Documentation
¶
Index ¶
- Constants
- Variables
- func GetUserAgent() string
- func NewCloudsaveClient(configRepository repository.ConfigRepository) *cloudsaveclient.JusticeCloudsaveService
- type AdminConcurrentRecordService
- func (aaa *AdminConcurrentRecordService) AdminPutAdminGameRecordConcurrentHandlerV1Short(...) error
- func (aaa *AdminConcurrentRecordService) AdminPutAdminPlayerRecordConcurrentHandlerV1Short(...) (*admin_concurrent_record.AdminPutAdminPlayerRecordConcurrentHandlerV1Response, ...)
- func (aaa *AdminConcurrentRecordService) AdminPutGameRecordConcurrentHandlerV1Short(input *admin_concurrent_record.AdminPutGameRecordConcurrentHandlerV1Params) error
- func (aaa *AdminConcurrentRecordService) AdminPutPlayerPublicRecordConcurrentHandlerV1Short(...) (*admin_concurrent_record.AdminPutPlayerPublicRecordConcurrentHandlerV1Response, ...)
- func (aaa *AdminConcurrentRecordService) AdminPutPlayerRecordConcurrentHandlerV1Short(input *admin_concurrent_record.AdminPutPlayerRecordConcurrentHandlerV1Params) (*admin_concurrent_record.AdminPutPlayerRecordConcurrentHandlerV1Response, ...)
- func (aaa *AdminConcurrentRecordService) GetAuthSession() auth.Session
- func (aaa *AdminConcurrentRecordService) UpdateFlightId(flightId string)
- type AdminGameBinaryRecordService
- func (aaa *AdminGameBinaryRecordService) AdminDeleteGameBinaryRecordV1Short(input *admin_game_binary_record.AdminDeleteGameBinaryRecordV1Params) error
- func (aaa *AdminGameBinaryRecordService) AdminGetGameBinaryRecordV1Short(input *admin_game_binary_record.AdminGetGameBinaryRecordV1Params) (*admin_game_binary_record.AdminGetGameBinaryRecordV1Response, error)
- func (aaa *AdminGameBinaryRecordService) AdminListGameBinaryRecordsV1Short(input *admin_game_binary_record.AdminListGameBinaryRecordsV1Params) (*admin_game_binary_record.AdminListGameBinaryRecordsV1Response, error)
- func (aaa *AdminGameBinaryRecordService) AdminPostGameBinaryPresignedURLV1Short(input *admin_game_binary_record.AdminPostGameBinaryPresignedURLV1Params) (*admin_game_binary_record.AdminPostGameBinaryPresignedURLV1Response, error)
- func (aaa *AdminGameBinaryRecordService) AdminPostGameBinaryRecordV1Short(input *admin_game_binary_record.AdminPostGameBinaryRecordV1Params) (*admin_game_binary_record.AdminPostGameBinaryRecordV1Response, error)
- func (aaa *AdminGameBinaryRecordService) AdminPutGameBinaryRecorMetadataV1Short(input *admin_game_binary_record.AdminPutGameBinaryRecorMetadataV1Params) (*admin_game_binary_record.AdminPutGameBinaryRecorMetadataV1Response, error)
- func (aaa *AdminGameBinaryRecordService) AdminPutGameBinaryRecordV1Short(input *admin_game_binary_record.AdminPutGameBinaryRecordV1Params) (*admin_game_binary_record.AdminPutGameBinaryRecordV1Response, error)
- func (aaa *AdminGameBinaryRecordService) GetAuthSession() auth.Session
- func (aaa *AdminGameBinaryRecordService) UpdateFlightId(flightId string)
- type AdminGameRecordService
- func (aaa *AdminGameRecordService) AdminDeleteGameRecordHandlerV1Short(input *admin_game_record.AdminDeleteGameRecordHandlerV1Params) error
- func (aaa *AdminGameRecordService) AdminGetGameRecordHandlerV1Short(input *admin_game_record.AdminGetGameRecordHandlerV1Params) (*admin_game_record.AdminGetGameRecordHandlerV1Response, error)
- func (aaa *AdminGameRecordService) AdminPostGameRecordHandlerV1Short(input *admin_game_record.AdminPostGameRecordHandlerV1Params) (*admin_game_record.AdminPostGameRecordHandlerV1Response, error)
- func (aaa *AdminGameRecordService) AdminPutGameRecordHandlerV1Short(input *admin_game_record.AdminPutGameRecordHandlerV1Params) (*admin_game_record.AdminPutGameRecordHandlerV1Response, error)
- func (aaa *AdminGameRecordService) GetAuthSession() auth.Session
- func (aaa *AdminGameRecordService) ListGameRecordsHandlerV1Short(input *admin_game_record.ListGameRecordsHandlerV1Params) (*admin_game_record.ListGameRecordsHandlerV1Response, error)
- func (aaa *AdminGameRecordService) UpdateFlightId(flightId string)
- type AdminPlayerBinaryRecordService
- func (aaa *AdminPlayerBinaryRecordService) AdminDeletePlayerBinaryRecordV1Short(input *admin_player_binary_record.AdminDeletePlayerBinaryRecordV1Params) error
- func (aaa *AdminPlayerBinaryRecordService) AdminGetPlayerBinaryRecordV1Short(input *admin_player_binary_record.AdminGetPlayerBinaryRecordV1Params) (*admin_player_binary_record.AdminGetPlayerBinaryRecordV1Response, error)
- func (aaa *AdminPlayerBinaryRecordService) AdminListPlayerBinaryRecordsV1Short(input *admin_player_binary_record.AdminListPlayerBinaryRecordsV1Params) (*admin_player_binary_record.AdminListPlayerBinaryRecordsV1Response, error)
- func (aaa *AdminPlayerBinaryRecordService) AdminPostPlayerBinaryPresignedURLV1Short(input *admin_player_binary_record.AdminPostPlayerBinaryPresignedURLV1Params) (*admin_player_binary_record.AdminPostPlayerBinaryPresignedURLV1Response, error)
- func (aaa *AdminPlayerBinaryRecordService) AdminPostPlayerBinaryRecordV1Short(input *admin_player_binary_record.AdminPostPlayerBinaryRecordV1Params) (*admin_player_binary_record.AdminPostPlayerBinaryRecordV1Response, error)
- func (aaa *AdminPlayerBinaryRecordService) AdminPutPlayerBinaryRecorMetadataV1Short(input *admin_player_binary_record.AdminPutPlayerBinaryRecorMetadataV1Params) (*admin_player_binary_record.AdminPutPlayerBinaryRecorMetadataV1Response, error)
- func (aaa *AdminPlayerBinaryRecordService) AdminPutPlayerBinaryRecordV1Short(input *admin_player_binary_record.AdminPutPlayerBinaryRecordV1Params) (*admin_player_binary_record.AdminPutPlayerBinaryRecordV1Response, error)
- func (aaa *AdminPlayerBinaryRecordService) GetAuthSession() auth.Session
- func (aaa *AdminPlayerBinaryRecordService) UpdateFlightId(flightId string)
- type AdminPlayerRecordService
- func (aaa *AdminPlayerRecordService) AdminBulkGetPlayerRecordsByUserIDsHandlerV1Short(input *admin_player_record.AdminBulkGetPlayerRecordsByUserIDsHandlerV1Params) (*admin_player_record.AdminBulkGetPlayerRecordsByUserIDsHandlerV1Response, ...)
