Documentation ¶
Index ¶
- Constants
- Variables
- func CountObjects(o Object) (c int)
- func Format(format string, a ...Object) (string, error)
- func FormatInstructions(b []byte, posOffset int) []string
- func MakeInstruction(opcode parser.Opcode, operands ...int) []byte
- func ToBigFloat(o Object) (v *big.Float, ok bool)
- func ToBigInt(o Object) (v *big.Int, ok bool)
- func ToBool(o Object) (v bool, ok bool)
- func ToByte(o Object) (v byte, ok bool)
- func ToByteSlice(o Object) (v []byte, ok bool)
- func ToFloat64(o Object) (v float64, ok bool)
- func ToInt(o Object) (v int, ok bool)
- func ToInt32(o Object) (v int32, ok bool)
- func ToInt64(o Object) (v int64, ok bool)
- func ToInterface(o Object) (res interface{})
- func ToRune(o Object) (v rune, ok bool)
- func ToString(o Object) (v string, ok bool)
- func ToStringFormated(o Object) (v string, ok bool)
- func ToStringPretty(vm *VM, o Object) string
- func ToStringPrettyColored(vm *VM, o Object) string
- func ToTime(o Object) (v time.Time, ok bool)
- func ToUint(o Object) (v uint, ok bool)
- func ToUint8(o Object) (v uint8, ok bool)
- type Array
- func (o *Array) BinaryOp(op token.Token, rhs Object) (Object, error)
- func (o *Array) CanIterate() bool
- func (o *Array) Copy() Object
- func (o *Array) Equals(x Object) bool
- func (o *Array) IndexGet(index Object) (res Object, err error)
- func (o *Array) IndexSet(index, value Object) (err error)
- func (o *Array) IsFalsy() bool
- func (o *Array) Iterate() Iterator
- func (o *Array) String() string
- func (o *Array) TypeName() string
- type ArrayIterator
- func (i *ArrayIterator) Copy() Object
- func (i *ArrayIterator) Equals(Object) bool
- func (i *ArrayIterator) IsFalsy() bool
- func (i *ArrayIterator) Key() Object
- func (i *ArrayIterator) Next() bool
- func (i *ArrayIterator) String() string
- func (i *ArrayIterator) TypeName() string
- func (i *ArrayIterator) Value() Object
- type BigFloat
- type BigInt
- type Bool
- type BuiltinFunction
- type BuiltinModule
- type Bytecode
- type Bytes
- func (o *Bytes) BinaryOp(op token.Token, rhs Object) (Object, error)
- func (o *Bytes) CanIterate() bool
- func (o *Bytes) Copy() Object
- func (o *Bytes) Equals(x Object) bool
- func (o *Bytes) IndexGet(index Object) (res Object, err error)
- func (o *Bytes) IndexSet(index, value Object) (err error)
- func (o *Bytes) IsFalsy() bool
- func (o *Bytes) Iterate() Iterator
- func (o *Bytes) String() string
- func (o *Bytes) TypeName() string
- type BytesIterator
- type CallableFunc
- type Char
- type Compiled
- func (c *Compiled) Clone() *Compiled
- func (c *Compiled) Get(name string) *Variable
- func (c *Compiled) GetAll() []*Variable
- func (c *Compiled) IsDefined(name string) bool
- func (c *Compiled) Run() error
- func (c *Compiled) RunContext(ctx context.Context) (err error)
- func (c *Compiled) Set(name string, value interface{}) error
- type CompiledFunction
- type Compiler
- type CompilerError
- type ErrInvalidArgumentType
- type ErrPanic
- type Error
- type Float
- type ImmutableArray
- func (o *ImmutableArray) BinaryOp(op token.Token, rhs Object) (Object, error)
- func (o *ImmutableArray) CanIterate() bool
- func (o *ImmutableArray) Copy() Object
- func (o *ImmutableArray) Equals(x Object) bool
- func (o *ImmutableArray) IndexGet(index Object) (res Object, err error)
- func (o *ImmutableArray) IsFalsy() bool
- func (o *ImmutableArray) Iterate() Iterator
- func (o *ImmutableArray) String() string
- func (o *ImmutableArray) TypeName() string
- type ImmutableMap
- func (o *ImmutableMap) CanIterate() bool
- func (o *ImmutableMap) Copy() Object
- func (o *ImmutableMap) Equals(x Object) bool
- func (o *ImmutableMap) IndexGet(index Object) (res Object, err error)
- func (o *ImmutableMap) IsFalsy() bool
- func (o *ImmutableMap) Iterate() Iterator
- func (o *ImmutableMap) String() string
- func (o *ImmutableMap) TypeName() string
- type Importable
- type Int
- type Iterator
- type Map
- func (o *Map) CanIterate() bool
- func (o *Map) Copy() Object
- func (o *Map) Equals(x Object) bool
- func (o *Map) IndexGet(index Object) (res Object, err error)
- func (o *Map) IndexSet(index, value Object) (err error)
- func (o *Map) IsFalsy() bool
- func (o *Map) Iterate() Iterator
- func (o *Map) String() string
- func (o *Map) TypeName() string
- type MapIterator
- type ModuleMap
- func (m *ModuleMap) Add(name string, module Importable)
- func (m *ModuleMap) AddBuiltinModule(name string, attrs map[string]Object)
- func (m *ModuleMap) AddMap(o *ModuleMap)
- func (m *ModuleMap) AddSourceModule(name string, src []byte)
- func (m *ModuleMap) Copy() *ModuleMap
