concurrent_record

package
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Published: Oct 10, 2022 License: MIT Imports: 14 Imported by: 0

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Types

type Client

type Client struct {
	// contains filtered or unexported fields
}

Client for concurrent record API

func (*Client) PutGameRecordConcurrentHandlerV1 deprecated

Deprecated: Use PutGameRecordConcurrentHandlerV1Short instead.

  PutGameRecordConcurrentHandlerV1 creates or replace game record

  <table>
	<tr>
		<td>Required Permission</td>
		<td><code>NAMESPACE:{namespace}:CLOUDSAVE:RECORD [UPDATE]</code></td>
	</tr>
	<tr>
		<td>Required Scope</td>
		<td><code>social</code></td>
	</tr>

</table> <br/>

<h2>Description</h2>

This endpoints will create new game record or replace the existing game record.

<b>Replace behaviour:</b> The existing value will be replaced completely with the new value.

Example

  • Existing JSON: <pre>{ "data1": "value" }</pre>
  • New JSON: <pre>{ "data2": "new value" }</pre>
  • Result: <pre>{ "data2": "new value" }</pre>

<h2>Reserved Word</h2>

Reserved Word List: <b>__META</b>

The reserved word cannot be used as a field in record value, If still defining the field when creating or updating the record, it will be ignored.

<h2>Optimistic Concurrency Control</h2>

This endpoint implement optimistic concurrency control to avoid race condition. If the record has been updated since the client fetch it, the server will return HTTP status code 412 (precondition failed) and client need to redo the operation (fetch data and do update). Otherwise, the server will process the request.

func (*Client) PutGameRecordConcurrentHandlerV1Short added in v0.8.0

func (a *Client) PutGameRecordConcurrentHandlerV1Short(params *PutGameRecordConcurrentHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*PutGameRecordConcurrentHandlerV1NoContent, error)
  PutGameRecordConcurrentHandlerV1Short creates or replace game record

  <table>
	<tr>
		<td>Required Permission</td>
		<td><code>NAMESPACE:{namespace}:CLOUDSAVE:RECORD [UPDATE]</code></td>
	</tr>
	<tr>
		<td>Required Scope</td>
		<td><code>social</code></td>
	</tr>

</table> <br/>

<h2>Description</h2>

This endpoints will create new game record or replace the existing game record.

<b>Replace behaviour:</b> The existing value will be replaced completely with the new value.

Example

  • Existing JSON: <pre>{ "data1": "value" }</pre>
  • New JSON: <pre>{ "data2": "new value" }</pre>
  • Result: <pre>{ "data2": "new value" }</pre>

<h2>Reserved Word</h2>

Reserved Word List: <b>__META</b>

The reserved word cannot be used as a field in record value, If still defining the field when creating or updating the record, it will be ignored.

<h2>Optimistic Concurrency Control</h2>

This endpoint implement optimistic concurrency control to avoid race condition. If the record has been updated since the client fetch it, the server will return HTTP status code 412 (precondition failed) and client need to redo the operation (fetch data and do update). Otherwise, the server will process the request.

func (*Client) PutPlayerPublicRecordConcurrentHandlerV1 deprecated

Deprecated: Use PutPlayerPublicRecordConcurrentHandlerV1Short instead.

  PutPlayerPublicRecordConcurrentHandlerV1 creates or replace player public record

  <table>
	<tr>
		<td>Required Permission</td>
		<td><code>NAMESPACE:{namespace}:USER:{userId}:PUBLIC:CLOUDSAVE:RECORD [UPDATE]</code></td>
	</tr>
	<tr>
		<td>Required Scope</td>
		<td><code>social</code></td>
	</tr>

</table> <br/>

<h2>Description</h2>

This endpoints will create new player public record or replace the existing player public record.

<b>Replace behaviour:</b> The existing value will be replaced completely with the new value.

Example

  • Existing JSON: <pre>{ "data1": "value" }</pre>
  • New JSON: <pre>{ "data2": "new value" }</pre>
  • Result: <pre>{ "data2": "new value" }</pre>

<h2>Reserved Word</h2>

Reserved Word List: <b>__META</b>

The reserved word cannot be used as a field in record value, If still defining the field when creating or updating the record, it will be ignored.

<h2>Optimistic Concurrency Control</h2>

This endpoint implement optimistic concurrency control to avoid race condition. If the record has been updated since the client fetch it, the server will return HTTP status code 412 (precondition failed) and client need to redo the operation (fetch data and do update). Otherwise, the server will process the request.

func (*Client) PutPlayerPublicRecordConcurrentHandlerV1Short added in v0.8.0

  PutPlayerPublicRecordConcurrentHandlerV1Short creates or replace player public record

  <table>
	<tr>
		<td>Required Permission</td>
		<td><code>NAMESPACE:{namespace}:USER:{userId}:PUBLIC:CLOUDSAVE:RECORD [UPDATE]</code></td>
	</tr>
	<tr>
		<td>Required Scope</td>
		<td><code>social</code></td>
	</tr>

</table> <br/>

<h2>Description</h2>

This endpoints will create new player public record or replace the existing player public record.

<b>Replace behaviour:</b> The existing value will be replaced completely with the new value.

