Documentation ¶
Index ¶
- Variables
- func CSV_LegueCupClassMax() uint32
- func ConvertToFloat64(input string) float64
- func ConvertToInt64(input string) int64
- func GetGameConfigParamUint32(enum string) uint32
- func GetGameConfigValueString(enum string) string
- func GetGameConfigValueUint32(enum string) uint32
- func Init()
- func Reload()
- type ActivityScore
- type BaseManager
- type BlackMarkItem
- type CF_Activity
- type CF_ActivityBoxReward
- type CF_ActivityBoxReward_DataEntry
- type CF_ActivityContent
- type CF_ActivityContent_DataEntry
- type CF_ActivityGroup
- type CF_ActivityGroup_DataEntry
- type CF_ActivityScore
- type CF_ActivityScore_DataEntry
- type CF_ActivityTask
- type CF_ActivityTask_DataEntry
- type CF_Activity_DataEntry
- type CF_Airdrop
- type CF_Airdrop_DataEntry
- type CF_BUFF
- type CF_BUFF_DataEntry
- type CF_BattleRoundTime
- type CF_BattleRoundTime_DataEntry
- type CF_BeginnerMissionTutorial
- type CF_BeginnerMissionTutorialChapter
- func (this *CF_BeginnerMissionTutorialChapter) ContainsID(id int64) bool
- func (this *CF_BeginnerMissionTutorialChapter) GetEntryPtr(id int64) *CF_BeginnerMissionTutorialChapter_DataEntry
- func (this *CF_BeginnerMissionTutorialChapter) GetIDList() []int64
- func (this *CF_BeginnerMissionTutorialChapter) Init()
- type CF_BeginnerMissionTutorialChapter_DataEntry
- type CF_BeginnerMissionTutorialSection
- func (this *CF_BeginnerMissionTutorialSection) ContainsID(id int64) bool
- func (this *CF_BeginnerMissionTutorialSection) GetEntryPtr(id int64) *CF_BeginnerMissionTutorialSection_DataEntry
- func (this *CF_BeginnerMissionTutorialSection) GetIDList() []int64
- func (this *CF_BeginnerMissionTutorialSection) Init()
- type CF_BeginnerMissionTutorialSection_DataEntry
- type CF_BeginnerMissionTutorialTask
- type CF_BeginnerMissionTutorialTask_DataEntry
- type CF_BeginnerMissionTutorial_DataEntry
- type CF_BeginnerTutorial
- type CF_BeginnerTutorialSection
- type CF_BeginnerTutorialSection_DataEntry
- type CF_BeginnerTutorial_DataEntry
- type CF_BlackMarketConditions
- type CF_BlackMarketConditions_DataEntry
- type CF_BlackMarketConfig
- type CF_BlackMarketConfig_DataEntry
- type CF_BlackMarketItems
- type CF_BlackMarketItems_DataEntry
- type CF_Blessingstargift
- type CF_Blessingstargift_DataEntry
- type CF_BoonCenter
- type CF_BoonCenter_DataEntry
- type CF_BoonDaily
- type CF_BoonDaily_DataEntry
- type CF_BoonDuration
- type CF_BoonDuration_DataEntry
- type CF_BoonFunding
- type CF_BoonFunding_DataEntry
- type CF_BoonPayFirst
- type CF_BoonPayFirst_DataEntry
- type CF_BoonPaySecond
- type CF_BoonPaySecond_DataEntry
- type CF_BuildingConfig
- type CF_BuildingConfig_DataEntry
- type CF_BuildingLevelUp
- type CF_BuildingLevelUp_DataEntry
- type CF_CardPool
- type CF_CardPool_DataEntry
- type CF_CardProbability
- type CF_CardProbability_DataEntry
- type CF_Challenge
- type CF_ChallengeTarget
- type CF_ChallengeTarget_DataEntry
- type CF_Challenge_DataEntry
- type CF_CleanLazyUser
- type CF_CleanLazyUser_DataEntry
- type CF_CommanderHead
- type CF_CommanderHead_DataEntry
- type CF_CommanderLevelUp
- type CF_CommanderLevelUp_DataEntry
- type CF_CommanderModel
- type CF_CommanderModel_DataEntry
- type CF_CumulativeGiftPage
- type CF_CumulativeGiftPage_DataEntry
- type CF_CumulativeGiftback
- type CF_CumulativeGiftback_DataEntry
- type CF_DailyTarget
- type CF_DailyTarget_DataEntry
- type CF_Dailylogin
- type CF_Dailylogin_DataEntry
- type CF_DefeatRecoup
- type CF_DefeatRecoup_DataEntry
- type CF_DiscardTask
- type CF_DiscardTask_DataEntry
- type CF_DispatchTask
- type CF_DispatchTask_DataEntry
- type CF_DropActivity
- type CF_DropActivity_DataEntry
- type CF_DropList
- type CF_DropList_DataEntry
- type CF_Equipment
- type CF_Equipment_DataEntry
- type CF_EventConfig
- type CF_EventConfig_DataEntry
- type CF_EventRate
- type CF_EventRate_DataEntry
- type CF_ExchangeActivity
- type CF_ExchangeActivity_DataEntry
- type CF_ExpeditionShopItems
- type CF_ExpeditionShopItems_DataEntry
- type CF_Explore
- type CF_Explore_DataEntry
- type CF_FestivalActivity
- type CF_FestivalActivity_DataEntry
- type CF_FightBuff
- type CF_FightBuff_DataEntry
- type CF_FilterWords
- type CF_FilterWords_DataEntry
- type CF_GameConfig
- type CF_GameConfig_DataEntry
- type CF_GiftList
- type CF_GiftList_DataEntry
- type CF_GiftPackList
- type CF_GiftPackList_DataEntry
- type CF_GiftPage
- type CF_GiftPage_DataEntry
- type CF_HeadBox
- type CF_HeadBox_DataEntry
- type CF_HeroBuffSkillEffects
- type CF_HeroBuffSkillEffects_DataEntry
- type CF_HeroBuilding
- type CF_HeroBuilding_DataEntry
- type CF_HeroEvent
- type CF_HeroEvent_DataEntry
- type CF_HeroLevel
- type CF_HeroLevel_DataEntry
- type CF_HeroList
- type CF_HeroList_DataEntry
- type CF_HeroNewSkills
- type CF_HeroNewSkills_DataEntry
- type CF_HeroPlay
- type CF_HeroPlay_DataEntry
- type CF_HeroRank
- type CF_HeroRank_DataEntry
- type CF_HeroReward
- type CF_HeroReward_DataEntry
- type CF_HeroSkillEffects
- type CF_HeroSkillEffects_DataEntry
- type CF_HeroStar
- type CF_HeroStar_DataEntry
- type CF_Initialization
- type CF_Initialization_DataEntry
- type CF_ItemList
- type CF_ItemList_DataEntry
- type CF_KeyGift
- type CF_KeyGift_DataEntry
- type CF_KillExp
- type CF_KillExp_DataEntry
- type CF_Language
- type CF_LanguageCode
- type CF_LanguageCode_DataEntry
- type CF_Language_DataEntry
- type CF_Language_cht
- type CF_Language_cht_DataEntry
- type CF_Language_de
- type CF_Language_de_DataEntry
- type CF_Language_en
- type CF_Language_en_DataEntry
- type CF_Language_fra
- type CF_Language_fra_DataEntry
- type CF_Language_ind
- type CF_Language_ind_DataEntry
- type CF_Language_jp
- type CF_Language_jp_DataEntry
- type CF_Language_kor
- type CF_Language_kor_DataEntry
- type CF_Language_pt
- type CF_Language_pt_DataEntry
- type CF_Language_ru
- type CF_Language_ru_DataEntry
- type CF_Language_spa
- type CF_Language_spa_DataEntry
- type CF_Language_th
- type CF_Language_th_DataEntry
- type CF_Language_vie
- type CF_Language_vie_DataEntry
- type CF_Language_zh
- type CF_Language_zh_DataEntry
- type CF_LeagueBox
- type CF_LeagueBoxConfig
- type CF_LeagueBoxConfig_DataEntry
- type CF_LeagueBox_DataEntry
- type CF_LeagueCity
- type CF_LeagueCity_DataEntry
- type CF_LeagueCupConfig
- type CF_LeagueCupConfig_DataEntry
- type CF_LeagueCupPrize
- type CF_LeagueCupPrize_DataEntry
- type CF_LeagueCupTasks
- type CF_LeagueCupTasks_DataEntry
- type CF_LeagueGiftPoint
- type CF_LeagueGiftPoint_DataEntry
- type CF_LeagueRight
- type CF_LeagueRight_DataEntry
- type CF_LeagueTask
- type CF_LeagueTaskRefresh
- type CF_LeagueTaskRefresh_DataEntry
- type CF_LeagueTask_DataEntry
- type CF_LeagueTechnology
- type CF_LeagueTechnology_DataEntry
- type CF_Leagueposition
- type CF_Leagueposition_DataEntry
- type CF_LimitedDraw
- type CF_LimitedDraw_DataEntry
- type CF_LoadingTips
- type CF_LoadingTips_DataEntry
- type CF_Logingift
- type CF_Logingift_DataEntry
- type CF_Logistics
- type CF_Logistics_DataEntry
- type CF_MainCitySkin
- type CF_MainCitySkin_DataEntry
- type CF_MapList
- type CF_MapList_DataEntry
- type CF_MiracleGift
- type CF_MiracleGift_DataEntry
- type CF_MiracleTitle
- type CF_MiracleTitle_DataEntry
- type CF_NoviceTask
- type CF_NoviceTask_DataEntry
- type CF_Offergiftpreset
- type CF_Offergiftpreset_DataEntry
- type CF_PhoneConfig
- type CF_PhoneConfig_DataEntry
- type CF_Planet
- type CF_Planet_DataEntry
- type CF_PlayerCondition
- type CF_PlayerCondition_DataEntry
- type CF_ProductList
- type CF_ProductList_DataEntry
- type CF_RefreshDate
- type CF_RefreshDate_DataEntry
- type CF_RefreshNum
- type CF_RefreshNum_DataEntry
- type CF_RefreshPR
- type CF_RefreshPR_DataEntry
- type CF_RefreshStar
- type CF_RefreshStar_DataEntry
- type CF_Register
- type CF_Register_DataEntry
- type CF_ResourceCount
- type CF_ResourceCount_DataEntry
- type CF_RobotCommonAction
- type CF_RobotCommonAction_DataEntry
- type CF_RobotConfig
- type CF_RobotConfig_DataEntry
- type CF_RobotLeagueAction
- type CF_RobotLeagueAction_DataEntry
- type CF_RobotLevelConfig
- type CF_RobotLevelConfig_DataEntry
- type CF_SceneList
- type CF_SceneList_DataEntry
- type CF_ScoreCondition
- type CF_ScoreCondition_DataEntry
- type CF_ServerBuff
- type CF_ServerBuff_DataEntry
- type CF_ServerMilepost
- type CF_ServerMilepost_DataEntry
- type CF_SevenDayTask
- type CF_SevenDayTask_DataEntry
- type CF_SoundConfig
- type CF_SoundConfig_DataEntry
- type CF_Statue
- type CF_Statue_DataEntry
- type CF_StrongestCommander
- type CF_StrongestCommanderActivity
- type CF_StrongestCommanderActivity_DataEntry
- type CF_StrongestCommanderScoreReward
- func (this *CF_StrongestCommanderScoreReward) ContainsID(id int64) bool
- func (this *CF_StrongestCommanderScoreReward) GetEntryPtr(id int64) *CF_StrongestCommanderScoreReward_DataEntry
- func (this *CF_StrongestCommanderScoreReward) GetIDList() []int64
- func (this *CF_StrongestCommanderScoreReward) Init()
- type CF_StrongestCommanderScoreReward_DataEntry
- type CF_StrongestCommander_DataEntry
- type CF_TalentLevelUp
- type CF_TalentLevelUp_DataEntry
- type CF_Task
- type CF_Task_DataEntry
- type CF_TechnologyLevelUp
- type CF_TechnologyLevelUp_DataEntry
- type CF_Title
- type CF_Title_DataEntry
- type CF_TransferBattle
- type CF_TransferBattlePrepareScoreReward
- func (this *CF_TransferBattlePrepareScoreReward) ContainsID(id int64) bool
- func (this *CF_TransferBattlePrepareScoreReward) GetEntryPtr(id int64) *CF_TransferBattlePrepareScoreReward_DataEntry
- func (this *CF_TransferBattlePrepareScoreReward) GetIDList() []int64
- func (this *CF_TransferBattlePrepareScoreReward) Init()
- type CF_TransferBattlePrepareScoreReward_DataEntry
- type CF_TransferBattlePrepareTasks
- type CF_TransferBattlePrepareTasks_DataEntry
- type CF_TransferBattleProcessingScoreReward
- func (this *CF_TransferBattleProcessingScoreReward) ContainsID(id int64) bool
- func (this *CF_TransferBattleProcessingScoreReward) GetEntryPtr(id int64) *CF_TransferBattleProcessingScoreReward_DataEntry
- func (this *CF_TransferBattleProcessingScoreReward) GetIDList() []int64
- func (this *CF_TransferBattleProcessingScoreReward) Init()
- type CF_TransferBattleProcessingScoreReward_DataEntry
- type CF_TransferBattleRecoveryTasks
- type CF_TransferBattleRecoveryTasks_DataEntry
- type CF_TransferBattle_DataEntry
- type CF_UnitConfig
- type CF_UnitConfig_DataEntry
- type CF_UnitRestrain
- type CF_UnitRestrain_DataEntry
- type CF_Unlock
- type CF_Unlock_DataEntry
- type CF_VIP
- type CF_VIP_DataEntry
- type CF_VipStoretItems
- type CF_VipStoretItems_DataEntry
- type CF_WarCity
- type CF_WarCity_DataEntry
- type CF_WarFrenzy
- type CF_WarFrenzy_DataEntry
- type CF_WorldEntryConfig
- type CF_WorldEntryConfig_DataEntry
- type CF_WorldMapConfig
- type CF_WorldMapConfig_DataEntry
- type CF_WorldMonsterConfig
- type CF_WorldMonsterConfig_DataEntry
- type Conn
Constants ¶
This section is empty.
