Documentation
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Index ¶
- type AdminDeleteGameBinaryRecordV1InternalServerError
- type AdminDeleteGameBinaryRecordV1NoContent
- type AdminDeleteGameBinaryRecordV1NotFound
- type AdminDeleteGameBinaryRecordV1Params
- func NewAdminDeleteGameBinaryRecordV1Params() *AdminDeleteGameBinaryRecordV1Params
- func NewAdminDeleteGameBinaryRecordV1ParamsWithContext(ctx context.Context) *AdminDeleteGameBinaryRecordV1Params
- func NewAdminDeleteGameBinaryRecordV1ParamsWithHTTPClient(client *http.Client) *AdminDeleteGameBinaryRecordV1Params
- func NewAdminDeleteGameBinaryRecordV1ParamsWithTimeout(timeout time.Duration) *AdminDeleteGameBinaryRecordV1Params
- func (o *AdminDeleteGameBinaryRecordV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
- func (o *AdminDeleteGameBinaryRecordV1Params) SetContext(ctx context.Context)
- func (o *AdminDeleteGameBinaryRecordV1Params) SetHTTPClient(client *http.Client)
- func (o *AdminDeleteGameBinaryRecordV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)
- func (o *AdminDeleteGameBinaryRecordV1Params) SetKey(key string)
- func (o *AdminDeleteGameBinaryRecordV1Params) SetNamespace(namespace string)
- func (o *AdminDeleteGameBinaryRecordV1Params) SetTimeout(timeout time.Duration)
- func (o *AdminDeleteGameBinaryRecordV1Params) WithContext(ctx context.Context) *AdminDeleteGameBinaryRecordV1Params
- func (o *AdminDeleteGameBinaryRecordV1Params) WithHTTPClient(client *http.Client) *AdminDeleteGameBinaryRecordV1Params
- func (o *AdminDeleteGameBinaryRecordV1Params) WithKey(key string) *AdminDeleteGameBinaryRecordV1Params
- func (o *AdminDeleteGameBinaryRecordV1Params) WithNamespace(namespace string) *AdminDeleteGameBinaryRecordV1Params
- func (o *AdminDeleteGameBinaryRecordV1Params) WithTimeout(timeout time.Duration) *AdminDeleteGameBinaryRecordV1Params
- func (o *AdminDeleteGameBinaryRecordV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type AdminDeleteGameBinaryRecordV1Reader
- type AdminDeleteGameBinaryRecordV1Unauthorized
- type AdminGetGameBinaryRecordV1InternalServerError
- type AdminGetGameBinaryRecordV1NotFound
- type AdminGetGameBinaryRecordV1OK
- type AdminGetGameBinaryRecordV1Params
- func NewAdminGetGameBinaryRecordV1Params() *AdminGetGameBinaryRecordV1Params
- func NewAdminGetGameBinaryRecordV1ParamsWithContext(ctx context.Context) *AdminGetGameBinaryRecordV1Params
- func NewAdminGetGameBinaryRecordV1ParamsWithHTTPClient(client *http.Client) *AdminGetGameBinaryRecordV1Params
- func NewAdminGetGameBinaryRecordV1ParamsWithTimeout(timeout time.Duration) *AdminGetGameBinaryRecordV1Params
- func (o *AdminGetGameBinaryRecordV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
- func (o *AdminGetGameBinaryRecordV1Params) SetContext(ctx context.Context)
- func (o *AdminGetGameBinaryRecordV1Params) SetHTTPClient(client *http.Client)
- func (o *AdminGetGameBinaryRecordV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)
- func (o *AdminGetGameBinaryRecordV1Params) SetKey(key string)
- func (o *AdminGetGameBinaryRecordV1Params) SetNamespace(namespace string)
- func (o *AdminGetGameBinaryRecordV1Params) SetTimeout(timeout time.Duration)
- func (o *AdminGetGameBinaryRecordV1Params) WithContext(ctx context.Context) *AdminGetGameBinaryRecordV1Params
- func (o *AdminGetGameBinaryRecordV1Params) WithHTTPClient(client *http.Client) *AdminGetGameBinaryRecordV1Params
- func (o *AdminGetGameBinaryRecordV1Params) WithKey(key string) *AdminGetGameBinaryRecordV1Params
- func (o *AdminGetGameBinaryRecordV1Params) WithNamespace(namespace string) *AdminGetGameBinaryRecordV1Params
- func (o *AdminGetGameBinaryRecordV1Params) WithTimeout(timeout time.Duration) *AdminGetGameBinaryRecordV1Params
- func (o *AdminGetGameBinaryRecordV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type AdminGetGameBinaryRecordV1Reader
- type AdminGetGameBinaryRecordV1Unauthorized
- type AdminListGameBinaryRecordsV1InternalServerError
- type AdminListGameBinaryRecordsV1OK
- type AdminListGameBinaryRecordsV1Params
- func NewAdminListGameBinaryRecordsV1Params() *AdminListGameBinaryRecordsV1Params
- func NewAdminListGameBinaryRecordsV1ParamsWithContext(ctx context.Context) *AdminListGameBinaryRecordsV1Params
- func NewAdminListGameBinaryRecordsV1ParamsWithHTTPClient(client *http.Client) *AdminListGameBinaryRecordsV1Params
- func NewAdminListGameBinaryRecordsV1ParamsWithTimeout(timeout time.Duration) *AdminListGameBinaryRecordsV1Params
- func (o *AdminListGameBinaryRecordsV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
- func (o *AdminListGameBinaryRecordsV1Params) SetContext(ctx context.Context)
- func (o *AdminListGameBinaryRecordsV1Params) SetHTTPClient(client *http.Client)
- func (o *AdminListGameBinaryRecordsV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)
- func (o *AdminListGameBinaryRecordsV1Params) SetLimit(limit *int64)
- func (o *AdminListGameBinaryRecordsV1Params) SetNamespace(namespace string)
- func (o *AdminListGameBinaryRecordsV1Params) SetOffset(offset *int64)
- func (o *AdminListGameBinaryRecordsV1Params) SetQuery(query *string)
- func (o *AdminListGameBinaryRecordsV1Params) SetTimeout(timeout time.Duration)
- func (o *AdminListGameBinaryRecordsV1Params) WithContext(ctx context.Context) *AdminListGameBinaryRecordsV1Params
- func (o *AdminListGameBinaryRecordsV1Params) WithHTTPClient(client *http.Client) *AdminListGameBinaryRecordsV1Params
- func (o *AdminListGameBinaryRecordsV1Params) WithLimit(limit *int64) *AdminListGameBinaryRecordsV1Params
- func (o *AdminListGameBinaryRecordsV1Params) WithNamespace(namespace string) *AdminListGameBinaryRecordsV1Params
- func (o *AdminListGameBinaryRecordsV1Params) WithOffset(offset *int64) *AdminListGameBinaryRecordsV1Params
- func (o *AdminListGameBinaryRecordsV1Params) WithQuery(query *string) *AdminListGameBinaryRecordsV1Params
- func (o *AdminListGameBinaryRecordsV1Params) WithTimeout(timeout time.Duration) *AdminListGameBinaryRecordsV1Params
- func (o *AdminListGameBinaryRecordsV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type AdminListGameBinaryRecordsV1Reader
- type AdminListGameBinaryRecordsV1Unauthorized
- type AdminPostGameBinaryPresignedURLV1Created
- type AdminPostGameBinaryPresignedURLV1InternalServerError
- type AdminPostGameBinaryPresignedURLV1Params
- func NewAdminPostGameBinaryPresignedURLV1Params() *AdminPostGameBinaryPresignedURLV1Params
- func NewAdminPostGameBinaryPresignedURLV1ParamsWithContext(ctx context.Context) *AdminPostGameBinaryPresignedURLV1Params
- func NewAdminPostGameBinaryPresignedURLV1ParamsWithHTTPClient(client *http.Client) *AdminPostGameBinaryPresignedURLV1Params
- func NewAdminPostGameBinaryPresignedURLV1ParamsWithTimeout(timeout time.Duration) *AdminPostGameBinaryPresignedURLV1Params
- func (o *AdminPostGameBinaryPresignedURLV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
- func (o *AdminPostGameBinaryPresignedURLV1Params) SetBody(body *cloudsaveclientmodels.ModelsUploadBinaryRecordRequest)
- func (o *AdminPostGameBinaryPresignedURLV1Params) SetContext(ctx context.Context)
- func (o *AdminPostGameBinaryPresignedURLV1Params) SetHTTPClient(client *http.Client)
- func (o *AdminPostGameBinaryPresignedURLV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)
- func (o *AdminPostGameBinaryPresignedURLV1Params) SetKey(key string)
- func (o *AdminPostGameBinaryPresignedURLV1Params) SetNamespace(namespace string)
- func (o *AdminPostGameBinaryPresignedURLV1Params) SetTimeout(timeout time.Duration)
- func (o *AdminPostGameBinaryPresignedURLV1Params) WithBody(body *cloudsaveclientmodels.ModelsUploadBinaryRecordRequest) *AdminPostGameBinaryPresignedURLV1Params
- func (o *AdminPostGameBinaryPresignedURLV1Params) WithContext(ctx context.Context) *AdminPostGameBinaryPresignedURLV1Params
- func (o *AdminPostGameBinaryPresignedURLV1Params) WithHTTPClient(client *http.Client) *AdminPostGameBinaryPresignedURLV1Params
- func (o *AdminPostGameBinaryPresignedURLV1Params) WithKey(key string) *AdminPostGameBinaryPresignedURLV1Params
- func (o *AdminPostGameBinaryPresignedURLV1Params) WithNamespace(namespace string) *AdminPostGameBinaryPresignedURLV1Params
- func (o *AdminPostGameBinaryPresignedURLV1Params) WithTimeout(timeout time.Duration) *AdminPostGameBinaryPresignedURLV1Params
- func (o *AdminPostGameBinaryPresignedURLV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type AdminPostGameBinaryPresignedURLV1Reader
- type AdminPostGameBinaryPresignedURLV1Unauthorized
- type AdminPostGameBinaryRecordV1Created
- type AdminPostGameBinaryRecordV1InternalServerError
- type AdminPostGameBinaryRecordV1Params
- func NewAdminPostGameBinaryRecordV1Params() *AdminPostGameBinaryRecordV1Params
- func NewAdminPostGameBinaryRecordV1ParamsWithContext(ctx context.Context) *AdminPostGameBinaryRecordV1Params
- func NewAdminPostGameBinaryRecordV1ParamsWithHTTPClient(client *http.Client) *AdminPostGameBinaryRecordV1Params
- func NewAdminPostGameBinaryRecordV1ParamsWithTimeout(timeout time.Duration) *AdminPostGameBinaryRecordV1Params
- func (o *AdminPostGameBinaryRecordV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
- func (o *AdminPostGameBinaryRecordV1Params) SetBody(body *cloudsaveclientmodels.ModelsGameBinaryRecordCreate)
- func (o *AdminPostGameBinaryRecordV1Params) SetContext(ctx context.Context)
- func (o *AdminPostGameBinaryRecordV1Params) SetHTTPClient(client *http.Client)
- func (o *AdminPostGameBinaryRecordV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)
- func (o *AdminPostGameBinaryRecordV1Params) SetNamespace(namespace string)
- func (o *AdminPostGameBinaryRecordV1Params) SetTimeout(timeout time.Duration)
- func (o *AdminPostGameBinaryRecordV1Params) WithBody(body *cloudsaveclientmodels.ModelsGameBinaryRecordCreate) *AdminPostGameBinaryRecordV1Params
- func (o *AdminPostGameBinaryRecordV1Params) WithContext(ctx context.Context) *AdminPostGameBinaryRecordV1Params
- func (o *AdminPostGameBinaryRecordV1Params) WithHTTPClient(client *http.Client) *AdminPostGameBinaryRecordV1Params
- func (o *AdminPostGameBinaryRecordV1Params) WithNamespace(namespace string) *AdminPostGameBinaryRecordV1Params
- func (o *AdminPostGameBinaryRecordV1Params) WithTimeout(timeout time.Duration) *AdminPostGameBinaryRecordV1Params