Example

  • Existing JSON: <pre>{ "data1": "value" }</pre>
  • New JSON: <pre>{ "data2": "new value" }</pre>
  • Result: <pre>{ "data2": "new value" }</pre>

<h2>Reserved Word</h2>

Reserved Word List: <b>__META</b>

The reserved word cannot be used as a field in record value, If still defining the field when creating or updating the record, it will be ignored.

<h2>Optimistic Concurrency Control</h2>

This endpoint implement optimistic concurrency control to avoid race condition. If the record has been updated since the client fetch it, the server will return HTTP status code 412 (precondition failed) and client need to redo the operation (fetch data and do update). Otherwise, the server will process the request.

func (*Client) PutPlayerRecordConcurrentHandlerV1 deprecated added in v0.21.0

Deprecated: Use PutPlayerRecordConcurrentHandlerV1Short instead.

  PutPlayerRecordConcurrentHandlerV1 creates or replace player private record

  <table>
	<tr>
		<td>Required Permission</td>
		<td><code>NAMESPACE:{namespace}:USER:{userId}:CLOUDSAVE:RECORD [UPDATE]</code></td>
	</tr>
	<tr>
		<td>Required Scope</td>
		<td><code>social</code></td>
	</tr>

</table> <br/>

<h2>Description</h2>

This endpoints will create new player record or replace the existing player record.

<b>Replace behaviour:</b> The existing value will be replaced completely with the new value.

Example

  • Existing JSON: <pre>{ "data1": "value" }</pre>
  • New JSON: <pre>{ "data2": "new value" }</pre>
  • Result: <pre>{ "data2": "new value" }</pre>

<h2>Reserved Word</h2>

Reserved Word List: <b>__META</b>

The reserved word cannot be used as a field in record value, If still defining the field when creating or updating the record, it will be ignored.

<h2>Optimistic Concurrency Control</h2>

This endpoint implement optimistic concurrency control to avoid race condition. If the record has been updated since the client fetch it, the server will return HTTP status code 412 (precondition failed) and client need to redo the operation (fetch data and do update). Otherwise, the server will process the request.

func (*Client) PutPlayerRecordConcurrentHandlerV1Short added in v0.21.0

  PutPlayerRecordConcurrentHandlerV1Short creates or replace player private record

  <table>
	<tr>
		<td>Required Permission</td>
		<td><code>NAMESPACE:{namespace}:USER:{userId}:CLOUDSAVE:RECORD [UPDATE]</code></td>
	</tr>
	<tr>
		<td>Required Scope</td>
		<td><code>social</code></td>
	</tr>

</table> <br/>

<h2>Description</h2>

This endpoints will create new player record or replace the existing player record.

<b>Replace behaviour:</b> The existing value will be replaced completely with the new value.

Example

  • Existing JSON: <pre>{ "data1": "value" }</pre>
  • New JSON: <pre>{ "data2": "new value" }</pre>
  • Result: <pre>{ "data2": "new value" }</pre>

<h2>Reserved Word</h2>

Reserved Word List: <b>__META</b>

The reserved word cannot be used as a field in record value, If still defining the field when creating or updating the record, it will be ignored.

<h2>Optimistic Concurrency Control</h2>

This endpoint implement optimistic concurrency control to avoid race condition. If the record has been updated since the client fetch it, the server will return HTTP status code 412 (precondition failed) and client need to redo the operation (fetch data and do update). Otherwise, the server will process the request.

func (*Client) SetTransport

func (a *Client) SetTransport(transport runtime.ClientTransport)

SetTransport changes the transport on the client

type ClientService

type ClientService interface {
	PutGameRecordConcurrentHandlerV1(params *PutGameRecordConcurrentHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*PutGameRecordConcurrentHandlerV1NoContent, *PutGameRecordConcurrentHandlerV1BadRequest, *PutGameRecordConcurrentHandlerV1Unauthorized, *PutGameRecordConcurrentHandlerV1PreconditionFailed, *PutGameRecordConcurrentHandlerV1InternalServerError, error)
	PutGameRecordConcurrentHandlerV1Short(params *PutGameRecordConcurrentHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*PutGameRecordConcurrentHandlerV1NoContent, error)
	PutPlayerPublicRecordConcurrentHandlerV1(params *PutPlayerPublicRecordConcurrentHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*PutPlayerPublicRecordConcurrentHandlerV1NoContent, *PutPlayerPublicRecordConcurrentHandlerV1BadRequest, *PutPlayerPublicRecordConcurrentHandlerV1Unauthorized, *PutPlayerPublicRecordConcurrentHandlerV1PreconditionFailed, *PutPlayerPublicRecordConcurrentHandlerV1InternalServerError, error)
	PutPlayerPublicRecordConcurrentHandlerV1Short(params *PutPlayerPublicRecordConcurrentHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*PutPlayerPublicRecordConcurrentHandlerV1NoContent, error)
	PutPlayerRecordConcurrentHandlerV1(params *PutPlayerRecordConcurrentHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*PutPlayerRecordConcurrentHandlerV1NoContent, *PutPlayerRecordConcurrentHandlerV1BadRequest, *PutPlayerRecordConcurrentHandlerV1Unauthorized, *PutPlayerRecordConcurrentHandlerV1PreconditionFailed, *PutPlayerRecordConcurrentHandlerV1InternalServerError, error)
	PutPlayerRecordConcurrentHandlerV1Short(params *PutPlayerRecordConcurrentHandlerV1Params, authInfo runtime.ClientAuthInfoWriter) (*PutPlayerRecordConcurrentHandlerV1NoContent, error)