Variables ¶
View Source
var ( CSV_Activity *CF_Activity CSV_ActivityContent *CF_ActivityContent CSV_ActivityGroup *CF_ActivityGroup CSV_ActivityScore *CF_ActivityScore CSV_LeagueCupConfig *CF_LeagueCupConfig CSV_LeagueCupPrize *CF_LeagueCupPrize CSV_LeagueCupTasks *CF_LeagueCupTasks CSV_GameConfig *CF_GameConfig ActivityScoreMap map[int64]*ActivityScore LeagueCupTaskPool map[int64]map[int64]struct{} )
Functions ¶
func CSV_LegueCupClassMax ¶
func CSV_LegueCupClassMax() uint32
func ConvertToFloat64 ¶
func ConvertToInt64 ¶
Types ¶
type ActivityScore ¶
func GetActivityScoreActionConfig ¶
func GetActivityScoreActionConfig(scoreID int64) *ActivityScore
type BaseManager ¶
type BaseManager struct { }
type BlackMarkItem ¶
type BlackMarkItem struct { ID int64 GoodsCost *Protocol.ST_Vector4Int_PB GoodsContent *Protocol.ST_Vector4Int_PB }
type CF_Activity ¶
type CF_Activity struct { BaseManager // contains filtered or unexported fields }
func (*CF_Activity) ContainsID ¶
func (this *CF_Activity) ContainsID(id int64) bool
func (*CF_Activity) GetEntryPtr ¶
func (this *CF_Activity) GetEntryPtr(id int64) *CF_Activity_DataEntry
func (*CF_Activity) GetIDList ¶
func (this *CF_Activity) GetIDList() []int64
func (*CF_Activity) Init ¶
func (this *CF_Activity) Init()
type CF_ActivityBoxReward ¶
type CF_ActivityBoxReward struct { BaseManager // contains filtered or unexported fields }
func (*CF_ActivityBoxReward) ContainsID ¶
func (this *CF_ActivityBoxReward) ContainsID(id int64) bool
func (*CF_ActivityBoxReward) GetEntryPtr ¶
func (this *CF_ActivityBoxReward) GetEntryPtr(id int64) *CF_ActivityBoxReward_DataEntry
func (*CF_ActivityBoxReward) GetIDList ¶
func (this *CF_ActivityBoxReward) GetIDList() []int64
func (*CF_ActivityBoxReward) Init ¶
func (this *CF_ActivityBoxReward) Init()
type CF_ActivityContent ¶
type CF_ActivityContent struct { BaseManager // contains filtered or unexported fields }
func (*CF_ActivityContent) ContainsID ¶
func (this *CF_ActivityContent) ContainsID(id int64) bool
func (*CF_ActivityContent) GetEntryPtr ¶
func (this *CF_ActivityContent) GetEntryPtr(id int64) *CF_ActivityContent_DataEntry
func (*CF_ActivityContent) GetIDList ¶
func (this *CF_ActivityContent) GetIDList() []int64
func (*CF_ActivityContent) Init ¶
func (this *CF_ActivityContent) Init()
type CF_ActivityContent_DataEntry ¶
type CF_ActivityContent_DataEntry struct { ID int64 ActivityParentID int64 ActivityGroup int64 ActivityNameRemark string ActivityTypeRemark string ScoreID string BaseLevelSegement string StageScoreGoal string StageRewardValue string RankRewardValue string AllianceGift int64 LeagueRankRewardValue string }
type CF_ActivityGroup ¶
type CF_ActivityGroup struct { BaseManager // contains filtered or unexported fields }
func (*CF_ActivityGroup) ContainsID ¶
func (this *CF_ActivityGroup) ContainsID(id int64) bool
func (*CF_ActivityGroup) GetEntryPtr ¶
func (this *CF_ActivityGroup) GetEntryPtr(id int64) *CF_ActivityGroup_DataEntry
func (*CF_ActivityGroup) GetIDList ¶
func (this *CF_ActivityGroup) GetIDList() []int64
func (*CF_ActivityGroup) Init ¶
func (this *CF_ActivityGroup) Init()
type CF_ActivityScore ¶
type CF_ActivityScore struct { BaseManager // contains filtered or unexported fields }
func (*CF_ActivityScore) ContainsID ¶
func (this *CF_ActivityScore) ContainsID(id int64) bool
func (*CF_ActivityScore) GetEntryPtr ¶
func (this *CF_ActivityScore) GetEntryPtr(id int64) *CF_ActivityScore_DataEntry
func (*CF_ActivityScore) GetIDList ¶
func (this *CF_ActivityScore) GetIDList() []int64
func (*CF_ActivityScore) Init ¶
func (this *CF_ActivityScore) Init()
type CF_ActivityTask ¶
type CF_ActivityTask struct { BaseManager // contains filtered or unexported fields }
func (*CF_ActivityTask) ContainsID ¶
func (this *CF_ActivityTask) ContainsID(id int64) bool
func (*CF_ActivityTask) GetEntryPtr ¶
func (this *CF_ActivityTask) GetEntryPtr(id int64) *CF_ActivityTask_DataEntry
func (*CF_ActivityTask) GetIDList ¶
func (this *CF_ActivityTask) GetIDList() []int64
func (*CF_ActivityTask) Init ¶
func (this *CF_ActivityTask) Init()
type CF_Activity_DataEntry ¶
type CF_Activity_DataEntry struct { ID int64 Mark string ActivityName string LogicType int64 ActivityType int64 ActivityUIType int64 Cycle int64 Random int64 CrossService int64 OpenType int64 StartDate string ExtraFlag int64 OtherFlag string TopListRefresh int64 TopListNum string OpenDelay int64 Time string ActivityIcon string ActivityNoticePic string ActivityNoticeText string ActivityGroupID int64 ActivityDescriptionText string HighValueReward string NoteText string Introduction string Details string MailText string WorldSpawnID string MainUIPic string StartConditions string ActivityStory string TaskTarget int64 ItemRecovery string IsRank int64 IsReset int64 ExtraBonus string ActivitySort int64 ServerID string }
type CF_Airdrop ¶
type CF_Airdrop struct { BaseManager // contains filtered or unexported fields }
func (*CF_Airdrop) ContainsID ¶
func (this *CF_Airdrop) ContainsID(id int64) bool
func (*CF_Airdrop) GetEntryPtr ¶
func (this *CF_Airdrop) GetEntryPtr(id int64) *CF_Airdrop_DataEntry
func (*CF_Airdrop) GetIDList ¶
func (this *CF_Airdrop) GetIDList() []int64
func (*CF_Airdrop) Init ¶
func (this *CF_Airdrop) Init()
type CF_Airdrop_DataEntry ¶
type CF_BUFF ¶
type CF_BUFF struct { BaseManager // contains filtered or unexported fields }
func (*CF_BUFF) ContainsID ¶
func (*CF_BUFF) GetEntryPtr ¶
func (this *CF_BUFF) GetEntryPtr(id int64) *CF_BUFF_DataEntry
type CF_BUFF_DataEntry ¶
type CF_BattleRoundTime ¶
type CF_BattleRoundTime struct { BaseManager // contains filtered or unexported fields }
func (*CF_BattleRoundTime) ContainsID ¶
func (this *CF_BattleRoundTime) ContainsID(id int64) bool
func (*CF_BattleRoundTime) GetEntryPtr ¶
func (this *CF_BattleRoundTime) GetEntryPtr(id int64) *CF_BattleRoundTime_DataEntry
func (*CF_BattleRoundTime) GetIDList ¶
func (this *CF_BattleRoundTime) GetIDList() []int64
func (*CF_BattleRoundTime) Init ¶
func (this *CF_BattleRoundTime) Init()
type CF_BeginnerMissionTutorial ¶
type CF_BeginnerMissionTutorial struct { BaseManager // contains filtered or unexported fields }
func (*CF_BeginnerMissionTutorial) ContainsID ¶
func (this *CF_BeginnerMissionTutorial) ContainsID(id int64) bool
func (*CF_BeginnerMissionTutorial) GetEntryPtr ¶
func (this *CF_BeginnerMissionTutorial) GetEntryPtr(id int64) *CF_BeginnerMissionTutorial_DataEntry
func (*CF_BeginnerMissionTutorial) GetIDList ¶
func (this *CF_BeginnerMissionTutorial) GetIDList() []int64
func (*CF_BeginnerMissionTutorial) Init ¶
func (this *CF_BeginnerMissionTutorial) Init()
type CF_BeginnerMissionTutorialChapter ¶
type CF_BeginnerMissionTutorialChapter struct { BaseManager // contains filtered or unexported fields }
func (*CF_BeginnerMissionTutorialChapter) ContainsID ¶
func (this *CF_BeginnerMissionTutorialChapter) ContainsID(id int64) bool
func (*CF_BeginnerMissionTutorialChapter) GetEntryPtr ¶
func (this *CF_BeginnerMissionTutorialChapter) GetEntryPtr(id int64) *CF_BeginnerMissionTutorialChapter_DataEntry
func (*CF_BeginnerMissionTutorialChapter) GetIDList ¶
func (this *CF_BeginnerMissionTutorialChapter) GetIDList() []int64
func (*CF_BeginnerMissionTutorialChapter) Init ¶
func (this *CF_BeginnerMissionTutorialChapter) Init()
type CF_BeginnerMissionTutorialSection ¶
type CF_BeginnerMissionTutorialSection struct { BaseManager // contains filtered or unexported fields }
func (*CF_BeginnerMissionTutorialSection) ContainsID ¶
func (this *CF_BeginnerMissionTutorialSection) ContainsID(id int64) bool
func (*CF_BeginnerMissionTutorialSection) GetEntryPtr ¶
func (this *CF_BeginnerMissionTutorialSection) GetEntryPtr(id int64) *CF_BeginnerMissionTutorialSection_DataEntry
func (*CF_BeginnerMissionTutorialSection) GetIDList ¶
func (this *CF_BeginnerMissionTutorialSection) GetIDList() []int64
func (*CF_BeginnerMissionTutorialSection) Init ¶
func (this *CF_BeginnerMissionTutorialSection) Init()
type CF_BeginnerMissionTutorialSection_DataEntry ¶
type CF_BeginnerMissionTutorialSection_DataEntry struct { ID int64 Desc string SectionType int64 TalkContent string TalkModelInfo string UIType string TargetNode string TargetBuildingTypeID int64 GfxName string FingerDirection int64 LocationOffset string ScaleOffset string OtherParam string OtherParamDetail string }
type CF_BeginnerMissionTutorialTask ¶
type CF_BeginnerMissionTutorialTask struct { BaseManager // contains filtered or unexported fields }
func (*CF_BeginnerMissionTutorialTask) ContainsID ¶
func (this *CF_BeginnerMissionTutorialTask) ContainsID(id int64) bool
func (*CF_BeginnerMissionTutorialTask) GetEntryPtr ¶
func (this *CF_BeginnerMissionTutorialTask) GetEntryPtr(id int64) *CF_BeginnerMissionTutorialTask_DataEntry
func (*CF_BeginnerMissionTutorialTask) GetIDList ¶
func (this *CF_BeginnerMissionTutorialTask) GetIDList() []int64
func (*CF_BeginnerMissionTutorialTask) Init ¶
func (this *CF_BeginnerMissionTutorialTask) Init()
type CF_BeginnerTutorial ¶
type CF_BeginnerTutorial struct { BaseManager // contains filtered or unexported fields }
func (*CF_BeginnerTutorial) ContainsID ¶
func (this *CF_BeginnerTutorial) ContainsID(id int64) bool
func (*CF_BeginnerTutorial) GetEntryPtr ¶
func (this *CF_BeginnerTutorial) GetEntryPtr(id int64) *CF_BeginnerTutorial_DataEntry
func (*CF_BeginnerTutorial) GetIDList ¶
func (this *CF_BeginnerTutorial) GetIDList() []int64
func (*CF_BeginnerTutorial) Init ¶
func (this *CF_BeginnerTutorial) Init()
type CF_BeginnerTutorialSection ¶
type CF_BeginnerTutorialSection struct { BaseManager // contains filtered or unexported fields }
func (*CF_BeginnerTutorialSection) ContainsID ¶
func (this *CF_BeginnerTutorialSection) ContainsID(id int64) bool
func (*CF_BeginnerTutorialSection) GetEntryPtr ¶
func (this *CF_BeginnerTutorialSection) GetEntryPtr(id int64) *CF_BeginnerTutorialSection_DataEntry
func (*CF_BeginnerTutorialSection) GetIDList ¶
func (this *CF_BeginnerTutorialSection) GetIDList() []int64
func (*CF_BeginnerTutorialSection) Init ¶
func (this *CF_BeginnerTutorialSection) Init()
type CF_BeginnerTutorialSection_DataEntry ¶
type CF_BeginnerTutorialSection_DataEntry struct { ID int64 Desc string SectionType int64 Description int64 DescNodePivot string DescNodeOffset string TalkContent string TalkModelInfo string UIType string CopyNode string TargetNode string TargetBuildingTypeID int64 GfxName string AudioID int64 TutorialLiveTime int64 TutorialStartTime int64 FingerDirection int64 LocationOffset string RotateOffset string ScaleOffset string OtherParam string }
type CF_BlackMarketConditions ¶
type CF_BlackMarketConditions struct { BaseManager // contains filtered or unexported fields }
func (*CF_BlackMarketConditions) ContainsID ¶
func (this *CF_BlackMarketConditions) ContainsID(id int64) bool
func (*CF_BlackMarketConditions) GetEntryPtr ¶
func (this *CF_BlackMarketConditions) GetEntryPtr(id int64) *CF_BlackMarketConditions_DataEntry
func (*CF_BlackMarketConditions) GetIDList ¶
func (this *CF_BlackMarketConditions) GetIDList() []int64
func (*CF_BlackMarketConditions) Init ¶
func (this *CF_BlackMarketConditions) Init()
type CF_BlackMarketConfig ¶
type CF_BlackMarketConfig struct { BaseManager // contains filtered or unexported fields }
func (*CF_BlackMarketConfig) ContainsID ¶
func (this *CF_BlackMarketConfig) ContainsID(id int64) bool
func (*CF_BlackMarketConfig) GetEntryPtr ¶
func (this *CF_BlackMarketConfig) GetEntryPtr(id int64) *CF_BlackMarketConfig_DataEntry
func (*CF_BlackMarketConfig) GetIDList ¶
func (this *CF_BlackMarketConfig) GetIDList() []int64
func (*CF_BlackMarketConfig) Init ¶
func (this *CF_BlackMarketConfig) Init()
type CF_BlackMarketItems ¶
type CF_BlackMarketItems struct { BaseManager // contains filtered or unexported fields }
func (*CF_BlackMarketItems) ContainsID ¶
func (this *CF_BlackMarketItems) ContainsID(id int64) bool
func (*CF_BlackMarketItems) GetEntryPtr ¶
func (this *CF_BlackMarketItems) GetEntryPtr(id int64) *CF_BlackMarketItems_DataEntry
func (*CF_BlackMarketItems) GetIDList ¶
func (this *CF_BlackMarketItems) GetIDList() []int64
func (*CF_BlackMarketItems) Init ¶
func (this *CF_BlackMarketItems) Init()
type CF_Blessingstargift ¶
type CF_Blessingstargift struct { BaseManager // contains filtered or unexported fields }
func (*CF_Blessingstargift) ContainsID ¶
func (this *CF_Blessingstargift) ContainsID(id int64) bool
func (*CF_Blessingstargift) GetEntryPtr ¶
func (this *CF_Blessingstargift) GetEntryPtr(id int64) *CF_Blessingstargift_DataEntry
func (*CF_Blessingstargift) GetIDList ¶
func (this *CF_Blessingstargift) GetIDList() []int64
func (*CF_Blessingstargift) Init ¶
func (this *CF_Blessingstargift) Init()
type CF_BoonCenter ¶
type CF_BoonCenter struct { BaseManager // contains filtered or unexported fields }
func (*CF_BoonCenter) ContainsID ¶
func (this *CF_BoonCenter) ContainsID(id int64) bool
func (*CF_BoonCenter) GetEntryPtr ¶
func (this *CF_BoonCenter) GetEntryPtr(id int64) *CF_BoonCenter_DataEntry
func (*CF_BoonCenter) GetIDList ¶
func (this *CF_BoonCenter) GetIDList() []int64
func (*CF_BoonCenter) Init ¶
func (this *CF_BoonCenter) Init()
type CF_BoonCenter_DataEntry ¶
type CF_BoonDaily ¶
type CF_BoonDaily struct { BaseManager // contains filtered or unexported fields }
func (*CF_BoonDaily) ContainsID ¶
func (this *CF_BoonDaily) ContainsID(id int64) bool
func (*CF_BoonDaily) GetEntryPtr ¶
func (this *CF_BoonDaily) GetEntryPtr(id int64) *CF_BoonDaily_DataEntry
func (*CF_BoonDaily) GetIDList ¶
func (this *CF_BoonDaily) GetIDList() []int64
func (*CF_BoonDaily) Init ¶
func (this *CF_BoonDaily) Init()
type CF_BoonDaily_DataEntry ¶
type CF_BoonDuration ¶
type CF_BoonDuration struct { BaseManager // contains filtered or unexported fields }
func (*CF_BoonDuration) ContainsID ¶
func (this *CF_BoonDuration) ContainsID(id int64) bool
func (*CF_BoonDuration) GetEntryPtr ¶
func (this *CF_BoonDuration) GetEntryPtr(id int64) *CF_BoonDuration_DataEntry
func (*CF_BoonDuration) GetIDList ¶
func (this *CF_BoonDuration) GetIDList() []int64
func (*CF_BoonDuration) Init ¶
func (this *CF_BoonDuration) Init()
type CF_BoonFunding ¶
type CF_BoonFunding struct { BaseManager // contains filtered or unexported fields }
func (*CF_BoonFunding) ContainsID ¶
func (this *CF_BoonFunding) ContainsID(id int64) bool
func (*CF_BoonFunding) GetEntryPtr ¶
func (this *CF_BoonFunding) GetEntryPtr(id int64) *CF_BoonFunding_DataEntry
func (*CF_BoonFunding) GetIDList ¶
func (this *CF_BoonFunding) GetIDList() []int64
func (*CF_BoonFunding) Init ¶
func (this *CF_BoonFunding) Init()
type CF_BoonPayFirst ¶
type CF_BoonPayFirst struct { BaseManager // contains filtered or unexported fields }
func (*CF_BoonPayFirst) ContainsID ¶
func (this *CF_BoonPayFirst) ContainsID(id int64) bool
func (*CF_BoonPayFirst) GetEntryPtr ¶
func (this *CF_BoonPayFirst) GetEntryPtr(id int64) *CF_BoonPayFirst_DataEntry
func (*CF_BoonPayFirst) GetIDList ¶
func (this *CF_BoonPayFirst) GetIDList() []int64
func (*CF_BoonPayFirst) Init ¶
func (this *CF_BoonPayFirst) Init()
type CF_BoonPaySecond ¶
type CF_BoonPaySecond struct { BaseManager // contains filtered or unexported fields }
func (*CF_BoonPaySecond) ContainsID ¶
func (this *CF_BoonPaySecond) ContainsID(id int64) bool
func (*CF_BoonPaySecond) GetEntryPtr ¶
func (this *CF_BoonPaySecond) GetEntryPtr(id int64) *CF_BoonPaySecond_DataEntry
func (*CF_BoonPaySecond) GetIDList ¶
func (this *CF_BoonPaySecond) GetIDList() []int64
func (*CF_BoonPaySecond) Init ¶
func (this *CF_BoonPaySecond) Init()
type CF_BuildingConfig ¶
type CF_BuildingConfig struct { BaseManager // contains filtered or unexported fields }
func (*CF_BuildingConfig) ContainsID ¶
func (this *CF_BuildingConfig) ContainsID(id int64) bool
func (*CF_BuildingConfig) GetEntryPtr ¶
func (this *CF_BuildingConfig) GetEntryPtr(id int64) *CF_BuildingConfig_DataEntry
func (*CF_BuildingConfig) GetIDList ¶
func (this *CF_BuildingConfig) GetIDList() []int64
func (*CF_BuildingConfig) Init ¶
func (this *CF_BuildingConfig) Init()
type CF_BuildingConfig_DataEntry ¶
type CF_BuildingConfig_DataEntry struct { ID int64 Cname string TagType int64 MaxLevel int64 MaxCount int64 FuncType string Type int64 Width int64 Height int64 Name int64 Descript string ResName string SpecialEffectsName string IconName string DispatchHero int64 Levelshow int64 UI3DRenderParameter string ClickSoundFree int64 ClickSoundWork int64 ClickSoundBuild int64 CID string IsDisuse int64 CanMove int64 CanRecycle int64 RecommendTile string }
type CF_BuildingLevelUp ¶
type CF_BuildingLevelUp struct { BaseManager // contains filtered or unexported fields }
func (*CF_BuildingLevelUp) ContainsID ¶
func (this *CF_BuildingLevelUp) ContainsID(id int64) bool
func (*CF_BuildingLevelUp) GetEntryPtr ¶
func (this *CF_BuildingLevelUp) GetEntryPtr(id int64) *CF_BuildingLevelUp_DataEntry
func (*CF_BuildingLevelUp) GetIDList ¶
func (this *CF_BuildingLevelUp) GetIDList() []int64
func (*CF_BuildingLevelUp) Init ¶
func (this *CF_BuildingLevelUp) Init()
type CF_BuildingLevelUp_DataEntry ¶
type CF_BuildingLevelUp_DataEntry struct { ID int64 Mark string BuildingType int64 BuildingLevel int64 AssetsRequire string LevelUpCondition string RequestTime int64 ProvideExp int64 Function string FuncDescript string LevelUpInfo string SpecModelRes string ModelResource string GemCost int64 UI3DRenderParameter string ModelScale string Warehouse_Ceiling int64 Warehouse_Ceiling_Today int64 LevelReward string LevelRewardMail int64 }
type CF_CardPool ¶
type CF_CardPool struct { BaseManager // contains filtered or unexported fields }
func (*CF_CardPool) ContainsID ¶
func (this *CF_CardPool) ContainsID(id int64) bool
func (*CF_CardPool) GetEntryPtr ¶
func (this *CF_CardPool) GetEntryPtr(id int64) *CF_CardPool_DataEntry
func (*CF_CardPool) GetIDList ¶
func (this *CF_CardPool) GetIDList() []int64
func (*CF_CardPool) Init ¶
func (this *CF_CardPool) Init()
type CF_CardPool_DataEntry ¶
type CF_CardProbability ¶
type CF_CardProbability struct { BaseManager // contains filtered or unexported fields }
func (*CF_CardProbability) ContainsID ¶
func (this *CF_CardProbability) ContainsID(id int64) bool
func (*CF_CardProbability) GetEntryPtr ¶
func (this *CF_CardProbability) GetEntryPtr(id int64) *CF_CardProbability_DataEntry
func (*CF_CardProbability) GetIDList ¶
func (this *CF_CardProbability) GetIDList() []int64
func (*CF_CardProbability) Init ¶
func (this *CF_CardProbability) Init()
type CF_Challenge ¶
type CF_Challenge struct { BaseManager // contains filtered or unexported fields }
func (*CF_Challenge) ContainsID ¶
func (this *CF_Challenge) ContainsID(id int64) bool
func (*CF_Challenge) GetEntryPtr ¶
func (this *CF_Challenge) GetEntryPtr(id int64) *CF_Challenge_DataEntry
func (*CF_Challenge) GetIDList ¶
func (this *CF_Challenge) GetIDList() []int64
func (*CF_Challenge) Init ¶
func (this *CF_Challenge) Init()
type CF_ChallengeTarget ¶
type CF_ChallengeTarget struct { BaseManager // contains filtered or unexported fields }
func (*CF_ChallengeTarget) ContainsID ¶
func (this *CF_ChallengeTarget) ContainsID(id int64) bool
func (*CF_ChallengeTarget) GetEntryPtr ¶
func (this *CF_ChallengeTarget) GetEntryPtr(id int64) *CF_ChallengeTarget_DataEntry
func (*CF_ChallengeTarget) GetIDList ¶
func (this *CF_ChallengeTarget) GetIDList() []int64
func (*CF_ChallengeTarget) Init ¶
func (this *CF_ChallengeTarget) Init()
type CF_Challenge_DataEntry ¶
type CF_CleanLazyUser ¶
type CF_CleanLazyUser struct { BaseManager // contains filtered or unexported fields }
func (*CF_CleanLazyUser) ContainsID ¶
func (this *CF_CleanLazyUser) ContainsID(id int64) bool
func (*CF_CleanLazyUser) GetEntryPtr ¶
func (this *CF_CleanLazyUser) GetEntryPtr(id int64) *CF_CleanLazyUser_DataEntry
func (*CF_CleanLazyUser) GetIDList ¶
func (this *CF_CleanLazyUser) GetIDList() []int64
func (*CF_CleanLazyUser) Init ¶
func (this *CF_CleanLazyUser) Init()
type CF_CommanderHead ¶
type CF_CommanderHead struct { BaseManager // contains filtered or unexported fields }
func (*CF_CommanderHead) ContainsID ¶
func (this *CF_CommanderHead) ContainsID(id int64) bool
func (*CF_CommanderHead) GetEntryPtr ¶
func (this *CF_CommanderHead) GetEntryPtr(id int64) *CF_CommanderHead_DataEntry
func (*CF_CommanderHead) GetIDList ¶
func (this *CF_CommanderHead) GetIDList() []int64
func (*CF_CommanderHead) Init ¶
func (this *CF_CommanderHead) Init()
type CF_CommanderLevelUp ¶
type CF_CommanderLevelUp struct { BaseManager // contains filtered or unexported fields }
func (*CF_CommanderLevelUp) ContainsID ¶
func (this *CF_CommanderLevelUp) ContainsID(id int64) bool
func (*CF_CommanderLevelUp) GetEntryPtr ¶
func (this *CF_CommanderLevelUp) GetEntryPtr(id int64) *CF_CommanderLevelUp_DataEntry
func (*CF_CommanderLevelUp) GetIDList ¶
func (this *CF_CommanderLevelUp) GetIDList() []int64
func (*CF_CommanderLevelUp) Init ¶
func (this *CF_CommanderLevelUp) Init()
type CF_CommanderModel ¶
type CF_CommanderModel struct { BaseManager // contains filtered or unexported fields }
func (*CF_CommanderModel) ContainsID ¶
func (this *CF_CommanderModel) ContainsID(id int64) bool
func (*CF_CommanderModel) GetEntryPtr ¶
func (this *CF_CommanderModel) GetEntryPtr(id int64) *CF_CommanderModel_DataEntry
func (*CF_CommanderModel) GetIDList ¶
func (this *CF_CommanderModel) GetIDList() []int64
func (*CF_CommanderModel) Init ¶
func (this *CF_CommanderModel) Init()
type CF_CommanderModel_DataEntry ¶
type CF_CommanderModel_DataEntry struct { ID int64 NameID int64 Name string ObtainDescID int64 ResourceNode string ModelResource string LowModelResource string UI3DRenderParameter string UI3DFashionRenderParam string CommanderBG string LightConfig_H string LightConfig_L string ObtainType int64 Sort int64 }
type CF_CumulativeGiftPage ¶
type CF_CumulativeGiftPage struct { BaseManager // contains filtered or unexported fields }
func (*CF_CumulativeGiftPage) ContainsID ¶
func (this *CF_CumulativeGiftPage) ContainsID(id int64) bool
func (*CF_CumulativeGiftPage) GetEntryPtr ¶
func (this *CF_CumulativeGiftPage) GetEntryPtr(id int64) *CF_CumulativeGiftPage_DataEntry
func (*CF_CumulativeGiftPage) GetIDList ¶
func (this *CF_CumulativeGiftPage) GetIDList() []int64
func (*CF_CumulativeGiftPage) Init ¶
func (this *CF_CumulativeGiftPage) Init()
type CF_CumulativeGiftback ¶
type CF_CumulativeGiftback struct { BaseManager // contains filtered or unexported fields }
func (*CF_CumulativeGiftback) ContainsID ¶
func (this *CF_CumulativeGiftback) ContainsID(id int64) bool
func (*CF_CumulativeGiftback) GetEntryPtr ¶
func (this *CF_CumulativeGiftback) GetEntryPtr(id int64) *CF_CumulativeGiftback_DataEntry
func (*CF_CumulativeGiftback) GetIDList ¶
func (this *CF_CumulativeGiftback) GetIDList() []int64
func (*CF_CumulativeGiftback) Init ¶
func (this *CF_CumulativeGiftback) Init()
type CF_DailyTarget ¶
type CF_DailyTarget struct { BaseManager // contains filtered or unexported fields }
func (*CF_DailyTarget) ContainsID ¶
func (this *CF_DailyTarget) ContainsID(id int64) bool
func (*CF_DailyTarget) GetEntryPtr ¶
func (this *CF_DailyTarget) GetEntryPtr(id int64) *CF_DailyTarget_DataEntry
func (*CF_DailyTarget) GetIDList ¶
func (this *CF_DailyTarget) GetIDList() []int64
func (*CF_DailyTarget) Init ¶
func (this *CF_DailyTarget) Init()
type CF_Dailylogin ¶
type CF_Dailylogin struct { BaseManager // contains filtered or unexported fields }
func (*CF_Dailylogin) ContainsID ¶
func (this *CF_Dailylogin) ContainsID(id int64) bool
func (*CF_Dailylogin) GetEntryPtr ¶
func (this *CF_Dailylogin) GetEntryPtr(id int64) *CF_Dailylogin_DataEntry
func (*CF_Dailylogin) GetIDList ¶
func (this *CF_Dailylogin) GetIDList() []int64
func (*CF_Dailylogin) Init ¶
func (this *CF_Dailylogin) Init()
type CF_Dailylogin_DataEntry ¶
type CF_DefeatRecoup ¶
type CF_DefeatRecoup struct { BaseManager // contains filtered or unexported fields }
func (*CF_DefeatRecoup) ContainsID ¶
func (this *CF_DefeatRecoup) ContainsID(id int64) bool
func (*CF_DefeatRecoup) GetEntryPtr ¶
func (this *CF_DefeatRecoup) GetEntryPtr(id int64) *CF_DefeatRecoup_DataEntry
func (*CF_DefeatRecoup) GetIDList ¶
func (this *CF_DefeatRecoup) GetIDList() []int64
func (*CF_DefeatRecoup) Init ¶
func (this *CF_DefeatRecoup) Init()
type CF_DiscardTask ¶
type CF_DiscardTask struct { BaseManager // contains filtered or unexported fields }
func (*CF_DiscardTask) ContainsID ¶
func (this *CF_DiscardTask) ContainsID(id int64) bool
func (*CF_DiscardTask) GetEntryPtr ¶
func (this *CF_DiscardTask) GetEntryPtr(id int64) *CF_DiscardTask_DataEntry
func (*CF_DiscardTask) GetIDList ¶
func (this *CF_DiscardTask) GetIDList() []int64
func (*CF_DiscardTask) Init ¶
func (this *CF_DiscardTask) Init()
type CF_DiscardTask_DataEntry ¶
type CF_DiscardTask_DataEntry struct {
ID int64
}
type CF_DispatchTask ¶
type CF_DispatchTask struct { BaseManager // contains filtered or unexported fields }
func (*CF_DispatchTask) ContainsID ¶
func (this *CF_DispatchTask) ContainsID(id int64) bool
func (*CF_DispatchTask) GetEntryPtr ¶
func (this *CF_DispatchTask) GetEntryPtr(id int64) *CF_DispatchTask_DataEntry
func (*CF_DispatchTask) GetIDList ¶
func (this *CF_DispatchTask) GetIDList() []int64
func (*CF_DispatchTask) Init ¶
func (this *CF_DispatchTask) Init()
type CF_DropActivity ¶
type CF_DropActivity struct { BaseManager // contains filtered or unexported fields }
func (*CF_DropActivity) ContainsID ¶
func (this *CF_DropActivity) ContainsID(id int64) bool
func (*CF_DropActivity) GetEntryPtr ¶
func (this *CF_DropActivity) GetEntryPtr(id int64) *CF_DropActivity_DataEntry
func (*CF_DropActivity) GetIDList ¶
func (this *CF_DropActivity) GetIDList() []int64
func (*CF_DropActivity) Init ¶
func (this *CF_DropActivity) Init()
type CF_DropList ¶
type CF_DropList struct { BaseManager // contains filtered or unexported fields }
func (*CF_DropList) ContainsID ¶
func (this *CF_DropList) ContainsID(id int64) bool
func (*CF_DropList) GetEntryPtr ¶
func (this *CF_DropList) GetEntryPtr(id int64) *CF_DropList_DataEntry
func (*CF_DropList) GetIDList ¶
func (this *CF_DropList) GetIDList() []int64
func (*CF_DropList) Init ¶
func (this *CF_DropList) Init()
type CF_DropList_DataEntry ¶
type CF_Equipment ¶
type CF_Equipment struct { BaseManager // contains filtered or unexported fields }
func (*CF_Equipment) ContainsID ¶
func (this *CF_Equipment) ContainsID(id int64) bool
func (*CF_Equipment) GetEntryPtr ¶
func (this *CF_Equipment) GetEntryPtr(id int64) *CF_Equipment_DataEntry
func (*CF_Equipment) GetIDList ¶
func (this *CF_Equipment) GetIDList() []int64
func (*CF_Equipment) Init ¶
func (this *CF_Equipment) Init()
type CF_Equipment_DataEntry ¶
type CF_Equipment_DataEntry struct { ID int64 MainType int64 SubType int64 Quality int64 Level int64 Name string Desc string Icon string SeriationIcon string SeriationName string FuncEffect string ComposeParam string Convertion string Seriation int64 Equipspeed int64 Judgement int64 SourceCity int64 ItemMark string // contains filtered or unexported fields }
type CF_EventConfig ¶
type CF_EventConfig struct { BaseManager // contains filtered or unexported fields }
func (*CF_EventConfig) ContainsID ¶
func (this *CF_EventConfig) ContainsID(id int64) bool
func (*CF_EventConfig) GetEntryPtr ¶
func (this *CF_EventConfig) GetEntryPtr(id int64) *CF_EventConfig_DataEntry
func (*CF_EventConfig) GetIDList ¶
func (this *CF_EventConfig) GetIDList() []int64
func (*CF_EventConfig) Init ¶
func (this *CF_EventConfig) Init()
type CF_EventConfig_DataEntry ¶
type CF_EventConfig_DataEntry struct { ID int64 TYPE int64 EVENT_PRORITY int64 REWARDS string EXCUTE_REQUIRE string EXCUTE_COST string REFREASH_COUNT string FORCE_SET int64 EXCUTE_TIME int64 COUNT_DOWN int64 LEVEL_REQUIRE string VIP_REQUIRE int64 MODLE string SpecialEffectsName string LANGUAGE int64 EventNumber int64 ClickSound int64 StartSound int64 FinishSound int64 }
type CF_EventRate ¶
type CF_EventRate struct { BaseManager // contains filtered or unexported fields }
func (*CF_EventRate) ContainsID ¶
func (this *CF_EventRate) ContainsID(id int64) bool
func (*CF_EventRate) GetEntryPtr ¶
func (this *CF_EventRate) GetEntryPtr(id int64) *CF_EventRate_DataEntry
func (*CF_EventRate) GetIDList ¶
func (this *CF_EventRate) GetIDList() []int64
func (*CF_EventRate) Init ¶
func (this *CF_EventRate) Init()
type CF_EventRate_DataEntry ¶
type CF_ExchangeActivity ¶
type CF_ExchangeActivity struct { BaseManager // contains filtered or unexported fields }
func (*CF_ExchangeActivity) ContainsID ¶
func (this *CF_ExchangeActivity) ContainsID(id int64) bool
func (*CF_ExchangeActivity) GetEntryPtr ¶
func (this *CF_ExchangeActivity) GetEntryPtr(id int64) *CF_ExchangeActivity_DataEntry
func (*CF_ExchangeActivity) GetIDList ¶
func (this *CF_ExchangeActivity) GetIDList() []int64
func (*CF_ExchangeActivity) Init ¶
func (this *CF_ExchangeActivity) Init()
type CF_ExpeditionShopItems ¶
type CF_ExpeditionShopItems struct { BaseManager // contains filtered or unexported fields }
func (*CF_ExpeditionShopItems) ContainsID ¶
func (this *CF_ExpeditionShopItems) ContainsID(id int64) bool
func (*CF_ExpeditionShopItems) GetEntryPtr ¶
func (this *CF_ExpeditionShopItems) GetEntryPtr(id int64) *CF_ExpeditionShopItems_DataEntry
func (*CF_ExpeditionShopItems) GetIDList ¶
func (this *CF_ExpeditionShopItems) GetIDList() []int64
func (*CF_ExpeditionShopItems) Init ¶
func (this *CF_ExpeditionShopItems) Init()
type CF_Explore ¶
type CF_Explore struct { BaseManager // contains filtered or unexported fields }
func (*CF_Explore) ContainsID ¶
func (this *CF_Explore) ContainsID(id int64) bool
func (*CF_Explore) GetEntryPtr ¶
func (this *CF_Explore) GetEntryPtr(id int64) *CF_Explore_DataEntry
func (*CF_Explore) GetIDList ¶
func (this *CF_Explore) GetIDList() []int64
func (*CF_Explore) Init ¶
func (this *CF_Explore) Init()
type CF_Explore_DataEntry ¶
type CF_FestivalActivity ¶
type CF_FestivalActivity struct { BaseManager // contains filtered or unexported fields }
func (*CF_FestivalActivity) ContainsID ¶
func (this *CF_FestivalActivity) ContainsID(id int64) bool
func (*CF_FestivalActivity) GetEntryPtr ¶
func (this *CF_FestivalActivity) GetEntryPtr(id int64) *CF_FestivalActivity_DataEntry
func (*CF_FestivalActivity) GetIDList ¶
func (this *CF_FestivalActivity) GetIDList() []int64
func (*CF_FestivalActivity) Init ¶
func (this *CF_FestivalActivity) Init()
type CF_FightBuff ¶
type CF_FightBuff struct { BaseManager // contains filtered or unexported fields }
func (*CF_FightBuff) ContainsID ¶
func (this *CF_FightBuff) ContainsID(id int64) bool
func (*CF_FightBuff) GetEntryPtr ¶
func (this *CF_FightBuff) GetEntryPtr(id int64) *CF_FightBuff_DataEntry
func (*CF_FightBuff) GetIDList ¶
func (this *CF_FightBuff) GetIDList() []int64
func (*CF_FightBuff) Init ¶
func (this *CF_FightBuff) Init()
type CF_FightBuff_DataEntry ¶
type CF_FilterWords ¶
type CF_FilterWords struct { BaseManager // contains filtered or unexported fields }
func (*CF_FilterWords) ContainsID ¶
func (this *CF_FilterWords) ContainsID(id int64) bool
func (*CF_FilterWords) GetEntryPtr ¶
func (this *CF_FilterWords) GetEntryPtr(id int64) *CF_FilterWords_DataEntry
func (*CF_FilterWords) GetIDList ¶
func (this *CF_FilterWords) GetIDList() []int64
func (*CF_FilterWords) Init ¶
func (this *CF_FilterWords) Init()
type CF_FilterWords_DataEntry ¶
type CF_FilterWords_DataEntry struct { ID int64 // contains filtered or unexported fields }
type CF_GameConfig ¶
type CF_GameConfig struct { BaseManager // contains filtered or unexported fields }
func (*CF_GameConfig) ContainsID ¶
func (this *CF_GameConfig) ContainsID(id int64) bool
func (*CF_GameConfig) GetEntryPtr ¶
func (this *CF_GameConfig) GetEntryPtr(id int64) *CF_GameConfig_DataEntry
func (*CF_GameConfig) GetIDList ¶
func (this *CF_GameConfig) GetIDList() []int64
func (*CF_GameConfig) Init ¶
func (this *CF_GameConfig) Init()
type CF_GameConfig_DataEntry ¶
type CF_GiftList ¶
type CF_GiftList struct { BaseManager // contains filtered or unexported fields }
func (*CF_GiftList) ContainsID ¶
func (this *CF_GiftList) ContainsID(id int64) bool
func (*CF_GiftList) GetEntryPtr ¶
func (this *CF_GiftList) GetEntryPtr(id int64) *CF_GiftList_DataEntry
func (*CF_GiftList) GetIDList ¶
func (this *CF_GiftList) GetIDList() []int64
func (*CF_GiftList) Init ¶
func (this *CF_GiftList) Init()
type CF_GiftList_DataEntry ¶
type CF_GiftList_DataEntry struct { ID int64 PackageName string ShortDescript int64 PackageDescription int64 PackageID int64 ProductId string PackageArt string PackageLittleIcon string TitleShadowColor string NextPackageID int64 BuyNumber int64 DiamondNumber int64 PackageContent string PackageContent2 string Gift int64 PackagePrice string PageType int64 BeSubscription int64 HaveOpenAnimation int64 OpenIcon string FreeTime int64 FirBuyReward string Discount int64 IsPopup int64 Cumulative int64 }
type CF_GiftPackList ¶
type CF_GiftPackList struct { BaseManager // contains filtered or unexported fields }
func (*CF_GiftPackList) ContainsID ¶
func (this *CF_GiftPackList) ContainsID(id int64) bool
func (*CF_GiftPackList) GetEntryPtr ¶
func (this *CF_GiftPackList) GetEntryPtr(id int64) *CF_GiftPackList_DataEntry
func (*CF_GiftPackList) GetIDList ¶
func (this *CF_GiftPackList) GetIDList() []int64
func (*CF_GiftPackList) Init ¶
func (this *CF_GiftPackList) Init()
type CF_GiftPage ¶
type CF_GiftPage struct { BaseManager // contains filtered or unexported fields }
func (*CF_GiftPage) ContainsID ¶
func (this *CF_GiftPage) ContainsID(id int64) bool
func (*CF_GiftPage) GetEntryPtr ¶
func (this *CF_GiftPage) GetEntryPtr(id int64) *CF_GiftPage_DataEntry
func (*CF_GiftPage) GetIDList ¶
func (this *CF_GiftPage) GetIDList() []int64
func (*CF_GiftPage) Init ¶
func (this *CF_GiftPage) Init()
type CF_GiftPage_DataEntry ¶
type CF_HeadBox ¶
type CF_HeadBox struct { BaseManager // contains filtered or unexported fields }
func (*CF_HeadBox) ContainsID ¶
func (this *CF_HeadBox) ContainsID(id int64) bool
func (*CF_HeadBox) GetEntryPtr ¶
func (this *CF_HeadBox) GetEntryPtr(id int64) *CF_HeadBox_DataEntry
func (*CF_HeadBox) GetIDList ¶
func (this *CF_HeadBox) GetIDList() []int64
func (*CF_HeadBox) Init ¶
func (this *CF_HeadBox) Init()
type CF_HeadBox_DataEntry ¶
type CF_HeroBuffSkillEffects ¶
type CF_HeroBuffSkillEffects struct { BaseManager // contains filtered or unexported fields }
func (*CF_HeroBuffSkillEffects) ContainsID ¶
func (this *CF_HeroBuffSkillEffects) ContainsID(id int64) bool
func (*CF_HeroBuffSkillEffects) GetEntryPtr ¶
func (this *CF_HeroBuffSkillEffects) GetEntryPtr(id int64) *CF_HeroBuffSkillEffects_DataEntry
func (*CF_HeroBuffSkillEffects) GetIDList ¶
func (this *CF_HeroBuffSkillEffects) GetIDList() []int64
func (*CF_HeroBuffSkillEffects) Init ¶
func (this *CF_HeroBuffSkillEffects) Init()
type CF_HeroBuilding ¶
type CF_HeroBuilding struct { BaseManager // contains filtered or unexported fields }
func (*CF_HeroBuilding) ContainsID ¶
func (this *CF_HeroBuilding) ContainsID(id int64) bool
func (*CF_HeroBuilding) GetEntryPtr ¶
func (this *CF_HeroBuilding) GetEntryPtr(id int64) *CF_HeroBuilding_DataEntry
func (*CF_HeroBuilding) GetIDList ¶
func (this *CF_HeroBuilding) GetIDList() []int64
func (*CF_HeroBuilding) Init ¶
func (this *CF_HeroBuilding) Init()
type CF_HeroEvent ¶
type CF_HeroEvent struct { BaseManager // contains filtered or unexported fields }
func (*CF_HeroEvent) ContainsID ¶
func (this *CF_HeroEvent) ContainsID(id int64) bool
func (*CF_HeroEvent) GetEntryPtr ¶
func (this *CF_HeroEvent) GetEntryPtr(id int64) *CF_HeroEvent_DataEntry
func (*CF_HeroEvent) GetIDList ¶
func (this *CF_HeroEvent) GetIDList() []int64
func (*CF_HeroEvent) Init ¶
func (this *CF_HeroEvent) Init()
type CF_HeroEvent_DataEntry ¶
type CF_HeroLevel ¶
type CF_HeroLevel struct { BaseManager // contains filtered or unexported fields }
func (*CF_HeroLevel) ContainsID ¶
func (this *CF_HeroLevel) ContainsID(id int64) bool
func (*CF_HeroLevel) GetEntryPtr ¶
func (this *CF_HeroLevel) GetEntryPtr(id int64) *CF_HeroLevel_DataEntry
func (*CF_HeroLevel) GetIDList ¶
func (this *CF_HeroLevel) GetIDList() []int64
func (*CF_HeroLevel) Init ¶
func (this *CF_HeroLevel) Init()
type CF_HeroLevel_DataEntry ¶
type CF_HeroList ¶
type CF_HeroList struct { BaseManager // contains filtered or unexported fields }
func (*CF_HeroList) ContainsID ¶
func (this *CF_HeroList) ContainsID(id int64) bool
func (*CF_HeroList) GetEntryPtr ¶
func (this *CF_HeroList) GetEntryPtr(id int64) *CF_HeroList_DataEntry
func (*CF_HeroList) GetIDList ¶
func (this *CF_HeroList) GetIDList() []int64
func (*CF_HeroList) Init ¶
func (this *CF_HeroList) Init()
type CF_HeroList_DataEntry ¶
type CF_HeroList_DataEntry struct { ID int64 HeroMainType int64 HeroName string HeroQuality int64 HeroType int64 HeroNameEx string HeroStory string ResourceNode string HeroResName string LHeroResName string HeroIcon string HeroPortrait string UI3DRenderParameter string SkillAnimDelay string BattleUICameraParm string UnlockiModel int64 UnlockHead int64 SyntheticQuantity string HitCeHua string BranchBaseValue string DeltaValue string LightConfig_H string LightConfig_L string HeroSound int64 HeroShoutingCameraParm string FragmentDescription int64 SkillLevelUpCost string FragmentExchange string EffectiveDetail int64 MapUnit string HeroSkilleffects int64 ExpeditionType int64 }
type CF_HeroNewSkills ¶
type CF_HeroNewSkills struct { BaseManager // contains filtered or unexported fields }
func (*CF_HeroNewSkills) ContainsID ¶
func (this *CF_HeroNewSkills) ContainsID(id int64) bool
func (*CF_HeroNewSkills) GetEntryPtr ¶
func (this *CF_HeroNewSkills) GetEntryPtr(id int64) *CF_HeroNewSkills_DataEntry
func (*CF_HeroNewSkills) GetIDList ¶
func (this *CF_HeroNewSkills) GetIDList() []int64
func (*CF_HeroNewSkills) Init ¶
func (this *CF_HeroNewSkills) Init()
type CF_HeroNewSkills_DataEntry ¶
type CF_HeroNewSkills_DataEntry struct { ID int64 SkillGroup int64 SkillLevel int64 SkillName int64 HeroStrName string SkillType int64 SkillEffect string SkillSubType string DestineUnit int64 AttPos string SkillBaseRatio int64 ExtraParam string SkillRatio int64 LevelExp int64 LastSkillID int64 NextSkillID int64 Probability int64 PowerRadio int64 CD int64 Priority int64 SkillDesc string SkillPreviewDescID int64 SkillIcon string SkillEffects int64 EffectPreviewText string // contains filtered or unexported fields }
type CF_HeroPlay ¶
type CF_HeroPlay struct { BaseManager // contains filtered or unexported fields }
func (*CF_HeroPlay) ContainsID ¶
func (this *CF_HeroPlay) ContainsID(id int64) bool
func (*CF_HeroPlay) GetEntryPtr ¶
func (this *CF_HeroPlay) GetEntryPtr(id int64) *CF_HeroPlay_DataEntry
func (*CF_HeroPlay) GetIDList ¶
func (this *CF_HeroPlay) GetIDList() []int64
func (*CF_HeroPlay) Init ¶
func (this *CF_HeroPlay) Init()
type CF_HeroPlay_DataEntry ¶
type CF_HeroRank ¶
type CF_HeroRank struct { BaseManager // contains filtered or unexported fields }
func (*CF_HeroRank) ContainsID ¶
func (this *CF_HeroRank) ContainsID(id int64) bool
func (*CF_HeroRank) GetEntryPtr ¶
func (this *CF_HeroRank) GetEntryPtr(id int64) *CF_HeroRank_DataEntry
func (*CF_HeroRank) GetIDList ¶
func (this *CF_HeroRank) GetIDList() []int64
func (*CF_HeroRank) Init ¶
func (this *CF_HeroRank) Init()
type CF_HeroRank_DataEntry ¶
type CF_HeroReward ¶
type CF_HeroReward struct { BaseManager // contains filtered or unexported fields }
func (*CF_HeroReward) ContainsID ¶
func (this *CF_HeroReward) ContainsID(id int64) bool
func (*CF_HeroReward) GetEntryPtr ¶
func (this *CF_HeroReward) GetEntryPtr(id int64) *CF_HeroReward_DataEntry
func (*CF_HeroReward) GetIDList ¶
func (this *CF_HeroReward) GetIDList() []int64
func (*CF_HeroReward) Init ¶
func (this *CF_HeroReward) Init()
type CF_HeroReward_DataEntry ¶
type CF_HeroSkillEffects ¶
type CF_HeroSkillEffects struct { BaseManager // contains filtered or unexported fields }
func (*CF_HeroSkillEffects) ContainsID ¶
func (this *CF_HeroSkillEffects) ContainsID(id int64) bool
func (*CF_HeroSkillEffects) GetEntryPtr ¶
func (this *CF_HeroSkillEffects) GetEntryPtr(id int64) *CF_HeroSkillEffects_DataEntry
func (*CF_HeroSkillEffects) GetIDList ¶
func (this *CF_HeroSkillEffects) GetIDList() []int64
func (*CF_HeroSkillEffects) Init ¶
func (this *CF_HeroSkillEffects) Init()
type CF_HeroStar ¶
type CF_HeroStar struct { BaseManager // contains filtered or unexported fields }
func (*CF_HeroStar) ContainsID ¶
func (this *CF_HeroStar) ContainsID(id int64) bool
func (*CF_HeroStar) GetEntryPtr ¶
func (this *CF_HeroStar) GetEntryPtr(id int64) *CF_HeroStar_DataEntry
func (*CF_HeroStar) GetIDList ¶
func (this *CF_HeroStar) GetIDList() []int64
func (*CF_HeroStar) Init ¶
func (this *CF_HeroStar) Init()
type CF_HeroStar_DataEntry ¶
type CF_Initialization ¶
type CF_Initialization struct { BaseManager // contains filtered or unexported fields }
func (*CF_Initialization) ContainsID ¶
func (this *CF_Initialization) ContainsID(id int64) bool
func (*CF_Initialization) GetEntryPtr ¶
func (this *CF_Initialization) GetEntryPtr(id int64) *CF_Initialization_DataEntry
func (*CF_Initialization) GetIDList ¶
func (this *CF_Initialization) GetIDList() []int64
func (*CF_Initialization) Init ¶
func (this *CF_Initialization) Init()
type CF_Initialization_DataEntry ¶
type CF_Initialization_DataEntry struct { ID int64 TYPE int64 BuildingID int64 REWARDS string EventMassif string EXCUTE_REQUIRE string EXCUTE_COST string FORCE_SET int64 EXCUTE_TIME int64 MODLE string SpecialEffectsName string LANGUAGE int64 POINT string Visible int64 Tapable string CameraLock string OldCameraLock string EventNumber int64 ClickSound int64 StartSound int64 FinishSound int64 COLLECT_CONFIG string Desc int64 EventName int64 EventIcon string SCOUT_MONSTER string MASSIF_LEVEL int64 }
type CF_ItemList ¶
type CF_ItemList struct { BaseManager // contains filtered or unexported fields }
func (*CF_ItemList) ContainsID ¶
func (this *CF_ItemList) ContainsID(id int64) bool
func (*CF_ItemList) GetEntryPtr ¶
func (this *CF_ItemList) GetEntryPtr(id int64) *CF_ItemList_DataEntry
func (*CF_ItemList) GetIDList ¶
func (this *CF_ItemList) GetIDList() []int64
func (*CF_ItemList) Init ¶
func (this *CF_ItemList) Init()
type CF_ItemList_DataEntry ¶
type CF_ItemList_DataEntry struct { ID int64 ItemMainType int64 ItemSubType int64 ItemType int64 ArticleQuality int64 ItemName string ItemDes string ItemMark string ItemIcon string ItemPackMaxUseCount int64 ItemPackMaxOverlapCount int64 ItemFunction string WhetherShow int64 WhetherLeagueShow int64 WhetherItemShow int64 WhetherPackShow int64 Classification int64 LeagueScoreRequire int64 LeagueContributionRequire int64 SellPrice string HeroID int64 SyntheticCost string EquipLevelLimit int64 Obtain string AcquireWays string Effect int64 }
type CF_KeyGift ¶
type CF_KeyGift struct { BaseManager // contains filtered or unexported fields }
func (*CF_KeyGift) ContainsID ¶
func (this *CF_KeyGift) ContainsID(id int64) bool
func (*CF_KeyGift) GetEntryPtr ¶
func (this *CF_KeyGift) GetEntryPtr(id int64) *CF_KeyGift_DataEntry
func (*CF_KeyGift) GetIDList ¶
func (this *CF_KeyGift) GetIDList() []int64
func (*CF_KeyGift) Init ¶
func (this *CF_KeyGift) Init()
type CF_KeyGift_DataEntry ¶
type CF_KillExp ¶
type CF_KillExp struct { BaseManager // contains filtered or unexported fields }
func (*CF_KillExp) ContainsID ¶
func (this *CF_KillExp) ContainsID(id int64) bool
func (*CF_KillExp) GetEntryPtr ¶
func (this *CF_KillExp) GetEntryPtr(id int64) *CF_KillExp_DataEntry
func (*CF_KillExp) GetIDList ¶
func (this *CF_KillExp) GetIDList() []int64
func (*CF_KillExp) Init ¶
func (this *CF_KillExp) Init()
type CF_KillExp_DataEntry ¶
type CF_Language ¶
type CF_Language struct { BaseManager // contains filtered or unexported fields }
func (*CF_Language) ContainsID ¶
func (this *CF_Language) ContainsID(id int64) bool
func (*CF_Language) GetEntryPtr ¶
func (this *CF_Language) GetEntryPtr(id int64) *CF_Language_DataEntry
func (*CF_Language) GetIDList ¶
func (this *CF_Language) GetIDList() []int64
func (*CF_Language) Init ¶
func (this *CF_Language) Init()
type CF_LanguageCode ¶
type CF_LanguageCode struct { BaseManager // contains filtered or unexported fields }
func (*CF_LanguageCode) ContainsID ¶
func (this *CF_LanguageCode) ContainsID(id int64) bool
func (*CF_LanguageCode) GetEntryPtr ¶
func (this *CF_LanguageCode) GetEntryPtr(id int64) *CF_LanguageCode_DataEntry
func (*CF_LanguageCode) GetIDList ¶
func (this *CF_LanguageCode) GetIDList() []int64
func (*CF_LanguageCode) Init ¶
func (this *CF_LanguageCode) Init()
type CF_Language_DataEntry ¶
type CF_Language_cht ¶
type CF_Language_cht struct { BaseManager // contains filtered or unexported fields }
func (*CF_Language_cht) ContainsID ¶
func (this *CF_Language_cht) ContainsID(id int64) bool
func (*CF_Language_cht) GetEntryPtr ¶
func (this *CF_Language_cht) GetEntryPtr(id int64) *CF_Language_cht_DataEntry
func (*CF_Language_cht) GetIDList ¶
func (this *CF_Language_cht) GetIDList() []int64
func (*CF_Language_cht) Init ¶
func (this *CF_Language_cht) Init()
type CF_Language_de ¶
type CF_Language_de struct { BaseManager // contains filtered or unexported fields }
func (*CF_Language_de) ContainsID ¶
func (this *CF_Language_de) ContainsID(id int64) bool
func (*CF_Language_de) GetEntryPtr ¶
func (this *CF_Language_de) GetEntryPtr(id int64) *CF_Language_de_DataEntry
func (*CF_Language_de) GetIDList ¶
func (this *CF_Language_de) GetIDList() []int64
func (*CF_Language_de) Init ¶
func (this *CF_Language_de) Init()
type CF_Language_en ¶
type CF_Language_en struct { BaseManager // contains filtered or unexported fields }
func (*CF_Language_en) ContainsID ¶
func (this *CF_Language_en) ContainsID(id int64) bool
func (*CF_Language_en) GetEntryPtr ¶
func (this *CF_Language_en) GetEntryPtr(id int64) *CF_Language_en_DataEntry
func (*CF_Language_en) GetIDList ¶
func (this *CF_Language_en) GetIDList() []int64
func (*CF_Language_en) Init ¶
func (this *CF_Language_en) Init()
type CF_Language_fra ¶
type CF_Language_fra struct { BaseManager // contains filtered or unexported fields }
func (*CF_Language_fra) ContainsID ¶
func (this *CF_Language_fra) ContainsID(id int64) bool
func (*CF_Language_fra) GetEntryPtr ¶
func (this *CF_Language_fra) GetEntryPtr(id int64) *CF_Language_fra_DataEntry
func (*CF_Language_fra) GetIDList ¶
func (this *CF_Language_fra) GetIDList() []int64
func (*CF_Language_fra) Init ¶
func (this *CF_Language_fra) Init()
type CF_Language_ind ¶
type CF_Language_ind struct { BaseManager // contains filtered or unexported fields }
func (*CF_Language_ind) ContainsID ¶
func (this *CF_Language_ind) ContainsID(id int64) bool
func (*CF_Language_ind) GetEntryPtr ¶
func (this *CF_Language_ind) GetEntryPtr(id int64) *CF_Language_ind_DataEntry
func (*CF_Language_ind) GetIDList ¶
func (this *CF_Language_ind) GetIDList() []int64
func (*CF_Language_ind) Init ¶
func (this *CF_Language_ind) Init()
type CF_Language_jp ¶
type CF_Language_jp struct { BaseManager // contains filtered or unexported fields }
func (*CF_Language_jp) ContainsID ¶
func (this *CF_Language_jp) ContainsID(id int64) bool
func (*CF_Language_jp) GetEntryPtr ¶
func (this *CF_Language_jp) GetEntryPtr(id int64) *CF_Language_jp_DataEntry
func (*CF_Language_jp) GetIDList ¶
func (this *CF_Language_jp) GetIDList() []int64
func (*CF_Language_jp) Init ¶
func (this *CF_Language_jp) Init()
type CF_Language_kor ¶
type CF_Language_kor struct { BaseManager // contains filtered or unexported fields }
func (*CF_Language_kor) ContainsID ¶
func (this *CF_Language_kor) ContainsID(id int64) bool
func (*CF_Language_kor) GetEntryPtr ¶
func (this *CF_Language_kor) GetEntryPtr(id int64) *CF_Language_kor_DataEntry
func (*CF_Language_kor) GetIDList ¶
func (this *CF_Language_kor) GetIDList() []int64
func (*CF_Language_kor) Init ¶
func (this *CF_Language_kor) Init()
type CF_Language_pt ¶
type CF_Language_pt struct { BaseManager // contains filtered or unexported fields }
func (*CF_Language_pt) ContainsID ¶
func (this *CF_Language_pt) ContainsID(id int64) bool
func (*CF_Language_pt) GetEntryPtr ¶
func (this *CF_Language_pt) GetEntryPtr(id int64) *CF_Language_pt_DataEntry
func (*CF_Language_pt) GetIDList ¶
func (this *CF_Language_pt) GetIDList() []int64
func (*CF_Language_pt) Init ¶
func (this *CF_Language_pt) Init()
type CF_Language_ru ¶
type CF_Language_ru struct { BaseManager // contains filtered or unexported fields }
func (*CF_Language_ru) ContainsID ¶
func (this *CF_Language_ru) ContainsID(id int64) bool
func (*CF_Language_ru) GetEntryPtr ¶
func (this *CF_Language_ru) GetEntryPtr(id int64) *CF_Language_ru_DataEntry
func (*CF_Language_ru) GetIDList ¶
func (this *CF_Language_ru) GetIDList() []int64
func (*CF_Language_ru) Init ¶
func (this *CF_Language_ru) Init()
type CF_Language_spa ¶
type CF_Language_spa struct { BaseManager // contains filtered or unexported fields }
func (*CF_Language_spa) ContainsID ¶
func (this *CF_Language_spa) ContainsID(id int64) bool
func (*CF_Language_spa) GetEntryPtr ¶
func (this *CF_Language_spa) GetEntryPtr(id int64) *CF_Language_spa_DataEntry
func (*CF_Language_spa) GetIDList ¶
func (this *CF_Language_spa) GetIDList() []int64
func (*CF_Language_spa) Init ¶
func (this *CF_Language_spa) Init()
type CF_Language_th ¶
type CF_Language_th struct { BaseManager // contains filtered or unexported fields }
func (*CF_Language_th) ContainsID ¶
func (this *CF_Language_th) ContainsID(id int64) bool
func (*CF_Language_th) GetEntryPtr ¶
func (this *CF_Language_th) GetEntryPtr(id int64) *CF_Language_th_DataEntry
func (*CF_Language_th) GetIDList ¶
func (this *CF_Language_th) GetIDList() []int64
func (*CF_Language_th) Init ¶
func (this *CF_Language_th) Init()
type CF_Language_vie ¶
type CF_Language_vie struct { BaseManager // contains filtered or unexported fields }
func (*CF_Language_vie) ContainsID ¶
func (this *CF_Language_vie) ContainsID(id int64) bool
func (*CF_Language_vie) GetEntryPtr ¶
func (this *CF_Language_vie) GetEntryPtr(id int64) *CF_Language_vie_DataEntry
func (*CF_Language_vie) GetIDList ¶
func (this *CF_Language_vie) GetIDList() []int64
func (*CF_Language_vie) Init ¶
func (this *CF_Language_vie) Init()
type CF_Language_zh ¶
type CF_Language_zh struct { BaseManager // contains filtered or unexported fields }
func (*CF_Language_zh) ContainsID ¶
func (this *CF_Language_zh) ContainsID(id int64) bool
func (*CF_Language_zh) GetEntryPtr ¶
func (this *CF_Language_zh) GetEntryPtr(id int64) *CF_Language_zh_DataEntry
func (*CF_Language_zh) GetIDList ¶
func (this *CF_Language_zh) GetIDList() []int64
func (*CF_Language_zh) Init ¶
func (this *CF_Language_zh) Init()
type CF_LeagueBox ¶
type CF_LeagueBox struct { BaseManager // contains filtered or unexported fields }
func (*CF_LeagueBox) ContainsID ¶
func (this *CF_LeagueBox) ContainsID(id int64) bool
func (*CF_LeagueBox) GetEntryPtr ¶
func (this *CF_LeagueBox) GetEntryPtr(id int64) *CF_LeagueBox_DataEntry
func (*CF_LeagueBox) GetIDList ¶
func (this *CF_LeagueBox) GetIDList() []int64
func (*CF_LeagueBox) Init ¶
func (this *CF_LeagueBox) Init()
type CF_LeagueBoxConfig ¶
type CF_LeagueBoxConfig struct { BaseManager // contains filtered or unexported fields }
func (*CF_LeagueBoxConfig) ContainsID ¶
func (this *CF_LeagueBoxConfig) ContainsID(id int64) bool
func (*CF_LeagueBoxConfig) GetEntryPtr ¶
func (this *CF_LeagueBoxConfig) GetEntryPtr(id int64) *CF_LeagueBoxConfig_DataEntry
func (*CF_LeagueBoxConfig) GetIDList ¶
func (this *CF_LeagueBoxConfig) GetIDList() []int64
func (*CF_LeagueBoxConfig) Init ¶
func (this *CF_LeagueBoxConfig) Init()
type CF_LeagueBox_DataEntry ¶
type CF_LeagueCity ¶
type CF_LeagueCity struct { BaseManager // contains filtered or unexported fields }
func (*CF_LeagueCity) ContainsID ¶
func (this *CF_LeagueCity) ContainsID(id int64) bool
func (*CF_LeagueCity) GetEntryPtr ¶
func (this *CF_LeagueCity) GetEntryPtr(id int64) *CF_LeagueCity_DataEntry
func (*CF_LeagueCity) GetIDList ¶
func (this *CF_LeagueCity) GetIDList() []int64
func (*CF_LeagueCity) Init ¶
func (this *CF_LeagueCity) Init()
type CF_LeagueCity_DataEntry ¶
type CF_LeagueCupConfig ¶
type CF_LeagueCupConfig struct { BaseManager // contains filtered or unexported fields }
func (*CF_LeagueCupConfig) ContainsID ¶
func (this *CF_LeagueCupConfig) ContainsID(id int64) bool
func (*CF_LeagueCupConfig) GetEntryPtr ¶
func (this *CF_LeagueCupConfig) GetEntryPtr(id int64) *CF_LeagueCupConfig_DataEntry
func (*CF_LeagueCupConfig) GetIDList ¶
func (this *CF_LeagueCupConfig) GetIDList() []int64
func (*CF_LeagueCupConfig) Init ¶
func (this *CF_LeagueCupConfig) Init()
type CF_LeagueCupPrize ¶
type CF_LeagueCupPrize struct { BaseManager // contains filtered or unexported fields }
func (*CF_LeagueCupPrize) ContainsID ¶
func (this *CF_LeagueCupPrize) ContainsID(id int64) bool
func (*CF_LeagueCupPrize) GetEntryPtr ¶
func (this *CF_LeagueCupPrize) GetEntryPtr(id int64) *CF_LeagueCupPrize_DataEntry
func (*CF_LeagueCupPrize) GetIDList ¶
func (this *CF_LeagueCupPrize) GetIDList() []int64
func (*CF_LeagueCupPrize) Init ¶
func (this *CF_LeagueCupPrize) Init()
type CF_LeagueCupTasks ¶
type CF_LeagueCupTasks struct { BaseManager // contains filtered or unexported fields }
func (*CF_LeagueCupTasks) ContainsID ¶
func (this *CF_LeagueCupTasks) ContainsID(id int64) bool
func (*CF_LeagueCupTasks) GetEntryPtr ¶
func (this *CF_LeagueCupTasks) GetEntryPtr(id int64) *CF_LeagueCupTasks_DataEntry
func (*CF_LeagueCupTasks) GetIDList ¶
func (this *CF_LeagueCupTasks) GetIDList() []int64
func (*CF_LeagueCupTasks) Init ¶
func (this *CF_LeagueCupTasks) Init()
type CF_LeagueGiftPoint ¶
type CF_LeagueGiftPoint struct { BaseManager // contains filtered or unexported fields }
func (*CF_LeagueGiftPoint) ContainsID ¶
func (this *CF_LeagueGiftPoint) ContainsID(id int64) bool
func (*CF_LeagueGiftPoint) GetEntryPtr ¶
func (this *CF_LeagueGiftPoint) GetEntryPtr(id int64) *CF_LeagueGiftPoint_DataEntry
func (*CF_LeagueGiftPoint) GetIDList ¶
func (this *CF_LeagueGiftPoint) GetIDList() []int64
func (*CF_LeagueGiftPoint) Init ¶
func (this *CF_LeagueGiftPoint) Init()
type CF_LeagueRight ¶
type CF_LeagueRight struct { BaseManager // contains filtered or unexported fields }
func (*CF_LeagueRight) ContainsID ¶
func (this *CF_LeagueRight) ContainsID(id int64) bool
func (*CF_LeagueRight) GetEntryPtr ¶
func (this *CF_LeagueRight) GetEntryPtr(id int64) *CF_LeagueRight_DataEntry
func (*CF_LeagueRight) GetIDList ¶
func (this *CF_LeagueRight) GetIDList() []int64
func (*CF_LeagueRight) Init ¶
func (this *CF_LeagueRight) Init()
type CF_LeagueRight_DataEntry ¶
type CF_LeagueRight_DataEntry struct { ID int64 Name string Number int64 ChangeRankName int64 ChangeFlag int64 ChangeLeagueName int64 Dissolution int64 Transfer int64 DriveOut int64 ChangeDeclaration int64 ChangeRecruit int64 SetUpTechnology int64 StoreStock int64 OpenActivity int64 ChangeGrade int64 QuitLeague int64 ViewDistribution int64 LeagueMail int64 Online int64 PermissionUp int64 SetLang int64 WhetherApply int64 Invitation int64 ModifyrRankName int64 OpenDepot int64 DescardCity int64 ChangeNotice int64 DeleteMessage int64 DeleteCupsTask int64 BuildingDemolition int64 BuildingPlacement int64 DisbandGarrison int64 CorsairInvade int64 }
type CF_LeagueTask ¶
type CF_LeagueTask struct { BaseManager // contains filtered or unexported fields }
func (*CF_LeagueTask) ContainsID ¶
func (this *CF_LeagueTask) ContainsID(id int64) bool
func (*CF_LeagueTask) GetEntryPtr ¶
func (this *CF_LeagueTask) GetEntryPtr(id int64) *CF_LeagueTask_DataEntry
func (*CF_LeagueTask) GetIDList ¶
func (this *CF_LeagueTask) GetIDList() []int64
func (*CF_LeagueTask) Init ¶
func (this *CF_LeagueTask) Init()
type CF_LeagueTaskRefresh ¶
type CF_LeagueTaskRefresh struct { BaseManager // contains filtered or unexported fields }
func (*CF_LeagueTaskRefresh) ContainsID ¶
func (this *CF_LeagueTaskRefresh) ContainsID(id int64) bool
func (*CF_LeagueTaskRefresh) GetEntryPtr ¶
func (this *CF_LeagueTaskRefresh) GetEntryPtr(id int64) *CF_LeagueTaskRefresh_DataEntry
func (*CF_LeagueTaskRefresh) GetIDList ¶
func (this *CF_LeagueTaskRefresh) GetIDList() []int64
func (*CF_LeagueTaskRefresh) Init ¶
func (this *CF_LeagueTaskRefresh) Init()
type CF_LeagueTask_DataEntry ¶
type CF_LeagueTechnology ¶
type CF_LeagueTechnology struct { BaseManager // contains filtered or unexported fields }
func (*CF_LeagueTechnology) ContainsID ¶
func (this *CF_LeagueTechnology) ContainsID(id int64) bool
func (*CF_LeagueTechnology) GetEntryPtr ¶
func (this *CF_LeagueTechnology) GetEntryPtr(id int64) *CF_LeagueTechnology_DataEntry
func (*CF_LeagueTechnology) GetIDList ¶
func (this *CF_LeagueTechnology) GetIDList() []int64
func (*CF_LeagueTechnology) Init ¶
func (this *CF_LeagueTechnology) Init()
type CF_LeagueTechnology_DataEntry ¶
type CF_LeagueTechnology_DataEntry struct { ID int64 LabelType int64 LabelIcon string LabelName int64 IconType string Name int64 FuncType int64 NextLevelID int64 TechnologyHighestLevel int64 TechnologyLevel int64 ExpRequire int64 LevelUpCondition string Function string ContributionRequire string ContributionIncome string DiamondRequire string DiamondIncome string Describe string Effect string IconName string }
type CF_Leagueposition ¶
type CF_Leagueposition struct { BaseManager // contains filtered or unexported fields }
func (*CF_Leagueposition) ContainsID ¶
func (this *CF_Leagueposition) ContainsID(id int64) bool
func (*CF_Leagueposition) GetEntryPtr ¶
func (this *CF_Leagueposition) GetEntryPtr(id int64) *CF_Leagueposition_DataEntry
func (*CF_Leagueposition) GetIDList ¶
func (this *CF_Leagueposition) GetIDList() []int64
func (*CF_Leagueposition) Init ¶
func (this *CF_Leagueposition) Init()
type CF_LimitedDraw ¶
type CF_LimitedDraw struct { BaseManager // contains filtered or unexported fields }
func (*CF_LimitedDraw) ContainsID ¶
func (this *CF_LimitedDraw) ContainsID(id int64) bool
func (*CF_LimitedDraw) GetEntryPtr ¶
func (this *CF_LimitedDraw) GetEntryPtr(id int64) *CF_LimitedDraw_DataEntry
func (*CF_LimitedDraw) GetIDList ¶
func (this *CF_LimitedDraw) GetIDList() []int64
func (*CF_LimitedDraw) Init ¶
func (this *CF_LimitedDraw) Init()
type CF_LoadingTips ¶
type CF_LoadingTips struct { BaseManager // contains filtered or unexported fields }
func (*CF_LoadingTips) ContainsID ¶
func (this *CF_LoadingTips) ContainsID(id int64) bool
func (*CF_LoadingTips) GetEntryPtr ¶
func (this *CF_LoadingTips) GetEntryPtr(id int64) *CF_LoadingTips_DataEntry
func (*CF_LoadingTips) GetIDList ¶
func (this *CF_LoadingTips) GetIDList() []int64
func (*CF_LoadingTips) Init ¶
func (this *CF_LoadingTips) Init()
type CF_Logingift ¶
type CF_Logingift struct { BaseManager // contains filtered or unexported fields }
func (*CF_Logingift) ContainsID ¶
func (this *CF_Logingift) ContainsID(id int64) bool
func (*CF_Logingift) GetEntryPtr ¶
func (this *CF_Logingift) GetEntryPtr(id int64) *CF_Logingift_DataEntry
func (*CF_Logingift) GetIDList ¶
func (this *CF_Logingift) GetIDList() []int64
func (*CF_Logingift) Init ¶
func (this *CF_Logingift) Init()
type CF_Logingift_DataEntry ¶
type CF_Logistics ¶
type CF_Logistics struct { BaseManager // contains filtered or unexported fields }
func (*CF_Logistics) ContainsID ¶
func (this *CF_Logistics) ContainsID(id int64) bool
func (*CF_Logistics) GetEntryPtr ¶
func (this *CF_Logistics) GetEntryPtr(id int64) *CF_Logistics_DataEntry
func (*CF_Logistics) GetIDList ¶
func (this *CF_Logistics) GetIDList() []int64
func (*CF_Logistics) Init ¶
func (this *CF_Logistics) Init()
type CF_Logistics_DataEntry ¶
type CF_Logistics_DataEntry struct { ID int64 BaseLevel int64 MetalBase int64 MetalIncrement int64 GasBase int64 GasIncrement int64 ColaBase int64 ColaIncrement int64 CrystalBase int64 CrystalIncrement int64 DeuteriumBase int64 DeuteriumIncrement int64 GemBase int64 GemIncrement int64 GemMaximum int64 FreeTime int64 }
type CF_MainCitySkin ¶
type CF_MainCitySkin struct { BaseManager // contains filtered or unexported fields }
func (*CF_MainCitySkin) ContainsID ¶
func (this *CF_MainCitySkin) ContainsID(id int64) bool
func (*CF_MainCitySkin) GetEntryPtr ¶
func (this *CF_MainCitySkin) GetEntryPtr(id int64) *CF_MainCitySkin_DataEntry
func (*CF_MainCitySkin) GetIDList ¶
func (this *CF_MainCitySkin) GetIDList() []int64
func (*CF_MainCitySkin) Init ¶
func (this *CF_MainCitySkin) Init()
type CF_MainCitySkin_DataEntry ¶
type CF_MainCitySkin_DataEntry struct { ID int64 SkinName string SkinIcon string MyWorldTitleIcon string OtherWorldTitleIcon string MainCityModel string MapCityModel string CityWallModel string CityPillarModel string CameraParam string SkinDescription string OwnBuff string Buff string SkinUseAttributesAndValue string SkinOwnAttributesAndValue string SkinGradeAndOther string SkinResize string }
type CF_MapList ¶
type CF_MapList struct { BaseManager // contains filtered or unexported fields }
func (*CF_MapList) ContainsID ¶
func (this *CF_MapList) ContainsID(id int64) bool
func (*CF_MapList) GetEntryPtr ¶
func (this *CF_MapList) GetEntryPtr(id int64) *CF_MapList_DataEntry
func (*CF_MapList) GetIDList ¶
func (this *CF_MapList) GetIDList() []int64
func (*CF_MapList) Init ¶
func (this *CF_MapList) Init()
type CF_MapList_DataEntry ¶
type CF_MapList_DataEntry struct { ID int64 FightType int64 SceneID int64 MapType int64 NextID int64 OpenScene int64 Name int64 Descript int64 NotclearedIcon string Icon string Scene string MonsterID int64 MonsterIcon string MonsterName int64 RecommandPower int64 RewardConfig string RewardShow string FarmReward string EnergyCost int64 FinishCondition string BgmConfig string MapNumble string FirstPassReward string FirstRewardShow string Coordinate string }
type CF_MiracleGift ¶
type CF_MiracleGift struct { BaseManager // contains filtered or unexported fields }
func (*CF_MiracleGift) ContainsID ¶
func (this *CF_MiracleGift) ContainsID(id int64) bool
func (*CF_MiracleGift) GetEntryPtr ¶
func (this *CF_MiracleGift) GetEntryPtr(id int64) *CF_MiracleGift_DataEntry
func (*CF_MiracleGift) GetIDList ¶
func (this *CF_MiracleGift) GetIDList() []int64
func (*CF_MiracleGift) Init ¶
func (this *CF_MiracleGift) Init()
type CF_MiracleTitle ¶
type CF_MiracleTitle struct { BaseManager // contains filtered or unexported fields }
func (*CF_MiracleTitle) ContainsID ¶
func (this *CF_MiracleTitle) ContainsID(id int64) bool
func (*CF_MiracleTitle) GetEntryPtr ¶
func (this *CF_MiracleTitle) GetEntryPtr(id int64) *CF_MiracleTitle_DataEntry
func (*CF_MiracleTitle) GetIDList ¶
func (this *CF_MiracleTitle) GetIDList() []int64
func (*CF_MiracleTitle) Init ¶
func (this *CF_MiracleTitle) Init()
type CF_NoviceTask ¶
type CF_NoviceTask struct { BaseManager // contains filtered or unexported fields }
func (*CF_NoviceTask) ContainsID ¶
func (this *CF_NoviceTask) ContainsID(id int64) bool
func (*CF_NoviceTask) GetEntryPtr ¶
func (this *CF_NoviceTask) GetEntryPtr(id int64) *CF_NoviceTask_DataEntry
func (*CF_NoviceTask) GetIDList ¶
func (this *CF_NoviceTask) GetIDList() []int64
func (*CF_NoviceTask) Init ¶
func (this *CF_NoviceTask) Init()
type CF_NoviceTask_DataEntry ¶
type CF_Offergiftpreset ¶
type CF_Offergiftpreset struct { BaseManager // contains filtered or unexported fields }
func (*CF_Offergiftpreset) ContainsID ¶
func (this *CF_Offergiftpreset) ContainsID(id int64) bool
func (*CF_Offergiftpreset) GetEntryPtr ¶
func (this *CF_Offergiftpreset) GetEntryPtr(id int64) *CF_Offergiftpreset_DataEntry
func (*CF_Offergiftpreset) GetIDList ¶
func (this *CF_Offergiftpreset) GetIDList() []int64
func (*CF_Offergiftpreset) Init ¶
func (this *CF_Offergiftpreset) Init()
type CF_PhoneConfig ¶
type CF_PhoneConfig struct { BaseManager // contains filtered or unexported fields }
func (*CF_PhoneConfig) ContainsID ¶
func (this *CF_PhoneConfig) ContainsID(id int64) bool
func (*CF_PhoneConfig) GetEntryPtr ¶
func (this *CF_PhoneConfig) GetEntryPtr(id int64) *CF_PhoneConfig_DataEntry
func (*CF_PhoneConfig) GetIDList ¶
func (this *CF_PhoneConfig) GetIDList() []int64
func (*CF_PhoneConfig) Init ¶
func (this *CF_PhoneConfig) Init()
type CF_Planet ¶
type CF_Planet struct { BaseManager // contains filtered or unexported fields }
func (*CF_Planet) ContainsID ¶
func (*CF_Planet) GetEntryPtr ¶
func (this *CF_Planet) GetEntryPtr(id int64) *CF_Planet_DataEntry
type CF_Planet_DataEntry ¶
type CF_PlayerCondition ¶
type CF_PlayerCondition struct { BaseManager // contains filtered or unexported fields }
func (*CF_PlayerCondition) ContainsID ¶
func (this *CF_PlayerCondition) ContainsID(id int64) bool
func (*CF_PlayerCondition) GetEntryPtr ¶
func (this *CF_PlayerCondition) GetEntryPtr(id int64) *CF_PlayerCondition_DataEntry
func (*CF_PlayerCondition) GetIDList ¶
func (this *CF_PlayerCondition) GetIDList() []int64
func (*CF_PlayerCondition) Init ¶
func (this *CF_PlayerCondition) Init()
type CF_ProductList ¶
type CF_ProductList struct { BaseManager // contains filtered or unexported fields }
func (*CF_ProductList) ContainsID ¶
func (this *CF_ProductList) ContainsID(id int64) bool
func (*CF_ProductList) GetEntryPtr ¶
func (this *CF_ProductList) GetEntryPtr(id int64) *CF_ProductList_DataEntry
func (*CF_ProductList) GetIDList ¶
func (this *CF_ProductList) GetIDList() []int64
func (*CF_ProductList) Init ¶
func (this *CF_ProductList) Init()
type CF_RefreshDate ¶
type CF_RefreshDate struct { BaseManager // contains filtered or unexported fields }
func (*CF_RefreshDate) ContainsID ¶
func (this *CF_RefreshDate) ContainsID(id int64) bool
func (*CF_RefreshDate) GetEntryPtr ¶
func (this *CF_RefreshDate) GetEntryPtr(id int64) *CF_RefreshDate_DataEntry
func (*CF_RefreshDate) GetIDList ¶
func (this *CF_RefreshDate) GetIDList() []int64
func (*CF_RefreshDate) Init ¶
func (this *CF_RefreshDate) Init()
type CF_RefreshNum ¶
type CF_RefreshNum struct { BaseManager // contains filtered or unexported fields }
func (*CF_RefreshNum) ContainsID ¶
func (this *CF_RefreshNum) ContainsID(id int64) bool
func (*CF_RefreshNum) GetEntryPtr ¶
func (this *CF_RefreshNum) GetEntryPtr(id int64) *CF_RefreshNum_DataEntry
func (*CF_RefreshNum) GetIDList ¶
func (this *CF_RefreshNum) GetIDList() []int64
func (*CF_RefreshNum) Init ¶
func (this *CF_RefreshNum) Init()
type CF_RefreshNum_DataEntry ¶
type CF_RefreshPR ¶
type CF_RefreshPR struct { BaseManager // contains filtered or unexported fields }
func (*CF_RefreshPR) ContainsID ¶
func (this *CF_RefreshPR) ContainsID(id int64) bool
func (*CF_RefreshPR) GetEntryPtr ¶
func (this *CF_RefreshPR) GetEntryPtr(id int64) *CF_RefreshPR_DataEntry
func (*CF_RefreshPR) GetIDList ¶
func (this *CF_RefreshPR) GetIDList() []int64
func (*CF_RefreshPR) Init ¶
func (this *CF_RefreshPR) Init()
type CF_RefreshPR_DataEntry ¶
type CF_RefreshStar ¶
type CF_RefreshStar struct { BaseManager // contains filtered or unexported fields }
func (*CF_RefreshStar) ContainsID ¶
func (this *CF_RefreshStar) ContainsID(id int64) bool
func (*CF_RefreshStar) GetEntryPtr ¶
func (this *CF_RefreshStar) GetEntryPtr(id int64) *CF_RefreshStar_DataEntry
func (*CF_RefreshStar) GetIDList ¶
func (this *CF_RefreshStar) GetIDList() []int64
func (*CF_RefreshStar) Init ¶
func (this *CF_RefreshStar) Init()
type CF_Register ¶
type CF_Register struct { BaseManager // contains filtered or unexported fields }
func (*CF_Register) ContainsID ¶
func (this *CF_Register) ContainsID(id int64) bool
func (*CF_Register) GetEntryPtr ¶
func (this *CF_Register) GetEntryPtr(id int64) *CF_Register_DataEntry
func (*CF_Register) GetIDList ¶
func (this *CF_Register) GetIDList() []int64
func (*CF_Register) Init ¶
func (this *CF_Register) Init()
type CF_Register_DataEntry ¶
type CF_ResourceCount ¶
type CF_ResourceCount struct { BaseManager // contains filtered or unexported fields }
func (*CF_ResourceCount) ContainsID ¶
func (this *CF_ResourceCount) ContainsID(id int64) bool
func (*CF_ResourceCount) GetEntryPtr ¶
func (this *CF_ResourceCount) GetEntryPtr(id int64) *CF_ResourceCount_DataEntry
func (*CF_ResourceCount) GetIDList ¶
func (this *CF_ResourceCount) GetIDList() []int64
func (*CF_ResourceCount) Init ¶
func (this *CF_ResourceCount) Init()
type CF_RobotCommonAction ¶
type CF_RobotCommonAction struct { BaseManager // contains filtered or unexported fields }
func (*CF_RobotCommonAction) ContainsID ¶
func (this *CF_RobotCommonAction) ContainsID(id int64) bool
func (*CF_RobotCommonAction) GetEntryPtr ¶
func (this *CF_RobotCommonAction) GetEntryPtr(id int64) *CF_RobotCommonAction_DataEntry
func (*CF_RobotCommonAction) GetIDList ¶
func (this *CF_RobotCommonAction) GetIDList() []int64
func (*CF_RobotCommonAction) Init ¶
func (this *CF_RobotCommonAction) Init()
type CF_RobotConfig ¶
type CF_RobotConfig struct { BaseManager // contains filtered or unexported fields }
func (*CF_RobotConfig) ContainsID ¶
func (this *CF_RobotConfig) ContainsID(id int64) bool
func (*CF_RobotConfig) GetEntryPtr ¶
func (this *CF_RobotConfig) GetEntryPtr(id int64) *CF_RobotConfig_DataEntry
func (*CF_RobotConfig) GetIDList ¶
func (this *CF_RobotConfig) GetIDList() []int64
func (*CF_RobotConfig) Init ¶
func (this *CF_RobotConfig) Init()
type CF_RobotLeagueAction ¶
type CF_RobotLeagueAction struct { BaseManager // contains filtered or unexported fields }
func (*CF_RobotLeagueAction) ContainsID ¶
func (this *CF_RobotLeagueAction) ContainsID(id int64) bool
func (*CF_RobotLeagueAction) GetEntryPtr ¶
func (this *CF_RobotLeagueAction) GetEntryPtr(id int64) *CF_RobotLeagueAction_DataEntry
func (*CF_RobotLeagueAction) GetIDList ¶
func (this *CF_RobotLeagueAction) GetIDList() []int64
func (*CF_RobotLeagueAction) Init ¶
func (this *CF_RobotLeagueAction) Init()
type CF_RobotLeagueAction_DataEntry ¶
type CF_RobotLeagueAction_DataEntry struct { ID int64 Interval int64 Act0 string Act1 string Act2 string Act3 string Act4 string Act5 string Act6 string Act7 string Act8 string Act9 string Act10 string Act11 string Act12 string Act13 string Act14 string Act15 string Act16 string Act17 string Act18 string Act19 string Act20 string Act21 string Act22 string Act23 string }
type CF_RobotLevelConfig ¶
type CF_RobotLevelConfig struct { BaseManager // contains filtered or unexported fields }
func (*CF_RobotLevelConfig) ContainsID ¶
func (this *CF_RobotLevelConfig) ContainsID(id int64) bool
func (*CF_RobotLevelConfig) GetEntryPtr ¶
func (this *CF_RobotLevelConfig) GetEntryPtr(id int64) *CF_RobotLevelConfig_DataEntry
func (*CF_RobotLevelConfig) GetIDList ¶
func (this *CF_RobotLevelConfig) GetIDList() []int64
func (*CF_RobotLevelConfig) Init ¶
func (this *CF_RobotLevelConfig) Init()
type CF_SceneList ¶
type CF_SceneList struct { BaseManager // contains filtered or unexported fields }
func (*CF_SceneList) ContainsID ¶
func (this *CF_SceneList) ContainsID(id int64) bool
func (*CF_SceneList) GetEntryPtr ¶
func (this *CF_SceneList) GetEntryPtr(id int64) *CF_SceneList_DataEntry
func (*CF_SceneList) GetIDList ¶
func (this *CF_SceneList) GetIDList() []int64
func (*CF_SceneList) Init ¶
func (this *CF_SceneList) Init()
type CF_SceneList_DataEntry ¶
type CF_SceneList_DataEntry struct { ID int64 SceneReward string NextScene int64 Difficulty int64 FirstMapID int64 MainCityLimit int64 Scene string MapType string Position string SceneName int64 Story int64 NormalChapter int64 UnloclStarLimit int64 CurScenceMaxMapId int64 DependScenceId int64 Coordinate string MapSceneId string MapCoordinate string }
type CF_ScoreCondition ¶
type CF_ScoreCondition struct { BaseManager // contains filtered or unexported fields }
func (*CF_ScoreCondition) ContainsID ¶
func (this *CF_ScoreCondition) ContainsID(id int64) bool
func (*CF_ScoreCondition) GetEntryPtr ¶
func (this *CF_ScoreCondition) GetEntryPtr(id int64) *CF_ScoreCondition_DataEntry
func (*CF_ScoreCondition) GetIDList ¶
func (this *CF_ScoreCondition) GetIDList() []int64
func (*CF_ScoreCondition) Init ¶
func (this *CF_ScoreCondition) Init()
type CF_ServerBuff ¶
type CF_ServerBuff struct { BaseManager // contains filtered or unexported fields }
func (*CF_ServerBuff) ContainsID ¶
func (this *CF_ServerBuff) ContainsID(id int64) bool
func (*CF_ServerBuff) GetEntryPtr ¶
func (this *CF_ServerBuff) GetEntryPtr(id int64) *CF_ServerBuff_DataEntry
func (*CF_ServerBuff) GetIDList ¶
func (this *CF_ServerBuff) GetIDList() []int64
func (*CF_ServerBuff) Init ¶
func (this *CF_ServerBuff) Init()
type CF_ServerBuff_DataEntry ¶
type CF_ServerMilepost ¶
type CF_ServerMilepost struct { BaseManager // contains filtered or unexported fields }
func (*CF_ServerMilepost) ContainsID ¶
func (this *CF_ServerMilepost) ContainsID(id int64) bool
func (*CF_ServerMilepost) GetEntryPtr ¶
func (this *CF_ServerMilepost) GetEntryPtr(id int64) *CF_ServerMilepost_DataEntry
func (*CF_ServerMilepost) GetIDList ¶
func (this *CF_ServerMilepost) GetIDList() []int64
func (*CF_ServerMilepost) Init ¶
func (this *CF_ServerMilepost) Init()
type CF_ServerMilepost_DataEntry ¶
type CF_ServerMilepost_DataEntry struct { ID int64 NextID int64 StageMum int64 RankingListType int64 StageType int64 StageContent string StageName int64 StageDetail int64 ContentDetail int64 EndType int64 StageTime int64 IsRank int64 IsRankReward int64 StageReward string RewardDetail int64 Unlock string UnlockName int64 UnlockIcon string UnlockDetail int64 StageBanner string RankName int64 MyRankValue int64 }
type CF_SevenDayTask ¶
type CF_SevenDayTask struct { BaseManager // contains filtered or unexported fields }
func (*CF_SevenDayTask) ContainsID ¶
func (this *CF_SevenDayTask) ContainsID(id int64) bool
func (*CF_SevenDayTask) GetEntryPtr ¶
func (this *CF_SevenDayTask) GetEntryPtr(id int64) *CF_SevenDayTask_DataEntry
func (*CF_SevenDayTask) GetIDList ¶
func (this *CF_SevenDayTask) GetIDList() []int64
func (*CF_SevenDayTask) Init ¶
func (this *CF_SevenDayTask) Init()
type CF_SoundConfig ¶
type CF_SoundConfig struct { BaseManager // contains filtered or unexported fields }
func (*CF_SoundConfig) ContainsID ¶
func (this *CF_SoundConfig) ContainsID(id int64) bool
func (*CF_SoundConfig) GetEntryPtr ¶
func (this *CF_SoundConfig) GetEntryPtr(id int64) *CF_SoundConfig_DataEntry
func (*CF_SoundConfig) GetIDList ¶
func (this *CF_SoundConfig) GetIDList() []int64
func (*CF_SoundConfig) Init ¶
func (this *CF_SoundConfig) Init()
type CF_Statue ¶
type CF_Statue struct { BaseManager // contains filtered or unexported fields }
func (*CF_Statue) ContainsID ¶
func (*CF_Statue) GetEntryPtr ¶
func (this *CF_Statue) GetEntryPtr(id int64) *CF_Statue_DataEntry
type CF_Statue_DataEntry ¶
type CF_Statue_DataEntry struct { ID int64 StatueType int64 StatueQuality int64 EffectType string SpecialEffectsName string HeroStatue int64 UI3DRenderParameter string StatueRenderParameter string FloorResName string BaseResName string StatueTypeIcon string HeroResName string OrignModel string EffectPR int64 ParameterRange string GemNum string Scale float64 Resolve string BuildTime int64 Width int64 Height int64 EnhanceUse string EnhanceTime int64 Attribute int64 Illustrations string Model_making string }
type CF_StrongestCommander ¶
type CF_StrongestCommander struct { BaseManager // contains filtered or unexported fields }
func (*CF_StrongestCommander) ContainsID ¶
func (this *CF_StrongestCommander) ContainsID(id int64) bool
func (*CF_StrongestCommander) GetEntryPtr ¶
func (this *CF_StrongestCommander) GetEntryPtr(id int64) *CF_StrongestCommander_DataEntry
func (*CF_StrongestCommander) GetIDList ¶
func (this *CF_StrongestCommander) GetIDList() []int64
func (*CF_StrongestCommander) Init ¶
func (this *CF_StrongestCommander) Init()
type CF_StrongestCommanderActivity ¶
type CF_StrongestCommanderActivity struct { BaseManager // contains filtered or unexported fields }
func (*CF_StrongestCommanderActivity) ContainsID ¶
func (this *CF_StrongestCommanderActivity) ContainsID(id int64) bool
func (*CF_StrongestCommanderActivity) GetEntryPtr ¶
func (this *CF_StrongestCommanderActivity) GetEntryPtr(id int64) *CF_StrongestCommanderActivity_DataEntry
func (*CF_StrongestCommanderActivity) GetIDList ¶
func (this *CF_StrongestCommanderActivity) GetIDList() []int64
func (*CF_StrongestCommanderActivity) Init ¶
func (this *CF_StrongestCommanderActivity) Init()
type CF_StrongestCommanderScoreReward ¶
type CF_StrongestCommanderScoreReward struct { BaseManager // contains filtered or unexported fields }
func (*CF_StrongestCommanderScoreReward) ContainsID ¶
func (this *CF_StrongestCommanderScoreReward) ContainsID(id int64) bool
func (*CF_StrongestCommanderScoreReward) GetEntryPtr ¶
func (this *CF_StrongestCommanderScoreReward) GetEntryPtr(id int64) *CF_StrongestCommanderScoreReward_DataEntry
func (*CF_StrongestCommanderScoreReward) GetIDList ¶
func (this *CF_StrongestCommanderScoreReward) GetIDList() []int64
func (*CF_StrongestCommanderScoreReward) Init ¶
func (this *CF_StrongestCommanderScoreReward) Init()
type CF_StrongestCommander_DataEntry ¶
type CF_StrongestCommander_DataEntry struct { ID int64 FirstStageTime string FirstSubStage string StageTime string SubStage string RankRewardValue string FixedTask int64 Name int64 ActivityNoticePic string ActivityOpenPic string ActivityUIPic string ActivityNoticeText string HighValueReward string Introduction string Details string MailTitle string MailText string IsLoop int64 DelayDay int64 }
type CF_TalentLevelUp ¶
type CF_TalentLevelUp struct { BaseManager // contains filtered or unexported fields }
func (*CF_TalentLevelUp) ContainsID ¶
func (this *CF_TalentLevelUp) ContainsID(id int64) bool
func (*CF_TalentLevelUp) GetEntryPtr ¶
func (this *CF_TalentLevelUp) GetEntryPtr(id int64) *CF_TalentLevelUp_DataEntry
func (*CF_TalentLevelUp) GetIDList ¶
func (this *CF_TalentLevelUp) GetIDList() []int64
func (*CF_TalentLevelUp) Init ¶
func (this *CF_TalentLevelUp) Init()
type CF_TalentLevelUp_DataEntry ¶
type CF_TalentLevelUp_DataEntry struct { ID int64 LabelType int64 TalentType int64 IconType string IconName string Name int64 TalentDescribe int64 Info string FuncType int64 NextLevelID int64 TalentHighestLevel int64 TalentLevel int64 LevelUpCondition string RequestPoint int64 Function string TalentPower int64 WhetherSkill int64 SkillCD int64 PublicCD int64 Children string Addition_information int64 Oder int64 // contains filtered or unexported fields }
type CF_Task ¶
type CF_Task struct { BaseManager // contains filtered or unexported fields }
func (*CF_Task) ContainsID ¶
func (*CF_Task) GetEntryPtr ¶
func (this *CF_Task) GetEntryPtr(id int64) *CF_Task_DataEntry
type CF_Task_DataEntry ¶
type CF_Task_DataEntry struct { ID int64 NextID int64 Start int64 TaskMode int64 MainTask int64 Taskname int64 TaskTab int64 TaskType int64 AchieveType int64 Effect int64 AchievementObject string TaskObject string ResourceReward string ItemReward string ProvideExp int64 TriggerEvent string WhetherJump int64 WhetherPush int64 PushPriority int64 TaskDescription string Tname string }
type CF_TechnologyLevelUp ¶
type CF_TechnologyLevelUp struct { BaseManager // contains filtered or unexported fields }
func (*CF_TechnologyLevelUp) ContainsID ¶
func (this *CF_TechnologyLevelUp) ContainsID(id int64) bool
func (*CF_TechnologyLevelUp) GetEntryPtr ¶
func (this *CF_TechnologyLevelUp) GetEntryPtr(id int64) *CF_TechnologyLevelUp_DataEntry
func (*CF_TechnologyLevelUp) GetIDList ¶
func (this *CF_TechnologyLevelUp) GetIDList() []int64
func (*CF_TechnologyLevelUp) Init ¶
func (this *CF_TechnologyLevelUp) Init()
type CF_TechnologyLevelUp_DataEntry ¶
type CF_TechnologyLevelUp_DataEntry struct { ID int64 LabelType int64 IconType string Name int64 Fname int64 Info string FuncType int64 NextLevelID int64 TechnologyHighestLevel int64 TechnologyLevel int64 AssetsRequire string LevelUpCondition string RequestTime int64 ProvideExp int64 Function string IconName string GemCost int64 Power int64 Children string Addition_information int64 Oder int64 }
type CF_Title ¶
type CF_Title struct { BaseManager // contains filtered or unexported fields }
func (*CF_Title) ContainsID ¶
func (*CF_Title) GetEntryPtr ¶
func (this *CF_Title) GetEntryPtr(id int64) *CF_Title_DataEntry
type CF_Title_DataEntry ¶
type CF_TransferBattle ¶
type CF_TransferBattle struct { BaseManager // contains filtered or unexported fields }
func (*CF_TransferBattle) ContainsID ¶
func (this *CF_TransferBattle) ContainsID(id int64) bool
func (*CF_TransferBattle) GetEntryPtr ¶
func (this *CF_TransferBattle) GetEntryPtr(id int64) *CF_TransferBattle_DataEntry
func (*CF_TransferBattle) GetIDList ¶
func (this *CF_TransferBattle) GetIDList() []int64
func (*CF_TransferBattle) Init ¶
func (this *CF_TransferBattle) Init()
type CF_TransferBattlePrepareScoreReward ¶
type CF_TransferBattlePrepareScoreReward struct { BaseManager // contains filtered or unexported fields }
func (*CF_TransferBattlePrepareScoreReward) ContainsID ¶
func (this *CF_TransferBattlePrepareScoreReward) ContainsID(id int64) bool
func (*CF_TransferBattlePrepareScoreReward) GetEntryPtr ¶
func (this *CF_TransferBattlePrepareScoreReward) GetEntryPtr(id int64) *CF_TransferBattlePrepareScoreReward_DataEntry
func (*CF_TransferBattlePrepareScoreReward) GetIDList ¶
func (this *CF_TransferBattlePrepareScoreReward) GetIDList() []int64
func (*CF_TransferBattlePrepareScoreReward) Init ¶
func (this *CF_TransferBattlePrepareScoreReward) Init()
type CF_TransferBattlePrepareTasks ¶
type CF_TransferBattlePrepareTasks struct { BaseManager // contains filtered or unexported fields }
func (*CF_TransferBattlePrepareTasks) ContainsID ¶
func (this *CF_TransferBattlePrepareTasks) ContainsID(id int64) bool
func (*CF_TransferBattlePrepareTasks) GetEntryPtr ¶
func (this *CF_TransferBattlePrepareTasks) GetEntryPtr(id int64) *CF_TransferBattlePrepareTasks_DataEntry
