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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Dispatcher ¶
type Dispatcher struct { // JobQueue A buffered channel that we can send work requests on. JobQueue chan Job // A pool of workers channels that are registered with the dispatcher WorkerPool chan chan Job // Len represents num of worker Len int }
Dispatcher -> Processing Data
func NewDispatcher ¶
func NewDispatcher(maxWorkers int) *Dispatcher
NewDispatcher represents Processing Data
type Worker ¶
type Worker struct { WorkerPool chan chan Job JobChannel chan Job // contains filtered or unexported fields }
Worker represents the worker that executes the job
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