public_player_record

package
v0.5.0 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Sep 22, 2021 License: MIT Imports: 11 Imported by: 1

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Client

type Client struct {
	// contains filtered or unexported fields
}

Client for public player record API

func (*Client) DeletePlayerRecordHandlerV1

  DeletePlayerRecordHandlerV1 deletes player record

  <table>
	<tr>
		<td>Required Permission</td>
		<td><code>NAMESPACE:{namespace}:USER:{userId}:CLOUDSAVE:RECORD [DELETE]</code></td>
	</tr>
	<tr>
		<td>Required Scope</td>
		<td><code>social</code></td>
	</tr>

</table> <br/>

Delete player record by its key

func (*Client) GetPlayerPublicRecordHandlerV1

  GetPlayerPublicRecordHandlerV1 gets other player s public record

  <table>
	<tr>
		<td>Required Permission</td>
		<td><code>NAMESPACE:{namespace}:USER:{userId}:PUBLIC:CLOUDSAVE:RECORD [READ]</code></td>
	</tr>
	<tr>
		<td>Required Scope</td>
		<td><code>social</code></td>
	</tr>

</table> <br/>

Get other player's record that is public. Only record with <code>isPublic=true</code> that can be retrieved using this endpoint.

func (*Client) GetPlayerRecordHandlerV1

  GetPlayerRecordHandlerV1 gets player record

  <table>
	<tr>
		<td>Required Permission</td>
		<td><code>NAMESPACE:{namespace}:USER:{userId}:CLOUDSAVE:RECORD [READ]</code></td>
	</tr>
	<tr>
		<td>Required Scope</td>
		<td><code>social</code></td>
	</tr>

</table> <br/>

Get player record by its key

func (*Client) PostPlayerPublicRecordHandlerV1

  PostPlayerPublicRecordHandlerV1 creates public player record

  <table>
	<tr>
		<td>Required Permission</td>
		<td><code>NAMESPACE:{namespace}:USER:{userId}:PUBLIC:CLOUDSAVE:RECORD [WRITE]</code></td>
	</tr>
	<tr>
		<td>Required Scope</td>
		<td><code>social</code></td>
	</tr>

</table> <br/>

This endpoint will create or update player record with <code>isPublic=true</code> meaning that the record will be available for other player to be retrieved. Other player can only retrieve the record and not create, update or even delete.

This endpoint will create public player record if it is not exists otherwise merge with these criteria: - If field name is already exists, replace the value - If field name is not exists, append it

Example

Replace value: <pre>

// existed record
{
	"foo": "bar"
}

// new record (request body)
{
	"foo": "bar_updated"
}

// result
{
	"foo": "bar_updated"
}

</pre>

Append value: <pre>

// existed record
{
	"foo": "bar"
}

// new record (request body)
{
	"foo_new": "bar_new"
}

// result
{
	"foo": "bar",
	"foo_new": "bar_new"
}

</pre>

func (*Client) PostPlayerRecordHandlerV1

  PostPlayerRecordHandlerV1 creates or append player record

  <table>
	<tr>
		<td>Required Permission</td>
		<td><code>NAMESPACE:{namespace}:USER:{userId}:CLOUDSAVE:RECORD [WRITE]</code></td>
	</tr>
	<tr>
		<td>Required Scope</td>
		<td><code>social</code></td>
	</tr>

</table> <br/>

Create player record if it is not exists otherwise merge with these criteria: - If field name is already exists, replace the value - If field name is not exists, append it

Example

Replace value: <pre>

// existed record
{
	"foo": "bar"
}

// new record (request body)
{
	"foo": "bar_updated"
}

// result
{
	"foo": "bar_updated"
}

</pre>

Append value: <pre>

// existed record
{
	"foo": "bar"
}

// new record (request body)
{
	"foo_new": "bar_new"
}

// result
{
	"foo": "bar",
	"foo_new": "bar_new"
}

</pre>

func (*Client) PutPlayerPublicRecordHandlerV1

  PutPlayerPublicRecordHandlerV1 creates or replace player record

  <table>
	<tr>
		<td>Required Permission</td>
		<td><code>NAMESPACE:{namespace}:USER:{userId}:PUBLIC:CLOUDSAVE:RECORD [UPDATE]</code></td>
	</tr>
	<tr>
		<td>Required Scope</td>
		<td><code>social</code></td>
	</tr>

</table> <br/>

If the record is not exist, it will create. If the record already exist, it will replace the record instead. And this operation can only be applied to record with <code>isPublic=true</code>.

Example

Replace record <pre> // existed record

{
	"foo": "bar"
}

// new record (request body)

{
	"foo_new": "bar_new"
}

// result

{
	"foo_new": "bar_new"
}

</pre>

func (*Client) PutPlayerRecordHandlerV1

  PutPlayerRecordHandlerV1 creates or replace player record

  <table>
	<tr>
		<td>Required Permission</td>
		<td><code>NAMESPACE:{namespace}:USER:{userId}:CLOUDSAVE:RECORD [UPDATE]</code></td>
	</tr>
	<tr>
		<td>Required Scope</td>
		<td><code>social</code></td>
	</tr>

</table> <br/>

This endpoint will create new record if it is not exists and it will replace if already exists.

Example

Replace record <pre> // existed record

{
	"foo": "bar"
}

// new record (request body)

{
	"foo_new": "bar_new"
}

// result

{
	"foo_new": "bar_new"
}

</pre>

func (*Client) SetTransport

func (a *Client) SetTransport(transport runtime.ClientTransport)

SetTransport changes the transport on the client

type ClientService

ClientService is the interface for Client methods

func New

func New(transport runtime.ClientTransport, formats strfmt.Registry) ClientService

New creates a new public player record API client.

type DeletePlayerRecordHandlerV1Default

type DeletePlayerRecordHandlerV1Default struct {
	// contains filtered or unexported fields
}

DeletePlayerRecordHandlerV1Default handles this case with default header values.

Record deleted

func NewDeletePlayerRecordHandlerV1Default

func NewDeletePlayerRecordHandlerV1Default(code int) *DeletePlayerRecordHandlerV1Default

NewDeletePlayerRecordHandlerV1Default creates a DeletePlayerRecordHandlerV1Default with default headers values

func (*DeletePlayerRecordHandlerV1Default) Code

Code gets the status code for the delete player record handler v1 default response

func (*DeletePlayerRecordHandlerV1Default) Error

type DeletePlayerRecordHandlerV1InternalServerError

type DeletePlayerRecordHandlerV1InternalServerError struct {
	Payload *cloudsaveclientmodels.ResponseError
}

DeletePlayerRecordHandlerV1InternalServerError handles this case with default header values.