- func (m *ModuleMap) Get(name string) Importable
- func (m *ModuleMap) GetBuiltinModule(name string) *BuiltinModule
- func (m *ModuleMap) GetSourceModule(name string) *SourceModule
- func (m *ModuleMap) Len() int
- func (m *ModuleMap) Remove(name string)
- type Null
- func (o *Null) CanIterate() bool
- func (o *Null) Copy() Object
- func (o *Null) Equals(x Object) bool
- func (o *Null) IndexGet(_ Object) (Object, error)
- func (o *Null) IsFalsy() bool
- func (o *Null) Iterate() Iterator
- func (o *Null) Key() Object
- func (o *Null) Next() bool
- func (o *Null) String() string
- func (o *Null) TypeName() string
- func (o *Null) Value() Object
- type Object
- type ObjectImpl
- func (o *ObjectImpl) BinaryOp(_ token.Token, _ Object) (Object, error)
- func (o *ObjectImpl) Call(_ ...Object) (ret Object, err error)
- func (o *ObjectImpl) CanCall() bool
- func (o *ObjectImpl) CanIterate() bool
- func (o *ObjectImpl) Copy() Object
- func (o *ObjectImpl) Equals(x Object) bool
- func (o *ObjectImpl) IndexGet(_ Object) (res Object, err error)
- func (o *ObjectImpl) IndexSet(_, _ Object) (err error)
- func (o *ObjectImpl) IsFalsy() bool
- func (o *ObjectImpl) Iterate() Iterator
- func (o *ObjectImpl) String() string
- func (o *ObjectImpl) TypeName() string
- type ObjectPtr
- type Script
- func (s *Script) Add(name string, value interface{}) error
- func (s *Script) Compile() (*Compiled, error)
- func (s *Script) EnableFileImport(enable bool)
- func (s *Script) Remove(name string) bool
- func (s *Script) Run() (compiled *Compiled, err error)
- func (s *Script) RunContext(ctx context.Context) (compiled *Compiled, err error)
- func (s *Script) SetImportDir(dir string) error
- func (s *Script) SetImports(modules *ModuleMap)
- func (s *Script) SetMaxAllocs(n int64)
- func (s *Script) SetMaxConstObjects(n int)
- type SourceModule
- type String
- func (o *String) BinaryOp(op token.Token, rhs Object) (Object, error)
- func (o *String) CanIterate() bool
- func (o *String) Copy() Object
- func (o *String) Equals(x Object) bool
- func (o *String) IndexGet(index Object) (res Object, err error)
- func (o *String) IndexSet(index, value Object) error
- func (o *String) IsFalsy() bool
- func (o *String) Iterate() Iterator
- func (o *String) String() string
- func (o *String) TypeName() string
- type StringIterator
- func (i *StringIterator) Copy() Object
- func (i *StringIterator) Equals(Object) bool
- func (i *StringIterator) IsFalsy() bool
- func (i *StringIterator) Key() Object
- func (i *StringIterator) Next() bool
- func (i *StringIterator) String() string
- func (i *StringIterator) TypeName() string
- func (i *StringIterator) Value() Object
- type Symbol
- type SymbolScope
- type SymbolTable
- func (t *SymbolTable) BuiltinSymbols() []*Symbol
- func (t *SymbolTable) Define(name string) *Symbol
- func (t *SymbolTable) DefineBuiltin(index int, name string) *Symbol
- func (t *SymbolTable) Fork(block bool) *SymbolTable
- func (t *SymbolTable) FreeSymbols() []*Symbol
- func (t *SymbolTable) MaxSymbols() int
- func (t *SymbolTable) Names() []string
- func (t *SymbolTable) Parent(skipBlock bool) *SymbolTable
- func (t *SymbolTable) Resolve(name string, recur bool) (*Symbol, int, bool)
- type Time
- type UserFunction
- type VM
- type VMObj
- type Variable
- func (v *Variable) Array() []interface{}
- func (v *Variable) Bool() bool
- func (v *Variable) Bytes() []byte
- func (v *Variable) Char() rune
- func (v *Variable) Error() error
- func (v *Variable) Float() float64
- func (v *Variable) Int() int
- func (v *Variable) Int64() int64
- func (v *Variable) IsNull() bool
- func (v *Variable) Map() map[string]interface{}
- func (v *Variable) Name() string
- func (v *Variable) Object() Object
- func (v *Variable) String() string
- func (v *Variable) Value() interface{}
- func (v *Variable) ValueType() string
Constants ¶
const ( // GlobalsSize is the maximum number of global variables for a VM. GlobalsSize = 10240 // StackSize is the maximum stack size for a VM. StackSize = 20480 // MaxFrames is the maximum number of function frames for a VM. MaxFrames = 10240 // SourceFileExtDefault is the default extension for source files. SourceFileExtDefault = ".td" )
Variables ¶
var ( // ErrStackOverflow is a stack overflow error. ErrStackOverflow = errors.New("stack overflow") // ErrObjectAllocLimit is an objects allocation limit error. ErrObjectAllocLimit = errors.New("object allocation limit exceeded") // ErrIndexOutOfBounds is an error where a given index is out of the // bounds. ErrIndexOutOfBounds = errors.New("index out of bounds") // ErrInvalidIndexType represents an invalid index type. ErrInvalidIndexType = errors.New("invalid index type") // ErrInvalidIndexValueType represents an invalid index value type. ErrInvalidIndexValueType = errors.New("invalid index value type") // ErrInvalidIndexOnError represents an invalid index on error. ErrInvalidIndexOnError = errors.New("invalid index on error") // ErrInvalidOperator represents an error for invalid operator usage. ErrInvalidOperator = errors.New("invalid operator") // ErrWrongNumArguments represents a wrong number of arguments error. ErrWrongNumArguments = errors.New("wrong number of arguments") // ErrWrongNumArguments represents a wrong number of arguments error. ErrWrongNumElements = errors.New("wrong number of elements") // ErrBytesLimit represents an error where the size of bytes value exceeds // the limit. ErrBytesLimit = errors.New("exceeding bytes size limit") // ErrStringLimit represents an error where the size of string value // exceeds the limit. ErrStringLimit = errors.New("exceeding string size limit") // ErrNotIndexable is an error where an Object is not indexable. ErrNotIndexable = errors.New("not indexable") // ErrNotIndexAssignable is an error where an Object is not index // assignable. ErrNotIndexAssignable = errors.New("not index-assignable") // ErrNotImplemented is an error where an Object has not implemented a // required method. ErrNotImplemented = errors.New("not implemented") // ErrInvalidRangeStep is an error where the step parameter is less than or equal to 0 when using builtin range function. ErrInvalidRangeStep = errors.New("range step must be greater than 0") // ErrVMAborted is an error to denote the VM was forcibly terminated without proper exit. ErrVMAborted = errors.New("virtual machine aborted") ErrByteValueOutOfRange = errors.New("index out of range") ErrInvalidValueType = errors.New("invalid value type") )
var ( // MaxStringLen is the maximum byte-length for string value. Note this // limit applies to all compiler/VM instances in the process. MaxStringLen = 2147483647 // MaxBytesLen is the maximum length for bytes value. Note this limit // applies to all compiler/VM instances in the process. MaxBytesLen = 2147483647 )
Functions ¶
func CountObjects ¶
CountObjects returns the number of objects that a given object o contains. For scalar value types, it will always be 1. For compound value types, this will include its elements and all of their elements recursively.
func FormatInstructions ¶
FormatInstructions returns string representation of bytecode instructions.
func MakeInstruction ¶
MakeInstruction returns a bytecode for an opcode and the operands.
func ToBigFloat ¶
ToBigFloat will try to convert an object o to a *big.Float value.
func ToByteSlice ¶
ToByteSlice will try to convert object o to []byte value.
func ToInterface ¶
func ToInterface(o Object) (res interface{})
ToInterface attempts to convert an object o to an interface{} value
func ToStringFormated ¶
ToString will try to convert object o to string value.
func ToStringPretty ¶
func ToStringPrettyColored ¶
Types ¶
type Array ¶
type Array struct { ObjectImpl Value []Object }
Array represents an array of objects.
func (*Array) BinaryOp ¶
BinaryOp returns another object that is the result of a given binary operator and a right-hand side object.
func (*Array) CanIterate ¶
CanIterate returns whether the Object can be Iterated.
func (*Array) Equals ¶
Equals returns true if the value of the type is equal to the value of another object.
type ArrayIterator ¶
type ArrayIterator struct { ObjectImpl // contains filtered or unexported fields }
ArrayIterator is an iterator for an array.
func (*ArrayIterator) Equals ¶
func (i *ArrayIterator) Equals(Object) bool
Equals returns true if the value of the type is equal to the value of another object.
func (*ArrayIterator) IsFalsy ¶
func (i *ArrayIterator) IsFalsy() bool
IsFalsy returns true if the value of the type is falsy.
func (*ArrayIterator) Key ¶
func (i *ArrayIterator) Key() Object
Key returns the key or index value of the current element.
func (*ArrayIterator) Next ¶
func (i *ArrayIterator) Next() bool
Next returns true if there are more elements to iterate.
func (*ArrayIterator) String ¶
func (i *ArrayIterator) String() string
func (*ArrayIterator) TypeName ¶
func (i *ArrayIterator) TypeName() string
TypeName returns the name of the type.
func (*ArrayIterator) Value ¶
func (i *ArrayIterator) Value() Object
Value returns the value of the current element.
type BigFloat ¶
type BigFloat struct { ObjectImpl Value *big.Float }
BigFloat represents an arbitrary-precision floating-point value.
