Documentation ¶
Overview ¶
Package Protocol is a generated protocol buffer package.
It is generated from these files:
MG_ActivityProtocol.proto MG_CommonProtocol.proto MG_DBCacheProtocol.proto MG_DBProtocol.proto MG_GameDefine.proto MG_GameProtocol.proto MG_GlobalProtocol.proto MG_GMProtocol.proto MG_LC_OSS_PB.proto MG_MailProtocol.proto MG_MapEditor.proto MG_TranslateProtocol.proto MG_UniqueProtocol.proto RPC_GameServer.proto
It has these top-level messages:
ST_GS2AS_Connect ST_AS2GS_ActivityUpdate ST_GS2AS_ActivityScore ST_MemberJoin_Info ST_GS2AS_LeagueJoin ST_ActivityInfo_PB ST_AS2GS_Activity_InfoList ST_GS2AS_ActivityStart ST_GS2AS_TickTock ST_GS2AS_UpdataStage ST_GS2AS_ActivityEnd ST_AS2GS_ActivityRank ST_AS2GS_Activity_ScoreLevel ST_GS2RC_Activity_List ST_GS2AS_GM ST_Vector2Int_PB ST_Vector3Int_PB ST_Vector2Int64_PB ST_Vector4Int_PB ST_Vector4UInt64_PB ST_Uint64List_PB ST_Int32List_PB ST_Uint32List_PB ST_Int64List_PB ST_ResponPair_PB ST_ResponForm_PB ST_Vector2IntList_PB ST_Vector4UInt64List_PB MG_DBC_PING_GS_PONG MG_GS_PING_DBC_PONG MG_GS2DBC_REQ_CREATE_NEW_CHAR MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA MG_DBC2GS_PUSH_PULL_ACTION_DATA MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA MG_GS2DBC_REQ_MAIL_INFO MG_DBC2GS_PUSH_MAIL_INFO MG_GS2DBC_REQ_SAVE_MAIL MG_LEAGUE_LIST MG_GS2DBC_PULL_ALL_LEAGUE MG_GS2DBC_REQ_MODIFY_CHAR_NAME MG_GS2DBC_RET_MODIFY_CHAR_NAME ST_CharBasic_Server_PB ST_UserServer_PB ST_CommanderInfo_PB ST_CharBasic_PB ST_CharExp_PB ST_Statistics_PB ST_StrollHeroEventCountDownTimeReward ST_StrollHeroEventAddUnitReward ST_StrollHeroEventRewardContent_PB ST_StrollHeroEventReward_PB ST_Building_PB ST_BuildingAsset_PB ST_LocalActionEntry_PB ST_GlobalActionVersion_PB ST_GlobalActionVersionList_PB ST_LeagueMassJoins ST_LeagueMassDetail ST_GlobalActionEntry_PB ST_LocalActionAsset_PB ST_GlobalActionAsset_PB ST_GlobalActionList_PB ST_ColonyAsset_PB ST_DefenseAsset_PB ST_CashAsset_PB ST_Market_PB ST_MarketAsset_PB ST_Unit_PB ST_UnitAsset_PB ST_UnitVague_PB ST_UnitVagueAsset_PB ST_TeamConf_PB ST_TeamConfList_PB ST_WorldDataVersion_PB ST_WorldDataVersionList_PB ST_WorldDataBasic_PB ST_WorldDataBasicList_PB ST_WorldDataSimpleInfo_PB ST_CashHouse_PB ST_WorldDataDetail_Mine_PB ST_ColonyCapture_PB ST_WorldDataDetail_Colony_PB ST_WorldDataDetail_NoUse_PB ST_WorldDataDetail_Bestationed_PB ST_WorldDataDetail_MutiMonster_PB ST_WorldDataDetail_City_PB ST_WorldDataDetail_MainCity_PB ST_WorldDataDetail_UndergroundPalace_PB ST_CityArchon_PB ST_CityOccupyInfo_PB ST_SC_CityWarList_PB ST_SC_CityWarInfo_PB ST_CityWar_PB ST_WorldDataDetailInfo_PB ST_WorldDataEntry_PB ST_WorldDataEntryList_PB ST_Research_PB ST_ResearchEntryList_PB ST_ItemEntry_PB ST_Asset_ItemPack_PB ST_Asset_Chat_Item_PB ST_ForbiddenChat_PB ST_PrivateChat_PB ST_PrivateChat_Content_PB ST_Asset_Chat_PB ST_ActiveSpy_Lord ST_GarrisonInfo_PB ST_ActiveSpy_Reinforcements ST_ActiveSpy_Cash ST_ActiveSpy_Vague ST_ActiveSpy_Exact ST_ActiveSpy_Hardiness ST_Radar_TechInfo ST_Radar_NaturalGift ST_Simple_Statue ST_Radar_Statue ST_ArmyHerosDetail ST_ActiveSpyReport_PB ST_ActiveSpyMonsterReport_PB ST_MonsterSpy_Vague ST_MonsterSpy_Exact ST_EarlyWarning_Commander ST_EarlyWarning_Hero ST_EarlyWarning_Vague ST_EarlyWarning_Exact ST_EarlyWarning_StartInfo ST_EarlyWarning_EndInfo ST_EarlyWarningReportMail_PB ST_BaseEarlyWarningReport_PB ST_MonsterAtkCityWarning_PB ST_EarlyWarningEx_PB ST_EarlyWarningGreen_PB ST_UnitTotal_PB ST_EarlyWarningTime_PB ST_MultiplayerEarlyWarning_PB ST_RadarAsset_PB ST_CollectReport_PB ST_LeagueTransportReport_PB ST_LeagueInvitationJoinMail_PB ST_MailBasicInfo_PB ST_MailRewardList_PB ST_Vector4IntList_PB ST_MailSimple_PB ST_MailData_PB ST_MailAsset_PB ST_MailAssetForClientSave_PB ST_MailDBAsset_PB ST_MailStorage_PB ST_LeagueDepotUsedResource_PB ST_LeagueInvitationReject_PB ST_LeagueAsset_PB KeyBoxInfo ST_LeagueHelpBaisc_PB ST_Gift_PB ST_LeagueExtra_PB ST_LeagueBattleNOTJoin_PB ST_LeagueBattle_PB ST_League_Member_Info ST_League_Simple_Info ST_List_Uint64 ST_League_Operation_Result ST_League_Simple_Info_List ST_LeagueTechnology_PB ST_League_Help_Simple_PB ST_LeagueHelpDetail_PB ST_League_Help_Info_PB ST_League_Help_Asset_PB ST_LeagueGift_PB ST_LeagueGiftList_PB ST_LeagueGiftSpecial_PB ST_LeagueMemberTitleName_PB ST_LeagueDepot_PB ST_LeagueManagement_PB ST_League_Detail_Info ST_LeagueCampLeader_PB ST_LeagueBox_List_PB ST_InvitationLeague_Info ST_PopUpAsset_PB ST_LeagueMessageEntry_PB ST_UnitCount_PB ST_BuffBattleInfo_PB ST_HeroSkillInfo_PB ST_HeroBattleInfo_PB ST_CorpBattleInfo_PB ST_RoundBaseInfo_PB ST_BattleRoundInfo_PB ST_ShowUnit_PB ST_SimpleStartInfo_PB ST_BattleInfo_PB ST_BattleCommanderSimpleInfo_PB ST_HeroBattleReport_PB ST_GetExp_PB ST_UnitBattleReport_PB ST_WallReport_PB ST_OtherAddition_PB ST_BattleReportDetail_PB ST_PowerReport_PB ST_DefFailInfo_PB ST_BattleReport_PB ST_ReturnUnits_PB ST_MonsterInfo_PB ST_MonsterKill_PB ST_BattleNotice_PB ST_BattleNoticesAsset_PB ST_TileInfo_PB ST_TileInfo_List ST_Chat_Entry_PB ST_Chat_Title_PB ST_Chat_League_PB ST_Chat_TitleList_PB ST_Chat_EntryList_PB ST_Chat_ChannelInfo_PB ST_WorldChatTitleInfo_PB ST_Chat_ReplyList_PB ST_Hot_Chat_Item_PB ST_Hot_Chat_Info_PB ST_Chat_ChannelInfoList_PB ST_Chat_TitleInfo_PB ST_Chat_TitleInfoList_PB ST_HeroEntry_PB ST_HeroSkill_PB ST_Prison_PB ST_PrisonAsset_PB ST_HeroAsset_PB ST_Buff_PB ST_BuffAsset_PB ST_GlobalBuff_PB ST_TalentAsset_PB ST_Skill_PB ST_SkillAsset_PB ST_Tips_PB ST_TipsAsset_PB ST_TaskAsset_PB ST_Vip_PB ST_Attribute_PB ST_AttributeList_PB ST_Asset_CommanderEquipInfo ST_WearEquip ST_Asset_FactoryPackage ST_EquipBasic ST_MaterialBase ST_Asset_TakeCard ST_TakeCard_Basic ST_Client_CardPool ST_CardPoolBasic ST_GiftHistory ST_Asset_OfferGift ST_OfferGiftPack ST_OfferGiftPackConf ST_Asset_GiftPack ST_GiftPackBasic ST_Asset_MonthGiftPack ST_SubscribeGiftPack ST_CharSimpleInfo ST_CharSimpleInfoList ST_WorldCharSimple_PB ST_WorldCharSimpleList_PB ST_PowerRankingListItem ST_GlobalRankingItem ST_RankingHeroInfo ST_PowerRankingList ST_RecommendUserAsset_PB ST_LeagueDonationRankEntry_PB ST_LeagueDonationRank_PB ST_LeagueStatusEntry_PB ST_LeagueStatus_PB ST_AchievementFinishedItem_PB ST_AchievementAsset_PB ST_LeagueCustomFlag_PB ST_MainCityEvent_PB ST_MainCityEvent_Server_Asset_PB ST_MainCityEventAsset_PB ST_DispatchTaskEntry_PB ST_DispatchTaskAsset_PB ST_Statue_PB ST_StatueAsset_PB ST_SignInAsset_PB ST_WorldCity_PB ST_WorldCityList_PB ST_TranslateResult_PB ST_RoleInformation_PB ST_GlobalMessage_PB ST_GlobalMessageList_PB ST_StrollHeroEventAsset_PB ST_StrollHeroEvent_PB ST_LeagueShopRecordList_PB ST_LeagueShopRecord_PB ST_EveryoneMailItem ST_EveryoneMailCondition ST_EveryoneMailContent ST_SettingAsset_PB ST_PowerChat_PB ST_AudioSetting_PB ST_NotifictionSetting_PB ST_FeedbackMark ST_UserSettingsAlterParams ST_BeginnerTutorialAsset_PB ST_FirstTutorialAsset_PB ST_SetMemberTitles_PB ST_Activity_PB ST_ActivityScore_PB ST_ActivityLeague_Task ST_ActivityLeague_TaskAction ST_MemberInfo_Base ST_ActivityScore_User ST_ActivityScore_LeagueUser ST_ActivityScore_UserTask ST_LeagueInfo_Base ST_ActivityScore_Base ST_ActivityScore_League ST_ActivityDetail_PB ST_ActivityContent_PB ST_ActivityRank_League ST_ActivityRank_LeagueUser ST_ActivityRank_PB ST_Asset_Activity_PB ST_Asset_Activity_Item_PB ST_MacActifityInfo ST_FoolsDay ST_FoolsDay_Rewards ST_DailyTask_PB ST_Lottery_PB ST_BookmarkEntry_PB ST_Asset_Bookmark_PB ST_MiracleWarRecord_PB ST_HistoryArchon_PB ST_OccupyInfo_PB ST_Title_PB ST_WarGift_PB ST_MiracleWarBuff_PB ST_MiracleWarRight ST_GlobalNotice ST_MiracleWar_PB ST_MiracleWarRecords_PB ST_MiracleWarHistoryArchons_PB ST_Asset_MiracleWar_PB ST_Server_PB ST_ServerList_PB ST_Asset_Account_PB ST_League_IndependData_Version_PB ST_League_Message_List_PB ST_BlackMarket_Item_PB ST_Asset_BlackMarket_PB ST_Asset_Supply_PB ST_ResourceObtain_Supply_PB ST_LeagueBox_Item_PB ST_Asset_LeagueBox_PB ST_ChallengeTarget_PB ST_ChallengeCondition_PB ST_ChallengeTast_PB ST_Asset_Challenge_PB ST_Asset_LuckyDog ST_Asset_AirdropInfo ST_WorldDomination_PB ST_Asset_MapList_PB ST_MapList_Info_PB ST_Chapter_PB ST_StarBox_PB ST_MapInfo_PB ST_MopUpRewards_PB ST_ActivityTask_Item ST_Asset_ActivityTask_PB ST_MainCitySkinInfo_PB ST_Asset_MainCitySkin_PB ST_Asset_BoonCenter_PB ST_GiftActivity ST_GiftActivity_One ST_BoonPayFirst_PB ST_BoonPaySecond_PB ST_BoonDuration_PB ST_BoonDurationData_PB ST_BoonDaily_PB ST_BoonDailyData_PB ST_BoonFund_PB ST_BoonFundData_PB ST_BoonRewardData_PB ST_BoonRewardConfig_PB ST_ChapterTask_PB ST_ChapterInfo_PB ST_Asset_Chapters_PB ST_PrisonMessage_PB ST_PrisonMessageBoard_PB ST_PrisonMessgeClient_PB ST_PrisonMessageList_PB ST_CommanderFashionInfo_PB ST_Asset_CommanderFashion_PB ST_SevenDayTask_Item ST_SeventDayTaskAsset_PB ST_NoviceTaskAsset_PB ST_KillWildMonster_PB ST_AirShipChanllange_PB AirShipPassDetail ST_UserAirShipChanllange_PB ST_AirShipChanllangeRet_PB ST_DropActivityRankItem_PB ST_DropActivityRank_PB ST_LeagueTask_Item ST_Asset_LeagueTask_PB ST_SubTask ST_StrongestCommander_PB ST_StrongestCommanderRank_PB ST_Asset_StrongestCommander_PB ST_PrepareForWar_PB ST_PrepareForWarRank_PB ST_Asset_PrepareForWar_PB ST_ExpeditionShop_Item_PB ST_Asset_ExpeditionShop_PB ST_ExpeditionShop_PB ST_WorldSituation_Entry_PB ST_WorldSituation_PB ST_WorldSituationRankSnapshot_PB ST_WorldSituationRankSnapshot_Entry_PB ST_Asset_WorldSituation_PB ST_Asset_LoginGift_PB ST_LuckyStarItem_PB ST_LuckyStar_PB ST_LuckyStarShop_PB ST_LuckyStarItem_Server_PB ST_LuckyStar_Server_PB ST_Asset_LuckyStar_PB ST_CharSimple_Server_PB ST_CharSimpleGarrison_PB ST_SyncAsset_Entry ST_SyncAsset_PB ST_MailTypeList_Entry ST_MailTypeList ST_MailAssetSummary_Entry ST_MailAssetSummary ST_MailDB_PB ST_ServerRank ST_GetRoleRst ST_LeagueBattle_User ST_LeagueBattle_Log_Entry ST_LeagueBattle_Log ST_MonsterAtkCity ST_GS2LS_UpdateRoleReq ST_RoleInfo ST_MiracleWarList_PB ST_ChatChatroom ST_ChatInfo ST_Chat_NeteaseRes ST_Transfer_Battle_PB ST_Prepare_Server_Info ST_Prepare_Detail ST_Processing_Detail ST_Recovering_Detail ST_Transfer_Battle_SubTask ST_Prepare_User_Info ST_Prepare_League_Info ST_Asset_TransferBattle_PB ST_Client_TransferBattle_Info ST_Client_TransferBattle_User_Rank ST_Client_TransferBattle_League_Rank ST_CollectResource_Entry ST_CollectResources ST_InitRanking_Req_PB ST_InitRanking_Respon_PB ST_GS2Global_Connect_Req_PB ST_GS2Global_Connect_Respon_PB ST_UpdateRankingScore_Req_PB ST_UpdateRankingScore_Respon_PB ST_RealTimeRanking_Req_PB ST_RealTimeRanking_Respon_PB ST_RankingScore_PB ST_GetPlayerInfo_Req_PB ST_GetPlayerInfo_Respon_PB ST_PushRanking_Req_PB ST_PushRanking_Respon_PB ST_GetRanking_Req_PB ST_GetRanking_Respon_PB ST_GM_CharBasic_PB ST_GM_Buildings_PB ST_GM_Building_PB ST_GM_Power_PB ST_AccountInfo_PB ST_AccountInfos_PB ST_GM_Forbidden_PB ST_GM_Resource_PB ST_GM_ServerStatus_PB ST_Get_List_Status ST_Get_List_Status_Result ST_Open_List ST_Open_List_Result ST_CS2LS_Add_List ST_LS2CS_Add_List_Result ST_CS2LS_Remove_List ST_LS2CS_Remove_List_Result ST_LS2CS_Alloc_Server ST_CS2LS_Alloc_Server ST_GS2CS_Register ST_Ping ST_CS2GS_GMCommand ST_GS2CS_GMCommand_Result ST_CS2GS_Pay ST_GS2CS_Pay ST_EveryOneMail ST_ViewServer_Request ST_ViewServer_Response ST_ChangeServer_Request ST_ChangeServer_Response ST_GS2CS_ServerInfo ST_GS2CS_GetGiftPackConfigs_Request ST_CS2GS_GetGiftPackConfigs_Response ST_GS2CS_GetOfferGift_Request ST_CS2GS_GetOfferGift_Response ST_GS2CS_GetLuckyStar_Request ST_CS2GS_GetLuckyStar_Response ST_GiftPackConfig ST_GiftPackCondition ST_CS2GS_Sync_ServerList ST_MailDocData_PB ST_SyncAccountDetailsRequest ST_AccountInfoPair ST_SyncAccountDetailsResponse ST_UpdateAccountDetailsRequest ST_UpdateAccountDetailsResponse ST_QueryAccountBoundRequest ST_QueryAccountBoundResponse ST_SwitchAccountRequest ST_SwitchAccountResponse GM_StartNewActivity_PB ST_GM2AS_ActivityView GM_ActivityInfo_PB ST_AS2GM_ResultList ST_GM2AS_ActivityReserve ST_AS2GM_ReserveResult ST_ModifyArchonNotice_Request ST_GM_ArchonNoticeInfo ST_GM_BoonRewardInfo ST_GM_BoonActivityOper ST_GM_BoonActivities ST_GS2LS_GetRoleReq ST_GS2LS_UpdateRoleRst ST_GS2LS_CreateRoleReq ST_GS2LS_CreateRoleRst ST_GS2LS_ReportOnlineReq ST_GS2LS_ReportOnlineRst ST_GS2LS_ServerListReq ST_ServerListInfo ST_ServerList ST_SwitchRoleRst ST_UserSid ST_TransferBattle_Group_Entry ST_TransferBattle_Group ST_GS2CS_GetTransferBattleInfo_PB ST_CS2GS_GetTransferBattleInfo_Response ST_GetTransferBattlePrepareInfo ST_TransferBattlePrepare_Response ST_GS2CS_SyncTransferBattleScore_PB ST_AddTransferBattleScore_Request ST_AddTransferBattleScore_Response ST_TBTransferServer_Request ST_TBTransferServer_Response ST_SyncTBMiracleWar_Request ST_SyncTBMiracleWar_Response ST_GS2CS_SyncTBStage_PB ST_StrongestCommander_Entry ST_GS2CS_GetStrongestCommanderInfo_PB ST_CS2GS_GetStrongestCommanderInfo_Response ST_GS2CS_SyncSCStage_PB MG_LC_OSS_PB ST_UpsertMail_Req_PB ST_UpsertMail_Respon_PB ST_GetMail_Req_PB ST_GetMail_Respon_PB ST_MapData_PB ST_TileData_PB ST_BlockDecoList_PB ST_DecoData_PB ST_WorldCityData_PB ST_WorldMapData_PB ST_TranslationItem_PB ST_Translation_PB ST_Translation_Req_PB ST_Translation_Respon_PB ST_GS2US_UserName_Check ST_GS2US_UserName_Change ST_GS2US_LeagueName_Check ST_GS2US_LeagueName_Change ST_GS2US_LeagueName_Delete ST_LeagueName_PB ST_GS2US_NameList ST_GS2US_ServerCheck ST_NoRespon_PB ST_GetServerInfoList_PB
Index ¶
- Variables
- func Clone(pb proto.Message) proto.Message
- func Marshal(pb proto.Message) []byte
- func RegisterActivityServerServer(s *grpc.Server, srv ActivityServerServer)
- func RegisterGMServerServer(s *grpc.Server, srv GMServerServer)
- func RegisterGameServiceServer(s *grpc.Server, srv GameServiceServer)
- func RegisterGlobalServerServer(s *grpc.Server, srv GlobalServerServer)
- func RegisterLoginServerServer(s *grpc.Server, srv LoginServerServer)
- func RegisterMailServerServer(s *grpc.Server, srv MailServerServer)
- func RegisterTranslateServerServer(s *grpc.Server, srv TranslateServerServer)
- func RegisterUniqueServerServer(s *grpc.Server, srv UniqueServerServer)
- func RegisterUserHandler(s server.Server, hdlr UserHandler, opts ...server.HandlerOption) error
- func SetBool(in bool) *bool
- func SetDefaults(pb proto.Message)
- func SetFloat32(in float32) *float32
- func SetFloat64(in float64) *float64
- func SetInt32(in int32) *int32
- func SetInt64(in int64) *int64
- func SetString(in string) *string
- func SetUint32(in uint32) *uint32
- func SetUint64(in uint64) *uint64
- func Unmarshal(buf []byte, pb proto.Message) error
- type AccountBindQueryResult
- type AccountBindResult
- type AccountSwitchResult
- type ActionType
- type ActivityDataType
- type ActivityFlags
- type ActivityLogicType
- type ActivityMapingType
- type ActivityOpenType
- type ActivityScoreType
- type ActivityServerClient
- type ActivityServerServer
- type ActivityStage
- type ActivityTaskType
- type ActivityType
- type AirShipPassDetail
- type AttckStageType
- type AttributeSource
- type AtttibuteType
- type BoonDailyType
- type BoonFundType
- type BoonLogicType
- type BuildingType
- type CHAR_RET_CODE
- type CS2GS_PROTOCOL_ID
- type CS2LS_PROTOCOL_ID
- type CardPoolShopType
- type CardPoolTakeType
- type CashType
- type ChallengeConditionType
- type ChallengeTaskStatus
- type ChangeServerRetCode
- type ChapterTaskType
- type ChatChannelType
- type ChatContentType
- type CityStage
- type CityWarStage
- type CityWarTargetType
- type CommanderEquipState
- type CorpsPos
- type DBC2GS_PROTOCOL_ID
- type DailyTaskType
- type DispatchTaskStatus
- type DropActivityType
- type EDuplRoleCode
- type EarlyWarningType
- type EquipPosType
- type EquipQualityType
- type Error
- func (*Error) Descriptor() ([]byte, []int)
- func (m *Error) GetCode() int32
- func (m *Error) GetDetail() string
- func (*Error) ProtoMessage()
- func (m *Error) Reset()
- func (m *Error) String() string
- func (m *Error) XXX_DiscardUnknown()
- func (m *Error) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *Error) XXX_Merge(src proto.Message)
- func (m *Error) XXX_Size() int
- func (m *Error) XXX_Unmarshal(b []byte) error
- type EveryoneMailConditionType
- type EveryoneMailType
- type ExpType
- type ExpeditionShopItemType
- type FightBuffAttibute
- type FightBuffType
- type FightStageType
- type FirstTutorialType
- type ForbiddenChatType
- type GMServerClient
- type GMServerServer
- type GM_ActivityInfo_PB
- func (*GM_ActivityInfo_PB) Descriptor() ([]byte, []int)
- func (m *GM_ActivityInfo_PB) GetActivityID() uint32
- func (m *GM_ActivityInfo_PB) GetActivityStage() uint32
- func (m *GM_ActivityInfo_PB) GetActivityType() uint32
- func (m *GM_ActivityInfo_PB) GetServerID() uint32
- func (m *GM_ActivityInfo_PB) GetTime() string
- func (m *GM_ActivityInfo_PB) GetTimeNodes() []uint64
- func (*GM_ActivityInfo_PB) ProtoMessage()
- func (m *GM_ActivityInfo_PB) Reset()
- func (m *GM_ActivityInfo_PB) String() string
- type GM_StartNewActivity_PB
- type GS2CS_PROTOCOL_ID
- type GS2DBC_PROTOCOL_ID
- type GameServiceClient
- type GameServiceServer
- type GameTaskType
- type GiftConditionType
- type GiftSubType
- type GlobalServerClient
- type GlobalServerServer
- type HeroBranchType
- type HeroStatus
- type ItemMainType
- type ItemSubType
- type KeyBoxInfo
- type LS2CS_PROTOCOL_ID
- type LeagueFlagType
- type LeagueMemberLevel
- type LeaguePermissionOperator
- type LeagueResult
- type LeagueStausType
- type LeagueTaskStatus
- type LeagueTaskType
- type ListType
- type LoginReCode
- type LoginServerClient
- type LoginServerServer
- type LoginType
- type LuckyStarProductID
- type MG_DBC2GS_PUSH_MAIL_INFO
- func (*MG_DBC2GS_PUSH_MAIL_INFO) Descriptor() ([]byte, []int)
- func (m *MG_DBC2GS_PUSH_MAIL_INFO) GetMailId() int64
- func (m *MG_DBC2GS_PUSH_MAIL_INFO) GetMailInfo() string
- func (*MG_DBC2GS_PUSH_MAIL_INFO) ProtoMessage()
- func (m *MG_DBC2GS_PUSH_MAIL_INFO) Reset()
- func (m *MG_DBC2GS_PUSH_MAIL_INFO) String() string
- type MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA
- func (*MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA) Descriptor() ([]byte, []int)
- func (m *MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA) GetActionlist() []*MG_DBC2GS_PUSH_PULL_ACTION_DATA
- func (m *MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA) GetNLogicGsId() int32
- func (*MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA) ProtoMessage()
- func (m *MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA) Reset()
- func (m *MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA) String() string
- type MG_DBC2GS_PUSH_PULL_ACTION_DATA
- func (*MG_DBC2GS_PUSH_PULL_ACTION_DATA) Descriptor() ([]byte, []int)
- func (m *MG_DBC2GS_PUSH_PULL_ACTION_DATA) GetAction() *ST_GlobalActionEntry_PB
- func (m *MG_DBC2GS_PUSH_PULL_ACTION_DATA) GetActionid() uint64
- func (*MG_DBC2GS_PUSH_PULL_ACTION_DATA) ProtoMessage()
- func (m *MG_DBC2GS_PUSH_PULL_ACTION_DATA) Reset()
- func (m *MG_DBC2GS_PUSH_PULL_ACTION_DATA) String() string
- type MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA
- func (*MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) Descriptor() ([]byte, []int)
- func (m *MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) GetCharinfo() string
- func (m *MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) GetDwResultCode() int64
- func (m *MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) GetDwUserId() int64
- func (*MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) ProtoMessage()
- func (m *MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) Reset()
- func (m *MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) String() string
- type MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA
- func (*MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA) Descriptor() ([]byte, []int)
- func (m *MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA) GetDatas() []*ST_WorldDataEntry_PB
- func (m *MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA) GetNLogicGsId() int32
- func (*MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA) ProtoMessage()
- func (m *MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA) Reset()
- func (m *MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA) String() string
- type MG_DBC_PING_GS_PONG
- type MG_GS2DBC_PULL_ALL_LEAGUE
- type MG_GS2DBC_REQ_CREATE_NEW_CHAR
- func (*MG_GS2DBC_REQ_CREATE_NEW_CHAR) Descriptor() ([]byte, []int)
- func (m *MG_GS2DBC_REQ_CREATE_NEW_CHAR) GetDwGsId() int32
- func (m *MG_GS2DBC_REQ_CREATE_NEW_CHAR) GetDwUserId() int64
- func (*MG_GS2DBC_REQ_CREATE_NEW_CHAR) ProtoMessage()
- func (m *MG_GS2DBC_REQ_CREATE_NEW_CHAR) Reset()
- func (m *MG_GS2DBC_REQ_CREATE_NEW_CHAR) String() string
- type MG_GS2DBC_REQ_MAIL_INFO
- func (*MG_GS2DBC_REQ_MAIL_INFO) Descriptor() ([]byte, []int)
- func (m *MG_GS2DBC_REQ_MAIL_INFO) GetMailId() int64
- func (m *MG_GS2DBC_REQ_MAIL_INFO) GetNLogicGsId() int32
- func (*MG_GS2DBC_REQ_MAIL_INFO) ProtoMessage()
- func (m *MG_GS2DBC_REQ_MAIL_INFO) Reset()
- func (m *MG_GS2DBC_REQ_MAIL_INFO) String() string
- type MG_GS2DBC_REQ_MODIFY_CHAR_NAME
- func (*MG_GS2DBC_REQ_MODIFY_CHAR_NAME) Descriptor() ([]byte, []int)
- func (m *MG_GS2DBC_REQ_MODIFY_CHAR_NAME) GetDwGsId() int32
- func (m *MG_GS2DBC_REQ_MODIFY_CHAR_NAME) GetDwRealGsId() int32
- func (m *MG_GS2DBC_REQ_MODIFY_CHAR_NAME) GetDwUserId() int64
- func (m *MG_GS2DBC_REQ_MODIFY_CHAR_NAME) GetSzCharName() string
- func (*MG_GS2DBC_REQ_MODIFY_CHAR_NAME) ProtoMessage()
- func (m *MG_GS2DBC_REQ_MODIFY_CHAR_NAME) Reset()
- func (m *MG_GS2DBC_REQ_MODIFY_CHAR_NAME) String() string
- type MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA
- func (*MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA) Descriptor() ([]byte, []int)
- func (m *MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA) GetNLogicGsId() int32
- func (*MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA) ProtoMessage()
- func (m *MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA) Reset()
- func (m *MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA) String() string
- type MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA
- func (*MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) Descriptor() ([]byte, []int)
- func (m *MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) GetDwUserId() int64
- func (m *MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) GetNLogicGsId() int32
- func (m *MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) GetNSessionId() int64
- func (*MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) ProtoMessage()
- func (m *MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) Reset()
- func (m *MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) String() string
- type MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA
- func (*MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA) Descriptor() ([]byte, []int)
- func (m *MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA) GetNLogicGsId() int32
- func (*MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA) ProtoMessage()
- func (m *MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA) Reset()
- func (m *MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA) String() string
- type MG_GS2DBC_REQ_SAVE_MAIL
- func (*MG_GS2DBC_REQ_SAVE_MAIL) Descriptor() ([]byte, []int)
- func (m *MG_GS2DBC_REQ_SAVE_MAIL) GetData() string
- func (m *MG_GS2DBC_REQ_SAVE_MAIL) GetNLogicGsId() int32
- func (*MG_GS2DBC_REQ_SAVE_MAIL) ProtoMessage()
- func (m *MG_GS2DBC_REQ_SAVE_MAIL) Reset()
- func (m *MG_GS2DBC_REQ_SAVE_MAIL) String() string
- type MG_GS2DBC_RET_MODIFY_CHAR_NAME
- func (*MG_GS2DBC_RET_MODIFY_CHAR_NAME) Descriptor() ([]byte, []int)
- func (m *MG_GS2DBC_RET_MODIFY_CHAR_NAME) GetDwResultCode() int64
- func (m *MG_GS2DBC_RET_MODIFY_CHAR_NAME) GetDwUserId() int64
- func (*MG_GS2DBC_RET_MODIFY_CHAR_NAME) ProtoMessage()
- func (m *MG_GS2DBC_RET_MODIFY_CHAR_NAME) Reset()
- func (m *MG_GS2DBC_RET_MODIFY_CHAR_NAME) String() string
- type MG_GS_PING_DBC_PONG
- type MG_LC_OSS_PB
- func (*MG_LC_OSS_PB) Descriptor() ([]byte, []int)
- func (m *MG_LC_OSS_PB) GetChannel() string
- func (m *MG_LC_OSS_PB) GetCharID() string
- func (m *MG_LC_OSS_PB) GetEventID() uint32
- func (m *MG_LC_OSS_PB) GetLevel() int32
- func (m *MG_LC_OSS_PB) GetPlatform() int32
- func (m *MG_LC_OSS_PB) GetProductID() int32
- func (m *MG_LC_OSS_PB) GetRegion() string
- func (m *MG_LC_OSS_PB) GetServerID() uint32
- func (m *MG_LC_OSS_PB) GetTime() int32
- func (m *MG_LC_OSS_PB) GetUserID() uint32
- func (m *MG_LC_OSS_PB) GetVIPlevel() int32
- func (m *MG_LC_OSS_PB) GetValue() string
- func (m *MG_LC_OSS_PB) GetVersion() string
- func (*MG_LC_OSS_PB) ProtoMessage()
- func (m *MG_LC_OSS_PB) Reset()
- func (m *MG_LC_OSS_PB) String() string
- type MG_LEAGUE_LIST
- type MailServerClient
- type MailServerServer
- type MailSourceType
- type MailType
- type MapStageType
- type MarketCondType
- type Message
- type MiracleTitle
- type MiracleWarStage
- type MiracleWarTitleRight
- type MonsterAtkCityStage
- type OfflineEventType
- type PowerUpType
- type PushMsgType
- type RefreshCondType
- type Request
- func (*Request) Descriptor() ([]byte, []int)
- func (m *Request) GetUserID() string
- func (m *Request) GetUserName() string
- func (m *Request) GetUserPwd() string
- func (*Request) ProtoMessage()
- func (m *Request) Reset()
- func (m *Request) String() string
- func (m *Request) XXX_DiscardUnknown()
- func (m *Request) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *Request) XXX_Merge(src proto.Message)
- func (m *Request) XXX_Size() int
- func (m *Request) XXX_Unmarshal(b []byte) error
- type Response
- func (*Response) Descriptor() ([]byte, []int)
- func (m *Response) GetError() *Error
- func (m *Response) GetSuccess() bool
- func (m *Response) GetUser() *User
- func (*Response) ProtoMessage()
- func (m *Response) Reset()
- func (m *Response) String() string
- func (m *Response) XXX_DiscardUnknown()
- func (m *Response) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *Response) XXX_Merge(src proto.Message)
- func (m *Response) XXX_Size() int
- func (m *Response) XXX_Unmarshal(b []byte) error
- type RetActionType
- type RetChatType
- type ST_AS2GM_ReserveResult
- type ST_AS2GM_ResultList
- type ST_AS2GS_ActivityRank
- func (*ST_AS2GS_ActivityRank) Descriptor() ([]byte, []int)
- func (m *ST_AS2GS_ActivityRank) GetActiID() uint32
- func (m *ST_AS2GS_ActivityRank) GetRankData() *ST_ActivityRank_PB
- func (m *ST_AS2GS_ActivityRank) GetReward() bool
- func (*ST_AS2GS_ActivityRank) ProtoMessage()
- func (m *ST_AS2GS_ActivityRank) Reset()
- func (m *ST_AS2GS_ActivityRank) String() string
- type ST_AS2GS_ActivityUpdate
- func (*ST_AS2GS_ActivityUpdate) Descriptor() ([]byte, []int)
- func (m *ST_AS2GS_ActivityUpdate) GetActivityID() uint32
- func (m *ST_AS2GS_ActivityUpdate) GetDataVer() uint64
- func (m *ST_AS2GS_ActivityUpdate) GetFuData() *ST_ActivityInfo_PB
- func (m *ST_AS2GS_ActivityUpdate) GetNextFresh() uint64
- func (m *ST_AS2GS_ActivityUpdate) GetTime() string
- func (m *ST_AS2GS_ActivityUpdate) GetTp() uint32
- func (*ST_AS2GS_ActivityUpdate) ProtoMessage()
- func (m *ST_AS2GS_ActivityUpdate) Reset()
- func (m *ST_AS2GS_ActivityUpdate) String() string
- type ST_AS2GS_Activity_InfoList
- func (*ST_AS2GS_Activity_InfoList) Descriptor() ([]byte, []int)
- func (m *ST_AS2GS_Activity_InfoList) GetDataVer() uint64
- func (m *ST_AS2GS_Activity_InfoList) GetFuDatas() []*ST_ActivityInfo_PB
- func (m *ST_AS2GS_Activity_InfoList) GetSuccess() int32
- func (*ST_AS2GS_Activity_InfoList) ProtoMessage()
- func (m *ST_AS2GS_Activity_InfoList) Reset()
- func (m *ST_AS2GS_Activity_InfoList) String() string
- type ST_AS2GS_Activity_ScoreLevel
- func (*ST_AS2GS_Activity_ScoreLevel) Descriptor() ([]byte, []int)
- func (m *ST_AS2GS_Activity_ScoreLevel) GetActiID() uint32
- func (m *ST_AS2GS_Activity_ScoreLevel) GetNew() uint32
- func (m *ST_AS2GS_Activity_ScoreLevel) GetOld() uint32
- func (m *ST_AS2GS_Activity_ScoreLevel) GetUserID() uint64
- func (*ST_AS2GS_Activity_ScoreLevel) ProtoMessage()
- func (m *ST_AS2GS_Activity_ScoreLevel) Reset()
- func (m *ST_AS2GS_Activity_ScoreLevel) String() string
- type ST_AccountInfoPair
- type ST_AccountInfo_PB
- type ST_AccountInfos_PB
- type ST_AchievementAsset_PB
- type ST_AchievementFinishedItem_PB
- func (*ST_AchievementFinishedItem_PB) Descriptor() ([]byte, []int)
- func (m *ST_AchievementFinishedItem_PB) GetAccNum() uint64
- func (m *ST_AchievementFinishedItem_PB) GetNeedNum() uint64
- func (m *ST_AchievementFinishedItem_PB) GetTaskId() uint64
- func (m *ST_AchievementFinishedItem_PB) GetTaskType() uint32
- func (*ST_AchievementFinishedItem_PB) ProtoMessage()
- func (m *ST_AchievementFinishedItem_PB) Reset()
- func (m *ST_AchievementFinishedItem_PB) String() string
- type ST_ActiveSpyMonsterReport_PB
- func (*ST_ActiveSpyMonsterReport_PB) Descriptor() ([]byte, []int)
- func (m *ST_ActiveSpyMonsterReport_PB) GetExactInfo() *ST_MonsterSpy_Exact
- func (m *ST_ActiveSpyMonsterReport_PB) GetHeroIDList() []int64
- func (m *ST_ActiveSpyMonsterReport_PB) GetMonsterID() int64
- func (m *ST_ActiveSpyMonsterReport_PB) GetSpyWallFlag() bool
- func (m *ST_ActiveSpyMonsterReport_PB) GetTargetTileId() int32
- func (m *ST_ActiveSpyMonsterReport_PB) GetVagueInfo() *ST_MonsterSpy_Vague
- func (m *ST_ActiveSpyMonsterReport_PB) GetWallHp() int64
- func (*ST_ActiveSpyMonsterReport_PB) ProtoMessage()
- func (m *ST_ActiveSpyMonsterReport_PB) Reset()
- func (m *ST_ActiveSpyMonsterReport_PB) String() string
- type ST_ActiveSpyReport_PB
- func (*ST_ActiveSpyReport_PB) Descriptor() ([]byte, []int)
- func (m *ST_ActiveSpyReport_PB) GetCashInfo() *ST_ActiveSpy_Cash
- func (m *ST_ActiveSpyReport_PB) GetEnemyHerosInfo() *ST_ArmyHerosDetail
- func (m *ST_ActiveSpyReport_PB) GetExactInfo() *ST_ActiveSpy_Exact
- func (m *ST_ActiveSpyReport_PB) GetHardinessInfo() *ST_ActiveSpy_Hardiness
- func (m *ST_ActiveSpyReport_PB) GetIsArrest() bool
- func (m *ST_ActiveSpyReport_PB) GetLoadInfo() *ST_ActiveSpy_Lord
- func (m *ST_ActiveSpyReport_PB) GetNaturalGiftInfo() *ST_Radar_NaturalGift
- func (m *ST_ActiveSpyReport_PB) GetReinforcementsInfo() *ST_ActiveSpy_Reinforcements
- func (m *ST_ActiveSpyReport_PB) GetStatueInfo() *ST_Radar_Statue
- func (m *ST_ActiveSpyReport_PB) GetTechInfo() *ST_Radar_TechInfo
- func (m *ST_ActiveSpyReport_PB) GetVagueInfo() *ST_ActiveSpy_Vague
- func (*ST_ActiveSpyReport_PB) ProtoMessage()
- func (m *ST_ActiveSpyReport_PB) Reset()
- func (m *ST_ActiveSpyReport_PB) String() string
- type ST_ActiveSpy_Cash
- func (*ST_ActiveSpy_Cash) Descriptor() ([]byte, []int)
- func (m *ST_ActiveSpy_Cash) GetCanReceiveResources() *ST_CashAsset_PB
- func (m *ST_ActiveSpy_Cash) GetResources() *ST_CashAsset_PB
- func (*ST_ActiveSpy_Cash) ProtoMessage()
- func (m *ST_ActiveSpy_Cash) Reset()
- func (m *ST_ActiveSpy_Cash) String() string
- type ST_ActiveSpy_Exact
- func (*ST_ActiveSpy_Exact) Descriptor() ([]byte, []int)
- func (m *ST_ActiveSpy_Exact) GetDefenceUnit() *ST_UnitAsset_PB
- func (m *ST_ActiveSpy_Exact) GetHospitalUnit() *ST_UnitAsset_PB
- func (m *ST_ActiveSpy_Exact) GetTrapCount() *ST_UnitAsset_PB
- func (*ST_ActiveSpy_Exact) ProtoMessage()
- func (m *ST_ActiveSpy_Exact) Reset()
- func (m *ST_ActiveSpy_Exact) String() string
- type ST_ActiveSpy_Hardiness
- func (*ST_ActiveSpy_Hardiness) Descriptor() ([]byte, []int)
- func (m *ST_ActiveSpy_Hardiness) GetEnemyCurrentHardiness() uint32
- func (m *ST_ActiveSpy_Hardiness) GetEnemyHardiness() uint32
- func (*ST_ActiveSpy_Hardiness) ProtoMessage()
- func (m *ST_ActiveSpy_Hardiness) Reset()
- func (m *ST_ActiveSpy_Hardiness) String() string
- type ST_ActiveSpy_Lord
- func (*ST_ActiveSpy_Lord) Descriptor() ([]byte, []int)
- func (m *ST_ActiveSpy_Lord) GetHeroID() uint64
- func (m *ST_ActiveSpy_Lord) GetLordInCity() bool
- func (m *ST_ActiveSpy_Lord) GetLordLevel() uint32
- func (m *ST_ActiveSpy_Lord) GetLordQuality() uint32
- func (m *ST_ActiveSpy_Lord) GetLordRank() uint32
- func (*ST_ActiveSpy_Lord) ProtoMessage()
- func (m *ST_ActiveSpy_Lord) Reset()
- func (m *ST_ActiveSpy_Lord) String() string
- type ST_ActiveSpy_Reinforcements
- func (*ST_ActiveSpy_Reinforcements) Descriptor() ([]byte, []int)
- func (m *ST_ActiveSpy_Reinforcements) GetGarrisonInfo() []*ST_GarrisonInfo_PB
- func (m *ST_ActiveSpy_Reinforcements) GetReinforcementsTotalCount() uint64
- func (m *ST_ActiveSpy_Reinforcements) GetVagueReinforcementsTotalCount() *ST_Vector2Int64_PB
- func (*ST_ActiveSpy_Reinforcements) ProtoMessage()
- func (m *ST_ActiveSpy_Reinforcements) Reset()
- func (m *ST_ActiveSpy_Reinforcements) String() string
- type ST_ActiveSpy_Vague
- func (*ST_ActiveSpy_Vague) Descriptor() ([]byte, []int)
- func (m *ST_ActiveSpy_Vague) GetVagueDefenceUnit() *ST_UnitVagueAsset_PB
- func (m *ST_ActiveSpy_Vague) GetVagueHospitalUnit() *ST_UnitVagueAsset_PB
- func (m *ST_ActiveSpy_Vague) GetVagueTrapCount() *ST_Vector2Int64_PB
- func (m *ST_ActiveSpy_Vague) GetVagueTrapUnit() *ST_UnitVagueAsset_PB
- func (m *ST_ActiveSpy_Vague) GetVagueUnitCount() *ST_Vector2Int64_PB
- func (*ST_ActiveSpy_Vague) ProtoMessage()
- func (m *ST_ActiveSpy_Vague) Reset()
- func (m *ST_ActiveSpy_Vague) String() string
- type ST_ActivityContent_PB
- func (*ST_ActivityContent_PB) Descriptor() ([]byte, []int)
- func (m *ST_ActivityContent_PB) GetActivityId() uint32
- func (m *ST_ActivityContent_PB) GetContentID() uint32
- func (m *ST_ActivityContent_PB) GetCupClass() uint32
- func (m *ST_ActivityContent_PB) GetIsdirty() bool
- func (m *ST_ActivityContent_PB) GetLeagueScores() []*ST_ActivityScore_League
- func (m *ST_ActivityContent_PB) GetRankLeague() *ST_ActivityRank_PB
- func (m *ST_ActivityContent_PB) GetVer() int64
- func (*ST_ActivityContent_PB) ProtoMessage()
- func (m *ST_ActivityContent_PB) Reset()
- func (m *ST_ActivityContent_PB) String() string
- type ST_ActivityDetail_PB
- func (*ST_ActivityDetail_PB) Descriptor() ([]byte, []int)
- func (m *ST_ActivityDetail_PB) GetContentID() uint32
- func (m *ST_ActivityDetail_PB) GetScores() []*ST_ActivityScore_PB
- func (*ST_ActivityDetail_PB) ProtoMessage()
- func (m *ST_ActivityDetail_PB) Reset()
- func (m *ST_ActivityDetail_PB) String() string
- type ST_ActivityInfo_PB
- func (*ST_ActivityInfo_PB) Descriptor() ([]byte, []int)
- func (m *ST_ActivityInfo_PB) GetBaData() *ST_Activity_PB
- func (m *ST_ActivityInfo_PB) GetDeData() []*ST_ActivityContent_PB
- func (m *ST_ActivityInfo_PB) GetIsJoin() bool
- func (m *ST_ActivityInfo_PB) GetLuid() uint64
- func (m *ST_ActivityInfo_PB) GetScUser() []*ST_ActivityScore_User
- func (*ST_ActivityInfo_PB) ProtoMessage()
- func (m *ST_ActivityInfo_PB) Reset()
- func (m *ST_ActivityInfo_PB) String() string
- type ST_ActivityLeague_Task
- func (*ST_ActivityLeague_Task) Descriptor() ([]byte, []int)
- func (m *ST_ActivityLeague_Task) GetOpenTime() uint64
- func (m *ST_ActivityLeague_Task) GetOrder() uint32
- func (m *ST_ActivityLeague_Task) GetTaskID() uint32
- func (*ST_ActivityLeague_Task) ProtoMessage()
- func (m *ST_ActivityLeague_Task) Reset()
- func (m *ST_ActivityLeague_Task) String() string
- type ST_ActivityLeague_TaskAction
- func (*ST_ActivityLeague_TaskAction) Descriptor() ([]byte, []int)
- func (m *ST_ActivityLeague_TaskAction) GetActionEnd() uint64
- func (m *ST_ActivityLeague_TaskAction) GetActionVal() uint32
- func (*ST_ActivityLeague_TaskAction) ProtoMessage()
- func (m *ST_ActivityLeague_TaskAction) Reset()
- func (m *ST_ActivityLeague_TaskAction) String() string
- type ST_ActivityRank_League
- func (*ST_ActivityRank_League) Descriptor() ([]byte, []int)
- func (m *ST_ActivityRank_League) GetBaInfo() *ST_LeagueInfo_Base
- func (m *ST_ActivityRank_League) GetBaScore() *ST_ActivityScore_Base
- func (m *ST_ActivityRank_League) GetNextClass() uint32
- func (m *ST_ActivityRank_League) GetUid() uint64
- func (*ST_ActivityRank_League) ProtoMessage()
- func (m *ST_ActivityRank_League) Reset()
- func (m *ST_ActivityRank_League) String() string
- type ST_ActivityRank_LeagueUser
- func (*ST_ActivityRank_LeagueUser) Descriptor() ([]byte, []int)
- func (m *ST_ActivityRank_LeagueUser) GetBaMember() *ST_MemberInfo_Base
- func (m *ST_ActivityRank_LeagueUser) GetBaScore() *ST_ActivityScore_Base
- func (m *ST_ActivityRank_LeagueUser) GetTotalTask() uint32
- func (m *ST_ActivityRank_LeagueUser) GetUid() uint64
- func (m *ST_ActivityRank_LeagueUser) GetWinTask() uint32
- func (*ST_ActivityRank_LeagueUser) ProtoMessage()
- func (m *ST_ActivityRank_LeagueUser) Reset()
- func (m *ST_ActivityRank_LeagueUser) String() string
- type ST_ActivityRank_PB
- func (*ST_ActivityRank_PB) Descriptor() ([]byte, []int)
- func (m *ST_ActivityRank_PB) GetContentID() uint32
- func (m *ST_ActivityRank_PB) GetLeagueScore() []*ST_ActivityRank_League
- func (m *ST_ActivityRank_PB) GetLeagueUser() []*ST_ActivityRank_LeagueUser
- func (m *ST_ActivityRank_PB) GetNextFresh() uint64
- func (m *ST_ActivityRank_PB) GetUserScore() []*ST_ActivityScore_User
- func (*ST_ActivityRank_PB) ProtoMessage()
- func (m *ST_ActivityRank_PB) Reset()
- func (m *ST_ActivityRank_PB) String() string
- type ST_ActivityScore_Base
- func (*ST_ActivityScore_Base) Descriptor() ([]byte, []int)
- func (m *ST_ActivityScore_Base) GetContent() uint32
- func (m *ST_ActivityScore_Base) GetRankOrder() uint32
- func (m *ST_ActivityScore_Base) GetScore() uint32
- func (m *ST_ActivityScore_Base) GetScoreLevel() uint32
- func (m *ST_ActivityScore_Base) GetUID() uint64
- func (*ST_ActivityScore_Base) ProtoMessage()
- func (m *ST_ActivityScore_Base) Reset()
- func (m *ST_ActivityScore_Base) String() string
- type ST_ActivityScore_League
- func (*ST_ActivityScore_League) Descriptor() ([]byte, []int)
- func (m *ST_ActivityScore_League) GetBaInfo() *ST_LeagueInfo_Base
- func (m *ST_ActivityScore_League) GetBaScore() *ST_ActivityScore_Base
- func (m *ST_ActivityScore_League) GetClassID() uint32
- func (m *ST_ActivityScore_League) GetIsdirty() bool
- func (m *ST_ActivityScore_League) GetLeagueID() uint64
- func (m *ST_ActivityScore_League) GetMemList() *ST_Uint64List_PB
- func (m *ST_ActivityScore_League) GetNextClass() uint32
- func (m *ST_ActivityScore_League) GetTasks() []*ST_ActivityLeague_Task
- func (m *ST_ActivityScore_League) GetVer() int64
- func (*ST_ActivityScore_League) ProtoMessage()
- func (m *ST_ActivityScore_League) Reset()
- func (m *ST_ActivityScore_League) String() string
- type ST_ActivityScore_LeagueUser
- func (*ST_ActivityScore_LeagueUser) Descriptor() ([]byte, []int)
- func (m *ST_ActivityScore_LeagueUser) GetActionData() []*ST_ActivityLeague_TaskAction
- func (m *ST_ActivityScore_LeagueUser) GetBaMember() *ST_MemberInfo_Base
- func (m *ST_ActivityScore_LeagueUser) GetBaScore() *ST_ActivityScore_Base
- func (m *ST_ActivityScore_LeagueUser) GetScoreLvStatue() []int32
- func (m *ST_ActivityScore_LeagueUser) GetUid() uint64
- func (m *ST_ActivityScore_LeagueUser) GetUserTask() *ST_ActivityScore_UserTask
- func (*ST_ActivityScore_LeagueUser) ProtoMessage()
- func (m *ST_ActivityScore_LeagueUser) Reset()
- func (m *ST_ActivityScore_LeagueUser) String() string
- type ST_ActivityScore_PB
- func (*ST_ActivityScore_PB) Descriptor() ([]byte, []int)
- func (m *ST_ActivityScore_PB) GetContentID() uint32
- func (m *ST_ActivityScore_PB) GetLlname() string
- func (m *ST_ActivityScore_PB) GetLname() string
- func (m *ST_ActivityScore_PB) GetLuid() uint64
- func (m *ST_ActivityScore_PB) GetName() string
- func (m *ST_ActivityScore_PB) GetRankOrder() uint32
- func (m *ST_ActivityScore_PB) GetScore() uint32
- func (m *ST_ActivityScore_PB) GetUid() uint64
- func (*ST_ActivityScore_PB) ProtoMessage()
- func (m *ST_ActivityScore_PB) Reset()
- func (m *ST_ActivityScore_PB) String() string
- type ST_ActivityScore_User
- func (*ST_ActivityScore_User) Descriptor() ([]byte, []int)
- func (m *ST_ActivityScore_User) GetBaMember() *ST_MemberInfo_Base
- func (m *ST_ActivityScore_User) GetBaScore() *ST_ActivityScore_Base
- func (m *ST_ActivityScore_User) GetUid() uint64
- func (*ST_ActivityScore_User) ProtoMessage()
- func (m *ST_ActivityScore_User) Reset()
- func (m *ST_ActivityScore_User) String() string
- type ST_ActivityScore_UserTask
- func (*ST_ActivityScore_UserTask) Descriptor() ([]byte, []int)
- func (m *ST_ActivityScore_UserTask) GetFailTime() uint64
- func (m *ST_ActivityScore_UserTask) GetLeftTask() uint32
- func (m *ST_ActivityScore_UserTask) GetLuid() uint64
- func (m *ST_ActivityScore_UserTask) GetProgress() uint64
- func (m *ST_ActivityScore_UserTask) GetStatus() int32
- func (m *ST_ActivityScore_UserTask) GetTaskID() uint32
- func (m *ST_ActivityScore_UserTask) GetTotalTask() uint32
- func (m *ST_ActivityScore_UserTask) GetUid() uint64
- func (m *ST_ActivityScore_UserTask) GetWinTask() uint32
- func (*ST_ActivityScore_UserTask) ProtoMessage()
- func (m *ST_ActivityScore_UserTask) Reset()
- func (m *ST_ActivityScore_UserTask) String() string
- type ST_ActivityTask_Item
- func (*ST_ActivityTask_Item) Descriptor() ([]byte, []int)
- func (m *ST_ActivityTask_Item) GetAccNum() uint32
- func (m *ST_ActivityTask_Item) GetCurrentTimes() uint32
- func (m *ST_ActivityTask_Item) GetId() uint32
- func (m *ST_ActivityTask_Item) GetParam() uint32
- func (m *ST_ActivityTask_Item) GetTargetTimes() uint32
- func (m *ST_ActivityTask_Item) GetType() uint32
- func (*ST_ActivityTask_Item) ProtoMessage()
- func (m *ST_ActivityTask_Item) Reset()
- func (m *ST_ActivityTask_Item) String() string
- type ST_Activity_PB
- func (*ST_Activity_PB) Descriptor() ([]byte, []int)
- func (m *ST_Activity_PB) GetActivityId() uint32
- func (m *ST_Activity_PB) GetActivityType() uint32
- func (m *ST_Activity_PB) GetGroupId() uint32
- func (m *ST_Activity_PB) GetIdx() uint32
- func (m *ST_Activity_PB) GetIsdirty() bool
- func (m *ST_Activity_PB) GetNumber() uint32
- func (m *ST_Activity_PB) GetRankingGroupId() uint32
- func (m *ST_Activity_PB) GetServerID() uint32
- func (m *ST_Activity_PB) GetStage() uint32
- func (m *ST_Activity_PB) GetStageStartTime() uint64
- func (m *ST_Activity_PB) GetStagetEndTime() uint64
- func (m *ST_Activity_PB) GetSubstage() uint32
- func (m *ST_Activity_PB) GetTime() string
- func (m *ST_Activity_PB) GetTotalList() *ST_ActivityDetail_PB
- func (m *ST_Activity_PB) GetVer() int64
- func (*ST_Activity_PB) ProtoMessage()
- func (m *ST_Activity_PB) Reset()
- func (m *ST_Activity_PB) String() string
- type ST_AddTransferBattleScore_Request
- func (*ST_AddTransferBattleScore_Request) Descriptor() ([]byte, []int)
- func (m *ST_AddTransferBattleScore_Request) GetLInfo() *ST_Prepare_League_Info
- func (m *ST_AddTransferBattleScore_Request) GetScore() uint64
- func (m *ST_AddTransferBattleScore_Request) GetStage() uint32
- func (m *ST_AddTransferBattleScore_Request) GetUserInfo() *ST_Prepare_User_Info
- func (*ST_AddTransferBattleScore_Request) ProtoMessage()
- func (m *ST_AddTransferBattleScore_Request) Reset()
- func (m *ST_AddTransferBattleScore_Request) String() string
- type ST_AddTransferBattleScore_Response
- func (*ST_AddTransferBattleScore_Response) Descriptor() ([]byte, []int)
- func (m *ST_AddTransferBattleScore_Response) GetLInfo() *ST_Prepare_League_Info
- func (m *ST_AddTransferBattleScore_Response) GetServerTotalScore() uint64
- func (m *ST_AddTransferBattleScore_Response) GetStage() uint32
- func (m *ST_AddTransferBattleScore_Response) GetUserInfo() *ST_Prepare_User_Info
- func (*ST_AddTransferBattleScore_Response) ProtoMessage()
- func (m *ST_AddTransferBattleScore_Response) Reset()
- func (m *ST_AddTransferBattleScore_Response) String() string
- type ST_AirShipChanllangeRet_PB
- func (*ST_AirShipChanllangeRet_PB) Descriptor() ([]byte, []int)
- func (m *ST_AirShipChanllangeRet_PB) GetAirShipCfgid() int64
- func (m *ST_AirShipChanllangeRet_PB) GetFirstPassRewards() *ST_Vector4IntList_PB
- func (m *ST_AirShipChanllangeRet_PB) GetIsWin() bool
- func (m *ST_AirShipChanllangeRet_PB) GetReplay() *ST_BattleInfo_PB
- func (m *ST_AirShipChanllangeRet_PB) GetRetCode() int32
- func (m *ST_AirShipChanllangeRet_PB) GetRewards() *ST_Vector4IntList_PB
- func (m *ST_AirShipChanllangeRet_PB) GetStar() uint32
- func (*ST_AirShipChanllangeRet_PB) ProtoMessage()
- func (m *ST_AirShipChanllangeRet_PB) Reset()
- func (m *ST_AirShipChanllangeRet_PB) String() string
- type ST_AirShipChanllange_PB
- func (*ST_AirShipChanllange_PB) Descriptor() ([]byte, []int)
- func (m *ST_AirShipChanllange_PB) GetAirShipCfgid() int64
- func (m *ST_AirShipChanllange_PB) GetArmys() *ST_UnitAsset_PB
- func (m *ST_AirShipChanllange_PB) GetFormation() uint32
- func (m *ST_AirShipChanllange_PB) GetHeroList() []uint32
- func (*ST_AirShipChanllange_PB) ProtoMessage()
- func (m *ST_AirShipChanllange_PB) Reset()
- func (m *ST_AirShipChanllange_PB) String() string
- type ST_ArmyHerosDetail
- func (*ST_ArmyHerosDetail) Descriptor() ([]byte, []int)
- func (m *ST_ArmyHerosDetail) GetAvatar() string
- func (m *ST_ArmyHerosDetail) GetAvatarBoxID() uint32
- func (m *ST_ArmyHerosDetail) GetCmderEquipAttrShow() bool
- func (m *ST_ArmyHerosDetail) GetComanderWearEquipsAttr() []*ST_Attribute_PB
- func (m *ST_ArmyHerosDetail) GetHeroAttrShow() bool
- func (m *ST_ArmyHerosDetail) GetHeroList() []*ST_HeroEntry_PB
- func (m *ST_ArmyHerosDetail) GetName() string
- func (m *ST_ArmyHerosDetail) GetUserId() uint64
- func (*ST_ArmyHerosDetail) ProtoMessage()
- func (m *ST_ArmyHerosDetail) Reset()
- func (m *ST_ArmyHerosDetail) String() string
- type ST_Asset_Account_PB
- func (*ST_Asset_Account_PB) Descriptor() ([]byte, []int)
- func (m *ST_Asset_Account_PB) GetFbName() string
- func (m *ST_Asset_Account_PB) GetGamecenterName() string
- func (m *ST_Asset_Account_PB) GetGgName() string
- func (m *ST_Asset_Account_PB) GetTtName() string
- func (*ST_Asset_Account_PB) ProtoMessage()
- func (m *ST_Asset_Account_PB) Reset()
- func (m *ST_Asset_Account_PB) String() string
- type ST_Asset_ActivityTask_PB
- func (*ST_Asset_ActivityTask_PB) Descriptor() ([]byte, []int)
- func (m *ST_Asset_ActivityTask_PB) GetMainCityLevel() uint32
- func (m *ST_Asset_ActivityTask_PB) GetRefreshTime() uint64
- func (m *ST_Asset_ActivityTask_PB) GetRewardedBoxIdxs() []uint32
- func (m *ST_Asset_ActivityTask_PB) GetTasks() []*ST_ActivityTask_Item
- func (m *ST_Asset_ActivityTask_PB) GetTotalScore() uint32
- func (*ST_Asset_ActivityTask_PB) ProtoMessage()
- func (m *ST_Asset_ActivityTask_PB) Reset()
- func (m *ST_Asset_ActivityTask_PB) String() string
- type ST_Asset_Activity_Item_PB
- func (*ST_Asset_Activity_Item_PB) Descriptor() ([]byte, []int)
- func (m *ST_Asset_Activity_Item_PB) GetActivityId() uint32
- func (m *ST_Asset_Activity_Item_PB) GetActivityType() uint32
- func (m *ST_Asset_Activity_Item_PB) GetDailyTask() *ST_DailyTask_PB
- func (m *ST_Asset_Activity_Item_PB) GetExchangeTimes() []*ST_Vector2Int_PB
- func (m *ST_Asset_Activity_Item_PB) GetFoolsDay() *ST_FoolsDay
- func (m *ST_Asset_Activity_Item_PB) GetLeagueActivity() *ST_ActivityScore_LeagueUser
- func (m *ST_Asset_Activity_Item_PB) GetLeagueCupClass() uint32
- func (m *ST_Asset_Activity_Item_PB) GetLeagueScore() bool
- func (m *ST_Asset_Activity_Item_PB) GetLottery() *ST_Lottery_PB
- func (m *ST_Asset_Activity_Item_PB) GetMacInfo() *ST_MacActifityInfo
- func (m *ST_Asset_Activity_Item_PB) GetMainCityLevel() uint32
- func (m *ST_Asset_Activity_Item_PB) GetNewMarks() bool
- func (m *ST_Asset_Activity_Item_PB) GetNumber() uint32
- func (m *ST_Asset_Activity_Item_PB) GetParentID() uint32
- func (m *ST_Asset_Activity_Item_PB) GetRewarded() bool
- func (m *ST_Asset_Activity_Item_PB) GetScroe() uint32
- func (m *ST_Asset_Activity_Item_PB) GetStage() uint32
- func (m *ST_Asset_Activity_Item_PB) GetStageEndTime() uint64
- func (m *ST_Asset_Activity_Item_PB) GetStageStartTime() uint64
- func (m *ST_Asset_Activity_Item_PB) GetTask() *ST_Vector4IntList_PB
- func (m *ST_Asset_Activity_Item_PB) GetTime() string
- func (m *ST_Asset_Activity_Item_PB) GetUid() uint64
- func (*ST_Asset_Activity_Item_PB) ProtoMessage()
- func (m *ST_Asset_Activity_Item_PB) Reset()
- func (m *ST_Asset_Activity_Item_PB) String() string
- type ST_Asset_Activity_PB
- func (*ST_Asset_Activity_PB) Descriptor() ([]byte, []int)
- func (m *ST_Asset_Activity_PB) GetActivities() []*ST_Asset_Activity_Item_PB
- func (m *ST_Asset_Activity_PB) GetResetTime() int64
- func (m *ST_Asset_Activity_PB) GetSpeExchangeEnd() int64
- func (*ST_Asset_Activity_PB) ProtoMessage()
- func (m *ST_Asset_Activity_PB) Reset()
- func (m *ST_Asset_Activity_PB) String() string
- type ST_Asset_AirdropInfo
- func (*ST_Asset_AirdropInfo) Descriptor() ([]byte, []int)
- func (m *ST_Asset_AirdropInfo) GetBonusPool() int64
- func (m *ST_Asset_AirdropInfo) GetLuckyDogs() []*ST_Asset_LuckyDog
- func (m *ST_Asset_AirdropInfo) GetResetTime() int64
- func (*ST_Asset_AirdropInfo) ProtoMessage()
- func (m *ST_Asset_AirdropInfo) Reset()
- func (m *ST_Asset_AirdropInfo) String() string
- type ST_Asset_BlackMarket_PB
- func (*ST_Asset_BlackMarket_PB) Descriptor() ([]byte, []int)
- func (m *ST_Asset_BlackMarket_PB) GetIsClicked() bool
- func (m *ST_Asset_BlackMarket_PB) GetItems() []*ST_BlackMarket_Item_PB
- func (m *ST_Asset_BlackMarket_PB) GetLeftOpen() uint32
- func (m *ST_Asset_BlackMarket_PB) GetLeftReset() uint32
- func (m *ST_Asset_BlackMarket_PB) GetNeedNotice() bool
- func (m *ST_Asset_BlackMarket_PB) GetNotOpen() bool
- func (m *ST_Asset_BlackMarket_PB) GetRefreshTime() uint64
- func (*ST_Asset_BlackMarket_PB) ProtoMessage()
- func (m *ST_Asset_BlackMarket_PB) Reset()
- func (m *ST_Asset_BlackMarket_PB) String() string
- type ST_Asset_Bookmark_PB
- type ST_Asset_BoonCenter_PB
- func (*ST_Asset_BoonCenter_PB) Descriptor() ([]byte, []int)
- func (m *ST_Asset_BoonCenter_PB) GetDalies() *ST_BoonDaily_PB
- func (m *ST_Asset_BoonCenter_PB) GetDurations() *ST_BoonDuration_PB
- func (m *ST_Asset_BoonCenter_PB) GetFunds() []*ST_BoonFund_PB
- func (m *ST_Asset_BoonCenter_PB) GetGiftActivity() *ST_GiftActivity
- func (m *ST_Asset_BoonCenter_PB) GetPayFirst() *ST_BoonPayFirst_PB
- func (m *ST_Asset_BoonCenter_PB) GetPaySecond() *ST_BoonPaySecond_PB
- func (*ST_Asset_BoonCenter_PB) ProtoMessage()
- func (m *ST_Asset_BoonCenter_PB) Reset()
- func (m *ST_Asset_BoonCenter_PB) String() string
- type ST_Asset_Challenge_PB
- func (*ST_Asset_Challenge_PB) Descriptor() ([]byte, []int)
- func (m *ST_Asset_Challenge_PB) GetChallageEndTime() uint64
- func (m *ST_Asset_Challenge_PB) GetChallengeTarget() *ST_ChallengeTarget_PB
- func (m *ST_Asset_Challenge_PB) GetCurrentTaskId() int64
- func (m *ST_Asset_Challenge_PB) GetTaskEndTime() uint64
- func (m *ST_Asset_Challenge_PB) GetTasks() []*ST_ChallengeTast_PB
- func (*ST_Asset_Challenge_PB) ProtoMessage()
- func (m *ST_Asset_Challenge_PB) Reset()
- func (m *ST_Asset_Challenge_PB) String() string
- type ST_Asset_Chapters_PB
- func (*ST_Asset_Chapters_PB) Descriptor() ([]byte, []int)
- func (m *ST_Asset_Chapters_PB) GetChapters() []*ST_ChapterInfo_PB
- func (m *ST_Asset_Chapters_PB) GetCurChapter() uint32
- func (*ST_Asset_Chapters_PB) ProtoMessage()
- func (m *ST_Asset_Chapters_PB) Reset()
- func (m *ST_Asset_Chapters_PB) String() string
- type ST_Asset_Chat_Item_PB
- func (*ST_Asset_Chat_Item_PB) Descriptor() ([]byte, []int)
- func (m *ST_Asset_Chat_Item_PB) GetLastReplyCount() uint32
- func (m *ST_Asset_Chat_Item_PB) GetTimestamp() uint64
- func (m *ST_Asset_Chat_Item_PB) GetTitleID() uint64
- func (*ST_Asset_Chat_Item_PB) ProtoMessage()
- func (m *ST_Asset_Chat_Item_PB) Reset()
- func (m *ST_Asset_Chat_Item_PB) String() string
- type ST_Asset_Chat_PB
- func (*ST_Asset_Chat_PB) Descriptor() ([]byte, []int)
- func (m *ST_Asset_Chat_PB) GetDayChatCount() uint32
- func (m *ST_Asset_Chat_PB) GetFollowTitleIDList() []*ST_Asset_Chat_Item_PB
- func (m *ST_Asset_Chat_PB) GetForbidden() []*ST_ForbiddenChat_PB
- func (m *ST_Asset_Chat_PB) GetLastChatTime() uint64
- func (m *ST_Asset_Chat_PB) GetMyTitleIDList() []*ST_Asset_Chat_Item_PB
- func (m *ST_Asset_Chat_PB) GetPraiseTitleIDList() []*ST_Asset_Chat_Item_PB
- func (m *ST_Asset_Chat_PB) GetPrivateChatList() []*ST_PrivateChat_PB
- func (*ST_Asset_Chat_PB) ProtoMessage()
- func (m *ST_Asset_Chat_PB) Reset()
- func (m *ST_Asset_Chat_PB) String() string
- type ST_Asset_CommanderEquipInfo
- func (*ST_Asset_CommanderEquipInfo) Descriptor() ([]byte, []int)
- func (m *ST_Asset_CommanderEquipInfo) GetUnLockPos() []uint32
- func (m *ST_Asset_CommanderEquipInfo) GetWearEquipList() []*ST_WearEquip
- func (*ST_Asset_CommanderEquipInfo) ProtoMessage()
- func (m *ST_Asset_CommanderEquipInfo) Reset()
- func (m *ST_Asset_CommanderEquipInfo) String() string
- type ST_Asset_CommanderFashion_PB
- func (*ST_Asset_CommanderFashion_PB) Descriptor() ([]byte, []int)
- func (m *ST_Asset_CommanderFashion_PB) GetBoxs() []*ST_CommanderFashionInfo_PB
- func (m *ST_Asset_CommanderFashion_PB) GetBubbles() []*ST_CommanderFashionInfo_PB
- func (m *ST_Asset_CommanderFashion_PB) GetIconSkins() []*ST_CommanderFashionInfo_PB
- func (m *ST_Asset_CommanderFashion_PB) GetModelSkins() []*ST_CommanderFashionInfo_PB
- func (*ST_Asset_CommanderFashion_PB) ProtoMessage()
- func (m *ST_Asset_CommanderFashion_PB) Reset()
- func (m *ST_Asset_CommanderFashion_PB) String() string
- type ST_Asset_ExpeditionShop_PB
- func (*ST_Asset_ExpeditionShop_PB) Descriptor() ([]byte, []int)
- func (m *ST_Asset_ExpeditionShop_PB) GetItems() []*ST_ExpeditionShop_Item_PB
- func (m *ST_Asset_ExpeditionShop_PB) GetRefreshItemsCount() uint32
- func (m *ST_Asset_ExpeditionShop_PB) GetRefreshItemsTime() uint64
- func (m *ST_Asset_ExpeditionShop_PB) GetRefreshSpecialItemsTime() uint64
- func (m *ST_Asset_ExpeditionShop_PB) GetSpecialItems() []*ST_ExpeditionShop_Item_PB
- func (*ST_Asset_ExpeditionShop_PB) ProtoMessage()
- func (m *ST_Asset_ExpeditionShop_PB) Reset()
- func (m *ST_Asset_ExpeditionShop_PB) String() string
- type ST_Asset_FactoryPackage
- func (*ST_Asset_FactoryPackage) Descriptor() ([]byte, []int)
- func (m *ST_Asset_FactoryPackage) GetEquipList() []*ST_EquipBasic
- func (m *ST_Asset_FactoryPackage) GetEquipVarID() uint64
- func (m *ST_Asset_FactoryPackage) GetItemList() []*ST_MaterialBase
- func (*ST_Asset_FactoryPackage) ProtoMessage()
- func (m *ST_Asset_FactoryPackage) Reset()
- func (m *ST_Asset_FactoryPackage) String() string
- type ST_Asset_GiftPack
- func (*ST_Asset_GiftPack) Descriptor() ([]byte, []int)
- func (m *ST_Asset_GiftPack) GetAlreadyBuyGiftIDList() []uint64
- func (m *ST_Asset_GiftPack) GetCash100() int64
- func (m *ST_Asset_GiftPack) GetCashlv() uint64
- func (m *ST_Asset_GiftPack) GetFirBuyRewardGiftIDList() []uint64
- func (m *ST_Asset_GiftPack) GetGiftCodes() []string
- func (m *ST_Asset_GiftPack) GetGiftList() []*ST_GiftPackBasic
- func (m *ST_Asset_GiftPack) GetLastClearTime() uint64
- func (m *ST_Asset_GiftPack) GetLastPayYearDay() uint32
- func (m *ST_Asset_GiftPack) GetMonthGiftPacks() []*ST_Asset_MonthGiftPack
- func (m *ST_Asset_GiftPack) GetOrderId() string
- func (m *ST_Asset_GiftPack) GetPayHistory() []*ST_GiftHistory
- func (m *ST_Asset_GiftPack) GetPurchasedGiftPackIDList() []uint64
- func (m *ST_Asset_GiftPack) GetSubscribeGiftPacks() []*ST_SubscribeGiftPack
- func (*ST_Asset_GiftPack) ProtoMessage()
- func (m *ST_Asset_GiftPack) Reset()
- func (m *ST_Asset_GiftPack) String() string
- type ST_Asset_ItemPack_PB
- type ST_Asset_LeagueBox_PB
- func (*ST_Asset_LeagueBox_PB) Descriptor() ([]byte, []int)
- func (m *ST_Asset_LeagueBox_PB) GetCostRefresh() uint32
- func (m *ST_Asset_LeagueBox_PB) GetFreeOpenTime() uint64
- func (m *ST_Asset_LeagueBox_PB) GetFreeRefresh() uint32
- func (m *ST_Asset_LeagueBox_PB) GetHelpedBoxes() []*ST_LeagueBox_Item_PB
- func (m *ST_Asset_LeagueBox_PB) GetLastResetTime() uint64
- func (m *ST_Asset_LeagueBox_PB) GetLeftOpenNum() uint32
- func (m *ST_Asset_LeagueBox_PB) GetLeftTimes() uint32
- func (m *ST_Asset_LeagueBox_PB) GetMaxId() uint64
- func (m *ST_Asset_LeagueBox_PB) GetOwnerBoxes() []*ST_LeagueBox_Item_PB
- func (m *ST_Asset_LeagueBox_PB) GetRefresh() bool
- func (m *ST_Asset_LeagueBox_PB) GetRefreshBoxTime() uint64
- func (*ST_Asset_LeagueBox_PB) ProtoMessage()
- func (m *ST_Asset_LeagueBox_PB) Reset()
- func (m *ST_Asset_LeagueBox_PB) String() string
- type ST_Asset_LeagueTask_PB
- func (*ST_Asset_LeagueTask_PB) Descriptor() ([]byte, []int)
- func (m *ST_Asset_LeagueTask_PB) GetInit() bool
- func (m *ST_Asset_LeagueTask_PB) GetRefreshExpireTimestamp() uint64
- func (m *ST_Asset_LeagueTask_PB) GetTasks() []*ST_LeagueTask_Item
- func (*ST_Asset_LeagueTask_PB) ProtoMessage()
- func (m *ST_Asset_LeagueTask_PB) Reset()
- func (m *ST_Asset_LeagueTask_PB) String() string
- type ST_Asset_LoginGift_PB
- func (*ST_Asset_LoginGift_PB) Descriptor() ([]byte, []int)
- func (m *ST_Asset_LoginGift_PB) GetGroupId() uint32
- func (m *ST_Asset_LoginGift_PB) GetLoginDays() uint32
- func (m *ST_Asset_LoginGift_PB) GetRefreshTime() uint64
- func (m *ST_Asset_LoginGift_PB) GetRewardDays() int64
- func (*ST_Asset_LoginGift_PB) ProtoMessage()
- func (m *ST_Asset_LoginGift_PB) Reset()
- func (m *ST_Asset_LoginGift_PB) String() string
- type ST_Asset_LuckyDog
- func (*ST_Asset_LuckyDog) Descriptor() ([]byte, []int)
- func (m *ST_Asset_LuckyDog) GetLeagueName() string
- func (m *ST_Asset_LuckyDog) GetPlayerName() string
- func (m *ST_Asset_LuckyDog) GetServerName() string
- func (*ST_Asset_LuckyDog) ProtoMessage()
- func (m *ST_Asset_LuckyDog) Reset()
- func (m *ST_Asset_LuckyDog) String() string
- type ST_Asset_LuckyStar_PB
- type ST_Asset_MainCitySkin_PB
- func (*ST_Asset_MainCitySkin_PB) Descriptor() ([]byte, []int)
- func (m *ST_Asset_MainCitySkin_PB) GetCurrentSkinId() uint32
- func (m *ST_Asset_MainCitySkin_PB) GetSkins() []*ST_MainCitySkinInfo_PB
- func (*ST_Asset_MainCitySkin_PB) ProtoMessage()
- func (m *ST_Asset_MainCitySkin_PB) Reset()
- func (m *ST_Asset_MainCitySkin_PB) String() string
- type ST_Asset_MapList_PB
- func (*ST_Asset_MapList_PB) Descriptor() ([]byte, []int)
- func (m *ST_Asset_MapList_PB) GetEilteMapLists() []*ST_MapList_Info_PB
- func (m *ST_Asset_MapList_PB) GetMapLists() []*ST_MapList_Info_PB
- func (m *ST_Asset_MapList_PB) GetRewardRefreshTime() uint64
- func (m *ST_Asset_MapList_PB) GetToBeUnlockEilteId() int64
- func (*ST_Asset_MapList_PB) ProtoMessage()
- func (m *ST_Asset_MapList_PB) Reset()
- func (m *ST_Asset_MapList_PB) String() string
- type ST_Asset_MiracleWar_PB
- func (*ST_Asset_MiracleWar_PB) Descriptor() ([]byte, []int)
- func (m *ST_Asset_MiracleWar_PB) GetGiftID() int64
- func (m *ST_Asset_MiracleWar_PB) GetLastNoticeTime() uint64
- func (m *ST_Asset_MiracleWar_PB) GetNotice() *ST_GlobalNotice
- func (m *ST_Asset_MiracleWar_PB) GetStage() int32
- func (m *ST_Asset_MiracleWar_PB) GetStage1() int32
- func (m *ST_Asset_MiracleWar_PB) GetStage2() int32
- func (m *ST_Asset_MiracleWar_PB) GetStage3() int32
- func (m *ST_Asset_MiracleWar_PB) GetStage4() int32
- func (m *ST_Asset_MiracleWar_PB) GetTitleID() int32
- func (m *ST_Asset_MiracleWar_PB) GetWarNumber() int32
- func (*ST_Asset_MiracleWar_PB) ProtoMessage()
- func (m *ST_Asset_MiracleWar_PB) Reset()
- func (m *ST_Asset_MiracleWar_PB) String() string
- type ST_Asset_MonthGiftPack
- func (*ST_Asset_MonthGiftPack) Descriptor() ([]byte, []int)
- func (m *ST_Asset_MonthGiftPack) GetExpired() bool
- func (m *ST_Asset_MonthGiftPack) GetId() uint64
- func (m *ST_Asset_MonthGiftPack) GetMonthGiftLastGetTimestamp() uint64
- func (m *ST_Asset_MonthGiftPack) GetMonthGiftPurchaseTimestamp() uint64
- func (m *ST_Asset_MonthGiftPack) GetMonthGiftRemainTimes() uint32
- func (*ST_Asset_MonthGiftPack) ProtoMessage()
- func (m *ST_Asset_MonthGiftPack) Reset()
- func (m *ST_Asset_MonthGiftPack) String() string
- type ST_Asset_OfferGift
- type ST_Asset_PrepareForWar_PB
- func (*ST_Asset_PrepareForWar_PB) Descriptor() ([]byte, []int)
- func (m *ST_Asset_PrepareForWar_PB) GetNumber() uint32
- func (m *ST_Asset_PrepareForWar_PB) GetRewardList() []uint32
- func (m *ST_Asset_PrepareForWar_PB) GetScore() uint32
- func (m *ST_Asset_PrepareForWar_PB) GetScoreRewardId() uint32
- func (m *ST_Asset_PrepareForWar_PB) GetStage() uint32
- func (m *ST_Asset_PrepareForWar_PB) GetStageEndTime() uint64
- func (m *ST_Asset_PrepareForWar_PB) GetStageStartTime() uint64
- func (m *ST_Asset_PrepareForWar_PB) GetSubScore() uint32
- func (m *ST_Asset_PrepareForWar_PB) GetSubStage() uint32
- func (m *ST_Asset_PrepareForWar_PB) GetSubStageEndTime() uint64
- func (*ST_Asset_PrepareForWar_PB) ProtoMessage()
- func (m *ST_Asset_PrepareForWar_PB) Reset()
- func (m *ST_Asset_PrepareForWar_PB) String() string
- type ST_Asset_StrongestCommander_PB
- func (*ST_Asset_StrongestCommander_PB) Descriptor() ([]byte, []int)
- func (m *ST_Asset_StrongestCommander_PB) GetNumber() uint32
- func (m *ST_Asset_StrongestCommander_PB) GetRewardList() []uint32
- func (m *ST_Asset_StrongestCommander_PB) GetScore() uint32
- func (m *ST_Asset_StrongestCommander_PB) GetScoreRewardId() uint32
- func (m *ST_Asset_StrongestCommander_PB) GetStage() uint32
- func (m *ST_Asset_StrongestCommander_PB) GetStageEndTime() uint64
- func (m *ST_Asset_StrongestCommander_PB) GetStageStartTime() uint64
- func (m *ST_Asset_StrongestCommander_PB) GetSubIndex() int32
- func (m *ST_Asset_StrongestCommander_PB) GetSubScore() uint32
- func (m *ST_Asset_StrongestCommander_PB) GetSubStage() uint32
- func (m *ST_Asset_StrongestCommander_PB) GetSubStageEndTime() uint64
- func (*ST_Asset_StrongestCommander_PB) ProtoMessage()
- func (m *ST_Asset_StrongestCommander_PB) Reset()
- func (m *ST_Asset_StrongestCommander_PB) String() string
- type ST_Asset_Supply_PB
- func (*ST_Asset_Supply_PB) Descriptor() ([]byte, []int)
- func (m *ST_Asset_Supply_PB) GetBuyTimes() []*ST_Vector2Int_PB
- func (m *ST_Asset_Supply_PB) GetFreeTimes() uint32
- func (m *ST_Asset_Supply_PB) GetLastClearTime() uint64
- func (m *ST_Asset_Supply_PB) GetTotleTimes() []*ST_Vector2Int_PB
- func (*ST_Asset_Supply_PB) ProtoMessage()
- func (m *ST_Asset_Supply_PB) Reset()
- func (m *ST_Asset_Supply_PB) String() string
- type ST_Asset_TakeCard
- type ST_Asset_TransferBattle_PB
- func (*ST_Asset_TransferBattle_PB) Descriptor() ([]byte, []int)
- func (m *ST_Asset_TransferBattle_PB) GetCureProgress() uint32
- func (m *ST_Asset_TransferBattle_PB) GetDeathUnits() *ST_UnitAsset_PB
- func (m *ST_Asset_TransferBattle_PB) GetFreeTimes() uint32
- func (m *ST_Asset_TransferBattle_PB) GetLScore() uint64
- func (m *ST_Asset_TransferBattle_PB) GetNumber() uint32
- func (m *ST_Asset_TransferBattle_PB) GetRewardFlag() uint32
- func (m *ST_Asset_TransferBattle_PB) GetScore() uint64
- func (m *ST_Asset_TransferBattle_PB) GetScoreRewardId() uint32
- func (m *ST_Asset_TransferBattle_PB) GetStage() uint32
- func (m *ST_Asset_TransferBattle_PB) GetStageEndTime() uint64
- func (m *ST_Asset_TransferBattle_PB) GetStageStartTime() uint64
- func (m *ST_Asset_TransferBattle_PB) GetSubStage() uint32
- func (m *ST_Asset_TransferBattle_PB) GetSubStageEndTime() uint64
- func (m *ST_Asset_TransferBattle_PB) GetTasks() []*ST_Vector3Int_PB
- func (*ST_Asset_TransferBattle_PB) ProtoMessage()
- func (m *ST_Asset_TransferBattle_PB) Reset()
- func (m *ST_Asset_TransferBattle_PB) String() string
- type ST_Asset_WorldSituation_PB
- type ST_AttributeList_PB
- type ST_Attribute_PB
- type ST_AudioSetting_PB
- type ST_BaseEarlyWarningReport_PB
- func (*ST_BaseEarlyWarningReport_PB) Descriptor() ([]byte, []int)
- func (m *ST_BaseEarlyWarningReport_PB) GetActionType() uint32
- func (m *ST_BaseEarlyWarningReport_PB) GetConmmanderInfo() *ST_EarlyWarning_Commander
- func (m *ST_BaseEarlyWarningReport_PB) GetEndInfo() *ST_EarlyWarning_EndInfo
- func (m *ST_BaseEarlyWarningReport_PB) GetGActionID() uint64
- func (m *ST_BaseEarlyWarningReport_PB) GetMacInfo() *ST_MonsterAtkCityWarning_PB
- func (m *ST_BaseEarlyWarningReport_PB) GetStartInfo() *ST_EarlyWarning_StartInfo
- func (*ST_BaseEarlyWarningReport_PB) ProtoMessage()
- func (m *ST_BaseEarlyWarningReport_PB) Reset()
- func (m *ST_BaseEarlyWarningReport_PB) String() string
- type ST_BattleCommanderSimpleInfo_PB
- func (*ST_BattleCommanderSimpleInfo_PB) Descriptor() ([]byte, []int)
- func (m *ST_BattleCommanderSimpleInfo_PB) GetAddExp() uint64
- func (m *ST_BattleCommanderSimpleInfo_PB) GetLeagueName() string
- func (m *ST_BattleCommanderSimpleInfo_PB) GetName() string
- func (m *ST_BattleCommanderSimpleInfo_PB) GetTileID() uint32
- func (m *ST_BattleCommanderSimpleInfo_PB) GetUid() uint64
- func (*ST_BattleCommanderSimpleInfo_PB) ProtoMessage()
- func (m *ST_BattleCommanderSimpleInfo_PB) Reset()
- func (m *ST_BattleCommanderSimpleInfo_PB) String() string
- type ST_BattleInfo_PB
- func (*ST_BattleInfo_PB) Descriptor() ([]byte, []int)
- func (m *ST_BattleInfo_PB) GetAtkFormation() uint32
- func (m *ST_BattleInfo_PB) GetAtkSimpleStartInfo() *ST_SimpleStartInfo_PB
- func (m *ST_BattleInfo_PB) GetDefFormation() uint32
- func (m *ST_BattleInfo_PB) GetDefSimpleStartInfo() *ST_SimpleStartInfo_PB
- func (m *ST_BattleInfo_PB) GetIsAtkWin() bool
- func (m *ST_BattleInfo_PB) GetRoundInfo() []*ST_BattleRoundInfo_PB
- func (m *ST_BattleInfo_PB) GetTargetType() uint32
- func (*ST_BattleInfo_PB) ProtoMessage()
- func (m *ST_BattleInfo_PB) Reset()
- func (m *ST_BattleInfo_PB) String() string
- type ST_BattleNotice_PB
- func (*ST_BattleNotice_PB) Descriptor() ([]byte, []int)
- func (m *ST_BattleNotice_PB) GetBattleRlt() bool
- func (m *ST_BattleNotice_PB) GetIsHaveBattleInfo() bool
- func (m *ST_BattleNotice_PB) GetLanguageID() uint32
- func (m *ST_BattleNotice_PB) GetMailID() uint64
- func (m *ST_BattleNotice_PB) GetNoticeUID() int64
- func (m *ST_BattleNotice_PB) GetParaString() []string
- func (m *ST_BattleNotice_PB) GetParaUint32() []uint32
- func (m *ST_BattleNotice_PB) GetTimestamp() uint64
- func (m *ST_BattleNotice_PB) GetType() int32
- func (*ST_BattleNotice_PB) ProtoMessage()
- func (m *ST_BattleNotice_PB) Reset()
- func (m *ST_BattleNotice_PB) String() string
- type ST_BattleNoticesAsset_PB
- type ST_BattleReportDetail_PB
- func (*ST_BattleReportDetail_PB) Descriptor() ([]byte, []int)
- func (m *ST_BattleReportDetail_PB) GetActionID() uint64
- func (m *ST_BattleReportDetail_PB) GetCommanderReport() *ST_BattleCommanderSimpleInfo_PB
- func (m *ST_BattleReportDetail_PB) GetEquipList() []uint32
- func (m *ST_BattleReportDetail_PB) GetHeroListReport() []*ST_HeroBattleReport_PB
- func (m *ST_BattleReportDetail_PB) GetIsArrest() bool
- func (m *ST_BattleReportDetail_PB) GetIsBigBrother() bool
- func (m *ST_BattleReportDetail_PB) GetMacScore() uint32
- func (m *ST_BattleReportDetail_PB) GetMutirMonReward() []*ST_ItemEntry_PB
- func (m *ST_BattleReportDetail_PB) GetNaturalGift() []uint32
- func (m *ST_BattleReportDetail_PB) GetReward() string
- func (m *ST_BattleReportDetail_PB) GetStatue() []*ST_Simple_Statue
- func (m *ST_BattleReportDetail_PB) GetTechnologyLevel() []uint32
- func (m *ST_BattleReportDetail_PB) GetTotalPower() int64
- func (m *ST_BattleReportDetail_PB) GetUnitListReport() []*ST_UnitBattleReport_PB
- func (m *ST_BattleReportDetail_PB) GetWallReport() *ST_WallReport_PB
- func (*ST_BattleReportDetail_PB) ProtoMessage()
- func (m *ST_BattleReportDetail_PB) Reset()
- func (m *ST_BattleReportDetail_PB) String() string
- type ST_BattleReport_PB
- func (*ST_BattleReport_PB) Descriptor() ([]byte, []int)
- func (m *ST_BattleReport_PB) GetAtkAllBattleAttri() *ST_AttributeList_PB
- func (m *ST_BattleReport_PB) GetAtkInfo() []*ST_BattleReportDetail_PB
- func (m *ST_BattleReport_PB) GetAtkPowerReport() *ST_PowerReport_PB
- func (m *ST_BattleReport_PB) GetDefAllBattleAttri() *ST_AttributeList_PB
- func (m *ST_BattleReport_PB) GetDefFailInfo() *ST_DefFailInfo_PB
- func (m *ST_BattleReport_PB) GetDefInfo() []*ST_BattleReportDetail_PB
- func (m *ST_BattleReport_PB) GetDefPowerReport() *ST_PowerReport_PB
- func (m *ST_BattleReport_PB) GetIsWin() bool
- func (m *ST_BattleReport_PB) GetReturnUnitsList() []*ST_ReturnUnits_PB
- func (m *ST_BattleReport_PB) GetReturnUnitsTotal() int64
- func (m *ST_BattleReport_PB) GetTargetType() uint32
- func (m *ST_BattleReport_PB) GetTotalReward() string
- func (m *ST_BattleReport_PB) GetWorldEntryConfigID() int64
- func (*ST_BattleReport_PB) ProtoMessage()
- func (m *ST_BattleReport_PB) Reset()
- func (m *ST_BattleReport_PB) String() string
- type ST_BattleRoundInfo_PB
- func (*ST_BattleRoundInfo_PB) Descriptor() ([]byte, []int)
- func (m *ST_BattleRoundInfo_PB) GetAtkRoundInfo() *ST_RoundBaseInfo_PB
- func (m *ST_BattleRoundInfo_PB) GetDefRoundInfo() *ST_RoundBaseInfo_PB
- func (m *ST_BattleRoundInfo_PB) GetRound() uint32
- func (*ST_BattleRoundInfo_PB) ProtoMessage()
- func (m *ST_BattleRoundInfo_PB) Reset()
- func (m *ST_BattleRoundInfo_PB) String() string
- type ST_BeginnerTutorialAsset_PB
- func (*ST_BeginnerTutorialAsset_PB) Descriptor() ([]byte, []int)
- func (m *ST_BeginnerTutorialAsset_PB) GetFinishedTutorialList() []uint32
- func (m *ST_BeginnerTutorialAsset_PB) GetFirstCash3() bool
- func (m *ST_BeginnerTutorialAsset_PB) GetFirstCash5() bool
- func (m *ST_BeginnerTutorialAsset_PB) GetFirstEnterBigMap() bool
- func (m *ST_BeginnerTutorialAsset_PB) GetFirstEnterGame() bool
- func (m *ST_BeginnerTutorialAsset_PB) GetFirstLeagueBox() bool
- func (m *ST_BeginnerTutorialAsset_PB) GetFirstLordPage() bool
- func (m *ST_BeginnerTutorialAsset_PB) GetFirstPay() bool
- func (m *ST_BeginnerTutorialAsset_PB) GetFirstProduceUnit() bool
- func (m *ST_BeginnerTutorialAsset_PB) GetFirstTechPage() bool
- func (m *ST_BeginnerTutorialAsset_PB) GetFirstTutorialTime() []*ST_FirstTutorialAsset_PB
- func (*ST_BeginnerTutorialAsset_PB) ProtoMessage()
- func (m *ST_BeginnerTutorialAsset_PB) Reset()
- func (m *ST_BeginnerTutorialAsset_PB) String() string
- type ST_BlackMarket_Item_PB
- func (*ST_BlackMarket_Item_PB) Descriptor() ([]byte, []int)
- func (m *ST_BlackMarket_Item_PB) GetDiscount() uint32
- func (m *ST_BlackMarket_Item_PB) GetExchanged() bool
- func (m *ST_BlackMarket_Item_PB) GetGoodsContent() *ST_Vector4Int_PB
- func (m *ST_BlackMarket_Item_PB) GetGoodsCost() *ST_Vector4Int_PB
- func (m *ST_BlackMarket_Item_PB) GetIsLocked() bool
- func (m *ST_BlackMarket_Item_PB) GetSlotIdx() uint32
- func (*ST_BlackMarket_Item_PB) ProtoMessage()
- func (m *ST_BlackMarket_Item_PB) Reset()
- func (m *ST_BlackMarket_Item_PB) String() string
- type ST_BlockDecoList_PB
- type ST_BookmarkEntry_PB
- func (*ST_BookmarkEntry_PB) Descriptor() ([]byte, []int)
- func (m *ST_BookmarkEntry_PB) GetDescription() string
- func (m *ST_BookmarkEntry_PB) GetName() string
- func (m *ST_BookmarkEntry_PB) GetTileID() uint32
- func (m *ST_BookmarkEntry_PB) GetType() uint32
- func (*ST_BookmarkEntry_PB) ProtoMessage()
- func (m *ST_BookmarkEntry_PB) Reset()
- func (m *ST_BookmarkEntry_PB) String() string
- type ST_BoonDailyData_PB
- func (*ST_BoonDailyData_PB) Descriptor() ([]byte, []int)
- func (m *ST_BoonDailyData_PB) GetBuyTimes() uint64
- func (m *ST_BoonDailyData_PB) GetId() uint32
- func (m *ST_BoonDailyData_PB) GetStatue() int32
- func (*ST_BoonDailyData_PB) ProtoMessage()
- func (m *ST_BoonDailyData_PB) Reset()
- func (m *ST_BoonDailyData_PB) String() string
- type ST_BoonDaily_PB
- func (*ST_BoonDaily_PB) Descriptor() ([]byte, []int)
- func (m *ST_BoonDaily_PB) GetBoonID() uint32
- func (m *ST_BoonDaily_PB) GetDatas() []*ST_BoonDailyData_PB
- func (m *ST_BoonDaily_PB) GetEndTime() uint64
- func (m *ST_BoonDaily_PB) GetOnBonus() uint32
- func (m *ST_BoonDaily_PB) GetVersion() uint32
- func (m *ST_BoonDaily_PB) GetWorking() uint32
- func (*ST_BoonDaily_PB) ProtoMessage()
- func (m *ST_BoonDaily_PB) Reset()
- func (m *ST_BoonDaily_PB) String() string
- type ST_BoonDurationData_PB
- func (*ST_BoonDurationData_PB) Descriptor() ([]byte, []int)
- func (m *ST_BoonDurationData_PB) GetEndTime() uint64
- func (m *ST_BoonDurationData_PB) GetId() uint32
- func (m *ST_BoonDurationData_PB) GetLastGet() uint64
- func (*ST_BoonDurationData_PB) ProtoMessage()
- func (m *ST_BoonDurationData_PB) Reset()
- func (m *ST_BoonDurationData_PB) String() string
- type ST_BoonDuration_PB
- func (*ST_BoonDuration_PB) Descriptor() ([]byte, []int)
- func (m *ST_BoonDuration_PB) GetBoonID() uint32
- func (m *ST_BoonDuration_PB) GetDatas() []*ST_BoonDurationData_PB
- func (m *ST_BoonDuration_PB) GetWorking() uint32
- func (*ST_BoonDuration_PB) ProtoMessage()
- func (m *ST_BoonDuration_PB) Reset()
- func (m *ST_BoonDuration_PB) String() string
- type ST_BoonFundData_PB
- type ST_BoonFund_PB
- func (*ST_BoonFund_PB) Descriptor() ([]byte, []int)
- func (m *ST_BoonFund_PB) GetBoonID() uint32
- func (m *ST_BoonFund_PB) GetDatas() []*ST_BoonFundData_PB
- func (m *ST_BoonFund_PB) GetOnFund() uint32
- func (m *ST_BoonFund_PB) GetWorking() uint32
- func (*ST_BoonFund_PB) ProtoMessage()
- func (m *ST_BoonFund_PB) Reset()
- func (m *ST_BoonFund_PB) String() string
- type ST_BoonPayFirst_PB
- func (*ST_BoonPayFirst_PB) Descriptor() ([]byte, []int)
- func (m *ST_BoonPayFirst_PB) GetBoonID() uint32
- func (m *ST_BoonPayFirst_PB) GetStatue() int32
- func (m *ST_BoonPayFirst_PB) GetVersion() uint32
- func (m *ST_BoonPayFirst_PB) GetWorking() uint32
- func (*ST_BoonPayFirst_PB) ProtoMessage()
- func (m *ST_BoonPayFirst_PB) Reset()
- func (m *ST_BoonPayFirst_PB) String() string
- type ST_BoonPaySecond_PB
- func (*ST_BoonPaySecond_PB) Descriptor() ([]byte, []int)
- func (m *ST_BoonPaySecond_PB) GetBoonID() uint32
- func (m *ST_BoonPaySecond_PB) GetStatue() int32
- func (m *ST_BoonPaySecond_PB) GetWorking() uint32
- func (*ST_BoonPaySecond_PB) ProtoMessage()
- func (m *ST_BoonPaySecond_PB) Reset()
- func (m *ST_BoonPaySecond_PB) String() string
- type ST_BoonRewardConfig_PB
- func (*ST_BoonRewardConfig_PB) Descriptor() ([]byte, []int)
- func (m *ST_BoonRewardConfig_PB) GetBoonID() uint32
- func (m *ST_BoonRewardConfig_PB) GetDataVer() uint32
- func (m *ST_BoonRewardConfig_PB) GetDatas() []*ST_BoonRewardData_PB
- func (*ST_BoonRewardConfig_PB) ProtoMessage()
- func (m *ST_BoonRewardConfig_PB) Reset()
- func (m *ST_BoonRewardConfig_PB) String() string
- type ST_BoonRewardData_PB
- func (*ST_BoonRewardData_PB) Descriptor() ([]byte, []int)
- func (m *ST_BoonRewardData_PB) GetCumulative() int64
- func (m *ST_BoonRewardData_PB) GetDataID() uint32
- func (m *ST_BoonRewardData_PB) GetRewards() []*ST_Vector4Int_PB
- func (m *ST_BoonRewardData_PB) GetRewards2() []*ST_Vector4Int_PB
- func (*ST_BoonRewardData_PB) ProtoMessage()
- func (m *ST_BoonRewardData_PB) Reset()
- func (m *ST_BoonRewardData_PB) String() string
- type ST_BuffAsset_PB
- type ST_BuffBattleInfo_PB
- type ST_Buff_PB
- func (*ST_Buff_PB) Descriptor() ([]byte, []int)
- func (m *ST_Buff_PB) GetId() uint64
- func (m *ST_Buff_PB) GetRemaintime() uint64
- func (m *ST_Buff_PB) GetStartime() uint64
- func (m *ST_Buff_PB) GetValue() uint32
- func (*ST_Buff_PB) ProtoMessage()
- func (m *ST_Buff_PB) Reset()
- func (m *ST_Buff_PB) String() string
- type ST_BuildingAsset_PB
- func (*ST_BuildingAsset_PB) Descriptor() ([]byte, []int)
- func (m *ST_BuildingAsset_PB) GetBuildingAttrs() *ST_AttributeList_PB
- func (m *ST_BuildingAsset_PB) GetBuildings() []*ST_Building_PB
- func (m *ST_BuildingAsset_PB) GetNextBuildingId() uint32
- func (*ST_BuildingAsset_PB) ProtoMessage()
- func (m *ST_BuildingAsset_PB) Reset()
- func (m *ST_BuildingAsset_PB) String() string
- type ST_Building_PB
- func (*ST_Building_PB) Descriptor() ([]byte, []int)
- func (m *ST_Building_PB) GetActivated() bool
- func (m *ST_Building_PB) GetBuildingID() uint32
- func (m *ST_Building_PB) GetBuildinglevel() uint32
- func (m *ST_Building_PB) GetBuildingtype() uint32
- func (m *ST_Building_PB) GetEquipCSVID() uint32
- func (m *ST_Building_PB) GetHeroId() uint32
- func (m *ST_Building_PB) GetResource() *ST_CashAsset_PB
- func (m *ST_Building_PB) GetStrollHeroReward() *ST_StrollHeroEventReward_PB
- func (m *ST_Building_PB) GetUnits() *ST_UnitAsset_PB
- func (m *ST_Building_PB) GetX() uint32
- func (m *ST_Building_PB) GetY() uint32
- func (*ST_Building_PB) ProtoMessage()
- func (m *ST_Building_PB) Reset()
- func (m *ST_Building_PB) String() string
- type ST_CS2GS_GMCommand
- func (*ST_CS2GS_GMCommand) Descriptor() ([]byte, []int)
- func (m *ST_CS2GS_GMCommand) GetCommand() string
- func (m *ST_CS2GS_GMCommand) GetOperatorId() int64
- func (m *ST_CS2GS_GMCommand) GetParams() string
- func (*ST_CS2GS_GMCommand) ProtoMessage()
- func (m *ST_CS2GS_GMCommand) Reset()
- func (m *ST_CS2GS_GMCommand) String() string
- type ST_CS2GS_GetGiftPackConfigs_Response
- func (*ST_CS2GS_GetGiftPackConfigs_Response) Descriptor() ([]byte, []int)
- func (m *ST_CS2GS_GetGiftPackConfigs_Response) GetConfigs() []*ST_GiftPackConfig
- func (m *ST_CS2GS_GetGiftPackConfigs_Response) GetResult() int32
- func (*ST_CS2GS_GetGiftPackConfigs_Response) ProtoMessage()
- func (m *ST_CS2GS_GetGiftPackConfigs_Response) Reset()
- func (m *ST_CS2GS_GetGiftPackConfigs_Response) String() string
- type ST_CS2GS_GetLuckyStar_Response
- func (*ST_CS2GS_GetLuckyStar_Response) Descriptor() ([]byte, []int)
- func (m *ST_CS2GS_GetLuckyStar_Response) GetLuckyStars() []*ST_LuckyStar_PB
- func (m *ST_CS2GS_GetLuckyStar_Response) GetResult() int32
- func (*ST_CS2GS_GetLuckyStar_Response) ProtoMessage()
- func (m *ST_CS2GS_GetLuckyStar_Response) Reset()
- func (m *ST_CS2GS_GetLuckyStar_Response) String() string
- type ST_CS2GS_GetOfferGift_Response
- func (*ST_CS2GS_GetOfferGift_Response) Descriptor() ([]byte, []int)
- func (m *ST_CS2GS_GetOfferGift_Response) GetConfigs() []*ST_OfferGiftPack
- func (m *ST_CS2GS_GetOfferGift_Response) GetResult() int32
- func (*ST_CS2GS_GetOfferGift_Response) ProtoMessage()
- func (m *ST_CS2GS_GetOfferGift_Response) Reset()
- func (m *ST_CS2GS_GetOfferGift_Response) String() string
- type ST_CS2GS_GetStrongestCommanderInfo_Response
- func (*ST_CS2GS_GetStrongestCommanderInfo_Response) Descriptor() ([]byte, []int)
- func (m *ST_CS2GS_GetStrongestCommanderInfo_Response) GetInfo() *ST_StrongestCommander_Entry
- func (m *ST_CS2GS_GetStrongestCommanderInfo_Response) GetResult() uint32
- func (*ST_CS2GS_GetStrongestCommanderInfo_Response) ProtoMessage()
- func (m *ST_CS2GS_GetStrongestCommanderInfo_Response) Reset()
- func (m *ST_CS2GS_GetStrongestCommanderInfo_Response) String() string
- type ST_CS2GS_GetTransferBattleInfo_Response
- func (*ST_CS2GS_GetTransferBattleInfo_Response) Descriptor() ([]byte, []int)
- func (m *ST_CS2GS_GetTransferBattleInfo_Response) GetInfo() *ST_TransferBattle_Group_Entry
- func (m *ST_CS2GS_GetTransferBattleInfo_Response) GetResult() uint32
- func (*ST_CS2GS_GetTransferBattleInfo_Response) ProtoMessage()
- func (m *ST_CS2GS_GetTransferBattleInfo_Response) Reset()
- func (m *ST_CS2GS_GetTransferBattleInfo_Response) String() string
- type ST_CS2GS_Pay
- func (*ST_CS2GS_Pay) Descriptor() ([]byte, []int)
- func (m *ST_CS2GS_Pay) GetCurPay() float64
- func (m *ST_CS2GS_Pay) GetEndTimeStamp() uint64
- func (m *ST_CS2GS_Pay) GetGiftPackageId() int64
- func (m *ST_CS2GS_Pay) GetLuckyStarItemId() uint32
- func (m *ST_CS2GS_Pay) GetOperatorId() int64
- func (m *ST_CS2GS_Pay) GetOrderId() string
- func (m *ST_CS2GS_Pay) GetPayType() uint32
- func (m *ST_CS2GS_Pay) GetProductId() string
- func (m *ST_CS2GS_Pay) GetUid() uint64
- func (*ST_CS2GS_Pay) ProtoMessage()
- func (m *ST_CS2GS_Pay) Reset()
- func (m *ST_CS2GS_Pay) String() string
- type ST_CS2GS_Sync_ServerList
- type ST_CS2LS_Add_List
- func (*ST_CS2LS_Add_List) Descriptor() ([]byte, []int)
- func (m *ST_CS2LS_Add_List) GetId() string
- func (m *ST_CS2LS_Add_List) GetOperatorId() int64
- func (m *ST_CS2LS_Add_List) GetType() ListType
- func (m *ST_CS2LS_Add_List) GetValue() string
- func (*ST_CS2LS_Add_List) ProtoMessage()
- func (m *ST_CS2LS_Add_List) Reset()
- func (m *ST_CS2LS_Add_List) String() string
- type ST_CS2LS_Alloc_Server
- func (*ST_CS2LS_Alloc_Server) Descriptor() ([]byte, []int)
- func (m *ST_CS2LS_Alloc_Server) GetIp() string
- func (m *ST_CS2LS_Alloc_Server) GetOperatorId() int64
- func (m *ST_CS2LS_Alloc_Server) GetPort() string
- func (m *ST_CS2LS_Alloc_Server) GetRemoteIP() string
- func (m *ST_CS2LS_Alloc_Server) GetResult() int32
- func (m *ST_CS2LS_Alloc_Server) GetServerStatus() int32
- func (m *ST_CS2LS_Alloc_Server) GetSid() int64
- func (m *ST_CS2LS_Alloc_Server) GetUid() uint64
- func (m *ST_CS2LS_Alloc_Server) GetUserName() string
- func (m *ST_CS2LS_Alloc_Server) GetWhiteList() int32
- func (*ST_CS2LS_Alloc_Server) ProtoMessage()
- func (m *ST_CS2LS_Alloc_Server) Reset()
- func (m *ST_CS2LS_Alloc_Server) String() string
- type ST_CS2LS_Remove_List
- func (*ST_CS2LS_Remove_List) Descriptor() ([]byte, []int)
- func (m *ST_CS2LS_Remove_List) GetList() string
- func (m *ST_CS2LS_Remove_List) GetOperatorId() int64
- func (m *ST_CS2LS_Remove_List) GetType() ListType
- func (*ST_CS2LS_Remove_List) ProtoMessage()
- func (m *ST_CS2LS_Remove_List) Reset()
- func (m *ST_CS2LS_Remove_List) String() string
- type ST_CardPoolBasic
- func (*ST_CardPoolBasic) Descriptor() ([]byte, []int)
- func (m *ST_CardPoolBasic) GetCardPoolID() uint32
- func (m *ST_CardPoolBasic) GetExtraRewardTimes() uint32
- func (m *ST_CardPoolBasic) GetFreeOpenTime() uint64
- func (m *ST_CardPoolBasic) GetFreeTimes() uint32
- func (*ST_CardPoolBasic) ProtoMessage()
- func (m *ST_CardPoolBasic) Reset()
- func (m *ST_CardPoolBasic) String() string
- type ST_CashAsset_PB
- func (*ST_CashAsset_PB) Descriptor() ([]byte, []int)
- func (m *ST_CashAsset_PB) GetCash1() uint64
- func (m *ST_CashAsset_PB) GetCash100() uint64
- func (m *ST_CashAsset_PB) GetCash2() uint64
- func (m *ST_CashAsset_PB) GetCash3() uint64
- func (m *ST_CashAsset_PB) GetCash4() uint64
- func (m *ST_CashAsset_PB) GetCash5() uint64
- func (m *ST_CashAsset_PB) GetCash6() uint64
- func (m *ST_CashAsset_PB) GetCashExpedition() uint64
- func (*ST_CashAsset_PB) ProtoMessage()
- func (m *ST_CashAsset_PB) Reset()
- func (m *ST_CashAsset_PB) String() string
- type ST_CashHouse_PB
- type ST_ChallengeCondition_PB
- func (*ST_ChallengeCondition_PB) Descriptor() ([]byte, []int)
- func (m *ST_ChallengeCondition_PB) GetCurrentScore() uint32
- func (m *ST_ChallengeCondition_PB) GetParam() uint32
- func (m *ST_ChallengeCondition_PB) GetTargetScore() uint32
- func (m *ST_ChallengeCondition_PB) GetType() uint32
- func (*ST_ChallengeCondition_PB) ProtoMessage()
- func (m *ST_ChallengeCondition_PB) Reset()
- func (m *ST_ChallengeCondition_PB) String() string
- type ST_ChallengeTarget_PB
- func (*ST_ChallengeTarget_PB) Descriptor() ([]byte, []int)
- func (m *ST_ChallengeTarget_PB) GetCurrentScore() uint32
- func (m *ST_ChallengeTarget_PB) GetRewardList() []uint32
- func (m *ST_ChallengeTarget_PB) GetTargetID() int64
- func (*ST_ChallengeTarget_PB) ProtoMessage()
- func (m *ST_ChallengeTarget_PB) Reset()
- func (m *ST_ChallengeTarget_PB) String() string
- type ST_ChallengeTast_PB
- func (*ST_ChallengeTast_PB) Descriptor() ([]byte, []int)
- func (m *ST_ChallengeTast_PB) GetConditions() []*ST_ChallengeCondition_PB
- func (m *ST_ChallengeTast_PB) GetTaskId() int64
- func (m *ST_ChallengeTast_PB) GetTaskStatus() uint32
- func (*ST_ChallengeTast_PB) ProtoMessage()
- func (m *ST_ChallengeTast_PB) Reset()
- func (m *ST_ChallengeTast_PB) String() string
- type ST_ChangeServer_Request
- func (*ST_ChangeServer_Request) Descriptor() ([]byte, []int)
- func (m *ST_ChangeServer_Request) GetCharData() []byte
- func (m *ST_ChangeServer_Request) GetFromSid() int64
- func (m *ST_ChangeServer_Request) GetItemCount() uint32
- func (m *ST_ChangeServer_Request) GetItemID() uint32
- func (m *ST_ChangeServer_Request) GetRanks() []*ST_ServerRank
- func (m *ST_ChangeServer_Request) GetSid() int64
- func (m *ST_ChangeServer_Request) GetType() int32
- func (m *ST_ChangeServer_Request) GetUid() uint64
- func (*ST_ChangeServer_Request) ProtoMessage()
- func (m *ST_ChangeServer_Request) Reset()
- func (m *ST_ChangeServer_Request) String() string
- type ST_ChangeServer_Response
- func (*ST_ChangeServer_Response) Descriptor() ([]byte, []int)
- func (m *ST_ChangeServer_Response) GetFromSid() int64
- func (m *ST_ChangeServer_Response) GetIp() string
- func (m *ST_ChangeServer_Response) GetPort() string
- func (m *ST_ChangeServer_Response) GetResult() int32
- func (m *ST_ChangeServer_Response) GetSid() int64
- func (m *ST_ChangeServer_Response) GetSkey() string
- func (m *ST_ChangeServer_Response) GetType() int32
- func (m *ST_ChangeServer_Response) GetUid() uint64
- func (*ST_ChangeServer_Response) ProtoMessage()
- func (m *ST_ChangeServer_Response) Reset()
- func (m *ST_ChangeServer_Response) String() string
- type ST_ChapterInfo_PB
- func (*ST_ChapterInfo_PB) Descriptor() ([]byte, []int)
- func (m *ST_ChapterInfo_PB) GetChapterID() uint32
- func (m *ST_ChapterInfo_PB) GetReward() uint32
- func (m *ST_ChapterInfo_PB) GetTasks() []*ST_ChapterTask_PB
- func (*ST_ChapterInfo_PB) ProtoMessage()
- func (m *ST_ChapterInfo_PB) Reset()
- func (m *ST_ChapterInfo_PB) String() string
- type ST_ChapterTask_PB
- func (*ST_ChapterTask_PB) Descriptor() ([]byte, []int)
- func (m *ST_ChapterTask_PB) GetProgress() uint32
- func (m *ST_ChapterTask_PB) GetReward() uint32
- func (m *ST_ChapterTask_PB) GetTaskID() uint32
- func (*ST_ChapterTask_PB) ProtoMessage()
- func (m *ST_ChapterTask_PB) Reset()
- func (m *ST_ChapterTask_PB) String() string
- type ST_Chapter_PB
- func (*ST_Chapter_PB) Descriptor() ([]byte, []int)
- func (m *ST_Chapter_PB) GetChapterId() uint32
- func (m *ST_Chapter_PB) GetMapInfos() []*ST_MapInfo_PB
- func (m *ST_Chapter_PB) GetStarBox() *ST_StarBox_PB
- func (*ST_Chapter_PB) ProtoMessage()
- func (m *ST_Chapter_PB) Reset()
- func (m *ST_Chapter_PB) String() string
- type ST_CharBasic_PB
- func (*ST_CharBasic_PB) Descriptor() ([]byte, []int)
- func (m *ST_CharBasic_PB) GetAirDropFreeTime() uint64
- func (m *ST_CharBasic_PB) GetAvatar() string
- func (m *ST_CharBasic_PB) GetAvatarBoxID() uint32
- func (m *ST_CharBasic_PB) GetBubbleid() uint32
- func (m *ST_CharBasic_PB) GetChangeName() bool
- func (m *ST_CharBasic_PB) GetChangeServerCD() uint64
- func (m *ST_CharBasic_PB) GetCharname() string
- func (m *ST_CharBasic_PB) GetCommanderInfo() *ST_CommanderInfo_PB
- func (m *ST_CharBasic_PB) GetCreateTime() uint64
- func (m *ST_CharBasic_PB) GetCurrentSid() uint32
- func (m *ST_CharBasic_PB) GetHistoryItemList() []int32
- func (m *ST_CharBasic_PB) GetLanguage() uint32
- func (m *ST_CharBasic_PB) GetLocation() int32
- func (m *ST_CharBasic_PB) GetLordIcon() string
- func (m *ST_CharBasic_PB) GetModelId() uint32
- func (m *ST_CharBasic_PB) GetNextUploadAvatarTimestamp() uint64
- func (m *ST_CharBasic_PB) GetNickName() string
- func (m *ST_CharBasic_PB) GetSid() uint32
- func (m *ST_CharBasic_PB) GetSignature() string
- func (m *ST_CharBasic_PB) GetSrcVer() int64
- func (m *ST_CharBasic_PB) GetUid() uint64
- func (m *ST_CharBasic_PB) GetWorlddataid() uint64
- func (*ST_CharBasic_PB) ProtoMessage()
- func (m *ST_CharBasic_PB) Reset()
- func (m *ST_CharBasic_PB) String() string
- type ST_CharBasic_Server_PB
- func (*ST_CharBasic_Server_PB) Descriptor() ([]byte, []int)
- func (m *ST_CharBasic_Server_PB) GetAccountid() uint64
- func (m *ST_CharBasic_Server_PB) GetAirDropFreeTime() uint64
- func (m *ST_CharBasic_Server_PB) GetAirDropPoolIndex() int32
- func (m *ST_CharBasic_Server_PB) GetAirDropRaffleTimes() int32
- func (m *ST_CharBasic_Server_PB) GetAvatar() string
- func (m *ST_CharBasic_Server_PB) GetAvatarBoxID() uint32
- func (m *ST_CharBasic_Server_PB) GetAvatarFileName() string
- func (m *ST_CharBasic_Server_PB) GetBubbleid() uint32
- func (m *ST_CharBasic_Server_PB) GetChangeServerCD() uint64
- func (m *ST_CharBasic_Server_PB) GetChangedName() bool
- func (m *ST_CharBasic_Server_PB) GetChannelID() string
- func (m *ST_CharBasic_Server_PB) GetCharname() string
- func (m *ST_CharBasic_Server_PB) GetCommanderInfo() *ST_CommanderInfo_PB
- func (m *ST_CharBasic_Server_PB) GetCreateTime() uint64
- func (m *ST_CharBasic_Server_PB) GetCurrentSid() uint32
- func (m *ST_CharBasic_Server_PB) GetFcmToken() string
- func (m *ST_CharBasic_Server_PB) GetForbidLogin() uint64
- func (m *ST_CharBasic_Server_PB) GetForbidLoginDur() uint64
- func (m *ST_CharBasic_Server_PB) GetForbidLoginMsg() string
- func (m *ST_CharBasic_Server_PB) GetHistoryItemList() []int32
- func (m *ST_CharBasic_Server_PB) GetIP() string
- func (m *ST_CharBasic_Server_PB) GetKeepNoPay() int32
- func (m *ST_CharBasic_Server_PB) GetKeepPay() int32
- func (m *ST_CharBasic_Server_PB) GetLanguage() uint32
- func (m *ST_CharBasic_Server_PB) GetLastLogoutTime() uint64
- func (m *ST_CharBasic_Server_PB) GetLastPower() uint64
- func (m *ST_CharBasic_Server_PB) GetLastRefreshTimestamp() uint64
- func (m *ST_CharBasic_Server_PB) GetLocation() int32
- func (m *ST_CharBasic_Server_PB) GetLogFileName() string
- func (m *ST_CharBasic_Server_PB) GetLoginTimestamp() uint64
- func (m *ST_CharBasic_Server_PB) GetLordIcon() string
- func (m *ST_CharBasic_Server_PB) GetMainCityLevel() uint32
- func (m *ST_CharBasic_Server_PB) GetModelId() uint32
- func (m *ST_CharBasic_Server_PB) GetNextUploadAvatarTimestamp() uint64
- func (m *ST_CharBasic_Server_PB) GetNickName() string
- func (m *ST_CharBasic_Server_PB) GetPlatform() uint32
- func (m *ST_CharBasic_Server_PB) GetReportGlobalTime() uint64
- func (m *ST_CharBasic_Server_PB) GetSid() uint32
- func (m *ST_CharBasic_Server_PB) GetSignature() string
- func (m *ST_CharBasic_Server_PB) GetSrcVer() int64
- func (m *ST_CharBasic_Server_PB) GetTotalPay() uint32
- func (m *ST_CharBasic_Server_PB) GetUid() uint64
- func (m *ST_CharBasic_Server_PB) GetWorlddataid() uint64
- func (*ST_CharBasic_Server_PB) ProtoMessage()
- func (m *ST_CharBasic_Server_PB) Reset()
- func (m *ST_CharBasic_Server_PB) String() string
- type ST_CharExp_PB
- func (*ST_CharExp_PB) Descriptor() ([]byte, []int)
- func (m *ST_CharExp_PB) GetExp() uint64
- func (m *ST_CharExp_PB) GetLevel() uint32
- func (m *ST_CharExp_PB) GetNextactionid() uint32
- func (m *ST_CharExp_PB) GetRestexp() uint64
- func (*ST_CharExp_PB) ProtoMessage()
- func (m *ST_CharExp_PB) Reset()
- func (m *ST_CharExp_PB) String() string
- type ST_CharSimpleGarrison_PB
- func (*ST_CharSimpleGarrison_PB) Descriptor() ([]byte, []int)
- func (m *ST_CharSimpleGarrison_PB) GetCapacityOfGarrison() uint32
- func (m *ST_CharSimpleGarrison_PB) GetCharName() string
- func (m *ST_CharSimpleGarrison_PB) GetCurGarrisonValue() uint32
- func (*ST_CharSimpleGarrison_PB) ProtoMessage()
- func (m *ST_CharSimpleGarrison_PB) Reset()
- func (m *ST_CharSimpleGarrison_PB) String() string
- type ST_CharSimpleInfo
- func (*ST_CharSimpleInfo) Descriptor() ([]byte, []int)
- func (m *ST_CharSimpleInfo) GetAvatar() string
- func (m *ST_CharSimpleInfo) GetAvatarBoxID() uint32
- func (m *ST_CharSimpleInfo) GetBoxExt() *ST_CommanderFashionInfo_PB
- func (m *ST_CharSimpleInfo) GetBubbleExt() *ST_CommanderFashionInfo_PB
- func (m *ST_CharSimpleInfo) GetCapacityOfGarrison() uint32
- func (m *ST_CharSimpleInfo) GetCharName() string
- func (m *ST_CharSimpleInfo) GetCommanderID() uint32
- func (m *ST_CharSimpleInfo) GetCommanderLevel() uint32
- func (m *ST_CharSimpleInfo) GetCommanderModelId() uint32
- func (m *ST_CharSimpleInfo) GetCommanderQuality() uint32
- func (m *ST_CharSimpleInfo) GetCommanderStatus() uint32
- func (m *ST_CharSimpleInfo) GetCurGarrisonValue() uint32
- func (m *ST_CharSimpleInfo) GetCurrentSid() uint32
- func (m *ST_CharSimpleInfo) GetIsValid() bool
- func (m *ST_CharSimpleInfo) GetKingwartitle() int32
- func (m *ST_CharSimpleInfo) GetLanguageID() uint32
- func (m *ST_CharSimpleInfo) GetLeagueID() uint64
- func (m *ST_CharSimpleInfo) GetLeagueName() string
- func (m *ST_CharSimpleInfo) GetLeagueShortName() string
- func (m *ST_CharSimpleInfo) GetMainCityLevel() uint32
- func (m *ST_CharSimpleInfo) GetNickName() string
- func (m *ST_CharSimpleInfo) GetPower() uint64
- func (m *ST_CharSimpleInfo) GetSid() uint32
- func (m *ST_CharSimpleInfo) GetSignature() string
- func (m *ST_CharSimpleInfo) GetTileId() uint32
- func (m *ST_CharSimpleInfo) GetUserId() uint64
- func (m *ST_CharSimpleInfo) GetVipID() uint32
- func (*ST_CharSimpleInfo) ProtoMessage()
- func (m *ST_CharSimpleInfo) Reset()
- func (m *ST_CharSimpleInfo) String() string
- type ST_CharSimpleInfoList
- type ST_CharSimple_Server_PB
- func (*ST_CharSimple_Server_PB) Descriptor() ([]byte, []int)
- func (m *ST_CharSimple_Server_PB) GetAvatar() string
- func (m *ST_CharSimple_Server_PB) GetAvatarBoxID() uint32
- func (m *ST_CharSimple_Server_PB) GetBoxExt() *ST_CommanderFashionInfo_PB
- func (m *ST_CharSimple_Server_PB) GetBubbleExt() *ST_CommanderFashionInfo_PB
- func (m *ST_CharSimple_Server_PB) GetCapacityOfGarrison() uint32
- func (m *ST_CharSimple_Server_PB) GetCharName() string
- func (m *ST_CharSimple_Server_PB) GetCommanderID() uint32
- func (m *ST_CharSimple_Server_PB) GetCommanderLevel() uint32
- func (m *ST_CharSimple_Server_PB) GetCommanderModelId() uint32
- func (m *ST_CharSimple_Server_PB) GetCurGarrisonValue() uint32
- func (m *ST_CharSimple_Server_PB) GetCurrentSid() uint32
- func (m *ST_CharSimple_Server_PB) GetKingwartitle() int32
- func (m *ST_CharSimple_Server_PB) GetLanguageID() uint32
- func (m *ST_CharSimple_Server_PB) GetLeagueID() uint64
- func (m *ST_CharSimple_Server_PB) GetLeagueName() string
- func (m *ST_CharSimple_Server_PB) GetLeagueShortName() string
- func (m *ST_CharSimple_Server_PB) GetMainCityLevel() uint32
- func (m *ST_CharSimple_Server_PB) GetNickName() string
- func (m *ST_CharSimple_Server_PB) GetPower() uint64
- func (m *ST_CharSimple_Server_PB) GetSid() uint32
- func (m *ST_CharSimple_Server_PB) GetSignature() string
- func (m *ST_CharSimple_Server_PB) GetTileId() int32
- func (m *ST_CharSimple_Server_PB) GetUid() uint64
- func (m *ST_CharSimple_Server_PB) GetVipID() uint32
- func (*ST_CharSimple_Server_PB) ProtoMessage()
- func (m *ST_CharSimple_Server_PB) Reset()
- func (m *ST_CharSimple_Server_PB) String() string
- type ST_ChatChatroom
- type ST_ChatInfo
- type ST_Chat_ChannelInfoList_PB
- type ST_Chat_ChannelInfo_PB
- func (*ST_Chat_ChannelInfo_PB) Descriptor() ([]byte, []int)
- func (m *ST_Chat_ChannelInfo_PB) GetChannle() int32
- func (m *ST_Chat_ChannelInfo_PB) GetChildChannle() int32
- func (m *ST_Chat_ChannelInfo_PB) GetSenderUID() uint64
- func (m *ST_Chat_ChannelInfo_PB) GetTimestamp() uint64
- func (m *ST_Chat_ChannelInfo_PB) GetVersion() uint64
- func (m *ST_Chat_ChannelInfo_PB) GetWorldChatTitleList() []*ST_WorldChatTitleInfo_PB
- func (*ST_Chat_ChannelInfo_PB) ProtoMessage()
- func (m *ST_Chat_ChannelInfo_PB) Reset()
- func (m *ST_Chat_ChannelInfo_PB) String() string
- type ST_Chat_EntryList_PB
- func (*ST_Chat_EntryList_PB) Descriptor() ([]byte, []int)
- func (m *ST_Chat_EntryList_PB) GetChannle() int32
- func (m *ST_Chat_EntryList_PB) GetEntryList() []*ST_Chat_Entry_PB
- func (m *ST_Chat_EntryList_PB) GetTitleID() uint64
- func (*ST_Chat_EntryList_PB) ProtoMessage()
- func (m *ST_Chat_EntryList_PB) Reset()
- func (m *ST_Chat_EntryList_PB) String() string
- type ST_Chat_Entry_PB
- func (*ST_Chat_Entry_PB) Descriptor() ([]byte, []int)
- func (m *ST_Chat_Entry_PB) GetAvatar() string
- func (m *ST_Chat_Entry_PB) GetAvatarBoxID() uint32
- func (m *ST_Chat_Entry_PB) GetBubbleid() uint32
- func (m *ST_Chat_Entry_PB) GetChatContent() string
- func (m *ST_Chat_Entry_PB) GetChatType() uint32
- func (m *ST_Chat_Entry_PB) GetEntryIndex() uint32
- func (m *ST_Chat_Entry_PB) GetKingWarTitle() int32
- func (m *ST_Chat_Entry_PB) GetLeagueName() string
- func (m *ST_Chat_Entry_PB) GetLoardIcon() string
- func (m *ST_Chat_Entry_PB) GetName() string
- func (m *ST_Chat_Entry_PB) GetSendTime() uint64
- func (m *ST_Chat_Entry_PB) GetSenderID() uint64
- func (*ST_Chat_Entry_PB) ProtoMessage()
- func (m *ST_Chat_Entry_PB) Reset()
- func (m *ST_Chat_Entry_PB) String() string
- type ST_Chat_League_PB
- type ST_Chat_NeteaseRes
- func (*ST_Chat_NeteaseRes) Descriptor() ([]byte, []int)
- func (m *ST_Chat_NeteaseRes) GetChatroom() *ST_ChatChatroom
- func (m *ST_Chat_NeteaseRes) GetCode() int32
- func (m *ST_Chat_NeteaseRes) GetDesc() string
- func (m *ST_Chat_NeteaseRes) GetInfo() *ST_ChatInfo
- func (m *ST_Chat_NeteaseRes) GetTid() string
- func (*ST_Chat_NeteaseRes) ProtoMessage()
- func (m *ST_Chat_NeteaseRes) Reset()
- func (m *ST_Chat_NeteaseRes) String() string
- type ST_Chat_ReplyList_PB
- type ST_Chat_TitleInfoList_PB
- func (*ST_Chat_TitleInfoList_PB) Descriptor() ([]byte, []int)
- func (m *ST_Chat_TitleInfoList_PB) GetChannle() int32
- func (m *ST_Chat_TitleInfoList_PB) GetMaxtitleID() uint64
- func (*ST_Chat_TitleInfoList_PB) ProtoMessage()
- func (m *ST_Chat_TitleInfoList_PB) Reset()
- func (m *ST_Chat_TitleInfoList_PB) String() string
- type ST_Chat_TitleInfo_PB
- func (*ST_Chat_TitleInfo_PB) Descriptor() ([]byte, []int)
- func (m *ST_Chat_TitleInfo_PB) GetPraiseCount() int32
- func (m *ST_Chat_TitleInfo_PB) GetReplyCount() int32
- func (m *ST_Chat_TitleInfo_PB) GetTitleID() uint64
- func (*ST_Chat_TitleInfo_PB) ProtoMessage()
- func (m *ST_Chat_TitleInfo_PB) Reset()
- func (m *ST_Chat_TitleInfo_PB) String() string
- type ST_Chat_TitleList_PB
- func (*ST_Chat_TitleList_PB) Descriptor() ([]byte, []int)
- func (m *ST_Chat_TitleList_PB) GetChannle() int32
- func (m *ST_Chat_TitleList_PB) GetSubChannel() int32
- func (m *ST_Chat_TitleList_PB) GetTitleList() []*ST_Chat_Title_PB
- func (*ST_Chat_TitleList_PB) ProtoMessage()
- func (m *ST_Chat_TitleList_PB) Reset()
- func (m *ST_Chat_TitleList_PB) String() string
- type ST_Chat_Title_PB
- func (*ST_Chat_Title_PB) Descriptor() ([]byte, []int)
- func (m *ST_Chat_Title_PB) GetAvatar() string
- func (m *ST_Chat_Title_PB) GetAvatarBoxID() uint32
- func (m *ST_Chat_Title_PB) GetBubbleid() uint32
- func (m *ST_Chat_Title_PB) GetChatContent() string
- func (m *ST_Chat_Title_PB) GetChatType() uint32
- func (m *ST_Chat_Title_PB) GetCurrentSid() uint32
- func (m *ST_Chat_Title_PB) GetKingWarTitle() int32
- func (m *ST_Chat_Title_PB) GetLeagueName() string
- func (m *ST_Chat_Title_PB) GetLoardIcon() string
- func (m *ST_Chat_Title_PB) GetName() string
- func (m *ST_Chat_Title_PB) GetPraiseCount() uint32
- func (m *ST_Chat_Title_PB) GetPraised() uint32
- func (m *ST_Chat_Title_PB) GetReplyCount() uint32
- func (m *ST_Chat_Title_PB) GetSendTime() uint64
- func (m *ST_Chat_Title_PB) GetSenderID() uint64
- func (m *ST_Chat_Title_PB) GetSenderLanguageID() uint32
- func (m *ST_Chat_Title_PB) GetSortValue() uint64
- func (m *ST_Chat_Title_PB) GetTitleID() uint64
- func (*ST_Chat_Title_PB) ProtoMessage()
- func (m *ST_Chat_Title_PB) Reset()
- func (m *ST_Chat_Title_PB) String() string
- type ST_CityArchon_PB
- type ST_CityOccupyInfo_PB
- func (*ST_CityOccupyInfo_PB) Descriptor() ([]byte, []int)
- func (m *ST_CityOccupyInfo_PB) GetAid() uint64
- func (m *ST_CityOccupyInfo_PB) GetHoldSpeed() uint64
- func (m *ST_CityOccupyInfo_PB) GetHoldTm() uint64
- func (m *ST_CityOccupyInfo_PB) GetHoldValue() uint64
- func (m *ST_CityOccupyInfo_PB) GetKillValue() uint64
- func (m *ST_CityOccupyInfo_PB) GetLShortName() string
- func (m *ST_CityOccupyInfo_PB) GetLeagueFlag() *ST_LeagueCustomFlag_PB
- func (m *ST_CityOccupyInfo_PB) GetLid() uint64
- func (m *ST_CityOccupyInfo_PB) GetTid() int32
- func (m *ST_CityOccupyInfo_PB) GetUName() string
- func (m *ST_CityOccupyInfo_PB) GetUid() uint64
- func (*ST_CityOccupyInfo_PB) ProtoMessage()
- func (m *ST_CityOccupyInfo_PB) Reset()
- func (m *ST_CityOccupyInfo_PB) String() string
- type ST_CityWar_PB
- func (*ST_CityWar_PB) Descriptor() ([]byte, []int)
- func (m *ST_CityWar_PB) GetEnd() bool
- func (m *ST_CityWar_PB) GetHolder() uint64
- func (m *ST_CityWar_PB) GetHolder1() uint64
- func (m *ST_CityWar_PB) GetHolder2() uint64
- func (m *ST_CityWar_PB) GetHolder3() uint64
- func (m *ST_CityWar_PB) GetHoldernum() uint64
- func (m *ST_CityWar_PB) GetKiller() uint64
- func (m *ST_CityWar_PB) GetKillernum() uint64
- func (m *ST_CityWar_PB) GetLeagueId() uint64
- func (m *ST_CityWar_PB) GetOccupy() []*ST_CityOccupyInfo_PB
- func (m *ST_CityWar_PB) GetStage() int32
- func (m *ST_CityWar_PB) GetStageEndTime() uint64
- func (m *ST_CityWar_PB) GetStageStartTime() uint64
- func (*ST_CityWar_PB) ProtoMessage()
- func (m *ST_CityWar_PB) Reset()
- func (m *ST_CityWar_PB) String() string
- type ST_Client_CardPool
- type ST_Client_TransferBattle_Info
- func (*ST_Client_TransferBattle_Info) Descriptor() ([]byte, []int)
- func (m *ST_Client_TransferBattle_Info) GetLeagueInfo() *ST_Prepare_League_Info
- func (m *ST_Client_TransferBattle_Info) GetPrepareDetail() *ST_Prepare_Detail
- func (m *ST_Client_TransferBattle_Info) GetProcessingDetail() *ST_Processing_Detail
- func (m *ST_Client_TransferBattle_Info) GetUserInfo() *ST_Prepare_User_Info
- func (*ST_Client_TransferBattle_Info) ProtoMessage()
- func (m *ST_Client_TransferBattle_Info) Reset()
- func (m *ST_Client_TransferBattle_Info) String() string
- type ST_Client_TransferBattle_League_Rank
- func (*ST_Client_TransferBattle_League_Rank) Descriptor() ([]byte, []int)
- func (m *ST_Client_TransferBattle_League_Rank) GetInfos() []*ST_Prepare_League_Info
- func (m *ST_Client_TransferBattle_League_Rank) GetOwnerLeague() *ST_Prepare_League_Info
- func (*ST_Client_TransferBattle_League_Rank) ProtoMessage()
- func (m *ST_Client_TransferBattle_League_Rank) Reset()
- func (m *ST_Client_TransferBattle_League_Rank) String() string
- type ST_Client_TransferBattle_User_Rank
- func (*ST_Client_TransferBattle_User_Rank) Descriptor() ([]byte, []int)
- func (m *ST_Client_TransferBattle_User_Rank) GetInfos() []*ST_Prepare_User_Info
- func (m *ST_Client_TransferBattle_User_Rank) GetOwnerInfo() *ST_Prepare_User_Info
- func (*ST_Client_TransferBattle_User_Rank) ProtoMessage()
- func (m *ST_Client_TransferBattle_User_Rank) Reset()
- func (m *ST_Client_TransferBattle_User_Rank) String() string
- type ST_CollectReport_PB
- func (*ST_CollectReport_PB) Descriptor() ([]byte, []int)
- func (m *ST_CollectReport_PB) GetItemList() []*ST_ItemEntry_PB
- func (m *ST_CollectReport_PB) GetResource() *ST_CashAsset_PB
- func (m *ST_CollectReport_PB) GetTime() int64
- func (m *ST_CollectReport_PB) GetUnit() *ST_UnitAsset_PB
- func (*ST_CollectReport_PB) ProtoMessage()
- func (m *ST_CollectReport_PB) Reset()
- func (m *ST_CollectReport_PB) String() string
- type ST_CollectResource_Entry
- func (*ST_CollectResource_Entry) Descriptor() ([]byte, []int)
- func (m *ST_CollectResource_Entry) GetBuildingId() uint32
- func (m *ST_CollectResource_Entry) GetCash() *ST_CashAsset_PB
- func (*ST_CollectResource_Entry) ProtoMessage()
- func (m *ST_CollectResource_Entry) Reset()
- func (m *ST_CollectResource_Entry) String() string
- type ST_CollectResources
- type ST_ColonyAsset_PB
- type ST_ColonyCapture_PB
- type ST_CommanderFashionInfo_PB
- func (*ST_CommanderFashionInfo_PB) Descriptor() ([]byte, []int)
- func (m *ST_CommanderFashionInfo_PB) GetEndTime() int64
- func (m *ST_CommanderFashionInfo_PB) GetId() uint32
- func (*ST_CommanderFashionInfo_PB) ProtoMessage()
- func (m *ST_CommanderFashionInfo_PB) Reset()
- func (m *ST_CommanderFashionInfo_PB) String() string
- type ST_CommanderInfo_PB
- func (*ST_CommanderInfo_PB) Descriptor() ([]byte, []int)
- func (m *ST_CommanderInfo_PB) GetBounty() *ST_Vector4Int_PB
- func (m *ST_CommanderInfo_PB) GetImprisoneOwner() uint64
- func (m *ST_CommanderInfo_PB) GetLoginDay() uint64
- func (m *ST_CommanderInfo_PB) GetRansom() *ST_Vector4Int_PB
- func (m *ST_CommanderInfo_PB) GetStatus() uint32
- func (m *ST_CommanderInfo_PB) GetStepRemainTime() uint64
- func (m *ST_CommanderInfo_PB) GetStepStartTime() uint64
- func (m *ST_CommanderInfo_PB) GetToken() string
- func (*ST_CommanderInfo_PB) ProtoMessage()
- func (m *ST_CommanderInfo_PB) Reset()
- func (m *ST_CommanderInfo_PB) String() string
- type ST_CorpBattleInfo_PB
- func (*ST_CorpBattleInfo_PB) Descriptor() ([]byte, []int)
- func (m *ST_CorpBattleInfo_PB) GetBuffList() []*ST_BuffBattleInfo_PB
- func (m *ST_CorpBattleInfo_PB) GetUnitId() uint32
- func (m *ST_CorpBattleInfo_PB) GetUnitKill() []*ST_Unit_PB
- func (m *ST_CorpBattleInfo_PB) GetUnitLost() []*ST_Unit_PB
- func (m *ST_CorpBattleInfo_PB) GetUnitNum() uint32
- func (m *ST_CorpBattleInfo_PB) GetUnitType() uint32
- func (*ST_CorpBattleInfo_PB) ProtoMessage()
- func (m *ST_CorpBattleInfo_PB) Reset()
- func (m *ST_CorpBattleInfo_PB) String() string
- type ST_DailyTask_PB
- func (*ST_DailyTask_PB) Descriptor() ([]byte, []int)
- func (m *ST_DailyTask_PB) GetLevel() uint32
- func (m *ST_DailyTask_PB) GetResetTime() uint32
- func (m *ST_DailyTask_PB) GetTasks() []*ST_Vector4Int_PB
- func (*ST_DailyTask_PB) ProtoMessage()
- func (m *ST_DailyTask_PB) Reset()
- func (m *ST_DailyTask_PB) String() string
- type ST_DecoData_PB
- func (*ST_DecoData_PB) Descriptor() ([]byte, []int)
- func (m *ST_DecoData_PB) GetDecoName() string
- func (m *ST_DecoData_PB) GetIsObstacle() bool
- func (m *ST_DecoData_PB) GetLx() uint32
- func (m *ST_DecoData_PB) GetLy() uint32
- func (m *ST_DecoData_PB) GetPx() uint32
- func (m *ST_DecoData_PB) GetPy() uint32
- func (m *ST_DecoData_PB) GetRotation() uint32
- func (m *ST_DecoData_PB) GetSx() uint32
- func (m *ST_DecoData_PB) GetSy() uint32
- func (m *ST_DecoData_PB) GetSz() uint32
- func (*ST_DecoData_PB) ProtoMessage()
- func (m *ST_DecoData_PB) Reset()
- func (m *ST_DecoData_PB) String() string
- type ST_DefFailInfo_PB
- type ST_DefenseAsset_PB
- func (*ST_DefenseAsset_PB) Descriptor() ([]byte, []int)
- func (m *ST_DefenseAsset_PB) GetBlackDuration() uint64
- func (m *ST_DefenseAsset_PB) GetBlackStartTime() uint64
- func (m *ST_DefenseAsset_PB) GetBlackout() bool
- func (m *ST_DefenseAsset_PB) GetBootcap() bool
- func (m *ST_DefenseAsset_PB) GetBurnTime() uint32
- func (m *ST_DefenseAsset_PB) GetBurningEndTime() uint64
- func (m *ST_DefenseAsset_PB) GetBurningSpeed() uint32
- func (m *ST_DefenseAsset_PB) GetBurningStartTime() uint64
- func (m *ST_DefenseAsset_PB) GetCanRecover() bool
- func (m *ST_DefenseAsset_PB) GetCapDuration() uint64
- func (m *ST_DefenseAsset_PB) GetCapStartTime() uint64
- func (m *ST_DefenseAsset_PB) GetDefValue() uint32
- func (m *ST_DefenseAsset_PB) GetDurable() uint32
- func (m *ST_DefenseAsset_PB) GetHeroFirstCap() []bool
- func (m *ST_DefenseAsset_PB) GetHeroIDList() []uint32
- func (m *ST_DefenseAsset_PB) GetHeroWayList() []bool
- func (m *ST_DefenseAsset_PB) GetHp() uint64
- func (m *ST_DefenseAsset_PB) GetHpTime() uint64
- func (m *ST_DefenseAsset_PB) GetIsBurning() bool
- func (m *ST_DefenseAsset_PB) GetLastRefreshTime() uint64
- func (m *ST_DefenseAsset_PB) GetMaxDurable() uint32
- func (m *ST_DefenseAsset_PB) GetNewbootcap() bool
- func (m *ST_DefenseAsset_PB) GetSvrPauseTime() uint64
- func (m *ST_DefenseAsset_PB) GetTip() bool
- func (*ST_DefenseAsset_PB) ProtoMessage()
- func (m *ST_DefenseAsset_PB) Reset()
- func (m *ST_DefenseAsset_PB) String() string
- type ST_DispatchTaskAsset_PB
- func (*ST_DispatchTaskAsset_PB) Descriptor() ([]byte, []int)
- func (m *ST_DispatchTaskAsset_PB) GetLastRefreshTime() uint64
- func (m *ST_DispatchTaskAsset_PB) GetTaskList() []*ST_DispatchTaskEntry_PB
- func (*ST_DispatchTaskAsset_PB) ProtoMessage()
- func (m *ST_DispatchTaskAsset_PB) Reset()
- func (m *ST_DispatchTaskAsset_PB) String() string
- type ST_DispatchTaskEntry_PB
- func (*ST_DispatchTaskEntry_PB) Descriptor() ([]byte, []int)
- func (m *ST_DispatchTaskEntry_PB) GetCreateTime() uint64
- func (m *ST_DispatchTaskEntry_PB) GetDispatchHeroList() []uint32
- func (m *ST_DispatchTaskEntry_PB) GetFinishedPercent() uint32
- func (m *ST_DispatchTaskEntry_PB) GetId() uint64
- func (m *ST_DispatchTaskEntry_PB) GetLactionID() uint32
- func (m *ST_DispatchTaskEntry_PB) GetStartTime() uint64
- func (m *ST_DispatchTaskEntry_PB) GetStatus() uint32
- func (m *ST_DispatchTaskEntry_PB) GetTaskID() uint32
- func (*ST_DispatchTaskEntry_PB) ProtoMessage()
- func (m *ST_DispatchTaskEntry_PB) Reset()
- func (m *ST_DispatchTaskEntry_PB) String() string
- type ST_DropActivityRankItem_PB
- func (*ST_DropActivityRankItem_PB) Descriptor() ([]byte, []int)
- func (m *ST_DropActivityRankItem_PB) GetScore() uint64
- func (m *ST_DropActivityRankItem_PB) GetUid() uint64
- func (*ST_DropActivityRankItem_PB) ProtoMessage()
- func (m *ST_DropActivityRankItem_PB) Reset()
- func (m *ST_DropActivityRankItem_PB) String() string
- type ST_DropActivityRank_PB
- func (*ST_DropActivityRank_PB) Descriptor() ([]byte, []int)
- func (m *ST_DropActivityRank_PB) GetActivityId() uint32
- func (m *ST_DropActivityRank_PB) GetAvtivityNum() uint32
- func (m *ST_DropActivityRank_PB) GetIsReward() bool
- func (m *ST_DropActivityRank_PB) GetRankItems() []*ST_DropActivityRankItem_PB
- func (*ST_DropActivityRank_PB) ProtoMessage()
- func (m *ST_DropActivityRank_PB) Reset()
- func (m *ST_DropActivityRank_PB) String() string
- type ST_EarlyWarningEx_PB
- func (*ST_EarlyWarningEx_PB) Descriptor() ([]byte, []int)
- func (m *ST_EarlyWarningEx_PB) GetActionStage() uint32
- func (m *ST_EarlyWarningEx_PB) GetActionType() uint32
- func (m *ST_EarlyWarningEx_PB) GetEnemyDetail() *ST_ArmyHerosDetail
- func (m *ST_EarlyWarningEx_PB) GetGActionID() uint64
- func (m *ST_EarlyWarningEx_PB) GetGreenData() *ST_EarlyWarningGreen_PB
- func (m *ST_EarlyWarningEx_PB) GetMultiplayerList() []*ST_MultiplayerEarlyWarning_PB
- func (m *ST_EarlyWarningEx_PB) GetTimeInfo() *ST_EarlyWarningTime_PB
- func (m *ST_EarlyWarningEx_PB) GetUnitTotal() *ST_UnitTotal_PB
- func (*ST_EarlyWarningEx_PB) ProtoMessage()
- func (m *ST_EarlyWarningEx_PB) Reset()
- func (m *ST_EarlyWarningEx_PB) String() string
- type ST_EarlyWarningGreen_PB
- func (*ST_EarlyWarningGreen_PB) Descriptor() ([]byte, []int)
- func (m *ST_EarlyWarningGreen_PB) GetGarrisonUnit() *ST_UnitAsset_PB
- func (m *ST_EarlyWarningGreen_PB) GetTransport() *ST_CashAsset_PB
- func (*ST_EarlyWarningGreen_PB) ProtoMessage()
- func (m *ST_EarlyWarningGreen_PB) Reset()
- func (m *ST_EarlyWarningGreen_PB) String() string
- type ST_EarlyWarningReportMail_PB
- func (*ST_EarlyWarningReportMail_PB) Descriptor() ([]byte, []int)
- func (m *ST_EarlyWarningReportMail_PB) GetActionType() uint32
- func (m *ST_EarlyWarningReportMail_PB) GetConmmanderInfo() *ST_EarlyWarning_Commander
- func (m *ST_EarlyWarningReportMail_PB) GetEndInfo() *ST_EarlyWarning_EndInfo
- func (m *ST_EarlyWarningReportMail_PB) GetExactInfo() *ST_EarlyWarning_Exact
- func (m *ST_EarlyWarningReportMail_PB) GetGActionID() uint64
- func (m *ST_EarlyWarningReportMail_PB) GetHeroInfo() *ST_EarlyWarning_Hero
- func (m *ST_EarlyWarningReportMail_PB) GetNaturalGiftInfo() *ST_Radar_NaturalGift
- func (m *ST_EarlyWarningReportMail_PB) GetStartInfo() *ST_EarlyWarning_StartInfo
- func (m *ST_EarlyWarningReportMail_PB) GetStatueInfo() *ST_Radar_Statue
- func (m *ST_EarlyWarningReportMail_PB) GetTechInfo() *ST_Radar_TechInfo
- func (m *ST_EarlyWarningReportMail_PB) GetVagueInfo() *ST_EarlyWarning_Vague
- func (*ST_EarlyWarningReportMail_PB) ProtoMessage()
- func (m *ST_EarlyWarningReportMail_PB) Reset()
- func (m *ST_EarlyWarningReportMail_PB) String() string
- type ST_EarlyWarningTime_PB
- func (*ST_EarlyWarningTime_PB) Descriptor() ([]byte, []int)
- func (m *ST_EarlyWarningTime_PB) GetRemaintime() uint64
- func (m *ST_EarlyWarningTime_PB) GetStarttime() uint64
- func (m *ST_EarlyWarningTime_PB) GetTotaltime() uint64
- func (*ST_EarlyWarningTime_PB) ProtoMessage()
- func (m *ST_EarlyWarningTime_PB) Reset()
- func (m *ST_EarlyWarningTime_PB) String() string
- type ST_EarlyWarning_Commander
- func (*ST_EarlyWarning_Commander) Descriptor() ([]byte, []int)
- func (m *ST_EarlyWarning_Commander) GetCommanderName() string
- func (m *ST_EarlyWarning_Commander) GetUid() uint64
- func (*ST_EarlyWarning_Commander) ProtoMessage()
- func (m *ST_EarlyWarning_Commander) Reset()
- func (m *ST_EarlyWarning_Commander) String() string
- type ST_EarlyWarning_EndInfo
- func (*ST_EarlyWarning_EndInfo) Descriptor() ([]byte, []int)
- func (m *ST_EarlyWarning_EndInfo) GetEndTileID() int32
- func (m *ST_EarlyWarning_EndInfo) GetTargetDataEntry() *ST_Vector4Int_PB
- func (*ST_EarlyWarning_EndInfo) ProtoMessage()
- func (m *ST_EarlyWarning_EndInfo) Reset()
- func (m *ST_EarlyWarning_EndInfo) String() string
- type ST_EarlyWarning_Exact
- type ST_EarlyWarning_Hero
- func (*ST_EarlyWarning_Hero) Descriptor() ([]byte, []int)
- func (m *ST_EarlyWarning_Hero) GetHasHero() bool
- func (m *ST_EarlyWarning_Hero) GetHeroID() uint32
- func (m *ST_EarlyWarning_Hero) GetHeroLevel() uint32
- func (m *ST_EarlyWarning_Hero) GetHeroQuality() uint32
- func (m *ST_EarlyWarning_Hero) GetHeroRank() uint32
- func (*ST_EarlyWarning_Hero) ProtoMessage()
- func (m *ST_EarlyWarning_Hero) Reset()
- func (m *ST_EarlyWarning_Hero) String() string
- type ST_EarlyWarning_StartInfo
- func (*ST_EarlyWarning_StartInfo) Descriptor() ([]byte, []int)
- func (m *ST_EarlyWarning_StartInfo) GetArriveTime() uint64
- func (m *ST_EarlyWarning_StartInfo) GetMainCityLevel() uint32
- func (m *ST_EarlyWarning_StartInfo) GetStartTileID() int32
- func (*ST_EarlyWarning_StartInfo) ProtoMessage()
- func (m *ST_EarlyWarning_StartInfo) Reset()
- func (m *ST_EarlyWarning_StartInfo) String() string
- type ST_EarlyWarning_Vague
- func (*ST_EarlyWarning_Vague) Descriptor() ([]byte, []int)
- func (m *ST_EarlyWarning_Vague) GetVagueUnit() *ST_UnitVagueAsset_PB
- func (m *ST_EarlyWarning_Vague) GetVagueUnitCount() *ST_Vector2Int64_PB
- func (*ST_EarlyWarning_Vague) ProtoMessage()
- func (m *ST_EarlyWarning_Vague) Reset()
- func (m *ST_EarlyWarning_Vague) String() string
- type ST_EquipBasic
- type ST_EveryOneMail
- type ST_EveryoneMailCondition
- func (*ST_EveryoneMailCondition) Descriptor() ([]byte, []int)
- func (m *ST_EveryoneMailCondition) GetConditionType() EveryoneMailConditionType
- func (m *ST_EveryoneMailCondition) GetConditionValues() []string
- func (*ST_EveryoneMailCondition) ProtoMessage()
- func (m *ST_EveryoneMailCondition) Reset()
- func (m *ST_EveryoneMailCondition) String() string
- type ST_EveryoneMailContent
- func (*ST_EveryoneMailContent) Descriptor() ([]byte, []int)
- func (m *ST_EveryoneMailContent) GetConditions() []*ST_EveryoneMailCondition
- func (m *ST_EveryoneMailContent) GetContent() []*ST_EveryoneMailItem
- func (m *ST_EveryoneMailContent) GetMailId() string
- func (*ST_EveryoneMailContent) ProtoMessage()
- func (m *ST_EveryoneMailContent) Reset()
- func (m *ST_EveryoneMailContent) String() string
- type ST_EveryoneMailItem
- func (*ST_EveryoneMailItem) Descriptor() ([]byte, []int)
- func (m *ST_EveryoneMailItem) GetContent() string
- func (m *ST_EveryoneMailItem) GetLanguageId() uint32
- func (m *ST_EveryoneMailItem) GetTitle() string
- func (*ST_EveryoneMailItem) ProtoMessage()
- func (m *ST_EveryoneMailItem) Reset()
- func (m *ST_EveryoneMailItem) String() string
- type ST_ExpeditionShop_Item_PB
- func (*ST_ExpeditionShop_Item_PB) Descriptor() ([]byte, []int)
- func (m *ST_ExpeditionShop_Item_PB) GetCsvId() int64
- func (m *ST_ExpeditionShop_Item_PB) GetLeftBuyCount() uint32
- func (m *ST_ExpeditionShop_Item_PB) GetSlotIdx() uint32
- func (*ST_ExpeditionShop_Item_PB) ProtoMessage()
- func (m *ST_ExpeditionShop_Item_PB) Reset()
- func (m *ST_ExpeditionShop_Item_PB) String() string
- type ST_ExpeditionShop_PB
- func (*ST_ExpeditionShop_PB) Descriptor() ([]byte, []int)
- func (m *ST_ExpeditionShop_PB) GetRefreshSpecialItemsTime() uint64
- func (m *ST_ExpeditionShop_PB) GetSpecialItems() []*ST_ExpeditionShop_Item_PB
- func (*ST_ExpeditionShop_PB) ProtoMessage()
- func (m *ST_ExpeditionShop_PB) Reset()
- func (m *ST_ExpeditionShop_PB) String() string
- type ST_FeedbackMark
- func (*ST_FeedbackMark) Descriptor() ([]byte, []int)
- func (m *ST_FeedbackMark) GetCancelTms() uint32
- func (m *ST_FeedbackMark) GetFirstOrangeHero() bool
- func (m *ST_FeedbackMark) GetFirstWinPlayer() bool
- func (m *ST_FeedbackMark) GetMarked() bool
- func (m *ST_FeedbackMark) GetPopIds() []uint32
- func (m *ST_FeedbackMark) GetPower() uint32
- func (m *ST_FeedbackMark) GetRewarded() bool
- func (*ST_FeedbackMark) ProtoMessage()
- func (m *ST_FeedbackMark) Reset()
- func (m *ST_FeedbackMark) String() string
- type ST_FirstTutorialAsset_PB
- func (*ST_FirstTutorialAsset_PB) Descriptor() ([]byte, []int)
- func (m *ST_FirstTutorialAsset_PB) GetTutorialTime() uint32
- func (m *ST_FirstTutorialAsset_PB) GetTutorialType() uint32
- func (*ST_FirstTutorialAsset_PB) ProtoMessage()
- func (m *ST_FirstTutorialAsset_PB) Reset()
- func (m *ST_FirstTutorialAsset_PB) String() string
- type ST_FoolsDay
- type ST_FoolsDay_Rewards
- func (*ST_FoolsDay_Rewards) Descriptor() ([]byte, []int)
- func (m *ST_FoolsDay_Rewards) GetAdvanced() bool
- func (m *ST_FoolsDay_Rewards) GetNormal() bool
- func (m *ST_FoolsDay_Rewards) GetRewardsId() uint32
- func (*ST_FoolsDay_Rewards) ProtoMessage()
- func (m *ST_FoolsDay_Rewards) Reset()
- func (m *ST_FoolsDay_Rewards) String() string
- type ST_ForbiddenChat_PB
- func (*ST_ForbiddenChat_PB) Descriptor() ([]byte, []int)
- func (m *ST_ForbiddenChat_PB) GetDuration() uint64
- func (m *ST_ForbiddenChat_PB) GetForbiddenType() uint32
- func (m *ST_ForbiddenChat_PB) GetMsg() string
- func (m *ST_ForbiddenChat_PB) GetStartTime() uint64
- func (*ST_ForbiddenChat_PB) ProtoMessage()
- func (m *ST_ForbiddenChat_PB) Reset()
- func (m *ST_ForbiddenChat_PB) String() string
- type ST_GM2AS_ActivityReserve
- func (*ST_GM2AS_ActivityReserve) Descriptor() ([]byte, []int)
- func (m *ST_GM2AS_ActivityReserve) GetActivityID() uint32
- func (m *ST_GM2AS_ActivityReserve) GetGroupId() uint32
- func (m *ST_GM2AS_ActivityReserve) GetOpType() uint32
- func (m *ST_GM2AS_ActivityReserve) GetServerIDs() []uint32
- func (m *ST_GM2AS_ActivityReserve) GetTime() string
- func (m *ST_GM2AS_ActivityReserve) GetTimeStamp() uint64
- func (*ST_GM2AS_ActivityReserve) ProtoMessage()
- func (m *ST_GM2AS_ActivityReserve) Reset()
- func (m *ST_GM2AS_ActivityReserve) String() string
- type ST_GM2AS_ActivityView
- type ST_GM_ArchonNoticeInfo
- func (*ST_GM_ArchonNoticeInfo) Descriptor() ([]byte, []int)
- func (m *ST_GM_ArchonNoticeInfo) GetContent() string
- func (m *ST_GM_ArchonNoticeInfo) GetSendTime() uint64
- func (m *ST_GM_ArchonNoticeInfo) GetUid() uint64
- func (m *ST_GM_ArchonNoticeInfo) GetUserName() string
- func (*ST_GM_ArchonNoticeInfo) ProtoMessage()
- func (m *ST_GM_ArchonNoticeInfo) Reset()
- func (m *ST_GM_ArchonNoticeInfo) String() string
- type ST_GM_BoonActivities
- type ST_GM_BoonActivityOper
- func (*ST_GM_BoonActivityOper) Descriptor() ([]byte, []int)
- func (m *ST_GM_BoonActivityOper) GetBoonId() uint32
- func (m *ST_GM_BoonActivityOper) GetDuration() uint64
- func (m *ST_GM_BoonActivityOper) GetNumber() uint64
- func (m *ST_GM_BoonActivityOper) GetRewards() []*ST_GM_BoonRewardInfo
- func (m *ST_GM_BoonActivityOper) GetStartTime() uint64
- func (*ST_GM_BoonActivityOper) ProtoMessage()
- func (m *ST_GM_BoonActivityOper) Reset()
- func (m *ST_GM_BoonActivityOper) String() string
- type ST_GM_BoonRewardInfo
- func (*ST_GM_BoonRewardInfo) Descriptor() ([]byte, []int)
- func (m *ST_GM_BoonRewardInfo) GetFreeReward() string
- func (m *ST_GM_BoonRewardInfo) GetItemList() string
- func (m *ST_GM_BoonRewardInfo) GetRewardId() uint32
- func (*ST_GM_BoonRewardInfo) ProtoMessage()
- func (m *ST_GM_BoonRewardInfo) Reset()
- func (m *ST_GM_BoonRewardInfo) String() string
- type ST_GM_Building_PB
- func (*ST_GM_Building_PB) Descriptor() ([]byte, []int)
- func (m *ST_GM_Building_PB) GetBuildingID() uint32
- func (m *ST_GM_Building_PB) GetBuildinglevel() uint32
- func (m *ST_GM_Building_PB) GetBuildingtype() uint32
- func (m *ST_GM_Building_PB) GetStatus() uint32
- func (m *ST_GM_Building_PB) GetX() uint32
- func (m *ST_GM_Building_PB) GetY() uint32
- func (*ST_GM_Building_PB) ProtoMessage()
- func (m *ST_GM_Building_PB) Reset()
- func (m *ST_GM_Building_PB) String() string
- type ST_GM_Buildings_PB
- type ST_GM_CharBasic_PB
- func (*ST_GM_CharBasic_PB) Descriptor() ([]byte, []int)
- func (m *ST_GM_CharBasic_PB) GetBaseLevel() uint32
- func (m *ST_GM_CharBasic_PB) GetChannel() uint32
- func (m *ST_GM_CharBasic_PB) GetCommanderLevel() uint32
- func (m *ST_GM_CharBasic_PB) GetCreateTime() uint64
- func (m *ST_GM_CharBasic_PB) GetCurLabel() uint64
- func (m *ST_GM_CharBasic_PB) GetForbiddenStatus() uint32
- func (m *ST_GM_CharBasic_PB) GetForbiddenTime() uint64
- func (m *ST_GM_CharBasic_PB) GetIP() string
- func (m *ST_GM_CharBasic_PB) GetKillNum() uint64
- func (m *ST_GM_CharBasic_PB) GetLanguage() uint32
- func (m *ST_GM_CharBasic_PB) GetLeagueID() uint64
- func (m *ST_GM_CharBasic_PB) GetLeagueLevel() int32
- func (m *ST_GM_CharBasic_PB) GetLeagueName() string
- func (m *ST_GM_CharBasic_PB) GetLocation() int32
- func (m *ST_GM_CharBasic_PB) GetName() string
- func (m *ST_GM_CharBasic_PB) GetOnlineStatus() uint32
- func (m *ST_GM_CharBasic_PB) GetPower() uint64
- func (m *ST_GM_CharBasic_PB) GetResource() *ST_CashAsset_PB
- func (m *ST_GM_CharBasic_PB) GetSid() uint64
- func (m *ST_GM_CharBasic_PB) GetTotalPay() uint32
- func (m *ST_GM_CharBasic_PB) GetUid() uint64
- func (m *ST_GM_CharBasic_PB) GetVipLevel() uint32
- func (*ST_GM_CharBasic_PB) ProtoMessage()
- func (m *ST_GM_CharBasic_PB) Reset()
- func (m *ST_GM_CharBasic_PB) String() string
- type ST_GM_Forbidden_PB
- func (*ST_GM_Forbidden_PB) Descriptor() ([]byte, []int)
- func (m *ST_GM_Forbidden_PB) GetForbiddenChat() []*ST_ForbiddenChat_PB
- func (m *ST_GM_Forbidden_PB) GetForbiddenLoginDur() uint64
- func (m *ST_GM_Forbidden_PB) GetForbiddenLoginMsg() string
- func (m *ST_GM_Forbidden_PB) GetForbiddenLoginStart() uint64
- func (*ST_GM_Forbidden_PB) ProtoMessage()
- func (m *ST_GM_Forbidden_PB) Reset()
- func (m *ST_GM_Forbidden_PB) String() string
- type ST_GM_Power_PB
- func (*ST_GM_Power_PB) Descriptor() ([]byte, []int)
- func (m *ST_GM_Power_PB) GetBuildingPower() uint64
- func (m *ST_GM_Power_PB) GetHeroPower() uint64
- func (m *ST_GM_Power_PB) GetLorderPower() uint64
- func (m *ST_GM_Power_PB) GetTechPower() uint64
- func (m *ST_GM_Power_PB) GetTelentPower() uint64
- func (m *ST_GM_Power_PB) GetTotalPower() uint64
- func (m *ST_GM_Power_PB) GetUnitPower() uint64
- func (*ST_GM_Power_PB) ProtoMessage()
- func (m *ST_GM_Power_PB) Reset()
- func (m *ST_GM_Power_PB) String() string
- type ST_GM_Resource_PB
- func (*ST_GM_Resource_PB) Descriptor() ([]byte, []int)
- func (m *ST_GM_Resource_PB) GetCreateTime() uint64
- func (m *ST_GM_Resource_PB) GetName() string
- func (m *ST_GM_Resource_PB) GetRegionID() uint32
- func (m *ST_GM_Resource_PB) GetResource() *ST_CashAsset_PB
- func (m *ST_GM_Resource_PB) GetUid() uint64
- func (*ST_GM_Resource_PB) ProtoMessage()
- func (m *ST_GM_Resource_PB) Reset()
- func (m *ST_GM_Resource_PB) String() string
- type ST_GM_ServerStatus_PB
- func (*ST_GM_ServerStatus_PB) Descriptor() ([]byte, []int)
- func (m *ST_GM_ServerStatus_PB) GetGameVersion() string
- func (m *ST_GM_ServerStatus_PB) GetMaxLimit() uint32
- func (m *ST_GM_ServerStatus_PB) GetOnlineCount() uint32
- func (m *ST_GM_ServerStatus_PB) GetServerID() uint32
- func (m *ST_GM_ServerStatus_PB) GetServerName() string
- func (m *ST_GM_ServerStatus_PB) GetServerStatus() uint32
- func (*ST_GM_ServerStatus_PB) ProtoMessage()
- func (m *ST_GM_ServerStatus_PB) Reset()
- func (m *ST_GM_ServerStatus_PB) String() string
- type ST_GS2AS_ActivityEnd
- type ST_GS2AS_ActivityScore
- func (*ST_GS2AS_ActivityScore) Descriptor() ([]byte, []int)
- func (m *ST_GS2AS_ActivityScore) GetActiID() uint32
- func (m *ST_GS2AS_ActivityScore) GetAddScore() uint32
- func (m *ST_GS2AS_ActivityScore) GetContentID() uint32
- func (m *ST_GS2AS_ActivityScore) GetLuid() uint64
- func (m *ST_GS2AS_ActivityScore) GetScData() *ST_ActivityScore_User
- func (m *ST_GS2AS_ActivityScore) GetServerID() uint32
- func (*ST_GS2AS_ActivityScore) ProtoMessage()
- func (m *ST_GS2AS_ActivityScore) Reset()
- func (m *ST_GS2AS_ActivityScore) String() string
- type ST_GS2AS_ActivityStart
- func (*ST_GS2AS_ActivityStart) Descriptor() ([]byte, []int)
- func (m *ST_GS2AS_ActivityStart) GetActivityID() uint32
- func (m *ST_GS2AS_ActivityStart) GetServerID() uint32
- func (*ST_GS2AS_ActivityStart) ProtoMessage()
- func (m *ST_GS2AS_ActivityStart) Reset()
- func (m *ST_GS2AS_ActivityStart) String() string
- type ST_GS2AS_Connect
- func (*ST_GS2AS_Connect) Descriptor() ([]byte, []int)
- func (m *ST_GS2AS_Connect) GetServerHost() string
- func (m *ST_GS2AS_Connect) GetServerID() uint32
- func (m *ST_GS2AS_Connect) GetServerPort() uint32
- func (*ST_GS2AS_Connect) ProtoMessage()
- func (m *ST_GS2AS_Connect) Reset()
- func (m *ST_GS2AS_Connect) String() string
- type ST_GS2AS_GM
- type ST_GS2AS_LeagueJoin
- func (*ST_GS2AS_LeagueJoin) Descriptor() ([]byte, []int)
- func (m *ST_GS2AS_LeagueJoin) GetActiID() uint32
- func (m *ST_GS2AS_LeagueJoin) GetActorList() []*ST_MemberJoin_Info
- func (m *ST_GS2AS_LeagueJoin) GetBaLeague() *ST_LeagueInfo_Base
- func (m *ST_GS2AS_LeagueJoin) GetCurClass() uint32
- func (m *ST_GS2AS_LeagueJoin) GetIsJoin() bool
- func (m *ST_GS2AS_LeagueJoin) GetServerID() uint32
- func (*ST_GS2AS_LeagueJoin) ProtoMessage()
- func (m *ST_GS2AS_LeagueJoin) Reset()
- func (m *ST_GS2AS_LeagueJoin) String() string
- type ST_GS2AS_TickTock
- func (*ST_GS2AS_TickTock) Descriptor() ([]byte, []int)
- func (m *ST_GS2AS_TickTock) GetServerHost() string
- func (m *ST_GS2AS_TickTock) GetServerID() uint32
- func (m *ST_GS2AS_TickTock) GetServerPort() uint32
- func (*ST_GS2AS_TickTock) ProtoMessage()
- func (m *ST_GS2AS_TickTock) Reset()
- func (m *ST_GS2AS_TickTock) String() string
- type ST_GS2AS_UpdataStage
- type ST_GS2CS_GMCommand_Result
- func (*ST_GS2CS_GMCommand_Result) Descriptor() ([]byte, []int)
- func (m *ST_GS2CS_GMCommand_Result) GetMsg() string
- func (m *ST_GS2CS_GMCommand_Result) GetOperatorId() int64
- func (m *ST_GS2CS_GMCommand_Result) GetResult() string
- func (m *ST_GS2CS_GMCommand_Result) GetStatus() int32
- func (*ST_GS2CS_GMCommand_Result) ProtoMessage()
- func (m *ST_GS2CS_GMCommand_Result) Reset()
- func (m *ST_GS2CS_GMCommand_Result) String() string
- type ST_GS2CS_GetGiftPackConfigs_Request
- func (*ST_GS2CS_GetGiftPackConfigs_Request) Descriptor() ([]byte, []int)
- func (m *ST_GS2CS_GetGiftPackConfigs_Request) GetSid() int64
- func (*ST_GS2CS_GetGiftPackConfigs_Request) ProtoMessage()
- func (m *ST_GS2CS_GetGiftPackConfigs_Request) Reset()
- func (m *ST_GS2CS_GetGiftPackConfigs_Request) String() string
- type ST_GS2CS_GetLuckyStar_Request
- type ST_GS2CS_GetOfferGift_Request
- type ST_GS2CS_GetStrongestCommanderInfo_PB
- func (*ST_GS2CS_GetStrongestCommanderInfo_PB) Descriptor() ([]byte, []int)
- func (m *ST_GS2CS_GetStrongestCommanderInfo_PB) GetSid() uint32
- func (*ST_GS2CS_GetStrongestCommanderInfo_PB) ProtoMessage()
- func (m *ST_GS2CS_GetStrongestCommanderInfo_PB) Reset()
- func (m *ST_GS2CS_GetStrongestCommanderInfo_PB) String() string
- type ST_GS2CS_GetTransferBattleInfo_PB
- type ST_GS2CS_Pay
- type ST_GS2CS_Register
- func (*ST_GS2CS_Register) Descriptor() ([]byte, []int)
- func (m *ST_GS2CS_Register) GetIp() string
- func (m *ST_GS2CS_Register) GetPort() string
- func (m *ST_GS2CS_Register) GetSid() int64
- func (m *ST_GS2CS_Register) GetSname() string
- func (*ST_GS2CS_Register) ProtoMessage()
- func (m *ST_GS2CS_Register) Reset()
- func (m *ST_GS2CS_Register) String() string
- type ST_GS2CS_ServerInfo
- type ST_GS2CS_SyncSCStage_PB
- func (*ST_GS2CS_SyncSCStage_PB) Descriptor() ([]byte, []int)
- func (m *ST_GS2CS_SyncSCStage_PB) GetNum() uint32
- func (m *ST_GS2CS_SyncSCStage_PB) GetSid() uint32
- func (m *ST_GS2CS_SyncSCStage_PB) GetStage() uint32
- func (m *ST_GS2CS_SyncSCStage_PB) GetSubStage() uint32
- func (*ST_GS2CS_SyncSCStage_PB) ProtoMessage()
- func (m *ST_GS2CS_SyncSCStage_PB) Reset()
- func (m *ST_GS2CS_SyncSCStage_PB) String() string
- type ST_GS2CS_SyncTBStage_PB
- func (*ST_GS2CS_SyncTBStage_PB) Descriptor() ([]byte, []int)
- func (m *ST_GS2CS_SyncTBStage_PB) GetNum() uint32
- func (m *ST_GS2CS_SyncTBStage_PB) GetSid() uint32
- func (m *ST_GS2CS_SyncTBStage_PB) GetStage() uint32
- func (*ST_GS2CS_SyncTBStage_PB) ProtoMessage()
- func (m *ST_GS2CS_SyncTBStage_PB) Reset()
- func (m *ST_GS2CS_SyncTBStage_PB) String() string
- type ST_GS2CS_SyncTransferBattleScore_PB
- func (*ST_GS2CS_SyncTransferBattleScore_PB) Descriptor() ([]byte, []int)
- func (m *ST_GS2CS_SyncTransferBattleScore_PB) GetLInfo() *ST_Prepare_League_Info
- func (m *ST_GS2CS_SyncTransferBattleScore_PB) GetServerSubScore() uint32
- func (m *ST_GS2CS_SyncTransferBattleScore_PB) GetServerTotalScore() uint64
- func (m *ST_GS2CS_SyncTransferBattleScore_PB) GetSid() uint32
- func (m *ST_GS2CS_SyncTransferBattleScore_PB) GetStage() uint32
- func (m *ST_GS2CS_SyncTransferBattleScore_PB) GetSubStage() uint32
- func (m *ST_GS2CS_SyncTransferBattleScore_PB) GetUserInfo() *ST_Prepare_User_Info
- func (*ST_GS2CS_SyncTransferBattleScore_PB) ProtoMessage()
- func (m *ST_GS2CS_SyncTransferBattleScore_PB) Reset()
- func (m *ST_GS2CS_SyncTransferBattleScore_PB) String() string
- type ST_GS2Global_Connect_Req_PB
- func (*ST_GS2Global_Connect_Req_PB) Descriptor() ([]byte, []int)
- func (m *ST_GS2Global_Connect_Req_PB) GetServerHost() string
- func (m *ST_GS2Global_Connect_Req_PB) GetServerID() uint32
- func (m *ST_GS2Global_Connect_Req_PB) GetServerPort() uint32
- func (*ST_GS2Global_Connect_Req_PB) ProtoMessage()
- func (m *ST_GS2Global_Connect_Req_PB) Reset()
- func (m *ST_GS2Global_Connect_Req_PB) String() string
- type ST_GS2Global_Connect_Respon_PB
- type ST_GS2LS_CreateRoleReq
- func (*ST_GS2LS_CreateRoleReq) Descriptor() ([]byte, []int)
- func (m *ST_GS2LS_CreateRoleReq) GetAccountId() uint64
- func (m *ST_GS2LS_CreateRoleReq) GetMaxRole() uint32
- func (m *ST_GS2LS_CreateRoleReq) GetSid() uint32
- func (m *ST_GS2LS_CreateRoleReq) GetUid() uint64
- func (*ST_GS2LS_CreateRoleReq) ProtoMessage()
- func (m *ST_GS2LS_CreateRoleReq) Reset()
