Documentation ¶
Index ¶
- type AdminDeleteGameRecordHandlerV1InternalServerError
- type AdminDeleteGameRecordHandlerV1NoContent
- type AdminDeleteGameRecordHandlerV1Params
- func NewAdminDeleteGameRecordHandlerV1Params() *AdminDeleteGameRecordHandlerV1Params
- func NewAdminDeleteGameRecordHandlerV1ParamsWithContext(ctx context.Context) *AdminDeleteGameRecordHandlerV1Params
- func NewAdminDeleteGameRecordHandlerV1ParamsWithHTTPClient(client *http.Client) *AdminDeleteGameRecordHandlerV1Params
- func NewAdminDeleteGameRecordHandlerV1ParamsWithTimeout(timeout time.Duration) *AdminDeleteGameRecordHandlerV1Params
- func (o *AdminDeleteGameRecordHandlerV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
- func (o *AdminDeleteGameRecordHandlerV1Params) SetContext(ctx context.Context)
- func (o *AdminDeleteGameRecordHandlerV1Params) SetHTTPClient(client *http.Client)
- func (o *AdminDeleteGameRecordHandlerV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)
- func (o *AdminDeleteGameRecordHandlerV1Params) SetKey(key string)
- func (o *AdminDeleteGameRecordHandlerV1Params) SetNamespace(namespace string)
- func (o *AdminDeleteGameRecordHandlerV1Params) SetTimeout(timeout time.Duration)
- func (o *AdminDeleteGameRecordHandlerV1Params) WithContext(ctx context.Context) *AdminDeleteGameRecordHandlerV1Params
- func (o *AdminDeleteGameRecordHandlerV1Params) WithHTTPClient(client *http.Client) *AdminDeleteGameRecordHandlerV1Params
- func (o *AdminDeleteGameRecordHandlerV1Params) WithKey(key string) *AdminDeleteGameRecordHandlerV1Params
- func (o *AdminDeleteGameRecordHandlerV1Params) WithNamespace(namespace string) *AdminDeleteGameRecordHandlerV1Params
- func (o *AdminDeleteGameRecordHandlerV1Params) WithTimeout(timeout time.Duration) *AdminDeleteGameRecordHandlerV1Params
- func (o *AdminDeleteGameRecordHandlerV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type AdminDeleteGameRecordHandlerV1Reader
- type AdminDeleteGameRecordHandlerV1Unauthorized
- type AdminGetGameRecordHandlerV1InternalServerError
- type AdminGetGameRecordHandlerV1NotFound
- type AdminGetGameRecordHandlerV1OK
- type AdminGetGameRecordHandlerV1Params
- func NewAdminGetGameRecordHandlerV1Params() *AdminGetGameRecordHandlerV1Params
- func NewAdminGetGameRecordHandlerV1ParamsWithContext(ctx context.Context) *AdminGetGameRecordHandlerV1Params
- func NewAdminGetGameRecordHandlerV1ParamsWithHTTPClient(client *http.Client) *AdminGetGameRecordHandlerV1Params
- func NewAdminGetGameRecordHandlerV1ParamsWithTimeout(timeout time.Duration) *AdminGetGameRecordHandlerV1Params
- func (o *AdminGetGameRecordHandlerV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
- func (o *AdminGetGameRecordHandlerV1Params) SetContext(ctx context.Context)
- func (o *AdminGetGameRecordHandlerV1Params) SetHTTPClient(client *http.Client)
- func (o *AdminGetGameRecordHandlerV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)
- func (o *AdminGetGameRecordHandlerV1Params) SetKey(key string)
- func (o *AdminGetGameRecordHandlerV1Params) SetNamespace(namespace string)
- func (o *AdminGetGameRecordHandlerV1Params) SetTimeout(timeout time.Duration)
- func (o *AdminGetGameRecordHandlerV1Params) WithContext(ctx context.Context) *AdminGetGameRecordHandlerV1Params
- func (o *AdminGetGameRecordHandlerV1Params) WithHTTPClient(client *http.Client) *AdminGetGameRecordHandlerV1Params
- func (o *AdminGetGameRecordHandlerV1Params) WithKey(key string) *AdminGetGameRecordHandlerV1Params
- func (o *AdminGetGameRecordHandlerV1Params) WithNamespace(namespace string) *AdminGetGameRecordHandlerV1Params
- func (o *AdminGetGameRecordHandlerV1Params) WithTimeout(timeout time.Duration) *AdminGetGameRecordHandlerV1Params
- func (o *AdminGetGameRecordHandlerV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type AdminGetGameRecordHandlerV1Reader
- type AdminGetGameRecordHandlerV1Unauthorized
- type AdminPostGameRecordHandlerV1Created
- type AdminPostGameRecordHandlerV1InternalServerError
- type AdminPostGameRecordHandlerV1Params
- func NewAdminPostGameRecordHandlerV1Params() *AdminPostGameRecordHandlerV1Params
- func NewAdminPostGameRecordHandlerV1ParamsWithContext(ctx context.Context) *AdminPostGameRecordHandlerV1Params
- func NewAdminPostGameRecordHandlerV1ParamsWithHTTPClient(client *http.Client) *AdminPostGameRecordHandlerV1Params
- func NewAdminPostGameRecordHandlerV1ParamsWithTimeout(timeout time.Duration) *AdminPostGameRecordHandlerV1Params
- func (o *AdminPostGameRecordHandlerV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
- func (o *AdminPostGameRecordHandlerV1Params) SetBody(body cloudsaveclientmodels.ModelsGameRecordRequest)
- func (o *AdminPostGameRecordHandlerV1Params) SetContext(ctx context.Context)
- func (o *AdminPostGameRecordHandlerV1Params) SetHTTPClient(client *http.Client)
- func (o *AdminPostGameRecordHandlerV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)
- func (o *AdminPostGameRecordHandlerV1Params) SetKey(key string)
- func (o *AdminPostGameRecordHandlerV1Params) SetNamespace(namespace string)
- func (o *AdminPostGameRecordHandlerV1Params) SetTimeout(timeout time.Duration)
- func (o *AdminPostGameRecordHandlerV1Params) WithBody(body cloudsaveclientmodels.ModelsGameRecordRequest) *AdminPostGameRecordHandlerV1Params
- func (o *AdminPostGameRecordHandlerV1Params) WithContext(ctx context.Context) *AdminPostGameRecordHandlerV1Params
- func (o *AdminPostGameRecordHandlerV1Params) WithHTTPClient(client *http.Client) *AdminPostGameRecordHandlerV1Params
- func (o *AdminPostGameRecordHandlerV1Params) WithKey(key string) *AdminPostGameRecordHandlerV1Params
- func (o *AdminPostGameRecordHandlerV1Params) WithNamespace(namespace string) *AdminPostGameRecordHandlerV1Params
- func (o *AdminPostGameRecordHandlerV1Params) WithTimeout(timeout time.Duration) *AdminPostGameRecordHandlerV1Params
- func (o *AdminPostGameRecordHandlerV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type AdminPostGameRecordHandlerV1Reader
- type AdminPostGameRecordHandlerV1Unauthorized
- type AdminPutGameRecordHandlerV1InternalServerError
- type AdminPutGameRecordHandlerV1OK
- type AdminPutGameRecordHandlerV1Params
- func NewAdminPutGameRecordHandlerV1Params() *AdminPutGameRecordHandlerV1Params
- func NewAdminPutGameRecordHandlerV1ParamsWithContext(ctx context.Context) *AdminPutGameRecordHandlerV1Params
- func NewAdminPutGameRecordHandlerV1ParamsWithHTTPClient(client *http.Client) *AdminPutGameRecordHandlerV1Params
- func NewAdminPutGameRecordHandlerV1ParamsWithTimeout(timeout time.Duration) *AdminPutGameRecordHandlerV1Params
- func (o *AdminPutGameRecordHandlerV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
- func (o *AdminPutGameRecordHandlerV1Params) SetBody(body cloudsaveclientmodels.ModelsGameRecordRequest)
- func (o *AdminPutGameRecordHandlerV1Params) SetContext(ctx context.Context)
- func (o *AdminPutGameRecordHandlerV1Params) SetHTTPClient(client *http.Client)
- func (o *AdminPutGameRecordHandlerV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)
- func (o *AdminPutGameRecordHandlerV1Params) SetKey(key string)
- func (o *AdminPutGameRecordHandlerV1Params) SetNamespace(namespace string)
- func (o *AdminPutGameRecordHandlerV1Params) SetTimeout(timeout time.Duration)
- func (o *AdminPutGameRecordHandlerV1Params) WithBody(body cloudsaveclientmodels.ModelsGameRecordRequest) *AdminPutGameRecordHandlerV1Params
