Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type TerrainCell ¶
type TerrainLayer ¶
type TerrainLayer struct { Empty bool TerrainRows []TerrainRow }
type TerrainRow ¶
type TerrainRow struct {
TerrainCellKeys []uint32
}
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