Documentation ¶
Index ¶
- Constants
- Variables
- func InitExecutor(cfg *types.Chain33Config)
- func InitFork(cfg *types.Chain33Config)
- type PBContinueTxReq
- func (*PBContinueTxReq) Descriptor() ([]byte, []int)deprecated
- func (x *PBContinueTxReq) GetFee() int64
- func (x *PBContinueTxReq) GetGameId() string
- func (*PBContinueTxReq) ProtoMessage()
- func (x *PBContinueTxReq) ProtoReflect() protoreflect.Message
- func (x *PBContinueTxReq) Reset()
- func (x *PBContinueTxReq) String() string
- type PBGameAction
- func (*PBGameAction) Descriptor() ([]byte, []int)deprecated
- func (x *PBGameAction) GetContinue() *PBGameContinue
- func (x *PBGameAction) GetPlay() *PBGamePlay
- func (x *PBGameAction) GetQuery() *PBGameQuery
- func (x *PBGameAction) GetQuit() *PBGameQuit
- func (x *PBGameAction) GetStart() *PBGameStart
- func (x *PBGameAction) GetTy() int32
- func (m *PBGameAction) GetValue() isPBGameAction_Value
- func (*PBGameAction) ProtoMessage()
- func (x *PBGameAction) ProtoReflect() protoreflect.Message
- func (x *PBGameAction) Reset()
- func (x *PBGameAction) String() string
- type PBGameAction_Continue
- type PBGameAction_Play
- type PBGameAction_Query
- type PBGameAction_Quit
- type PBGameAction_Start
- type PBGameContinue
- type PBGameIndexRecord
- func (*PBGameIndexRecord) Descriptor() ([]byte, []int)deprecated
- func (x *PBGameIndexRecord) GetGameId() string
- func (x *PBGameIndexRecord) GetIndex() int64
- func (*PBGameIndexRecord) ProtoMessage()
- func (x *PBGameIndexRecord) ProtoReflect() protoreflect.Message
- func (x *PBGameIndexRecord) Reset()
- func (x *PBGameIndexRecord) String() string
- type PBGameIndexRecords
- func (*PBGameIndexRecords) Descriptor() ([]byte, []int)deprecated
- func (x *PBGameIndexRecords) GetRecords() []*PBGameIndexRecord
- func (*PBGameIndexRecords) ProtoMessage()
- func (x *PBGameIndexRecords) ProtoReflect() protoreflect.Message
- func (x *PBGameIndexRecords) Reset()
- func (x *PBGameIndexRecords) String() string
- type PBGamePlay
- func (*PBGamePlay) Descriptor() ([]byte, []int)deprecated
- func (x *PBGamePlay) GetAddress() []string
- func (x *PBGamePlay) GetGameId() string
- func (x *PBGamePlay) GetRound() int32
- func (x *PBGamePlay) GetValue() int64
- func (*PBGamePlay) ProtoMessage()
- func (x *PBGamePlay) ProtoReflect() protoreflect.Message
- func (x *PBGamePlay) Reset()
- func (x *PBGamePlay) String() string
- type PBGameQuery
- type PBGameQuit
- type PBGameRecord
- func (*PBGameRecord) Descriptor() ([]byte, []int)deprecated
- func (x *PBGameRecord) GetGameId() string
- func (x *PBGameRecord) GetIndex() int64
- func (x *PBGameRecord) GetStatus() int32
- func (*PBGameRecord) ProtoMessage()
- func (x *PBGameRecord) ProtoReflect() protoreflect.Message
- func (x *PBGameRecord) Reset()
- func (x *PBGameRecord) String() string
- type PBGameRecords
- type PBGameStart
- func (*PBGameStart) Descriptor() ([]byte, []int)deprecated
- func (x *PBGameStart) GetPlayerNum() int32
- func (x *PBGameStart) GetValue() int64
- func (*PBGameStart) ProtoMessage()
- func (x *PBGameStart) ProtoReflect() protoreflect.Message
- func (x *PBGameStart) Reset()
- func (x *PBGameStart) String() string
- type PBHand
- func (*PBHand) Descriptor() ([]byte, []int)deprecated
- func (x *PBHand) GetAddress() string
- func (x *PBHand) GetCards() []int32
- func (x *PBHand) GetIsWin() bool
- func (x *PBHand) GetLeverage() int32
- func (x *PBHand) GetResult() int32
- func (*PBHand) ProtoMessage()
- func (x *PBHand) ProtoReflect() protoreflect.Message
- func (x *PBHand) Reset()
- func (x *PBHand) String() string
- type PBPlayer
- func (*PBPlayer) Descriptor() ([]byte, []int)deprecated
- func (x *PBPlayer) GetAddress() string
- func (x *PBPlayer) GetHands() []*PBHand
- func (x *PBPlayer) GetReady() bool
- func (x *PBPlayer) GetTxHash() int64
- func (*PBPlayer) ProtoMessage()
- func (x *PBPlayer) ProtoReflect() protoreflect.Message
- func (x *PBPlayer) Reset()
- func (x *PBPlayer) String() string
- type PBPoker
- type PBQueryReq
- type PBQuitTxReq
- type PBResult
- func (*PBResult) Descriptor() ([]byte, []int)deprecated
- func (x *PBResult) GetDealer() string
- func (x *PBResult) GetDealerLeverage() int32
- func (x *PBResult) GetHands() []*PBHand
- func (x *PBResult) GetLeverage() int32
- func (x *PBResult) GetWinner() string
- func (*PBResult) ProtoMessage()
- func (x *PBResult) ProtoReflect() protoreflect.Message
- func (x *PBResult) Reset()
- func (x *PBResult) String() string
- type PBStartTxReq
- func (*PBStartTxReq) Descriptor() ([]byte, []int)deprecated
- func (x *PBStartTxReq) GetFee() int64
- func (x *PBStartTxReq) GetPlayerNum() int32
- func (x *PBStartTxReq) GetValue() int64
- func (*PBStartTxReq) ProtoMessage()
- func (x *PBStartTxReq) ProtoReflect() protoreflect.Message
- func (x *PBStartTxReq) Reset()
- func (x *PBStartTxReq) String() string
- type PokerBull
- func (*PokerBull) Descriptor() ([]byte, []int)deprecated
- func (x *PokerBull) GetDealerAddr() string
- func (x *PokerBull) GetGameId() string
- func (x *PokerBull) GetIndex() int64
- func (x *PokerBull) GetIsWaiting() bool
- func (x *PokerBull) GetPlayerNum() int32
- func (x *PokerBull) GetPlayers() []*PBPlayer
- func (x *PokerBull) GetPoker() *PBPoker
- func (x *PokerBull) GetPreStatus() int32
- func (x *PokerBull) GetPrevIndex() int64
- func (x *PokerBull) GetQuitTime() int64
- func (x *PokerBull) GetQuitTxHash() string
- func (x *PokerBull) GetResults() []*PBResult
- func (x *PokerBull) GetRound() int32
- func (x *PokerBull) GetStartTime() int64
- func (x *PokerBull) GetStartTxHash() string
- func (x *PokerBull) GetStatus() int32