	SetTransport(transport runtime.ClientTransport)
}

ClientService is the interface for Client methods

func New

func New(transport runtime.ClientTransport, formats strfmt.Registry) ClientService

New creates a new concurrent record API client.

type PutGameRecordConcurrentHandlerV1BadRequest

type PutGameRecordConcurrentHandlerV1BadRequest struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

PutGameRecordConcurrentHandlerV1BadRequest handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>18201</td><td>invalid record operator, expect [%s] but actual [%s]</td></tr></table>

func NewPutGameRecordConcurrentHandlerV1BadRequest

func NewPutGameRecordConcurrentHandlerV1BadRequest() *PutGameRecordConcurrentHandlerV1BadRequest

NewPutGameRecordConcurrentHandlerV1BadRequest creates a PutGameRecordConcurrentHandlerV1BadRequest with default headers values

func (*PutGameRecordConcurrentHandlerV1BadRequest) Error

func (*PutGameRecordConcurrentHandlerV1BadRequest) GetPayload

func (*PutGameRecordConcurrentHandlerV1BadRequest) ToJSONString added in v0.25.0

type PutGameRecordConcurrentHandlerV1InternalServerError

type PutGameRecordConcurrentHandlerV1InternalServerError struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

PutGameRecordConcurrentHandlerV1InternalServerError handles this case with default header values.

Internal Server Error

func NewPutGameRecordConcurrentHandlerV1InternalServerError

func NewPutGameRecordConcurrentHandlerV1InternalServerError() *PutGameRecordConcurrentHandlerV1InternalServerError

NewPutGameRecordConcurrentHandlerV1InternalServerError creates a PutGameRecordConcurrentHandlerV1InternalServerError with default headers values

func (*PutGameRecordConcurrentHandlerV1InternalServerError) Error

func (*PutGameRecordConcurrentHandlerV1InternalServerError) GetPayload

func (*PutGameRecordConcurrentHandlerV1InternalServerError) ToJSONString added in v0.25.0

type PutGameRecordConcurrentHandlerV1NoContent

type PutGameRecordConcurrentHandlerV1NoContent struct {
}

PutGameRecordConcurrentHandlerV1NoContent handles this case with default header values.

Record saved

func NewPutGameRecordConcurrentHandlerV1NoContent

func NewPutGameRecordConcurrentHandlerV1NoContent() *PutGameRecordConcurrentHandlerV1NoContent

NewPutGameRecordConcurrentHandlerV1NoContent creates a PutGameRecordConcurrentHandlerV1NoContent with default headers values

func (*PutGameRecordConcurrentHandlerV1NoContent) Error

type PutGameRecordConcurrentHandlerV1Params

type PutGameRecordConcurrentHandlerV1Params struct {

	/*RetryPolicy*/
	RetryPolicy *utils.Retry
	/*Body*/
	Body *cloudsaveclientmodels.ModelsConcurrentRecordRequest
	/*Key
	  key of record

	*/
	Key string
	/*Namespace
	  namespace of the game

	*/
	Namespace string

	AuthInfoWriter runtime.ClientAuthInfoWriter
	Context        context.Context
	HTTPClient     *http.Client
	// contains filtered or unexported fields
}

PutGameRecordConcurrentHandlerV1Params contains all the parameters to send to the API endpoint for the put game record concurrent handler v1 operation typically these are written to a http.Request

func NewPutGameRecordConcurrentHandlerV1Params

func NewPutGameRecordConcurrentHandlerV1Params() *PutGameRecordConcurrentHandlerV1Params

NewPutGameRecordConcurrentHandlerV1Params creates a new PutGameRecordConcurrentHandlerV1Params object with the default values initialized.

func NewPutGameRecordConcurrentHandlerV1ParamsWithContext

func NewPutGameRecordConcurrentHandlerV1ParamsWithContext(ctx context.Context) *PutGameRecordConcurrentHandlerV1Params

NewPutGameRecordConcurrentHandlerV1ParamsWithContext creates a new PutGameRecordConcurrentHandlerV1Params object with the default values initialized, and the ability to set a context for a request

func NewPutGameRecordConcurrentHandlerV1ParamsWithHTTPClient

func NewPutGameRecordConcurrentHandlerV1ParamsWithHTTPClient(client *http.Client) *PutGameRecordConcurrentHandlerV1Params

NewPutGameRecordConcurrentHandlerV1ParamsWithHTTPClient creates a new PutGameRecordConcurrentHandlerV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewPutGameRecordConcurrentHandlerV1ParamsWithTimeout

func NewPutGameRecordConcurrentHandlerV1ParamsWithTimeout(timeout time.Duration) *PutGameRecordConcurrentHandlerV1Params

NewPutGameRecordConcurrentHandlerV1ParamsWithTimeout creates a new PutGameRecordConcurrentHandlerV1Params object with the default values initialized, and the ability to set a timeout on a request

func (*PutGameRecordConcurrentHandlerV1Params) SetAuthInfoWriter added in v0.17.0

func (o *PutGameRecordConcurrentHandlerV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)

SetAuthInfoWriter adds the authInfoWriter to the put game record concurrent handler v1 params

func (*PutGameRecordConcurrentHandlerV1Params) SetBody

SetBody adds the body to the put game record concurrent handler v1 params

func (*PutGameRecordConcurrentHandlerV1Params) SetContext

SetContext adds the context to the put game record concurrent handler v1 params

func (*PutGameRecordConcurrentHandlerV1Params) SetHTTPClient

func (o *PutGameRecordConcurrentHandlerV1Params) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the put game record concurrent handler v1 params

func (*PutGameRecordConcurrentHandlerV1Params) SetHTTPClientTransport added in v0.19.0

func (o *PutGameRecordConcurrentHandlerV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)

SetHTTPClient adds the HTTPClient Transport to the put game record concurrent handler v1 params

func (*PutGameRecordConcurrentHandlerV1Params) SetKey

SetKey adds the key to the put game record concurrent handler v1 params

func (*PutGameRecordConcurrentHandlerV1Params) SetNamespace

func (o *PutGameRecordConcurrentHandlerV1Params) SetNamespace(namespace string)

SetNamespace adds the namespace to the put game record concurrent handler v1 params

func (*PutGameRecordConcurrentHandlerV1Params) SetTimeout

func (o *PutGameRecordConcurrentHandlerV1Params) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the put game record concurrent handler v1 params

func (*PutGameRecordConcurrentHandlerV1Params) WithBody

WithBody adds the body to the put game record concurrent handler v1 params

func (*PutGameRecordConcurrentHandlerV1Params) WithContext

WithContext adds the context to the put game record concurrent handler v1 params

func (*PutGameRecordConcurrentHandlerV1Params) WithHTTPClient

WithHTTPClient adds the HTTPClient to the put game record concurrent handler v1 params

func (*PutGameRecordConcurrentHandlerV1Params) WithKey

WithKey adds the key to the put game record concurrent handler v1 params

func (*PutGameRecordConcurrentHandlerV1Params) WithNamespace

WithNamespace adds the namespace to the put game record concurrent handler v1 params

func (*PutGameRecordConcurrentHandlerV1Params) WithTimeout

WithTimeout adds the timeout to the put game record concurrent handler v1 params

func (*PutGameRecordConcurrentHandlerV1Params) WriteToRequest

WriteToRequest writes these params to a swagger request

type PutGameRecordConcurrentHandlerV1PreconditionFailed

type PutGameRecordConcurrentHandlerV1PreconditionFailed struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

PutGameRecordConcurrentHandlerV1PreconditionFailed handles this case with default header values.

Precondition Failed

func NewPutGameRecordConcurrentHandlerV1PreconditionFailed

func NewPutGameRecordConcurrentHandlerV1PreconditionFailed() *PutGameRecordConcurrentHandlerV1PreconditionFailed

NewPutGameRecordConcurrentHandlerV1PreconditionFailed creates a PutGameRecordConcurrentHandlerV1PreconditionFailed with default headers values

func (*PutGameRecordConcurrentHandlerV1PreconditionFailed) Error

func (*PutGameRecordConcurrentHandlerV1PreconditionFailed) GetPayload

func (*PutGameRecordConcurrentHandlerV1PreconditionFailed) ToJSONString added in v0.25.0

type PutGameRecordConcurrentHandlerV1Reader

type PutGameRecordConcurrentHandlerV1Reader struct {
	// contains filtered or unexported fields
}

PutGameRecordConcurrentHandlerV1Reader is a Reader for the PutGameRecordConcurrentHandlerV1 structure.

func (*PutGameRecordConcurrentHandlerV1Reader) ReadResponse

func (o *PutGameRecordConcurrentHandlerV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type PutGameRecordConcurrentHandlerV1Unauthorized added in v0.7.0

type PutGameRecordConcurrentHandlerV1Unauthorized struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

PutGameRecordConcurrentHandlerV1Unauthorized handles this case with default header values.

Unauthorized

func NewPutGameRecordConcurrentHandlerV1Unauthorized added in v0.7.0

func NewPutGameRecordConcurrentHandlerV1Unauthorized() *PutGameRecordConcurrentHandlerV1Unauthorized

NewPutGameRecordConcurrentHandlerV1Unauthorized creates a PutGameRecordConcurrentHandlerV1Unauthorized with default headers values

func (*PutGameRecordConcurrentHandlerV1Unauthorized) Error added in v0.7.0

func (*PutGameRecordConcurrentHandlerV1Unauthorized) GetPayload added in v0.7.0

func (*PutGameRecordConcurrentHandlerV1Unauthorized) ToJSONString added in v0.25.0

type PutPlayerPublicRecordConcurrentHandlerV1BadRequest

type PutPlayerPublicRecordConcurrentHandlerV1BadRequest struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

PutPlayerPublicRecordConcurrentHandlerV1BadRequest handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>18201</td><td>invalid record operator, expect [%s] but actual [%s]</td></tr></table>

func NewPutPlayerPublicRecordConcurrentHandlerV1BadRequest

func NewPutPlayerPublicRecordConcurrentHandlerV1BadRequest() *PutPlayerPublicRecordConcurrentHandlerV1BadRequest

NewPutPlayerPublicRecordConcurrentHandlerV1BadRequest creates a PutPlayerPublicRecordConcurrentHandlerV1BadRequest with default headers values

func (*PutPlayerPublicRecordConcurrentHandlerV1BadRequest) Error

func (*PutPlayerPublicRecordConcurrentHandlerV1BadRequest) GetPayload

func (*PutPlayerPublicRecordConcurrentHandlerV1BadRequest) ToJSONString added in v0.25.0

type PutPlayerPublicRecordConcurrentHandlerV1InternalServerError

type PutPlayerPublicRecordConcurrentHandlerV1InternalServerError struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

PutPlayerPublicRecordConcurrentHandlerV1InternalServerError handles this case with default header values.

Internal Server Error

func NewPutPlayerPublicRecordConcurrentHandlerV1InternalServerError

func NewPutPlayerPublicRecordConcurrentHandlerV1InternalServerError() *PutPlayerPublicRecordConcurrentHandlerV1InternalServerError

NewPutPlayerPublicRecordConcurrentHandlerV1InternalServerError creates a PutPlayerPublicRecordConcurrentHandlerV1InternalServerError with default headers values

func (*PutPlayerPublicRecordConcurrentHandlerV1InternalServerError) Error

func (*PutPlayerPublicRecordConcurrentHandlerV1InternalServerError) GetPayload

func (*PutPlayerPublicRecordConcurrentHandlerV1InternalServerError) ToJSONString added in v0.25.0

type PutPlayerPublicRecordConcurrentHandlerV1NoContent

type PutPlayerPublicRecordConcurrentHandlerV1NoContent struct {
}

PutPlayerPublicRecordConcurrentHandlerV1NoContent handles this case with default header values.

Record saved

func NewPutPlayerPublicRecordConcurrentHandlerV1NoContent

func NewPutPlayerPublicRecordConcurrentHandlerV1NoContent() *PutPlayerPublicRecordConcurrentHandlerV1NoContent

NewPutPlayerPublicRecordConcurrentHandlerV1NoContent creates a PutPlayerPublicRecordConcurrentHandlerV1NoContent with default headers values

func (*PutPlayerPublicRecordConcurrentHandlerV1NoContent) Error

type PutPlayerPublicRecordConcurrentHandlerV1Params

type PutPlayerPublicRecordConcurrentHandlerV1Params struct {

	/*RetryPolicy*/
	RetryPolicy *utils.Retry
	/*Body*/
	Body *cloudsaveclientmodels.ModelsConcurrentRecordRequest
	/*Key
	  key of record

	*/
	Key string
	/*Namespace
	  namespace of the game

	*/
	Namespace string
	/*UserID
	  user ID who own the record

	*/
	UserID string

	AuthInfoWriter runtime.ClientAuthInfoWriter
	Context        context.Context
	HTTPClient     *http.Client
	// contains filtered or unexported fields
}

PutPlayerPublicRecordConcurrentHandlerV1Params contains all the parameters to send to the API endpoint for the put player public record concurrent handler v1 operation typically these are written to a http.Request

func NewPutPlayerPublicRecordConcurrentHandlerV1Params

func NewPutPlayerPublicRecordConcurrentHandlerV1Params() *PutPlayerPublicRecordConcurrentHandlerV1Params

NewPutPlayerPublicRecordConcurrentHandlerV1Params creates a new PutPlayerPublicRecordConcurrentHandlerV1Params object with the default values initialized.

func NewPutPlayerPublicRecordConcurrentHandlerV1ParamsWithContext

func NewPutPlayerPublicRecordConcurrentHandlerV1ParamsWithContext(ctx context.Context) *PutPlayerPublicRecordConcurrentHandlerV1Params

NewPutPlayerPublicRecordConcurrentHandlerV1ParamsWithContext creates a new PutPlayerPublicRecordConcurrentHandlerV1Params object with the default values initialized, and the ability to set a context for a request

func NewPutPlayerPublicRecordConcurrentHandlerV1ParamsWithHTTPClient

func NewPutPlayerPublicRecordConcurrentHandlerV1ParamsWithHTTPClient(client *http.Client) *PutPlayerPublicRecordConcurrentHandlerV1Params

NewPutPlayerPublicRecordConcurrentHandlerV1ParamsWithHTTPClient creates a new PutPlayerPublicRecordConcurrentHandlerV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewPutPlayerPublicRecordConcurrentHandlerV1ParamsWithTimeout

func NewPutPlayerPublicRecordConcurrentHandlerV1ParamsWithTimeout(timeout time.Duration) *PutPlayerPublicRecordConcurrentHandlerV1Params

NewPutPlayerPublicRecordConcurrentHandlerV1ParamsWithTimeout creates a new PutPlayerPublicRecordConcurrentHandlerV1Params object with the default values initialized, and the ability to set a timeout on a request

func (*PutPlayerPublicRecordConcurrentHandlerV1Params) SetAuthInfoWriter added in v0.17.0

SetAuthInfoWriter adds the authInfoWriter to the put player public record concurrent handler v1 params

func (*PutPlayerPublicRecordConcurrentHandlerV1Params) SetBody

SetBody adds the body to the put player public record concurrent handler v1 params

func (*PutPlayerPublicRecordConcurrentHandlerV1Params) SetContext

SetContext adds the context to the put player public record concurrent handler v1 params

func (*PutPlayerPublicRecordConcurrentHandlerV1Params) SetHTTPClient

SetHTTPClient adds the HTTPClient to the put player public record concurrent handler v1 params

func (*PutPlayerPublicRecordConcurrentHandlerV1Params) SetHTTPClientTransport added in v0.19.0

func (o *PutPlayerPublicRecordConcurrentHandlerV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)

SetHTTPClient adds the HTTPClient Transport to the put player public record concurrent handler v1 params

func (*PutPlayerPublicRecordConcurrentHandlerV1Params) SetKey

SetKey adds the key to the put player public record concurrent handler v1 params

func (*PutPlayerPublicRecordConcurrentHandlerV1Params) SetNamespace

func (o *PutPlayerPublicRecordConcurrentHandlerV1Params) SetNamespace(namespace string)

SetNamespace adds the namespace to the put player public record concurrent handler v1 params

func (*PutPlayerPublicRecordConcurrentHandlerV1Params) SetTimeout

SetTimeout adds the timeout to the put player public record concurrent handler v1 params

func (*PutPlayerPublicRecordConcurrentHandlerV1Params) SetUserID

SetUserID adds the userId to the put player public record concurrent handler v1 params

func (*PutPlayerPublicRecordConcurrentHandlerV1Params) WithBody

WithBody adds the body to the put player public record concurrent handler v1 params

func (*PutPlayerPublicRecordConcurrentHandlerV1Params) WithContext

WithContext adds the context to the put player public record concurrent handler v1 params

func (*PutPlayerPublicRecordConcurrentHandlerV1Params) WithHTTPClient

WithHTTPClient adds the HTTPClient to the put player public record concurrent handler v1 params

func (*PutPlayerPublicRecordConcurrentHandlerV1Params) WithKey

WithKey adds the key to the put player public record concurrent handler v1 params

func (*PutPlayerPublicRecordConcurrentHandlerV1Params) WithNamespace

WithNamespace adds the namespace to the put player public record concurrent handler v1 params

func (*PutPlayerPublicRecordConcurrentHandlerV1Params) WithTimeout

WithTimeout adds the timeout to the put player public record concurrent handler v1 params

func (*PutPlayerPublicRecordConcurrentHandlerV1Params) WithUserID

WithUserID adds the userID to the put player public record concurrent handler v1 params

func (*PutPlayerPublicRecordConcurrentHandlerV1Params) WriteToRequest

WriteToRequest writes these params to a swagger request

type PutPlayerPublicRecordConcurrentHandlerV1PreconditionFailed

type PutPlayerPublicRecordConcurrentHandlerV1PreconditionFailed struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

PutPlayerPublicRecordConcurrentHandlerV1PreconditionFailed handles this case with default header values.

Precondition Failed

func NewPutPlayerPublicRecordConcurrentHandlerV1PreconditionFailed

func NewPutPlayerPublicRecordConcurrentHandlerV1PreconditionFailed() *PutPlayerPublicRecordConcurrentHandlerV1PreconditionFailed

NewPutPlayerPublicRecordConcurrentHandlerV1PreconditionFailed creates a PutPlayerPublicRecordConcurrentHandlerV1PreconditionFailed with default headers values

func (*PutPlayerPublicRecordConcurrentHandlerV1PreconditionFailed) Error

func (*PutPlayerPublicRecordConcurrentHandlerV1PreconditionFailed) GetPayload

func (*PutPlayerPublicRecordConcurrentHandlerV1PreconditionFailed) ToJSONString added in v0.25.0

type PutPlayerPublicRecordConcurrentHandlerV1Reader

type PutPlayerPublicRecordConcurrentHandlerV1Reader struct {
	// contains filtered or unexported fields
}

PutPlayerPublicRecordConcurrentHandlerV1Reader is a Reader for the PutPlayerPublicRecordConcurrentHandlerV1 structure.

func (*PutPlayerPublicRecordConcurrentHandlerV1Reader) ReadResponse

func (o *PutPlayerPublicRecordConcurrentHandlerV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type PutPlayerPublicRecordConcurrentHandlerV1Unauthorized added in v0.7.0

type PutPlayerPublicRecordConcurrentHandlerV1Unauthorized struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

PutPlayerPublicRecordConcurrentHandlerV1Unauthorized handles this case with default header values.

Unauthorized

func NewPutPlayerPublicRecordConcurrentHandlerV1Unauthorized added in v0.7.0

func NewPutPlayerPublicRecordConcurrentHandlerV1Unauthorized() *PutPlayerPublicRecordConcurrentHandlerV1Unauthorized

NewPutPlayerPublicRecordConcurrentHandlerV1Unauthorized creates a PutPlayerPublicRecordConcurrentHandlerV1Unauthorized with default headers values

func (*PutPlayerPublicRecordConcurrentHandlerV1Unauthorized) Error added in v0.7.0

func (*PutPlayerPublicRecordConcurrentHandlerV1Unauthorized) GetPayload added in v0.7.0

func (*PutPlayerPublicRecordConcurrentHandlerV1Unauthorized) ToJSONString added in v0.25.0

type PutPlayerRecordConcurrentHandlerV1BadRequest added in v0.21.0

type PutPlayerRecordConcurrentHandlerV1BadRequest struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

PutPlayerRecordConcurrentHandlerV1BadRequest handles this case with default header values.

<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>18201</td><td>invalid record operator, expect [%s] but actual [%s]</td></tr></table>

func NewPutPlayerRecordConcurrentHandlerV1BadRequest added in v0.21.0

func NewPutPlayerRecordConcurrentHandlerV1BadRequest() *PutPlayerRecordConcurrentHandlerV1BadRequest

NewPutPlayerRecordConcurrentHandlerV1BadRequest creates a PutPlayerRecordConcurrentHandlerV1BadRequest with default headers values

func (*PutPlayerRecordConcurrentHandlerV1BadRequest) Error added in v0.21.0

func (*PutPlayerRecordConcurrentHandlerV1BadRequest) GetPayload added in v0.21.0

func (*PutPlayerRecordConcurrentHandlerV1BadRequest) ToJSONString added in v0.25.0

type PutPlayerRecordConcurrentHandlerV1InternalServerError added in v0.21.0

type PutPlayerRecordConcurrentHandlerV1InternalServerError struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

PutPlayerRecordConcurrentHandlerV1InternalServerError handles this case with default header values.

Internal Server Error

func NewPutPlayerRecordConcurrentHandlerV1InternalServerError added in v0.21.0

func NewPutPlayerRecordConcurrentHandlerV1InternalServerError() *PutPlayerRecordConcurrentHandlerV1InternalServerError

NewPutPlayerRecordConcurrentHandlerV1InternalServerError creates a PutPlayerRecordConcurrentHandlerV1InternalServerError with default headers values

func (*PutPlayerRecordConcurrentHandlerV1InternalServerError) Error added in v0.21.0

func (*PutPlayerRecordConcurrentHandlerV1InternalServerError) GetPayload added in v0.21.0

func (*PutPlayerRecordConcurrentHandlerV1InternalServerError) ToJSONString added in v0.25.0

type PutPlayerRecordConcurrentHandlerV1NoContent added in v0.21.0

type PutPlayerRecordConcurrentHandlerV1NoContent struct {
}

PutPlayerRecordConcurrentHandlerV1NoContent handles this case with default header values.

Record saved

func NewPutPlayerRecordConcurrentHandlerV1NoContent added in v0.21.0

func NewPutPlayerRecordConcurrentHandlerV1NoContent() *PutPlayerRecordConcurrentHandlerV1NoContent

NewPutPlayerRecordConcurrentHandlerV1NoContent creates a PutPlayerRecordConcurrentHandlerV1NoContent with default headers values

func (*PutPlayerRecordConcurrentHandlerV1NoContent) Error added in v0.21.0

type PutPlayerRecordConcurrentHandlerV1Params added in v0.21.0

type PutPlayerRecordConcurrentHandlerV1Params struct {

	/*RetryPolicy*/
	RetryPolicy *utils.Retry
	/*Body*/
	Body *cloudsaveclientmodels.ModelsConcurrentRecordRequest
	/*Key
	  key of record

	*/
	Key string
	/*Namespace
	  namespace of the game

	*/
	Namespace string
	/*UserID
	  user ID who own the record

	*/
	UserID string

	AuthInfoWriter runtime.ClientAuthInfoWriter
	Context        context.Context
	HTTPClient     *http.Client
	// contains filtered or unexported fields
}

PutPlayerRecordConcurrentHandlerV1Params contains all the parameters to send to the API endpoint for the put player record concurrent handler v1 operation typically these are written to a http.Request

func NewPutPlayerRecordConcurrentHandlerV1Params added in v0.21.0

func NewPutPlayerRecordConcurrentHandlerV1Params() *PutPlayerRecordConcurrentHandlerV1Params

NewPutPlayerRecordConcurrentHandlerV1Params creates a new PutPlayerRecordConcurrentHandlerV1Params object with the default values initialized.

func NewPutPlayerRecordConcurrentHandlerV1ParamsWithContext added in v0.21.0

func NewPutPlayerRecordConcurrentHandlerV1ParamsWithContext(ctx context.Context) *PutPlayerRecordConcurrentHandlerV1Params

NewPutPlayerRecordConcurrentHandlerV1ParamsWithContext creates a new PutPlayerRecordConcurrentHandlerV1Params object with the default values initialized, and the ability to set a context for a request

func NewPutPlayerRecordConcurrentHandlerV1ParamsWithHTTPClient added in v0.21.0

func NewPutPlayerRecordConcurrentHandlerV1ParamsWithHTTPClient(client *http.Client) *PutPlayerRecordConcurrentHandlerV1Params

NewPutPlayerRecordConcurrentHandlerV1ParamsWithHTTPClient creates a new PutPlayerRecordConcurrentHandlerV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request

func NewPutPlayerRecordConcurrentHandlerV1ParamsWithTimeout added in v0.21.0

func NewPutPlayerRecordConcurrentHandlerV1ParamsWithTimeout(timeout time.Duration) *PutPlayerRecordConcurrentHandlerV1Params

NewPutPlayerRecordConcurrentHandlerV1ParamsWithTimeout creates a new PutPlayerRecordConcurrentHandlerV1Params object with the default values initialized, and the ability to set a timeout on a request

func (*PutPlayerRecordConcurrentHandlerV1Params) SetAuthInfoWriter added in v0.21.0

func (o *PutPlayerRecordConcurrentHandlerV1Params) SetAuthInfoWriter(authInfoWriter runtime.ClientAuthInfoWriter)