Internal Server Error

func NewDeletePlayerRecordHandlerV1InternalServerError

func NewDeletePlayerRecordHandlerV1InternalServerError() *DeletePlayerRecordHandlerV1InternalServerError

NewDeletePlayerRecordHandlerV1InternalServerError creates a DeletePlayerRecordHandlerV1InternalServerError with default headers values

func (*DeletePlayerRecordHandlerV1InternalServerError) Error

func (*DeletePlayerRecordHandlerV1InternalServerError) GetPayload

type DeletePlayerRecordHandlerV1NoContent

type DeletePlayerRecordHandlerV1NoContent struct {
}

DeletePlayerRecordHandlerV1NoContent handles this case with default header values.

Record deleted

func NewDeletePlayerRecordHandlerV1NoContent

func NewDeletePlayerRecordHandlerV1NoContent() *DeletePlayerRecordHandlerV1NoContent

NewDeletePlayerRecordHandlerV1NoContent creates a DeletePlayerRecordHandlerV1NoContent with default headers values

func (*DeletePlayerRecordHandlerV1NoContent) Error

type DeletePlayerRecordHandlerV1Params

type DeletePlayerRecordHandlerV1Params struct {

	/*Key
	  key of record

	*/
	Key string
	/*Namespace
	  namespace of the game

	*/
	Namespace string
	/*UserID
	  user ID who own the record

	*/
	UserID string

	Context    context.Context
	HTTPClient *http.Client
	// contains filtered or unexported fields
}

DeletePlayerRecordHandlerV1Params contains all the parameters to send to the API endpoint for the delete player record handler v1 operation typically these are written to a http.Request

func NewDeletePlayerRecordHandlerV1Params

func NewDeletePlayerRecordHandlerV1Params() *DeletePlayerRecordHandlerV1Params

NewDeletePlayerRecordHandlerV1Params creates a new DeletePlayerRecordHandlerV1Params object with the default values initialized.

func NewDeletePlayerRecordHandlerV1ParamsWithContext

func NewDeletePlayerRecordHandlerV1ParamsWithContext(ctx context.Context) *DeletePlayerRecordHandlerV1Params

NewDeletePlayerRecordHandlerV1ParamsWithContext creates a new DeletePlayerRecordHandlerV1Params object with the default values initialized, and the ability to set a context for a request

func NewDeletePlayerRecordHandlerV1ParamsWithHTTPClient

func NewDeletePlayerRecordHandlerV1ParamsWithHTTPClient(client *http.Client) *DeletePlayerRecordHandlerV1Params

NewDeletePlayerRecordHandlerV1ParamsWithHTTPClient creates a new DeletePlayerRecordHandlerV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewDeletePlayerRecordHandlerV1ParamsWithTimeout

func NewDeletePlayerRecordHandlerV1ParamsWithTimeout(timeout time.Duration) *DeletePlayerRecordHandlerV1Params

NewDeletePlayerRecordHandlerV1ParamsWithTimeout creates a new DeletePlayerRecordHandlerV1Params object with the default values initialized, and the ability to set a timeout on a request

func (*DeletePlayerRecordHandlerV1Params) SetContext

SetContext adds the context to the delete player record handler v1 params

func (*DeletePlayerRecordHandlerV1Params) SetHTTPClient

func (o *DeletePlayerRecordHandlerV1Params) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the delete player record handler v1 params

func (*DeletePlayerRecordHandlerV1Params) SetKey

SetKey adds the key to the delete player record handler v1 params

func (*DeletePlayerRecordHandlerV1Params) SetNamespace

func (o *DeletePlayerRecordHandlerV1Params) SetNamespace(namespace string)

SetNamespace adds the namespace to the delete player record handler v1 params

func (*DeletePlayerRecordHandlerV1Params) SetTimeout

func (o *DeletePlayerRecordHandlerV1Params) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the delete player record handler v1 params

func (*DeletePlayerRecordHandlerV1Params) SetUserID

func (o *DeletePlayerRecordHandlerV1Params) SetUserID(userID string)

SetUserID adds the userId to the delete player record handler v1 params

func (*DeletePlayerRecordHandlerV1Params) WithContext

WithContext adds the context to the delete player record handler v1 params

func (*DeletePlayerRecordHandlerV1Params) WithHTTPClient

WithHTTPClient adds the HTTPClient to the delete player record handler v1 params

func (*DeletePlayerRecordHandlerV1Params) WithKey

WithKey adds the key to the delete player record handler v1 params

func (*DeletePlayerRecordHandlerV1Params) WithNamespace

WithNamespace adds the namespace to the delete player record handler v1 params

func (*DeletePlayerRecordHandlerV1Params) WithTimeout

WithTimeout adds the timeout to the delete player record handler v1 params

func (*DeletePlayerRecordHandlerV1Params) WithUserID

WithUserID adds the userID to the delete player record handler v1 params

func (*DeletePlayerRecordHandlerV1Params) WriteToRequest

WriteToRequest writes these params to a swagger request

type DeletePlayerRecordHandlerV1Reader

type DeletePlayerRecordHandlerV1Reader struct {
	// contains filtered or unexported fields
}

DeletePlayerRecordHandlerV1Reader is a Reader for the DeletePlayerRecordHandlerV1 structure.

func (*DeletePlayerRecordHandlerV1Reader) ReadResponse

func (o *DeletePlayerRecordHandlerV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type GetPlayerPublicRecordHandlerV1Default

type GetPlayerPublicRecordHandlerV1Default struct {
	Payload *cloudsaveclientmodels.ModelsPlayerRecord
	// contains filtered or unexported fields
}

GetPlayerPublicRecordHandlerV1Default handles this case with default header values.

Record retrieved

func NewGetPlayerPublicRecordHandlerV1Default

func NewGetPlayerPublicRecordHandlerV1Default(code int) *GetPlayerPublicRecordHandlerV1Default

NewGetPlayerPublicRecordHandlerV1Default creates a GetPlayerPublicRecordHandlerV1Default with default headers values

func (*GetPlayerPublicRecordHandlerV1Default) Code

Code gets the status code for the get player public record handler v1 default response

func (*GetPlayerPublicRecordHandlerV1Default) Error

func (*GetPlayerPublicRecordHandlerV1Default) GetPayload

type GetPlayerPublicRecordHandlerV1InternalServerError

type GetPlayerPublicRecordHandlerV1InternalServerError struct {
	Payload *cloudsaveclientmodels.ResponseError
}

GetPlayerPublicRecordHandlerV1InternalServerError handles this case with default header values.

Internal Server Error

func NewGetPlayerPublicRecordHandlerV1InternalServerError

func NewGetPlayerPublicRecordHandlerV1InternalServerError() *GetPlayerPublicRecordHandlerV1InternalServerError

NewGetPlayerPublicRecordHandlerV1InternalServerError creates a GetPlayerPublicRecordHandlerV1InternalServerError with default headers values

func (*GetPlayerPublicRecordHandlerV1InternalServerError) Error

func (*GetPlayerPublicRecordHandlerV1InternalServerError) GetPayload

type GetPlayerPublicRecordHandlerV1OK

type GetPlayerPublicRecordHandlerV1OK struct {
	Payload *cloudsaveclientmodels.ModelsPlayerRecord
}

GetPlayerPublicRecordHandlerV1OK handles this case with default header values.

Record retrieved

func NewGetPlayerPublicRecordHandlerV1OK

func NewGetPlayerPublicRecordHandlerV1OK() *GetPlayerPublicRecordHandlerV1OK

NewGetPlayerPublicRecordHandlerV1OK creates a GetPlayerPublicRecordHandlerV1OK with default headers values

func (*GetPlayerPublicRecordHandlerV1OK) Error

func (*GetPlayerPublicRecordHandlerV1OK) GetPayload

type GetPlayerPublicRecordHandlerV1Params

type GetPlayerPublicRecordHandlerV1Params struct {

	/*Key
	  key of record

	*/
	Key string
	/*Namespace
	  namespace of the game

	*/
	Namespace string
	/*UserID
	  user ID of record owner

	*/
	UserID string

	Context    context.Context
	HTTPClient *http.Client
	// contains filtered or unexported fields
}

GetPlayerPublicRecordHandlerV1Params contains all the parameters to send to the API endpoint for the get player public record handler v1 operation typically these are written to a http.Request

func NewGetPlayerPublicRecordHandlerV1Params

func NewGetPlayerPublicRecordHandlerV1Params() *GetPlayerPublicRecordHandlerV1Params

NewGetPlayerPublicRecordHandlerV1Params creates a new GetPlayerPublicRecordHandlerV1Params object with the default values initialized.

func NewGetPlayerPublicRecordHandlerV1ParamsWithContext

func NewGetPlayerPublicRecordHandlerV1ParamsWithContext(ctx context.Context) *GetPlayerPublicRecordHandlerV1Params

NewGetPlayerPublicRecordHandlerV1ParamsWithContext creates a new GetPlayerPublicRecordHandlerV1Params object with the default values initialized, and the ability to set a context for a request

func NewGetPlayerPublicRecordHandlerV1ParamsWithHTTPClient

func NewGetPlayerPublicRecordHandlerV1ParamsWithHTTPClient(client *http.Client) *GetPlayerPublicRecordHandlerV1Params

NewGetPlayerPublicRecordHandlerV1ParamsWithHTTPClient creates a new GetPlayerPublicRecordHandlerV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewGetPlayerPublicRecordHandlerV1ParamsWithTimeout

func NewGetPlayerPublicRecordHandlerV1ParamsWithTimeout(timeout time.Duration) *GetPlayerPublicRecordHandlerV1Params

NewGetPlayerPublicRecordHandlerV1ParamsWithTimeout creates a new GetPlayerPublicRecordHandlerV1Params object with the default values initialized, and the ability to set a timeout on a request

func (*GetPlayerPublicRecordHandlerV1Params) SetContext

SetContext adds the context to the get player public record handler v1 params

func (*GetPlayerPublicRecordHandlerV1Params) SetHTTPClient

func (o *GetPlayerPublicRecordHandlerV1Params) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the get player public record handler v1 params

func (*GetPlayerPublicRecordHandlerV1Params) SetKey

SetKey adds the key to the get player public record handler v1 params

func (*GetPlayerPublicRecordHandlerV1Params) SetNamespace

func (o *GetPlayerPublicRecordHandlerV1Params) SetNamespace(namespace string)

SetNamespace adds the namespace to the get player public record handler v1 params

func (*GetPlayerPublicRecordHandlerV1Params) SetTimeout

func (o *GetPlayerPublicRecordHandlerV1Params) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the get player public record handler v1 params

func (*GetPlayerPublicRecordHandlerV1Params) SetUserID

func (o *GetPlayerPublicRecordHandlerV1Params) SetUserID(userID string)

SetUserID adds the userId to the get player public record handler v1 params

func (*GetPlayerPublicRecordHandlerV1Params) WithContext

WithContext adds the context to the get player public record handler v1 params

func (*GetPlayerPublicRecordHandlerV1Params) WithHTTPClient

WithHTTPClient adds the HTTPClient to the get player public record handler v1 params

func (*GetPlayerPublicRecordHandlerV1Params) WithKey

WithKey adds the key to the get player public record handler v1 params

func (*GetPlayerPublicRecordHandlerV1Params) WithNamespace

WithNamespace adds the namespace to the get player public record handler v1 params

func (*GetPlayerPublicRecordHandlerV1Params) WithTimeout

WithTimeout adds the timeout to the get player public record handler v1 params

func (*GetPlayerPublicRecordHandlerV1Params) WithUserID

WithUserID adds the userID to the get player public record handler v1 params

func (*GetPlayerPublicRecordHandlerV1Params) WriteToRequest

WriteToRequest writes these params to a swagger request

type GetPlayerPublicRecordHandlerV1Reader

type GetPlayerPublicRecordHandlerV1Reader struct {
	// contains filtered or unexported fields
}

GetPlayerPublicRecordHandlerV1Reader is a Reader for the GetPlayerPublicRecordHandlerV1 structure.

func (*GetPlayerPublicRecordHandlerV1Reader) ReadResponse

func (o *GetPlayerPublicRecordHandlerV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type GetPlayerRecordHandlerV1Default

type GetPlayerRecordHandlerV1Default struct {
	Payload *cloudsaveclientmodels.ModelsPlayerRecord
	// contains filtered or unexported fields
}

GetPlayerRecordHandlerV1Default handles this case with default header values.

Record retrieved

func NewGetPlayerRecordHandlerV1Default

func NewGetPlayerRecordHandlerV1Default(code int) *GetPlayerRecordHandlerV1Default

NewGetPlayerRecordHandlerV1Default creates a GetPlayerRecordHandlerV1Default with default headers values

func (*GetPlayerRecordHandlerV1Default) Code

Code gets the status code for the get player record handler v1 default response

func (*GetPlayerRecordHandlerV1Default) Error

func (*GetPlayerRecordHandlerV1Default) GetPayload

type GetPlayerRecordHandlerV1InternalServerError

type GetPlayerRecordHandlerV1InternalServerError struct {
	Payload *cloudsaveclientmodels.ResponseError
}

GetPlayerRecordHandlerV1InternalServerError handles this case with default header values.

Internal Server Error

func NewGetPlayerRecordHandlerV1InternalServerError

func NewGetPlayerRecordHandlerV1InternalServerError() *GetPlayerRecordHandlerV1InternalServerError

NewGetPlayerRecordHandlerV1InternalServerError creates a GetPlayerRecordHandlerV1InternalServerError with default headers values

func (*GetPlayerRecordHandlerV1InternalServerError) Error

func (*GetPlayerRecordHandlerV1InternalServerError) GetPayload

type GetPlayerRecordHandlerV1OK

type GetPlayerRecordHandlerV1OK struct {
	Payload *cloudsaveclientmodels.ModelsPlayerRecord
}

GetPlayerRecordHandlerV1OK handles this case with default header values.

Record retrieved

func NewGetPlayerRecordHandlerV1OK

func NewGetPlayerRecordHandlerV1OK() *GetPlayerRecordHandlerV1OK

NewGetPlayerRecordHandlerV1OK creates a GetPlayerRecordHandlerV1OK with default headers values

func (*GetPlayerRecordHandlerV1OK) Error

func (*GetPlayerRecordHandlerV1OK) GetPayload

type GetPlayerRecordHandlerV1Params

type GetPlayerRecordHandlerV1Params struct {

	/*Key
	  key of record

	*/
	Key string
	/*Namespace
	  namespace of the game

	*/
	Namespace string
	/*UserID
	  user ID of record owner

	*/
	UserID string

	Context    context.Context
	HTTPClient *http.Client
	// contains filtered or unexported fields
}

GetPlayerRecordHandlerV1Params contains all the parameters to send to the API endpoint for the get player record handler v1 operation typically these are written to a http.Request

func NewGetPlayerRecordHandlerV1Params

func NewGetPlayerRecordHandlerV1Params() *GetPlayerRecordHandlerV1Params

NewGetPlayerRecordHandlerV1Params creates a new GetPlayerRecordHandlerV1Params object with the default values initialized.

func NewGetPlayerRecordHandlerV1ParamsWithContext

func NewGetPlayerRecordHandlerV1ParamsWithContext(ctx context.Context) *GetPlayerRecordHandlerV1Params

NewGetPlayerRecordHandlerV1ParamsWithContext creates a new GetPlayerRecordHandlerV1Params object with the default values initialized, and the ability to set a context for a request

func NewGetPlayerRecordHandlerV1ParamsWithHTTPClient

func NewGetPlayerRecordHandlerV1ParamsWithHTTPClient(client *http.Client) *GetPlayerRecordHandlerV1Params

NewGetPlayerRecordHandlerV1ParamsWithHTTPClient creates a new GetPlayerRecordHandlerV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewGetPlayerRecordHandlerV1ParamsWithTimeout

func NewGetPlayerRecordHandlerV1ParamsWithTimeout(timeout time.Duration) *GetPlayerRecordHandlerV1Params

NewGetPlayerRecordHandlerV1ParamsWithTimeout creates a new GetPlayerRecordHandlerV1Params object with the default values initialized, and the ability to set a timeout on a request

func (*GetPlayerRecordHandlerV1Params) SetContext

func (o *GetPlayerRecordHandlerV1Params) SetContext(ctx context.Context)

SetContext adds the context to the get player record handler v1 params

func (*GetPlayerRecordHandlerV1Params) SetHTTPClient

func (o *GetPlayerRecordHandlerV1Params) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the get player record handler v1 params

func (*GetPlayerRecordHandlerV1Params) SetKey

func (o *GetPlayerRecordHandlerV1Params) SetKey(key string)

SetKey adds the key to the get player record handler v1 params

func (*GetPlayerRecordHandlerV1Params) SetNamespace

func (o *GetPlayerRecordHandlerV1Params) SetNamespace(namespace string)

SetNamespace adds the namespace to the get player record handler v1 params

func (*GetPlayerRecordHandlerV1Params) SetTimeout

func (o *GetPlayerRecordHandlerV1Params) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the get player record handler v1 params

func (*GetPlayerRecordHandlerV1Params) SetUserID

func (o *GetPlayerRecordHandlerV1Params) SetUserID(userID string)

SetUserID adds the userId to the get player record handler v1 params

func (*GetPlayerRecordHandlerV1Params) WithContext

WithContext adds the context to the get player record handler v1 params

func (*GetPlayerRecordHandlerV1Params) WithHTTPClient

WithHTTPClient adds the HTTPClient to the get player record handler v1 params

func (*GetPlayerRecordHandlerV1Params) WithKey

WithKey adds the key to the get player record handler v1 params

func (*GetPlayerRecordHandlerV1Params) WithNamespace

WithNamespace adds the namespace to the get player record handler v1 params

func (*GetPlayerRecordHandlerV1Params) WithTimeout

WithTimeout adds the timeout to the get player record handler v1 params

func (*GetPlayerRecordHandlerV1Params) WithUserID

WithUserID adds the userID to the get player record handler v1 params

func (*GetPlayerRecordHandlerV1Params) WriteToRequest

WriteToRequest writes these params to a swagger request

type GetPlayerRecordHandlerV1Reader

type GetPlayerRecordHandlerV1Reader struct {
	// contains filtered or unexported fields
}

GetPlayerRecordHandlerV1Reader is a Reader for the GetPlayerRecordHandlerV1 structure.

func (*GetPlayerRecordHandlerV1Reader) ReadResponse

func (o *GetPlayerRecordHandlerV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type PostPlayerPublicRecordHandlerV1Default

type PostPlayerPublicRecordHandlerV1Default struct {
	// contains filtered or unexported fields
}

PostPlayerPublicRecordHandlerV1Default handles this case with default header values.

Record saved

func NewPostPlayerPublicRecordHandlerV1Default

func NewPostPlayerPublicRecordHandlerV1Default(code int) *PostPlayerPublicRecordHandlerV1Default

NewPostPlayerPublicRecordHandlerV1Default creates a PostPlayerPublicRecordHandlerV1Default with default headers values

func (*PostPlayerPublicRecordHandlerV1Default) Code

Code gets the status code for the post player public record handler v1 default response

func (*PostPlayerPublicRecordHandlerV1Default) Error

type PostPlayerPublicRecordHandlerV1InternalServerError

type PostPlayerPublicRecordHandlerV1InternalServerError struct {
	Payload *cloudsaveclientmodels.ResponseError
}

PostPlayerPublicRecordHandlerV1InternalServerError handles this case with default header values.

Internal Server Error

func NewPostPlayerPublicRecordHandlerV1InternalServerError

func NewPostPlayerPublicRecordHandlerV1InternalServerError() *PostPlayerPublicRecordHandlerV1InternalServerError

NewPostPlayerPublicRecordHandlerV1InternalServerError creates a PostPlayerPublicRecordHandlerV1InternalServerError with default headers values

func (*PostPlayerPublicRecordHandlerV1InternalServerError) Error

func (*PostPlayerPublicRecordHandlerV1InternalServerError) GetPayload

type PostPlayerPublicRecordHandlerV1OK

type PostPlayerPublicRecordHandlerV1OK struct {
}

PostPlayerPublicRecordHandlerV1OK handles this case with default header values.

Record saved

func NewPostPlayerPublicRecordHandlerV1OK

func NewPostPlayerPublicRecordHandlerV1OK() *PostPlayerPublicRecordHandlerV1OK

NewPostPlayerPublicRecordHandlerV1OK creates a PostPlayerPublicRecordHandlerV1OK with default headers values

func (*PostPlayerPublicRecordHandlerV1OK) Error

type PostPlayerPublicRecordHandlerV1Params

type PostPlayerPublicRecordHandlerV1Params struct {

	/*Body*/
	Body cloudsaveclientmodels.ModelsPlayerRecordRequest
	/*Key
	  key of record

	*/
	Key string
	/*Namespace
	  namespace of the game

	*/
	Namespace string
	/*UserID
	  user ID who own the record

	*/
	UserID string

	Context    context.Context
	HTTPClient *http.Client
	// contains filtered or unexported fields
}

PostPlayerPublicRecordHandlerV1Params contains all the parameters to send to the API endpoint for the post player public record handler v1 operation typically these are written to a http.Request

func NewPostPlayerPublicRecordHandlerV1Params

func NewPostPlayerPublicRecordHandlerV1Params() *PostPlayerPublicRecordHandlerV1Params

NewPostPlayerPublicRecordHandlerV1Params creates a new PostPlayerPublicRecordHandlerV1Params object with the default values initialized.

func NewPostPlayerPublicRecordHandlerV1ParamsWithContext

func NewPostPlayerPublicRecordHandlerV1ParamsWithContext(ctx context.Context) *PostPlayerPublicRecordHandlerV1Params

NewPostPlayerPublicRecordHandlerV1ParamsWithContext creates a new PostPlayerPublicRecordHandlerV1Params object with the default values initialized, and the ability to set a context for a request

func NewPostPlayerPublicRecordHandlerV1ParamsWithHTTPClient

func NewPostPlayerPublicRecordHandlerV1ParamsWithHTTPClient(client *http.Client) *PostPlayerPublicRecordHandlerV1Params

NewPostPlayerPublicRecordHandlerV1ParamsWithHTTPClient creates a new PostPlayerPublicRecordHandlerV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewPostPlayerPublicRecordHandlerV1ParamsWithTimeout

func NewPostPlayerPublicRecordHandlerV1ParamsWithTimeout(timeout time.Duration) *PostPlayerPublicRecordHandlerV1Params

NewPostPlayerPublicRecordHandlerV1ParamsWithTimeout creates a new PostPlayerPublicRecordHandlerV1Params object with the default values initialized, and the ability to set a timeout on a request

func (*PostPlayerPublicRecordHandlerV1Params) SetBody

SetBody adds the body to the post player public record handler v1 params

func (*PostPlayerPublicRecordHandlerV1Params) SetContext

SetContext adds the context to the post player public record handler v1 params

func (*PostPlayerPublicRecordHandlerV1Params) SetHTTPClient

func (o *PostPlayerPublicRecordHandlerV1Params) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the post player public record handler v1 params

func (*PostPlayerPublicRecordHandlerV1Params) SetKey

SetKey adds the key to the post player public record handler v1 params

func (*PostPlayerPublicRecordHandlerV1Params) SetNamespace

func (o *PostPlayerPublicRecordHandlerV1Params) SetNamespace(namespace string)

SetNamespace adds the namespace to the post player public record handler v1 params

func (*PostPlayerPublicRecordHandlerV1Params) SetTimeout

func (o *PostPlayerPublicRecordHandlerV1Params) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the post player public record handler v1 params

func (*PostPlayerPublicRecordHandlerV1Params) SetUserID

func (o *PostPlayerPublicRecordHandlerV1Params) SetUserID(userID string)

SetUserID adds the userId to the post player public record handler v1 params

func (*PostPlayerPublicRecordHandlerV1Params) WithBody

WithBody adds the body to the post player public record handler v1 params

func (*PostPlayerPublicRecordHandlerV1Params) WithContext

WithContext adds the context to the post player public record handler v1 params

func (*PostPlayerPublicRecordHandlerV1Params) WithHTTPClient

WithHTTPClient adds the HTTPClient to the post player public record handler v1 params

func (*PostPlayerPublicRecordHandlerV1Params) WithKey

WithKey adds the key to the post player public record handler v1 params

func (*PostPlayerPublicRecordHandlerV1Params) WithNamespace

WithNamespace adds the namespace to the post player public record handler v1 params

func (*PostPlayerPublicRecordHandlerV1Params) WithTimeout

WithTimeout adds the timeout to the post player public record handler v1 params

func (*PostPlayerPublicRecordHandlerV1Params) WithUserID

WithUserID adds the userID to the post player public record handler v1 params

func (*PostPlayerPublicRecordHandlerV1Params) WriteToRequest

WriteToRequest writes these params to a swagger request

type PostPlayerPublicRecordHandlerV1Reader

type PostPlayerPublicRecordHandlerV1Reader struct {
	// contains filtered or unexported fields
}

PostPlayerPublicRecordHandlerV1Reader is a Reader for the PostPlayerPublicRecordHandlerV1 structure.

func (*PostPlayerPublicRecordHandlerV1Reader) ReadResponse

func (o *PostPlayerPublicRecordHandlerV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type PostPlayerRecordHandlerV1Default

type PostPlayerRecordHandlerV1Default struct {
	// contains filtered or unexported fields
}

PostPlayerRecordHandlerV1Default handles this case with default header values.

