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Constants ¶
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const (
FILE_FILTER = "list.txt"
)
Variables ¶
This section is empty.
Functions ¶
Types ¶
type ConfigFilter ¶
type ConfigFilter struct {
FilterList map[rune]*FilterModel //屏蔽字树
}
var (
ConfExample *ConfigFilter
)
func InitConfigFilter ¶
func InitConfigFilter(configpath string) *ConfigFilter
type FilterModel ¶
type FilterModel struct { NodeStr rune //内容 Subli map[rune]*FilterModel //屏蔽子集合 IsEnd bool //是否为结束 }
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