- func (o *AdminPutGameRecordHandlerV1Params) WithContext(ctx context.Context) *AdminPutGameRecordHandlerV1Params
- func (o *AdminPutGameRecordHandlerV1Params) WithHTTPClient(client *http.Client) *AdminPutGameRecordHandlerV1Params
- func (o *AdminPutGameRecordHandlerV1Params) WithKey(key string) *AdminPutGameRecordHandlerV1Params
- func (o *AdminPutGameRecordHandlerV1Params) WithNamespace(namespace string) *AdminPutGameRecordHandlerV1Params
- func (o *AdminPutGameRecordHandlerV1Params) WithTimeout(timeout time.Duration) *AdminPutGameRecordHandlerV1Params
- func (o *AdminPutGameRecordHandlerV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type AdminPutGameRecordHandlerV1Reader
- type AdminPutGameRecordHandlerV1Unauthorized
- type Client
- func (a *Client) AdminDeleteGameRecordHandlerV1(params *AdminDeleteGameRecordHandlerV1Params, ...) (*AdminDeleteGameRecordHandlerV1NoContent, ...)deprecated
- func (a *Client) AdminDeleteGameRecordHandlerV1Short(params *AdminDeleteGameRecordHandlerV1Params, ...) (*AdminDeleteGameRecordHandlerV1NoContent, error)
- func (a *Client) AdminGetGameRecordHandlerV1(params *AdminGetGameRecordHandlerV1Params, ...) (*AdminGetGameRecordHandlerV1OK, *AdminGetGameRecordHandlerV1Unauthorized, ...)deprecated
- func (a *Client) AdminGetGameRecordHandlerV1Short(params *AdminGetGameRecordHandlerV1Params, ...) (*AdminGetGameRecordHandlerV1OK, error)
- func (a *Client) AdminPostGameRecordHandlerV1(params *AdminPostGameRecordHandlerV1Params, ...) (*AdminPostGameRecordHandlerV1Created, ...)deprecated
- func (a *Client) AdminPostGameRecordHandlerV1Short(params *AdminPostGameRecordHandlerV1Params, ...) (*AdminPostGameRecordHandlerV1Created, error)
- func (a *Client) AdminPutGameRecordHandlerV1(params *AdminPutGameRecordHandlerV1Params, ...) (*AdminPutGameRecordHandlerV1OK, *AdminPutGameRecordHandlerV1Unauthorized, ...)deprecated
- func (a *Client) AdminPutGameRecordHandlerV1Short(params *AdminPutGameRecordHandlerV1Params, ...) (*AdminPutGameRecordHandlerV1OK, error)
- func (a *Client) ListGameRecordsHandlerV1(params *ListGameRecordsHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*ListGameRecordsHandlerV1OK, *ListGameRecordsHandlerV1Unauthorized, ...)deprecated
- func (a *Client) ListGameRecordsHandlerV1Short(params *ListGameRecordsHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*ListGameRecordsHandlerV1OK, error)
- func (a *Client) SetTransport(transport runtime.ClientTransport)
- type ClientService
- type ListGameRecordsHandlerV1InternalServerError
- type ListGameRecordsHandlerV1OK
- type ListGameRecordsHandlerV1Params
- func NewListGameRecordsHandlerV1Params() *ListGameRecordsHandlerV1Params
- func NewListGameRecordsHandlerV1ParamsWithContext(ctx context.Context) *ListGameRecordsHandlerV1Params
- func NewListGameRecordsHandlerV1ParamsWithHTTPClient(client *http.Client) *ListGameRecordsHandlerV1Params
- func NewListGameRecordsHandlerV1ParamsWithTimeout(timeout time.Duration) *ListGameRecordsHandlerV1Params
- func (o *ListGameRecordsHandlerV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
- func (o *ListGameRecordsHandlerV1Params) SetContext(ctx context.Context)
- func (o *ListGameRecordsHandlerV1Params) SetHTTPClient(client *http.Client)
- func (o *ListGameRecordsHandlerV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)
- func (o *ListGameRecordsHandlerV1Params) SetLimit(limit int64)
- func (o *ListGameRecordsHandlerV1Params) SetNamespace(namespace string)
- func (o *ListGameRecordsHandlerV1Params) SetOffset(offset int64)
- func (o *ListGameRecordsHandlerV1Params) SetQuery(query *string)
- func (o *ListGameRecordsHandlerV1Params) SetTimeout(timeout time.Duration)
- func (o *ListGameRecordsHandlerV1Params) WithContext(ctx context.Context) *ListGameRecordsHandlerV1Params
- func (o *ListGameRecordsHandlerV1Params) WithHTTPClient(client *http.Client) *ListGameRecordsHandlerV1Params
- func (o *ListGameRecordsHandlerV1Params) WithLimit(limit int64) *ListGameRecordsHandlerV1Params
- func (o *ListGameRecordsHandlerV1Params) WithNamespace(namespace string) *ListGameRecordsHandlerV1Params
- func (o *ListGameRecordsHandlerV1Params) WithOffset(offset int64) *ListGameRecordsHandlerV1Params
- func (o *ListGameRecordsHandlerV1Params) WithQuery(query *string) *ListGameRecordsHandlerV1Params
- func (o *ListGameRecordsHandlerV1Params) WithTimeout(timeout time.Duration) *ListGameRecordsHandlerV1Params
- func (o *ListGameRecordsHandlerV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type ListGameRecordsHandlerV1Reader
- type ListGameRecordsHandlerV1Unauthorized
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type AdminDeleteGameRecordHandlerV1InternalServerError ¶ added in v0.7.0
type AdminDeleteGameRecordHandlerV1InternalServerError struct {
Payload *cloudsaveclientmodels.ModelsResponseError
}
AdminDeleteGameRecordHandlerV1InternalServerError handles this case with default header values.
Internal Server Error
func NewAdminDeleteGameRecordHandlerV1InternalServerError ¶ added in v0.7.0
func NewAdminDeleteGameRecordHandlerV1InternalServerError() *AdminDeleteGameRecordHandlerV1InternalServerError
NewAdminDeleteGameRecordHandlerV1InternalServerError creates a AdminDeleteGameRecordHandlerV1InternalServerError with default headers values
func (*AdminDeleteGameRecordHandlerV1InternalServerError) Error ¶ added in v0.7.0
func (o *AdminDeleteGameRecordHandlerV1InternalServerError) Error() string
func (*AdminDeleteGameRecordHandlerV1InternalServerError) GetPayload ¶ added in v0.7.0
func (o *AdminDeleteGameRecordHandlerV1InternalServerError) GetPayload() *cloudsaveclientmodels.ModelsResponseError
func (*AdminDeleteGameRecordHandlerV1InternalServerError) ToJSONString ¶ added in v0.25.0
func (o *AdminDeleteGameRecordHandlerV1InternalServerError) ToJSONString() string
type AdminDeleteGameRecordHandlerV1NoContent ¶ added in v0.7.0
type AdminDeleteGameRecordHandlerV1NoContent struct { }
AdminDeleteGameRecordHandlerV1NoContent handles this case with default header values.
Record deleted
func NewAdminDeleteGameRecordHandlerV1NoContent ¶ added in v0.7.0
func NewAdminDeleteGameRecordHandlerV1NoContent() *AdminDeleteGameRecordHandlerV1NoContent
NewAdminDeleteGameRecordHandlerV1NoContent creates a AdminDeleteGameRecordHandlerV1NoContent with default headers values
func (*AdminDeleteGameRecordHandlerV1NoContent) Error ¶ added in v0.7.0
func (o *AdminDeleteGameRecordHandlerV1NoContent) Error() string
type AdminDeleteGameRecordHandlerV1Params ¶ added in v0.7.0
type AdminDeleteGameRecordHandlerV1Params struct { /*RetryPolicy*/ RetryPolicy *utils.Retry /*Key key of record */ Key string /*Namespace namespace of the game */ Namespace string AuthInfoWriter runtime.ClientAuthInfoWriter Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
AdminDeleteGameRecordHandlerV1Params contains all the parameters to send to the API endpoint for the admin delete game record handler v1 operation typically these are written to a http.Request
func NewAdminDeleteGameRecordHandlerV1Params ¶ added in v0.7.0
func NewAdminDeleteGameRecordHandlerV1Params() *AdminDeleteGameRecordHandlerV1Params
NewAdminDeleteGameRecordHandlerV1Params creates a new AdminDeleteGameRecordHandlerV1Params object with the default values initialized.