- func (aaa *AdminPlayerRecordService) AdminBulkPutPlayerRecordsByKeyHandlerV1Short(input *admin_player_record.AdminBulkPutPlayerRecordsByKeyHandlerV1Params) (*admin_player_record.AdminBulkPutPlayerRecordsByKeyHandlerV1Response, error)
- func (aaa *AdminPlayerRecordService) AdminDeletePlayerPublicRecordHandlerV1Short(input *admin_player_record.AdminDeletePlayerPublicRecordHandlerV1Params) error
- func (aaa *AdminPlayerRecordService) AdminDeletePlayerRecordHandlerV1Short(input *admin_player_record.AdminDeletePlayerRecordHandlerV1Params) error
- func (aaa *AdminPlayerRecordService) AdminGetPlayerPublicRecordHandlerV1Short(input *admin_player_record.AdminGetPlayerPublicRecordHandlerV1Params) (*admin_player_record.AdminGetPlayerPublicRecordHandlerV1Response, error)
- func (aaa *AdminPlayerRecordService) AdminGetPlayerRecordHandlerV1Short(input *admin_player_record.AdminGetPlayerRecordHandlerV1Params) (*admin_player_record.AdminGetPlayerRecordHandlerV1Response, error)
- func (aaa *AdminPlayerRecordService) AdminGetPlayerRecordSizeHandlerV1Short(input *admin_player_record.AdminGetPlayerRecordSizeHandlerV1Params) (*admin_player_record.AdminGetPlayerRecordSizeHandlerV1Response, error)
- func (aaa *AdminPlayerRecordService) AdminGetPlayerRecordsHandlerV1Short(input *admin_player_record.AdminGetPlayerRecordsHandlerV1Params) (*admin_player_record.AdminGetPlayerRecordsHandlerV1Response, error)
- func (aaa *AdminPlayerRecordService) AdminPostPlayerPublicRecordHandlerV1Short(input *admin_player_record.AdminPostPlayerPublicRecordHandlerV1Params) (*admin_player_record.AdminPostPlayerPublicRecordHandlerV1Response, error)
- func (aaa *AdminPlayerRecordService) AdminPostPlayerRecordHandlerV1Short(input *admin_player_record.AdminPostPlayerRecordHandlerV1Params) (*admin_player_record.AdminPostPlayerRecordHandlerV1Response, error)
- func (aaa *AdminPlayerRecordService) AdminPutPlayerPublicRecordHandlerV1Short(input *admin_player_record.AdminPutPlayerPublicRecordHandlerV1Params) (*admin_player_record.AdminPutPlayerPublicRecordHandlerV1Response, error)
- func (aaa *AdminPlayerRecordService) AdminPutPlayerRecordHandlerV1Short(input *admin_player_record.AdminPutPlayerRecordHandlerV1Params) (*admin_player_record.AdminPutPlayerRecordHandlerV1Response, error)
- func (aaa *AdminPlayerRecordService) AdminPutPlayerRecordsHandlerV1Short(input *admin_player_record.AdminPutPlayerRecordsHandlerV1Params) (*admin_player_record.AdminPutPlayerRecordsHandlerV1Response, error)
- func (aaa *AdminPlayerRecordService) AdminRetrievePlayerRecordsShort(input *admin_player_record.AdminRetrievePlayerRecordsParams) (*admin_player_record.AdminRetrievePlayerRecordsResponse, error)
- func (aaa *AdminPlayerRecordService) BulkGetPlayerRecordSizeHandlerV1Short(input *admin_player_record.BulkGetPlayerRecordSizeHandlerV1Params) (*admin_player_record.BulkGetPlayerRecordSizeHandlerV1Response, error)
- func (aaa *AdminPlayerRecordService) GetAuthSession() auth.Session
- func (aaa *AdminPlayerRecordService) ListPlayerRecordHandlerV1Short(input *admin_player_record.ListPlayerRecordHandlerV1Params) (*admin_player_record.ListPlayerRecordHandlerV1Response, error)
- func (aaa *AdminPlayerRecordService) UpdateFlightId(flightId string)
- type AdminRecordService
- func (aaa *AdminRecordService) AdminBulkGetAdminGameRecordV1Short(input *admin_record.AdminBulkGetAdminGameRecordV1Params) (*admin_record.AdminBulkGetAdminGameRecordV1Response, error)
- func (aaa *AdminRecordService) AdminBulkGetAdminPlayerRecordV1Short(input *admin_record.AdminBulkGetAdminPlayerRecordV1Params) (*admin_record.AdminBulkGetAdminPlayerRecordV1Response, error)
- func (aaa *AdminRecordService) AdminDeleteAdminGameRecordV1Short(input *admin_record.AdminDeleteAdminGameRecordV1Params) error
- func (aaa *AdminRecordService) AdminDeleteAdminPlayerRecordV1Short(input *admin_record.AdminDeleteAdminPlayerRecordV1Params) error
- func (aaa *AdminRecordService) AdminGetAdminGameRecordV1Short(input *admin_record.AdminGetAdminGameRecordV1Params) (*admin_record.AdminGetAdminGameRecordV1Response, error)
- func (aaa *AdminRecordService) AdminGetAdminPlayerRecordV1Short(input *admin_record.AdminGetAdminPlayerRecordV1Params) (*admin_record.AdminGetAdminPlayerRecordV1Response, error)
- func (aaa *AdminRecordService) AdminListAdminGameRecordV1Short(input *admin_record.AdminListAdminGameRecordV1Params) (*admin_record.AdminListAdminGameRecordV1Response, error)
- func (aaa *AdminRecordService) AdminListAdminUserRecordsV1Short(input *admin_record.AdminListAdminUserRecordsV1Params) (*admin_record.AdminListAdminUserRecordsV1Response, error)
- func (aaa *AdminRecordService) AdminPostAdminGameRecordV1Short(input *admin_record.AdminPostAdminGameRecordV1Params) (*admin_record.AdminPostAdminGameRecordV1Response, error)
- func (aaa *AdminRecordService) AdminPostPlayerAdminRecordV1Short(input *admin_record.AdminPostPlayerAdminRecordV1Params) (*admin_record.AdminPostPlayerAdminRecordV1Response, error)
- func (aaa *AdminRecordService) AdminPutAdminGameRecordV1Short(input *admin_record.AdminPutAdminGameRecordV1Params) (*admin_record.AdminPutAdminGameRecordV1Response, error)
- func (aaa *AdminRecordService) AdminPutAdminPlayerRecordV1Short(input *admin_record.AdminPutAdminPlayerRecordV1Params) (*admin_record.AdminPutAdminPlayerRecordV1Response, error)
- func (aaa *AdminRecordService) BulkGetAdminPlayerRecordByUserIdsV1Short(input *admin_record.BulkGetAdminPlayerRecordByUserIdsV1Params) (*admin_record.BulkGetAdminPlayerRecordByUserIdsV1Response, error)
- func (aaa *AdminRecordService) GetAuthSession() auth.Session
- func (aaa *AdminRecordService) UpdateFlightId(flightId string)
- type AdminTagsService
- func (aaa *AdminTagsService) AdminDeleteTagHandlerV1Short(input *admin_tags.AdminDeleteTagHandlerV1Params) error
- func (aaa *AdminTagsService) AdminListTagsHandlerV1Short(input *admin_tags.AdminListTagsHandlerV1Params) (*admin_tags.AdminListTagsHandlerV1Response, error)
- func (aaa *AdminTagsService) AdminPostTagHandlerV1Short(input *admin_tags.AdminPostTagHandlerV1Params) error
- func (aaa *AdminTagsService) GetAuthSession() auth.Session
- func (aaa *AdminTagsService) UpdateFlightId(flightId string)
- type ConcurrentRecordService
- func (aaa *ConcurrentRecordService) GetAuthSession() auth.Session
- func (aaa *ConcurrentRecordService) PutGameRecordConcurrentHandlerV1Short(input *concurrent_record.PutGameRecordConcurrentHandlerV1Params) error
- func (aaa *ConcurrentRecordService) PutPlayerPublicRecordConcurrentHandlerV1Short(input *concurrent_record.PutPlayerPublicRecordConcurrentHandlerV1Params) (*concurrent_record.PutPlayerPublicRecordConcurrentHandlerV1Response, error)
- func (aaa *ConcurrentRecordService) PutPlayerRecordConcurrentHandlerV1Short(input *concurrent_record.PutPlayerRecordConcurrentHandlerV1Params) (*concurrent_record.PutPlayerRecordConcurrentHandlerV1Response, error)
- func (aaa *ConcurrentRecordService) UpdateFlightId(flightId string)
- type PluginConfigService
- func (aaa *PluginConfigService) CreatePluginConfigShort(input *plugin_config.CreatePluginConfigParams) (*plugin_config.CreatePluginConfigResponse, error)
- func (aaa *PluginConfigService) DeletePluginConfigShort(input *plugin_config.DeletePluginConfigParams) error
- func (aaa *PluginConfigService) GetAuthSession() auth.Session
- func (aaa *PluginConfigService) GetPluginConfigShort(input *plugin_config.GetPluginConfigParams) (*plugin_config.GetPluginConfigResponse, error)
- func (aaa *PluginConfigService) UpdateFlightId(flightId string)
- func (aaa *PluginConfigService) UpdatePluginConfigShort(input *plugin_config.UpdatePluginConfigParams) (*plugin_config.UpdatePluginConfigResponse, error)
- type PublicGameBinaryRecordService
- func (aaa *PublicGameBinaryRecordService) BulkGetGameBinaryRecordV1Short(input *public_game_binary_record.BulkGetGameBinaryRecordV1Params) (*public_game_binary_record.BulkGetGameBinaryRecordV1Response, error)
- func (aaa *PublicGameBinaryRecordService) DeleteGameBinaryRecordV1Short(input *public_game_binary_record.DeleteGameBinaryRecordV1Params) error
- func (aaa *PublicGameBinaryRecordService) GetAuthSession() auth.Session
- func (aaa *PublicGameBinaryRecordService) GetGameBinaryRecordV1Short(input *public_game_binary_record.GetGameBinaryRecordV1Params) (*public_game_binary_record.GetGameBinaryRecordV1Response, error)
- func (aaa *PublicGameBinaryRecordService) ListGameBinaryRecordsV1Short(input *public_game_binary_record.ListGameBinaryRecordsV1Params) (*public_game_binary_record.ListGameBinaryRecordsV1Response, error)
- func (aaa *PublicGameBinaryRecordService) PostGameBinaryPresignedURLV1Short(input *public_game_binary_record.PostGameBinaryPresignedURLV1Params) (*public_game_binary_record.PostGameBinaryPresignedURLV1Response, error)
- func (aaa *PublicGameBinaryRecordService) PostGameBinaryRecordV1Short(input *public_game_binary_record.PostGameBinaryRecordV1Params) (*public_game_binary_record.PostGameBinaryRecordV1Response, error)
- func (aaa *PublicGameBinaryRecordService) PutGameBinaryRecordV1Short(input *public_game_binary_record.PutGameBinaryRecordV1Params) (*public_game_binary_record.PutGameBinaryRecordV1Response, error)
- func (aaa *PublicGameBinaryRecordService) UpdateFlightId(flightId string)
- type PublicGameRecordService
- func (aaa *PublicGameRecordService) DeleteGameRecordHandlerV1Short(input *public_game_record.DeleteGameRecordHandlerV1Params) error
- func (aaa *PublicGameRecordService) GetAuthSession() auth.Session
- func (aaa *PublicGameRecordService) GetGameRecordHandlerV1Short(input *public_game_record.GetGameRecordHandlerV1Params) (*public_game_record.GetGameRecordHandlerV1Response, error)
- func (aaa *PublicGameRecordService) GetGameRecordsBulkShort(input *public_game_record.GetGameRecordsBulkParams) (*public_game_record.GetGameRecordsBulkResponse, error)
- func (aaa *PublicGameRecordService) PostGameRecordHandlerV1Short(input *public_game_record.PostGameRecordHandlerV1Params) (*public_game_record.PostGameRecordHandlerV1Response, error)
- func (aaa *PublicGameRecordService) PutGameRecordHandlerV1Short(input *public_game_record.PutGameRecordHandlerV1Params) (*public_game_record.PutGameRecordHandlerV1Response, error)
- func (aaa *PublicGameRecordService) UpdateFlightId(flightId string)
- type PublicPlayerBinaryRecordService
- func (aaa *PublicPlayerBinaryRecordService) BulkGetMyBinaryRecordV1Short(input *public_player_binary_record.BulkGetMyBinaryRecordV1Params) (*public_player_binary_record.BulkGetMyBinaryRecordV1Response, error)
- func (aaa *PublicPlayerBinaryRecordService) BulkGetOtherPlayerPublicBinaryRecordsV1Short(...) (*public_player_binary_record.BulkGetOtherPlayerPublicBinaryRecordsV1Response, ...)
- func (aaa *PublicPlayerBinaryRecordService) BulkGetPlayerPublicBinaryRecordsV1Short(input *public_player_binary_record.BulkGetPlayerPublicBinaryRecordsV1Params) (*public_player_binary_record.BulkGetPlayerPublicBinaryRecordsV1Response, error)
- func (aaa *PublicPlayerBinaryRecordService) DeletePlayerBinaryRecordV1Short(input *public_player_binary_record.DeletePlayerBinaryRecordV1Params) error
- func (aaa *PublicPlayerBinaryRecordService) GetAuthSession() auth.Session
- func (aaa *PublicPlayerBinaryRecordService) GetPlayerBinaryRecordV1Short(input *public_player_binary_record.GetPlayerBinaryRecordV1Params) (*public_player_binary_record.GetPlayerBinaryRecordV1Response, error)
- func (aaa *PublicPlayerBinaryRecordService) GetPlayerPublicBinaryRecordsV1Short(input *public_player_binary_record.GetPlayerPublicBinaryRecordsV1Params) (*public_player_binary_record.GetPlayerPublicBinaryRecordsV1Response, error)
- func (aaa *PublicPlayerBinaryRecordService) ListMyBinaryRecordsV1Short(input *public_player_binary_record.ListMyBinaryRecordsV1Params) (*public_player_binary_record.ListMyBinaryRecordsV1Response, error)
- func (aaa *PublicPlayerBinaryRecordService) ListOtherPlayerPublicBinaryRecordsV1Short(input *public_player_binary_record.ListOtherPlayerPublicBinaryRecordsV1Params) (*public_player_binary_record.ListOtherPlayerPublicBinaryRecordsV1Response, ...)
- func (aaa *PublicPlayerBinaryRecordService) PostPlayerBinaryPresignedURLV1Short(input *public_player_binary_record.PostPlayerBinaryPresignedURLV1Params) (*public_player_binary_record.PostPlayerBinaryPresignedURLV1Response, error)
- func (aaa *PublicPlayerBinaryRecordService) PostPlayerBinaryRecordV1Short(input *public_player_binary_record.PostPlayerBinaryRecordV1Params) (*public_player_binary_record.PostPlayerBinaryRecordV1Response, error)
- func (aaa *PublicPlayerBinaryRecordService) PutPlayerBinaryRecorMetadataV1Short(input *public_player_binary_record.PutPlayerBinaryRecorMetadataV1Params) (*public_player_binary_record.PutPlayerBinaryRecorMetadataV1Response, error)
- func (aaa *PublicPlayerBinaryRecordService) PutPlayerBinaryRecordV1Short(input *public_player_binary_record.PutPlayerBinaryRecordV1Params) (*public_player_binary_record.PutPlayerBinaryRecordV1Response, error)
- func (aaa *PublicPlayerBinaryRecordService) UpdateFlightId(flightId string)
- type PublicPlayerRecordService
- func (aaa *PublicPlayerRecordService) BulkGetPlayerPublicRecordHandlerV1Short(input *public_player_record.BulkGetPlayerPublicRecordHandlerV1Params) (*public_player_record.BulkGetPlayerPublicRecordHandlerV1Response, error)
- func (aaa *PublicPlayerRecordService) DeletePlayerRecordHandlerV1Short(input *public_player_record.DeletePlayerRecordHandlerV1Params) error
- func (aaa *PublicPlayerRecordService) GetAuthSession() auth.Session
- func (aaa *PublicPlayerRecordService) GetOtherPlayerPublicRecordHandlerV1Short(input *public_player_record.GetOtherPlayerPublicRecordHandlerV1Params) (*public_player_record.GetOtherPlayerPublicRecordHandlerV1Response, error)
- func (aaa *PublicPlayerRecordService) GetOtherPlayerPublicRecordKeyHandlerV1Short(input *public_player_record.GetOtherPlayerPublicRecordKeyHandlerV1Params) (*public_player_record.GetOtherPlayerPublicRecordKeyHandlerV1Response, error)
- func (aaa *PublicPlayerRecordService) GetPlayerPublicRecordHandlerV1Short(input *public_player_record.GetPlayerPublicRecordHandlerV1Params) (*public_player_record.GetPlayerPublicRecordHandlerV1Response, error)
- func (aaa *PublicPlayerRecordService) GetPlayerRecordHandlerV1Short(input *public_player_record.GetPlayerRecordHandlerV1Params) (*public_player_record.GetPlayerRecordHandlerV1Response, error)
- func (aaa *PublicPlayerRecordService) GetPlayerRecordsBulkHandlerV1Short(input *public_player_record.GetPlayerRecordsBulkHandlerV1Params) (*public_player_record.GetPlayerRecordsBulkHandlerV1Response, error)
- func (aaa *PublicPlayerRecordService) PostPlayerPublicRecordHandlerV1Short(input *public_player_record.PostPlayerPublicRecordHandlerV1Params) (*public_player_record.PostPlayerPublicRecordHandlerV1Response, error)
- func (aaa *PublicPlayerRecordService) PostPlayerRecordHandlerV1Short(input *public_player_record.PostPlayerRecordHandlerV1Params) (*public_player_record.PostPlayerRecordHandlerV1Response, error)
- func (aaa *PublicPlayerRecordService) PublicDeletePlayerPublicRecordHandlerV1Short(input *public_player_record.PublicDeletePlayerPublicRecordHandlerV1Params) error
- func (aaa *PublicPlayerRecordService) PutPlayerPublicRecordHandlerV1Short(input *public_player_record.PutPlayerPublicRecordHandlerV1Params) (*public_player_record.PutPlayerPublicRecordHandlerV1Response, error)
- func (aaa *PublicPlayerRecordService) PutPlayerRecordHandlerV1Short(input *public_player_record.PutPlayerRecordHandlerV1Params) (*public_player_record.PutPlayerRecordHandlerV1Response, error)
- func (aaa *PublicPlayerRecordService) RetrievePlayerRecordsShort(input *public_player_record.RetrievePlayerRecordsParams) (*public_player_record.RetrievePlayerRecordsResponse, error)
- func (aaa *PublicPlayerRecordService) UpdateFlightId(flightId string)
- type PublicTagsService
- type TTLConfigService
- func (aaa *TTLConfigService) DeleteAdminGameRecordTTLConfigShort(input *ttl_config.DeleteAdminGameRecordTTLConfigParams) error
- func (aaa *TTLConfigService) DeleteGameBinaryRecordTTLConfigShort(input *ttl_config.DeleteGameBinaryRecordTTLConfigParams) error
- func (aaa *TTLConfigService) DeleteGameRecordTTLConfigShort(input *ttl_config.DeleteGameRecordTTLConfigParams) error
- func (aaa *TTLConfigService) GetAuthSession() auth.Session
- func (aaa *TTLConfigService) UpdateFlightId(flightId string)
Constants ¶
View Source
const ServiceVersion = "3.24.1"
Variables ¶
View Source
var SDKVersion string
Functions ¶
func GetUserAgent ¶
func GetUserAgent() string
func NewCloudsaveClient ¶
func NewCloudsaveClient(configRepository repository.ConfigRepository) *cloudsaveclient.JusticeCloudsaveService
Types ¶
type AdminConcurrentRecordService ¶
type AdminConcurrentRecordService struct { Client *cloudsaveclient.JusticeCloudsaveService ConfigRepository repository.ConfigRepository TokenRepository repository.TokenRepository FlightIdRepository *utils.FlightIdContainer }
func (*AdminConcurrentRecordService) AdminPutAdminGameRecordConcurrentHandlerV1Short ¶
func (aaa *AdminConcurrentRecordService) AdminPutAdminGameRecordConcurrentHandlerV1Short(input *admin_concurrent_record.AdminPutAdminGameRecordConcurrentHandlerV1Params) error
func (*AdminConcurrentRecordService) AdminPutAdminPlayerRecordConcurrentHandlerV1Short ¶
func (aaa *AdminConcurrentRecordService) AdminPutAdminPlayerRecordConcurrentHandlerV1Short(input *admin_concurrent_record.AdminPutAdminPlayerRecordConcurrentHandlerV1Params) (*admin_concurrent_record.AdminPutAdminPlayerRecordConcurrentHandlerV1Response, error)
