Documentation ¶
Overview ¶
Package state provides a caching layer atop the Ethereum state trie.
Index ¶
- Variables
- func NewStateSync(root common.Hash, database trie.DatabaseReader) *trie.TrieSync
- type Account
- type Code
- type Database
- type Dump
- type DumpAccount
- type ManagedState
- func (ms *ManagedState) GetNonce(addr common.Address) uint64
- func (ms *ManagedState) HasAccount(addr common.Address) bool
- func (ms *ManagedState) NewNonce(addr common.Address) uint64
- func (ms *ManagedState) RemoveNonce(addr common.Address, n uint64)
- func (ms *ManagedState) SetNonce(addr common.Address, nonce uint64)
- func (ms *ManagedState) SetState(statedb *StateDB)
- type NodeIterator
- type StateDB
- func (self *StateDB) AddBalance(addr common.Address, amount *big.Int)
- func (self *StateDB) AddLog(log *types.Log)
- func (self *StateDB) AddPreimage(hash common.Hash, preimage []byte)
- func (self *StateDB) AddRefund(gas *big.Int)
- func (s *StateDB) CommitTo(dbw trie.DatabaseWriter, deleteEmptyObjects bool) (root common.Hash, err error)
- func (self *StateDB) Copy() *StateDB
- func (self *StateDB) CreateAccount(addr common.Address)
- func (s *StateDB) DeleteSuicides()
- func (self *StateDB) Dump() []byte
- func (self *StateDB) Empty(addr common.Address) bool
- func (self *StateDB) Error() error
- func (self *StateDB) Exist(addr common.Address) bool
- func (s *StateDB) Finalise(deleteEmptyObjects bool)
- func (db *StateDB) ForEachStorage(addr common.Address, cb func(key, value common.Hash) bool)
- func (self *StateDB) GetBalance(addr common.Address) *big.Int
- func (self *StateDB) GetCode(addr common.Address) []byte
- func (self *StateDB) GetCodeHash(addr common.Address) common.Hash
- func (self *StateDB) GetCodeSize(addr common.Address) int
- func (self *StateDB) GetLogs(hash common.Hash) []*types.Log
- func (self *StateDB) GetNonce(addr common.Address) uint64
- func (self *StateDB) GetOrNewStateObject(addr common.Address) *stateObject
- func (self *StateDB) GetRefund() *big.Int
- func (self *StateDB) GetState(a common.Address, b common.Hash) common.Hash
- func (self *StateDB) HasSuicided(addr common.Address) bool
- func (s *StateDB) IntermediateRoot(deleteEmptyObjects bool) common.Hash
- func (self *StateDB) Logs() []*types.Log
- func (self *StateDB) MarkStateObjectDirty(addr common.Address)
- func (self *StateDB) Preimages() map[common.Hash][]byte
- func (self *StateDB) Prepare(thash, bhash common.Hash, ti int)
- func (self *StateDB) RawDump() Dump
- func (self *StateDB) Reset(root common.Hash) error
- func (self *StateDB) RevertToSnapshot(revid int)
- func (self *StateDB) SetBalance(addr common.Address, amount *big.Int)
- func (self *StateDB) SetCode(addr common.Address, code []byte)
- func (self *StateDB) SetNonce(addr common.Address, nonce uint64)
- func (self *StateDB) SetState(addr common.Address, key common.Hash, value common.Hash)
- func (self *StateDB) Snapshot() int
- func (self *StateDB) StorageTrie(a common.Address) Trie
- func (self *StateDB) SubBalance(addr common.Address, amount *big.Int)
- func (self *StateDB) Suicide(addr common.Address) bool
- type Storage
- type Trie
Constants ¶
This section is empty.
Variables ¶
var MaxTrieCacheGen = uint16(120)
Trie cache generation limit after which to evic trie nodes from memory.
Functions ¶
func NewStateSync ¶
NewStateSync create a new state trie download scheduler.
Types ¶
type Account ¶
type Account struct { Nonce uint64 Balance *big.Int Root common.Hash // merkle root of the storage trie CodeHash []byte }
Account is the Ubiq consensus representation of accounts. These objects are stored in the main account trie.
type Database ¶
type Database interface { // Accessing tries: // OpenTrie opens the main account trie. // OpenStorageTrie opens the storage trie of an account. OpenTrie(root common.Hash) (Trie, error) OpenStorageTrie(addrHash, root common.Hash) (Trie, error) // Accessing contract code: ContractCode(addrHash, codeHash common.Hash) ([]byte, error) ContractCodeSize(addrHash, codeHash common.Hash) (int, error) // CopyTrie returns an independent copy of the given trie. CopyTrie(Trie) Trie }
Database wraps access to tries and contract code.
func NewDatabase ¶
NewDatabase creates a backing store for state. The returned database is safe for concurrent use and retains cached trie nodes in memory.
type Dump ¶
type Dump struct { Root string `json:"root"` Accounts map[string]DumpAccount `json:"accounts"` }
type DumpAccount ¶
type ManagedState ¶
type ManagedState struct { *StateDB // contains filtered or unexported fields }
func ManageState ¶
func ManageState(statedb *StateDB) *ManagedState
ManagedState returns a new managed state with the statedb as it's backing layer
func (*ManagedState) GetNonce ¶
func (ms *ManagedState) GetNonce(addr common.Address) uint64
GetNonce returns the canonical nonce for the managed or unmanaged account.
Because GetNonce mutates the DB, we must take a write lock.
func (*ManagedState) HasAccount ¶
func (ms *ManagedState) HasAccount(addr common.Address) bool
HasAccount returns whether the given address is managed or not
func (*ManagedState) NewNonce ¶
func (ms *ManagedState) NewNonce(addr common.Address) uint64
NewNonce returns the new canonical nonce for the managed account
func (*ManagedState) RemoveNonce ¶
func (ms *ManagedState) RemoveNonce(addr common.Address, n uint64)
RemoveNonce removed the nonce from the managed state and all future pending nonces
func (*ManagedState) SetNonce ¶
func (ms *ManagedState) SetNonce(addr common.Address, nonce uint64)
SetNonce sets the new canonical nonce for the managed state
func (*ManagedState) SetState ¶
func (ms *ManagedState) SetState(statedb *StateDB)
SetState sets the backing layer of the managed state
type NodeIterator ¶
type NodeIterator struct { Hash common.Hash // Hash of the current entry being iterated (nil if not standalone) Parent common.Hash // Hash of the first full ancestor node (nil if current is the root) Error error // Failure set in case of an internal error in the iterator // contains filtered or unexported fields }
NodeIterator is an iterator to traverse the entire state trie post-order, including all of the contract code and contract state tries.
func NewNodeIterator ¶
func NewNodeIterator(state *StateDB) *NodeIterator
NewNodeIterator creates an post-order state node iterator.
func (*NodeIterator) Next ¶
func (it *NodeIterator) Next() bool
Next moves the iterator to the next node, returning whether there are any further nodes. In case of an internal error this method returns false and sets the Error field to the encountered failure.
type StateDB ¶
type StateDB struct {
// contains filtered or unexported fields
}
StateDBs within the ubiq protocol are used to store anything within the merkle trie. StateDBs take care of caching and storing nested states. It's the general query interface to retrieve: * Contracts * Accounts
func (*StateDB) AddBalance ¶
AddBalance adds amount to the account associated with addr
func (*StateDB) AddPreimage ¶ added in v1.5.11
AddPreimage records a SHA3 preimage seen by the VM.
func (*StateDB) CommitTo ¶
func (s *StateDB) CommitTo(dbw trie.DatabaseWriter, deleteEmptyObjects bool) (root common.Hash, err error)
CommitTo writes the state to the given database.
func (*StateDB) Copy ¶
Copy creates a deep, independent copy of the state. Snapshots of the copied state cannot be applied to the copy.
func (*StateDB) CreateAccount ¶
CreateAccount explicitly creates a state object. If a state object with the address already exists the balance is carried over to the new account.
CreateAccount is called during the EVM CREATE operation. The situation might arise that a contract does the following:
- sends funds to sha(account ++ (nonce + 1))
- tx_create(sha(account ++ nonce)) (note that this gets the address of 1)
Carrying over the balance ensures that Ether doesn't disappear.
func (*StateDB) DeleteSuicides ¶
func (s *StateDB) DeleteSuicides()
DeleteSuicides flags the suicided objects for deletion so that it won't be referenced again when called / queried up on.
DeleteSuicides should not be used for consensus related updates under any circumstances.
func (*StateDB) Empty ¶
Empty returns whether the state object is either non-existent or empty according to the EIP161 specification (balance = nonce = code = 0)
func (*StateDB) Exist ¶
Exist reports whether the given account address exists in the state. Notably this also returns true for suicided accounts.
func (*StateDB) Finalise ¶
Finalise finalises the state by removing the self destructed objects and clears the journal as well as the refunds.
func (*StateDB) ForEachStorage ¶
func (*StateDB) GetBalance ¶
Retrieve the balance from the given address or 0 if object not found
func (*StateDB) GetOrNewStateObject ¶
Retrieve a state object or create a new state object if nil
func (*StateDB) GetRefund ¶
GetRefund returns the current value of the refund counter. The return value must not be modified by the caller and will become invalid at the next call to AddRefund.
func (*StateDB) IntermediateRoot ¶
IntermediateRoot computes the current root hash of the state trie. It is called in between transactions to get the root hash that goes into transaction receipts.
func (*StateDB) MarkStateObjectDirty ¶
MarkStateObjectDirty adds the specified object to the dirty map to avoid costly state object cache iteration to find a handful of modified ones.
func (*StateDB) Preimages ¶ added in v1.5.11
Preimages returns a list of SHA3 preimages that have been submitted.
func (*StateDB) Prepare ¶
Prepare sets the current transaction hash and index and block hash which is used when the EVM emits new state logs.
func (*StateDB) Reset ¶
Reset clears out all emphemeral state objects from the state db, but keeps the underlying state trie to avoid reloading data for the next operations.
func (*StateDB) RevertToSnapshot ¶
RevertToSnapshot reverts all state changes made since the given revision.
func (*StateDB) StorageTrie ¶
StorageTrie returns the storage trie of an account. The return value is a copy and is nil for non-existent accounts.
func (*StateDB) SubBalance ¶
SubBalance subtracts amount from the account associated with addr
type Trie ¶
type Trie interface { TryGet(key []byte) ([]byte, error) TryUpdate(key, value []byte) error TryDelete(key []byte) error CommitTo(trie.DatabaseWriter) (common.Hash, error) Hash() common.Hash NodeIterator(startKey []byte) trie.NodeIterator GetKey([]byte) []byte // TODO(fjl): remove this when SecureTrie is removed }
Trie is a Ethereum Merkle Trie.