- func (x *PokerBull) GetValue() int64
- func (*PokerBull) ProtoMessage()
- func (x *PokerBull) ProtoReflect() protoreflect.Message
- func (x *PokerBull) Reset()
- func (x *PokerBull) String() string
- type PokerBullType
- type QueryPBGameByRound
- func (*QueryPBGameByRound) Descriptor() ([]byte, []int)deprecated
- func (x *QueryPBGameByRound) GetGameId() string
- func (x *QueryPBGameByRound) GetRound() int32
- func (*QueryPBGameByRound) ProtoMessage()
- func (x *QueryPBGameByRound) ProtoReflect() protoreflect.Message
- func (x *QueryPBGameByRound) Reset()
- func (x *QueryPBGameByRound) String() string
- type QueryPBGameInfo
- func (*QueryPBGameInfo) Descriptor() ([]byte, []int)deprecated
- func (x *QueryPBGameInfo) GetAddr() string
- func (x *QueryPBGameInfo) GetGameId() string
- func (x *QueryPBGameInfo) GetIndex() int64
- func (x *QueryPBGameInfo) GetStatus() int32
- func (*QueryPBGameInfo) ProtoMessage()
- func (x *QueryPBGameInfo) ProtoReflect() protoreflect.Message
- func (x *QueryPBGameInfo) Reset()
- func (x *QueryPBGameInfo) String() string
- type QueryPBGameInfos
- type QueryPBGameListByStatusAndPlayerNum
- func (*QueryPBGameListByStatusAndPlayerNum) Descriptor() ([]byte, []int)deprecated
- func (x *QueryPBGameListByStatusAndPlayerNum) GetIndex() int64
- func (x *QueryPBGameListByStatusAndPlayerNum) GetPlayerNum() int32
- func (x *QueryPBGameListByStatusAndPlayerNum) GetStatus() int32
- func (*QueryPBGameListByStatusAndPlayerNum) ProtoMessage()
- func (x *QueryPBGameListByStatusAndPlayerNum) ProtoReflect() protoreflect.Message
- func (x *QueryPBGameListByStatusAndPlayerNum) Reset()
- func (x *QueryPBGameListByStatusAndPlayerNum) String() string
- type ReceiptPBGame
- func (*ReceiptPBGame) Descriptor() ([]byte, []int)deprecated
- func (x *ReceiptPBGame) GetAddr() string
- func (x *ReceiptPBGame) GetGameId() string
- func (x *ReceiptPBGame) GetIndex() int64
- func (x *ReceiptPBGame) GetIsWaiting() bool
- func (x *ReceiptPBGame) GetPlayerNum() int32
- func (x *ReceiptPBGame) GetPlayers() []string
- func (x *ReceiptPBGame) GetPreStatus() int32
- func (x *ReceiptPBGame) GetPrevIndex() int64
- func (x *ReceiptPBGame) GetRound() int32
- func (x *ReceiptPBGame) GetStatus() int32
- func (x *ReceiptPBGame) GetValue() int64
- func (*ReceiptPBGame) ProtoMessage()
- func (x *ReceiptPBGame) ProtoReflect() protoreflect.Message
- func (x *ReceiptPBGame) Reset()
- func (x *ReceiptPBGame) String() string
- type ReplyPBGame
- type ReplyPBGameByRound
- func (*ReplyPBGameByRound) Descriptor() ([]byte, []int)deprecated
- func (x *ReplyPBGameByRound) GetGameId() string
- func (x *ReplyPBGameByRound) GetIsWaiting() bool
- func (x *ReplyPBGameByRound) GetPlayers() []*PBPlayer
- func (x *ReplyPBGameByRound) GetResult() *PBResult
- func (x *ReplyPBGameByRound) GetReturn() int64
- func (x *ReplyPBGameByRound) GetStatus() int32
- func (x *ReplyPBGameByRound) GetValue() int64
- func (*ReplyPBGameByRound) ProtoMessage()
- func (x *ReplyPBGameByRound) ProtoReflect() protoreflect.Message
- func (x *ReplyPBGameByRound) Reset()
- func (x *ReplyPBGameByRound) String() string
- type ReplyPBGameList
Constants ¶
const ( PBGameActionStart = iota + 1 PBGameActionContinue PBGameActionQuit PBGameActionQuery PBGameActionPlay )
game action ty
const ( // PlayStyleDefault 默认游戏类型 PlayStyleDefault = iota + 1 // PlayStyleDealer 庄家玩法 PlayStyleDealer )
const ( // TyLogPBGameStart log for start PBgame TyLogPBGameStart = 721 // TyLogPBGameContinue log for continue PBgame TyLogPBGameContinue = 722 // TyLogPBGameQuit log for quit PBgame TyLogPBGameQuit = 723 // TyLogPBGameQuery log for query PBgame TyLogPBGameQuery = 724 // TyLogPBGamePlay log for play PBgame TyLogPBGamePlay = 725 )
const ( // FuncNameQueryGameListByIDs 根据id列表查询game列表 FuncNameQueryGameListByIDs = "QueryGameListByIDs" // FuncNameQueryGameByID 根据id查询game FuncNameQueryGameByID = "QueryGameByID" // FuncNameQueryGameByAddr 根据地址查询game FuncNameQueryGameByAddr = "QueryGameByAddr" // FuncNameQueryGameByStatus 根据status查询game FuncNameQueryGameByStatus = "QueryGameByStatus" // FuncNameQueryGameByRound 查询某一回合游戏结果 FuncNameQueryGameByRound = "QueryGameByRound" // CreateStartTx 创建开始交易 CreateStartTx = "Start" // CreateContinueTx 创建继续交易 CreateContinueTx = "Continue" // CreateQuitTx 创建退出交易 CreateQuitTx = "Quit" // CreatePlayTx 创建已匹配玩家交易 CreatePlayTx = "Play" )
const ( // ListDESC 降序 ListDESC = int32(0) // DefaultCount 默认一次取多少条记录 DefaultCount = int32(20) // MaxPlayerNum 最大玩家数 MaxPlayerNum = 5 // MinPlayerNum 最小玩家数 MinPlayerNum = 2 // MinPlayValue 最小赌注 MinPlayValue = 10 // DefaultStyle 默认游戏类型 DefaultStyle = PlayStyleDefault // PlatformAddress 平台地址 PlatformAddress = "1PHtChNt3UcfssR7v7trKSk3WJtAWjKjjX" // PlatformFee 平台佣金 PlatformFee = 0.005 // DeveloperAddress 开发着地址 DeveloperAddress = "1D6RFZNp2rh6QdbcZ1d7RWuBUz61We6SD7" // DeveloperFee 开发者佣金 DeveloperFee = 0.005 // PlatformSignAddress 平台签名地址 PlatformSignAddress = "1Geb4ppNiAwMKKyrJgcis3JA57FkqsXvdR" )
Variables ¶
var ( JRPCName = "pokerbull" PokerBullX = "pokerbull" ExecerPokerBull = []byte(PokerBullX) )
包的名字可以通过配置文件来配置 建议用github的组织名称,或者用户名字开头, 再加上自己的插件的名字 如果发生重名,可以通过配置文件修改这些名字
var File_pokerbull_proto protoreflect.FileDescriptor
Functions ¶
Types ¶
type PBContinueTxReq ¶
type PBContinueTxReq struct { GameId string `protobuf:"bytes,1,opt,name=gameId,proto3" json:"gameId,omitempty"` Fee int64 `protobuf:"varint,2,opt,name=fee,proto3" json:"fee,omitempty"` // contains filtered or unexported fields }
func (*PBContinueTxReq) Descriptor
deprecated
func (*PBContinueTxReq) Descriptor() ([]byte, []int)
Deprecated: Use PBContinueTxReq.ProtoReflect.Descriptor instead.
