Documentation ¶
Overview ¶
Package socks provides implements of Socks protocol 4, 4a and 5.
Index ¶
- Variables
- func ClientHandshake(request *protocol.RequestHeader, reader io.Reader, writer io.Writer) (*protocol.RequestHeader, error)
- func DecodeUDPPacket(packet []byte) (*protocol.RequestHeader, []byte, error)
- func EncodeUDPPacket(request *protocol.RequestHeader, data []byte) *buf.Buffer
- type Account
- func (v *Account) AsAccount() (protocol.Account, error)
- func (*Account) Descriptor() ([]byte, []int)
- func (v *Account) Equals(another protocol.Account) bool
- func (m *Account) GetPassword() string
- func (m *Account) GetUsername() string
- func (*Account) ProtoMessage()
- func (m *Account) Reset()
- func (m *Account) String() string
- type AuthType
- type Client
- type ClientConfig
- type Server
- type ServerConfig
- func (*ServerConfig) Descriptor() ([]byte, []int)
- func (m *ServerConfig) GetAccounts() map[string]string
- func (m *ServerConfig) GetAddress() *v2ray_core_common_net.IPOrDomain
- func (m *ServerConfig) GetAuthType() AuthType
- func (v *ServerConfig) GetNetAddress() net.Address
- func (m *ServerConfig) GetTimeout() uint32
- func (m *ServerConfig) GetUdpEnabled() bool
- func (v *ServerConfig) HasAccount(username, password string) bool
- func (*ServerConfig) ProtoMessage()
- func (m *ServerConfig) Reset()
- func (m *ServerConfig) String() string
- type ServerSession
- type UDPReader
- type UDPWriter
Constants ¶
This section is empty.
Variables ¶
View Source
var AuthType_name = map[int32]string{
0: "NO_AUTH",
1: "PASSWORD",
}
View Source
var AuthType_value = map[string]int32{
"NO_AUTH": 0,
"PASSWORD": 1,
}
Functions ¶
func ClientHandshake ¶
func ClientHandshake(request *protocol.RequestHeader, reader io.Reader, writer io.Writer) (*protocol.RequestHeader, error)
func DecodeUDPPacket ¶
func DecodeUDPPacket(packet []byte) (*protocol.RequestHeader, []byte, error)
func EncodeUDPPacket ¶
func EncodeUDPPacket(request *protocol.RequestHeader, data []byte) *buf.Buffer
Types ¶
type Account ¶
type Account struct { Username string `protobuf:"bytes,1,opt,name=username" json:"username,omitempty"` Password string `protobuf:"bytes,2,opt,name=password" json:"password,omitempty"` }
func (*Account) Descriptor ¶
func (*Account) GetPassword ¶
func (*Account) GetUsername ¶
func (*Account) ProtoMessage ¶
func (*Account) ProtoMessage()
type Client ¶
type Client struct {
// contains filtered or unexported fields
}
Client is a Socks5 client.
type ClientConfig ¶
type ClientConfig struct {
Server []*v2ray_core_common_protocol1.ServerEndpoint `protobuf:"bytes,1,rep,name=server" json:"server,omitempty"`
}
func (*ClientConfig) Descriptor ¶
func (*ClientConfig) Descriptor() ([]byte, []int)
func (*ClientConfig) GetServer ¶
func (m *ClientConfig) GetServer() []*v2ray_core_common_protocol1.ServerEndpoint
func (*ClientConfig) ProtoMessage ¶
func (*ClientConfig) ProtoMessage()
func (*ClientConfig) Reset ¶
func (m *ClientConfig) Reset()
func (*ClientConfig) String ¶
func (m *ClientConfig) String() string
type Server ¶
type Server struct {
// contains filtered or unexported fields
}
Server is a SOCKS 5 proxy server
func NewServer ¶
func NewServer(ctx context.Context, config *ServerConfig) (*Server, error)
NewServer creates a new Server object.
func (*Server) Network ¶
func (s *Server) Network() net.NetworkList
type ServerConfig ¶
type ServerConfig struct { AuthType AuthType `protobuf:"varint,1,opt,name=auth_type,json=authType,enum=v2ray.core.proxy.socks.AuthType" json:"auth_type,omitempty"` Accounts map[string]string `` /* 136-byte string literal not displayed */ Address *v2ray_core_common_net.IPOrDomain `protobuf:"bytes,3,opt,name=address" json:"address,omitempty"` UdpEnabled bool `protobuf:"varint,4,opt,name=udp_enabled,json=udpEnabled" json:"udp_enabled,omitempty"` Timeout uint32 `protobuf:"varint,5,opt,name=timeout" json:"timeout,omitempty"` }
func (*ServerConfig) Descriptor ¶
func (*ServerConfig) Descriptor() ([]byte, []int)
func (*ServerConfig) GetAccounts ¶
func (m *ServerConfig) GetAccounts() map[string]string
func (*ServerConfig) GetAddress ¶
func (m *ServerConfig) GetAddress() *v2ray_core_common_net.IPOrDomain
func (*ServerConfig) GetAuthType ¶
func (m *ServerConfig) GetAuthType() AuthType
func (*ServerConfig) GetNetAddress ¶
func (v *ServerConfig) GetNetAddress() net.Address
func (*ServerConfig) GetTimeout ¶
func (m *ServerConfig) GetTimeout() uint32
func (*ServerConfig) GetUdpEnabled ¶
func (m *ServerConfig) GetUdpEnabled() bool
func (*ServerConfig) HasAccount ¶
func (v *ServerConfig) HasAccount(username, password string) bool
func (*ServerConfig) ProtoMessage ¶
func (*ServerConfig) ProtoMessage()
func (*ServerConfig) Reset ¶
func (m *ServerConfig) Reset()
func (*ServerConfig) String ¶
func (m *ServerConfig) String() string
type ServerSession ¶
type ServerSession struct {
// contains filtered or unexported fields
}
func (*ServerSession) Handshake ¶
func (s *ServerSession) Handshake(reader io.Reader, writer io.Writer) (*protocol.RequestHeader, error)
type UDPReader ¶
type UDPReader struct {
// contains filtered or unexported fields
}
func NewUDPReader ¶
type UDPWriter ¶
type UDPWriter struct {
// contains filtered or unexported fields
}
func NewUDPWriter ¶
func NewUDPWriter(request *protocol.RequestHeader, writer io.Writer) *UDPWriter
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