func (*CF_TransferBattlePrepareTasks) GetIDList ¶
func (this *CF_TransferBattlePrepareTasks) GetIDList() []int64
func (*CF_TransferBattlePrepareTasks) Init ¶
func (this *CF_TransferBattlePrepareTasks) Init()
type CF_TransferBattleProcessingScoreReward ¶
type CF_TransferBattleProcessingScoreReward struct { BaseManager // contains filtered or unexported fields }
func (*CF_TransferBattleProcessingScoreReward) ContainsID ¶
func (this *CF_TransferBattleProcessingScoreReward) ContainsID(id int64) bool
func (*CF_TransferBattleProcessingScoreReward) GetEntryPtr ¶
func (this *CF_TransferBattleProcessingScoreReward) GetEntryPtr(id int64) *CF_TransferBattleProcessingScoreReward_DataEntry
func (*CF_TransferBattleProcessingScoreReward) GetIDList ¶
func (this *CF_TransferBattleProcessingScoreReward) GetIDList() []int64
func (*CF_TransferBattleProcessingScoreReward) Init ¶
func (this *CF_TransferBattleProcessingScoreReward) Init()
type CF_TransferBattleRecoveryTasks ¶
type CF_TransferBattleRecoveryTasks struct { BaseManager // contains filtered or unexported fields }
func (*CF_TransferBattleRecoveryTasks) ContainsID ¶
func (this *CF_TransferBattleRecoveryTasks) ContainsID(id int64) bool
func (*CF_TransferBattleRecoveryTasks) GetEntryPtr ¶
func (this *CF_TransferBattleRecoveryTasks) GetEntryPtr(id int64) *CF_TransferBattleRecoveryTasks_DataEntry
func (*CF_TransferBattleRecoveryTasks) GetIDList ¶
func (this *CF_TransferBattleRecoveryTasks) GetIDList() []int64
func (*CF_TransferBattleRecoveryTasks) Init ¶
func (this *CF_TransferBattleRecoveryTasks) Init()
type CF_TransferBattle_DataEntry ¶
type CF_TransferBattle_DataEntry struct { ID int64 StageTime string PrepareSubStage string PrepareUserRankRewardValue string PrepareLeagueRankRewardValue string PrepareUserRankMail string PrepareLeagueRankMail string PrepareMailText string PrepareReward string GemMineWin string GemMineLose string MechanicalCoreCost string MechanicalCoreExchange string MainCityLevelLimit int64 FreeTransferTimes int64 TransferCost string ProcessingUserRankRewardValue string ProcessingLeagueRankRewardValue string ProcessingTasks string ProcessingReward string ProcessingMailText string ServerBuffWin string ServerBuffLose string ProcessingUserRankMail string ProcessingLeagueRankMail string AtkMiracleBuffWin string AtkMiracleBuffLose string DefMiracleBuffWin string Name string ActivityNoticePic string ActivityOpenPic string ActivityUIPic string ActivityNoticeText string HighValueReward string Introduction string Details string ScoreTip string }
type CF_UnitConfig ¶
type CF_UnitConfig struct { BaseManager // contains filtered or unexported fields }
func (*CF_UnitConfig) ContainsID ¶
func (this *CF_UnitConfig) ContainsID(id int64) bool
func (*CF_UnitConfig) GetEntryPtr ¶
func (this *CF_UnitConfig) GetEntryPtr(id int64) *CF_UnitConfig_DataEntry
func (*CF_UnitConfig) GetIDList ¶
func (this *CF_UnitConfig) GetIDList() []int64
func (*CF_UnitConfig) Init ¶
func (this *CF_UnitConfig) Init()
type CF_UnitConfig_DataEntry ¶
type CF_UnitConfig_DataEntry struct { ID int64 Type int64 UnitPosType int64 Name int64 Descript string Quality int64 UnitLevel int64 AssetsRequire string UpgradeRequire string ProduceCondition string RequestTime float64 UpgradeRequestTime float64 AssetsTreatment string TreatmentTime float64 ProvideExp int64 Power int64 Attack int64 Defense int64 Hp int64 Hit int64 Dodge int64 Critical int64 OpposeCritical int64 Restrain string AttackOrder string SpecialAttack int64 SpecialAttackRate float64 Weight int64 Speed int64 ResourceNode string ResName string IconType string IconName string UnitTypeIcon string TalentName1 int64 TalentDescript1 int64 TalentIcon1 string TalentName2 int64 TalentDescript2 int64 TalentIcon2 string UI3DRenderParameter string UI3DRenderParameterUnit string UnitLevelUpModelSpacing string UnitLevelUpRenderCamera string BattleResName string HighBattleResName string BattleUnitNum string CollectNumber string RTSUnitNum string MatrixResName string InletCoordinate string SquareCoordinate string MatrixNumber string MiniMatrixNumber string MiniMatrixSpacing string ModelZoom int64 SquareZoom int64 SquareHight int64 SquarDirection int64 WMSquareZoom float64 WMSquareHight float64 WMRowSpacing float64 WMColumnSpacing float64 WM3DScaling int64 WM3DRowSpacing int64 WM3DSpacing int64 LineMarchNumber int64 WmMyColour string WmOtherColour string SpriteRender string FireTimeMin float64 FireTimeMax float64 FireSpeed int64 FireHight float64 Bullet string Blast string AttackSound int64 BlastSound int64 DisplayNumber string MarchNumber string GetSound int64 RTS3DScaling int64 MiniIconName string DiamondIconName string FactoryType int64 Destruction_Speed int64 Repair_Speed int64 Order_Arms int64 }
type CF_UnitRestrain ¶
type CF_UnitRestrain struct { BaseManager // contains filtered or unexported fields }
func (*CF_UnitRestrain) ContainsID ¶
func (this *CF_UnitRestrain) ContainsID(id int64) bool
func (*CF_UnitRestrain) GetEntryPtr ¶
func (this *CF_UnitRestrain) GetEntryPtr(id int64) *CF_UnitRestrain_DataEntry
func (*CF_UnitRestrain) GetIDList ¶
func (this *CF_UnitRestrain) GetIDList() []int64
func (*CF_UnitRestrain) Init ¶
func (this *CF_UnitRestrain) Init()
type CF_Unlock ¶
type CF_Unlock struct { BaseManager // contains filtered or unexported fields }
func (*CF_Unlock) ContainsID ¶
func (*CF_Unlock) GetEntryPtr ¶
func (this *CF_Unlock) GetEntryPtr(id int64) *CF_Unlock_DataEntry
type CF_Unlock_DataEntry ¶
type CF_VIP ¶
type CF_VIP struct { BaseManager // contains filtered or unexported fields }
func (*CF_VIP) ContainsID ¶
func (*CF_VIP) GetEntryPtr ¶
func (this *CF_VIP) GetEntryPtr(id int64) *CF_VIP_DataEntry
type CF_VIP_DataEntry ¶
type CF_VIP_DataEntry struct { ID int64 VIPLevel int64 VIPName int64 VIPcDescript string PointRequest int64 LastID int64 NextID int64 IconType string ItemIcon string DailyGiftID string RechargeableGiftID int64 FreeTime int64 Effect_1 string Effect_2 string Effect_3 string Effect_4 string Effect_5 string Effect_6 string Effect_7 string Effect_8 string Effect_9 string Effect_10 string Effect_11 string Effect_12 string Effect_13 string Effect_14 string Effect_15 string Effect_16 string Effect_17 string Effect_18 string Effect_19 string Effect_20 string Effect_21 string Effect_22 string Effect_23 string Effect_24 string Effect_25 string Effect_26 string AirShipEliteChallengeTimes int64 SecondConstructionUnlocking int64 }
type CF_VipStoretItems ¶
type CF_VipStoretItems struct { BaseManager // contains filtered or unexported fields }
func (*CF_VipStoretItems) ContainsID ¶
func (this *CF_VipStoretItems) ContainsID(id int64) bool
func (*CF_VipStoretItems) GetEntryPtr ¶
func (this *CF_VipStoretItems) GetEntryPtr(id int64) *CF_VipStoretItems_DataEntry
func (*CF_VipStoretItems) GetIDList ¶
func (this *CF_VipStoretItems) GetIDList() []int64
func (*CF_VipStoretItems) Init ¶
func (this *CF_VipStoretItems) Init()
type CF_WarCity ¶
type CF_WarCity struct { BaseManager // contains filtered or unexported fields }
func (*CF_WarCity) ContainsID ¶
func (this *CF_WarCity) ContainsID(id int64) bool
func (*CF_WarCity) GetEntryPtr ¶
func (this *CF_WarCity) GetEntryPtr(id int64) *CF_WarCity_DataEntry
func (*CF_WarCity) GetIDList ¶
func (this *CF_WarCity) GetIDList() []int64
func (*CF_WarCity) Init ¶
func (this *CF_WarCity) Init()
type CF_WarCity_DataEntry ¶
type CF_WarFrenzy ¶
type CF_WarFrenzy struct { BaseManager // contains filtered or unexported fields }
func (*CF_WarFrenzy) ContainsID ¶
func (this *CF_WarFrenzy) ContainsID(id int64) bool
func (*CF_WarFrenzy) GetEntryPtr ¶
func (this *CF_WarFrenzy) GetEntryPtr(id int64) *CF_WarFrenzy_DataEntry
func (*CF_WarFrenzy) GetIDList ¶
func (this *CF_WarFrenzy) GetIDList() []int64
func (*CF_WarFrenzy) Init ¶
func (this *CF_WarFrenzy) Init()
type CF_WarFrenzy_DataEntry ¶
type CF_WorldEntryConfig ¶
type CF_WorldEntryConfig struct { BaseManager // contains filtered or unexported fields }
func (*CF_WorldEntryConfig) ContainsID ¶
func (this *CF_WorldEntryConfig) ContainsID(id int64) bool
func (*CF_WorldEntryConfig) GetEntryPtr ¶
func (this *CF_WorldEntryConfig) GetEntryPtr(id int64) *CF_WorldEntryConfig_DataEntry
func (*CF_WorldEntryConfig) GetIDList ¶
func (this *CF_WorldEntryConfig) GetIDList() []int64
func (*CF_WorldEntryConfig) Init ¶
func (this *CF_WorldEntryConfig) Init()
type CF_WorldEntryConfig_DataEntry ¶
type CF_WorldEntryConfig_DataEntry struct { ID int64 EntryID int64 Name int64 Descript int64 LevelBGArt string LevelBG string NameBGArt string NameBG string Mark string ResourceNode string ResName string UI3DRenderParameter string IconType string IconName string EntryType int64 MonsterID int64 EntryLevel int64 ModelZoom int64 ModelRotate int64 Width int64 Height int64 LandformsRange string AtkType int64 MassType int64 SpyType int64 ChooseFX string EntryConfig string SoundID int64 PlayerBuff string GoodsBuff string SpecialLogic int64 HitReward int64 PhysicalExertion int64 ContinuityHurt string CharacterDescribe int64 MonsterFighting int64 AwardPreview string ColaFactory int64 }
type CF_WorldMapConfig ¶
type CF_WorldMapConfig struct { BaseManager // contains filtered or unexported fields }
func (*CF_WorldMapConfig) ContainsID ¶
func (this *CF_WorldMapConfig) ContainsID(id int64) bool
func (*CF_WorldMapConfig) GetEntryPtr ¶
func (this *CF_WorldMapConfig) GetEntryPtr(id int64) *CF_WorldMapConfig_DataEntry
func (*CF_WorldMapConfig) GetIDList ¶
func (this *CF_WorldMapConfig) GetIDList() []int64
func (*CF_WorldMapConfig) Init ¶
func (this *CF_WorldMapConfig) Init()
type CF_WorldMonsterConfig ¶
type CF_WorldMonsterConfig struct { BaseManager // contains filtered or unexported fields }
func (*CF_WorldMonsterConfig) ContainsID ¶
func (this *CF_WorldMonsterConfig) ContainsID(id int64) bool
func (*CF_WorldMonsterConfig) GetEntryPtr ¶
func (this *CF_WorldMonsterConfig) GetEntryPtr(id int64) *CF_WorldMonsterConfig_DataEntry
func (*CF_WorldMonsterConfig) GetIDList ¶
func (this *CF_WorldMonsterConfig) GetIDList() []int64
func (*CF_WorldMonsterConfig) Init ¶
func (this *CF_WorldMonsterConfig) Init()
Source Files ¶
- CF_Activity.go
- CF_ActivityBoxReward.go
- CF_ActivityContent.go
- CF_ActivityGroup.go
- CF_ActivityScore.go
- CF_ActivityTask.go
- CF_Airdrop.go
- CF_BUFF.go
- CF_BattleRoundTime.go
- CF_BeginnerMissionTutorial.go
- CF_BeginnerMissionTutorialChapter.go
- CF_BeginnerMissionTutorialSection.go
- CF_BeginnerMissionTutorialTask.go
- CF_BeginnerTutorial.go
- CF_BeginnerTutorialSection.go
- CF_BlackMarketConditions.go
- CF_BlackMarketConfig.go
- CF_BlackMarketItems.go
- CF_Blessingstargift.go
- CF_BoonCenter.go
- CF_BoonDaily.go
- CF_BoonDuration.go
- CF_BoonFunding.go
- CF_BoonPayFirst.go
- CF_BoonPaySecond.go
- CF_BuildingConfig.go
- CF_BuildingLevelUp.go
- CF_CardPool.go
- CF_CardProbability.go
- CF_Challenge.go
- CF_ChallengeTarget.go
- CF_CleanLazyUser.go
- CF_CommanderHead.go
- CF_CommanderLevelUp.go
- CF_CommanderModel.go
- CF_CumulativeGiftPage.go
- CF_CumulativeGiftback.go
- CF_DailyTarget.go
- CF_Dailylogin.go
- CF_DefeatRecoup.go
- CF_DiscardTask.go
- CF_DispatchTask.go
- CF_DropActivity.go
- CF_DropList.go
- CF_Equipment.go
- CF_EventConfig.go
- CF_EventRate.go
- CF_ExchangeActivity.go
- CF_ExpeditionShopItems.go
- CF_Explore.go
- CF_FestivalActivity.go
- CF_FightBuff.go
- CF_FilterWords.go
- CF_GameConfig.go
- CF_GiftList.go
- CF_GiftPackList.go
- CF_GiftPage.go
- CF_HeadBox.go
- CF_HeroBuffSkillEffects.go
- CF_HeroBuilding.go
- CF_HeroEvent.go
- CF_HeroLevel.go
- CF_HeroList.go
- CF_HeroNewSkills.go
- CF_HeroPlay.go
- CF_HeroRank.go
- CF_HeroReward.go
- CF_HeroSkillEffects.go
- CF_HeroStar.go
- CF_Initialization.go
- CF_ItemList.go
- CF_KeyGift.go
- CF_KillExp.go
- CF_Language.go
- CF_LanguageCode.go
- CF_Language_cht.go
- CF_Language_de.go
- CF_Language_en.go
- CF_Language_fra.go
- CF_Language_ind.go
- CF_Language_jp.go
- CF_Language_kor.go
- CF_Language_pt.go
- CF_Language_ru.go
- CF_Language_spa.go
- CF_Language_th.go
- CF_Language_vie.go
- CF_Language_zh.go
- CF_LeagueBox.go
- CF_LeagueBoxConfig.go
- CF_LeagueCity.go
- CF_LeagueCupConfig.go
- CF_LeagueCupPrize.go
- CF_LeagueCupTasks.go
- CF_LeagueGiftPoint.go
- CF_LeagueRight.go
- CF_LeagueTask.go
- CF_LeagueTaskRefresh.go
- CF_LeagueTechnology.go
- CF_Leagueposition.go
- CF_LimitedDraw.go
- CF_LoadingTips.go
- CF_Logingift.go
- CF_Logistics.go
- CF_MainCitySkin.go
- CF_MapList.go
- CF_MiracleGift.go
- CF_MiracleTitle.go
- CF_NoviceTask.go
- CF_Offergiftpreset.go
- CF_PhoneConfig.go
- CF_Planet.go
- CF_PlayerCondition.go
- CF_ProductList.go
- CF_RefreshDate.go
- CF_RefreshNum.go
- CF_RefreshPR.go
- CF_RefreshStar.go
- CF_Register.go
- CF_ResourceCount.go
- CF_RobotCommonAction.go
- CF_RobotConfig.go
- CF_RobotLeagueAction.go
- CF_RobotLevelConfig.go
- CF_SceneList.go
- CF_ScoreCondition.go
- CF_ServerBuff.go
- CF_ServerMilepost.go
- CF_SevenDayTask.go
- CF_SoundConfig.go
- CF_Statue.go
- CF_StrongestCommander.go
- CF_StrongestCommanderActivity.go
- CF_StrongestCommanderScoreReward.go
- CF_TalentLevelUp.go
- CF_Task.go
- CF_TechnologyLevelUp.go
- CF_Title.go
- CF_TransferBattle.go
- CF_TransferBattlePrepareScoreReward.go
- CF_TransferBattlePrepareTasks.go
- CF_TransferBattleProcessingScoreReward.go
- CF_TransferBattleRecoveryTasks.go
- CF_UnitConfig.go
- CF_UnitRestrain.go
- CF_Unlock.go
- CF_VIP.go
- CF_VipStoretItems.go
- CF_WarCity.go
- CF_WarFrenzy.go
- CF_WorldEntryConfig.go
- CF_WorldMapConfig.go
- CF_WorldMonsterConfig.go
- common.go
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