func (*PBContinueTxReq) GetFee ¶
func (x *PBContinueTxReq) GetFee() int64
func (*PBContinueTxReq) GetGameId ¶
func (x *PBContinueTxReq) GetGameId() string
func (*PBContinueTxReq) ProtoMessage ¶
func (*PBContinueTxReq) ProtoMessage()
func (*PBContinueTxReq) ProtoReflect ¶ added in v1.65.3
func (x *PBContinueTxReq) ProtoReflect() protoreflect.Message
func (*PBContinueTxReq) Reset ¶
func (x *PBContinueTxReq) Reset()
func (*PBContinueTxReq) String ¶
func (x *PBContinueTxReq) String() string
type PBGameAction ¶
type PBGameAction struct { // Types that are assignable to Value: // *PBGameAction_Start // *PBGameAction_Continue // *PBGameAction_Quit // *PBGameAction_Query // *PBGameAction_Play Value isPBGameAction_Value `protobuf_oneof:"value"` Ty int32 `protobuf:"varint,10,opt,name=ty,proto3" json:"ty,omitempty"` // contains filtered or unexported fields }
游戏状态
func (*PBGameAction) Descriptor
deprecated
func (*PBGameAction) Descriptor() ([]byte, []int)
Deprecated: Use PBGameAction.ProtoReflect.Descriptor instead.
func (*PBGameAction) GetContinue ¶
func (x *PBGameAction) GetContinue() *PBGameContinue
func (*PBGameAction) GetPlay ¶
func (x *PBGameAction) GetPlay() *PBGamePlay
func (*PBGameAction) GetQuery ¶
func (x *PBGameAction) GetQuery() *PBGameQuery
func (*PBGameAction) GetQuit ¶
func (x *PBGameAction) GetQuit() *PBGameQuit
func (*PBGameAction) GetStart ¶
func (x *PBGameAction) GetStart() *PBGameStart
func (*PBGameAction) GetTy ¶
func (x *PBGameAction) GetTy() int32
func (*PBGameAction) GetValue ¶
func (m *PBGameAction) GetValue() isPBGameAction_Value
func (*PBGameAction) ProtoMessage ¶
func (*PBGameAction) ProtoMessage()
func (*PBGameAction) ProtoReflect ¶ added in v1.65.3
func (x *PBGameAction) ProtoReflect() protoreflect.Message
func (*PBGameAction) Reset ¶
func (x *PBGameAction) Reset()
func (*PBGameAction) String ¶
func (x *PBGameAction) String() string
type PBGameAction_Continue ¶
type PBGameAction_Continue struct {
Continue *PBGameContinue `protobuf:"bytes,2,opt,name=continue,proto3,oneof"`
}
type PBGameAction_Play ¶
type PBGameAction_Play struct {
Play *PBGamePlay `protobuf:"bytes,5,opt,name=play,proto3,oneof"`
}
type PBGameAction_Query ¶
type PBGameAction_Query struct {
Query *PBGameQuery `protobuf:"bytes,4,opt,name=query,proto3,oneof"`
}
type PBGameAction_Quit ¶
type PBGameAction_Quit struct {
Quit *PBGameQuit `protobuf:"bytes,3,opt,name=quit,proto3,oneof"`
}
type PBGameAction_Start ¶
type PBGameAction_Start struct {
Start *PBGameStart `protobuf:"bytes,1,opt,name=start,proto3,oneof"`
}
type PBGameContinue ¶
type PBGameContinue struct { GameId string `protobuf:"bytes,1,opt,name=gameId,proto3" json:"gameId,omitempty"` // contains filtered or unexported fields }
游戏继续
func (*PBGameContinue) Descriptor
deprecated
func (*PBGameContinue) Descriptor() ([]byte, []int)
Deprecated: Use PBGameContinue.ProtoReflect.Descriptor instead.
func (*PBGameContinue) GetGameId ¶
func (x *PBGameContinue) GetGameId() string
func (*PBGameContinue) ProtoMessage ¶
func (*PBGameContinue) ProtoMessage()
func (*PBGameContinue) ProtoReflect ¶ added in v1.65.3
func (x *PBGameContinue) ProtoReflect() protoreflect.Message
func (*PBGameContinue) Reset ¶
func (x *PBGameContinue) Reset()
func (*PBGameContinue) String ¶
func (x *PBGameContinue) String() string
type PBGameIndexRecord ¶
type PBGameIndexRecord struct { GameId string `protobuf:"bytes,1,opt,name=gameId,proto3" json:"gameId,omitempty"` Index int64 `protobuf:"varint,2,opt,name=index,proto3" json:"index,omitempty"` // contains filtered or unexported fields }
func (*PBGameIndexRecord) Descriptor
deprecated
func (*PBGameIndexRecord) Descriptor() ([]byte, []int)
Deprecated: Use PBGameIndexRecord.ProtoReflect.Descriptor instead.
