Documentation ¶
Index ¶
- type Client
- func (a *Client) ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGet(...) (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK, ...)deprecated
- func (a *Client) ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetShort(...) (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK, ...)
- func (a *Client) ProtectedSaveEventsGameTelemetryV1ProtectedEventsPost(params *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams, ...) (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent, ...)deprecated
- func (a *Client) ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostShort(params *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams, ...) (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent, error)
- func (a *Client) ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePut(...) (...)deprecated
- func (a *Client) ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutShort(...) (...)
- func (a *Client) SetTransport(transport runtime.ClientTransport)
- type ClientService
- type ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK) Error() string
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK) GetPayload() interface{}
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK) ToJSONString() string
- type ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
- func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams() *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
- func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParamsWithContext(ctx context.Context) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
- func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParamsWithHTTPClient(client *http.Client) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
- func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParamsWithTimeout(timeout time.Duration) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetContext(ctx context.Context)
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetCookie(cookie *string)
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetHTTPClient(client *http.Client)
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetHTTPClientTransport(roundTripper http.RoundTripper)
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetSteamID(steamID string)
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetTimeout(timeout time.Duration)
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WithContext(ctx context.Context) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WithCookie(cookie *string) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WithHTTPClient(client *http.Client) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WithSteamID(steamID string) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WithTimeout(timeout time.Duration) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetReader
- type ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity) Error() string
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity) GetPayload() *gametelemetryclientmodels.HTTPValidationError
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity) ToJSONString() string
- type ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent
- type ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
- func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams() *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
- func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithContext(ctx context.Context) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
- func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithHTTPClient(client *http.Client) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
- func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithTimeout(timeout time.Duration) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
- func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
- func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetBody(body []*gametelemetryclientmodels.TelemetryBody)
- func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetContext(ctx context.Context)
- func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetCookie(cookie *string)
- func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetHTTPClient(client *http.Client)
- func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetHTTPClientTransport(roundTripper http.RoundTripper)
- func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetTimeout(timeout time.Duration)
- func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithBody(body []*gametelemetryclientmodels.TelemetryBody) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
- func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithContext(ctx context.Context) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
- func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithCookie(cookie *string) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
- func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithHTTPClient(client *http.Client) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
- func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithTimeout(timeout time.Duration) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
- func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostReader
- type ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity
- func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity) Error() string
- func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity) GetPayload() *gametelemetryclientmodels.HTTPValidationError
- func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity) ToJSONString() string
- type ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK) Error() string
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK) GetPayload() interface{}
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK) ToJSONString() string
- type ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams
- func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams() ...
- func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParamsWithContext(ctx context.Context) ...
- func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParamsWithHTTPClient(client *http.Client) ...
- func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParamsWithTimeout(timeout time.Duration) ...
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetContext(ctx context.Context)
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetCookie(cookie *string)
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetHTTPClient(client *http.Client)
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetHTTPClientTransport(roundTripper http.RoundTripper)
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetPlaytime(playtime string)
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetSteamID(steamID string)
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetTimeout(timeout time.Duration)
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithContext(ctx context.Context) ...
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithCookie(cookie *string) ...
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithHTTPClient(client *http.Client) ...
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithPlaytime(playtime string) ...
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithSteamID(steamID string) ...
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithTimeout(timeout time.Duration) ...
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutReader
- type ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity) Error() string
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity) GetPayload() *gametelemetryclientmodels.HTTPValidationError
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity) ToJSONString() string
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Client ¶
type Client struct {
// contains filtered or unexported fields
}
Client for gametelemetry operations API
func (*Client) ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGet
deprecated
func (a *Client) ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGet(params *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams, authInfo runtime.ClientAuthInfoWriter) (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK, *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity, error)
Deprecated: Use ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetShort instead.
ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGet protecteds get playtime This endpoint requires valid JWT token.
This endpoint does not require permission.
This endpoint retrieves player's total playtime in Steam for a specific game (AppId) and store them in service's cache.
Players' Steam account must be set into public to enable the service fetch their total playtime data.
func (*Client) ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetShort ¶
func (a *Client) ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetShort(params *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams, authInfo runtime.ClientAuthInfoWriter) (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK, error)
ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetShort protecteds get playtime This endpoint requires valid JWT token.