SetAuthInfoWriter adds the authInfoWriter to the put player record concurrent handler v1 params

func (*PutPlayerRecordConcurrentHandlerV1Params) SetBody added in v0.21.0

SetBody adds the body to the put player record concurrent handler v1 params

func (*PutPlayerRecordConcurrentHandlerV1Params) SetContext added in v0.21.0

SetContext adds the context to the put player record concurrent handler v1 params

func (*PutPlayerRecordConcurrentHandlerV1Params) SetHTTPClient added in v0.21.0

func (o *PutPlayerRecordConcurrentHandlerV1Params) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the put player record concurrent handler v1 params

func (*PutPlayerRecordConcurrentHandlerV1Params) SetHTTPClientTransport added in v0.21.0

func (o *PutPlayerRecordConcurrentHandlerV1Params) SetHTTPClientTransport(roundTripper http.RoundTripper)

SetHTTPClient adds the HTTPClient Transport to the put player record concurrent handler v1 params

func (*PutPlayerRecordConcurrentHandlerV1Params) SetKey added in v0.21.0

SetKey adds the key to the put player record concurrent handler v1 params

func (*PutPlayerRecordConcurrentHandlerV1Params) SetNamespace added in v0.21.0

func (o *PutPlayerRecordConcurrentHandlerV1Params) SetNamespace(namespace string)

SetNamespace adds the namespace to the put player record concurrent handler v1 params

func (*PutPlayerRecordConcurrentHandlerV1Params) SetTimeout added in v0.21.0

SetTimeout adds the timeout to the put player record concurrent handler v1 params

func (*PutPlayerRecordConcurrentHandlerV1Params) SetUserID added in v0.21.0

func (o *PutPlayerRecordConcurrentHandlerV1Params) SetUserID(userID string)

SetUserID adds the userId to the put player record concurrent handler v1 params

func (*PutPlayerRecordConcurrentHandlerV1Params) WithBody added in v0.21.0

WithBody adds the body to the put player record concurrent handler v1 params

func (*PutPlayerRecordConcurrentHandlerV1Params) WithContext added in v0.21.0

WithContext adds the context to the put player record concurrent handler v1 params

func (*PutPlayerRecordConcurrentHandlerV1Params) WithHTTPClient added in v0.21.0

WithHTTPClient adds the HTTPClient to the put player record concurrent handler v1 params

func (*PutPlayerRecordConcurrentHandlerV1Params) WithKey added in v0.21.0

WithKey adds the key to the put player record concurrent handler v1 params

func (*PutPlayerRecordConcurrentHandlerV1Params) WithNamespace added in v0.21.0

WithNamespace adds the namespace to the put player record concurrent handler v1 params

func (*PutPlayerRecordConcurrentHandlerV1Params) WithTimeout added in v0.21.0

WithTimeout adds the timeout to the put player record concurrent handler v1 params

func (*PutPlayerRecordConcurrentHandlerV1Params) WithUserID added in v0.21.0

WithUserID adds the userID to the put player record concurrent handler v1 params

func (*PutPlayerRecordConcurrentHandlerV1Params) WriteToRequest added in v0.21.0

WriteToRequest writes these params to a swagger request

type PutPlayerRecordConcurrentHandlerV1PreconditionFailed added in v0.21.0

type PutPlayerRecordConcurrentHandlerV1PreconditionFailed struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

PutPlayerRecordConcurrentHandlerV1PreconditionFailed handles this case with default header values.

Precondition Failed

func NewPutPlayerRecordConcurrentHandlerV1PreconditionFailed added in v0.21.0

func NewPutPlayerRecordConcurrentHandlerV1PreconditionFailed() *PutPlayerRecordConcurrentHandlerV1PreconditionFailed

NewPutPlayerRecordConcurrentHandlerV1PreconditionFailed creates a PutPlayerRecordConcurrentHandlerV1PreconditionFailed with default headers values

func (*PutPlayerRecordConcurrentHandlerV1PreconditionFailed) Error added in v0.21.0

func (*PutPlayerRecordConcurrentHandlerV1PreconditionFailed) GetPayload added in v0.21.0

func (*PutPlayerRecordConcurrentHandlerV1PreconditionFailed) ToJSONString added in v0.25.0

type PutPlayerRecordConcurrentHandlerV1Reader added in v0.21.0

type PutPlayerRecordConcurrentHandlerV1Reader struct {
	// contains filtered or unexported fields
}

PutPlayerRecordConcurrentHandlerV1Reader is a Reader for the PutPlayerRecordConcurrentHandlerV1 structure.

func (*PutPlayerRecordConcurrentHandlerV1Reader) ReadResponse added in v0.21.0

func (o *PutPlayerRecordConcurrentHandlerV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type PutPlayerRecordConcurrentHandlerV1Unauthorized added in v0.21.0

type PutPlayerRecordConcurrentHandlerV1Unauthorized struct {
	Payload *cloudsaveclientmodels.ModelsResponseError
}

PutPlayerRecordConcurrentHandlerV1Unauthorized handles this case with default header values.

Unauthorized

func NewPutPlayerRecordConcurrentHandlerV1Unauthorized added in v0.21.0

func NewPutPlayerRecordConcurrentHandlerV1Unauthorized() *PutPlayerRecordConcurrentHandlerV1Unauthorized

NewPutPlayerRecordConcurrentHandlerV1Unauthorized creates a PutPlayerRecordConcurrentHandlerV1Unauthorized with default headers values

func (*PutPlayerRecordConcurrentHandlerV1Unauthorized) Error added in v0.21.0

func (*PutPlayerRecordConcurrentHandlerV1Unauthorized) GetPayload added in v0.21.0

func (*PutPlayerRecordConcurrentHandlerV1Unauthorized) ToJSONString added in v0.25.0

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