func (*PBGameIndexRecord) GetGameId ¶
func (x *PBGameIndexRecord) GetGameId() string
func (*PBGameIndexRecord) GetIndex ¶
func (x *PBGameIndexRecord) GetIndex() int64
func (*PBGameIndexRecord) ProtoMessage ¶
func (*PBGameIndexRecord) ProtoMessage()
func (*PBGameIndexRecord) ProtoReflect ¶ added in v1.65.3
func (x *PBGameIndexRecord) ProtoReflect() protoreflect.Message
func (*PBGameIndexRecord) Reset ¶
func (x *PBGameIndexRecord) Reset()
func (*PBGameIndexRecord) String ¶
func (x *PBGameIndexRecord) String() string
type PBGameIndexRecords ¶
type PBGameIndexRecords struct { Records []*PBGameIndexRecord `protobuf:"bytes,1,rep,name=records,proto3" json:"records,omitempty"` // contains filtered or unexported fields }
func (*PBGameIndexRecords) Descriptor
deprecated
func (*PBGameIndexRecords) Descriptor() ([]byte, []int)
Deprecated: Use PBGameIndexRecords.ProtoReflect.Descriptor instead.
func (*PBGameIndexRecords) GetRecords ¶
func (x *PBGameIndexRecords) GetRecords() []*PBGameIndexRecord
func (*PBGameIndexRecords) ProtoMessage ¶
func (*PBGameIndexRecords) ProtoMessage()
func (*PBGameIndexRecords) ProtoReflect ¶ added in v1.65.3
func (x *PBGameIndexRecords) ProtoReflect() protoreflect.Message
func (*PBGameIndexRecords) Reset ¶
func (x *PBGameIndexRecords) Reset()
func (*PBGameIndexRecords) String ¶
func (x *PBGameIndexRecords) String() string
type PBGamePlay ¶
type PBGamePlay struct { GameId string `protobuf:"bytes,1,opt,name=gameId,proto3" json:"gameId,omitempty"` //游戏id Round int32 `protobuf:"varint,2,opt,name=round,proto3" json:"round,omitempty"` //当前游戏回合数 Value int64 `protobuf:"varint,3,opt,name=value,proto3" json:"value,omitempty"` //当前游戏赌注 Address []string `protobuf:"bytes,4,rep,name=address,proto3" json:"address,omitempty"` //玩家地址 // contains filtered or unexported fields }
已匹配玩家直接游戏
func (*PBGamePlay) Descriptor
deprecated
func (*PBGamePlay) Descriptor() ([]byte, []int)
Deprecated: Use PBGamePlay.ProtoReflect.Descriptor instead.
func (*PBGamePlay) GetAddress ¶
func (x *PBGamePlay) GetAddress() []string
func (*PBGamePlay) GetGameId ¶
func (x *PBGamePlay) GetGameId() string
func (*PBGamePlay) GetRound ¶
func (x *PBGamePlay) GetRound() int32
func (*PBGamePlay) GetValue ¶
func (x *PBGamePlay) GetValue() int64
func (*PBGamePlay) ProtoMessage ¶
func (*PBGamePlay) ProtoMessage()
func (*PBGamePlay) ProtoReflect ¶ added in v1.65.3
func (x *PBGamePlay) ProtoReflect() protoreflect.Message
func (*PBGamePlay) Reset ¶
func (x *PBGamePlay) Reset()
func (*PBGamePlay) String ¶
func (x *PBGamePlay) String() string
type PBGameQuery ¶
type PBGameQuery struct { GameId string `protobuf:"bytes,1,opt,name=gameId,proto3" json:"gameId,omitempty"` // contains filtered or unexported fields }
查询游戏结果
func (*PBGameQuery) Descriptor
deprecated
func (*PBGameQuery) Descriptor() ([]byte, []int)
Deprecated: Use PBGameQuery.ProtoReflect.Descriptor instead.
func (*PBGameQuery) GetGameId ¶
func (x *PBGameQuery) GetGameId() string
func (*PBGameQuery) ProtoMessage ¶
func (*PBGameQuery) ProtoMessage()
func (*PBGameQuery) ProtoReflect ¶ added in v1.65.3
func (x *PBGameQuery) ProtoReflect() protoreflect.Message
func (*PBGameQuery) Reset ¶
func (x *PBGameQuery) Reset()
func (*PBGameQuery) String ¶
func (x *PBGameQuery) String() string
type PBGameQuit ¶
type PBGameQuit struct { GameId string `protobuf:"bytes,1,opt,name=gameId,proto3" json:"gameId,omitempty"` // contains filtered or unexported fields }
游戏结束
func (*PBGameQuit) Descriptor
deprecated
func (*PBGameQuit) Descriptor() ([]byte, []int)
Deprecated: Use PBGameQuit.ProtoReflect.Descriptor instead.
func (*PBGameQuit) GetGameId ¶
func (x *PBGameQuit) GetGameId() string
func (*PBGameQuit) ProtoMessage ¶
func (*PBGameQuit) ProtoMessage()
func (*PBGameQuit) ProtoReflect ¶ added in v1.65.3
func (x *PBGameQuit) ProtoReflect() protoreflect.Message
func (*PBGameQuit) Reset ¶
func (x *PBGameQuit) Reset()
func (*PBGameQuit) String ¶
func (x *PBGameQuit) String() string
type PBGameRecord ¶
type PBGameRecord struct { GameId string `protobuf:"bytes,1,opt,name=gameId,proto3" json:"gameId,omitempty"` Status int32 `protobuf:"varint,2,opt,name=status,proto3" json:"status,omitempty"` Index int64 `protobuf:"varint,3,opt,name=index,proto3" json:"index,omitempty"` // contains filtered or unexported fields }
索引value值
func (*PBGameRecord) Descriptor
deprecated
func (*PBGameRecord) Descriptor() ([]byte, []int)
Deprecated: Use PBGameRecord.ProtoReflect.Descriptor instead.
func (*PBGameRecord) GetGameId ¶
func (x *PBGameRecord) GetGameId() string
func (*PBGameRecord) GetIndex ¶
func (x *PBGameRecord) GetIndex() int64
func (*PBGameRecord) GetStatus ¶
func (x *PBGameRecord) GetStatus() int32
func (*PBGameRecord) ProtoMessage ¶
func (*PBGameRecord) ProtoMessage()
func (*PBGameRecord) ProtoReflect ¶ added in v1.65.3
func (x *PBGameRecord) ProtoReflect() protoreflect.Message
func (*PBGameRecord) Reset ¶
func (x *PBGameRecord) Reset()
func (*PBGameRecord) String ¶
func (x *PBGameRecord) String() string
type PBGameRecords ¶
type PBGameRecords struct { Records []*PBGameRecord `protobuf:"bytes,1,rep,name=records,proto3" json:"records,omitempty"` // contains filtered or unexported fields }
func (*PBGameRecords) Descriptor
deprecated
func (*PBGameRecords) Descriptor() ([]byte, []int)
Deprecated: Use PBGameRecords.ProtoReflect.Descriptor instead.