Record saved

func NewPostPlayerRecordHandlerV1Default

func NewPostPlayerRecordHandlerV1Default(code int) *PostPlayerRecordHandlerV1Default

NewPostPlayerRecordHandlerV1Default creates a PostPlayerRecordHandlerV1Default with default headers values

func (*PostPlayerRecordHandlerV1Default) Code

Code gets the status code for the post player record handler v1 default response

func (*PostPlayerRecordHandlerV1Default) Error

type PostPlayerRecordHandlerV1InternalServerError

type PostPlayerRecordHandlerV1InternalServerError struct {
	Payload *cloudsaveclientmodels.ResponseError
}

PostPlayerRecordHandlerV1InternalServerError handles this case with default header values.

Internal Server Error

func NewPostPlayerRecordHandlerV1InternalServerError

func NewPostPlayerRecordHandlerV1InternalServerError() *PostPlayerRecordHandlerV1InternalServerError

NewPostPlayerRecordHandlerV1InternalServerError creates a PostPlayerRecordHandlerV1InternalServerError with default headers values

func (*PostPlayerRecordHandlerV1InternalServerError) Error

func (*PostPlayerRecordHandlerV1InternalServerError) GetPayload

type PostPlayerRecordHandlerV1OK

type PostPlayerRecordHandlerV1OK struct {
}

PostPlayerRecordHandlerV1OK handles this case with default header values.

Record saved

func NewPostPlayerRecordHandlerV1OK

func NewPostPlayerRecordHandlerV1OK() *PostPlayerRecordHandlerV1OK

NewPostPlayerRecordHandlerV1OK creates a PostPlayerRecordHandlerV1OK with default headers values

func (*PostPlayerRecordHandlerV1OK) Error

type PostPlayerRecordHandlerV1Params

type PostPlayerRecordHandlerV1Params struct {

	/*Body*/
	Body cloudsaveclientmodels.ModelsPlayerRecordRequest
	/*Key
	  key of record

	*/
	Key string
	/*Namespace
	  namespace of the game

	*/
	Namespace string
	/*UserID
	  user ID of record owner

	*/
	UserID string

	Context    context.Context
	HTTPClient *http.Client
	// contains filtered or unexported fields
}

PostPlayerRecordHandlerV1Params contains all the parameters to send to the API endpoint for the post player record handler v1 operation typically these are written to a http.Request

func NewPostPlayerRecordHandlerV1Params

func NewPostPlayerRecordHandlerV1Params() *PostPlayerRecordHandlerV1Params

NewPostPlayerRecordHandlerV1Params creates a new PostPlayerRecordHandlerV1Params object with the default values initialized.

func NewPostPlayerRecordHandlerV1ParamsWithContext

func NewPostPlayerRecordHandlerV1ParamsWithContext(ctx context.Context) *PostPlayerRecordHandlerV1Params

NewPostPlayerRecordHandlerV1ParamsWithContext creates a new PostPlayerRecordHandlerV1Params object with the default values initialized, and the ability to set a context for a request

func NewPostPlayerRecordHandlerV1ParamsWithHTTPClient

func NewPostPlayerRecordHandlerV1ParamsWithHTTPClient(client *http.Client) *PostPlayerRecordHandlerV1Params

NewPostPlayerRecordHandlerV1ParamsWithHTTPClient creates a new PostPlayerRecordHandlerV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewPostPlayerRecordHandlerV1ParamsWithTimeout

func NewPostPlayerRecordHandlerV1ParamsWithTimeout(timeout time.Duration) *PostPlayerRecordHandlerV1Params

NewPostPlayerRecordHandlerV1ParamsWithTimeout creates a new PostPlayerRecordHandlerV1Params object with the default values initialized, and the ability to set a timeout on a request

func (*PostPlayerRecordHandlerV1Params) SetBody

SetBody adds the body to the post player record handler v1 params

func (*PostPlayerRecordHandlerV1Params) SetContext

func (o *PostPlayerRecordHandlerV1Params) SetContext(ctx context.Context)

SetContext adds the context to the post player record handler v1 params

func (*PostPlayerRecordHandlerV1Params) SetHTTPClient

func (o *PostPlayerRecordHandlerV1Params) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the post player record handler v1 params

func (*PostPlayerRecordHandlerV1Params) SetKey

func (o *PostPlayerRecordHandlerV1Params) SetKey(key string)

SetKey adds the key to the post player record handler v1 params

func (*PostPlayerRecordHandlerV1Params) SetNamespace

func (o *PostPlayerRecordHandlerV1Params) SetNamespace(namespace string)

SetNamespace adds the namespace to the post player record handler v1 params

func (*PostPlayerRecordHandlerV1Params) SetTimeout

func (o *PostPlayerRecordHandlerV1Params) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the post player record handler v1 params

func (*PostPlayerRecordHandlerV1Params) SetUserID

func (o *PostPlayerRecordHandlerV1Params) SetUserID(userID string)

SetUserID adds the userId to the post player record handler v1 params

func (*PostPlayerRecordHandlerV1Params) WithBody

WithBody adds the body to the post player record handler v1 params

func (*PostPlayerRecordHandlerV1Params) WithContext

WithContext adds the context to the post player record handler v1 params

func (*PostPlayerRecordHandlerV1Params) WithHTTPClient

WithHTTPClient adds the HTTPClient to the post player record handler v1 params

func (*PostPlayerRecordHandlerV1Params) WithKey

WithKey adds the key to the post player record handler v1 params

func (*PostPlayerRecordHandlerV1Params) WithNamespace

WithNamespace adds the namespace to the post player record handler v1 params

func (*PostPlayerRecordHandlerV1Params) WithTimeout

WithTimeout adds the timeout to the post player record handler v1 params

func (*PostPlayerRecordHandlerV1Params) WithUserID

WithUserID adds the userID to the post player record handler v1 params

func (*PostPlayerRecordHandlerV1Params) WriteToRequest

WriteToRequest writes these params to a swagger request

type PostPlayerRecordHandlerV1Reader

type PostPlayerRecordHandlerV1Reader struct {
	// contains filtered or unexported fields
}

PostPlayerRecordHandlerV1Reader is a Reader for the PostPlayerRecordHandlerV1 structure.

func (*PostPlayerRecordHandlerV1Reader) ReadResponse

func (o *PostPlayerRecordHandlerV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type PutPlayerPublicRecordHandlerV1Default

type PutPlayerPublicRecordHandlerV1Default struct {
	// contains filtered or unexported fields
}

PutPlayerPublicRecordHandlerV1Default handles this case with default header values.

