server

package
v1.0.4 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Nov 5, 2024 License: AGPL-3.0 Imports: 4 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type RuleServer

type RuleServer struct {
	ud.UnimplementedRuleServer
	// contains filtered or unexported fields
}

func NewRuleServer

func NewRuleServer(svcCtx *svc.ServiceContext) *RuleServer

func (*RuleServer) AlarmInfoCreate

func (s *RuleServer) AlarmInfoCreate(ctx context.Context, in *ud.AlarmInfo) (*ud.WithID, error)

func (*RuleServer) AlarmInfoDelete

func (s *RuleServer) AlarmInfoDelete(ctx context.Context, in *ud.WithID) (*ud.Empty, error)

func (*RuleServer) AlarmInfoIndex

func (s *RuleServer) AlarmInfoIndex(ctx context.Context, in *ud.AlarmInfoIndexReq) (*ud.AlarmInfoIndexResp, error)

func (*RuleServer) AlarmInfoRead

func (s *RuleServer) AlarmInfoRead(ctx context.Context, in *ud.WithID) (*ud.AlarmInfo, error)

func (*RuleServer) AlarmInfoUpdate

func (s *RuleServer) AlarmInfoUpdate(ctx context.Context, in *ud.AlarmInfo) (*ud.Empty, error)

func (*RuleServer) AlarmRecordCreate

func (s *RuleServer) AlarmRecordCreate(ctx context.Context, in *ud.AlarmRecordCreateReq) (*ud.Empty, error)

func (*RuleServer) AlarmRecordDeal

func (s *RuleServer) AlarmRecordDeal(ctx context.Context, in *ud.AlarmRecordDealReq) (*ud.Empty, error)

func (*RuleServer) AlarmRecordIndex

func (s *RuleServer) AlarmRecordIndex(ctx context.Context, in *ud.AlarmRecordIndexReq) (*ud.AlarmRecordIndexResp, error)

告警记录

func (*RuleServer) AlarmSceneDelete

func (s *RuleServer) AlarmSceneDelete(ctx context.Context, in *ud.AlarmSceneDeleteReq) (*ud.Empty, error)

func (*RuleServer) AlarmSceneIndex

func (s *RuleServer) AlarmSceneIndex(ctx context.Context, in *ud.AlarmSceneIndexReq) (*ud.AlarmSceneIndexResp, error)

func (*RuleServer) AlarmSceneMultiCreate

func (s *RuleServer) AlarmSceneMultiCreate(ctx context.Context, in *ud.AlarmSceneMultiSaveReq) (*ud.Empty, error)

告警关联场景联动

func (*RuleServer) SceneInfoCreate

func (s *RuleServer) SceneInfoCreate(ctx context.Context, in *ud.SceneInfo) (*ud.WithID, error)

场景

func (*RuleServer) SceneInfoDelete

func (s *RuleServer) SceneInfoDelete(ctx context.Context, in *ud.WithID) (*ud.Empty, error)

func (*RuleServer) SceneInfoIndex

func (s *RuleServer) SceneInfoIndex(ctx context.Context, in *ud.SceneInfoIndexReq) (*ud.SceneInfoIndexResp, error)

func (*RuleServer) SceneInfoRead

func (s *RuleServer) SceneInfoRead(ctx context.Context, in *ud.WithID) (*ud.SceneInfo, error)

func (*RuleServer) SceneInfoUpdate

func (s *RuleServer) SceneInfoUpdate(ctx context.Context, in *ud.SceneInfo) (*ud.Empty, error)

func (*RuleServer) SceneLogIndex

func (s *RuleServer) SceneLogIndex(ctx context.Context, in *ud.SceneLogIndexReq) (*ud.SceneLogIndexResp, error)

func (*RuleServer) SceneManuallyTrigger

func (s *RuleServer) SceneManuallyTrigger(ctx context.Context, in *ud.WithID) (*ud.Empty, error)

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL