Documentation ¶
Index ¶
- Variables
- func RemoveNoise(data []byte) []byte
- type Champion
- func (c *Champion) CheckDownload(dir string) error
- func (c *Champion) DownSaveLatest(dir string, dirty bool, wg *sync.WaitGroup) error
- func (c *Champion) DownSaveMetaData(dir string, wg *sync.WaitGroup) error
- func (c *Champion) DownSavePBE(dir string, dirty bool, wg *sync.WaitGroup) error
- func (c *Champion) Download(patch common.Patch, clean bool) ([]byte, error)
- func (c *Champion) Load(dir string, p string) ([]byte, error)
- func (c *Champion) LoadAndDiff(dir string) (map[string]interface{}, error)
- func (c Champion) SaveToFile(dir, fileName string, data []byte) error
- type Strings
Constants ¶
This section is empty.
Variables ¶
View Source
var FilteredCharacters = []string{"tft", "tutorial", "trinket", "bw_", "cherry_", "durian_", "ha_", "hexgate", "item_", "kingporo", "nexus", "pet", "slime_", "sru_", "ultbook", "sruap_", "srx", "test", "practicetool_", "preseason_", "spellbook", "sr_infernal", "summonerbeacon"}
Functions ¶
func RemoveNoise ¶
Types ¶
type Champion ¶
type Champion struct {
Name string
}
func (*Champion) CheckDownload ¶
func (*Champion) DownSaveLatest ¶
func (*Champion) DownSaveMetaData ¶
func (*Champion) DownSavePBE ¶
func (*Champion) LoadAndDiff ¶
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