Record saved

func NewPutPlayerPublicRecordHandlerV1Default

func NewPutPlayerPublicRecordHandlerV1Default(code int) *PutPlayerPublicRecordHandlerV1Default

NewPutPlayerPublicRecordHandlerV1Default creates a PutPlayerPublicRecordHandlerV1Default with default headers values

func (*PutPlayerPublicRecordHandlerV1Default) Code

Code gets the status code for the put player public record handler v1 default response

func (*PutPlayerPublicRecordHandlerV1Default) Error

type PutPlayerPublicRecordHandlerV1InternalServerError

type PutPlayerPublicRecordHandlerV1InternalServerError struct {
	Payload *cloudsaveclientmodels.ResponseError
}

PutPlayerPublicRecordHandlerV1InternalServerError handles this case with default header values.

Internal Server Error

func NewPutPlayerPublicRecordHandlerV1InternalServerError

func NewPutPlayerPublicRecordHandlerV1InternalServerError() *PutPlayerPublicRecordHandlerV1InternalServerError

NewPutPlayerPublicRecordHandlerV1InternalServerError creates a PutPlayerPublicRecordHandlerV1InternalServerError with default headers values

func (*PutPlayerPublicRecordHandlerV1InternalServerError) Error

func (*PutPlayerPublicRecordHandlerV1InternalServerError) GetPayload

type PutPlayerPublicRecordHandlerV1OK

type PutPlayerPublicRecordHandlerV1OK struct {
}

PutPlayerPublicRecordHandlerV1OK handles this case with default header values.

Record saved

func NewPutPlayerPublicRecordHandlerV1OK

func NewPutPlayerPublicRecordHandlerV1OK() *PutPlayerPublicRecordHandlerV1OK

NewPutPlayerPublicRecordHandlerV1OK creates a PutPlayerPublicRecordHandlerV1OK with default headers values

func (*PutPlayerPublicRecordHandlerV1OK) Error

type PutPlayerPublicRecordHandlerV1Params

type PutPlayerPublicRecordHandlerV1Params struct {

	/*Body*/
	Body cloudsaveclientmodels.ModelsPlayerRecordRequest
	/*Key
	  key of record

	*/
	Key string
	/*Namespace
	  namespace of the game

	*/
	Namespace string
	/*UserID
	  user ID who own the record

	*/
	UserID string

	Context    context.Context
	HTTPClient *http.Client
	// contains filtered or unexported fields
}

PutPlayerPublicRecordHandlerV1Params contains all the parameters to send to the API endpoint for the put player public record handler v1 operation typically these are written to a http.Request

func NewPutPlayerPublicRecordHandlerV1Params

func NewPutPlayerPublicRecordHandlerV1Params() *PutPlayerPublicRecordHandlerV1Params

NewPutPlayerPublicRecordHandlerV1Params creates a new PutPlayerPublicRecordHandlerV1Params object with the default values initialized.

func NewPutPlayerPublicRecordHandlerV1ParamsWithContext

func NewPutPlayerPublicRecordHandlerV1ParamsWithContext(ctx context.Context) *PutPlayerPublicRecordHandlerV1Params

NewPutPlayerPublicRecordHandlerV1ParamsWithContext creates a new PutPlayerPublicRecordHandlerV1Params object with the default values initialized, and the ability to set a context for a request

func NewPutPlayerPublicRecordHandlerV1ParamsWithHTTPClient

func NewPutPlayerPublicRecordHandlerV1ParamsWithHTTPClient(client *http.Client) *PutPlayerPublicRecordHandlerV1Params

NewPutPlayerPublicRecordHandlerV1ParamsWithHTTPClient creates a new PutPlayerPublicRecordHandlerV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewPutPlayerPublicRecordHandlerV1ParamsWithTimeout

func NewPutPlayerPublicRecordHandlerV1ParamsWithTimeout(timeout time.Duration) *PutPlayerPublicRecordHandlerV1Params

NewPutPlayerPublicRecordHandlerV1ParamsWithTimeout creates a new PutPlayerPublicRecordHandlerV1Params object with the default values initialized, and the ability to set a timeout on a request

func (*PutPlayerPublicRecordHandlerV1Params) SetBody

SetBody adds the body to the put player public record handler v1 params

func (*PutPlayerPublicRecordHandlerV1Params) SetContext

SetContext adds the context to the put player public record handler v1 params

func (*PutPlayerPublicRecordHandlerV1Params) SetHTTPClient

func (o *PutPlayerPublicRecordHandlerV1Params) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the put player public record handler v1 params

func (*PutPlayerPublicRecordHandlerV1Params) SetKey

SetKey adds the key to the put player public record handler v1 params

func (*PutPlayerPublicRecordHandlerV1Params) SetNamespace

func (o *PutPlayerPublicRecordHandlerV1Params) SetNamespace(namespace string)

SetNamespace adds the namespace to the put player public record handler v1 params

func (*PutPlayerPublicRecordHandlerV1Params) SetTimeout

func (o *PutPlayerPublicRecordHandlerV1Params) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the put player public record handler v1 params

func (*PutPlayerPublicRecordHandlerV1Params) SetUserID

func (o *PutPlayerPublicRecordHandlerV1Params) SetUserID(userID string)

SetUserID adds the userId to the put player public record handler v1 params

func (*PutPlayerPublicRecordHandlerV1Params) WithBody

WithBody adds the body to the put player public record handler v1 params

func (*PutPlayerPublicRecordHandlerV1Params) WithContext

WithContext adds the context to the put player public record handler v1 params

func (*PutPlayerPublicRecordHandlerV1Params) WithHTTPClient

WithHTTPClient adds the HTTPClient to the put player public record handler v1 params

func (*PutPlayerPublicRecordHandlerV1Params) WithKey

WithKey adds the key to the put player public record handler v1 params

func (*PutPlayerPublicRecordHandlerV1Params) WithNamespace

WithNamespace adds the namespace to the put player public record handler v1 params

func (*PutPlayerPublicRecordHandlerV1Params) WithTimeout

WithTimeout adds the timeout to the put player public record handler v1 params

func (*PutPlayerPublicRecordHandlerV1Params) WithUserID

WithUserID adds the userID to the put player public record handler v1 params

func (*PutPlayerPublicRecordHandlerV1Params) WriteToRequest

WriteToRequest writes these params to a swagger request

type PutPlayerPublicRecordHandlerV1Reader

type PutPlayerPublicRecordHandlerV1Reader struct {
	// contains filtered or unexported fields
}

PutPlayerPublicRecordHandlerV1Reader is a Reader for the PutPlayerPublicRecordHandlerV1 structure.

func (*PutPlayerPublicRecordHandlerV1Reader) ReadResponse

func (o *PutPlayerPublicRecordHandlerV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type PutPlayerRecordHandlerV1Default

type PutPlayerRecordHandlerV1Default struct {
	// contains filtered or unexported fields
}

PutPlayerRecordHandlerV1Default handles this case with default header values.