- func (o *AdminPostGameBinaryRecordV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type AdminPostGameBinaryRecordV1Reader
- type AdminPostGameBinaryRecordV1Unauthorized
- type AdminPutGameBinaryRecorMetadataV1InternalServerError
- type AdminPutGameBinaryRecorMetadataV1OK
- type AdminPutGameBinaryRecorMetadataV1Params
- func NewAdminPutGameBinaryRecorMetadataV1Params() *AdminPutGameBinaryRecorMetadataV1Params
- func NewAdminPutGameBinaryRecorMetadataV1ParamsWithContext(ctx context.Context) *AdminPutGameBinaryRecorMetadataV1Params
- func NewAdminPutGameBinaryRecorMetadataV1ParamsWithHTTPClient(client *http.Client) *AdminPutGameBinaryRecorMetadataV1Params
- func NewAdminPutGameBinaryRecorMetadataV1ParamsWithTimeout(timeout time.Duration) *AdminPutGameBinaryRecorMetadataV1Params
- func (o *AdminPutGameBinaryRecorMetadataV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
- func (o *AdminPutGameBinaryRecorMetadataV1Params) SetBody(body *cloudsaveclientmodels.ModelsGameBinaryRecordMetadataRequest)
- func (o *AdminPutGameBinaryRecorMetadataV1Params) SetContext(ctx context.Context)
- func (o *AdminPutGameBinaryRecorMetadataV1Params) SetHTTPClient(client *http.Client)
- func (o *AdminPutGameBinaryRecorMetadataV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)
- func (o *AdminPutGameBinaryRecorMetadataV1Params) SetKey(key string)
- func (o *AdminPutGameBinaryRecorMetadataV1Params) SetNamespace(namespace string)
- func (o *AdminPutGameBinaryRecorMetadataV1Params) SetTimeout(timeout time.Duration)
- func (o *AdminPutGameBinaryRecorMetadataV1Params) WithBody(body *cloudsaveclientmodels.ModelsGameBinaryRecordMetadataRequest) *AdminPutGameBinaryRecorMetadataV1Params
- func (o *AdminPutGameBinaryRecorMetadataV1Params) WithContext(ctx context.Context) *AdminPutGameBinaryRecorMetadataV1Params
- func (o *AdminPutGameBinaryRecorMetadataV1Params) WithHTTPClient(client *http.Client) *AdminPutGameBinaryRecorMetadataV1Params
- func (o *AdminPutGameBinaryRecorMetadataV1Params) WithKey(key string) *AdminPutGameBinaryRecorMetadataV1Params
- func (o *AdminPutGameBinaryRecorMetadataV1Params) WithNamespace(namespace string) *AdminPutGameBinaryRecorMetadataV1Params
- func (o *AdminPutGameBinaryRecorMetadataV1Params) WithTimeout(timeout time.Duration) *AdminPutGameBinaryRecorMetadataV1Params
- func (o *AdminPutGameBinaryRecorMetadataV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type AdminPutGameBinaryRecorMetadataV1Reader
- type AdminPutGameBinaryRecorMetadataV1Unauthorized
- type AdminPutGameBinaryRecordV1InternalServerError
- type AdminPutGameBinaryRecordV1OK
- type AdminPutGameBinaryRecordV1Params
- func NewAdminPutGameBinaryRecordV1Params() *AdminPutGameBinaryRecordV1Params
- func NewAdminPutGameBinaryRecordV1ParamsWithContext(ctx context.Context) *AdminPutGameBinaryRecordV1Params
- func NewAdminPutGameBinaryRecordV1ParamsWithHTTPClient(client *http.Client) *AdminPutGameBinaryRecordV1Params
- func NewAdminPutGameBinaryRecordV1ParamsWithTimeout(timeout time.Duration) *AdminPutGameBinaryRecordV1Params
- func (o *AdminPutGameBinaryRecordV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
- func (o *AdminPutGameBinaryRecordV1Params) SetBody(body *cloudsaveclientmodels.ModelsBinaryRecordRequest)
- func (o *AdminPutGameBinaryRecordV1Params) SetContext(ctx context.Context)
- func (o *AdminPutGameBinaryRecordV1Params) SetHTTPClient(client *http.Client)
- func (o *AdminPutGameBinaryRecordV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)
- func (o *AdminPutGameBinaryRecordV1Params) SetKey(key string)
- func (o *AdminPutGameBinaryRecordV1Params) SetNamespace(namespace string)
- func (o *AdminPutGameBinaryRecordV1Params) SetTimeout(timeout time.Duration)
- func (o *AdminPutGameBinaryRecordV1Params) WithBody(body *cloudsaveclientmodels.ModelsBinaryRecordRequest) *AdminPutGameBinaryRecordV1Params
- func (o *AdminPutGameBinaryRecordV1Params) WithContext(ctx context.Context) *AdminPutGameBinaryRecordV1Params
- func (o *AdminPutGameBinaryRecordV1Params) WithHTTPClient(client *http.Client) *AdminPutGameBinaryRecordV1Params
- func (o *AdminPutGameBinaryRecordV1Params) WithKey(key string) *AdminPutGameBinaryRecordV1Params
- func (o *AdminPutGameBinaryRecordV1Params) WithNamespace(namespace string) *AdminPutGameBinaryRecordV1Params
- func (o *AdminPutGameBinaryRecordV1Params) WithTimeout(timeout time.Duration) *AdminPutGameBinaryRecordV1Params
- func (o *AdminPutGameBinaryRecordV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type AdminPutGameBinaryRecordV1Reader
- type AdminPutGameBinaryRecordV1Unauthorized
- type Client
- func (a *Client) AdminDeleteGameBinaryRecordV1(params *AdminDeleteGameBinaryRecordV1Params, ...) (*AdminDeleteGameBinaryRecordV1NoContent, ...)deprecated
- func (a *Client) AdminDeleteGameBinaryRecordV1Short(params *AdminDeleteGameBinaryRecordV1Params, ...) (*AdminDeleteGameBinaryRecordV1NoContent, error)
- func (a *Client) AdminGetGameBinaryRecordV1(params *AdminGetGameBinaryRecordV1Params, ...) (*AdminGetGameBinaryRecordV1OK, *AdminGetGameBinaryRecordV1Unauthorized, ...)deprecated
- func (a *Client) AdminGetGameBinaryRecordV1Short(params *AdminGetGameBinaryRecordV1Params, ...) (*AdminGetGameBinaryRecordV1OK, error)
- func (a *Client) AdminListGameBinaryRecordsV1(params *AdminListGameBinaryRecordsV1Params, ...) (*AdminListGameBinaryRecordsV1OK, *AdminListGameBinaryRecordsV1Unauthorized, ...)deprecated
- func (a *Client) AdminListGameBinaryRecordsV1Short(params *AdminListGameBinaryRecordsV1Params, ...) (*AdminListGameBinaryRecordsV1OK, error)
- func (a *Client) AdminPostGameBinaryPresignedURLV1(params *AdminPostGameBinaryPresignedURLV1Params, ...) (*AdminPostGameBinaryPresignedURLV1Created, ...)deprecated
- func (a *Client) AdminPostGameBinaryPresignedURLV1Short(params *AdminPostGameBinaryPresignedURLV1Params, ...) (*AdminPostGameBinaryPresignedURLV1Created, error)
- func (a *Client) AdminPostGameBinaryRecordV1(params *AdminPostGameBinaryRecordV1Params, ...) (*AdminPostGameBinaryRecordV1Created, *AdminPostGameBinaryRecordV1Unauthorized, ...)deprecated
- func (a *Client) AdminPostGameBinaryRecordV1Short(params *AdminPostGameBinaryRecordV1Params, ...) (*AdminPostGameBinaryRecordV1Created, error)
- func (a *Client) AdminPutGameBinaryRecorMetadataV1(params *AdminPutGameBinaryRecorMetadataV1Params, ...) (*AdminPutGameBinaryRecorMetadataV1OK, ...)deprecated
- func (a *Client) AdminPutGameBinaryRecorMetadataV1Short(params *AdminPutGameBinaryRecorMetadataV1Params, ...) (*AdminPutGameBinaryRecorMetadataV1OK, error)
- func (a *Client) AdminPutGameBinaryRecordV1(params *AdminPutGameBinaryRecordV1Params, ...) (*AdminPutGameBinaryRecordV1OK, *AdminPutGameBinaryRecordV1Unauthorized, ...)deprecated
- func (a *Client) AdminPutGameBinaryRecordV1Short(params *AdminPutGameBinaryRecordV1Params, ...) (*AdminPutGameBinaryRecordV1OK, error)
- func (a *Client) SetTransport(transport runtime.ClientTransport)
- type ClientService
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type AdminDeleteGameBinaryRecordV1InternalServerError ¶
type AdminDeleteGameBinaryRecordV1InternalServerError struct {
Payload *cloudsaveclientmodels.ModelsResponseError
}
AdminDeleteGameBinaryRecordV1InternalServerError handles this case with default header values.
Internal Server Error
func NewAdminDeleteGameBinaryRecordV1InternalServerError ¶
func NewAdminDeleteGameBinaryRecordV1InternalServerError() *AdminDeleteGameBinaryRecordV1InternalServerError
NewAdminDeleteGameBinaryRecordV1InternalServerError creates a AdminDeleteGameBinaryRecordV1InternalServerError with default headers values
func (*AdminDeleteGameBinaryRecordV1InternalServerError) Error ¶
func (o *AdminDeleteGameBinaryRecordV1InternalServerError) Error() string
func (*AdminDeleteGameBinaryRecordV1InternalServerError) GetPayload ¶
func (o *AdminDeleteGameBinaryRecordV1InternalServerError) GetPayload() *cloudsaveclientmodels.ModelsResponseError
func (*AdminDeleteGameBinaryRecordV1InternalServerError) ToJSONString ¶
func (o *AdminDeleteGameBinaryRecordV1InternalServerError) ToJSONString() string
type AdminDeleteGameBinaryRecordV1NoContent ¶
type AdminDeleteGameBinaryRecordV1NoContent struct { }
AdminDeleteGameBinaryRecordV1NoContent handles this case with default header values.
Record deleted
func NewAdminDeleteGameBinaryRecordV1NoContent ¶
func NewAdminDeleteGameBinaryRecordV1NoContent() *AdminDeleteGameBinaryRecordV1NoContent
NewAdminDeleteGameBinaryRecordV1NoContent creates a AdminDeleteGameBinaryRecordV1NoContent with default headers values
func (*AdminDeleteGameBinaryRecordV1NoContent) Error ¶
func (o *AdminDeleteGameBinaryRecordV1NoContent) Error() string
type AdminDeleteGameBinaryRecordV1NotFound ¶
type AdminDeleteGameBinaryRecordV1NotFound struct {
Payload *cloudsaveclientmodels.ModelsResponseError
}
AdminDeleteGameBinaryRecordV1NotFound handles this case with default header values.
Not Found
func NewAdminDeleteGameBinaryRecordV1NotFound ¶
func NewAdminDeleteGameBinaryRecordV1NotFound() *AdminDeleteGameBinaryRecordV1NotFound
NewAdminDeleteGameBinaryRecordV1NotFound creates a AdminDeleteGameBinaryRecordV1NotFound with default headers values
func (*AdminDeleteGameBinaryRecordV1NotFound) Error ¶
func (o *AdminDeleteGameBinaryRecordV1NotFound) Error() string
func (*AdminDeleteGameBinaryRecordV1NotFound) GetPayload ¶
func (o *AdminDeleteGameBinaryRecordV1NotFound) GetPayload() *cloudsaveclientmodels.ModelsResponseError
func (*AdminDeleteGameBinaryRecordV1NotFound) ToJSONString ¶
func (o *AdminDeleteGameBinaryRecordV1NotFound) ToJSONString() string
type AdminDeleteGameBinaryRecordV1Params ¶
type AdminDeleteGameBinaryRecordV1Params struct { /*RetryPolicy*/ RetryPolicy *utils.Retry /*Key key of record */ Key string /*Namespace namespace of the game */ Namespace string AuthInfoWriter runtime.ClientAuthInfoWriter Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
AdminDeleteGameBinaryRecordV1Params contains all the parameters to send to the API endpoint for the admin delete game binary record v1 operation typically these are written to a http.Request
func NewAdminDeleteGameBinaryRecordV1Params ¶
func NewAdminDeleteGameBinaryRecordV1Params() *AdminDeleteGameBinaryRecordV1Params
NewAdminDeleteGameBinaryRecordV1Params creates a new AdminDeleteGameBinaryRecordV1Params object with the default values initialized.
func NewAdminDeleteGameBinaryRecordV1ParamsWithContext ¶
func NewAdminDeleteGameBinaryRecordV1ParamsWithContext(ctx context.Context) *AdminDeleteGameBinaryRecordV1Params
NewAdminDeleteGameBinaryRecordV1ParamsWithContext creates a new AdminDeleteGameBinaryRecordV1Params object with the default values initialized, and the ability to set a context for a request
func NewAdminDeleteGameBinaryRecordV1ParamsWithHTTPClient ¶
func NewAdminDeleteGameBinaryRecordV1ParamsWithHTTPClient(client *http.Client) *AdminDeleteGameBinaryRecordV1Params
NewAdminDeleteGameBinaryRecordV1ParamsWithHTTPClient creates a new AdminDeleteGameBinaryRecordV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewAdminDeleteGameBinaryRecordV1ParamsWithTimeout ¶
func NewAdminDeleteGameBinaryRecordV1ParamsWithTimeout(timeout time.Duration) *AdminDeleteGameBinaryRecordV1Params
NewAdminDeleteGameBinaryRecordV1ParamsWithTimeout creates a new AdminDeleteGameBinaryRecordV1Params object with the default values initialized, and the ability to set a timeout on a request
func (*AdminDeleteGameBinaryRecordV1Params) SetAuthInfoWriter ¶
func (o *AdminDeleteGameBinaryRecordV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
SetAuthInfoWriter adds the authInfoWriter to the admin delete game binary record v1 params
func (*AdminDeleteGameBinaryRecordV1Params) SetContext ¶
func (o *AdminDeleteGameBinaryRecordV1Params) SetContext(ctx context.Context)
SetContext adds the context to the admin delete game binary record v1 params
func (*AdminDeleteGameBinaryRecordV1Params) SetHTTPClient ¶
func (o *AdminDeleteGameBinaryRecordV1Params) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the admin delete game binary record v1 params
func (*AdminDeleteGameBinaryRecordV1Params) SetHTTPClientTransport ¶
func (o *AdminDeleteGameBinaryRecordV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)
SetHTTPClient adds the HTTPClient Transport to the admin delete game binary record v1 params
func (*AdminDeleteGameBinaryRecordV1Params) SetKey ¶
func (o *AdminDeleteGameBinaryRecordV1Params) SetKey(key string)
SetKey adds the key to the admin delete game binary record v1 params
func (*AdminDeleteGameBinaryRecordV1Params) SetNamespace ¶
func (o *AdminDeleteGameBinaryRecordV1Params) SetNamespace(namespace string)
SetNamespace adds the namespace to the admin delete game binary record v1 params
func (*AdminDeleteGameBinaryRecordV1Params) SetTimeout ¶
func (o *AdminDeleteGameBinaryRecordV1Params) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the admin delete game binary record v1 params
func (*AdminDeleteGameBinaryRecordV1Params) WithContext ¶
func (o *AdminDeleteGameBinaryRecordV1Params) WithContext(ctx context.Context) *AdminDeleteGameBinaryRecordV1Params
WithContext adds the context to the admin delete game binary record v1 params
func (*AdminDeleteGameBinaryRecordV1Params) WithHTTPClient ¶
func (o *AdminDeleteGameBinaryRecordV1Params) WithHTTPClient(client *http.Client) *AdminDeleteGameBinaryRecordV1Params
WithHTTPClient adds the HTTPClient to the admin delete game binary record v1 params
func (*AdminDeleteGameBinaryRecordV1Params) WithKey ¶
func (o *AdminDeleteGameBinaryRecordV1Params) WithKey(key string) *AdminDeleteGameBinaryRecordV1Params
WithKey adds the key to the admin delete game binary record v1 params
func (*AdminDeleteGameBinaryRecordV1Params) WithNamespace ¶
func (o *AdminDeleteGameBinaryRecordV1Params) WithNamespace(namespace string) *AdminDeleteGameBinaryRecordV1Params
WithNamespace adds the namespace to the admin delete game binary record v1 params
func (*AdminDeleteGameBinaryRecordV1Params) WithTimeout ¶
func (o *AdminDeleteGameBinaryRecordV1Params) WithTimeout(timeout time.Duration) *AdminDeleteGameBinaryRecordV1Params
WithTimeout adds the timeout to the admin delete game binary record v1 params
func (*AdminDeleteGameBinaryRecordV1Params) WriteToRequest ¶
func (o *AdminDeleteGameBinaryRecordV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type AdminDeleteGameBinaryRecordV1Reader ¶
type AdminDeleteGameBinaryRecordV1Reader struct {
// contains filtered or unexported fields
}
AdminDeleteGameBinaryRecordV1Reader is a Reader for the AdminDeleteGameBinaryRecordV1 structure.
func (*AdminDeleteGameBinaryRecordV1Reader) ReadResponse ¶
func (o *AdminDeleteGameBinaryRecordV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type AdminDeleteGameBinaryRecordV1Unauthorized ¶
type AdminDeleteGameBinaryRecordV1Unauthorized struct {
}AdminDeleteGameBinaryRecordV1Unauthorized handles this case with default header values.
Unauthorized
func NewAdminDeleteGameBinaryRecordV1Unauthorized ¶
func NewAdminDeleteGameBinaryRecordV1Unauthorized() *AdminDeleteGameBinaryRecordV1Unauthorized
NewAdminDeleteGameBinaryRecordV1Unauthorized creates a AdminDeleteGameBinaryRecordV1Unauthorized with default headers values
func (*AdminDeleteGameBinaryRecordV1Unauthorized) Error ¶
func (o *AdminDeleteGameBinaryRecordV1Unauthorized) Error() string
func (*AdminDeleteGameBinaryRecordV1Unauthorized) GetPayload ¶
func (o *AdminDeleteGameBinaryRecordV1Unauthorized) GetPayload() *cloudsaveclientmodels.ModelsResponseError
func (*AdminDeleteGameBinaryRecordV1Unauthorized) ToJSONString ¶
func (o *AdminDeleteGameBinaryRecordV1Unauthorized) ToJSONString() string
type AdminGetGameBinaryRecordV1InternalServerError ¶
type AdminGetGameBinaryRecordV1InternalServerError struct {
Payload *cloudsaveclientmodels.ModelsResponseError
}
AdminGetGameBinaryRecordV1InternalServerError handles this case with default header values.
Internal Server Error
func NewAdminGetGameBinaryRecordV1InternalServerError ¶
func NewAdminGetGameBinaryRecordV1InternalServerError() *AdminGetGameBinaryRecordV1InternalServerError
NewAdminGetGameBinaryRecordV1InternalServerError creates a AdminGetGameBinaryRecordV1InternalServerError with default headers values
func (*AdminGetGameBinaryRecordV1InternalServerError) Error ¶
func (o *AdminGetGameBinaryRecordV1InternalServerError) Error() string
func (*AdminGetGameBinaryRecordV1InternalServerError) GetPayload ¶
func (o *AdminGetGameBinaryRecordV1InternalServerError) GetPayload() *cloudsaveclientmodels.ModelsResponseError
func (*AdminGetGameBinaryRecordV1InternalServerError) ToJSONString ¶
func (o *AdminGetGameBinaryRecordV1InternalServerError) ToJSONString() string
type AdminGetGameBinaryRecordV1NotFound ¶
type AdminGetGameBinaryRecordV1NotFound struct {
Payload *cloudsaveclientmodels.ModelsResponseError
}
AdminGetGameBinaryRecordV1NotFound handles this case with default header values.
Not Found
func NewAdminGetGameBinaryRecordV1NotFound ¶
func NewAdminGetGameBinaryRecordV1NotFound() *AdminGetGameBinaryRecordV1NotFound
NewAdminGetGameBinaryRecordV1NotFound creates a AdminGetGameBinaryRecordV1NotFound with default headers values
func (*AdminGetGameBinaryRecordV1NotFound) Error ¶
func (o *AdminGetGameBinaryRecordV1NotFound) Error() string
func (*AdminGetGameBinaryRecordV1NotFound) GetPayload ¶
func (o *AdminGetGameBinaryRecordV1NotFound) GetPayload() *cloudsaveclientmodels.ModelsResponseError
func (*AdminGetGameBinaryRecordV1NotFound) ToJSONString ¶
func (o *AdminGetGameBinaryRecordV1NotFound) ToJSONString() string
type AdminGetGameBinaryRecordV1OK ¶
type AdminGetGameBinaryRecordV1OK struct {
Payload *cloudsaveclientmodels.ModelsGameBinaryRecordResponse
}
AdminGetGameBinaryRecordV1OK handles this case with default header values.
Record in namespace-level retrieved
func NewAdminGetGameBinaryRecordV1OK ¶
func NewAdminGetGameBinaryRecordV1OK() *AdminGetGameBinaryRecordV1OK
NewAdminGetGameBinaryRecordV1OK creates a AdminGetGameBinaryRecordV1OK with default headers values
func (*AdminGetGameBinaryRecordV1OK) Error ¶
func (o *AdminGetGameBinaryRecordV1OK) Error() string
func (*AdminGetGameBinaryRecordV1OK) GetPayload ¶
func (o *AdminGetGameBinaryRecordV1OK) GetPayload() *cloudsaveclientmodels.ModelsGameBinaryRecordResponse
func (*AdminGetGameBinaryRecordV1OK) ToJSONString ¶
func (o *AdminGetGameBinaryRecordV1OK) ToJSONString() string
type AdminGetGameBinaryRecordV1Params ¶
type AdminGetGameBinaryRecordV1Params struct { /*RetryPolicy*/ RetryPolicy *utils.Retry /*Key key of record */ Key string /*Namespace namespace of the game */ Namespace string AuthInfoWriter runtime.ClientAuthInfoWriter Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
AdminGetGameBinaryRecordV1Params contains all the parameters to send to the API endpoint for the admin get game binary record v1 operation typically these are written to a http.Request
func NewAdminGetGameBinaryRecordV1Params ¶
func NewAdminGetGameBinaryRecordV1Params() *AdminGetGameBinaryRecordV1Params
NewAdminGetGameBinaryRecordV1Params creates a new AdminGetGameBinaryRecordV1Params object with the default values initialized.
func NewAdminGetGameBinaryRecordV1ParamsWithContext ¶
func NewAdminGetGameBinaryRecordV1ParamsWithContext(ctx context.Context) *AdminGetGameBinaryRecordV1Params
NewAdminGetGameBinaryRecordV1ParamsWithContext creates a new AdminGetGameBinaryRecordV1Params object with the default values initialized, and the ability to set a context for a request
func NewAdminGetGameBinaryRecordV1ParamsWithHTTPClient ¶
func NewAdminGetGameBinaryRecordV1ParamsWithHTTPClient(client *http.Client) *AdminGetGameBinaryRecordV1Params
NewAdminGetGameBinaryRecordV1ParamsWithHTTPClient creates a new AdminGetGameBinaryRecordV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewAdminGetGameBinaryRecordV1ParamsWithTimeout ¶
func NewAdminGetGameBinaryRecordV1ParamsWithTimeout(timeout time.Duration) *AdminGetGameBinaryRecordV1Params
NewAdminGetGameBinaryRecordV1ParamsWithTimeout creates a new AdminGetGameBinaryRecordV1Params object with the default values initialized, and the ability to set a timeout on a request
func (*AdminGetGameBinaryRecordV1Params) SetAuthInfoWriter ¶
func (o *AdminGetGameBinaryRecordV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
SetAuthInfoWriter adds the authInfoWriter to the admin get game binary record v1 params
func (*AdminGetGameBinaryRecordV1Params) SetContext ¶
func (o *AdminGetGameBinaryRecordV1Params) SetContext(ctx context.Context)
SetContext adds the context to the admin get game binary record v1 params
func (*AdminGetGameBinaryRecordV1Params) SetHTTPClient ¶
func (o *AdminGetGameBinaryRecordV1Params) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the admin get game binary record v1 params
func (*AdminGetGameBinaryRecordV1Params) SetHTTPClientTransport ¶
func (o *AdminGetGameBinaryRecordV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)
SetHTTPClient adds the HTTPClient Transport to the admin get game binary record v1 params
func (*AdminGetGameBinaryRecordV1Params) SetKey ¶
func (o *AdminGetGameBinaryRecordV1Params) SetKey(key string)
SetKey adds the key to the admin get game binary record v1 params
func (*AdminGetGameBinaryRecordV1Params) SetNamespace ¶
func (o *AdminGetGameBinaryRecordV1Params) SetNamespace(namespace string)
SetNamespace adds the namespace to the admin get game binary record v1 params
func (*AdminGetGameBinaryRecordV1Params) SetTimeout ¶
func (o *AdminGetGameBinaryRecordV1Params) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the admin get game binary record v1 params
func (*AdminGetGameBinaryRecordV1Params) WithContext ¶
func (o *AdminGetGameBinaryRecordV1Params) WithContext(ctx context.Context) *AdminGetGameBinaryRecordV1Params
WithContext adds the context to the admin get game binary record v1 params
func (*AdminGetGameBinaryRecordV1Params) WithHTTPClient ¶
func (o *AdminGetGameBinaryRecordV1Params) WithHTTPClient(client *http.Client) *AdminGetGameBinaryRecordV1Params
WithHTTPClient adds the HTTPClient to the admin get game binary record v1 params
func (*AdminGetGameBinaryRecordV1Params) WithKey ¶
func (o *AdminGetGameBinaryRecordV1Params) WithKey(key string) *AdminGetGameBinaryRecordV1Params
WithKey adds the key to the admin get game binary record v1 params
func (*AdminGetGameBinaryRecordV1Params) WithNamespace ¶
func (o *AdminGetGameBinaryRecordV1Params) WithNamespace(namespace string) *AdminGetGameBinaryRecordV1Params
WithNamespace adds the namespace to the admin get game binary record v1 params
func (*AdminGetGameBinaryRecordV1Params) WithTimeout ¶
func (o *AdminGetGameBinaryRecordV1Params) WithTimeout(timeout time.Duration) *AdminGetGameBinaryRecordV1Params
WithTimeout adds the timeout to the admin get game binary record v1 params
func (*AdminGetGameBinaryRecordV1Params) WriteToRequest ¶
func (o *AdminGetGameBinaryRecordV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type AdminGetGameBinaryRecordV1Reader ¶
type AdminGetGameBinaryRecordV1Reader struct {
// contains filtered or unexported fields
}
AdminGetGameBinaryRecordV1Reader is a Reader for the AdminGetGameBinaryRecordV1 structure.
func (*AdminGetGameBinaryRecordV1Reader) ReadResponse ¶
func (o *AdminGetGameBinaryRecordV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type AdminGetGameBinaryRecordV1Unauthorized ¶
type AdminGetGameBinaryRecordV1Unauthorized struct {
}AdminGetGameBinaryRecordV1Unauthorized handles this case with default header values.
Unauthorized
func NewAdminGetGameBinaryRecordV1Unauthorized ¶
func NewAdminGetGameBinaryRecordV1Unauthorized() *AdminGetGameBinaryRecordV1Unauthorized
NewAdminGetGameBinaryRecordV1Unauthorized creates a AdminGetGameBinaryRecordV1Unauthorized with default headers values
func (*AdminGetGameBinaryRecordV1Unauthorized) Error ¶
func (o *AdminGetGameBinaryRecordV1Unauthorized) Error() string
func (*AdminGetGameBinaryRecordV1Unauthorized) GetPayload ¶
func (o *AdminGetGameBinaryRecordV1Unauthorized) GetPayload() *cloudsaveclientmodels.ModelsResponseError
func (*AdminGetGameBinaryRecordV1Unauthorized) ToJSONString ¶
func (o *AdminGetGameBinaryRecordV1Unauthorized) ToJSONString() string
type AdminListGameBinaryRecordsV1InternalServerError ¶
type AdminListGameBinaryRecordsV1InternalServerError struct {
Payload *cloudsaveclientmodels.ModelsResponseError
}
AdminListGameBinaryRecordsV1InternalServerError handles this case with default header values.
Internal Server Error
func NewAdminListGameBinaryRecordsV1InternalServerError ¶
func NewAdminListGameBinaryRecordsV1InternalServerError() *AdminListGameBinaryRecordsV1InternalServerError
NewAdminListGameBinaryRecordsV1InternalServerError creates a AdminListGameBinaryRecordsV1InternalServerError with default headers values
func (*AdminListGameBinaryRecordsV1InternalServerError) Error ¶
func (o *AdminListGameBinaryRecordsV1InternalServerError) Error() string
func (*AdminListGameBinaryRecordsV1InternalServerError) GetPayload ¶
func (o *AdminListGameBinaryRecordsV1InternalServerError) GetPayload() *cloudsaveclientmodels.ModelsResponseError
func (*AdminListGameBinaryRecordsV1InternalServerError) ToJSONString ¶
func (o *AdminListGameBinaryRecordsV1InternalServerError) ToJSONString() string
type AdminListGameBinaryRecordsV1OK ¶
type AdminListGameBinaryRecordsV1OK struct {
Payload *cloudsaveclientmodels.ModelsListGameBinaryRecordsResponse
}
AdminListGameBinaryRecordsV1OK handles this case with default header values.
Retrieve list of records by namespace
func NewAdminListGameBinaryRecordsV1OK ¶
func NewAdminListGameBinaryRecordsV1OK() *AdminListGameBinaryRecordsV1OK
NewAdminListGameBinaryRecordsV1OK creates a AdminListGameBinaryRecordsV1OK with default headers values
func (*AdminListGameBinaryRecordsV1OK) Error ¶
func (o *AdminListGameBinaryRecordsV1OK) Error() string
func (*AdminListGameBinaryRecordsV1OK) GetPayload ¶
func (o *AdminListGameBinaryRecordsV1OK) GetPayload() *cloudsaveclientmodels.ModelsListGameBinaryRecordsResponse
func (*AdminListGameBinaryRecordsV1OK) ToJSONString ¶
func (o *AdminListGameBinaryRecordsV1OK) ToJSONString() string
type AdminListGameBinaryRecordsV1Params ¶
type AdminListGameBinaryRecordsV1Params struct { /*RetryPolicy*/ RetryPolicy *utils.Retry /*Namespace namespace of the game */ Namespace string /*Limit limit */ Limit *int64 /*Offset offset */ Offset *int64 /*Query key */ Query *string AuthInfoWriter runtime.ClientAuthInfoWriter Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
AdminListGameBinaryRecordsV1Params contains all the parameters to send to the API endpoint for the admin list game binary records v1 operation typically these are written to a http.Request
func NewAdminListGameBinaryRecordsV1Params ¶
func NewAdminListGameBinaryRecordsV1Params() *AdminListGameBinaryRecordsV1Params
NewAdminListGameBinaryRecordsV1Params creates a new AdminListGameBinaryRecordsV1Params object with the default values initialized.
func NewAdminListGameBinaryRecordsV1ParamsWithContext ¶
func NewAdminListGameBinaryRecordsV1ParamsWithContext(ctx context.Context) *AdminListGameBinaryRecordsV1Params
NewAdminListGameBinaryRecordsV1ParamsWithContext creates a new AdminListGameBinaryRecordsV1Params object with the default values initialized, and the ability to set a context for a request
func NewAdminListGameBinaryRecordsV1ParamsWithHTTPClient ¶
func NewAdminListGameBinaryRecordsV1ParamsWithHTTPClient(client *http.Client) *AdminListGameBinaryRecordsV1Params
NewAdminListGameBinaryRecordsV1ParamsWithHTTPClient creates a new AdminListGameBinaryRecordsV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewAdminListGameBinaryRecordsV1ParamsWithTimeout ¶
func NewAdminListGameBinaryRecordsV1ParamsWithTimeout(timeout time.Duration) *AdminListGameBinaryRecordsV1Params
NewAdminListGameBinaryRecordsV1ParamsWithTimeout creates a new AdminListGameBinaryRecordsV1Params object with the default values initialized, and the ability to set a timeout on a request
func (*AdminListGameBinaryRecordsV1Params) SetAuthInfoWriter ¶
func (o *AdminListGameBinaryRecordsV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
SetAuthInfoWriter adds the authInfoWriter to the admin list game binary records v1 params
func (*AdminListGameBinaryRecordsV1Params) SetContext ¶
func (o *AdminListGameBinaryRecordsV1Params) SetContext(ctx context.Context)
SetContext adds the context to the admin list game binary records v1 params
func (*AdminListGameBinaryRecordsV1Params) SetHTTPClient ¶
func (o *AdminListGameBinaryRecordsV1Params) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the admin list game binary records v1 params
func (*AdminListGameBinaryRecordsV1Params) SetHTTPClientTransport ¶
func (o *AdminListGameBinaryRecordsV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)
SetHTTPClient adds the HTTPClient Transport to the admin list game binary records v1 params
func (*AdminListGameBinaryRecordsV1Params) SetLimit ¶
func (o *AdminListGameBinaryRecordsV1Params) SetLimit(limit *int64)
SetLimit adds the limit to the admin list game binary records v1 params
func (*AdminListGameBinaryRecordsV1Params) SetNamespace ¶
func (o *AdminListGameBinaryRecordsV1Params) SetNamespace(namespace string)
SetNamespace adds the namespace to the admin list game binary records v1 params
func (*AdminListGameBinaryRecordsV1Params) SetOffset ¶
func (o *AdminListGameBinaryRecordsV1Params) SetOffset(offset *int64)
SetOffset adds the offset to the admin list game binary records v1 params
func (*AdminListGameBinaryRecordsV1Params) SetQuery ¶
func (o *AdminListGameBinaryRecordsV1Params) SetQuery(query *string)
SetQuery adds the query to the admin list game binary records v1 params
func (*AdminListGameBinaryRecordsV1Params) SetTimeout ¶
func (o *AdminListGameBinaryRecordsV1Params) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the admin list game binary records v1 params
func (*AdminListGameBinaryRecordsV1Params) WithContext ¶
func (o *AdminListGameBinaryRecordsV1Params) WithContext(ctx context.Context) *AdminListGameBinaryRecordsV1Params
WithContext adds the context to the admin list game binary records v1 params
func (*AdminListGameBinaryRecordsV1Params) WithHTTPClient ¶
func (o *AdminListGameBinaryRecordsV1Params) WithHTTPClient(client *http.Client) *AdminListGameBinaryRecordsV1Params
WithHTTPClient adds the HTTPClient to the admin list game binary records v1 params
func (*AdminListGameBinaryRecordsV1Params) WithLimit ¶
func (o *AdminListGameBinaryRecordsV1Params) WithLimit(limit *int64) *AdminListGameBinaryRecordsV1Params
WithLimit adds the limit to the admin list game binary records v1 params
func (*AdminListGameBinaryRecordsV1Params) WithNamespace ¶
func (o *AdminListGameBinaryRecordsV1Params) WithNamespace(namespace string) *AdminListGameBinaryRecordsV1Params
WithNamespace adds the namespace to the admin list game binary records v1 params
func (*AdminListGameBinaryRecordsV1Params) WithOffset ¶
func (o *AdminListGameBinaryRecordsV1Params) WithOffset(offset *int64) *AdminListGameBinaryRecordsV1Params
WithOffset adds the offset to the admin list game binary records v1 params
func (*AdminListGameBinaryRecordsV1Params) WithQuery ¶
func (o *AdminListGameBinaryRecordsV1Params) WithQuery(query *string) *AdminListGameBinaryRecordsV1Params
WithQuery adds the query to the admin list game binary records v1 params
func (*AdminListGameBinaryRecordsV1Params) WithTimeout ¶
func (o *AdminListGameBinaryRecordsV1Params) WithTimeout(timeout time.Duration) *AdminListGameBinaryRecordsV1Params
WithTimeout adds the timeout to the admin list game binary records v1 params
func (*AdminListGameBinaryRecordsV1Params) WriteToRequest ¶
func (o *AdminListGameBinaryRecordsV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type AdminListGameBinaryRecordsV1Reader ¶
type AdminListGameBinaryRecordsV1Reader struct {
// contains filtered or unexported fields
}
AdminListGameBinaryRecordsV1Reader is a Reader for the AdminListGameBinaryRecordsV1 structure.
func (*AdminListGameBinaryRecordsV1Reader) ReadResponse ¶
func (o *AdminListGameBinaryRecordsV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type AdminListGameBinaryRecordsV1Unauthorized ¶
type AdminListGameBinaryRecordsV1Unauthorized struct {
}AdminListGameBinaryRecordsV1Unauthorized handles this case with default header values.
Unauthorized
func NewAdminListGameBinaryRecordsV1Unauthorized ¶
func NewAdminListGameBinaryRecordsV1Unauthorized() *AdminListGameBinaryRecordsV1Unauthorized
NewAdminListGameBinaryRecordsV1Unauthorized creates a AdminListGameBinaryRecordsV1Unauthorized with default headers values
func (*AdminListGameBinaryRecordsV1Unauthorized) Error ¶
func (o *AdminListGameBinaryRecordsV1Unauthorized) Error() string
func (*AdminListGameBinaryRecordsV1Unauthorized) GetPayload ¶
func (o *AdminListGameBinaryRecordsV1Unauthorized) GetPayload() *cloudsaveclientmodels.ModelsResponseError
func (*AdminListGameBinaryRecordsV1Unauthorized) ToJSONString ¶
func (o *AdminListGameBinaryRecordsV1Unauthorized) ToJSONString() string
type AdminPostGameBinaryPresignedURLV1Created ¶
type AdminPostGameBinaryPresignedURLV1Created struct {
Payload *cloudsaveclientmodels.ModelsUploadBinaryRecordResponse
}
AdminPostGameBinaryPresignedURLV1Created handles this case with default header values.
Successful Operation
func NewAdminPostGameBinaryPresignedURLV1Created ¶
func NewAdminPostGameBinaryPresignedURLV1Created() *AdminPostGameBinaryPresignedURLV1Created
NewAdminPostGameBinaryPresignedURLV1Created creates a AdminPostGameBinaryPresignedURLV1Created with default headers values
func (*AdminPostGameBinaryPresignedURLV1Created) Error ¶
func (o *AdminPostGameBinaryPresignedURLV1Created) Error() string
func (*AdminPostGameBinaryPresignedURLV1Created) GetPayload ¶
func (o *AdminPostGameBinaryPresignedURLV1Created) GetPayload() *cloudsaveclientmodels.ModelsUploadBinaryRecordResponse
func (*AdminPostGameBinaryPresignedURLV1Created) ToJSONString ¶
func (o *AdminPostGameBinaryPresignedURLV1Created) ToJSONString() string
type AdminPostGameBinaryPresignedURLV1InternalServerError ¶
type AdminPostGameBinaryPresignedURLV1InternalServerError struct {
Payload *cloudsaveclientmodels.ModelsResponseError
}
AdminPostGameBinaryPresignedURLV1InternalServerError handles this case with default header values.