type BigInt ¶
type BigInt struct { ObjectImpl Value *big.Int }
BigInt represents an arbitrary-precision integer value.
type Bool ¶
type Bool struct { ObjectImpl // contains filtered or unexported fields }
Bool represents a boolean value.
func (*Bool) Equals ¶
Equals returns true if the value of the type is equal to the value of another object.
type BuiltinFunction ¶
type BuiltinFunction struct { ObjectImpl Name string Value CallableFunc NeedVMObj bool }
BuiltinFunction represents a builtin function.
func GetAllBuiltinFunctions ¶
func GetAllBuiltinFunctions() []*BuiltinFunction
GetAllBuiltinFunctions returns all builtin function objects.
func (*BuiltinFunction) Call ¶
func (o *BuiltinFunction) Call(args ...Object) (Object, error)
Call executes a builtin function.
func (*BuiltinFunction) CanCall ¶
func (o *BuiltinFunction) CanCall() bool
CanCall returns whether the Object can be Called.
func (*BuiltinFunction) Copy ¶
func (o *BuiltinFunction) Copy() Object
Copy returns a copy of the type.
func (*BuiltinFunction) Equals ¶
func (o *BuiltinFunction) Equals(_ Object) bool
Equals returns true if the value of the type is equal to the value of another object.
func (*BuiltinFunction) String ¶
func (o *BuiltinFunction) String() string
func (*BuiltinFunction) TypeName ¶
func (o *BuiltinFunction) TypeName() string
TypeName returns the name of the type.
type BuiltinModule ¶
BuiltinModule is an importable module that's written in Go.
func (*BuiltinModule) AsImmutableMap ¶
func (m *BuiltinModule) AsImmutableMap(moduleName string) *ImmutableMap
AsImmutableMap converts builtin module into an immutable map.
func (*BuiltinModule) Import ¶
func (m *BuiltinModule) Import(moduleName string) (interface{}, error)
Import returns an immutable map for the module.
type Bytecode ¶
type Bytecode struct { FileSet *parser.SourceFileSet MainFunction *CompiledFunction Constants []Object }
Bytecode is a compiled instructions and constants.
func (*Bytecode) CountObjects ¶
CountObjects returns the number of objects found in Constants.
func (*Bytecode) FormatConstants ¶
FormatConstants returns human readable string representations of compiled constants.
func (*Bytecode) FormatInstructions ¶
FormatInstructions returns human readable string representations of compiled instructions.
func (*Bytecode) RemoveDuplicates ¶
func (b *Bytecode) RemoveDuplicates()
RemoveDuplicates finds and remove the duplicate values in Constants. Note this function mutates Bytecode.
type Bytes ¶
type Bytes struct { ObjectImpl Value []byte }
Bytes represents a byte array.
func (*Bytes) BinaryOp ¶
BinaryOp returns another object that is the result of a given binary operator and a right-hand side object.
func (*Bytes) CanIterate ¶
CanIterate returns whether the Object can be Iterated.
func (*Bytes) Equals ¶
Equals returns true if the value of the type is equal to the value of another object.
type BytesIterator ¶
type BytesIterator struct { ObjectImpl // contains filtered or unexported fields }
BytesIterator represents an iterator for a string.
func (*BytesIterator) Equals ¶
func (i *BytesIterator) Equals(Object) bool
Equals returns true if the value of the type is equal to the value of another object.
func (*BytesIterator) Key ¶
func (i *BytesIterator) Key() Object
Key returns the key or index value of the current element.
func (*BytesIterator) Next ¶
func (i *BytesIterator) Next() bool
Next returns true if there are more elements to iterate.
func (*BytesIterator) String ¶
func (i *BytesIterator) String() string
func (*BytesIterator) TypeName ¶
func (i *BytesIterator) TypeName() string
TypeName returns the name of the type.
func (*BytesIterator) Value ¶
func (i *BytesIterator) Value() Object
Value returns the value of the current element.
type CallableFunc ¶
CallableFunc is a function signature for the callable functions.
type Char ¶
type Char struct { ObjectImpl Value rune }
Char represents a character value.
func (*Char) BinaryOp ¶
BinaryOp returns another object that is the result of a given binary operator and a right-hand side object.
func (*Char) Equals ¶
Equals returns true if the value of the type is equal to the value of another object.
type Compiled ¶
type Compiled struct {
// contains filtered or unexported fields
}
Compiled is a compiled instance of the user script. Use Script.Compile() to create Compiled object.
func (*Compiled) Clone ¶
Clone creates a new copy of Compiled. Cloned copies are safe for concurrent use by multiple goroutines.
func (*Compiled) IsDefined ¶
IsDefined returns true if the variable name is defined (has value) before or after the execution.
func (*Compiled) RunContext ¶
RunContext is like Run but includes a context.
type CompiledFunction ¶
type CompiledFunction struct { ObjectImpl Instructions []byte NumLocals int // number of local variables (including function parameters) NumParameters int VarArgs bool SourceMap map[int]parser.Pos Free []*ObjectPtr }
CompiledFunction represents a compiled function.
func (*CompiledFunction) CanCall ¶
func (o *CompiledFunction) CanCall() bool
CanCall returns whether the Object can be Called.
func (*CompiledFunction) Copy ¶
func (o *CompiledFunction) Copy() Object
Copy returns a copy of the type.
func (*CompiledFunction) Equals ¶
func (o *CompiledFunction) Equals(_ Object) bool
Equals returns true if the value of the type is equal to the value of another object.
func (*CompiledFunction) SourcePos ¶
func (o *CompiledFunction) SourcePos(ip int) parser.Pos
SourcePos returns the source position of the instruction at ip.
func (*CompiledFunction) String ¶
func (o *CompiledFunction) String() string
func (*CompiledFunction) TypeName ¶
func (o *CompiledFunction) TypeName() string
TypeName returns the name of the type.
type Compiler ¶
type Compiler struct {
// contains filtered or unexported fields
}
Compiler compiles the AST into a bytecode.
func NewCompiler ¶
func NewCompiler(file *parser.SourceFile, symbolTable *SymbolTable, constants []Object, modules *ModuleMap, trace io.Writer) *Compiler
NewCompiler creates a Compiler.
func (*Compiler) EnableFileImport ¶
EnableFileImport enables or disables module loading from local files. Local file modules are disabled by default.
func (*Compiler) SetImportDir ¶
SetImportDir sets the initial import directory path for file imports.
type CompilerError ¶
type CompilerError struct { FileSet *parser.SourceFileSet Node parser.Node Err error }
CompilerError represents a compiler error.
func (*CompilerError) Error ¶
func (e *CompilerError) Error() string
type ErrInvalidArgumentType ¶
ErrInvalidArgumentType represents an invalid argument value type error.
func (ErrInvalidArgumentType) Error ¶
func (e ErrInvalidArgumentType) Error() string
type ErrPanic ¶
type ErrPanic struct {
// contains filtered or unexported fields
}
ErrPanic is an error where panic happended in the VM.
type Error ¶
type Error struct { ObjectImpl Value Object }
Error represents an error value.
func (*Error) Equals ¶
Equals returns true if the value of the type is equal to the value of another object.
type Float ¶
type Float struct { ObjectImpl Value float64 }
Float represents a floating point number value.
func (*Float) BinaryOp ¶
BinaryOp returns another object that is the result of a given binary operator and a right-hand side object.
func (*Float) Equals ¶
Equals returns true if the value of the type is equal to the value of another object.
type ImmutableArray ¶
type ImmutableArray struct { ObjectImpl Value []Object }
ImmutableArray represents an immutable array of objects.
func (*ImmutableArray) BinaryOp ¶
BinaryOp returns another object that is the result of a given binary operator and a right-hand side object.
func (*ImmutableArray) CanIterate ¶
func (o *ImmutableArray) CanIterate() bool
CanIterate returns whether the Object can be Iterated.
func (*ImmutableArray) Copy ¶
func (o *ImmutableArray) Copy() Object
Copy returns a copy of the type.
func (*ImmutableArray) Equals ¶
func (o *ImmutableArray) Equals(x Object) bool
Equals returns true if the value of the type is equal to the value of another object.
func (*ImmutableArray) IndexGet ¶
func (o *ImmutableArray) IndexGet(index Object) (res Object, err error)
IndexGet returns an element at a given index.
func (*ImmutableArray) IsFalsy ¶
func (o *ImmutableArray) IsFalsy() bool
IsFalsy returns true if the value of the type is falsy.
func (*ImmutableArray) Iterate ¶
func (o *ImmutableArray) Iterate() Iterator
Iterate creates an array iterator.
func (*ImmutableArray) String ¶
func (o *ImmutableArray) String() string
func (*ImmutableArray) TypeName ¶
func (o *ImmutableArray) TypeName() string
TypeName returns the name of the type.
type ImmutableMap ¶
type ImmutableMap struct { ObjectImpl Value map[string]Object }
ImmutableMap represents an immutable map object.
func (*ImmutableMap) CanIterate ¶
func (o *ImmutableMap) CanIterate() bool
CanIterate returns whether the Object can be Iterated.
func (*ImmutableMap) Equals ¶
func (o *ImmutableMap) Equals(x Object) bool
Equals returns true if the value of the type is equal to the value of another object.
func (*ImmutableMap) IndexGet ¶
func (o *ImmutableMap) IndexGet(index Object) (res Object, err error)
IndexGet returns the value for the given key.
func (*ImmutableMap) IsFalsy ¶
func (o *ImmutableMap) IsFalsy() bool
IsFalsy returns true if the value of the type is falsy.
func (*ImmutableMap) Iterate ¶
func (o *ImmutableMap) Iterate() Iterator
Iterate creates an immutable map iterator.
func (*ImmutableMap) String ¶
func (o *ImmutableMap) String() string
func (*ImmutableMap) TypeName ¶
func (o *ImmutableMap) TypeName() string
TypeName returns the name of the type.
type Importable ¶
type Importable interface { // Import should return either an Object or module source code ([]byte). Import(moduleName string) (interface{}, error) }
Importable interface represents importable module instance.
type Int ¶
type Int struct { ObjectImpl Value int64 }
Int represents an integer value.
func (*Int) BinaryOp ¶
BinaryOp returns another object that is the result of a given binary operator and a right-hand side object.
func (*Int) Equals ¶
Equals returns true if the value of the type is equal to the value of another object.
type Iterator ¶
type Iterator interface { Object // Next returns true if there are more elements to iterate. Next() bool // Key returns the key or index value of the current element. Key() Object // Value returns the value of the current element. Value() Object }
Iterator represents an iterator for underlying data type.
type Map ¶
type Map struct { ObjectImpl Value map[string]Object }
Map represents a map of objects.
func (*Map) CanIterate ¶
CanIterate returns whether the Object can be Iterated.
func (*Map) Equals ¶
Equals returns true if the value of the type is equal to the value of another object.
type MapIterator ¶
type MapIterator struct { ObjectImpl // contains filtered or unexported fields }
MapIterator represents an iterator for the map.
func (*MapIterator) Equals ¶
func (i *MapIterator) Equals(Object) bool
Equals returns true if the value of the type is equal to the value of another object.
func (*MapIterator) IsFalsy ¶
func (i *MapIterator) IsFalsy() bool
IsFalsy returns true if the value of the type is falsy.
func (*MapIterator) Key ¶
func (i *MapIterator) Key() Object
Key returns the key or index value of the current element.
func (*MapIterator) Next ¶
func (i *MapIterator) Next() bool
Next returns true if there are more elements to iterate.
func (*MapIterator) String ¶
func (i *MapIterator) String() string
func (*MapIterator) TypeName ¶
func (i *MapIterator) TypeName() string
TypeName returns the name of the type.
func (*MapIterator) Value ¶
func (i *MapIterator) Value() Object
Value returns the value of the current element.
type ModuleMap ¶
type ModuleMap struct {
// contains filtered or unexported fields
}
ModuleMap represents a set of named modules. Use NewModuleMap to create a new module map.
func (*ModuleMap) Add ¶
func (m *ModuleMap) Add(name string, module Importable)
Add adds an import module.
func (*ModuleMap) AddBuiltinModule ¶
AddBuiltinModule adds a builtin module.
func (*ModuleMap) AddSourceModule ¶
AddSourceModule adds a source module.
func (*ModuleMap) Get ¶
func (m *ModuleMap) Get(name string) Importable
Get returns an import module identified by name. It returns if the name is not found.
func (*ModuleMap) GetBuiltinModule ¶
func (m *ModuleMap) GetBuiltinModule(name string) *BuiltinModule
GetBuiltinModule returns a builtin module identified by name. It returns if the name is not found or the module is not a builtin module.
func (*ModuleMap) GetSourceModule ¶
func (m *ModuleMap) GetSourceModule(name string) *SourceModule
GetSourceModule returns a source module identified by name. It returns if the name is not found or the module is not a source module.
type Null ¶
type Null struct {
ObjectImpl
}
Null represents an null value.
func (*Null) CanIterate ¶
CanIterate returns whether the Object can be Iterated.
func (*Null) Equals ¶
Equals returns true if the value of the type is equal to the value of another object.
type Object ¶
type Object interface { // TypeName should return the name of the type. TypeName() string // String should return a string representation of the type's value. String() string // BinaryOp should return another object that is the result of a given // binary operator and a right-hand side object. If BinaryOp returns an // error, the VM will treat it as a run-time error. BinaryOp(op token.Token, rhs Object) (Object, error) // IsFalsy should return true if the value of the type should be considered // as falsy. IsFalsy() bool // Equals should return true if the value of the type should be considered // as equal to the value of another object. Equals(another Object) bool // Copy should return a copy of the type (and its value). Copy function // will be used for copy() builtin function which is expected to deep-copy // the values generally. Copy() Object // IndexGet should take an index Object and return a result Object or an // error for indexable objects. Indexable is an object that can take an // index and return an object. If error is returned, the runtime will treat // it as a run-time error and ignore returned value. If Object is not // indexable, ErrNotIndexable should be returned as error. If nil is // returned as value, it will be converted to NullToken value by the // runtime. IndexGet(index Object) (value Object, err error) // IndexSet should take an index Object and a value Object for index // assignable objects. Index assignable is an object that can take an index // and a value on the left-hand side of the assignment statement. If Object // is not index assignable, ErrNotIndexAssignable should be returned as // error. If an error is returned, it will be treated as a run-time error. IndexSet(index, value Object) error // Iterate should return an Iterator for the type. Iterate() Iterator // CanIterate should return whether the Object can be Iterated. CanIterate() bool // Call should take an arbitrary number of arguments and returns a return // value and/or an error, which the VM will consider as a run-time error. Call(args ...Object) (ret Object, err error) // CanCall should return whether the Object can be Called. CanCall() bool }
Object represents an object in the VM.
func FromInterface ¶
FromInterface will attempt to convert an interface{} v to a tender Object
type ObjectImpl ¶
type ObjectImpl struct { }
ObjectImpl represents a default Object Implementation. To defined a new value type, one can embed ObjectImpl in their type declarations to avoid implementing all non-significant methods. TypeName() and String() methods still need to be implemented.
func (*ObjectImpl) BinaryOp ¶
BinaryOp returns another object that is the result of a given binary operator and a right-hand side object.
func (*ObjectImpl) Call ¶
func (o *ObjectImpl) Call(_ ...Object) (ret Object, err error)
Call takes an arbitrary number of arguments and returns a return value and/or an error.
func (*ObjectImpl) CanCall ¶
func (o *ObjectImpl) CanCall() bool
CanCall returns whether the Object can be Called.
func (*ObjectImpl) CanIterate ¶
func (o *ObjectImpl) CanIterate() bool
CanIterate returns whether the Object can be Iterated.
func (*ObjectImpl) Equals ¶
func (o *ObjectImpl) Equals(x Object) bool
Equals returns true if the value of the type is equal to the value of another object.
func (*ObjectImpl) IndexGet ¶
func (o *ObjectImpl) IndexGet(_ Object) (res Object, err error)
IndexGet returns an element at a given index.
func (*ObjectImpl) IndexSet ¶
func (o *ObjectImpl) IndexSet(_, _ Object) (err error)
IndexSet sets an element at a given index.
func (*ObjectImpl) IsFalsy ¶
func (o *ObjectImpl) IsFalsy() bool
IsFalsy returns true if the value of the type is falsy.
func (*ObjectImpl) String ¶
func (o *ObjectImpl) String() string
func (*ObjectImpl) TypeName ¶
func (o *ObjectImpl) TypeName() string
TypeName returns the name of the type.
type ObjectPtr ¶
type ObjectPtr struct { ObjectImpl Value *Object }
ObjectPtr represents a free variable.
func (*ObjectPtr) Equals ¶
Equals returns true if the value of the type is equal to the value of another object.
type Script ¶
type Script struct {
// contains filtered or unexported fields
}
Script can simplify compilation and execution of embedded scripts.
func (*Script) Compile ¶
Compile compiles the script with all the defined variables, and, returns Compiled object.
func (*Script) EnableFileImport ¶
EnableFileImport enables or disables module loading from local files. Local file modules are disabled by default.
func (*Script) Remove ¶
Remove removes (undefines) an existing variable for the script. It returns false if the variable name is not defined.
func (*Script) Run ¶
Run compiles and runs the scripts. Use returned compiled object to access global variables.
func (*Script) RunContext ¶
RunContext is like Run but includes a context.
func (*Script) SetImportDir ¶
SetImportDir sets the initial import directory for script files.
func (*Script) SetImports ¶
SetImports sets import modules.
func (*Script) SetMaxAllocs ¶
SetMaxAllocs sets the maximum number of objects allocations during the run time. Compiled script will return ErrObjectAllocLimit error if it exceeds this limit.
func (*Script) SetMaxConstObjects ¶
SetMaxConstObjects sets the maximum number of objects in the compiled constants.
type SourceModule ¶
type SourceModule struct {
Src []byte
}
SourceModule is an importable module that's written in Tengo.
func (*SourceModule) Import ¶
func (m *SourceModule) Import(_ string) (interface{}, error)
Import returns a module source code.
type String ¶
type String struct { ObjectImpl Value string // contains filtered or unexported fields }
String represents a string value.
func (*String) BinaryOp ¶
BinaryOp returns another object that is the result of a given binary operator and a right-hand side object.
func (*String) CanIterate ¶
CanIterate returns whether the Object can be Iterated.
func (*String) Equals ¶
Equals returns true if the value of the type is equal to the value of another object.
type StringIterator ¶
type StringIterator struct { ObjectImpl // contains filtered or unexported fields }
StringIterator represents an iterator for a string.
func (*StringIterator) Copy ¶
func (i *StringIterator) Copy() Object
Copy returns a copy of the type.
func (*StringIterator) Equals ¶
func (i *StringIterator) Equals(Object) bool
Equals returns true if the value of the type is equal to the value of another object.
func (*StringIterator) IsFalsy ¶
func (i *StringIterator) IsFalsy() bool
IsFalsy returns true if the value of the type is falsy.
func (*StringIterator) Key ¶
func (i *StringIterator) Key() Object
Key returns the key or index value of the current element.
func (*StringIterator) Next ¶
func (i *StringIterator) Next() bool
Next returns true if there are more elements to iterate.
func (*StringIterator) String ¶
func (i *StringIterator) String() string
func (*StringIterator) TypeName ¶
func (i *StringIterator) TypeName() string
TypeName returns the name of the type.
func (*StringIterator) Value ¶
func (i *StringIterator) Value() Object
Value returns the value of the current element.
type Symbol ¶
type Symbol struct { Name string Scope SymbolScope Index int LocalAssigned bool // if the local symbol is assigned at least once }
Symbol represents a symbol in the symbol table.
type SymbolScope ¶
type SymbolScope string
SymbolScope represents a symbol scope.
const ( ScopeGlobal SymbolScope = "GLOBAL" ScopeLocal SymbolScope = "LOCAL" ScopeBuiltin SymbolScope = "BUILTIN" ScopeFree SymbolScope = "FREE" )
List of symbol scopes
type SymbolTable ¶
type SymbolTable struct {
// contains filtered or unexported fields
}
SymbolTable represents a symbol table.
func (*SymbolTable) BuiltinSymbols ¶
func (t *SymbolTable) BuiltinSymbols() []*Symbol
BuiltinSymbols returns builtin symbols for the scope.
func (*SymbolTable) Define ¶
func (t *SymbolTable) Define(name string) *Symbol
Define adds a new symbol in the current scope.
func (*SymbolTable) DefineBuiltin ¶
func (t *SymbolTable) DefineBuiltin(index int, name string) *Symbol
DefineBuiltin adds a symbol for builtin function.
func (*SymbolTable) Fork ¶
func (t *SymbolTable) Fork(block bool) *SymbolTable
Fork creates a new symbol table for a new scope.
func (*SymbolTable) FreeSymbols ¶
func (t *SymbolTable) FreeSymbols() []*Symbol
FreeSymbols returns free symbols for the scope.
func (*SymbolTable) MaxSymbols ¶
func (t *SymbolTable) MaxSymbols() int
MaxSymbols returns the total number of symbols defined in the scope.
func (*SymbolTable) Names ¶
func (t *SymbolTable) Names() []string
Names returns the name of all the symbols.
func (*SymbolTable) Parent ¶
func (t *SymbolTable) Parent(skipBlock bool) *SymbolTable
Parent returns the outer scope of the current symbol table.
type Time ¶
type Time struct { ObjectImpl Value time.Time }
Time represents a time value.
func (*Time) BinaryOp ¶
BinaryOp returns another object that is the result of a given binary operator and a right-hand side object.
func (*Time) Equals ¶
Equals returns true if the value of the type is equal to the value of another object.
type UserFunction ¶
type UserFunction struct { ObjectImpl Name string Value CallableFunc EncodingID string }
UserFunction represents a user function.
func (*UserFunction) Call ¶
func (o *UserFunction) Call(args ...Object) (Object, error)
Call invokes a user function.
func (*UserFunction) CanCall ¶
func (o *UserFunction) CanCall() bool
CanCall returns whether the Object can be Called.
func (*UserFunction) Equals ¶
func (o *UserFunction) Equals(_ Object) bool
Equals returns true if the value of the type is equal to the value of another object.
func (*UserFunction) String ¶
func (o *UserFunction) String() string
func (*UserFunction) TypeName ¶
func (o *UserFunction) TypeName() string
TypeName returns the name of the type.
type VM ¶
type VM struct { AbortChan chan struct{} In io.Reader Out io.Writer Args []string // contains filtered or unexported fields }
VM is a virtual machine that executes the bytecode compiled by Compiler.
func (*VM) Abort ¶
func (v *VM) Abort()
Abort aborts the execution of current VM and all its descendant VMs.
func (*VM) IsStackEmpty ¶
IsStackEmpty tests if the stack is empty or not.
func (*VM) RunCompiled ¶
func (v *VM) RunCompiled(fn *CompiledFunction, args ...Object) (val Object, err error)
RunCompiled run the VM with user supplied function fn.
func (*VM) ShallowClone ¶
ShallowClone creates a shallow copy of the current VM, with separate stack and frame. The copy shares the underlying globals, constants with the original. ShallowClone is typically followed by RunCompiled to run user supplied compiled function.
type Variable ¶
type Variable struct {
// contains filtered or unexported fields
}
Variable is a user-defined variable for the script.
func NewVariable ¶
NewVariable creates a Variable.
func (*Variable) Array ¶
func (v *Variable) Array() []interface{}
Array returns []interface value of the variable value. It returns 0 if the value is not convertible to []interface.
func (*Variable) Bool ¶
Bool returns bool value of the variable value. It returns 0 if the value is not convertible to bool.
func (*Variable) Bytes ¶
Bytes returns a byte slice of the variable value. It returns nil if the value is not convertible to byte slice.
func (*Variable) Char ¶
Char returns rune value of the variable value. It returns 0 if the value is not convertible to rune.
func (*Variable) Error ¶
Error returns an error if the underlying value is error object. If not, this returns nil.
func (*Variable) Float ¶
Float returns float64 value of the variable value. It returns 0.0 if the value is not convertible to float64.
func (*Variable) Int ¶
Int returns int value of the variable value. It returns 0 if the value is not convertible to int.
func (*Variable) Int64 ¶
Int64 returns int64 value of the variable value. It returns 0 if the value is not convertible to int64.
func (*Variable) Map ¶
Map returns map[string]interface{} value of the variable value. It returns 0 if the value is not convertible to map[string]interface{}.
func (*Variable) Object ¶
Object returns an underlying Object of the variable value. Note that returned Object is a copy of an actual Object used in the script.
func (*Variable) String ¶
String returns string value of the variable value. It returns 0 if the value is not convertible to string.