Documentation ¶
Overview ¶
Package desktop provides desktop specific driver functionality.
Index ¶
Constants ¶
const ( // KeyNone represents no key KeyNone fyne.KeyName = "" // KeyShiftLeft represents the left shift key KeyShiftLeft fyne.KeyName = "LeftShift" // KeyShiftRight represents the right shift key KeyShiftRight fyne.KeyName = "RightShift" // KeyControlLeft represents the left control key KeyControlLeft fyne.KeyName = "LeftControl" // KeyControlRight represents the right control key KeyControlRight fyne.KeyName = "RightControl" // KeyAltLeft represents the left alt key KeyAltLeft fyne.KeyName = "LeftAlt" // KeyAltRight represents the right alt key KeyAltRight fyne.KeyName = "RightAlt" // KeySuperLeft represents the left "Windows" key (or "Command" key on macOS) KeySuperLeft fyne.KeyName = "LeftSuper" // KeySuperRight represents the right "Windows" key (or "Command" key on macOS) KeySuperRight fyne.KeyName = "RightSuper" // KeyMenu represents the left or right menu / application key KeyMenu fyne.KeyName = "Menu" // KeyPrintScreen represents the key used to cause a screen capture KeyPrintScreen fyne.KeyName = "PrintScreen" // KeyCapsLock represents the caps lock key, tapping once is the down event then again is the up KeyCapsLock fyne.KeyName = "CapsLock" )
const ( // ShiftModifier represents a shift key being held // // Deprecated: Use fyne.KeyModifierShift instead. ShiftModifier = fyne.KeyModifierShift // ControlModifier represents the ctrl key being held // // Deprecated: Use fyne.KeyModifierControl instead. ControlModifier = fyne.KeyModifierControl // AltModifier represents either alt keys being held // // Deprecated: Use fyne.KeyModifierAlt instead. AltModifier = fyne.KeyModifierAlt // SuperModifier represents either super keys being held // // Deprecated: Use fyne.KeyModifierSuper instead. SuperModifier = fyne.KeyModifierSuper )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type App ¶
type App interface { SetSystemTrayMenu(menu *fyne.Menu) // SetSystemTrayIcon sets the icon to be used in system tray. // If you pass a `ThemedResource` then any OS that adjusts look to match theme will adapt the icon. SetSystemTrayIcon(icon fyne.Resource) }
App defines the desktop specific extensions to a fyne.App.
Since: 2.2
type Canvas ¶
type Canvas interface { OnKeyDown() func(*fyne.KeyEvent) SetOnKeyDown(func(*fyne.KeyEvent)) OnKeyUp() func(*fyne.KeyEvent) SetOnKeyUp(func(*fyne.KeyEvent)) }
Canvas defines the desktop specific extensions to a fyne.Canvas.
type Cursor ¶
type Cursor interface { // Image returns the image for the given cursor, or nil if none should be shown. // It also returns the x and y pixels that should act as the hot-spot (measured from top left corner). Image() (image.Image, int, int) }
Cursor interface is used for objects that desire a specific cursor.
Since: 2.0
type Cursorable ¶
type Cursorable interface {
Cursor() Cursor
}
Cursorable describes any CanvasObject that needs a cursor change
type CustomShortcut ¶
type CustomShortcut struct { fyne.KeyName Modifier fyne.KeyModifier }
CustomShortcut describes a shortcut desktop event.
func (*CustomShortcut) Key ¶
func (cs *CustomShortcut) Key() fyne.KeyName
Key returns the key name of this shortcut. @implements KeyboardShortcut
func (*CustomShortcut) Mod ¶
func (cs *CustomShortcut) Mod() fyne.KeyModifier
Mod returns the modifier of this shortcut. @implements KeyboardShortcut
func (*CustomShortcut) ShortcutName ¶
func (cs *CustomShortcut) ShortcutName() string
ShortcutName returns the shortcut name associated to the event
type Driver ¶
type Driver interface { // Create a new borderless window that is centered on screen CreateSplashWindow() fyne.Window // Gets the set of key modifiers that are currently active // // Since: 2.4 CurrentKeyModifiers() fyne.KeyModifier }
Driver represents the extended capabilities of a desktop driver
type Hoverable ¶
type Hoverable interface { // MouseIn is a hook that is called if the mouse pointer enters the element. MouseIn(*MouseEvent) // MouseMoved is a hook that is called if the mouse pointer moved over the element. MouseMoved(*MouseEvent) // MouseOut is a hook that is called if the mouse pointer leaves the element. MouseOut() }
Hoverable is used when a canvas object wishes to know if a pointer device moves over it.
type Keyable ¶
Keyable describes any focusable canvas object that can accept desktop key events. This is the traditional key down and up event that is not applicable to all devices.
type Modifier
deprecated
type Modifier = fyne.KeyModifier
Modifier captures any key modifiers (shift etc.) pressed during a key event
Deprecated: Use fyne.KeyModifier instead.
type MouseButton ¶
type MouseButton int
MouseButton represents a single button in a desktop MouseEvent
const ( // MouseButtonPrimary is the most common mouse button - on some systems the only one. // This will normally be on the left side of a mouse. // // Since: 2.0 MouseButtonPrimary MouseButton = 1 << iota // MouseButtonSecondary is the secondary button on most mouse input devices. // This will normally be on the right side of a mouse. // // Since: 2.0 MouseButtonSecondary // MouseButtonTertiary is the middle button on the mouse, assuming it has one. // // Since: 2.0 MouseButtonTertiary // LeftMouseButton is the most common mouse button - on some systems the only one. // // Deprecated: use MouseButtonPrimary which will adapt to mouse configuration. LeftMouseButton = MouseButtonPrimary // RightMouseButton is the secondary button on most mouse input devices. // // Deprecated: use MouseButtonSecondary which will adapt to mouse configuration. RightMouseButton = MouseButtonSecondary )
type MouseEvent ¶
type MouseEvent struct { fyne.PointEvent Button MouseButton Modifier fyne.KeyModifier }
MouseEvent contains data relating to desktop mouse events
type Mouseable ¶
type Mouseable interface { MouseDown(*MouseEvent) MouseUp(*MouseEvent) }
Mouseable represents desktop mouse events that can be sent to CanvasObjects
type StandardCursor ¶
type StandardCursor int
StandardCursor represents a standard Fyne cursor. These values were previously of type `fyne.Cursor`.
Since: 2.0
const ( // DefaultCursor is the default cursor typically an arrow DefaultCursor StandardCursor = iota // TextCursor is the cursor often used to indicate text selection TextCursor // CrosshairCursor is the cursor often used to indicate bitmaps CrosshairCursor // PointerCursor is the cursor often used to indicate a link PointerCursor // HResizeCursor is the cursor often used to indicate horizontal resize HResizeCursor // VResizeCursor is the cursor often used to indicate vertical resize VResizeCursor // HiddenCursor will cause the cursor to not be shown HiddenCursor )