func (*AdminConcurrentRecordService) AdminPutGameRecordConcurrentHandlerV1Short ¶
func (aaa *AdminConcurrentRecordService) AdminPutGameRecordConcurrentHandlerV1Short(input *admin_concurrent_record.AdminPutGameRecordConcurrentHandlerV1Params) error
func (*AdminConcurrentRecordService) AdminPutPlayerPublicRecordConcurrentHandlerV1Short ¶
func (aaa *AdminConcurrentRecordService) AdminPutPlayerPublicRecordConcurrentHandlerV1Short(input *admin_concurrent_record.AdminPutPlayerPublicRecordConcurrentHandlerV1Params) (*admin_concurrent_record.AdminPutPlayerPublicRecordConcurrentHandlerV1Response, error)
func (*AdminConcurrentRecordService) AdminPutPlayerRecordConcurrentHandlerV1Short ¶
func (aaa *AdminConcurrentRecordService) AdminPutPlayerRecordConcurrentHandlerV1Short(input *admin_concurrent_record.AdminPutPlayerRecordConcurrentHandlerV1Params) (*admin_concurrent_record.AdminPutPlayerRecordConcurrentHandlerV1Response, error)
func (*AdminConcurrentRecordService) GetAuthSession ¶
func (aaa *AdminConcurrentRecordService) GetAuthSession() auth.Session
func (*AdminConcurrentRecordService) UpdateFlightId ¶
func (aaa *AdminConcurrentRecordService) UpdateFlightId(flightId string)
type AdminGameBinaryRecordService ¶
type AdminGameBinaryRecordService struct { Client *cloudsaveclient.JusticeCloudsaveService ConfigRepository repository.ConfigRepository TokenRepository repository.TokenRepository FlightIdRepository *utils.FlightIdContainer }
func (*AdminGameBinaryRecordService) AdminDeleteGameBinaryRecordV1Short ¶
func (aaa *AdminGameBinaryRecordService) AdminDeleteGameBinaryRecordV1Short(input *admin_game_binary_record.AdminDeleteGameBinaryRecordV1Params) error
func (*AdminGameBinaryRecordService) AdminGetGameBinaryRecordV1Short ¶
func (aaa *AdminGameBinaryRecordService) AdminGetGameBinaryRecordV1Short(input *admin_game_binary_record.AdminGetGameBinaryRecordV1Params) (*admin_game_binary_record.AdminGetGameBinaryRecordV1Response, error)
func (*AdminGameBinaryRecordService) AdminListGameBinaryRecordsV1Short ¶
func (aaa *AdminGameBinaryRecordService) AdminListGameBinaryRecordsV1Short(input *admin_game_binary_record.AdminListGameBinaryRecordsV1Params) (*admin_game_binary_record.AdminListGameBinaryRecordsV1Response, error)
func (*AdminGameBinaryRecordService) AdminPostGameBinaryPresignedURLV1Short ¶
func (aaa *AdminGameBinaryRecordService) AdminPostGameBinaryPresignedURLV1Short(input *admin_game_binary_record.AdminPostGameBinaryPresignedURLV1Params) (*admin_game_binary_record.AdminPostGameBinaryPresignedURLV1Response, error)
func (*AdminGameBinaryRecordService) AdminPostGameBinaryRecordV1Short ¶
func (aaa *AdminGameBinaryRecordService) AdminPostGameBinaryRecordV1Short(input *admin_game_binary_record.AdminPostGameBinaryRecordV1Params) (*admin_game_binary_record.AdminPostGameBinaryRecordV1Response, error)
func (*AdminGameBinaryRecordService) AdminPutGameBinaryRecorMetadataV1Short ¶
func (aaa *AdminGameBinaryRecordService) AdminPutGameBinaryRecorMetadataV1Short(input *admin_game_binary_record.AdminPutGameBinaryRecorMetadataV1Params) (*admin_game_binary_record.AdminPutGameBinaryRecorMetadataV1Response, error)
func (*AdminGameBinaryRecordService) AdminPutGameBinaryRecordV1Short ¶
func (aaa *AdminGameBinaryRecordService) AdminPutGameBinaryRecordV1Short(input *admin_game_binary_record.AdminPutGameBinaryRecordV1Params) (*admin_game_binary_record.AdminPutGameBinaryRecordV1Response, error)
func (*AdminGameBinaryRecordService) GetAuthSession ¶
func (aaa *AdminGameBinaryRecordService) GetAuthSession() auth.Session
func (*AdminGameBinaryRecordService) UpdateFlightId ¶
func (aaa *AdminGameBinaryRecordService) UpdateFlightId(flightId string)
type AdminGameRecordService ¶
type AdminGameRecordService struct { Client *cloudsaveclient.JusticeCloudsaveService ConfigRepository repository.ConfigRepository TokenRepository repository.TokenRepository FlightIdRepository *utils.FlightIdContainer }
func (*AdminGameRecordService) AdminDeleteGameRecordHandlerV1Short ¶
func (aaa *AdminGameRecordService) AdminDeleteGameRecordHandlerV1Short(input *admin_game_record.AdminDeleteGameRecordHandlerV1Params) error
func (*AdminGameRecordService) AdminGetGameRecordHandlerV1Short ¶
func (aaa *AdminGameRecordService) AdminGetGameRecordHandlerV1Short(input *admin_game_record.AdminGetGameRecordHandlerV1Params) (*admin_game_record.AdminGetGameRecordHandlerV1Response, error)
func (*AdminGameRecordService) AdminPostGameRecordHandlerV1Short ¶
func (aaa *AdminGameRecordService) AdminPostGameRecordHandlerV1Short(input *admin_game_record.AdminPostGameRecordHandlerV1Params) (*admin_game_record.AdminPostGameRecordHandlerV1Response, error)
func (*AdminGameRecordService) AdminPutGameRecordHandlerV1Short ¶
func (aaa *AdminGameRecordService) AdminPutGameRecordHandlerV1Short(input *admin_game_record.AdminPutGameRecordHandlerV1Params) (*admin_game_record.AdminPutGameRecordHandlerV1Response, error)
func (*AdminGameRecordService) GetAuthSession ¶
func (aaa *AdminGameRecordService) GetAuthSession() auth.Session
func (*AdminGameRecordService) ListGameRecordsHandlerV1Short ¶
func (aaa *AdminGameRecordService) ListGameRecordsHandlerV1Short(input *admin_game_record.ListGameRecordsHandlerV1Params) (*admin_game_record.ListGameRecordsHandlerV1Response, error)
func (*AdminGameRecordService) UpdateFlightId ¶
func (aaa *AdminGameRecordService) UpdateFlightId(flightId string)
type AdminPlayerBinaryRecordService ¶
type AdminPlayerBinaryRecordService struct { Client *cloudsaveclient.JusticeCloudsaveService ConfigRepository repository.ConfigRepository TokenRepository repository.TokenRepository FlightIdRepository *utils.FlightIdContainer }
func (*AdminPlayerBinaryRecordService) AdminDeletePlayerBinaryRecordV1Short ¶
func (aaa *AdminPlayerBinaryRecordService) AdminDeletePlayerBinaryRecordV1Short(input *admin_player_binary_record.AdminDeletePlayerBinaryRecordV1Params) error
func (*AdminPlayerBinaryRecordService) AdminGetPlayerBinaryRecordV1Short ¶
func (aaa *AdminPlayerBinaryRecordService) AdminGetPlayerBinaryRecordV1Short(input *admin_player_binary_record.AdminGetPlayerBinaryRecordV1Params) (*admin_player_binary_record.AdminGetPlayerBinaryRecordV1Response, error)
func (*AdminPlayerBinaryRecordService) AdminListPlayerBinaryRecordsV1Short ¶
func (aaa *AdminPlayerBinaryRecordService) AdminListPlayerBinaryRecordsV1Short(input *admin_player_binary_record.AdminListPlayerBinaryRecordsV1Params) (*admin_player_binary_record.AdminListPlayerBinaryRecordsV1Response, error)
func (*AdminPlayerBinaryRecordService) AdminPostPlayerBinaryPresignedURLV1Short ¶
func (aaa *AdminPlayerBinaryRecordService) AdminPostPlayerBinaryPresignedURLV1Short(input *admin_player_binary_record.AdminPostPlayerBinaryPresignedURLV1Params) (*admin_player_binary_record.AdminPostPlayerBinaryPresignedURLV1Response, error)
func (*AdminPlayerBinaryRecordService) AdminPostPlayerBinaryRecordV1Short ¶
