cloudsave

package
v0.1.0 Latest Latest
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Published: Jan 3, 2025 License: MIT Imports: 24 Imported by: 0

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Index

Constants

View Source
const ServiceVersion = "3.24.1"

Variables

View Source
var SDKVersion string

Functions

func GetUserAgent

func GetUserAgent() string

Types

type AdminConcurrentRecordService

type AdminConcurrentRecordService struct {
	Client           *cloudsaveclient.JusticeCloudsaveService
	ConfigRepository repository.ConfigRepository
	TokenRepository  repository.TokenRepository

	FlightIdRepository *utils.FlightIdContainer
}

func (*AdminConcurrentRecordService) AdminPutAdminGameRecordConcurrentHandlerV1Short

func (aaa *AdminConcurrentRecordService) AdminPutAdminGameRecordConcurrentHandlerV1Short(input *admin_concurrent_record.AdminPutAdminGameRecordConcurrentHandlerV1Params) error

func (*AdminConcurrentRecordService) AdminPutGameRecordConcurrentHandlerV1Short

func (aaa *AdminConcurrentRecordService) AdminPutGameRecordConcurrentHandlerV1Short(input *admin_concurrent_record.AdminPutGameRecordConcurrentHandlerV1Params) error

func (*AdminConcurrentRecordService) GetAuthSession

func (aaa *AdminConcurrentRecordService) GetAuthSession() auth.Session

func (*AdminConcurrentRecordService) UpdateFlightId

func (aaa *AdminConcurrentRecordService) UpdateFlightId(flightId string)

type AdminGameBinaryRecordService

type AdminGameBinaryRecordService struct {
	Client           *cloudsaveclient.JusticeCloudsaveService
	ConfigRepository repository.ConfigRepository
	TokenRepository  repository.TokenRepository

	FlightIdRepository *utils.FlightIdContainer
}

func (*AdminGameBinaryRecordService) AdminDeleteGameBinaryRecordV1Short

func (*AdminGameBinaryRecordService) GetAuthSession

func (aaa *AdminGameBinaryRecordService) GetAuthSession() auth.Session

func (*AdminGameBinaryRecordService) UpdateFlightId

func (aaa *AdminGameBinaryRecordService) UpdateFlightId(flightId string)

type AdminGameRecordService

type AdminGameRecordService struct {
	Client           *cloudsaveclient.JusticeCloudsaveService
	ConfigRepository repository.ConfigRepository
	TokenRepository  repository.TokenRepository

	FlightIdRepository *utils.FlightIdContainer
}

func (*AdminGameRecordService) AdminDeleteGameRecordHandlerV1Short

func (aaa *AdminGameRecordService) AdminDeleteGameRecordHandlerV1Short(input *admin_game_record.AdminDeleteGameRecordHandlerV1Params) error

func (*AdminGameRecordService) GetAuthSession

func (aaa *AdminGameRecordService) GetAuthSession() auth.Session

func (*AdminGameRecordService) UpdateFlightId

func (aaa *AdminGameRecordService) UpdateFlightId(flightId string)

type AdminPlayerBinaryRecordService

type AdminPlayerBinaryRecordService struct {
	Client           *cloudsaveclient.JusticeCloudsaveService
	ConfigRepository repository.ConfigRepository
	TokenRepository  repository.TokenRepository

	FlightIdRepository *utils.FlightIdContainer
}

func (*AdminPlayerBinaryRecordService) AdminDeletePlayerBinaryRecordV1Short

func (*AdminPlayerBinaryRecordService) GetAuthSession

func (aaa *AdminPlayerBinaryRecordService) GetAuthSession() auth.Session

func (*AdminPlayerBinaryRecordService) UpdateFlightId

func (aaa *AdminPlayerBinaryRecordService) UpdateFlightId(flightId string)

type AdminPlayerRecordService

type AdminPlayerRecordService struct {
	Client           *cloudsaveclient.JusticeCloudsaveService
	ConfigRepository repository.ConfigRepository
	TokenRepository  repository.TokenRepository

	FlightIdRepository *utils.FlightIdContainer
}

func (*AdminPlayerRecordService) AdminDeletePlayerPublicRecordHandlerV1Short

func (aaa *AdminPlayerRecordService) AdminDeletePlayerPublicRecordHandlerV1Short(input *admin_player_record.AdminDeletePlayerPublicRecordHandlerV1Params) error

func (*AdminPlayerRecordService) AdminDeletePlayerRecordHandlerV1Short

func (aaa *AdminPlayerRecordService) AdminDeletePlayerRecordHandlerV1Short(input *admin_player_record.AdminDeletePlayerRecordHandlerV1Params) error

func (*AdminPlayerRecordService) GetAuthSession

func (aaa *AdminPlayerRecordService) GetAuthSession() auth.Session

func (*AdminPlayerRecordService) UpdateFlightId

func (aaa *AdminPlayerRecordService) UpdateFlightId(flightId string)

type AdminRecordService

type AdminRecordService struct {
	Client           *cloudsaveclient.JusticeCloudsaveService
	ConfigRepository repository.ConfigRepository
	TokenRepository  repository.TokenRepository

	FlightIdRepository *utils.FlightIdContainer
}

func (*AdminRecordService) AdminDeleteAdminGameRecordV1Short

func (aaa *AdminRecordService) AdminDeleteAdminGameRecordV1Short(input *admin_record.AdminDeleteAdminGameRecordV1Params) error

func (*AdminRecordService) AdminDeleteAdminPlayerRecordV1Short

func (aaa *AdminRecordService) AdminDeleteAdminPlayerRecordV1Short(input *admin_record.AdminDeleteAdminPlayerRecordV1Params) error

func (*AdminRecordService) GetAuthSession

func (aaa *AdminRecordService) GetAuthSession() auth.Session

func (*AdminRecordService) UpdateFlightId

func (aaa *AdminRecordService) UpdateFlightId(flightId string)

type AdminTagsService

type AdminTagsService struct {
	Client           *cloudsaveclient.JusticeCloudsaveService
	ConfigRepository repository.ConfigRepository
	TokenRepository  repository.TokenRepository

	FlightIdRepository *utils.FlightIdContainer
}

func (*AdminTagsService) AdminDeleteTagHandlerV1Short

func (aaa *AdminTagsService) AdminDeleteTagHandlerV1Short(input *admin_tags.AdminDeleteTagHandlerV1Params) error

func (*AdminTagsService) AdminListTagsHandlerV1Short

func (*AdminTagsService) AdminPostTagHandlerV1Short

func (aaa *AdminTagsService) AdminPostTagHandlerV1Short(input *admin_tags.AdminPostTagHandlerV1Params) error

func (*AdminTagsService) GetAuthSession

func (aaa *AdminTagsService) GetAuthSession() auth.Session

func (*AdminTagsService) UpdateFlightId

func (aaa *AdminTagsService) UpdateFlightId(flightId string)

type ConcurrentRecordService

type ConcurrentRecordService struct {
	Client           *cloudsaveclient.JusticeCloudsaveService
	ConfigRepository repository.ConfigRepository
	TokenRepository  repository.TokenRepository

	FlightIdRepository *utils.FlightIdContainer
}

func (*ConcurrentRecordService) GetAuthSession

func (aaa *ConcurrentRecordService) GetAuthSession() auth.Session

func (*ConcurrentRecordService) PutGameRecordConcurrentHandlerV1Short

func (aaa *ConcurrentRecordService) PutGameRecordConcurrentHandlerV1Short(input *concurrent_record.PutGameRecordConcurrentHandlerV1Params) error

func (*ConcurrentRecordService) UpdateFlightId

func (aaa *ConcurrentRecordService) UpdateFlightId(flightId string)

type PluginConfigService

type PluginConfigService struct {
	Client           *cloudsaveclient.JusticeCloudsaveService
	ConfigRepository repository.ConfigRepository
	TokenRepository  repository.TokenRepository

	FlightIdRepository *utils.FlightIdContainer
}

func (*PluginConfigService) CreatePluginConfigShort

func (*PluginConfigService) DeletePluginConfigShort

func (aaa *PluginConfigService) DeletePluginConfigShort(input *plugin_config.DeletePluginConfigParams) error

func (*PluginConfigService) GetAuthSession

func (aaa *PluginConfigService) GetAuthSession() auth.Session

func (*PluginConfigService) GetPluginConfigShort

func (*PluginConfigService) UpdateFlightId

func (aaa *PluginConfigService) UpdateFlightId(flightId string)

func (*PluginConfigService) UpdatePluginConfigShort

type PublicGameBinaryRecordService

type PublicGameBinaryRecordService struct {
	Client           *cloudsaveclient.JusticeCloudsaveService
	ConfigRepository repository.ConfigRepository
	TokenRepository  repository.TokenRepository

	FlightIdRepository *utils.FlightIdContainer
}

func (*PublicGameBinaryRecordService) DeleteGameBinaryRecordV1Short

func (*PublicGameBinaryRecordService) GetAuthSession

func (aaa *PublicGameBinaryRecordService) GetAuthSession() auth.Session

func (*PublicGameBinaryRecordService) UpdateFlightId

func (aaa *PublicGameBinaryRecordService) UpdateFlightId(flightId string)

type PublicGameRecordService

type PublicGameRecordService struct {
	Client           *cloudsaveclient.JusticeCloudsaveService
	ConfigRepository repository.ConfigRepository
	TokenRepository  repository.TokenRepository

	FlightIdRepository *utils.FlightIdContainer
}

func (*PublicGameRecordService) DeleteGameRecordHandlerV1Short

func (aaa *PublicGameRecordService) DeleteGameRecordHandlerV1Short(input *public_game_record.DeleteGameRecordHandlerV1Params) error

func (*PublicGameRecordService) GetAuthSession

func (aaa *PublicGameRecordService) GetAuthSession() auth.Session

func (*PublicGameRecordService) UpdateFlightId

func (aaa *PublicGameRecordService) UpdateFlightId(flightId string)

type PublicPlayerBinaryRecordService

type PublicPlayerBinaryRecordService struct {
	Client           *cloudsaveclient.JusticeCloudsaveService
	ConfigRepository repository.ConfigRepository
	TokenRepository  repository.TokenRepository

	FlightIdRepository *utils.FlightIdContainer
}

func (*PublicPlayerBinaryRecordService) DeletePlayerBinaryRecordV1Short

func (*PublicPlayerBinaryRecordService) GetAuthSession

func (aaa *PublicPlayerBinaryRecordService) GetAuthSession() auth.Session

func (*PublicPlayerBinaryRecordService) UpdateFlightId

func (aaa *PublicPlayerBinaryRecordService) UpdateFlightId(flightId string)

type PublicPlayerRecordService

type PublicPlayerRecordService struct {
	Client           *cloudsaveclient.JusticeCloudsaveService
	ConfigRepository repository.ConfigRepository
	TokenRepository  repository.TokenRepository

	FlightIdRepository *utils.FlightIdContainer
}

func (*PublicPlayerRecordService) DeletePlayerRecordHandlerV1Short

func (aaa *PublicPlayerRecordService) DeletePlayerRecordHandlerV1Short(input *public_player_record.DeletePlayerRecordHandlerV1Params) error

func (*PublicPlayerRecordService) GetAuthSession

func (aaa *PublicPlayerRecordService) GetAuthSession() auth.Session

func (*PublicPlayerRecordService) PublicDeletePlayerPublicRecordHandlerV1Short

func (aaa *PublicPlayerRecordService) PublicDeletePlayerPublicRecordHandlerV1Short(input *public_player_record.PublicDeletePlayerPublicRecordHandlerV1Params) error

func (*PublicPlayerRecordService) UpdateFlightId

func (aaa *PublicPlayerRecordService) UpdateFlightId(flightId string)

type PublicTagsService

type PublicTagsService struct {
	Client           *cloudsaveclient.JusticeCloudsaveService
	ConfigRepository repository.ConfigRepository
	TokenRepository  repository.TokenRepository

	FlightIdRepository *utils.FlightIdContainer
}

func (*PublicTagsService) GetAuthSession

func (aaa *PublicTagsService) GetAuthSession() auth.Session

func (*PublicTagsService) UpdateFlightId

func (aaa *PublicTagsService) UpdateFlightId(flightId string)

type TTLConfigService

type TTLConfigService struct {
	Client           *cloudsaveclient.JusticeCloudsaveService
	ConfigRepository repository.ConfigRepository
	TokenRepository  repository.TokenRepository

	FlightIdRepository *utils.FlightIdContainer
}

func (*TTLConfigService) DeleteAdminGameRecordTTLConfigShort

func (aaa *TTLConfigService) DeleteAdminGameRecordTTLConfigShort(input *ttl_config.DeleteAdminGameRecordTTLConfigParams) error

func (*TTLConfigService) DeleteGameBinaryRecordTTLConfigShort

func (aaa *TTLConfigService) DeleteGameBinaryRecordTTLConfigShort(input *ttl_config.DeleteGameBinaryRecordTTLConfigParams) error

func (*TTLConfigService) DeleteGameRecordTTLConfigShort

func (aaa *TTLConfigService) DeleteGameRecordTTLConfigShort(input *ttl_config.DeleteGameRecordTTLConfigParams) error

func (*TTLConfigService) GetAuthSession

func (aaa *TTLConfigService) GetAuthSession() auth.Session

func (*TTLConfigService) UpdateFlightId

func (aaa *TTLConfigService) UpdateFlightId(flightId string)

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