Internal Server Error
func NewAdminPostGameBinaryPresignedURLV1InternalServerError ¶
func NewAdminPostGameBinaryPresignedURLV1InternalServerError() *AdminPostGameBinaryPresignedURLV1InternalServerError
NewAdminPostGameBinaryPresignedURLV1InternalServerError creates a AdminPostGameBinaryPresignedURLV1InternalServerError with default headers values
func (*AdminPostGameBinaryPresignedURLV1InternalServerError) Error ¶
func (o *AdminPostGameBinaryPresignedURLV1InternalServerError) Error() string
func (*AdminPostGameBinaryPresignedURLV1InternalServerError) GetPayload ¶
func (o *AdminPostGameBinaryPresignedURLV1InternalServerError) GetPayload() *cloudsaveclientmodels.ModelsResponseError
func (*AdminPostGameBinaryPresignedURLV1InternalServerError) ToJSONString ¶
func (o *AdminPostGameBinaryPresignedURLV1InternalServerError) ToJSONString() string
type AdminPostGameBinaryPresignedURLV1Params ¶
type AdminPostGameBinaryPresignedURLV1Params struct { /*RetryPolicy*/ RetryPolicy *utils.Retry /*Body*/ Body *cloudsaveclientmodels.ModelsUploadBinaryRecordRequest /*Key key of record */ Key string /*Namespace namespace of the game */ Namespace string AuthInfoWriter runtime.ClientAuthInfoWriter Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
AdminPostGameBinaryPresignedURLV1Params contains all the parameters to send to the API endpoint for the admin post game binary presigned urlv1 operation typically these are written to a http.Request
func NewAdminPostGameBinaryPresignedURLV1Params ¶
func NewAdminPostGameBinaryPresignedURLV1Params() *AdminPostGameBinaryPresignedURLV1Params
NewAdminPostGameBinaryPresignedURLV1Params creates a new AdminPostGameBinaryPresignedURLV1Params object with the default values initialized.
func NewAdminPostGameBinaryPresignedURLV1ParamsWithContext ¶
func NewAdminPostGameBinaryPresignedURLV1ParamsWithContext(ctx context.Context) *AdminPostGameBinaryPresignedURLV1Params
NewAdminPostGameBinaryPresignedURLV1ParamsWithContext creates a new AdminPostGameBinaryPresignedURLV1Params object with the default values initialized, and the ability to set a context for a request
func NewAdminPostGameBinaryPresignedURLV1ParamsWithHTTPClient ¶
func NewAdminPostGameBinaryPresignedURLV1ParamsWithHTTPClient(client *http.Client) *AdminPostGameBinaryPresignedURLV1Params
NewAdminPostGameBinaryPresignedURLV1ParamsWithHTTPClient creates a new AdminPostGameBinaryPresignedURLV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewAdminPostGameBinaryPresignedURLV1ParamsWithTimeout ¶
func NewAdminPostGameBinaryPresignedURLV1ParamsWithTimeout(timeout time.Duration) *AdminPostGameBinaryPresignedURLV1Params
NewAdminPostGameBinaryPresignedURLV1ParamsWithTimeout creates a new AdminPostGameBinaryPresignedURLV1Params object with the default values initialized, and the ability to set a timeout on a request
func (*AdminPostGameBinaryPresignedURLV1Params) SetAuthInfoWriter ¶
func (o *AdminPostGameBinaryPresignedURLV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
SetAuthInfoWriter adds the authInfoWriter to the admin post game binary presigned urlv1 params
func (*AdminPostGameBinaryPresignedURLV1Params) SetBody ¶
func (o *AdminPostGameBinaryPresignedURLV1Params) SetBody(body *cloudsaveclientmodels.ModelsUploadBinaryRecordRequest)
SetBody adds the body to the admin post game binary presigned urlv1 params
func (*AdminPostGameBinaryPresignedURLV1Params) SetContext ¶
func (o *AdminPostGameBinaryPresignedURLV1Params) SetContext(ctx context.Context)
SetContext adds the context to the admin post game binary presigned urlv1 params
func (*AdminPostGameBinaryPresignedURLV1Params) SetHTTPClient ¶
func (o *AdminPostGameBinaryPresignedURLV1Params) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the admin post game binary presigned urlv1 params
func (*AdminPostGameBinaryPresignedURLV1Params) SetHTTPClientTransport ¶
func (o *AdminPostGameBinaryPresignedURLV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)
SetHTTPClient adds the HTTPClient Transport to the admin post game binary presigned urlv1 params
func (*AdminPostGameBinaryPresignedURLV1Params) SetKey ¶
func (o *AdminPostGameBinaryPresignedURLV1Params) SetKey(key string)
SetKey adds the key to the admin post game binary presigned urlv1 params
func (*AdminPostGameBinaryPresignedURLV1Params) SetNamespace ¶
func (o *AdminPostGameBinaryPresignedURLV1Params) SetNamespace(namespace string)
SetNamespace adds the namespace to the admin post game binary presigned urlv1 params
func (*AdminPostGameBinaryPresignedURLV1Params) SetTimeout ¶
func (o *AdminPostGameBinaryPresignedURLV1Params) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the admin post game binary presigned urlv1 params
func (*AdminPostGameBinaryPresignedURLV1Params) WithBody ¶
func (o *AdminPostGameBinaryPresignedURLV1Params) WithBody(body *cloudsaveclientmodels.ModelsUploadBinaryRecordRequest) *AdminPostGameBinaryPresignedURLV1Params
WithBody adds the body to the admin post game binary presigned urlv1 params
func (*AdminPostGameBinaryPresignedURLV1Params) WithContext ¶
func (o *AdminPostGameBinaryPresignedURLV1Params) WithContext(ctx context.Context) *AdminPostGameBinaryPresignedURLV1Params
WithContext adds the context to the admin post game binary presigned urlv1 params
func (*AdminPostGameBinaryPresignedURLV1Params) WithHTTPClient ¶
func (o *AdminPostGameBinaryPresignedURLV1Params) WithHTTPClient(client *http.Client) *AdminPostGameBinaryPresignedURLV1Params
WithHTTPClient adds the HTTPClient to the admin post game binary presigned urlv1 params
func (*AdminPostGameBinaryPresignedURLV1Params) WithKey ¶
func (o *AdminPostGameBinaryPresignedURLV1Params) WithKey(key string) *AdminPostGameBinaryPresignedURLV1Params
WithKey adds the key to the admin post game binary presigned urlv1 params
func (*AdminPostGameBinaryPresignedURLV1Params) WithNamespace ¶
func (o *AdminPostGameBinaryPresignedURLV1Params) WithNamespace(namespace string) *AdminPostGameBinaryPresignedURLV1Params
WithNamespace adds the namespace to the admin post game binary presigned urlv1 params
func (*AdminPostGameBinaryPresignedURLV1Params) WithTimeout ¶
func (o *AdminPostGameBinaryPresignedURLV1Params) WithTimeout(timeout time.Duration) *AdminPostGameBinaryPresignedURLV1Params
WithTimeout adds the timeout to the admin post game binary presigned urlv1 params
func (*AdminPostGameBinaryPresignedURLV1Params) WriteToRequest ¶
func (o *AdminPostGameBinaryPresignedURLV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type AdminPostGameBinaryPresignedURLV1Reader ¶
type AdminPostGameBinaryPresignedURLV1Reader struct {
// contains filtered or unexported fields
}
AdminPostGameBinaryPresignedURLV1Reader is a Reader for the AdminPostGameBinaryPresignedURLV1 structure.
func (*AdminPostGameBinaryPresignedURLV1Reader) ReadResponse ¶
func (o *AdminPostGameBinaryPresignedURLV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type AdminPostGameBinaryPresignedURLV1Unauthorized ¶
type AdminPostGameBinaryPresignedURLV1Unauthorized struct {
}AdminPostGameBinaryPresignedURLV1Unauthorized handles this case with default header values.
Unauthorized
func NewAdminPostGameBinaryPresignedURLV1Unauthorized ¶
func NewAdminPostGameBinaryPresignedURLV1Unauthorized() *AdminPostGameBinaryPresignedURLV1Unauthorized
NewAdminPostGameBinaryPresignedURLV1Unauthorized creates a AdminPostGameBinaryPresignedURLV1Unauthorized with default headers values
func (*AdminPostGameBinaryPresignedURLV1Unauthorized) Error ¶
func (o *AdminPostGameBinaryPresignedURLV1Unauthorized) Error() string
func (*AdminPostGameBinaryPresignedURLV1Unauthorized) GetPayload ¶
func (o *AdminPostGameBinaryPresignedURLV1Unauthorized) GetPayload() *cloudsaveclientmodels.ModelsResponseError
func (*AdminPostGameBinaryPresignedURLV1Unauthorized) ToJSONString ¶
func (o *AdminPostGameBinaryPresignedURLV1Unauthorized) ToJSONString() string
type AdminPostGameBinaryRecordV1Created ¶
type AdminPostGameBinaryRecordV1Created struct {
Payload *cloudsaveclientmodels.ModelsUploadBinaryRecordResponse
}
AdminPostGameBinaryRecordV1Created handles this case with default header values.
Record in namespace-level created
func NewAdminPostGameBinaryRecordV1Created ¶
func NewAdminPostGameBinaryRecordV1Created() *AdminPostGameBinaryRecordV1Created
NewAdminPostGameBinaryRecordV1Created creates a AdminPostGameBinaryRecordV1Created with default headers values
func (*AdminPostGameBinaryRecordV1Created) Error ¶
func (o *AdminPostGameBinaryRecordV1Created) Error() string
func (*AdminPostGameBinaryRecordV1Created) GetPayload ¶
func (o *AdminPostGameBinaryRecordV1Created) GetPayload() *cloudsaveclientmodels.ModelsUploadBinaryRecordResponse
func (*AdminPostGameBinaryRecordV1Created) ToJSONString ¶
func (o *AdminPostGameBinaryRecordV1Created) ToJSONString() string
type AdminPostGameBinaryRecordV1InternalServerError ¶
type AdminPostGameBinaryRecordV1InternalServerError struct {
Payload *cloudsaveclientmodels.ModelsResponseError
}
AdminPostGameBinaryRecordV1InternalServerError handles this case with default header values.
Internal Server Error
func NewAdminPostGameBinaryRecordV1InternalServerError ¶
func NewAdminPostGameBinaryRecordV1InternalServerError() *AdminPostGameBinaryRecordV1InternalServerError
NewAdminPostGameBinaryRecordV1InternalServerError creates a AdminPostGameBinaryRecordV1InternalServerError with default headers values
func (*AdminPostGameBinaryRecordV1InternalServerError) Error ¶
func (o *AdminPostGameBinaryRecordV1InternalServerError) Error() string
func (*AdminPostGameBinaryRecordV1InternalServerError) GetPayload ¶
func (o *AdminPostGameBinaryRecordV1InternalServerError) GetPayload() *cloudsaveclientmodels.ModelsResponseError
func (*AdminPostGameBinaryRecordV1InternalServerError) ToJSONString ¶
func (o *AdminPostGameBinaryRecordV1InternalServerError) ToJSONString() string
type AdminPostGameBinaryRecordV1Params ¶
type AdminPostGameBinaryRecordV1Params struct { /*RetryPolicy*/ RetryPolicy *utils.Retry /*Body*/ Body *cloudsaveclientmodels.ModelsGameBinaryRecordCreate /*Namespace namespace of the game */ Namespace string AuthInfoWriter runtime.ClientAuthInfoWriter Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
AdminPostGameBinaryRecordV1Params contains all the parameters to send to the API endpoint for the admin post game binary record v1 operation typically these are written to a http.Request
func NewAdminPostGameBinaryRecordV1Params ¶
func NewAdminPostGameBinaryRecordV1Params() *AdminPostGameBinaryRecordV1Params
NewAdminPostGameBinaryRecordV1Params creates a new AdminPostGameBinaryRecordV1Params object with the default values initialized.