func (aaa *AdminPlayerBinaryRecordService) AdminPostPlayerBinaryRecordV1Short(input *admin_player_binary_record.AdminPostPlayerBinaryRecordV1Params) (*admin_player_binary_record.AdminPostPlayerBinaryRecordV1Response, error)
func (*AdminPlayerBinaryRecordService) AdminPutPlayerBinaryRecorMetadataV1Short ¶
func (aaa *AdminPlayerBinaryRecordService) AdminPutPlayerBinaryRecorMetadataV1Short(input *admin_player_binary_record.AdminPutPlayerBinaryRecorMetadataV1Params) (*admin_player_binary_record.AdminPutPlayerBinaryRecorMetadataV1Response, error)
func (*AdminPlayerBinaryRecordService) AdminPutPlayerBinaryRecordV1Short ¶
func (aaa *AdminPlayerBinaryRecordService) AdminPutPlayerBinaryRecordV1Short(input *admin_player_binary_record.AdminPutPlayerBinaryRecordV1Params) (*admin_player_binary_record.AdminPutPlayerBinaryRecordV1Response, error)
func (*AdminPlayerBinaryRecordService) GetAuthSession ¶
func (aaa *AdminPlayerBinaryRecordService) GetAuthSession() auth.Session
func (*AdminPlayerBinaryRecordService) UpdateFlightId ¶
func (aaa *AdminPlayerBinaryRecordService) UpdateFlightId(flightId string)
type AdminPlayerRecordService ¶
type AdminPlayerRecordService struct { Client *cloudsaveclient.JusticeCloudsaveService ConfigRepository repository.ConfigRepository TokenRepository repository.TokenRepository FlightIdRepository *utils.FlightIdContainer }
func (*AdminPlayerRecordService) AdminBulkGetPlayerRecordsByUserIDsHandlerV1Short ¶
func (aaa *AdminPlayerRecordService) AdminBulkGetPlayerRecordsByUserIDsHandlerV1Short(input *admin_player_record.AdminBulkGetPlayerRecordsByUserIDsHandlerV1Params) (*admin_player_record.AdminBulkGetPlayerRecordsByUserIDsHandlerV1Response, error)
func (*AdminPlayerRecordService) AdminBulkPutPlayerRecordsByKeyHandlerV1Short ¶
func (aaa *AdminPlayerRecordService) AdminBulkPutPlayerRecordsByKeyHandlerV1Short(input *admin_player_record.AdminBulkPutPlayerRecordsByKeyHandlerV1Params) (*admin_player_record.AdminBulkPutPlayerRecordsByKeyHandlerV1Response, error)
func (*AdminPlayerRecordService) AdminDeletePlayerPublicRecordHandlerV1Short ¶
func (aaa *AdminPlayerRecordService) AdminDeletePlayerPublicRecordHandlerV1Short(input *admin_player_record.AdminDeletePlayerPublicRecordHandlerV1Params) error
func (*AdminPlayerRecordService) AdminDeletePlayerRecordHandlerV1Short ¶
func (aaa *AdminPlayerRecordService) AdminDeletePlayerRecordHandlerV1Short(input *admin_player_record.AdminDeletePlayerRecordHandlerV1Params) error
func (*AdminPlayerRecordService) AdminGetPlayerPublicRecordHandlerV1Short ¶
func (aaa *AdminPlayerRecordService) AdminGetPlayerPublicRecordHandlerV1Short(input *admin_player_record.AdminGetPlayerPublicRecordHandlerV1Params) (*admin_player_record.AdminGetPlayerPublicRecordHandlerV1Response, error)
func (*AdminPlayerRecordService) AdminGetPlayerRecordHandlerV1Short ¶
func (aaa *AdminPlayerRecordService) AdminGetPlayerRecordHandlerV1Short(input *admin_player_record.AdminGetPlayerRecordHandlerV1Params) (*admin_player_record.AdminGetPlayerRecordHandlerV1Response, error)
func (*AdminPlayerRecordService) AdminGetPlayerRecordSizeHandlerV1Short ¶
func (aaa *AdminPlayerRecordService) AdminGetPlayerRecordSizeHandlerV1Short(input *admin_player_record.AdminGetPlayerRecordSizeHandlerV1Params) (*admin_player_record.AdminGetPlayerRecordSizeHandlerV1Response, error)
func (*AdminPlayerRecordService) AdminGetPlayerRecordsHandlerV1Short ¶
func (aaa *AdminPlayerRecordService) AdminGetPlayerRecordsHandlerV1Short(input *admin_player_record.AdminGetPlayerRecordsHandlerV1Params) (*admin_player_record.AdminGetPlayerRecordsHandlerV1Response, error)
func (*AdminPlayerRecordService) AdminPostPlayerPublicRecordHandlerV1Short ¶
func (aaa *AdminPlayerRecordService) AdminPostPlayerPublicRecordHandlerV1Short(input *admin_player_record.AdminPostPlayerPublicRecordHandlerV1Params) (*admin_player_record.AdminPostPlayerPublicRecordHandlerV1Response, error)
func (*AdminPlayerRecordService) AdminPostPlayerRecordHandlerV1Short ¶
func (aaa *AdminPlayerRecordService) AdminPostPlayerRecordHandlerV1Short(input *admin_player_record.AdminPostPlayerRecordHandlerV1Params) (*admin_player_record.AdminPostPlayerRecordHandlerV1Response, error)
func (*AdminPlayerRecordService) AdminPutPlayerPublicRecordHandlerV1Short ¶
func (aaa *AdminPlayerRecordService) AdminPutPlayerPublicRecordHandlerV1Short(input *admin_player_record.AdminPutPlayerPublicRecordHandlerV1Params) (*admin_player_record.AdminPutPlayerPublicRecordHandlerV1Response, error)
func (*AdminPlayerRecordService) AdminPutPlayerRecordHandlerV1Short ¶
func (aaa *AdminPlayerRecordService) AdminPutPlayerRecordHandlerV1Short(input *admin_player_record.AdminPutPlayerRecordHandlerV1Params) (*admin_player_record.AdminPutPlayerRecordHandlerV1Response, error)
func (*AdminPlayerRecordService) AdminPutPlayerRecordsHandlerV1Short ¶
func (aaa *AdminPlayerRecordService) AdminPutPlayerRecordsHandlerV1Short(input *admin_player_record.AdminPutPlayerRecordsHandlerV1Params) (*admin_player_record.AdminPutPlayerRecordsHandlerV1Response, error)
func (*AdminPlayerRecordService) AdminRetrievePlayerRecordsShort ¶
func (aaa *AdminPlayerRecordService) AdminRetrievePlayerRecordsShort(input *admin_player_record.AdminRetrievePlayerRecordsParams) (*admin_player_record.AdminRetrievePlayerRecordsResponse, error)
func (*AdminPlayerRecordService) BulkGetPlayerRecordSizeHandlerV1Short ¶
func (aaa *AdminPlayerRecordService) BulkGetPlayerRecordSizeHandlerV1Short(input *admin_player_record.BulkGetPlayerRecordSizeHandlerV1Params) (*admin_player_record.BulkGetPlayerRecordSizeHandlerV1Response, error)
func (*AdminPlayerRecordService) GetAuthSession ¶
func (aaa *AdminPlayerRecordService) GetAuthSession() auth.Session
func (*AdminPlayerRecordService) ListPlayerRecordHandlerV1Short ¶
func (aaa *AdminPlayerRecordService) ListPlayerRecordHandlerV1Short(input *admin_player_record.ListPlayerRecordHandlerV1Params) (*admin_player_record.ListPlayerRecordHandlerV1Response, error)
func (*AdminPlayerRecordService) UpdateFlightId ¶
func (aaa *AdminPlayerRecordService) UpdateFlightId(flightId string)
type AdminRecordService ¶
type AdminRecordService struct { Client *cloudsaveclient.JusticeCloudsaveService ConfigRepository repository.ConfigRepository TokenRepository repository.TokenRepository FlightIdRepository *utils.FlightIdContainer }
func (*AdminRecordService) AdminBulkGetAdminGameRecordV1Short ¶
func (aaa *AdminRecordService) AdminBulkGetAdminGameRecordV1Short(input *admin_record.AdminBulkGetAdminGameRecordV1Params) (*admin_record.AdminBulkGetAdminGameRecordV1Response, error)
func (*AdminRecordService) AdminBulkGetAdminPlayerRecordV1Short ¶
func (aaa *AdminRecordService) AdminBulkGetAdminPlayerRecordV1Short(input *admin_record.AdminBulkGetAdminPlayerRecordV1Params) (*admin_record.AdminBulkGetAdminPlayerRecordV1Response, error)
func (*AdminRecordService) AdminDeleteAdminGameRecordV1Short ¶
func (aaa *AdminRecordService) AdminDeleteAdminGameRecordV1Short(input *admin_record.AdminDeleteAdminGameRecordV1Params) error
func (*AdminRecordService) AdminDeleteAdminPlayerRecordV1Short ¶
func (aaa *AdminRecordService) AdminDeleteAdminPlayerRecordV1Short(input *admin_record.AdminDeleteAdminPlayerRecordV1Params) error
func (*AdminRecordService) AdminGetAdminGameRecordV1Short ¶
func (aaa *AdminRecordService) AdminGetAdminGameRecordV1Short(input *admin_record.AdminGetAdminGameRecordV1Params) (*admin_record.AdminGetAdminGameRecordV1Response, error)
func (*AdminRecordService) AdminGetAdminPlayerRecordV1Short ¶
func (aaa *AdminRecordService) AdminGetAdminPlayerRecordV1Short(input *admin_record.AdminGetAdminPlayerRecordV1Params) (*admin_record.AdminGetAdminPlayerRecordV1Response, error)
func (*AdminRecordService) AdminListAdminGameRecordV1Short ¶
func (aaa *AdminRecordService) AdminListAdminGameRecordV1Short(input *admin_record.AdminListAdminGameRecordV1Params) (*admin_record.AdminListAdminGameRecordV1Response, error)
func (*AdminRecordService) AdminListAdminUserRecordsV1Short ¶
func (aaa *AdminRecordService) AdminListAdminUserRecordsV1Short(input *admin_record.AdminListAdminUserRecordsV1Params) (*admin_record.AdminListAdminUserRecordsV1Response, error)
func (*AdminRecordService) AdminPostAdminGameRecordV1Short ¶
func (aaa *AdminRecordService) AdminPostAdminGameRecordV1Short(input *admin_record.AdminPostAdminGameRecordV1Params) (*admin_record.AdminPostAdminGameRecordV1Response, error)
func (*AdminRecordService) AdminPostPlayerAdminRecordV1Short ¶
func (aaa *AdminRecordService) AdminPostPlayerAdminRecordV1Short(input *admin_record.AdminPostPlayerAdminRecordV1Params) (*admin_record.AdminPostPlayerAdminRecordV1Response, error)
func (*AdminRecordService) AdminPutAdminGameRecordV1Short ¶
func (aaa *AdminRecordService) AdminPutAdminGameRecordV1Short(input *admin_record.AdminPutAdminGameRecordV1Params) (*admin_record.AdminPutAdminGameRecordV1Response, error)
func (*AdminRecordService) AdminPutAdminPlayerRecordV1Short ¶
func (aaa *AdminRecordService) AdminPutAdminPlayerRecordV1Short(input *admin_record.AdminPutAdminPlayerRecordV1Params) (*admin_record.AdminPutAdminPlayerRecordV1Response, error)
func (*AdminRecordService) BulkGetAdminPlayerRecordByUserIdsV1Short ¶
func (aaa *AdminRecordService) BulkGetAdminPlayerRecordByUserIdsV1Short(input *admin_record.BulkGetAdminPlayerRecordByUserIdsV1Params) (*admin_record.BulkGetAdminPlayerRecordByUserIdsV1Response, error)
func (*AdminRecordService) GetAuthSession ¶
func (aaa *AdminRecordService) GetAuthSession() auth.Session
func (*AdminRecordService) UpdateFlightId ¶
func (aaa *AdminRecordService) UpdateFlightId(flightId string)
type AdminTagsService ¶
type AdminTagsService struct { Client *cloudsaveclient.JusticeCloudsaveService ConfigRepository repository.ConfigRepository TokenRepository repository.TokenRepository FlightIdRepository *utils.FlightIdContainer }
func (*AdminTagsService) AdminDeleteTagHandlerV1Short ¶
func (aaa *AdminTagsService) AdminDeleteTagHandlerV1Short(input *admin_tags.AdminDeleteTagHandlerV1Params) error
func (*AdminTagsService) AdminListTagsHandlerV1Short ¶
func (aaa *AdminTagsService) AdminListTagsHandlerV1Short(input *admin_tags.AdminListTagsHandlerV1Params) (*admin_tags.AdminListTagsHandlerV1Response, error)
func (*AdminTagsService) AdminPostTagHandlerV1Short ¶
func (aaa *AdminTagsService) AdminPostTagHandlerV1Short(input *admin_tags.AdminPostTagHandlerV1Params) error
func (*AdminTagsService) GetAuthSession ¶
func (aaa *AdminTagsService) GetAuthSession() auth.Session
func (*AdminTagsService) UpdateFlightId ¶
func (aaa *AdminTagsService) UpdateFlightId(flightId string)
type ConcurrentRecordService ¶
type ConcurrentRecordService struct { Client *cloudsaveclient.JusticeCloudsaveService ConfigRepository repository.ConfigRepository TokenRepository repository.TokenRepository FlightIdRepository *utils.FlightIdContainer }
func (*ConcurrentRecordService) GetAuthSession ¶
func (aaa *ConcurrentRecordService) GetAuthSession() auth.Session
func (*ConcurrentRecordService) PutGameRecordConcurrentHandlerV1Short ¶
func (aaa *ConcurrentRecordService) PutGameRecordConcurrentHandlerV1Short(input *concurrent_record.PutGameRecordConcurrentHandlerV1Params) error
func (*ConcurrentRecordService) PutPlayerPublicRecordConcurrentHandlerV1Short ¶
func (aaa *ConcurrentRecordService) PutPlayerPublicRecordConcurrentHandlerV1Short(input *concurrent_record.PutPlayerPublicRecordConcurrentHandlerV1Params) (*concurrent_record.PutPlayerPublicRecordConcurrentHandlerV1Response, error)
func (*ConcurrentRecordService) PutPlayerRecordConcurrentHandlerV1Short ¶
func (aaa *ConcurrentRecordService) PutPlayerRecordConcurrentHandlerV1Short(input *concurrent_record.PutPlayerRecordConcurrentHandlerV1Params) (*concurrent_record.PutPlayerRecordConcurrentHandlerV1Response, error)
func (*ConcurrentRecordService) UpdateFlightId ¶
func (aaa *ConcurrentRecordService) UpdateFlightId(flightId string)
type PluginConfigService ¶
type PluginConfigService struct { Client *cloudsaveclient.JusticeCloudsaveService ConfigRepository repository.ConfigRepository TokenRepository repository.TokenRepository FlightIdRepository *utils.FlightIdContainer }
func (*PluginConfigService) CreatePluginConfigShort ¶
func (aaa *PluginConfigService) CreatePluginConfigShort(input *plugin_config.CreatePluginConfigParams) (*plugin_config.CreatePluginConfigResponse, error)
func (*PluginConfigService) DeletePluginConfigShort ¶
func (aaa *PluginConfigService) DeletePluginConfigShort(input *plugin_config.DeletePluginConfigParams) error
func (*PluginConfigService) GetAuthSession ¶
func (aaa *PluginConfigService) GetAuthSession() auth.Session
func (*PluginConfigService) GetPluginConfigShort ¶
func (aaa *PluginConfigService) GetPluginConfigShort(input *plugin_config.GetPluginConfigParams) (*plugin_config.GetPluginConfigResponse, error)
func (*PluginConfigService) UpdateFlightId ¶
func (aaa *PluginConfigService) UpdateFlightId(flightId string)
func (*PluginConfigService) UpdatePluginConfigShort ¶
func (aaa *PluginConfigService) UpdatePluginConfigShort(input *plugin_config.UpdatePluginConfigParams) (*plugin_config.UpdatePluginConfigResponse, error)
type PublicGameBinaryRecordService ¶
type PublicGameBinaryRecordService struct { Client *cloudsaveclient.JusticeCloudsaveService ConfigRepository repository.ConfigRepository TokenRepository repository.TokenRepository FlightIdRepository *utils.FlightIdContainer }
func (*PublicGameBinaryRecordService) BulkGetGameBinaryRecordV1Short ¶
func (aaa *PublicGameBinaryRecordService) BulkGetGameBinaryRecordV1Short(input *public_game_binary_record.BulkGetGameBinaryRecordV1Params) (*public_game_binary_record.BulkGetGameBinaryRecordV1Response, error)
func (*PublicGameBinaryRecordService) DeleteGameBinaryRecordV1Short ¶