func NewAdminDeleteGameRecordHandlerV1ParamsWithContext ¶ added in v0.7.0
func NewAdminDeleteGameRecordHandlerV1ParamsWithContext(ctx context.Context) *AdminDeleteGameRecordHandlerV1Params
NewAdminDeleteGameRecordHandlerV1ParamsWithContext creates a new AdminDeleteGameRecordHandlerV1Params object with the default values initialized, and the ability to set a context for a request
func NewAdminDeleteGameRecordHandlerV1ParamsWithHTTPClient ¶ added in v0.7.0
func NewAdminDeleteGameRecordHandlerV1ParamsWithHTTPClient(client *http.Client) *AdminDeleteGameRecordHandlerV1Params
NewAdminDeleteGameRecordHandlerV1ParamsWithHTTPClient creates a new AdminDeleteGameRecordHandlerV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewAdminDeleteGameRecordHandlerV1ParamsWithTimeout ¶ added in v0.7.0
func NewAdminDeleteGameRecordHandlerV1ParamsWithTimeout(timeout time.Duration) *AdminDeleteGameRecordHandlerV1Params
NewAdminDeleteGameRecordHandlerV1ParamsWithTimeout creates a new AdminDeleteGameRecordHandlerV1Params object with the default values initialized, and the ability to set a timeout on a request
func (*AdminDeleteGameRecordHandlerV1Params) SetAuthInfoWriter ¶ added in v0.17.0
func (o *AdminDeleteGameRecordHandlerV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
SetAuthInfoWriter adds the authInfoWriter to the admin delete game record handler v1 params
func (*AdminDeleteGameRecordHandlerV1Params) SetContext ¶ added in v0.7.0
func (o *AdminDeleteGameRecordHandlerV1Params) SetContext(ctx context.Context)
SetContext adds the context to the admin delete game record handler v1 params
func (*AdminDeleteGameRecordHandlerV1Params) SetHTTPClient ¶ added in v0.7.0
func (o *AdminDeleteGameRecordHandlerV1Params) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the admin delete game record handler v1 params
func (*AdminDeleteGameRecordHandlerV1Params) SetHTTPClientTransport ¶ added in v0.19.0
func (o *AdminDeleteGameRecordHandlerV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)
SetHTTPClient adds the HTTPClient Transport to the admin delete game record handler v1 params
func (*AdminDeleteGameRecordHandlerV1Params) SetKey ¶ added in v0.7.0
func (o *AdminDeleteGameRecordHandlerV1Params) SetKey(key string)
SetKey adds the key to the admin delete game record handler v1 params
func (*AdminDeleteGameRecordHandlerV1Params) SetNamespace ¶ added in v0.7.0
func (o *AdminDeleteGameRecordHandlerV1Params) SetNamespace(namespace string)
SetNamespace adds the namespace to the admin delete game record handler v1 params
func (*AdminDeleteGameRecordHandlerV1Params) SetTimeout ¶ added in v0.7.0
func (o *AdminDeleteGameRecordHandlerV1Params) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the admin delete game record handler v1 params
func (*AdminDeleteGameRecordHandlerV1Params) WithContext ¶ added in v0.7.0
func (o *AdminDeleteGameRecordHandlerV1Params) WithContext(ctx context.Context) *AdminDeleteGameRecordHandlerV1Params
WithContext adds the context to the admin delete game record handler v1 params
func (*AdminDeleteGameRecordHandlerV1Params) WithHTTPClient ¶ added in v0.7.0
func (o *AdminDeleteGameRecordHandlerV1Params) WithHTTPClient(client *http.Client) *AdminDeleteGameRecordHandlerV1Params
WithHTTPClient adds the HTTPClient to the admin delete game record handler v1 params
func (*AdminDeleteGameRecordHandlerV1Params) WithKey ¶ added in v0.7.0
func (o *AdminDeleteGameRecordHandlerV1Params) WithKey(key string) *AdminDeleteGameRecordHandlerV1Params
WithKey adds the key to the admin delete game record handler v1 params
func (*AdminDeleteGameRecordHandlerV1Params) WithNamespace ¶ added in v0.7.0
func (o *AdminDeleteGameRecordHandlerV1Params) WithNamespace(namespace string) *AdminDeleteGameRecordHandlerV1Params
WithNamespace adds the namespace to the admin delete game record handler v1 params
func (*AdminDeleteGameRecordHandlerV1Params) WithTimeout ¶ added in v0.7.0
func (o *AdminDeleteGameRecordHandlerV1Params) WithTimeout(timeout time.Duration) *AdminDeleteGameRecordHandlerV1Params
WithTimeout adds the timeout to the admin delete game record handler v1 params
func (*AdminDeleteGameRecordHandlerV1Params) WriteToRequest ¶ added in v0.7.0
func (o *AdminDeleteGameRecordHandlerV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type AdminDeleteGameRecordHandlerV1Reader ¶ added in v0.7.0
type AdminDeleteGameRecordHandlerV1Reader struct {
// contains filtered or unexported fields
}
AdminDeleteGameRecordHandlerV1Reader is a Reader for the AdminDeleteGameRecordHandlerV1 structure.
func (*AdminDeleteGameRecordHandlerV1Reader) ReadResponse ¶ added in v0.7.0
func (o *AdminDeleteGameRecordHandlerV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type AdminDeleteGameRecordHandlerV1Unauthorized ¶ added in v0.7.0
type AdminDeleteGameRecordHandlerV1Unauthorized struct {
}AdminDeleteGameRecordHandlerV1Unauthorized handles this case with default header values.
Unauthorized
func NewAdminDeleteGameRecordHandlerV1Unauthorized ¶ added in v0.7.0
func NewAdminDeleteGameRecordHandlerV1Unauthorized() *AdminDeleteGameRecordHandlerV1Unauthorized
NewAdminDeleteGameRecordHandlerV1Unauthorized creates a AdminDeleteGameRecordHandlerV1Unauthorized with default headers values
func (*AdminDeleteGameRecordHandlerV1Unauthorized) Error ¶ added in v0.7.0
func (o *AdminDeleteGameRecordHandlerV1Unauthorized) Error() string
func (*AdminDeleteGameRecordHandlerV1Unauthorized) GetPayload ¶ added in v0.7.0
func (o *AdminDeleteGameRecordHandlerV1Unauthorized) GetPayload() *cloudsaveclientmodels.ModelsResponseError
func (*AdminDeleteGameRecordHandlerV1Unauthorized) ToJSONString ¶ added in v0.25.0
func (o *AdminDeleteGameRecordHandlerV1Unauthorized) ToJSONString() string
type AdminGetGameRecordHandlerV1InternalServerError ¶ added in v0.7.0
type AdminGetGameRecordHandlerV1InternalServerError struct {
Payload *cloudsaveclientmodels.ModelsResponseError
}
AdminGetGameRecordHandlerV1InternalServerError handles this case with default header values.
Internal Server Error
func NewAdminGetGameRecordHandlerV1InternalServerError ¶ added in v0.7.0
func NewAdminGetGameRecordHandlerV1InternalServerError() *AdminGetGameRecordHandlerV1InternalServerError
NewAdminGetGameRecordHandlerV1InternalServerError creates a AdminGetGameRecordHandlerV1InternalServerError with default headers values
func (*AdminGetGameRecordHandlerV1InternalServerError) Error ¶ added in v0.7.0
func (o *AdminGetGameRecordHandlerV1InternalServerError) Error() string
func (*AdminGetGameRecordHandlerV1InternalServerError) GetPayload ¶ added in v0.7.0
func (o *AdminGetGameRecordHandlerV1InternalServerError) GetPayload() *cloudsaveclientmodels.ModelsResponseError
func (*AdminGetGameRecordHandlerV1InternalServerError) ToJSONString ¶ added in v0.25.0
func (o *AdminGetGameRecordHandlerV1InternalServerError) ToJSONString() string
type AdminGetGameRecordHandlerV1NotFound ¶ added in v0.7.0
type AdminGetGameRecordHandlerV1NotFound struct {
Payload *cloudsaveclientmodels.ModelsResponseError
}
AdminGetGameRecordHandlerV1NotFound handles this case with default header values.
Not Found
func NewAdminGetGameRecordHandlerV1NotFound ¶ added in v0.7.0
func NewAdminGetGameRecordHandlerV1NotFound() *AdminGetGameRecordHandlerV1NotFound
NewAdminGetGameRecordHandlerV1NotFound creates a AdminGetGameRecordHandlerV1NotFound with default headers values
func (*AdminGetGameRecordHandlerV1NotFound) Error ¶ added in v0.7.0
func (o *AdminGetGameRecordHandlerV1NotFound) Error() string
func (*AdminGetGameRecordHandlerV1NotFound) GetPayload ¶ added in v0.7.0
func (o *AdminGetGameRecordHandlerV1NotFound) GetPayload() *cloudsaveclientmodels.ModelsResponseError
func (*AdminGetGameRecordHandlerV1NotFound) ToJSONString ¶ added in v0.25.0
func (o *AdminGetGameRecordHandlerV1NotFound) ToJSONString() string
type AdminGetGameRecordHandlerV1OK ¶ added in v0.7.0
type AdminGetGameRecordHandlerV1OK struct {
Payload *cloudsaveclientmodels.ModelsGameRecordResponse
}
AdminGetGameRecordHandlerV1OK handles this case with default header values.
Record in namespace-level retrieved
func NewAdminGetGameRecordHandlerV1OK ¶ added in v0.7.0
func NewAdminGetGameRecordHandlerV1OK() *AdminGetGameRecordHandlerV1OK
NewAdminGetGameRecordHandlerV1OK creates a AdminGetGameRecordHandlerV1OK with default headers values
func (*AdminGetGameRecordHandlerV1OK) Error ¶ added in v0.7.0
func (o *AdminGetGameRecordHandlerV1OK) Error() string
func (*AdminGetGameRecordHandlerV1OK) GetPayload ¶ added in v0.7.0
func (o *AdminGetGameRecordHandlerV1OK) GetPayload() *cloudsaveclientmodels.ModelsGameRecordResponse
func (*AdminGetGameRecordHandlerV1OK) ToJSONString ¶ added in v0.25.0
func (o *AdminGetGameRecordHandlerV1OK) ToJSONString() string
type AdminGetGameRecordHandlerV1Params ¶ added in v0.7.0
type AdminGetGameRecordHandlerV1Params struct { /*RetryPolicy*/ RetryPolicy *utils.Retry /*Key key of record */ Key string /*Namespace namespace of the game */ Namespace string AuthInfoWriter runtime.ClientAuthInfoWriter Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
AdminGetGameRecordHandlerV1Params contains all the parameters to send to the API endpoint for the admin get game record handler v1 operation typically these are written to a http.Request
func NewAdminGetGameRecordHandlerV1Params ¶ added in v0.7.0
func NewAdminGetGameRecordHandlerV1Params() *AdminGetGameRecordHandlerV1Params
NewAdminGetGameRecordHandlerV1Params creates a new AdminGetGameRecordHandlerV1Params object with the default values initialized.