func NewAdminPostGameBinaryRecordV1ParamsWithContext ¶
func NewAdminPostGameBinaryRecordV1ParamsWithContext(ctx context.Context) *AdminPostGameBinaryRecordV1Params
NewAdminPostGameBinaryRecordV1ParamsWithContext creates a new AdminPostGameBinaryRecordV1Params object with the default values initialized, and the ability to set a context for a request
func NewAdminPostGameBinaryRecordV1ParamsWithHTTPClient ¶
func NewAdminPostGameBinaryRecordV1ParamsWithHTTPClient(client *http.Client) *AdminPostGameBinaryRecordV1Params
NewAdminPostGameBinaryRecordV1ParamsWithHTTPClient creates a new AdminPostGameBinaryRecordV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewAdminPostGameBinaryRecordV1ParamsWithTimeout ¶
func NewAdminPostGameBinaryRecordV1ParamsWithTimeout(timeout time.Duration) *AdminPostGameBinaryRecordV1Params
NewAdminPostGameBinaryRecordV1ParamsWithTimeout creates a new AdminPostGameBinaryRecordV1Params object with the default values initialized, and the ability to set a timeout on a request
func (*AdminPostGameBinaryRecordV1Params) SetAuthInfoWriter ¶
func (o *AdminPostGameBinaryRecordV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
SetAuthInfoWriter adds the authInfoWriter to the admin post game binary record v1 params
func (*AdminPostGameBinaryRecordV1Params) SetBody ¶
func (o *AdminPostGameBinaryRecordV1Params) SetBody(body *cloudsaveclientmodels.ModelsGameBinaryRecordCreate)
SetBody adds the body to the admin post game binary record v1 params
func (*AdminPostGameBinaryRecordV1Params) SetContext ¶
func (o *AdminPostGameBinaryRecordV1Params) SetContext(ctx context.Context)
SetContext adds the context to the admin post game binary record v1 params
func (*AdminPostGameBinaryRecordV1Params) SetHTTPClient ¶
func (o *AdminPostGameBinaryRecordV1Params) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the admin post game binary record v1 params
func (*AdminPostGameBinaryRecordV1Params) SetHTTPClientTransport ¶
func (o *AdminPostGameBinaryRecordV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)
SetHTTPClient adds the HTTPClient Transport to the admin post game binary record v1 params
func (*AdminPostGameBinaryRecordV1Params) SetNamespace ¶
func (o *AdminPostGameBinaryRecordV1Params) SetNamespace(namespace string)
SetNamespace adds the namespace to the admin post game binary record v1 params
func (*AdminPostGameBinaryRecordV1Params) SetTimeout ¶
func (o *AdminPostGameBinaryRecordV1Params) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the admin post game binary record v1 params
func (*AdminPostGameBinaryRecordV1Params) WithBody ¶
func (o *AdminPostGameBinaryRecordV1Params) WithBody(body *cloudsaveclientmodels.ModelsGameBinaryRecordCreate) *AdminPostGameBinaryRecordV1Params
WithBody adds the body to the admin post game binary record v1 params
func (*AdminPostGameBinaryRecordV1Params) WithContext ¶
func (o *AdminPostGameBinaryRecordV1Params) WithContext(ctx context.Context) *AdminPostGameBinaryRecordV1Params
WithContext adds the context to the admin post game binary record v1 params
func (*AdminPostGameBinaryRecordV1Params) WithHTTPClient ¶
func (o *AdminPostGameBinaryRecordV1Params) WithHTTPClient(client *http.Client) *AdminPostGameBinaryRecordV1Params
WithHTTPClient adds the HTTPClient to the admin post game binary record v1 params
func (*AdminPostGameBinaryRecordV1Params) WithNamespace ¶
func (o *AdminPostGameBinaryRecordV1Params) WithNamespace(namespace string) *AdminPostGameBinaryRecordV1Params
WithNamespace adds the namespace to the admin post game binary record v1 params
func (*AdminPostGameBinaryRecordV1Params) WithTimeout ¶
func (o *AdminPostGameBinaryRecordV1Params) WithTimeout(timeout time.Duration) *AdminPostGameBinaryRecordV1Params
WithTimeout adds the timeout to the admin post game binary record v1 params
func (*AdminPostGameBinaryRecordV1Params) WriteToRequest ¶
func (o *AdminPostGameBinaryRecordV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type AdminPostGameBinaryRecordV1Reader ¶
type AdminPostGameBinaryRecordV1Reader struct {
// contains filtered or unexported fields
}
AdminPostGameBinaryRecordV1Reader is a Reader for the AdminPostGameBinaryRecordV1 structure.
func (*AdminPostGameBinaryRecordV1Reader) ReadResponse ¶
func (o *AdminPostGameBinaryRecordV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type AdminPostGameBinaryRecordV1Unauthorized ¶
type AdminPostGameBinaryRecordV1Unauthorized struct {
}AdminPostGameBinaryRecordV1Unauthorized handles this case with default header values.
Unauthorized
func NewAdminPostGameBinaryRecordV1Unauthorized ¶
func NewAdminPostGameBinaryRecordV1Unauthorized() *AdminPostGameBinaryRecordV1Unauthorized
NewAdminPostGameBinaryRecordV1Unauthorized creates a AdminPostGameBinaryRecordV1Unauthorized with default headers values
func (*AdminPostGameBinaryRecordV1Unauthorized) Error ¶
func (o *AdminPostGameBinaryRecordV1Unauthorized) Error() string
func (*AdminPostGameBinaryRecordV1Unauthorized) GetPayload ¶
func (o *AdminPostGameBinaryRecordV1Unauthorized) GetPayload() *cloudsaveclientmodels.ModelsResponseError
func (*AdminPostGameBinaryRecordV1Unauthorized) ToJSONString ¶
func (o *AdminPostGameBinaryRecordV1Unauthorized) ToJSONString() string
type AdminPutGameBinaryRecorMetadataV1InternalServerError ¶
type AdminPutGameBinaryRecorMetadataV1InternalServerError struct {
Payload *cloudsaveclientmodels.ModelsResponseError
}
AdminPutGameBinaryRecorMetadataV1InternalServerError handles this case with default header values.
Internal Server Error
func NewAdminPutGameBinaryRecorMetadataV1InternalServerError ¶
func NewAdminPutGameBinaryRecorMetadataV1InternalServerError() *AdminPutGameBinaryRecorMetadataV1InternalServerError
NewAdminPutGameBinaryRecorMetadataV1InternalServerError creates a AdminPutGameBinaryRecorMetadataV1InternalServerError with default headers values
func (*AdminPutGameBinaryRecorMetadataV1InternalServerError) Error ¶
func (o *AdminPutGameBinaryRecorMetadataV1InternalServerError) Error() string
func (*AdminPutGameBinaryRecorMetadataV1InternalServerError) GetPayload ¶
func (o *AdminPutGameBinaryRecorMetadataV1InternalServerError) GetPayload() *cloudsaveclientmodels.ModelsResponseError
func (*AdminPutGameBinaryRecorMetadataV1InternalServerError) ToJSONString ¶
func (o *AdminPutGameBinaryRecorMetadataV1InternalServerError) ToJSONString() string
type AdminPutGameBinaryRecorMetadataV1OK ¶
type AdminPutGameBinaryRecorMetadataV1OK struct {
Payload *cloudsaveclientmodels.ModelsGameBinaryRecordResponse
}
AdminPutGameBinaryRecorMetadataV1OK handles this case with default header values.
Record saved
func NewAdminPutGameBinaryRecorMetadataV1OK ¶
func NewAdminPutGameBinaryRecorMetadataV1OK() *AdminPutGameBinaryRecorMetadataV1OK
NewAdminPutGameBinaryRecorMetadataV1OK creates a AdminPutGameBinaryRecorMetadataV1OK with default headers values
func (*AdminPutGameBinaryRecorMetadataV1OK) Error ¶
func (o *AdminPutGameBinaryRecorMetadataV1OK) Error() string
func (*AdminPutGameBinaryRecorMetadataV1OK) GetPayload ¶
func (o *AdminPutGameBinaryRecorMetadataV1OK) GetPayload() *cloudsaveclientmodels.ModelsGameBinaryRecordResponse
func (*AdminPutGameBinaryRecorMetadataV1OK) ToJSONString ¶
func (o *AdminPutGameBinaryRecorMetadataV1OK) ToJSONString() string
type AdminPutGameBinaryRecorMetadataV1Params ¶
type AdminPutGameBinaryRecorMetadataV1Params struct { /*RetryPolicy*/ RetryPolicy *utils.Retry /*Body*/ Body *cloudsaveclientmodels.ModelsGameBinaryRecordMetadataRequest /*Key key of record */ Key string /*Namespace namespace of the game */ Namespace string AuthInfoWriter runtime.ClientAuthInfoWriter Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
AdminPutGameBinaryRecorMetadataV1Params contains all the parameters to send to the API endpoint for the admin put game binary recor metadata v1 operation typically these are written to a http.Request
func NewAdminPutGameBinaryRecorMetadataV1Params ¶
func NewAdminPutGameBinaryRecorMetadataV1Params() *AdminPutGameBinaryRecorMetadataV1Params
NewAdminPutGameBinaryRecorMetadataV1Params creates a new AdminPutGameBinaryRecorMetadataV1Params object with the default values initialized.
func NewAdminPutGameBinaryRecorMetadataV1ParamsWithContext ¶
func NewAdminPutGameBinaryRecorMetadataV1ParamsWithContext(ctx context.Context) *AdminPutGameBinaryRecorMetadataV1Params
NewAdminPutGameBinaryRecorMetadataV1ParamsWithContext creates a new AdminPutGameBinaryRecorMetadataV1Params object with the default values initialized, and the ability to set a context for a request
func NewAdminPutGameBinaryRecorMetadataV1ParamsWithHTTPClient ¶
func NewAdminPutGameBinaryRecorMetadataV1ParamsWithHTTPClient(client *http.Client) *AdminPutGameBinaryRecorMetadataV1Params
NewAdminPutGameBinaryRecorMetadataV1ParamsWithHTTPClient creates a new AdminPutGameBinaryRecorMetadataV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewAdminPutGameBinaryRecorMetadataV1ParamsWithTimeout ¶
func NewAdminPutGameBinaryRecorMetadataV1ParamsWithTimeout(timeout time.Duration) *AdminPutGameBinaryRecorMetadataV1Params
NewAdminPutGameBinaryRecorMetadataV1ParamsWithTimeout creates a new AdminPutGameBinaryRecorMetadataV1Params object with the default values initialized, and the ability to set a timeout on a request
func (*AdminPutGameBinaryRecorMetadataV1Params) SetAuthInfoWriter ¶
func (o *AdminPutGameBinaryRecorMetadataV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
SetAuthInfoWriter adds the authInfoWriter to the admin put game binary recor metadata v1 params
func (*AdminPutGameBinaryRecorMetadataV1Params) SetBody ¶
func (o *AdminPutGameBinaryRecorMetadataV1Params) SetBody(body *cloudsaveclientmodels.ModelsGameBinaryRecordMetadataRequest)
SetBody adds the body to the admin put game binary recor metadata v1 params
func (*AdminPutGameBinaryRecorMetadataV1Params) SetContext ¶
func (o *AdminPutGameBinaryRecorMetadataV1Params) SetContext(ctx context.Context)
SetContext adds the context to the admin put game binary recor metadata v1 params
func (*AdminPutGameBinaryRecorMetadataV1Params) SetHTTPClient ¶
func (o *AdminPutGameBinaryRecorMetadataV1Params) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the admin put game binary recor metadata v1 params
func (*AdminPutGameBinaryRecorMetadataV1Params) SetHTTPClientTransport ¶
func (o *AdminPutGameBinaryRecorMetadataV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)
SetHTTPClient adds the HTTPClient Transport to the admin put game binary recor metadata v1 params
func (*AdminPutGameBinaryRecorMetadataV1Params) SetKey ¶
func (o *AdminPutGameBinaryRecorMetadataV1Params) SetKey(key string)
SetKey adds the key to the admin put game binary recor metadata v1 params
func (*AdminPutGameBinaryRecorMetadataV1Params) SetNamespace ¶
func (o *AdminPutGameBinaryRecorMetadataV1Params) SetNamespace(namespace string)
SetNamespace adds the namespace to the admin put game binary recor metadata v1 params
func (*AdminPutGameBinaryRecorMetadataV1Params) SetTimeout ¶
func (o *AdminPutGameBinaryRecorMetadataV1Params) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the admin put game binary recor metadata v1 params
func (*AdminPutGameBinaryRecorMetadataV1Params) WithBody ¶
func (o *AdminPutGameBinaryRecorMetadataV1Params) WithBody(body *cloudsaveclientmodels.ModelsGameBinaryRecordMetadataRequest) *AdminPutGameBinaryRecorMetadataV1Params
WithBody adds the body to the admin put game binary recor metadata v1 params
func (*AdminPutGameBinaryRecorMetadataV1Params) WithContext ¶
func (o *AdminPutGameBinaryRecorMetadataV1Params) WithContext(ctx context.Context) *AdminPutGameBinaryRecorMetadataV1Params
WithContext adds the context to the admin put game binary recor metadata v1 params
func (*AdminPutGameBinaryRecorMetadataV1Params) WithHTTPClient ¶
func (o *AdminPutGameBinaryRecorMetadataV1Params) WithHTTPClient(client *http.Client) *AdminPutGameBinaryRecorMetadataV1Params
WithHTTPClient adds the HTTPClient to the admin put game binary recor metadata v1 params
func (*AdminPutGameBinaryRecorMetadataV1Params) WithKey ¶
func (o *AdminPutGameBinaryRecorMetadataV1Params) WithKey(key string) *AdminPutGameBinaryRecorMetadataV1Params
WithKey adds the key to the admin put game binary recor metadata v1 params
func (*AdminPutGameBinaryRecorMetadataV1Params) WithNamespace ¶
func (o *AdminPutGameBinaryRecorMetadataV1Params) WithNamespace(namespace string) *AdminPutGameBinaryRecorMetadataV1Params
WithNamespace adds the namespace to the admin put game binary recor metadata v1 params
func (*AdminPutGameBinaryRecorMetadataV1Params) WithTimeout ¶
func (o *AdminPutGameBinaryRecorMetadataV1Params) WithTimeout(timeout time.Duration) *AdminPutGameBinaryRecorMetadataV1Params
WithTimeout adds the timeout to the admin put game binary recor metadata v1 params
func (*AdminPutGameBinaryRecorMetadataV1Params) WriteToRequest ¶
func (o *AdminPutGameBinaryRecorMetadataV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type AdminPutGameBinaryRecorMetadataV1Reader ¶
type AdminPutGameBinaryRecorMetadataV1Reader struct {
// contains filtered or unexported fields
}
AdminPutGameBinaryRecorMetadataV1Reader is a Reader for the AdminPutGameBinaryRecorMetadataV1 structure.
