Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var BaitKey string
BaitKey where bait is binded
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var Debug bool
Debug for better logging
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var DebugLogger *log.Logger
DebugLogger for fishcraft
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var ErrorLogger *log.Logger
ErrorLogger for fishcraft
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var InfoLogger *log.Logger
InfoLogger for fishcraft
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var Key string
Key binding of fishing spell
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var NotFound int
NotFound for number of times
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var Threshold int
Threshold to detect bobber movement
Functions ¶
Types ¶
type BaitDetector ¶
BaitDetector to find the bait
func CreateBaitDetector ¶
func CreateBaitDetector() BaitDetector
CreateBaitDetector create the detector
type BaitDetectorImpl ¶
type BaitDetectorImpl struct {
// contains filtered or unexported fields
}
BaitDetectorImpl Implementor
type BobberFinder ¶
type BobberFinder interface {
FindBobber(screen *robotgo.CBitmap, knownPosition *image.Point) *image.Point
}
BobberFinder that detect
func CreateBobberFinder ¶
func CreateBobberFinder() BobberFinder
CreateBobberFinder that detects the bobber
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