func (*PBGameRecords) GetRecords ¶
func (x *PBGameRecords) GetRecords() []*PBGameRecord
func (*PBGameRecords) ProtoMessage ¶
func (*PBGameRecords) ProtoMessage()
func (*PBGameRecords) ProtoReflect ¶ added in v1.65.3
func (x *PBGameRecords) ProtoReflect() protoreflect.Message
func (*PBGameRecords) Reset ¶
func (x *PBGameRecords) Reset()
func (*PBGameRecords) String ¶
func (x *PBGameRecords) String() string
type PBGameStart ¶
type PBGameStart struct { Value int64 `protobuf:"varint,1,opt,name=value,proto3" json:"value,omitempty"` PlayerNum int32 `protobuf:"varint,2,opt,name=playerNum,proto3" json:"playerNum,omitempty"` // contains filtered or unexported fields }
游戏启动
func (*PBGameStart) Descriptor
deprecated
func (*PBGameStart) Descriptor() ([]byte, []int)
Deprecated: Use PBGameStart.ProtoReflect.Descriptor instead.
func (*PBGameStart) GetPlayerNum ¶
func (x *PBGameStart) GetPlayerNum() int32
func (*PBGameStart) GetValue ¶
func (x *PBGameStart) GetValue() int64
func (*PBGameStart) ProtoMessage ¶
func (*PBGameStart) ProtoMessage()
func (*PBGameStart) ProtoReflect ¶ added in v1.65.3
func (x *PBGameStart) ProtoReflect() protoreflect.Message
func (*PBGameStart) Reset ¶
func (x *PBGameStart) Reset()
func (*PBGameStart) String ¶
func (x *PBGameStart) String() string
type PBHand ¶
type PBHand struct { Cards []int32 `protobuf:"varint,1,rep,packed,name=cards,proto3" json:"cards,omitempty"` //一把牌,五张 Result int32 `protobuf:"varint,2,opt,name=result,proto3" json:"result,omitempty"` //斗牛结果 (没牛:0, 牛1-9:1-9, 牛牛:10) Address string `protobuf:"bytes,3,opt,name=address,proto3" json:"address,omitempty"` //玩家地址 IsWin bool `protobuf:"varint,4,opt,name=isWin,proto3" json:"isWin,omitempty"` //是否赢庄家 Leverage int32 `protobuf:"varint,5,opt,name=leverage,proto3" json:"leverage,omitempty"` //赌注倍数 // contains filtered or unexported fields }
一把牌
func (*PBHand) Descriptor
deprecated
func (*PBHand) GetAddress ¶
func (*PBHand) GetLeverage ¶
func (*PBHand) ProtoMessage ¶
func (*PBHand) ProtoMessage()
func (*PBHand) ProtoReflect ¶ added in v1.65.3
func (x *PBHand) ProtoReflect() protoreflect.Message
type PBPlayer ¶
type PBPlayer struct { Hands []*PBHand `protobuf:"bytes,1,rep,name=hands,proto3" json:"hands,omitempty"` //历史发牌和斗牛结果 Address string `protobuf:"bytes,2,opt,name=address,proto3" json:"address,omitempty"` //玩家地址 TxHash int64 `protobuf:"varint,3,opt,name=txHash,proto3" json:"txHash,omitempty"` //发牌随机数因子txhash的整数格式 Ready bool `protobuf:"varint,4,opt,name=ready,proto3" json:"ready,omitempty"` // continue状态下,是否ready // contains filtered or unexported fields }
玩家
func (*PBPlayer) Descriptor
deprecated
func (*PBPlayer) GetAddress ¶
func (*PBPlayer) ProtoMessage ¶
func (*PBPlayer) ProtoMessage()
func (*PBPlayer) ProtoReflect ¶ added in v1.65.3
func (x *PBPlayer) ProtoReflect() protoreflect.Message
type PBPoker ¶
type PBPoker struct { Cards []int32 `protobuf:"varint,1,rep,packed,name=cards,proto3" json:"cards,omitempty"` // 52张牌 Pointer int32 `protobuf:"varint,2,opt,name=pointer,proto3" json:"pointer,omitempty"` //已发牌偏移 // contains filtered or unexported fields }
扑克牌
func (*PBPoker) Descriptor
deprecated
func (*PBPoker) GetPointer ¶
func (*PBPoker) ProtoMessage ¶
func (*PBPoker) ProtoMessage()
func (*PBPoker) ProtoReflect ¶ added in v1.65.3
func (x *PBPoker) ProtoReflect() protoreflect.Message
type PBQueryReq ¶
type PBQueryReq struct { GameId string `protobuf:"bytes,1,opt,name=gameId,proto3" json:"gameId,omitempty"` Fee int64 `protobuf:"varint,2,opt,name=fee,proto3" json:"fee,omitempty"` // contains filtered or unexported fields }
func (*PBQueryReq) Descriptor
deprecated
func (*PBQueryReq) Descriptor() ([]byte, []int)
Deprecated: Use PBQueryReq.ProtoReflect.Descriptor instead.
func (*PBQueryReq) GetFee ¶
func (x *PBQueryReq) GetFee() int64
func (*PBQueryReq) GetGameId ¶
func (x *PBQueryReq) GetGameId() string
func (*PBQueryReq) ProtoMessage ¶
func (*PBQueryReq) ProtoMessage()
func (*PBQueryReq) ProtoReflect ¶ added in v1.65.3
func (x *PBQueryReq) ProtoReflect() protoreflect.Message
func (*PBQueryReq) Reset ¶
func (x *PBQueryReq) Reset()
func (*PBQueryReq) String ¶
func (x *PBQueryReq) String() string
type PBQuitTxReq ¶
type PBQuitTxReq struct { GameId string `protobuf:"bytes,1,opt,name=gameId,proto3" json:"gameId,omitempty"` Fee int64 `protobuf:"varint,2,opt,name=fee,proto3" json:"fee,omitempty"` // contains filtered or unexported fields }
func (*PBQuitTxReq) Descriptor
deprecated
func (*PBQuitTxReq) Descriptor() ([]byte, []int)
Deprecated: Use PBQuitTxReq.ProtoReflect.Descriptor instead.
func (*PBQuitTxReq) GetFee ¶
func (x *PBQuitTxReq) GetFee() int64
func (*PBQuitTxReq) GetGameId ¶
func (x *PBQuitTxReq) GetGameId() string
func (*PBQuitTxReq) ProtoMessage ¶
func (*PBQuitTxReq) ProtoMessage()
func (*PBQuitTxReq) ProtoReflect ¶ added in v1.65.3
func (x *PBQuitTxReq) ProtoReflect() protoreflect.Message
func (*PBQuitTxReq) Reset ¶
func (x *PBQuitTxReq) Reset()
func (*PBQuitTxReq) String ¶
func (x *PBQuitTxReq) String() string
type PBResult ¶
type PBResult struct { Hands []*PBHand `protobuf:"bytes,1,rep,name=hands,proto3" json:"hands,omitempty"` //本局所有玩家的牌和结果,按牛大小升序排序 Winner string `protobuf:"bytes,2,opt,name=winner,proto3" json:"winner,omitempty"` //赢家地址 Leverage int32 `protobuf:"varint,3,opt,name=leverage,proto3" json:"leverage,omitempty"` //赢得赌注倍数 Dealer string `protobuf:"bytes,4,opt,name=dealer,proto3" json:"dealer,omitempty"` //庄家 DealerLeverage int32 `protobuf:"varint,5,opt,name=dealerLeverage,proto3" json:"dealerLeverage,omitempty"` //庄家赌注倍数 // contains filtered or unexported fields }
本局游戏结果
func (*PBResult) Descriptor
deprecated
func (*PBResult) GetDealerLeverage ¶
func (*PBResult) GetLeverage ¶
func (*PBResult) ProtoMessage ¶
func (*PBResult) ProtoMessage()
func (*PBResult) ProtoReflect ¶ added in v1.65.3
func (x *PBResult) ProtoReflect() protoreflect.Message
type PBStartTxReq ¶
type PBStartTxReq struct { Value int64 `protobuf:"varint,1,opt,name=value,proto3" json:"value,omitempty"` PlayerNum int32 `protobuf:"varint,2,opt,name=playerNum,proto3" json:"playerNum,omitempty"` Fee int64 `protobuf:"varint,3,opt,name=fee,proto3" json:"fee,omitempty"` // contains filtered or unexported fields }
func (*PBStartTxReq) Descriptor
deprecated
func (*PBStartTxReq) Descriptor() ([]byte, []int)
Deprecated: Use PBStartTxReq.ProtoReflect.Descriptor instead.
func (*PBStartTxReq) GetFee ¶
func (x *PBStartTxReq) GetFee() int64
func (*PBStartTxReq) GetPlayerNum ¶
func (x *PBStartTxReq) GetPlayerNum() int32
func (*PBStartTxReq) GetValue ¶
func (x *PBStartTxReq) GetValue() int64
func (*PBStartTxReq) ProtoMessage ¶
func (*PBStartTxReq) ProtoMessage()
func (*PBStartTxReq) ProtoReflect ¶ added in v1.65.3
func (x *PBStartTxReq) ProtoReflect() protoreflect.Message
func (*PBStartTxReq) Reset ¶
func (x *PBStartTxReq) Reset()
func (*PBStartTxReq) String ¶
func (x *PBStartTxReq) String() string
type PokerBull ¶
type PokerBull struct { GameId string `protobuf:"bytes,1,opt,name=gameId,proto3" json:"gameId,omitempty"` //默认是由创建这局游戏的txHash作为gameId Status int32 `protobuf:"varint,2,opt,name=status,proto3" json:"status,omitempty"` // Start 1 -> Continue 2 -> Quit 3 StartTime int64 `protobuf:"varint,3,opt,name=startTime,proto3" json:"startTime,omitempty"` //开始时间 StartTxHash string `protobuf:"bytes,4,opt,name=startTxHash,proto3" json:"startTxHash,omitempty"` //游戏启动交易hash Value int64 `protobuf:"varint,5,opt,name=value,proto3" json:"value,omitempty"` //赌注 Poker *PBPoker `protobuf:"bytes,6,opt,name=poker,proto3" json:"poker,omitempty"` //扑克牌 Players []*PBPlayer `protobuf:"bytes,7,rep,name=players,proto3" json:"players,omitempty"` //玩家历史牌和结果集 PlayerNum int32 `protobuf:"varint,8,opt,name=playerNum,proto3" json:"playerNum,omitempty"` //玩家数 Results []*PBResult `protobuf:"bytes,9,rep,name=results,proto3" json:"results,omitempty"` //游戏结果集 Index int64 `protobuf:"varint,10,opt,name=index,proto3" json:"index,omitempty"` //索引 PrevIndex int64 `protobuf:"varint,11,opt,name=prevIndex,proto3" json:"prevIndex,omitempty"` //上级索引 QuitTime int64 `protobuf:"varint,12,opt,name=quitTime,proto3" json:"quitTime,omitempty"` //游戏结束时间 QuitTxHash string `protobuf:"bytes,13,opt,name=quitTxHash,proto3" json:"quitTxHash,omitempty"` //游戏结束交易hash DealerAddr string `protobuf:"bytes,14,opt,name=dealerAddr,proto3" json:"dealerAddr,omitempty"` //下局庄家地址 IsWaiting bool `protobuf:"varint,15,opt,name=isWaiting,proto3" json:"isWaiting,omitempty"` //游戏是否处于等待状态 PreStatus int32 `protobuf:"varint,16,opt,name=preStatus,proto3" json:"preStatus,omitempty"` //上一index的状态 Round int32 `protobuf:"varint,17,opt,name=round,proto3" json:"round,omitempty"` //当前游戏回合数 // contains filtered or unexported fields }
斗牛游戏内容
func (*PokerBull) Descriptor
deprecated
func (*PokerBull) GetDealerAddr ¶
func (*PokerBull) GetIsWaiting ¶
func (*PokerBull) GetPlayerNum ¶
func (*PokerBull) GetPlayers ¶
func (*PokerBull) GetPreStatus ¶
func (*PokerBull) GetPrevIndex ¶
func (*PokerBull) GetQuitTime ¶
func (*PokerBull) GetQuitTxHash ¶
func (*PokerBull) GetResults ¶
func (*PokerBull) GetStartTime ¶
func (*PokerBull) GetStartTxHash ¶
func (*PokerBull) ProtoMessage ¶
func (*PokerBull) ProtoMessage()
func (*PokerBull) ProtoReflect ¶ added in v1.65.3
func (x *PokerBull) ProtoReflect() protoreflect.Message
type PokerBullType ¶
type PokerBullType struct {
types.ExecTypeBase
}
PokerBullType 斗牛执行器类型
func (*PokerBullType) GetLogMap ¶
func (t *PokerBullType) GetLogMap() map[int64]*types.LogInfo
GetLogMap 获取日志map
func (*PokerBullType) GetPayload ¶
func (t *PokerBullType) GetPayload() types.Message
GetPayload 获取payload
func (*PokerBullType) GetTypeMap ¶
func (t *PokerBullType) GetTypeMap() map[string]int32
GetTypeMap 获取类型map
type QueryPBGameByRound ¶
type QueryPBGameByRound struct { GameId string `protobuf:"bytes,1,opt,name=gameId,proto3" json:"gameId,omitempty"` Round int32 `protobuf:"varint,2,opt,name=round,proto3" json:"round,omitempty"` // contains filtered or unexported fields }
QueryPBGameByRound 根据gameId和回合数查询某回合的游戏结果
func (*QueryPBGameByRound) Descriptor
deprecated
func (*QueryPBGameByRound) Descriptor() ([]byte, []int)
Deprecated: Use QueryPBGameByRound.ProtoReflect.Descriptor instead.
func (*QueryPBGameByRound) GetGameId ¶
func (x *QueryPBGameByRound) GetGameId() string
func (*QueryPBGameByRound) GetRound ¶
func (x *QueryPBGameByRound) GetRound() int32
func (*QueryPBGameByRound) ProtoMessage ¶
func (*QueryPBGameByRound) ProtoMessage()
func (*QueryPBGameByRound) ProtoReflect ¶ added in v1.65.3
func (x *QueryPBGameByRound) ProtoReflect() protoreflect.Message
func (*QueryPBGameByRound) Reset ¶
func (x *QueryPBGameByRound) Reset()
func (*QueryPBGameByRound) String ¶
func (x *QueryPBGameByRound) String() string
type QueryPBGameInfo ¶
type QueryPBGameInfo struct { GameId string `protobuf:"bytes,1,opt,name=gameId,proto3" json:"gameId,omitempty"` Addr string `protobuf:"bytes,2,opt,name=addr,proto3" json:"addr,omitempty"` Status int32 `protobuf:"varint,3,opt,name=status,proto3" json:"status,omitempty"` Index int64 `protobuf:"varint,4,opt,name=index,proto3" json:"index,omitempty"` // contains filtered or unexported fields }
func (*QueryPBGameInfo) Descriptor
deprecated
func (*QueryPBGameInfo) Descriptor() ([]byte, []int)
Deprecated: Use QueryPBGameInfo.ProtoReflect.Descriptor instead.
func (*QueryPBGameInfo) GetAddr ¶
func (x *QueryPBGameInfo) GetAddr() string
func (*QueryPBGameInfo) GetGameId ¶
func (x *QueryPBGameInfo) GetGameId() string
func (*QueryPBGameInfo) GetIndex ¶
func (x *QueryPBGameInfo) GetIndex() int64
func (*QueryPBGameInfo) GetStatus ¶
func (x *QueryPBGameInfo) GetStatus() int32
func (*QueryPBGameInfo) ProtoMessage ¶
func (*QueryPBGameInfo) ProtoMessage()
func (*QueryPBGameInfo) ProtoReflect ¶ added in v1.65.3
func (x *QueryPBGameInfo) ProtoReflect() protoreflect.Message
func (*QueryPBGameInfo) Reset ¶
func (x *QueryPBGameInfo) Reset()
func (*QueryPBGameInfo) String ¶
func (x *QueryPBGameInfo) String() string
type QueryPBGameInfos ¶
type QueryPBGameInfos struct { GameIds []string `protobuf:"bytes,1,rep,name=gameIds,proto3" json:"gameIds,omitempty"` // contains filtered or unexported fields }
func (*QueryPBGameInfos) Descriptor
deprecated
func (*QueryPBGameInfos) Descriptor() ([]byte, []int)
Deprecated: Use QueryPBGameInfos.ProtoReflect.Descriptor instead.
func (*QueryPBGameInfos) GetGameIds ¶
func (x *QueryPBGameInfos) GetGameIds() []string
func (*QueryPBGameInfos) ProtoMessage ¶
func (*QueryPBGameInfos) ProtoMessage()
func (*QueryPBGameInfos) ProtoReflect ¶ added in v1.65.3
func (x *QueryPBGameInfos) ProtoReflect() protoreflect.Message
func (*QueryPBGameInfos) Reset ¶
func (x *QueryPBGameInfos) Reset()
func (*QueryPBGameInfos) String ¶
func (x *QueryPBGameInfos) String() string
type QueryPBGameListByStatusAndPlayerNum ¶
type QueryPBGameListByStatusAndPlayerNum struct { Status int32 `protobuf:"varint,1,opt,name=status,proto3" json:"status,omitempty"` PlayerNum int32 `protobuf:"varint,2,opt,name=playerNum,proto3" json:"playerNum,omitempty"` Index int64 `protobuf:"varint,3,opt,name=index,proto3" json:"index,omitempty"` // contains filtered or unexported fields }
根据状态和游戏人数查找
func (*QueryPBGameListByStatusAndPlayerNum) Descriptor
deprecated
func (*QueryPBGameListByStatusAndPlayerNum) Descriptor() ([]byte, []int)
Deprecated: Use QueryPBGameListByStatusAndPlayerNum.ProtoReflect.Descriptor instead.
func (*QueryPBGameListByStatusAndPlayerNum) GetIndex ¶
func (x *QueryPBGameListByStatusAndPlayerNum) GetIndex() int64
func (*QueryPBGameListByStatusAndPlayerNum) GetPlayerNum ¶
func (x *QueryPBGameListByStatusAndPlayerNum) GetPlayerNum() int32
func (*QueryPBGameListByStatusAndPlayerNum) GetStatus ¶
func (x *QueryPBGameListByStatusAndPlayerNum) GetStatus() int32
func (*QueryPBGameListByStatusAndPlayerNum) ProtoMessage ¶
func (*QueryPBGameListByStatusAndPlayerNum) ProtoMessage()
func (*QueryPBGameListByStatusAndPlayerNum) ProtoReflect ¶ added in v1.65.3
func (x *QueryPBGameListByStatusAndPlayerNum) ProtoReflect() protoreflect.Message
func (*QueryPBGameListByStatusAndPlayerNum) Reset ¶
func (x *QueryPBGameListByStatusAndPlayerNum) Reset()
func (*QueryPBGameListByStatusAndPlayerNum) String ¶
func (x *QueryPBGameListByStatusAndPlayerNum) String() string
type ReceiptPBGame ¶
type ReceiptPBGame struct { GameId string `protobuf:"bytes,1,opt,name=gameId,proto3" json:"gameId,omitempty"` Status int32 `protobuf:"varint,2,opt,name=status,proto3" json:"status,omitempty"` Addr string `protobuf:"bytes,3,opt,name=addr,proto3" json:"addr,omitempty"` Index int64 `protobuf:"varint,4,opt,name=index,proto3" json:"index,omitempty"` PrevIndex int64 `protobuf:"varint,5,opt,name=prevIndex,proto3" json:"prevIndex,omitempty"` PlayerNum int32 `protobuf:"varint,6,opt,name=playerNum,proto3" json:"playerNum,omitempty"` Value int64 `protobuf:"varint,7,opt,name=value,proto3" json:"value,omitempty"` IsWaiting bool `protobuf:"varint,8,opt,name=isWaiting,proto3" json:"isWaiting,omitempty"` Players []string `protobuf:"bytes,9,rep,name=players,proto3" json:"players,omitempty"` PreStatus int32 `protobuf:"varint,10,opt,name=preStatus,proto3" json:"preStatus,omitempty"` Round int32 `protobuf:"varint,11,opt,name=round,proto3" json:"round,omitempty"` // contains filtered or unexported fields }
func (*ReceiptPBGame) Descriptor
deprecated
func (*ReceiptPBGame) Descriptor() ([]byte, []int)
Deprecated: Use ReceiptPBGame.ProtoReflect.Descriptor instead.
func (*ReceiptPBGame) GetAddr ¶
func (x *ReceiptPBGame) GetAddr() string
func (*ReceiptPBGame) GetGameId ¶
func (x *ReceiptPBGame) GetGameId() string
func (*ReceiptPBGame) GetIndex ¶
func (x *ReceiptPBGame) GetIndex() int64
func (*ReceiptPBGame) GetIsWaiting ¶
func (x *ReceiptPBGame) GetIsWaiting() bool
func (*ReceiptPBGame) GetPlayerNum ¶
func (x *ReceiptPBGame) GetPlayerNum() int32
func (*ReceiptPBGame) GetPlayers ¶
func (x *ReceiptPBGame) GetPlayers() []string
func (*ReceiptPBGame) GetPreStatus ¶
func (x *ReceiptPBGame) GetPreStatus() int32
func (*ReceiptPBGame) GetPrevIndex ¶
func (x *ReceiptPBGame) GetPrevIndex() int64
func (*ReceiptPBGame) GetRound ¶
func (x *ReceiptPBGame) GetRound() int32
func (*ReceiptPBGame) GetStatus ¶
func (x *ReceiptPBGame) GetStatus() int32
func (*ReceiptPBGame) GetValue ¶
func (x *ReceiptPBGame) GetValue() int64
func (*ReceiptPBGame) ProtoMessage ¶
func (*ReceiptPBGame) ProtoMessage()
func (*ReceiptPBGame) ProtoReflect ¶ added in v1.65.3
func (x *ReceiptPBGame) ProtoReflect() protoreflect.Message
func (*ReceiptPBGame) Reset ¶
func (x *ReceiptPBGame) Reset()
func (*ReceiptPBGame) String ¶
func (x *ReceiptPBGame) String() string
type ReplyPBGame ¶
type ReplyPBGame struct { Game *PokerBull `protobuf:"bytes,1,opt,name=game,proto3" json:"game,omitempty"` // contains filtered or unexported fields }
func (*ReplyPBGame) Descriptor
deprecated
func (*ReplyPBGame) Descriptor() ([]byte, []int)
Deprecated: Use ReplyPBGame.ProtoReflect.Descriptor instead.
func (*ReplyPBGame) GetGame ¶
func (x *ReplyPBGame) GetGame() *PokerBull
func (*ReplyPBGame) ProtoMessage ¶
func (*ReplyPBGame) ProtoMessage()
func (*ReplyPBGame) ProtoReflect ¶ added in v1.65.3
func (x *ReplyPBGame) ProtoReflect() protoreflect.Message
func (*ReplyPBGame) Reset ¶
func (x *ReplyPBGame) Reset()
func (*ReplyPBGame) String ¶
func (x *ReplyPBGame) String() string
type ReplyPBGameByRound ¶
type ReplyPBGameByRound struct { GameId string `protobuf:"bytes,1,opt,name=gameId,proto3" json:"gameId,omitempty"` Status int32 `protobuf:"varint,2,opt,name=status,proto3" json:"status,omitempty"` Result *PBResult `protobuf:"bytes,3,opt,name=result,proto3" json:"result,omitempty"` IsWaiting bool `protobuf:"varint,4,opt,name=isWaiting,proto3" json:"isWaiting,omitempty"` Value int64 `protobuf:"varint,5,opt,name=value,proto3" json:"value,omitempty"` Players []*PBPlayer `protobuf:"bytes,6,rep,name=players,proto3" json:"players,omitempty"` Return int64 `protobuf:"varint,7,opt,name=return,proto3" json:"return,omitempty"` // contains filtered or unexported fields }
ReplyPBGameByRound 某一回合游戏结果
func (*ReplyPBGameByRound) Descriptor
deprecated
func (*ReplyPBGameByRound) Descriptor() ([]byte, []int)
Deprecated: Use ReplyPBGameByRound.ProtoReflect.Descriptor instead.
func (*ReplyPBGameByRound) GetGameId ¶
func (x *ReplyPBGameByRound) GetGameId() string
func (*ReplyPBGameByRound) GetIsWaiting ¶
func (x *ReplyPBGameByRound) GetIsWaiting() bool
func (*ReplyPBGameByRound) GetPlayers ¶
func (x *ReplyPBGameByRound) GetPlayers() []*PBPlayer
func (*ReplyPBGameByRound) GetResult ¶
func (x *ReplyPBGameByRound) GetResult() *PBResult
func (*ReplyPBGameByRound) GetReturn ¶
func (x *ReplyPBGameByRound) GetReturn() int64
func (*ReplyPBGameByRound) GetStatus ¶
func (x *ReplyPBGameByRound) GetStatus() int32
func (*ReplyPBGameByRound) GetValue ¶
func (x *ReplyPBGameByRound) GetValue() int64
func (*ReplyPBGameByRound) ProtoMessage ¶
func (*ReplyPBGameByRound) ProtoMessage()
func (*ReplyPBGameByRound) ProtoReflect ¶ added in v1.65.3
func (x *ReplyPBGameByRound) ProtoReflect() protoreflect.Message
func (*ReplyPBGameByRound) Reset ¶
func (x *ReplyPBGameByRound) Reset()
func (*ReplyPBGameByRound) String ¶
func (x *ReplyPBGameByRound) String() string
type ReplyPBGameList ¶
type ReplyPBGameList struct { Games []*PokerBull `protobuf:"bytes,1,rep,name=games,proto3" json:"games,omitempty"` // contains filtered or unexported fields }
func (*ReplyPBGameList) Descriptor
deprecated
func (*ReplyPBGameList) Descriptor() ([]byte, []int)
Deprecated: Use ReplyPBGameList.ProtoReflect.Descriptor instead.
func (*ReplyPBGameList) GetGames ¶
func (x *ReplyPBGameList) GetGames() []*PokerBull
func (*ReplyPBGameList) ProtoMessage ¶
func (*ReplyPBGameList) ProtoMessage()
func (*ReplyPBGameList) ProtoReflect ¶ added in v1.65.3
func (x *ReplyPBGameList) ProtoReflect() protoreflect.Message
func (*ReplyPBGameList) Reset ¶
func (x *ReplyPBGameList) Reset()
func (*ReplyPBGameList) String ¶
func (x *ReplyPBGameList) String() string