func (*AdminPutGameBinaryRecorMetadataV1Reader) ReadResponse ¶
func (o *AdminPutGameBinaryRecorMetadataV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type AdminPutGameBinaryRecorMetadataV1Unauthorized ¶
type AdminPutGameBinaryRecorMetadataV1Unauthorized struct {
}AdminPutGameBinaryRecorMetadataV1Unauthorized handles this case with default header values.
Unauthorized
func NewAdminPutGameBinaryRecorMetadataV1Unauthorized ¶
func NewAdminPutGameBinaryRecorMetadataV1Unauthorized() *AdminPutGameBinaryRecorMetadataV1Unauthorized
NewAdminPutGameBinaryRecorMetadataV1Unauthorized creates a AdminPutGameBinaryRecorMetadataV1Unauthorized with default headers values
func (*AdminPutGameBinaryRecorMetadataV1Unauthorized) Error ¶
func (o *AdminPutGameBinaryRecorMetadataV1Unauthorized) Error() string
func (*AdminPutGameBinaryRecorMetadataV1Unauthorized) GetPayload ¶
func (o *AdminPutGameBinaryRecorMetadataV1Unauthorized) GetPayload() *cloudsaveclientmodels.ModelsResponseError
func (*AdminPutGameBinaryRecorMetadataV1Unauthorized) ToJSONString ¶
func (o *AdminPutGameBinaryRecorMetadataV1Unauthorized) ToJSONString() string
type AdminPutGameBinaryRecordV1InternalServerError ¶
type AdminPutGameBinaryRecordV1InternalServerError struct {
Payload *cloudsaveclientmodels.ModelsResponseError
}
AdminPutGameBinaryRecordV1InternalServerError handles this case with default header values.
Internal Server Error
func NewAdminPutGameBinaryRecordV1InternalServerError ¶
func NewAdminPutGameBinaryRecordV1InternalServerError() *AdminPutGameBinaryRecordV1InternalServerError
NewAdminPutGameBinaryRecordV1InternalServerError creates a AdminPutGameBinaryRecordV1InternalServerError with default headers values
func (*AdminPutGameBinaryRecordV1InternalServerError) Error ¶
func (o *AdminPutGameBinaryRecordV1InternalServerError) Error() string
func (*AdminPutGameBinaryRecordV1InternalServerError) GetPayload ¶
func (o *AdminPutGameBinaryRecordV1InternalServerError) GetPayload() *cloudsaveclientmodels.ModelsResponseError
func (*AdminPutGameBinaryRecordV1InternalServerError) ToJSONString ¶
func (o *AdminPutGameBinaryRecordV1InternalServerError) ToJSONString() string
type AdminPutGameBinaryRecordV1OK ¶
type AdminPutGameBinaryRecordV1OK struct {
Payload *cloudsaveclientmodels.ModelsGameBinaryRecordResponse
}
AdminPutGameBinaryRecordV1OK handles this case with default header values.
Record saved
func NewAdminPutGameBinaryRecordV1OK ¶
func NewAdminPutGameBinaryRecordV1OK() *AdminPutGameBinaryRecordV1OK
NewAdminPutGameBinaryRecordV1OK creates a AdminPutGameBinaryRecordV1OK with default headers values
func (*AdminPutGameBinaryRecordV1OK) Error ¶
func (o *AdminPutGameBinaryRecordV1OK) Error() string
func (*AdminPutGameBinaryRecordV1OK) GetPayload ¶
func (o *AdminPutGameBinaryRecordV1OK) GetPayload() *cloudsaveclientmodels.ModelsGameBinaryRecordResponse
func (*AdminPutGameBinaryRecordV1OK) ToJSONString ¶
func (o *AdminPutGameBinaryRecordV1OK) ToJSONString() string
type AdminPutGameBinaryRecordV1Params ¶
type AdminPutGameBinaryRecordV1Params struct { /*RetryPolicy*/ RetryPolicy *utils.Retry /*Body*/ Body *cloudsaveclientmodels.ModelsBinaryRecordRequest /*Key key of record */ Key string /*Namespace namespace of the game */ Namespace string AuthInfoWriter runtime.ClientAuthInfoWriter Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
AdminPutGameBinaryRecordV1Params contains all the parameters to send to the API endpoint for the admin put game binary record v1 operation typically these are written to a http.Request
func NewAdminPutGameBinaryRecordV1Params ¶
func NewAdminPutGameBinaryRecordV1Params() *AdminPutGameBinaryRecordV1Params
NewAdminPutGameBinaryRecordV1Params creates a new AdminPutGameBinaryRecordV1Params object with the default values initialized.
func NewAdminPutGameBinaryRecordV1ParamsWithContext ¶
func NewAdminPutGameBinaryRecordV1ParamsWithContext(ctx context.Context) *AdminPutGameBinaryRecordV1Params
NewAdminPutGameBinaryRecordV1ParamsWithContext creates a new AdminPutGameBinaryRecordV1Params object with the default values initialized, and the ability to set a context for a request
func NewAdminPutGameBinaryRecordV1ParamsWithHTTPClient ¶
func NewAdminPutGameBinaryRecordV1ParamsWithHTTPClient(client *http.Client) *AdminPutGameBinaryRecordV1Params
NewAdminPutGameBinaryRecordV1ParamsWithHTTPClient creates a new AdminPutGameBinaryRecordV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewAdminPutGameBinaryRecordV1ParamsWithTimeout ¶
func NewAdminPutGameBinaryRecordV1ParamsWithTimeout(timeout time.Duration) *AdminPutGameBinaryRecordV1Params
NewAdminPutGameBinaryRecordV1ParamsWithTimeout creates a new AdminPutGameBinaryRecordV1Params object with the default values initialized, and the ability to set a timeout on a request
func (*AdminPutGameBinaryRecordV1Params) SetAuthInfoWriter ¶
func (o *AdminPutGameBinaryRecordV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
SetAuthInfoWriter adds the authInfoWriter to the admin put game binary record v1 params
func (*AdminPutGameBinaryRecordV1Params) SetBody ¶
func (o *AdminPutGameBinaryRecordV1Params) SetBody(body *cloudsaveclientmodels.ModelsBinaryRecordRequest)
SetBody adds the body to the admin put game binary record v1 params
func (*AdminPutGameBinaryRecordV1Params) SetContext ¶
func (o *AdminPutGameBinaryRecordV1Params) SetContext(ctx context.Context)
SetContext adds the context to the admin put game binary record v1 params
func (*AdminPutGameBinaryRecordV1Params) SetHTTPClient ¶
func (o *AdminPutGameBinaryRecordV1Params) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the admin put game binary record v1 params
func (*AdminPutGameBinaryRecordV1Params) SetHTTPClientTransport ¶
func (o *AdminPutGameBinaryRecordV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)
SetHTTPClient adds the HTTPClient Transport to the admin put game binary record v1 params
func (*AdminPutGameBinaryRecordV1Params) SetKey ¶
func (o *AdminPutGameBinaryRecordV1Params) SetKey(key string)
SetKey adds the key to the admin put game binary record v1 params
func (*AdminPutGameBinaryRecordV1Params) SetNamespace ¶
func (o *AdminPutGameBinaryRecordV1Params) SetNamespace(namespace string)
SetNamespace adds the namespace to the admin put game binary record v1 params
func (*AdminPutGameBinaryRecordV1Params) SetTimeout ¶
func (o *AdminPutGameBinaryRecordV1Params) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the admin put game binary record v1 params
func (*AdminPutGameBinaryRecordV1Params) WithBody ¶
func (o *AdminPutGameBinaryRecordV1Params) WithBody(body *cloudsaveclientmodels.ModelsBinaryRecordRequest) *AdminPutGameBinaryRecordV1Params
WithBody adds the body to the admin put game binary record v1 params
func (*AdminPutGameBinaryRecordV1Params) WithContext ¶
func (o *AdminPutGameBinaryRecordV1Params) WithContext(ctx context.Context) *AdminPutGameBinaryRecordV1Params
WithContext adds the context to the admin put game binary record v1 params
func (*AdminPutGameBinaryRecordV1Params) WithHTTPClient ¶
func (o *AdminPutGameBinaryRecordV1Params) WithHTTPClient(client *http.Client) *AdminPutGameBinaryRecordV1Params
WithHTTPClient adds the HTTPClient to the admin put game binary record v1 params
func (*AdminPutGameBinaryRecordV1Params) WithKey ¶
func (o *AdminPutGameBinaryRecordV1Params) WithKey(key string) *AdminPutGameBinaryRecordV1Params
WithKey adds the key to the admin put game binary record v1 params
func (*AdminPutGameBinaryRecordV1Params) WithNamespace ¶
func (o *AdminPutGameBinaryRecordV1Params) WithNamespace(namespace string) *AdminPutGameBinaryRecordV1Params
WithNamespace adds the namespace to the admin put game binary record v1 params
func (*AdminPutGameBinaryRecordV1Params) WithTimeout ¶
func (o *AdminPutGameBinaryRecordV1Params) WithTimeout(timeout time.Duration) *AdminPutGameBinaryRecordV1Params
WithTimeout adds the timeout to the admin put game binary record v1 params
func (*AdminPutGameBinaryRecordV1Params) WriteToRequest ¶
func (o *AdminPutGameBinaryRecordV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type AdminPutGameBinaryRecordV1Reader ¶
type AdminPutGameBinaryRecordV1Reader struct {
// contains filtered or unexported fields
}
AdminPutGameBinaryRecordV1Reader is a Reader for the AdminPutGameBinaryRecordV1 structure.
func (*AdminPutGameBinaryRecordV1Reader) ReadResponse ¶
func (o *AdminPutGameBinaryRecordV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type AdminPutGameBinaryRecordV1Unauthorized ¶
type AdminPutGameBinaryRecordV1Unauthorized struct {
}AdminPutGameBinaryRecordV1Unauthorized handles this case with default header values.
Unauthorized
func NewAdminPutGameBinaryRecordV1Unauthorized ¶
func NewAdminPutGameBinaryRecordV1Unauthorized() *AdminPutGameBinaryRecordV1Unauthorized
NewAdminPutGameBinaryRecordV1Unauthorized creates a AdminPutGameBinaryRecordV1Unauthorized with default headers values
func (*AdminPutGameBinaryRecordV1Unauthorized) Error ¶
func (o *AdminPutGameBinaryRecordV1Unauthorized) Error() string
func (*AdminPutGameBinaryRecordV1Unauthorized) GetPayload ¶
func (o *AdminPutGameBinaryRecordV1Unauthorized) GetPayload() *cloudsaveclientmodels.ModelsResponseError
func (*AdminPutGameBinaryRecordV1Unauthorized) ToJSONString ¶
func (o *AdminPutGameBinaryRecordV1Unauthorized) ToJSONString() string
type Client ¶
type Client struct {
// contains filtered or unexported fields
}
Client for admin game binary record API
func (*Client) AdminDeleteGameBinaryRecordV1
deprecated
func (a *Client) AdminDeleteGameBinaryRecordV1(params *AdminDeleteGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminDeleteGameBinaryRecordV1NoContent, *AdminDeleteGameBinaryRecordV1Unauthorized, *AdminDeleteGameBinaryRecordV1NotFound, *AdminDeleteGameBinaryRecordV1InternalServerError, error)
Deprecated: 2022-08-10 - Use AdminDeleteGameBinaryRecordV1Short instead.
AdminDeleteGameBinaryRecordV1 delete game binary record Required permission: `ADMIN:NAMESPACE:{namespace}:CLOUDSAVE:RECORD [DELETE]` Required scope: `social`
Delete a game binary record.
func (*Client) AdminDeleteGameBinaryRecordV1Short ¶
func (a *Client) AdminDeleteGameBinaryRecordV1Short(params *AdminDeleteGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminDeleteGameBinaryRecordV1NoContent, error)
AdminDeleteGameBinaryRecordV1Short delete game binary record Required permission: `ADMIN:NAMESPACE:{namespace}:CLOUDSAVE:RECORD [DELETE]` Required scope: `social`
Delete a game binary record.
func (*Client) AdminGetGameBinaryRecordV1
deprecated
func (a *Client) AdminGetGameBinaryRecordV1(params *AdminGetGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetGameBinaryRecordV1OK, *AdminGetGameBinaryRecordV1Unauthorized, *AdminGetGameBinaryRecordV1NotFound, *AdminGetGameBinaryRecordV1InternalServerError, error)
Deprecated: 2022-08-10 - Use AdminGetGameBinaryRecordV1Short instead.
AdminGetGameBinaryRecordV1 get game binary record Required permission: `ADMIN:NAMESPACE:{namespace}:CLOUDSAVE:RECORD [READ]` Required scope: `social`
Get a game binary record by its key.
func (*Client) AdminGetGameBinaryRecordV1Short ¶
func (a *Client) AdminGetGameBinaryRecordV1Short(params *AdminGetGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetGameBinaryRecordV1OK, error)
AdminGetGameBinaryRecordV1Short get game binary record Required permission: `ADMIN:NAMESPACE:{namespace}:CLOUDSAVE:RECORD [READ]` Required scope: `social`
Get a game binary record by its key.
func (*Client) AdminListGameBinaryRecordsV1
deprecated
func (a *Client) AdminListGameBinaryRecordsV1(params *AdminListGameBinaryRecordsV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminListGameBinaryRecordsV1OK, *AdminListGameBinaryRecordsV1Unauthorized, *AdminListGameBinaryRecordsV1InternalServerError, error)
Deprecated: 2022-08-10 - Use AdminListGameBinaryRecordsV1Short instead.
AdminListGameBinaryRecordsV1 query game binary records Required permission: `ADMIN:NAMESPACE:{namespace}:CLOUDSAVE:RECORD [READ]` Required scope: `social`
Retrieve list of binary records by namespace.
func (*Client) AdminListGameBinaryRecordsV1Short ¶
func (a *Client) AdminListGameBinaryRecordsV1Short(params *AdminListGameBinaryRecordsV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminListGameBinaryRecordsV1OK, error)
AdminListGameBinaryRecordsV1Short query game binary records Required permission: `ADMIN:NAMESPACE:{namespace}:CLOUDSAVE:RECORD [READ]` Required scope: `social`
Retrieve list of binary records by namespace.
func (*Client) AdminPostGameBinaryPresignedURLV1
deprecated
func (a *Client) AdminPostGameBinaryPresignedURLV1(params *AdminPostGameBinaryPresignedURLV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPostGameBinaryPresignedURLV1Created, *AdminPostGameBinaryPresignedURLV1Unauthorized, *AdminPostGameBinaryPresignedURLV1InternalServerError, error)
Deprecated: 2022-08-10 - Use AdminPostGameBinaryPresignedURLV1Short instead.
AdminPostGameBinaryPresignedURLV1 request presigned url for upload game binary records Required permission: `ADMIN:NAMESPACE:{namespace}:CLOUDSAVE:RECORD [CREATE]` Required scope: `social`
Request presigned URL to upload the binary record to s3.
Other detail info:
Supported file types: jpeg, jpg, png, bmp, gif, mp3, webp, and bin.
func (*Client) AdminPostGameBinaryPresignedURLV1Short ¶
func (a *Client) AdminPostGameBinaryPresignedURLV1Short(params *AdminPostGameBinaryPresignedURLV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPostGameBinaryPresignedURLV1Created, error)
AdminPostGameBinaryPresignedURLV1Short request presigned url for upload game binary records Required permission: `ADMIN:NAMESPACE:{namespace}:CLOUDSAVE:RECORD [CREATE]` Required scope: `social`
Request presigned URL to upload the binary record to s3.
Other detail info:
Supported file types: jpeg, jpg, png, bmp, gif, mp3, webp, and bin.
func (*Client) AdminPostGameBinaryRecordV1
deprecated
func (a *Client) AdminPostGameBinaryRecordV1(params *AdminPostGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPostGameBinaryRecordV1Created, *AdminPostGameBinaryRecordV1Unauthorized, *AdminPostGameBinaryRecordV1InternalServerError, error)
Deprecated: 2022-08-10 - Use AdminPostGameBinaryRecordV1Short instead.
AdminPostGameBinaryRecordV1 create game binary record Required permission: `ADMIN:NAMESPACE:{namespace}:CLOUDSAVE:RECORD [CREATE]` Required scope: `social`
Create a game binary record.
Other detail info:
`key` should follow these rules: 1. support uppercase and lowercase letters, numbers, and separators "-" , "_" , "." are allowed 2. begin and end with letters or numbers 3. spaces are not allowed 4. separators must not appears twice in a row
Supported file types: jpeg, jpg, png, bmp, gif, mp3, webp, and bin.
func (*Client) AdminPostGameBinaryRecordV1Short ¶
func (a *Client) AdminPostGameBinaryRecordV1Short(params *AdminPostGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPostGameBinaryRecordV1Created, error)
AdminPostGameBinaryRecordV1Short create game binary record Required permission: `ADMIN:NAMESPACE:{namespace}:CLOUDSAVE:RECORD [CREATE]` Required scope: `social`
Create a game binary record.
Other detail info:
`key` should follow these rules: 1. support uppercase and lowercase letters, numbers, and separators "-" , "_" , "." are allowed 2. begin and end with letters or numbers 3. spaces are not allowed 4. separators must not appears twice in a row
Supported file types: jpeg, jpg, png, bmp, gif, mp3, webp, and bin.
func (*Client) AdminPutGameBinaryRecorMetadataV1
deprecated
func (a *Client) AdminPutGameBinaryRecorMetadataV1(params *AdminPutGameBinaryRecorMetadataV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPutGameBinaryRecorMetadataV1OK, *AdminPutGameBinaryRecorMetadataV1Unauthorized, *AdminPutGameBinaryRecorMetadataV1InternalServerError, error)
Deprecated: 2022-08-10 - Use AdminPutGameBinaryRecorMetadataV1Short instead.
AdminPutGameBinaryRecorMetadataV1 update game binary record metadata Required permission: `ADMIN:NAMESPACE:{namespace}:CLOUDSAVE:RECORD [UPDATE]` Required scope: `social`
Update a game binary record metadata by its key
func (*Client) AdminPutGameBinaryRecorMetadataV1Short ¶
func (a *Client) AdminPutGameBinaryRecorMetadataV1Short(params *AdminPutGameBinaryRecorMetadataV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPutGameBinaryRecorMetadataV1OK, error)
AdminPutGameBinaryRecorMetadataV1Short update game binary record metadata Required permission: `ADMIN:NAMESPACE:{namespace}:CLOUDSAVE:RECORD [UPDATE]` Required scope: `social`
Update a game binary record metadata by its key
func (*Client) AdminPutGameBinaryRecordV1
deprecated
func (a *Client) AdminPutGameBinaryRecordV1(params *AdminPutGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPutGameBinaryRecordV1OK, *AdminPutGameBinaryRecordV1Unauthorized, *AdminPutGameBinaryRecordV1InternalServerError, error)
Deprecated: 2022-08-10 - Use AdminPutGameBinaryRecordV1Short instead.
AdminPutGameBinaryRecordV1 update game binary record file Required permission: `ADMIN:NAMESPACE:{namespace}:CLOUDSAVE:RECORD [UPDATE]` Required scope: `social`
Update a game binary record file by its key
func (*Client) AdminPutGameBinaryRecordV1Short ¶
func (a *Client) AdminPutGameBinaryRecordV1Short(params *AdminPutGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPutGameBinaryRecordV1OK, error)
AdminPutGameBinaryRecordV1Short update game binary record file Required permission: `ADMIN:NAMESPACE:{namespace}:CLOUDSAVE:RECORD [UPDATE]` Required scope: `social`
Update a game binary record file by its key
func (*Client) SetTransport ¶
func (a *Client) SetTransport(transport runtime.ClientTransport)
SetTransport changes the transport on the client
type ClientService ¶
type ClientService interface { AdminListGameBinaryRecordsV1(params *AdminListGameBinaryRecordsV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminListGameBinaryRecordsV1OK, *AdminListGameBinaryRecordsV1Unauthorized, *AdminListGameBinaryRecordsV1InternalServerError, error) AdminListGameBinaryRecordsV1Short(params *AdminListGameBinaryRecordsV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminListGameBinaryRecordsV1OK, error) AdminPostGameBinaryRecordV1(params *AdminPostGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPostGameBinaryRecordV1Created, *AdminPostGameBinaryRecordV1Unauthorized, *AdminPostGameBinaryRecordV1InternalServerError, error) AdminPostGameBinaryRecordV1Short(params *AdminPostGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPostGameBinaryRecordV1Created, error) AdminGetGameBinaryRecordV1(params *AdminGetGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetGameBinaryRecordV1OK, *AdminGetGameBinaryRecordV1Unauthorized, *AdminGetGameBinaryRecordV1NotFound, *AdminGetGameBinaryRecordV1InternalServerError, error) AdminGetGameBinaryRecordV1Short(params *AdminGetGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetGameBinaryRecordV1OK, error) AdminPutGameBinaryRecordV1(params *AdminPutGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPutGameBinaryRecordV1OK, *AdminPutGameBinaryRecordV1Unauthorized, *AdminPutGameBinaryRecordV1InternalServerError, error) AdminPutGameBinaryRecordV1Short(params *AdminPutGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPutGameBinaryRecordV1OK, error) AdminDeleteGameBinaryRecordV1(params *AdminDeleteGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminDeleteGameBinaryRecordV1NoContent, *AdminDeleteGameBinaryRecordV1Unauthorized, *AdminDeleteGameBinaryRecordV1NotFound, *AdminDeleteGameBinaryRecordV1InternalServerError, error) AdminDeleteGameBinaryRecordV1Short(params *AdminDeleteGameBinaryRecordV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminDeleteGameBinaryRecordV1NoContent, error) AdminPutGameBinaryRecorMetadataV1(params *AdminPutGameBinaryRecorMetadataV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPutGameBinaryRecorMetadataV1OK, *AdminPutGameBinaryRecorMetadataV1Unauthorized, *AdminPutGameBinaryRecorMetadataV1InternalServerError, error) AdminPutGameBinaryRecorMetadataV1Short(params *AdminPutGameBinaryRecorMetadataV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPutGameBinaryRecorMetadataV1OK, error) AdminPostGameBinaryPresignedURLV1(params *AdminPostGameBinaryPresignedURLV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPostGameBinaryPresignedURLV1Created, *AdminPostGameBinaryPresignedURLV1Unauthorized, *AdminPostGameBinaryPresignedURLV1InternalServerError, error) AdminPostGameBinaryPresignedURLV1Short(params *AdminPostGameBinaryPresignedURLV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPostGameBinaryPresignedURLV1Created, error) SetTransport(transport runtime.ClientTransport) }
ClientService is the interface for Client methods
func New ¶
func New(transport runtime.ClientTransport, formats strfmt.Registry) ClientService
New creates a new admin game binary record API client.
Source Files
¶
- admin_delete_game_binary_record_v1_parameters.go
- admin_delete_game_binary_record_v1_responses.go
- admin_game_binary_record_client.go
- admin_get_game_binary_record_v1_parameters.go
- admin_get_game_binary_record_v1_responses.go
- admin_list_game_binary_records_v1_parameters.go
- admin_list_game_binary_records_v1_responses.go
- admin_post_game_binary_presigned_url_v1_parameters.go
- admin_post_game_binary_presigned_url_v1_responses.go
- admin_post_game_binary_record_v1_parameters.go
- admin_post_game_binary_record_v1_responses.go
- admin_put_game_binary_recor_metadata_v1_parameters.go
- admin_put_game_binary_recor_metadata_v1_responses.go
- admin_put_game_binary_record_v1_parameters.go
- admin_put_game_binary_record_v1_responses.go