- func (m *ST_GS2LS_CreateRoleReq) String() string
- type ST_GS2LS_CreateRoleRst
- type ST_GS2LS_GetRoleReq
- type ST_GS2LS_ReportOnlineReq
- func (*ST_GS2LS_ReportOnlineReq) Descriptor() ([]byte, []int)
- func (m *ST_GS2LS_ReportOnlineReq) GetNumber() uint32
- func (m *ST_GS2LS_ReportOnlineReq) GetSid() uint32
- func (*ST_GS2LS_ReportOnlineReq) ProtoMessage()
- func (m *ST_GS2LS_ReportOnlineReq) Reset()
- func (m *ST_GS2LS_ReportOnlineReq) String() string
- type ST_GS2LS_ReportOnlineRst
- type ST_GS2LS_ServerListReq
- func (*ST_GS2LS_ServerListReq) Descriptor() ([]byte, []int)
- func (m *ST_GS2LS_ServerListReq) GetRoleIp() string
- func (m *ST_GS2LS_ServerListReq) GetUerName() string
- func (m *ST_GS2LS_ServerListReq) GetUid() uint64
- func (*ST_GS2LS_ServerListReq) ProtoMessage()
- func (m *ST_GS2LS_ServerListReq) Reset()
- func (m *ST_GS2LS_ServerListReq) String() string
- type ST_GS2LS_UpdateRoleReq
- type ST_GS2LS_UpdateRoleRst
- type ST_GS2RC_Activity_List
- type ST_GS2US_LeagueName_Change
- func (*ST_GS2US_LeagueName_Change) Descriptor() ([]byte, []int)
- func (m *ST_GS2US_LeagueName_Change) GetName() string
- func (m *ST_GS2US_LeagueName_Change) GetNewName() string
- func (m *ST_GS2US_LeagueName_Change) GetNewSName() string
- func (m *ST_GS2US_LeagueName_Change) GetSName() string
- func (*ST_GS2US_LeagueName_Change) ProtoMessage()
- func (m *ST_GS2US_LeagueName_Change) Reset()
- func (m *ST_GS2US_LeagueName_Change) String() string
- type ST_GS2US_LeagueName_Check
- func (*ST_GS2US_LeagueName_Check) Descriptor() ([]byte, []int)
- func (m *ST_GS2US_LeagueName_Check) GetName() string
- func (m *ST_GS2US_LeagueName_Check) GetResult() int32
- func (m *ST_GS2US_LeagueName_Check) GetSName() string
- func (*ST_GS2US_LeagueName_Check) ProtoMessage()
- func (m *ST_GS2US_LeagueName_Check) Reset()
- func (m *ST_GS2US_LeagueName_Check) String() string
- type ST_GS2US_LeagueName_Delete
- func (*ST_GS2US_LeagueName_Delete) Descriptor() ([]byte, []int)
- func (m *ST_GS2US_LeagueName_Delete) GetName() string
- func (m *ST_GS2US_LeagueName_Delete) GetSName() string
- func (*ST_GS2US_LeagueName_Delete) ProtoMessage()
- func (m *ST_GS2US_LeagueName_Delete) Reset()
- func (m *ST_GS2US_LeagueName_Delete) String() string
- type ST_GS2US_NameList
- func (*ST_GS2US_NameList) Descriptor() ([]byte, []int)
- func (m *ST_GS2US_NameList) GetLeagueNames() []*ST_LeagueName_PB
- func (m *ST_GS2US_NameList) GetServerID() uint32
- func (m *ST_GS2US_NameList) GetUserNames() []string
- func (*ST_GS2US_NameList) ProtoMessage()
- func (m *ST_GS2US_NameList) Reset()
- func (m *ST_GS2US_NameList) String() string
- type ST_GS2US_ServerCheck
- type ST_GS2US_UserName_Change
- func (*ST_GS2US_UserName_Change) Descriptor() ([]byte, []int)
- func (m *ST_GS2US_UserName_Change) GetName() string
- func (m *ST_GS2US_UserName_Change) GetNewName() string
- func (*ST_GS2US_UserName_Change) ProtoMessage()
- func (m *ST_GS2US_UserName_Change) Reset()
- func (m *ST_GS2US_UserName_Change) String() string
- type ST_GS2US_UserName_Check
- func (*ST_GS2US_UserName_Check) Descriptor() ([]byte, []int)
- func (m *ST_GS2US_UserName_Check) GetName() string
- func (m *ST_GS2US_UserName_Check) GetResult() int32
- func (*ST_GS2US_UserName_Check) ProtoMessage()
- func (m *ST_GS2US_UserName_Check) Reset()
- func (m *ST_GS2US_UserName_Check) String() string
- type ST_GarrisonInfo_PB
- func (*ST_GarrisonInfo_PB) Descriptor() ([]byte, []int)
- func (m *ST_GarrisonInfo_PB) GetGarrisonUserName() string
- func (m *ST_GarrisonInfo_PB) GetMainCityLevel() uint32
- func (m *ST_GarrisonInfo_PB) GetReinforcementsCount() *ST_UnitAsset_PB
- func (m *ST_GarrisonInfo_PB) GetUid() uint64
- func (m *ST_GarrisonInfo_PB) GetVagueReinforcementsCount() *ST_Vector2Int64_PB
- func (m *ST_GarrisonInfo_PB) GetVagueReinforcementsUnit() *ST_UnitVagueAsset_PB
- func (*ST_GarrisonInfo_PB) ProtoMessage()
- func (m *ST_GarrisonInfo_PB) Reset()
- func (m *ST_GarrisonInfo_PB) String() string
- type ST_GetExp_PB
- type ST_GetMail_Req_PB
- type ST_GetMail_Respon_PB
- type ST_GetPlayerInfo_Req_PB
- type ST_GetPlayerInfo_Respon_PB
- type ST_GetRanking_Req_PB
- type ST_GetRanking_Respon_PB
- type ST_GetRoleRst
- type ST_GetServerInfoList_PB
- type ST_GetTransferBattlePrepareInfo
- type ST_Get_List_Status
- type ST_Get_List_Status_Result
- func (*ST_Get_List_Status_Result) Descriptor() ([]byte, []int)
- func (m *ST_Get_List_Status_Result) GetOperatorId() int64
- func (m *ST_Get_List_Status_Result) GetResult() int32
- func (*ST_Get_List_Status_Result) ProtoMessage()
- func (m *ST_Get_List_Status_Result) Reset()
- func (m *ST_Get_List_Status_Result) String() string
- type ST_GiftActivity
- type ST_GiftActivity_One
- func (*ST_GiftActivity_One) Descriptor() ([]byte, []int)
- func (m *ST_GiftActivity_One) GetCash100() int64
- func (m *ST_GiftActivity_One) GetCashlv() uint32
- func (m *ST_GiftActivity_One) GetDataVer() uint32
- func (m *ST_GiftActivity_One) GetID() uint64
- func (m *ST_GiftActivity_One) GetLoginNum() uint64
- func (m *ST_GiftActivity_One) GetNumber() uint32
- func (m *ST_GiftActivity_One) GetReSward() []*ST_Vector4Int_PB
- func (m *ST_GiftActivity_One) GetScore() uint64
- func (m *ST_GiftActivity_One) GetSub() []*ST_Vector4Int_PB
- func (m *ST_GiftActivity_One) GetTmEnd() uint64
- func (m *ST_GiftActivity_One) GetTmLogin() uint64
- func (m *ST_GiftActivity_One) GetTmStart() uint64
- func (*ST_GiftActivity_One) ProtoMessage()
- func (m *ST_GiftActivity_One) Reset()
- func (m *ST_GiftActivity_One) String() string
- type ST_GiftHistory
- type ST_GiftPackBasic
- func (*ST_GiftPackBasic) Descriptor() ([]byte, []int)
- func (m *ST_GiftPackBasic) GetEndTimeStamp() uint64
- func (m *ST_GiftPackBasic) GetGiftLimitTimes() uint64
- func (m *ST_GiftPackBasic) GetId() uint64
- func (m *ST_GiftPackBasic) GetIsOssControl() bool
- func (m *ST_GiftPackBasic) GetNeedPop() bool
- func (m *ST_GiftPackBasic) GetOldEndTimeStamp() uint64
- func (m *ST_GiftPackBasic) GetOnSale() bool
- func (m *ST_GiftPackBasic) GetProductId() string
- func (m *ST_GiftPackBasic) GetRandomID() int64
- func (m *ST_GiftPackBasic) GetStartTimeStamp() uint64
- func (m *ST_GiftPackBasic) GetType() uint32
- func (*ST_GiftPackBasic) ProtoMessage()
- func (m *ST_GiftPackBasic) Reset()
- func (m *ST_GiftPackBasic) String() string
- type ST_GiftPackCondition
- func (*ST_GiftPackCondition) Descriptor() ([]byte, []int)
- func (m *ST_GiftPackCondition) GetConditionType() uint32
- func (m *ST_GiftPackCondition) GetMax() string
- func (m *ST_GiftPackCondition) GetMin() string
- func (m *ST_GiftPackCondition) GetValue() string
- func (*ST_GiftPackCondition) ProtoMessage()
- func (m *ST_GiftPackCondition) Reset()
- func (m *ST_GiftPackCondition) String() string
- type ST_GiftPackConfig
- func (*ST_GiftPackConfig) Descriptor() ([]byte, []int)
- func (m *ST_GiftPackConfig) GetCloseTime() uint64
- func (m *ST_GiftPackConfig) GetConditions() []*ST_GiftPackCondition
- func (m *ST_GiftPackConfig) GetCount() uint32
- func (m *ST_GiftPackConfig) GetGiftId() int64
- func (m *ST_GiftPackConfig) GetId() int32
- func (m *ST_GiftPackConfig) GetOpType() int32
- func (m *ST_GiftPackConfig) GetRunTime() uint64
- func (*ST_GiftPackConfig) ProtoMessage()
- func (m *ST_GiftPackConfig) Reset()
- func (m *ST_GiftPackConfig) String() string
- type ST_Gift_PB
- func (*ST_Gift_PB) Descriptor() ([]byte, []int)
- func (m *ST_Gift_PB) GetAddTime() uint64
- func (m *ST_Gift_PB) GetBuyer() string
- func (m *ST_Gift_PB) GetInitItemId() uint64
- func (m *ST_Gift_PB) GetItemId() *ST_ItemEntry_PB
- func (m *ST_Gift_PB) GetLeagueGiftID() uint32
- func (m *ST_Gift_PB) GetPackName() uint64
- func (m *ST_Gift_PB) GetState() uint32
- func (*ST_Gift_PB) ProtoMessage()
- func (m *ST_Gift_PB) Reset()
- func (m *ST_Gift_PB) String() string
- type ST_GlobalActionAsset_PB
- type ST_GlobalActionEntry_PB
- func (*ST_GlobalActionEntry_PB) Descriptor() ([]byte, []int)
- func (m *ST_GlobalActionEntry_PB) GetActionid() uint64
- func (m *ST_GlobalActionEntry_PB) GetActiontype() uint32
- func (m *ST_GlobalActionEntry_PB) GetAppenddata() string
- func (m *ST_GlobalActionEntry_PB) GetChildrenID() []uint64
- func (m *ST_GlobalActionEntry_PB) GetCostSta() uint64
- func (m *ST_GlobalActionEntry_PB) GetCrossSpecialTile() uint32
- func (m *ST_GlobalActionEntry_PB) GetDetails() []uint64
- func (m *ST_GlobalActionEntry_PB) GetEndScope() *ST_Vector2Int_PB
- func (m *ST_GlobalActionEntry_PB) GetEndTileID() int32
- func (m *ST_GlobalActionEntry_PB) GetFormation() uint32
- func (m *ST_GlobalActionEntry_PB) GetHeroIDList() []uint32
- func (m *ST_GlobalActionEntry_PB) GetHeroId_Old() uint32
- func (m *ST_GlobalActionEntry_PB) GetHit() uint32
- func (m *ST_GlobalActionEntry_PB) GetHoldHeroIDList() []uint32
- func (m *ST_GlobalActionEntry_PB) GetLeagueID() uint64
- func (m *ST_GlobalActionEntry_PB) GetMacMonsterId() int64
- func (m *ST_GlobalActionEntry_PB) GetMassDetail() *ST_LeagueMassDetail
- func (m *ST_GlobalActionEntry_PB) GetOriActionType() uint32
- func (m *ST_GlobalActionEntry_PB) GetParentID() uint64
- func (m *ST_GlobalActionEntry_PB) GetRecvActionIDList() []uint64
- func (m *ST_GlobalActionEntry_PB) GetRemaintime() uint64
- func (m *ST_GlobalActionEntry_PB) GetStage() uint32
- func (m *ST_GlobalActionEntry_PB) GetStartScope() *ST_Vector2Int_PB
- func (m *ST_GlobalActionEntry_PB) GetStartTileID() int32
- func (m *ST_GlobalActionEntry_PB) GetStarttime() uint64
- func (m *ST_GlobalActionEntry_PB) GetTargetWorldEntryLeagueID() uint64
- func (m *ST_GlobalActionEntry_PB) GetTargetWorldEntryType() int64
- func (m *ST_GlobalActionEntry_PB) GetTotaltime() uint64
- func (m *ST_GlobalActionEntry_PB) GetUid() uint64
- func (m *ST_GlobalActionEntry_PB) GetUnits() *ST_UnitAsset_PB
- func (m *ST_GlobalActionEntry_PB) GetVersionid() uint32
- func (m *ST_GlobalActionEntry_PB) GetWorldDataID() uint64
- func (*ST_GlobalActionEntry_PB) ProtoMessage()
- func (m *ST_GlobalActionEntry_PB) Reset()
- func (m *ST_GlobalActionEntry_PB) String() string
- type ST_GlobalActionList_PB
- type ST_GlobalActionVersionList_PB
- func (*ST_GlobalActionVersionList_PB) Descriptor() ([]byte, []int)
- func (m *ST_GlobalActionVersionList_PB) GetList() []*ST_GlobalActionVersion_PB
- func (*ST_GlobalActionVersionList_PB) ProtoMessage()
- func (m *ST_GlobalActionVersionList_PB) Reset()
- func (m *ST_GlobalActionVersionList_PB) String() string
- type ST_GlobalActionVersion_PB
- func (*ST_GlobalActionVersion_PB) Descriptor() ([]byte, []int)
- func (m *ST_GlobalActionVersion_PB) GetActionID() uint64
- func (m *ST_GlobalActionVersion_PB) GetVersionid() uint32
- func (*ST_GlobalActionVersion_PB) ProtoMessage()
- func (m *ST_GlobalActionVersion_PB) Reset()
- func (m *ST_GlobalActionVersion_PB) String() string
- type ST_GlobalBuff_PB
- func (*ST_GlobalBuff_PB) Descriptor() ([]byte, []int)
- func (m *ST_GlobalBuff_PB) GetActivityID() uint32
- func (m *ST_GlobalBuff_PB) GetActivityType() uint32
- func (m *ST_GlobalBuff_PB) GetServerID() uint32
- func (m *ST_GlobalBuff_PB) GetStage() uint32
- func (m *ST_GlobalBuff_PB) GetStageEndTime() uint64
- func (m *ST_GlobalBuff_PB) GetStageStartTime() uint64
- func (*ST_GlobalBuff_PB) ProtoMessage()
- func (m *ST_GlobalBuff_PB) Reset()
- func (m *ST_GlobalBuff_PB) String() string
- type ST_GlobalMessageList_PB
- type ST_GlobalMessage_PB
- func (*ST_GlobalMessage_PB) Descriptor() ([]byte, []int)
- func (m *ST_GlobalMessage_PB) GetConditions() []*ST_EveryoneMailCondition
- func (m *ST_GlobalMessage_PB) GetTextContent() string
- func (m *ST_GlobalMessage_PB) GetTipsContent() *ST_Tips_PB
- func (*ST_GlobalMessage_PB) ProtoMessage()
- func (m *ST_GlobalMessage_PB) Reset()
- func (m *ST_GlobalMessage_PB) String() string
- type ST_GlobalNotice
- func (*ST_GlobalNotice) Descriptor() ([]byte, []int)
- func (m *ST_GlobalNotice) GetCd() uint64
- func (m *ST_GlobalNotice) GetNotice() string
- func (m *ST_GlobalNotice) GetTime() uint64
- func (m *ST_GlobalNotice) GetUid() uint64
- func (*ST_GlobalNotice) ProtoMessage()
- func (m *ST_GlobalNotice) Reset()
- func (m *ST_GlobalNotice) String() string
- type ST_GlobalRankingItem
- func (*ST_GlobalRankingItem) Descriptor() ([]byte, []int)
- func (m *ST_GlobalRankingItem) GetAvatarBoxID() uint32
- func (m *ST_GlobalRankingItem) GetHeaderId() uint32
- func (m *ST_GlobalRankingItem) GetServerId() uint32
- func (*ST_GlobalRankingItem) ProtoMessage()
- func (m *ST_GlobalRankingItem) Reset()
- func (m *ST_GlobalRankingItem) String() string
- type ST_HeroAsset_PB
- type ST_HeroBattleInfo_PB
- func (*ST_HeroBattleInfo_PB) Descriptor() ([]byte, []int)
- func (m *ST_HeroBattleInfo_PB) GetBuffList() []*ST_BuffBattleInfo_PB
- func (m *ST_HeroBattleInfo_PB) GetHeroID() uint32
- func (m *ST_HeroBattleInfo_PB) GetKillList() []*ST_Unit_PB
- func (m *ST_HeroBattleInfo_PB) GetRecoveryList() []*ST_Unit_PB
- func (m *ST_HeroBattleInfo_PB) GetUseOrder() uint32
- func (m *ST_HeroBattleInfo_PB) GetUseSkill() *ST_HeroSkillInfo_PB
- func (*ST_HeroBattleInfo_PB) ProtoMessage()
- func (m *ST_HeroBattleInfo_PB) Reset()
- func (m *ST_HeroBattleInfo_PB) String() string
- type ST_HeroBattleReport_PB
- func (*ST_HeroBattleReport_PB) Descriptor() ([]byte, []int)
- func (m *ST_HeroBattleReport_PB) GetAddExp() uint64
- func (m *ST_HeroBattleReport_PB) GetBranchValue() []uint32
- func (m *ST_HeroBattleReport_PB) GetDestoryUnitCount() uint64
- func (m *ST_HeroBattleReport_PB) GetExp() uint64
- func (m *ST_HeroBattleReport_PB) GetId() uint32
- func (m *ST_HeroBattleReport_PB) GetIsLevelUp() bool
- func (m *ST_HeroBattleReport_PB) GetKillList() []*ST_Unit_PB
- func (m *ST_HeroBattleReport_PB) GetLevel() uint32
- func (m *ST_HeroBattleReport_PB) GetPower() uint64
- func (m *ST_HeroBattleReport_PB) GetRank() uint32
- func (m *ST_HeroBattleReport_PB) GetRecoveryUnitCount() uint64
- func (m *ST_HeroBattleReport_PB) GetSkillList() []*ST_HeroSkill_PB
- func (m *ST_HeroBattleReport_PB) GetStar() uint32
- func (m *ST_HeroBattleReport_PB) GetUseSkillTimes() uint32
- func (*ST_HeroBattleReport_PB) ProtoMessage()
- func (m *ST_HeroBattleReport_PB) Reset()
- func (m *ST_HeroBattleReport_PB) String() string
- type ST_HeroEntry_PB
- func (*ST_HeroEntry_PB) Descriptor() ([]byte, []int)
- func (m *ST_HeroEntry_PB) GetBranchValue() []uint32
- func (m *ST_HeroEntry_PB) GetExp() uint64
- func (m *ST_HeroEntry_PB) GetHeroStatus() uint32
- func (m *ST_HeroEntry_PB) GetId() uint32
- func (m *ST_HeroEntry_PB) GetLevel() uint32
- func (m *ST_HeroEntry_PB) GetManuCap() bool
- func (m *ST_HeroEntry_PB) GetManuIdx() uint32
- func (m *ST_HeroEntry_PB) GetPower() uint64
- func (m *ST_HeroEntry_PB) GetSkillList() []*ST_HeroSkill_PB
- func (m *ST_HeroEntry_PB) GetSkillUpTimes() uint32
- func (m *ST_HeroEntry_PB) GetStar() uint32
- func (*ST_HeroEntry_PB) ProtoMessage()
- func (m *ST_HeroEntry_PB) Reset()
- func (m *ST_HeroEntry_PB) String() string
- type ST_HeroSkillInfo_PB
- type ST_HeroSkill_PB
- func (*ST_HeroSkill_PB) Descriptor() ([]byte, []int)
- func (m *ST_HeroSkill_PB) GetCurExp() uint64
- func (m *ST_HeroSkill_PB) GetSkillID() uint32
- func (m *ST_HeroSkill_PB) GetSkillLogicType() uint32
- func (*ST_HeroSkill_PB) ProtoMessage()
- func (m *ST_HeroSkill_PB) Reset()
- func (m *ST_HeroSkill_PB) String() string
- type ST_HistoryArchon_PB
- func (*ST_HistoryArchon_PB) Descriptor() ([]byte, []int)
- func (m *ST_HistoryArchon_PB) GetLShortName() string
- func (m *ST_HistoryArchon_PB) GetLeagueFlag() *ST_LeagueCustomFlag_PB
- func (m *ST_HistoryArchon_PB) GetNumber() int32
- func (m *ST_HistoryArchon_PB) GetTime() uint64
- func (m *ST_HistoryArchon_PB) GetUName() string
- func (m *ST_HistoryArchon_PB) GetUid() uint64
- func (*ST_HistoryArchon_PB) ProtoMessage()
- func (m *ST_HistoryArchon_PB) Reset()
- func (m *ST_HistoryArchon_PB) String() string
- type ST_Hot_Chat_Info_PB
- func (*ST_Hot_Chat_Info_PB) Descriptor() ([]byte, []int)
- func (m *ST_Hot_Chat_Info_PB) GetCountedHotInfo() *ST_Int32List_PB
- func (m *ST_Hot_Chat_Info_PB) GetCurrentHotInfo() []*ST_Hot_Chat_Item_PB
- func (m *ST_Hot_Chat_Info_PB) GetFtime() uint64
- func (*ST_Hot_Chat_Info_PB) ProtoMessage()
- func (m *ST_Hot_Chat_Info_PB) Reset()
- func (m *ST_Hot_Chat_Info_PB) String() string
- type ST_Hot_Chat_Item_PB
- type ST_InitRanking_Req_PB
- type ST_InitRanking_Respon_PB
- type ST_Int32List_PB
- type ST_Int64List_PB
- type ST_InvitationLeague_Info
- func (*ST_InvitationLeague_Info) Descriptor() ([]byte, []int)
- func (m *ST_InvitationLeague_Info) GetInviterUID() uint64
- func (m *ST_InvitationLeague_Info) GetLeagueID() uint64
- func (m *ST_InvitationLeague_Info) GetLeagueName() string
- func (*ST_InvitationLeague_Info) ProtoMessage()
- func (m *ST_InvitationLeague_Info) Reset()
- func (m *ST_InvitationLeague_Info) String() string
- type ST_ItemEntry_PB
- type ST_KillWildMonster_PB
- func (*ST_KillWildMonster_PB) Descriptor() ([]byte, []int)
- func (m *ST_KillWildMonster_PB) GetDataid() uint64
- func (m *ST_KillWildMonster_PB) GetNumber() uint32
- func (m *ST_KillWildMonster_PB) GetTime() uint64
- func (*ST_KillWildMonster_PB) ProtoMessage()
- func (m *ST_KillWildMonster_PB) Reset()
- func (m *ST_KillWildMonster_PB) String() string
- type ST_LS2CS_Add_List_Result
- func (*ST_LS2CS_Add_List_Result) Descriptor() ([]byte, []int)
- func (m *ST_LS2CS_Add_List_Result) GetOperatorId() int64
- func (m *ST_LS2CS_Add_List_Result) GetResult() int32
- func (*ST_LS2CS_Add_List_Result) ProtoMessage()
- func (m *ST_LS2CS_Add_List_Result) Reset()
- func (m *ST_LS2CS_Add_List_Result) String() string
- type ST_LS2CS_Alloc_Server
- func (*ST_LS2CS_Alloc_Server) Descriptor() ([]byte, []int)
- func (m *ST_LS2CS_Alloc_Server) GetOperatorId() int64
- func (m *ST_LS2CS_Alloc_Server) GetRemoteIP() string
- func (m *ST_LS2CS_Alloc_Server) GetUid() uint64
- func (m *ST_LS2CS_Alloc_Server) GetUserName() string
- func (*ST_LS2CS_Alloc_Server) ProtoMessage()
- func (m *ST_LS2CS_Alloc_Server) Reset()
- func (m *ST_LS2CS_Alloc_Server) String() string
- type ST_LS2CS_Remove_List_Result
- func (*ST_LS2CS_Remove_List_Result) Descriptor() ([]byte, []int)
- func (m *ST_LS2CS_Remove_List_Result) GetOperatorId() int64
- func (m *ST_LS2CS_Remove_List_Result) GetResult() int32
- func (*ST_LS2CS_Remove_List_Result) ProtoMessage()
- func (m *ST_LS2CS_Remove_List_Result) Reset()
- func (m *ST_LS2CS_Remove_List_Result) String() string
- type ST_LeagueAsset_PB
- func (*ST_LeagueAsset_PB) Descriptor() ([]byte, []int)
- func (m *ST_LeagueAsset_PB) GetAppliedLeagueList() []uint64
- func (m *ST_LeagueAsset_PB) GetDepotUsed() *ST_LeagueDepotUsedResource_PB
- func (m *ST_LeagueAsset_PB) GetDevoteCost() uint32
- func (m *ST_LeagueAsset_PB) GetDevoteCount() uint32
- func (m *ST_LeagueAsset_PB) GetDevoteResetTimestamp() uint64
- func (m *ST_LeagueAsset_PB) GetGlodDevoteCount() uint32
- func (m *ST_LeagueAsset_PB) GetGoldArrayIndex() uint32
- func (m *ST_LeagueAsset_PB) GetHelpMemberCount() uint32
- func (m *ST_LeagueAsset_PB) GetInLeague() bool
- func (m *ST_LeagueAsset_PB) GetInvitationRejectList() []*ST_LeagueInvitationReject_PB
- func (m *ST_LeagueAsset_PB) GetIsLeader() bool
- func (m *ST_LeagueAsset_PB) GetJoinCDTime() uint64
- func (m *ST_LeagueAsset_PB) GetJoinLeagueTime() uint64
- func (m *ST_LeagueAsset_PB) GetJoinedLeague() bool
- func (m *ST_LeagueAsset_PB) GetKeyBoxInfo() *KeyBoxInfo
- func (m *ST_LeagueAsset_PB) GetLastClearTime() uint64
- func (m *ST_LeagueAsset_PB) GetLastGetDevoteCountTime() uint64
- func (m *ST_LeagueAsset_PB) GetLastTimeLeagueMessage() uint64
- func (m *ST_LeagueAsset_PB) GetLeagueDevote() uint32
- func (m *ST_LeagueAsset_PB) GetLeagueGiftScore() uint64
- func (m *ST_LeagueAsset_PB) GetLeagueID() uint64
- func (m *ST_LeagueAsset_PB) GetLeagueMoveCityCDTime() uint64
- func (m *ST_LeagueAsset_PB) GetLeagueMoveCityTime() uint64
- func (m *ST_LeagueAsset_PB) GetLeagueName() string
- func (m *ST_LeagueAsset_PB) GetMemberlevel() int32
- func (m *ST_LeagueAsset_PB) GetRepairCityList() []uint32
- func (m *ST_LeagueAsset_PB) GetTodayHelpCount() uint32
- func (*ST_LeagueAsset_PB) ProtoMessage()
- func (m *ST_LeagueAsset_PB) Reset()
- func (m *ST_LeagueAsset_PB) String() string
- type ST_LeagueBattleNOTJoin_PB
- func (*ST_LeagueBattleNOTJoin_PB) Descriptor() ([]byte, []int)
- func (m *ST_LeagueBattleNOTJoin_PB) GetAttackActionID() uint64
- func (m *ST_LeagueBattleNOTJoin_PB) GetDefenceList() []uint64
- func (m *ST_LeagueBattleNOTJoin_PB) GetTargetTroopNum() uint64
- func (m *ST_LeagueBattleNOTJoin_PB) GetTargetWorldDataID() uint64
- func (*ST_LeagueBattleNOTJoin_PB) ProtoMessage()
- func (m *ST_LeagueBattleNOTJoin_PB) Reset()
- func (m *ST_LeagueBattleNOTJoin_PB) String() string
- type ST_LeagueBattle_Log
- type ST_LeagueBattle_Log_Entry
- func (*ST_LeagueBattle_Log_Entry) Descriptor() ([]byte, []int)
- func (m *ST_LeagueBattle_Log_Entry) GetAttacker() *ST_LeagueBattle_User
- func (m *ST_LeagueBattle_Log_Entry) GetDefer() *ST_LeagueBattle_User
- func (m *ST_LeagueBattle_Log_Entry) GetId() int32
- func (m *ST_LeagueBattle_Log_Entry) GetIsMulti() bool
- func (m *ST_LeagueBattle_Log_Entry) GetIsWin() bool
- func (m *ST_LeagueBattle_Log_Entry) GetTimes() int32
- func (m *ST_LeagueBattle_Log_Entry) GetTimestamp() uint64
- func (*ST_LeagueBattle_Log_Entry) ProtoMessage()
- func (m *ST_LeagueBattle_Log_Entry) Reset()
- func (m *ST_LeagueBattle_Log_Entry) String() string
- type ST_LeagueBattle_PB
- func (*ST_LeagueBattle_PB) Descriptor() ([]byte, []int)
- func (m *ST_LeagueBattle_PB) GetAttLeagueID() uint64
- func (m *ST_LeagueBattle_PB) GetAttackActionID() uint64
- func (m *ST_LeagueBattle_PB) GetAttackList() []uint64
- func (m *ST_LeagueBattle_PB) GetDefenceList() []uint64
- func (m *ST_LeagueBattle_PB) GetTargetTroopNum() uint64
- func (m *ST_LeagueBattle_PB) GetTargetWorldDataID() uint64
- func (*ST_LeagueBattle_PB) ProtoMessage()
- func (m *ST_LeagueBattle_PB) Reset()
- func (m *ST_LeagueBattle_PB) String() string
- type ST_LeagueBattle_User
- func (*ST_LeagueBattle_User) Descriptor() ([]byte, []int)
- func (m *ST_LeagueBattle_User) GetAvatar() string
- func (m *ST_LeagueBattle_User) GetAvatarBoxID() uint32
- func (m *ST_LeagueBattle_User) GetAvatarID() string
- func (m *ST_LeagueBattle_User) GetLeagueShortName() string
- func (m *ST_LeagueBattle_User) GetLid() uint64
- func (m *ST_LeagueBattle_User) GetMacMonsterId() int64
- func (m *ST_LeagueBattle_User) GetUid() uint64
- func (m *ST_LeagueBattle_User) GetUserName() string
- func (*ST_LeagueBattle_User) ProtoMessage()
- func (m *ST_LeagueBattle_User) Reset()
- func (m *ST_LeagueBattle_User) String() string
- type ST_LeagueBox_Item_PB
- func (*ST_LeagueBox_Item_PB) Descriptor() ([]byte, []int)
- func (m *ST_LeagueBox_Item_PB) GetActionID() uint32
- func (m *ST_LeagueBox_Item_PB) GetCommanderLevel() uint32
- func (m *ST_LeagueBox_Item_PB) GetEndTime() uint64
- func (m *ST_LeagueBox_Item_PB) GetHelpName() string
- func (m *ST_LeagueBox_Item_PB) GetId() uint64
- func (m *ST_LeagueBox_Item_PB) GetIsHelped() bool
- func (m *ST_LeagueBox_Item_PB) GetIsSendMsg() bool
- func (m *ST_LeagueBox_Item_PB) GetOwnerName() string
- func (m *ST_LeagueBox_Item_PB) GetPosX() uint32
- func (m *ST_LeagueBox_Item_PB) GetPosY() uint32
- func (m *ST_LeagueBox_Item_PB) GetTypeId() int64
- func (m *ST_LeagueBox_Item_PB) GetUid() uint64
- func (*ST_LeagueBox_Item_PB) ProtoMessage()
- func (m *ST_LeagueBox_Item_PB) Reset()
- func (m *ST_LeagueBox_Item_PB) String() string
- type ST_LeagueBox_List_PB
- type ST_LeagueCampLeader_PB
- func (*ST_LeagueCampLeader_PB) Descriptor() ([]byte, []int)
- func (m *ST_LeagueCampLeader_PB) GetCampId() uint64
- func (m *ST_LeagueCampLeader_PB) GetLeaderUid() uint64
- func (*ST_LeagueCampLeader_PB) ProtoMessage()
- func (m *ST_LeagueCampLeader_PB) Reset()
- func (m *ST_LeagueCampLeader_PB) String() string
- type ST_LeagueCustomFlag_PB
- func (*ST_LeagueCustomFlag_PB) Descriptor() ([]byte, []int)
- func (m *ST_LeagueCustomFlag_PB) GetBackground() uint32
- func (m *ST_LeagueCustomFlag_PB) GetColor() uint32
- func (m *ST_LeagueCustomFlag_PB) GetCustomFlag() string
- func (m *ST_LeagueCustomFlag_PB) GetIcon() uint32
- func (*ST_LeagueCustomFlag_PB) ProtoMessage()
- func (m *ST_LeagueCustomFlag_PB) Reset()
- func (m *ST_LeagueCustomFlag_PB) String() string
- type ST_LeagueDepotUsedResource_PB
- func (*ST_LeagueDepotUsedResource_PB) Descriptor() ([]byte, []int)
- func (m *ST_LeagueDepotUsedResource_PB) GetBuild() *ST_CashAsset_PB
- func (m *ST_LeagueDepotUsedResource_PB) GetCureUnit() *ST_CashAsset_PB
- func (m *ST_LeagueDepotUsedResource_PB) GetProduceUnit() *ST_CashAsset_PB
- func (m *ST_LeagueDepotUsedResource_PB) GetResearch() *ST_CashAsset_PB
- func (*ST_LeagueDepotUsedResource_PB) ProtoMessage()
- func (m *ST_LeagueDepotUsedResource_PB) Reset()
- func (m *ST_LeagueDepotUsedResource_PB) String() string
- type ST_LeagueDepot_PB
- func (*ST_LeagueDepot_PB) Descriptor() ([]byte, []int)
- func (m *ST_LeagueDepot_PB) GetDepotCityid() uint32
- func (m *ST_LeagueDepot_PB) GetDepotPercent() uint32
- func (m *ST_LeagueDepot_PB) GetEnableDepot() bool
- func (m *ST_LeagueDepot_PB) GetMaxAllowResource() *ST_CashAsset_PB
- func (m *ST_LeagueDepot_PB) GetOpenTime() uint64
- func (*ST_LeagueDepot_PB) ProtoMessage()
- func (m *ST_LeagueDepot_PB) Reset()
- func (m *ST_LeagueDepot_PB) String() string
- type ST_LeagueDonationRankEntry_PB
- func (*ST_LeagueDonationRankEntry_PB) Descriptor() ([]byte, []int)
- func (m *ST_LeagueDonationRankEntry_PB) GetDevote() uint64
- func (m *ST_LeagueDonationRankEntry_PB) GetUid() uint64
- func (*ST_LeagueDonationRankEntry_PB) ProtoMessage()
- func (m *ST_LeagueDonationRankEntry_PB) Reset()
- func (m *ST_LeagueDonationRankEntry_PB) String() string
- type ST_LeagueDonationRank_PB
- func (*ST_LeagueDonationRank_PB) Descriptor() ([]byte, []int)
- func (m *ST_LeagueDonationRank_PB) GetDailyClearTime() uint64
- func (m *ST_LeagueDonationRank_PB) GetDailyRankList() []*ST_LeagueDonationRankEntry_PB
- func (m *ST_LeagueDonationRank_PB) GetHistoryRankList() []*ST_LeagueDonationRankEntry_PB
- func (m *ST_LeagueDonationRank_PB) GetWeeklyClearTime() uint64
- func (m *ST_LeagueDonationRank_PB) GetWeeklyRankList() []*ST_LeagueDonationRankEntry_PB
- func (*ST_LeagueDonationRank_PB) ProtoMessage()
- func (m *ST_LeagueDonationRank_PB) Reset()
- func (m *ST_LeagueDonationRank_PB) String() string
- type ST_LeagueExtra_PB
- func (*ST_LeagueExtra_PB) Descriptor() ([]byte, []int)
- func (m *ST_LeagueExtra_PB) GetCanRepairCity() bool
- func (m *ST_LeagueExtra_PB) GetGarrisonList() []uint64
- func (m *ST_LeagueExtra_PB) GetHelpList() []*ST_LeagueHelpBaisc_PB
- func (m *ST_LeagueExtra_PB) GetLeagueGiftList() []*ST_Gift_PB
- func (m *ST_LeagueExtra_PB) GetMassList() []uint64
- func (*ST_LeagueExtra_PB) ProtoMessage()
- func (m *ST_LeagueExtra_PB) Reset()
- func (m *ST_LeagueExtra_PB) String() string
- type ST_LeagueGiftList_PB
- type ST_LeagueGiftSpecial_PB
- func (*ST_LeagueGiftSpecial_PB) Descriptor() ([]byte, []int)
- func (m *ST_LeagueGiftSpecial_PB) GetCurrentGiftID() uint32
- func (m *ST_LeagueGiftSpecial_PB) GetGiftExp() uint64
- func (m *ST_LeagueGiftSpecial_PB) GetKeyBoxQuality() uint32
- func (m *ST_LeagueGiftSpecial_PB) GetKeyNum() uint64
- func (m *ST_LeagueGiftSpecial_PB) GetLeagueExp() uint32
- func (m *ST_LeagueGiftSpecial_PB) GetLeaguePackLevel() uint32
- func (*ST_LeagueGiftSpecial_PB) ProtoMessage()
- func (m *ST_LeagueGiftSpecial_PB) Reset()
- func (m *ST_LeagueGiftSpecial_PB) String() string
- type ST_LeagueGift_PB
- func (*ST_LeagueGift_PB) Descriptor() ([]byte, []int)
- func (m *ST_LeagueGift_PB) GetAddTime() uint64
- func (m *ST_LeagueGift_PB) GetGiftData() *ST_ItemEntry_PB
- func (m *ST_LeagueGift_PB) GetGiftID() uint32
- func (*ST_LeagueGift_PB) ProtoMessage()
- func (m *ST_LeagueGift_PB) Reset()
- func (m *ST_LeagueGift_PB) String() string
- type ST_LeagueHelpBaisc_PB
- type ST_LeagueHelpDetail_PB
- type ST_LeagueInfo_Base
- func (*ST_LeagueInfo_Base) Descriptor() ([]byte, []int)
- func (m *ST_LeagueInfo_Base) GetIcon() string
- func (m *ST_LeagueInfo_Base) GetLName() string
- func (m *ST_LeagueInfo_Base) GetLeaderIcon() string
- func (m *ST_LeagueInfo_Base) GetLeaderName() string
- func (m *ST_LeagueInfo_Base) GetLeagueID() uint64
- func (m *ST_LeagueInfo_Base) GetMemNum() uint32
- func (m *ST_LeagueInfo_Base) GetName() string
- func (m *ST_LeagueInfo_Base) GetPower() uint64
- func (m *ST_LeagueInfo_Base) GetServerID() uint32
- func (*ST_LeagueInfo_Base) ProtoMessage()
- func (m *ST_LeagueInfo_Base) Reset()
- func (m *ST_LeagueInfo_Base) String() string
- type ST_LeagueInvitationJoinMail_PB
- func (*ST_LeagueInvitationJoinMail_PB) Descriptor() ([]byte, []int)
- func (m *ST_LeagueInvitationJoinMail_PB) GetAcceptedOrRejected() uint32
- func (m *ST_LeagueInvitationJoinMail_PB) GetLeagueId() uint64
- func (*ST_LeagueInvitationJoinMail_PB) ProtoMessage()
- func (m *ST_LeagueInvitationJoinMail_PB) Reset()
- func (m *ST_LeagueInvitationJoinMail_PB) String() string
- type ST_LeagueInvitationReject_PB
- func (*ST_LeagueInvitationReject_PB) Descriptor() ([]byte, []int)
- func (m *ST_LeagueInvitationReject_PB) GetLeagueId() uint64
- func (m *ST_LeagueInvitationReject_PB) GetRejectTimestamp() uint64
- func (*ST_LeagueInvitationReject_PB) ProtoMessage()
- func (m *ST_LeagueInvitationReject_PB) Reset()
- func (m *ST_LeagueInvitationReject_PB) String() string
- type ST_LeagueManagement_PB
- func (*ST_LeagueManagement_PB) Descriptor() ([]byte, []int)
- func (m *ST_LeagueManagement_PB) GetBuild() *ST_LeagueDepot_PB
- func (m *ST_LeagueManagement_PB) GetCureUnit() *ST_LeagueDepot_PB
- func (m *ST_LeagueManagement_PB) GetProduceUnit() *ST_LeagueDepot_PB
- func (m *ST_LeagueManagement_PB) GetResearch() *ST_LeagueDepot_PB
- func (*ST_LeagueManagement_PB) ProtoMessage()
- func (m *ST_LeagueManagement_PB) Reset()
- func (m *ST_LeagueManagement_PB) String() string
- type ST_LeagueMassDetail
- func (*ST_LeagueMassDetail) Descriptor() ([]byte, []int)
- func (m *ST_LeagueMassDetail) GetActionId() uint64
- func (m *ST_LeagueMassDetail) GetJoinDefenceMembers() []*ST_LeagueMassJoins
- func (m *ST_LeagueMassDetail) GetJoinMembers() []*ST_LeagueMassJoins
- func (m *ST_LeagueMassDetail) GetLeagueId() uint64
- func (m *ST_LeagueMassDetail) GetLeagueName() string
- func (m *ST_LeagueMassDetail) GetMassDefender() *ST_ArmyHerosDetail
- func (m *ST_LeagueMassDetail) GetMassInitiator() *ST_ArmyHerosDetail
- func (*ST_LeagueMassDetail) ProtoMessage()
- func (m *ST_LeagueMassDetail) Reset()
- func (m *ST_LeagueMassDetail) String() string
- type ST_LeagueMassJoins
- func (*ST_LeagueMassJoins) Descriptor() ([]byte, []int)
- func (m *ST_LeagueMassJoins) GetAvatar() string
- func (m *ST_LeagueMassJoins) GetAvatarBoxID() uint32
- func (m *ST_LeagueMassJoins) GetName() string
- func (m *ST_LeagueMassJoins) GetUserId() uint64
- func (*ST_LeagueMassJoins) ProtoMessage()
- func (m *ST_LeagueMassJoins) Reset()
- func (m *ST_LeagueMassJoins) String() string
- type ST_LeagueMemberTitleName_PB
- func (*ST_LeagueMemberTitleName_PB) Descriptor() ([]byte, []int)
- func (m *ST_LeagueMemberTitleName_PB) GetMemberLevel() uint32
- func (m *ST_LeagueMemberTitleName_PB) GetTitleName() string
- func (*ST_LeagueMemberTitleName_PB) ProtoMessage()
- func (m *ST_LeagueMemberTitleName_PB) Reset()
- func (m *ST_LeagueMemberTitleName_PB) String() string
- type ST_LeagueMessageEntry_PB
- func (*ST_LeagueMessageEntry_PB) Descriptor() ([]byte, []int)
- func (m *ST_LeagueMessageEntry_PB) GetDeleted() uint32
- func (m *ST_LeagueMessageEntry_PB) GetMessage() string
- func (m *ST_LeagueMessageEntry_PB) GetSendTime() uint64
- func (m *ST_LeagueMessageEntry_PB) GetSenderUID() uint64
- func (*ST_LeagueMessageEntry_PB) ProtoMessage()
- func (m *ST_LeagueMessageEntry_PB) Reset()
- func (m *ST_LeagueMessageEntry_PB) String() string
- type ST_LeagueName_PB
- type ST_LeagueShopRecordList_PB
- type ST_LeagueShopRecord_PB
- func (*ST_LeagueShopRecord_PB) Descriptor() ([]byte, []int)
- func (m *ST_LeagueShopRecord_PB) GetItemData() *ST_ItemEntry_PB
- func (m *ST_LeagueShopRecord_PB) GetTime() uint64
- func (m *ST_LeagueShopRecord_PB) GetUid() uint64
- func (*ST_LeagueShopRecord_PB) ProtoMessage()
- func (m *ST_LeagueShopRecord_PB) Reset()
- func (m *ST_LeagueShopRecord_PB) String() string
- type ST_LeagueStatusEntry_PB
- func (*ST_LeagueStatusEntry_PB) Descriptor() ([]byte, []int)
- func (m *ST_LeagueStatusEntry_PB) GetManagerID() uint64
- func (m *ST_LeagueStatusEntry_PB) GetManagerName() string
- func (m *ST_LeagueStatusEntry_PB) GetOldLevel() uint32
- func (m *ST_LeagueStatusEntry_PB) GetPlayerID() uint64
- func (m *ST_LeagueStatusEntry_PB) GetTime() uint64
- func (m *ST_LeagueStatusEntry_PB) GetType() uint32
- func (*ST_LeagueStatusEntry_PB) ProtoMessage()
- func (m *ST_LeagueStatusEntry_PB) Reset()
- func (m *ST_LeagueStatusEntry_PB) String() string
- type ST_LeagueStatus_PB
- type ST_LeagueTask_Item
- func (*ST_LeagueTask_Item) Descriptor() ([]byte, []int)
- func (m *ST_LeagueTask_Item) GetFinishTimestamp() uint64
- func (m *ST_LeagueTask_Item) GetId() int32
- func (m *ST_LeagueTask_Item) GetLactionID() uint32
- func (m *ST_LeagueTask_Item) GetStatus() int32
- func (*ST_LeagueTask_Item) ProtoMessage()
- func (m *ST_LeagueTask_Item) Reset()
- func (m *ST_LeagueTask_Item) String() string
- type ST_LeagueTechnology_PB
- func (*ST_LeagueTechnology_PB) Descriptor() ([]byte, []int)
- func (m *ST_LeagueTechnology_PB) GetDevoteRequest() []*ST_CashAsset_PB
- func (m *ST_LeagueTechnology_PB) GetExp() uint32
- func (m *ST_LeagueTechnology_PB) GetGoldDevoteIncome() []*ST_Vector4Int_PB
- func (m *ST_LeagueTechnology_PB) GetOnceDevoteIncome() []*ST_Vector4Int_PB
- func (m *ST_LeagueTechnology_PB) GetRID() uint32
- func (*ST_LeagueTechnology_PB) ProtoMessage()
- func (m *ST_LeagueTechnology_PB) Reset()
- func (m *ST_LeagueTechnology_PB) String() string
- type ST_LeagueTransportReport_PB
- func (*ST_LeagueTransportReport_PB) Descriptor() ([]byte, []int)
- func (m *ST_LeagueTransportReport_PB) GetFromUserId() uint64
- func (m *ST_LeagueTransportReport_PB) GetResource() *ST_CashAsset_PB
- func (m *ST_LeagueTransportReport_PB) GetTimestamp() uint64
- func (m *ST_LeagueTransportReport_PB) GetToUserId() uint64
- func (*ST_LeagueTransportReport_PB) ProtoMessage()
- func (m *ST_LeagueTransportReport_PB) Reset()
- func (m *ST_LeagueTransportReport_PB) String() string
- type ST_League_Detail_Info
- func (*ST_League_Detail_Info) Descriptor() ([]byte, []int)
- func (m *ST_League_Detail_Info) GetCampInfo() []*ST_LeagueCampLeader_PB
- func (m *ST_League_Detail_Info) GetDevoteRank() *ST_LeagueDonationRank_PB
- func (m *ST_League_Detail_Info) GetGiftList() []*ST_LeagueGift_PB
- func (m *ST_League_Detail_Info) GetGiftSpecial() *ST_LeagueGiftSpecial_PB
- func (m *ST_League_Detail_Info) GetLeagueBattleList() []*ST_LeagueBattle_PB
- func (m *ST_League_Detail_Info) GetLeagueBattleNotJoinList() []*ST_LeagueBattleNOTJoin_PB
- func (m *ST_League_Detail_Info) GetLeagueBox() []*ST_LeagueBox_Item_PB
- func (m *ST_League_Detail_Info) GetLeagueCityScore() uint32
- func (m *ST_League_Detail_Info) GetLeagueCupClass() uint32
- func (m *ST_League_Detail_Info) GetLeagueHelp() *ST_League_Help_Asset_PB
- func (m *ST_League_Detail_Info) GetLeagueStatus() *ST_LeagueStatus_PB
- func (m *ST_League_Detail_Info) GetManagerment() *ST_LeagueManagement_PB
- func (m *ST_League_Detail_Info) GetMemberList() []*ST_League_Member_Info
- func (m *ST_League_Detail_Info) GetMemberTitleList() []*ST_LeagueMemberTitleName_PB
- func (m *ST_League_Detail_Info) GetRecommendTechList() []uint32
- func (m *ST_League_Detail_Info) GetRequestJionList() []uint64
- func (m *ST_League_Detail_Info) GetShop() []*ST_ItemEntry_PB
- func (m *ST_League_Detail_Info) GetSimpleInfo() *ST_League_Simple_Info
- func (m *ST_League_Detail_Info) GetTechnologyList() []*ST_LeagueTechnology_PB
- func (*ST_League_Detail_Info) ProtoMessage()
- func (m *ST_League_Detail_Info) Reset()
- func (m *ST_League_Detail_Info) String() string
- type ST_League_Help_Asset_PB
- type ST_League_Help_Info_PB
- func (*ST_League_Help_Info_PB) Descriptor() ([]byte, []int)
- func (m *ST_League_Help_Info_PB) GetHelperID() []uint64
- func (m *ST_League_Help_Info_PB) GetSimple() *ST_League_Help_Simple_PB
- func (*ST_League_Help_Info_PB) ProtoMessage()
- func (m *ST_League_Help_Info_PB) Reset()
- func (m *ST_League_Help_Info_PB) String() string
- type ST_League_Help_Simple_PB
- func (*ST_League_Help_Simple_PB) Descriptor() ([]byte, []int)
- func (m *ST_League_Help_Simple_PB) GetActionType() uint32
- func (m *ST_League_Help_Simple_PB) GetBasic() *ST_LeagueHelpBaisc_PB
- func (m *ST_League_Help_Simple_PB) GetBuildingLevel() uint32
- func (m *ST_League_Help_Simple_PB) GetBuildingType() uint32
- func (m *ST_League_Help_Simple_PB) GetHelpCount() uint32
- func (m *ST_League_Help_Simple_PB) GetMaxCount() uint32
- func (m *ST_League_Help_Simple_PB) GetTechID() uint32
- func (m *ST_League_Help_Simple_PB) GetUsername() string
- func (*ST_League_Help_Simple_PB) ProtoMessage()
- func (m *ST_League_Help_Simple_PB) Reset()
- func (m *ST_League_Help_Simple_PB) String() string
- type ST_League_IndependData_Version_PB
- func (*ST_League_IndependData_Version_PB) Descriptor() ([]byte, []int)
- func (m *ST_League_IndependData_Version_PB) GetLeagueBattleLogCount() uint32
- func (m *ST_League_IndependData_Version_PB) GetLeagueGiftCount() uint32
- func (m *ST_League_IndependData_Version_PB) GetLeagueHelpCount() uint32
- func (m *ST_League_IndependData_Version_PB) GetReadLeagueBattleLogTime() uint64
- func (m *ST_League_IndependData_Version_PB) GetUnreadMessgaeCount() uint32
- func (*ST_League_IndependData_Version_PB) ProtoMessage()
- func (m *ST_League_IndependData_Version_PB) Reset()
- func (m *ST_League_IndependData_Version_PB) String() string
- type ST_League_Member_Info
- func (*ST_League_Member_Info) Descriptor() ([]byte, []int)
- func (m *ST_League_Member_Info) GetId() uint64
- func (m *ST_League_Member_Info) GetKillNum() uint64
- func (m *ST_League_Member_Info) GetLastRefreshTimestamp() uint64
- func (m *ST_League_Member_Info) GetLevel() int32
- func (m *ST_League_Member_Info) GetPower() uint64
- func (m *ST_League_Member_Info) GetTitle() uint64
- func (*ST_League_Member_Info) ProtoMessage()
- func (m *ST_League_Member_Info) Reset()
- func (m *ST_League_Member_Info) String() string
- type ST_League_Message_List_PB
- type ST_League_Operation_Result
- type ST_League_Simple_Info
- func (*ST_League_Simple_Info) Descriptor() ([]byte, []int)
- func (m *ST_League_Simple_Info) GetAutoDismissTime() uint64
- func (m *ST_League_Simple_Info) GetBattle() uint64
- func (m *ST_League_Simple_Info) GetBuilding() *ST_List_Uint64
- func (m *ST_League_Simple_Info) GetChannelId() string
- func (m *ST_League_Simple_Info) GetCreateDate() uint64
- func (m *ST_League_Simple_Info) GetFlag() *ST_LeagueCustomFlag_PB
- func (m *ST_League_Simple_Info) GetGiftLevel() uint32
- func (m *ST_League_Simple_Info) GetLeagueID() uint64
- func (m *ST_League_Simple_Info) GetLeagueLanguage() uint32
- func (m *ST_League_Simple_Info) GetMainCityLevel() uint64
- func (m *ST_League_Simple_Info) GetMemberCapacity() uint32
- func (m *ST_League_Simple_Info) GetMemberCount() uint32
- func (m *ST_League_Simple_Info) GetMessageList() []*ST_LeagueMessageEntry_PB
- func (m *ST_League_Simple_Info) GetMinPower() uint64
- func (m *ST_League_Simple_Info) GetName() string
- func (m *ST_League_Simple_Info) GetNeedReview() bool
- func (m *ST_League_Simple_Info) GetOutSlogan() string
- func (m *ST_League_Simple_Info) GetOwnCitys() []uint32
- func (m *ST_League_Simple_Info) GetOwnerID() uint64
- func (m *ST_League_Simple_Info) GetOwnerName() string
- func (m *ST_League_Simple_Info) GetPowerRank() uint32
- func (m *ST_League_Simple_Info) GetScore() uint64
- func (m *ST_League_Simple_Info) GetShortName() string
- func (m *ST_League_Simple_Info) GetSid() uint32
- func (m *ST_League_Simple_Info) GetSlogan() string
- func (m *ST_League_Simple_Info) GetVersionid() uint32
- func (*ST_League_Simple_Info) ProtoMessage()
- func (m *ST_League_Simple_Info) Reset()
- func (m *ST_League_Simple_Info) String() string
- type ST_League_Simple_Info_List
- type ST_List_Uint64
- type ST_LocalActionAsset_PB
- func (*ST_LocalActionAsset_PB) Descriptor() ([]byte, []int)
- func (m *ST_LocalActionAsset_PB) GetActionList() []*ST_LocalActionEntry_PB
- func (m *ST_LocalActionAsset_PB) GetSecondTime() uint64
- func (*ST_LocalActionAsset_PB) ProtoMessage()
- func (m *ST_LocalActionAsset_PB) Reset()
- func (m *ST_LocalActionAsset_PB) String() string
- type ST_LocalActionEntry_PB
- func (*ST_LocalActionEntry_PB) Descriptor() ([]byte, []int)
- func (m *ST_LocalActionEntry_PB) GetActionid() uint32
- func (m *ST_LocalActionEntry_PB) GetActiontype() uint32
- func (m *ST_LocalActionEntry_PB) GetAppenddata() string
- func (m *ST_LocalActionEntry_PB) GetBuildingID() uint32
- func (m *ST_LocalActionEntry_PB) GetDetails() []int32
- func (m *ST_LocalActionEntry_PB) GetIsHelped() bool
- func (m *ST_LocalActionEntry_PB) GetRemaintime() uint64
- func (m *ST_LocalActionEntry_PB) GetStartid() uint32
- func (m *ST_LocalActionEntry_PB) GetStarttime() uint64
- func (m *ST_LocalActionEntry_PB) GetTotaltime() uint64
- func (m *ST_LocalActionEntry_PB) GetUnits() *ST_UnitAsset_PB
- func (*ST_LocalActionEntry_PB) ProtoMessage()
- func (m *ST_LocalActionEntry_PB) Reset()
- func (m *ST_LocalActionEntry_PB) String() string
- type ST_Lottery_PB
- func (*ST_Lottery_PB) Descriptor() ([]byte, []int)
- func (m *ST_Lottery_PB) GetExtraRewardIds() []uint32
- func (m *ST_Lottery_PB) GetFirst() bool
- func (m *ST_Lottery_PB) GetLottTimes() uint32
- func (m *ST_Lottery_PB) GetLottTimesToday() uint32
- func (m *ST_Lottery_PB) GetTodayFirst() bool
- func (*ST_Lottery_PB) ProtoMessage()
- func (m *ST_Lottery_PB) Reset()
- func (m *ST_Lottery_PB) String() string
- type ST_LuckyStarItem_PB
- func (*ST_LuckyStarItem_PB) Descriptor() ([]byte, []int)
- func (m *ST_LuckyStarItem_PB) GetBuyTimes() uint32
- func (m *ST_LuckyStarItem_PB) GetCanBuyTimes() uint32
- func (m *ST_LuckyStarItem_PB) GetDiscount() uint32
- func (m *ST_LuckyStarItem_PB) GetId() uint32
- func (m *ST_LuckyStarItem_PB) GetItems() []*ST_Vector2Int_PB
- func (m *ST_LuckyStarItem_PB) GetProductId() string
- func (*ST_LuckyStarItem_PB) ProtoMessage()
- func (m *ST_LuckyStarItem_PB) Reset()
- func (m *ST_LuckyStarItem_PB) String() string
- type ST_LuckyStarItem_Server_PB
- func (*ST_LuckyStarItem_Server_PB) Descriptor() ([]byte, []int)
- func (m *ST_LuckyStarItem_Server_PB) GetBuyTimes() uint32
- func (m *ST_LuckyStarItem_Server_PB) GetId() uint32
- func (*ST_LuckyStarItem_Server_PB) ProtoMessage()
- func (m *ST_LuckyStarItem_Server_PB) Reset()
- func (m *ST_LuckyStarItem_Server_PB) String() string
- type ST_LuckyStarShop_PB
- type ST_LuckyStar_PB
- func (*ST_LuckyStar_PB) Descriptor() ([]byte, []int)
- func (m *ST_LuckyStar_PB) GetEndTime() uint64
- func (m *ST_LuckyStar_PB) GetId() uint32
- func (m *ST_LuckyStar_PB) GetItems() []*ST_LuckyStarItem_PB
- func (m *ST_LuckyStar_PB) GetName() string
- func (m *ST_LuckyStar_PB) GetPriority() uint32
- func (m *ST_LuckyStar_PB) GetRefreshTime() uint64
- func (m *ST_LuckyStar_PB) GetStartTime() uint64
- func (*ST_LuckyStar_PB) ProtoMessage()
- func (m *ST_LuckyStar_PB) Reset()
- func (m *ST_LuckyStar_PB) String() string
- type ST_LuckyStar_Server_PB
- func (*ST_LuckyStar_Server_PB) Descriptor() ([]byte, []int)
- func (m *ST_LuckyStar_Server_PB) GetId() uint32
- func (m *ST_LuckyStar_Server_PB) GetItems() []*ST_LuckyStarItem_Server_PB
- func (m *ST_LuckyStar_Server_PB) GetRefreshTime() uint64
- func (*ST_LuckyStar_Server_PB) ProtoMessage()
- func (m *ST_LuckyStar_Server_PB) Reset()
- func (m *ST_LuckyStar_Server_PB) String() string
- type ST_MacActifityInfo
- func (*ST_MacActifityInfo) Descriptor() ([]byte, []int)
- func (m *ST_MacActifityInfo) GetFailedTms() uint32
- func (m *ST_MacActifityInfo) GetLeagueId() uint64
- func (m *ST_MacActifityInfo) GetLeagueRewards() bool
- func (m *ST_MacActifityInfo) GetRewarded() bool
- func (*ST_MacActifityInfo) ProtoMessage()
- func (m *ST_MacActifityInfo) Reset()
- func (m *ST_MacActifityInfo) String() string
- type ST_MailAssetForClientSave_PB
- func (*ST_MailAssetForClientSave_PB) Descriptor() ([]byte, []int)
- func (m *ST_MailAssetForClientSave_PB) GetMailData() *ST_MailAsset_PB
- func (m *ST_MailAssetForClientSave_PB) GetPlayerUid() uint64
- func (m *ST_MailAssetForClientSave_PB) GetSummaryEntryList() []*ST_MailAssetSummary_Entry
- func (*ST_MailAssetForClientSave_PB) ProtoMessage()
- func (m *ST_MailAssetForClientSave_PB) Reset()
- func (m *ST_MailAssetForClientSave_PB) String() string
- type ST_MailAssetSummary
- func (*ST_MailAssetSummary) Descriptor() ([]byte, []int)
- func (m *ST_MailAssetSummary) GetEntries() []*ST_MailAssetSummary_Entry
- func (m *ST_MailAssetSummary) GetVersionId() int32
- func (*ST_MailAssetSummary) ProtoMessage()
- func (m *ST_MailAssetSummary) Reset()
- func (m *ST_MailAssetSummary) String() string
- type ST_MailAssetSummary_Entry
- func (*ST_MailAssetSummary_Entry) Descriptor() ([]byte, []int)
- func (m *ST_MailAssetSummary_Entry) GetClientType() int32
- func (m *ST_MailAssetSummary_Entry) GetMailIds() []uint64
- func (m *ST_MailAssetSummary_Entry) GetTotalCount() int32
- func (m *ST_MailAssetSummary_Entry) GetUnReadCount() int32
- func (*ST_MailAssetSummary_Entry) ProtoMessage()
- func (m *ST_MailAssetSummary_Entry) Reset()
- func (m *ST_MailAssetSummary_Entry) String() string
- type ST_MailAsset_PB
- type ST_MailBasicInfo_PB
- func (*ST_MailBasicInfo_PB) Descriptor() ([]byte, []int)
- func (m *ST_MailBasicInfo_PB) GetKept() bool
- func (m *ST_MailBasicInfo_PB) GetLocked() bool
- func (m *ST_MailBasicInfo_PB) GetMailId() uint64
- func (m *ST_MailBasicInfo_PB) GetMailtype() uint32
- func (m *ST_MailBasicInfo_PB) GetReadStatus() bool
- func (m *ST_MailBasicInfo_PB) GetReceiveStatus() bool
- func (m *ST_MailBasicInfo_PB) GetServerId() uint32
- func (m *ST_MailBasicInfo_PB) GetVersionId() int32
- func (*ST_MailBasicInfo_PB) ProtoMessage()
- func (m *ST_MailBasicInfo_PB) Reset()
- func (m *ST_MailBasicInfo_PB) String() string
- type ST_MailDBAsset_PB
- type ST_MailDB_PB
- func (*ST_MailDB_PB) Descriptor() ([]byte, []int)
- func (m *ST_MailDB_PB) GetBattle() []byte
- func (m *ST_MailDB_PB) GetContent() []byte
- func (m *ST_MailDB_PB) GetContentTips() []byte
- func (m *ST_MailDB_PB) GetDetail() []byte
- func (m *ST_MailDB_PB) GetGiftPackId() int32
- func (m *ST_MailDB_PB) GetId() uint64
- func (m *ST_MailDB_PB) GetIsMiracleWarGift() bool
- func (m *ST_MailDB_PB) GetKept() bool
- func (m *ST_MailDB_PB) GetLocked() bool
- func (m *ST_MailDB_PB) GetMailSource() int32
- func (m *ST_MailDB_PB) GetNPCId() uint64
- func (m *ST_MailDB_PB) GetOtherAvatar() string
- func (m *ST_MailDB_PB) GetOtherId() uint64
- func (m *ST_MailDB_PB) GetOtherName() string
- func (m *ST_MailDB_PB) GetReceiverId() uint64
- func (m *ST_MailDB_PB) GetRemoved() bool
- func (m *ST_MailDB_PB) GetReward() []byte
- func (m *ST_MailDB_PB) GetRewardSource() int32
- func (m *ST_MailDB_PB) GetSenderId() uint64
- func (m *ST_MailDB_PB) GetSenderName() string
- func (m *ST_MailDB_PB) GetServerId() uint32
- func (m *ST_MailDB_PB) GetTargetId() int32
- func (m *ST_MailDB_PB) GetTimeStamp() uint64
- func (m *ST_MailDB_PB) GetTitle() []byte
- func (m *ST_MailDB_PB) GetTitleID() int32
- func (m *ST_MailDB_PB) GetTitleTips() []byte
- func (m *ST_MailDB_PB) GetType() uint32
- func (*ST_MailDB_PB) ProtoMessage()
- func (m *ST_MailDB_PB) Reset()
- func (m *ST_MailDB_PB) String() string
- type ST_MailData_PB
- func (*ST_MailData_PB) Descriptor() ([]byte, []int)
- func (m *ST_MailData_PB) GetActiveSpyMonsterReport() *ST_ActiveSpyMonsterReport_PB
- func (m *ST_MailData_PB) GetActiveSpyReport() *ST_ActiveSpyReport_PB
- func (m *ST_MailData_PB) GetBasic() *ST_MailBasicInfo_PB
- func (m *ST_MailData_PB) GetBattleNoticeUID() int64
- func (m *ST_MailData_PB) GetBattleReport() *ST_BattleReport_PB
- func (m *ST_MailData_PB) GetCollectionReport() *ST_CollectReport_PB
- func (m *ST_MailData_PB) GetEarlyWarningReport() *ST_BaseEarlyWarningReport_PB
- func (m *ST_MailData_PB) GetLeagueInvitationJoinMail() *ST_LeagueInvitationJoinMail_PB
- func (m *ST_MailData_PB) GetLeagueTransportReport() *ST_LeagueTransportReport_PB
- func (m *ST_MailData_PB) GetMonsterKillReport() *ST_MonsterKill_PB
- func (m *ST_MailData_PB) GetSimple() *ST_MailSimple_PB
- func (m *ST_MailData_PB) GetTotalCount() int32
- func (m *ST_MailData_PB) GetUnreadCount() int32
- func (*ST_MailData_PB) ProtoMessage()
- func (m *ST_MailData_PB) Reset()
- func (m *ST_MailData_PB) String() string
- type ST_MailDocData_PB
- func (*ST_MailDocData_PB) Descriptor() ([]byte, []int)
- func (m *ST_MailDocData_PB) GetBattle() string
- func (m *ST_MailDocData_PB) GetContent() string
- func (m *ST_MailDocData_PB) GetDetail() string
- func (m *ST_MailDocData_PB) GetId() uint64
- func (m *ST_MailDocData_PB) GetKept() bool
- func (m *ST_MailDocData_PB) GetNpcId() uint64
- func (m *ST_MailDocData_PB) GetOtherAvatar() string
- func (m *ST_MailDocData_PB) GetOtherId() uint64
- func (m *ST_MailDocData_PB) GetOtherName() string
- func (m *ST_MailDocData_PB) GetRead() bool
- func (m *ST_MailDocData_PB) GetRemoved() bool
- func (m *ST_MailDocData_PB) GetReward() string
- func (m *ST_MailDocData_PB) GetSenderName() string
- func (m *ST_MailDocData_PB) GetTargetId() int32
- func (m *ST_MailDocData_PB) GetTimestamp() uint64
- func (m *ST_MailDocData_PB) GetTitle() string
- func (m *ST_MailDocData_PB) GetTitleTips() string
- func (m *ST_MailDocData_PB) GetType() uint32
- func (*ST_MailDocData_PB) ProtoMessage()
- func (m *ST_MailDocData_PB) Reset()
- func (m *ST_MailDocData_PB) String() string
- type ST_MailRewardList_PB
- type ST_MailSimple_PB
- func (*ST_MailSimple_PB) Descriptor() ([]byte, []int)
- func (m *ST_MailSimple_PB) GetAppointTitle() int32
- func (m *ST_MailSimple_PB) GetContent() string
- func (m *ST_MailSimple_PB) GetContentTips() *ST_Tips_PB
- func (m *ST_MailSimple_PB) GetGiftPacketID() int32
- func (m *ST_MailSimple_PB) GetIsPresidentRedward() bool
- func (m *ST_MailSimple_PB) GetMailSource() int32
- func (m *ST_MailSimple_PB) GetNpcID() uint64
- func (m *ST_MailSimple_PB) GetOtherAvatar() string
- func (m *ST_MailSimple_PB) GetOtherId() uint64
- func (m *ST_MailSimple_PB) GetOtherName() string
- func (m *ST_MailSimple_PB) GetReceiverId() uint64
- func (m *ST_MailSimple_PB) GetRewardSource() int32
- func (m *ST_MailSimple_PB) GetRewards() *ST_MailRewardList_PB
- func (m *ST_MailSimple_PB) GetSendTime() int64
- func (m *ST_MailSimple_PB) GetSenderId() uint64
- func (m *ST_MailSimple_PB) GetSenderName() string
- func (m *ST_MailSimple_PB) GetTargetTileId() int32
- func (m *ST_MailSimple_PB) GetTitle() string
- func (m *ST_MailSimple_PB) GetTitleTips() *ST_Tips_PB
- func (*ST_MailSimple_PB) ProtoMessage()
- func (m *ST_MailSimple_PB) Reset()
- func (m *ST_MailSimple_PB) String() string
- type ST_MailStorage_PB
- func (*ST_MailStorage_PB) Descriptor() ([]byte, []int)
- func (m *ST_MailStorage_PB) GetClient() *ST_MailAsset_PB
- func (m *ST_MailStorage_PB) GetLanguageId() uint32
- func (m *ST_MailStorage_PB) GetLastEveryoneMailTimestamp() uint64
- func (m *ST_MailStorage_PB) GetServer() *ST_MailDBAsset_PB
- func (m *ST_MailStorage_PB) GetVersionId() int32
- func (*ST_MailStorage_PB) ProtoMessage()
- func (m *ST_MailStorage_PB) Reset()
- func (m *ST_MailStorage_PB) String() string
- type ST_MailTypeList
- type ST_MailTypeList_Entry
- func (*ST_MailTypeList_Entry) Descriptor() ([]byte, []int)
- func (m *ST_MailTypeList_Entry) GetClientType() int32
- func (m *ST_MailTypeList_Entry) GetMailTypes() []int32
- func (*ST_MailTypeList_Entry) ProtoMessage()
- func (m *ST_MailTypeList_Entry) Reset()
- func (m *ST_MailTypeList_Entry) String() string
- type ST_MainCityEventAsset_PB
- func (*ST_MainCityEventAsset_PB) Descriptor() ([]byte, []int)
- func (m *ST_MainCityEventAsset_PB) GetRandomEventList() []*ST_MainCityEvent_PB
- func (m *ST_MainCityEventAsset_PB) GetStaticEventList() []*ST_MainCityEvent_PB
- func (m *ST_MainCityEventAsset_PB) GetUnlockLandIDList() []uint64
- func (*ST_MainCityEventAsset_PB) ProtoMessage()
- func (m *ST_MainCityEventAsset_PB) Reset()
- func (m *ST_MainCityEventAsset_PB) String() string
- type ST_MainCityEvent_PB
- func (*ST_MainCityEvent_PB) Descriptor() ([]byte, []int)
- func (m *ST_MainCityEvent_PB) GetActionID() uint32
- func (m *ST_MainCityEvent_PB) GetEventExecuteStartTime() uint64
- func (m *ST_MainCityEvent_PB) GetEventExecuteTotalTime() uint64
- func (m *ST_MainCityEvent_PB) GetEventID() uint64
- func (m *ST_MainCityEvent_PB) GetEventStartTime() uint64
- func (m *ST_MainCityEvent_PB) GetEventTotalTime() uint64
- func (m *ST_MainCityEvent_PB) GetEventType() uint64
- func (m *ST_MainCityEvent_PB) GetId() uint64
- func (m *ST_MainCityEvent_PB) GetProgress() uint32
- func (m *ST_MainCityEvent_PB) GetPx() uint32
- func (m *ST_MainCityEvent_PB) GetPy() uint32
- func (*ST_MainCityEvent_PB) ProtoMessage()
- func (m *ST_MainCityEvent_PB) Reset()
- func (m *ST_MainCityEvent_PB) String() string
- type ST_MainCityEvent_Server_Asset_PB
- func (*ST_MainCityEvent_Server_Asset_PB) Descriptor() ([]byte, []int)
- func (m *ST_MainCityEvent_Server_Asset_PB) GetAllEventList() []*ST_MainCityEvent_PB
- func (m *ST_MainCityEvent_Server_Asset_PB) GetMaxEventNumber() uint32
- func (m *ST_MainCityEvent_Server_Asset_PB) GetNextEventID() uint64
- func (m *ST_MainCityEvent_Server_Asset_PB) GetRandomEventList() []*ST_MainCityEvent_PB
- func (m *ST_MainCityEvent_Server_Asset_PB) GetStaticEventList() []*ST_MainCityEvent_PB
- func (m *ST_MainCityEvent_Server_Asset_PB) GetUnlockLandIDList() []uint64
- func (*ST_MainCityEvent_Server_Asset_PB) ProtoMessage()
- func (m *ST_MainCityEvent_Server_Asset_PB) Reset()
- func (m *ST_MainCityEvent_Server_Asset_PB) String() string
- type ST_MainCitySkinInfo_PB
- type ST_MapData_PB
- func (*ST_MapData_PB) Descriptor() ([]byte, []int)
- func (m *ST_MapData_PB) GetCityBorderX() uint32
- func (m *ST_MapData_PB) GetCityBorderY() uint32
- func (m *ST_MapData_PB) GetObstacleList() []*ST_Vector2Int_PB
- func (m *ST_MapData_PB) GetUnreachableList() []*ST_Vector2Int_PB
- func (*ST_MapData_PB) ProtoMessage()
- func (m *ST_MapData_PB) Reset()
- func (m *ST_MapData_PB) String() string
- type ST_MapInfo_PB
- func (*ST_MapInfo_PB) Descriptor() ([]byte, []int)
- func (m *ST_MapInfo_PB) GetId() uint32
- func (m *ST_MapInfo_PB) GetLeftChanllangeTimes() uint32
- func (m *ST_MapInfo_PB) GetRewarded() uint32
- func (m *ST_MapInfo_PB) GetStar() uint32
- func (m *ST_MapInfo_PB) GetTodayStar() uint32
- func (*ST_MapInfo_PB) ProtoMessage()
- func (m *ST_MapInfo_PB) Reset()
- func (m *ST_MapInfo_PB) String() string
- type ST_MapList_Info_PB
- func (*ST_MapList_Info_PB) Descriptor() ([]byte, []int)
- func (m *ST_MapList_Info_PB) GetChapters() []*ST_Chapter_PB
- func (m *ST_MapList_Info_PB) GetCurrentMapID() uint32
- func (m *ST_MapList_Info_PB) GetType() uint32
- func (*ST_MapList_Info_PB) ProtoMessage()
- func (m *ST_MapList_Info_PB) Reset()
- func (m *ST_MapList_Info_PB) String() string
- type ST_MarketAsset_PB
- func (*ST_MarketAsset_PB) Descriptor() ([]byte, []int)
- func (m *ST_MarketAsset_PB) GetNeedReceive() []*ST_Market_PB
- func (m *ST_MarketAsset_PB) GetReceived() []*ST_Market_PB
- func (m *ST_MarketAsset_PB) GetSend() []*ST_Market_PB
- func (*ST_MarketAsset_PB) ProtoMessage()
- func (m *ST_MarketAsset_PB) Reset()
- func (m *ST_MarketAsset_PB) String() string
- type ST_Market_PB
- func (*ST_Market_PB) Descriptor() ([]byte, []int)
- func (m *ST_Market_PB) GetMax() uint64
- func (m *ST_Market_PB) GetReceiveTime() uint64
- func (m *ST_Market_PB) GetResource() *ST_CashAsset_PB
- func (m *ST_Market_PB) GetUid() uint64
- func (*ST_Market_PB) ProtoMessage()
- func (m *ST_Market_PB) Reset()
- func (m *ST_Market_PB) String() string
- type ST_MaterialBase
- type ST_MemberInfo_Base
- func (*ST_MemberInfo_Base) Descriptor() ([]byte, []int)
- func (m *ST_MemberInfo_Base) GetLlname() string
- func (m *ST_MemberInfo_Base) GetLname() string
- func (m *ST_MemberInfo_Base) GetLuid() uint64
- func (m *ST_MemberInfo_Base) GetName() string
- func (m *ST_MemberInfo_Base) GetUID() uint64
- func (*ST_MemberInfo_Base) ProtoMessage()
- func (m *ST_MemberInfo_Base) Reset()
- func (m *ST_MemberInfo_Base) String() string
- type ST_MemberJoin_Info
- type ST_MiracleWarBuff_PB
- func (*ST_MiracleWarBuff_PB) Descriptor() ([]byte, []int)
- func (m *ST_MiracleWarBuff_PB) GetBuffCD() uint64
- func (m *ST_MiracleWarBuff_PB) GetBuffID() int32
- func (m *ST_MiracleWarBuff_PB) GetExpireTime() uint64
- func (*ST_MiracleWarBuff_PB) ProtoMessage()
- func (m *ST_MiracleWarBuff_PB) Reset()
- func (m *ST_MiracleWarBuff_PB) String() string
- type ST_MiracleWarHistoryArchons_PB
- func (*ST_MiracleWarHistoryArchons_PB) Descriptor() ([]byte, []int)
- func (m *ST_MiracleWarHistoryArchons_PB) GetRecords() []*ST_HistoryArchon_PB
- func (*ST_MiracleWarHistoryArchons_PB) ProtoMessage()
- func (m *ST_MiracleWarHistoryArchons_PB) Reset()
- func (m *ST_MiracleWarHistoryArchons_PB) String() string
- type ST_MiracleWarList_PB
- type ST_MiracleWarRecord_PB
- func (*ST_MiracleWarRecord_PB) Descriptor() ([]byte, []int)
- func (m *ST_MiracleWarRecord_PB) GetRecord() *ST_Tips_PB
- func (m *ST_MiracleWarRecord_PB) GetTime() uint64
- func (*ST_MiracleWarRecord_PB) ProtoMessage()
- func (m *ST_MiracleWarRecord_PB) Reset()
- func (m *ST_MiracleWarRecord_PB) String() string
- type ST_MiracleWarRecords_PB
- type ST_MiracleWarRight
- type ST_MiracleWar_PB
- func (*ST_MiracleWar_PB) Descriptor() ([]byte, []int)
- func (m *ST_MiracleWar_PB) GetBuffRecords() []*ST_MiracleWarRecord_PB
- func (m *ST_MiracleWar_PB) GetBuffs() []*ST_MiracleWarBuff_PB
- func (m *ST_MiracleWar_PB) GetGiftRecords() []*ST_MiracleWarRecord_PB
- func (m *ST_MiracleWar_PB) GetGifts() []*ST_WarGift_PB
- func (m *ST_MiracleWar_PB) GetHistoryArchons() []*ST_HistoryArchon_PB
- func (m *ST_MiracleWar_PB) GetNotice() *ST_GlobalNotice
- func (m *ST_MiracleWar_PB) GetNoticeTime() uint64
- func (m *ST_MiracleWar_PB) GetNumber() int32
- func (m *ST_MiracleWar_PB) GetOccupyInfo() *ST_OccupyInfo_PB
- func (m *ST_MiracleWar_PB) GetOwnerLeagueID() uint64
- func (m *ST_MiracleWar_PB) GetOwnerUid() uint64
- func (m *ST_MiracleWar_PB) GetPowerLimit() int32
- func (m *ST_MiracleWar_PB) GetRights() []*ST_MiracleWarRight
- func (m *ST_MiracleWar_PB) GetStage() int32
- func (m *ST_MiracleWar_PB) GetStageEndTime() uint64
- func (m *ST_MiracleWar_PB) GetStageStartTime() uint64
- func (m *ST_MiracleWar_PB) GetSubStage() int32
- func (m *ST_MiracleWar_PB) GetSubStageEndTime() uint64
- func (m *ST_MiracleWar_PB) GetSubStageStartTime() uint64
- func (m *ST_MiracleWar_PB) GetTitles() []*ST_Title_PB
- func (m *ST_MiracleWar_PB) GetWarRecords() []*ST_MiracleWarRecord_PB
- func (*ST_MiracleWar_PB) ProtoMessage()
- func (m *ST_MiracleWar_PB) Reset()
- func (m *ST_MiracleWar_PB) String() string
- type ST_ModifyArchonNotice_Request
- func (*ST_ModifyArchonNotice_Request) Descriptor() ([]byte, []int)
- func (m *ST_ModifyArchonNotice_Request) GetContent() string
- func (m *ST_ModifyArchonNotice_Request) GetOperType() uint32
- func (*ST_ModifyArchonNotice_Request) ProtoMessage()
- func (m *ST_ModifyArchonNotice_Request) Reset()
- func (m *ST_ModifyArchonNotice_Request) String() string
- type ST_MonsterAtkCity
- func (*ST_MonsterAtkCity) Descriptor() ([]byte, []int)
- func (m *ST_MonsterAtkCity) GetActivityId() uint32
- func (m *ST_MonsterAtkCity) GetCurState() int32
- func (m *ST_MonsterAtkCity) GetCurWave() uint32
- func (m *ST_MonsterAtkCity) GetLid() uint64
- func (m *ST_MonsterAtkCity) GetMonsOffTime() uint64
- func (m *ST_MonsterAtkCity) GetNeedPass() uint32
- func (m *ST_MonsterAtkCity) GetNextWaveTime() uint64
- func (m *ST_MonsterAtkCity) GetPassNum() uint32
- func (m *ST_MonsterAtkCity) GetRallyTileId() int32
- func (m *ST_MonsterAtkCity) GetReadyEnd() uint64
- func (m *ST_MonsterAtkCity) GetTileId() int32
- func (*ST_MonsterAtkCity) ProtoMessage()
- func (m *ST_MonsterAtkCity) Reset()
- func (m *ST_MonsterAtkCity) String() string
- type ST_MonsterAtkCityWarning_PB
- func (*ST_MonsterAtkCityWarning_PB) Descriptor() ([]byte, []int)
- func (m *ST_MonsterAtkCityWarning_PB) GetMonsterid() uint64
- func (m *ST_MonsterAtkCityWarning_PB) GetWaves() uint32
- func (*ST_MonsterAtkCityWarning_PB) ProtoMessage()
- func (m *ST_MonsterAtkCityWarning_PB) Reset()
- func (m *ST_MonsterAtkCityWarning_PB) String() string
- type ST_MonsterInfo_PB
- func (*ST_MonsterInfo_PB) Descriptor() ([]byte, []int)
- func (m *ST_MonsterInfo_PB) GetAddDamage() uint32
- func (m *ST_MonsterInfo_PB) GetCount() uint32
- func (m *ST_MonsterInfo_PB) GetCurrentHP() uint32
- func (m *ST_MonsterInfo_PB) GetDropHP() uint32
- func (m *ST_MonsterInfo_PB) GetTileID() uint64
- func (m *ST_MonsterInfo_PB) GetTimes() uint32
- func (*ST_MonsterInfo_PB) ProtoMessage()
- func (m *ST_MonsterInfo_PB) Reset()
- func (m *ST_MonsterInfo_PB) String() string
- type ST_MonsterKill_PB
- func (*ST_MonsterKill_PB) Descriptor() ([]byte, []int)
- func (m *ST_MonsterKill_PB) GetCommanderExp() uint32
- func (m *ST_MonsterKill_PB) GetHeroListReport() []*ST_HeroBattleReport_PB
- func (m *ST_MonsterKill_PB) GetMonsterInf() *ST_MonsterInfo_PB
- func (m *ST_MonsterKill_PB) GetMonsterid() int64
- func (m *ST_MonsterKill_PB) GetReward() []*ST_ItemEntry_PB
- func (m *ST_MonsterKill_PB) GetUid() uint64
- func (m *ST_MonsterKill_PB) GetUints() *ST_UnitAsset_PB
- func (*ST_MonsterKill_PB) ProtoMessage()
- func (m *ST_MonsterKill_PB) Reset()
- func (m *ST_MonsterKill_PB) String() string
- type ST_MonsterSpy_Exact
- func (*ST_MonsterSpy_Exact) Descriptor() ([]byte, []int)
- func (m *ST_MonsterSpy_Exact) GetDefenceUnit() *ST_UnitAsset_PB
- func (m *ST_MonsterSpy_Exact) GetTrapCount() *ST_UnitAsset_PB
- func (*ST_MonsterSpy_Exact) ProtoMessage()
- func (m *ST_MonsterSpy_Exact) Reset()
- func (m *ST_MonsterSpy_Exact) String() string
- type ST_MonsterSpy_Vague
- func (*ST_MonsterSpy_Vague) Descriptor() ([]byte, []int)
- func (m *ST_MonsterSpy_Vague) GetVagueDefenceUnit() *ST_UnitVagueAsset_PB
- func (m *ST_MonsterSpy_Vague) GetVagueTrapCount() *ST_Vector2Int64_PB
- func (m *ST_MonsterSpy_Vague) GetVagueTrapUnit() *ST_UnitVagueAsset_PB
- func (m *ST_MonsterSpy_Vague) GetVagueUnitCount() *ST_Vector2Int64_PB
- func (*ST_MonsterSpy_Vague) ProtoMessage()
- func (m *ST_MonsterSpy_Vague) Reset()
- func (m *ST_MonsterSpy_Vague) String() string
- type ST_MopUpRewards_PB
- func (*ST_MopUpRewards_PB) Descriptor() ([]byte, []int)
- func (m *ST_MopUpRewards_PB) GetExtraReward() *ST_Vector4Int_PB
- func (m *ST_MopUpRewards_PB) GetRewardItems() []*ST_Vector4IntList_PB
- func (*ST_MopUpRewards_PB) ProtoMessage()
- func (m *ST_MopUpRewards_PB) Reset()
- func (m *ST_MopUpRewards_PB) String() string
- type ST_MultiplayerEarlyWarning_PB
- func (*ST_MultiplayerEarlyWarning_PB) Descriptor() ([]byte, []int)
- func (m *ST_MultiplayerEarlyWarning_PB) GetExactInfo() *ST_EarlyWarning_Exact
- func (m *ST_MultiplayerEarlyWarning_PB) GetIsArrest() bool
- func (m *ST_MultiplayerEarlyWarning_PB) GetIsMain() bool
- func (m *ST_MultiplayerEarlyWarning_PB) GetLeadheroInfo() *ST_EarlyWarning_Hero
- func (m *ST_MultiplayerEarlyWarning_PB) GetNaturalGiftInfo() *ST_Radar_NaturalGift
- func (m *ST_MultiplayerEarlyWarning_PB) GetPlayerInfo() *ST_EarlyWarning_Commander
- func (m *ST_MultiplayerEarlyWarning_PB) GetStatueInfo() *ST_Radar_Statue
- func (m *ST_MultiplayerEarlyWarning_PB) GetTechInfo() *ST_Radar_TechInfo
- func (m *ST_MultiplayerEarlyWarning_PB) GetVagueInfo() *ST_EarlyWarning_Vague
- func (*ST_MultiplayerEarlyWarning_PB) ProtoMessage()
- func (m *ST_MultiplayerEarlyWarning_PB) Reset()
- func (m *ST_MultiplayerEarlyWarning_PB) String() string
- type ST_NoRespon_PB
- type ST_NotifictionSetting_PB
- type ST_NoviceTaskAsset_PB
- func (*ST_NoviceTaskAsset_PB) Descriptor() ([]byte, []int)
- func (m *ST_NoviceTaskAsset_PB) GetGetReward() bool
- func (m *ST_NoviceTaskAsset_PB) GetScore() uint32
- func (m *ST_NoviceTaskAsset_PB) GetStarttime() uint64
- func (m *ST_NoviceTaskAsset_PB) GetTasks() []*ST_SevenDayTask_Item
- func (*ST_NoviceTaskAsset_PB) ProtoMessage()
- func (m *ST_NoviceTaskAsset_PB) Reset()
- func (m *ST_NoviceTaskAsset_PB) String() string
- type ST_OccupyInfo_PB
- func (*ST_OccupyInfo_PB) Descriptor() ([]byte, []int)
- func (m *ST_OccupyInfo_PB) GetLid() uint64
- func (m *ST_OccupyInfo_PB) GetNeedOccupyTime() uint64
- func (m *ST_OccupyInfo_PB) GetNotify() int32
- func (m *ST_OccupyInfo_PB) GetStartTime() uint64
- func (m *ST_OccupyInfo_PB) GetUid() uint64
- func (*ST_OccupyInfo_PB) ProtoMessage()
- func (m *ST_OccupyInfo_PB) Reset()
- func (m *ST_OccupyInfo_PB) String() string
- type ST_OfferGiftPack
- func (*ST_OfferGiftPack) Descriptor() ([]byte, []int)
- func (m *ST_OfferGiftPack) GetCond() uint32
- func (m *ST_OfferGiftPack) GetCondvalue1() string
- func (m *ST_OfferGiftPack) GetCondvalue2() string
- func (m *ST_OfferGiftPack) GetCondvalue3() string
- func (m *ST_OfferGiftPack) GetConf() []*ST_OfferGiftPackConf
- func (m *ST_OfferGiftPack) GetId() int64
- func (m *ST_OfferGiftPack) GetOp() int32
- func (m *ST_OfferGiftPack) GetSids() string
- func (m *ST_OfferGiftPack) GetTmend() int64
- func (m *ST_OfferGiftPack) GetTmstart() int64
- func (m *ST_OfferGiftPack) GetVer() int64
- func (*ST_OfferGiftPack) ProtoMessage()
- func (m *ST_OfferGiftPack) Reset()
- func (m *ST_OfferGiftPack) String() string
- type ST_OfferGiftPackConf
- func (*ST_OfferGiftPackConf) Descriptor() ([]byte, []int)
- func (m *ST_OfferGiftPackConf) GetArtname() int64
- func (m *ST_OfferGiftPackConf) GetAward() *ST_Vector4IntList_PB
- func (m *ST_OfferGiftPackConf) GetBanner() int64
- func (m *ST_OfferGiftPackConf) GetBuynum() int64
- func (m *ST_OfferGiftPackConf) GetCanbuynum() int64
- func (m *ST_OfferGiftPackConf) GetCash100() int64
- func (m *ST_OfferGiftPackConf) GetIcon() int64
- func (m *ST_OfferGiftPackConf) GetName() int64
- func (m *ST_OfferGiftPackConf) GetOffer() int64
- func (m *ST_OfferGiftPackConf) GetOffergiftid() int64
- func (m *ST_OfferGiftPackConf) GetProduct() int64
- func (m *ST_OfferGiftPackConf) GetTxt() int64
- func (m *ST_OfferGiftPackConf) GetTxtarg() string
- func (*ST_OfferGiftPackConf) ProtoMessage()
- func (m *ST_OfferGiftPackConf) Reset()
- func (m *ST_OfferGiftPackConf) String() string
- type ST_Open_List
- type ST_Open_List_Result
- type ST_OtherAddition_PB
- type ST_Ping
- type ST_PopUpAsset_PB
- func (*ST_PopUpAsset_PB) Descriptor() ([]byte, []int)
- func (m *ST_PopUpAsset_PB) GetLeagueInvitation() []*ST_InvitationLeague_Info
- func (m *ST_PopUpAsset_PB) GetRecommendLeagueID() uint64
- func (*ST_PopUpAsset_PB) ProtoMessage()
- func (m *ST_PopUpAsset_PB) Reset()
- func (m *ST_PopUpAsset_PB) String() string
- type ST_PowerChat_PB
- type ST_PowerRankingList
- func (*ST_PowerRankingList) Descriptor() ([]byte, []int)
- func (m *ST_PowerRankingList) GetMaxRankingListSize() int32
- func (m *ST_PowerRankingList) GetMyRank() int32
- func (m *ST_PowerRankingList) GetMyValue() uint64
- func (m *ST_PowerRankingList) GetRankingList() []*ST_PowerRankingListItem
- func (m *ST_PowerRankingList) GetRankingType() uint32
- func (*ST_PowerRankingList) ProtoMessage()
- func (m *ST_PowerRankingList) Reset()
- func (m *ST_PowerRankingList) String() string
- type ST_PowerRankingListItem
- func (*ST_PowerRankingListItem) Descriptor() ([]byte, []int)
- func (m *ST_PowerRankingListItem) GetAvatar() string
- func (m *ST_PowerRankingListItem) GetBounty() uint32
- func (m *ST_PowerRankingListItem) GetGlobalRanking() *ST_GlobalRankingItem
- func (m *ST_PowerRankingListItem) GetHeroInfo() *ST_RankingHeroInfo
- func (m *ST_PowerRankingListItem) GetLeagueId() uint64
- func (m *ST_PowerRankingListItem) GetLeagueName() string
- func (m *ST_PowerRankingListItem) GetLeagueShortName() string
- func (m *ST_PowerRankingListItem) GetPowerValue() uint64
- func (m *ST_PowerRankingListItem) GetPrisonCount() uint32
- func (m *ST_PowerRankingListItem) GetUserId() uint64
- func (m *ST_PowerRankingListItem) GetUserName() string
- func (*ST_PowerRankingListItem) ProtoMessage()
- func (m *ST_PowerRankingListItem) Reset()
- func (m *ST_PowerRankingListItem) String() string
- type ST_PowerReport_PB
- func (*ST_PowerReport_PB) Descriptor() ([]byte, []int)
- func (m *ST_PowerReport_PB) GetAllPower() int64
- func (m *ST_PowerReport_PB) GetLossRatio() float32
- func (m *ST_PowerReport_PB) GetLossValue() int64
- func (*ST_PowerReport_PB) ProtoMessage()
- func (m *ST_PowerReport_PB) Reset()
- func (m *ST_PowerReport_PB) String() string
- type ST_PrepareForWarRank_PB
- func (*ST_PrepareForWarRank_PB) Descriptor() ([]byte, []int)
- func (m *ST_PrepareForWarRank_PB) GetRankType() uint32
- func (m *ST_PrepareForWarRank_PB) GetSuRank() []*ST_DropActivityRankItem_PB
- func (*ST_PrepareForWarRank_PB) ProtoMessage()
- func (m *ST_PrepareForWarRank_PB) Reset()
- func (m *ST_PrepareForWarRank_PB) String() string
- type ST_PrepareForWar_PB
- func (*ST_PrepareForWar_PB) Descriptor() ([]byte, []int)
- func (m *ST_PrepareForWar_PB) GetNumber() uint32
- func (m *ST_PrepareForWar_PB) GetStage() uint32
- func (m *ST_PrepareForWar_PB) GetStageEndTime() uint64
- func (m *ST_PrepareForWar_PB) GetStageStartTime() uint64
- func (m *ST_PrepareForWar_PB) GetSubStage() uint32
- func (m *ST_PrepareForWar_PB) GetSubStageEndTime() uint64
- func (m *ST_PrepareForWar_PB) GetSubStageStartTime() uint64
- func (m *ST_PrepareForWar_PB) GetSubTasks() []*ST_SubTask
- func (*ST_PrepareForWar_PB) ProtoMessage()
- func (m *ST_PrepareForWar_PB) Reset()
- func (m *ST_PrepareForWar_PB) String() string
- type ST_Prepare_Detail
- func (*ST_Prepare_Detail) Descriptor() ([]byte, []int)
- func (m *ST_Prepare_Detail) GetServerInfos() []*ST_Prepare_Server_Info
- func (m *ST_Prepare_Detail) GetSubTasks() []*ST_Transfer_Battle_SubTask
- func (*ST_Prepare_Detail) ProtoMessage()
- func (m *ST_Prepare_Detail) Reset()
- func (m *ST_Prepare_Detail) String() string
- type ST_Prepare_League_Info
- func (*ST_Prepare_League_Info) Descriptor() ([]byte, []int)
- func (m *ST_Prepare_League_Info) GetFlagId() *ST_LeagueCustomFlag_PB
- func (m *ST_Prepare_League_Info) GetLeagueShortName() string
- func (m *ST_Prepare_League_Info) GetLid() uint64
- func (m *ST_Prepare_League_Info) GetOwnerName() string
- func (m *ST_Prepare_League_Info) GetRank() uint32
- func (m *ST_Prepare_League_Info) GetScore() uint32
- func (m *ST_Prepare_League_Info) GetSid() uint32
- func (m *ST_Prepare_League_Info) GetTotalRank() uint32
- func (m *ST_Prepare_League_Info) GetTotalScore() uint64
- func (*ST_Prepare_League_Info) ProtoMessage()
- func (m *ST_Prepare_League_Info) Reset()
- func (m *ST_Prepare_League_Info) String() string
- type ST_Prepare_Server_Info
- func (*ST_Prepare_Server_Info) Descriptor() ([]byte, []int)
- func (m *ST_Prepare_Server_Info) GetBuffs() []*ST_Buff_PB
- func (m *ST_Prepare_Server_Info) GetIsWin() uint32
- func (m *ST_Prepare_Server_Info) GetSid() uint32
- func (m *ST_Prepare_Server_Info) GetSubTaskScore() []uint64
- func (m *ST_Prepare_Server_Info) GetTotalScore() uint64
- func (*ST_Prepare_Server_Info) ProtoMessage()
- func (m *ST_Prepare_Server_Info) Reset()
- func (m *ST_Prepare_Server_Info) String() string
- type ST_Prepare_User_Info
- func (*ST_Prepare_User_Info) Descriptor() ([]byte, []int)
- func (m *ST_Prepare_User_Info) GetAvatar() string
- func (m *ST_Prepare_User_Info) GetAvatarBoxID() uint32
- func (m *ST_Prepare_User_Info) GetAvatarID() string
- func (m *ST_Prepare_User_Info) GetLeagueShortName() string
- func (m *ST_Prepare_User_Info) GetRank() uint32
- func (m *ST_Prepare_User_Info) GetScore() uint32
- func (m *ST_Prepare_User_Info) GetSid() uint32
- func (m *ST_Prepare_User_Info) GetTotalRank() uint32
- func (m *ST_Prepare_User_Info) GetTotalScore() uint64
- func (m *ST_Prepare_User_Info) GetUid() uint64
- func (m *ST_Prepare_User_Info) GetUserName() string
- func (*ST_Prepare_User_Info) ProtoMessage()
- func (m *ST_Prepare_User_Info) Reset()
- func (m *ST_Prepare_User_Info) String() string
- type ST_PrisonAsset_PB
- type ST_PrisonMessageBoard_PB
- func (*ST_PrisonMessageBoard_PB) Descriptor() ([]byte, []int)
- func (m *ST_PrisonMessageBoard_PB) GetMaxId() uint32
- func (m *ST_PrisonMessageBoard_PB) GetMsgList() []*ST_PrisonMessage_PB
- func (m *ST_PrisonMessageBoard_PB) GetOwnerUid() uint64
- func (*ST_PrisonMessageBoard_PB) ProtoMessage()
- func (m *ST_PrisonMessageBoard_PB) Reset()
- func (m *ST_PrisonMessageBoard_PB) String() string
- type ST_PrisonMessageList_PB
- func (*ST_PrisonMessageList_PB) Descriptor() ([]byte, []int)
- func (m *ST_PrisonMessageList_PB) GetMessageList() []*ST_PrisonMessgeClient_PB
- func (m *ST_PrisonMessageList_PB) GetVersionId() uint32
- func (*ST_PrisonMessageList_PB) ProtoMessage()
- func (m *ST_PrisonMessageList_PB) Reset()
- func (m *ST_PrisonMessageList_PB) String() string
- type ST_PrisonMessage_PB
- func (*ST_PrisonMessage_PB) Descriptor() ([]byte, []int)
- func (m *ST_PrisonMessage_PB) GetContent() string
- func (m *ST_PrisonMessage_PB) GetId() uint32
- func (m *ST_PrisonMessage_PB) GetSendTime() uint64
- func (m *ST_PrisonMessage_PB) GetSenderUid() uint64
- func (*ST_PrisonMessage_PB) ProtoMessage()
- func (m *ST_PrisonMessage_PB) Reset()
- func (m *ST_PrisonMessage_PB) String() string
- type ST_PrisonMessgeClient_PB
- func (*ST_PrisonMessgeClient_PB) Descriptor() ([]byte, []int)
- func (m *ST_PrisonMessgeClient_PB) GetAvatar() string
- func (m *ST_PrisonMessgeClient_PB) GetAvatarBoxID() uint32
- func (m *ST_PrisonMessgeClient_PB) GetContent() string
- func (m *ST_PrisonMessgeClient_PB) GetId() uint32
- func (m *ST_PrisonMessgeClient_PB) GetLeagueName() string
- func (m *ST_PrisonMessgeClient_PB) GetLeagueShortName() string
- func (m *ST_PrisonMessgeClient_PB) GetLordIcon() string
- func (m *ST_PrisonMessgeClient_PB) GetSendTime() uint64
- func (m *ST_PrisonMessgeClient_PB) GetSenderName() string
- func (m *ST_PrisonMessgeClient_PB) GetSenderUid() uint64
- func (*ST_PrisonMessgeClient_PB) ProtoMessage()
- func (m *ST_PrisonMessgeClient_PB) Reset()
- func (m *ST_PrisonMessgeClient_PB) String() string
- type ST_Prison_PB
- func (*ST_Prison_PB) Descriptor() ([]byte, []int)
- func (m *ST_Prison_PB) GetBounty() *ST_Vector4Int_PB
- func (m *ST_Prison_PB) GetHeroExp() uint64
- func (m *ST_Prison_PB) GetHeroId() uint32
- func (m *ST_Prison_PB) GetHeroLevel() uint32
- func (m *ST_Prison_PB) GetHeroQuality() uint32
- func (m *ST_Prison_PB) GetOwner() uint64
- func (m *ST_Prison_PB) GetRansom() *ST_Vector4Int_PB
- func (m *ST_Prison_PB) GetResourceSpeed() uint32
- func (m *ST_Prison_PB) GetResourceType() uint32
- func (m *ST_Prison_PB) GetStepRemainTime() uint64
- func (m *ST_Prison_PB) GetStepStartTime() uint64
- func (*ST_Prison_PB) ProtoMessage()
- func (m *ST_Prison_PB) Reset()
- func (m *ST_Prison_PB) String() string
- type ST_PrivateChat_Content_PB
- func (*ST_PrivateChat_Content_PB) Descriptor() ([]byte, []int)
- func (m *ST_PrivateChat_Content_PB) GetContent() string
- func (m *ST_PrivateChat_Content_PB) GetID() uint64
- func (m *ST_PrivateChat_Content_PB) GetPost() string
- func (m *ST_PrivateChat_Content_PB) GetSenderUid() uint64
- func (m *ST_PrivateChat_Content_PB) GetTime() uint64
- func (*ST_PrivateChat_Content_PB) ProtoMessage()
- func (m *ST_PrivateChat_Content_PB) Reset()
- func (m *ST_PrivateChat_Content_PB) String() string
- type ST_PrivateChat_PB
- func (*ST_PrivateChat_PB) Descriptor() ([]byte, []int)
- func (m *ST_PrivateChat_PB) GetAvatar() string
- func (m *ST_PrivateChat_PB) GetAvatarBoxID() uint32
- func (m *ST_PrivateChat_PB) GetAvatarID() string
- func (m *ST_PrivateChat_PB) GetBubbleId() uint32
- func (m *ST_PrivateChat_PB) GetChatList() []*ST_PrivateChat_Content_PB
- func (m *ST_PrivateChat_PB) GetFTime() uint64
- func (m *ST_PrivateChat_PB) GetKingWarTitle() int32
- func (m *ST_PrivateChat_PB) GetLeagueName() string
- func (m *ST_PrivateChat_PB) GetName() string
- func (m *ST_PrivateChat_PB) GetNewCount() uint32
- func (m *ST_PrivateChat_PB) GetNextId() uint64
- func (m *ST_PrivateChat_PB) GetUid() uint64
- func (*ST_PrivateChat_PB) ProtoMessage()
- func (m *ST_PrivateChat_PB) Reset()
- func (m *ST_PrivateChat_PB) String() string
- type ST_Processing_Detail
- func (*ST_Processing_Detail) Descriptor() ([]byte, []int)
- func (m *ST_Processing_Detail) GetIsMiracleWarWin() uint32
- func (m *ST_Processing_Detail) GetServerInfos() []*ST_Prepare_Server_Info
- func (*ST_Processing_Detail) ProtoMessage()
- func (m *ST_Processing_Detail) Reset()
- func (m *ST_Processing_Detail) String() string
- type ST_PushRanking_Req_PB
- func (*ST_PushRanking_Req_PB) Descriptor() ([]byte, []int)
- func (m *ST_PushRanking_Req_PB) GetInfo() *ST_PowerRankingList
- func (m *ST_PushRanking_Req_PB) GetRankingName() string
- func (*ST_PushRanking_Req_PB) ProtoMessage()
- func (m *ST_PushRanking_Req_PB) Reset()
- func (m *ST_PushRanking_Req_PB) String() string
- type ST_PushRanking_Respon_PB
- type ST_QueryAccountBoundRequest
- func (*ST_QueryAccountBoundRequest) Descriptor() ([]byte, []int)
- func (m *ST_QueryAccountBoundRequest) GetIdToken() string
- func (m *ST_QueryAccountBoundRequest) GetSecret() string
- func (m *ST_QueryAccountBoundRequest) GetSid() int64
- func (m *ST_QueryAccountBoundRequest) GetType() uint32
- func (m *ST_QueryAccountBoundRequest) GetUid() uint64
- func (*ST_QueryAccountBoundRequest) ProtoMessage()
- func (m *ST_QueryAccountBoundRequest) Reset()
- func (m *ST_QueryAccountBoundRequest) String() string
- type ST_QueryAccountBoundResponse
- func (*ST_QueryAccountBoundResponse) Descriptor() ([]byte, []int)
- func (m *ST_QueryAccountBoundResponse) GetResult() uint32
- func (m *ST_QueryAccountBoundResponse) GetSid() int64
- func (m *ST_QueryAccountBoundResponse) GetType() uint32
- func (m *ST_QueryAccountBoundResponse) GetUid() uint64
- func (m *ST_QueryAccountBoundResponse) GetUuid() string
- func (*ST_QueryAccountBoundResponse) ProtoMessage()
- func (m *ST_QueryAccountBoundResponse) Reset()
- func (m *ST_QueryAccountBoundResponse) String() string
- type ST_RadarAsset_PB
- type ST_Radar_NaturalGift
- func (*ST_Radar_NaturalGift) Descriptor() ([]byte, []int)
- func (m *ST_Radar_NaturalGift) GetHasNaturalGift() bool
- func (m *ST_Radar_NaturalGift) GetNaturalGift() []uint32
- func (*ST_Radar_NaturalGift) ProtoMessage()
- func (m *ST_Radar_NaturalGift) Reset()
- func (m *ST_Radar_NaturalGift) String() string
- type ST_Radar_Statue
- type ST_Radar_TechInfo
- type ST_RankingHeroInfo
- func (*ST_RankingHeroInfo) Descriptor() ([]byte, []int)
- func (m *ST_RankingHeroInfo) GetColor() uint32
- func (m *ST_RankingHeroInfo) GetId() uint32
- func (m *ST_RankingHeroInfo) GetLv() uint32
- func (m *ST_RankingHeroInfo) GetStar() uint32
- func (*ST_RankingHeroInfo) ProtoMessage()
- func (m *ST_RankingHeroInfo) Reset()
- func (m *ST_RankingHeroInfo) String() string
- type ST_RankingScore_PB
- type ST_RealTimeRanking_Req_PB
- func (*ST_RealTimeRanking_Req_PB) Descriptor() ([]byte, []int)
- func (m *ST_RealTimeRanking_Req_PB) GetActivityId() uint64
- func (m *ST_RealTimeRanking_Req_PB) GetServerid() uint32
- func (*ST_RealTimeRanking_Req_PB) ProtoMessage()
- func (m *ST_RealTimeRanking_Req_PB) Reset()
- func (m *ST_RealTimeRanking_Req_PB) String() string
- type ST_RealTimeRanking_Respon_PB
- type ST_RecommendUserAsset_PB
- type ST_Recovering_Detail
- type ST_ResearchEntryList_PB
- type ST_Research_PB
- type ST_ResourceObtain_Supply_PB
- func (*ST_ResourceObtain_Supply_PB) Descriptor() ([]byte, []int)
- func (m *ST_ResourceObtain_Supply_PB) GetCashType() uint32
- func (m *ST_ResourceObtain_Supply_PB) GetCount() uint64
- func (m *ST_ResourceObtain_Supply_PB) GetDropList() *ST_Vector4IntList_PB
- func (m *ST_ResourceObtain_Supply_PB) GetMultiple() uint32
- func (*ST_ResourceObtain_Supply_PB) ProtoMessage()
- func (m *ST_ResourceObtain_Supply_PB) Reset()
- func (m *ST_ResourceObtain_Supply_PB) String() string
- type ST_ResponForm_PB
- type ST_ResponPair_PB
- func (*ST_ResponPair_PB) Descriptor() ([]byte, []int)
- func (m *ST_ResponPair_PB) GetKey() string
- func (m *ST_ResponPair_PB) GetRepeatTimes() uint32
- func (m *ST_ResponPair_PB) GetValue() []byte
- func (*ST_ResponPair_PB) ProtoMessage()
- func (m *ST_ResponPair_PB) Reset()
- func (m *ST_ResponPair_PB) String() string
- type ST_ReturnUnits_PB
- type ST_RoleInfo
- func (*ST_RoleInfo) Descriptor() ([]byte, []int)
- func (m *ST_RoleInfo) GetAccountId() uint64
- func (m *ST_RoleInfo) GetAvatarBoxID() uint32
- func (m *ST_RoleInfo) GetCmderName() string
- func (m *ST_RoleInfo) GetCreateTime() uint32
- func (m *ST_RoleInfo) GetCurrentSid() uint32
- func (m *ST_RoleInfo) GetHeaderId() uint32
- func (m *ST_RoleInfo) GetHeaderUrl() string
- func (m *ST_RoleInfo) GetLastLoginTime() uint32
- func (m *ST_RoleInfo) GetMainCityLevel() uint32
- func (m *ST_RoleInfo) GetSid() uint32
- func (m *ST_RoleInfo) GetUid() uint64
- func (*ST_RoleInfo) ProtoMessage()
- func (m *ST_RoleInfo) Reset()
- func (m *ST_RoleInfo) String() string
- type ST_RoleInformation_PB
- func (*ST_RoleInformation_PB) Descriptor() ([]byte, []int)
- func (m *ST_RoleInformation_PB) GetArrestHero() uint32
- func (m *ST_RoleInformation_PB) GetAttackFail() uint32
- func (m *ST_RoleInformation_PB) GetAttackWin() uint32
- func (m *ST_RoleInformation_PB) GetCaptivedTime() uint32
- func (m *ST_RoleInformation_PB) GetCollectResource() *ST_CashAsset_PB
- func (m *ST_RoleInformation_PB) GetDefenceFail() uint32
- func (m *ST_RoleInformation_PB) GetDefenceWin() uint32
- func (m *ST_RoleInformation_PB) GetEscapeTime() uint32
- func (m *ST_RoleInformation_PB) GetExecutedTime() uint32
- func (m *ST_RoleInformation_PB) GetGetReward() uint64
- func (m *ST_RoleInformation_PB) GetKillHero() uint32
- func (m *ST_RoleInformation_PB) GetKillUnits() *ST_UnitAsset_PB
- func (m *ST_RoleInformation_PB) GetLeagueHelpTime() uint32
- func (m *ST_RoleInformation_PB) GetLossUnits() *ST_UnitAsset_PB
- func (m *ST_RoleInformation_PB) GetMassLimit() uint64
- func (m *ST_RoleInformation_PB) GetMyRank() uint32
- func (m *ST_RoleInformation_PB) GetPower() uint64
- func (m *ST_RoleInformation_PB) GetRepairUnits() *ST_UnitAsset_PB
- func (m *ST_RoleInformation_PB) GetSpyTimes() uint32
- func (m *ST_RoleInformation_PB) GetTransforResource() *ST_CashAsset_PB
- func (*ST_RoleInformation_PB) ProtoMessage()
- func (m *ST_RoleInformation_PB) Reset()
- func (m *ST_RoleInformation_PB) String() string
- type ST_RoundBaseInfo_PB
- func (*ST_RoundBaseInfo_PB) Descriptor() ([]byte, []int)
- func (m *ST_RoundBaseInfo_PB) GetCorpList() []*ST_CorpBattleInfo_PB
- func (m *ST_RoundBaseInfo_PB) GetCurPower() uint64
- func (m *ST_RoundBaseInfo_PB) GetHeroList() []*ST_HeroBattleInfo_PB
- func (m *ST_RoundBaseInfo_PB) GetWallHp() *ST_WallReport_PB
- func (*ST_RoundBaseInfo_PB) ProtoMessage()
- func (m *ST_RoundBaseInfo_PB) Reset()
- func (m *ST_RoundBaseInfo_PB) String() string
- type ST_SC_CityWarInfo_PB
- func (*ST_SC_CityWarInfo_PB) Descriptor() ([]byte, []int)
- func (m *ST_SC_CityWarInfo_PB) GetCid() uint32
- func (m *ST_SC_CityWarInfo_PB) GetEnd() bool
- func (m *ST_SC_CityWarInfo_PB) GetLeagueName() string
- func (m *ST_SC_CityWarInfo_PB) GetStage() int32
- func (m *ST_SC_CityWarInfo_PB) GetStageEndTime() uint64
- func (m *ST_SC_CityWarInfo_PB) GetStageStartTime() uint64
- func (*ST_SC_CityWarInfo_PB) ProtoMessage()
- func (m *ST_SC_CityWarInfo_PB) Reset()
- func (m *ST_SC_CityWarInfo_PB) String() string
- type ST_SC_CityWarList_PB
- type ST_ServerList
- type ST_ServerListInfo
- func (*ST_ServerListInfo) Descriptor() ([]byte, []int)
- func (m *ST_ServerListInfo) GetIsRecommand() bool
- func (m *ST_ServerListInfo) GetIsUpgrading() bool
- func (m *ST_ServerListInfo) GetOnline() uint32
- func (m *ST_ServerListInfo) GetOpeningTime() uint32
- func (m *ST_ServerListInfo) GetSid() uint32
- func (*ST_ServerListInfo) ProtoMessage()
- func (m *ST_ServerListInfo) Reset()
- func (m *ST_ServerListInfo) String() string
- type ST_ServerList_PB
- type ST_ServerRank
- type ST_Server_PB
- func (*ST_Server_PB) Descriptor() ([]byte, []int)
- func (m *ST_Server_PB) GetCanMoveInto() bool
- func (m *ST_Server_PB) GetKing() string
- func (m *ST_Server_PB) GetKingLeague() string
- func (m *ST_Server_PB) GetKingServerName() string
- func (m *ST_Server_PB) GetKingSid() uint32
- func (m *ST_Server_PB) GetPowerLimit() int32
- func (m *ST_Server_PB) GetRpcAddr() string
- func (m *ST_Server_PB) GetSAddr() string
- func (m *ST_Server_PB) GetSName() string
- func (m *ST_Server_PB) GetServerInitTime() uint64
- func (m *ST_Server_PB) GetSid() uint32
- func (m *ST_Server_PB) GetStarPioneerPower() uint64
- func (m *ST_Server_PB) GetStarPioneerRank() int32
- func (*ST_Server_PB) ProtoMessage()
- func (m *ST_Server_PB) Reset()
- func (m *ST_Server_PB) String() string
- type ST_SetMemberTitles_PB
- type ST_SettingAsset_PB
- func (*ST_SettingAsset_PB) Descriptor() ([]byte, []int)
- func (m *ST_SettingAsset_PB) GetAudio() *ST_AudioSetting_PB
- func (m *ST_SettingAsset_PB) GetBlockListUid() []uint64
- func (m *ST_SettingAsset_PB) GetDayReportCount() uint32
- func (m *ST_SettingAsset_PB) GetFeedMark() *ST_FeedbackMark
- func (m *ST_SettingAsset_PB) GetLastReportTime() uint64
- func (m *ST_SettingAsset_PB) GetNotifiction() *ST_NotifictionSetting_PB
- func (m *ST_SettingAsset_PB) GetPower() []*ST_PowerChat_PB
- func (*ST_SettingAsset_PB) ProtoMessage()
- func (m *ST_SettingAsset_PB) Reset()
- func (m *ST_SettingAsset_PB) String() string
- type ST_SevenDayTask_Item
- func (*ST_SevenDayTask_Item) Descriptor() ([]byte, []int)
- func (m *ST_SevenDayTask_Item) GetId() uint32
- func (m *ST_SevenDayTask_Item) GetRewardStatus() uint32
- func (m *ST_SevenDayTask_Item) GetScore() uint32
- func (m *ST_SevenDayTask_Item) GetTm() uint64
- func (*ST_SevenDayTask_Item) ProtoMessage()
- func (m *ST_SevenDayTask_Item) Reset()
- func (m *ST_SevenDayTask_Item) String() string
- type ST_SeventDayTaskAsset_PB
- func (*ST_SeventDayTaskAsset_PB) Descriptor() ([]byte, []int)
- func (m *ST_SeventDayTaskAsset_PB) GetGetReward() bool
- func (m *ST_SeventDayTaskAsset_PB) GetMainCityLevel() uint32
- func (m *ST_SeventDayTaskAsset_PB) GetNumber() uint32
- func (m *ST_SeventDayTaskAsset_PB) GetScore() uint32
- func (m *ST_SeventDayTaskAsset_PB) GetTasks() []*ST_SevenDayTask_Item
- func (*ST_SeventDayTaskAsset_PB) ProtoMessage()
- func (m *ST_SeventDayTaskAsset_PB) Reset()
- func (m *ST_SeventDayTaskAsset_PB) String() string
- type ST_ShowUnit_PB
- type ST_SignInAsset_PB
- func (*ST_SignInAsset_PB) Descriptor() ([]byte, []int)
- func (m *ST_SignInAsset_PB) GetDailyLoginCount() uint32
- func (m *ST_SignInAsset_PB) GetDailyLoginId() uint32
- func (m *ST_SignInAsset_PB) GetEndTime() uint64
- func (m *ST_SignInAsset_PB) GetId() uint64
- func (m *ST_SignInAsset_PB) GetLastDailyLoginId() uint32
- func (m *ST_SignInAsset_PB) GetLastDailyLoginTime() uint64
- func (m *ST_SignInAsset_PB) GetPopDailyLogin() uint32
- func (m *ST_SignInAsset_PB) GetRewardTimes() uint32
- func (m *ST_SignInAsset_PB) GetStartTime() uint64
- func (*ST_SignInAsset_PB) ProtoMessage()
- func (m *ST_SignInAsset_PB) Reset()
- func (m *ST_SignInAsset_PB) String() string
- type ST_SimpleStartInfo_PB
- func (*ST_SimpleStartInfo_PB) Descriptor() ([]byte, []int)
- func (m *ST_SimpleStartInfo_PB) GetAllStartPower() uint64
- func (m *ST_SimpleStartInfo_PB) GetHeroPower() uint64
- func (m *ST_SimpleStartInfo_PB) GetShowUnit() []*ST_ShowUnit_PB
- func (m *ST_SimpleStartInfo_PB) GetStartHeroList() []uint32
- func (m *ST_SimpleStartInfo_PB) GetStartUnitList() []*ST_UnitCount_PB
- func (m *ST_SimpleStartInfo_PB) GetStartWallHp() uint64
- func (m *ST_SimpleStartInfo_PB) GetWallLevel() uint32
- func (*ST_SimpleStartInfo_PB) ProtoMessage()
- func (m *ST_SimpleStartInfo_PB) Reset()
- func (m *ST_SimpleStartInfo_PB) String() string
- type ST_Simple_Statue
- type ST_SkillAsset_PB
- type ST_Skill_PB
- func (*ST_Skill_PB) Descriptor() ([]byte, []int)
- func (m *ST_Skill_PB) GetCDTime() uint64
- func (m *ST_Skill_PB) GetCanUse() bool
- func (m *ST_Skill_PB) GetLastUseTime() uint64
- func (m *ST_Skill_PB) GetSkillID() uint32
- func (*ST_Skill_PB) ProtoMessage()
- func (m *ST_Skill_PB) Reset()
- func (m *ST_Skill_PB) String() string
- type ST_StarBox_PB
- type ST_Statistics_PB
- func (*ST_Statistics_PB) Descriptor() ([]byte, []int)
- func (m *ST_Statistics_PB) GetArestHero() uint32
- func (m *ST_Statistics_PB) GetAttackFail() uint32
- func (m *ST_Statistics_PB) GetAttackWin() uint32
- func (m *ST_Statistics_PB) GetCaptivedTime() uint32
- func (m *ST_Statistics_PB) GetCollectResource() *ST_CashAsset_PB
- func (m *ST_Statistics_PB) GetContinuousLoginRecordPoint() uint64
- func (m *ST_Statistics_PB) GetContinuousLoginTimes() uint32
- func (m *ST_Statistics_PB) GetDefenceFail() uint32
- func (m *ST_Statistics_PB) GetDefenceWin() uint32
- func (m *ST_Statistics_PB) GetEnergy() uint32
- func (m *ST_Statistics_PB) GetEscapeTime() uint32
- func (m *ST_Statistics_PB) GetExecutedTime() uint32
- func (m *ST_Statistics_PB) GetFirstBeAttack() bool
- func (m *ST_Statistics_PB) GetFirstBindAccount() bool
- func (m *ST_Statistics_PB) GetFirstSpy() bool
- func (m *ST_Statistics_PB) GetFirstUploadAvatar() bool
- func (m *ST_Statistics_PB) GetGetReward() uint64
- func (m *ST_Statistics_PB) GetKillHero() uint32
- func (m *ST_Statistics_PB) GetKillUnit() *ST_UnitAsset_PB
- func (m *ST_Statistics_PB) GetKilledMonsterLevel() uint32
- func (m *ST_Statistics_PB) GetLastClearTime() uint64
- func (m *ST_Statistics_PB) GetLastEnergyTime() uint64
- func (m *ST_Statistics_PB) GetLastFeedbackTime() uint64
- func (m *ST_Statistics_PB) GetLastMutiMonsterRewardTime() uint64
- func (m *ST_Statistics_PB) GetLeagueHelpTime() uint32
- func (m *ST_Statistics_PB) GetLoginGetVIPPointTimestamp() uint64
- func (m *ST_Statistics_PB) GetLoginGetVIPPointTotalCount() uint32
- func (m *ST_Statistics_PB) GetLossUnit() *ST_UnitAsset_PB
- func (m *ST_Statistics_PB) GetMainCityRewardLevel() uint32
- func (m *ST_Statistics_PB) GetMassLimit() uint64
- func (m *ST_Statistics_PB) GetMutiMonsterRewardTimes() uint64
- func (m *ST_Statistics_PB) GetNeedRecoverSTA() bool
- func (m *ST_Statistics_PB) GetPower() uint64
- func (m *ST_Statistics_PB) GetReceiveResourceToday() uint64
- func (m *ST_Statistics_PB) GetRepairUnit() *ST_UnitAsset_PB
- func (m *ST_Statistics_PB) GetReportedTimes() uint32
- func (m *ST_Statistics_PB) GetSTA() uint32
- func (m *ST_Statistics_PB) GetSendResourceToday() uint64
- func (m *ST_Statistics_PB) GetSpyTimes() uint32
- func (m *ST_Statistics_PB) GetStaRefresh() uint64
- func (m *ST_Statistics_PB) GetTransforResource() *ST_CashAsset_PB
- func (m *ST_Statistics_PB) GetUnitLoss() uint64
- func (*ST_Statistics_PB) ProtoMessage()
- func (m *ST_Statistics_PB) Reset()
- func (m *ST_Statistics_PB) String() string
- type ST_StatueAsset_PB
- type ST_Statue_PB
- func (*ST_Statue_PB) Descriptor() ([]byte, []int)
- func (m *ST_Statue_PB) GetActionID() uint32
- func (m *ST_Statue_PB) GetBorderX() uint32
- func (m *ST_Statue_PB) GetBorderY() uint32
- func (m *ST_Statue_PB) GetBuildRemainTime() uint64
- func (m *ST_Statue_PB) GetBuildStartTime() uint64
- func (m *ST_Statue_PB) GetBuildTotalTime() uint64
- func (m *ST_Statue_PB) GetBuildingId() uint32
- func (m *ST_Statue_PB) GetCosts() []*ST_Vector4Int_PB
- func (m *ST_Statue_PB) GetEnhanceRemainTime() uint64
- func (m *ST_Statue_PB) GetEnhanceStartTime() uint64
- func (m *ST_Statue_PB) GetEnhanceTotalTime() uint64
- func (m *ST_Statue_PB) GetFuncKeyArr() []string
- func (m *ST_Statue_PB) GetFuncValueArr() []uint32
- func (m *ST_Statue_PB) GetHasOpen() bool
- func (m *ST_Statue_PB) GetLocationX() uint32
- func (m *ST_Statue_PB) GetLocationY() uint32
- func (m *ST_Statue_PB) GetStatueClass() uint32
- func (m *ST_Statue_PB) GetStatueID() uint32
- func (m *ST_Statue_PB) GetStatueLevel() uint32
- func (m *ST_Statue_PB) GetStatueStatus() uint32
- func (*ST_Statue_PB) ProtoMessage()
- func (m *ST_Statue_PB) Reset()
- func (m *ST_Statue_PB) String() string
- type ST_StrollHeroEventAddUnitReward
- func (*ST_StrollHeroEventAddUnitReward) Descriptor() ([]byte, []int)
- func (m *ST_StrollHeroEventAddUnitReward) GetNumber() uint64
- func (m *ST_StrollHeroEventAddUnitReward) GetUnitId() uint64
- func (*ST_StrollHeroEventAddUnitReward) ProtoMessage()
- func (m *ST_StrollHeroEventAddUnitReward) Reset()
- func (m *ST_StrollHeroEventAddUnitReward) String() string
- type ST_StrollHeroEventAsset_PB
- type ST_StrollHeroEventCountDownTimeReward
- func (*ST_StrollHeroEventCountDownTimeReward) Descriptor() ([]byte, []int)
- func (m *ST_StrollHeroEventCountDownTimeReward) GetActionId() uint32
- func (m *ST_StrollHeroEventCountDownTimeReward) GetSeconds() uint64
- func (*ST_StrollHeroEventCountDownTimeReward) ProtoMessage()
- func (m *ST_StrollHeroEventCountDownTimeReward) Reset()
- func (m *ST_StrollHeroEventCountDownTimeReward) String() string
- type ST_StrollHeroEventRewardContent_PB
- func (*ST_StrollHeroEventRewardContent_PB) Descriptor() ([]byte, []int)
- func (m *ST_StrollHeroEventRewardContent_PB) GetAddUnit() *ST_StrollHeroEventAddUnitReward
- func (m *ST_StrollHeroEventRewardContent_PB) GetCountDownTime() *ST_StrollHeroEventCountDownTimeReward
- func (m *ST_StrollHeroEventRewardContent_PB) GetHeroID() uint32
- func (m *ST_StrollHeroEventRewardContent_PB) GetHeroQuality() uint32
- func (m *ST_StrollHeroEventRewardContent_PB) GetResource() *ST_Vector4IntList_PB
- func (*ST_StrollHeroEventRewardContent_PB) ProtoMessage()
- func (m *ST_StrollHeroEventRewardContent_PB) Reset()
- func (m *ST_StrollHeroEventRewardContent_PB) String() string
- type ST_StrollHeroEventReward_PB
- func (*ST_StrollHeroEventReward_PB) Descriptor() ([]byte, []int)
- func (m *ST_StrollHeroEventReward_PB) GetContent() []*ST_StrollHeroEventRewardContent_PB
- func (*ST_StrollHeroEventReward_PB) ProtoMessage()
- func (m *ST_StrollHeroEventReward_PB) Reset()
- func (m *ST_StrollHeroEventReward_PB) String() string
- type ST_StrollHeroEvent_PB
- func (*ST_StrollHeroEvent_PB) Descriptor() ([]byte, []int)
- func (m *ST_StrollHeroEvent_PB) GetEventID() uint64
- func (m *ST_StrollHeroEvent_PB) GetHeroID() uint32
- func (m *ST_StrollHeroEvent_PB) GetHeroLevel() uint32
- func (m *ST_StrollHeroEvent_PB) GetHeroQuality() uint32
- func (m *ST_StrollHeroEvent_PB) GetHeroType() uint32
- func (m *ST_StrollHeroEvent_PB) GetId() uint64
- func (m *ST_StrollHeroEvent_PB) GetOwnerLeagueID() uint64
- func (m *ST_StrollHeroEvent_PB) GetOwnerUID() uint64
- func (m *ST_StrollHeroEvent_PB) GetPosX() uint32
- func (m *ST_StrollHeroEvent_PB) GetPosY() uint32
- func (*ST_StrollHeroEvent_PB) ProtoMessage()
- func (m *ST_StrollHeroEvent_PB) Reset()
- func (m *ST_StrollHeroEvent_PB) String() string
- type ST_StrongestCommanderRank_PB
- func (*ST_StrongestCommanderRank_PB) Descriptor() ([]byte, []int)
- func (m *ST_StrongestCommanderRank_PB) GetRankType() uint32
- func (m *ST_StrongestCommanderRank_PB) GetSuRank() []*ST_DropActivityRankItem_PB
- func (*ST_StrongestCommanderRank_PB) ProtoMessage()
- func (m *ST_StrongestCommanderRank_PB) Reset()
- func (m *ST_StrongestCommanderRank_PB) String() string
- type ST_StrongestCommander_Entry
- func (*ST_StrongestCommander_Entry) Descriptor() ([]byte, []int)
- func (m *ST_StrongestCommander_Entry) GetIsOpen() bool
- func (m *ST_StrongestCommander_Entry) GetNum() uint32
- func (m *ST_StrongestCommander_Entry) GetSid() uint32
- func (m *ST_StrongestCommander_Entry) GetStage() uint32
- func (m *ST_StrongestCommander_Entry) GetSubStage() uint32
- func (m *ST_StrongestCommander_Entry) GetTimeStamp() uint64
- func (*ST_StrongestCommander_Entry) ProtoMessage()
- func (m *ST_StrongestCommander_Entry) Reset()
- func (m *ST_StrongestCommander_Entry) String() string
- type ST_StrongestCommander_PB
- func (*ST_StrongestCommander_PB) Descriptor() ([]byte, []int)
- func (m *ST_StrongestCommander_PB) GetNumber() uint32
- func (m *ST_StrongestCommander_PB) GetStage() uint32
- func (m *ST_StrongestCommander_PB) GetStageEndTime() uint64
- func (m *ST_StrongestCommander_PB) GetStageStartTime() uint64
- func (m *ST_StrongestCommander_PB) GetSubStage() uint32
- func (m *ST_StrongestCommander_PB) GetSubStageEndTime() uint64
- func (m *ST_StrongestCommander_PB) GetSubStageStartTime() uint64
- func (m *ST_StrongestCommander_PB) GetSubTasks() []*ST_SubTask
- func (*ST_StrongestCommander_PB) ProtoMessage()
- func (m *ST_StrongestCommander_PB) Reset()
- func (m *ST_StrongestCommander_PB) String() string
- type ST_SubTask
- type ST_SubscribeGiftPack
- func (*ST_SubscribeGiftPack) Descriptor() ([]byte, []int)
- func (m *ST_SubscribeGiftPack) GetEndTimestamp() uint64
- func (m *ST_SubscribeGiftPack) GetGetGiftTimes() uint32
- func (m *ST_SubscribeGiftPack) GetId() uint64
- func (m *ST_SubscribeGiftPack) GetLastGetTimestamp() uint64
- func (m *ST_SubscribeGiftPack) GetPayNum() uint64
- func (m *ST_SubscribeGiftPack) GetTotalGiftTimes() uint32
- func (*ST_SubscribeGiftPack) ProtoMessage()
- func (m *ST_SubscribeGiftPack) Reset()
- func (m *ST_SubscribeGiftPack) String() string
- type ST_SwitchAccountRequest
- func (*ST_SwitchAccountRequest) Descriptor() ([]byte, []int)
- func (m *ST_SwitchAccountRequest) GetIdToken() string
- func (m *ST_SwitchAccountRequest) GetSecret() string
- func (m *ST_SwitchAccountRequest) GetSid() int64
- func (m *ST_SwitchAccountRequest) GetType() uint32
- func (m *ST_SwitchAccountRequest) GetUid() uint64
- func (*ST_SwitchAccountRequest) ProtoMessage()
- func (m *ST_SwitchAccountRequest) Reset()
- func (m *ST_SwitchAccountRequest) String() string
- type ST_SwitchAccountResponse
- func (*ST_SwitchAccountResponse) Descriptor() ([]byte, []int)
- func (m *ST_SwitchAccountResponse) GetResult() uint32
- func (m *ST_SwitchAccountResponse) GetSid() int64
- func (m *ST_SwitchAccountResponse) GetType() uint32
- func (m *ST_SwitchAccountResponse) GetUid() uint64
- func (m *ST_SwitchAccountResponse) GetUuid() string
- func (*ST_SwitchAccountResponse) ProtoMessage()
- func (m *ST_SwitchAccountResponse) Reset()
- func (m *ST_SwitchAccountResponse) String() string
- type ST_SwitchRoleRst
- type ST_SyncAccountDetailsRequest
- func (*ST_SyncAccountDetailsRequest) Descriptor() ([]byte, []int)
- func (m *ST_SyncAccountDetailsRequest) GetSid() int64
- func (m *ST_SyncAccountDetailsRequest) GetUid() uint64
- func (*ST_SyncAccountDetailsRequest) ProtoMessage()
- func (m *ST_SyncAccountDetailsRequest) Reset()
- func (m *ST_SyncAccountDetailsRequest) String() string
- type ST_SyncAccountDetailsResponse
- func (*ST_SyncAccountDetailsResponse) Descriptor() ([]byte, []int)
- func (m *ST_SyncAccountDetailsResponse) GetCode() int32
- func (m *ST_SyncAccountDetailsResponse) GetInfos() []*ST_AccountInfoPair
- func (m *ST_SyncAccountDetailsResponse) GetSid() int64
- func (m *ST_SyncAccountDetailsResponse) GetUid() uint64
- func (*ST_SyncAccountDetailsResponse) ProtoMessage()
- func (m *ST_SyncAccountDetailsResponse) Reset()
- func (m *ST_SyncAccountDetailsResponse) String() string
- type ST_SyncAsset_Entry
- type ST_SyncAsset_PB
- type ST_SyncTBMiracleWar_Request
- func (*ST_SyncTBMiracleWar_Request) Descriptor() ([]byte, []int)
- func (m *ST_SyncTBMiracleWar_Request) GetCid() uint32
- func (m *ST_SyncTBMiracleWar_Request) GetFromSid() uint32
- func (m *ST_SyncTBMiracleWar_Request) GetLid() uint64
- func (m *ST_SyncTBMiracleWar_Request) GetSid() uint32
- func (*ST_SyncTBMiracleWar_Request) ProtoMessage()
- func (m *ST_SyncTBMiracleWar_Request) Reset()
- func (m *ST_SyncTBMiracleWar_Request) String() string
- type ST_SyncTBMiracleWar_Response
- type ST_TBTransferServer_Request
- func (*ST_TBTransferServer_Request) Descriptor() ([]byte, []int)
- func (m *ST_TBTransferServer_Request) GetCharData() []byte
- func (m *ST_TBTransferServer_Request) GetFromSid() uint32
- func (m *ST_TBTransferServer_Request) GetLData() []byte
- func (m *ST_TBTransferServer_Request) GetMemInfos() []*ST_CharSimple_Server_PB
- func (m *ST_TBTransferServer_Request) GetSid() uint32
- func (m *ST_TBTransferServer_Request) GetTileId() int32
- func (m *ST_TBTransferServer_Request) GetType() uint32
- func (m *ST_TBTransferServer_Request) GetUid() uint64
- func (m *ST_TBTransferServer_Request) GetWorldChatChannelId() string
- func (*ST_TBTransferServer_Request) ProtoMessage()
- func (m *ST_TBTransferServer_Request) Reset()
- func (m *ST_TBTransferServer_Request) String() string
- type ST_TBTransferServer_Response
- func (*ST_TBTransferServer_Response) Descriptor() ([]byte, []int)
- func (m *ST_TBTransferServer_Response) GetFromSid() uint32
- func (m *ST_TBTransferServer_Response) GetResult() uint32
- func (m *ST_TBTransferServer_Response) GetSid() uint32
- func (m *ST_TBTransferServer_Response) GetType() uint32
- func (m *ST_TBTransferServer_Response) GetUid() uint64
- func (*ST_TBTransferServer_Response) ProtoMessage()
- func (m *ST_TBTransferServer_Response) Reset()
- func (m *ST_TBTransferServer_Response) String() string
- type ST_TakeCard_Basic
- func (*ST_TakeCard_Basic) Descriptor() ([]byte, []int)
- func (m *ST_TakeCard_Basic) GetCardPoolID() uint32
- func (m *ST_TakeCard_Basic) GetExtraRewardTimes() uint32
- func (m *ST_TakeCard_Basic) GetFreeOpenTime() uint64
- func (m *ST_TakeCard_Basic) GetGetFirstReward() bool
- func (m *ST_TakeCard_Basic) GetLastFreeTimes() uint32
- func (m *ST_TakeCard_Basic) GetNomalExtra() uint32
- func (m *ST_TakeCard_Basic) GetRefreshTime() uint64
- func (*ST_TakeCard_Basic) ProtoMessage()
- func (m *ST_TakeCard_Basic) Reset()
- func (m *ST_TakeCard_Basic) String() string
- type ST_TalentAsset_PB
- func (*ST_TalentAsset_PB) Descriptor() ([]byte, []int)
- func (m *ST_TalentAsset_PB) GetCanUsePoint() uint32
- func (m *ST_TalentAsset_PB) GetTalentList() []uint32
- func (m *ST_TalentAsset_PB) GetTotalPoint() uint32
- func (*ST_TalentAsset_PB) ProtoMessage()
- func (m *ST_TalentAsset_PB) Reset()
- func (m *ST_TalentAsset_PB) String() string
- type ST_TaskAsset_PB
- type ST_TeamConfList_PB
- type ST_TeamConf_PB
- func (*ST_TeamConf_PB) Descriptor() ([]byte, []int)
- func (m *ST_TeamConf_PB) GetConfName() string
- func (m *ST_TeamConf_PB) GetConfid() uint32
- func (m *ST_TeamConf_PB) GetHeroIDList() []uint32
- func (m *ST_TeamConf_PB) GetUnitList() *ST_UnitAsset_PB
- func (*ST_TeamConf_PB) ProtoMessage()
- func (m *ST_TeamConf_PB) Reset()
- func (m *ST_TeamConf_PB) String() string
- type ST_TileData_PB
- func (*ST_TileData_PB) Descriptor() ([]byte, []int)
- func (m *ST_TileData_PB) GetBelongCityList() []uint32
- func (m *ST_TileData_PB) GetIsAvaliable() bool
- func (m *ST_TileData_PB) GetPx() uint32
- func (m *ST_TileData_PB) GetPy() uint32
- func (m *ST_TileData_PB) GetResourceLevel() uint32
- func (*ST_TileData_PB) ProtoMessage()
- func (m *ST_TileData_PB) Reset()
- func (m *ST_TileData_PB) String() string
- type ST_TileInfo_List
- type ST_TileInfo_PB
- type ST_TipsAsset_PB
- type ST_Tips_PB
- func (*ST_Tips_PB) Descriptor() ([]byte, []int)
- func (m *ST_Tips_PB) GetLanguageID() uint32
- func (m *ST_Tips_PB) GetParaInt32() []int32
- func (m *ST_Tips_PB) GetParaString() []string
- func (m *ST_Tips_PB) GetParaUint32() []uint32
- func (m *ST_Tips_PB) GetTimestamp() uint64
- func (*ST_Tips_PB) ProtoMessage()
- func (m *ST_Tips_PB) Reset()
- func (m *ST_Tips_PB) String() string
- type ST_Title_PB
- type ST_TransferBattlePrepare_Response
- func (*ST_TransferBattlePrepare_Response) Descriptor() ([]byte, []int)
- func (m *ST_TransferBattlePrepare_Response) GetPrepareInfo() *ST_Prepare_Detail
- func (m *ST_TransferBattlePrepare_Response) GetProcessingInfo() *ST_Processing_Detail
- func (*ST_TransferBattlePrepare_Response) ProtoMessage()
- func (m *ST_TransferBattlePrepare_Response) Reset()
- func (m *ST_TransferBattlePrepare_Response) String() string
- type ST_TransferBattle_Group
- type ST_TransferBattle_Group_Entry
- func (*ST_TransferBattle_Group_Entry) Descriptor() ([]byte, []int)
- func (m *ST_TransferBattle_Group_Entry) GetId() uint32
- func (m *ST_TransferBattle_Group_Entry) GetIsOpen() bool
- func (m *ST_TransferBattle_Group_Entry) GetNum() uint32
- func (m *ST_TransferBattle_Group_Entry) GetSid1() uint32
- func (m *ST_TransferBattle_Group_Entry) GetSid2() uint32
- func (m *ST_TransferBattle_Group_Entry) GetStage() uint32
- func (m *ST_TransferBattle_Group_Entry) GetTimeStamp() uint64
- func (*ST_TransferBattle_Group_Entry) ProtoMessage()
- func (m *ST_TransferBattle_Group_Entry) Reset()
- func (m *ST_TransferBattle_Group_Entry) String() string
- type ST_Transfer_Battle_PB
- func (*ST_Transfer_Battle_PB) Descriptor() ([]byte, []int)
- func (m *ST_Transfer_Battle_PB) GetIsMaster() bool
- func (m *ST_Transfer_Battle_PB) GetNumber() uint32
- func (m *ST_Transfer_Battle_PB) GetPrepareDetail() *ST_Prepare_Detail
- func (m *ST_Transfer_Battle_PB) GetProcessingDetail() *ST_Processing_Detail
- func (m *ST_Transfer_Battle_PB) GetRecoveringDetail() *ST_Recovering_Detail
- func (m *ST_Transfer_Battle_PB) GetStage() uint32
- func (m *ST_Transfer_Battle_PB) GetStageEndTime() uint64
- func (m *ST_Transfer_Battle_PB) GetStageStartTime() uint64
- func (m *ST_Transfer_Battle_PB) GetSubStage() uint32
- func (m *ST_Transfer_Battle_PB) GetSubStageEndTime() uint64
- func (m *ST_Transfer_Battle_PB) GetSubStageStartTime() uint64
- func (m *ST_Transfer_Battle_PB) GetWorldChatChannelId() string
- func (*ST_Transfer_Battle_PB) ProtoMessage()
- func (m *ST_Transfer_Battle_PB) Reset()
- func (m *ST_Transfer_Battle_PB) String() string
- type ST_Transfer_Battle_SubTask
- func (*ST_Transfer_Battle_SubTask) Descriptor() ([]byte, []int)
- func (m *ST_Transfer_Battle_SubTask) GetActivityID() uint32
- func (m *ST_Transfer_Battle_SubTask) GetDay() uint32
- func (m *ST_Transfer_Battle_SubTask) GetIsWin() uint32
- func (*ST_Transfer_Battle_SubTask) ProtoMessage()
- func (m *ST_Transfer_Battle_SubTask) Reset()
- func (m *ST_Transfer_Battle_SubTask) String() string
- type ST_TranslateResult_PB
- func (*ST_TranslateResult_PB) Descriptor() ([]byte, []int)
- func (m *ST_TranslateResult_PB) GetChannelID() int32
- func (m *ST_TranslateResult_PB) GetChatEntryIndex() uint64
- func (m *ST_TranslateResult_PB) GetStatus() uint32
- func (m *ST_TranslateResult_PB) GetSubChannelID() int32
- func (m *ST_TranslateResult_PB) GetTitleID() uint64
- func (m *ST_TranslateResult_PB) GetTransResult() string
- func (m *ST_TranslateResult_PB) GetTranslateType() uint32
- func (*ST_TranslateResult_PB) ProtoMessage()
- func (m *ST_TranslateResult_PB) Reset()
- func (m *ST_TranslateResult_PB) String() string
- type ST_TranslationItem_PB
- type ST_Translation_PB
- type ST_Translation_Req_PB
- type ST_Translation_Respon_PB
- func (*ST_Translation_Respon_PB) Descriptor() ([]byte, []int)
- func (m *ST_Translation_Respon_PB) GetLanguageID() uint32
- func (m *ST_Translation_Respon_PB) GetResult() string
- func (m *ST_Translation_Respon_PB) GetStatus() int32
- func (*ST_Translation_Respon_PB) ProtoMessage()
- func (m *ST_Translation_Respon_PB) Reset()
- func (m *ST_Translation_Respon_PB) String() string
- type ST_Uint32List_PB
- type ST_Uint64List_PB
- type ST_UnitAsset_PB
- type ST_UnitBattleReport_PB
- func (*ST_UnitBattleReport_PB) Descriptor() ([]byte, []int)
- func (m *ST_UnitBattleReport_PB) GetDeath() uint32
- func (m *ST_UnitBattleReport_PB) GetInjured() uint32
- func (m *ST_UnitBattleReport_PB) GetJoin() uint32
- func (m *ST_UnitBattleReport_PB) GetKill() uint32
- func (m *ST_UnitBattleReport_PB) GetKillList() *ST_UnitAsset_PB
- func (m *ST_UnitBattleReport_PB) GetSurvival() uint32
- func (m *ST_UnitBattleReport_PB) GetUnitID() uint32
- func (*ST_UnitBattleReport_PB) ProtoMessage()
- func (m *ST_UnitBattleReport_PB) Reset()
- func (m *ST_UnitBattleReport_PB) String() string
- type ST_UnitCount_PB
- type ST_UnitTotal_PB
- type ST_UnitVagueAsset_PB
- type ST_UnitVague_PB
- type ST_Unit_PB
- type ST_UpdateAccountDetailsRequest
- func (*ST_UpdateAccountDetailsRequest) Descriptor() ([]byte, []int)
- func (m *ST_UpdateAccountDetailsRequest) GetIdToken() string
- func (m *ST_UpdateAccountDetailsRequest) GetSecret() string
- func (m *ST_UpdateAccountDetailsRequest) GetSid() int64
- func (m *ST_UpdateAccountDetailsRequest) GetType() uint32
- func (m *ST_UpdateAccountDetailsRequest) GetUid() uint64
- func (*ST_UpdateAccountDetailsRequest) ProtoMessage()
- func (m *ST_UpdateAccountDetailsRequest) Reset()
- func (m *ST_UpdateAccountDetailsRequest) String() string
- type ST_UpdateAccountDetailsResponse
- func (*ST_UpdateAccountDetailsResponse) Descriptor() ([]byte, []int)
- func (m *ST_UpdateAccountDetailsResponse) GetAccountName() string
- func (m *ST_UpdateAccountDetailsResponse) GetError() uint32
- func (m *ST_UpdateAccountDetailsResponse) GetSid() int64
- func (m *ST_UpdateAccountDetailsResponse) GetType() uint32
- func (m *ST_UpdateAccountDetailsResponse) GetUid() uint64
- func (*ST_UpdateAccountDetailsResponse) ProtoMessage()
- func (m *ST_UpdateAccountDetailsResponse) Reset()
- func (m *ST_UpdateAccountDetailsResponse) String() string
- type ST_UpdateRankingScore_Req_PB
- func (*ST_UpdateRankingScore_Req_PB) Descriptor() ([]byte, []int)
- func (m *ST_UpdateRankingScore_Req_PB) GetActivityId() uint64
- func (m *ST_UpdateRankingScore_Req_PB) GetScore() uint64
- func (m *ST_UpdateRankingScore_Req_PB) GetServerid() uint32
- func (m *ST_UpdateRankingScore_Req_PB) GetUid() uint64
- func (*ST_UpdateRankingScore_Req_PB) ProtoMessage()
- func (m *ST_UpdateRankingScore_Req_PB) Reset()
- func (m *ST_UpdateRankingScore_Req_PB) String() string
- type ST_UpdateRankingScore_Respon_PB
- type ST_UpsertMail_Req_PB
- func (*ST_UpsertMail_Req_PB) Descriptor() ([]byte, []int)
- func (m *ST_UpsertMail_Req_PB) GetData() []byte
- func (m *ST_UpsertMail_Req_PB) GetId() uint64
- func (m *ST_UpsertMail_Req_PB) GetRemoved() bool
- func (m *ST_UpsertMail_Req_PB) GetTimestamp() uint64
- func (*ST_UpsertMail_Req_PB) ProtoMessage()
- func (m *ST_UpsertMail_Req_PB) Reset()
- func (m *ST_UpsertMail_Req_PB) String() string
- type ST_UpsertMail_Respon_PB
- type ST_UserAirShipChanllange_PB
- func (*ST_UserAirShipChanllange_PB) Descriptor() ([]byte, []int)
- func (m *ST_UserAirShipChanllange_PB) GetCurUnlockMaxLevel() uint32
- func (m *ST_UserAirShipChanllange_PB) GetPassedDetail() []*AirShipPassDetail
- func (*ST_UserAirShipChanllange_PB) ProtoMessage()
- func (m *ST_UserAirShipChanllange_PB) Reset()
- func (m *ST_UserAirShipChanllange_PB) String() string
- type ST_UserServer_PB
- func (*ST_UserServer_PB) Descriptor() ([]byte, []int)
- func (m *ST_UserServer_PB) GetCurLabel() int64
- func (m *ST_UserServer_PB) GetCurLabelNum() int32
- func (m *ST_UserServer_PB) GetFirstNum() uint64
- func (m *ST_UserServer_PB) GetFirstTm() uint64
- func (m *ST_UserServer_PB) GetHistory30() []*ST_Vector4UInt64_PB
- func (m *ST_UserServer_PB) GetLastTm() uint64
- func (m *ST_UserServer_PB) GetMaxLabel() int64
- func (m *ST_UserServer_PB) GetPayCount() uint64
- func (m *ST_UserServer_PB) GetTimeChar() []*ST_Vector4UInt64_PB
- func (*ST_UserServer_PB) ProtoMessage()
- func (m *ST_UserServer_PB) Reset()
- func (m *ST_UserServer_PB) String() string
- type ST_UserSettingsAlterParams
- func (*ST_UserSettingsAlterParams) Descriptor() ([]byte, []int)
- func (m *ST_UserSettingsAlterParams) GetAddIdList() []uint64
- func (m *ST_UserSettingsAlterParams) GetAudio() *ST_AudioSetting_PB
- func (m *ST_UserSettingsAlterParams) GetLanguageId() uint32
- func (m *ST_UserSettingsAlterParams) GetNotifiction() *ST_NotifictionSetting_PB
- func (m *ST_UserSettingsAlterParams) GetRemoveIdList() []uint64
- func (*ST_UserSettingsAlterParams) ProtoMessage()
- func (m *ST_UserSettingsAlterParams) Reset()
- func (m *ST_UserSettingsAlterParams) String() string
- type ST_UserSid
- type ST_Vector2Int64_PB
- type ST_Vector2IntList_PB
- type ST_Vector2Int_PB
- type ST_Vector3Int_PB
- type ST_Vector4IntList_PB
- type ST_Vector4Int_PB
- func (*ST_Vector4Int_PB) Descriptor() ([]byte, []int)
- func (m *ST_Vector4Int_PB) GetW() int32
- func (m *ST_Vector4Int_PB) GetX() int32
- func (m *ST_Vector4Int_PB) GetY() int32
- func (m *ST_Vector4Int_PB) GetZ() int32
- func (*ST_Vector4Int_PB) ProtoMessage()
- func (m *ST_Vector4Int_PB) Reset()
- func (m *ST_Vector4Int_PB) String() string
- type ST_Vector4UInt64List_PB
- type ST_Vector4UInt64_PB
- func (*ST_Vector4UInt64_PB) Descriptor() ([]byte, []int)
- func (m *ST_Vector4UInt64_PB) GetW() uint64
- func (m *ST_Vector4UInt64_PB) GetX() uint64
- func (m *ST_Vector4UInt64_PB) GetY() uint64
- func (m *ST_Vector4UInt64_PB) GetZ() uint64
- func (*ST_Vector4UInt64_PB) ProtoMessage()
- func (m *ST_Vector4UInt64_PB) Reset()
- func (m *ST_Vector4UInt64_PB) String() string
- type ST_ViewServer_Request
- func (*ST_ViewServer_Request) Descriptor() ([]byte, []int)
- func (m *ST_ViewServer_Request) GetFromSid() int64
- func (m *ST_ViewServer_Request) GetPower() uint64
- func (m *ST_ViewServer_Request) GetSid() int64
- func (m *ST_ViewServer_Request) GetUid() uint64
- func (*ST_ViewServer_Request) ProtoMessage()
- func (m *ST_ViewServer_Request) Reset()
- func (m *ST_ViewServer_Request) String() string
- type ST_ViewServer_Response
- func (*ST_ViewServer_Response) Descriptor() ([]byte, []int)
- func (m *ST_ViewServer_Response) GetFromSid() int64
- func (m *ST_ViewServer_Response) GetIp() string
- func (m *ST_ViewServer_Response) GetPort() string
- func (m *ST_ViewServer_Response) GetRank() uint32
- func (m *ST_ViewServer_Response) GetResult() int32
- func (m *ST_ViewServer_Response) GetSid() int64
- func (m *ST_ViewServer_Response) GetSkey() string
- func (m *ST_ViewServer_Response) GetUid() uint64
- func (*ST_ViewServer_Response) ProtoMessage()
- func (m *ST_ViewServer_Response) Reset()
- func (m *ST_ViewServer_Response) String() string
- type ST_Vip_PB
- func (*ST_Vip_PB) Descriptor() ([]byte, []int)
- func (m *ST_Vip_PB) GetCanGetDailyReward() bool
- func (m *ST_Vip_PB) GetNextLoginGetVIPPoint() uint32
- func (m *ST_Vip_PB) GetVipGift() uint32
- func (m *ST_Vip_PB) GetVipID() uint32
- func (m *ST_Vip_PB) GetVipLevel() uint32
- func (m *ST_Vip_PB) GetVipPoint() uint64
- func (m *ST_Vip_PB) GetVipStoreItems() *ST_Vector2IntList_PB
- func (m *ST_Vip_PB) GetVipStoreRefreshTime() uint64
- func (*ST_Vip_PB) ProtoMessage()
- func (m *ST_Vip_PB) Reset()
- func (m *ST_Vip_PB) String() string
- type ST_WallReport_PB
- func (*ST_WallReport_PB) Descriptor() ([]byte, []int)
- func (m *ST_WallReport_PB) GetAfterHp() uint32
- func (m *ST_WallReport_PB) GetBeforeHp() uint32
- func (m *ST_WallReport_PB) GetLevel() uint32
- func (*ST_WallReport_PB) ProtoMessage()
- func (m *ST_WallReport_PB) Reset()
- func (m *ST_WallReport_PB) String() string
- type ST_WarGift_PB
- type ST_WearEquip
- type ST_WorldCharSimpleList_PB
- type ST_WorldCharSimple_PB
- func (*ST_WorldCharSimple_PB) Descriptor() ([]byte, []int)
- func (m *ST_WorldCharSimple_PB) GetBubbleId() uint32
- func (m *ST_WorldCharSimple_PB) GetLeagueName() string
- func (m *ST_WorldCharSimple_PB) GetSignature() string
- func (m *ST_WorldCharSimple_PB) GetTitleID() int32
- func (m *ST_WorldCharSimple_PB) GetUserID() uint64
- func (m *ST_WorldCharSimple_PB) GetUserName() string
- func (*ST_WorldCharSimple_PB) ProtoMessage()
- func (m *ST_WorldCharSimple_PB) Reset()
- func (m *ST_WorldCharSimple_PB) String() string
- type ST_WorldChatTitleInfo_PB
- func (*ST_WorldChatTitleInfo_PB) Descriptor() ([]byte, []int)
- func (m *ST_WorldChatTitleInfo_PB) GetChatTitleID() uint64
- func (m *ST_WorldChatTitleInfo_PB) GetPraiseCount() uint32
- func (m *ST_WorldChatTitleInfo_PB) GetReplayCount() uint32
- func (*ST_WorldChatTitleInfo_PB) ProtoMessage()
- func (m *ST_WorldChatTitleInfo_PB) Reset()
- func (m *ST_WorldChatTitleInfo_PB) String() string
- type ST_WorldCityData_PB
- func (*ST_WorldCityData_PB) Descriptor() ([]byte, []int)
- func (m *ST_WorldCityData_PB) GetCityID() uint32
- func (m *ST_WorldCityData_PB) GetCityLevel() uint32
- func (m *ST_WorldCityData_PB) GetPx() uint32
- func (m *ST_WorldCityData_PB) GetPy() uint32
- func (m *ST_WorldCityData_PB) GetResAreaX() int32
- func (m *ST_WorldCityData_PB) GetResAreaY() int32
- func (m *ST_WorldCityData_PB) GetResDeltaX() int32
- func (m *ST_WorldCityData_PB) GetResDeltaY() int32
- func (m *ST_WorldCityData_PB) GetTerritoryAreaX() int32
- func (m *ST_WorldCityData_PB) GetTerritoryAreaY() int32
- func (m *ST_WorldCityData_PB) GetTerritoryDeltaX() int32
- func (m *ST_WorldCityData_PB) GetTerritoryDeltaY() int32
- func (*ST_WorldCityData_PB) ProtoMessage()
- func (m *ST_WorldCityData_PB) Reset()
- func (m *ST_WorldCityData_PB) String() string
- type ST_WorldCityList_PB
- type ST_WorldCity_PB
- type ST_WorldDataBasicList_PB
- type ST_WorldDataBasic_PB
- func (*ST_WorldDataBasic_PB) Descriptor() ([]byte, []int)
- func (m *ST_WorldDataBasic_PB) GetActionlist() *ST_Uint64List_PB
- func (m *ST_WorldDataBasic_PB) GetId() *ST_WorldDataVersion_PB
- func (m *ST_WorldDataBasic_PB) GetSimple() *ST_WorldDataSimpleInfo_PB
- func (*ST_WorldDataBasic_PB) ProtoMessage()
- func (m *ST_WorldDataBasic_PB) Reset()
- func (m *ST_WorldDataBasic_PB) String() string
- type ST_WorldDataDetailInfo_PB
- func (*ST_WorldDataDetailInfo_PB) Descriptor() ([]byte, []int)
- func (m *ST_WorldDataDetailInfo_PB) GetCityWar() *ST_CityWar_PB
- func (m *ST_WorldDataDetailInfo_PB) GetDetailColony() *ST_WorldDataDetail_Colony_PB
- func (m *ST_WorldDataDetailInfo_PB) GetDetailMainCity() *ST_WorldDataDetail_MainCity_PB
- func (m *ST_WorldDataDetailInfo_PB) GetDetailMine() *ST_WorldDataDetail_Mine_PB
- func (m *ST_WorldDataDetailInfo_PB) GetDetailMiraclewar() *ST_MiracleWar_PB
- func (m *ST_WorldDataDetailInfo_PB) GetDetailNouse() *ST_WorldDataDetail_NoUse_PB
- func (m *ST_WorldDataDetailInfo_PB) GetDetailPalace() *ST_WorldDataDetail_UndergroundPalace_PB
- func (m *ST_WorldDataDetailInfo_PB) GetDetail_Bestationed() *ST_WorldDataDetail_Bestationed_PB
- func (m *ST_WorldDataDetailInfo_PB) GetDetail_City() *ST_WorldDataDetail_City_PB
- func (m *ST_WorldDataDetailInfo_PB) GetDetail_MutiMonster() *ST_WorldDataDetail_MutiMonster_PB
- func (*ST_WorldDataDetailInfo_PB) ProtoMessage()
- func (m *ST_WorldDataDetailInfo_PB) Reset()
- func (m *ST_WorldDataDetailInfo_PB) String() string
- type ST_WorldDataDetail_Bestationed_PB
- func (*ST_WorldDataDetail_Bestationed_PB) Descriptor() ([]byte, []int)
- func (m *ST_WorldDataDetail_Bestationed_PB) GetFormation() uint32
- func (m *ST_WorldDataDetail_Bestationed_PB) GetHeroIdList() []uint32
- func (m *ST_WorldDataDetail_Bestationed_PB) GetUnits() *ST_UnitAsset_PB
- func (*ST_WorldDataDetail_Bestationed_PB) ProtoMessage()
- func (m *ST_WorldDataDetail_Bestationed_PB) Reset()
- func (m *ST_WorldDataDetail_Bestationed_PB) String() string
- type ST_WorldDataDetail_City_PB
- func (*ST_WorldDataDetail_City_PB) Descriptor() ([]byte, []int)
- func (m *ST_WorldDataDetail_City_PB) GetCurrentMonsterID() int64
- func (m *ST_WorldDataDetail_City_PB) GetDefense() *ST_DefenseAsset_PB
- func (m *ST_WorldDataDetail_City_PB) GetDefenseUpdateTime() uint64
- func (m *ST_WorldDataDetail_City_PB) GetGarrisonCapalibity() uint64
- func (m *ST_WorldDataDetail_City_PB) GetIsFirstCapture() bool
- func (m *ST_WorldDataDetail_City_PB) GetLeagueId() uint64
- func (m *ST_WorldDataDetail_City_PB) GetNpcUnits() *ST_UnitAsset_PB
- func (m *ST_WorldDataDetail_City_PB) GetStage() uint32
- func (m *ST_WorldDataDetail_City_PB) GetStageStartTime() uint64
- func (*ST_WorldDataDetail_City_PB) ProtoMessage()
- func (m *ST_WorldDataDetail_City_PB) Reset()
- func (m *ST_WorldDataDetail_City_PB) String() string
- type ST_WorldDataDetail_Colony_PB
- func (*ST_WorldDataDetail_Colony_PB) Descriptor() ([]byte, []int)
- func (m *ST_WorldDataDetail_Colony_PB) GetCaptureUser() *ST_ColonyCapture_PB
- func (m *ST_WorldDataDetail_Colony_PB) GetDefense() *ST_DefenseAsset_PB
- func (m *ST_WorldDataDetail_Colony_PB) GetLeagueId() uint64
- func (m *ST_WorldDataDetail_Colony_PB) GetNeedRecoverDefense() bool
- func (m *ST_WorldDataDetail_Colony_PB) GetNeedRecoverUnits() bool
- func (m *ST_WorldDataDetail_Colony_PB) GetSharedUser() []*ST_ColonyCapture_PB
- func (m *ST_WorldDataDetail_Colony_PB) GetUnits() *ST_UnitAsset_PB
- func (m *ST_WorldDataDetail_Colony_PB) GetUnitsUpdateTime() uint64
- func (m *ST_WorldDataDetail_Colony_PB) GetUpdateTime() uint64
- func (*ST_WorldDataDetail_Colony_PB) ProtoMessage()
- func (m *ST_WorldDataDetail_Colony_PB) Reset()
- func (m *ST_WorldDataDetail_Colony_PB) String() string
- type ST_WorldDataDetail_MainCity_PB
- func (*ST_WorldDataDetail_MainCity_PB) Descriptor() ([]byte, []int)
- func (m *ST_WorldDataDetail_MainCity_PB) GetDefense() *ST_DefenseAsset_PB
- func (*ST_WorldDataDetail_MainCity_PB) ProtoMessage()
- func (m *ST_WorldDataDetail_MainCity_PB) Reset()
- func (m *ST_WorldDataDetail_MainCity_PB) String() string
- type ST_WorldDataDetail_Mine_PB
- func (*ST_WorldDataDetail_Mine_PB) Descriptor() ([]byte, []int)
- func (m *ST_WorldDataDetail_Mine_PB) GetCashLeftCount() float64
- func (m *ST_WorldDataDetail_Mine_PB) GetCashTotalCount() float64
- func (m *ST_WorldDataDetail_Mine_PB) GetCashType() uint32
- func (m *ST_WorldDataDetail_Mine_PB) GetCollectSpeed() uint32
- func (m *ST_WorldDataDetail_Mine_PB) GetPlayernum() uint32
- func (m *ST_WorldDataDetail_Mine_PB) GetRealLeftCount() float64
- func (m *ST_WorldDataDetail_Mine_PB) GetStar() uint32
- func (*ST_WorldDataDetail_Mine_PB) ProtoMessage()
- func (m *ST_WorldDataDetail_Mine_PB) Reset()
- func (m *ST_WorldDataDetail_Mine_PB) String() string
- type ST_WorldDataDetail_MutiMonster_PB
- func (*ST_WorldDataDetail_MutiMonster_PB) Descriptor() ([]byte, []int)
- func (m *ST_WorldDataDetail_MutiMonster_PB) GetUnits() *ST_UnitAsset_PB
- func (*ST_WorldDataDetail_MutiMonster_PB) ProtoMessage()
- func (m *ST_WorldDataDetail_MutiMonster_PB) Reset()
- func (m *ST_WorldDataDetail_MutiMonster_PB) String() string
- type ST_WorldDataDetail_NoUse_PB
- type ST_WorldDataDetail_UndergroundPalace_PB
- func (*ST_WorldDataDetail_UndergroundPalace_PB) Descriptor() ([]byte, []int)
- func (m *ST_WorldDataDetail_UndergroundPalace_PB) GetContainUser() []uint64
- func (m *ST_WorldDataDetail_UndergroundPalace_PB) GetCreateTime() uint64
- func (m *ST_WorldDataDetail_UndergroundPalace_PB) GetLiveTime() uint64
- func (*ST_WorldDataDetail_UndergroundPalace_PB) ProtoMessage()
- func (m *ST_WorldDataDetail_UndergroundPalace_PB) Reset()
- func (m *ST_WorldDataDetail_UndergroundPalace_PB) String() string
- type ST_WorldDataEntryList_PB
- type ST_WorldDataEntry_PB
- func (*ST_WorldDataEntry_PB) Descriptor() ([]byte, []int)
- func (m *ST_WorldDataEntry_PB) GetDetailEntry() *ST_WorldDataDetailInfo_PB
- func (m *ST_WorldDataEntry_PB) GetSimpleEntry() *ST_WorldDataSimpleInfo_PB
- func (m *ST_WorldDataEntry_PB) GetVersionEntry() *ST_WorldDataVersion_PB
- func (*ST_WorldDataEntry_PB) ProtoMessage()
- func (m *ST_WorldDataEntry_PB) Reset()
- func (m *ST_WorldDataEntry_PB) String() string
- type ST_WorldDataSimpleInfo_PB
- func (*ST_WorldDataSimpleInfo_PB) Descriptor() ([]byte, []int)
- func (m *ST_WorldDataSimpleInfo_PB) GetAttackLeagueID() uint64
- func (m *ST_WorldDataSimpleInfo_PB) GetCityID() []uint32
- func (m *ST_WorldDataSimpleInfo_PB) GetDataEntry() *ST_Vector4Int_PB
- func (m *ST_WorldDataSimpleInfo_PB) GetDid() uint64
- func (m *ST_WorldDataSimpleInfo_PB) GetFirst() bool
- func (m *ST_WorldDataSimpleInfo_PB) GetGActionList() []uint64
- func (m *ST_WorldDataSimpleInfo_PB) GetHp() uint64
- func (m *ST_WorldDataSimpleInfo_PB) GetIsOk() bool
- func (m *ST_WorldDataSimpleInfo_PB) GetLeagueId() uint64
- func (m *ST_WorldDataSimpleInfo_PB) GetLid() uint64
- func (m *ST_WorldDataSimpleInfo_PB) GetLocationChangeTime() uint64
- func (m *ST_WorldDataSimpleInfo_PB) GetMiracleStage() int32
- func (m *ST_WorldDataSimpleInfo_PB) GetMstLid() uint64
- func (m *ST_WorldDataSimpleInfo_PB) GetOccupyInfo() *ST_OccupyInfo_PB
- func (m *ST_WorldDataSimpleInfo_PB) GetPrisonCount() uint32
- func (m *ST_WorldDataSimpleInfo_PB) GetRes() *ST_CashHouse_PB
- func (m *ST_WorldDataSimpleInfo_PB) GetSid() uint32
- func (m *ST_WorldDataSimpleInfo_PB) GetSkinId() uint32
- func (m *ST_WorldDataSimpleInfo_PB) GetStagStartTime() uint64
- func (m *ST_WorldDataSimpleInfo_PB) GetStageEndTime() uint64
- func (m *ST_WorldDataSimpleInfo_PB) GetStatus() uint32
- func (m *ST_WorldDataSimpleInfo_PB) GetTileId() int32
- func (m *ST_WorldDataSimpleInfo_PB) GetUid() uint64
- func (*ST_WorldDataSimpleInfo_PB) ProtoMessage()
- func (m *ST_WorldDataSimpleInfo_PB) Reset()
- func (m *ST_WorldDataSimpleInfo_PB) String() string
- type ST_WorldDataVersionList_PB
- type ST_WorldDataVersion_PB
- type ST_WorldDomination_PB
- func (*ST_WorldDomination_PB) Descriptor() ([]byte, []int)
- func (m *ST_WorldDomination_PB) GetStage() uint32
- func (m *ST_WorldDomination_PB) GetStageRemainTime() uint64
- func (m *ST_WorldDomination_PB) GetStageStartTime() uint64
- func (*ST_WorldDomination_PB) ProtoMessage()
- func (m *ST_WorldDomination_PB) Reset()
- func (m *ST_WorldDomination_PB) String() string
- type ST_WorldMapData_PB
- func (*ST_WorldMapData_PB) Descriptor() ([]byte, []int)
- func (m *ST_WorldMapData_PB) GetBlockBorderX() uint32
- func (m *ST_WorldMapData_PB) GetBlockBorderY() uint32
- func (m *ST_WorldMapData_PB) GetBlockList() []*ST_BlockDecoList_PB
- func (m *ST_WorldMapData_PB) GetCityList() []*ST_WorldCityData_PB
- func (m *ST_WorldMapData_PB) GetDecoList() []*ST_DecoData_PB
- func (m *ST_WorldMapData_PB) GetTileList() []*ST_TileData_PB
- func (m *ST_WorldMapData_PB) GetWorldBorderX() uint32
- func (m *ST_WorldMapData_PB) GetWorldBorderY() uint32
- func (*ST_WorldMapData_PB) ProtoMessage()
- func (m *ST_WorldMapData_PB) Reset()
- func (m *ST_WorldMapData_PB) String() string
- type ST_WorldSituationRankSnapshot_Entry_PB
- func (*ST_WorldSituationRankSnapshot_Entry_PB) Descriptor() ([]byte, []int)
- func (m *ST_WorldSituationRankSnapshot_Entry_PB) GetCsvId() int64
- func (m *ST_WorldSituationRankSnapshot_Entry_PB) GetRankSnapshot() *ST_PowerRankingList
- func (*ST_WorldSituationRankSnapshot_Entry_PB) ProtoMessage()
- func (m *ST_WorldSituationRankSnapshot_Entry_PB) Reset()
- func (m *ST_WorldSituationRankSnapshot_Entry_PB) String() string
- type ST_WorldSituationRankSnapshot_PB
- func (*ST_WorldSituationRankSnapshot_PB) Descriptor() ([]byte, []int)
- func (m *ST_WorldSituationRankSnapshot_PB) GetEntries() []*ST_WorldSituationRankSnapshot_Entry_PB
- func (*ST_WorldSituationRankSnapshot_PB) ProtoMessage()
- func (m *ST_WorldSituationRankSnapshot_PB) Reset()
- func (m *ST_WorldSituationRankSnapshot_PB) String() string
- type ST_WorldSituation_Entry_PB
- func (*ST_WorldSituation_Entry_PB) Descriptor() ([]byte, []int)
- func (m *ST_WorldSituation_Entry_PB) GetCondition() *ST_Vector4Int_PB
- func (m *ST_WorldSituation_Entry_PB) GetCsvId() int64
- func (m *ST_WorldSituation_Entry_PB) GetEndTime() uint64
- func (m *ST_WorldSituation_Entry_PB) GetEndType() uint32
- func (m *ST_WorldSituation_Entry_PB) GetFinishTime() uint64
- func (m *ST_WorldSituation_Entry_PB) GetGmValue() uint64
- func (m *ST_WorldSituation_Entry_PB) GetLeagueValue() []*ST_Vector2Int64_PB
- func (m *ST_WorldSituation_Entry_PB) GetServerResult() bool
- func (m *ST_WorldSituation_Entry_PB) GetServerValue() uint64
- func (m *ST_WorldSituation_Entry_PB) GetStartTime() uint64
- func (m *ST_WorldSituation_Entry_PB) GetStatus() uint32
- func (m *ST_WorldSituation_Entry_PB) GetSubType() uint32
- func (m *ST_WorldSituation_Entry_PB) GetType() uint32
- func (*ST_WorldSituation_Entry_PB) ProtoMessage()
- func (m *ST_WorldSituation_Entry_PB) Reset()
- func (m *ST_WorldSituation_Entry_PB) String() string
- type ST_WorldSituation_PB
- func (*ST_WorldSituation_PB) Descriptor() ([]byte, []int)
- func (m *ST_WorldSituation_PB) GetCurIndex() uint32
- func (m *ST_WorldSituation_PB) GetEntries() []*ST_WorldSituation_Entry_PB
- func (m *ST_WorldSituation_PB) GetInit() bool
- func (*ST_WorldSituation_PB) ProtoMessage()
- func (m *ST_WorldSituation_PB) Reset()
- func (m *ST_WorldSituation_PB) String() string
- type ServerRankType
- type ServerStatus
- type ServerTimeStatus
- type SetCharNameReturnValue
- type SevenTaskType
- type SkillLogicType
- type SkillMainType
- type SkillSubType
- type SpyType
- type StatueOp
- type StatueStatus
- type StrollHeroResult
- type StrollHeroType
- type StrongestCommanderType
- type SyncType
- type SystemChatType
- type TipType
- type TranslateServerClient
- type TranslateServerServer
- type TranslateType
- type UniqueServerClient
- type UniqueServerServer
- type UnitBattleType
- type UnitSpecialLogic
- type UnitType
- type UpdateAccountDetailsType
- type User
- func (*User) Descriptor() ([]byte, []int)
- func (m *User) GetCreatedTime() uint64
- func (m *User) GetId() int64
- func (m *User) GetName() string
- func (m *User) GetPwd() string
- func (m *User) GetUpdatedTime() uint64
- func (*User) ProtoMessage()
- func (m *User) Reset()
- func (m *User) String() string
- func (m *User) XXX_DiscardUnknown()
- func (m *User) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *User) XXX_Merge(src proto.Message)
- func (m *User) XXX_Size() int
- func (m *User) XXX_Unmarshal(b []byte) error
- type UserActionType
- type UserCostType
- type UserHandler
- type UserNameExistsResult
- type UserPvpType
- type UserService
- type VectorType
- type WorldChannelType
- type WorldDataStatus
- type WorldEntryType
- type WorldSituationEntryEndType
- type WorldSituationEntryStatus
- type WorldSituationEntrySubType
- type WorldSituationEntryType
- type WorldSituationUnlockType
Constants ¶
This section is empty.