func (aaa *PublicGameBinaryRecordService) DeleteGameBinaryRecordV1Short(input *public_game_binary_record.DeleteGameBinaryRecordV1Params) error
func (*PublicGameBinaryRecordService) GetAuthSession ¶
func (aaa *PublicGameBinaryRecordService) GetAuthSession() auth.Session
func (*PublicGameBinaryRecordService) GetGameBinaryRecordV1Short ¶
func (aaa *PublicGameBinaryRecordService) GetGameBinaryRecordV1Short(input *public_game_binary_record.GetGameBinaryRecordV1Params) (*public_game_binary_record.GetGameBinaryRecordV1Response, error)
func (*PublicGameBinaryRecordService) ListGameBinaryRecordsV1Short ¶
func (aaa *PublicGameBinaryRecordService) ListGameBinaryRecordsV1Short(input *public_game_binary_record.ListGameBinaryRecordsV1Params) (*public_game_binary_record.ListGameBinaryRecordsV1Response, error)
func (*PublicGameBinaryRecordService) PostGameBinaryPresignedURLV1Short ¶
func (aaa *PublicGameBinaryRecordService) PostGameBinaryPresignedURLV1Short(input *public_game_binary_record.PostGameBinaryPresignedURLV1Params) (*public_game_binary_record.PostGameBinaryPresignedURLV1Response, error)
func (*PublicGameBinaryRecordService) PostGameBinaryRecordV1Short ¶
func (aaa *PublicGameBinaryRecordService) PostGameBinaryRecordV1Short(input *public_game_binary_record.PostGameBinaryRecordV1Params) (*public_game_binary_record.PostGameBinaryRecordV1Response, error)
func (*PublicGameBinaryRecordService) PutGameBinaryRecordV1Short ¶
func (aaa *PublicGameBinaryRecordService) PutGameBinaryRecordV1Short(input *public_game_binary_record.PutGameBinaryRecordV1Params) (*public_game_binary_record.PutGameBinaryRecordV1Response, error)
func (*PublicGameBinaryRecordService) UpdateFlightId ¶
func (aaa *PublicGameBinaryRecordService) UpdateFlightId(flightId string)
type PublicGameRecordService ¶
type PublicGameRecordService struct { Client *cloudsaveclient.JusticeCloudsaveService ConfigRepository repository.ConfigRepository TokenRepository repository.TokenRepository FlightIdRepository *utils.FlightIdContainer }
func (*PublicGameRecordService) DeleteGameRecordHandlerV1Short ¶
func (aaa *PublicGameRecordService) DeleteGameRecordHandlerV1Short(input *public_game_record.DeleteGameRecordHandlerV1Params) error
func (*PublicGameRecordService) GetAuthSession ¶
func (aaa *PublicGameRecordService) GetAuthSession() auth.Session
func (*PublicGameRecordService) GetGameRecordHandlerV1Short ¶
func (aaa *PublicGameRecordService) GetGameRecordHandlerV1Short(input *public_game_record.GetGameRecordHandlerV1Params) (*public_game_record.GetGameRecordHandlerV1Response, error)
func (*PublicGameRecordService) GetGameRecordsBulkShort ¶
func (aaa *PublicGameRecordService) GetGameRecordsBulkShort(input *public_game_record.GetGameRecordsBulkParams) (*public_game_record.GetGameRecordsBulkResponse, error)
func (*PublicGameRecordService) PostGameRecordHandlerV1Short ¶
func (aaa *PublicGameRecordService) PostGameRecordHandlerV1Short(input *public_game_record.PostGameRecordHandlerV1Params) (*public_game_record.PostGameRecordHandlerV1Response, error)
func (*PublicGameRecordService) PutGameRecordHandlerV1Short ¶
func (aaa *PublicGameRecordService) PutGameRecordHandlerV1Short(input *public_game_record.PutGameRecordHandlerV1Params) (*public_game_record.PutGameRecordHandlerV1Response, error)
func (*PublicGameRecordService) UpdateFlightId ¶
func (aaa *PublicGameRecordService) UpdateFlightId(flightId string)
type PublicPlayerBinaryRecordService ¶
type PublicPlayerBinaryRecordService struct { Client *cloudsaveclient.JusticeCloudsaveService ConfigRepository repository.ConfigRepository TokenRepository repository.TokenRepository FlightIdRepository *utils.FlightIdContainer }
func (*PublicPlayerBinaryRecordService) BulkGetMyBinaryRecordV1Short ¶
func (aaa *PublicPlayerBinaryRecordService) BulkGetMyBinaryRecordV1Short(input *public_player_binary_record.BulkGetMyBinaryRecordV1Params) (*public_player_binary_record.BulkGetMyBinaryRecordV1Response, error)
func (*PublicPlayerBinaryRecordService) BulkGetOtherPlayerPublicBinaryRecordsV1Short ¶
func (aaa *PublicPlayerBinaryRecordService) BulkGetOtherPlayerPublicBinaryRecordsV1Short(input *public_player_binary_record.BulkGetOtherPlayerPublicBinaryRecordsV1Params) (*public_player_binary_record.BulkGetOtherPlayerPublicBinaryRecordsV1Response, error)
func (*PublicPlayerBinaryRecordService) BulkGetPlayerPublicBinaryRecordsV1Short ¶
func (aaa *PublicPlayerBinaryRecordService) BulkGetPlayerPublicBinaryRecordsV1Short(input *public_player_binary_record.BulkGetPlayerPublicBinaryRecordsV1Params) (*public_player_binary_record.BulkGetPlayerPublicBinaryRecordsV1Response, error)
func (*PublicPlayerBinaryRecordService) DeletePlayerBinaryRecordV1Short ¶
func (aaa *PublicPlayerBinaryRecordService) DeletePlayerBinaryRecordV1Short(input *public_player_binary_record.DeletePlayerBinaryRecordV1Params) error
func (*PublicPlayerBinaryRecordService) GetAuthSession ¶
func (aaa *PublicPlayerBinaryRecordService) GetAuthSession() auth.Session
func (*PublicPlayerBinaryRecordService) GetPlayerBinaryRecordV1Short ¶
func (aaa *PublicPlayerBinaryRecordService) GetPlayerBinaryRecordV1Short(input *public_player_binary_record.GetPlayerBinaryRecordV1Params) (*public_player_binary_record.GetPlayerBinaryRecordV1Response, error)
func (*PublicPlayerBinaryRecordService) GetPlayerPublicBinaryRecordsV1Short ¶
func (aaa *PublicPlayerBinaryRecordService) GetPlayerPublicBinaryRecordsV1Short(input *public_player_binary_record.GetPlayerPublicBinaryRecordsV1Params) (*public_player_binary_record.GetPlayerPublicBinaryRecordsV1Response, error)
func (*PublicPlayerBinaryRecordService) ListMyBinaryRecordsV1Short ¶
func (aaa *PublicPlayerBinaryRecordService) ListMyBinaryRecordsV1Short(input *public_player_binary_record.ListMyBinaryRecordsV1Params) (*public_player_binary_record.ListMyBinaryRecordsV1Response, error)
func (*PublicPlayerBinaryRecordService) ListOtherPlayerPublicBinaryRecordsV1Short ¶
func (aaa *PublicPlayerBinaryRecordService) ListOtherPlayerPublicBinaryRecordsV1Short(input *public_player_binary_record.ListOtherPlayerPublicBinaryRecordsV1Params) (*public_player_binary_record.ListOtherPlayerPublicBinaryRecordsV1Response, error)
func (*PublicPlayerBinaryRecordService) PostPlayerBinaryPresignedURLV1Short ¶
func (aaa *PublicPlayerBinaryRecordService) PostPlayerBinaryPresignedURLV1Short(input *public_player_binary_record.PostPlayerBinaryPresignedURLV1Params) (*public_player_binary_record.PostPlayerBinaryPresignedURLV1Response, error)
func (*PublicPlayerBinaryRecordService) PostPlayerBinaryRecordV1Short ¶
func (aaa *PublicPlayerBinaryRecordService) PostPlayerBinaryRecordV1Short(input *public_player_binary_record.PostPlayerBinaryRecordV1Params) (*public_player_binary_record.PostPlayerBinaryRecordV1Response, error)
func (*PublicPlayerBinaryRecordService) PutPlayerBinaryRecorMetadataV1Short ¶