Record saved

func NewPutPlayerRecordHandlerV1Default

func NewPutPlayerRecordHandlerV1Default(code int) *PutPlayerRecordHandlerV1Default

NewPutPlayerRecordHandlerV1Default creates a PutPlayerRecordHandlerV1Default with default headers values

func (*PutPlayerRecordHandlerV1Default) Code

Code gets the status code for the put player record handler v1 default response

func (*PutPlayerRecordHandlerV1Default) Error

type PutPlayerRecordHandlerV1InternalServerError

type PutPlayerRecordHandlerV1InternalServerError struct {
	Payload *cloudsaveclientmodels.ResponseError
}

PutPlayerRecordHandlerV1InternalServerError handles this case with default header values.

Internal Server Error

func NewPutPlayerRecordHandlerV1InternalServerError

func NewPutPlayerRecordHandlerV1InternalServerError() *PutPlayerRecordHandlerV1InternalServerError

NewPutPlayerRecordHandlerV1InternalServerError creates a PutPlayerRecordHandlerV1InternalServerError with default headers values

func (*PutPlayerRecordHandlerV1InternalServerError) Error

func (*PutPlayerRecordHandlerV1InternalServerError) GetPayload

type PutPlayerRecordHandlerV1OK

type PutPlayerRecordHandlerV1OK struct {
}

PutPlayerRecordHandlerV1OK handles this case with default header values.

Record saved

func NewPutPlayerRecordHandlerV1OK

func NewPutPlayerRecordHandlerV1OK() *PutPlayerRecordHandlerV1OK

NewPutPlayerRecordHandlerV1OK creates a PutPlayerRecordHandlerV1OK with default headers values

func (*PutPlayerRecordHandlerV1OK) Error

type PutPlayerRecordHandlerV1Params

type PutPlayerRecordHandlerV1Params struct {

	/*Body*/
	Body cloudsaveclientmodels.ModelsPlayerRecordRequest
	/*Key
	  key of record

	*/
	Key string
	/*Namespace
	  namespace of the game

	*/
	Namespace string
	/*UserID
	  user ID who own the record

	*/
	UserID string

	Context    context.Context
	HTTPClient *http.Client
	// contains filtered or unexported fields
}

PutPlayerRecordHandlerV1Params contains all the parameters to send to the API endpoint for the put player record handler v1 operation typically these are written to a http.Request

func NewPutPlayerRecordHandlerV1Params

func NewPutPlayerRecordHandlerV1Params() *PutPlayerRecordHandlerV1Params

NewPutPlayerRecordHandlerV1Params creates a new PutPlayerRecordHandlerV1Params object with the default values initialized.

func NewPutPlayerRecordHandlerV1ParamsWithContext

func NewPutPlayerRecordHandlerV1ParamsWithContext(ctx context.Context) *PutPlayerRecordHandlerV1Params

NewPutPlayerRecordHandlerV1ParamsWithContext creates a new PutPlayerRecordHandlerV1Params object with the default values initialized, and the ability to set a context for a request

func NewPutPlayerRecordHandlerV1ParamsWithHTTPClient

func NewPutPlayerRecordHandlerV1ParamsWithHTTPClient(client *http.Client) *PutPlayerRecordHandlerV1Params

NewPutPlayerRecordHandlerV1ParamsWithHTTPClient creates a new PutPlayerRecordHandlerV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewPutPlayerRecordHandlerV1ParamsWithTimeout

func NewPutPlayerRecordHandlerV1ParamsWithTimeout(timeout time.Duration) *PutPlayerRecordHandlerV1Params

NewPutPlayerRecordHandlerV1ParamsWithTimeout creates a new PutPlayerRecordHandlerV1Params object with the default values initialized, and the ability to set a timeout on a request

func (*PutPlayerRecordHandlerV1Params) SetBody

SetBody adds the body to the put player record handler v1 params

func (*PutPlayerRecordHandlerV1Params) SetContext

func (o *PutPlayerRecordHandlerV1Params) SetContext(ctx context.Context)

SetContext adds the context to the put player record handler v1 params

func (*PutPlayerRecordHandlerV1Params) SetHTTPClient

func (o *PutPlayerRecordHandlerV1Params) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the put player record handler v1 params

func (*PutPlayerRecordHandlerV1Params) SetKey

func (o *PutPlayerRecordHandlerV1Params) SetKey(key string)

SetKey adds the key to the put player record handler v1 params

func (*PutPlayerRecordHandlerV1Params) SetNamespace

func (o *PutPlayerRecordHandlerV1Params) SetNamespace(namespace string)

SetNamespace adds the namespace to the put player record handler v1 params

func (*PutPlayerRecordHandlerV1Params) SetTimeout

func (o *PutPlayerRecordHandlerV1Params) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the put player record handler v1 params

func (*PutPlayerRecordHandlerV1Params) SetUserID

func (o *PutPlayerRecordHandlerV1Params) SetUserID(userID string)

SetUserID adds the userId to the put player record handler v1 params

func (*PutPlayerRecordHandlerV1Params) WithBody

WithBody adds the body to the put player record handler v1 params

func (*PutPlayerRecordHandlerV1Params) WithContext

WithContext adds the context to the put player record handler v1 params

func (*PutPlayerRecordHandlerV1Params) WithHTTPClient

WithHTTPClient adds the HTTPClient to the put player record handler v1 params

func (*PutPlayerRecordHandlerV1Params) WithKey

WithKey adds the key to the put player record handler v1 params

func (*PutPlayerRecordHandlerV1Params) WithNamespace

WithNamespace adds the namespace to the put player record handler v1 params

func (*PutPlayerRecordHandlerV1Params) WithTimeout

WithTimeout adds the timeout to the put player record handler v1 params

func (*PutPlayerRecordHandlerV1Params) WithUserID

WithUserID adds the userID to the put player record handler v1 params

func (*PutPlayerRecordHandlerV1Params) WriteToRequest

WriteToRequest writes these params to a swagger request

type PutPlayerRecordHandlerV1Reader

type PutPlayerRecordHandlerV1Reader struct {
	// contains filtered or unexported fields
}

PutPlayerRecordHandlerV1Reader is a Reader for the PutPlayerRecordHandlerV1 structure.

func (*PutPlayerRecordHandlerV1Reader) ReadResponse

func (o *PutPlayerRecordHandlerV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL