Documentation ¶
Index ¶
- Constants
- Variables
- func Asset(name string) ([]byte, error)
- func AssetDir(name string) ([]string, error)
- func AssetInfo(name string) (os.FileInfo, error)
- func AssetNames() []string
- func GetPageStructure(body io.Reader) ([]string, error)
- func GetSimilarity(a, b []string) float64
- func HostAndPortToURL(host string, port int, protocol string) string
- func MustAsset(name string) []byte
- func RestoreAsset(dir, name string) error
- func RestoreAssets(dir, name string) error
- type Header
- type Logger
- func (l *Logger) Debug(format string, args ...interface{})
- func (l *Logger) Error(format string, args ...interface{})
- func (l *Logger) Fatal(format string, args ...interface{})
- func (l *Logger) Important(format string, args ...interface{})
- func (l *Logger) Info(format string, args ...interface{})
- func (l *Logger) Log(level int, format string, args ...interface{})
- func (l *Logger) SetDebug(d bool)
- func (l *Logger) SetSilent(s bool)
- func (l *Logger) Warn(format string, args ...interface{})
- type Note
- type Options
- type Page
- type Report
- type Session
- func (s *Session) AddPage(url string) (*Page, error)
- func (s *Session) Asset(name string) ([]byte, error)
- func (s *Session) BaseFilenameFromURL(stru string) string
- func (s *Session) End()
- func (s *Session) GetFilePath(p string) string
- func (s *Session) GetPage(url string) *Page
- func (s *Session) GetPageByUUID(id string) *Page
- func (s *Session) ReadFile(p string) ([]byte, error)
- func (s *Session) SaveToFile(filename string) error
- func (s *Session) Start()
- func (s *Session) ToJSON() string
- type Stats
- func (s *Stats) Duration() time.Duration
- func (s *Stats) IncrementPortClosed()
- func (s *Stats) IncrementPortOpen()
- func (s *Stats) IncrementRequestFailed()
- func (s *Stats) IncrementRequestSuccessful()
- func (s *Stats) IncrementResponseCode2xx()
- func (s *Stats) IncrementResponseCode3xx()
- func (s *Stats) IncrementResponseCode4xx()
- func (s *Stats) IncrementResponseCode5xx()
- func (s *Stats) IncrementScreenshotFailed()
- func (s *Stats) IncrementScreenshotSuccessful()
- type Tag
Constants ¶
const ( Name = "aquatone" Version = "1.7.2" Author = "Michael Henriksen" Website = "https://github.com/michenriksen/aquatone" )
const ( SessionStart = "session:start" SessionEnd = "session:end" Host = "host" URL = "url" URLResponsive = "url:responsive" TCPPort = "port:tcp" )
const ( FATAL = 5 ERROR = 4 WARN = 3 IMPORTANT = 2 INFO = 1 DEBUG = 0 )
Variables ¶
var ( SmallPortList = []int{80, 443} MediumPortList = []int{80, 443, 8000, 8080, 8443} LargePortList = []int{80, 81, 443, 591, 2082, 2087, 2095, 2096, 3000, 8000, 8001, 8008, 8080, 8083, 8443, 8834, 8888} XLargePortList = []int{80, 81, 300, 443, 591, 593, 832, 981, 1010, 1311, 2082, 2087, 2095, 2096, 2480, 3000, 3128, 3333, 4243, 4567, 4711, 4712, 4993, 5000, 5104, 5108, 5800, 6543, 7000, 7396, 7474, 8000, 8001, 8008, 8014, 8042, 8069, 8080, 8081, 8088, 8090, 8091, 8118, 8123, 8172, 8222, 8243, 8280, 8281, 8333, 8443, 8500, 8834, 8880, 8888, 8983, 9000, 9043, 9060, 9080, 9090, 9091, 9200, 9443, 9800, 9981, 12443, 16080, 18091, 18092, 20720, 28017} )
Functions ¶
func Asset ¶
Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetDir ¶
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/ foo.txt img/ a.png b.png
then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.
func AssetInfo ¶
AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.
