Documentation ¶
Index ¶
- Variables
- func Counts(logical bool) (int, error)
- func CountsWithContext(ctx context.Context, logical bool) (int, error)
- func Percent(interval time.Duration, percpu bool) ([]float64, error)
- func PercentWithContext(ctx context.Context, interval time.Duration, percpu bool) ([]float64, error)
- type InfoStat
- type TimesStat
Constants ¶
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Variables ¶
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var ClocksPerSec = float64(100)
Functions ¶
Types ¶
type InfoStat ¶
type InfoStat struct { CPU int32 `json:"cpu"` VendorID string `json:"vendorId"` Family string `json:"family"` Model string `json:"model"` Stepping int32 `json:"stepping"` PhysicalID string `json:"physicalId"` CoreID string `json:"coreId"` Cores int32 `json:"cores"` ModelName string `json:"modelName"` Mhz float64 `json:"mhz"` CacheSize int32 `json:"cacheSize"` Flags []string `json:"flags"` Microcode string `json:"microcode"` }
func Info ¶
CPUInfo on linux will return 1 item per physical thread.
CPUs have three levels of counting: sockets, cores, threads. Cores with HyperThreading count as having 2 threads per core. Sockets often come with many physical CPU cores. For example a single socket board with two cores each with HT will return 4 CPUInfoStat structs on Linux and the "Cores" field set to 1.
type TimesStat ¶
type TimesStat struct { CPU string `json:"cpu"` User float64 `json:"user"` System float64 `json:"system"` Idle float64 `json:"idle"` Nice float64 `json:"nice"` Iowait float64 `json:"iowait"` Irq float64 `json:"irq"` Softirq float64 `json:"softirq"` Steal float64 `json:"steal"` Guest float64 `json:"guest"` GuestNice float64 `json:"guestNice"` }
TimesStat contains the amounts of time the CPU has spent performing different kinds of work. Time units are in seconds. It is based on linux /proc/stat file.
func TimesWithContext ¶
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