func NewAdminGetGameRecordHandlerV1ParamsWithContext ¶ added in v0.7.0
func NewAdminGetGameRecordHandlerV1ParamsWithContext(ctx context.Context) *AdminGetGameRecordHandlerV1Params
NewAdminGetGameRecordHandlerV1ParamsWithContext creates a new AdminGetGameRecordHandlerV1Params object with the default values initialized, and the ability to set a context for a request
func NewAdminGetGameRecordHandlerV1ParamsWithHTTPClient ¶ added in v0.7.0
func NewAdminGetGameRecordHandlerV1ParamsWithHTTPClient(client *http.Client) *AdminGetGameRecordHandlerV1Params
NewAdminGetGameRecordHandlerV1ParamsWithHTTPClient creates a new AdminGetGameRecordHandlerV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewAdminGetGameRecordHandlerV1ParamsWithTimeout ¶ added in v0.7.0
func NewAdminGetGameRecordHandlerV1ParamsWithTimeout(timeout time.Duration) *AdminGetGameRecordHandlerV1Params
NewAdminGetGameRecordHandlerV1ParamsWithTimeout creates a new AdminGetGameRecordHandlerV1Params object with the default values initialized, and the ability to set a timeout on a request
func (*AdminGetGameRecordHandlerV1Params) SetAuthInfoWriter ¶ added in v0.17.0
func (o *AdminGetGameRecordHandlerV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
SetAuthInfoWriter adds the authInfoWriter to the admin get game record handler v1 params
func (*AdminGetGameRecordHandlerV1Params) SetContext ¶ added in v0.7.0
func (o *AdminGetGameRecordHandlerV1Params) SetContext(ctx context.Context)
SetContext adds the context to the admin get game record handler v1 params
func (*AdminGetGameRecordHandlerV1Params) SetHTTPClient ¶ added in v0.7.0
func (o *AdminGetGameRecordHandlerV1Params) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the admin get game record handler v1 params
func (*AdminGetGameRecordHandlerV1Params) SetHTTPClientTransport ¶ added in v0.19.0
func (o *AdminGetGameRecordHandlerV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)
SetHTTPClient adds the HTTPClient Transport to the admin get game record handler v1 params
func (*AdminGetGameRecordHandlerV1Params) SetKey ¶ added in v0.7.0
func (o *AdminGetGameRecordHandlerV1Params) SetKey(key string)
SetKey adds the key to the admin get game record handler v1 params
func (*AdminGetGameRecordHandlerV1Params) SetNamespace ¶ added in v0.7.0
func (o *AdminGetGameRecordHandlerV1Params) SetNamespace(namespace string)
SetNamespace adds the namespace to the admin get game record handler v1 params
func (*AdminGetGameRecordHandlerV1Params) SetTimeout ¶ added in v0.7.0
func (o *AdminGetGameRecordHandlerV1Params) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the admin get game record handler v1 params
func (*AdminGetGameRecordHandlerV1Params) WithContext ¶ added in v0.7.0
func (o *AdminGetGameRecordHandlerV1Params) WithContext(ctx context.Context) *AdminGetGameRecordHandlerV1Params
WithContext adds the context to the admin get game record handler v1 params
func (*AdminGetGameRecordHandlerV1Params) WithHTTPClient ¶ added in v0.7.0
func (o *AdminGetGameRecordHandlerV1Params) WithHTTPClient(client *http.Client) *AdminGetGameRecordHandlerV1Params
WithHTTPClient adds the HTTPClient to the admin get game record handler v1 params
func (*AdminGetGameRecordHandlerV1Params) WithKey ¶ added in v0.7.0
func (o *AdminGetGameRecordHandlerV1Params) WithKey(key string) *AdminGetGameRecordHandlerV1Params
WithKey adds the key to the admin get game record handler v1 params
func (*AdminGetGameRecordHandlerV1Params) WithNamespace ¶ added in v0.7.0
func (o *AdminGetGameRecordHandlerV1Params) WithNamespace(namespace string) *AdminGetGameRecordHandlerV1Params
WithNamespace adds the namespace to the admin get game record handler v1 params
func (*AdminGetGameRecordHandlerV1Params) WithTimeout ¶ added in v0.7.0
func (o *AdminGetGameRecordHandlerV1Params) WithTimeout(timeout time.Duration) *AdminGetGameRecordHandlerV1Params
WithTimeout adds the timeout to the admin get game record handler v1 params
func (*AdminGetGameRecordHandlerV1Params) WriteToRequest ¶ added in v0.7.0
func (o *AdminGetGameRecordHandlerV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type AdminGetGameRecordHandlerV1Reader ¶ added in v0.7.0
type AdminGetGameRecordHandlerV1Reader struct {
// contains filtered or unexported fields
}
AdminGetGameRecordHandlerV1Reader is a Reader for the AdminGetGameRecordHandlerV1 structure.
func (*AdminGetGameRecordHandlerV1Reader) ReadResponse ¶ added in v0.7.0
func (o *AdminGetGameRecordHandlerV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type AdminGetGameRecordHandlerV1Unauthorized ¶ added in v0.7.0
type AdminGetGameRecordHandlerV1Unauthorized struct {
}AdminGetGameRecordHandlerV1Unauthorized handles this case with default header values.
Unauthorized
func NewAdminGetGameRecordHandlerV1Unauthorized ¶ added in v0.7.0
func NewAdminGetGameRecordHandlerV1Unauthorized() *AdminGetGameRecordHandlerV1Unauthorized
NewAdminGetGameRecordHandlerV1Unauthorized creates a AdminGetGameRecordHandlerV1Unauthorized with default headers values
func (*AdminGetGameRecordHandlerV1Unauthorized) Error ¶ added in v0.7.0
func (o *AdminGetGameRecordHandlerV1Unauthorized) Error() string
func (*AdminGetGameRecordHandlerV1Unauthorized) GetPayload ¶ added in v0.7.0
func (o *AdminGetGameRecordHandlerV1Unauthorized) GetPayload() *cloudsaveclientmodels.ModelsResponseError
func (*AdminGetGameRecordHandlerV1Unauthorized) ToJSONString ¶ added in v0.25.0
func (o *AdminGetGameRecordHandlerV1Unauthorized) ToJSONString() string
type AdminPostGameRecordHandlerV1Created ¶ added in v0.7.0
type AdminPostGameRecordHandlerV1Created struct {
Payload *cloudsaveclientmodels.ModelsGameRecordResponse
}
AdminPostGameRecordHandlerV1Created handles this case with default header values.
Record in namespace-level saved
func NewAdminPostGameRecordHandlerV1Created ¶ added in v0.7.0
func NewAdminPostGameRecordHandlerV1Created() *AdminPostGameRecordHandlerV1Created
NewAdminPostGameRecordHandlerV1Created creates a AdminPostGameRecordHandlerV1Created with default headers values
func (*AdminPostGameRecordHandlerV1Created) Error ¶ added in v0.7.0
func (o *AdminPostGameRecordHandlerV1Created) Error() string
func (*AdminPostGameRecordHandlerV1Created) GetPayload ¶ added in v0.24.0
func (o *AdminPostGameRecordHandlerV1Created) GetPayload() *cloudsaveclientmodels.ModelsGameRecordResponse
func (*AdminPostGameRecordHandlerV1Created) ToJSONString ¶ added in v0.25.0
func (o *AdminPostGameRecordHandlerV1Created) ToJSONString() string
type AdminPostGameRecordHandlerV1InternalServerError ¶ added in v0.7.0
type AdminPostGameRecordHandlerV1InternalServerError struct {
Payload *cloudsaveclientmodels.ModelsResponseError
}
AdminPostGameRecordHandlerV1InternalServerError handles this case with default header values.
Internal Server Error
func NewAdminPostGameRecordHandlerV1InternalServerError ¶ added in v0.7.0
func NewAdminPostGameRecordHandlerV1InternalServerError() *AdminPostGameRecordHandlerV1InternalServerError
NewAdminPostGameRecordHandlerV1InternalServerError creates a AdminPostGameRecordHandlerV1InternalServerError with default headers values
func (*AdminPostGameRecordHandlerV1InternalServerError) Error ¶ added in v0.7.0
func (o *AdminPostGameRecordHandlerV1InternalServerError) Error() string
func (*AdminPostGameRecordHandlerV1InternalServerError) GetPayload ¶ added in v0.7.0
func (o *AdminPostGameRecordHandlerV1InternalServerError) GetPayload() *cloudsaveclientmodels.ModelsResponseError
func (*AdminPostGameRecordHandlerV1InternalServerError) ToJSONString ¶ added in v0.25.0
func (o *AdminPostGameRecordHandlerV1InternalServerError) ToJSONString() string
type AdminPostGameRecordHandlerV1Params ¶ added in v0.7.0
type AdminPostGameRecordHandlerV1Params struct { /*RetryPolicy*/ RetryPolicy *utils.Retry /*Body*/ Body cloudsaveclientmodels.ModelsGameRecordRequest /*Key key of record */ Key string /*Namespace namespace of the game */ Namespace string AuthInfoWriter runtime.ClientAuthInfoWriter Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
AdminPostGameRecordHandlerV1Params contains all the parameters to send to the API endpoint for the admin post game record handler v1 operation typically these are written to a http.Request
func NewAdminPostGameRecordHandlerV1Params ¶ added in v0.7.0
func NewAdminPostGameRecordHandlerV1Params() *AdminPostGameRecordHandlerV1Params
NewAdminPostGameRecordHandlerV1Params creates a new AdminPostGameRecordHandlerV1Params object with the default values initialized.
func NewAdminPostGameRecordHandlerV1ParamsWithContext ¶ added in v0.7.0
func NewAdminPostGameRecordHandlerV1ParamsWithContext(ctx context.Context) *AdminPostGameRecordHandlerV1Params
NewAdminPostGameRecordHandlerV1ParamsWithContext creates a new AdminPostGameRecordHandlerV1Params object with the default values initialized, and the ability to set a context for a request
func NewAdminPostGameRecordHandlerV1ParamsWithHTTPClient ¶ added in v0.7.0
func NewAdminPostGameRecordHandlerV1ParamsWithHTTPClient(client *http.Client) *AdminPostGameRecordHandlerV1Params
NewAdminPostGameRecordHandlerV1ParamsWithHTTPClient creates a new AdminPostGameRecordHandlerV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewAdminPostGameRecordHandlerV1ParamsWithTimeout ¶ added in v0.7.0
func NewAdminPostGameRecordHandlerV1ParamsWithTimeout(timeout time.Duration) *AdminPostGameRecordHandlerV1Params
NewAdminPostGameRecordHandlerV1ParamsWithTimeout creates a new AdminPostGameRecordHandlerV1Params object with the default values initialized, and the ability to set a timeout on a request
func (*AdminPostGameRecordHandlerV1Params) SetAuthInfoWriter ¶ added in v0.17.0
func (o *AdminPostGameRecordHandlerV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
SetAuthInfoWriter adds the authInfoWriter to the admin post game record handler v1 params
func (*AdminPostGameRecordHandlerV1Params) SetBody ¶ added in v0.7.0
func (o *AdminPostGameRecordHandlerV1Params) SetBody(body cloudsaveclientmodels.ModelsGameRecordRequest)
SetBody adds the body to the admin post game record handler v1 params
func (*AdminPostGameRecordHandlerV1Params) SetContext ¶ added in v0.7.0
func (o *AdminPostGameRecordHandlerV1Params) SetContext(ctx context.Context)
SetContext adds the context to the admin post game record handler v1 params
func (*AdminPostGameRecordHandlerV1Params) SetHTTPClient ¶ added in v0.7.0
func (o *AdminPostGameRecordHandlerV1Params) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the admin post game record handler v1 params
func (*AdminPostGameRecordHandlerV1Params) SetHTTPClientTransport ¶ added in v0.19.0
func (o *AdminPostGameRecordHandlerV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)
SetHTTPClient adds the HTTPClient Transport to the admin post game record handler v1 params
func (*AdminPostGameRecordHandlerV1Params) SetKey ¶ added in v0.7.0
func (o *AdminPostGameRecordHandlerV1Params) SetKey(key string)
SetKey adds the key to the admin post game record handler v1 params
func (*AdminPostGameRecordHandlerV1Params) SetNamespace ¶ added in v0.7.0
func (o *AdminPostGameRecordHandlerV1Params) SetNamespace(namespace string)
SetNamespace adds the namespace to the admin post game record handler v1 params
func (*AdminPostGameRecordHandlerV1Params) SetTimeout ¶ added in v0.7.0
func (o *AdminPostGameRecordHandlerV1Params) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the admin post game record handler v1 params
func (*AdminPostGameRecordHandlerV1Params) WithBody ¶ added in v0.7.0
func (o *AdminPostGameRecordHandlerV1Params) WithBody(body cloudsaveclientmodels.ModelsGameRecordRequest) *AdminPostGameRecordHandlerV1Params
WithBody adds the body to the admin post game record handler v1 params
func (*AdminPostGameRecordHandlerV1Params) WithContext ¶ added in v0.7.0
func (o *AdminPostGameRecordHandlerV1Params) WithContext(ctx context.Context) *AdminPostGameRecordHandlerV1Params
WithContext adds the context to the admin post game record handler v1 params
func (*AdminPostGameRecordHandlerV1Params) WithHTTPClient ¶ added in v0.7.0
func (o *AdminPostGameRecordHandlerV1Params) WithHTTPClient(client *http.Client) *AdminPostGameRecordHandlerV1Params
WithHTTPClient adds the HTTPClient to the admin post game record handler v1 params
func (*AdminPostGameRecordHandlerV1Params) WithKey ¶ added in v0.7.0
func (o *AdminPostGameRecordHandlerV1Params) WithKey(key string) *AdminPostGameRecordHandlerV1Params
WithKey adds the key to the admin post game record handler v1 params
func (*AdminPostGameRecordHandlerV1Params) WithNamespace ¶ added in v0.7.0
func (o *AdminPostGameRecordHandlerV1Params) WithNamespace(namespace string) *AdminPostGameRecordHandlerV1Params
WithNamespace adds the namespace to the admin post game record handler v1 params
func (*AdminPostGameRecordHandlerV1Params) WithTimeout ¶ added in v0.7.0
func (o *AdminPostGameRecordHandlerV1Params) WithTimeout(timeout time.Duration) *AdminPostGameRecordHandlerV1Params
WithTimeout adds the timeout to the admin post game record handler v1 params
func (*AdminPostGameRecordHandlerV1Params) WriteToRequest ¶ added in v0.7.0
func (o *AdminPostGameRecordHandlerV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type AdminPostGameRecordHandlerV1Reader ¶ added in v0.7.0
type AdminPostGameRecordHandlerV1Reader struct {
// contains filtered or unexported fields
}
AdminPostGameRecordHandlerV1Reader is a Reader for the AdminPostGameRecordHandlerV1 structure.
func (*AdminPostGameRecordHandlerV1Reader) ReadResponse ¶ added in v0.7.0
func (o *AdminPostGameRecordHandlerV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type AdminPostGameRecordHandlerV1Unauthorized ¶ added in v0.7.0
type AdminPostGameRecordHandlerV1Unauthorized struct {
}AdminPostGameRecordHandlerV1Unauthorized handles this case with default header values.
Unauthorized
func NewAdminPostGameRecordHandlerV1Unauthorized ¶ added in v0.7.0
func NewAdminPostGameRecordHandlerV1Unauthorized() *AdminPostGameRecordHandlerV1Unauthorized
NewAdminPostGameRecordHandlerV1Unauthorized creates a AdminPostGameRecordHandlerV1Unauthorized with default headers values
func (*AdminPostGameRecordHandlerV1Unauthorized) Error ¶ added in v0.7.0
func (o *AdminPostGameRecordHandlerV1Unauthorized) Error() string
func (*AdminPostGameRecordHandlerV1Unauthorized) GetPayload ¶ added in v0.7.0
func (o *AdminPostGameRecordHandlerV1Unauthorized) GetPayload() *cloudsaveclientmodels.ModelsResponseError
func (*AdminPostGameRecordHandlerV1Unauthorized) ToJSONString ¶ added in v0.25.0
func (o *AdminPostGameRecordHandlerV1Unauthorized) ToJSONString() string
type AdminPutGameRecordHandlerV1InternalServerError ¶ added in v0.7.0
type AdminPutGameRecordHandlerV1InternalServerError struct {
Payload *cloudsaveclientmodels.ModelsResponseError
}
AdminPutGameRecordHandlerV1InternalServerError handles this case with default header values.
Internal Server Error
func NewAdminPutGameRecordHandlerV1InternalServerError ¶ added in v0.7.0
func NewAdminPutGameRecordHandlerV1InternalServerError() *AdminPutGameRecordHandlerV1InternalServerError
NewAdminPutGameRecordHandlerV1InternalServerError creates a AdminPutGameRecordHandlerV1InternalServerError with default headers values
func (*AdminPutGameRecordHandlerV1InternalServerError) Error ¶ added in v0.7.0
func (o *AdminPutGameRecordHandlerV1InternalServerError) Error() string
func (*AdminPutGameRecordHandlerV1InternalServerError) GetPayload ¶ added in v0.7.0
func (o *AdminPutGameRecordHandlerV1InternalServerError) GetPayload() *cloudsaveclientmodels.ModelsResponseError
func (*AdminPutGameRecordHandlerV1InternalServerError) ToJSONString ¶ added in v0.25.0
func (o *AdminPutGameRecordHandlerV1InternalServerError) ToJSONString() string
type AdminPutGameRecordHandlerV1OK ¶ added in v0.7.0
type AdminPutGameRecordHandlerV1OK struct {
Payload *cloudsaveclientmodels.ModelsGameRecordResponse
}
AdminPutGameRecordHandlerV1OK handles this case with default header values.
Record saved
func NewAdminPutGameRecordHandlerV1OK ¶ added in v0.7.0
func NewAdminPutGameRecordHandlerV1OK() *AdminPutGameRecordHandlerV1OK
NewAdminPutGameRecordHandlerV1OK creates a AdminPutGameRecordHandlerV1OK with default headers values
func (*AdminPutGameRecordHandlerV1OK) Error ¶ added in v0.7.0
func (o *AdminPutGameRecordHandlerV1OK) Error() string
func (*AdminPutGameRecordHandlerV1OK) GetPayload ¶ added in v0.24.0
func (o *AdminPutGameRecordHandlerV1OK) GetPayload() *cloudsaveclientmodels.ModelsGameRecordResponse
func (*AdminPutGameRecordHandlerV1OK) ToJSONString ¶ added in v0.25.0
func (o *AdminPutGameRecordHandlerV1OK) ToJSONString() string
type AdminPutGameRecordHandlerV1Params ¶ added in v0.7.0
type AdminPutGameRecordHandlerV1Params struct { /*RetryPolicy*/ RetryPolicy *utils.Retry /*Body*/ Body cloudsaveclientmodels.ModelsGameRecordRequest /*Key key of record */ Key string /*Namespace namespace of the game */ Namespace string AuthInfoWriter runtime.ClientAuthInfoWriter Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
AdminPutGameRecordHandlerV1Params contains all the parameters to send to the API endpoint for the admin put game record handler v1 operation typically these are written to a http.Request
func NewAdminPutGameRecordHandlerV1Params ¶ added in v0.7.0
func NewAdminPutGameRecordHandlerV1Params() *AdminPutGameRecordHandlerV1Params
NewAdminPutGameRecordHandlerV1Params creates a new AdminPutGameRecordHandlerV1Params object with the default values initialized.
func NewAdminPutGameRecordHandlerV1ParamsWithContext ¶ added in v0.7.0
func NewAdminPutGameRecordHandlerV1ParamsWithContext(ctx context.Context) *AdminPutGameRecordHandlerV1Params
NewAdminPutGameRecordHandlerV1ParamsWithContext creates a new AdminPutGameRecordHandlerV1Params object with the default values initialized, and the ability to set a context for a request
func NewAdminPutGameRecordHandlerV1ParamsWithHTTPClient ¶ added in v0.7.0
func NewAdminPutGameRecordHandlerV1ParamsWithHTTPClient(client *http.Client) *AdminPutGameRecordHandlerV1Params
NewAdminPutGameRecordHandlerV1ParamsWithHTTPClient creates a new AdminPutGameRecordHandlerV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewAdminPutGameRecordHandlerV1ParamsWithTimeout ¶ added in v0.7.0
func NewAdminPutGameRecordHandlerV1ParamsWithTimeout(timeout time.Duration) *AdminPutGameRecordHandlerV1Params
NewAdminPutGameRecordHandlerV1ParamsWithTimeout creates a new AdminPutGameRecordHandlerV1Params object with the default values initialized, and the ability to set a timeout on a request
func (*AdminPutGameRecordHandlerV1Params) SetAuthInfoWriter ¶ added in v0.17.0
func (o *AdminPutGameRecordHandlerV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
SetAuthInfoWriter adds the authInfoWriter to the admin put game record handler v1 params
func (*AdminPutGameRecordHandlerV1Params) SetBody ¶ added in v0.7.0
func (o *AdminPutGameRecordHandlerV1Params) SetBody(body cloudsaveclientmodels.ModelsGameRecordRequest)
SetBody adds the body to the admin put game record handler v1 params
func (*AdminPutGameRecordHandlerV1Params) SetContext ¶ added in v0.7.0
func (o *AdminPutGameRecordHandlerV1Params) SetContext(ctx context.Context)
SetContext adds the context to the admin put game record handler v1 params
func (*AdminPutGameRecordHandlerV1Params) SetHTTPClient ¶ added in v0.7.0
func (o *AdminPutGameRecordHandlerV1Params) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the admin put game record handler v1 params
func (*AdminPutGameRecordHandlerV1Params) SetHTTPClientTransport ¶ added in v0.19.0
func (o *AdminPutGameRecordHandlerV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)
SetHTTPClient adds the HTTPClient Transport to the admin put game record handler v1 params
func (*AdminPutGameRecordHandlerV1Params) SetKey ¶ added in v0.7.0
func (o *AdminPutGameRecordHandlerV1Params) SetKey(key string)
SetKey adds the key to the admin put game record handler v1 params
func (*AdminPutGameRecordHandlerV1Params) SetNamespace ¶ added in v0.7.0
func (o *AdminPutGameRecordHandlerV1Params) SetNamespace(namespace string)
SetNamespace adds the namespace to the admin put game record handler v1 params
func (*AdminPutGameRecordHandlerV1Params) SetTimeout ¶ added in v0.7.0
func (o *AdminPutGameRecordHandlerV1Params) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the admin put game record handler v1 params
func (*AdminPutGameRecordHandlerV1Params) WithBody ¶ added in v0.7.0
func (o *AdminPutGameRecordHandlerV1Params) WithBody(body cloudsaveclientmodels.ModelsGameRecordRequest) *AdminPutGameRecordHandlerV1Params
WithBody adds the body to the admin put game record handler v1 params
func (*AdminPutGameRecordHandlerV1Params) WithContext ¶ added in v0.7.0
func (o *AdminPutGameRecordHandlerV1Params) WithContext(ctx context.Context) *AdminPutGameRecordHandlerV1Params
WithContext adds the context to the admin put game record handler v1 params
func (*AdminPutGameRecordHandlerV1Params) WithHTTPClient ¶ added in v0.7.0
func (o *AdminPutGameRecordHandlerV1Params) WithHTTPClient(client *http.Client) *AdminPutGameRecordHandlerV1Params
WithHTTPClient adds the HTTPClient to the admin put game record handler v1 params
func (*AdminPutGameRecordHandlerV1Params) WithKey ¶ added in v0.7.0
func (o *AdminPutGameRecordHandlerV1Params) WithKey(key string) *AdminPutGameRecordHandlerV1Params
WithKey adds the key to the admin put game record handler v1 params
func (*AdminPutGameRecordHandlerV1Params) WithNamespace ¶ added in v0.7.0
func (o *AdminPutGameRecordHandlerV1Params) WithNamespace(namespace string) *AdminPutGameRecordHandlerV1Params
WithNamespace adds the namespace to the admin put game record handler v1 params
func (*AdminPutGameRecordHandlerV1Params) WithTimeout ¶ added in v0.7.0
func (o *AdminPutGameRecordHandlerV1Params) WithTimeout(timeout time.Duration) *AdminPutGameRecordHandlerV1Params
WithTimeout adds the timeout to the admin put game record handler v1 params
func (*AdminPutGameRecordHandlerV1Params) WriteToRequest ¶ added in v0.7.0
func (o *AdminPutGameRecordHandlerV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type AdminPutGameRecordHandlerV1Reader ¶ added in v0.7.0
type AdminPutGameRecordHandlerV1Reader struct {
// contains filtered or unexported fields
}
AdminPutGameRecordHandlerV1Reader is a Reader for the AdminPutGameRecordHandlerV1 structure.
func (*AdminPutGameRecordHandlerV1Reader) ReadResponse ¶ added in v0.7.0
func (o *AdminPutGameRecordHandlerV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type AdminPutGameRecordHandlerV1Unauthorized ¶ added in v0.7.0
type AdminPutGameRecordHandlerV1Unauthorized struct {
}AdminPutGameRecordHandlerV1Unauthorized handles this case with default header values.
Unauthorized
func NewAdminPutGameRecordHandlerV1Unauthorized ¶ added in v0.7.0
func NewAdminPutGameRecordHandlerV1Unauthorized() *AdminPutGameRecordHandlerV1Unauthorized
NewAdminPutGameRecordHandlerV1Unauthorized creates a AdminPutGameRecordHandlerV1Unauthorized with default headers values
func (*AdminPutGameRecordHandlerV1Unauthorized) Error ¶ added in v0.7.0
func (o *AdminPutGameRecordHandlerV1Unauthorized) Error() string
func (*AdminPutGameRecordHandlerV1Unauthorized) GetPayload ¶ added in v0.7.0
func (o *AdminPutGameRecordHandlerV1Unauthorized) GetPayload() *cloudsaveclientmodels.ModelsResponseError
func (*AdminPutGameRecordHandlerV1Unauthorized) ToJSONString ¶ added in v0.25.0
func (o *AdminPutGameRecordHandlerV1Unauthorized) ToJSONString() string
type Client ¶
type Client struct {
// contains filtered or unexported fields
}
Client for admin game record API
func (*Client) AdminDeleteGameRecordHandlerV1
deprecated
added in
v0.7.0
func (a *Client) AdminDeleteGameRecordHandlerV1(params *AdminDeleteGameRecordHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminDeleteGameRecordHandlerV1NoContent, *AdminDeleteGameRecordHandlerV1Unauthorized, *AdminDeleteGameRecordHandlerV1InternalServerError, error)
Deprecated: Use AdminDeleteGameRecordHandlerV1Short instead.
AdminDeleteGameRecordHandlerV1 deletes game record Required permission: <code>ADMIN:NAMESPACE:{namespace}:CLOUDSAVE:RECORD [DELETE]</code>
Required scope: <code>social</code>
This endpoints delete game record in namespace-level
func (*Client) AdminDeleteGameRecordHandlerV1Short ¶ added in v0.8.0
func (a *Client) AdminDeleteGameRecordHandlerV1Short(params *AdminDeleteGameRecordHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminDeleteGameRecordHandlerV1NoContent, error)
AdminDeleteGameRecordHandlerV1Short deletes game record Required permission: <code>ADMIN:NAMESPACE:{namespace}:CLOUDSAVE:RECORD [DELETE]</code>
Required scope: <code>social</code>
This endpoints delete game record in namespace-level
func (*Client) AdminGetGameRecordHandlerV1
deprecated
added in
v0.7.0
func (a *Client) AdminGetGameRecordHandlerV1(params *AdminGetGameRecordHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetGameRecordHandlerV1OK, *AdminGetGameRecordHandlerV1Unauthorized, *AdminGetGameRecordHandlerV1NotFound, *AdminGetGameRecordHandlerV1InternalServerError, error)
Deprecated: Use AdminGetGameRecordHandlerV1Short instead.
AdminGetGameRecordHandlerV1 gets game record Required permission: <code>ADMIN:NAMESPACE:{namespace}:CLOUDSAVE:RECORD [READ]</code>
Required scope: <code>social</code>
Get a record by its key in namespace-level.
func (*Client) AdminGetGameRecordHandlerV1Short ¶ added in v0.8.0
func (a *Client) AdminGetGameRecordHandlerV1Short(params *AdminGetGameRecordHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetGameRecordHandlerV1OK, error)
AdminGetGameRecordHandlerV1Short gets game record Required permission: <code>ADMIN:NAMESPACE:{namespace}:CLOUDSAVE:RECORD [READ]</code>
Required scope: <code>social</code>
Get a record by its key in namespace-level.
func (*Client) AdminPostGameRecordHandlerV1
deprecated
added in
v0.7.0
func (a *Client) AdminPostGameRecordHandlerV1(params *AdminPostGameRecordHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPostGameRecordHandlerV1Created, *AdminPostGameRecordHandlerV1Unauthorized, *AdminPostGameRecordHandlerV1InternalServerError, error)
Deprecated: Use AdminPostGameRecordHandlerV1Short instead.
AdminPostGameRecordHandlerV1 creates or append game record Required permission: <code>ADMIN:NAMESPACE:{namespace}:CLOUDSAVE:RECORD [CREATE]</code>
Required scope: <code>social</code>
<h2>Description</h2>
This endpoints will create new game record or append the existing game record.
<b>Append example:</b>
Example 1
- Existing JSON: <pre>{ "data1": "value" }</pre>
- New JSON: <pre>{ "data2": "new value" }</pre>
- Result: <pre>{ "data1": "value", "data2": "new value" }</pre>
Example 2
- Existing JSON: <pre>{ "data1": { "data2": "value" }</pre>
- New JSON: <pre>{ "data1": { "data3": "new value" }</pre>
- Result: <pre>{ "data1": { "data2": "value", "data3": "new value" }</pre>
<h2>Restriction </h2> This is the restriction of Key Naming for the record: 1. Cannot use <b>"."</b> as the key name - <pre>{ "data.2": "value" }</pre> 2. Cannot use <b>"$"</b> as the prefix in key names - <pre>{ "$data": "value" }</pre> 3. Cannot use empty string in key names - <pre>{ "": "value" }</pre>
<h2>Record Metadata</h2>
Metadata allows user to define the behaviour of the record. Metadata can be defined in request body with field name <b>__META</b>. When creating record, if <b>__META</b> field is not defined, the metadata value will use the default value. When updating record, if <b>__META</b> field is not defined, the existing metadata value will stay as is.
<b>Metadata List:</b>
- set_by (default: CLIENT, type: string) Indicate which party that could modify the game record. SERVER: record can be modified by server only. CLIENT: record can be modified by client and server.
<b>Request Body Example:</b> <pre>
{ "__META": { "set_by": "SERVER" } ... }
</pre>
func (*Client) AdminPostGameRecordHandlerV1Short ¶ added in v0.8.0
func (a *Client) AdminPostGameRecordHandlerV1Short(params *AdminPostGameRecordHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPostGameRecordHandlerV1Created, error)
AdminPostGameRecordHandlerV1Short creates or append game record Required permission: <code>ADMIN:NAMESPACE:{namespace}:CLOUDSAVE:RECORD [CREATE]</code>
Required scope: <code>social</code>
<h2>Description</h2>
This endpoints will create new game record or append the existing game record.
<b>Append example:</b>
Example 1
- Existing JSON: <pre>{ "data1": "value" }</pre>
- New JSON: <pre>{ "data2": "new value" }</pre>
- Result: <pre>{ "data1": "value", "data2": "new value" }</pre>
Example 2
- Existing JSON: <pre>{ "data1": { "data2": "value" }</pre>
- New JSON: <pre>{ "data1": { "data3": "new value" }</pre>
- Result: <pre>{ "data1": { "data2": "value", "data3": "new value" }</pre>
<h2>Restriction </h2> This is the restriction of Key Naming for the record: 1. Cannot use <b>"."</b> as the key name - <pre>{ "data.2": "value" }</pre> 2. Cannot use <b>"$"</b> as the prefix in key names - <pre>{ "$data": "value" }</pre> 3. Cannot use empty string in key names - <pre>{ "": "value" }</pre>
<h2>Record Metadata</h2>
Metadata allows user to define the behaviour of the record. Metadata can be defined in request body with field name <b>__META</b>. When creating record, if <b>__META</b> field is not defined, the metadata value will use the default value. When updating record, if <b>__META</b> field is not defined, the existing metadata value will stay as is.
<b>Metadata List:</b>
- set_by (default: CLIENT, type: string) Indicate which party that could modify the game record. SERVER: record can be modified by server only. CLIENT: record can be modified by client and server.
<b>Request Body Example:</b> <pre>
{ "__META": { "set_by": "SERVER" } ... }
</pre>
func (*Client) AdminPutGameRecordHandlerV1
deprecated
added in
v0.7.0
func (a *Client) AdminPutGameRecordHandlerV1(params *AdminPutGameRecordHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPutGameRecordHandlerV1OK, *AdminPutGameRecordHandlerV1Unauthorized, *AdminPutGameRecordHandlerV1InternalServerError, error)
Deprecated: Use AdminPutGameRecordHandlerV1Short instead.
AdminPutGameRecordHandlerV1 creates or replace game record Required permission: <code>ADMIN:NAMESPACE:{namespace}:CLOUDSAVE:RECORD [UPDATE]</code>
Required scope: <code>social</code>
<h2>Description</h2>
This endpoints will create new game record or replace the existing game record.
<b>Replace behaviour:</b> The existing value will be replaced completely with the new value.
Example
- Existing JSON: <pre>{ "data1": "value" }</pre>
- New JSON: <pre>{ "data2": "new value" }</pre>
- Result: <pre>{ "data2": "new value" }</pre>
<h2>Restriction </h2> This is the restriction of Key Naming for the record: 1. Cannot use <b>"."</b> as the key name - <pre>{ "data.2": "value" }</pre> 2. Cannot use <b>"$"</b> as the prefix in key names - <pre>{ "$data": "value" }</pre> 3. Cannot use empty string in key names - <pre>{ "": "value" }</pre>
<h2>Record Metadata</h2>
Metadata allows user to define the behaviour of the record. Metadata can be defined in request body with field name <b>__META</b>. When creating record, if <b>__META</b> field is not defined, the metadata value will use the default value. When updating record, if <b>__META</b> field is not defined, the existing metadata value will stay as is.
<b>Metadata List:</b>
- set_by (default: CLIENT, type: string) Indicate which party that could modify the game record. SERVER: record can be modified by server only. CLIENT: record can be modified by client and server.
<b>Request Body Example:</b> <pre>
{ "__META": { "set_by": "SERVER" } ... }
</pre>
func (*Client) AdminPutGameRecordHandlerV1Short ¶ added in v0.8.0
func (a *Client) AdminPutGameRecordHandlerV1Short(params *AdminPutGameRecordHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPutGameRecordHandlerV1OK, error)
AdminPutGameRecordHandlerV1Short creates or replace game record Required permission: <code>ADMIN:NAMESPACE:{namespace}:CLOUDSAVE:RECORD [UPDATE]</code>
Required scope: <code>social</code>
<h2>Description</h2>
This endpoints will create new game record or replace the existing game record.
<b>Replace behaviour:</b> The existing value will be replaced completely with the new value.
Example
- Existing JSON: <pre>{ "data1": "value" }</pre>
- New JSON: <pre>{ "data2": "new value" }</pre>
- Result: <pre>{ "data2": "new value" }</pre>
<h2>Restriction </h2> This is the restriction of Key Naming for the record: 1. Cannot use <b>"."</b> as the key name - <pre>{ "data.2": "value" }</pre> 2. Cannot use <b>"$"</b> as the prefix in key names - <pre>{ "$data": "value" }</pre> 3. Cannot use empty string in key names - <pre>{ "": "value" }</pre>
<h2>Record Metadata</h2>
Metadata allows user to define the behaviour of the record. Metadata can be defined in request body with field name <b>__META</b>. When creating record, if <b>__META</b> field is not defined, the metadata value will use the default value. When updating record, if <b>__META</b> field is not defined, the existing metadata value will stay as is.
<b>Metadata List:</b>
- set_by (default: CLIENT, type: string) Indicate which party that could modify the game record. SERVER: record can be modified by server only. CLIENT: record can be modified by client and server.
<b>Request Body Example:</b> <pre>
{ "__META": { "set_by": "SERVER" } ... }
</pre>
func (*Client) ListGameRecordsHandlerV1
deprecated
func (a *Client) ListGameRecordsHandlerV1(params *ListGameRecordsHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*ListGameRecordsHandlerV1OK, *ListGameRecordsHandlerV1Unauthorized, *ListGameRecordsHandlerV1InternalServerError, error)
Deprecated: Use ListGameRecordsHandlerV1Short instead.
ListGameRecordsHandlerV1 queries game records Required permission: <code>ADMIN:NAMESPACE:{namespace}:CLOUDSAVE:RECORD [READ]</code>
Required scope: <code>social</code>
Retrieve list of records key by namespace
func (*Client) ListGameRecordsHandlerV1Short ¶ added in v0.8.0
func (a *Client) ListGameRecordsHandlerV1Short(params *ListGameRecordsHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*ListGameRecordsHandlerV1OK, error)
ListGameRecordsHandlerV1Short queries game records Required permission: <code>ADMIN:NAMESPACE:{namespace}:CLOUDSAVE:RECORD [READ]</code>
Required scope: <code>social</code>
Retrieve list of records key by namespace
func (*Client) SetTransport ¶
func (a *Client) SetTransport(transport runtime.ClientTransport)
SetTransport changes the transport on the client
type ClientService ¶
type ClientService interface { AdminDeleteGameRecordHandlerV1(params *AdminDeleteGameRecordHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminDeleteGameRecordHandlerV1NoContent, *AdminDeleteGameRecordHandlerV1Unauthorized, *AdminDeleteGameRecordHandlerV1InternalServerError, error) AdminDeleteGameRecordHandlerV1Short(params *AdminDeleteGameRecordHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminDeleteGameRecordHandlerV1NoContent, error) AdminGetGameRecordHandlerV1(params *AdminGetGameRecordHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetGameRecordHandlerV1OK, *AdminGetGameRecordHandlerV1Unauthorized, *AdminGetGameRecordHandlerV1NotFound, *AdminGetGameRecordHandlerV1InternalServerError, error) AdminGetGameRecordHandlerV1Short(params *AdminGetGameRecordHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetGameRecordHandlerV1OK, error) AdminPostGameRecordHandlerV1(params *AdminPostGameRecordHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPostGameRecordHandlerV1Created, *AdminPostGameRecordHandlerV1Unauthorized, *AdminPostGameRecordHandlerV1InternalServerError, error) AdminPostGameRecordHandlerV1Short(params *AdminPostGameRecordHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPostGameRecordHandlerV1Created, error) AdminPutGameRecordHandlerV1(params *AdminPutGameRecordHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPutGameRecordHandlerV1OK, *AdminPutGameRecordHandlerV1Unauthorized, *AdminPutGameRecordHandlerV1InternalServerError, error) AdminPutGameRecordHandlerV1Short(params *AdminPutGameRecordHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminPutGameRecordHandlerV1OK, error) ListGameRecordsHandlerV1(params *ListGameRecordsHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*ListGameRecordsHandlerV1OK, *ListGameRecordsHandlerV1Unauthorized, *ListGameRecordsHandlerV1InternalServerError, error) ListGameRecordsHandlerV1Short(params *ListGameRecordsHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*ListGameRecordsHandlerV1OK, error) SetTransport(transport runtime.ClientTransport) }
ClientService is the interface for Client methods
func New ¶
func New(transport runtime.ClientTransport, formats strfmt.Registry) ClientService
New creates a new admin game record API client.
type ListGameRecordsHandlerV1InternalServerError ¶
type ListGameRecordsHandlerV1InternalServerError struct {
Payload *cloudsaveclientmodels.ModelsResponseError
}
ListGameRecordsHandlerV1InternalServerError handles this case with default header values.
