Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
Types ¶
type SnakeUI ¶
type SnakeUI struct {
// contains filtered or unexported fields
}
func NewSnakeUI ¶
func NewSnakeUI(quitFunc quitFunc) *SnakeUI
func (*SnakeUI) SetPerformer ¶
func (ui *SnakeUI) SetPerformer(performer playerActionPerformer)
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