This endpoint does not require permission.
This endpoint retrieves player's total playtime in Steam for a specific game (AppId) and store them in service's cache.
Players' Steam account must be set into public to enable the service fetch their total playtime data.
func (*Client) ProtectedSaveEventsGameTelemetryV1ProtectedEventsPost
deprecated
func (a *Client) ProtectedSaveEventsGameTelemetryV1ProtectedEventsPost(params *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams, authInfo runtime.ClientAuthInfoWriter) (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent, *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity, error)
Deprecated: Use ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostShort instead.
ProtectedSaveEventsGameTelemetryV1ProtectedEventsPost protecteds save events This endpoint requires valid JWT token.
This endpoint does not require permission.
This endpoint send events into designated streaming pipeline and each request can contain single or multiple events. <p> Format of the event:
- **EventNamespace (required)**: Namespace of the relevant game with domain name format. <p> Only accept input with valid characters. Allowed characters: <b>Aa-Zz0-9_.-</b> <p> <p> It is encouraged to use alphanumeric only characters. <b>_.-</b> will be deprecated soon <p> <p> Example: accelbyte </p>
- **EventName (required)**: Name of the event. <p> Only accept input with valid characters. Allowed characters: <b>Aa-Zz0-9_.-</b> <p> <p> It is encouraged to use alphanumeric only characters. <b>_.-</b> will be deprecated soon <p> <p> Example: player_killed, mission_accomplished </p>
- **Payload (required)**: An arbitrary json with the payload of the said event. <p> Default maximum payload size is <b>1MB</b> <p>
func (*Client) ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostShort ¶
func (a *Client) ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostShort(params *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams, authInfo runtime.ClientAuthInfoWriter) (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent, error)
ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostShort protecteds save events This endpoint requires valid JWT token.
This endpoint does not require permission.
This endpoint send events into designated streaming pipeline and each request can contain single or multiple events. <p> Format of the event:
- **EventNamespace (required)**: Namespace of the relevant game with domain name format. <p> Only accept input with valid characters. Allowed characters: <b>Aa-Zz0-9_.-</b> <p> <p> It is encouraged to use alphanumeric only characters. <b>_.-</b> will be deprecated soon <p> <p> Example: accelbyte </p>
- **EventName (required)**: Name of the event. <p> Only accept input with valid characters. Allowed characters: <b>Aa-Zz0-9_.-</b> <p> <p> It is encouraged to use alphanumeric only characters. <b>_.-</b> will be deprecated soon <p> <p> Example: player_killed, mission_accomplished </p>
- **Payload (required)**: An arbitrary json with the payload of the said event. <p> Default maximum payload size is <b>1MB</b> <p>
func (*Client) ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePut
deprecated
func (a *Client) ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePut(params *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams, authInfo runtime.ClientAuthInfoWriter) (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK, *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity, error)
Deprecated: Use ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutShort instead.
ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePut protecteds update playtime This endpoint requires valid JWT token.
This endpoint does not require permission.
This endpoint update player's total playtime in a specific game (AppId) from service's cache.
func (*Client) ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutShort ¶
func (a *Client) ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutShort(params *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams, authInfo runtime.ClientAuthInfoWriter) (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK, error)
ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutShort protecteds update playtime This endpoint requires valid JWT token.
This endpoint does not require permission.
This endpoint update player's total playtime in a specific game (AppId) from service's cache.
func (*Client) SetTransport ¶
func (a *Client) SetTransport(transport runtime.ClientTransport)
SetTransport changes the transport on the client
type ClientService ¶
type ClientService interface { ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGet(params *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams, authInfo runtime.ClientAuthInfoWriter) (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK, *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity, error) ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetShort(params *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams, authInfo runtime.ClientAuthInfoWriter) (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK, error) ProtectedSaveEventsGameTelemetryV1ProtectedEventsPost(params *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams, authInfo runtime.ClientAuthInfoWriter) (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent, *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity, error) ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostShort(params *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams, authInfo runtime.ClientAuthInfoWriter) (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent, error) ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePut(params *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams, authInfo runtime.ClientAuthInfoWriter) (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK, *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity, error) ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutShort(params *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams, authInfo runtime.ClientAuthInfoWriter) (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK, error) SetTransport(transport runtime.ClientTransport) }
ClientService is the interface for Client methods
func New ¶
func New(transport runtime.ClientTransport, formats strfmt.Registry) ClientService
New creates a new gametelemetry operations API client.
type ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK ¶
type ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK struct {
Payload interface{}
}
ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK handles this case with default header values.
Successful Response
func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK ¶
func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK() *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK
NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK creates a ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK with default headers values
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK) GetPayload ¶
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK) GetPayload() interface{}
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK) ToJSONString ¶ added in v0.25.0
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK) ToJSONString() string
type ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams ¶
type ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams struct { /*RetryPolicy*/ RetryPolicy *utils.Retry /*Cookie*/ Cookie *string /*SteamID*/ SteamID string AuthInfoWriter runtime.ClientAuthInfoWriter Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams contains all the parameters to send to the API endpoint for the protected get playtime game telemetry v1 protected steam ids steam Id playtime get operation typically these are written to a http.Request
func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams ¶
func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams() *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams creates a new ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams object with the default values initialized.
func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParamsWithContext ¶
func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParamsWithContext(ctx context.Context) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParamsWithContext creates a new ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams object with the default values initialized, and the ability to set a context for a request
func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParamsWithHTTPClient ¶
func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParamsWithHTTPClient(client *http.Client) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParamsWithHTTPClient creates a new ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParamsWithTimeout ¶
func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParamsWithTimeout(timeout time.Duration) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParamsWithTimeout creates a new ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams object with the default values initialized, and the ability to set a timeout on a request
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetAuthInfoWriter ¶ added in v0.17.0
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
SetAuthInfoWriter adds the authInfoWriter to the protected get playtime game telemetry v1 protected steam ids steam Id playtime get params
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetContext ¶
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetContext(ctx context.Context)
SetContext adds the context to the protected get playtime game telemetry v1 protected steam ids steam Id playtime get params
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetCookie ¶ added in v0.17.0
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetCookie(cookie *string)
SetCookie adds the cookie to the protected get playtime game telemetry v1 protected steam ids steam Id playtime get params
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetHTTPClient ¶
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the protected get playtime game telemetry v1 protected steam ids steam Id playtime get params
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetHTTPClientTransport ¶ added in v0.19.0
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetHTTPClientTransport(roundTripper http.RoundTripper)
SetHTTPClient adds the HTTPClient Transport to the protected get playtime game telemetry v1 protected steam ids steam Id playtime get params
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetSteamID ¶
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetSteamID(steamID string)
SetSteamID adds the steamId to the protected get playtime game telemetry v1 protected steam ids steam Id playtime get params
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetTimeout ¶
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the protected get playtime game telemetry v1 protected steam ids steam Id playtime get params
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WithContext ¶
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WithContext(ctx context.Context) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
WithContext adds the context to the protected get playtime game telemetry v1 protected steam ids steam Id playtime get params
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WithCookie ¶ added in v0.17.0
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WithCookie(cookie *string) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
WithCookie adds the cookie to the protected get playtime game telemetry v1 protected steam ids steam Id playtime get params
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WithHTTPClient ¶
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WithHTTPClient(client *http.Client) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
WithHTTPClient adds the HTTPClient to the protected get playtime game telemetry v1 protected steam ids steam Id playtime get params
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WithSteamID ¶
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WithSteamID(steamID string) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
WithSteamID adds the steamID to the protected get playtime game telemetry v1 protected steam ids steam Id playtime get params
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WithTimeout ¶
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WithTimeout(timeout time.Duration) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
WithTimeout adds the timeout to the protected get playtime game telemetry v1 protected steam ids steam Id playtime get params
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WriteToRequest ¶
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetReader ¶
type ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetReader struct {
// contains filtered or unexported fields
}
ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetReader is a Reader for the ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGet structure.
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetReader) ReadResponse ¶
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity ¶
type ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity struct {
Payload *gametelemetryclientmodels.HTTPValidationError
}
ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity handles this case with default header values.
Validation Error
func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity ¶
func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity() *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity
NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity creates a ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity with default headers values
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity) Error ¶
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity) GetPayload ¶
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity) ToJSONString ¶ added in v0.25.0
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity) ToJSONString() string
type ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent ¶
type ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent struct { }
ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent handles this case with default header values.
Successful Response
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent ¶
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent() *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent
NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent creates a ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent with default headers values
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent) Error ¶
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent) Error() string
type ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams ¶
type ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams struct { /*RetryPolicy*/ RetryPolicy *utils.Retry /*Cookie*/ Cookie *string /*Body*/ Body []*gametelemetryclientmodels.TelemetryBody AuthInfoWriter runtime.ClientAuthInfoWriter Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams contains all the parameters to send to the API endpoint for the protected save events game telemetry v1 protected events post operation typically these are written to a http.Request
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams ¶
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams() *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams creates a new ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams object with the default values initialized.
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithContext ¶
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithContext(ctx context.Context) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithContext creates a new ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams object with the default values initialized, and the ability to set a context for a request
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithHTTPClient ¶
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithHTTPClient(client *http.Client) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithHTTPClient creates a new ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithTimeout ¶
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithTimeout(timeout time.Duration) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithTimeout creates a new ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams object with the default values initialized, and the ability to set a timeout on a request
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetAuthInfoWriter ¶ added in v0.17.0
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
SetAuthInfoWriter adds the authInfoWriter to the protected save events game telemetry v1 protected events post params
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetBody ¶
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetBody(body []*gametelemetryclientmodels.TelemetryBody)
SetBody adds the body to the protected save events game telemetry v1 protected events post params
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetContext ¶
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetContext(ctx context.Context)
SetContext adds the context to the protected save events game telemetry v1 protected events post params
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetCookie ¶ added in v0.17.0
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetCookie(cookie *string)
SetCookie adds the cookie to the protected save events game telemetry v1 protected events post params
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetHTTPClient ¶
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the protected save events game telemetry v1 protected events post params
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetHTTPClientTransport ¶ added in v0.19.0
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetHTTPClientTransport(roundTripper http.RoundTripper)
SetHTTPClient adds the HTTPClient Transport to the protected save events game telemetry v1 protected events post params
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetTimeout ¶
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the protected save events game telemetry v1 protected events post params
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithBody ¶
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithBody(body []*gametelemetryclientmodels.TelemetryBody) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
WithBody adds the body to the protected save events game telemetry v1 protected events post params
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithContext ¶
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithContext(ctx context.Context) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
WithContext adds the context to the protected save events game telemetry v1 protected events post params
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithCookie ¶ added in v0.17.0
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithCookie(cookie *string) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
WithCookie adds the cookie to the protected save events game telemetry v1 protected events post params
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithHTTPClient ¶
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithHTTPClient(client *http.Client) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
WithHTTPClient adds the HTTPClient to the protected save events game telemetry v1 protected events post params
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithTimeout ¶
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithTimeout(timeout time.Duration) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
WithTimeout adds the timeout to the protected save events game telemetry v1 protected events post params
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WriteToRequest ¶
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostReader ¶
type ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostReader struct {
// contains filtered or unexported fields
}
ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostReader is a Reader for the ProtectedSaveEventsGameTelemetryV1ProtectedEventsPost structure.
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostReader) ReadResponse ¶
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity ¶
type ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity struct {
Payload *gametelemetryclientmodels.HTTPValidationError
}
ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity handles this case with default header values.
Validation Error
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity ¶
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity() *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity
NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity creates a ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity with default headers values
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity) GetPayload ¶
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity) ToJSONString ¶ added in v0.25.0
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity) ToJSONString() string
type ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK ¶
type ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK struct {
Payload interface{}
}
ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK handles this case with default header values.
Successful Response
func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK ¶
func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK() *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK
NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK creates a ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK with default headers values
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK) GetPayload ¶
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK) GetPayload() interface{}
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK) ToJSONString ¶ added in v0.25.0
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK) ToJSONString() string
type ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams ¶
type ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams struct { /*RetryPolicy*/ RetryPolicy *utils.Retry /*Cookie*/ Cookie *string /*Playtime*/ Playtime string /*SteamID*/ SteamID string AuthInfoWriter runtime.ClientAuthInfoWriter Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams contains all the parameters to send to the API endpoint for the protected update playtime game telemetry v1 protected steam ids steam Id playtime playtime put operation typically these are written to a http.Request
func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams ¶
func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams() *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams
NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams creates a new ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams object with the default values initialized.
func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParamsWithContext ¶
func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParamsWithContext(ctx context.Context) *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams
NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParamsWithContext creates a new ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams object with the default values initialized, and the ability to set a context for a request
func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParamsWithHTTPClient ¶
func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParamsWithHTTPClient(client *http.Client) *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams
NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParamsWithHTTPClient creates a new ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParamsWithTimeout ¶
func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParamsWithTimeout(timeout time.Duration) *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams
NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParamsWithTimeout creates a new ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams object with the default values initialized, and the ability to set a timeout on a request
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetAuthInfoWriter ¶ added in v0.17.0
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)
SetAuthInfoWriter adds the authInfoWriter to the protected update playtime game telemetry v1 protected steam ids steam Id playtime playtime put params
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetContext ¶
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetContext(ctx context.Context)
SetContext adds the context to the protected update playtime game telemetry v1 protected steam ids steam Id playtime playtime put params
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetCookie ¶ added in v0.17.0
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetCookie(cookie *string)
SetCookie adds the cookie to the protected update playtime game telemetry v1 protected steam ids steam Id playtime playtime put params
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetHTTPClient ¶
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the protected update playtime game telemetry v1 protected steam ids steam Id playtime playtime put params
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetHTTPClientTransport ¶ added in v0.19.0
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetHTTPClientTransport(roundTripper http.RoundTripper)
SetHTTPClient adds the HTTPClient Transport to the protected update playtime game telemetry v1 protected steam ids steam Id playtime playtime put params
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetPlaytime ¶
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetPlaytime(playtime string)
SetPlaytime adds the playtime to the protected update playtime game telemetry v1 protected steam ids steam Id playtime playtime put params
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetSteamID ¶
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetSteamID(steamID string)
SetSteamID adds the steamId to the protected update playtime game telemetry v1 protected steam ids steam Id playtime playtime put params
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetTimeout ¶
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the protected update playtime game telemetry v1 protected steam ids steam Id playtime playtime put params
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithContext ¶
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithContext(ctx context.Context) *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams
WithContext adds the context to the protected update playtime game telemetry v1 protected steam ids steam Id playtime playtime put params
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithCookie ¶ added in v0.17.0
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithCookie(cookie *string) *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams
WithCookie adds the cookie to the protected update playtime game telemetry v1 protected steam ids steam Id playtime playtime put params
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithHTTPClient ¶
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithHTTPClient(client *http.Client) *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams
WithHTTPClient adds the HTTPClient to the protected update playtime game telemetry v1 protected steam ids steam Id playtime playtime put params
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithPlaytime ¶
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithPlaytime(playtime string) *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams
WithPlaytime adds the playtime to the protected update playtime game telemetry v1 protected steam ids steam Id playtime playtime put params
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithSteamID ¶
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithSteamID(steamID string) *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams
WithSteamID adds the steamID to the protected update playtime game telemetry v1 protected steam ids steam Id playtime playtime put params
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithTimeout ¶
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithTimeout(timeout time.Duration) *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams
WithTimeout adds the timeout to the protected update playtime game telemetry v1 protected steam ids steam Id playtime playtime put params
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WriteToRequest ¶
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutReader ¶
type ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutReader struct {
// contains filtered or unexported fields
}
ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutReader is a Reader for the ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePut structure.
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutReader) ReadResponse ¶
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity ¶
type ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity struct {
Payload *gametelemetryclientmodels.HTTPValidationError
}
ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity handles this case with default header values.
Validation Error
func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity ¶
func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity() *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity
NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity creates a ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity with default headers values
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity) Error ¶
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity) GetPayload ¶
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity) ToJSONString ¶ added in v0.25.0
Source Files ¶
- gametelemetry_operations_client.go
- protected_get_playtime_game_telemetry_v1_protected_steam_ids_steam_id_playtime_get_parameters.go
- protected_get_playtime_game_telemetry_v1_protected_steam_ids_steam_id_playtime_get_responses.go
- protected_save_events_game_telemetry_v1_protected_events_post_parameters.go
- protected_save_events_game_telemetry_v1_protected_events_post_responses.go
- protected_update_playtime_game_telemetry_v1_protected_steam_ids_steam_id_playtime_playtime_put_parameters.go
- protected_update_playtime_game_telemetry_v1_protected_steam_ids_steam_id_playtime_playtime_put_responses.go