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Index ¶
Constants ¶
This section is empty.
Variables ¶
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var (
ErrPlayersFull = errors.New("players full")
)
Functions ¶
This section is empty.
Types ¶
type Players ¶
type Players struct {
// contains filtered or unexported fields
}
func NewPlayers ¶
func (*Players) GetAllPlayers ¶
func (*Players) RemovePlayer ¶
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