Variables ¶
var AccountBindQueryResult_name = map[int32]string{
0: "QueryResultNotBound",
1: "QueryResultBound",
2: "QueryResultInternalError",
3: "QueryResultBoundWithSelf",
}
var AccountBindQueryResult_value = map[string]int32{
"QueryResultNotBound": 0,
"QueryResultBound": 1,
"QueryResultInternalError": 2,
"QueryResultBoundWithSelf": 3,
}
var AccountBindResult_name = map[int32]string{
1: "BindResultOK",
2: "BindResultTokenError",
3: "BindResultBindedError",
4: "BindResultLogicError",
}
var AccountBindResult_value = map[string]int32{
"BindResultOK": 1,
"BindResultTokenError": 2,
"BindResultBindedError": 3,
"BindResultLogicError": 4,
}
var AccountSwitchResult_name = map[int32]string{
0: "SwitchResultFailed",
1: "SwitchResultSucceed",
2: "SwitchResultInternalError",
}
var AccountSwitchResult_value = map[string]int32{
"SwitchResultFailed": 0,
"SwitchResultSucceed": 1,
"SwitchResultInternalError": 2,
}
var ActionType_name = map[int32]string{}/* 141 elements not displayed */
var ActionType_value = map[string]int32{}/* 141 elements not displayed */
var ActivityDataType_name = map[int32]string{
0: "ADT_Create",
1: "ADT_Update",
2: "ADT_Detail",
3: "ADT_Full",
4: "ADT_ScUser",
5: "ADT_BeginJion",
6: "ADT_Join",
}
var ActivityDataType_value = map[string]int32{
"ADT_Create": 0,
"ADT_Update": 1,
"ADT_Detail": 2,
"ADT_Full": 3,
"ADT_ScUser": 4,
"ADT_BeginJion": 5,
"ADT_Join": 6,
}
var ActivityFlags_name = map[int32]string{
1: "AF_Refresh",
2: "AF_Broadcast",
4: "AF_OneTopList",
8: "AF_LevelNoReward",
}
var ActivityFlags_value = map[string]int32{
"AF_Refresh": 1,
"AF_Broadcast": 2,
"AF_OneTopList": 4,
"AF_LevelNoReward": 8,
}
var ActivityLogicType_name = map[int32]string{
0: "ALT_None",
1: "ALT_Normal",
2: "ALT_Buff",
3: "ALT_Spawn",
4: "ALT_League",
5: "ALT_Drop",
6: "ALT_Exchange",
10: "ALT_UserTaskRank",
11: "ALT_LeagueTaskRank",
12: "ALT_DailyTask",
}
var ActivityLogicType_value = map[string]int32{
"ALT_None": 0,
"ALT_Normal": 1,
"ALT_Buff": 2,
"ALT_Spawn": 3,
"ALT_League": 4,
"ALT_Drop": 5,
"ALT_Exchange": 6,
"ALT_UserTaskRank": 10,
"ALT_LeagueTaskRank": 11,
"ALT_DailyTask": 12,
}
var ActivityMapingType_name = map[int32]string{
1: "AMT_MIRACLE_WAR",
100004: "AMT_KILL_EVEN",
}
var ActivityMapingType_value = map[string]int32{
"AMT_MIRACLE_WAR": 1,
"AMT_KILL_EVEN": 100004,
}
var ActivityOpenType_name = map[int32]string{
0: "AOT_Auto",
1: "AOT_Date",
2: "AOT_GM",
3: "AOT_Stop",
}
var ActivityOpenType_value = map[string]int32{
"AOT_Auto": 0,
"AOT_Date": 1,
"AOT_GM": 2,
"AOT_Stop": 3,
}
var ActivityScoreType_name = map[int32]string{
1: "AST_Train",
2: "AST_Gather",
3: "AST_Building",
4: "AST_Research",
5: "AST_Monster",
7: "AST_Capture",
8: "AST_KillUnit",
9: "AST_TaskFinish",
10: "AST_WarCity",
11: "AST_AttackMon",
13: "AST_UpdateUnin",
14: "AST_ItemUnin",
15: "AST_SpeedUP",
16: "AST_Cash100",
}
var ActivityScoreType_value = map[string]int32{
"AST_Train": 1,
"AST_Gather": 2,
"AST_Building": 3,
"AST_Research": 4,
"AST_Monster": 5,
"AST_Capture": 7,
"AST_KillUnit": 8,
"AST_TaskFinish": 9,
"AST_WarCity": 10,
"AST_AttackMon": 11,
"AST_UpdateUnin": 13,
"AST_ItemUnin": 14,
"AST_SpeedUP": 15,
"AST_Cash100": 16,
}
var ActivityStage_name = map[int32]string{
0: "AS_NoticeStage",
1: "AS_PrepareStage",
2: "AS_ProcessingStage",
3: "AS_RewerdStage",
4: "AS_StopStaget",
5: "AS_JionStage",
99: "AS_InitStage",
6: "AS_OffStage",
}
var ActivityStage_value = map[string]int32{
"AS_NoticeStage": 0,
"AS_PrepareStage": 1,
"AS_ProcessingStage": 2,
"AS_RewerdStage": 3,
"AS_StopStaget": 4,
"AS_JionStage": 5,
"AS_InitStage": 99,
"AS_OffStage": 6,
}
var ActivityTaskType_name = map[int32]string{
1: "ATT_ProductBuBing",
2: "ATT_ProductTank",
3: "ATT_ProductFeiji",
4: "ATT_ProductJijia",
5: "ATT_ProductPitfall",
6: "ATT_LeagueHelp",
7: "ATT_LeagueTech",
8: "ATT_Research",
9: "ATT_BuildingUpgrade",
10: "ATT_KillMonster",
11: "ATT_CollectMetal",
12: "ATT_CollectGas",
13: "ATT_CollectCoke",
14: "ATT_CollectCrystal",
15: "ATT_CollectDeuterium",
16: "ATT_BlackMarket",
17: "ATT_Supply",
18: "ATT_MapList",
19: "ATT_DispatchTask",
20: "ATT_UseHeroExpItem",
21: "ATT_CureUnit",
22: "ATT_AttackMonster",
23: "ATT_LeagueTask",
}
var ActivityTaskType_value = map[string]int32{
"ATT_ProductBuBing": 1,
"ATT_ProductTank": 2,
"ATT_ProductFeiji": 3,
"ATT_ProductJijia": 4,
"ATT_ProductPitfall": 5,
"ATT_LeagueHelp": 6,
"ATT_LeagueTech": 7,
"ATT_Research": 8,
"ATT_BuildingUpgrade": 9,
"ATT_KillMonster": 10,
"ATT_CollectMetal": 11,
"ATT_CollectGas": 12,
"ATT_CollectCoke": 13,
"ATT_CollectCrystal": 14,
"ATT_CollectDeuterium": 15,
"ATT_BlackMarket": 16,
"ATT_Supply": 17,
"ATT_MapList": 18,
"ATT_DispatchTask": 19,
"ATT_UseHeroExpItem": 20,
"ATT_CureUnit": 21,
"ATT_AttackMonster": 22,
"ATT_LeagueTask": 23,
}
var ActivityType_name = map[int32]string{
1: "Individual",
2: "Hell",
3: "Day",
4: "LeagueCity",
7: "Slaughter",
8: "Buff_1",
9: "Buff_2",
10: "SpawnMine",
11: "SpwanUnit",
12: "LeagueCup",
13: "SevenDayTask",
14: "CityWarAward",
16: "Drop",
17: "Exchange",
}
var ActivityType_value = map[string]int32{
"Individual": 1,
"Hell": 2,
"Day": 3,
"LeagueCity": 4,
"Slaughter": 7,
"Buff_1": 8,
"Buff_2": 9,
"SpawnMine": 10,
"SpwanUnit": 11,
"LeagueCup": 12,
"SevenDayTask": 13,
"CityWarAward": 14,
"Drop": 16,
"Exchange": 17,
}
var AttckStageType_name = map[int32]string{
1: "AST_PREPARE",
2: "AST_USE_SKILL",
3: "AST_PROC_BUFF",
4: "AST_CAL_DAMAGE",
}
var AttckStageType_value = map[string]int32{
"AST_PREPARE": 1,
"AST_USE_SKILL": 2,
"AST_PROC_BUFF": 3,
"AST_CAL_DAMAGE": 4,
}
var AttributeSource_name = map[int32]string{
1: "Research",
2: "Hero",
3: "Item",
4: "League",
5: "Talent",
6: "HeroTalent",
7: "City",
8: "Statue",
9: "PowerStation",
10: "VIP",
11: "Title",
12: "ServerBuff",
13: "CityNormal",
14: "CommanderEquip",
15: "Activity",
16: "CommanderImprison",
17: "KillCommander",
18: "MainCitySkin",
19: "SubscribeGift",
20: "LeagueCenter",
21: "WarHappening",
22: "LeagueTitle",
23: "TBServerBuff",
24: "TBMiracleWarBuff",
}
var AttributeSource_value = map[string]int32{
"Research": 1,
"Hero": 2,
"Item": 3,
"League": 4,
"Talent": 5,
"HeroTalent": 6,
"City": 7,
"Statue": 8,
"PowerStation": 9,
"VIP": 10,
"Title": 11,
"ServerBuff": 12,
"CityNormal": 13,
"CommanderEquip": 14,
"Activity": 15,
"CommanderImprison": 16,
"KillCommander": 17,
"MainCitySkin": 18,
"SubscribeGift": 19,
"LeagueCenter": 20,
"WarHappening": 21,
"LeagueTitle": 22,
"TBServerBuff": 23,
"TBMiracleWarBuff": 24,
}
var AtttibuteType_name = map[int32]string{}/* 257 elements not displayed */
var AtttibuteType_value = map[string]int32{}/* 257 elements not displayed */
var BoonDailyType_name = map[int32]string{
0: "BDT_Free",
1: "BDT_Buy",
2: "BDT_Buff",
}
var BoonDailyType_value = map[string]int32{
"BDT_Free": 0,
"BDT_Buy": 1,
"BDT_Buff": 2,
}
var BoonFundType_name = map[int32]string{
1: "BFT_CityLevel",
}
var BoonFundType_value = map[string]int32{
"BFT_CityLevel": 1,
}
var BoonLogicType_name = map[int32]string{
1: "BLT_PayFirst",
2: "BLT_PaySecond",
3: "BLT_TimeDuration",
4: "BLT_DailyBoon",
5: "BLT_Funding",
6: "BLT_SignIn",
7: "BLT_Online",
8: "BLT_LevelUp",
10: "BLT_Activity_Start",
11: "BLT_CumulativeGiftback",
100: "BLT_Activity_End",
}
var BoonLogicType_value = map[string]int32{
"BLT_PayFirst": 1,
"BLT_PaySecond": 2,
"BLT_TimeDuration": 3,
"BLT_DailyBoon": 4,
"BLT_Funding": 5,
"BLT_SignIn": 6,
"BLT_Online": 7,
"BLT_LevelUp": 8,
"BLT_Activity_Start": 10,
"BLT_CumulativeGiftback": 11,
"BLT_Activity_End": 100,
}
var BuildingType_name = map[int32]string{
100: "BT_BASE_STATION",
200: "BT_MILITARY",
201: "BT_MINE",
202: "BT_TRAINING_FIELD",
203: "BT_DEFENSE_CENTER",
204: "BT_RESEACH",
205: "BT_STOREHOUSE",
206: "BT_HOSPITAL",
207: "BT_PRISON",
208: "BT_ALTAR",
209: "BT_COMMAND",
210: "BT_MARKET",
211: "BT_LEAGUECENTER",
212: "BT_RADAR",
213: "BT_DIAMONDMINE",
214: "BT_AIRSHIP",
215: "BT_STATUE",
216: "BT_TAVERN",
217: "BT_EmergencyCenter",
218: "BT_POWER_STATION",
219: "BT_Accessory",
220: "BT_EQUIP_FACTORY",
221: "BT_ROAD",
222: "BT_DECORATION",
223: "BT_DRAWCARD",
299: "BT_OTHER",
}
var BuildingType_value = map[string]int32{
"BT_BASE_STATION": 100,
"BT_MILITARY": 200,
"BT_MINE": 201,
"BT_TRAINING_FIELD": 202,
"BT_DEFENSE_CENTER": 203,
"BT_RESEACH": 204,
"BT_STOREHOUSE": 205,
"BT_HOSPITAL": 206,
"BT_PRISON": 207,
"BT_ALTAR": 208,
"BT_COMMAND": 209,
"BT_MARKET": 210,
"BT_LEAGUECENTER": 211,
"BT_RADAR": 212,
"BT_DIAMONDMINE": 213,
"BT_AIRSHIP": 214,
"BT_STATUE": 215,
"BT_TAVERN": 216,
"BT_EmergencyCenter": 217,
"BT_POWER_STATION": 218,
"BT_Accessory": 219,
"BT_EQUIP_FACTORY": 220,
"BT_ROAD": 221,
"BT_DECORATION": 222,
"BT_DRAWCARD": 223,
"BT_OTHER": 299,
}
var CHAR_RET_CODE_name = map[int32]string{
1: "CREATE_CHAR_SUCCESS",
2: "CHAR_NAME_EXIST",
3: "CHAR_DATA_NOTEXIST",
4: "CHAR_DATA_SUCESS",
}
var CHAR_RET_CODE_value = map[string]int32{
"CREATE_CHAR_SUCCESS": 1,
"CHAR_NAME_EXIST": 2,
"CHAR_DATA_NOTEXIST": 3,
"CHAR_DATA_SUCESS": 4,
}
var CS2GS_PROTOCOL_ID_name = map[int32]string{
0: "CS2GS_ILLEGAL",
1: "CS2GS_GM_COMMAND",
2: "CS2GS_PAY",
3: "CS2GS_CHANGE_SERVER_REQUEST",
4: "CS2GS_CHANGE_SERVER_RESPONSE",
5: "CS2GS_SYNC_SERVER_LIST",
6: "CS2GS_VIEW_SERVER_REQUEST",
7: "CS2GS_VIEW_SERVER_RESPONSE",
8: "CS2GS_SYNC_ACCOUNT_DETAILS",
9: "CS2GS_UPDATE_ACCOUNT_DETAILS",
10: "CS2GS_QUERY_ACCOUNT_BOUND",
11: "CS2GS_SWITCH_ACCOUNT",
255: "CS2GS_MAX",
}
var CS2GS_PROTOCOL_ID_value = map[string]int32{
"CS2GS_ILLEGAL": 0,
"CS2GS_GM_COMMAND": 1,
"CS2GS_PAY": 2,
"CS2GS_CHANGE_SERVER_REQUEST": 3,
"CS2GS_CHANGE_SERVER_RESPONSE": 4,
"CS2GS_SYNC_SERVER_LIST": 5,
"CS2GS_VIEW_SERVER_REQUEST": 6,
"CS2GS_VIEW_SERVER_RESPONSE": 7,
"CS2GS_SYNC_ACCOUNT_DETAILS": 8,
"CS2GS_UPDATE_ACCOUNT_DETAILS": 9,
"CS2GS_QUERY_ACCOUNT_BOUND": 10,
"CS2GS_SWITCH_ACCOUNT": 11,
"CS2GS_MAX": 255,
}
var CS2LS_PROTOCOL_ID_name = map[int32]string{
0: "CS2LS_ILLEGAL",
1: "CS2LS_ADD_LIST",
2: "CS2LS_REMOVE_LIST",
3: "CS2LS_GET_LIST_STATUS",
4: "CS2LS_OPEN_LIST",
5: "CS2LS_Alloc_Server",
6: "CS2LS_SYNC_ACCOUNT_DETAILS",
7: "CS2LS_UPDATE_ACCOUNT_DETAILS",
8: "CS2LS_QUERY_ACCOUNT_BOUND",
9: "CS2LS_SWITCH_ACCOUNT",
255: "CS2LS_MAX",
}
var CS2LS_PROTOCOL_ID_value = map[string]int32{
"CS2LS_ILLEGAL": 0,
"CS2LS_ADD_LIST": 1,
"CS2LS_REMOVE_LIST": 2,
"CS2LS_GET_LIST_STATUS": 3,
"CS2LS_OPEN_LIST": 4,
"CS2LS_Alloc_Server": 5,
"CS2LS_SYNC_ACCOUNT_DETAILS": 6,
"CS2LS_UPDATE_ACCOUNT_DETAILS": 7,
"CS2LS_QUERY_ACCOUNT_BOUND": 8,
"CS2LS_SWITCH_ACCOUNT": 9,
"CS2LS_MAX": 255,
}
var CardPoolShopType_name = map[int32]string{
1: "CPST_Normal",
2: "CPST_High",
}
var CardPoolShopType_value = map[string]int32{
"CPST_Normal": 1,
"CPST_High": 2,
}
var CardPoolTakeType_name = map[int32]string{
1: "CPTT_One",
2: "CPPTT_Ten",
}
var CardPoolTakeType_value = map[string]int32{
"CPTT_One": 1,
"CPPTT_Ten": 2,
}
var CashType_name = map[int32]string{
1: "CASH_TYPE_1",
2: "CASH_TYPE_2",
3: "CASH_TYPE_3",
4: "CASH_TYPE_4",
5: "CASH_TYPE_5",
6: "CASH_TYPE_6",
7: "CASH_TYPE_STA",
8: "CASH_TYPE_ERG",
100: "CASH_TYPE_100",
9: "CASH_TYPE_EXPEDITION",
105: "CASH_TYPE_105",
}
var CashType_value = map[string]int32{
"CASH_TYPE_1": 1,
"CASH_TYPE_2": 2,
"CASH_TYPE_3": 3,
"CASH_TYPE_4": 4,
"CASH_TYPE_5": 5,
"CASH_TYPE_6": 6,
"CASH_TYPE_STA": 7,
"CASH_TYPE_ERG": 8,
"CASH_TYPE_100": 100,
"CASH_TYPE_EXPEDITION": 9,
"CASH_TYPE_105": 105,
}
var ChallengeConditionType_name = map[int32]string{
1: "CCT_CostCash",
2: "CCT_CostItem",
3: "CCT_MainCityLevel",
4: "CCT_CollectResorce",
5: "CCT_ReceiveUnit",
6: "CCT_DispatchTask",
7: "CCT_OnlieGiftPack",
8: "CCT_CommenderLevel",
9: "CCT_BuildingPower",
10: "CCT_ResearchPower",
11: "CCT_KillMonster",
12: "CCT_BlackMarket",
13: "CCT_Supply",
14: "CCT_Statue",
}
var ChallengeConditionType_value = map[string]int32{
"CCT_CostCash": 1,
"CCT_CostItem": 2,
"CCT_MainCityLevel": 3,
"CCT_CollectResorce": 4,
"CCT_ReceiveUnit": 5,
"CCT_DispatchTask": 6,
"CCT_OnlieGiftPack": 7,
"CCT_CommenderLevel": 8,
"CCT_BuildingPower": 9,
"CCT_ResearchPower": 10,
"CCT_KillMonster": 11,
"CCT_BlackMarket": 12,
"CCT_Supply": 13,
"CCT_Statue": 14,
}
var ChallengeTaskStatus_name = map[int32]string{
1: "CTS_UnStart",
2: "CTS_Start",
3: "CTS_Finish",
4: "CTS_GetReward",
}
var ChallengeTaskStatus_value = map[string]int32{
"CTS_UnStart": 1,
"CTS_Start": 2,
"CTS_Finish": 3,
"CTS_GetReward": 4,
}
var ChangeServerRetCode_name = map[int32]string{
1: "CSRC_OK",
2: "CSRC_In_Protect",
3: "CSRC_Sid_Err",
4: "CSRC_Unknow",
5: "CSRC_Uid_Err",
6: "CSRC_Has_League",
7: "CSRC_Bestationed",
8: "CSRC_Attack",
9: "CSRC_SpyInto",
10: "CSRC_Garrison",
11: "CSRC_Mass",
12: "CSRC_Transport",
13: "CSRC_Collect",
14: "CSRC_HasPrisoner",
15: "CSRC_HeroImprison",
16: "CSRC_Position_Err",
17: "CSRC_UserName_Exist",
18: "CSRC_Item_Count",
19: "CSRC_Server_Power_Limit",
20: "CSRC_Star_Pioneer_Power_Limit",
21: "CSRC_Role_Count",
22: "CSRC_Resouce_Limit",
23: "CSRC_Local_Server_TimeStatue",
24: "CSRC_Des_Server_TimeStatue",
25: "CSRC_In_cd",
26: "CSRC_MainCity_Level",
27: "CSRC_Server_Not_Open",
28: "CSRC_Global_Action",
29: "CSRC_Transfer_Battle_Stage",
30: "CSRC_WarHappening",
}
var ChangeServerRetCode_value = map[string]int32{
"CSRC_OK": 1,
"CSRC_In_Protect": 2,
"CSRC_Sid_Err": 3,
"CSRC_Unknow": 4,
"CSRC_Uid_Err": 5,
"CSRC_Has_League": 6,
"CSRC_Bestationed": 7,
"CSRC_Attack": 8,
"CSRC_SpyInto": 9,
"CSRC_Garrison": 10,
"CSRC_Mass": 11,
"CSRC_Transport": 12,
"CSRC_Collect": 13,
"CSRC_HasPrisoner": 14,
"CSRC_HeroImprison": 15,
"CSRC_Position_Err": 16,
"CSRC_UserName_Exist": 17,
"CSRC_Item_Count": 18,
"CSRC_Server_Power_Limit": 19,
"CSRC_Star_Pioneer_Power_Limit": 20,
"CSRC_Role_Count": 21,
"CSRC_Resouce_Limit": 22,
"CSRC_Local_Server_TimeStatue": 23,
"CSRC_Des_Server_TimeStatue": 24,
"CSRC_In_cd": 25,
"CSRC_MainCity_Level": 26,
"CSRC_Server_Not_Open": 27,
"CSRC_Global_Action": 28,
"CSRC_Transfer_Battle_Stage": 29,
"CSRC_WarHappening": 30,
}
var ChapterTaskType_name = map[int32]string{
1: "CTT_Building",
2: "CTT_FightMonster",
3: "CTT_Airship",
4: "CTT_HeroLevel",
5: "CTT_Tech",
6: "CTT_TrainUnits",
7: "CTT_UnLockLand",
8: "CTT_SendTask",
9: "CTT_HeroTalent",
10: "CTT_JoinLeague",
11: "CTT_HelpLeague",
12: "CTT_DonateLeague",
13: "CTT_LeagueBox",
14: "CTT_AttackMonster",
15: "CTT_HERORecruit",
16: "CTT_HEROSTAR",
17: "CTT_HERORANK",
18: "CTT_PRODUCEEQUIP",
19: "CTT_HEROSKILL",
20: "CTT_CommanderLevel",
21: "CTT_ChangeName",
22: "CTT_PushmapReward",
23: "CTT_HERONum",
24: "CTT_ResCollect",
25: "CTT_UseResItem",
26: "CTT_AttackPlayer",
27: "CTT_KillSmallMonster",
28: "CTT_ResProduction",
29: "CTT_ResBuildingNum",
30: "CTT_KillSmallMonsterNum",
31: "CTT_LeagueTaskNum",
}
var ChapterTaskType_value = map[string]int32{
"CTT_Building": 1,
"CTT_FightMonster": 2,
"CTT_Airship": 3,
"CTT_HeroLevel": 4,
"CTT_Tech": 5,
"CTT_TrainUnits": 6,
"CTT_UnLockLand": 7,
"CTT_SendTask": 8,
"CTT_HeroTalent": 9,
"CTT_JoinLeague": 10,
"CTT_HelpLeague": 11,
"CTT_DonateLeague": 12,
"CTT_LeagueBox": 13,
"CTT_AttackMonster": 14,
"CTT_HERORecruit": 15,
"CTT_HEROSTAR": 16,
"CTT_HERORANK": 17,
"CTT_PRODUCEEQUIP": 18,
"CTT_HEROSKILL": 19,
"CTT_CommanderLevel": 20,
"CTT_ChangeName": 21,
"CTT_PushmapReward": 22,
"CTT_HERONum": 23,
"CTT_ResCollect": 24,
"CTT_UseResItem": 25,
"CTT_AttackPlayer": 26,
"CTT_KillSmallMonster": 27,
"CTT_ResProduction": 28,
"CTT_ResBuildingNum": 29,
"CTT_KillSmallMonsterNum": 30,
"CTT_LeagueTaskNum": 31,
}
var ChatChannelType_name = map[int32]string{
0: "CT_BEGIN",
1: "CT_WORLD",
2: "CT_ALLIANCE",
3: "CT_USER",
4: "CT_MULTI_MAIL",
5: "CT_WORLD_WX",
6: "CT_END",
}
var ChatChannelType_value = map[string]int32{
"CT_BEGIN": 0,
"CT_WORLD": 1,
"CT_ALLIANCE": 2,
"CT_USER": 3,
"CT_MULTI_MAIL": 4,
"CT_WORLD_WX": 5,
"CT_END": 6,
}
var ChatContentType_name = map[int32]string{
0: "CCT_BEGIN",
1: "CCT_CONTEXT",
2: "CCT_BATTLE_REPORT",
3: "CCT_POSITIN",
4: "CCT_MASS",
5: "CCT_VOICE",
6: "CCT_BIG_EMOJI",
7: "CCT_SYSTEM",
8: "CCT_PURCHASE",
9: "CCT_TIME_LINE_GAP",
10: "CCT_SINGLE_CHAT",
11: "CCT_END",
}
var ChatContentType_value = map[string]int32{
"CCT_BEGIN": 0,
"CCT_CONTEXT": 1,
"CCT_BATTLE_REPORT": 2,
"CCT_POSITIN": 3,
"CCT_MASS": 4,
"CCT_VOICE": 5,
"CCT_BIG_EMOJI": 6,
"CCT_SYSTEM": 7,
"CCT_PURCHASE": 8,
"CCT_TIME_LINE_GAP": 9,
"CCT_SINGLE_CHAT": 10,
"CCT_END": 11,
}
var CityStage_name = map[int32]string{
0: "CS_Normal",
1: "CS_Attack",
2: "CS_Capture",
}
var CityStage_value = map[string]int32{
"CS_Normal": 0,
"CS_Attack": 1,
"CS_Capture": 2,
}
var CityWarStage_name = map[int32]string{
1: "CWS_UnOpenStage",
2: "CWS_FightStage",
3: "CWS_ProtectStage",
4: "CWS_ProtectStage0",
5: "CWS_EndStage",
}
var CityWarStage_value = map[string]int32{
"CWS_UnOpenStage": 1,
"CWS_FightStage": 2,
"CWS_ProtectStage": 3,
"CWS_ProtectStage0": 4,
"CWS_EndStage": 5,
}
var CityWarTargetType_name = map[int32]string{
1: "GWTT_City",
2: "GWTT_Inside",
3: "GWTT_Outside",
}
var CityWarTargetType_value = map[string]int32{
"GWTT_City": 1,
"GWTT_Inside": 2,
"GWTT_Outside": 3,
}
var CommanderEquipState_name = map[int32]string{
1: "CES_WAER",
2: "CES_TAKEOFF",
}
var CommanderEquipState_value = map[string]int32{
"CES_WAER": 1,
"CES_TAKEOFF": 2,
}
var CorpsPos_name = map[int32]string{
1: "CP_FRONT",
2: "CP_MIDDLE",
3: "CP_Behind",
4: "CP_SKY",
}
var CorpsPos_value = map[string]int32{
"CP_FRONT": 1,
"CP_MIDDLE": 2,
"CP_Behind": 3,
"CP_SKY": 4,
}
var DBC2GS_PROTOCOL_ID_name = map[int32]string{
0: "DBC2GS_ILLEGAL",
1: "DBC2GS_PONG",
2: "DBC2GS_REGISTER",
3: "DBC2GS_REQUIRE_GSID",
4: "DBC2GS_PING",
5: "DBC2GS_FWD_MSG_BEGIN",
7: "DBC2GS_RET_CREATE_CHAR",
8: "DBC2GS_RET_PULL_CHAR_ASSET",
9: "DBC2GS_RET_PULL_CHAR_ALL_ASSETS",
10: "DBC2GS_RET_PULL_WORLDDATA_ASSETS",
11: "DBC2GS_RET_PULL_GLOBALACTION_ASSETS",
12: "DBC2GS_RET_PULL_GLOBALACTION_FINISH",
13: "DBC2GS_RET_PULL_WORLDDATA_FINISH",
14: "DBC2GS_RET_PULL_MAIL_INFO",
15: "DBC2GS_RET_PULL_LEAGUE_INFO",
16: "DBC2GS_RET_PULL_LEAGUE_FINISH",
150: "DBC2GS_FWD_MSG_END",
255: "DBCGS_MAX",
}
var DBC2GS_PROTOCOL_ID_value = map[string]int32{
"DBC2GS_ILLEGAL": 0,
"DBC2GS_PONG": 1,
"DBC2GS_REGISTER": 2,
"DBC2GS_REQUIRE_GSID": 3,
"DBC2GS_PING": 4,
"DBC2GS_FWD_MSG_BEGIN": 5,
"DBC2GS_RET_CREATE_CHAR": 7,
"DBC2GS_RET_PULL_CHAR_ASSET": 8,
"DBC2GS_RET_PULL_CHAR_ALL_ASSETS": 9,
"DBC2GS_RET_PULL_WORLDDATA_ASSETS": 10,
"DBC2GS_RET_PULL_GLOBALACTION_ASSETS": 11,
"DBC2GS_RET_PULL_GLOBALACTION_FINISH": 12,
"DBC2GS_RET_PULL_WORLDDATA_FINISH": 13,
"DBC2GS_RET_PULL_MAIL_INFO": 14,
"DBC2GS_RET_PULL_LEAGUE_INFO": 15,
"DBC2GS_RET_PULL_LEAGUE_FINISH": 16,
"DBC2GS_FWD_MSG_END": 150,
"DBCGS_MAX": 255,
}
var DailyTaskType_name = map[int32]string{
1: "STT_GatherAnyRes",
2: "STT_GatherSpecifyRes",
3: "STT_TrainAnyUnit",
4: "STT_TrainTUnit",
5: "STT_TrainSpecifyTUnit",
6: "STT_UpPowerByTrain",
7: "STT_UseSpeedForTrain",
8: "STT_UseSpeedForBuilding",
9: "STT_UseSpeedForResearch",
10: "STT_KillAlphaTms",
11: "STT_KillMachineMonster",
12: "STT_HitMachineMonster",
13: "STT_ConsumeTL",
14: "STT_DarkMarketBuy",
15: "STT_UpPowerByBuilding",
16: "STT_UpPowerByResearch",
17: "STT_UseGem",
18: "STT_OpenLeagueBox",
19: "STT_HelpLeagueBox",
20: "STT_HelpLeague",
21: "STT_GetLeagueGift",
22: "STT_KillMachineCenter",
23: "STT_UseAnySpeed",
}
var DailyTaskType_value = map[string]int32{
"STT_GatherAnyRes": 1,
"STT_GatherSpecifyRes": 2,
"STT_TrainAnyUnit": 3,
"STT_TrainTUnit": 4,
"STT_TrainSpecifyTUnit": 5,
"STT_UpPowerByTrain": 6,
"STT_UseSpeedForTrain": 7,
"STT_UseSpeedForBuilding": 8,
"STT_UseSpeedForResearch": 9,
"STT_KillAlphaTms": 10,
"STT_KillMachineMonster": 11,
"STT_HitMachineMonster": 12,
"STT_ConsumeTL": 13,
"STT_DarkMarketBuy": 14,
"STT_UpPowerByBuilding": 15,
"STT_UpPowerByResearch": 16,
"STT_UseGem": 17,
"STT_OpenLeagueBox": 18,
"STT_HelpLeagueBox": 19,
"STT_HelpLeague": 20,
"STT_GetLeagueGift": 21,
"STT_KillMachineCenter": 22,
"STT_UseAnySpeed": 23,
}
var DispatchTaskStatus_name = map[int32]string{
1: "DTS_NOT_RECEIVED",
2: "DTS_WORKING",
3: "DTS_CAN_REWARD",
4: "DTS_FINISHED",
}
var DispatchTaskStatus_value = map[string]int32{
"DTS_NOT_RECEIVED": 1,
"DTS_WORKING": 2,
"DTS_CAN_REWARD": 3,
"DTS_FINISHED": 4,
}
var DropActivityType_name = map[int32]string{
1: "DAT_KillMonster",
2: "DAT_AttackMonster",
3: "DAT_KillMuliMonster",
4: "DAT_AttackMainCity",
5: "DAT_Gather",
6: "DAT_MapList",
7: "DAT_Supply",
8: "DAT_OnlineReward",
9: "DAT_Collect",
}
var DropActivityType_value = map[string]int32{
"DAT_KillMonster": 1,
"DAT_AttackMonster": 2,
"DAT_KillMuliMonster": 3,
"DAT_AttackMainCity": 4,
"DAT_Gather": 5,
"DAT_MapList": 6,
"DAT_Supply": 7,
"DAT_OnlineReward": 8,
"DAT_Collect": 9,
}
var EDuplRoleCode_name = map[int32]string{
0: "OK",
1: "CRTROLE_FULL",
2: "Upgrading",
3: "OTHERS_ERROR",
}
var EDuplRoleCode_value = map[string]int32{
"OK": 0,
"CRTROLE_FULL": 1,
"Upgrading": 2,
"OTHERS_ERROR": 3,
}
var EarlyWarningType_name = map[int32]string{
0: "EWT_NONE",
1: "EWT_RED",
2: "EWT_GREEN",
}
var EarlyWarningType_value = map[string]int32{
"EWT_NONE": 0,
"EWT_RED": 1,
"EWT_GREEN": 2,
}
var EquipPosType_name = map[int32]string{
1: "EPT_JACKET",
2: "EPT_TROUSER",
3: "EPT_HEAD",
4: "EPT_BELT",
5: "EPT_SHOES",
6: "EPT_ACCESSORY_FIRST",
7: "EPT_ACCESSORY_SECOND",
8: "EPT_ACCESSORY_THIRD",
}
var EquipPosType_value = map[string]int32{
"EPT_JACKET": 1,
"EPT_TROUSER": 2,
"EPT_HEAD": 3,
"EPT_BELT": 4,
"EPT_SHOES": 5,
"EPT_ACCESSORY_FIRST": 6,
"EPT_ACCESSORY_SECOND": 7,
"EPT_ACCESSORY_THIRD": 8,
}
var EquipQualityType_name = map[int32]string{
1: "EQT_WHITE",
2: "EQT_GREEN",
3: "EQT_BULE",
4: "EQT_PURPLE",
5: "EQT_GOLD",
}
var EquipQualityType_value = map[string]int32{
"EQT_WHITE": 1,
"EQT_GREEN": 2,
"EQT_BULE": 3,
"EQT_PURPLE": 4,
"EQT_GOLD": 5,
}
var EveryoneMailConditionType_name = map[int32]string{
1: "EMCT_VipLevel",
2: "EMCT_Channel",
3: "EMCT_MainCityLevel",
4: "EMCT_CreateTime",
5: "EMCT_LeagueId",
6: "EMCT_ServerID",
7: "EMCT_ExpireTime",
8: "EMCT_Uid",
9: "EMCT_RegionId",
}
var EveryoneMailConditionType_value = map[string]int32{
"EMCT_VipLevel": 1,
"EMCT_Channel": 2,
"EMCT_MainCityLevel": 3,
"EMCT_CreateTime": 4,
"EMCT_LeagueId": 5,
"EMCT_ServerID": 6,
"EMCT_ExpireTime": 7,
"EMCT_Uid": 8,
"EMCT_RegionId": 9,
}
var EveryoneMailType_name = map[int32]string{
1: "EMT_All",
2: "EMT_Person",
}
var EveryoneMailType_value = map[string]int32{
"EMT_All": 1,
"EMT_Person": 2,
}
var ExpType_name = map[int32]string{
1: "ET_LAIRD",
2: "ET_HERO",
3: "ET_VIP",
}
var ExpType_value = map[string]int32{
"ET_LAIRD": 1,
"ET_HERO": 2,
"ET_VIP": 3,
}
var ExpeditionShopItemType_name = map[int32]string{
1: "ESIT_SPECIAL",
2: "ESIT_NORMAL",
3: "ESIT_FIXED1",
4: "ESIT_FIXED2",
}
var ExpeditionShopItemType_value = map[string]int32{
"ESIT_SPECIAL": 1,
"ESIT_NORMAL": 2,
"ESIT_FIXED1": 3,
"ESIT_FIXED2": 4,
}
var FightBuffAttibute_name = map[int32]string{
1: "NomalDamage",
2: "EnemyHDefDamage",
3: "EnemyHHpDamage",
4: "SelfLHpDamage",
5: "RecoveryCurHp",
6: "ReduceHpRound",
7: "ReduceDef",
8: "ReduceAtt",
9: "IncreaseFightAtt",
10: "IncreaseFightDef",
11: "Dizzy",
12: "ClearDebuff",
13: "Clearbuff",
14: "IncreaseDamge",
15: "ReduceDamge",
16: "AttConversion",
17: "AttRear",
18: "IgnoreDef",
19: "EneNum",
20: "UnitnumDamage",
21: "SummonTroops",
22: "NumDamage",
23: "DamageShield",
24: "ExtraDamage",
25: "NumCompare",
26: "Dotdamage",
27: "HotTreatment",
}
var FightBuffAttibute_value = map[string]int32{
"NomalDamage": 1,
"EnemyHDefDamage": 2,
"EnemyHHpDamage": 3,
"SelfLHpDamage": 4,
"RecoveryCurHp": 5,
"ReduceHpRound": 6,
"ReduceDef": 7,
"ReduceAtt": 8,
"IncreaseFightAtt": 9,
"IncreaseFightDef": 10,
"Dizzy": 11,
"ClearDebuff": 12,
"Clearbuff": 13,
"IncreaseDamge": 14,
"ReduceDamge": 15,
"AttConversion": 16,
"AttRear": 17,
"IgnoreDef": 18,
"EneNum": 19,
"UnitnumDamage": 20,
"SummonTroops": 21,
"NumDamage": 22,
"DamageShield": 23,
"ExtraDamage": 24,
"NumCompare": 25,
"Dotdamage": 26,
"HotTreatment": 27,
}
var FightBuffType_name = map[int32]string{
1: "Good",
2: "Bad",
3: "Damge",
4: "Dot",
5: "Special",
}
var FightBuffType_value = map[string]int32{
"Good": 1,
"Bad": 2,
"Damge": 3,
"Dot": 4,
"Special": 5,
}
var FightStageType_name = map[int32]string{
1: "FST_PREPARE",
2: "FST_START",
3: "FST_ATTACT_HERO",
4: "FST_ATTACT_TRAP",
5: "FST_ATTACT_UNIT",
6: "FST_END",
}
var FightStageType_value = map[string]int32{
"FST_PREPARE": 1,
"FST_START": 2,
"FST_ATTACT_HERO": 3,
"FST_ATTACT_TRAP": 4,
"FST_ATTACT_UNIT": 5,
"FST_END": 6,
}
var FirstTutorialType_name = map[int32]string{
100: "FTT_ARM_CURE",
101: "FTT_LEAGUE_JOIN",
102: "FTT_USER_RENAME",
103: "FTT_JOIN_LEAGUE",
104: "FTT_CREATE_LEAGUE",
105: "FTT_TUTORIAL_COMPLETION",
106: "FTT_SEVEN_DAY_CHALLENGE",
107: "FTT_CHANGE_NAME",
108: "FTT_TECH",
109: "FTT_TALENT",
110: "FTT_BIG_MAP",
111: "FTT_LEAGUE_BOX",
112: "FTT_WELCOME_REWARD",
}
var FirstTutorialType_value = map[string]int32{
"FTT_ARM_CURE": 100,
"FTT_LEAGUE_JOIN": 101,
"FTT_USER_RENAME": 102,
"FTT_JOIN_LEAGUE": 103,
"FTT_CREATE_LEAGUE": 104,
"FTT_TUTORIAL_COMPLETION": 105,
"FTT_SEVEN_DAY_CHALLENGE": 106,
"FTT_CHANGE_NAME": 107,
"FTT_TECH": 108,
"FTT_TALENT": 109,
"FTT_BIG_MAP": 110,
"FTT_LEAGUE_BOX": 111,
"FTT_WELCOME_REWARD": 112,
}
var ForbiddenChatType_name = map[int32]string{
0: "FCT_WORLD_CHAT",
1: "FCT_ALL_CHAT",
2: "FCT_LEAGUE_CHAT",
}
var ForbiddenChatType_value = map[string]int32{
"FCT_WORLD_CHAT": 0,
"FCT_ALL_CHAT": 1,
"FCT_LEAGUE_CHAT": 2,
}
var GS2CS_PROTOCOL_ID_name = map[int32]string{
0: "GS2CS_ILLEGAL",
1: "GS2CS_PING",
2: "GS2CS_REGISTER",
3: "GS2CS_GM_COMMAND_RESULT",
4: "GS2CS_PAY_RESULT",
5: "GS2CS_CHANGE_SERVER_REQUEST",
6: "GS2CS_CHANGE_SERVER_RESPONSE",
7: "GS2CS_SERVER_INIFO",
8: "GS2CS_VIEW_SERVER_REQUEST",
9: "GS2CS_VIEW_SERVER_RESPONSE",
10: "GS2CS_SYNC_ACCOUNT_DETAILS",
11: "GS2CS_UPDATE_ACCOUNT_DETAILS",
12: "GS2CS_QUERY_ACCOUNT_BOUND",
13: "GS2CS_SWITCH_ACCOUNT",
255: "GS2CS_MAX",
}
var GS2CS_PROTOCOL_ID_value = map[string]int32{
"GS2CS_ILLEGAL": 0,
"GS2CS_PING": 1,
"GS2CS_REGISTER": 2,
"GS2CS_GM_COMMAND_RESULT": 3,
"GS2CS_PAY_RESULT": 4,
"GS2CS_CHANGE_SERVER_REQUEST": 5,
"GS2CS_CHANGE_SERVER_RESPONSE": 6,
"GS2CS_SERVER_INIFO": 7,
"GS2CS_VIEW_SERVER_REQUEST": 8,
"GS2CS_VIEW_SERVER_RESPONSE": 9,
"GS2CS_SYNC_ACCOUNT_DETAILS": 10,
"GS2CS_UPDATE_ACCOUNT_DETAILS": 11,
"GS2CS_QUERY_ACCOUNT_BOUND": 12,
"GS2CS_SWITCH_ACCOUNT": 13,
"GS2CS_MAX": 255,
}
var GS2DBC_PROTOCOL_ID_name = map[int32]string{
0: "GS2DBC_ILLEGAL",
1: "GS2DBC_PING",
2: "GS2DBC_GSID",
3: "GS2DBC_PONG",
4: "GS2DBC_REQ_PULL_CHAR_LIST",
5: "GS2DBC_REQ_CREATE_CHAR",
6: "GS2DBC_REQ_SAVE_CHAR_ALL_ASSETS",
7: "GS2DBC_REQ_PULL_CHAR_ALL_ASSETS",
8: "GS2DBC_REQ_PULL_WORLDDATA_ASSETS",
9: "GS2DBC_REQ_SAVE_WORLDDATA_ASSETS",
10: "GS2DBC_REQ_DELETE_WORLDDATA_ASSETS",
11: "GS2DBC_REQ_PULL_GLOBALACTION_ASSETS",
12: "GS2DBC_REQ_SAVE_GLOBALACTION_ASSETS",
13: "GS2DBC_REQ_DELETE_GLOBALACTION_ASSETS",
14: "GS2DBC_REQ_PULL_MAIL_DATA",
15: "GS2DBC_REQ_SAVE_MAIL_DATA",
16: "GS2DBC_REQ_CREATE_LEAGUE_INFO",
17: "GS2DBC_REQ_UPDATE_LEAGUE_INFO",
18: "GS2DBC_REQ_DELETE_LEAGUE_INFO",
19: "GS2DBC_REQ_PULL_ALL_LEAGUE_LIST",
100: "GS2DBC_FWD_MSG_END",
255: "GS2DBC_MAX",
}
var GS2DBC_PROTOCOL_ID_value = map[string]int32{
"GS2DBC_ILLEGAL": 0,
"GS2DBC_PING": 1,
"GS2DBC_GSID": 2,
"GS2DBC_PONG": 3,
"GS2DBC_REQ_PULL_CHAR_LIST": 4,
"GS2DBC_REQ_CREATE_CHAR": 5,
"GS2DBC_REQ_SAVE_CHAR_ALL_ASSETS": 6,
"GS2DBC_REQ_PULL_CHAR_ALL_ASSETS": 7,
"GS2DBC_REQ_PULL_WORLDDATA_ASSETS": 8,
"GS2DBC_REQ_SAVE_WORLDDATA_ASSETS": 9,
"GS2DBC_REQ_DELETE_WORLDDATA_ASSETS": 10,
"GS2DBC_REQ_PULL_GLOBALACTION_ASSETS": 11,
"GS2DBC_REQ_SAVE_GLOBALACTION_ASSETS": 12,
"GS2DBC_REQ_DELETE_GLOBALACTION_ASSETS": 13,
"GS2DBC_REQ_PULL_MAIL_DATA": 14,
"GS2DBC_REQ_SAVE_MAIL_DATA": 15,
"GS2DBC_REQ_CREATE_LEAGUE_INFO": 16,
"GS2DBC_REQ_UPDATE_LEAGUE_INFO": 17,
"GS2DBC_REQ_DELETE_LEAGUE_INFO": 18,
"GS2DBC_REQ_PULL_ALL_LEAGUE_LIST": 19,
"GS2DBC_FWD_MSG_END": 100,
"GS2DBC_MAX": 255,
}
var GameTaskType_name = map[int32]string{
1: "GTT_Dispatch",
2: "GTT_LeagueCup",
3: "GTT_Chapter",
4: "GTT_ActPoint",
5: "GTT_Achievement",
6: "GTT_LeagueTask",
}
var GameTaskType_value = map[string]int32{
"GTT_Dispatch": 1,
"GTT_LeagueCup": 2,
"GTT_Chapter": 3,
"GTT_ActPoint": 4,
"GTT_Achievement": 5,
"GTT_LeagueTask": 6,
}
var GiftConditionType_name = map[int32]string{
1: "GCT_KEEP_PAY",
2: "GCT_KEEP_NO_PAY",
3: "GCT_VIP_LEVEL",
4: "GCT_COMMANDER_LEVEL",
5: "GCT_MAINCITY_LEVEL",
6: "GCT_OPEN_SERVER_TIME",
7: "GCT_OPEN_ACTIVITY",
8: "GCT_LOOP_MONTH_DAY",
9: "GCT_LOOP_WEEK_DAY",
10: "GCT_LOSS_COUNT",
11: "GCT_OFFLINE_TIME",
12: "GCT_FIR_GET_HERO",
13: "GCT_UPTO_STARLV",
14: "GCT_POWER_LOSE",
15: "GCT_EQUIP_QUALITY",
16: "GCT_TXDS_STAGE_END",
17: "GCT_LABEL",
18: "GCT_LoginDay",
}
var GiftConditionType_value = map[string]int32{
"GCT_KEEP_PAY": 1,
"GCT_KEEP_NO_PAY": 2,
"GCT_VIP_LEVEL": 3,
"GCT_COMMANDER_LEVEL": 4,
"GCT_MAINCITY_LEVEL": 5,
"GCT_OPEN_SERVER_TIME": 6,
"GCT_OPEN_ACTIVITY": 7,
"GCT_LOOP_MONTH_DAY": 8,
"GCT_LOOP_WEEK_DAY": 9,
"GCT_LOSS_COUNT": 10,
"GCT_OFFLINE_TIME": 11,
"GCT_FIR_GET_HERO": 12,
"GCT_UPTO_STARLV": 13,
"GCT_POWER_LOSE": 14,
"GCT_EQUIP_QUALITY": 15,
"GCT_TXDS_STAGE_END": 16,
"GCT_LABEL": 17,
"GCT_LoginDay": 18,
}
var GiftSubType_name = map[int32]string{
1: "GST_NOMAL",
2: "GST_MONTH",
3: "GST_BMARKET",
4: "GST_RANDOM",
5: "GST_BOON",
6: "GST_KICKFACE",
7: "GST_INGOT",
8: "GST_BOON_V",
9: "GST_SUBSCRIBE",
10: "GST_VIP",
11: "GST_Activity",
12: "GST_PayUnlock",
}
var GiftSubType_value = map[string]int32{
"GST_NOMAL": 1,
"GST_MONTH": 2,
"GST_BMARKET": 3,
"GST_RANDOM": 4,
"GST_BOON": 5,
"GST_KICKFACE": 6,
"GST_INGOT": 7,
"GST_BOON_V": 8,
"GST_SUBSCRIBE": 9,
"GST_VIP": 10,
"GST_Activity": 11,
"GST_PayUnlock": 12,
}
var HeroBranchType_name = map[int32]string{
0: "HBT_ATTACK",
1: "HBT_DEFENCE",
2: "HBT_HP",
3: "HBT_ARMY",
}
var HeroBranchType_value = map[string]int32{
"HBT_ATTACK": 0,
"HBT_DEFENCE": 1,
"HBT_HP": 2,
"HBT_ARMY": 3,
}
var HeroStatus_name = map[int32]string{
0: "HS_BEGINE",
1: "HS_NORMAL",
2: "HS_IMPRISONED",
3: "HS_DEATH",
4: "HS_MARCH",
5: "HS_DEFENSE",
6: "HS_END",
}
var HeroStatus_value = map[string]int32{
"HS_BEGINE": 0,
"HS_NORMAL": 1,
"HS_IMPRISONED": 2,
"HS_DEATH": 3,
"HS_MARCH": 4,
"HS_DEFENSE": 5,
"HS_END": 6,
}
var ItemMainType_name = map[int32]string{
1: "IMT_RESOURCE",
2: "IMT_BATTLE",
3: "IMT_BUFF",
4: "IMT_HERO_FRAGMENT",
5: "IMT_MAINCITY",
6: "IMT_LEAGUEGIFT",
7: "IMT_SPECIALGIFT",
8: "IMT_OTHER",
12: "IMT_DROPPACK",
15: "IMT_SUPPLY",
16: "IMT_HERO_EQUIPMENT",
17: "IMT_COMMANDER_EQUIP",
18: "IMT_COMMANDER_MATERIAL",
19: "IMT_HERO",
}
var ItemMainType_value = map[string]int32{
"IMT_RESOURCE": 1,
"IMT_BATTLE": 2,
"IMT_BUFF": 3,
"IMT_HERO_FRAGMENT": 4,
"IMT_MAINCITY": 5,
"IMT_LEAGUEGIFT": 6,
"IMT_SPECIALGIFT": 7,
"IMT_OTHER": 8,
"IMT_DROPPACK": 12,
"IMT_SUPPLY": 15,
"IMT_HERO_EQUIPMENT": 16,
"IMT_COMMANDER_EQUIP": 17,
"IMT_COMMANDER_MATERIAL": 18,
"IMT_HERO": 19,
}
var ItemSubType_name = map[int32]string{
101: "IST_RESOURCE",
102: "IST_RESOURCE_RANDOM",
103: "IST_RESOURCE_CHOOSE_RES",
104: "IST_RESOURCE_CHOOSE_ITEM",
201: "IST_BATTLE_MOVECITY_RANDOM",
202: "IST_BATTLE_MOVECITY_ADVANCE",
203: "IST_BATTLE_MOVECITY_ALLIANCE",
204: "IST_BATTLE_SHIELD",
205: "IST_BATTLE_FOG_OF_WAR",
206: "IST_BATTLE_SPEEDUP_MARCH",
207: "IST_BATTLE_TROOP_ENLARGE",
208: "IST_BATTLE_RETREAT_MASS",
209: "IST_BATTLE_RETREAT_MARCH",
210: "IST_BATTLE_ADD_ATTACK",
211: "IST_BATTLE_ADD_DEFEND",
212: "IST_BATTLE_ADD_LIFE",
213: "IST_BATTLE_SPEEDUP_MASS",
301: "IST_BUFF_RESOURCE",
302: "IST_BUFF_BUILD_QUEUE",
303: "IST_BUFF_VIP",
304: "IST_BUFF_SPEEDUP_GATHER",
305: "IST_BUFF_RESOURCE_COKE",
306: "IST_BUFF_RESOURCE_GAS",
307: "IST_BUFF_RESOURCE_DEUTERIUM",
308: "IST_BUFF_RESOURCE_METAL",
309: "IST_BUFF_RESOURCE_CRYSTAL",
401: "IST_EQUIP_JACKET",
402: "IST_EQUIP_TROUSER",
403: "IST_EQUIP_HEAD",
404: "IST_EQUIP_BELT",
405: "IST_EQUIP_SHOES",
406: "IST_EQUIP_ACCESSORY",
410: "IST_EQUIP_MATERIAL",
411: "IST_HDEADER_BOX",
501: "IST_MAINCITY_SPEEDUP_COMMON",
502: "IST_MAINCITY_SPEEDUP_BUILD",
503: "IST_MAINCITY_SPEEDUP_PRODUCT_UNIT",
504: "IST_MAINCITY_SPEEDUP_TECH",
505: "IST_MAINCITY_SPEEDUP_HOSPITAL",
506: "IST_MAINCITY_LEAGUE_BUILD_RECOVER",
507: "IST_MAINCITY_SKILL_RESET",
508: "IST_MAINCITY_CHANGE_NAME",
509: "IST_MAINCITY_CHANGE_ICON",
510: "IST_MAINCITY_ADD_MAINCITY_DEFEND",
511: "IST_MAINCITY_TRUMPET_LITTLE",
512: "IST_MAINCITY_HERO_ADDEXP",
513: "IST_MAINCITY_HERO_RESPAWN",
514: "IST_MAINCITY_REPAIRDURABLE",
515: "IST_MAINCITY_COMMANDER_ADDEXP",
516: "IST_MAINCITY_HERO_DISPATCH",
517: "IST_MAINCITY_HERO_REFECTION",
518: "IST_MAINCITY_ALTER_NICK_NAME",
519: "IST_MAINCITY_ADD_ENERGY",
520: "IST_MAINCITY_CHANGE_MAINCITY_SKIN",
521: "IST_MAINCITY_SPEEDUP_FACOTRY",
522: "IST_MAINCITY_ADD_UNIT",
523: "IST_MAINCITY_COMMANDER_HEAD",
524: "IST_MAINCTTY_COMMANDER_MODEL",
525: "IST_MAINCTTY_ADD_REWARD",
526: "IST_MAINCTTY_LEAGUE_TASK_RESET",
527: "IST_MAINCTTY_SUMMON_MONSTER",
528: "IST_MAINCITY_UNIT_CAPABILITY",
601: "IST_HERO_FRAGMENT",
602: "IST_HERO_BLUE_PRINT",
603: "IST_HERO_BLUE_PRINT_FRAGMENT",
604: "IST_MAINCTTY_BUILD_SN",
605: "IST_MAINCITY_SPEEDUP_Durable",
}
var ItemSubType_value = map[string]int32{
"IST_RESOURCE": 101,
"IST_RESOURCE_RANDOM": 102,
"IST_RESOURCE_CHOOSE_RES": 103,
"IST_RESOURCE_CHOOSE_ITEM": 104,
"IST_BATTLE_MOVECITY_RANDOM": 201,
"IST_BATTLE_MOVECITY_ADVANCE": 202,
"IST_BATTLE_MOVECITY_ALLIANCE": 203,
"IST_BATTLE_SHIELD": 204,
"IST_BATTLE_FOG_OF_WAR": 205,
"IST_BATTLE_SPEEDUP_MARCH": 206,
"IST_BATTLE_TROOP_ENLARGE": 207,
"IST_BATTLE_RETREAT_MASS": 208,
"IST_BATTLE_RETREAT_MARCH": 209,
"IST_BATTLE_ADD_ATTACK": 210,
"IST_BATTLE_ADD_DEFEND": 211,
"IST_BATTLE_ADD_LIFE": 212,
"IST_BATTLE_SPEEDUP_MASS": 213,
"IST_BUFF_RESOURCE": 301,
"IST_BUFF_BUILD_QUEUE": 302,
"IST_BUFF_VIP": 303,
"IST_BUFF_SPEEDUP_GATHER": 304,
"IST_BUFF_RESOURCE_COKE": 305,
"IST_BUFF_RESOURCE_GAS": 306,
"IST_BUFF_RESOURCE_DEUTERIUM": 307,
"IST_BUFF_RESOURCE_METAL": 308,
"IST_BUFF_RESOURCE_CRYSTAL": 309,
"IST_EQUIP_JACKET": 401,
"IST_EQUIP_TROUSER": 402,
"IST_EQUIP_HEAD": 403,
"IST_EQUIP_BELT": 404,
"IST_EQUIP_SHOES": 405,
"IST_EQUIP_ACCESSORY": 406,
"IST_EQUIP_MATERIAL": 410,
"IST_HDEADER_BOX": 411,
"IST_MAINCITY_SPEEDUP_COMMON": 501,
"IST_MAINCITY_SPEEDUP_BUILD": 502,
"IST_MAINCITY_SPEEDUP_PRODUCT_UNIT": 503,
"IST_MAINCITY_SPEEDUP_TECH": 504,
"IST_MAINCITY_SPEEDUP_HOSPITAL": 505,
"IST_MAINCITY_LEAGUE_BUILD_RECOVER": 506,
"IST_MAINCITY_SKILL_RESET": 507,
"IST_MAINCITY_CHANGE_NAME": 508,
"IST_MAINCITY_CHANGE_ICON": 509,
"IST_MAINCITY_ADD_MAINCITY_DEFEND": 510,
"IST_MAINCITY_TRUMPET_LITTLE": 511,
"IST_MAINCITY_HERO_ADDEXP": 512,
"IST_MAINCITY_HERO_RESPAWN": 513,
"IST_MAINCITY_REPAIRDURABLE": 514,
"IST_MAINCITY_COMMANDER_ADDEXP": 515,
"IST_MAINCITY_HERO_DISPATCH": 516,
"IST_MAINCITY_HERO_REFECTION": 517,
"IST_MAINCITY_ALTER_NICK_NAME": 518,
"IST_MAINCITY_ADD_ENERGY": 519,
"IST_MAINCITY_CHANGE_MAINCITY_SKIN": 520,
"IST_MAINCITY_SPEEDUP_FACOTRY": 521,
"IST_MAINCITY_ADD_UNIT": 522,
"IST_MAINCITY_COMMANDER_HEAD": 523,
"IST_MAINCTTY_COMMANDER_MODEL": 524,
"IST_MAINCTTY_ADD_REWARD": 525,
"IST_MAINCTTY_LEAGUE_TASK_RESET": 526,
"IST_MAINCTTY_SUMMON_MONSTER": 527,
"IST_MAINCITY_UNIT_CAPABILITY": 528,
"IST_HERO_FRAGMENT": 601,
"IST_HERO_BLUE_PRINT": 602,
"IST_HERO_BLUE_PRINT_FRAGMENT": 603,
"IST_MAINCTTY_BUILD_SN": 604,
"IST_MAINCITY_SPEEDUP_Durable": 605,
}
var LS2CS_PROTOCOL_ID_name = map[int32]string{
0: "LS2CS_ILLEGAL",
1: "LS2CS_PING",
2: "LS2CS_ADD_LIST",
3: "LS2CS_REMOVE_LIST",
4: "LS2CS_GET_LIST_STATUS",
5: "LS2CS_OPEN_LIST",
6: "LS2CS_ALLOC_SERVER",
7: "LS2CS_SYNC_ACCOUNT_DETAILS",
8: "LS2CS_UPDATE_ACCOUNT_DETAILS",
9: "LS2CS_QUERY_ACCOUNT_BOUND",
10: "LS2CS_SWITCH_ACCOUNT",
255: "LS2CS_MAX",
}
var LS2CS_PROTOCOL_ID_value = map[string]int32{
"LS2CS_ILLEGAL": 0,
"LS2CS_PING": 1,
"LS2CS_ADD_LIST": 2,
"LS2CS_REMOVE_LIST": 3,
"LS2CS_GET_LIST_STATUS": 4,
"LS2CS_OPEN_LIST": 5,
"LS2CS_ALLOC_SERVER": 6,
"LS2CS_SYNC_ACCOUNT_DETAILS": 7,
"LS2CS_UPDATE_ACCOUNT_DETAILS": 8,
"LS2CS_QUERY_ACCOUNT_BOUND": 9,
"LS2CS_SWITCH_ACCOUNT": 10,
"LS2CS_MAX": 255,
}
var LeagueFlagType_name = map[int32]string{
1: "LFT_FLAG_COLOR",
2: "LFT_FLAG_BACKGROUND",
3: "LFT_FLAG_ICON",
}
var LeagueFlagType_value = map[string]int32{
"LFT_FLAG_COLOR": 1,
"LFT_FLAG_BACKGROUND": 2,
"LFT_FLAG_ICON": 3,
}
var LeagueMemberLevel_name = map[int32]string{
0: "LeagueMemberLevel0",
1: "LeagueMemberLevel1",
2: "LeagueMemberLevel2",
3: "LeagueMemberLevel3",
4: "LeagueMemberLevel4",
5: "LeagueMemberLevel5",
6: "LeagueMemberLevelMax",
}
var LeagueMemberLevel_value = map[string]int32{
"LeagueMemberLevel0": 0,
"LeagueMemberLevel1": 1,
"LeagueMemberLevel2": 2,
"LeagueMemberLevel3": 3,
"LeagueMemberLevel4": 4,
"LeagueMemberLevel5": 5,
"LeagueMemberLevelMax": 6,
}
var LeaguePermissionOperator_name = map[int32]string{
1: "PromissionUp",
2: "KickOut",
3: "Abdicate",
4: "RecallLeagueOnwer",
}
var LeaguePermissionOperator_value = map[string]int32{
"PromissionUp": 1,
"KickOut": 2,
"Abdicate": 3,
"RecallLeagueOnwer": 4,
}
var LeagueResult_name = map[int32]string{
0: "LeagueSuccess",
1: "LeagueNameExisted",
2: "LeagueShortNameExisted",
3: "LeaqueIsFull",
4: "LeagueJoined",
5: "LeagueIsNotExist",
6: "LeaguePermissionDeny",
7: "LeagueParamsError",
8: "LeaguePermissionMax",
9: "LeagueIsNotMember",
10: "LeagueIsWarCity",
11: "LeagueLevelFull",
12: "LeagueTransferBattle",
}
var LeagueResult_value = map[string]int32{
"LeagueSuccess": 0,
"LeagueNameExisted": 1,
"LeagueShortNameExisted": 2,
"LeaqueIsFull": 3,
"LeagueJoined": 4,
"LeagueIsNotExist": 5,
"LeaguePermissionDeny": 6,
"LeagueParamsError": 7,
"LeaguePermissionMax": 8,
"LeagueIsNotMember": 9,
"LeagueIsWarCity": 10,
"LeagueLevelFull": 11,
"LeagueTransferBattle": 12,
}
var LeagueStausType_name = map[int32]string{
1: "LST_PLAYER_JOIN",
2: "LST_PLAYER_QUIT",
3: "LST_PLAYER_LEVEL_CHANGED",
4: "LST_CREATE_LEAGUE",
5: "LST_PLAYER_KICK_OUT",
6: "LST_OWNER_RECALL",
}
var LeagueStausType_value = map[string]int32{
"LST_PLAYER_JOIN": 1,
"LST_PLAYER_QUIT": 2,
"LST_PLAYER_LEVEL_CHANGED": 3,
"LST_CREATE_LEAGUE": 4,
"LST_PLAYER_KICK_OUT": 5,
"LST_OWNER_RECALL": 6,
}
var LeagueTaskStatus_name = map[int32]string{
1: "LTS_PROCESSING",
2: "LTS_CAN_GET_AWARD",
3: "LTS_CAN_START",
4: "LTS_NOT_START",
}
var LeagueTaskStatus_value = map[string]int32{
"LTS_PROCESSING": 1,
"LTS_CAN_GET_AWARD": 2,
"LTS_CAN_START": 3,
"LTS_NOT_START": 4,
}
var LeagueTaskType_name = map[int32]string{
1: "LTT_PowerUp",
2: "LTT_UserAction",
3: "LTT_UserGather",
4: "LTT_UserCost",
5: "LTT_UserPVP",
}
var LeagueTaskType_value = map[string]int32{
"LTT_PowerUp": 1,
"LTT_UserAction": 2,
"LTT_UserGather": 3,
"LTT_UserCost": 4,
"LTT_UserPVP": 5,
}
var ListType_name = map[int32]string{
1: "LT_BLACK",
2: "LT_WHITE",
}
var ListType_value = map[string]int32{
"LT_BLACK": 1,
"LT_WHITE": 2,
}
var LoginReCode_name = map[int32]string{
1: "LRC_Ok",
2: "LRC_Token_Verify_Failed",
3: "LRC_Unknow",
4: "LRC_FORBID",
5: "LRC_Server_Upgrading",
6: "LRC_Server_Offline",
}
var LoginReCode_value = map[string]int32{
"LRC_Ok": 1,
"LRC_Token_Verify_Failed": 2,
"LRC_Unknow": 3,
"LRC_FORBID": 4,
"LRC_Server_Upgrading": 5,
"LRC_Server_Offline": 6,
}
var LoginType_name = map[int32]string{
1: "LT_Visitor",
2: "LT_Google",
3: "LT_FaceBook",
4: "LT_Twitter",
5: "LT_GameCenter",
}
var LoginType_value = map[string]int32{
"LT_Visitor": 1,
"LT_Google": 2,
"LT_FaceBook": 3,
"LT_Twitter": 4,
"LT_GameCenter": 5,
}
var LuckyStarProductID_name = map[int32]string{
99: "globalwar_gift_package_01",
149: "globalwar_gift_package_11",
199: "globalwar_gift_package_07",
299: "globalwar_gift_package_08",
499: "globalwar_gift_package_02",
999: "globalwar_gift_package_03",
1499: "globalwar_gift_package_12",
1999: "globalwar_gift_package_04",
2999: "globalwar_gift_package_09",
4999: "globalwar_gift_package_05",
9999: "globalwar_gift_package_06",
}
var LuckyStarProductID_value = map[string]int32{
"globalwar_gift_package_01": 99,
"globalwar_gift_package_11": 149,
"globalwar_gift_package_07": 199,
"globalwar_gift_package_08": 299,
"globalwar_gift_package_02": 499,
"globalwar_gift_package_03": 999,
"globalwar_gift_package_12": 1499,
"globalwar_gift_package_04": 1999,
"globalwar_gift_package_09": 2999,
"globalwar_gift_package_05": 4999,
"globalwar_gift_package_06": 9999,
}
var MailSourceType_name = map[int32]string{
0: "MST_Default",
1: "MST_GM",
2: "MST_IBS",
3: "MST_League",
4: "MST_Hero",
5: "MST_GiftPack",
6: "MST_Other",
7: "MST_ActivityReward",
}
var MailSourceType_value = map[string]int32{
"MST_Default": 0,
"MST_GM": 1,
"MST_IBS": 2,
"MST_League": 3,
"MST_Hero": 4,
"MST_GiftPack": 5,
"MST_Other": 6,
"MST_ActivityReward": 7,
}
var MailType_name = map[int32]string{
1: "MT_COMMANDER",
2: "MT_SYSTEM",
3: "MT_UNION",
4: "MT_BATTLE",
5: "MT_DETECT",
6: "MT_MONSTER",
7: "MT_COLLECTION",
8: "MT_PERSONAL",
9: "MT_EARLYWARNING",
10: "MT_LEAGUE_TRANSPORT",
11: "MT_EVERYONE",
12: "MT_LEAGUE_INVITATION",
13: "MT_LEAGUE_GROUP",
14: "MT_MONSTER_EX",
15: "MT_ACTIVITY",
16: "MT_MONSTER_ATK_CITY",
100: "MT_PRIVATE_CHAT",
}
var MailType_value = map[string]int32{
"MT_COMMANDER": 1,
"MT_SYSTEM": 2,
"MT_UNION": 3,
"MT_BATTLE": 4,
"MT_DETECT": 5,
"MT_MONSTER": 6,
"MT_COLLECTION": 7,
"MT_PERSONAL": 8,
"MT_EARLYWARNING": 9,
"MT_LEAGUE_TRANSPORT": 10,
"MT_EVERYONE": 11,
"MT_LEAGUE_INVITATION": 12,
"MT_LEAGUE_GROUP": 13,
"MT_MONSTER_EX": 14,
"MT_ACTIVITY": 15,
"MT_MONSTER_ATK_CITY": 16,
"MT_PRIVATE_CHAT": 100,
}
var MapStageType_name = map[int32]string{
1: "MST_MARCH",
2: "MST_WORKING",
3: "MST_BACK",
4: "MST_WAITMASS",
5: "MST_WAITMARCH",
6: "MST_WAITBATTLE",
}
var MapStageType_value = map[string]int32{
"MST_MARCH": 1,
"MST_WORKING": 2,
"MST_BACK": 3,
"MST_WAITMASS": 4,
"MST_WAITMARCH": 5,
"MST_WAITBATTLE": 6,
}
var MarketCondType_name = map[int32]string{
1: "MCT_SpeedItem",
2: "MCT_StartTech",
3: "MCT_FinishTech",
4: "MCT_TrainUnit",
5: "MCT_AttackWild",
6: "MCT_DefeatWild",
}
var MarketCondType_value = map[string]int32{
"MCT_SpeedItem": 1,
"MCT_StartTech": 2,
"MCT_FinishTech": 3,
"MCT_TrainUnit": 4,
"MCT_AttackWild": 5,
"MCT_DefeatWild": 6,
}
var MiracleTitle_name = map[int32]string{
90000001: "Title1",
90000002: "Title2",
90000003: "Title3",
90000004: "Title4",
90000005: "Title5",
90000006: "Title6",
90000007: "Title7",
90000008: "Title8",
90000009: "Title9",
90000010: "Title10",
90000011: "Title11",
90000012: "Title12",
90000013: "Title13",
90000014: "Title14",
90000015: "Title15",
90000016: "Title16",
90000017: "Title17",
90000018: "Title18",
90000019: "Title19",
}
var MiracleTitle_value = map[string]int32{
"Title1": 90000001,
"Title2": 90000002,
"Title3": 90000003,
"Title4": 90000004,
"Title5": 90000005,
"Title6": 90000006,
"Title7": 90000007,
"Title8": 90000008,
"Title9": 90000009,
"Title10": 90000010,
"Title11": 90000011,
"Title12": 90000012,
"Title13": 90000013,
"Title14": 90000014,
"Title15": 90000015,
"Title16": 90000016,
"Title17": 90000017,
"Title18": 90000018,
"Title19": 90000019,
}
var MiracleWarStage_name = map[int32]string{
1: "MWS_UnOpenStage",
2: "MWS_PrepareStage",
3: "MWS_ProtectStage",
4: "MWS_FightStage",
5: "MWS_WaitStage",
}
var MiracleWarStage_value = map[string]int32{
"MWS_UnOpenStage": 1,
"MWS_PrepareStage": 2,
"MWS_ProtectStage": 3,
"MWS_FightStage": 4,
"MWS_WaitStage": 5,
}
var MiracleWarTitleRight_name = map[int32]string{
1: "AppointTitle",
2: "Gift",
3: "Buff",
4: "ReleaseAll",
5: "Notice",
}
var MiracleWarTitleRight_value = map[string]int32{
"AppointTitle": 1,
"Gift": 2,
"Buff": 3,
"ReleaseAll": 4,
"Notice": 5,
}
var MonsterAtkCityStage_name = map[int32]string{
1: "Init",
2: "Preparing",
3: "DefOngoing",
4: "ReadyFightBack",
5: "FightBack",
6: "End",
}
var MonsterAtkCityStage_value = map[string]int32{
"Init": 1,
"Preparing": 2,
"DefOngoing": 3,
"ReadyFightBack": 4,
"FightBack": 5,
"End": 6,
}
var OfflineEventType_name = map[int32]string{
1: "OET_Bootcap",
2: "OET_Burnring",
3: "OET_Blackout",
4: "OET_MainCitySkin",
5: "OET_Prison",
6: "OET_LocalAction",
}
var OfflineEventType_value = map[string]int32{
"OET_Bootcap": 1,
"OET_Burnring": 2,
"OET_Blackout": 3,
"OET_MainCitySkin": 4,
"OET_Prison": 5,
"OET_LocalAction": 6,
}
var PowerUpType_name = map[int32]string{
1: "PUT_Tech",
2: "PUT_Train",
3: "PUT_Build",
4: "PUT_Task",
5: "PUT_Any",
}
var PowerUpType_value = map[string]int32{
"PUT_Tech": 1,
"PUT_Train": 2,
"PUT_Build": 3,
"PUT_Task": 4,
"PUT_Any": 5,
}
var PushMsgType_name = map[int32]string{
1: "PMT_UserBuildingFinish",
2: "PMT_UserStatuaFinish",
3: "PMT_UserTrapFinish",
4: "PMT_UserUnitFinish",
5: "PMT_UserBeSpied",
6: "PMT_UserBeAttacted",
7: "PMT_UserBeMassed",
8: "PMT_blackoutInvalid",
9: "PMT_UserShieldExpire",
10: "PMT_LeagueMass",
11: "PMT_LeagueBeMass",
12: "PMT_CityBeSpied",
13: "PMT_CityBeAttacked",
14: "PMT_CityBeMass",
15: "PMT_CollectUnitBack",
16: "PMT_TransportUnitBack",
17: "PMT_MassUnitBack",
18: "PMT_GarrisonUnitBack",
19: "PMT_BestationedBack",
20: "PMT_HeroImprison",
21: "PMT_HeroKilled",
22: "PMT_HeroRelease",
23: "PMT_HeroSave",
24: "PMT_CommanderMsg",
25: "PMT_ActivityOpen",
26: "PMT_PowerMax",
27: "PMT_BlackMarket",
28: "PMT_MiracleWarStart",
}
var PushMsgType_value = map[string]int32{
"PMT_UserBuildingFinish": 1,
"PMT_UserStatuaFinish": 2,
"PMT_UserTrapFinish": 3,
"PMT_UserUnitFinish": 4,
"PMT_UserBeSpied": 5,
"PMT_UserBeAttacted": 6,
"PMT_UserBeMassed": 7,
"PMT_blackoutInvalid": 8,
"PMT_UserShieldExpire": 9,
"PMT_LeagueMass": 10,
"PMT_LeagueBeMass": 11,
"PMT_CityBeSpied": 12,
"PMT_CityBeAttacked": 13,
"PMT_CityBeMass": 14,
"PMT_CollectUnitBack": 15,
"PMT_TransportUnitBack": 16,
"PMT_MassUnitBack": 17,
"PMT_GarrisonUnitBack": 18,
"PMT_BestationedBack": 19,
"PMT_HeroImprison": 20,
"PMT_HeroKilled": 21,
"PMT_HeroRelease": 22,
"PMT_HeroSave": 23,
"PMT_CommanderMsg": 24,
"PMT_ActivityOpen": 25,
"PMT_PowerMax": 26,
"PMT_BlackMarket": 27,
"PMT_MiracleWarStart": 28,
}
var RefreshCondType_name = map[int32]string{
1: "RCT_Activity",
2: "RCT_TransferBattle",
}
var RefreshCondType_value = map[string]int32{
"RCT_Activity": 1,
"RCT_TransferBattle": 2,
}
var RetActionType_name = map[int32]string{
1: "RAT_SUCCESS",
2: "RAT_INTERNAL_ERROR",
3: "RAT_TIME_ERROR",
4: "RAT_CON_BUILDING_ERROR",
5: "RAT_CON_RESOURCE_ERROR",
6: "RAT_CON_ITEM_ERROR",
7: "RAT_INPUT_ERROR",
8: "RAT_COUNT_MAX",
9: "RAT_LEVEL_MAX",
10: "RAT_QUEUE_MAX",
11: "RAT_WARCITY_LEVEL",
12: "RAT_WARCITY_LID_NO",
13: "RAT_WARCITY_LID_NUM",
14: "RAT_ADD_EXP_FAILED_HEROSTAR_LIMIT",
15: "RAT_ADD_EXP_FAILED_COMMANDER_LIMIT",
16: "RAT_DISPATCH_HEROS_OVERFLOW",
17: "RAT_PITFALL_NUM",
18: "RAT_HEROS_WORKING",
19: "RAT_UNIT_NUM",
20: "RAT_HIT_NUM",
21: "RAT_STA_NUM",
22: "RAT_ATT_MOM_LV",
23: "RAT_NEW_BOOTCAP",
24: "RAT_Keep_Mail_FAILED",
25: "RAT_BUILD_TIME",
26: "RAT_LEAGUE_PERMISSION_DENIED",
}
var RetActionType_value = map[string]int32{
"RAT_SUCCESS": 1,
"RAT_INTERNAL_ERROR": 2,
"RAT_TIME_ERROR": 3,
"RAT_CON_BUILDING_ERROR": 4,
"RAT_CON_RESOURCE_ERROR": 5,
"RAT_CON_ITEM_ERROR": 6,
"RAT_INPUT_ERROR": 7,
"RAT_COUNT_MAX": 8,
"RAT_LEVEL_MAX": 9,
"RAT_QUEUE_MAX": 10,
"RAT_WARCITY_LEVEL": 11,
"RAT_WARCITY_LID_NO": 12,
"RAT_WARCITY_LID_NUM": 13,
"RAT_ADD_EXP_FAILED_HEROSTAR_LIMIT": 14,
"RAT_ADD_EXP_FAILED_COMMANDER_LIMIT": 15,
"RAT_DISPATCH_HEROS_OVERFLOW": 16,
"RAT_PITFALL_NUM": 17,
"RAT_HEROS_WORKING": 18,
"RAT_UNIT_NUM": 19,
"RAT_HIT_NUM": 20,
"RAT_STA_NUM": 21,
"RAT_ATT_MOM_LV": 22,
"RAT_NEW_BOOTCAP": 23,
"RAT_Keep_Mail_FAILED": 24,
"RAT_BUILD_TIME": 25,
"RAT_LEAGUE_PERMISSION_DENIED": 26,
}
var RetChatType_name = map[int32]string{
0: "RCT_UNKNOW",
1: "RCT_SUCCESS",
2: "RCT_MY_CHAT_TOTAL_MAX",
3: "RCT_DAY_CHAT_MAX",
4: "RCT_CHAT_TIME_INTERVAL",
5: "RCT_HAVE_FOLLOWED",
6: "RCT_FOLLOW_CHAT_TOTAL_MAX",
7: "RCT_CHAT_EXPIRED_OR_NO_EXIST",
8: "RCT_HAVE_PRAISED",
9: "RCT_NOT_FOLLOWED",
10: "RCT_PRIVATE_CHAT_MAX",
11: "RCT_TARGET_PRIVATE_CHAT_MAX",
12: "RCT_MAIN_CITY_LIMIT",
13: "RCT_FORBID",
14: "RCT_CONTENT_TOO_LONG",
}
var RetChatType_value = map[string]int32{
"RCT_UNKNOW": 0,
"RCT_SUCCESS": 1,
"RCT_MY_CHAT_TOTAL_MAX": 2,
"RCT_DAY_CHAT_MAX": 3,
"RCT_CHAT_TIME_INTERVAL": 4,
"RCT_HAVE_FOLLOWED": 5,
"RCT_FOLLOW_CHAT_TOTAL_MAX": 6,
"RCT_CHAT_EXPIRED_OR_NO_EXIST": 7,
"RCT_HAVE_PRAISED": 8,
"RCT_NOT_FOLLOWED": 9,
"RCT_PRIVATE_CHAT_MAX": 10,
"RCT_TARGET_PRIVATE_CHAT_MAX": 11,
"RCT_MAIN_CITY_LIMIT": 12,
"RCT_FORBID": 13,
"RCT_CONTENT_TOO_LONG": 14,
}
var ServerRankType_name = map[int32]string{
1: "SRT_UserPowerRank",
2: "SRT_UserKilledRank",
3: "SRT_UserLevelRank",
4: "SRT_UserMaincityLevelRank",
5: "SRT_AipShipStarRank",
6: "SRT_HeroKilledRank",
7: "SRT_GatherRank",
}
var ServerRankType_value = map[string]int32{
"SRT_UserPowerRank": 1,
"SRT_UserKilledRank": 2,
"SRT_UserLevelRank": 3,
"SRT_UserMaincityLevelRank": 4,
"SRT_AipShipStarRank": 5,
"SRT_HeroKilledRank": 6,
"SRT_GatherRank": 7,
}
var ServerStatus_name = map[int32]string{
1: "SST_Normal",
2: "SST_Upgrading",
3: "SST_Offline",
}
var ServerStatus_value = map[string]int32{
"SST_Normal": 1,
"SST_Upgrading": 2,
"SST_Offline": 3,
}
var ServerTimeStatus_name = map[int32]string{
1: "STS_Building",
2: "STS_Protecting",
3: "STS_Opening",
}
var ServerTimeStatus_value = map[string]int32{
"STS_Building": 1,
"STS_Protecting": 2,
"STS_Opening": 3,
}
var SetCharNameReturnValue_name = map[int32]string{
1: "SCNRV_SUCCEEDED",
2: "SCNRV_INPUT_ERROR",
3: "SCNRV_LENGTH_ERROR",
4: "SCNRV_INPUT_NOT_VALID",
5: "SCNRV_EXISTS_ERROR",
6: "SCNRV_CONDITION_ERROR",
}
var SetCharNameReturnValue_value = map[string]int32{
"SCNRV_SUCCEEDED": 1,
"SCNRV_INPUT_ERROR": 2,
"SCNRV_LENGTH_ERROR": 3,
"SCNRV_INPUT_NOT_VALID": 4,
"SCNRV_EXISTS_ERROR": 5,
"SCNRV_CONDITION_ERROR": 6,
}
var SevenTaskType_name = map[int32]string{
1: "STT_BuildingPower",
2: "STT_TechPower",
4: "STT_MapList",
5: "STT_Monster",
6: "STT_ActivityTask",
7: "STT_LeagueHelp",
8: "STT_OnlieGiftPack",
9: "STT_BlackMarket",
10: "STT_LeagueBoxOpen",
11: "STT_LeagueBoxHelp",
12: "STT_DispatchTask",
13: "STT_ProductEquip",
14: "STT_MuliMonster",
15: "STT_Supply",
16: "STT_TakeCard",
17: "STT_Gather",
18: "STT_Train",
19: "STT_KillUnit",
20: "STT_CostCash",
21: "STT_SpeedTime",
22: "STT_Hore",
23: "STT_BuildingLevel",
24: "STT_TechCount",
25: "STT_BuildingCount",
26: "STT_AttackMonster",
27: "STT_AttackMultiMon",
28: "STT_LeagueTask",
29: "STT_WILDMONSTEREX",
30: "STT_Tech",
31: "STT_Train_Power",
}
var SevenTaskType_value = map[string]int32{
"STT_BuildingPower": 1,
"STT_TechPower": 2,
"STT_MapList": 4,
"STT_Monster": 5,
"STT_ActivityTask": 6,
"STT_LeagueHelp": 7,
"STT_OnlieGiftPack": 8,
"STT_BlackMarket": 9,
"STT_LeagueBoxOpen": 10,
"STT_LeagueBoxHelp": 11,
"STT_DispatchTask": 12,
"STT_ProductEquip": 13,
"STT_MuliMonster": 14,
"STT_Supply": 15,
"STT_TakeCard": 16,
"STT_Gather": 17,
"STT_Train": 18,
"STT_KillUnit": 19,
"STT_CostCash": 20,
"STT_SpeedTime": 21,
"STT_Hore": 22,
"STT_BuildingLevel": 23,
"STT_TechCount": 24,
"STT_BuildingCount": 25,
"STT_AttackMonster": 26,
"STT_AttackMultiMon": 27,
"STT_LeagueTask": 28,
"STT_WILDMONSTEREX": 29,
"STT_Tech": 30,
"STT_Train_Power": 31,
}
var SkillLogicType_name = map[int32]string{
0: "SLT_ALL",
1: "SLT_ATTACK",
2: "SLT_TALENT",
3: "SLT_REGULAR",
}
var SkillLogicType_value = map[string]int32{
"SLT_ALL": 0,
"SLT_ATTACK": 1,
"SLT_TALENT": 2,
"SLT_REGULAR": 3,
}
var SkillMainType_name = map[int32]string{
1: "ST_ACTIVE_FIGHT",
2: "ST_PASSIVE",
}
var SkillMainType_value = map[string]int32{
"ST_ACTIVE_FIGHT": 1,
"ST_PASSIVE": 2,
}
var SkillSubType_name = map[int32]string{
2: "ST_PASSIVE_FIGHT",
3: "ST_PASSIVE_MARCH",
4: "ST_PASSIVE_GLOBAL",
5: "ST_PASSIVE_BUFF",
6: "ST_PASSIVE_AFTERFIGHT",
}
var SkillSubType_value = map[string]int32{
"ST_PASSIVE_FIGHT": 2,
"ST_PASSIVE_MARCH": 3,
"ST_PASSIVE_GLOBAL": 4,
"ST_PASSIVE_BUFF": 5,
"ST_PASSIVE_AFTERFIGHT": 6,
}
var SpyType_name = map[int32]string{
1: "ST_INITIATIVE_RESOURCE",
2: "ST_INITIATIVE_VAGUE_TOTAL_UNIT",
3: "ST_INITIATIVE_VAGUE_PITFALL",
4: "ST_INITIATIVE_VAGUE_UNIT",
5: "ST_INITIATIVE_VAGUE_TOTAL_GARRISON",
6: "ST_INITIATIVE_GARRISON_COMMANDER",
7: "ST_INITIATIVE_SHIELD",
8: "ST_INITIATIVE_LORDSINFO",
9: "ST_INITIATIVE_VAGUE_GARRISON",
10: "ST_INITIATIVE_UNIT",
11: "ST_INITIATIVE_PITFALL",
12: "ST_INITIATIVE_GARRISON",
13: "ST_INITIATIVE_TECH",
14: "ST_INITIATIVE_EQUIP",
15: "ST_PASSIVE_COMMANDER",
16: "ST_PASSIVE_ATTACK_TYPE",
17: "ST_PASSIVE_ARRIVE_TIME",
18: "ST_PASSIVE_START_TILE",
19: "ST_PASSIVE_VAGUE_TOTAL_UNIT",
20: "ST_PASSIVE_MAINCITY_LEVEL",
21: "ST_PASSIVE_VAGUE_UNIT",
22: "ST_PASSIVE_UNIT",
23: "ST_PASSIVE_HEROINFO",
24: "ST_PASSIVE_TECH",
25: "ST_PASSIVE_EQUIP",
26: "ST_PASSIVE_TAGETINFO",
27: "ST_INITIATIVE_STATUE",
28: "ST_PASSIVE_STATUE",
}
var SpyType_value = map[string]int32{
"ST_INITIATIVE_RESOURCE": 1,
"ST_INITIATIVE_VAGUE_TOTAL_UNIT": 2,
"ST_INITIATIVE_VAGUE_PITFALL": 3,
"ST_INITIATIVE_VAGUE_UNIT": 4,
"ST_INITIATIVE_VAGUE_TOTAL_GARRISON": 5,
"ST_INITIATIVE_GARRISON_COMMANDER": 6,
"ST_INITIATIVE_SHIELD": 7,
"ST_INITIATIVE_LORDSINFO": 8,
"ST_INITIATIVE_VAGUE_GARRISON": 9,
"ST_INITIATIVE_UNIT": 10,
"ST_INITIATIVE_PITFALL": 11,
"ST_INITIATIVE_GARRISON": 12,
"ST_INITIATIVE_TECH": 13,
"ST_INITIATIVE_EQUIP": 14,
"ST_PASSIVE_COMMANDER": 15,
"ST_PASSIVE_ATTACK_TYPE": 16,
"ST_PASSIVE_ARRIVE_TIME": 17,
"ST_PASSIVE_START_TILE": 18,
"ST_PASSIVE_VAGUE_TOTAL_UNIT": 19,
"ST_PASSIVE_MAINCITY_LEVEL": 20,
"ST_PASSIVE_VAGUE_UNIT": 21,
"ST_PASSIVE_UNIT": 22,
"ST_PASSIVE_HEROINFO": 23,
"ST_PASSIVE_TECH": 24,
"ST_PASSIVE_EQUIP": 25,
"ST_PASSIVE_TAGETINFO": 26,
"ST_INITIATIVE_STATUE": 27,
"ST_PASSIVE_STATUE": 28,
}
var StatueOp_name = map[int32]string{
2: "SO_CALLBACK",
3: "SO_MOVE",
4: "SO_CONVERT",
5: "SO_OPEN",
6: "SO_ENHANCE",
7: "SO_DECOMPOSE",
}
var StatueOp_value = map[string]int32{
"SO_CALLBACK": 2,
"SO_MOVE": 3,
"SO_CONVERT": 4,
"SO_OPEN": 5,
"SO_ENHANCE": 6,
"SO_DECOMPOSE": 7,
}
var StatueStatus_name = map[int32]string{
1: "SS_BUILD_BUILDING",
2: "SS_BUILD_FINISHED",
3: "SS_BUILD_PLACED",
}
var StatueStatus_value = map[string]int32{
"SS_BUILD_BUILDING": 1,
"SS_BUILD_FINISHED": 2,
"SS_BUILD_PLACED": 3,
}
var StrollHeroResult_name = map[int32]string{
1: "SHR_Succeeded",
2: "SHR_DoNothing",
3: "SHR_InvalidParameter",
4: "SHR_InternalServerError",
}
var StrollHeroResult_value = map[string]int32{
"SHR_Succeeded": 1,
"SHR_DoNothing": 2,
"SHR_InvalidParameter": 3,
"SHR_InternalServerError": 4,
}
var StrollHeroType_name = map[int32]string{
1: "SHT_Nothing",
2: "SHT_LeagueAmbassador",
}
var StrollHeroType_value = map[string]int32{
"SHT_Nothing": 1,
"SHT_LeagueAmbassador": 2,
}
var StrongestCommanderType_name = map[int32]string{
1: "SCT_Collection",
2: "SCT_Tech",
3: "SCT_Building",
4: "SCT_Train",
5: "SCT_UpgradeUnit",
6: "SCT_KillUnit",
7: "SCT_KillMonsterEx",
8: "SCT_Power",
9: "SCT_AttackMonster",
10: "SCT_KillMonster",
11: "SCT_KillMultiMonster",
12: "SCT_TrainUnitType",
13: "SCT_BeKilledUnit",
14: "SCT_OccupyMiracle",
}
var StrongestCommanderType_value = map[string]int32{
"SCT_Collection": 1,
"SCT_Tech": 2,
"SCT_Building": 3,
"SCT_Train": 4,
"SCT_UpgradeUnit": 5,
"SCT_KillUnit": 6,
"SCT_KillMonsterEx": 7,
"SCT_Power": 8,
"SCT_AttackMonster": 9,
"SCT_KillMonster": 10,
"SCT_KillMultiMonster": 11,
"SCT_TrainUnitType": 12,
"SCT_BeKilledUnit": 13,
"SCT_OccupyMiracle": 14,
}
var SyncType_name = map[int32]string{
1: "Achivement",
2: "Building",
3: "BuildingAttr",
4: "DelBuilding",
5: "Chapter",
6: "ItemPackage",
7: "LeagueTech",
8: "LeagueRecommendTech",
9: "LeagueScore",
10: "LeaugeMemberCapacity",
11: "LeagueMemberPower",
12: "LeaguePower",
13: "AddLocalAction",
14: "DelLocalAction",
15: "SetLocalActionStartTime",
16: "SetLocalActionHelp",
17: "SetLocalActionRemainTime",
18: "SetLocalActionSecondTime",
19: "SyncActivity",
20: "LeagueMemberKillNum",
21: "LeagueShopItem",
22: "LeagueMemberTitle",
23: "LeagueMemberOnlineTime",
24: "LeagueFlag",
25: "LeagueMemLevel",
26: "LeagueOwnCity",
27: "AddLeagueMember",
28: "DelLeagueMember",
29: "SetLeagueBattle",
30: "DelLeagueBattle",
31: "SetLeagueBattleNotJoin",
32: "DelLeagueBattleNotJoin",
33: "LeagueBuilding",
34: "LeagueSpecialGift",
35: "AddLeagueRequestJoinList",
36: "ChangeCampLeader",
37: "RemoveCampLeader",
38: "DeleteAllRequestJoin",
39: "DeleteRequestJoin",
40: "SetLeagueSlogan",
41: "SetLeagueOwnerName",
42: "SetLeagueOwnerId",
43: "SetLeague",
44: "LeagueMemberCount",
45: "OfferGift",
46: "LeagueMemTitle",
47: "SyncSevenDayTask",
48: "LeagueChannelId",
}
var SyncType_value = map[string]int32{
"Achivement": 1,
"Building": 2,
"BuildingAttr": 3,
"DelBuilding": 4,
"Chapter": 5,
"ItemPackage": 6,
"LeagueTech": 7,
"LeagueRecommendTech": 8,
"LeagueScore": 9,
"LeaugeMemberCapacity": 10,
"LeagueMemberPower": 11,
"LeaguePower": 12,
"AddLocalAction": 13,
"DelLocalAction": 14,
"SetLocalActionStartTime": 15,
"SetLocalActionHelp": 16,
"SetLocalActionRemainTime": 17,
"SetLocalActionSecondTime": 18,
"SyncActivity": 19,
"LeagueMemberKillNum": 20,
"LeagueShopItem": 21,
"LeagueMemberTitle": 22,
"LeagueMemberOnlineTime": 23,
"LeagueFlag": 24,
"LeagueMemLevel": 25,
"LeagueOwnCity": 26,
"AddLeagueMember": 27,
"DelLeagueMember": 28,
"SetLeagueBattle": 29,
"DelLeagueBattle": 30,
"SetLeagueBattleNotJoin": 31,
"DelLeagueBattleNotJoin": 32,
"LeagueBuilding": 33,
"LeagueSpecialGift": 34,
"AddLeagueRequestJoinList": 35,
"ChangeCampLeader": 36,
"RemoveCampLeader": 37,
"DeleteAllRequestJoin": 38,
"DeleteRequestJoin": 39,
"SetLeagueSlogan": 40,
"SetLeagueOwnerName": 41,
"SetLeagueOwnerId": 42,
"SetLeague": 43,
"LeagueMemberCount": 44,
"OfferGift": 45,
"LeagueMemTitle": 46,
"SyncSevenDayTask": 47,
"LeagueChannelId": 48,
}
var SystemChatType_name = map[int32]string{
1: "SCT_PERMISSION_UP",
2: "SCT_PERMISSION_DOWN",
3: "SCT_OCCUPY_LEAGUE_CITY",
4: "SCT_OPEN_LEAGUE_GIFT",
5: "SCT_EXIT_LEAGUE",
6: "SCT_JION_LEAGUE",
7: "SCT_POWER",
8: "SCT_TEXT",
9: "SCT_CREATE_LEAGUE",
}
var SystemChatType_value = map[string]int32{
"SCT_PERMISSION_UP": 1,
"SCT_PERMISSION_DOWN": 2,
"SCT_OCCUPY_LEAGUE_CITY": 3,
"SCT_OPEN_LEAGUE_GIFT": 4,
"SCT_EXIT_LEAGUE": 5,
"SCT_JION_LEAGUE": 6,
"SCT_POWER": 7,
"SCT_TEXT": 8,
"SCT_CREATE_LEAGUE": 9,
}
var TipType_name = map[int32]string{
100: "TT_NORMAL",
}
var TipType_value = map[string]int32{
"TT_NORMAL": 100,
}
var TranslateType_name = map[int32]string{
1: "TT_CHAT_TITLE",
2: "TT_CHAT_ENTRY",
3: "TT_YOUMI_MESSAGE",
}
var TranslateType_value = map[string]int32{
"TT_CHAT_TITLE": 1,
"TT_CHAT_ENTRY": 2,
"TT_YOUMI_MESSAGE": 3,
}
var UnitBattleType_name = map[int32]string{
0: "UBT_NOMAL_NONE",
1: "UBT_NOMAL_TANK",
2: "UBT_NOMAL_BUBING",
3: "UBT_NOMAL_HUOPAO",
4: "UBT_NOMAL_FEIJI",
5: "UBT_NOMAL_TRAP1",
6: "UBT_NOMAL_TRAP2",
7: "UBT_NOMAL_TRAP3",
8: "UBT_NOMAL_TRAP4",
9: "UBT_NOMAL_HERO",
10: "UBT_NOMAL_WALL",
20: "UBT_SPECIAL_BEGIN",
21: "UBT_SPECIAL_ALL_UNIT",
22: "UBT_SPECIAL_ALL_HERO",
23: "UBT_SPECIAL_ALL_TRAP",
24: "UBT_SPECIAL_ALL_OBJECT",
25: "UBT_SPECIAL_RANDON_UNIT",
26: "UBT_SPECIAL_RANDON_TWO_UNIT",
27: "UBT_SPECIAL_RANDON_THREE_UNIT",
28: "UBT_SPECIAL_RANDON_TWO_HERO",
29: "UBT_SPECIAL_HERO_SELF",
}
var UnitBattleType_value = map[string]int32{
"UBT_NOMAL_NONE": 0,
"UBT_NOMAL_TANK": 1,
"UBT_NOMAL_BUBING": 2,
"UBT_NOMAL_HUOPAO": 3,
"UBT_NOMAL_FEIJI": 4,
"UBT_NOMAL_TRAP1": 5,
"UBT_NOMAL_TRAP2": 6,
"UBT_NOMAL_TRAP3": 7,
"UBT_NOMAL_TRAP4": 8,
"UBT_NOMAL_HERO": 9,
"UBT_NOMAL_WALL": 10,
"UBT_SPECIAL_BEGIN": 20,
"UBT_SPECIAL_ALL_UNIT": 21,
"UBT_SPECIAL_ALL_HERO": 22,
"UBT_SPECIAL_ALL_TRAP": 23,
"UBT_SPECIAL_ALL_OBJECT": 24,
"UBT_SPECIAL_RANDON_UNIT": 25,
"UBT_SPECIAL_RANDON_TWO_UNIT": 26,
"UBT_SPECIAL_RANDON_THREE_UNIT": 27,
"UBT_SPECIAL_RANDON_TWO_HERO": 28,
"UBT_SPECIAL_HERO_SELF": 29,
}
var UnitSpecialLogic_name = map[int32]string{
0: "USL_Normal",
1: "USL_Probe",
}
var UnitSpecialLogic_value = map[string]int32{
"USL_Normal": 0,
"USL_Probe": 1,
}
var UnitType_name = map[int32]string{
98: "UT_SPECIAL_WALL",
99: "UT_SPECIAL_HERO",
100: "UT_NORMAL_BEGIN",
110: "UT_NORMAL_TANK",
120: "UT_NORMAL_BUBING",
130: "UT_NORMAL_JIJIA",
140: "UT_NORMAL_FEIJI",
199: "UT_NORMAL_END",
200: "UT_PITFALL_BEGIN",
210: "UT_PITFALL_DILEI",
220: "UT_PITFALL_BAOLEI",
230: "UT_PITFALL_XIANQUAN",
240: "UT_PITFALL_DAODAN",
299: "UT_PITFALL_END",
300: "UT_WILD_MONSTER",
}
var UnitType_value = map[string]int32{
"UT_SPECIAL_WALL": 98,
"UT_SPECIAL_HERO": 99,
"UT_NORMAL_BEGIN": 100,
"UT_NORMAL_TANK": 110,
"UT_NORMAL_BUBING": 120,
"UT_NORMAL_JIJIA": 130,
"UT_NORMAL_FEIJI": 140,
"UT_NORMAL_END": 199,
"UT_PITFALL_BEGIN": 200,
"UT_PITFALL_DILEI": 210,
"UT_PITFALL_BAOLEI": 220,
"UT_PITFALL_XIANQUAN": 230,
"UT_PITFALL_DAODAN": 240,
"UT_PITFALL_END": 299,
"UT_WILD_MONSTER": 300,
}
var UpdateAccountDetailsType_name = map[int32]string{
1: "UADT_GGNAME",
2: "UADT_FBNAME",
3: "UADT_TTNAME",
4: "UADT_GCNAME",
}
var UpdateAccountDetailsType_value = map[string]int32{
"UADT_GGNAME": 1,
"UADT_FBNAME": 2,
"UADT_TTNAME": 3,
"UADT_GCNAME": 4,
}
var UserActionType_name = map[int32]string{
1: "UAT_TaskFinish",
2: "UAT_Activity",
3: "UAT_Dungeon",
4: "UAT_Monster",
5: "UAT_Train",
6: "UAT_Tech",
7: "UAT_Build",
8: "UAT_Craft",
9: "UAT_Market",
10: "UAT_Purchase",
11: "UAT_LeagueBox",
12: "UAT_CardDraw",
13: "UAT_LeagueHelp",
14: "UAT_PlaceStatue",
15: "UAT_AttackMonster",
}
var UserActionType_value = map[string]int32{
"UAT_TaskFinish": 1,
"UAT_Activity": 2,
"UAT_Dungeon": 3,
"UAT_Monster": 4,
"UAT_Train": 5,
"UAT_Tech": 6,
"UAT_Build": 7,
"UAT_Craft": 8,
"UAT_Market": 9,
"UAT_Purchase": 10,
"UAT_LeagueBox": 11,
"UAT_CardDraw": 12,
"UAT_LeagueHelp": 13,
"UAT_PlaceStatue": 14,
"UAT_AttackMonster": 15,
}
var UserCostType_name = map[int32]string{
50: "UCT_SpeedItem",
51: "UCT_LeagueCoin",
52: "UCT_ArmyRank",
53: "UCT_Experience",
54: "UCT_GemCost",
}
var UserCostType_value = map[string]int32{
"UCT_SpeedItem": 50,
"UCT_LeagueCoin": 51,
"UCT_ArmyRank": 52,
"UCT_Experience": 53,
"UCT_GemCost": 54,
}
var UserNameExistsResult_name = map[int32]string{
1: "INVALID_ARGUMENTS",
2: "INTERNAL_SERVER_ERROR",
3: "EXISTS",
4: "NOT_EXISTS",
}
var UserNameExistsResult_value = map[string]int32{
"INVALID_ARGUMENTS": 1,
"INTERNAL_SERVER_ERROR": 2,
"EXISTS": 3,
"NOT_EXISTS": 4,
}
var UserPvpType_name = map[int32]string{
1: "UPT_Capture",
2: "UPT_KillUnit",
}
var UserPvpType_value = map[string]int32{
"UPT_Capture": 1,
"UPT_KillUnit": 2,
}
var VectorType_name = map[int32]string{
1: "VT_CASH",
2: "VT_ITEM",
3: "VT_BUILDING",
4: "VT_UNIT",
5: "VT_WORLD_ENTRY",
6: "VT_RESEARCH",
7: "VT_EXP",
8: "VT_ACHIEVEMENT",
9: "VT_DROP",
10: "VT_TELENT",
11: "VT_STATUE_MATERIAL",
12: "VT_HERO",
13: "VT_BUFF",
14: "VT_RES_BOX",
15: "VT_LEAGUE",
16: "VT_COMMANDER_ITEM",
17: "VT_WALL",
18: "VT_TRAP",
19: "VT_BOX",
20: "VT_BUBBLE",
10000: "VT_BUILDING_ACTION_COUNT",
10001: "VT_PRODUCTION_ACTION_COUNT",
10002: "VT_WORLDMAP_ACTION_COUNT",
10003: "VT_RESEARCH_ACTION_COUNT",
10004: "VT_BUILDING_COUNT",
}
var VectorType_value = map[string]int32{
"VT_CASH": 1,
"VT_ITEM": 2,
"VT_BUILDING": 3,
"VT_UNIT": 4,
"VT_WORLD_ENTRY": 5,
"VT_RESEARCH": 6,
"VT_EXP": 7,
"VT_ACHIEVEMENT": 8,
"VT_DROP": 9,
"VT_TELENT": 10,
"VT_STATUE_MATERIAL": 11,
"VT_HERO": 12,
"VT_BUFF": 13,
"VT_RES_BOX": 14,
"VT_LEAGUE": 15,
"VT_COMMANDER_ITEM": 16,
"VT_WALL": 17,
"VT_TRAP": 18,
"VT_BOX": 19,
"VT_BUBBLE": 20,
"VT_BUILDING_ACTION_COUNT": 10000,
"VT_PRODUCTION_ACTION_COUNT": 10001,
"VT_WORLDMAP_ACTION_COUNT": 10002,
"VT_RESEARCH_ACTION_COUNT": 10003,
"VT_BUILDING_COUNT": 10004,
}
var WorldChannelType_name = map[int32]string{
0: "WCT_BEGIN",
1: "WCT_NEWEST",
2: "WCT_HOT",
3: "WCT_FOLLOW",
4: "WCT_MY_TOPICS",
5: "WCT_END",
}
var WorldChannelType_value = map[string]int32{
"WCT_BEGIN": 0,
"WCT_NEWEST": 1,
"WCT_HOT": 2,
"WCT_FOLLOW": 3,
"WCT_MY_TOPICS": 4,
"WCT_END": 5,
}
var WorldDataStatus_name = map[int32]string{
0: "WDS_Normal",
1: "WDS_Work",
2: "WDS_Bootcap",
4: "WDS_Burning",
8: "WDS_Battle",
16: "WDS_Delete",
32: "WDS_Blackout",
64: "WDS_DelHp",
}
var WorldDataStatus_value = map[string]int32{
"WDS_Normal": 0,
"WDS_Work": 1,
"WDS_Bootcap": 2,
"WDS_Burning": 4,
"WDS_Battle": 8,
"WDS_Delete": 16,
"WDS_Blackout": 32,
"WDS_DelHp": 64,
}
var WorldEntryType_name = map[int32]string{
100: "WET_MAINCITY",
200: "WET_MINE_START",
201: "WET_MINE_METAL",
202: "WET_MINE_CRYSTAL",
203: "WET_MINE_GAS",
204: "WET_MINE_DEUTERIUM",
205: "WET_MINE_COKE",
206: "WET_MINE_GEM",
299: "WET_MINE_END",
300: "WET_WILDMONSTER",
301: "WET_MUTIWILDMONSTER",
302: "WET_WILDMONSTEREX",
303: "WET_SUMMON_MUTIWILDMONSTER",
400: "WET_FORT",
401: "WET_CITY",
402: "WET_CAPITAL_CITY",
403: "WET_SMALL_MIRACLE",
404: "WET_BIG_MIRACLE",
500: "WET_LEAGUE_Center",
501: "WET_LEAGUE_Cashhouse",
502: "WET_LEAGUE_MultiCash",
600: "WET_BESTATIONED",
601: "WET_WMTROOP",
701: "WET_UNDERGROUNDPALACE",
900: "WET_SUPPLEBOX",
}
var WorldEntryType_value = map[string]int32{
"WET_MAINCITY": 100,
"WET_MINE_START": 200,
"WET_MINE_METAL": 201,
"WET_MINE_CRYSTAL": 202,
"WET_MINE_GAS": 203,
"WET_MINE_DEUTERIUM": 204,
"WET_MINE_COKE": 205,
"WET_MINE_GEM": 206,
"WET_MINE_END": 299,
"WET_WILDMONSTER": 300,
"WET_MUTIWILDMONSTER": 301,
"WET_WILDMONSTEREX": 302,
"WET_SUMMON_MUTIWILDMONSTER": 303,
"WET_FORT": 400,
"WET_CITY": 401,
"WET_CAPITAL_CITY": 402,
"WET_SMALL_MIRACLE": 403,
"WET_BIG_MIRACLE": 404,
"WET_LEAGUE_Center": 500,
"WET_LEAGUE_Cashhouse": 501,
"WET_LEAGUE_MultiCash": 502,
"WET_BESTATIONED": 600,
"WET_WMTROOP": 601,
"WET_UNDERGROUNDPALACE": 701,
"WET_SUPPLEBOX": 900,
}
var WorldSituationEntryEndType_name = map[int32]string{
1: "WSEET_TIME",
2: "WSEET_REACH_TASK",
}
var WorldSituationEntryEndType_value = map[string]int32{
"WSEET_TIME": 1,
"WSEET_REACH_TASK": 2,
}
var WorldSituationEntryStatus_name = map[int32]string{
1: "WSES_NOT_START",
2: "WSES_PROCESS",
3: "WSES_FINISH",
}
var WorldSituationEntryStatus_value = map[string]int32{
"WSES_NOT_START": 1,
"WSES_PROCESS": 2,
"WSES_FINISH": 3,
}
var WorldSituationEntrySubType_name = map[int32]string{
1: "WSEST_SERVER_KILL_WILDMONSTEREX",
2: "WSEST_SERVER_KILL_WILDMONSTER",
3: "WSEST_SERVER_KILL_MUTIWILDMONSTER",
4: "WSEST_SERVER_COLLECT_RESOURCE",
5: "WSEST_SERVER_MAINCITY_LEVEL",
6: "WSEST_SERVER_LEAGUE",
7: "WSEST_RANK_USER_POWER",
8: "WSEST_RANK_LEAGUE_POWER",
9: "WSEST_LEAGUE_CONQUER_CITY",
10: "WSEST_LEAGUE_KILL_MUTIWILDMONSTER",
11: "WSEST_LEAGUE_KILL_WILDMONSTER",
12: "WSEST_LEAGUE_CONQUER_MIRACLE",
}
var WorldSituationEntrySubType_value = map[string]int32{
"WSEST_SERVER_KILL_WILDMONSTEREX": 1,
"WSEST_SERVER_KILL_WILDMONSTER": 2,
"WSEST_SERVER_KILL_MUTIWILDMONSTER": 3,
"WSEST_SERVER_COLLECT_RESOURCE": 4,
"WSEST_SERVER_MAINCITY_LEVEL": 5,
"WSEST_SERVER_LEAGUE": 6,
"WSEST_RANK_USER_POWER": 7,
"WSEST_RANK_LEAGUE_POWER": 8,
"WSEST_LEAGUE_CONQUER_CITY": 9,
"WSEST_LEAGUE_KILL_MUTIWILDMONSTER": 10,
"WSEST_LEAGUE_KILL_WILDMONSTER": 11,
"WSEST_LEAGUE_CONQUER_MIRACLE": 12,
}
var WorldSituationEntryType_name = map[int32]string{
1: "WSET_SERVER",
2: "WSET_RANK",
3: "WSET_LEAGUE",
}
var WorldSituationEntryType_value = map[string]int32{
"WSET_SERVER": 1,
"WSET_RANK": 2,
"WSET_LEAGUE": 3,
}
var WorldSituationUnlockType_name = map[int32]string{
1: "WSUT_CITY",
2: "WSUT_WILDMONSTER",
3: "WSUT_MUTIWILDMONSTER",
4: "WSUT_MIRACLE",
}
var WorldSituationUnlockType_value = map[string]int32{
"WSUT_CITY": 1,
"WSUT_WILDMONSTER": 2,
"WSUT_MUTIWILDMONSTER": 3,
"WSUT_MIRACLE": 4,
}
Functions ¶
func RegisterActivityServerServer ¶
func RegisterActivityServerServer(s *grpc.Server, srv ActivityServerServer)
func RegisterGMServerServer ¶
func RegisterGMServerServer(s *grpc.Server, srv GMServerServer)
func RegisterGameServiceServer ¶
func RegisterGameServiceServer(s *grpc.Server, srv GameServiceServer)
func RegisterGlobalServerServer ¶
func RegisterGlobalServerServer(s *grpc.Server, srv GlobalServerServer)
func RegisterLoginServerServer ¶
func RegisterLoginServerServer(s *grpc.Server, srv LoginServerServer)
func RegisterMailServerServer ¶
func RegisterMailServerServer(s *grpc.Server, srv MailServerServer)
func RegisterTranslateServerServer ¶
func RegisterTranslateServerServer(s *grpc.Server, srv TranslateServerServer)
func RegisterUniqueServerServer ¶
func RegisterUniqueServerServer(s *grpc.Server, srv UniqueServerServer)
func RegisterUserHandler ¶ added in v1.0.2
func RegisterUserHandler(s server.Server, hdlr UserHandler, opts ...server.HandlerOption) error
func SetDefaults ¶
func SetFloat32 ¶
func SetFloat64 ¶
Types ¶
type AccountBindQueryResult ¶
type AccountBindQueryResult int32
账户绑定查询结果
const ( AccountBindQueryResult_QueryResultNotBound AccountBindQueryResult = 0 AccountBindQueryResult_QueryResultBound AccountBindQueryResult = 1 AccountBindQueryResult_QueryResultInternalError AccountBindQueryResult = 2 AccountBindQueryResult_QueryResultBoundWithSelf AccountBindQueryResult = 3 )
func (AccountBindQueryResult) Enum ¶
func (x AccountBindQueryResult) Enum() *AccountBindQueryResult
func (AccountBindQueryResult) EnumDescriptor ¶
func (AccountBindQueryResult) EnumDescriptor() ([]byte, []int)
func (AccountBindQueryResult) String ¶
func (x AccountBindQueryResult) String() string
func (*AccountBindQueryResult) UnmarshalJSON ¶
func (x *AccountBindQueryResult) UnmarshalJSON(data []byte) error
type AccountBindResult ¶
type AccountBindResult int32
账号绑定结果
const ( AccountBindResult_BindResultOK AccountBindResult = 1 AccountBindResult_BindResultTokenError AccountBindResult = 2 AccountBindResult_BindResultBindedError AccountBindResult = 3 AccountBindResult_BindResultLogicError AccountBindResult = 4 )
func (AccountBindResult) Enum ¶
func (x AccountBindResult) Enum() *AccountBindResult
func (AccountBindResult) EnumDescriptor ¶
func (AccountBindResult) EnumDescriptor() ([]byte, []int)
func (AccountBindResult) String ¶
func (x AccountBindResult) String() string
func (*AccountBindResult) UnmarshalJSON ¶
func (x *AccountBindResult) UnmarshalJSON(data []byte) error
type AccountSwitchResult ¶
type AccountSwitchResult int32
账户切换结果
const ( AccountSwitchResult_SwitchResultFailed AccountSwitchResult = 0 AccountSwitchResult_SwitchResultSucceed AccountSwitchResult = 1 AccountSwitchResult_SwitchResultInternalError AccountSwitchResult = 2 )
func (AccountSwitchResult) Enum ¶
func (x AccountSwitchResult) Enum() *AccountSwitchResult
func (AccountSwitchResult) EnumDescriptor ¶
func (AccountSwitchResult) EnumDescriptor() ([]byte, []int)
func (AccountSwitchResult) String ¶
func (x AccountSwitchResult) String() string
func (*AccountSwitchResult) UnmarshalJSON ¶
func (x *AccountSwitchResult) UnmarshalJSON(data []byte) error
type ActionType ¶
type ActionType int32
const ( // 建造行为 ActionType_AT_BUILD_BEGIN ActionType = 0 ActionType_AT_BUILD_EMPTY ActionType = 1 // 建筑升级 ActionType_AT_BUILD_LEVELUP ActionType = 2 ActionType_AT_BUILD_ACTIVATE ActionType = 3 ActionType_AT_BUILD_END ActionType = 100 ActionType_AT_DURABLE ActionType = 101 // 生产行为 ActionType_AT_PRODUCTION_BEGIN ActionType = 200 // 训练士兵 ActionType_AT_PRODUCTION_UNIT ActionType = 201 ActionType_AT_PRODUCTION_CURE ActionType = 203 // 制造陷阱 ActionType_AT_PRODUCTION_PITFALL ActionType = 204 // 制造雕像 ActionType_AT_PRODUCTION_STATUE ActionType = 205 // 地块解锁 ActionType_AT_PRODUCTION_MAINCITY_EVENT ActionType = 206 // 联盟宝箱 ActionType_AT_PRODUCTION_LEAGUE_BOX ActionType = 207 // 兵种升级 ActionType_AT_PRODUCTION_LEVELUP ActionType = 208 // 派遣任务 ActionType_AT_PRODUCTION_DISPATCH_TASK ActionType = 209 // 联盟任务 ActionType_AT_PRODUCTION_LEAGUE_TASK ActionType = 210 ActionType_AT_PRODUCTION_END ActionType = 300 // 非占用生产行为 ActionType_AT_PRODUCTION_RESOURCE ActionType = 350 ActionType_AT_PRODUCTION_COLLECT_RESOURCE ActionType = 351 ActionType_AT_PRODUCTION_HOSPITAL ActionType = 352 ActionType_AT_PRODUCTION_CITYINFO ActionType = 353 ActionType_AT_PRODUCTION_PRISON ActionType = 354 ActionType_AT_PRODUCTION_RULING ActionType = 355 ActionType_AT_PRODUCTION_RANKLIST ActionType = 356 ActionType_AT_PRODUCTION_BLACK_MARKET ActionType = 357 // 大地图行为 占用大地图行军队列 ActionType_AT_WORLDMAP_BEGIN ActionType = 400 ActionType_AT_WORLDMAP_BESTATIONED ActionType = 401 ActionType_AT_WORLDMAP_ATTCK ActionType = 402 ActionType_AT_WORLDMAP_COLLECT ActionType = 403 ActionType_AT_WORLDMAP_SPYINTO ActionType = 404 ActionType_AT_WORLDMAP_GARRISON ActionType = 405 ActionType_AT_WORLDMAP_ENTERCITY ActionType = 406 ActionType_AT_WORLDMAP_MASS ActionType = 407 ActionType_AT_WORLDMAP_JOINMASS ActionType = 408 ActionType_AT_WORLDMAP_TRANSPORT ActionType = 409 ActionType_AT_WORLDMAP_EXPLORE ActionType = 410 ActionType_AT_WORLDMAP_HERO_HOLD ActionType = 411 // 存储资源 ActionType_AT_WORLDMAP_IN ActionType = 413 // 取回资源 ActionType_AT_WORLDMAP_OUT ActionType = 414 ActionType_AT_WORLDMAP_MACATTCK ActionType = 415 ActionType_AT_WORLDMAP_END ActionType = 499 // 大地图行为 不占用大地图行军队列 ActionType_AT_WORLDMAP_DETAIL ActionType = 450 ActionType_AT_WORLDMAP_MOVEMAINCITY ActionType = 452 ActionType_AT_WORLDMAP_LEAGUEFLAG ActionType = 453 ActionType_AT_WORLDMAP_PICKBOX ActionType = 454 ActionType_AT_WORLDMAP_PLAYERINFO ActionType = 455 ActionType_AT_WORLDMAP_MOVECITY_COMFIRM ActionType = 456 ActionType_AT_WORLDMAP_MOVECITY_CANCEL ActionType = 457 ActionType_AT_WORLDMAP_LEAGUEMANOR ActionType = 458 ActionType_AT_WORLDMAP_ACCELERATION ActionType = 459 ActionType_AT_WORLDMAP_BUILDLOCALBUILD_COMFIRE ActionType = 460 ActionType_AT_WORLDMAP_BUILDLOCALBUILD_CANCLE ActionType = 461 ActionType_AT_WORLDMAP_SPY ActionType = 462 ActionType_AT_WORLDMAP_ADDBUF ActionType = 463 ActionType_AT_WORLDMAP_CHECK_MY_FORT ActionType = 464 ActionType_AT_WORLDMAP_CHECK_MY_MINE ActionType = 465 ActionType_AT_WORLDMAP_LEAGUE_CITY_WAREHOUSE ActionType = 466 ActionType_AT_WORLDMAP_LEAGUE_CITY_DEFENCE_FORCE ActionType = 467 ActionType_AT_WORLDMAP_LEAGUE_CITY_REINFORCE ActionType = 468 ActionType_AT_WORLDMAP_LEAGUE_MOVEMAINCITY ActionType = 469 // 王战相关 ActionType_AT_WORLDMAP_KINGWAR_INFO ActionType = 470 ActionType_AT_WORLDMAP_KINGWAR_ATTCK ActionType = 471 ActionType_AT_WORLDMAP_KINGWAR_SPYINTO ActionType = 472 ActionType_AT_WORLDMAP_KINGWAR_MANAGER ActionType = 473 ActionType_AT_WORLDMAP_KINGWAR_FORCEINFO ActionType = 474 // 跨服 ActionType_AT_WORLDMAP_MOVE_SERVER ActionType = 480 // 主城装扮 ActionType_AT_MAINCITY_SKIN ActionType = 490 // 科技研究行为 ActionType_AT_RESEARCH_BEGIN ActionType = 500 // 科技研究 ActionType_AT_RESEARCH_START ActionType = 501 ActionType_AT_RESEARCH_END ActionType = 599 // 装备车间行为 ActionType_AT_EQUIP_FACTORY_BEGIN ActionType = 600 ActionType_AT_EQUIP_FACTORY_MAKE ActionType = 601 ActionType_AT_EQUIP_FACTORY_END ActionType = 699 // 联盟领地相关行为 ActionType_AT_LEAGUE_TERRITORY_LEAGUE_INFO ActionType = 700 ActionType_AT_LEAGUE_TERRITORY_FORTRESS_INFO ActionType = 701 ActionType_AT_LEAGUE_TERRITORY_FORTRESS_GARRISON ActionType = 702 ActionType_AT_LEAGUE_TERRITORY_WAREHOUSE_IN ActionType = 703 ActionType_AT_LEAGUE_TERRITORY_WAREHOUSE_OUT ActionType = 704 ActionType_AT_LEAGUE_TERRITORY_MINE_COLLECT ActionType = 705 ActionType_AT_LEAGUE_TERRITORY_FORTRESS_GARRISON_DIRECT ActionType = 706 // MISC行为 ActionType_AT_MISC_BEGIN ActionType = 1000 ActionType_AT_MISC_BUILD_CANCEL ActionType = 1001 ActionType_AT_MISC_BUILD_DESTROY ActionType = 1002 ActionType_AT_MISC_SPEEDUP_CASH ActionType = 1003 ActionType_AT_MISC_SPEEDUP_ITEM ActionType = 1004 ActionType_AT_MISC_RECALL ActionType = 1005 ActionType_AT_MISC_PRODUCTION_UNIT_CANCEL ActionType = 1006 ActionType_AT_MISC_RESEARCH_RESET ActionType = 1007 ActionType_AT_MISC_WORLDMAP_BUILD ActionType = 1008 // 直接花钱建筑 ActionType_AT_MISC_BUILD_EMPTY_CASH ActionType = 1009 // 直接花钱升级建筑 ActionType_AT_MISC_BUILD_LEVELUP_CASH ActionType = 1010 // 请求帮助 ActionType_AT_MISC_REQUEST_HELP ActionType = 1011 // 全部帮助 ActionType_AT_MISC_HELPALL ActionType = 1012 // 取消集结 ActionType_AT_MISC_CANCEL_MASS ActionType = 1013 // 派遣英雄 ActionType_AT_MISC_DISPATCH ActionType = 1014 // 取消派遣英雄 ActionType_AT_MISC_CANCEL_DISPATCH ActionType = 1015 // 英雄事件奖励领取 ActionType_AT_MISC_HEROEVENT ActionType = 1016 // 直接花钱造兵 ActionType_AT_MISC_PRODUCTION_UNIT_CASH ActionType = 1017 ActionType_AT_MISC_USEITEMONHERO ActionType = 1018 ActionType_AT_MISC_SPEEDUP_FREE ActionType = 1019 ActionType_AT_MISC_PLAYER_INFO ActionType = 1020 ActionType_AT_MISC_MINE_INFO ActionType = 1021 ActionType_AT_MISC_FORT_INFO ActionType = 1022 ActionType_AT_MISC_IGNORERADAR ActionType = 1023 ActionType_AT_MISC_CLEARLEAGUEGIFT ActionType = 1024 ActionType_AT_MISC_CURE_CASH ActionType = 1025 ActionType_AT_MISC_RESEARCH_CASH ActionType = 1026 ActionType_AT_MISC_MOVEBUILDING ActionType = 1027 ActionType_AT_MISC_RECEIVEALLRESOURCE ActionType = 1028 ActionType_AT_MISC_MULTI_MINE_INFO ActionType = 1029 ActionType_AT_MISC_TALENT_LEVELUP ActionType = 1030 ActionType_AT_MISC_USE_SKILL ActionType = 1031 ActionType_AT_MISC_RESET_TALENT ActionType = 1032 ActionType_AT_MISC_TALENT_MAX ActionType = 1033 ActionType_AT_MISC_DAILY_AWARD ActionType = 1034 ActionType_AT_MISC_RECEIVE_UNITS ActionType = 1035 ActionType_AT_MISC_GETSHEREWARD ActionType = 1036 ActionType_AT_MISC_ABANDONING_TREATMENT ActionType = 1037 ActionType_AT_MISC_READRADAR ActionType = 1038 ActionType_AT_MISC_HELPSINGLE ActionType = 1039 ActionType_AT_MISC_ONLINE_AWARD ActionType = 1040 ActionType_AT_MISC_PALACE_INFO ActionType = 1041 ActionType_AT_MISC_SHOWPALACE ActionType = 1042 ActionType_AT_MISC_SUPPLY ActionType = 1043 ActionType_AT_MISC_UPGRADE_UNIT_CASH ActionType = 1044 ActionType_AT_MISC_AIRDROP ActionType = 1045 ActionType_AT_MISC_TRAP_REMOVE ActionType = 1046 ActionType_AT_MISC_PUSH_MAP ActionType = 1047 ActionType_AT_MISC_STATUE_ENHANCE ActionType = 1048 ActionType_AT_MISC_FACTORY_COMPOSE ActionType = 1049 ActionType_AT_MISC_FACTORY_DECOMPOSE ActionType = 1050 ActionType_AT_MISC_FACTORY_RECEIVE ActionType = 1051 ActionType_AT_MISC_FACTORY_MAKE_CASH ActionType = 1052 ActionType_AT_MISC_BUILD_RECYCLING ActionType = 1053 ActionType_AT_MISC_BUILD_RECYCLING_LIST ActionType = 1054 // 英雄驻扎 ActionType_AT_MISC_HERO_DEFENSE ActionType = 1055 // 建筑批量移动 ActionType_AT_MISC_MOVEBUILDING_LIST ActionType = 1056 // 天赋解锁 ActionType_AT_MISC_TALENT_UNLOCK ActionType = 1057 // 修复燃烧值 ActionType_AT_MISC_MAIN_HP ActionType = 1058 ActionType_AT_MISC_CAMP_LEADER ActionType = 1059 ActionType_AT_MISC_END ActionType = 1100 )
func (ActionType) Enum ¶
func (x ActionType) Enum() *ActionType
func (ActionType) EnumDescriptor ¶
func (ActionType) EnumDescriptor() ([]byte, []int)
func (ActionType) String ¶
func (x ActionType) String() string
func (*ActionType) UnmarshalJSON ¶
func (x *ActionType) UnmarshalJSON(data []byte) error
type ActivityDataType ¶
type ActivityDataType int32
const ( ActivityDataType_ADT_Create ActivityDataType = 0 ActivityDataType_ADT_Update ActivityDataType = 1 ActivityDataType_ADT_Detail ActivityDataType = 2 ActivityDataType_ADT_Full ActivityDataType = 3 ActivityDataType_ADT_ScUser ActivityDataType = 4 ActivityDataType_ADT_BeginJion ActivityDataType = 5 ActivityDataType_ADT_Join ActivityDataType = 6 )
func (ActivityDataType) Enum ¶
func (x ActivityDataType) Enum() *ActivityDataType
func (ActivityDataType) EnumDescriptor ¶
func (ActivityDataType) EnumDescriptor() ([]byte, []int)
func (ActivityDataType) String ¶
func (x ActivityDataType) String() string
func (*ActivityDataType) UnmarshalJSON ¶
func (x *ActivityDataType) UnmarshalJSON(data []byte) error
type ActivityFlags ¶
type ActivityFlags int32
const ( ActivityFlags_AF_Refresh ActivityFlags = 1 ActivityFlags_AF_Broadcast ActivityFlags = 2 ActivityFlags_AF_OneTopList ActivityFlags = 4 ActivityFlags_AF_LevelNoReward ActivityFlags = 8 )
func (ActivityFlags) Enum ¶
func (x ActivityFlags) Enum() *ActivityFlags
func (ActivityFlags) EnumDescriptor ¶
func (ActivityFlags) EnumDescriptor() ([]byte, []int)
func (ActivityFlags) String ¶
func (x ActivityFlags) String() string
func (*ActivityFlags) UnmarshalJSON ¶
func (x *ActivityFlags) UnmarshalJSON(data []byte) error
type ActivityLogicType ¶
type ActivityLogicType int32
const ( ActivityLogicType_ALT_None ActivityLogicType = 0 ActivityLogicType_ALT_Normal ActivityLogicType = 1 ActivityLogicType_ALT_Buff ActivityLogicType = 2 ActivityLogicType_ALT_Spawn ActivityLogicType = 3 ActivityLogicType_ALT_League ActivityLogicType = 4 ActivityLogicType_ALT_Drop ActivityLogicType = 5 ActivityLogicType_ALT_Exchange ActivityLogicType = 6 ActivityLogicType_ALT_UserTaskRank ActivityLogicType = 10 ActivityLogicType_ALT_LeagueTaskRank ActivityLogicType = 11 ActivityLogicType_ALT_DailyTask ActivityLogicType = 12 )
func (ActivityLogicType) Enum ¶
func (x ActivityLogicType) Enum() *ActivityLogicType
func (ActivityLogicType) EnumDescriptor ¶
func (ActivityLogicType) EnumDescriptor() ([]byte, []int)
func (ActivityLogicType) String ¶
func (x ActivityLogicType) String() string
func (*ActivityLogicType) UnmarshalJSON ¶
func (x *ActivityLogicType) UnmarshalJSON(data []byte) error
type ActivityMapingType ¶
type ActivityMapingType int32
活动映射类型
const ( // ////没定义ID的活动////// ActivityMapingType_AMT_MIRACLE_WAR ActivityMapingType = 1 // ////已自身定义了ID的活动////// ActivityMapingType_AMT_KILL_EVEN ActivityMapingType = 100004 )
func (ActivityMapingType) Enum ¶
func (x ActivityMapingType) Enum() *ActivityMapingType
func (ActivityMapingType) EnumDescriptor ¶
func (ActivityMapingType) EnumDescriptor() ([]byte, []int)
func (ActivityMapingType) String ¶
func (x ActivityMapingType) String() string
func (*ActivityMapingType) UnmarshalJSON ¶
func (x *ActivityMapingType) UnmarshalJSON(data []byte) error
type ActivityOpenType ¶
type ActivityOpenType int32
const ( ActivityOpenType_AOT_Auto ActivityOpenType = 0 ActivityOpenType_AOT_Date ActivityOpenType = 1 ActivityOpenType_AOT_GM ActivityOpenType = 2 ActivityOpenType_AOT_Stop ActivityOpenType = 3 )
func (ActivityOpenType) Enum ¶
func (x ActivityOpenType) Enum() *ActivityOpenType
func (ActivityOpenType) EnumDescriptor ¶
func (ActivityOpenType) EnumDescriptor() ([]byte, []int)
func (ActivityOpenType) String ¶
func (x ActivityOpenType) String() string
func (*ActivityOpenType) UnmarshalJSON ¶
func (x *ActivityOpenType) UnmarshalJSON(data []byte) error
type ActivityScoreType ¶
type ActivityScoreType int32
活动上分类型
const ( ActivityScoreType_AST_Train ActivityScoreType = 1 ActivityScoreType_AST_Gather ActivityScoreType = 2 ActivityScoreType_AST_Building ActivityScoreType = 3 ActivityScoreType_AST_Research ActivityScoreType = 4 ActivityScoreType_AST_Monster ActivityScoreType = 5 // AST_KillUnit = 6; // [OLD] ActivityScoreType_AST_Capture ActivityScoreType = 7 ActivityScoreType_AST_KillUnit ActivityScoreType = 8 ActivityScoreType_AST_TaskFinish ActivityScoreType = 9 ActivityScoreType_AST_WarCity ActivityScoreType = 10 ActivityScoreType_AST_AttackMon ActivityScoreType = 11 ActivityScoreType_AST_UpdateUnin ActivityScoreType = 13 ActivityScoreType_AST_ItemUnin ActivityScoreType = 14 ActivityScoreType_AST_SpeedUP ActivityScoreType = 15 ActivityScoreType_AST_Cash100 ActivityScoreType = 16 )
func (ActivityScoreType) Enum ¶
func (x ActivityScoreType) Enum() *ActivityScoreType
func (ActivityScoreType) EnumDescriptor ¶
func (ActivityScoreType) EnumDescriptor() ([]byte, []int)
func (ActivityScoreType) String ¶
func (x ActivityScoreType) String() string
func (*ActivityScoreType) UnmarshalJSON ¶
func (x *ActivityScoreType) UnmarshalJSON(data []byte) error
type ActivityServerClient ¶
type ActivityServerClient interface { GameServerConnect(ctx context.Context, in *ST_GS2AS_Connect, opts ...grpc.CallOption) (*ST_AS2GS_Activity_InfoList, error) UpdateScoreRanks(ctx context.Context, in *ST_GS2AS_ActivityScore, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) StartNewActivity(ctx context.Context, in *ST_GS2AS_ActivityStart, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) HeartBeat(ctx context.Context, in *ST_GS2AS_TickTock, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) UpdateStage(ctx context.Context, in *ST_GS2AS_UpdataStage, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) EndActivity(ctx context.Context, in *ST_GS2AS_ActivityEnd, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) LeagueJoin(ctx context.Context, in *ST_GS2AS_LeagueJoin, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) ViewActivityList(ctx context.Context, in *ST_GM2AS_ActivityView, opts ...grpc.CallOption) (*ST_AS2GM_ResultList, error) EditActivityWork(ctx context.Context, in *ST_GM2AS_ActivityReserve, opts ...grpc.CallOption) (*ST_AS2GM_ReserveResult, error) ActivityGM(ctx context.Context, in *ST_GS2AS_GM, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) GlobalServerConnect(ctx context.Context, in *ST_GS2AS_Connect, opts ...grpc.CallOption) (*ST_AS2GS_Activity_InfoList, error) }
func NewActivityServerClient ¶
func NewActivityServerClient(cc *grpc.ClientConn) ActivityServerClient
type ActivityServerServer ¶
type ActivityServerServer interface { GameServerConnect(context.Context, *ST_GS2AS_Connect) (*ST_AS2GS_Activity_InfoList, error) UpdateScoreRanks(context.Context, *ST_GS2AS_ActivityScore) (*ST_NoRespon_PB, error) StartNewActivity(context.Context, *ST_GS2AS_ActivityStart) (*ST_NoRespon_PB, error) HeartBeat(context.Context, *ST_GS2AS_TickTock) (*ST_NoRespon_PB, error) UpdateStage(context.Context, *ST_GS2AS_UpdataStage) (*ST_NoRespon_PB, error) EndActivity(context.Context, *ST_GS2AS_ActivityEnd) (*ST_NoRespon_PB, error) LeagueJoin(context.Context, *ST_GS2AS_LeagueJoin) (*ST_NoRespon_PB, error) ViewActivityList(context.Context, *ST_GM2AS_ActivityView) (*ST_AS2GM_ResultList, error) EditActivityWork(context.Context, *ST_GM2AS_ActivityReserve) (*ST_AS2GM_ReserveResult, error) ActivityGM(context.Context, *ST_GS2AS_GM) (*ST_NoRespon_PB, error) GlobalServerConnect(context.Context, *ST_GS2AS_Connect) (*ST_AS2GS_Activity_InfoList, error) }
type ActivityStage ¶
type ActivityStage int32
const ( ActivityStage_AS_NoticeStage ActivityStage = 0 ActivityStage_AS_PrepareStage ActivityStage = 1 ActivityStage_AS_ProcessingStage ActivityStage = 2 ActivityStage_AS_RewerdStage ActivityStage = 3 ActivityStage_AS_StopStaget ActivityStage = 4 ActivityStage_AS_JionStage ActivityStage = 5 ActivityStage_AS_InitStage ActivityStage = 99 ActivityStage_AS_OffStage ActivityStage = 6 )
func (ActivityStage) Enum ¶
func (x ActivityStage) Enum() *ActivityStage
func (ActivityStage) EnumDescriptor ¶
func (ActivityStage) EnumDescriptor() ([]byte, []int)
func (ActivityStage) String ¶
func (x ActivityStage) String() string
func (*ActivityStage) UnmarshalJSON ¶
func (x *ActivityStage) UnmarshalJSON(data []byte) error
type ActivityTaskType ¶
type ActivityTaskType int32
const ( ActivityTaskType_ATT_ProductBuBing ActivityTaskType = 1 ActivityTaskType_ATT_ProductTank ActivityTaskType = 2 ActivityTaskType_ATT_ProductFeiji ActivityTaskType = 3 ActivityTaskType_ATT_ProductJijia ActivityTaskType = 4 ActivityTaskType_ATT_ProductPitfall ActivityTaskType = 5 ActivityTaskType_ATT_LeagueHelp ActivityTaskType = 6 ActivityTaskType_ATT_LeagueTech ActivityTaskType = 7 ActivityTaskType_ATT_Research ActivityTaskType = 8 ActivityTaskType_ATT_BuildingUpgrade ActivityTaskType = 9 ActivityTaskType_ATT_KillMonster ActivityTaskType = 10 ActivityTaskType_ATT_CollectMetal ActivityTaskType = 11 ActivityTaskType_ATT_CollectGas ActivityTaskType = 12 ActivityTaskType_ATT_CollectCoke ActivityTaskType = 13 ActivityTaskType_ATT_CollectCrystal ActivityTaskType = 14 ActivityTaskType_ATT_CollectDeuterium ActivityTaskType = 15 ActivityTaskType_ATT_BlackMarket ActivityTaskType = 16 ActivityTaskType_ATT_Supply ActivityTaskType = 17 ActivityTaskType_ATT_MapList ActivityTaskType = 18 ActivityTaskType_ATT_DispatchTask ActivityTaskType = 19 ActivityTaskType_ATT_UseHeroExpItem ActivityTaskType = 20 ActivityTaskType_ATT_CureUnit ActivityTaskType = 21 ActivityTaskType_ATT_AttackMonster ActivityTaskType = 22 ActivityTaskType_ATT_LeagueTask ActivityTaskType = 23 )
func (ActivityTaskType) Enum ¶
func (x ActivityTaskType) Enum() *ActivityTaskType
func (ActivityTaskType) EnumDescriptor ¶
func (ActivityTaskType) EnumDescriptor() ([]byte, []int)
func (ActivityTaskType) String ¶
func (x ActivityTaskType) String() string
func (*ActivityTaskType) UnmarshalJSON ¶
func (x *ActivityTaskType) UnmarshalJSON(data []byte) error
type ActivityType ¶
type ActivityType int32
const ( ActivityType_Individual ActivityType = 1 ActivityType_Hell ActivityType = 2 ActivityType_Day ActivityType = 3 ActivityType_LeagueCity ActivityType = 4 ActivityType_Slaughter ActivityType = 7 ActivityType_Buff_1 ActivityType = 8 ActivityType_Buff_2 ActivityType = 9 ActivityType_SpawnMine ActivityType = 10 ActivityType_SpwanUnit ActivityType = 11 ActivityType_LeagueCup ActivityType = 12 ActivityType_SevenDayTask ActivityType = 13 ActivityType_CityWarAward ActivityType = 14 ActivityType_Drop ActivityType = 16 ActivityType_Exchange ActivityType = 17 )
func (ActivityType) Enum ¶
func (x ActivityType) Enum() *ActivityType
func (ActivityType) EnumDescriptor ¶
func (ActivityType) EnumDescriptor() ([]byte, []int)
func (ActivityType) String ¶
func (x ActivityType) String() string
func (*ActivityType) UnmarshalJSON ¶
func (x *ActivityType) UnmarshalJSON(data []byte) error
type AirShipPassDetail ¶
type AirShipPassDetail struct { CurLevel *uint32 `protobuf:"varint,1,opt,name=CurLevel" json:"CurLevel,omitempty"` Star *uint32 `protobuf:"varint,2,opt,name=Star" json:"Star,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*AirShipPassDetail) Descriptor ¶
func (*AirShipPassDetail) Descriptor() ([]byte, []int)
func (*AirShipPassDetail) GetCurLevel ¶
func (m *AirShipPassDetail) GetCurLevel() uint32
func (*AirShipPassDetail) GetStar ¶
func (m *AirShipPassDetail) GetStar() uint32
func (*AirShipPassDetail) ProtoMessage ¶
func (*AirShipPassDetail) ProtoMessage()
func (*AirShipPassDetail) Reset ¶
func (m *AirShipPassDetail) Reset()
func (*AirShipPassDetail) String ¶
func (m *AirShipPassDetail) String() string
type AttckStageType ¶
type AttckStageType int32
对象攻击阶段(暂定)
const ( AttckStageType_AST_PREPARE AttckStageType = 1 AttckStageType_AST_USE_SKILL AttckStageType = 2 AttckStageType_AST_PROC_BUFF AttckStageType = 3 AttckStageType_AST_CAL_DAMAGE AttckStageType = 4 )
func (AttckStageType) Enum ¶
func (x AttckStageType) Enum() *AttckStageType
func (AttckStageType) EnumDescriptor ¶
func (AttckStageType) EnumDescriptor() ([]byte, []int)
func (AttckStageType) String ¶
func (x AttckStageType) String() string
func (*AttckStageType) UnmarshalJSON ¶
func (x *AttckStageType) UnmarshalJSON(data []byte) error
type AttributeSource ¶
type AttributeSource int32
属性加成来源
const ( AttributeSource_Research AttributeSource = 1 AttributeSource_Hero AttributeSource = 2 AttributeSource_Item AttributeSource = 3 AttributeSource_League AttributeSource = 4 AttributeSource_Talent AttributeSource = 5 AttributeSource_HeroTalent AttributeSource = 6 AttributeSource_City AttributeSource = 7 AttributeSource_Statue AttributeSource = 8 AttributeSource_PowerStation AttributeSource = 9 AttributeSource_VIP AttributeSource = 10 AttributeSource_Title AttributeSource = 11 AttributeSource_ServerBuff AttributeSource = 12 AttributeSource_CityNormal AttributeSource = 13 AttributeSource_CommanderEquip AttributeSource = 14 AttributeSource_Activity AttributeSource = 15 AttributeSource_CommanderImprison AttributeSource = 16 AttributeSource_KillCommander AttributeSource = 17 AttributeSource_MainCitySkin AttributeSource = 18 AttributeSource_SubscribeGift AttributeSource = 19 AttributeSource_LeagueCenter AttributeSource = 20 AttributeSource_WarHappening AttributeSource = 21 AttributeSource_LeagueTitle AttributeSource = 22 AttributeSource_TBServerBuff AttributeSource = 23 AttributeSource_TBMiracleWarBuff AttributeSource = 24 )
func (AttributeSource) Enum ¶
func (x AttributeSource) Enum() *AttributeSource
func (AttributeSource) EnumDescriptor ¶
func (AttributeSource) EnumDescriptor() ([]byte, []int)
func (AttributeSource) String ¶
func (x AttributeSource) String() string
func (*AttributeSource) UnmarshalJSON ¶
func (x *AttributeSource) UnmarshalJSON(data []byte) error
type AtttibuteType ¶
type AtttibuteType int32
属性加成种类
const ( AtttibuteType_PSCash1 AtttibuteType = 1 AtttibuteType_PSCash2 AtttibuteType = 2 AtttibuteType_PSCash3 AtttibuteType = 3 AtttibuteType_PSCash4 AtttibuteType = 4 AtttibuteType_PSCash5 AtttibuteType = 5 AtttibuteType_CSCash1 AtttibuteType = 6 AtttibuteType_CSCash2 AtttibuteType = 7 AtttibuteType_CSCash3 AtttibuteType = 8 AtttibuteType_CSCash4 AtttibuteType = 9 AtttibuteType_CSCash5 AtttibuteType = 10 AtttibuteType_PTSource AtttibuteType = 11 AtttibuteType_Weight AtttibuteType = 12 AtttibuteType_MonMarchTime AtttibuteType = 13 AtttibuteType_MarchTime AtttibuteType = 14 AtttibuteType_KillWounded AtttibuteType = 15 AtttibuteType_Power AtttibuteType = 16 AtttibuteType_BuildSpeed AtttibuteType = 17 AtttibuteType_WoundedCount AtttibuteType = 18 AtttibuteType_CureSpeed AtttibuteType = 19 AtttibuteType_UnitCount AtttibuteType = 20 AtttibuteType_DefenderAttack AtttibuteType = 21 AtttibuteType_DefenderDefense AtttibuteType = 22 AtttibuteType_ToWounded AtttibuteType = 23 AtttibuteType_UnitSpeed AtttibuteType = 24 AtttibuteType_AttackTank AtttibuteType = 25 AtttibuteType_AttackBubing AtttibuteType = 26 AtttibuteType_AttackFeiji AtttibuteType = 27 AtttibuteType_AttackJijia AtttibuteType = 28 AtttibuteType_DefenseTank AtttibuteType = 29 AtttibuteType_DefenseBubing AtttibuteType = 30 AtttibuteType_DefenseFeiji AtttibuteType = 31 AtttibuteType_DefenseJijia AtttibuteType = 32 AtttibuteType_HPTank AtttibuteType = 33 AtttibuteType_HPBubing AtttibuteType = 34 AtttibuteType_HPFeiji AtttibuteType = 35 AtttibuteType_HPJijia AtttibuteType = 36 AtttibuteType_ArmyCount AtttibuteType = 37 AtttibuteType_RideCount AtttibuteType = 38 AtttibuteType_TankSpeed AtttibuteType = 39 AtttibuteType_FeijiSpeed AtttibuteType = 40 AtttibuteType_JijiaSpeed AtttibuteType = 41 AtttibuteType_BubingSpeed AtttibuteType = 42 AtttibuteType_TrapSpeed AtttibuteType = 43 AtttibuteType_ShieldDurable AtttibuteType = 44 AtttibuteType_AttackTrap AtttibuteType = 45 AtttibuteType_TrapNumber AtttibuteType = 46 AtttibuteType_AggregationSpeed AtttibuteType = 47 AtttibuteType_TransactionTax AtttibuteType = 50 AtttibuteType_ArmyCount2 AtttibuteType = 51 AtttibuteType_ResSpeed AtttibuteType = 52 AtttibuteType_SiegeAttack AtttibuteType = 53 AtttibuteType_ResourcePS AtttibuteType = 54 AtttibuteType_ResourceCS AtttibuteType = 55 AtttibuteType_TrapHP AtttibuteType = 56 AtttibuteType_PowerLimit AtttibuteType = 57 AtttibuteType_GroupHP AtttibuteType = 58 AtttibuteType_GroupDefense AtttibuteType = 59 AtttibuteType_GroupAttack AtttibuteType = 60 AtttibuteType_DefenderHP AtttibuteType = 61 AtttibuteType_AttackATK AtttibuteType = 62 AtttibuteType_AttackDEF AtttibuteType = 63 AtttibuteType_AttackHP AtttibuteType = 64 AtttibuteType_AttackcityATK AtttibuteType = 65 AtttibuteType_AttackcityDEF AtttibuteType = 66 AtttibuteType_AttackcityHP AtttibuteType = 67 AtttibuteType_BuildResourceReduce AtttibuteType = 68 AtttibuteType_ResearchResourceReduce AtttibuteType = 69 AtttibuteType_CureResourceReduce AtttibuteType = 70 AtttibuteType_TrapResourceReduce AtttibuteType = 71 AtttibuteType_CtrapResourceReduce AtttibuteType = 72 AtttibuteType_GemGetProbability AtttibuteType = 73 AtttibuteType_BubingTrainReduce AtttibuteType = 74 AtttibuteType_TankTrainReduce AtttibuteType = 75 AtttibuteType_JijiaTrainReduce AtttibuteType = 76 AtttibuteType_FeijiTrainReduce AtttibuteType = 77 AtttibuteType_CollectionMarchTime AtttibuteType = 78 AtttibuteType_MonAttack AtttibuteType = 79 AtttibuteType_WoundedCount2 AtttibuteType = 80 AtttibuteType_PowerReduce AtttibuteType = 81 AtttibuteType_FangkongT2Reduce AtttibuteType = 82 AtttibuteType_CibaoT2Reduce AtttibuteType = 83 AtttibuteType_FanTankT2Reduce AtttibuteType = 84 AtttibuteType_DiaobaoT2Reduce AtttibuteType = 85 AtttibuteType_FangkongT3Reduce AtttibuteType = 86 AtttibuteType_CibaoT3Reduce AtttibuteType = 87 AtttibuteType_FanTankT3Reduce AtttibuteType = 88 AtttibuteType_DiaobaoT3Reduce AtttibuteType = 89 AtttibuteType_FangkongT4Reduce AtttibuteType = 90 AtttibuteType_CibaoT4Reduce AtttibuteType = 91 AtttibuteType_FanTankT4Reduce AtttibuteType = 92 AtttibuteType_DiaobaoT4Reduce AtttibuteType = 93 AtttibuteType_BubingT2Reduce AtttibuteType = 94 AtttibuteType_TankT2Reduce AtttibuteType = 95 AtttibuteType_JijiaT2Reduce AtttibuteType = 96 AtttibuteType_FeijiT2Reduce AtttibuteType = 97 AtttibuteType_BubingT3Reduce AtttibuteType = 98 AtttibuteType_TankT3Reduce AtttibuteType = 99 AtttibuteType_JijiaT3Reduce AtttibuteType = 100 AtttibuteType_FeijiT3Reduce AtttibuteType = 101 AtttibuteType_BubingT4Reduce AtttibuteType = 102 AtttibuteType_TankT4Reduce AtttibuteType = 103 AtttibuteType_JijiaT4Reduce AtttibuteType = 104 AtttibuteType_FeijiT4Reduce AtttibuteType = 105 AtttibuteType_HeroAttack AtttibuteType = 106 AtttibuteType_HeroSpeed AtttibuteType = 107 AtttibuteType_EquipMakeSpeed AtttibuteType = 108 AtttibuteType_CommanderExpAdd AtttibuteType = 109 AtttibuteType_MilitaryDamage AtttibuteType = 110 AtttibuteType_HuntDamge AtttibuteType = 111 AtttibuteType_WallDef AtttibuteType = 112 AtttibuteType_AbsHitLevelBubing AtttibuteType = 113 AtttibuteType_AbsHitLevelTank AtttibuteType = 114 AtttibuteType_AbsHitLevelFeiji AtttibuteType = 115 AtttibuteType_AbsHitLevelHuoPao AtttibuteType = 116 AtttibuteType_AbsDodgeLevelBubing AtttibuteType = 117 AtttibuteType_AbsDodgeLevelTank AtttibuteType = 118 AtttibuteType_AbsDodgeLevelFeiji AtttibuteType = 119 AtttibuteType_AbsDodgeLevelHuoPao AtttibuteType = 120 AtttibuteType_AbsBaoJiLevelBubing AtttibuteType = 121 AtttibuteType_AbsBaoJiLevelTank AtttibuteType = 122 AtttibuteType_AbsBaoJiLevelFeiji AtttibuteType = 123 AtttibuteType_AbsBaoJiLevelHuoPao AtttibuteType = 124 AtttibuteType_AbsKangBaoLevelBubing AtttibuteType = 125 AtttibuteType_AbsKangBaoLevelTank AtttibuteType = 126 AtttibuteType_AbsKangBaoLevelFeiji AtttibuteType = 127 AtttibuteType_AbsKangBaoLevelHuoPao AtttibuteType = 128 AtttibuteType_AbsHitLevelGroup AtttibuteType = 129 AtttibuteType_AbsDodgeLevelGroup AtttibuteType = 130 AtttibuteType_AbsBaoJiLevelGroup AtttibuteType = 131 AtttibuteType_AbsKangBaoLevelGroup AtttibuteType = 132 AtttibuteType_PerHitLevelBubing AtttibuteType = 133 AtttibuteType_PerHitLevelTank AtttibuteType = 134 AtttibuteType_PerHitLevelFeiji AtttibuteType = 135 AtttibuteType_PerHitLevelHuoPao AtttibuteType = 136 AtttibuteType_PerDodgeLevelBubing AtttibuteType = 137 AtttibuteType_PerDodgeLevelTank AtttibuteType = 138 AtttibuteType_PerDodgeLevelFeiji AtttibuteType = 139 AtttibuteType_PerDodgeLevelHuoPao AtttibuteType = 140 AtttibuteType_PerBaoJiLevelBubing AtttibuteType = 141 AtttibuteType_PerBaoJiLevelTank AtttibuteType = 142 AtttibuteType_PerBaoJiLevelFeiji AtttibuteType = 143 AtttibuteType_PerBaoJiLevelHuoPao AtttibuteType = 144 AtttibuteType_PerKangBaoLevelBubing AtttibuteType = 145 AtttibuteType_PerKangBaoLevelTank AtttibuteType = 146 AtttibuteType_PerKangBaoLevelFeiji AtttibuteType = 147 AtttibuteType_PerKangBaoLevelHuoPao AtttibuteType = 148 AtttibuteType_PerHitLevelGroup AtttibuteType = 149 AtttibuteType_PerDodgeLevelGroup AtttibuteType = 150 AtttibuteType_PerBaoJiLevelGroup AtttibuteType = 151 AtttibuteType_PerKangBaoLevelGroup AtttibuteType = 152 AtttibuteType_HitRateBubing AtttibuteType = 153 AtttibuteType_HitRateTank AtttibuteType = 154 AtttibuteType_HitRateFeiji AtttibuteType = 155 AtttibuteType_HitRateHuoPao AtttibuteType = 156 AtttibuteType_BaoJiRateBubing AtttibuteType = 157 AtttibuteType_BaoJiRateTank AtttibuteType = 158 AtttibuteType_BaoJiRateFeiji AtttibuteType = 159 AtttibuteType_BaoJiRateHuoPao AtttibuteType = 160 AtttibuteType_HitRateGroup AtttibuteType = 161 AtttibuteType_BaoJiRateGroup AtttibuteType = 162 AtttibuteType_HunterMonsDef AtttibuteType = 163 AtttibuteType_HunterMonsLife AtttibuteType = 164 AtttibuteType_HunterMonsAtk AtttibuteType = 165 AtttibuteType_HunterMonsDemage AtttibuteType = 166 AtttibuteType_GroupHP2 AtttibuteType = 167 AtttibuteType_GroupHP3 AtttibuteType = 168 AtttibuteType_GroupDefense2 AtttibuteType = 169 AtttibuteType_GroupDefense3 AtttibuteType = 170 AtttibuteType_GroupAttack2 AtttibuteType = 171 AtttibuteType_GroupAttack3 AtttibuteType = 172 AtttibuteType_ArmyCount3 AtttibuteType = 173 AtttibuteType_ArmyCount4 AtttibuteType = 174 AtttibuteType_BossRed AtttibuteType = 175 AtttibuteType_MonAtt AtttibuteType = 176 AtttibuteType_MonDef AtttibuteType = 177 AtttibuteType_MonHp AtttibuteType = 178 AtttibuteType_MonDam AtttibuteType = 179 AtttibuteType_MonRed AtttibuteType = 180 AtttibuteType_DemageRise AtttibuteType = 181 AtttibuteType_HurtRed AtttibuteType = 182 AtttibuteType_BubingT5Reduce AtttibuteType = 183 AtttibuteType_TankT5Reduce AtttibuteType = 184 AtttibuteType_JijiaT5Reduce AtttibuteType = 185 AtttibuteType_FeijiT5Reduce AtttibuteType = 186 AtttibuteType_UnionMember AtttibuteType = 1001 AtttibuteType_UnionHelp AtttibuteType = 1002 AtttibuteType_MaxAggregation AtttibuteType = 1003 AtttibuteType_DiamondMine AtttibuteType = 1004 AtttibuteType_Reinforcement AtttibuteType = 1005 AtttibuteType_CityCapacity AtttibuteType = 1006 AtttibuteType_CityDurability AtttibuteType = 1007 AtttibuteType_CityMonster AtttibuteType = 1008 AtttibuteType_CityReinforcement AtttibuteType = 1009 AtttibuteType_UnionHelpTime AtttibuteType = 1010 AtttibuteType_GetTheResources AtttibuteType = 2001 AtttibuteType_Recall AtttibuteType = 2002 AtttibuteType_ArmyLimit AtttibuteType = 2003 AtttibuteType_Repair AtttibuteType = 2004 AtttibuteType_PowerObtain AtttibuteType = 2005 AtttibuteType_GatherIncrease AtttibuteType = 2006 AtttibuteType_MMReward AtttibuteType = 2007 AtttibuteType_FreeTime AtttibuteType = 5000 AtttibuteType_Talent1 AtttibuteType = 100001 AtttibuteType_Talent2 AtttibuteType = 100002 AtttibuteType_Talent3 AtttibuteType = 100003 AtttibuteType_Talent4 AtttibuteType = 100004 AtttibuteType_Talent5 AtttibuteType = 100005 AtttibuteType_Talent6 AtttibuteType = 100006 AtttibuteType_Talent7 AtttibuteType = 100007 AtttibuteType_Talent8 AtttibuteType = 100008 AtttibuteType_Talent9 AtttibuteType = 100009 AtttibuteType_Talent10 AtttibuteType = 100010 AtttibuteType_Talent11 AtttibuteType = 100011 AtttibuteType_Talent12 AtttibuteType = 100012 AtttibuteType_Talent13 AtttibuteType = 100013 AtttibuteType_Talent14 AtttibuteType = 100014 AtttibuteType_Talent15 AtttibuteType = 100015 AtttibuteType_Talent16 AtttibuteType = 100016 // 以上效果中部队相关效果均为英雄所在部队生效,集结无效 AtttibuteType_BuBingT2 AtttibuteType = 10022 AtttibuteType_BuBingT3 AtttibuteType = 10023 AtttibuteType_BuBingT4 AtttibuteType = 10024 AtttibuteType_BuBingT5 AtttibuteType = 10025 AtttibuteType_TankT2 AtttibuteType = 10012 AtttibuteType_TankT3 AtttibuteType = 10013 AtttibuteType_TankT4 AtttibuteType = 10014 AtttibuteType_TankT5 AtttibuteType = 10015 AtttibuteType_JiJiaT2 AtttibuteType = 10032 AtttibuteType_JiJiaT3 AtttibuteType = 10033 AtttibuteType_JiJiaT4 AtttibuteType = 10034 AtttibuteType_JiJiaT5 AtttibuteType = 10035 AtttibuteType_FeiJiT5 AtttibuteType = 10041 AtttibuteType_FeiJiT2 AtttibuteType = 10042 AtttibuteType_FeiJiT3 AtttibuteType = 10043 AtttibuteType_FeiJiT4 AtttibuteType = 10044 AtttibuteType_FangkongT2 AtttibuteType = 10045 AtttibuteType_FangkongT3 AtttibuteType = 10046 AtttibuteType_FangkongT4 AtttibuteType = 10047 AtttibuteType_CibaoT2 AtttibuteType = 10048 AtttibuteType_CibaoT3 AtttibuteType = 10049 AtttibuteType_CibaoT4 AtttibuteType = 10050 AtttibuteType_FanTankT2 AtttibuteType = 10051 AtttibuteType_FanTankT3 AtttibuteType = 10052 AtttibuteType_FanTankT4 AtttibuteType = 10053 AtttibuteType_DiaobaoT2 AtttibuteType = 10054 AtttibuteType_DiaobaoT3 AtttibuteType = 10055 AtttibuteType_DiaobaoT4 AtttibuteType = 10056 AtttibuteType_AttMonsLevel AtttibuteType = 10057 AtttibuteType_AttMonsCount AtttibuteType = 10058 AtttibuteType_ResSpeedReduce AtttibuteType = 5001 AtttibuteType_BuildSpeedReduce AtttibuteType = 5002 AtttibuteType_MarchTimeReduce AtttibuteType = 5003 AtttibuteType_ResourcePSReduce AtttibuteType = 5004 AtttibuteType_UnitSpeedReduce AtttibuteType = 5005 AtttibuteType_PSCash2Reduce AtttibuteType = 5006 AtttibuteType_GroupAttackReduce AtttibuteType = 5007 AtttibuteType_GroupDefenseReduce AtttibuteType = 5008 AtttibuteType_GroupHPReduce AtttibuteType = 5009 )
func (AtttibuteType) Enum ¶
func (x AtttibuteType) Enum() *AtttibuteType
func (AtttibuteType) EnumDescriptor ¶
func (AtttibuteType) EnumDescriptor() ([]byte, []int)
func (AtttibuteType) String ¶
func (x AtttibuteType) String() string
func (*AtttibuteType) UnmarshalJSON ¶
func (x *AtttibuteType) UnmarshalJSON(data []byte) error
type BoonDailyType ¶
type BoonDailyType int32
const ( BoonDailyType_BDT_Free BoonDailyType = 0 BoonDailyType_BDT_Buy BoonDailyType = 1 BoonDailyType_BDT_Buff BoonDailyType = 2 )
func (BoonDailyType) Enum ¶
func (x BoonDailyType) Enum() *BoonDailyType
func (BoonDailyType) EnumDescriptor ¶
func (BoonDailyType) EnumDescriptor() ([]byte, []int)
func (BoonDailyType) String ¶
func (x BoonDailyType) String() string
func (*BoonDailyType) UnmarshalJSON ¶
func (x *BoonDailyType) UnmarshalJSON(data []byte) error
type BoonFundType ¶
type BoonFundType int32
const (
BoonFundType_BFT_CityLevel BoonFundType = 1
)
func (BoonFundType) Enum ¶
func (x BoonFundType) Enum() *BoonFundType
func (BoonFundType) EnumDescriptor ¶
func (BoonFundType) EnumDescriptor() ([]byte, []int)
func (BoonFundType) String ¶
func (x BoonFundType) String() string
func (*BoonFundType) UnmarshalJSON ¶
func (x *BoonFundType) UnmarshalJSON(data []byte) error
type BoonLogicType ¶
type BoonLogicType int32
const ( BoonLogicType_BLT_PayFirst BoonLogicType = 1 BoonLogicType_BLT_PaySecond BoonLogicType = 2 BoonLogicType_BLT_TimeDuration BoonLogicType = 3 BoonLogicType_BLT_DailyBoon BoonLogicType = 4 BoonLogicType_BLT_Funding BoonLogicType = 5 BoonLogicType_BLT_SignIn BoonLogicType = 6 BoonLogicType_BLT_Online BoonLogicType = 7 BoonLogicType_BLT_LevelUp BoonLogicType = 8 // 礼包活动开始 BoonLogicType_BLT_Activity_Start BoonLogicType = 10 BoonLogicType_BLT_CumulativeGiftback BoonLogicType = 11 // 礼包活动结束 BoonLogicType_BLT_Activity_End BoonLogicType = 100 )
func (BoonLogicType) Enum ¶
func (x BoonLogicType) Enum() *BoonLogicType
func (BoonLogicType) EnumDescriptor ¶
func (BoonLogicType) EnumDescriptor() ([]byte, []int)
func (BoonLogicType) String ¶
func (x BoonLogicType) String() string
func (*BoonLogicType) UnmarshalJSON ¶
func (x *BoonLogicType) UnmarshalJSON(data []byte) error
type BuildingType ¶
type BuildingType int32
const ( BuildingType_BT_BASE_STATION BuildingType = 100 BuildingType_BT_MILITARY BuildingType = 200 BuildingType_BT_MINE BuildingType = 201 BuildingType_BT_TRAINING_FIELD BuildingType = 202 BuildingType_BT_DEFENSE_CENTER BuildingType = 203 BuildingType_BT_RESEACH BuildingType = 204 BuildingType_BT_STOREHOUSE BuildingType = 205 BuildingType_BT_HOSPITAL BuildingType = 206 BuildingType_BT_PRISON BuildingType = 207 BuildingType_BT_ALTAR BuildingType = 208 BuildingType_BT_COMMAND BuildingType = 209 BuildingType_BT_MARKET BuildingType = 210 BuildingType_BT_LEAGUECENTER BuildingType = 211 BuildingType_BT_RADAR BuildingType = 212 BuildingType_BT_DIAMONDMINE BuildingType = 213 BuildingType_BT_AIRSHIP BuildingType = 214 BuildingType_BT_STATUE BuildingType = 215 BuildingType_BT_TAVERN BuildingType = 216 BuildingType_BT_EmergencyCenter BuildingType = 217 BuildingType_BT_POWER_STATION BuildingType = 218 BuildingType_BT_Accessory BuildingType = 219 BuildingType_BT_EQUIP_FACTORY BuildingType = 220 BuildingType_BT_ROAD BuildingType = 221 BuildingType_BT_DECORATION BuildingType = 222 BuildingType_BT_DRAWCARD BuildingType = 223 BuildingType_BT_OTHER BuildingType = 299 )
func (BuildingType) Enum ¶
func (x BuildingType) Enum() *BuildingType
func (BuildingType) EnumDescriptor ¶
func (BuildingType) EnumDescriptor() ([]byte, []int)
func (BuildingType) String ¶
func (x BuildingType) String() string
func (*BuildingType) UnmarshalJSON ¶
func (x *BuildingType) UnmarshalJSON(data []byte) error
type CHAR_RET_CODE ¶
type CHAR_RET_CODE int32
const ( CHAR_RET_CODE_CREATE_CHAR_SUCCESS CHAR_RET_CODE = 1 CHAR_RET_CODE_CHAR_NAME_EXIST CHAR_RET_CODE = 2 CHAR_RET_CODE_CHAR_DATA_NOTEXIST CHAR_RET_CODE = 3 CHAR_RET_CODE_CHAR_DATA_SUCESS CHAR_RET_CODE = 4 )
func (CHAR_RET_CODE) Enum ¶
func (x CHAR_RET_CODE) Enum() *CHAR_RET_CODE
func (CHAR_RET_CODE) EnumDescriptor ¶
func (CHAR_RET_CODE) EnumDescriptor() ([]byte, []int)
func (CHAR_RET_CODE) String ¶
func (x CHAR_RET_CODE) String() string
func (*CHAR_RET_CODE) UnmarshalJSON ¶
func (x *CHAR_RET_CODE) UnmarshalJSON(data []byte) error
type CS2GS_PROTOCOL_ID ¶
type CS2GS_PROTOCOL_ID int32
centerserver -> gameserver
const ( CS2GS_PROTOCOL_ID_CS2GS_ILLEGAL CS2GS_PROTOCOL_ID = 0 CS2GS_PROTOCOL_ID_CS2GS_GM_COMMAND CS2GS_PROTOCOL_ID = 1 CS2GS_PROTOCOL_ID_CS2GS_PAY CS2GS_PROTOCOL_ID = 2 CS2GS_PROTOCOL_ID_CS2GS_CHANGE_SERVER_REQUEST CS2GS_PROTOCOL_ID = 3 CS2GS_PROTOCOL_ID_CS2GS_CHANGE_SERVER_RESPONSE CS2GS_PROTOCOL_ID = 4 CS2GS_PROTOCOL_ID_CS2GS_SYNC_SERVER_LIST CS2GS_PROTOCOL_ID = 5 CS2GS_PROTOCOL_ID_CS2GS_VIEW_SERVER_REQUEST CS2GS_PROTOCOL_ID = 6 CS2GS_PROTOCOL_ID_CS2GS_VIEW_SERVER_RESPONSE CS2GS_PROTOCOL_ID = 7 CS2GS_PROTOCOL_ID_CS2GS_SYNC_ACCOUNT_DETAILS CS2GS_PROTOCOL_ID = 8 CS2GS_PROTOCOL_ID_CS2GS_UPDATE_ACCOUNT_DETAILS CS2GS_PROTOCOL_ID = 9 CS2GS_PROTOCOL_ID_CS2GS_QUERY_ACCOUNT_BOUND CS2GS_PROTOCOL_ID = 10 CS2GS_PROTOCOL_ID_CS2GS_SWITCH_ACCOUNT CS2GS_PROTOCOL_ID = 11 CS2GS_PROTOCOL_ID_CS2GS_MAX CS2GS_PROTOCOL_ID = 255 )
func (CS2GS_PROTOCOL_ID) Enum ¶
func (x CS2GS_PROTOCOL_ID) Enum() *CS2GS_PROTOCOL_ID
func (CS2GS_PROTOCOL_ID) EnumDescriptor ¶
func (CS2GS_PROTOCOL_ID) EnumDescriptor() ([]byte, []int)
func (CS2GS_PROTOCOL_ID) String ¶
func (x CS2GS_PROTOCOL_ID) String() string
func (*CS2GS_PROTOCOL_ID) UnmarshalJSON ¶
func (x *CS2GS_PROTOCOL_ID) UnmarshalJSON(data []byte) error
type CS2LS_PROTOCOL_ID ¶
type CS2LS_PROTOCOL_ID int32
CenterServer -> LoginServer
const ( CS2LS_PROTOCOL_ID_CS2LS_ILLEGAL CS2LS_PROTOCOL_ID = 0 CS2LS_PROTOCOL_ID_CS2LS_ADD_LIST CS2LS_PROTOCOL_ID = 1 CS2LS_PROTOCOL_ID_CS2LS_REMOVE_LIST CS2LS_PROTOCOL_ID = 2 CS2LS_PROTOCOL_ID_CS2LS_GET_LIST_STATUS CS2LS_PROTOCOL_ID = 3 CS2LS_PROTOCOL_ID_CS2LS_OPEN_LIST CS2LS_PROTOCOL_ID = 4 CS2LS_PROTOCOL_ID_CS2LS_Alloc_Server CS2LS_PROTOCOL_ID = 5 CS2LS_PROTOCOL_ID_CS2LS_SYNC_ACCOUNT_DETAILS CS2LS_PROTOCOL_ID = 6 CS2LS_PROTOCOL_ID_CS2LS_UPDATE_ACCOUNT_DETAILS CS2LS_PROTOCOL_ID = 7 CS2LS_PROTOCOL_ID_CS2LS_QUERY_ACCOUNT_BOUND CS2LS_PROTOCOL_ID = 8 CS2LS_PROTOCOL_ID_CS2LS_SWITCH_ACCOUNT CS2LS_PROTOCOL_ID = 9 CS2LS_PROTOCOL_ID_CS2LS_MAX CS2LS_PROTOCOL_ID = 255 )
func (CS2LS_PROTOCOL_ID) Enum ¶
func (x CS2LS_PROTOCOL_ID) Enum() *CS2LS_PROTOCOL_ID
func (CS2LS_PROTOCOL_ID) EnumDescriptor ¶
func (CS2LS_PROTOCOL_ID) EnumDescriptor() ([]byte, []int)
func (CS2LS_PROTOCOL_ID) String ¶
func (x CS2LS_PROTOCOL_ID) String() string
func (*CS2LS_PROTOCOL_ID) UnmarshalJSON ¶
func (x *CS2LS_PROTOCOL_ID) UnmarshalJSON(data []byte) error
type CardPoolShopType ¶
type CardPoolShopType int32
卡池商店类型
const ( CardPoolShopType_CPST_Normal CardPoolShopType = 1 CardPoolShopType_CPST_High CardPoolShopType = 2 )
func (CardPoolShopType) Enum ¶
func (x CardPoolShopType) Enum() *CardPoolShopType
func (CardPoolShopType) EnumDescriptor ¶
func (CardPoolShopType) EnumDescriptor() ([]byte, []int)
func (CardPoolShopType) String ¶
func (x CardPoolShopType) String() string
func (*CardPoolShopType) UnmarshalJSON ¶
func (x *CardPoolShopType) UnmarshalJSON(data []byte) error
type CardPoolTakeType ¶
type CardPoolTakeType int32
抽卡类型
const ( CardPoolTakeType_CPTT_One CardPoolTakeType = 1 CardPoolTakeType_CPPTT_Ten CardPoolTakeType = 2 )
func (CardPoolTakeType) Enum ¶
func (x CardPoolTakeType) Enum() *CardPoolTakeType
func (CardPoolTakeType) EnumDescriptor ¶
func (CardPoolTakeType) EnumDescriptor() ([]byte, []int)
func (CardPoolTakeType) String ¶
func (x CardPoolTakeType) String() string
func (*CardPoolTakeType) UnmarshalJSON ¶
func (x *CardPoolTakeType) UnmarshalJSON(data []byte) error
type CashType ¶
type CashType int32
const ( CashType_CASH_TYPE_1 CashType = 1 CashType_CASH_TYPE_2 CashType = 2 CashType_CASH_TYPE_3 CashType = 3 CashType_CASH_TYPE_4 CashType = 4 CashType_CASH_TYPE_5 CashType = 5 CashType_CASH_TYPE_6 CashType = 6 CashType_CASH_TYPE_STA CashType = 7 CashType_CASH_TYPE_ERG CashType = 8 CashType_CASH_TYPE_100 CashType = 100 CashType_CASH_TYPE_EXPEDITION CashType = 9 // 联盟积分 CashType_CASH_TYPE_105 CashType = 105 )
func (CashType) EnumDescriptor ¶
func (*CashType) UnmarshalJSON ¶
type ChallengeConditionType ¶
type ChallengeConditionType int32
const ( ChallengeConditionType_CCT_CostCash ChallengeConditionType = 1 ChallengeConditionType_CCT_CostItem ChallengeConditionType = 2 ChallengeConditionType_CCT_MainCityLevel ChallengeConditionType = 3 ChallengeConditionType_CCT_CollectResorce ChallengeConditionType = 4 ChallengeConditionType_CCT_ReceiveUnit ChallengeConditionType = 5 ChallengeConditionType_CCT_DispatchTask ChallengeConditionType = 6 ChallengeConditionType_CCT_OnlieGiftPack ChallengeConditionType = 7 ChallengeConditionType_CCT_CommenderLevel ChallengeConditionType = 8 ChallengeConditionType_CCT_BuildingPower ChallengeConditionType = 9 ChallengeConditionType_CCT_ResearchPower ChallengeConditionType = 10 ChallengeConditionType_CCT_KillMonster ChallengeConditionType = 11 ChallengeConditionType_CCT_BlackMarket ChallengeConditionType = 12 ChallengeConditionType_CCT_Supply ChallengeConditionType = 13 ChallengeConditionType_CCT_Statue ChallengeConditionType = 14 )
func (ChallengeConditionType) Enum ¶
func (x ChallengeConditionType) Enum() *ChallengeConditionType
func (ChallengeConditionType) EnumDescriptor ¶
func (ChallengeConditionType) EnumDescriptor() ([]byte, []int)
func (ChallengeConditionType) String ¶
func (x ChallengeConditionType) String() string
func (*ChallengeConditionType) UnmarshalJSON ¶
func (x *ChallengeConditionType) UnmarshalJSON(data []byte) error
type ChallengeTaskStatus ¶
type ChallengeTaskStatus int32
const ( ChallengeTaskStatus_CTS_UnStart ChallengeTaskStatus = 1 ChallengeTaskStatus_CTS_Start ChallengeTaskStatus = 2 ChallengeTaskStatus_CTS_Finish ChallengeTaskStatus = 3 ChallengeTaskStatus_CTS_GetReward ChallengeTaskStatus = 4 )
func (ChallengeTaskStatus) Enum ¶
func (x ChallengeTaskStatus) Enum() *ChallengeTaskStatus
func (ChallengeTaskStatus) EnumDescriptor ¶
func (ChallengeTaskStatus) EnumDescriptor() ([]byte, []int)
func (ChallengeTaskStatus) String ¶
func (x ChallengeTaskStatus) String() string
func (*ChallengeTaskStatus) UnmarshalJSON ¶
func (x *ChallengeTaskStatus) UnmarshalJSON(data []byte) error
type ChangeServerRetCode ¶
type ChangeServerRetCode int32
const ( ChangeServerRetCode_CSRC_OK ChangeServerRetCode = 1 ChangeServerRetCode_CSRC_In_Protect ChangeServerRetCode = 2 ChangeServerRetCode_CSRC_Sid_Err ChangeServerRetCode = 3 ChangeServerRetCode_CSRC_Unknow ChangeServerRetCode = 4 ChangeServerRetCode_CSRC_Uid_Err ChangeServerRetCode = 5 ChangeServerRetCode_CSRC_Has_League ChangeServerRetCode = 6 ChangeServerRetCode_CSRC_Bestationed ChangeServerRetCode = 7 ChangeServerRetCode_CSRC_Attack ChangeServerRetCode = 8 ChangeServerRetCode_CSRC_SpyInto ChangeServerRetCode = 9 ChangeServerRetCode_CSRC_Garrison ChangeServerRetCode = 10 ChangeServerRetCode_CSRC_Mass ChangeServerRetCode = 11 ChangeServerRetCode_CSRC_Transport ChangeServerRetCode = 12 ChangeServerRetCode_CSRC_Collect ChangeServerRetCode = 13 ChangeServerRetCode_CSRC_HasPrisoner ChangeServerRetCode = 14 ChangeServerRetCode_CSRC_HeroImprison ChangeServerRetCode = 15 ChangeServerRetCode_CSRC_Position_Err ChangeServerRetCode = 16 ChangeServerRetCode_CSRC_UserName_Exist ChangeServerRetCode = 17 ChangeServerRetCode_CSRC_Item_Count ChangeServerRetCode = 18 ChangeServerRetCode_CSRC_Server_Power_Limit ChangeServerRetCode = 19 ChangeServerRetCode_CSRC_Star_Pioneer_Power_Limit ChangeServerRetCode = 20 ChangeServerRetCode_CSRC_Role_Count ChangeServerRetCode = 21 ChangeServerRetCode_CSRC_Resouce_Limit ChangeServerRetCode = 22 ChangeServerRetCode_CSRC_Local_Server_TimeStatue ChangeServerRetCode = 23 ChangeServerRetCode_CSRC_Des_Server_TimeStatue ChangeServerRetCode = 24 ChangeServerRetCode_CSRC_In_cd ChangeServerRetCode = 25 ChangeServerRetCode_CSRC_MainCity_Level ChangeServerRetCode = 26 ChangeServerRetCode_CSRC_Server_Not_Open ChangeServerRetCode = 27 ChangeServerRetCode_CSRC_Global_Action ChangeServerRetCode = 28 ChangeServerRetCode_CSRC_Transfer_Battle_Stage ChangeServerRetCode = 29 ChangeServerRetCode_CSRC_WarHappening ChangeServerRetCode = 30 )
func (ChangeServerRetCode) Enum ¶
func (x ChangeServerRetCode) Enum() *ChangeServerRetCode
func (ChangeServerRetCode) EnumDescriptor ¶
func (ChangeServerRetCode) EnumDescriptor() ([]byte, []int)
func (ChangeServerRetCode) String ¶
func (x ChangeServerRetCode) String() string
func (*ChangeServerRetCode) UnmarshalJSON ¶
func (x *ChangeServerRetCode) UnmarshalJSON(data []byte) error
type ChapterTaskType ¶
type ChapterTaskType int32
四段参数
const ( ChapterTaskType_CTT_Building ChapterTaskType = 1 ChapterTaskType_CTT_FightMonster ChapterTaskType = 2 ChapterTaskType_CTT_Airship ChapterTaskType = 3 ChapterTaskType_CTT_HeroLevel ChapterTaskType = 4 ChapterTaskType_CTT_Tech ChapterTaskType = 5 ChapterTaskType_CTT_TrainUnits ChapterTaskType = 6 ChapterTaskType_CTT_UnLockLand ChapterTaskType = 7 ChapterTaskType_CTT_SendTask ChapterTaskType = 8 ChapterTaskType_CTT_HeroTalent ChapterTaskType = 9 ChapterTaskType_CTT_JoinLeague ChapterTaskType = 10 ChapterTaskType_CTT_HelpLeague ChapterTaskType = 11 ChapterTaskType_CTT_DonateLeague ChapterTaskType = 12 ChapterTaskType_CTT_LeagueBox ChapterTaskType = 13 ChapterTaskType_CTT_AttackMonster ChapterTaskType = 14 ChapterTaskType_CTT_HERORecruit ChapterTaskType = 15 ChapterTaskType_CTT_HEROSTAR ChapterTaskType = 16 ChapterTaskType_CTT_HERORANK ChapterTaskType = 17 ChapterTaskType_CTT_PRODUCEEQUIP ChapterTaskType = 18 ChapterTaskType_CTT_HEROSKILL ChapterTaskType = 19 ChapterTaskType_CTT_CommanderLevel ChapterTaskType = 20 ChapterTaskType_CTT_ChangeName ChapterTaskType = 21 ChapterTaskType_CTT_PushmapReward ChapterTaskType = 22 ChapterTaskType_CTT_HERONum ChapterTaskType = 23 ChapterTaskType_CTT_ResCollect ChapterTaskType = 24 ChapterTaskType_CTT_UseResItem ChapterTaskType = 25 ChapterTaskType_CTT_AttackPlayer ChapterTaskType = 26 ChapterTaskType_CTT_KillSmallMonster ChapterTaskType = 27 ChapterTaskType_CTT_ResProduction ChapterTaskType = 28 ChapterTaskType_CTT_ResBuildingNum ChapterTaskType = 29 ChapterTaskType_CTT_KillSmallMonsterNum ChapterTaskType = 30 ChapterTaskType_CTT_LeagueTaskNum ChapterTaskType = 31 )
func (ChapterTaskType) Enum ¶
func (x ChapterTaskType) Enum() *ChapterTaskType
func (ChapterTaskType) EnumDescriptor ¶
func (ChapterTaskType) EnumDescriptor() ([]byte, []int)
func (ChapterTaskType) String ¶
func (x ChapterTaskType) String() string
func (*ChapterTaskType) UnmarshalJSON ¶
func (x *ChapterTaskType) UnmarshalJSON(data []byte) error
type ChatChannelType ¶
type ChatChannelType int32
const ( ChatChannelType_CT_BEGIN ChatChannelType = 0 ChatChannelType_CT_WORLD ChatChannelType = 1 ChatChannelType_CT_ALLIANCE ChatChannelType = 2 ChatChannelType_CT_USER ChatChannelType = 3 ChatChannelType_CT_MULTI_MAIL ChatChannelType = 4 ChatChannelType_CT_WORLD_WX ChatChannelType = 5 ChatChannelType_CT_END ChatChannelType = 6 )
func (ChatChannelType) Enum ¶
func (x ChatChannelType) Enum() *ChatChannelType
func (ChatChannelType) EnumDescriptor ¶
func (ChatChannelType) EnumDescriptor() ([]byte, []int)
func (ChatChannelType) String ¶
func (x ChatChannelType) String() string
func (*ChatChannelType) UnmarshalJSON ¶
func (x *ChatChannelType) UnmarshalJSON(data []byte) error
type ChatContentType ¶
type ChatContentType int32
聊天消息类型
const ( ChatContentType_CCT_BEGIN ChatContentType = 0 ChatContentType_CCT_CONTEXT ChatContentType = 1 ChatContentType_CCT_BATTLE_REPORT ChatContentType = 2 ChatContentType_CCT_POSITIN ChatContentType = 3 ChatContentType_CCT_MASS ChatContentType = 4 ChatContentType_CCT_VOICE ChatContentType = 5 ChatContentType_CCT_BIG_EMOJI ChatContentType = 6 ChatContentType_CCT_SYSTEM ChatContentType = 7 ChatContentType_CCT_PURCHASE ChatContentType = 8 ChatContentType_CCT_TIME_LINE_GAP ChatContentType = 9 ChatContentType_CCT_SINGLE_CHAT ChatContentType = 10 ChatContentType_CCT_END ChatContentType = 11 )
func (ChatContentType) Enum ¶
func (x ChatContentType) Enum() *ChatContentType
func (ChatContentType) EnumDescriptor ¶
func (ChatContentType) EnumDescriptor() ([]byte, []int)
func (ChatContentType) String ¶
func (x ChatContentType) String() string
func (*ChatContentType) UnmarshalJSON ¶
func (x *ChatContentType) UnmarshalJSON(data []byte) error
type CityStage ¶
type CityStage int32
func (CityStage) EnumDescriptor ¶
func (*CityStage) UnmarshalJSON ¶
type CityWarStage ¶
type CityWarStage int32
城市争霸阶段类型
const ( CityWarStage_CWS_UnOpenStage CityWarStage = 1 CityWarStage_CWS_FightStage CityWarStage = 2 CityWarStage_CWS_ProtectStage CityWarStage = 3 // 等待保护阶段 CityWarStage_CWS_ProtectStage0 CityWarStage = 4 CityWarStage_CWS_EndStage CityWarStage = 5 )
func (CityWarStage) Enum ¶
func (x CityWarStage) Enum() *CityWarStage
func (CityWarStage) EnumDescriptor ¶
func (CityWarStage) EnumDescriptor() ([]byte, []int)
func (CityWarStage) String ¶
func (x CityWarStage) String() string
func (*CityWarStage) UnmarshalJSON ¶
func (x *CityWarStage) UnmarshalJSON(data []byte) error
type CityWarTargetType ¶
type CityWarTargetType int32
城市争霸目标类型
const ( CityWarTargetType_GWTT_City CityWarTargetType = 1 CityWarTargetType_GWTT_Inside CityWarTargetType = 2 CityWarTargetType_GWTT_Outside CityWarTargetType = 3 )
func (CityWarTargetType) Enum ¶
func (x CityWarTargetType) Enum() *CityWarTargetType
func (CityWarTargetType) EnumDescriptor ¶
func (CityWarTargetType) EnumDescriptor() ([]byte, []int)
func (CityWarTargetType) String ¶
func (x CityWarTargetType) String() string
func (*CityWarTargetType) UnmarshalJSON ¶
func (x *CityWarTargetType) UnmarshalJSON(data []byte) error
type CommanderEquipState ¶
type CommanderEquipState int32
指挥官装备状态
const ( CommanderEquipState_CES_WAER CommanderEquipState = 1 CommanderEquipState_CES_TAKEOFF CommanderEquipState = 2 )
func (CommanderEquipState) Enum ¶
func (x CommanderEquipState) Enum() *CommanderEquipState
func (CommanderEquipState) EnumDescriptor ¶
func (CommanderEquipState) EnumDescriptor() ([]byte, []int)
func (CommanderEquipState) String ¶
func (x CommanderEquipState) String() string
func (*CommanderEquipState) UnmarshalJSON ¶
func (x *CommanderEquipState) UnmarshalJSON(data []byte) error
type CorpsPos ¶
type CorpsPos int32
军团位置
func (CorpsPos) EnumDescriptor ¶
func (*CorpsPos) UnmarshalJSON ¶
type DBC2GS_PROTOCOL_ID ¶
type DBC2GS_PROTOCOL_ID int32
Dbc ==> Gs
const ( DBC2GS_PROTOCOL_ID_DBC2GS_ILLEGAL DBC2GS_PROTOCOL_ID = 0 DBC2GS_PROTOCOL_ID_DBC2GS_PONG DBC2GS_PROTOCOL_ID = 1 DBC2GS_PROTOCOL_ID_DBC2GS_REGISTER DBC2GS_PROTOCOL_ID = 2 DBC2GS_PROTOCOL_ID_DBC2GS_REQUIRE_GSID DBC2GS_PROTOCOL_ID = 3 DBC2GS_PROTOCOL_ID_DBC2GS_PING DBC2GS_PROTOCOL_ID = 4 DBC2GS_PROTOCOL_ID_DBC2GS_FWD_MSG_BEGIN DBC2GS_PROTOCOL_ID = 5 DBC2GS_PROTOCOL_ID_DBC2GS_RET_CREATE_CHAR DBC2GS_PROTOCOL_ID = 7 DBC2GS_PROTOCOL_ID_DBC2GS_RET_PULL_CHAR_ASSET DBC2GS_PROTOCOL_ID = 8 DBC2GS_PROTOCOL_ID_DBC2GS_RET_PULL_CHAR_ALL_ASSETS DBC2GS_PROTOCOL_ID = 9 DBC2GS_PROTOCOL_ID_DBC2GS_RET_PULL_WORLDDATA_ASSETS DBC2GS_PROTOCOL_ID = 10 DBC2GS_PROTOCOL_ID_DBC2GS_RET_PULL_GLOBALACTION_ASSETS DBC2GS_PROTOCOL_ID = 11 DBC2GS_PROTOCOL_ID_DBC2GS_RET_PULL_GLOBALACTION_FINISH DBC2GS_PROTOCOL_ID = 12 DBC2GS_PROTOCOL_ID_DBC2GS_RET_PULL_WORLDDATA_FINISH DBC2GS_PROTOCOL_ID = 13 DBC2GS_PROTOCOL_ID_DBC2GS_RET_PULL_MAIL_INFO DBC2GS_PROTOCOL_ID = 14 DBC2GS_PROTOCOL_ID_DBC2GS_RET_PULL_LEAGUE_INFO DBC2GS_PROTOCOL_ID = 15 DBC2GS_PROTOCOL_ID_DBC2GS_RET_PULL_LEAGUE_FINISH DBC2GS_PROTOCOL_ID = 16 DBC2GS_PROTOCOL_ID_DBC2GS_FWD_MSG_END DBC2GS_PROTOCOL_ID = 150 DBC2GS_PROTOCOL_ID_DBCGS_MAX DBC2GS_PROTOCOL_ID = 255 )
func (DBC2GS_PROTOCOL_ID) Enum ¶
func (x DBC2GS_PROTOCOL_ID) Enum() *DBC2GS_PROTOCOL_ID
func (DBC2GS_PROTOCOL_ID) EnumDescriptor ¶
func (DBC2GS_PROTOCOL_ID) EnumDescriptor() ([]byte, []int)
func (DBC2GS_PROTOCOL_ID) String ¶
func (x DBC2GS_PROTOCOL_ID) String() string
func (*DBC2GS_PROTOCOL_ID) UnmarshalJSON ¶
func (x *DBC2GS_PROTOCOL_ID) UnmarshalJSON(data []byte) error
type DailyTaskType ¶
type DailyTaskType int32
const ( DailyTaskType_STT_GatherAnyRes DailyTaskType = 1 DailyTaskType_STT_GatherSpecifyRes DailyTaskType = 2 DailyTaskType_STT_TrainAnyUnit DailyTaskType = 3 DailyTaskType_STT_TrainTUnit DailyTaskType = 4 DailyTaskType_STT_TrainSpecifyTUnit DailyTaskType = 5 DailyTaskType_STT_UpPowerByTrain DailyTaskType = 6 DailyTaskType_STT_UseSpeedForTrain DailyTaskType = 7 DailyTaskType_STT_UseSpeedForBuilding DailyTaskType = 8 DailyTaskType_STT_UseSpeedForResearch DailyTaskType = 9 DailyTaskType_STT_KillAlphaTms DailyTaskType = 10 DailyTaskType_STT_KillMachineMonster DailyTaskType = 11 DailyTaskType_STT_HitMachineMonster DailyTaskType = 12 DailyTaskType_STT_ConsumeTL DailyTaskType = 13 DailyTaskType_STT_DarkMarketBuy DailyTaskType = 14 DailyTaskType_STT_UpPowerByBuilding DailyTaskType = 15 DailyTaskType_STT_UpPowerByResearch DailyTaskType = 16 DailyTaskType_STT_UseGem DailyTaskType = 17 DailyTaskType_STT_OpenLeagueBox DailyTaskType = 18 DailyTaskType_STT_HelpLeagueBox DailyTaskType = 19 DailyTaskType_STT_HelpLeague DailyTaskType = 20 DailyTaskType_STT_GetLeagueGift DailyTaskType = 21 DailyTaskType_STT_KillMachineCenter DailyTaskType = 22 DailyTaskType_STT_UseAnySpeed DailyTaskType = 23 )
func (DailyTaskType) Enum ¶
func (x DailyTaskType) Enum() *DailyTaskType
func (DailyTaskType) EnumDescriptor ¶
func (DailyTaskType) EnumDescriptor() ([]byte, []int)
func (DailyTaskType) String ¶
func (x DailyTaskType) String() string
func (*DailyTaskType) UnmarshalJSON ¶
func (x *DailyTaskType) UnmarshalJSON(data []byte) error
type DispatchTaskStatus ¶
type DispatchTaskStatus int32
任务状态
const ( DispatchTaskStatus_DTS_NOT_RECEIVED DispatchTaskStatus = 1 DispatchTaskStatus_DTS_WORKING DispatchTaskStatus = 2 DispatchTaskStatus_DTS_CAN_REWARD DispatchTaskStatus = 3 DispatchTaskStatus_DTS_FINISHED DispatchTaskStatus = 4 )
func (DispatchTaskStatus) Enum ¶
func (x DispatchTaskStatus) Enum() *DispatchTaskStatus
func (DispatchTaskStatus) EnumDescriptor ¶
func (DispatchTaskStatus) EnumDescriptor() ([]byte, []int)
func (DispatchTaskStatus) String ¶
func (x DispatchTaskStatus) String() string
func (*DispatchTaskStatus) UnmarshalJSON ¶
func (x *DispatchTaskStatus) UnmarshalJSON(data []byte) error
type DropActivityType ¶
type DropActivityType int32
掉落活动类型
const ( DropActivityType_DAT_KillMonster DropActivityType = 1 DropActivityType_DAT_AttackMonster DropActivityType = 2 DropActivityType_DAT_KillMuliMonster DropActivityType = 3 DropActivityType_DAT_AttackMainCity DropActivityType = 4 DropActivityType_DAT_Gather DropActivityType = 5 DropActivityType_DAT_MapList DropActivityType = 6 DropActivityType_DAT_Supply DropActivityType = 7 DropActivityType_DAT_OnlineReward DropActivityType = 8 DropActivityType_DAT_Collect DropActivityType = 9 )
func (DropActivityType) Enum ¶
func (x DropActivityType) Enum() *DropActivityType
func (DropActivityType) EnumDescriptor ¶
func (DropActivityType) EnumDescriptor() ([]byte, []int)
func (DropActivityType) String ¶
func (x DropActivityType) String() string
func (*DropActivityType) UnmarshalJSON ¶
func (x *DropActivityType) UnmarshalJSON(data []byte) error
type EDuplRoleCode ¶
type EDuplRoleCode int32
创建角色
const ( EDuplRoleCode_OK EDuplRoleCode = 0 EDuplRoleCode_CRTROLE_FULL EDuplRoleCode = 1 EDuplRoleCode_Upgrading EDuplRoleCode = 2 EDuplRoleCode_OTHERS_ERROR EDuplRoleCode = 3 )
func (EDuplRoleCode) Enum ¶
func (x EDuplRoleCode) Enum() *EDuplRoleCode
func (EDuplRoleCode) EnumDescriptor ¶
func (EDuplRoleCode) EnumDescriptor() ([]byte, []int)
func (EDuplRoleCode) String ¶
func (x EDuplRoleCode) String() string
func (*EDuplRoleCode) UnmarshalJSON ¶
func (x *EDuplRoleCode) UnmarshalJSON(data []byte) error
type EarlyWarningType ¶
type EarlyWarningType int32
预警类型
const ( EarlyWarningType_EWT_NONE EarlyWarningType = 0 EarlyWarningType_EWT_RED EarlyWarningType = 1 EarlyWarningType_EWT_GREEN EarlyWarningType = 2 )
func (EarlyWarningType) Enum ¶
func (x EarlyWarningType) Enum() *EarlyWarningType
func (EarlyWarningType) EnumDescriptor ¶
func (EarlyWarningType) EnumDescriptor() ([]byte, []int)
func (EarlyWarningType) String ¶
func (x EarlyWarningType) String() string
func (*EarlyWarningType) UnmarshalJSON ¶
func (x *EarlyWarningType) UnmarshalJSON(data []byte) error
type EquipPosType ¶
type EquipPosType int32
--------------指挥官装备相关--------------// 部位
const ( EquipPosType_EPT_JACKET EquipPosType = 1 EquipPosType_EPT_TROUSER EquipPosType = 2 EquipPosType_EPT_HEAD EquipPosType = 3 EquipPosType_EPT_BELT EquipPosType = 4 EquipPosType_EPT_SHOES EquipPosType = 5 EquipPosType_EPT_ACCESSORY_FIRST EquipPosType = 6 EquipPosType_EPT_ACCESSORY_SECOND EquipPosType = 7 EquipPosType_EPT_ACCESSORY_THIRD EquipPosType = 8 )
func (EquipPosType) Enum ¶
func (x EquipPosType) Enum() *EquipPosType
func (EquipPosType) EnumDescriptor ¶
func (EquipPosType) EnumDescriptor() ([]byte, []int)
func (EquipPosType) String ¶
func (x EquipPosType) String() string
func (*EquipPosType) UnmarshalJSON ¶
func (x *EquipPosType) UnmarshalJSON(data []byte) error
type EquipQualityType ¶
type EquipQualityType int32
品质
const ( EquipQualityType_EQT_WHITE EquipQualityType = 1 EquipQualityType_EQT_GREEN EquipQualityType = 2 EquipQualityType_EQT_BULE EquipQualityType = 3 EquipQualityType_EQT_PURPLE EquipQualityType = 4 EquipQualityType_EQT_GOLD EquipQualityType = 5 )
func (EquipQualityType) Enum ¶
func (x EquipQualityType) Enum() *EquipQualityType
func (EquipQualityType) EnumDescriptor ¶
func (EquipQualityType) EnumDescriptor() ([]byte, []int)
func (EquipQualityType) String ¶
func (x EquipQualityType) String() string
func (*EquipQualityType) UnmarshalJSON ¶
func (x *EquipQualityType) UnmarshalJSON(data []byte) error
type Error ¶ added in v1.0.2
type Error struct { Code int32 `protobuf:"varint,1,opt,name=code,proto3" json:"code,omitempty"` Detail string `protobuf:"bytes,2,opt,name=detail,proto3" json:"detail,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*Error) Descriptor ¶ added in v1.0.2
func (*Error) ProtoMessage ¶ added in v1.0.2
func (*Error) ProtoMessage()
func (*Error) XXX_DiscardUnknown ¶ added in v1.0.3
func (m *Error) XXX_DiscardUnknown()
func (*Error) XXX_Marshal ¶ added in v1.0.3
func (*Error) XXX_Unmarshal ¶ added in v1.0.3
type EveryoneMailConditionType ¶
type EveryoneMailConditionType int32
const ( EveryoneMailConditionType_EMCT_VipLevel EveryoneMailConditionType = 1 EveryoneMailConditionType_EMCT_Channel EveryoneMailConditionType = 2 EveryoneMailConditionType_EMCT_MainCityLevel EveryoneMailConditionType = 3 EveryoneMailConditionType_EMCT_CreateTime EveryoneMailConditionType = 4 EveryoneMailConditionType_EMCT_LeagueId EveryoneMailConditionType = 5 EveryoneMailConditionType_EMCT_ServerID EveryoneMailConditionType = 6 EveryoneMailConditionType_EMCT_ExpireTime EveryoneMailConditionType = 7 EveryoneMailConditionType_EMCT_Uid EveryoneMailConditionType = 8 EveryoneMailConditionType_EMCT_RegionId EveryoneMailConditionType = 9 )
func (EveryoneMailConditionType) Enum ¶
func (x EveryoneMailConditionType) Enum() *EveryoneMailConditionType
func (EveryoneMailConditionType) EnumDescriptor ¶
func (EveryoneMailConditionType) EnumDescriptor() ([]byte, []int)
func (EveryoneMailConditionType) String ¶
func (x EveryoneMailConditionType) String() string
func (*EveryoneMailConditionType) UnmarshalJSON ¶
func (x *EveryoneMailConditionType) UnmarshalJSON(data []byte) error
type EveryoneMailType ¶
type EveryoneMailType int32
const ( EveryoneMailType_EMT_All EveryoneMailType = 1 EveryoneMailType_EMT_Person EveryoneMailType = 2 )
func (EveryoneMailType) Enum ¶
func (x EveryoneMailType) Enum() *EveryoneMailType
func (EveryoneMailType) EnumDescriptor ¶
func (EveryoneMailType) EnumDescriptor() ([]byte, []int)
func (EveryoneMailType) String ¶
func (x EveryoneMailType) String() string
func (*EveryoneMailType) UnmarshalJSON ¶
func (x *EveryoneMailType) UnmarshalJSON(data []byte) error
type ExpeditionShopItemType ¶
type ExpeditionShopItemType int32
远征商店道具类型
const ( ExpeditionShopItemType_ESIT_SPECIAL ExpeditionShopItemType = 1 ExpeditionShopItemType_ESIT_NORMAL ExpeditionShopItemType = 2 ExpeditionShopItemType_ESIT_FIXED1 ExpeditionShopItemType = 3 ExpeditionShopItemType_ESIT_FIXED2 ExpeditionShopItemType = 4 )
func (ExpeditionShopItemType) Enum ¶
func (x ExpeditionShopItemType) Enum() *ExpeditionShopItemType
func (ExpeditionShopItemType) EnumDescriptor ¶
func (ExpeditionShopItemType) EnumDescriptor() ([]byte, []int)
func (ExpeditionShopItemType) String ¶
func (x ExpeditionShopItemType) String() string
func (*ExpeditionShopItemType) UnmarshalJSON ¶
func (x *ExpeditionShopItemType) UnmarshalJSON(data []byte) error
type FightBuffAttibute ¶
type FightBuffAttibute int32
//////新战斗系统//////// 战斗BUFF加成属性
const ( FightBuffAttibute_NomalDamage FightBuffAttibute = 1 FightBuffAttibute_EnemyHDefDamage FightBuffAttibute = 2 FightBuffAttibute_EnemyHHpDamage FightBuffAttibute = 3 FightBuffAttibute_SelfLHpDamage FightBuffAttibute = 4 FightBuffAttibute_RecoveryCurHp FightBuffAttibute = 5 FightBuffAttibute_ReduceHpRound FightBuffAttibute = 6 FightBuffAttibute_ReduceDef FightBuffAttibute = 7 FightBuffAttibute_ReduceAtt FightBuffAttibute = 8 FightBuffAttibute_IncreaseFightAtt FightBuffAttibute = 9 FightBuffAttibute_IncreaseFightDef FightBuffAttibute = 10 FightBuffAttibute_Dizzy FightBuffAttibute = 11 FightBuffAttibute_ClearDebuff FightBuffAttibute = 12 FightBuffAttibute_Clearbuff FightBuffAttibute = 13 FightBuffAttibute_IncreaseDamge FightBuffAttibute = 14 FightBuffAttibute_ReduceDamge FightBuffAttibute = 15 FightBuffAttibute_AttConversion FightBuffAttibute = 16 FightBuffAttibute_AttRear FightBuffAttibute = 17 FightBuffAttibute_IgnoreDef FightBuffAttibute = 18 FightBuffAttibute_EneNum FightBuffAttibute = 19 FightBuffAttibute_UnitnumDamage FightBuffAttibute = 20 FightBuffAttibute_SummonTroops FightBuffAttibute = 21 FightBuffAttibute_NumDamage FightBuffAttibute = 22 FightBuffAttibute_DamageShield FightBuffAttibute = 23 FightBuffAttibute_ExtraDamage FightBuffAttibute = 24 FightBuffAttibute_NumCompare FightBuffAttibute = 25 FightBuffAttibute_Dotdamage FightBuffAttibute = 26 FightBuffAttibute_HotTreatment FightBuffAttibute = 27 )
func (FightBuffAttibute) Enum ¶
func (x FightBuffAttibute) Enum() *FightBuffAttibute
func (FightBuffAttibute) EnumDescriptor ¶
func (FightBuffAttibute) EnumDescriptor() ([]byte, []int)
func (FightBuffAttibute) String ¶
func (x FightBuffAttibute) String() string
func (*FightBuffAttibute) UnmarshalJSON ¶
func (x *FightBuffAttibute) UnmarshalJSON(data []byte) error
type FightBuffType ¶
type FightBuffType int32
战斗BUFF类型
const ( FightBuffType_Good FightBuffType = 1 FightBuffType_Bad FightBuffType = 2 FightBuffType_Damge FightBuffType = 3 FightBuffType_Dot FightBuffType = 4 FightBuffType_Special FightBuffType = 5 )
func (FightBuffType) Enum ¶
func (x FightBuffType) Enum() *FightBuffType
func (FightBuffType) EnumDescriptor ¶
func (FightBuffType) EnumDescriptor() ([]byte, []int)
func (FightBuffType) String ¶
func (x FightBuffType) String() string
func (*FightBuffType) UnmarshalJSON ¶
func (x *FightBuffType) UnmarshalJSON(data []byte) error
type FightStageType ¶
type FightStageType int32
战斗回合阶段(暂定)
const ( FightStageType_FST_PREPARE FightStageType = 1 FightStageType_FST_START FightStageType = 2 FightStageType_FST_ATTACT_HERO FightStageType = 3 FightStageType_FST_ATTACT_TRAP FightStageType = 4 FightStageType_FST_ATTACT_UNIT FightStageType = 5 FightStageType_FST_END FightStageType = 6 )
func (FightStageType) Enum ¶
func (x FightStageType) Enum() *FightStageType
func (FightStageType) EnumDescriptor ¶
func (FightStageType) EnumDescriptor() ([]byte, []int)
func (FightStageType) String ¶
func (x FightStageType) String() string
func (*FightStageType) UnmarshalJSON ¶
func (x *FightStageType) UnmarshalJSON(data []byte) error
type FirstTutorialType ¶
type FirstTutorialType int32
首次引导类型
const ( FirstTutorialType_FTT_ARM_CURE FirstTutorialType = 100 FirstTutorialType_FTT_LEAGUE_JOIN FirstTutorialType = 101 FirstTutorialType_FTT_USER_RENAME FirstTutorialType = 102 FirstTutorialType_FTT_JOIN_LEAGUE FirstTutorialType = 103 FirstTutorialType_FTT_CREATE_LEAGUE FirstTutorialType = 104 FirstTutorialType_FTT_TUTORIAL_COMPLETION FirstTutorialType = 105 FirstTutorialType_FTT_SEVEN_DAY_CHALLENGE FirstTutorialType = 106 FirstTutorialType_FTT_CHANGE_NAME FirstTutorialType = 107 FirstTutorialType_FTT_TECH FirstTutorialType = 108 FirstTutorialType_FTT_TALENT FirstTutorialType = 109 FirstTutorialType_FTT_BIG_MAP FirstTutorialType = 110 FirstTutorialType_FTT_LEAGUE_BOX FirstTutorialType = 111 FirstTutorialType_FTT_WELCOME_REWARD FirstTutorialType = 112 )
func (FirstTutorialType) Enum ¶
func (x FirstTutorialType) Enum() *FirstTutorialType
func (FirstTutorialType) EnumDescriptor ¶
func (FirstTutorialType) EnumDescriptor() ([]byte, []int)
func (FirstTutorialType) String ¶
func (x FirstTutorialType) String() string
func (*FirstTutorialType) UnmarshalJSON ¶
func (x *FirstTutorialType) UnmarshalJSON(data []byte) error
type ForbiddenChatType ¶
type ForbiddenChatType int32
const ( ForbiddenChatType_FCT_WORLD_CHAT ForbiddenChatType = 0 ForbiddenChatType_FCT_ALL_CHAT ForbiddenChatType = 1 ForbiddenChatType_FCT_LEAGUE_CHAT ForbiddenChatType = 2 )
func (ForbiddenChatType) Enum ¶
func (x ForbiddenChatType) Enum() *ForbiddenChatType
func (ForbiddenChatType) EnumDescriptor ¶
func (ForbiddenChatType) EnumDescriptor() ([]byte, []int)
func (ForbiddenChatType) String ¶
func (x ForbiddenChatType) String() string
func (*ForbiddenChatType) UnmarshalJSON ¶
func (x *ForbiddenChatType) UnmarshalJSON(data []byte) error
type GMServerClient ¶
type GMServerClient interface { GSPing(ctx context.Context, in *ST_Ping, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) LSPing(ctx context.Context, in *ST_Ping, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) GSRegister(ctx context.Context, in *ST_GS2CS_Register, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) LSRegister(ctx context.Context, in *ST_GS2CS_Register, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) GSServerInfo(ctx context.Context, in *ST_GS2CS_ServerInfo, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) GSSyncAccountDetails(ctx context.Context, in *ST_SyncAccountDetailsRequest, opts ...grpc.CallOption) (*ST_SyncAccountDetailsResponse, error) GSUpdateAccountDetails(ctx context.Context, in *ST_UpdateAccountDetailsRequest, opts ...grpc.CallOption) (*ST_UpdateAccountDetailsResponse, error) GSQueryAccountBound(ctx context.Context, in *ST_QueryAccountBoundRequest, opts ...grpc.CallOption) (*ST_QueryAccountBoundResponse, error) GSSwitchAccount(ctx context.Context, in *ST_SwitchAccountRequest, opts ...grpc.CallOption) (*ST_SwitchAccountResponse, error) GSViewServerRequest(ctx context.Context, in *ST_ViewServer_Request, opts ...grpc.CallOption) (*ST_ViewServer_Response, error) AllocServer(ctx context.Context, in *ST_LS2CS_Alloc_Server, opts ...grpc.CallOption) (*ST_CS2LS_Alloc_Server, error) GSGetGiftPackConfigs(ctx context.Context, in *ST_GS2CS_GetGiftPackConfigs_Request, opts ...grpc.CallOption) (*ST_CS2GS_GetGiftPackConfigs_Response, error) GSGetLuckyStars(ctx context.Context, in *ST_GS2CS_GetLuckyStar_Request, opts ...grpc.CallOption) (*ST_CS2GS_GetLuckyStar_Response, error) GSGetOfferGift(ctx context.Context, in *ST_GS2CS_GetOfferGift_Request, opts ...grpc.CallOption) (*ST_CS2GS_GetOfferGift_Response, error) GetServerList(ctx context.Context, in *ST_GetServerInfoList_PB, opts ...grpc.CallOption) (*ST_CS2GS_Sync_ServerList, error) GetTransferBattleInfo(ctx context.Context, in *ST_GS2CS_GetTransferBattleInfo_PB, opts ...grpc.CallOption) (*ST_CS2GS_GetTransferBattleInfo_Response, error) SyncTBStage(ctx context.Context, in *ST_GS2CS_SyncTBStage_PB, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) GetStrongestCommanderInfo(ctx context.Context, in *ST_GS2CS_GetStrongestCommanderInfo_PB, opts ...grpc.CallOption) (*ST_CS2GS_GetStrongestCommanderInfo_Response, error) SyncSCStage(ctx context.Context, in *ST_GS2CS_SyncSCStage_PB, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) }
func NewGMServerClient ¶
func NewGMServerClient(cc *grpc.ClientConn) GMServerClient
type GMServerServer ¶
type GMServerServer interface { GSPing(context.Context, *ST_Ping) (*ST_NoRespon_PB, error) LSPing(context.Context, *ST_Ping) (*ST_NoRespon_PB, error) GSRegister(context.Context, *ST_GS2CS_Register) (*ST_NoRespon_PB, error) LSRegister(context.Context, *ST_GS2CS_Register) (*ST_NoRespon_PB, error) GSServerInfo(context.Context, *ST_GS2CS_ServerInfo) (*ST_NoRespon_PB, error) GSSyncAccountDetails(context.Context, *ST_SyncAccountDetailsRequest) (*ST_SyncAccountDetailsResponse, error) GSUpdateAccountDetails(context.Context, *ST_UpdateAccountDetailsRequest) (*ST_UpdateAccountDetailsResponse, error) GSQueryAccountBound(context.Context, *ST_QueryAccountBoundRequest) (*ST_QueryAccountBoundResponse, error) GSSwitchAccount(context.Context, *ST_SwitchAccountRequest) (*ST_SwitchAccountResponse, error) GSViewServerRequest(context.Context, *ST_ViewServer_Request) (*ST_ViewServer_Response, error) AllocServer(context.Context, *ST_LS2CS_Alloc_Server) (*ST_CS2LS_Alloc_Server, error) GSGetGiftPackConfigs(context.Context, *ST_GS2CS_GetGiftPackConfigs_Request) (*ST_CS2GS_GetGiftPackConfigs_Response, error) GSGetLuckyStars(context.Context, *ST_GS2CS_GetLuckyStar_Request) (*ST_CS2GS_GetLuckyStar_Response, error) GSGetOfferGift(context.Context, *ST_GS2CS_GetOfferGift_Request) (*ST_CS2GS_GetOfferGift_Response, error) GetServerList(context.Context, *ST_GetServerInfoList_PB) (*ST_CS2GS_Sync_ServerList, error) GetTransferBattleInfo(context.Context, *ST_GS2CS_GetTransferBattleInfo_PB) (*ST_CS2GS_GetTransferBattleInfo_Response, error) SyncTBStage(context.Context, *ST_GS2CS_SyncTBStage_PB) (*ST_NoRespon_PB, error) GetStrongestCommanderInfo(context.Context, *ST_GS2CS_GetStrongestCommanderInfo_PB) (*ST_CS2GS_GetStrongestCommanderInfo_Response, error) SyncSCStage(context.Context, *ST_GS2CS_SyncSCStage_PB) (*ST_NoRespon_PB, error) }
type GM_ActivityInfo_PB ¶
type GM_ActivityInfo_PB struct { ServerID *uint32 `protobuf:"varint,1,opt,name=serverID" json:"serverID,omitempty"` ActivityID *uint32 `protobuf:"varint,2,opt,name=activityID" json:"activityID,omitempty"` ActivityType *uint32 `protobuf:"varint,3,opt,name=activityType" json:"activityType,omitempty"` ActivityStage *uint32 `protobuf:"varint,4,opt,name=activityStage" json:"activityStage,omitempty"` TimeNodes []uint64 `protobuf:"varint,5,rep,name=timeNodes" json:"timeNodes,omitempty"` Time *string `protobuf:"bytes,6,opt,name=time" json:"time,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*GM_ActivityInfo_PB) Descriptor ¶
func (*GM_ActivityInfo_PB) Descriptor() ([]byte, []int)
func (*GM_ActivityInfo_PB) GetActivityID ¶
func (m *GM_ActivityInfo_PB) GetActivityID() uint32
func (*GM_ActivityInfo_PB) GetActivityStage ¶
func (m *GM_ActivityInfo_PB) GetActivityStage() uint32
func (*GM_ActivityInfo_PB) GetActivityType ¶
func (m *GM_ActivityInfo_PB) GetActivityType() uint32
func (*GM_ActivityInfo_PB) GetServerID ¶
func (m *GM_ActivityInfo_PB) GetServerID() uint32
func (*GM_ActivityInfo_PB) GetTime ¶
func (m *GM_ActivityInfo_PB) GetTime() string
func (*GM_ActivityInfo_PB) GetTimeNodes ¶
func (m *GM_ActivityInfo_PB) GetTimeNodes() []uint64
func (*GM_ActivityInfo_PB) ProtoMessage ¶
func (*GM_ActivityInfo_PB) ProtoMessage()
func (*GM_ActivityInfo_PB) Reset ¶
func (m *GM_ActivityInfo_PB) Reset()
func (*GM_ActivityInfo_PB) String ¶
func (m *GM_ActivityInfo_PB) String() string
type GM_StartNewActivity_PB ¶
type GM_StartNewActivity_PB struct { ActivityID *uint32 `protobuf:"varint,1,req,name=activityID" json:"activityID,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*GM_StartNewActivity_PB) Descriptor ¶
func (*GM_StartNewActivity_PB) Descriptor() ([]byte, []int)
func (*GM_StartNewActivity_PB) GetActivityID ¶
func (m *GM_StartNewActivity_PB) GetActivityID() uint32
func (*GM_StartNewActivity_PB) ProtoMessage ¶
func (*GM_StartNewActivity_PB) ProtoMessage()
func (*GM_StartNewActivity_PB) Reset ¶
func (m *GM_StartNewActivity_PB) Reset()
func (*GM_StartNewActivity_PB) String ¶
func (m *GM_StartNewActivity_PB) String() string
type GS2CS_PROTOCOL_ID ¶
type GS2CS_PROTOCOL_ID int32
gameserver -> centerserver
const ( GS2CS_PROTOCOL_ID_GS2CS_ILLEGAL GS2CS_PROTOCOL_ID = 0 GS2CS_PROTOCOL_ID_GS2CS_PING GS2CS_PROTOCOL_ID = 1 GS2CS_PROTOCOL_ID_GS2CS_REGISTER GS2CS_PROTOCOL_ID = 2 GS2CS_PROTOCOL_ID_GS2CS_GM_COMMAND_RESULT GS2CS_PROTOCOL_ID = 3 GS2CS_PROTOCOL_ID_GS2CS_PAY_RESULT GS2CS_PROTOCOL_ID = 4 GS2CS_PROTOCOL_ID_GS2CS_CHANGE_SERVER_REQUEST GS2CS_PROTOCOL_ID = 5 GS2CS_PROTOCOL_ID_GS2CS_CHANGE_SERVER_RESPONSE GS2CS_PROTOCOL_ID = 6 GS2CS_PROTOCOL_ID_GS2CS_SERVER_INIFO GS2CS_PROTOCOL_ID = 7 GS2CS_PROTOCOL_ID_GS2CS_VIEW_SERVER_REQUEST GS2CS_PROTOCOL_ID = 8 GS2CS_PROTOCOL_ID_GS2CS_VIEW_SERVER_RESPONSE GS2CS_PROTOCOL_ID = 9 GS2CS_PROTOCOL_ID_GS2CS_SYNC_ACCOUNT_DETAILS GS2CS_PROTOCOL_ID = 10 GS2CS_PROTOCOL_ID_GS2CS_UPDATE_ACCOUNT_DETAILS GS2CS_PROTOCOL_ID = 11 GS2CS_PROTOCOL_ID_GS2CS_QUERY_ACCOUNT_BOUND GS2CS_PROTOCOL_ID = 12 GS2CS_PROTOCOL_ID_GS2CS_SWITCH_ACCOUNT GS2CS_PROTOCOL_ID = 13 GS2CS_PROTOCOL_ID_GS2CS_MAX GS2CS_PROTOCOL_ID = 255 )
func (GS2CS_PROTOCOL_ID) Enum ¶
func (x GS2CS_PROTOCOL_ID) Enum() *GS2CS_PROTOCOL_ID
func (GS2CS_PROTOCOL_ID) EnumDescriptor ¶
func (GS2CS_PROTOCOL_ID) EnumDescriptor() ([]byte, []int)
func (GS2CS_PROTOCOL_ID) String ¶
func (x GS2CS_PROTOCOL_ID) String() string
func (*GS2CS_PROTOCOL_ID) UnmarshalJSON ¶
func (x *GS2CS_PROTOCOL_ID) UnmarshalJSON(data []byte) error
type GS2DBC_PROTOCOL_ID ¶
type GS2DBC_PROTOCOL_ID int32
Gs ==> Dbc
const ( GS2DBC_PROTOCOL_ID_GS2DBC_ILLEGAL GS2DBC_PROTOCOL_ID = 0 GS2DBC_PROTOCOL_ID_GS2DBC_PING GS2DBC_PROTOCOL_ID = 1 GS2DBC_PROTOCOL_ID_GS2DBC_GSID GS2DBC_PROTOCOL_ID = 2 GS2DBC_PROTOCOL_ID_GS2DBC_PONG GS2DBC_PROTOCOL_ID = 3 GS2DBC_PROTOCOL_ID_GS2DBC_REQ_PULL_CHAR_LIST GS2DBC_PROTOCOL_ID = 4 GS2DBC_PROTOCOL_ID_GS2DBC_REQ_CREATE_CHAR GS2DBC_PROTOCOL_ID = 5 GS2DBC_PROTOCOL_ID_GS2DBC_REQ_SAVE_CHAR_ALL_ASSETS GS2DBC_PROTOCOL_ID = 6 GS2DBC_PROTOCOL_ID_GS2DBC_REQ_PULL_CHAR_ALL_ASSETS GS2DBC_PROTOCOL_ID = 7 GS2DBC_PROTOCOL_ID_GS2DBC_REQ_PULL_WORLDDATA_ASSETS GS2DBC_PROTOCOL_ID = 8 GS2DBC_PROTOCOL_ID_GS2DBC_REQ_SAVE_WORLDDATA_ASSETS GS2DBC_PROTOCOL_ID = 9 GS2DBC_PROTOCOL_ID_GS2DBC_REQ_DELETE_WORLDDATA_ASSETS GS2DBC_PROTOCOL_ID = 10 GS2DBC_PROTOCOL_ID_GS2DBC_REQ_PULL_GLOBALACTION_ASSETS GS2DBC_PROTOCOL_ID = 11 GS2DBC_PROTOCOL_ID_GS2DBC_REQ_SAVE_GLOBALACTION_ASSETS GS2DBC_PROTOCOL_ID = 12 GS2DBC_PROTOCOL_ID_GS2DBC_REQ_DELETE_GLOBALACTION_ASSETS GS2DBC_PROTOCOL_ID = 13 GS2DBC_PROTOCOL_ID_GS2DBC_REQ_PULL_MAIL_DATA GS2DBC_PROTOCOL_ID = 14 GS2DBC_PROTOCOL_ID_GS2DBC_REQ_SAVE_MAIL_DATA GS2DBC_PROTOCOL_ID = 15 GS2DBC_PROTOCOL_ID_GS2DBC_REQ_CREATE_LEAGUE_INFO GS2DBC_PROTOCOL_ID = 16 GS2DBC_PROTOCOL_ID_GS2DBC_REQ_UPDATE_LEAGUE_INFO GS2DBC_PROTOCOL_ID = 17 GS2DBC_PROTOCOL_ID_GS2DBC_REQ_DELETE_LEAGUE_INFO GS2DBC_PROTOCOL_ID = 18 GS2DBC_PROTOCOL_ID_GS2DBC_REQ_PULL_ALL_LEAGUE_LIST GS2DBC_PROTOCOL_ID = 19 GS2DBC_PROTOCOL_ID_GS2DBC_FWD_MSG_END GS2DBC_PROTOCOL_ID = 100 GS2DBC_PROTOCOL_ID_GS2DBC_MAX GS2DBC_PROTOCOL_ID = 255 )
func (GS2DBC_PROTOCOL_ID) Enum ¶
func (x GS2DBC_PROTOCOL_ID) Enum() *GS2DBC_PROTOCOL_ID
func (GS2DBC_PROTOCOL_ID) EnumDescriptor ¶
func (GS2DBC_PROTOCOL_ID) EnumDescriptor() ([]byte, []int)
func (GS2DBC_PROTOCOL_ID) String ¶
func (x GS2DBC_PROTOCOL_ID) String() string
func (*GS2DBC_PROTOCOL_ID) UnmarshalJSON ¶
func (x *GS2DBC_PROTOCOL_ID) UnmarshalJSON(data []byte) error
type GameServiceClient ¶
type GameServiceClient interface { CSGMCommand(ctx context.Context, in *ST_CS2GS_GMCommand, opts ...grpc.CallOption) (*ST_GS2CS_GMCommand_Result, error) CSPay(ctx context.Context, in *ST_CS2GS_Pay, opts ...grpc.CallOption) (*ST_GS2CS_Pay, error) SyncServerList(ctx context.Context, in *ST_CS2GS_Sync_ServerList, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) ChangeServerRequest(ctx context.Context, in *ST_ChangeServer_Request, opts ...grpc.CallOption) (*ST_ChangeServer_Response, error) GMStartNewActivity(ctx context.Context, in *GM_StartNewActivity_PB, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) ActivityUpdated(ctx context.Context, in *ST_AS2GS_ActivityUpdate, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) ActivityRankUpdate(ctx context.Context, in *ST_AS2GS_ActivityRank, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) ActivityScoreLv(ctx context.Context, in *ST_AS2GS_Activity_ScoreLevel, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) GetTransferBattlePrepareInfo(ctx context.Context, in *ST_GetTransferBattlePrepareInfo, opts ...grpc.CallOption) (*ST_TransferBattlePrepare_Response, error) SyncTransferBattleScore(ctx context.Context, in *ST_GS2CS_SyncTransferBattleScore_PB, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) PushGlobalRanking(ctx context.Context, in *ST_PushRanking_Req_PB, opts ...grpc.CallOption) (*ST_PushRanking_Respon_PB, error) GetRoleRankingItemInfo(ctx context.Context, in *ST_GetPlayerInfo_Req_PB, opts ...grpc.CallOption) (*ST_GetPlayerInfo_Respon_PB, error) TBTransferServer(ctx context.Context, in *ST_TBTransferServer_Request, opts ...grpc.CallOption) (*ST_TBTransferServer_Response, error) AddTBScore(ctx context.Context, in *ST_AddTransferBattleScore_Request, opts ...grpc.CallOption) (*ST_AddTransferBattleScore_Response, error) SyncTBMiracleWar(ctx context.Context, in *ST_SyncTBMiracleWar_Request, opts ...grpc.CallOption) (*ST_SyncTBMiracleWar_Response, error) }
func NewGameServiceClient ¶
func NewGameServiceClient(cc *grpc.ClientConn) GameServiceClient
type GameServiceServer ¶
type GameServiceServer interface { CSGMCommand(context.Context, *ST_CS2GS_GMCommand) (*ST_GS2CS_GMCommand_Result, error) CSPay(context.Context, *ST_CS2GS_Pay) (*ST_GS2CS_Pay, error) SyncServerList(context.Context, *ST_CS2GS_Sync_ServerList) (*ST_NoRespon_PB, error) ChangeServerRequest(context.Context, *ST_ChangeServer_Request) (*ST_ChangeServer_Response, error) GMStartNewActivity(context.Context, *GM_StartNewActivity_PB) (*ST_NoRespon_PB, error) ActivityUpdated(context.Context, *ST_AS2GS_ActivityUpdate) (*ST_NoRespon_PB, error) ActivityRankUpdate(context.Context, *ST_AS2GS_ActivityRank) (*ST_NoRespon_PB, error) ActivityScoreLv(context.Context, *ST_AS2GS_Activity_ScoreLevel) (*ST_NoRespon_PB, error) GetTransferBattlePrepareInfo(context.Context, *ST_GetTransferBattlePrepareInfo) (*ST_TransferBattlePrepare_Response, error) SyncTransferBattleScore(context.Context, *ST_GS2CS_SyncTransferBattleScore_PB) (*ST_NoRespon_PB, error) PushGlobalRanking(context.Context, *ST_PushRanking_Req_PB) (*ST_PushRanking_Respon_PB, error) GetRoleRankingItemInfo(context.Context, *ST_GetPlayerInfo_Req_PB) (*ST_GetPlayerInfo_Respon_PB, error) TBTransferServer(context.Context, *ST_TBTransferServer_Request) (*ST_TBTransferServer_Response, error) AddTBScore(context.Context, *ST_AddTransferBattleScore_Request) (*ST_AddTransferBattleScore_Response, error) SyncTBMiracleWar(context.Context, *ST_SyncTBMiracleWar_Request) (*ST_SyncTBMiracleWar_Response, error) }
type GameTaskType ¶
type GameTaskType int32
游戏任务类型
const ( GameTaskType_GTT_Dispatch GameTaskType = 1 GameTaskType_GTT_LeagueCup GameTaskType = 2 GameTaskType_GTT_Chapter GameTaskType = 3 GameTaskType_GTT_ActPoint GameTaskType = 4 GameTaskType_GTT_Achievement GameTaskType = 5 GameTaskType_GTT_LeagueTask GameTaskType = 6 )
func (GameTaskType) Enum ¶
func (x GameTaskType) Enum() *GameTaskType
func (GameTaskType) EnumDescriptor ¶
func (GameTaskType) EnumDescriptor() ([]byte, []int)
func (GameTaskType) String ¶
func (x GameTaskType) String() string
func (*GameTaskType) UnmarshalJSON ¶
func (x *GameTaskType) UnmarshalJSON(data []byte) error
type GiftConditionType ¶
type GiftConditionType int32
触发的礼包条件类型
const ( GiftConditionType_GCT_KEEP_PAY GiftConditionType = 1 GiftConditionType_GCT_KEEP_NO_PAY GiftConditionType = 2 GiftConditionType_GCT_VIP_LEVEL GiftConditionType = 3 GiftConditionType_GCT_COMMANDER_LEVEL GiftConditionType = 4 GiftConditionType_GCT_MAINCITY_LEVEL GiftConditionType = 5 GiftConditionType_GCT_OPEN_SERVER_TIME GiftConditionType = 6 GiftConditionType_GCT_OPEN_ACTIVITY GiftConditionType = 7 GiftConditionType_GCT_LOOP_MONTH_DAY GiftConditionType = 8 GiftConditionType_GCT_LOOP_WEEK_DAY GiftConditionType = 9 GiftConditionType_GCT_LOSS_COUNT GiftConditionType = 10 GiftConditionType_GCT_OFFLINE_TIME GiftConditionType = 11 GiftConditionType_GCT_FIR_GET_HERO GiftConditionType = 12 GiftConditionType_GCT_UPTO_STARLV GiftConditionType = 13 GiftConditionType_GCT_POWER_LOSE GiftConditionType = 14 GiftConditionType_GCT_EQUIP_QUALITY GiftConditionType = 15 GiftConditionType_GCT_TXDS_STAGE_END GiftConditionType = 16 GiftConditionType_GCT_LABEL GiftConditionType = 17 GiftConditionType_GCT_LoginDay GiftConditionType = 18 )
func (GiftConditionType) Enum ¶
func (x GiftConditionType) Enum() *GiftConditionType
func (GiftConditionType) EnumDescriptor ¶
func (GiftConditionType) EnumDescriptor() ([]byte, []int)
func (GiftConditionType) String ¶
func (x GiftConditionType) String() string
func (*GiftConditionType) UnmarshalJSON ¶
func (x *GiftConditionType) UnmarshalJSON(data []byte) error
type GiftSubType ¶
type GiftSubType int32
礼包子类型
const ( GiftSubType_GST_NOMAL GiftSubType = 1 GiftSubType_GST_MONTH GiftSubType = 2 GiftSubType_GST_BMARKET GiftSubType = 3 GiftSubType_GST_RANDOM GiftSubType = 4 GiftSubType_GST_BOON GiftSubType = 5 GiftSubType_GST_KICKFACE GiftSubType = 6 GiftSubType_GST_INGOT GiftSubType = 7 GiftSubType_GST_BOON_V GiftSubType = 8 GiftSubType_GST_SUBSCRIBE GiftSubType = 9 GiftSubType_GST_VIP GiftSubType = 10 // 活动礼包 GiftSubType_GST_Activity GiftSubType = 11 GiftSubType_GST_PayUnlock GiftSubType = 12 )
func (GiftSubType) Enum ¶
func (x GiftSubType) Enum() *GiftSubType
func (GiftSubType) EnumDescriptor ¶
func (GiftSubType) EnumDescriptor() ([]byte, []int)
func (GiftSubType) String ¶
func (x GiftSubType) String() string
func (*GiftSubType) UnmarshalJSON ¶
func (x *GiftSubType) UnmarshalJSON(data []byte) error
type GlobalServerClient ¶
type GlobalServerClient interface { InitRanking(ctx context.Context, in *ST_InitRanking_Req_PB, opts ...grpc.CallOption) (*ST_InitRanking_Respon_PB, error) GameServerConnect(ctx context.Context, in *ST_GS2Global_Connect_Req_PB, opts ...grpc.CallOption) (*ST_GS2Global_Connect_Respon_PB, error) UpdateRankingScore(ctx context.Context, in *ST_UpdateRankingScore_Req_PB, opts ...grpc.CallOption) (*ST_PushRanking_Respon_PB, error) UpdateRoleInfo(ctx context.Context, in *ST_PowerRankingListItem, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) GetRealTimeRanking(ctx context.Context, in *ST_RealTimeRanking_Req_PB, opts ...grpc.CallOption) (*ST_RealTimeRanking_Respon_PB, error) GetRanking(ctx context.Context, in *ST_GetRanking_Req_PB, opts ...grpc.CallOption) (*ST_GetRanking_Respon_PB, error) PushActivityStage(ctx context.Context, in *ST_AS2GS_ActivityUpdate, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) }
func NewGlobalServerClient ¶
func NewGlobalServerClient(cc *grpc.ClientConn) GlobalServerClient
type GlobalServerServer ¶
type GlobalServerServer interface { InitRanking(context.Context, *ST_InitRanking_Req_PB) (*ST_InitRanking_Respon_PB, error) GameServerConnect(context.Context, *ST_GS2Global_Connect_Req_PB) (*ST_GS2Global_Connect_Respon_PB, error) UpdateRankingScore(context.Context, *ST_UpdateRankingScore_Req_PB) (*ST_PushRanking_Respon_PB, error) UpdateRoleInfo(context.Context, *ST_PowerRankingListItem) (*ST_NoRespon_PB, error) GetRealTimeRanking(context.Context, *ST_RealTimeRanking_Req_PB) (*ST_RealTimeRanking_Respon_PB, error) GetRanking(context.Context, *ST_GetRanking_Req_PB) (*ST_GetRanking_Respon_PB, error) PushActivityStage(context.Context, *ST_AS2GS_ActivityUpdate) (*ST_NoRespon_PB, error) }
type HeroBranchType ¶
type HeroBranchType int32
英雄属性类别
const ( HeroBranchType_HBT_ATTACK HeroBranchType = 0 HeroBranchType_HBT_DEFENCE HeroBranchType = 1 HeroBranchType_HBT_HP HeroBranchType = 2 HeroBranchType_HBT_ARMY HeroBranchType = 3 )
func (HeroBranchType) Enum ¶
func (x HeroBranchType) Enum() *HeroBranchType
func (HeroBranchType) EnumDescriptor ¶
func (HeroBranchType) EnumDescriptor() ([]byte, []int)
func (HeroBranchType) String ¶
func (x HeroBranchType) String() string
func (*HeroBranchType) UnmarshalJSON ¶
func (x *HeroBranchType) UnmarshalJSON(data []byte) error
type HeroStatus ¶
type HeroStatus int32
const ( HeroStatus_HS_BEGINE HeroStatus = 0 HeroStatus_HS_NORMAL HeroStatus = 1 HeroStatus_HS_IMPRISONED HeroStatus = 2 HeroStatus_HS_DEATH HeroStatus = 3 HeroStatus_HS_MARCH HeroStatus = 4 HeroStatus_HS_DEFENSE HeroStatus = 5 HeroStatus_HS_END HeroStatus = 6 )
func (HeroStatus) Enum ¶
func (x HeroStatus) Enum() *HeroStatus
func (HeroStatus) EnumDescriptor ¶
func (HeroStatus) EnumDescriptor() ([]byte, []int)
func (HeroStatus) String ¶
func (x HeroStatus) String() string
func (*HeroStatus) UnmarshalJSON ¶
func (x *HeroStatus) UnmarshalJSON(data []byte) error
type ItemMainType ¶
type ItemMainType int32
物品大类型
const ( ItemMainType_IMT_RESOURCE ItemMainType = 1 ItemMainType_IMT_BATTLE ItemMainType = 2 ItemMainType_IMT_BUFF ItemMainType = 3 ItemMainType_IMT_HERO_FRAGMENT ItemMainType = 4 ItemMainType_IMT_MAINCITY ItemMainType = 5 ItemMainType_IMT_LEAGUEGIFT ItemMainType = 6 ItemMainType_IMT_SPECIALGIFT ItemMainType = 7 ItemMainType_IMT_OTHER ItemMainType = 8 ItemMainType_IMT_DROPPACK ItemMainType = 12 ItemMainType_IMT_SUPPLY ItemMainType = 15 ItemMainType_IMT_HERO_EQUIPMENT ItemMainType = 16 ItemMainType_IMT_COMMANDER_EQUIP ItemMainType = 17 ItemMainType_IMT_COMMANDER_MATERIAL ItemMainType = 18 ItemMainType_IMT_HERO ItemMainType = 19 )
func (ItemMainType) Enum ¶
func (x ItemMainType) Enum() *ItemMainType
func (ItemMainType) EnumDescriptor ¶
func (ItemMainType) EnumDescriptor() ([]byte, []int)
func (ItemMainType) String ¶
func (x ItemMainType) String() string
func (*ItemMainType) UnmarshalJSON ¶
func (x *ItemMainType) UnmarshalJSON(data []byte) error
type ItemSubType ¶
type ItemSubType int32
物品小类型
const ( ItemSubType_IST_RESOURCE ItemSubType = 101 ItemSubType_IST_RESOURCE_RANDOM ItemSubType = 102 ItemSubType_IST_RESOURCE_CHOOSE_RES ItemSubType = 103 ItemSubType_IST_RESOURCE_CHOOSE_ITEM ItemSubType = 104 ItemSubType_IST_BATTLE_MOVECITY_RANDOM ItemSubType = 201 ItemSubType_IST_BATTLE_MOVECITY_ADVANCE ItemSubType = 202 ItemSubType_IST_BATTLE_MOVECITY_ALLIANCE ItemSubType = 203 ItemSubType_IST_BATTLE_SHIELD ItemSubType = 204 ItemSubType_IST_BATTLE_FOG_OF_WAR ItemSubType = 205 ItemSubType_IST_BATTLE_SPEEDUP_MARCH ItemSubType = 206 ItemSubType_IST_BATTLE_TROOP_ENLARGE ItemSubType = 207 ItemSubType_IST_BATTLE_RETREAT_MASS ItemSubType = 208 ItemSubType_IST_BATTLE_RETREAT_MARCH ItemSubType = 209 ItemSubType_IST_BATTLE_ADD_ATTACK ItemSubType = 210 ItemSubType_IST_BATTLE_ADD_DEFEND ItemSubType = 211 ItemSubType_IST_BATTLE_ADD_LIFE ItemSubType = 212 ItemSubType_IST_BATTLE_SPEEDUP_MASS ItemSubType = 213 ItemSubType_IST_BUFF_RESOURCE ItemSubType = 301 ItemSubType_IST_BUFF_BUILD_QUEUE ItemSubType = 302 ItemSubType_IST_BUFF_VIP ItemSubType = 303 ItemSubType_IST_BUFF_SPEEDUP_GATHER ItemSubType = 304 ItemSubType_IST_BUFF_RESOURCE_COKE ItemSubType = 305 ItemSubType_IST_BUFF_RESOURCE_GAS ItemSubType = 306 ItemSubType_IST_BUFF_RESOURCE_DEUTERIUM ItemSubType = 307 ItemSubType_IST_BUFF_RESOURCE_METAL ItemSubType = 308 ItemSubType_IST_BUFF_RESOURCE_CRYSTAL ItemSubType = 309 ItemSubType_IST_EQUIP_JACKET ItemSubType = 401 ItemSubType_IST_EQUIP_TROUSER ItemSubType = 402 ItemSubType_IST_EQUIP_HEAD ItemSubType = 403 ItemSubType_IST_EQUIP_BELT ItemSubType = 404 ItemSubType_IST_EQUIP_SHOES ItemSubType = 405 ItemSubType_IST_EQUIP_ACCESSORY ItemSubType = 406 ItemSubType_IST_EQUIP_MATERIAL ItemSubType = 410 ItemSubType_IST_HDEADER_BOX ItemSubType = 411 ItemSubType_IST_MAINCITY_SPEEDUP_COMMON ItemSubType = 501 ItemSubType_IST_MAINCITY_SPEEDUP_BUILD ItemSubType = 502 ItemSubType_IST_MAINCITY_SPEEDUP_PRODUCT_UNIT ItemSubType = 503 ItemSubType_IST_MAINCITY_SPEEDUP_TECH ItemSubType = 504 ItemSubType_IST_MAINCITY_SPEEDUP_HOSPITAL ItemSubType = 505 ItemSubType_IST_MAINCITY_LEAGUE_BUILD_RECOVER ItemSubType = 506 ItemSubType_IST_MAINCITY_SKILL_RESET ItemSubType = 507 ItemSubType_IST_MAINCITY_CHANGE_NAME ItemSubType = 508 ItemSubType_IST_MAINCITY_CHANGE_ICON ItemSubType = 509 ItemSubType_IST_MAINCITY_ADD_MAINCITY_DEFEND ItemSubType = 510 ItemSubType_IST_MAINCITY_TRUMPET_LITTLE ItemSubType = 511 ItemSubType_IST_MAINCITY_HERO_ADDEXP ItemSubType = 512 ItemSubType_IST_MAINCITY_HERO_RESPAWN ItemSubType = 513 ItemSubType_IST_MAINCITY_REPAIRDURABLE ItemSubType = 514 ItemSubType_IST_MAINCITY_COMMANDER_ADDEXP ItemSubType = 515 ItemSubType_IST_MAINCITY_HERO_DISPATCH ItemSubType = 516 ItemSubType_IST_MAINCITY_HERO_REFECTION ItemSubType = 517 ItemSubType_IST_MAINCITY_ALTER_NICK_NAME ItemSubType = 518 ItemSubType_IST_MAINCITY_ADD_ENERGY ItemSubType = 519 ItemSubType_IST_MAINCITY_CHANGE_MAINCITY_SKIN ItemSubType = 520 ItemSubType_IST_MAINCITY_SPEEDUP_FACOTRY ItemSubType = 521 ItemSubType_IST_MAINCITY_ADD_UNIT ItemSubType = 522 ItemSubType_IST_MAINCITY_COMMANDER_HEAD ItemSubType = 523 ItemSubType_IST_MAINCTTY_COMMANDER_MODEL ItemSubType = 524 ItemSubType_IST_MAINCTTY_ADD_REWARD ItemSubType = 525 ItemSubType_IST_MAINCTTY_LEAGUE_TASK_RESET ItemSubType = 526 ItemSubType_IST_MAINCTTY_SUMMON_MONSTER ItemSubType = 527 ItemSubType_IST_MAINCITY_UNIT_CAPABILITY ItemSubType = 528 ItemSubType_IST_HERO_FRAGMENT ItemSubType = 601 ItemSubType_IST_HERO_BLUE_PRINT ItemSubType = 602 ItemSubType_IST_HERO_BLUE_PRINT_FRAGMENT ItemSubType = 603 // 第二建筑队列时间 ItemSubType_IST_MAINCTTY_BUILD_SN ItemSubType = 604 // 耐久恢复 ItemSubType_IST_MAINCITY_SPEEDUP_Durable ItemSubType = 605 )
func (ItemSubType) Enum ¶
func (x ItemSubType) Enum() *ItemSubType
func (ItemSubType) EnumDescriptor ¶
func (ItemSubType) EnumDescriptor() ([]byte, []int)
func (ItemSubType) String ¶
func (x ItemSubType) String() string
func (*ItemSubType) UnmarshalJSON ¶
func (x *ItemSubType) UnmarshalJSON(data []byte) error
type KeyBoxInfo ¶
type KeyBoxInfo struct { ItemId *uint32 `protobuf:"varint,1,opt,name=itemId" json:"itemId,omitempty"` EndTime *uint64 `protobuf:"varint,2,opt,name=endTime" json:"endTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
钥匙宝箱信息
func (*KeyBoxInfo) Descriptor ¶
func (*KeyBoxInfo) Descriptor() ([]byte, []int)
func (*KeyBoxInfo) GetEndTime ¶
func (m *KeyBoxInfo) GetEndTime() uint64
func (*KeyBoxInfo) GetItemId ¶
func (m *KeyBoxInfo) GetItemId() uint32
func (*KeyBoxInfo) ProtoMessage ¶
func (*KeyBoxInfo) ProtoMessage()
func (*KeyBoxInfo) Reset ¶
func (m *KeyBoxInfo) Reset()
func (*KeyBoxInfo) String ¶
func (m *KeyBoxInfo) String() string
type LS2CS_PROTOCOL_ID ¶
type LS2CS_PROTOCOL_ID int32
LoginServer -> CenterServer
const ( LS2CS_PROTOCOL_ID_LS2CS_ILLEGAL LS2CS_PROTOCOL_ID = 0 LS2CS_PROTOCOL_ID_LS2CS_PING LS2CS_PROTOCOL_ID = 1 LS2CS_PROTOCOL_ID_LS2CS_ADD_LIST LS2CS_PROTOCOL_ID = 2 LS2CS_PROTOCOL_ID_LS2CS_REMOVE_LIST LS2CS_PROTOCOL_ID = 3 LS2CS_PROTOCOL_ID_LS2CS_GET_LIST_STATUS LS2CS_PROTOCOL_ID = 4 LS2CS_PROTOCOL_ID_LS2CS_OPEN_LIST LS2CS_PROTOCOL_ID = 5 LS2CS_PROTOCOL_ID_LS2CS_ALLOC_SERVER LS2CS_PROTOCOL_ID = 6 LS2CS_PROTOCOL_ID_LS2CS_SYNC_ACCOUNT_DETAILS LS2CS_PROTOCOL_ID = 7 LS2CS_PROTOCOL_ID_LS2CS_UPDATE_ACCOUNT_DETAILS LS2CS_PROTOCOL_ID = 8 LS2CS_PROTOCOL_ID_LS2CS_QUERY_ACCOUNT_BOUND LS2CS_PROTOCOL_ID = 9 LS2CS_PROTOCOL_ID_LS2CS_SWITCH_ACCOUNT LS2CS_PROTOCOL_ID = 10 LS2CS_PROTOCOL_ID_LS2CS_MAX LS2CS_PROTOCOL_ID = 255 )
func (LS2CS_PROTOCOL_ID) Enum ¶
func (x LS2CS_PROTOCOL_ID) Enum() *LS2CS_PROTOCOL_ID
func (LS2CS_PROTOCOL_ID) EnumDescriptor ¶
func (LS2CS_PROTOCOL_ID) EnumDescriptor() ([]byte, []int)
func (LS2CS_PROTOCOL_ID) String ¶
func (x LS2CS_PROTOCOL_ID) String() string
func (*LS2CS_PROTOCOL_ID) UnmarshalJSON ¶
func (x *LS2CS_PROTOCOL_ID) UnmarshalJSON(data []byte) error
type LeagueFlagType ¶
type LeagueFlagType int32
联盟旗帜类型
const ( LeagueFlagType_LFT_FLAG_COLOR LeagueFlagType = 1 LeagueFlagType_LFT_FLAG_BACKGROUND LeagueFlagType = 2 LeagueFlagType_LFT_FLAG_ICON LeagueFlagType = 3 )
func (LeagueFlagType) Enum ¶
func (x LeagueFlagType) Enum() *LeagueFlagType
func (LeagueFlagType) EnumDescriptor ¶
func (LeagueFlagType) EnumDescriptor() ([]byte, []int)
func (LeagueFlagType) String ¶
func (x LeagueFlagType) String() string
func (*LeagueFlagType) UnmarshalJSON ¶
func (x *LeagueFlagType) UnmarshalJSON(data []byte) error
type LeagueMemberLevel ¶
type LeagueMemberLevel int32
联盟权限
const ( LeagueMemberLevel_LeagueMemberLevel0 LeagueMemberLevel = 0 LeagueMemberLevel_LeagueMemberLevel1 LeagueMemberLevel = 1 LeagueMemberLevel_LeagueMemberLevel2 LeagueMemberLevel = 2 LeagueMemberLevel_LeagueMemberLevel3 LeagueMemberLevel = 3 LeagueMemberLevel_LeagueMemberLevel4 LeagueMemberLevel = 4 LeagueMemberLevel_LeagueMemberLevel5 LeagueMemberLevel = 5 LeagueMemberLevel_LeagueMemberLevelMax LeagueMemberLevel = 6 )
func (LeagueMemberLevel) Enum ¶
func (x LeagueMemberLevel) Enum() *LeagueMemberLevel
func (LeagueMemberLevel) EnumDescriptor ¶
func (LeagueMemberLevel) EnumDescriptor() ([]byte, []int)
func (LeagueMemberLevel) String ¶
func (x LeagueMemberLevel) String() string
func (*LeagueMemberLevel) UnmarshalJSON ¶
func (x *LeagueMemberLevel) UnmarshalJSON(data []byte) error
type LeaguePermissionOperator ¶
type LeaguePermissionOperator int32
const ( LeaguePermissionOperator_PromissionUp LeaguePermissionOperator = 1 LeaguePermissionOperator_KickOut LeaguePermissionOperator = 2 LeaguePermissionOperator_Abdicate LeaguePermissionOperator = 3 LeaguePermissionOperator_RecallLeagueOnwer LeaguePermissionOperator = 4 )
func (LeaguePermissionOperator) Enum ¶
func (x LeaguePermissionOperator) Enum() *LeaguePermissionOperator
func (LeaguePermissionOperator) EnumDescriptor ¶
func (LeaguePermissionOperator) EnumDescriptor() ([]byte, []int)
func (LeaguePermissionOperator) String ¶
func (x LeaguePermissionOperator) String() string
func (*LeaguePermissionOperator) UnmarshalJSON ¶
func (x *LeaguePermissionOperator) UnmarshalJSON(data []byte) error
type LeagueResult ¶
type LeagueResult int32
const ( LeagueResult_LeagueSuccess LeagueResult = 0 LeagueResult_LeagueNameExisted LeagueResult = 1 LeagueResult_LeagueShortNameExisted LeagueResult = 2 LeagueResult_LeaqueIsFull LeagueResult = 3 LeagueResult_LeagueJoined LeagueResult = 4 LeagueResult_LeagueIsNotExist LeagueResult = 5 LeagueResult_LeaguePermissionDeny LeagueResult = 6 LeagueResult_LeagueParamsError LeagueResult = 7 LeagueResult_LeaguePermissionMax LeagueResult = 8 LeagueResult_LeagueIsNotMember LeagueResult = 9 LeagueResult_LeagueIsWarCity LeagueResult = 10 LeagueResult_LeagueLevelFull LeagueResult = 11 LeagueResult_LeagueTransferBattle LeagueResult = 12 )
func (LeagueResult) Enum ¶
func (x LeagueResult) Enum() *LeagueResult
func (LeagueResult) EnumDescriptor ¶
func (LeagueResult) EnumDescriptor() ([]byte, []int)
func (LeagueResult) String ¶
func (x LeagueResult) String() string
func (*LeagueResult) UnmarshalJSON ¶
func (x *LeagueResult) UnmarshalJSON(data []byte) error
type LeagueStausType ¶
type LeagueStausType int32
联盟状态类型
const ( LeagueStausType_LST_PLAYER_JOIN LeagueStausType = 1 LeagueStausType_LST_PLAYER_QUIT LeagueStausType = 2 LeagueStausType_LST_PLAYER_LEVEL_CHANGED LeagueStausType = 3 LeagueStausType_LST_CREATE_LEAGUE LeagueStausType = 4 LeagueStausType_LST_PLAYER_KICK_OUT LeagueStausType = 5 LeagueStausType_LST_OWNER_RECALL LeagueStausType = 6 )
func (LeagueStausType) Enum ¶
func (x LeagueStausType) Enum() *LeagueStausType
func (LeagueStausType) EnumDescriptor ¶
func (LeagueStausType) EnumDescriptor() ([]byte, []int)
func (LeagueStausType) String ¶
func (x LeagueStausType) String() string
func (*LeagueStausType) UnmarshalJSON ¶
func (x *LeagueStausType) UnmarshalJSON(data []byte) error
type LeagueTaskStatus ¶
type LeagueTaskStatus int32
联盟任务状态
const ( LeagueTaskStatus_LTS_PROCESSING LeagueTaskStatus = 1 LeagueTaskStatus_LTS_CAN_GET_AWARD LeagueTaskStatus = 2 LeagueTaskStatus_LTS_CAN_START LeagueTaskStatus = 3 LeagueTaskStatus_LTS_NOT_START LeagueTaskStatus = 4 )
func (LeagueTaskStatus) Enum ¶
func (x LeagueTaskStatus) Enum() *LeagueTaskStatus
func (LeagueTaskStatus) EnumDescriptor ¶
func (LeagueTaskStatus) EnumDescriptor() ([]byte, []int)
func (LeagueTaskStatus) String ¶
func (x LeagueTaskStatus) String() string
func (*LeagueTaskStatus) UnmarshalJSON ¶
func (x *LeagueTaskStatus) UnmarshalJSON(data []byte) error
type LeagueTaskType ¶
type LeagueTaskType int32
联盟杯任务类型
const ( LeagueTaskType_LTT_PowerUp LeagueTaskType = 1 LeagueTaskType_LTT_UserAction LeagueTaskType = 2 LeagueTaskType_LTT_UserGather LeagueTaskType = 3 LeagueTaskType_LTT_UserCost LeagueTaskType = 4 LeagueTaskType_LTT_UserPVP LeagueTaskType = 5 )
func (LeagueTaskType) Enum ¶
func (x LeagueTaskType) Enum() *LeagueTaskType
func (LeagueTaskType) EnumDescriptor ¶
func (LeagueTaskType) EnumDescriptor() ([]byte, []int)
func (LeagueTaskType) String ¶
func (x LeagueTaskType) String() string
func (*LeagueTaskType) UnmarshalJSON ¶
func (x *LeagueTaskType) UnmarshalJSON(data []byte) error
type ListType ¶
type ListType int32
func (ListType) EnumDescriptor ¶
func (*ListType) UnmarshalJSON ¶
type LoginReCode ¶
type LoginReCode int32
const ( LoginReCode_LRC_Ok LoginReCode = 1 LoginReCode_LRC_Token_Verify_Failed LoginReCode = 2 LoginReCode_LRC_Unknow LoginReCode = 3 LoginReCode_LRC_FORBID LoginReCode = 4 LoginReCode_LRC_Server_Upgrading LoginReCode = 5 LoginReCode_LRC_Server_Offline LoginReCode = 6 )
func (LoginReCode) Enum ¶
func (x LoginReCode) Enum() *LoginReCode
func (LoginReCode) EnumDescriptor ¶
func (LoginReCode) EnumDescriptor() ([]byte, []int)
func (LoginReCode) String ¶
func (x LoginReCode) String() string
func (*LoginReCode) UnmarshalJSON ¶
func (x *LoginReCode) UnmarshalJSON(data []byte) error
type LoginServerClient ¶
type LoginServerClient interface { AddList(ctx context.Context, in *ST_CS2LS_Add_List, opts ...grpc.CallOption) (*ST_LS2CS_Add_List_Result, error) RemoveList(ctx context.Context, in *ST_CS2LS_Remove_List, opts ...grpc.CallOption) (*ST_LS2CS_Remove_List_Result, error) OpenList(ctx context.Context, in *ST_Open_List, opts ...grpc.CallOption) (*ST_Open_List_Result, error) GetListStatus(ctx context.Context, in *ST_Get_List_Status, opts ...grpc.CallOption) (*ST_Get_List_Status_Result, error) SyncAccountDetails(ctx context.Context, in *ST_SyncAccountDetailsRequest, opts ...grpc.CallOption) (*ST_SyncAccountDetailsResponse, error) UpdateAccountDetails(ctx context.Context, in *ST_UpdateAccountDetailsRequest, opts ...grpc.CallOption) (*ST_UpdateAccountDetailsResponse, error) QueryAccountBound(ctx context.Context, in *ST_QueryAccountBoundRequest, opts ...grpc.CallOption) (*ST_QueryAccountBoundResponse, error) SwitchAccount(ctx context.Context, in *ST_SwitchAccountRequest, opts ...grpc.CallOption) (*ST_SwitchAccountResponse, error) GSGetRoleInfo(ctx context.Context, in *ST_GS2LS_GetRoleReq, opts ...grpc.CallOption) (*ST_GetRoleRst, error) GSUpdateRole(ctx context.Context, in *ST_GS2LS_UpdateRoleReq, opts ...grpc.CallOption) (*ST_GS2LS_UpdateRoleRst, error) GSCreateRole(ctx context.Context, in *ST_GS2LS_CreateRoleReq, opts ...grpc.CallOption) (*ST_GS2LS_CreateRoleRst, error) GSReportOnline(ctx context.Context, in *ST_GS2LS_ReportOnlineReq, opts ...grpc.CallOption) (*ST_GS2LS_ReportOnlineRst, error) GSServerList(ctx context.Context, in *ST_GS2LS_ServerListReq, opts ...grpc.CallOption) (*ST_ServerList, error) GSSwitchRole(ctx context.Context, in *ST_RoleInfo, opts ...grpc.CallOption) (*ST_SwitchRoleRst, error) GSUpdateUserSid(ctx context.Context, in *ST_UserSid, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) }
func NewLoginServerClient ¶
func NewLoginServerClient(cc *grpc.ClientConn) LoginServerClient
type LoginServerServer ¶
type LoginServerServer interface { AddList(context.Context, *ST_CS2LS_Add_List) (*ST_LS2CS_Add_List_Result, error) RemoveList(context.Context, *ST_CS2LS_Remove_List) (*ST_LS2CS_Remove_List_Result, error) OpenList(context.Context, *ST_Open_List) (*ST_Open_List_Result, error) GetListStatus(context.Context, *ST_Get_List_Status) (*ST_Get_List_Status_Result, error) SyncAccountDetails(context.Context, *ST_SyncAccountDetailsRequest) (*ST_SyncAccountDetailsResponse, error) UpdateAccountDetails(context.Context, *ST_UpdateAccountDetailsRequest) (*ST_UpdateAccountDetailsResponse, error) QueryAccountBound(context.Context, *ST_QueryAccountBoundRequest) (*ST_QueryAccountBoundResponse, error) SwitchAccount(context.Context, *ST_SwitchAccountRequest) (*ST_SwitchAccountResponse, error) GSGetRoleInfo(context.Context, *ST_GS2LS_GetRoleReq) (*ST_GetRoleRst, error) GSUpdateRole(context.Context, *ST_GS2LS_UpdateRoleReq) (*ST_GS2LS_UpdateRoleRst, error) GSCreateRole(context.Context, *ST_GS2LS_CreateRoleReq) (*ST_GS2LS_CreateRoleRst, error) GSReportOnline(context.Context, *ST_GS2LS_ReportOnlineReq) (*ST_GS2LS_ReportOnlineRst, error) GSServerList(context.Context, *ST_GS2LS_ServerListReq) (*ST_ServerList, error) GSSwitchRole(context.Context, *ST_RoleInfo) (*ST_SwitchRoleRst, error) GSUpdateUserSid(context.Context, *ST_UserSid) (*ST_NoRespon_PB, error) }
type LoginType ¶
type LoginType int32
登陆类型
func (LoginType) EnumDescriptor ¶
func (*LoginType) UnmarshalJSON ¶
type LuckyStarProductID ¶
type LuckyStarProductID int32
const ( LuckyStarProductID_globalwar_gift_package_01 LuckyStarProductID = 99 LuckyStarProductID_globalwar_gift_package_11 LuckyStarProductID = 149 LuckyStarProductID_globalwar_gift_package_07 LuckyStarProductID = 199 LuckyStarProductID_globalwar_gift_package_08 LuckyStarProductID = 299 LuckyStarProductID_globalwar_gift_package_02 LuckyStarProductID = 499 LuckyStarProductID_globalwar_gift_package_03 LuckyStarProductID = 999 LuckyStarProductID_globalwar_gift_package_12 LuckyStarProductID = 1499 LuckyStarProductID_globalwar_gift_package_04 LuckyStarProductID = 1999 LuckyStarProductID_globalwar_gift_package_09 LuckyStarProductID = 2999 LuckyStarProductID_globalwar_gift_package_05 LuckyStarProductID = 4999 LuckyStarProductID_globalwar_gift_package_06 LuckyStarProductID = 9999 )
func (LuckyStarProductID) Enum ¶
func (x LuckyStarProductID) Enum() *LuckyStarProductID
func (LuckyStarProductID) EnumDescriptor ¶
func (LuckyStarProductID) EnumDescriptor() ([]byte, []int)
func (LuckyStarProductID) String ¶
func (x LuckyStarProductID) String() string
func (*LuckyStarProductID) UnmarshalJSON ¶
func (x *LuckyStarProductID) UnmarshalJSON(data []byte) error
type MG_DBC2GS_PUSH_MAIL_INFO ¶
type MG_DBC2GS_PUSH_MAIL_INFO struct { MailId *int64 `protobuf:"varint,1,req,name=mailId" json:"mailId,omitempty"` MailInfo *string `protobuf:"bytes,2,req,name=mailInfo" json:"mailInfo,omitempty"` XXX_unrecognized []byte `json:"-"` }
DBC->GS 邮件数据返回
func (*MG_DBC2GS_PUSH_MAIL_INFO) Descriptor ¶
func (*MG_DBC2GS_PUSH_MAIL_INFO) Descriptor() ([]byte, []int)
func (*MG_DBC2GS_PUSH_MAIL_INFO) GetMailId ¶
func (m *MG_DBC2GS_PUSH_MAIL_INFO) GetMailId() int64
func (*MG_DBC2GS_PUSH_MAIL_INFO) GetMailInfo ¶
func (m *MG_DBC2GS_PUSH_MAIL_INFO) GetMailInfo() string
func (*MG_DBC2GS_PUSH_MAIL_INFO) ProtoMessage ¶
func (*MG_DBC2GS_PUSH_MAIL_INFO) ProtoMessage()
func (*MG_DBC2GS_PUSH_MAIL_INFO) Reset ¶
func (m *MG_DBC2GS_PUSH_MAIL_INFO) Reset()
func (*MG_DBC2GS_PUSH_MAIL_INFO) String ¶
func (m *MG_DBC2GS_PUSH_MAIL_INFO) String() string
type MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA ¶
type MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA struct { NLogicGsId *int32 `protobuf:"varint,1,req,name=nLogicGsId" json:"nLogicGsId,omitempty"` Actionlist []*MG_DBC2GS_PUSH_PULL_ACTION_DATA `protobuf:"bytes,2,rep,name=actionlist" json:"actionlist,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA) Descriptor ¶
func (*MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA) Descriptor() ([]byte, []int)
func (*MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA) GetActionlist ¶
func (m *MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA) GetActionlist() []*MG_DBC2GS_PUSH_PULL_ACTION_DATA
func (*MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA) GetNLogicGsId ¶
func (m *MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA) GetNLogicGsId() int32
func (*MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA) ProtoMessage ¶
func (*MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA) ProtoMessage()
func (*MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA) Reset ¶
func (m *MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA) Reset()
func (*MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA) String ¶
func (m *MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA) String() string
type MG_DBC2GS_PUSH_PULL_ACTION_DATA ¶
type MG_DBC2GS_PUSH_PULL_ACTION_DATA struct { Actionid *uint64 `protobuf:"varint,1,req,name=actionid" json:"actionid,omitempty"` Action *ST_GlobalActionEntry_PB `protobuf:"bytes,2,req,name=action" json:"action,omitempty"` XXX_unrecognized []byte `json:"-"` }
GS<->DBC 全局action的保存和拉取返回
func (*MG_DBC2GS_PUSH_PULL_ACTION_DATA) Descriptor ¶
func (*MG_DBC2GS_PUSH_PULL_ACTION_DATA) Descriptor() ([]byte, []int)
func (*MG_DBC2GS_PUSH_PULL_ACTION_DATA) GetAction ¶
func (m *MG_DBC2GS_PUSH_PULL_ACTION_DATA) GetAction() *ST_GlobalActionEntry_PB
func (*MG_DBC2GS_PUSH_PULL_ACTION_DATA) GetActionid ¶
func (m *MG_DBC2GS_PUSH_PULL_ACTION_DATA) GetActionid() uint64
func (*MG_DBC2GS_PUSH_PULL_ACTION_DATA) ProtoMessage ¶
func (*MG_DBC2GS_PUSH_PULL_ACTION_DATA) ProtoMessage()
func (*MG_DBC2GS_PUSH_PULL_ACTION_DATA) Reset ¶
func (m *MG_DBC2GS_PUSH_PULL_ACTION_DATA) Reset()
func (*MG_DBC2GS_PUSH_PULL_ACTION_DATA) String ¶
func (m *MG_DBC2GS_PUSH_PULL_ACTION_DATA) String() string
type MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA ¶
type MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA struct { DwResultCode *int64 `protobuf:"varint,1,req,name=dwResultCode" json:"dwResultCode,omitempty"` DwUserId *int64 `protobuf:"varint,2,req,name=dwUserId" json:"dwUserId,omitempty"` Charinfo *string `protobuf:"bytes,3,req,name=charinfo" json:"charinfo,omitempty"` XXX_unrecognized []byte `json:"-"` }
GS <-> DBC 角色数据保存和拉取返回
func (*MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) Descriptor ¶
func (*MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) Descriptor() ([]byte, []int)
func (*MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) GetCharinfo ¶
func (m *MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) GetCharinfo() string
func (*MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) GetDwResultCode ¶
func (m *MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) GetDwResultCode() int64
func (*MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) GetDwUserId ¶
func (m *MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) GetDwUserId() int64
func (*MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) ProtoMessage ¶
func (*MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) ProtoMessage()
func (*MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) Reset ¶
func (m *MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) Reset()
func (*MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) String ¶
func (m *MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) String() string
type MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA ¶
type MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA struct { NLogicGsId *int32 `protobuf:"varint,1,req,name=nLogicGsId" json:"nLogicGsId,omitempty"` Datas []*ST_WorldDataEntry_PB `protobuf:"bytes,2,rep,name=datas" json:"datas,omitempty"` XXX_unrecognized []byte `json:"-"` }
GS<->DBC 地图资产的保存和拉取返回
func (*MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA) Descriptor ¶
func (*MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA) Descriptor() ([]byte, []int)
func (*MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA) GetDatas ¶
func (m *MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA) GetDatas() []*ST_WorldDataEntry_PB
func (*MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA) GetNLogicGsId ¶
func (m *MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA) GetNLogicGsId() int32
func (*MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA) ProtoMessage ¶
func (*MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA) ProtoMessage()
func (*MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA) Reset ¶
func (m *MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA) Reset()
func (*MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA) String ¶
func (m *MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA) String() string
type MG_DBC_PING_GS_PONG ¶
type MG_DBC_PING_GS_PONG struct { QwPingNs *uint64 `protobuf:"fixed64,1,req,name=qwPingNs" json:"qwPingNs,omitempty"` XXX_unrecognized []byte `json:"-"` }
DBC -> GS -> DBC ping & pong
func (*MG_DBC_PING_GS_PONG) Descriptor ¶
func (*MG_DBC_PING_GS_PONG) Descriptor() ([]byte, []int)
func (*MG_DBC_PING_GS_PONG) GetQwPingNs ¶
func (m *MG_DBC_PING_GS_PONG) GetQwPingNs() uint64
func (*MG_DBC_PING_GS_PONG) ProtoMessage ¶
func (*MG_DBC_PING_GS_PONG) ProtoMessage()
func (*MG_DBC_PING_GS_PONG) Reset ¶
func (m *MG_DBC_PING_GS_PONG) Reset()
func (*MG_DBC_PING_GS_PONG) String ¶
func (m *MG_DBC_PING_GS_PONG) String() string
type MG_GS2DBC_PULL_ALL_LEAGUE ¶
type MG_GS2DBC_PULL_ALL_LEAGUE struct { DwGsId *int32 `protobuf:"varint,1,req,name=dwGsId" json:"dwGsId,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*MG_GS2DBC_PULL_ALL_LEAGUE) Descriptor ¶
func (*MG_GS2DBC_PULL_ALL_LEAGUE) Descriptor() ([]byte, []int)
func (*MG_GS2DBC_PULL_ALL_LEAGUE) GetDwGsId ¶
func (m *MG_GS2DBC_PULL_ALL_LEAGUE) GetDwGsId() int32
func (*MG_GS2DBC_PULL_ALL_LEAGUE) ProtoMessage ¶
func (*MG_GS2DBC_PULL_ALL_LEAGUE) ProtoMessage()
func (*MG_GS2DBC_PULL_ALL_LEAGUE) Reset ¶
func (m *MG_GS2DBC_PULL_ALL_LEAGUE) Reset()
func (*MG_GS2DBC_PULL_ALL_LEAGUE) String ¶
func (m *MG_GS2DBC_PULL_ALL_LEAGUE) String() string
type MG_GS2DBC_REQ_CREATE_NEW_CHAR ¶
type MG_GS2DBC_REQ_CREATE_NEW_CHAR struct { DwGsId *int32 `protobuf:"varint,1,req,name=dwGsId" json:"dwGsId,omitempty"` DwUserId *int64 `protobuf:"varint,2,req,name=dwUserId" json:"dwUserId,omitempty"` XXX_unrecognized []byte `json:"-"` }
GS -> DBC 创建一个新角色
func (*MG_GS2DBC_REQ_CREATE_NEW_CHAR) Descriptor ¶
func (*MG_GS2DBC_REQ_CREATE_NEW_CHAR) Descriptor() ([]byte, []int)
func (*MG_GS2DBC_REQ_CREATE_NEW_CHAR) GetDwGsId ¶
func (m *MG_GS2DBC_REQ_CREATE_NEW_CHAR) GetDwGsId() int32
func (*MG_GS2DBC_REQ_CREATE_NEW_CHAR) GetDwUserId ¶
func (m *MG_GS2DBC_REQ_CREATE_NEW_CHAR) GetDwUserId() int64
func (*MG_GS2DBC_REQ_CREATE_NEW_CHAR) ProtoMessage ¶
func (*MG_GS2DBC_REQ_CREATE_NEW_CHAR) ProtoMessage()
func (*MG_GS2DBC_REQ_CREATE_NEW_CHAR) Reset ¶
func (m *MG_GS2DBC_REQ_CREATE_NEW_CHAR) Reset()
func (*MG_GS2DBC_REQ_CREATE_NEW_CHAR) String ¶
func (m *MG_GS2DBC_REQ_CREATE_NEW_CHAR) String() string
type MG_GS2DBC_REQ_MAIL_INFO ¶
type MG_GS2DBC_REQ_MAIL_INFO struct { NLogicGsId *int32 `protobuf:"varint,1,req,name=nLogicGsId" json:"nLogicGsId,omitempty"` MailId *int64 `protobuf:"varint,2,req,name=mailId" json:"mailId,omitempty"` XXX_unrecognized []byte `json:"-"` }
GS->DBC 请求邮件数据返回
func (*MG_GS2DBC_REQ_MAIL_INFO) Descriptor ¶
func (*MG_GS2DBC_REQ_MAIL_INFO) Descriptor() ([]byte, []int)
func (*MG_GS2DBC_REQ_MAIL_INFO) GetMailId ¶
func (m *MG_GS2DBC_REQ_MAIL_INFO) GetMailId() int64
func (*MG_GS2DBC_REQ_MAIL_INFO) GetNLogicGsId ¶
func (m *MG_GS2DBC_REQ_MAIL_INFO) GetNLogicGsId() int32
func (*MG_GS2DBC_REQ_MAIL_INFO) ProtoMessage ¶
func (*MG_GS2DBC_REQ_MAIL_INFO) ProtoMessage()
func (*MG_GS2DBC_REQ_MAIL_INFO) Reset ¶
func (m *MG_GS2DBC_REQ_MAIL_INFO) Reset()
func (*MG_GS2DBC_REQ_MAIL_INFO) String ¶
func (m *MG_GS2DBC_REQ_MAIL_INFO) String() string
type MG_GS2DBC_REQ_MODIFY_CHAR_NAME ¶
type MG_GS2DBC_REQ_MODIFY_CHAR_NAME struct { DwUserId *int64 `protobuf:"varint,1,req,name=dwUserId" json:"dwUserId,omitempty"` DwGsId *int32 `protobuf:"varint,2,req,name=dwGsId" json:"dwGsId,omitempty"` SzCharName *string `protobuf:"bytes,3,req,name=szCharName" json:"szCharName,omitempty"` DwRealGsId *int32 `protobuf:"varint,4,opt,name=dwRealGsId" json:"dwRealGsId,omitempty"` XXX_unrecognized []byte `json:"-"` }
GS -> DBC 修改角色名
func (*MG_GS2DBC_REQ_MODIFY_CHAR_NAME) Descriptor ¶
func (*MG_GS2DBC_REQ_MODIFY_CHAR_NAME) Descriptor() ([]byte, []int)
func (*MG_GS2DBC_REQ_MODIFY_CHAR_NAME) GetDwGsId ¶
func (m *MG_GS2DBC_REQ_MODIFY_CHAR_NAME) GetDwGsId() int32
func (*MG_GS2DBC_REQ_MODIFY_CHAR_NAME) GetDwRealGsId ¶
func (m *MG_GS2DBC_REQ_MODIFY_CHAR_NAME) GetDwRealGsId() int32
func (*MG_GS2DBC_REQ_MODIFY_CHAR_NAME) GetDwUserId ¶
func (m *MG_GS2DBC_REQ_MODIFY_CHAR_NAME) GetDwUserId() int64
func (*MG_GS2DBC_REQ_MODIFY_CHAR_NAME) GetSzCharName ¶
func (m *MG_GS2DBC_REQ_MODIFY_CHAR_NAME) GetSzCharName() string
func (*MG_GS2DBC_REQ_MODIFY_CHAR_NAME) ProtoMessage ¶
func (*MG_GS2DBC_REQ_MODIFY_CHAR_NAME) ProtoMessage()
func (*MG_GS2DBC_REQ_MODIFY_CHAR_NAME) Reset ¶
func (m *MG_GS2DBC_REQ_MODIFY_CHAR_NAME) Reset()
func (*MG_GS2DBC_REQ_MODIFY_CHAR_NAME) String ¶
func (m *MG_GS2DBC_REQ_MODIFY_CHAR_NAME) String() string
type MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA ¶
type MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA struct { NLogicGsId *int32 `protobuf:"varint,1,req,name=nLogicGsId" json:"nLogicGsId,omitempty"` XXX_unrecognized []byte `json:"-"` }
GS->DBC 请求获取action资产
func (*MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA) Descriptor ¶
func (*MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA) Descriptor() ([]byte, []int)
func (*MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA) GetNLogicGsId ¶
func (m *MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA) GetNLogicGsId() int32
func (*MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA) ProtoMessage ¶
func (*MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA) ProtoMessage()
func (*MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA) Reset ¶
func (m *MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA) Reset()
func (*MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA) String ¶
func (m *MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA) String() string
type MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA ¶
type MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA struct { DwUserId *int64 `protobuf:"varint,1,req,name=dwUserId" json:"dwUserId,omitempty"` NSessionId *int64 `protobuf:"varint,2,opt,name=nSessionId" json:"nSessionId,omitempty"` NLogicGsId *int32 `protobuf:"varint,3,opt,name=nLogicGsId" json:"nLogicGsId,omitempty"` XXX_unrecognized []byte `json:"-"` }
GS -> DBC 请求获取某个角色的数据
func (*MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) Descriptor ¶
func (*MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) Descriptor() ([]byte, []int)
func (*MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) GetDwUserId ¶
func (m *MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) GetDwUserId() int64
func (*MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) GetNLogicGsId ¶
func (m *MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) GetNLogicGsId() int32
func (*MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) GetNSessionId ¶
func (m *MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) GetNSessionId() int64
func (*MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) ProtoMessage ¶
func (*MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) ProtoMessage()
func (*MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) Reset ¶
func (m *MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) Reset()
func (*MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) String ¶
func (m *MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) String() string
type MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA ¶
type MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA struct { NLogicGsId *int32 `protobuf:"varint,1,req,name=nLogicGsId" json:"nLogicGsId,omitempty"` XXX_unrecognized []byte `json:"-"` }
GS->DBC 请求获取地图资产
func (*MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA) Descriptor ¶
func (*MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA) Descriptor() ([]byte, []int)
func (*MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA) GetNLogicGsId ¶
func (m *MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA) GetNLogicGsId() int32
func (*MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA) ProtoMessage ¶
func (*MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA) ProtoMessage()
func (*MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA) Reset ¶
func (m *MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA) Reset()
func (*MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA) String ¶
func (m *MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA) String() string
type MG_GS2DBC_REQ_SAVE_MAIL ¶
type MG_GS2DBC_REQ_SAVE_MAIL struct { NLogicGsId *int32 `protobuf:"varint,1,req,name=nLogicGsId" json:"nLogicGsId,omitempty"` Data *string `protobuf:"bytes,2,req,name=data" json:"data,omitempty"` XXX_unrecognized []byte `json:"-"` }
请求保存邮件资产
func (*MG_GS2DBC_REQ_SAVE_MAIL) Descriptor ¶
func (*MG_GS2DBC_REQ_SAVE_MAIL) Descriptor() ([]byte, []int)
func (*MG_GS2DBC_REQ_SAVE_MAIL) GetData ¶
func (m *MG_GS2DBC_REQ_SAVE_MAIL) GetData() string
func (*MG_GS2DBC_REQ_SAVE_MAIL) GetNLogicGsId ¶
func (m *MG_GS2DBC_REQ_SAVE_MAIL) GetNLogicGsId() int32
func (*MG_GS2DBC_REQ_SAVE_MAIL) ProtoMessage ¶
func (*MG_GS2DBC_REQ_SAVE_MAIL) ProtoMessage()
func (*MG_GS2DBC_REQ_SAVE_MAIL) Reset ¶
func (m *MG_GS2DBC_REQ_SAVE_MAIL) Reset()
func (*MG_GS2DBC_REQ_SAVE_MAIL) String ¶
func (m *MG_GS2DBC_REQ_SAVE_MAIL) String() string
type MG_GS2DBC_RET_MODIFY_CHAR_NAME ¶
type MG_GS2DBC_RET_MODIFY_CHAR_NAME struct { DwUserId *int64 `protobuf:"varint,1,req,name=dwUserId" json:"dwUserId,omitempty"` DwResultCode *int64 `protobuf:"varint,2,req,name=dwResultCode" json:"dwResultCode,omitempty"` XXX_unrecognized []byte `json:"-"` }
DBC -> GS 角色改名完成
func (*MG_GS2DBC_RET_MODIFY_CHAR_NAME) Descriptor ¶
func (*MG_GS2DBC_RET_MODIFY_CHAR_NAME) Descriptor() ([]byte, []int)
func (*MG_GS2DBC_RET_MODIFY_CHAR_NAME) GetDwResultCode ¶
func (m *MG_GS2DBC_RET_MODIFY_CHAR_NAME) GetDwResultCode() int64
func (*MG_GS2DBC_RET_MODIFY_CHAR_NAME) GetDwUserId ¶
func (m *MG_GS2DBC_RET_MODIFY_CHAR_NAME) GetDwUserId() int64
func (*MG_GS2DBC_RET_MODIFY_CHAR_NAME) ProtoMessage ¶
func (*MG_GS2DBC_RET_MODIFY_CHAR_NAME) ProtoMessage()
func (*MG_GS2DBC_RET_MODIFY_CHAR_NAME) Reset ¶
func (m *MG_GS2DBC_RET_MODIFY_CHAR_NAME) Reset()
func (*MG_GS2DBC_RET_MODIFY_CHAR_NAME) String ¶
func (m *MG_GS2DBC_RET_MODIFY_CHAR_NAME) String() string
type MG_GS_PING_DBC_PONG ¶
type MG_GS_PING_DBC_PONG struct { FCurTime *float32 `protobuf:"fixed32,1,req,name=fCurTime" json:"fCurTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
GS -> DBC -> GS ping & pong
func (*MG_GS_PING_DBC_PONG) Descriptor ¶
func (*MG_GS_PING_DBC_PONG) Descriptor() ([]byte, []int)
func (*MG_GS_PING_DBC_PONG) GetFCurTime ¶
func (m *MG_GS_PING_DBC_PONG) GetFCurTime() float32
func (*MG_GS_PING_DBC_PONG) ProtoMessage ¶
func (*MG_GS_PING_DBC_PONG) ProtoMessage()
func (*MG_GS_PING_DBC_PONG) Reset ¶
func (m *MG_GS_PING_DBC_PONG) Reset()
func (*MG_GS_PING_DBC_PONG) String ¶
func (m *MG_GS_PING_DBC_PONG) String() string
type MG_LC_OSS_PB ¶
type MG_LC_OSS_PB struct { ServerID *uint32 `protobuf:"fixed32,1,req,name=ServerID" json:"ServerID,omitempty"` UserID *uint32 `protobuf:"fixed32,2,req,name=UserID" json:"UserID,omitempty"` CharID *string `protobuf:"bytes,3,req,name=CharID" json:"CharID,omitempty"` EventID *uint32 `protobuf:"fixed32,4,req,name=EventID" json:"EventID,omitempty"` Level *int32 `protobuf:"varint,5,req,name=Level" json:"Level,omitempty"` Value *string `protobuf:"bytes,6,req,name=Value" json:"Value,omitempty"` ProductID *int32 `protobuf:"varint,7,req,name=ProductID" json:"ProductID,omitempty"` VIPlevel *int32 `protobuf:"varint,8,req,name=VIPlevel" json:"VIPlevel,omitempty"` Channel *string `protobuf:"bytes,9,req,name=Channel" json:"Channel,omitempty"` Region *string `protobuf:"bytes,10,req,name=Region" json:"Region,omitempty"` Platform *int32 `protobuf:"varint,11,req,name=Platform" json:"Platform,omitempty"` Version *string `protobuf:"bytes,12,req,name=Version" json:"Version,omitempty"` Time *int32 `protobuf:"varint,13,req,name=Time" json:"Time,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*MG_LC_OSS_PB) Descriptor ¶
func (*MG_LC_OSS_PB) Descriptor() ([]byte, []int)
func (*MG_LC_OSS_PB) GetChannel ¶
func (m *MG_LC_OSS_PB) GetChannel() string
func (*MG_LC_OSS_PB) GetCharID ¶
func (m *MG_LC_OSS_PB) GetCharID() string
func (*MG_LC_OSS_PB) GetEventID ¶
func (m *MG_LC_OSS_PB) GetEventID() uint32
func (*MG_LC_OSS_PB) GetLevel ¶
func (m *MG_LC_OSS_PB) GetLevel() int32
func (*MG_LC_OSS_PB) GetPlatform ¶
func (m *MG_LC_OSS_PB) GetPlatform() int32
func (*MG_LC_OSS_PB) GetProductID ¶
func (m *MG_LC_OSS_PB) GetProductID() int32
func (*MG_LC_OSS_PB) GetRegion ¶
func (m *MG_LC_OSS_PB) GetRegion() string
func (*MG_LC_OSS_PB) GetServerID ¶
func (m *MG_LC_OSS_PB) GetServerID() uint32
func (*MG_LC_OSS_PB) GetTime ¶
func (m *MG_LC_OSS_PB) GetTime() int32
func (*MG_LC_OSS_PB) GetUserID ¶
func (m *MG_LC_OSS_PB) GetUserID() uint32
func (*MG_LC_OSS_PB) GetVIPlevel ¶
func (m *MG_LC_OSS_PB) GetVIPlevel() int32
func (*MG_LC_OSS_PB) GetValue ¶
func (m *MG_LC_OSS_PB) GetValue() string
func (*MG_LC_OSS_PB) GetVersion ¶
func (m *MG_LC_OSS_PB) GetVersion() string
func (*MG_LC_OSS_PB) ProtoMessage ¶
func (*MG_LC_OSS_PB) ProtoMessage()
func (*MG_LC_OSS_PB) Reset ¶
func (m *MG_LC_OSS_PB) Reset()
func (*MG_LC_OSS_PB) String ¶
func (m *MG_LC_OSS_PB) String() string
type MG_LEAGUE_LIST ¶
type MG_LEAGUE_LIST struct { DwGsId *int32 `protobuf:"varint,1,req,name=dwGsId" json:"dwGsId,omitempty"` LeagueList []*ST_League_Detail_Info `protobuf:"bytes,2,rep,name=leagueList" json:"leagueList,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*MG_LEAGUE_LIST) Descriptor ¶
func (*MG_LEAGUE_LIST) Descriptor() ([]byte, []int)
func (*MG_LEAGUE_LIST) GetDwGsId ¶
func (m *MG_LEAGUE_LIST) GetDwGsId() int32
func (*MG_LEAGUE_LIST) GetLeagueList ¶
func (m *MG_LEAGUE_LIST) GetLeagueList() []*ST_League_Detail_Info
func (*MG_LEAGUE_LIST) ProtoMessage ¶
func (*MG_LEAGUE_LIST) ProtoMessage()
func (*MG_LEAGUE_LIST) Reset ¶
func (m *MG_LEAGUE_LIST) Reset()
func (*MG_LEAGUE_LIST) String ¶
func (m *MG_LEAGUE_LIST) String() string
type MailServerClient ¶
type MailServerClient interface { UpsertMail(ctx context.Context, in *ST_UpsertMail_Req_PB, opts ...grpc.CallOption) (*ST_UpsertMail_Respon_PB, error) GetMail(ctx context.Context, in *ST_GetMail_Req_PB, opts ...grpc.CallOption) (*ST_GetMail_Respon_PB, error) }
func NewMailServerClient ¶
func NewMailServerClient(cc *grpc.ClientConn) MailServerClient
type MailServerServer ¶
type MailServerServer interface { UpsertMail(context.Context, *ST_UpsertMail_Req_PB) (*ST_UpsertMail_Respon_PB, error) GetMail(context.Context, *ST_GetMail_Req_PB) (*ST_GetMail_Respon_PB, error) }
type MailSourceType ¶
type MailSourceType int32
邮件来源类型
const ( MailSourceType_MST_Default MailSourceType = 0 MailSourceType_MST_GM MailSourceType = 1 MailSourceType_MST_IBS MailSourceType = 2 MailSourceType_MST_League MailSourceType = 3 MailSourceType_MST_Hero MailSourceType = 4 MailSourceType_MST_GiftPack MailSourceType = 5 MailSourceType_MST_Other MailSourceType = 6 MailSourceType_MST_ActivityReward MailSourceType = 7 )
func (MailSourceType) Enum ¶
func (x MailSourceType) Enum() *MailSourceType
func (MailSourceType) EnumDescriptor ¶
func (MailSourceType) EnumDescriptor() ([]byte, []int)
func (MailSourceType) String ¶
func (x MailSourceType) String() string
func (*MailSourceType) UnmarshalJSON ¶
func (x *MailSourceType) UnmarshalJSON(data []byte) error
type MailType ¶
type MailType int32
const ( MailType_MT_COMMANDER MailType = 1 MailType_MT_SYSTEM MailType = 2 MailType_MT_UNION MailType = 3 MailType_MT_BATTLE MailType = 4 MailType_MT_DETECT MailType = 5 MailType_MT_MONSTER MailType = 6 MailType_MT_COLLECTION MailType = 7 MailType_MT_PERSONAL MailType = 8 MailType_MT_EARLYWARNING MailType = 9 MailType_MT_LEAGUE_TRANSPORT MailType = 10 MailType_MT_EVERYONE MailType = 11 MailType_MT_LEAGUE_INVITATION MailType = 12 MailType_MT_LEAGUE_GROUP MailType = 13 MailType_MT_MONSTER_EX MailType = 14 MailType_MT_ACTIVITY MailType = 15 MailType_MT_MONSTER_ATK_CITY MailType = 16 MailType_MT_PRIVATE_CHAT MailType = 100 )
func (MailType) EnumDescriptor ¶
func (*MailType) UnmarshalJSON ¶
type MapStageType ¶
type MapStageType int32
const ( MapStageType_MST_MARCH MapStageType = 1 MapStageType_MST_WORKING MapStageType = 2 MapStageType_MST_BACK MapStageType = 3 MapStageType_MST_WAITMASS MapStageType = 4 MapStageType_MST_WAITMARCH MapStageType = 5 MapStageType_MST_WAITBATTLE MapStageType = 6 )
func (MapStageType) Enum ¶
func (x MapStageType) Enum() *MapStageType
func (MapStageType) EnumDescriptor ¶
func (MapStageType) EnumDescriptor() ([]byte, []int)
func (MapStageType) String ¶
func (x MapStageType) String() string
func (*MapStageType) UnmarshalJSON ¶
func (x *MapStageType) UnmarshalJSON(data []byte) error
type MarketCondType ¶
type MarketCondType int32
黑市触发枚举
const ( MarketCondType_MCT_SpeedItem MarketCondType = 1 MarketCondType_MCT_StartTech MarketCondType = 2 MarketCondType_MCT_FinishTech MarketCondType = 3 MarketCondType_MCT_TrainUnit MarketCondType = 4 MarketCondType_MCT_AttackWild MarketCondType = 5 MarketCondType_MCT_DefeatWild MarketCondType = 6 )
func (MarketCondType) Enum ¶
func (x MarketCondType) Enum() *MarketCondType
func (MarketCondType) EnumDescriptor ¶
func (MarketCondType) EnumDescriptor() ([]byte, []int)
func (MarketCondType) String ¶
func (x MarketCondType) String() string
func (*MarketCondType) UnmarshalJSON ¶
func (x *MarketCondType) UnmarshalJSON(data []byte) error
type MiracleTitle ¶
type MiracleTitle int32
const ( MiracleTitle_Title1 MiracleTitle = 90000001 MiracleTitle_Title2 MiracleTitle = 90000002 MiracleTitle_Title3 MiracleTitle = 90000003 MiracleTitle_Title4 MiracleTitle = 90000004 MiracleTitle_Title5 MiracleTitle = 90000005 MiracleTitle_Title6 MiracleTitle = 90000006 MiracleTitle_Title7 MiracleTitle = 90000007 MiracleTitle_Title8 MiracleTitle = 90000008 MiracleTitle_Title9 MiracleTitle = 90000009 MiracleTitle_Title10 MiracleTitle = 90000010 MiracleTitle_Title11 MiracleTitle = 90000011 MiracleTitle_Title12 MiracleTitle = 90000012 MiracleTitle_Title13 MiracleTitle = 90000013 MiracleTitle_Title14 MiracleTitle = 90000014 MiracleTitle_Title15 MiracleTitle = 90000015 MiracleTitle_Title16 MiracleTitle = 90000016 MiracleTitle_Title17 MiracleTitle = 90000017 MiracleTitle_Title18 MiracleTitle = 90000018 MiracleTitle_Title19 MiracleTitle = 90000019 )
func (MiracleTitle) Enum ¶
func (x MiracleTitle) Enum() *MiracleTitle
func (MiracleTitle) EnumDescriptor ¶
func (MiracleTitle) EnumDescriptor() ([]byte, []int)
func (MiracleTitle) String ¶
func (x MiracleTitle) String() string
func (*MiracleTitle) UnmarshalJSON ¶
func (x *MiracleTitle) UnmarshalJSON(data []byte) error
type MiracleWarStage ¶
type MiracleWarStage int32
王战阶段类型
const ( MiracleWarStage_MWS_UnOpenStage MiracleWarStage = 1 MiracleWarStage_MWS_PrepareStage MiracleWarStage = 2 MiracleWarStage_MWS_ProtectStage MiracleWarStage = 3 MiracleWarStage_MWS_FightStage MiracleWarStage = 4 MiracleWarStage_MWS_WaitStage MiracleWarStage = 5 )
func (MiracleWarStage) Enum ¶
func (x MiracleWarStage) Enum() *MiracleWarStage
func (MiracleWarStage) EnumDescriptor ¶
func (MiracleWarStage) EnumDescriptor() ([]byte, []int)
func (MiracleWarStage) String ¶
func (x MiracleWarStage) String() string
func (*MiracleWarStage) UnmarshalJSON ¶
func (x *MiracleWarStage) UnmarshalJSON(data []byte) error
type MiracleWarTitleRight ¶
type MiracleWarTitleRight int32
王战头衔权限
const ( MiracleWarTitleRight_AppointTitle MiracleWarTitleRight = 1 MiracleWarTitleRight_Gift MiracleWarTitleRight = 2 MiracleWarTitleRight_Buff MiracleWarTitleRight = 3 MiracleWarTitleRight_ReleaseAll MiracleWarTitleRight = 4 MiracleWarTitleRight_Notice MiracleWarTitleRight = 5 )
func (MiracleWarTitleRight) Enum ¶
func (x MiracleWarTitleRight) Enum() *MiracleWarTitleRight
func (MiracleWarTitleRight) EnumDescriptor ¶
func (MiracleWarTitleRight) EnumDescriptor() ([]byte, []int)
func (MiracleWarTitleRight) String ¶
func (x MiracleWarTitleRight) String() string
func (*MiracleWarTitleRight) UnmarshalJSON ¶
func (x *MiracleWarTitleRight) UnmarshalJSON(data []byte) error
type MonsterAtkCityStage ¶
type MonsterAtkCityStage int32
const ( MonsterAtkCityStage_Init MonsterAtkCityStage = 1 MonsterAtkCityStage_Preparing MonsterAtkCityStage = 2 MonsterAtkCityStage_DefOngoing MonsterAtkCityStage = 3 MonsterAtkCityStage_ReadyFightBack MonsterAtkCityStage = 4 MonsterAtkCityStage_FightBack MonsterAtkCityStage = 5 MonsterAtkCityStage_End MonsterAtkCityStage = 6 )
func (MonsterAtkCityStage) Enum ¶
func (x MonsterAtkCityStage) Enum() *MonsterAtkCityStage
func (MonsterAtkCityStage) EnumDescriptor ¶
func (MonsterAtkCityStage) EnumDescriptor() ([]byte, []int)
func (MonsterAtkCityStage) String ¶
func (x MonsterAtkCityStage) String() string
func (*MonsterAtkCityStage) UnmarshalJSON ¶
func (x *MonsterAtkCityStage) UnmarshalJSON(data []byte) error
type OfflineEventType ¶
type OfflineEventType int32
const ( OfflineEventType_OET_Bootcap OfflineEventType = 1 OfflineEventType_OET_Burnring OfflineEventType = 2 OfflineEventType_OET_Blackout OfflineEventType = 3 OfflineEventType_OET_MainCitySkin OfflineEventType = 4 OfflineEventType_OET_Prison OfflineEventType = 5 OfflineEventType_OET_LocalAction OfflineEventType = 6 )
func (OfflineEventType) Enum ¶
func (x OfflineEventType) Enum() *OfflineEventType
func (OfflineEventType) EnumDescriptor ¶
func (OfflineEventType) EnumDescriptor() ([]byte, []int)
func (OfflineEventType) String ¶
func (x OfflineEventType) String() string
func (*OfflineEventType) UnmarshalJSON ¶
func (x *OfflineEventType) UnmarshalJSON(data []byte) error
type PowerUpType ¶
type PowerUpType int32
任务类型(战力提升)
const ( PowerUpType_PUT_Tech PowerUpType = 1 PowerUpType_PUT_Train PowerUpType = 2 PowerUpType_PUT_Build PowerUpType = 3 PowerUpType_PUT_Task PowerUpType = 4 PowerUpType_PUT_Any PowerUpType = 5 )
func (PowerUpType) Enum ¶
func (x PowerUpType) Enum() *PowerUpType
func (PowerUpType) EnumDescriptor ¶
func (PowerUpType) EnumDescriptor() ([]byte, []int)
func (PowerUpType) String ¶
func (x PowerUpType) String() string
func (*PowerUpType) UnmarshalJSON ¶
func (x *PowerUpType) UnmarshalJSON(data []byte) error
type PushMsgType ¶
type PushMsgType int32
推送消息类型
const ( PushMsgType_PMT_UserBuildingFinish PushMsgType = 1 PushMsgType_PMT_UserStatuaFinish PushMsgType = 2 PushMsgType_PMT_UserTrapFinish PushMsgType = 3 PushMsgType_PMT_UserUnitFinish PushMsgType = 4 PushMsgType_PMT_UserBeSpied PushMsgType = 5 PushMsgType_PMT_UserBeAttacted PushMsgType = 6 PushMsgType_PMT_UserBeMassed PushMsgType = 7 PushMsgType_PMT_blackoutInvalid PushMsgType = 8 PushMsgType_PMT_UserShieldExpire PushMsgType = 9 PushMsgType_PMT_LeagueMass PushMsgType = 10 PushMsgType_PMT_LeagueBeMass PushMsgType = 11 PushMsgType_PMT_CityBeSpied PushMsgType = 12 PushMsgType_PMT_CityBeAttacked PushMsgType = 13 PushMsgType_PMT_CityBeMass PushMsgType = 14 PushMsgType_PMT_CollectUnitBack PushMsgType = 15 PushMsgType_PMT_TransportUnitBack PushMsgType = 16 PushMsgType_PMT_MassUnitBack PushMsgType = 17 PushMsgType_PMT_GarrisonUnitBack PushMsgType = 18 PushMsgType_PMT_BestationedBack PushMsgType = 19 PushMsgType_PMT_HeroImprison PushMsgType = 20 PushMsgType_PMT_HeroKilled PushMsgType = 21 PushMsgType_PMT_HeroRelease PushMsgType = 22 PushMsgType_PMT_HeroSave PushMsgType = 23 PushMsgType_PMT_CommanderMsg PushMsgType = 24 PushMsgType_PMT_ActivityOpen PushMsgType = 25 PushMsgType_PMT_PowerMax PushMsgType = 26 PushMsgType_PMT_BlackMarket PushMsgType = 27 PushMsgType_PMT_MiracleWarStart PushMsgType = 28 )
func (PushMsgType) Enum ¶
func (x PushMsgType) Enum() *PushMsgType
func (PushMsgType) EnumDescriptor ¶
func (PushMsgType) EnumDescriptor() ([]byte, []int)
func (PushMsgType) String ¶
func (x PushMsgType) String() string
func (*PushMsgType) UnmarshalJSON ¶
func (x *PushMsgType) UnmarshalJSON(data []byte) error
type RefreshCondType ¶
type RefreshCondType int32
const ( RefreshCondType_RCT_Activity RefreshCondType = 1 RefreshCondType_RCT_TransferBattle RefreshCondType = 2 )
func (RefreshCondType) Enum ¶
func (x RefreshCondType) Enum() *RefreshCondType
func (RefreshCondType) EnumDescriptor ¶
func (RefreshCondType) EnumDescriptor() ([]byte, []int)
func (RefreshCondType) String ¶
func (x RefreshCondType) String() string
func (*RefreshCondType) UnmarshalJSON ¶
func (x *RefreshCondType) UnmarshalJSON(data []byte) error
type Request ¶ added in v1.0.2
type Request struct { UserID string `protobuf:"bytes,1,opt,name=userID,proto3" json:"userID,omitempty"` UserName string `protobuf:"bytes,2,opt,name=userName,proto3" json:"userName,omitempty"` UserPwd string `protobuf:"bytes,3,opt,name=userPwd,proto3" json:"userPwd,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*Request) Descriptor ¶ added in v1.0.2
func (*Request) GetUserName ¶ added in v1.0.2
func (*Request) GetUserPwd ¶ added in v1.0.2
func (*Request) ProtoMessage ¶ added in v1.0.2
func (*Request) ProtoMessage()
func (*Request) XXX_DiscardUnknown ¶ added in v1.0.3
func (m *Request) XXX_DiscardUnknown()
func (*Request) XXX_Marshal ¶ added in v1.0.3
func (*Request) XXX_Unmarshal ¶ added in v1.0.3
type Response ¶ added in v1.0.2
type Response struct { Success bool `protobuf:"varint,1,opt,name=success,proto3" json:"success,omitempty"` Error *Error `protobuf:"bytes,2,opt,name=error,proto3" json:"error,omitempty"` User *User `protobuf:"bytes,3,opt,name=user,proto3" json:"user,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*Response) Descriptor ¶ added in v1.0.2
func (*Response) GetSuccess ¶ added in v1.0.2
func (*Response) ProtoMessage ¶ added in v1.0.2
func (*Response) ProtoMessage()
func (*Response) XXX_DiscardUnknown ¶ added in v1.0.3
func (m *Response) XXX_DiscardUnknown()
func (*Response) XXX_Marshal ¶ added in v1.0.3
func (*Response) XXX_Unmarshal ¶ added in v1.0.3
type RetActionType ¶
type RetActionType int32
action返回类型
const ( RetActionType_RAT_SUCCESS RetActionType = 1 RetActionType_RAT_INTERNAL_ERROR RetActionType = 2 RetActionType_RAT_TIME_ERROR RetActionType = 3 RetActionType_RAT_CON_BUILDING_ERROR RetActionType = 4 RetActionType_RAT_CON_RESOURCE_ERROR RetActionType = 5 RetActionType_RAT_CON_ITEM_ERROR RetActionType = 6 RetActionType_RAT_INPUT_ERROR RetActionType = 7 RetActionType_RAT_COUNT_MAX RetActionType = 8 RetActionType_RAT_LEVEL_MAX RetActionType = 9 RetActionType_RAT_QUEUE_MAX RetActionType = 10 RetActionType_RAT_WARCITY_LEVEL RetActionType = 11 RetActionType_RAT_WARCITY_LID_NO RetActionType = 12 RetActionType_RAT_WARCITY_LID_NUM RetActionType = 13 RetActionType_RAT_ADD_EXP_FAILED_HEROSTAR_LIMIT RetActionType = 14 RetActionType_RAT_ADD_EXP_FAILED_COMMANDER_LIMIT RetActionType = 15 RetActionType_RAT_DISPATCH_HEROS_OVERFLOW RetActionType = 16 RetActionType_RAT_PITFALL_NUM RetActionType = 17 RetActionType_RAT_HEROS_WORKING RetActionType = 18 RetActionType_RAT_UNIT_NUM RetActionType = 19 RetActionType_RAT_HIT_NUM RetActionType = 20 RetActionType_RAT_STA_NUM RetActionType = 21 RetActionType_RAT_ATT_MOM_LV RetActionType = 22 RetActionType_RAT_NEW_BOOTCAP RetActionType = 23 RetActionType_RAT_Keep_Mail_FAILED RetActionType = 24 RetActionType_RAT_BUILD_TIME RetActionType = 25 RetActionType_RAT_LEAGUE_PERMISSION_DENIED RetActionType = 26 )
func (RetActionType) Enum ¶
func (x RetActionType) Enum() *RetActionType
func (RetActionType) EnumDescriptor ¶
func (RetActionType) EnumDescriptor() ([]byte, []int)
func (RetActionType) String ¶
func (x RetActionType) String() string
func (*RetActionType) UnmarshalJSON ¶
func (x *RetActionType) UnmarshalJSON(data []byte) error
type RetChatType ¶
type RetChatType int32
聊天的返回类型
const ( RetChatType_RCT_UNKNOW RetChatType = 0 RetChatType_RCT_SUCCESS RetChatType = 1 RetChatType_RCT_MY_CHAT_TOTAL_MAX RetChatType = 2 RetChatType_RCT_DAY_CHAT_MAX RetChatType = 3 RetChatType_RCT_CHAT_TIME_INTERVAL RetChatType = 4 RetChatType_RCT_HAVE_FOLLOWED RetChatType = 5 RetChatType_RCT_FOLLOW_CHAT_TOTAL_MAX RetChatType = 6 RetChatType_RCT_CHAT_EXPIRED_OR_NO_EXIST RetChatType = 7 RetChatType_RCT_HAVE_PRAISED RetChatType = 8 RetChatType_RCT_NOT_FOLLOWED RetChatType = 9 RetChatType_RCT_PRIVATE_CHAT_MAX RetChatType = 10 RetChatType_RCT_TARGET_PRIVATE_CHAT_MAX RetChatType = 11 RetChatType_RCT_MAIN_CITY_LIMIT RetChatType = 12 RetChatType_RCT_FORBID RetChatType = 13 RetChatType_RCT_CONTENT_TOO_LONG RetChatType = 14 )
func (RetChatType) Enum ¶
func (x RetChatType) Enum() *RetChatType
func (RetChatType) EnumDescriptor ¶
func (RetChatType) EnumDescriptor() ([]byte, []int)
func (RetChatType) String ¶
func (x RetChatType) String() string
func (*RetChatType) UnmarshalJSON ¶
func (x *RetChatType) UnmarshalJSON(data []byte) error
type ST_AS2GM_ReserveResult ¶
type ST_AS2GM_ReserveResult struct { Result *bool `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` Error *string `protobuf:"bytes,2,opt,name=error" json:"error,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_AS2GM_ReserveResult) Descriptor ¶
func (*ST_AS2GM_ReserveResult) Descriptor() ([]byte, []int)
func (*ST_AS2GM_ReserveResult) GetError ¶
func (m *ST_AS2GM_ReserveResult) GetError() string
func (*ST_AS2GM_ReserveResult) GetResult ¶
func (m *ST_AS2GM_ReserveResult) GetResult() bool
func (*ST_AS2GM_ReserveResult) ProtoMessage ¶
func (*ST_AS2GM_ReserveResult) ProtoMessage()
func (*ST_AS2GM_ReserveResult) Reset ¶
func (m *ST_AS2GM_ReserveResult) Reset()
func (*ST_AS2GM_ReserveResult) String ¶
func (m *ST_AS2GM_ReserveResult) String() string
type ST_AS2GM_ResultList ¶
type ST_AS2GM_ResultList struct { Activities []*GM_ActivityInfo_PB `protobuf:"bytes,1,rep,name=activities" json:"activities,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_AS2GM_ResultList) Descriptor ¶
func (*ST_AS2GM_ResultList) Descriptor() ([]byte, []int)
func (*ST_AS2GM_ResultList) GetActivities ¶
func (m *ST_AS2GM_ResultList) GetActivities() []*GM_ActivityInfo_PB
func (*ST_AS2GM_ResultList) ProtoMessage ¶
func (*ST_AS2GM_ResultList) ProtoMessage()
func (*ST_AS2GM_ResultList) Reset ¶
func (m *ST_AS2GM_ResultList) Reset()
func (*ST_AS2GM_ResultList) String ¶
func (m *ST_AS2GM_ResultList) String() string
type ST_AS2GS_ActivityRank ¶
