Documentation ¶
Index ¶
- func ApplyFilter(node query.Node, v interface{}, mapname ...MapName) bool
- func BoolValue(path string, v interface{}, mapname ...MapName) (bool, bool)
- func Float32Value(path string, v interface{}, mapname ...MapName) (float32, bool)
- func Float64Value(path string, v interface{}, mapname ...MapName) (float64, bool)
- func Int16Value(path string, v interface{}, mapname ...MapName) (int16, bool)
- func Int32Value(path string, v interface{}, mapname ...MapName) (int32, bool)
- func Int64Value(path string, v interface{}, mapname ...MapName) (int64, bool)
- func Int8Value(path string, v interface{}, mapname ...MapName) (int8, bool)
- func IntValue(path string, v interface{}, mapname ...MapName) (int, bool)
- func StringValue(path string, v interface{}, mapname ...MapName) (string, bool)
- func TimeValue(path string, v interface{}, mapname ...MapName) (time.Time, bool)
- func Transform(v interface{}, mapname ...MapName) (map[string]interface{}, error)
- func Uint16Value(path string, v interface{}, mapname ...MapName) (uint16, bool)
- func Uint32Value(path string, v interface{}, mapname ...MapName) (uint32, bool)
- func Uint64Value(path string, v interface{}, mapname ...MapName) (uint64, bool)
- func Uint8Value(path string, v interface{}, mapname ...MapName) (uint8, bool)
- func UintValue(path string, v interface{}, mapname ...MapName) (uint, bool)
- func Value(path string, v interface{}, mapname ...MapName) (interface{}, bool)
- type MapName
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Float32Value ¶
func Float64Value ¶
Types ¶
Click to show internal directories.
Click to hide internal directories.