Documentation ¶
Index ¶
- func Migrate(c conf.Database) error
- type AlarmInfoFilter
- type AlarmInfoRepo
- func (p AlarmInfoRepo) CountByFilter(ctx context.Context, f AlarmInfoFilter) (size int64, err error)
- func (p AlarmInfoRepo) Delete(ctx context.Context, id int64) error
- func (p AlarmInfoRepo) DeleteByFilter(ctx context.Context, f AlarmInfoFilter) error
- func (p AlarmInfoRepo) FindByFilter(ctx context.Context, f AlarmInfoFilter, page *stores.PageInfo) ([]*UdAlarmInfo, error)
- func (p AlarmInfoRepo) FindOne(ctx context.Context, id int64) (*UdAlarmInfo, error)
- func (p AlarmInfoRepo) FindOneByFilter(ctx context.Context, f AlarmInfoFilter) (*UdAlarmInfo, error)
- func (p AlarmInfoRepo) Insert(ctx context.Context, data *UdAlarmInfo) error
- func (p AlarmInfoRepo) MultiInsert(ctx context.Context, data []*UdAlarmInfo) error
- func (p AlarmInfoRepo) Update(ctx context.Context, data *UdAlarmInfo) error
- type AlarmRecordFilter
- type AlarmRecordRepo
- func (p AlarmRecordRepo) CountByFilter(ctx context.Context, f AlarmRecordFilter) (size int64, err error)
- func (p AlarmRecordRepo) Delete(ctx context.Context, id int64) error
- func (p AlarmRecordRepo) DeleteByFilter(ctx context.Context, f AlarmRecordFilter) error
- func (p AlarmRecordRepo) FindByFilter(ctx context.Context, f AlarmRecordFilter, page *stores.PageInfo) ([]*UdAlarmRecord, error)
- func (p AlarmRecordRepo) FindOne(ctx context.Context, id int64) (*UdAlarmRecord, error)
- func (p AlarmRecordRepo) FindOneByFilter(ctx context.Context, f AlarmRecordFilter) (*UdAlarmRecord, error)
- func (p AlarmRecordRepo) Insert(ctx context.Context, data *UdAlarmRecord) error
- func (p AlarmRecordRepo) MultiInsert(ctx context.Context, data []*UdAlarmRecord) error
- func (p AlarmRecordRepo) Update(ctx context.Context, data *UdAlarmRecord) error
- func (d AlarmRecordRepo) UpdateWithField(ctx context.Context, f AlarmRecordFilter, updates map[string]any) error
- type AlarmSceneFilter
- type AlarmSceneRepo
- func (p AlarmSceneRepo) CountByFilter(ctx context.Context, f AlarmSceneFilter) (size int64, err error)
- func (p AlarmSceneRepo) Delete(ctx context.Context, id int64) error
- func (p AlarmSceneRepo) DeleteByFilter(ctx context.Context, f AlarmSceneFilter) error
- func (p AlarmSceneRepo) FindByFilter(ctx context.Context, f AlarmSceneFilter, page *stores.PageInfo) ([]*UdAlarmScene, error)
- func (p AlarmSceneRepo) FindOne(ctx context.Context, id int64) (*UdAlarmScene, error)
- func (p AlarmSceneRepo) FindOneByFilter(ctx context.Context, f AlarmSceneFilter) (*UdAlarmScene, error)
- func (p AlarmSceneRepo) Insert(ctx context.Context, data *UdAlarmScene) error
- func (p AlarmSceneRepo) MultiInsert(ctx context.Context, data []*UdAlarmScene) error
- func (p AlarmSceneRepo) Update(ctx context.Context, data *UdAlarmScene) error
- type DeviceTimerInfoFilter
- type DeviceTimingInfoRepo
- func (p DeviceTimingInfoRepo) CountByFilter(ctx context.Context, f DeviceTimerInfoFilter) (size int64, err error)
- func (p DeviceTimingInfoRepo) Delete(ctx context.Context, id int64) error
- func (p DeviceTimingInfoRepo) DeleteByFilter(ctx context.Context, f DeviceTimerInfoFilter) error
- func (p DeviceTimingInfoRepo) FindByFilter(ctx context.Context, f DeviceTimerInfoFilter, page *stores.PageInfo) ([]*UdDeviceTimerInfo, error)
- func (p DeviceTimingInfoRepo) FindOne(ctx context.Context, id int64) (*UdDeviceTimerInfo, error)
- func (p DeviceTimingInfoRepo) FindOneByFilter(ctx context.Context, f DeviceTimerInfoFilter) (*UdDeviceTimerInfo, error)
- func (p DeviceTimingInfoRepo) Insert(ctx context.Context, data *UdDeviceTimerInfo) error
- func (p DeviceTimingInfoRepo) MultiInsert(ctx context.Context, data []*UdDeviceTimerInfo) error
- func (p DeviceTimingInfoRepo) Update(ctx context.Context, data *UdDeviceTimerInfo) error
- type ExampleFilter
- type ExampleRepo
- func (p ExampleRepo) CountByFilter(ctx context.Context, f ExampleFilter) (size int64, err error)
- func (p ExampleRepo) Delete(ctx context.Context, id int64) error
- func (p ExampleRepo) DeleteByFilter(ctx context.Context, f ExampleFilter) error
- func (p ExampleRepo) FindByFilter(ctx context.Context, f ExampleFilter, page *stores.PageInfo) ([]*UdExample, error)
- func (p ExampleRepo) FindOne(ctx context.Context, id int64) (*UdExample, error)
- func (p ExampleRepo) FindOneByFilter(ctx context.Context, f ExampleFilter) (*UdExample, error)
- func (p ExampleRepo) Insert(ctx context.Context, data *UdExample) error
- func (p ExampleRepo) MultiInsert(ctx context.Context, data []*UdExample) error
- func (p ExampleRepo) Update(ctx context.Context, data *UdExample) error
- func (d ExampleRepo) UpdateWithField(ctx context.Context, f ExampleFilter, updates map[string]any) error
- type NotifyUser
- type SceneActionFilter
- type SceneActionRepo
- func (p SceneActionRepo) CountByFilter(ctx context.Context, f SceneActionFilter) (size int64, err error)
- func (p SceneActionRepo) Delete(ctx context.Context, id int64) error
- func (p SceneActionRepo) DeleteByFilter(ctx context.Context, f SceneActionFilter) error
- func (p SceneActionRepo) FindByFilter(ctx context.Context, f SceneActionFilter, page *stores.PageInfo) ([]*UdSceneThenAction, error)
- func (p SceneActionRepo) FindOne(ctx context.Context, id int64) (*UdSceneThenAction, error)
- func (p SceneActionRepo) FindOneByFilter(ctx context.Context, f SceneActionFilter) (*UdSceneThenAction, error)
- func (p SceneActionRepo) Insert(ctx context.Context, data *UdSceneThenAction) error
- func (p SceneActionRepo) MultiInsert(ctx context.Context, data []*UdSceneThenAction) error
- func (p SceneActionRepo) Update(ctx context.Context, data *UdSceneThenAction) error
- func (d SceneActionRepo) UpdateWithField(ctx context.Context, f SceneActionFilter, updates map[string]any) error
- type SceneIfTriggerFilter
- type SceneIfTriggerRepo
- func (p SceneIfTriggerRepo) CountByFilter(ctx context.Context, f SceneIfTriggerFilter) (size int64, err error)
- func (p SceneIfTriggerRepo) Delete(ctx context.Context, id int64) error
- func (p SceneIfTriggerRepo) DeleteByFilter(ctx context.Context, f SceneIfTriggerFilter) error
- func (p SceneIfTriggerRepo) FindByFilter(ctx context.Context, f SceneIfTriggerFilter, page *stores.PageInfo) ([]*UdSceneIfTrigger, error)
- func (p SceneIfTriggerRepo) FindByFilters(ctx context.Context, f []SceneIfTriggerFilter, page *stores.PageInfo) ([]*UdSceneIfTrigger, error)
- func (p SceneIfTriggerRepo) FindOne(ctx context.Context, id int64) (*UdSceneIfTrigger, error)
- func (p SceneIfTriggerRepo) FindOneByFilter(ctx context.Context, f SceneIfTriggerFilter) (*UdSceneIfTrigger, error)
- func (p SceneIfTriggerRepo) Insert(ctx context.Context, data *UdSceneIfTrigger) error
- func (p SceneIfTriggerRepo) MultiInsert(ctx context.Context, data []*UdSceneIfTrigger) error
- func (p SceneIfTriggerRepo) Update(ctx context.Context, data *UdSceneIfTrigger) error
- func (d SceneIfTriggerRepo) UpdateWithField(ctx context.Context, f SceneIfTriggerFilter, updates map[string]any) error
- type SceneInfoFilter
- type SceneInfoRepo
- func (p SceneInfoRepo) CountByFilter(ctx context.Context, f SceneInfoFilter) (size int64, err error)
- func (p SceneInfoRepo) Delete(ctx context.Context, id int64) error
- func (p SceneInfoRepo) DeleteByFilter(ctx context.Context, f SceneInfoFilter) error
- func (p SceneInfoRepo) FindByFilter(ctx context.Context, f SceneInfoFilter, page *stores.PageInfo) ([]*UdSceneInfo, error)
- func (p SceneInfoRepo) FindOne(ctx context.Context, id int64) (*UdSceneInfo, error)
- func (p SceneInfoRepo) FindOneByFilter(ctx context.Context, f SceneInfoFilter) (*UdSceneInfo, error)
- func (p SceneInfoRepo) Insert(ctx context.Context, data *UdSceneInfo) error
- func (p SceneInfoRepo) MultiInsert(ctx context.Context, data []*UdSceneInfo) error
- func (p SceneInfoRepo) Update(ctx context.Context, data *UdSceneInfo) error
- func (p SceneInfoRepo) UpdateHeadImg(ctx context.Context, data *UdSceneInfo) error
- func (d SceneInfoRepo) UpdateWithField(ctx context.Context, f SceneInfoFilter, updates map[string]any) error
- type SceneLogFilter
- type SceneLogRepo
- func (p SceneLogRepo) CountByFilter(ctx context.Context, f SceneLogFilter) (size int64, err error)
- func (p SceneLogRepo) Delete(ctx context.Context, id int64) error
- func (p SceneLogRepo) DeleteByFilter(ctx context.Context, f SceneLogFilter) error
- func (p SceneLogRepo) FindByFilter(ctx context.Context, f SceneLogFilter, page *stores.PageInfo) ([]*UdSceneLog, error)
- func (p SceneLogRepo) FindOne(ctx context.Context, id int64) (*UdSceneLog, error)
- func (p SceneLogRepo) FindOneByFilter(ctx context.Context, f SceneLogFilter) (*UdSceneLog, error)
- func (p SceneLogRepo) Insert(ctx context.Context, data *UdSceneLog) error
- func (p SceneLogRepo) MultiInsert(ctx context.Context, data []*UdSceneLog) error
- func (p SceneLogRepo) Update(ctx context.Context, data *UdSceneLog) error
- func (d SceneLogRepo) UpdateWithField(ctx context.Context, f SceneLogFilter, updates map[string]any) error
- type UdAlarmInfo
- type UdAlarmNotify
- type UdAlarmRecord
- type UdAlarmScene
- type UdDeviceTimerInfo
- type UdExample
- type UdSceneActionDevice
- type UdSceneActionScene
- type UdSceneIf
- type UdSceneIfTrigger
- type UdSceneInfo
- type UdSceneLog
- type UdSceneThen
- type UdSceneThenAction
- type UdSceneTriggerDevice
- type UdSceneTriggerTimer
- type UdSceneTriggerWeather
- type UdSceneWhen
- type UdStateKeep
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
Types ¶
type AlarmInfoFilter ¶
type AlarmInfoFilter struct {
Name string
}
type AlarmInfoRepo ¶
type AlarmInfoRepo struct {
// contains filtered or unexported fields
}
func NewAlarmInfoRepo ¶
func NewAlarmInfoRepo(in any) *AlarmInfoRepo
func (AlarmInfoRepo) CountByFilter ¶
func (p AlarmInfoRepo) CountByFilter(ctx context.Context, f AlarmInfoFilter) (size int64, err error)
func (AlarmInfoRepo) DeleteByFilter ¶
func (p AlarmInfoRepo) DeleteByFilter(ctx context.Context, f AlarmInfoFilter) error
func (AlarmInfoRepo) FindByFilter ¶
func (p AlarmInfoRepo) FindByFilter(ctx context.Context, f AlarmInfoFilter, page *stores.PageInfo) ([]*UdAlarmInfo, error)
func (AlarmInfoRepo) FindOne ¶
func (p AlarmInfoRepo) FindOne(ctx context.Context, id int64) (*UdAlarmInfo, error)
func (AlarmInfoRepo) FindOneByFilter ¶
func (p AlarmInfoRepo) FindOneByFilter(ctx context.Context, f AlarmInfoFilter) (*UdAlarmInfo, error)
func (AlarmInfoRepo) Insert ¶
func (p AlarmInfoRepo) Insert(ctx context.Context, data *UdAlarmInfo) error
func (AlarmInfoRepo) MultiInsert ¶
func (p AlarmInfoRepo) MultiInsert(ctx context.Context, data []*UdAlarmInfo) error
批量插入 LightStrategyDevice 记录
func (AlarmInfoRepo) Update ¶
func (p AlarmInfoRepo) Update(ctx context.Context, data *UdAlarmInfo) error
type AlarmRecordFilter ¶
type AlarmRecordFilter struct { AlarmID int64 // 告警配置ID AlarmName string TriggerType scene.TriggerType WorkOrderID int64 //工作流ID DeviceAlias string ProductID string DeviceName string DealStatus scene.AlarmDealStatus DealStatuses []scene.AlarmDealStatus Time *def.TimeRange WithSceneInfo bool }
type AlarmRecordRepo ¶
type AlarmRecordRepo struct {
// contains filtered or unexported fields
}
func NewAlarmRecordRepo ¶
func NewAlarmRecordRepo(in any) *AlarmRecordRepo
func (AlarmRecordRepo) CountByFilter ¶
func (p AlarmRecordRepo) CountByFilter(ctx context.Context, f AlarmRecordFilter) (size int64, err error)
func (AlarmRecordRepo) Delete ¶
func (p AlarmRecordRepo) Delete(ctx context.Context, id int64) error
func (AlarmRecordRepo) DeleteByFilter ¶
func (p AlarmRecordRepo) DeleteByFilter(ctx context.Context, f AlarmRecordFilter) error
func (AlarmRecordRepo) FindByFilter ¶
func (p AlarmRecordRepo) FindByFilter(ctx context.Context, f AlarmRecordFilter, page *stores.PageInfo) ([]*UdAlarmRecord, error)
func (AlarmRecordRepo) FindOne ¶
func (p AlarmRecordRepo) FindOne(ctx context.Context, id int64) (*UdAlarmRecord, error)
func (AlarmRecordRepo) FindOneByFilter ¶
func (p AlarmRecordRepo) FindOneByFilter(ctx context.Context, f AlarmRecordFilter) (*UdAlarmRecord, error)
func (AlarmRecordRepo) Insert ¶
func (p AlarmRecordRepo) Insert(ctx context.Context, data *UdAlarmRecord) error
func (AlarmRecordRepo) MultiInsert ¶
func (p AlarmRecordRepo) MultiInsert(ctx context.Context, data []*UdAlarmRecord) error
批量插入 LightStrategyDevice 记录
func (AlarmRecordRepo) Update ¶
func (p AlarmRecordRepo) Update(ctx context.Context, data *UdAlarmRecord) error
func (AlarmRecordRepo) UpdateWithField ¶
func (d AlarmRecordRepo) UpdateWithField(ctx context.Context, f AlarmRecordFilter, updates map[string]any) error
type AlarmSceneFilter ¶
type AlarmSceneRepo ¶
type AlarmSceneRepo struct {
// contains filtered or unexported fields
}
func NewAlarmSceneRepo ¶
func NewAlarmSceneRepo(in any) *AlarmSceneRepo
func (AlarmSceneRepo) CountByFilter ¶
func (p AlarmSceneRepo) CountByFilter(ctx context.Context, f AlarmSceneFilter) (size int64, err error)
func (AlarmSceneRepo) DeleteByFilter ¶
func (p AlarmSceneRepo) DeleteByFilter(ctx context.Context, f AlarmSceneFilter) error
func (AlarmSceneRepo) FindByFilter ¶
func (p AlarmSceneRepo) FindByFilter(ctx context.Context, f AlarmSceneFilter, page *stores.PageInfo) ([]*UdAlarmScene, error)
func (AlarmSceneRepo) FindOne ¶
func (p AlarmSceneRepo) FindOne(ctx context.Context, id int64) (*UdAlarmScene, error)
func (AlarmSceneRepo) FindOneByFilter ¶
func (p AlarmSceneRepo) FindOneByFilter(ctx context.Context, f AlarmSceneFilter) (*UdAlarmScene, error)
func (AlarmSceneRepo) Insert ¶
func (p AlarmSceneRepo) Insert(ctx context.Context, data *UdAlarmScene) error
func (AlarmSceneRepo) MultiInsert ¶
func (p AlarmSceneRepo) MultiInsert(ctx context.Context, data []*UdAlarmScene) error
批量插入 LightStrategyDevice 记录
func (AlarmSceneRepo) Update ¶
func (p AlarmSceneRepo) Update(ctx context.Context, data *UdAlarmScene) error
type DeviceTimerInfoFilter ¶
type DeviceTimingInfoRepo ¶
type DeviceTimingInfoRepo struct {
// contains filtered or unexported fields
}
func NewDeviceTimerInfoRepo ¶
func NewDeviceTimerInfoRepo(in any) *DeviceTimingInfoRepo
func (DeviceTimingInfoRepo) CountByFilter ¶
func (p DeviceTimingInfoRepo) CountByFilter(ctx context.Context, f DeviceTimerInfoFilter) (size int64, err error)
func (DeviceTimingInfoRepo) Delete ¶
func (p DeviceTimingInfoRepo) Delete(ctx context.Context, id int64) error
func (DeviceTimingInfoRepo) DeleteByFilter ¶
func (p DeviceTimingInfoRepo) DeleteByFilter(ctx context.Context, f DeviceTimerInfoFilter) error
func (DeviceTimingInfoRepo) FindByFilter ¶
func (p DeviceTimingInfoRepo) FindByFilter(ctx context.Context, f DeviceTimerInfoFilter, page *stores.PageInfo) ([]*UdDeviceTimerInfo, error)
func (DeviceTimingInfoRepo) FindOne ¶
func (p DeviceTimingInfoRepo) FindOne(ctx context.Context, id int64) (*UdDeviceTimerInfo, error)
func (DeviceTimingInfoRepo) FindOneByFilter ¶
func (p DeviceTimingInfoRepo) FindOneByFilter(ctx context.Context, f DeviceTimerInfoFilter) (*UdDeviceTimerInfo, error)
func (DeviceTimingInfoRepo) Insert ¶
func (p DeviceTimingInfoRepo) Insert(ctx context.Context, data *UdDeviceTimerInfo) error
func (DeviceTimingInfoRepo) MultiInsert ¶
func (p DeviceTimingInfoRepo) MultiInsert(ctx context.Context, data []*UdDeviceTimerInfo) error
批量插入 LightStrategyDevice 记录
func (DeviceTimingInfoRepo) Update ¶
func (p DeviceTimingInfoRepo) Update(ctx context.Context, data *UdDeviceTimerInfo) error
type ExampleFilter ¶
type ExampleFilter struct { }
type ExampleRepo ¶
type ExampleRepo struct {
// contains filtered or unexported fields
}
func NewExampleRepo ¶
func NewExampleRepo(in any) *ExampleRepo
func (ExampleRepo) CountByFilter ¶
func (p ExampleRepo) CountByFilter(ctx context.Context, f ExampleFilter) (size int64, err error)
func (ExampleRepo) DeleteByFilter ¶
func (p ExampleRepo) DeleteByFilter(ctx context.Context, f ExampleFilter) error
func (ExampleRepo) FindByFilter ¶
func (p ExampleRepo) FindByFilter(ctx context.Context, f ExampleFilter, page *stores.PageInfo) ([]*UdExample, error)
func (ExampleRepo) FindOneByFilter ¶
func (p ExampleRepo) FindOneByFilter(ctx context.Context, f ExampleFilter) (*UdExample, error)
func (ExampleRepo) MultiInsert ¶
func (p ExampleRepo) MultiInsert(ctx context.Context, data []*UdExample) error
批量插入 LightStrategyDevice 记录
func (ExampleRepo) UpdateWithField ¶
func (d ExampleRepo) UpdateWithField(ctx context.Context, f ExampleFilter, updates map[string]any) error
type NotifyUser ¶
type NotifyUser struct { TargetType def.TargetType TargetIDs []int64 }
type SceneActionFilter ¶
type SceneActionRepo ¶
type SceneActionRepo struct {
// contains filtered or unexported fields
}
func NewSceneActionRepo ¶
func NewSceneActionRepo(in any) *SceneActionRepo
func (SceneActionRepo) CountByFilter ¶
func (p SceneActionRepo) CountByFilter(ctx context.Context, f SceneActionFilter) (size int64, err error)
func (SceneActionRepo) Delete ¶
func (p SceneActionRepo) Delete(ctx context.Context, id int64) error
func (SceneActionRepo) DeleteByFilter ¶
func (p SceneActionRepo) DeleteByFilter(ctx context.Context, f SceneActionFilter) error
func (SceneActionRepo) FindByFilter ¶
func (p SceneActionRepo) FindByFilter(ctx context.Context, f SceneActionFilter, page *stores.PageInfo) ( []*UdSceneThenAction, error)
func (SceneActionRepo) FindOne ¶
func (p SceneActionRepo) FindOne(ctx context.Context, id int64) (*UdSceneThenAction, error)
func (SceneActionRepo) FindOneByFilter ¶
func (p SceneActionRepo) FindOneByFilter(ctx context.Context, f SceneActionFilter) (*UdSceneThenAction, error)
func (SceneActionRepo) Insert ¶
func (p SceneActionRepo) Insert(ctx context.Context, data *UdSceneThenAction) error
func (SceneActionRepo) MultiInsert ¶
func (p SceneActionRepo) MultiInsert(ctx context.Context, data []*UdSceneThenAction) error
批量插入 LightStrategyDevice 记录
func (SceneActionRepo) Update ¶
func (p SceneActionRepo) Update(ctx context.Context, data *UdSceneThenAction) error
func (SceneActionRepo) UpdateWithField ¶ added in v1.1.1
func (d SceneActionRepo) UpdateWithField(ctx context.Context, f SceneActionFilter, updates map[string]any) error
type SceneIfTriggerFilter ¶
type SceneIfTriggerFilter struct { ID int64 SceneID int64 Status scene.Status Statuses []scene.Status ExecAt *stores.Cmp LastRunTime *stores.Cmp ExecRepeat *stores.Cmp RepeatType *stores.Cmp ExecLoopStart *stores.Cmp ExecLoopEnd *stores.Cmp ExecType *stores.Cmp ExecRepeatStartDate *stores.Cmp ExecRepeatEndDate *stores.Cmp Type string ProjectID *stores.Cmp AreaID *stores.Cmp Device *devices.Core DataID string TriggerDeviceType scene.TriggerDeviceType FirstTriggerTime *stores.Cmp StateKeepType scene.StateKeepType StateKeepValue *stores.Cmp }
type SceneIfTriggerRepo ¶
type SceneIfTriggerRepo struct {
// contains filtered or unexported fields
}
func NewSceneIfTriggerRepo ¶
func NewSceneIfTriggerRepo(in any) *SceneIfTriggerRepo
func (SceneIfTriggerRepo) CountByFilter ¶
func (p SceneIfTriggerRepo) CountByFilter(ctx context.Context, f SceneIfTriggerFilter) (size int64, err error)
func (SceneIfTriggerRepo) Delete ¶
func (p SceneIfTriggerRepo) Delete(ctx context.Context, id int64) error
func (SceneIfTriggerRepo) DeleteByFilter ¶
func (p SceneIfTriggerRepo) DeleteByFilter(ctx context.Context, f SceneIfTriggerFilter) error
func (SceneIfTriggerRepo) FindByFilter ¶
func (p SceneIfTriggerRepo) FindByFilter(ctx context.Context, f SceneIfTriggerFilter, page *stores.PageInfo) ([]*UdSceneIfTrigger, error)
func (SceneIfTriggerRepo) FindByFilters ¶ added in v1.0.2
func (p SceneIfTriggerRepo) FindByFilters(ctx context.Context, f []SceneIfTriggerFilter, page *stores.PageInfo) ([]*UdSceneIfTrigger, error)
func (SceneIfTriggerRepo) FindOne ¶
func (p SceneIfTriggerRepo) FindOne(ctx context.Context, id int64) (*UdSceneIfTrigger, error)
func (SceneIfTriggerRepo) FindOneByFilter ¶
func (p SceneIfTriggerRepo) FindOneByFilter(ctx context.Context, f SceneIfTriggerFilter) (*UdSceneIfTrigger, error)
func (SceneIfTriggerRepo) Insert ¶
func (p SceneIfTriggerRepo) Insert(ctx context.Context, data *UdSceneIfTrigger) error
func (SceneIfTriggerRepo) MultiInsert ¶
func (p SceneIfTriggerRepo) MultiInsert(ctx context.Context, data []*UdSceneIfTrigger) error
批量插入 LightStrategyDevice 记录
func (SceneIfTriggerRepo) Update ¶
func (p SceneIfTriggerRepo) Update(ctx context.Context, data *UdSceneIfTrigger) error
func (SceneIfTriggerRepo) UpdateWithField ¶
func (d SceneIfTriggerRepo) UpdateWithField(ctx context.Context, f SceneIfTriggerFilter, updates map[string]any) error
type SceneInfoFilter ¶
type SceneInfoFilter struct { Name string `json:"name"` IDs []int64 Status int64 Type string Tag string IsCommon def.Bool AreaID int64 AreaIDs []int64 DeviceMode scene.DeviceMode //设备模式 ProductID string //产品id DeviceName string //设备名 DeviceAreaID int64 DeviceFilterMode int64 //设备过滤模式: 1,过滤触发或执行(默认) 2,过滤触发 3,过滤执行 HasActionType string //过滤有某个执行类型 ProjectID int64 }
type SceneInfoRepo ¶
type SceneInfoRepo struct {
// contains filtered or unexported fields
}
func NewSceneInfoRepo ¶
func NewSceneInfoRepo(in any) *SceneInfoRepo
func (SceneInfoRepo) CountByFilter ¶
func (p SceneInfoRepo) CountByFilter(ctx context.Context, f SceneInfoFilter) (size int64, err error)
func (SceneInfoRepo) DeleteByFilter ¶
func (p SceneInfoRepo) DeleteByFilter(ctx context.Context, f SceneInfoFilter) error
func (SceneInfoRepo) FindByFilter ¶
func (p SceneInfoRepo) FindByFilter(ctx context.Context, f SceneInfoFilter, page *stores.PageInfo) ([]*UdSceneInfo, error)
func (SceneInfoRepo) FindOne ¶
func (p SceneInfoRepo) FindOne(ctx context.Context, id int64) (*UdSceneInfo, error)
func (SceneInfoRepo) FindOneByFilter ¶
func (p SceneInfoRepo) FindOneByFilter(ctx context.Context, f SceneInfoFilter) (*UdSceneInfo, error)
func (SceneInfoRepo) Insert ¶
func (p SceneInfoRepo) Insert(ctx context.Context, data *UdSceneInfo) error
func (SceneInfoRepo) MultiInsert ¶
func (p SceneInfoRepo) MultiInsert(ctx context.Context, data []*UdSceneInfo) error
批量插入 LightStrategyDevice 记录
func (SceneInfoRepo) Update ¶
func (p SceneInfoRepo) Update(ctx context.Context, data *UdSceneInfo) error
func (SceneInfoRepo) UpdateHeadImg ¶
func (p SceneInfoRepo) UpdateHeadImg(ctx context.Context, data *UdSceneInfo) error
func (SceneInfoRepo) UpdateWithField ¶
func (d SceneInfoRepo) UpdateWithField(ctx context.Context, f SceneInfoFilter, updates map[string]any) error
type SceneLogFilter ¶
type SceneLogRepo ¶
type SceneLogRepo struct {
// contains filtered or unexported fields
}
func NewSceneLogRepo ¶
func NewSceneLogRepo(in any) *SceneLogRepo
func (SceneLogRepo) CountByFilter ¶
func (p SceneLogRepo) CountByFilter(ctx context.Context, f SceneLogFilter) (size int64, err error)
func (SceneLogRepo) DeleteByFilter ¶
func (p SceneLogRepo) DeleteByFilter(ctx context.Context, f SceneLogFilter) error
func (SceneLogRepo) FindByFilter ¶
func (p SceneLogRepo) FindByFilter(ctx context.Context, f SceneLogFilter, page *stores.PageInfo) ([]*UdSceneLog, error)
func (SceneLogRepo) FindOne ¶
func (p SceneLogRepo) FindOne(ctx context.Context, id int64) (*UdSceneLog, error)
func (SceneLogRepo) FindOneByFilter ¶
func (p SceneLogRepo) FindOneByFilter(ctx context.Context, f SceneLogFilter) (*UdSceneLog, error)
func (SceneLogRepo) Insert ¶
func (p SceneLogRepo) Insert(ctx context.Context, data *UdSceneLog) error
func (SceneLogRepo) MultiInsert ¶
func (p SceneLogRepo) MultiInsert(ctx context.Context, data []*UdSceneLog) error
批量插入 LightStrategyDevice 记录
func (SceneLogRepo) Update ¶
func (p SceneLogRepo) Update(ctx context.Context, data *UdSceneLog) error
func (SceneLogRepo) UpdateWithField ¶
func (d SceneLogRepo) UpdateWithField(ctx context.Context, f SceneLogFilter, updates map[string]any) error
type UdAlarmInfo ¶
type UdAlarmInfo struct { ID int64 `gorm:"column:id;type:BIGINT;primary_key;AUTO_INCREMENT"` TenantCode stores.TenantCode `gorm:"column:tenant_code;type:VARCHAR(50);NOT NULL"` // 租户编码 ProjectID stores.ProjectID `gorm:"column:project_id;type:bigint;default:0;NOT NULL"` // 项目ID(雪花ID) Name string `gorm:"column:name;type:VARCHAR(100);NOT NULL"` Desc string `gorm:"column:desc;type:VARCHAR(100);NOT NULL"` Level int64 `gorm:"column:level;type:SMALLINT;default:1"` // 告警配置级别(1提醒 2一般 3严重 4紧急 5超紧急) Status int64 `gorm:"column:status;type:SMALLINT;default:1"` // 状态 1:启用,2:禁用 Notifies []*UdAlarmNotify `gorm:"column:notifies;type:json;serializer:json;default:'[]'"` // 短信通知模版编码 UserIDs []int64 `gorm:"column:user_ids;type:json;serializer:json;default:'[]'"` //指定用户ID Accounts []string `gorm:"column:accounts;type:json;serializer:json;default:'[]'"` //账号 Scenes []*UdAlarmScene `gorm:"foreignKey:AlarmID;references:ID"` stores.Time }
告警配置信息表
func (*UdAlarmInfo) TableName ¶
func (m *UdAlarmInfo) TableName() string
type UdAlarmNotify ¶
type UdAlarmRecord ¶
type UdAlarmRecord struct { ID int64 `gorm:"column:id;type:BIGINT;primary_key;AUTO_INCREMENT"` TenantCode stores.TenantCode `gorm:"column:tenant_code;type:VARCHAR(50);NOT NULL"` // 租户编码 ProjectID stores.ProjectID `gorm:"column:project_id;type:bigint;default:0;NOT NULL"` // 项目ID(雪花ID) AlarmID int64 `gorm:"column:alarm_id;type:BIGINT;NOT NULL"` //告警记录ID AlarmName string `gorm:"column:alarm_name;type:VARCHAR(100);NOT NULL"` //告警名称 TriggerType scene.TriggerType `gorm:"column:trigger_type;type:VARCHAR(100);NOT NULL"` //触发类型(设备触发1,其他2) TriggerSubType scene.TriggerDeviceType `gorm:"column:trigger_sub_type;type:VARCHAR(100);"` //触发类型(设备触发1,其他2) TriggerDetail string `gorm:"column:trigger_detail;type:VARCHAR(500);default:''"` //触发详情 ProductID string `gorm:"column:product_id;type:varchar(100);"` //触发产品id DeviceName string `gorm:"column:device_name;type:varchar(100);"` //触发设备ID DeviceAlias string `gorm:"column:device_alias;type:varchar(100);"` //触发设备名称 Level int64 `gorm:"column:level;type:SMALLINT;NOT NULL"` //告警配置级别(1提醒 2一般 3严重 4紧急 5超紧急) SceneName string `gorm:"column:scene_name;type:varchar(100);NOT NULL"` SceneID int64 `gorm:"column:scene_id;type:BIGINT;NOT NULL"` DealStatus scene.AlarmDealStatus `gorm:"column:deal_status;type:SMALLINT;default:1;NOT NULL"` //告警记录状态(1告警中 2已忽略 3已处理) Desc string `gorm:"column:desc;type:varchar(100);"` WorkOrderID int64 `gorm:"column:work_order_id;type:BIGINT;NOT NULL"` //工作流ID AlarmCount int64 `gorm:"column:alarm_count;type:BIGINT;default:1"` //告警次数 LastAlarm time.Time `gorm:"column:last_alarm;NOT NULL"` CreatedTime time.Time `gorm:"column:created_time;default:CURRENT_TIMESTAMP;NOT NULL"` }
告警记录表 一个告警
func (*UdAlarmRecord) TableName ¶
func (m *UdAlarmRecord) TableName() string
type UdAlarmScene ¶
type UdAlarmScene struct { ID int64 `gorm:"column:id;type:BIGINT;primary_key;AUTO_INCREMENT"` TenantCode stores.TenantCode `gorm:"column:tenant_code;type:VARCHAR(50);NOT NULL"` // 租户编码 ProjectID stores.ProjectID `gorm:"column:project_id;type:bigint;default:0;NOT NULL"` // 项目ID(雪花ID) AlarmID int64 `gorm:"column:alarm_id;uniqueIndex:ai_si;type:BIGINT;NOT NULL"` SceneID int64 `gorm:"column:scene_id;uniqueIndex:ai_si;type:BIGINT;NOT NULL"` SceneInfo *UdSceneInfo `gorm:"foreignKey:ID;references:SceneID"` AlarmInfo *UdAlarmInfo `gorm:"foreignKey:ID;references:AlarmID"` stores.Time }
告警配置与场景关联表
func (*UdAlarmScene) TableName ¶
func (m *UdAlarmScene) TableName() string
type UdDeviceTimerInfo ¶
type UdDeviceTimerInfo struct { ID int64 `gorm:"column:id;type:bigint;primary_key;AUTO_INCREMENT"` // id编号 TenantCode stores.TenantCode `gorm:"column:tenant_code;type:VARCHAR(50);NOT NULL"` // 租户编码 ProjectID stores.ProjectID `gorm:"column:project_id;type:bigint;default:0;NOT NULL"` // 项目ID(雪花ID) ProductID string `gorm:"column:product_id;type:varchar(100);NOT NULL"` // 产品id DeviceName string `gorm:"column:device_name;type:varchar(100);NOT NULL"` // 设备名称 DeviceAlias string `gorm:"column:device_alias;type:varchar(100);NOT NULL"` // 设备名称 TriggerType string `gorm:"column:trigger_type;type:varchar(25);NOT NULL"` //触发类型 timer: 定时触发 delay: 延迟触发(延迟触发同时只能存在一个) ExecAt int64 `gorm:"column:exec_at;type:bigint;NOT NULL"` //执行时间 从0点加起来的秒数 如 1点就是 1*60*60 ExecRepeat int64 `gorm:"column:exec_repeat;type:bigint;default:0b1111111"` //重复 二进制周日到周六 11111111 这个参数只有定时触发才有 ActionType string `gorm:"column:action_type;type:varchar(25);NOT NULL"` //云端向设备发起属性控制: propertyControl 应用调用设备行为:action DataName string `gorm:"column:data_name;type:VARCHAR(500);NOT NULL"` //对应的物模型定义,只读 DataID string `gorm:"column:data_id;type:varchar(100);NOT NULL"` //属性的id及行为的id Value string `gorm:"column:value;type:varchar(1024);default:NULL"` //传的值 Name string `gorm:"column:name;type:varchar(100);default:''"` // 名称 LastRunTime time.Time `gorm:"column:last_run_time;index;default:CURRENT_TIMESTAMP;NOT NULL"` Status int64 `gorm:"column:status;type:BIGINT;default:1"` //状态 stores.SoftTime }
func (*UdDeviceTimerInfo) TableName ¶
func (m *UdDeviceTimerInfo) TableName() string
type UdExample ¶
type UdExample struct {
ID int64 `gorm:"column:id;type:bigint;primary_key;AUTO_INCREMENT"` // id编号
}
示例
type UdSceneActionDevice ¶
type UdSceneActionDevice struct { //ProjectID int64 `gorm:"column:project_id;type:bigint;default:2;NOT NULL"` // 项目ID(雪花ID) AreaID int64 `gorm:"column:area_id;type:bigint;default:2;"` // 项目区域ID(雪花ID) AreaName string `gorm:"column:area_name;index;type:VARCHAR(100);default:''"` ProductID string `gorm:"column:product_id;index;type:VARCHAR(25);default:''"` //产品id ProductName string `gorm:"column:product_name;index;type:VARCHAR(200);default:''"` //产品id SelectType scene.SelectType `gorm:"column:select_type;type:VARCHAR(25);default:''"` //设备选择方式 DeviceName string `gorm:"column:device_name;type:VARCHAR(255);"` //选择的列表 选择的列表, fixed类型是设备名列表 DeviceAlias string `gorm:"column:device_alias;type:VARCHAR(255);"` //设备别名 GroupID int64 `gorm:"column:group_id;index;type:bigint"` //group类型传GroupID Type scene.ActionDeviceType `gorm:"column:type;type:VARCHAR(25);default:''"` DataID string `gorm:"column:data_id;index;type:VARCHAR(100);default:''"` Value string `gorm:"column:value;index;type:VARCHAR(500);default:''"` DataName string `gorm:"column:data_name;type:VARCHAR(500);default:''"` //对应的物模型定义,只读 SchemaAffordance string `gorm:"column:schema_affordance;type:VARCHAR(500);default:''"` Values scene.DeviceValues `gorm:"column:values;type:json;serializer:json"` Body string `gorm:"column:body;type:VARCHAR(1024)"` // 自定义数据 }
type UdSceneActionScene ¶
type UdSceneActionScene struct { SceneID int64 `gorm:"column:scene_id;index;type:bigint"` // 场景id编号 AreaID int64 `gorm:"column:area_id;type:bigint;"` // 项目区域ID(雪花ID) SceneType scene.SceneType `gorm:"column:scene_type;type:VARCHAR(25);NOT NULL"` SceneName string `gorm:"column:scene_name;type:VARCHAR(256);NOT NULL"` Status def.Bool `gorm:"column:status;type:BIGINT;default:1"` //状态 }
type UdSceneIf ¶
type UdSceneIf struct {
Triggers []*UdSceneIfTrigger `gorm:"foreignKey:SceneID;references:ID"`
}
type UdSceneIfTrigger ¶
type UdSceneIfTrigger struct { ID int64 `gorm:"column:id;type:bigint;primary_key;AUTO_INCREMENT"` // id编号 Type scene.TriggerType `gorm:"column:type;type:VARCHAR(25);NOT NULL"` //触发类型 device: 设备触发 timer: 定时触发 SceneID int64 `gorm:"column:scene_id;index;type:bigint"` // 场景id编号 ProjectID stores.ProjectID `gorm:"column:project_id;type:bigint;default:1;"` // 项目ID(雪花ID) AreaID stores.AreaID `gorm:"column:area_id;type:bigint;default:1;"` // 项目区域ID(雪花ID) Order int64 `gorm:"column:order;type:BIGINT;default:1;NOT NULL"` // 排序序号 Status scene.Status `gorm:"column:status;type:BIGINT;default:1"` //状态 同步场景联动的status Reason string `gorm:"column:reason;type:VARCHAR(255);default:''"` //异常原因 LastRunTime sql.NullTime `gorm:"column:last_run_time;index;default: NULL"` //最后执行时间 LastTriggerTime sql.NullTime `gorm:"column:last_trigger_time;index;default: NULL"` //最后触发时间 Device UdSceneTriggerDevice `gorm:"embedded;embeddedPrefix:device_"` Timer UdSceneTriggerTimer `gorm:"embedded;embeddedPrefix:timer_"` Weather UdSceneTriggerWeather `gorm:"embedded;embeddedPrefix:weather_"` SceneInfo *UdSceneInfo `gorm:"foreignKey:ID;references:SceneID"` stores.SoftTime }
func (*UdSceneIfTrigger) TableName ¶
func (m *UdSceneIfTrigger) TableName() string
type UdSceneInfo ¶
type UdSceneInfo struct { ID int64 `gorm:"column:id;type:bigint;primary_key;AUTO_INCREMENT"` // id编号 TenantCode stores.TenantCode `gorm:"column:tenant_code;type:VARCHAR(50);NOT NULL"` // 租户编码 ProjectID stores.ProjectID `gorm:"column:project_id;type:bigint;default:0;NOT NULL"` // 项目ID(雪花ID) AreaID stores.AreaID `gorm:"column:area_id;index:project_id_area_id;type:bigint;default:0;NOT NULL"` // 项目区域ID(雪花ID) FlowPath []*scene.FlowInfo `gorm:"column:flow_path;type:json;serializer:json;"` //执行路径 DeviceMode scene.DeviceMode `gorm:"column:device_mode;type:VARCHAR(50);default:'single'"` //设备模式 ProductID string `gorm:"column:product_id;index;type:VARCHAR(25);default:''"` //产品id DeviceName string `gorm:"column:device_name;type:VARCHAR(255);default:''"` //设备名 DeviceAlias string `gorm:"column:device_alias;type:VARCHAR(255);default:''"` //设备别名 Tag string `gorm:"column:tag;type:VARCHAR(128);NOT NULL;default:normal"` //标签 admin: 管理员 normal: 普通 IsCommon def.Bool `gorm:"column:is_common;type:BIGINT;default:2"` //是否是常用的 HeadImg string `gorm:"column:head_img;type:VARCHAR(256);NOT NULL"` // 头像 Logo string `gorm:"column:logo;type:VARCHAR(25);NOT NULL"` // logo Name string `gorm:"column:name;type:varchar(100);"` // 名称 Desc string `gorm:"column:desc;type:varchar(200);"` // 描述 Type scene.SceneType `gorm:"column:type;type:VARCHAR(25);"` //auto manual LastRunTime sql.NullTime `gorm:"column:last_run_time;index;default:null"` Status def.Bool `gorm:"column:status;type:BIGINT;default:1"` //状态 Reason string `gorm:"column:reason;type:VARCHAR(255);default:''"` //异常原因 Body string `gorm:"column:body;type:VARCHAR(1024)"` // 自定义数据 UdSceneIf `gorm:"embedded;embeddedPrefix:if_"` UdSceneWhen `gorm:"embedded;embeddedPrefix:when_"` UdSceneThen `gorm:"embedded;embeddedPrefix:then_"` stores.SoftTime }
func (*UdSceneInfo) TableName ¶
func (m *UdSceneInfo) TableName() string
type UdSceneLog ¶
type UdSceneLog struct { ID int64 `gorm:"column:id;type:bigint;primary_key;AUTO_INCREMENT"` // id编号 TenantCode stores.TenantCode `gorm:"column:tenant_code;type:VARCHAR(50);NOT NULL"` // 租户编码 ProjectID stores.ProjectID `gorm:"column:project_id;type:bigint;default:0;NOT NULL"` // 项目ID(雪花ID) AreaID stores.AreaID `gorm:"column:area_id;index;type:bigint;default:0;NOT NULL"` // 项目区域ID(雪花ID) SceneID int64 `gorm:"column:scene_id;index;type:bigint;NOT NULL"` // 项目区域ID(雪花ID) Type scene.SceneType `gorm:"column:type;type:VARCHAR(25);NOT NULL"` //auto manual Trigger *scene.LogTrigger `gorm:"column:trigger;type:json;serializer:json"` Actions []*scene.LogAction `gorm:"column:actions;type:json;serializer:json"` Status def.Bool `gorm:"column:status;type:BIGINT;default:1"` //状态 SceneInfo *UdSceneInfo `gorm:"foreignKey:ID;references:SceneID"` stores.OnlyTime }
func (*UdSceneLog) TableName ¶
func (m *UdSceneLog) TableName() string
type UdSceneThen ¶
type UdSceneThen struct {
Actions []*UdSceneThenAction `gorm:"foreignKey:scene_id;references:ID"`
}
type UdSceneThenAction ¶
type UdSceneThenAction struct { ID int64 `gorm:"column:id;type:bigint;primary_key;AUTO_INCREMENT"` // id编号 TenantCode stores.TenantCode `gorm:"column:tenant_code;type:VARCHAR(50);NOT NULL"` // 租户编码 SceneID int64 `gorm:"column:scene_id;index;type:bigint"` // 场景id编号 Order int64 `gorm:"column:order;type:BIGINT;default:1;NOT NULL"` // 排序序号 Type scene.ActionType `gorm:"column:type;type:VARCHAR(25);NOT NULL"` Delay int64 `gorm:"column:delay;type:bigint"` Device UdSceneActionDevice `gorm:"embedded;embeddedPrefix:device_"` Notify *scene.ActionNotify `gorm:"column:notify;type:json;serializer:json"` Alarm *scene.ActionAlarm `gorm:"column:alarm;type:json;serializer:json"` Scene UdSceneActionScene `gorm:"embedded;embeddedPrefix:scene_"` }
func (*UdSceneThenAction) TableName ¶
func (m *UdSceneThenAction) TableName() string
type UdSceneTriggerDevice ¶
type UdSceneTriggerDevice struct { ProductID string `gorm:"column:product_id;index;type:VARCHAR(25);default:''"` //产品id ProductName string `gorm:"column:product_name;type:VARCHAR(25);default:''"` //产品id SelectType scene.SelectType `gorm:"column:select_type;type:VARCHAR(25);default:''"` //设备选择方式 all: 全部 fixed:指定的设备 GroupID int64 `gorm:"column:group_id;index;type:bigint;default:0"` //group类型传GroupID DeviceName string `gorm:"column:device_name;type:VARCHAR(255);default:''"` //选择的列表 选择的列表, fixed类型是设备名列表 DeviceAlias string `gorm:"column:device_alias;type:VARCHAR(255);default:''"` //设备别名 Type scene.TriggerDeviceType `gorm:"column:type;type:VARCHAR(25);default:''"` //触发类型 connected:上线 disConnected:下线 reportProperty:属性上报 reportEvent: 事件上报 DataID string `gorm:"column:data_id;type:VARCHAR(255);default:''"` //选择为属性或事件时需要填该字段 属性的id及事件的id aa.bb.cc DataName string `gorm:"column:data_name;type:VARCHAR(255);default:''"` //对应的物模型定义,只读 TermType string `gorm:"column:term_type;type:VARCHAR(255);default:''"` //动态条件类型 eq: 相等 not:不相等 btw:在xx之间 gt: 大于 gte:大于等于 lt:小于 lte:小于等于 in:在xx值之间 Values []string `gorm:"column:values;type:json;serializer:json;default:'[]'"` //比较条件列表 SchemaAffordance string `gorm:"column:schema_affordance;type:VARCHAR(500);default:''"` Body string `gorm:"column:body;type:VARCHAR(1024)"` // 自定义数据 StateKeep UdStateKeep `gorm:"embedded;embeddedPrefix:state_keep_"` Terms scene.Cmps `gorm:"column:terms;type:json;serializer:json"` //如果需要多个条件,则可以填写到这里来 FirstTriggerTime sql.NullTime `gorm:"column:first_trigger_time;index;default: NULL"` //最后触发时间 }
type UdSceneTriggerTimer ¶
type UdSceneTriggerTimer struct { ExecType scene.ExecType `gorm:"column:exec_type;type:VARCHAR(25);"` //执行方式 ExecAdd int64 `gorm:"column:exec_add;type:bigint;"` //如果是日出日落模式,则为日出日落前后的秒数 ExecAt int64 `gorm:"column:exec_at;type:bigint;"` //执行时间 从0点加起来的秒数 如 1点就是 1*60*60 ExecRepeat int64 `gorm:"column:exec_repeat;type:bigint;"` //重复 二进制周日到周六 11111111 这个参数只有定时触发才有 ExecLoopStart int64 `gorm:"column:exec_loop_start;type:bigint;"` //循环执行起始时间配置 ExecLoopEnd int64 `gorm:"column:exec_loop_end;type:bigint;"` ExecLoop int64 `gorm:"column:exec_loop;type:bigint;"` ExecRepeatStartDate sql.NullTime `gorm:"column:exec_repeat_start_date;index;default:NULL"` //开始日期 2006-01-02 ExecRepeatEndDate sql.NullTime `gorm:"column:exec_repeat_end_date;index;default:NULL"` //结束日期 2006-01-02 RepeatType scene.RepeatType `gorm:"column:repeat_type;type:VARCHAR(25);"` }
type UdSceneTriggerWeather ¶
type UdSceneTriggerWeather struct { Type scene.WeatherType `gorm:"column:type;type:VARCHAR(25);default:''"` //天气的类型 TermType string `gorm:"column:term_type;type:VARCHAR(255);default:''"` //动态条件类型 eq: 相等 not:不相等 btw:在xx之间 gt: 大于 gte:大于等于 lt:小于 lte:小于等于 in:在xx值之间 Values []string `gorm:"column:values;type:json;serializer:json;default:'[]'"` //条件值 参数根据动态条件类型会有多个参数 FirstTriggerTime sql.NullTime `gorm:"column:first_trigger_time;index;default: NULL"` //最后触发时间 }
type UdSceneWhen ¶
type UdSceneWhen struct { ValidRanges scene.WhenRanges `gorm:"column:validRanges;type:json;serializer:json"` InvalidRanges scene.WhenRanges `gorm:"column:invalidRanges;type:json;serializer:json"` Conditions scene.Conditions `gorm:"column:conditions;type:json;serializer:json"` }
type UdStateKeep ¶
type UdStateKeep struct { Type scene.StateKeepType `gorm:"column:type;type:VARCHAR(25);default:''"` //持续时间: duration 重复次数 repeating Value int64 `gorm:"column:value;type:bigint;default:0"` //持续的时间或重复的次数 }
StateKeep 状态保持
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