Internal Server Error
func NewListGameRecordsHandlerV1InternalServerError ¶
func NewListGameRecordsHandlerV1InternalServerError() *ListGameRecordsHandlerV1InternalServerError
NewListGameRecordsHandlerV1InternalServerError creates a ListGameRecordsHandlerV1InternalServerError with default headers values
func (*ListGameRecordsHandlerV1InternalServerError) Error ¶
func (o *ListGameRecordsHandlerV1InternalServerError) Error() string
func (*ListGameRecordsHandlerV1InternalServerError) GetPayload ¶
func (o *ListGameRecordsHandlerV1InternalServerError) GetPayload() *cloudsaveclientmodels.ModelsResponseError
func (*ListGameRecordsHandlerV1InternalServerError) ToJSONString ¶ added in v0.25.0
func (o *ListGameRecordsHandlerV1InternalServerError) ToJSONString() string
type ListGameRecordsHandlerV1OK ¶
type ListGameRecordsHandlerV1OK struct {
Payload *cloudsaveclientmodels.ModelsListGameRecordKeysResponse
}
ListGameRecordsHandlerV1OK handles this case with default header values.
Retrieve list of records key by namespace
func NewListGameRecordsHandlerV1OK ¶
func NewListGameRecordsHandlerV1OK() *ListGameRecordsHandlerV1OK
NewListGameRecordsHandlerV1OK creates a ListGameRecordsHandlerV1OK with default headers values
func (*ListGameRecordsHandlerV1OK) Error ¶
func (o *ListGameRecordsHandlerV1OK) Error() string
func (*ListGameRecordsHandlerV1OK) GetPayload ¶
func (o *ListGameRecordsHandlerV1OK) GetPayload() *cloudsaveclientmodels.ModelsListGameRecordKeysResponse
func (*ListGameRecordsHandlerV1OK) ToJSONString ¶ added in v0.25.0
func (o *ListGameRecordsHandlerV1OK) ToJSONString() string
type ListGameRecordsHandlerV1Params ¶
type ListGameRecordsHandlerV1Params struct { /*RetryPolicy*/ RetryPolicy *utils.Retry /*Limit limit */ Limit int64 /*Namespace namespace of the game */ Namespace string /*Offset offset */ Offset int64 /*Query key */ Query *string AuthInfoWriter runtime.ClientAuthInfoWriter Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
ListGameRecordsHandlerV1Params contains all the parameters to send to the API endpoint for the list game records handler v1 operation typically these are written to a http.Request
func NewListGameRecordsHandlerV1Params ¶
func NewListGameRecordsHandlerV1Params() *ListGameRecordsHandlerV1Params
NewListGameRecordsHandlerV1Params creates a new ListGameRecordsHandlerV1Params object with the default values initialized.
func NewListGameRecordsHandlerV1ParamsWithContext ¶
func NewListGameRecordsHandlerV1ParamsWithContext(ctx context.Context) *ListGameRecordsHandlerV1Params
NewListGameRecordsHandlerV1ParamsWithContext creates a new ListGameRecordsHandlerV1Params object with the default values initialized, and the ability to set a context for a request
func NewListGameRecordsHandlerV1ParamsWithHTTPClient ¶
func NewListGameRecordsHandlerV1ParamsWithHTTPClient(client *http.Client) *ListGameRecordsHandlerV1Params
NewListGameRecordsHandlerV1ParamsWithHTTPClient creates a new ListGameRecordsHandlerV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewListGameRecordsHandlerV1ParamsWithTimeout ¶
func NewListGameRecordsHandlerV1ParamsWithTimeout(timeout time.Duration) *ListGameRecordsHandlerV1Params
NewListGameRecordsHandlerV1ParamsWithTimeout creates a new ListGameRecordsHandlerV1Params object with the default values initialized, and the ability to set a timeout on a request
func (*ListGameRecordsHandlerV1Params) SetAuthInfoWriter ¶ added in v0.17.0
func (o *ListGameRecordsHandlerV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
SetAuthInfoWriter adds the authInfoWriter to the list game records handler v1 params
func (*ListGameRecordsHandlerV1Params) SetContext ¶
func (o *ListGameRecordsHandlerV1Params) SetContext(ctx context.Context)
SetContext adds the context to the list game records handler v1 params
func (*ListGameRecordsHandlerV1Params) SetHTTPClient ¶
func (o *ListGameRecordsHandlerV1Params) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the list game records handler v1 params
func (*ListGameRecordsHandlerV1Params) SetHTTPClientTransport ¶ added in v0.19.0
func (o *ListGameRecordsHandlerV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)
SetHTTPClient adds the HTTPClient Transport to the list game records handler v1 params
func (*ListGameRecordsHandlerV1Params) SetLimit ¶
func (o *ListGameRecordsHandlerV1Params) SetLimit(limit int64)
SetLimit adds the limit to the list game records handler v1 params
func (*ListGameRecordsHandlerV1Params) SetNamespace ¶
func (o *ListGameRecordsHandlerV1Params) SetNamespace(namespace string)
SetNamespace adds the namespace to the list game records handler v1 params
func (*ListGameRecordsHandlerV1Params) SetOffset ¶
func (o *ListGameRecordsHandlerV1Params) SetOffset(offset int64)
SetOffset adds the offset to the list game records handler v1 params
func (*ListGameRecordsHandlerV1Params) SetQuery ¶ added in v0.10.0
func (o *ListGameRecordsHandlerV1Params) SetQuery(query *string)
SetQuery adds the query to the list game records handler v1 params
func (*ListGameRecordsHandlerV1Params) SetTimeout ¶
func (o *ListGameRecordsHandlerV1Params) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the list game records handler v1 params
func (*ListGameRecordsHandlerV1Params) WithContext ¶
func (o *ListGameRecordsHandlerV1Params) WithContext(ctx context.Context) *ListGameRecordsHandlerV1Params
WithContext adds the context to the list game records handler v1 params
func (*ListGameRecordsHandlerV1Params) WithHTTPClient ¶
func (o *ListGameRecordsHandlerV1Params) WithHTTPClient(client *http.Client) *ListGameRecordsHandlerV1Params
WithHTTPClient adds the HTTPClient to the list game records handler v1 params
func (*ListGameRecordsHandlerV1Params) WithLimit ¶
func (o *ListGameRecordsHandlerV1Params) WithLimit(limit int64) *ListGameRecordsHandlerV1Params
WithLimit adds the limit to the list game records handler v1 params
func (*ListGameRecordsHandlerV1Params) WithNamespace ¶
func (o *ListGameRecordsHandlerV1Params) WithNamespace(namespace string) *ListGameRecordsHandlerV1Params
WithNamespace adds the namespace to the list game records handler v1 params
func (*ListGameRecordsHandlerV1Params) WithOffset ¶
func (o *ListGameRecordsHandlerV1Params) WithOffset(offset int64) *ListGameRecordsHandlerV1Params
WithOffset adds the offset to the list game records handler v1 params
func (*ListGameRecordsHandlerV1Params) WithQuery ¶ added in v0.10.0
func (o *ListGameRecordsHandlerV1Params) WithQuery(query *string) *ListGameRecordsHandlerV1Params
WithQuery adds the query to the list game records handler v1 params
func (*ListGameRecordsHandlerV1Params) WithTimeout ¶
func (o *ListGameRecordsHandlerV1Params) WithTimeout(timeout time.Duration) *ListGameRecordsHandlerV1Params
WithTimeout adds the timeout to the list game records handler v1 params
func (*ListGameRecordsHandlerV1Params) WriteToRequest ¶
func (o *ListGameRecordsHandlerV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type ListGameRecordsHandlerV1Reader ¶
type ListGameRecordsHandlerV1Reader struct {
// contains filtered or unexported fields
}
ListGameRecordsHandlerV1Reader is a Reader for the ListGameRecordsHandlerV1 structure.
func (*ListGameRecordsHandlerV1Reader) ReadResponse ¶
func (o *ListGameRecordsHandlerV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type ListGameRecordsHandlerV1Unauthorized ¶ added in v0.7.0
type ListGameRecordsHandlerV1Unauthorized struct {
}ListGameRecordsHandlerV1Unauthorized handles this case with default header values.
Unauthorized
func NewListGameRecordsHandlerV1Unauthorized ¶ added in v0.7.0
func NewListGameRecordsHandlerV1Unauthorized() *ListGameRecordsHandlerV1Unauthorized
NewListGameRecordsHandlerV1Unauthorized creates a ListGameRecordsHandlerV1Unauthorized with default headers values
func (*ListGameRecordsHandlerV1Unauthorized) Error ¶ added in v0.7.0
func (o *ListGameRecordsHandlerV1Unauthorized) Error() string
func (*ListGameRecordsHandlerV1Unauthorized) GetPayload ¶ added in v0.7.0
func (o *ListGameRecordsHandlerV1Unauthorized) GetPayload() *cloudsaveclientmodels.ModelsResponseError
func (*ListGameRecordsHandlerV1Unauthorized) ToJSONString ¶ added in v0.25.0
func (o *ListGameRecordsHandlerV1Unauthorized) ToJSONString() string
Source Files ¶
- admin_delete_game_record_handler_v1_parameters.go
- admin_delete_game_record_handler_v1_responses.go
- admin_game_record_client.go
- admin_get_game_record_handler_v1_parameters.go
- admin_get_game_record_handler_v1_responses.go
- admin_post_game_record_handler_v1_parameters.go
- admin_post_game_record_handler_v1_responses.go
- admin_put_game_record_handler_v1_parameters.go
- admin_put_game_record_handler_v1_responses.go
- list_game_records_handler_v1_parameters.go
- list_game_records_handler_v1_responses.go