Documentation ¶
Index ¶
Constants ¶
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const Magic = 0x4643534d // MSCF
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Cabinet ¶
type Cabinet struct { Header Header ReserveHeader ReserveHeader ReserveData []byte SignatureHeader *SignatureHeader Signature []byte }
type CabinetDigest ¶
type CabinetFlag ¶
type CabinetFlag uint16
const ( FlagPrevCabinet CabinetFlag = 1 << iota FlagNextCabinet FlagReservePresent )
type FolderHeader ¶
type ReserveHeader ¶
type SignatureHeader ¶
type SignatureHeader struct { Unknown1 uint32 CabinetSize uint32 SignatureSize uint32 Unknown2, Unknown3 uint32 }
func (*SignatureHeader) Size ¶
func (sh *SignatureHeader) Size() uint32
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