func GetSimilarity ¶
func MustAsset ¶
MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.
func RestoreAsset ¶
RestoreAsset restores an asset under the given directory
func RestoreAssets ¶
RestoreAssets restores an asset under the given directory recursively
Types ¶
type Header ¶
type Header struct { Name string `json:"name"` Value string `json:"value"` DecreasesSecurity bool `json:"decreasesSecurity"` IncreasesSecurity bool `json:"increasesSecurity"` }
func (*Header) SetSecurityFlags ¶
func (h *Header) SetSecurityFlags()
type Options ¶
type Options struct { Threads *int OutDir *string SessionPath *string TemplatePath *string Proxy *string ChromePath *string Resolution *string Ports *string ScanTimeout *int HTTPTimeout *int ScreenshotTimeout *int Nmap *bool SaveBody *bool Silent *bool Debug *bool Version *bool }
func ParseOptions ¶
type Page ¶
type Page struct { sync.Mutex UUID string `json:"uuid"` URL string `json:"url"` Hostname string `json:"hostname"` Addrs []string `json:"addrs"` Status string `json:"status"` PageTitle string `json:"pageTitle"` PageStructure []string `json:"-"` HeadersPath string `json:"headersPath"` BodyPath string `json:"bodyPath"` ScreenshotPath string `json:"screenshotPath"` HasScreenshot bool `json:"hasScreenshot"` Headers []Header `json:"headers"` Tags []Tag `json:"tags"` Notes []Note `json:"notes"` }
func (*Page) BaseFilename ¶
type Session ¶
type Session struct { sync.Mutex Version string `json:"version"` Options Options `json:"-"` Out *Logger `json:"-"` Stats *Stats `json:"stats"` Pages map[string]*Page `json:"pages"` PageSimilarityClusters map[string][]string `json:"pageSimilarityClusters"` Ports []int `json:"-"` EventBus EventBus.Bus `json:"-"` WaitGroup sizedwaitgroup.SizedWaitGroup `json:"-"` }
func NewSession ¶
func (*Session) BaseFilenameFromURL ¶
func (*Session) GetFilePath ¶
func (*Session) GetPageByUUID ¶
func (*Session) SaveToFile ¶
type Stats ¶
type Stats struct { StartedAt time.Time `json:"startedAt"` FinishedAt time.Time `json:"finishedAt"` PortOpen uint32 `json:"portOpen"` PortClosed uint32 `json:"portClosed"` RequestSuccessful uint32 `json:"requestSuccessful"` RequestFailed uint32 `json:"requestFailed"` ResponseCode2xx uint32 `json:"responseCode2xx"` ResponseCode3xx uint32 `json:"responseCode3xx"` ResponseCode4xx uint32 `json:"responseCode4xx"` ResponseCode5xx uint32 `json:"responseCode5xx"` ScreenshotSuccessful uint32 `json:"screenshotSuccessful"` ScreenshotFailed uint32 `json:"screenshotFailed"` }
func (*Stats) IncrementPortClosed ¶
func (s *Stats) IncrementPortClosed()
func (*Stats) IncrementPortOpen ¶
func (s *Stats) IncrementPortOpen()
func (*Stats) IncrementRequestFailed ¶
func (s *Stats) IncrementRequestFailed()
func (*Stats) IncrementRequestSuccessful ¶
func (s *Stats) IncrementRequestSuccessful()
func (*Stats) IncrementResponseCode2xx ¶
func (s *Stats) IncrementResponseCode2xx()
func (*Stats) IncrementResponseCode3xx ¶
func (s *Stats) IncrementResponseCode3xx()
func (*Stats) IncrementResponseCode4xx ¶
func (s *Stats) IncrementResponseCode4xx()
func (*Stats) IncrementResponseCode5xx ¶
func (s *Stats) IncrementResponseCode5xx()
func (*Stats) IncrementScreenshotFailed ¶
func (s *Stats) IncrementScreenshotFailed()
func (*Stats) IncrementScreenshotSuccessful ¶
func (s *Stats) IncrementScreenshotSuccessful()