func (aaa *PublicPlayerBinaryRecordService) PutPlayerBinaryRecorMetadataV1Short(input *public_player_binary_record.PutPlayerBinaryRecorMetadataV1Params) (*public_player_binary_record.PutPlayerBinaryRecorMetadataV1Response, error)
func (*PublicPlayerBinaryRecordService) PutPlayerBinaryRecordV1Short ¶
func (aaa *PublicPlayerBinaryRecordService) PutPlayerBinaryRecordV1Short(input *public_player_binary_record.PutPlayerBinaryRecordV1Params) (*public_player_binary_record.PutPlayerBinaryRecordV1Response, error)
func (*PublicPlayerBinaryRecordService) UpdateFlightId ¶
func (aaa *PublicPlayerBinaryRecordService) UpdateFlightId(flightId string)
type PublicPlayerRecordService ¶
type PublicPlayerRecordService struct { Client *cloudsaveclient.JusticeCloudsaveService ConfigRepository repository.ConfigRepository TokenRepository repository.TokenRepository FlightIdRepository *utils.FlightIdContainer }
func (*PublicPlayerRecordService) BulkGetPlayerPublicRecordHandlerV1Short ¶
func (aaa *PublicPlayerRecordService) BulkGetPlayerPublicRecordHandlerV1Short(input *public_player_record.BulkGetPlayerPublicRecordHandlerV1Params) (*public_player_record.BulkGetPlayerPublicRecordHandlerV1Response, error)
func (*PublicPlayerRecordService) DeletePlayerRecordHandlerV1Short ¶
func (aaa *PublicPlayerRecordService) DeletePlayerRecordHandlerV1Short(input *public_player_record.DeletePlayerRecordHandlerV1Params) error
func (*PublicPlayerRecordService) GetAuthSession ¶
func (aaa *PublicPlayerRecordService) GetAuthSession() auth.Session
func (*PublicPlayerRecordService) GetOtherPlayerPublicRecordHandlerV1Short ¶
func (aaa *PublicPlayerRecordService) GetOtherPlayerPublicRecordHandlerV1Short(input *public_player_record.GetOtherPlayerPublicRecordHandlerV1Params) (*public_player_record.GetOtherPlayerPublicRecordHandlerV1Response, error)
func (*PublicPlayerRecordService) GetOtherPlayerPublicRecordKeyHandlerV1Short ¶
func (aaa *PublicPlayerRecordService) GetOtherPlayerPublicRecordKeyHandlerV1Short(input *public_player_record.GetOtherPlayerPublicRecordKeyHandlerV1Params) (*public_player_record.GetOtherPlayerPublicRecordKeyHandlerV1Response, error)
func (*PublicPlayerRecordService) GetPlayerPublicRecordHandlerV1Short ¶
func (aaa *PublicPlayerRecordService) GetPlayerPublicRecordHandlerV1Short(input *public_player_record.GetPlayerPublicRecordHandlerV1Params) (*public_player_record.GetPlayerPublicRecordHandlerV1Response, error)
func (*PublicPlayerRecordService) GetPlayerRecordHandlerV1Short ¶
func (aaa *PublicPlayerRecordService) GetPlayerRecordHandlerV1Short(input *public_player_record.GetPlayerRecordHandlerV1Params) (*public_player_record.GetPlayerRecordHandlerV1Response, error)
func (*PublicPlayerRecordService) GetPlayerRecordsBulkHandlerV1Short ¶
func (aaa *PublicPlayerRecordService) GetPlayerRecordsBulkHandlerV1Short(input *public_player_record.GetPlayerRecordsBulkHandlerV1Params) (*public_player_record.GetPlayerRecordsBulkHandlerV1Response, error)
func (*PublicPlayerRecordService) PostPlayerPublicRecordHandlerV1Short ¶
func (aaa *PublicPlayerRecordService) PostPlayerPublicRecordHandlerV1Short(input *public_player_record.PostPlayerPublicRecordHandlerV1Params) (*public_player_record.PostPlayerPublicRecordHandlerV1Response, error)
func (*PublicPlayerRecordService) PostPlayerRecordHandlerV1Short ¶
func (aaa *PublicPlayerRecordService) PostPlayerRecordHandlerV1Short(input *public_player_record.PostPlayerRecordHandlerV1Params) (*public_player_record.PostPlayerRecordHandlerV1Response, error)
func (*PublicPlayerRecordService) PublicDeletePlayerPublicRecordHandlerV1Short ¶
func (aaa *PublicPlayerRecordService) PublicDeletePlayerPublicRecordHandlerV1Short(input *public_player_record.PublicDeletePlayerPublicRecordHandlerV1Params) error
func (*PublicPlayerRecordService) PutPlayerPublicRecordHandlerV1Short ¶
func (aaa *PublicPlayerRecordService) PutPlayerPublicRecordHandlerV1Short(input *public_player_record.PutPlayerPublicRecordHandlerV1Params) (*public_player_record.PutPlayerPublicRecordHandlerV1Response, error)
func (*PublicPlayerRecordService) PutPlayerRecordHandlerV1Short ¶
func (aaa *PublicPlayerRecordService) PutPlayerRecordHandlerV1Short(input *public_player_record.PutPlayerRecordHandlerV1Params) (*public_player_record.PutPlayerRecordHandlerV1Response, error)
func (*PublicPlayerRecordService) RetrievePlayerRecordsShort ¶
func (aaa *PublicPlayerRecordService) RetrievePlayerRecordsShort(input *public_player_record.RetrievePlayerRecordsParams) (*public_player_record.RetrievePlayerRecordsResponse, error)
func (*PublicPlayerRecordService) UpdateFlightId ¶
func (aaa *PublicPlayerRecordService) UpdateFlightId(flightId string)
type PublicTagsService ¶
type PublicTagsService struct { Client *cloudsaveclient.JusticeCloudsaveService ConfigRepository repository.ConfigRepository TokenRepository repository.TokenRepository FlightIdRepository *utils.FlightIdContainer }
func (*PublicTagsService) GetAuthSession ¶
func (aaa *PublicTagsService) GetAuthSession() auth.Session
func (*PublicTagsService) PublicListTagsHandlerV1Short ¶
func (aaa *PublicTagsService) PublicListTagsHandlerV1Short(input *public_tags.PublicListTagsHandlerV1Params) (*public_tags.PublicListTagsHandlerV1Response, error)
func (*PublicTagsService) UpdateFlightId ¶
func (aaa *PublicTagsService) UpdateFlightId(flightId string)
type TTLConfigService ¶
type TTLConfigService struct { Client *cloudsaveclient.JusticeCloudsaveService ConfigRepository repository.ConfigRepository TokenRepository repository.TokenRepository FlightIdRepository *utils.FlightIdContainer }
func (*TTLConfigService) DeleteAdminGameRecordTTLConfigShort ¶
func (aaa *TTLConfigService) DeleteAdminGameRecordTTLConfigShort(input *ttl_config.DeleteAdminGameRecordTTLConfigParams) error
func (*TTLConfigService) DeleteGameBinaryRecordTTLConfigShort ¶
func (aaa *TTLConfigService) DeleteGameBinaryRecordTTLConfigShort(input *ttl_config.DeleteGameBinaryRecordTTLConfigParams) error
func (*TTLConfigService) DeleteGameRecordTTLConfigShort ¶
func (aaa *TTLConfigService) DeleteGameRecordTTLConfigShort(input *ttl_config.DeleteGameRecordTTLConfigParams) error
func (*TTLConfigService) GetAuthSession ¶
func (aaa *TTLConfigService) GetAuthSession() auth.Session
func (*TTLConfigService) UpdateFlightId ¶
func (aaa *TTLConfigService) UpdateFlightId(flightId string)
Source Files
¶
- client_factory.go
- version.go
- wrapper_adminConcurrentRecord.go
- wrapper_adminGameBinaryRecord.go
- wrapper_adminGameRecord.go
- wrapper_adminPlayerBinaryRecord.go
- wrapper_adminPlayerRecord.go
- wrapper_adminRecord.go
- wrapper_adminTags.go
- wrapper_concurrentRecord.go
- wrapper_pluginConfig.go
- wrapper_publicGameBinaryRecord.go
- wrapper_publicGameRecord.go
- wrapper_publicPlayerBinaryRecord.go
- wrapper_publicPlayerRecord.go
- wrapper_publicTags.go
- wrapper_ttlConfig.go
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