type ST_AS2GS_ActivityRank struct { ActiID *uint32 `protobuf:"varint,1,req,name=actiID" json:"actiID,omitempty"` RankData *ST_ActivityRank_PB `protobuf:"bytes,2,req,name=rankData" json:"rankData,omitempty"` Reward *bool `protobuf:"varint,3,opt,name=reward" json:"reward,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_AS2GS_ActivityRank) Descriptor ¶
func (*ST_AS2GS_ActivityRank) Descriptor() ([]byte, []int)
func (*ST_AS2GS_ActivityRank) GetActiID ¶
func (m *ST_AS2GS_ActivityRank) GetActiID() uint32
func (*ST_AS2GS_ActivityRank) GetRankData ¶
func (m *ST_AS2GS_ActivityRank) GetRankData() *ST_ActivityRank_PB
func (*ST_AS2GS_ActivityRank) GetReward ¶
func (m *ST_AS2GS_ActivityRank) GetReward() bool
func (*ST_AS2GS_ActivityRank) ProtoMessage ¶
func (*ST_AS2GS_ActivityRank) ProtoMessage()
func (*ST_AS2GS_ActivityRank) Reset ¶
func (m *ST_AS2GS_ActivityRank) Reset()
func (*ST_AS2GS_ActivityRank) String ¶
func (m *ST_AS2GS_ActivityRank) String() string
type ST_AS2GS_ActivityUpdate ¶
type ST_AS2GS_ActivityUpdate struct { Tp *uint32 `protobuf:"varint,1,req,name=tp" json:"tp,omitempty"` ActivityID *uint32 `protobuf:"varint,2,req,name=activityID" json:"activityID,omitempty"` FuData *ST_ActivityInfo_PB `protobuf:"bytes,3,req,name=fuData" json:"fuData,omitempty"` NextFresh *uint64 `protobuf:"varint,4,opt,name=nextFresh" json:"nextFresh,omitempty"` DataVer *uint64 `protobuf:"varint,5,req,name=dataVer" json:"dataVer,omitempty"` Time *string `protobuf:"bytes,6,opt,name=Time" json:"Time,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_AS2GS_ActivityUpdate) Descriptor ¶
func (*ST_AS2GS_ActivityUpdate) Descriptor() ([]byte, []int)
func (*ST_AS2GS_ActivityUpdate) GetActivityID ¶
func (m *ST_AS2GS_ActivityUpdate) GetActivityID() uint32
func (*ST_AS2GS_ActivityUpdate) GetDataVer ¶
func (m *ST_AS2GS_ActivityUpdate) GetDataVer() uint64
func (*ST_AS2GS_ActivityUpdate) GetFuData ¶
func (m *ST_AS2GS_ActivityUpdate) GetFuData() *ST_ActivityInfo_PB
func (*ST_AS2GS_ActivityUpdate) GetNextFresh ¶
func (m *ST_AS2GS_ActivityUpdate) GetNextFresh() uint64
func (*ST_AS2GS_ActivityUpdate) GetTime ¶
func (m *ST_AS2GS_ActivityUpdate) GetTime() string
func (*ST_AS2GS_ActivityUpdate) GetTp ¶
func (m *ST_AS2GS_ActivityUpdate) GetTp() uint32
func (*ST_AS2GS_ActivityUpdate) ProtoMessage ¶
func (*ST_AS2GS_ActivityUpdate) ProtoMessage()
func (*ST_AS2GS_ActivityUpdate) Reset ¶
func (m *ST_AS2GS_ActivityUpdate) Reset()
func (*ST_AS2GS_ActivityUpdate) String ¶
func (m *ST_AS2GS_ActivityUpdate) String() string
type ST_AS2GS_Activity_InfoList ¶
type ST_AS2GS_Activity_InfoList struct { FuDatas []*ST_ActivityInfo_PB `protobuf:"bytes,1,rep,name=fuDatas" json:"fuDatas,omitempty"` Success *int32 `protobuf:"varint,2,opt,name=success" json:"success,omitempty"` DataVer *uint64 `protobuf:"varint,3,req,name=dataVer" json:"dataVer,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_AS2GS_Activity_InfoList) Descriptor ¶
func (*ST_AS2GS_Activity_InfoList) Descriptor() ([]byte, []int)
func (*ST_AS2GS_Activity_InfoList) GetDataVer ¶
func (m *ST_AS2GS_Activity_InfoList) GetDataVer() uint64
func (*ST_AS2GS_Activity_InfoList) GetFuDatas ¶
func (m *ST_AS2GS_Activity_InfoList) GetFuDatas() []*ST_ActivityInfo_PB
func (*ST_AS2GS_Activity_InfoList) GetSuccess ¶
func (m *ST_AS2GS_Activity_InfoList) GetSuccess() int32
func (*ST_AS2GS_Activity_InfoList) ProtoMessage ¶
func (*ST_AS2GS_Activity_InfoList) ProtoMessage()
func (*ST_AS2GS_Activity_InfoList) Reset ¶
func (m *ST_AS2GS_Activity_InfoList) Reset()
func (*ST_AS2GS_Activity_InfoList) String ¶
func (m *ST_AS2GS_Activity_InfoList) String() string
type ST_AS2GS_Activity_ScoreLevel ¶
type ST_AS2GS_Activity_ScoreLevel struct { ActiID *uint32 `protobuf:"varint,1,req,name=ActiID" json:"ActiID,omitempty"` UserID *uint64 `protobuf:"varint,2,req,name=userID" json:"userID,omitempty"` Old *uint32 `protobuf:"varint,3,req,name=old" json:"old,omitempty"` New *uint32 `protobuf:"varint,4,req,name=new" json:"new,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_AS2GS_Activity_ScoreLevel) Descriptor ¶
func (*ST_AS2GS_Activity_ScoreLevel) Descriptor() ([]byte, []int)
func (*ST_AS2GS_Activity_ScoreLevel) GetActiID ¶
func (m *ST_AS2GS_Activity_ScoreLevel) GetActiID() uint32
func (*ST_AS2GS_Activity_ScoreLevel) GetNew ¶
func (m *ST_AS2GS_Activity_ScoreLevel) GetNew() uint32
func (*ST_AS2GS_Activity_ScoreLevel) GetOld ¶
func (m *ST_AS2GS_Activity_ScoreLevel) GetOld() uint32
func (*ST_AS2GS_Activity_ScoreLevel) GetUserID ¶
func (m *ST_AS2GS_Activity_ScoreLevel) GetUserID() uint64
func (*ST_AS2GS_Activity_ScoreLevel) ProtoMessage ¶
func (*ST_AS2GS_Activity_ScoreLevel) ProtoMessage()
func (*ST_AS2GS_Activity_ScoreLevel) Reset ¶
func (m *ST_AS2GS_Activity_ScoreLevel) Reset()
func (*ST_AS2GS_Activity_ScoreLevel) String ¶
func (m *ST_AS2GS_Activity_ScoreLevel) String() string
type ST_AccountInfoPair ¶
type ST_AccountInfoPair struct { Type *int32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` Id *string `protobuf:"bytes,2,opt,name=id" json:"id,omitempty"` XXX_unrecognized []byte `json:"-"` }
账户类型信息对
func (*ST_AccountInfoPair) Descriptor ¶
func (*ST_AccountInfoPair) Descriptor() ([]byte, []int)
func (*ST_AccountInfoPair) GetId ¶
func (m *ST_AccountInfoPair) GetId() string
func (*ST_AccountInfoPair) GetType ¶
func (m *ST_AccountInfoPair) GetType() int32
func (*ST_AccountInfoPair) ProtoMessage ¶
func (*ST_AccountInfoPair) ProtoMessage()
func (*ST_AccountInfoPair) Reset ¶
func (m *ST_AccountInfoPair) Reset()
func (*ST_AccountInfoPair) String ¶
func (m *ST_AccountInfoPair) String() string
type ST_AccountInfo_PB ¶
type ST_AccountInfo_PB struct { Uid *uint32 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` Name *string `protobuf:"bytes,2,opt,name=name" json:"name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_AccountInfo_PB) Descriptor ¶
func (*ST_AccountInfo_PB) Descriptor() ([]byte, []int)
func (*ST_AccountInfo_PB) GetName ¶
func (m *ST_AccountInfo_PB) GetName() string
func (*ST_AccountInfo_PB) GetUid ¶
func (m *ST_AccountInfo_PB) GetUid() uint32
func (*ST_AccountInfo_PB) ProtoMessage ¶
func (*ST_AccountInfo_PB) ProtoMessage()
func (*ST_AccountInfo_PB) Reset ¶
func (m *ST_AccountInfo_PB) Reset()
func (*ST_AccountInfo_PB) String ¶
func (m *ST_AccountInfo_PB) String() string
type ST_AccountInfos_PB ¶
type ST_AccountInfos_PB struct { Infos []*ST_AccountInfo_PB `protobuf:"bytes,1,rep,name=infos" json:"infos,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_AccountInfos_PB) Descriptor ¶
func (*ST_AccountInfos_PB) Descriptor() ([]byte, []int)
func (*ST_AccountInfos_PB) GetInfos ¶
func (m *ST_AccountInfos_PB) GetInfos() []*ST_AccountInfo_PB
func (*ST_AccountInfos_PB) ProtoMessage ¶
func (*ST_AccountInfos_PB) ProtoMessage()
func (*ST_AccountInfos_PB) Reset ¶
func (m *ST_AccountInfos_PB) Reset()
func (*ST_AccountInfos_PB) String ¶
func (m *ST_AccountInfos_PB) String() string
type ST_AchievementAsset_PB ¶
type ST_AchievementAsset_PB struct { FinishedList []*ST_AchievementFinishedItem_PB `protobuf:"bytes,2,rep,name=finishedList" json:"finishedList,omitempty"` XXX_unrecognized []byte `json:"-"` }
成就资产列表
func (*ST_AchievementAsset_PB) Descriptor ¶
func (*ST_AchievementAsset_PB) Descriptor() ([]byte, []int)
func (*ST_AchievementAsset_PB) GetFinishedList ¶
func (m *ST_AchievementAsset_PB) GetFinishedList() []*ST_AchievementFinishedItem_PB
func (*ST_AchievementAsset_PB) ProtoMessage ¶
func (*ST_AchievementAsset_PB) ProtoMessage()
func (*ST_AchievementAsset_PB) Reset ¶
func (m *ST_AchievementAsset_PB) Reset()
func (*ST_AchievementAsset_PB) String ¶
func (m *ST_AchievementAsset_PB) String() string
type ST_AchievementFinishedItem_PB ¶
type ST_AchievementFinishedItem_PB struct { TaskType *uint32 `protobuf:"varint,1,opt,name=taskType" json:"taskType,omitempty"` TaskId *uint64 `protobuf:"varint,2,opt,name=taskId" json:"taskId,omitempty"` NeedNum *uint64 `protobuf:"varint,3,opt,name=needNum" json:"needNum,omitempty"` AccNum *uint64 `protobuf:"varint,4,opt,name=accNum" json:"accNum,omitempty"` XXX_unrecognized []byte `json:"-"` }
成就完成列表
func (*ST_AchievementFinishedItem_PB) Descriptor ¶
func (*ST_AchievementFinishedItem_PB) Descriptor() ([]byte, []int)
func (*ST_AchievementFinishedItem_PB) GetAccNum ¶
func (m *ST_AchievementFinishedItem_PB) GetAccNum() uint64
func (*ST_AchievementFinishedItem_PB) GetNeedNum ¶
func (m *ST_AchievementFinishedItem_PB) GetNeedNum() uint64
func (*ST_AchievementFinishedItem_PB) GetTaskId ¶
func (m *ST_AchievementFinishedItem_PB) GetTaskId() uint64
func (*ST_AchievementFinishedItem_PB) GetTaskType ¶
func (m *ST_AchievementFinishedItem_PB) GetTaskType() uint32
func (*ST_AchievementFinishedItem_PB) ProtoMessage ¶
func (*ST_AchievementFinishedItem_PB) ProtoMessage()
func (*ST_AchievementFinishedItem_PB) Reset ¶
func (m *ST_AchievementFinishedItem_PB) Reset()
func (*ST_AchievementFinishedItem_PB) String ¶
func (m *ST_AchievementFinishedItem_PB) String() string
type ST_ActiveSpyMonsterReport_PB ¶
type ST_ActiveSpyMonsterReport_PB struct { MonsterID *int64 `protobuf:"varint,1,opt,name=monsterID" json:"monsterID,omitempty"` TargetTileId *int32 `protobuf:"varint,2,opt,name=targetTileId" json:"targetTileId,omitempty"` HeroIDList []int64 `protobuf:"varint,3,rep,name=heroIDList" json:"heroIDList,omitempty"` VagueInfo *ST_MonsterSpy_Vague `protobuf:"bytes,4,opt,name=vagueInfo" json:"vagueInfo,omitempty"` ExactInfo *ST_MonsterSpy_Exact `protobuf:"bytes,5,opt,name=exactInfo" json:"exactInfo,omitempty"` WallHp *int64 `protobuf:"varint,6,opt,name=wallHp" json:"wallHp,omitempty"` SpyWallFlag *bool `protobuf:"varint,7,opt,name=spyWallFlag" json:"spyWallFlag,omitempty"` XXX_unrecognized []byte `json:"-"` }
侦查信息(怪物)
func (*ST_ActiveSpyMonsterReport_PB) Descriptor ¶
func (*ST_ActiveSpyMonsterReport_PB) Descriptor() ([]byte, []int)
func (*ST_ActiveSpyMonsterReport_PB) GetExactInfo ¶
func (m *ST_ActiveSpyMonsterReport_PB) GetExactInfo() *ST_MonsterSpy_Exact
func (*ST_ActiveSpyMonsterReport_PB) GetHeroIDList ¶
func (m *ST_ActiveSpyMonsterReport_PB) GetHeroIDList() []int64
func (*ST_ActiveSpyMonsterReport_PB) GetMonsterID ¶
func (m *ST_ActiveSpyMonsterReport_PB) GetMonsterID() int64
func (*ST_ActiveSpyMonsterReport_PB) GetSpyWallFlag ¶
func (m *ST_ActiveSpyMonsterReport_PB) GetSpyWallFlag() bool
func (*ST_ActiveSpyMonsterReport_PB) GetTargetTileId ¶
func (m *ST_ActiveSpyMonsterReport_PB) GetTargetTileId() int32
func (*ST_ActiveSpyMonsterReport_PB) GetVagueInfo ¶
func (m *ST_ActiveSpyMonsterReport_PB) GetVagueInfo() *ST_MonsterSpy_Vague
func (*ST_ActiveSpyMonsterReport_PB) GetWallHp ¶
func (m *ST_ActiveSpyMonsterReport_PB) GetWallHp() int64
func (*ST_ActiveSpyMonsterReport_PB) ProtoMessage ¶
func (*ST_ActiveSpyMonsterReport_PB) ProtoMessage()
func (*ST_ActiveSpyMonsterReport_PB) Reset ¶
func (m *ST_ActiveSpyMonsterReport_PB) Reset()
func (*ST_ActiveSpyMonsterReport_PB) String ¶
func (m *ST_ActiveSpyMonsterReport_PB) String() string
type ST_ActiveSpyReport_PB ¶
type ST_ActiveSpyReport_PB struct { LoadInfo *ST_ActiveSpy_Lord `protobuf:"bytes,1,opt,name=loadInfo" json:"loadInfo,omitempty"` ReinforcementsInfo *ST_ActiveSpy_Reinforcements `protobuf:"bytes,2,opt,name=reinforcementsInfo" json:"reinforcementsInfo,omitempty"` CashInfo *ST_ActiveSpy_Cash `protobuf:"bytes,3,opt,name=cashInfo" json:"cashInfo,omitempty"` VagueInfo *ST_ActiveSpy_Vague `protobuf:"bytes,4,opt,name=vagueInfo" json:"vagueInfo,omitempty"` ExactInfo *ST_ActiveSpy_Exact `protobuf:"bytes,5,opt,name=exactInfo" json:"exactInfo,omitempty"` HardinessInfo *ST_ActiveSpy_Hardiness `protobuf:"bytes,6,opt,name=hardinessInfo" json:"hardinessInfo,omitempty"` TechInfo *ST_Radar_TechInfo `protobuf:"bytes,7,opt,name=techInfo" json:"techInfo,omitempty"` NaturalGiftInfo *ST_Radar_NaturalGift `protobuf:"bytes,8,opt,name=naturalGiftInfo" json:"naturalGiftInfo,omitempty"` StatueInfo *ST_Radar_Statue `protobuf:"bytes,9,opt,name=statueInfo" json:"statueInfo,omitempty"` EnemyHerosInfo *ST_ArmyHerosDetail `protobuf:"bytes,10,opt,name=enemyHerosInfo" json:"enemyHerosInfo,omitempty"` IsArrest *bool `protobuf:"varint,11,opt,name=isArrest" json:"isArrest,omitempty"` XXX_unrecognized []byte `json:"-"` }
侦查信息
func (*ST_ActiveSpyReport_PB) Descriptor ¶
func (*ST_ActiveSpyReport_PB) Descriptor() ([]byte, []int)
func (*ST_ActiveSpyReport_PB) GetCashInfo ¶
func (m *ST_ActiveSpyReport_PB) GetCashInfo() *ST_ActiveSpy_Cash
func (*ST_ActiveSpyReport_PB) GetEnemyHerosInfo ¶
func (m *ST_ActiveSpyReport_PB) GetEnemyHerosInfo() *ST_ArmyHerosDetail
func (*ST_ActiveSpyReport_PB) GetExactInfo ¶
func (m *ST_ActiveSpyReport_PB) GetExactInfo() *ST_ActiveSpy_Exact
func (*ST_ActiveSpyReport_PB) GetHardinessInfo ¶
func (m *ST_ActiveSpyReport_PB) GetHardinessInfo() *ST_ActiveSpy_Hardiness
func (*ST_ActiveSpyReport_PB) GetIsArrest ¶
func (m *ST_ActiveSpyReport_PB) GetIsArrest() bool
func (*ST_ActiveSpyReport_PB) GetLoadInfo ¶
func (m *ST_ActiveSpyReport_PB) GetLoadInfo() *ST_ActiveSpy_Lord
func (*ST_ActiveSpyReport_PB) GetNaturalGiftInfo ¶
func (m *ST_ActiveSpyReport_PB) GetNaturalGiftInfo() *ST_Radar_NaturalGift
func (*ST_ActiveSpyReport_PB) GetReinforcementsInfo ¶
func (m *ST_ActiveSpyReport_PB) GetReinforcementsInfo() *ST_ActiveSpy_Reinforcements
func (*ST_ActiveSpyReport_PB) GetStatueInfo ¶
func (m *ST_ActiveSpyReport_PB) GetStatueInfo() *ST_Radar_Statue
func (*ST_ActiveSpyReport_PB) GetTechInfo ¶
func (m *ST_ActiveSpyReport_PB) GetTechInfo() *ST_Radar_TechInfo
func (*ST_ActiveSpyReport_PB) GetVagueInfo ¶
func (m *ST_ActiveSpyReport_PB) GetVagueInfo() *ST_ActiveSpy_Vague
func (*ST_ActiveSpyReport_PB) ProtoMessage ¶
func (*ST_ActiveSpyReport_PB) ProtoMessage()
func (*ST_ActiveSpyReport_PB) Reset ¶
func (m *ST_ActiveSpyReport_PB) Reset()
func (*ST_ActiveSpyReport_PB) String ¶
func (m *ST_ActiveSpyReport_PB) String() string
type ST_ActiveSpy_Cash ¶
type ST_ActiveSpy_Cash struct { Resources *ST_CashAsset_PB `protobuf:"bytes,1,opt,name=resources" json:"resources,omitempty"` CanReceiveResources *ST_CashAsset_PB `protobuf:"bytes,2,opt,name=canReceiveResources" json:"canReceiveResources,omitempty"` XXX_unrecognized []byte `json:"-"` }
资源信息
func (*ST_ActiveSpy_Cash) Descriptor ¶
func (*ST_ActiveSpy_Cash) Descriptor() ([]byte, []int)
func (*ST_ActiveSpy_Cash) GetCanReceiveResources ¶
func (m *ST_ActiveSpy_Cash) GetCanReceiveResources() *ST_CashAsset_PB
func (*ST_ActiveSpy_Cash) GetResources ¶
func (m *ST_ActiveSpy_Cash) GetResources() *ST_CashAsset_PB
func (*ST_ActiveSpy_Cash) ProtoMessage ¶
func (*ST_ActiveSpy_Cash) ProtoMessage()
func (*ST_ActiveSpy_Cash) Reset ¶
func (m *ST_ActiveSpy_Cash) Reset()
func (*ST_ActiveSpy_Cash) String ¶
func (m *ST_ActiveSpy_Cash) String() string
type ST_ActiveSpy_Exact ¶
type ST_ActiveSpy_Exact struct { TrapCount *ST_UnitAsset_PB `protobuf:"bytes,1,opt,name=trapCount" json:"trapCount,omitempty"` DefenceUnit *ST_UnitAsset_PB `protobuf:"bytes,2,opt,name=defenceUnit" json:"defenceUnit,omitempty"` HospitalUnit *ST_UnitAsset_PB `protobuf:"bytes,3,opt,name=hospitalUnit" json:"hospitalUnit,omitempty"` XXX_unrecognized []byte `json:"-"` }
防守部队精确信息
func (*ST_ActiveSpy_Exact) Descriptor ¶
func (*ST_ActiveSpy_Exact) Descriptor() ([]byte, []int)
func (*ST_ActiveSpy_Exact) GetDefenceUnit ¶
func (m *ST_ActiveSpy_Exact) GetDefenceUnit() *ST_UnitAsset_PB
func (*ST_ActiveSpy_Exact) GetHospitalUnit ¶
func (m *ST_ActiveSpy_Exact) GetHospitalUnit() *ST_UnitAsset_PB
func (*ST_ActiveSpy_Exact) GetTrapCount ¶
func (m *ST_ActiveSpy_Exact) GetTrapCount() *ST_UnitAsset_PB
func (*ST_ActiveSpy_Exact) ProtoMessage ¶
func (*ST_ActiveSpy_Exact) ProtoMessage()
func (*ST_ActiveSpy_Exact) Reset ¶
func (m *ST_ActiveSpy_Exact) Reset()
func (*ST_ActiveSpy_Exact) String ¶
func (m *ST_ActiveSpy_Exact) String() string
type ST_ActiveSpy_Hardiness ¶
type ST_ActiveSpy_Hardiness struct { EnemyHardiness *uint32 `protobuf:"varint,1,opt,name=enemyHardiness" json:"enemyHardiness,omitempty"` EnemyCurrentHardiness *uint32 `protobuf:"varint,2,opt,name=enemyCurrentHardiness" json:"enemyCurrentHardiness,omitempty"` XXX_unrecognized []byte `json:"-"` }
防守方护盾信息
func (*ST_ActiveSpy_Hardiness) Descriptor ¶
func (*ST_ActiveSpy_Hardiness) Descriptor() ([]byte, []int)
func (*ST_ActiveSpy_Hardiness) GetEnemyCurrentHardiness ¶
func (m *ST_ActiveSpy_Hardiness) GetEnemyCurrentHardiness() uint32
func (*ST_ActiveSpy_Hardiness) GetEnemyHardiness ¶
func (m *ST_ActiveSpy_Hardiness) GetEnemyHardiness() uint32
func (*ST_ActiveSpy_Hardiness) ProtoMessage ¶
func (*ST_ActiveSpy_Hardiness) ProtoMessage()
func (*ST_ActiveSpy_Hardiness) Reset ¶
func (m *ST_ActiveSpy_Hardiness) Reset()
func (*ST_ActiveSpy_Hardiness) String ¶
func (m *ST_ActiveSpy_Hardiness) String() string
type ST_ActiveSpy_Lord ¶
type ST_ActiveSpy_Lord struct { LordInCity *bool `protobuf:"varint,1,opt,name=lordInCity" json:"lordInCity,omitempty"` LordLevel *uint32 `protobuf:"varint,2,opt,name=lordLevel" json:"lordLevel,omitempty"` LordQuality *uint32 `protobuf:"varint,3,opt,name=lordQuality" json:"lordQuality,omitempty"` LordRank *uint32 `protobuf:"varint,4,opt,name=lordRank" json:"lordRank,omitempty"` HeroID *uint64 `protobuf:"varint,5,opt,name=heroID" json:"heroID,omitempty"` XXX_unrecognized []byte `json:"-"` }
----------------主动侦查报告(不同等级能查看不同的侦查结果)----------------// 领主信息
func (*ST_ActiveSpy_Lord) Descriptor ¶
func (*ST_ActiveSpy_Lord) Descriptor() ([]byte, []int)
func (*ST_ActiveSpy_Lord) GetHeroID ¶
func (m *ST_ActiveSpy_Lord) GetHeroID() uint64
func (*ST_ActiveSpy_Lord) GetLordInCity ¶
func (m *ST_ActiveSpy_Lord) GetLordInCity() bool
func (*ST_ActiveSpy_Lord) GetLordLevel ¶
func (m *ST_ActiveSpy_Lord) GetLordLevel() uint32
func (*ST_ActiveSpy_Lord) GetLordQuality ¶
func (m *ST_ActiveSpy_Lord) GetLordQuality() uint32
func (*ST_ActiveSpy_Lord) GetLordRank ¶
func (m *ST_ActiveSpy_Lord) GetLordRank() uint32
func (*ST_ActiveSpy_Lord) ProtoMessage ¶
func (*ST_ActiveSpy_Lord) ProtoMessage()
func (*ST_ActiveSpy_Lord) Reset ¶
func (m *ST_ActiveSpy_Lord) Reset()
func (*ST_ActiveSpy_Lord) String ¶
func (m *ST_ActiveSpy_Lord) String() string
type ST_ActiveSpy_Reinforcements ¶
type ST_ActiveSpy_Reinforcements struct { GarrisonInfo []*ST_GarrisonInfo_PB `protobuf:"bytes,1,rep,name=garrisonInfo" json:"garrisonInfo,omitempty"` VagueReinforcementsTotalCount *ST_Vector2Int64_PB `protobuf:"bytes,2,opt,name=vagueReinforcementsTotalCount" json:"vagueReinforcementsTotalCount,omitempty"` ReinforcementsTotalCount *uint64 `protobuf:"varint,3,opt,name=reinforcementsTotalCount" json:"reinforcementsTotalCount,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ActiveSpy_Reinforcements) Descriptor ¶
func (*ST_ActiveSpy_Reinforcements) Descriptor() ([]byte, []int)
func (*ST_ActiveSpy_Reinforcements) GetGarrisonInfo ¶
func (m *ST_ActiveSpy_Reinforcements) GetGarrisonInfo() []*ST_GarrisonInfo_PB
func (*ST_ActiveSpy_Reinforcements) GetReinforcementsTotalCount ¶
func (m *ST_ActiveSpy_Reinforcements) GetReinforcementsTotalCount() uint64
func (*ST_ActiveSpy_Reinforcements) GetVagueReinforcementsTotalCount ¶
func (m *ST_ActiveSpy_Reinforcements) GetVagueReinforcementsTotalCount() *ST_Vector2Int64_PB
func (*ST_ActiveSpy_Reinforcements) ProtoMessage ¶
func (*ST_ActiveSpy_Reinforcements) ProtoMessage()
func (*ST_ActiveSpy_Reinforcements) Reset ¶
func (m *ST_ActiveSpy_Reinforcements) Reset()
func (*ST_ActiveSpy_Reinforcements) String ¶
func (m *ST_ActiveSpy_Reinforcements) String() string
type ST_ActiveSpy_Vague ¶
type ST_ActiveSpy_Vague struct { VagueTrapCount *ST_Vector2Int64_PB `protobuf:"bytes,1,opt,name=vagueTrapCount" json:"vagueTrapCount,omitempty"` VagueTrapUnit *ST_UnitVagueAsset_PB `protobuf:"bytes,2,opt,name=vagueTrapUnit" json:"vagueTrapUnit,omitempty"` VagueUnitCount *ST_Vector2Int64_PB `protobuf:"bytes,3,opt,name=vagueUnitCount" json:"vagueUnitCount,omitempty"` VagueDefenceUnit *ST_UnitVagueAsset_PB `protobuf:"bytes,4,opt,name=vagueDefenceUnit" json:"vagueDefenceUnit,omitempty"` VagueHospitalUnit *ST_UnitVagueAsset_PB `protobuf:"bytes,5,opt,name=vagueHospitalUnit" json:"vagueHospitalUnit,omitempty"` XXX_unrecognized []byte `json:"-"` }
防守部队模糊信息
func (*ST_ActiveSpy_Vague) Descriptor ¶
func (*ST_ActiveSpy_Vague) Descriptor() ([]byte, []int)
func (*ST_ActiveSpy_Vague) GetVagueDefenceUnit ¶
func (m *ST_ActiveSpy_Vague) GetVagueDefenceUnit() *ST_UnitVagueAsset_PB
func (*ST_ActiveSpy_Vague) GetVagueHospitalUnit ¶
func (m *ST_ActiveSpy_Vague) GetVagueHospitalUnit() *ST_UnitVagueAsset_PB
func (*ST_ActiveSpy_Vague) GetVagueTrapCount ¶
func (m *ST_ActiveSpy_Vague) GetVagueTrapCount() *ST_Vector2Int64_PB
func (*ST_ActiveSpy_Vague) GetVagueTrapUnit ¶
func (m *ST_ActiveSpy_Vague) GetVagueTrapUnit() *ST_UnitVagueAsset_PB
func (*ST_ActiveSpy_Vague) GetVagueUnitCount ¶
func (m *ST_ActiveSpy_Vague) GetVagueUnitCount() *ST_Vector2Int64_PB
func (*ST_ActiveSpy_Vague) ProtoMessage ¶
func (*ST_ActiveSpy_Vague) ProtoMessage()
func (*ST_ActiveSpy_Vague) Reset ¶
func (m *ST_ActiveSpy_Vague) Reset()
func (*ST_ActiveSpy_Vague) String ¶
func (m *ST_ActiveSpy_Vague) String() string
type ST_ActivityContent_PB ¶
type ST_ActivityContent_PB struct { CupClass *uint32 `protobuf:"varint,1,opt,name=cupClass" json:"cupClass,omitempty"` ContentID *uint32 `protobuf:"varint,2,opt,name=contentID" json:"contentID,omitempty"` LeagueScores []*ST_ActivityScore_League `protobuf:"bytes,3,rep,name=leagueScores" json:"leagueScores,omitempty"` ActivityId *uint32 `protobuf:"varint,4,opt,name=ActivityId" json:"ActivityId,omitempty"` Isdirty *bool `protobuf:"varint,5,opt,name=isdirty" json:"isdirty,omitempty"` Ver *int64 `protobuf:"varint,6,opt,name=ver" json:"ver,omitempty"` RankLeague *ST_ActivityRank_PB `protobuf:"bytes,7,opt,name=RankLeague" json:"RankLeague,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ActivityContent_PB) Descriptor ¶
func (*ST_ActivityContent_PB) Descriptor() ([]byte, []int)
func (*ST_ActivityContent_PB) GetActivityId ¶
func (m *ST_ActivityContent_PB) GetActivityId() uint32
func (*ST_ActivityContent_PB) GetContentID ¶
func (m *ST_ActivityContent_PB) GetContentID() uint32
func (*ST_ActivityContent_PB) GetCupClass ¶
func (m *ST_ActivityContent_PB) GetCupClass() uint32
func (*ST_ActivityContent_PB) GetIsdirty ¶
func (m *ST_ActivityContent_PB) GetIsdirty() bool
func (*ST_ActivityContent_PB) GetLeagueScores ¶
func (m *ST_ActivityContent_PB) GetLeagueScores() []*ST_ActivityScore_League
func (*ST_ActivityContent_PB) GetRankLeague ¶
func (m *ST_ActivityContent_PB) GetRankLeague() *ST_ActivityRank_PB
func (*ST_ActivityContent_PB) GetVer ¶
func (m *ST_ActivityContent_PB) GetVer() int64
func (*ST_ActivityContent_PB) ProtoMessage ¶
func (*ST_ActivityContent_PB) ProtoMessage()
func (*ST_ActivityContent_PB) Reset ¶
func (m *ST_ActivityContent_PB) Reset()
func (*ST_ActivityContent_PB) String ¶
func (m *ST_ActivityContent_PB) String() string
type ST_ActivityDetail_PB ¶
type ST_ActivityDetail_PB struct { ContentID *uint32 `protobuf:"varint,1,opt,name=contentID" json:"contentID,omitempty"` Scores []*ST_ActivityScore_PB `protobuf:"bytes,2,rep,name=scores" json:"scores,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ActivityDetail_PB) Descriptor ¶
func (*ST_ActivityDetail_PB) Descriptor() ([]byte, []int)
func (*ST_ActivityDetail_PB) GetContentID ¶
func (m *ST_ActivityDetail_PB) GetContentID() uint32
func (*ST_ActivityDetail_PB) GetScores ¶
func (m *ST_ActivityDetail_PB) GetScores() []*ST_ActivityScore_PB
func (*ST_ActivityDetail_PB) ProtoMessage ¶
func (*ST_ActivityDetail_PB) ProtoMessage()
func (*ST_ActivityDetail_PB) Reset ¶
func (m *ST_ActivityDetail_PB) Reset()
func (*ST_ActivityDetail_PB) String ¶
func (m *ST_ActivityDetail_PB) String() string
type ST_ActivityInfo_PB ¶
type ST_ActivityInfo_PB struct { BaData *ST_Activity_PB `protobuf:"bytes,1,opt,name=baData" json:"baData,omitempty"` DeData []*ST_ActivityContent_PB `protobuf:"bytes,2,rep,name=deData" json:"deData,omitempty"` ScUser []*ST_ActivityScore_User `protobuf:"bytes,3,rep,name=scUser" json:"scUser,omitempty"` Luid *uint64 `protobuf:"varint,5,opt,name=luid" json:"luid,omitempty"` IsJoin *bool `protobuf:"varint,6,opt,name=isJoin" json:"isJoin,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ActivityInfo_PB) Descriptor ¶
func (*ST_ActivityInfo_PB) Descriptor() ([]byte, []int)
func (*ST_ActivityInfo_PB) GetBaData ¶
func (m *ST_ActivityInfo_PB) GetBaData() *ST_Activity_PB
func (*ST_ActivityInfo_PB) GetDeData ¶
func (m *ST_ActivityInfo_PB) GetDeData() []*ST_ActivityContent_PB
func (*ST_ActivityInfo_PB) GetIsJoin ¶
func (m *ST_ActivityInfo_PB) GetIsJoin() bool
func (*ST_ActivityInfo_PB) GetLuid ¶
func (m *ST_ActivityInfo_PB) GetLuid() uint64
func (*ST_ActivityInfo_PB) GetScUser ¶
func (m *ST_ActivityInfo_PB) GetScUser() []*ST_ActivityScore_User
func (*ST_ActivityInfo_PB) ProtoMessage ¶
func (*ST_ActivityInfo_PB) ProtoMessage()
func (*ST_ActivityInfo_PB) Reset ¶
func (m *ST_ActivityInfo_PB) Reset()
func (*ST_ActivityInfo_PB) String ¶
func (m *ST_ActivityInfo_PB) String() string
type ST_ActivityLeague_Task ¶
type ST_ActivityLeague_Task struct { OpenTime *uint64 `protobuf:"varint,1,opt,name=openTime" json:"openTime,omitempty"` TaskID *uint32 `protobuf:"varint,2,opt,name=taskID" json:"taskID,omitempty"` Order *uint32 `protobuf:"varint,3,opt,name=order" json:"order,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ActivityLeague_Task) Descriptor ¶
func (*ST_ActivityLeague_Task) Descriptor() ([]byte, []int)
func (*ST_ActivityLeague_Task) GetOpenTime ¶
func (m *ST_ActivityLeague_Task) GetOpenTime() uint64
func (*ST_ActivityLeague_Task) GetOrder ¶
func (m *ST_ActivityLeague_Task) GetOrder() uint32
func (*ST_ActivityLeague_Task) GetTaskID ¶
func (m *ST_ActivityLeague_Task) GetTaskID() uint32
func (*ST_ActivityLeague_Task) ProtoMessage ¶
func (*ST_ActivityLeague_Task) ProtoMessage()
func (*ST_ActivityLeague_Task) Reset ¶
func (m *ST_ActivityLeague_Task) Reset()
func (*ST_ActivityLeague_Task) String ¶
func (m *ST_ActivityLeague_Task) String() string
type ST_ActivityLeague_TaskAction ¶
type ST_ActivityLeague_TaskAction struct { ActionEnd *uint64 `protobuf:"varint,1,opt,name=actionEnd" json:"actionEnd,omitempty"` ActionVal *uint32 `protobuf:"varint,2,opt,name=actionVal" json:"actionVal,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ActivityLeague_TaskAction) Descriptor ¶
func (*ST_ActivityLeague_TaskAction) Descriptor() ([]byte, []int)
func (*ST_ActivityLeague_TaskAction) GetActionEnd ¶
func (m *ST_ActivityLeague_TaskAction) GetActionEnd() uint64
func (*ST_ActivityLeague_TaskAction) GetActionVal ¶
func (m *ST_ActivityLeague_TaskAction) GetActionVal() uint32
func (*ST_ActivityLeague_TaskAction) ProtoMessage ¶
func (*ST_ActivityLeague_TaskAction) ProtoMessage()
func (*ST_ActivityLeague_TaskAction) Reset ¶
func (m *ST_ActivityLeague_TaskAction) Reset()
func (*ST_ActivityLeague_TaskAction) String ¶
func (m *ST_ActivityLeague_TaskAction) String() string
type ST_ActivityRank_League ¶
type ST_ActivityRank_League struct { Uid *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` NextClass *uint32 `protobuf:"varint,2,opt,name=nextClass" json:"nextClass,omitempty"` BaInfo *ST_LeagueInfo_Base `protobuf:"bytes,6,opt,name=baInfo" json:"baInfo,omitempty"` BaScore *ST_ActivityScore_Base `protobuf:"bytes,7,opt,name=baScore" json:"baScore,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ActivityRank_League) Descriptor ¶
func (*ST_ActivityRank_League) Descriptor() ([]byte, []int)
func (*ST_ActivityRank_League) GetBaInfo ¶
func (m *ST_ActivityRank_League) GetBaInfo() *ST_LeagueInfo_Base
func (*ST_ActivityRank_League) GetBaScore ¶
func (m *ST_ActivityRank_League) GetBaScore() *ST_ActivityScore_Base
func (*ST_ActivityRank_League) GetNextClass ¶
func (m *ST_ActivityRank_League) GetNextClass() uint32
func (*ST_ActivityRank_League) GetUid ¶
func (m *ST_ActivityRank_League) GetUid() uint64
func (*ST_ActivityRank_League) ProtoMessage ¶
func (*ST_ActivityRank_League) ProtoMessage()
func (*ST_ActivityRank_League) Reset ¶
func (m *ST_ActivityRank_League) Reset()
func (*ST_ActivityRank_League) String ¶
func (m *ST_ActivityRank_League) String() string
type ST_ActivityRank_LeagueUser ¶
type ST_ActivityRank_LeagueUser struct { Uid *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` BaMember *ST_MemberInfo_Base `protobuf:"bytes,2,opt,name=baMember" json:"baMember,omitempty"` BaScore *ST_ActivityScore_Base `protobuf:"bytes,3,opt,name=baScore" json:"baScore,omitempty"` WinTask *uint32 `protobuf:"varint,4,opt,name=winTask" json:"winTask,omitempty"` TotalTask *uint32 `protobuf:"varint,6,opt,name=totalTask" json:"totalTask,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ActivityRank_LeagueUser) Descriptor ¶
func (*ST_ActivityRank_LeagueUser) Descriptor() ([]byte, []int)
func (*ST_ActivityRank_LeagueUser) GetBaMember ¶
func (m *ST_ActivityRank_LeagueUser) GetBaMember() *ST_MemberInfo_Base
func (*ST_ActivityRank_LeagueUser) GetBaScore ¶
func (m *ST_ActivityRank_LeagueUser) GetBaScore() *ST_ActivityScore_Base
func (*ST_ActivityRank_LeagueUser) GetTotalTask ¶
func (m *ST_ActivityRank_LeagueUser) GetTotalTask() uint32
func (*ST_ActivityRank_LeagueUser) GetUid ¶
func (m *ST_ActivityRank_LeagueUser) GetUid() uint64
func (*ST_ActivityRank_LeagueUser) GetWinTask ¶
func (m *ST_ActivityRank_LeagueUser) GetWinTask() uint32
func (*ST_ActivityRank_LeagueUser) ProtoMessage ¶
func (*ST_ActivityRank_LeagueUser) ProtoMessage()
func (*ST_ActivityRank_LeagueUser) Reset ¶
func (m *ST_ActivityRank_LeagueUser) Reset()
func (*ST_ActivityRank_LeagueUser) String ¶
func (m *ST_ActivityRank_LeagueUser) String() string
type ST_ActivityRank_PB ¶
type ST_ActivityRank_PB struct { ContentID *uint32 `protobuf:"varint,1,opt,name=contentID" json:"contentID,omitempty"` UserScore []*ST_ActivityScore_User `protobuf:"bytes,2,rep,name=userScore" json:"userScore,omitempty"` LeagueScore []*ST_ActivityRank_League `protobuf:"bytes,3,rep,name=leagueScore" json:"leagueScore,omitempty"` LeagueUser []*ST_ActivityRank_LeagueUser `protobuf:"bytes,4,rep,name=leagueUser" json:"leagueUser,omitempty"` NextFresh *uint64 `protobuf:"varint,5,opt,name=nextFresh" json:"nextFresh,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ActivityRank_PB) Descriptor ¶
func (*ST_ActivityRank_PB) Descriptor() ([]byte, []int)
func (*ST_ActivityRank_PB) GetContentID ¶
func (m *ST_ActivityRank_PB) GetContentID() uint32
func (*ST_ActivityRank_PB) GetLeagueScore ¶
func (m *ST_ActivityRank_PB) GetLeagueScore() []*ST_ActivityRank_League
func (*ST_ActivityRank_PB) GetLeagueUser ¶
func (m *ST_ActivityRank_PB) GetLeagueUser() []*ST_ActivityRank_LeagueUser
func (*ST_ActivityRank_PB) GetNextFresh ¶
func (m *ST_ActivityRank_PB) GetNextFresh() uint64
func (*ST_ActivityRank_PB) GetUserScore ¶
func (m *ST_ActivityRank_PB) GetUserScore() []*ST_ActivityScore_User
func (*ST_ActivityRank_PB) ProtoMessage ¶
func (*ST_ActivityRank_PB) ProtoMessage()
func (*ST_ActivityRank_PB) Reset ¶
func (m *ST_ActivityRank_PB) Reset()
func (*ST_ActivityRank_PB) String ¶
func (m *ST_ActivityRank_PB) String() string
type ST_ActivityScore_Base ¶
type ST_ActivityScore_Base struct { UID *uint64 `protobuf:"varint,1,opt,name=uID" json:"uID,omitempty"` Score *uint32 `protobuf:"varint,2,opt,name=score" json:"score,omitempty"` Content *uint32 `protobuf:"varint,3,opt,name=Content" json:"Content,omitempty"` RankOrder *uint32 `protobuf:"varint,4,opt,name=rankOrder" json:"rankOrder,omitempty"` ScoreLevel *uint32 `protobuf:"varint,5,opt,name=scoreLevel" json:"scoreLevel,omitempty"` XXX_unrecognized []byte `json:"-"` }
活动基本积分结构
func (*ST_ActivityScore_Base) Descriptor ¶
func (*ST_ActivityScore_Base) Descriptor() ([]byte, []int)
func (*ST_ActivityScore_Base) GetContent ¶
func (m *ST_ActivityScore_Base) GetContent() uint32
func (*ST_ActivityScore_Base) GetRankOrder ¶
func (m *ST_ActivityScore_Base) GetRankOrder() uint32
func (*ST_ActivityScore_Base) GetScore ¶
func (m *ST_ActivityScore_Base) GetScore() uint32
func (*ST_ActivityScore_Base) GetScoreLevel ¶
func (m *ST_ActivityScore_Base) GetScoreLevel() uint32
func (*ST_ActivityScore_Base) GetUID ¶
func (m *ST_ActivityScore_Base) GetUID() uint64
func (*ST_ActivityScore_Base) ProtoMessage ¶
func (*ST_ActivityScore_Base) ProtoMessage()
func (*ST_ActivityScore_Base) Reset ¶
func (m *ST_ActivityScore_Base) Reset()
func (*ST_ActivityScore_Base) String ¶
func (m *ST_ActivityScore_Base) String() string
type ST_ActivityScore_League ¶
type ST_ActivityScore_League struct { LeagueID *uint64 `protobuf:"varint,1,opt,name=leagueID" json:"leagueID,omitempty"` ClassID *uint32 `protobuf:"varint,2,opt,name=classID" json:"classID,omitempty"` NextClass *uint32 `protobuf:"varint,3,opt,name=nextClass" json:"nextClass,omitempty"` Isdirty *bool `protobuf:"varint,4,opt,name=isdirty" json:"isdirty,omitempty"` Tasks []*ST_ActivityLeague_Task `protobuf:"bytes,5,rep,name=tasks" json:"tasks,omitempty"` BaInfo *ST_LeagueInfo_Base `protobuf:"bytes,6,opt,name=baInfo" json:"baInfo,omitempty"` BaScore *ST_ActivityScore_Base `protobuf:"bytes,7,opt,name=baScore" json:"baScore,omitempty"` MemList *ST_Uint64List_PB `protobuf:"bytes,8,opt,name=memList" json:"memList,omitempty"` Ver *int64 `protobuf:"varint,9,opt,name=ver" json:"ver,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ActivityScore_League) Descriptor ¶
func (*ST_ActivityScore_League) Descriptor() ([]byte, []int)
func (*ST_ActivityScore_League) GetBaInfo ¶
func (m *ST_ActivityScore_League) GetBaInfo() *ST_LeagueInfo_Base
func (*ST_ActivityScore_League) GetBaScore ¶
func (m *ST_ActivityScore_League) GetBaScore() *ST_ActivityScore_Base
func (*ST_ActivityScore_League) GetClassID ¶
func (m *ST_ActivityScore_League) GetClassID() uint32
func (*ST_ActivityScore_League) GetIsdirty ¶
func (m *ST_ActivityScore_League) GetIsdirty() bool
func (*ST_ActivityScore_League) GetLeagueID ¶
func (m *ST_ActivityScore_League) GetLeagueID() uint64
func (*ST_ActivityScore_League) GetMemList ¶
func (m *ST_ActivityScore_League) GetMemList() *ST_Uint64List_PB
func (*ST_ActivityScore_League) GetNextClass ¶
func (m *ST_ActivityScore_League) GetNextClass() uint32
func (*ST_ActivityScore_League) GetTasks ¶
func (m *ST_ActivityScore_League) GetTasks() []*ST_ActivityLeague_Task
func (*ST_ActivityScore_League) GetVer ¶
func (m *ST_ActivityScore_League) GetVer() int64
func (*ST_ActivityScore_League) ProtoMessage ¶
func (*ST_ActivityScore_League) ProtoMessage()
func (*ST_ActivityScore_League) Reset ¶
func (m *ST_ActivityScore_League) Reset()
func (*ST_ActivityScore_League) String ¶
func (m *ST_ActivityScore_League) String() string
type ST_ActivityScore_LeagueUser ¶
type ST_ActivityScore_LeagueUser struct { Uid *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` BaMember *ST_MemberInfo_Base `protobuf:"bytes,2,opt,name=baMember" json:"baMember,omitempty"` BaScore *ST_ActivityScore_Base `protobuf:"bytes,3,opt,name=baScore" json:"baScore,omitempty"` ActionData []*ST_ActivityLeague_TaskAction `protobuf:"bytes,9,rep,name=actionData" json:"actionData,omitempty"` ScoreLvStatue []int32 `protobuf:"varint,11,rep,name=scoreLvStatue" json:"scoreLvStatue,omitempty"` UserTask *ST_ActivityScore_UserTask `protobuf:"bytes,13,opt,name=userTask" json:"userTask,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ActivityScore_LeagueUser) Descriptor ¶
func (*ST_ActivityScore_LeagueUser) Descriptor() ([]byte, []int)
func (*ST_ActivityScore_LeagueUser) GetActionData ¶
func (m *ST_ActivityScore_LeagueUser) GetActionData() []*ST_ActivityLeague_TaskAction
func (*ST_ActivityScore_LeagueUser) GetBaMember ¶
func (m *ST_ActivityScore_LeagueUser) GetBaMember() *ST_MemberInfo_Base
func (*ST_ActivityScore_LeagueUser) GetBaScore ¶
func (m *ST_ActivityScore_LeagueUser) GetBaScore() *ST_ActivityScore_Base
func (*ST_ActivityScore_LeagueUser) GetScoreLvStatue ¶
func (m *ST_ActivityScore_LeagueUser) GetScoreLvStatue() []int32
func (*ST_ActivityScore_LeagueUser) GetUid ¶
func (m *ST_ActivityScore_LeagueUser) GetUid() uint64
func (*ST_ActivityScore_LeagueUser) GetUserTask ¶
func (m *ST_ActivityScore_LeagueUser) GetUserTask() *ST_ActivityScore_UserTask
func (*ST_ActivityScore_LeagueUser) ProtoMessage ¶
func (*ST_ActivityScore_LeagueUser) ProtoMessage()
func (*ST_ActivityScore_LeagueUser) Reset ¶
func (m *ST_ActivityScore_LeagueUser) Reset()
func (*ST_ActivityScore_LeagueUser) String ¶
func (m *ST_ActivityScore_LeagueUser) String() string
type ST_ActivityScore_PB ¶
type ST_ActivityScore_PB struct { Uid *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` Name *string `protobuf:"bytes,2,opt,name=name" json:"name,omitempty"` Luid *uint64 `protobuf:"varint,3,opt,name=luid" json:"luid,omitempty"` Lname *string `protobuf:"bytes,4,opt,name=lname" json:"lname,omitempty"` Llname *string `protobuf:"bytes,5,opt,name=llname" json:"llname,omitempty"` Score *uint32 `protobuf:"varint,6,opt,name=score" json:"score,omitempty"` RankOrder *uint32 `protobuf:"varint,7,opt,name=rankOrder" json:"rankOrder,omitempty"` ContentID *uint32 `protobuf:"varint,8,opt,name=contentID" json:"contentID,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ActivityScore_PB) Descriptor ¶
func (*ST_ActivityScore_PB) Descriptor() ([]byte, []int)
func (*ST_ActivityScore_PB) GetContentID ¶
func (m *ST_ActivityScore_PB) GetContentID() uint32
func (*ST_ActivityScore_PB) GetLlname ¶
func (m *ST_ActivityScore_PB) GetLlname() string
func (*ST_ActivityScore_PB) GetLname ¶
func (m *ST_ActivityScore_PB) GetLname() string
func (*ST_ActivityScore_PB) GetLuid ¶
func (m *ST_ActivityScore_PB) GetLuid() uint64
func (*ST_ActivityScore_PB) GetName ¶
func (m *ST_ActivityScore_PB) GetName() string
func (*ST_ActivityScore_PB) GetRankOrder ¶
func (m *ST_ActivityScore_PB) GetRankOrder() uint32
func (*ST_ActivityScore_PB) GetScore ¶
func (m *ST_ActivityScore_PB) GetScore() uint32
func (*ST_ActivityScore_PB) GetUid ¶
func (m *ST_ActivityScore_PB) GetUid() uint64
func (*ST_ActivityScore_PB) ProtoMessage ¶
func (*ST_ActivityScore_PB) ProtoMessage()
func (*ST_ActivityScore_PB) Reset ¶
func (m *ST_ActivityScore_PB) Reset()
func (*ST_ActivityScore_PB) String ¶
func (m *ST_ActivityScore_PB) String() string
type ST_ActivityScore_User ¶
type ST_ActivityScore_User struct { Uid *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` BaMember *ST_MemberInfo_Base `protobuf:"bytes,2,opt,name=baMember" json:"baMember,omitempty"` BaScore *ST_ActivityScore_Base `protobuf:"bytes,3,opt,name=baScore" json:"baScore,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ActivityScore_User) Descriptor ¶
func (*ST_ActivityScore_User) Descriptor() ([]byte, []int)
func (*ST_ActivityScore_User) GetBaMember ¶
func (m *ST_ActivityScore_User) GetBaMember() *ST_MemberInfo_Base
func (*ST_ActivityScore_User) GetBaScore ¶
func (m *ST_ActivityScore_User) GetBaScore() *ST_ActivityScore_Base
func (*ST_ActivityScore_User) GetUid ¶
func (m *ST_ActivityScore_User) GetUid() uint64
func (*ST_ActivityScore_User) ProtoMessage ¶
func (*ST_ActivityScore_User) ProtoMessage()
func (*ST_ActivityScore_User) Reset ¶
func (m *ST_ActivityScore_User) Reset()
func (*ST_ActivityScore_User) String ¶
func (m *ST_ActivityScore_User) String() string
type ST_ActivityScore_UserTask ¶
type ST_ActivityScore_UserTask struct { WinTask *uint32 `protobuf:"varint,1,opt,name=winTask" json:"winTask,omitempty"` LeftTask *uint32 `protobuf:"varint,2,opt,name=leftTask" json:"leftTask,omitempty"` TotalTask *uint32 `protobuf:"varint,3,opt,name=totalTask" json:"totalTask,omitempty"` TaskID *uint32 `protobuf:"varint,4,opt,name=taskID" json:"taskID,omitempty"` Progress *uint64 `protobuf:"varint,5,opt,name=progress" json:"progress,omitempty"` FailTime *uint64 `protobuf:"varint,6,opt,name=failTime" json:"failTime,omitempty"` Status *int32 `protobuf:"varint,7,opt,name=status" json:"status,omitempty"` Uid *uint64 `protobuf:"varint,8,opt,name=uid" json:"uid,omitempty"` Luid *uint64 `protobuf:"varint,9,opt,name=luid" json:"luid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ActivityScore_UserTask) Descriptor ¶
func (*ST_ActivityScore_UserTask) Descriptor() ([]byte, []int)
func (*ST_ActivityScore_UserTask) GetFailTime ¶
func (m *ST_ActivityScore_UserTask) GetFailTime() uint64
func (*ST_ActivityScore_UserTask) GetLeftTask ¶
func (m *ST_ActivityScore_UserTask) GetLeftTask() uint32
func (*ST_ActivityScore_UserTask) GetLuid ¶
func (m *ST_ActivityScore_UserTask) GetLuid() uint64
func (*ST_ActivityScore_UserTask) GetProgress ¶
func (m *ST_ActivityScore_UserTask) GetProgress() uint64
func (*ST_ActivityScore_UserTask) GetStatus ¶
func (m *ST_ActivityScore_UserTask) GetStatus() int32
func (*ST_ActivityScore_UserTask) GetTaskID ¶
func (m *ST_ActivityScore_UserTask) GetTaskID() uint32
func (*ST_ActivityScore_UserTask) GetTotalTask ¶
func (m *ST_ActivityScore_UserTask) GetTotalTask() uint32
func (*ST_ActivityScore_UserTask) GetUid ¶
func (m *ST_ActivityScore_UserTask) GetUid() uint64
func (*ST_ActivityScore_UserTask) GetWinTask ¶
func (m *ST_ActivityScore_UserTask) GetWinTask() uint32
func (*ST_ActivityScore_UserTask) ProtoMessage ¶
func (*ST_ActivityScore_UserTask) ProtoMessage()
func (*ST_ActivityScore_UserTask) Reset ¶
func (m *ST_ActivityScore_UserTask) Reset()
func (*ST_ActivityScore_UserTask) String ¶
func (m *ST_ActivityScore_UserTask) String() string
type ST_ActivityTask_Item ¶
type ST_ActivityTask_Item struct { Id *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` CurrentTimes *uint32 `protobuf:"varint,2,opt,name=currentTimes" json:"currentTimes,omitempty"` TargetTimes *uint32 `protobuf:"varint,3,opt,name=targetTimes" json:"targetTimes,omitempty"` Param *uint32 `protobuf:"varint,4,opt,name=param" json:"param,omitempty"` Type *uint32 `protobuf:"varint,5,opt,name=type" json:"type,omitempty"` AccNum *uint32 `protobuf:"varint,6,opt,name=accNum" json:"accNum,omitempty"` XXX_unrecognized []byte `json:"-"` }
活跃度任务
func (*ST_ActivityTask_Item) Descriptor ¶
func (*ST_ActivityTask_Item) Descriptor() ([]byte, []int)
func (*ST_ActivityTask_Item) GetAccNum ¶
func (m *ST_ActivityTask_Item) GetAccNum() uint32
func (*ST_ActivityTask_Item) GetCurrentTimes ¶
func (m *ST_ActivityTask_Item) GetCurrentTimes() uint32
func (*ST_ActivityTask_Item) GetId ¶
func (m *ST_ActivityTask_Item) GetId() uint32
func (*ST_ActivityTask_Item) GetParam ¶
func (m *ST_ActivityTask_Item) GetParam() uint32
func (*ST_ActivityTask_Item) GetTargetTimes ¶
func (m *ST_ActivityTask_Item) GetTargetTimes() uint32
func (*ST_ActivityTask_Item) GetType ¶
func (m *ST_ActivityTask_Item) GetType() uint32
func (*ST_ActivityTask_Item) ProtoMessage ¶
func (*ST_ActivityTask_Item) ProtoMessage()
func (*ST_ActivityTask_Item) Reset ¶
func (m *ST_ActivityTask_Item) Reset()
func (*ST_ActivityTask_Item) String ¶
func (m *ST_ActivityTask_Item) String() string
type ST_Activity_PB ¶
type ST_Activity_PB struct { ServerID *uint32 `protobuf:"varint,1,opt,name=serverID" json:"serverID,omitempty"` ActivityId *uint32 `protobuf:"varint,2,opt,name=activityId" json:"activityId,omitempty"` ActivityType *uint32 `protobuf:"varint,3,opt,name=activityType" json:"activityType,omitempty"` // 随机组 GroupId *uint32 `protobuf:"varint,4,opt,name=groupId" json:"groupId,omitempty"` // 活动场次 Number *uint32 `protobuf:"varint,5,opt,name=number" json:"number,omitempty"` Stage *uint32 `protobuf:"varint,6,opt,name=stage" json:"stage,omitempty"` StageStartTime *uint64 `protobuf:"varint,7,opt,name=stageStartTime" json:"stageStartTime,omitempty"` StagetEndTime *uint64 `protobuf:"varint,8,opt,name=stagetEndTime" json:"stagetEndTime,omitempty"` // 排行总榜 TotalList *ST_ActivityDetail_PB `protobuf:"bytes,10,opt,name=totalList" json:"totalList,omitempty"` Idx *uint32 `protobuf:"varint,11,opt,name=idx" json:"idx,omitempty"` Isdirty *bool `protobuf:"varint,12,opt,name=isdirty" json:"isdirty,omitempty"` Ver *int64 `protobuf:"varint,13,opt,name=ver" json:"ver,omitempty"` // 联盟杯报名阶段 Substage *uint32 `protobuf:"varint,14,opt,name=substage" json:"substage,omitempty"` // 阶段时长 Time *string `protobuf:"bytes,15,opt,name=Time" json:"Time,omitempty"` RankingGroupId *uint32 `protobuf:"varint,16,opt,name=rankingGroupId" json:"rankingGroupId,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Activity_PB) Descriptor ¶
func (*ST_Activity_PB) Descriptor() ([]byte, []int)
func (*ST_Activity_PB) GetActivityId ¶
func (m *ST_Activity_PB) GetActivityId() uint32
func (*ST_Activity_PB) GetActivityType ¶
func (m *ST_Activity_PB) GetActivityType() uint32
func (*ST_Activity_PB) GetGroupId ¶
func (m *ST_Activity_PB) GetGroupId() uint32
func (*ST_Activity_PB) GetIdx ¶
func (m *ST_Activity_PB) GetIdx() uint32
func (*ST_Activity_PB) GetIsdirty ¶
func (m *ST_Activity_PB) GetIsdirty() bool
func (*ST_Activity_PB) GetNumber ¶
func (m *ST_Activity_PB) GetNumber() uint32
func (*ST_Activity_PB) GetRankingGroupId ¶
func (m *ST_Activity_PB) GetRankingGroupId() uint32
func (*ST_Activity_PB) GetServerID ¶
func (m *ST_Activity_PB) GetServerID() uint32
func (*ST_Activity_PB) GetStage ¶
func (m *ST_Activity_PB) GetStage() uint32
func (*ST_Activity_PB) GetStageStartTime ¶
func (m *ST_Activity_PB) GetStageStartTime() uint64
func (*ST_Activity_PB) GetStagetEndTime ¶
func (m *ST_Activity_PB) GetStagetEndTime() uint64
func (*ST_Activity_PB) GetSubstage ¶
func (m *ST_Activity_PB) GetSubstage() uint32
func (*ST_Activity_PB) GetTime ¶
func (m *ST_Activity_PB) GetTime() string
func (*ST_Activity_PB) GetTotalList ¶
func (m *ST_Activity_PB) GetTotalList() *ST_ActivityDetail_PB
func (*ST_Activity_PB) GetVer ¶
func (m *ST_Activity_PB) GetVer() int64
func (*ST_Activity_PB) ProtoMessage ¶
func (*ST_Activity_PB) ProtoMessage()
func (*ST_Activity_PB) Reset ¶
func (m *ST_Activity_PB) Reset()
func (*ST_Activity_PB) String ¶
func (m *ST_Activity_PB) String() string
type ST_AddTransferBattleScore_Request ¶
type ST_AddTransferBattleScore_Request struct { Stage *uint32 `protobuf:"varint,1,opt,name=stage" json:"stage,omitempty"` UserInfo *ST_Prepare_User_Info `protobuf:"bytes,2,opt,name=userInfo" json:"userInfo,omitempty"` LInfo *ST_Prepare_League_Info `protobuf:"bytes,3,opt,name=lInfo" json:"lInfo,omitempty"` Score *uint64 `protobuf:"varint,4,opt,name=score" json:"score,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_AddTransferBattleScore_Request) Descriptor ¶
func (*ST_AddTransferBattleScore_Request) Descriptor() ([]byte, []int)
func (*ST_AddTransferBattleScore_Request) GetLInfo ¶
func (m *ST_AddTransferBattleScore_Request) GetLInfo() *ST_Prepare_League_Info
func (*ST_AddTransferBattleScore_Request) GetScore ¶
func (m *ST_AddTransferBattleScore_Request) GetScore() uint64
func (*ST_AddTransferBattleScore_Request) GetStage ¶
func (m *ST_AddTransferBattleScore_Request) GetStage() uint32
func (*ST_AddTransferBattleScore_Request) GetUserInfo ¶
func (m *ST_AddTransferBattleScore_Request) GetUserInfo() *ST_Prepare_User_Info
func (*ST_AddTransferBattleScore_Request) ProtoMessage ¶
func (*ST_AddTransferBattleScore_Request) ProtoMessage()
func (*ST_AddTransferBattleScore_Request) Reset ¶
func (m *ST_AddTransferBattleScore_Request) Reset()
func (*ST_AddTransferBattleScore_Request) String ¶
func (m *ST_AddTransferBattleScore_Request) String() string
type ST_AddTransferBattleScore_Response ¶
type ST_AddTransferBattleScore_Response struct { Stage *uint32 `protobuf:"varint,1,opt,name=stage" json:"stage,omitempty"` UserInfo *ST_Prepare_User_Info `protobuf:"bytes,2,opt,name=userInfo" json:"userInfo,omitempty"` LInfo *ST_Prepare_League_Info `protobuf:"bytes,3,opt,name=lInfo" json:"lInfo,omitempty"` ServerTotalScore *uint64 `protobuf:"varint,4,opt,name=serverTotalScore" json:"serverTotalScore,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_AddTransferBattleScore_Response) Descriptor ¶
func (*ST_AddTransferBattleScore_Response) Descriptor() ([]byte, []int)
func (*ST_AddTransferBattleScore_Response) GetLInfo ¶
func (m *ST_AddTransferBattleScore_Response) GetLInfo() *ST_Prepare_League_Info
func (*ST_AddTransferBattleScore_Response) GetServerTotalScore ¶
func (m *ST_AddTransferBattleScore_Response) GetServerTotalScore() uint64
func (*ST_AddTransferBattleScore_Response) GetStage ¶
func (m *ST_AddTransferBattleScore_Response) GetStage() uint32
func (*ST_AddTransferBattleScore_Response) GetUserInfo ¶
func (m *ST_AddTransferBattleScore_Response) GetUserInfo() *ST_Prepare_User_Info
func (*ST_AddTransferBattleScore_Response) ProtoMessage ¶
func (*ST_AddTransferBattleScore_Response) ProtoMessage()
func (*ST_AddTransferBattleScore_Response) Reset ¶
func (m *ST_AddTransferBattleScore_Response) Reset()
func (*ST_AddTransferBattleScore_Response) String ¶
func (m *ST_AddTransferBattleScore_Response) String() string
type ST_AirShipChanllangeRet_PB ¶
type ST_AirShipChanllangeRet_PB struct { RetCode *int32 `protobuf:"varint,1,opt,name=RetCode" json:"RetCode,omitempty"` IsWin *bool `protobuf:"varint,2,opt,name=IsWin" json:"IsWin,omitempty"` Replay *ST_BattleInfo_PB `protobuf:"bytes,3,opt,name=Replay" json:"Replay,omitempty"` Rewards *ST_Vector4IntList_PB `protobuf:"bytes,4,opt,name=Rewards" json:"Rewards,omitempty"` Star *uint32 `protobuf:"varint,5,opt,name=Star" json:"Star,omitempty"` AirShipCfgid *int64 `protobuf:"varint,6,opt,name=AirShipCfgid" json:"AirShipCfgid,omitempty"` FirstPassRewards *ST_Vector4IntList_PB `protobuf:"bytes,7,opt,name=FirstPassRewards" json:"FirstPassRewards,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_AirShipChanllangeRet_PB) Descriptor ¶
func (*ST_AirShipChanllangeRet_PB) Descriptor() ([]byte, []int)
func (*ST_AirShipChanllangeRet_PB) GetAirShipCfgid ¶
func (m *ST_AirShipChanllangeRet_PB) GetAirShipCfgid() int64
func (*ST_AirShipChanllangeRet_PB) GetFirstPassRewards ¶
func (m *ST_AirShipChanllangeRet_PB) GetFirstPassRewards() *ST_Vector4IntList_PB
func (*ST_AirShipChanllangeRet_PB) GetIsWin ¶
func (m *ST_AirShipChanllangeRet_PB) GetIsWin() bool
func (*ST_AirShipChanllangeRet_PB) GetReplay ¶
func (m *ST_AirShipChanllangeRet_PB) GetReplay() *ST_BattleInfo_PB
func (*ST_AirShipChanllangeRet_PB) GetRetCode ¶
func (m *ST_AirShipChanllangeRet_PB) GetRetCode() int32
func (*ST_AirShipChanllangeRet_PB) GetRewards ¶
func (m *ST_AirShipChanllangeRet_PB) GetRewards() *ST_Vector4IntList_PB
func (*ST_AirShipChanllangeRet_PB) GetStar ¶
func (m *ST_AirShipChanllangeRet_PB) GetStar() uint32
func (*ST_AirShipChanllangeRet_PB) ProtoMessage ¶
func (*ST_AirShipChanllangeRet_PB) ProtoMessage()
func (*ST_AirShipChanllangeRet_PB) Reset ¶
func (m *ST_AirShipChanllangeRet_PB) Reset()
func (*ST_AirShipChanllangeRet_PB) String ¶
func (m *ST_AirShipChanllangeRet_PB) String() string
type ST_AirShipChanllange_PB ¶
type ST_AirShipChanllange_PB struct { Armys *ST_UnitAsset_PB `protobuf:"bytes,1,opt,name=armys" json:"armys,omitempty"` HeroList []uint32 `protobuf:"varint,2,rep,name=HeroList" json:"HeroList,omitempty"` Formation *uint32 `protobuf:"varint,3,opt,name=Formation" json:"Formation,omitempty"` AirShipCfgid *int64 `protobuf:"varint,4,opt,name=AirShipCfgid" json:"AirShipCfgid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_AirShipChanllange_PB) Descriptor ¶
func (*ST_AirShipChanllange_PB) Descriptor() ([]byte, []int)
func (*ST_AirShipChanllange_PB) GetAirShipCfgid ¶
func (m *ST_AirShipChanllange_PB) GetAirShipCfgid() int64
func (*ST_AirShipChanllange_PB) GetArmys ¶
func (m *ST_AirShipChanllange_PB) GetArmys() *ST_UnitAsset_PB
func (*ST_AirShipChanllange_PB) GetFormation ¶
func (m *ST_AirShipChanllange_PB) GetFormation() uint32
func (*ST_AirShipChanllange_PB) GetHeroList ¶
func (m *ST_AirShipChanllange_PB) GetHeroList() []uint32
func (*ST_AirShipChanllange_PB) ProtoMessage ¶
func (*ST_AirShipChanllange_PB) ProtoMessage()
func (*ST_AirShipChanllange_PB) Reset ¶
func (m *ST_AirShipChanllange_PB) Reset()
func (*ST_AirShipChanllange_PB) String ¶
func (m *ST_AirShipChanllange_PB) String() string
type ST_ArmyHerosDetail ¶
type ST_ArmyHerosDetail struct { UserId *uint64 `protobuf:"varint,1,opt,name=userId" json:"userId,omitempty"` Name *string `protobuf:"bytes,2,opt,name=name" json:"name,omitempty"` AvatarBoxID *uint32 `protobuf:"varint,3,opt,name=avatarBoxID" json:"avatarBoxID,omitempty"` Avatar *string `protobuf:"bytes,4,opt,name=avatar" json:"avatar,omitempty"` HeroList []*ST_HeroEntry_PB `protobuf:"bytes,5,rep,name=heroList" json:"heroList,omitempty"` HeroAttrShow *bool `protobuf:"varint,6,opt,name=heroAttrShow" json:"heroAttrShow,omitempty"` ComanderWearEquipsAttr []*ST_Attribute_PB `protobuf:"bytes,7,rep,name=comanderWearEquipsAttr" json:"comanderWearEquipsAttr,omitempty"` CmderEquipAttrShow *bool `protobuf:"varint,8,opt,name=cmderEquipAttrShow" json:"cmderEquipAttrShow,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ArmyHerosDetail) Descriptor ¶
func (*ST_ArmyHerosDetail) Descriptor() ([]byte, []int)
func (*ST_ArmyHerosDetail) GetAvatar ¶
func (m *ST_ArmyHerosDetail) GetAvatar() string
func (*ST_ArmyHerosDetail) GetAvatarBoxID ¶
func (m *ST_ArmyHerosDetail) GetAvatarBoxID() uint32
func (*ST_ArmyHerosDetail) GetCmderEquipAttrShow ¶
func (m *ST_ArmyHerosDetail) GetCmderEquipAttrShow() bool
func (*ST_ArmyHerosDetail) GetComanderWearEquipsAttr ¶
func (m *ST_ArmyHerosDetail) GetComanderWearEquipsAttr() []*ST_Attribute_PB
func (*ST_ArmyHerosDetail) GetHeroAttrShow ¶
func (m *ST_ArmyHerosDetail) GetHeroAttrShow() bool
func (*ST_ArmyHerosDetail) GetHeroList ¶
func (m *ST_ArmyHerosDetail) GetHeroList() []*ST_HeroEntry_PB
func (*ST_ArmyHerosDetail) GetName ¶
func (m *ST_ArmyHerosDetail) GetName() string
func (*ST_ArmyHerosDetail) GetUserId ¶
func (m *ST_ArmyHerosDetail) GetUserId() uint64
func (*ST_ArmyHerosDetail) ProtoMessage ¶
func (*ST_ArmyHerosDetail) ProtoMessage()
func (*ST_ArmyHerosDetail) Reset ¶
func (m *ST_ArmyHerosDetail) Reset()
func (*ST_ArmyHerosDetail) String ¶
func (m *ST_ArmyHerosDetail) String() string
type ST_Asset_Account_PB ¶
type ST_Asset_Account_PB struct { GgName *string `protobuf:"bytes,1,opt,name=ggName" json:"ggName,omitempty"` FbName *string `protobuf:"bytes,2,opt,name=fbName" json:"fbName,omitempty"` TtName *string `protobuf:"bytes,3,opt,name=ttName" json:"ttName,omitempty"` GamecenterName *string `protobuf:"bytes,4,opt,name=gamecenterName" json:"gamecenterName,omitempty"` XXX_unrecognized []byte `json:"-"` }
账户信息
func (*ST_Asset_Account_PB) Descriptor ¶
func (*ST_Asset_Account_PB) Descriptor() ([]byte, []int)
func (*ST_Asset_Account_PB) GetFbName ¶
func (m *ST_Asset_Account_PB) GetFbName() string
func (*ST_Asset_Account_PB) GetGamecenterName ¶
func (m *ST_Asset_Account_PB) GetGamecenterName() string
func (*ST_Asset_Account_PB) GetGgName ¶
func (m *ST_Asset_Account_PB) GetGgName() string
func (*ST_Asset_Account_PB) GetTtName ¶
func (m *ST_Asset_Account_PB) GetTtName() string
func (*ST_Asset_Account_PB) ProtoMessage ¶
func (*ST_Asset_Account_PB) ProtoMessage()
func (*ST_Asset_Account_PB) Reset ¶
func (m *ST_Asset_Account_PB) Reset()
func (*ST_Asset_Account_PB) String ¶
func (m *ST_Asset_Account_PB) String() string
type ST_Asset_ActivityTask_PB ¶
type ST_Asset_ActivityTask_PB struct { RefreshTime *uint64 `protobuf:"varint,1,opt,name=refreshTime" json:"refreshTime,omitempty"` Tasks []*ST_ActivityTask_Item `protobuf:"bytes,2,rep,name=tasks" json:"tasks,omitempty"` MainCityLevel *uint32 `protobuf:"varint,3,opt,name=mainCityLevel" json:"mainCityLevel,omitempty"` TotalScore *uint32 `protobuf:"varint,4,opt,name=totalScore" json:"totalScore,omitempty"` RewardedBoxIdxs []uint32 `protobuf:"varint,5,rep,name=rewardedBoxIdxs" json:"rewardedBoxIdxs,omitempty"` XXX_unrecognized []byte `json:"-"` }
活跃度系统资产
func (*ST_Asset_ActivityTask_PB) Descriptor ¶
func (*ST_Asset_ActivityTask_PB) Descriptor() ([]byte, []int)
func (*ST_Asset_ActivityTask_PB) GetMainCityLevel ¶
func (m *ST_Asset_ActivityTask_PB) GetMainCityLevel() uint32
func (*ST_Asset_ActivityTask_PB) GetRefreshTime ¶
func (m *ST_Asset_ActivityTask_PB) GetRefreshTime() uint64
func (*ST_Asset_ActivityTask_PB) GetRewardedBoxIdxs ¶
func (m *ST_Asset_ActivityTask_PB) GetRewardedBoxIdxs() []uint32
func (*ST_Asset_ActivityTask_PB) GetTasks ¶
func (m *ST_Asset_ActivityTask_PB) GetTasks() []*ST_ActivityTask_Item
func (*ST_Asset_ActivityTask_PB) GetTotalScore ¶
func (m *ST_Asset_ActivityTask_PB) GetTotalScore() uint32
func (*ST_Asset_ActivityTask_PB) ProtoMessage ¶
func (*ST_Asset_ActivityTask_PB) ProtoMessage()
func (*ST_Asset_ActivityTask_PB) Reset ¶
func (m *ST_Asset_ActivityTask_PB) Reset()
func (*ST_Asset_ActivityTask_PB) String ¶
func (m *ST_Asset_ActivityTask_PB) String() string
type ST_Asset_Activity_Item_PB ¶
type ST_Asset_Activity_Item_PB struct { ActivityType *uint32 `protobuf:"varint,1,opt,name=activityType" json:"activityType,omitempty"` // contentID,不是活动id ActivityId *uint32 `protobuf:"varint,2,opt,name=activityId" json:"activityId,omitempty"` Number *uint32 `protobuf:"varint,3,opt,name=number" json:"number,omitempty"` Scroe *uint32 `protobuf:"varint,4,opt,name=scroe" json:"scroe,omitempty"` Stage *uint32 `protobuf:"varint,5,opt,name=stage" json:"stage,omitempty"` StageStartTime *uint64 `protobuf:"varint,6,opt,name=stageStartTime" json:"stageStartTime,omitempty"` StageEndTime *uint64 `protobuf:"varint,7,opt,name=stageEndTime" json:"stageEndTime,omitempty"` LeagueScore *bool `protobuf:"varint,8,opt,name=leagueScore" json:"leagueScore,omitempty"` ParentID *uint32 `protobuf:"varint,9,opt,name=parentID" json:"parentID,omitempty"` LeagueCupClass *uint32 `protobuf:"varint,10,opt,name=leagueCupClass" json:"leagueCupClass,omitempty"` Rewarded *bool `protobuf:"varint,11,opt,name=rewarded" json:"rewarded,omitempty"` NewMarks *bool `protobuf:"varint,12,opt,name=newMarks" json:"newMarks,omitempty"` ExchangeTimes []*ST_Vector2Int_PB `protobuf:"bytes,13,rep,name=exchangeTimes" json:"exchangeTimes,omitempty"` LeagueActivity *ST_ActivityScore_LeagueUser `protobuf:"bytes,14,opt,name=LeagueActivity" json:"LeagueActivity,omitempty"` Task *ST_Vector4IntList_PB `protobuf:"bytes,15,opt,name=Task" json:"Task,omitempty"` DailyTask *ST_DailyTask_PB `protobuf:"bytes,16,opt,name=dailyTask" json:"dailyTask,omitempty"` Uid *uint64 `protobuf:"varint,17,opt,name=Uid" json:"Uid,omitempty"` Lottery *ST_Lottery_PB `protobuf:"bytes,18,opt,name=lottery" json:"lottery,omitempty"` Time *string `protobuf:"bytes,19,opt,name=Time" json:"Time,omitempty"` MacInfo *ST_MacActifityInfo `protobuf:"bytes,20,opt,name=macInfo" json:"macInfo,omitempty"` // 玩家参加活动时的等级 MainCityLevel *uint32 `protobuf:"varint,21,opt,name=MainCityLevel" json:"MainCityLevel,omitempty"` FoolsDay *ST_FoolsDay `protobuf:"bytes,22,opt,name=foolsDay" json:"foolsDay,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Asset_Activity_Item_PB) Descriptor ¶
func (*ST_Asset_Activity_Item_PB) Descriptor() ([]byte, []int)
func (*ST_Asset_Activity_Item_PB) GetActivityId ¶
func (m *ST_Asset_Activity_Item_PB) GetActivityId() uint32
func (*ST_Asset_Activity_Item_PB) GetActivityType ¶
func (m *ST_Asset_Activity_Item_PB) GetActivityType() uint32
func (*ST_Asset_Activity_Item_PB) GetDailyTask ¶
func (m *ST_Asset_Activity_Item_PB) GetDailyTask() *ST_DailyTask_PB
func (*ST_Asset_Activity_Item_PB) GetExchangeTimes ¶
func (m *ST_Asset_Activity_Item_PB) GetExchangeTimes() []*ST_Vector2Int_PB
func (*ST_Asset_Activity_Item_PB) GetFoolsDay ¶
func (m *ST_Asset_Activity_Item_PB) GetFoolsDay() *ST_FoolsDay
func (*ST_Asset_Activity_Item_PB) GetLeagueActivity ¶
func (m *ST_Asset_Activity_Item_PB) GetLeagueActivity() *ST_ActivityScore_LeagueUser
func (*ST_Asset_Activity_Item_PB) GetLeagueCupClass ¶
func (m *ST_Asset_Activity_Item_PB) GetLeagueCupClass() uint32
func (*ST_Asset_Activity_Item_PB) GetLeagueScore ¶
func (m *ST_Asset_Activity_Item_PB) GetLeagueScore() bool
func (*ST_Asset_Activity_Item_PB) GetLottery ¶
func (m *ST_Asset_Activity_Item_PB) GetLottery() *ST_Lottery_PB
func (*ST_Asset_Activity_Item_PB) GetMacInfo ¶
func (m *ST_Asset_Activity_Item_PB) GetMacInfo() *ST_MacActifityInfo
func (*ST_Asset_Activity_Item_PB) GetMainCityLevel ¶
func (m *ST_Asset_Activity_Item_PB) GetMainCityLevel() uint32
func (*ST_Asset_Activity_Item_PB) GetNewMarks ¶
func (m *ST_Asset_Activity_Item_PB) GetNewMarks() bool
func (*ST_Asset_Activity_Item_PB) GetNumber ¶
func (m *ST_Asset_Activity_Item_PB) GetNumber() uint32
func (*ST_Asset_Activity_Item_PB) GetParentID ¶
func (m *ST_Asset_Activity_Item_PB) GetParentID() uint32
func (*ST_Asset_Activity_Item_PB) GetRewarded ¶
func (m *ST_Asset_Activity_Item_PB) GetRewarded() bool
func (*ST_Asset_Activity_Item_PB) GetScroe ¶
func (m *ST_Asset_Activity_Item_PB) GetScroe() uint32
func (*ST_Asset_Activity_Item_PB) GetStage ¶
func (m *ST_Asset_Activity_Item_PB) GetStage() uint32
func (*ST_Asset_Activity_Item_PB) GetStageEndTime ¶
func (m *ST_Asset_Activity_Item_PB) GetStageEndTime() uint64
func (*ST_Asset_Activity_Item_PB) GetStageStartTime ¶
func (m *ST_Asset_Activity_Item_PB) GetStageStartTime() uint64
func (*ST_Asset_Activity_Item_PB) GetTask ¶
func (m *ST_Asset_Activity_Item_PB) GetTask() *ST_Vector4IntList_PB
func (*ST_Asset_Activity_Item_PB) GetTime ¶
func (m *ST_Asset_Activity_Item_PB) GetTime() string
func (*ST_Asset_Activity_Item_PB) GetUid ¶
func (m *ST_Asset_Activity_Item_PB) GetUid() uint64
func (*ST_Asset_Activity_Item_PB) ProtoMessage ¶
func (*ST_Asset_Activity_Item_PB) ProtoMessage()
func (*ST_Asset_Activity_Item_PB) Reset ¶
func (m *ST_Asset_Activity_Item_PB) Reset()
func (*ST_Asset_Activity_Item_PB) String ¶
func (m *ST_Asset_Activity_Item_PB) String() string
type ST_Asset_Activity_PB ¶
type ST_Asset_Activity_PB struct { Activities []*ST_Asset_Activity_Item_PB `protobuf:"bytes,1,rep,name=activities" json:"activities,omitempty"` SpeExchangeEnd *int64 `protobuf:"varint,2,opt,name=speExchangeEnd" json:"speExchangeEnd,omitempty"` ResetTime *int64 `protobuf:"varint,3,opt,name=resetTime" json:"resetTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Asset_Activity_PB) Descriptor ¶
func (*ST_Asset_Activity_PB) Descriptor() ([]byte, []int)
func (*ST_Asset_Activity_PB) GetActivities ¶
func (m *ST_Asset_Activity_PB) GetActivities() []*ST_Asset_Activity_Item_PB
func (*ST_Asset_Activity_PB) GetResetTime ¶
func (m *ST_Asset_Activity_PB) GetResetTime() int64
func (*ST_Asset_Activity_PB) GetSpeExchangeEnd ¶
func (m *ST_Asset_Activity_PB) GetSpeExchangeEnd() int64
func (*ST_Asset_Activity_PB) ProtoMessage ¶
func (*ST_Asset_Activity_PB) ProtoMessage()
func (*ST_Asset_Activity_PB) Reset ¶
func (m *ST_Asset_Activity_PB) Reset()
func (*ST_Asset_Activity_PB) String ¶
func (m *ST_Asset_Activity_PB) String() string
type ST_Asset_AirdropInfo ¶
type ST_Asset_AirdropInfo struct { BonusPool *int64 `protobuf:"varint,1,opt,name=BonusPool" json:"BonusPool,omitempty"` ResetTime *int64 `protobuf:"varint,2,opt,name=ResetTime" json:"ResetTime,omitempty"` LuckyDogs []*ST_Asset_LuckyDog `protobuf:"bytes,3,rep,name=LuckyDogs" json:"LuckyDogs,omitempty"` XXX_unrecognized []byte `json:"-"` }
Airdrop 全服信息
func (*ST_Asset_AirdropInfo) Descriptor ¶
func (*ST_Asset_AirdropInfo) Descriptor() ([]byte, []int)
func (*ST_Asset_AirdropInfo) GetBonusPool ¶
func (m *ST_Asset_AirdropInfo) GetBonusPool() int64
func (*ST_Asset_AirdropInfo) GetLuckyDogs ¶
func (m *ST_Asset_AirdropInfo) GetLuckyDogs() []*ST_Asset_LuckyDog
func (*ST_Asset_AirdropInfo) GetResetTime ¶
func (m *ST_Asset_AirdropInfo) GetResetTime() int64
func (*ST_Asset_AirdropInfo) ProtoMessage ¶
func (*ST_Asset_AirdropInfo) ProtoMessage()
func (*ST_Asset_AirdropInfo) Reset ¶
func (m *ST_Asset_AirdropInfo) Reset()
func (*ST_Asset_AirdropInfo) String ¶
func (m *ST_Asset_AirdropInfo) String() string
type ST_Asset_BlackMarket_PB ¶
type ST_Asset_BlackMarket_PB struct { RefreshTime *uint64 `protobuf:"varint,1,opt,name=refreshTime" json:"refreshTime,omitempty"` IsClicked *bool `protobuf:"varint,2,opt,name=isClicked" json:"isClicked,omitempty"` Items []*ST_BlackMarket_Item_PB `protobuf:"bytes,3,rep,name=items" json:"items,omitempty"` // optional int32 giftPackID = 4; //[OLD]上次刷新并没有购买的礼包id LeftReset *uint32 `protobuf:"varint,5,opt,name=leftReset" json:"leftReset,omitempty"` NeedNotice *bool `protobuf:"varint,6,opt,name=needNotice" json:"needNotice,omitempty"` NotOpen *bool `protobuf:"varint,7,opt,name=notOpen" json:"notOpen,omitempty"` LeftOpen *uint32 `protobuf:"varint,8,opt,name=leftOpen" json:"leftOpen,omitempty"` XXX_unrecognized []byte `json:"-"` }
个人黑市资产
func (*ST_Asset_BlackMarket_PB) Descriptor ¶
func (*ST_Asset_BlackMarket_PB) Descriptor() ([]byte, []int)
func (*ST_Asset_BlackMarket_PB) GetIsClicked ¶
func (m *ST_Asset_BlackMarket_PB) GetIsClicked() bool
func (*ST_Asset_BlackMarket_PB) GetItems ¶
func (m *ST_Asset_BlackMarket_PB) GetItems() []*ST_BlackMarket_Item_PB
func (*ST_Asset_BlackMarket_PB) GetLeftOpen ¶
func (m *ST_Asset_BlackMarket_PB) GetLeftOpen() uint32
func (*ST_Asset_BlackMarket_PB) GetLeftReset ¶
func (m *ST_Asset_BlackMarket_PB) GetLeftReset() uint32
func (*ST_Asset_BlackMarket_PB) GetNeedNotice ¶
func (m *ST_Asset_BlackMarket_PB) GetNeedNotice() bool
func (*ST_Asset_BlackMarket_PB) GetNotOpen ¶
func (m *ST_Asset_BlackMarket_PB) GetNotOpen() bool
func (*ST_Asset_BlackMarket_PB) GetRefreshTime ¶
func (m *ST_Asset_BlackMarket_PB) GetRefreshTime() uint64
func (*ST_Asset_BlackMarket_PB) ProtoMessage ¶
func (*ST_Asset_BlackMarket_PB) ProtoMessage()
func (*ST_Asset_BlackMarket_PB) Reset ¶
func (m *ST_Asset_BlackMarket_PB) Reset()
func (*ST_Asset_BlackMarket_PB) String ¶
func (m *ST_Asset_BlackMarket_PB) String() string
type ST_Asset_Bookmark_PB ¶
type ST_Asset_Bookmark_PB struct { EntryList []*ST_BookmarkEntry_PB `protobuf:"bytes,1,rep,name=entryList" json:"entryList,omitempty"` XXX_unrecognized []byte `json:"-"` }
大地图收藏夹资产
func (*ST_Asset_Bookmark_PB) Descriptor ¶
func (*ST_Asset_Bookmark_PB) Descriptor() ([]byte, []int)
func (*ST_Asset_Bookmark_PB) GetEntryList ¶
func (m *ST_Asset_Bookmark_PB) GetEntryList() []*ST_BookmarkEntry_PB
func (*ST_Asset_Bookmark_PB) ProtoMessage ¶
func (*ST_Asset_Bookmark_PB) ProtoMessage()
func (*ST_Asset_Bookmark_PB) Reset ¶
func (m *ST_Asset_Bookmark_PB) Reset()
func (*ST_Asset_Bookmark_PB) String ¶
func (m *ST_Asset_Bookmark_PB) String() string
type ST_Asset_BoonCenter_PB ¶
type ST_Asset_BoonCenter_PB struct { PayFirst *ST_BoonPayFirst_PB `protobuf:"bytes,1,opt,name=payFirst" json:"payFirst,omitempty"` PaySecond *ST_BoonPaySecond_PB `protobuf:"bytes,2,opt,name=paySecond" json:"paySecond,omitempty"` Durations *ST_BoonDuration_PB `protobuf:"bytes,3,opt,name=durations" json:"durations,omitempty"` Dalies *ST_BoonDaily_PB `protobuf:"bytes,4,opt,name=dalies" json:"dalies,omitempty"` Funds []*ST_BoonFund_PB `protobuf:"bytes,5,rep,name=funds" json:"funds,omitempty"` GiftActivity *ST_GiftActivity `protobuf:"bytes,6,opt,name=GiftActivity" json:"GiftActivity,omitempty"` XXX_unrecognized []byte `json:"-"` }
福利资产
func (*ST_Asset_BoonCenter_PB) Descriptor ¶
func (*ST_Asset_BoonCenter_PB) Descriptor() ([]byte, []int)
func (*ST_Asset_BoonCenter_PB) GetDalies ¶
func (m *ST_Asset_BoonCenter_PB) GetDalies() *ST_BoonDaily_PB
func (*ST_Asset_BoonCenter_PB) GetDurations ¶
func (m *ST_Asset_BoonCenter_PB) GetDurations() *ST_BoonDuration_PB
func (*ST_Asset_BoonCenter_PB) GetFunds ¶
func (m *ST_Asset_BoonCenter_PB) GetFunds() []*ST_BoonFund_PB
func (*ST_Asset_BoonCenter_PB) GetGiftActivity ¶
func (m *ST_Asset_BoonCenter_PB) GetGiftActivity() *ST_GiftActivity
func (*ST_Asset_BoonCenter_PB) GetPayFirst ¶
func (m *ST_Asset_BoonCenter_PB) GetPayFirst() *ST_BoonPayFirst_PB
func (*ST_Asset_BoonCenter_PB) GetPaySecond ¶
func (m *ST_Asset_BoonCenter_PB) GetPaySecond() *ST_BoonPaySecond_PB
func (*ST_Asset_BoonCenter_PB) ProtoMessage ¶
func (*ST_Asset_BoonCenter_PB) ProtoMessage()
func (*ST_Asset_BoonCenter_PB) Reset ¶
func (m *ST_Asset_BoonCenter_PB) Reset()
func (*ST_Asset_BoonCenter_PB) String ¶
func (m *ST_Asset_BoonCenter_PB) String() string
type ST_Asset_Challenge_PB ¶
type ST_Asset_Challenge_PB struct { ChallageEndTime *uint64 `protobuf:"varint,1,opt,name=challageEndTime" json:"challageEndTime,omitempty"` TaskEndTime *uint64 `protobuf:"varint,2,opt,name=taskEndTime" json:"taskEndTime,omitempty"` ChallengeTarget *ST_ChallengeTarget_PB `protobuf:"bytes,3,opt,name=challengeTarget" json:"challengeTarget,omitempty"` Tasks []*ST_ChallengeTast_PB `protobuf:"bytes,4,rep,name=tasks" json:"tasks,omitempty"` CurrentTaskId *int64 `protobuf:"varint,5,opt,name=currentTaskId" json:"currentTaskId,omitempty"` XXX_unrecognized []byte `json:"-"` }
个人七日挑战资产
func (*ST_Asset_Challenge_PB) Descriptor ¶
func (*ST_Asset_Challenge_PB) Descriptor() ([]byte, []int)
func (*ST_Asset_Challenge_PB) GetChallageEndTime ¶
func (m *ST_Asset_Challenge_PB) GetChallageEndTime() uint64
func (*ST_Asset_Challenge_PB) GetChallengeTarget ¶
func (m *ST_Asset_Challenge_PB) GetChallengeTarget() *ST_ChallengeTarget_PB
func (*ST_Asset_Challenge_PB) GetCurrentTaskId ¶
func (m *ST_Asset_Challenge_PB) GetCurrentTaskId() int64
func (*ST_Asset_Challenge_PB) GetTaskEndTime ¶
func (m *ST_Asset_Challenge_PB) GetTaskEndTime() uint64
func (*ST_Asset_Challenge_PB) GetTasks ¶
func (m *ST_Asset_Challenge_PB) GetTasks() []*ST_ChallengeTast_PB
func (*ST_Asset_Challenge_PB) ProtoMessage ¶
func (*ST_Asset_Challenge_PB) ProtoMessage()
func (*ST_Asset_Challenge_PB) Reset ¶
func (m *ST_Asset_Challenge_PB) Reset()
func (*ST_Asset_Challenge_PB) String ¶
func (m *ST_Asset_Challenge_PB) String() string
type ST_Asset_Chapters_PB ¶
type ST_Asset_Chapters_PB struct { CurChapter *uint32 `protobuf:"varint,1,opt,name=curChapter" json:"curChapter,omitempty"` Chapters []*ST_ChapterInfo_PB `protobuf:"bytes,2,rep,name=chapters" json:"chapters,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Asset_Chapters_PB) Descriptor ¶
func (*ST_Asset_Chapters_PB) Descriptor() ([]byte, []int)
func (*ST_Asset_Chapters_PB) GetChapters ¶
func (m *ST_Asset_Chapters_PB) GetChapters() []*ST_ChapterInfo_PB
func (*ST_Asset_Chapters_PB) GetCurChapter ¶
func (m *ST_Asset_Chapters_PB) GetCurChapter() uint32
func (*ST_Asset_Chapters_PB) ProtoMessage ¶
func (*ST_Asset_Chapters_PB) ProtoMessage()
func (*ST_Asset_Chapters_PB) Reset ¶
func (m *ST_Asset_Chapters_PB) Reset()
func (*ST_Asset_Chapters_PB) String ¶
func (m *ST_Asset_Chapters_PB) String() string
type ST_Asset_Chat_Item_PB ¶
type ST_Asset_Chat_Item_PB struct { TitleID *uint64 `protobuf:"varint,1,opt,name=titleID" json:"titleID,omitempty"` Timestamp *uint64 `protobuf:"varint,2,opt,name=timestamp" json:"timestamp,omitempty"` LastReplyCount *uint32 `protobuf:"varint,3,opt,name=lastReplyCount" json:"lastReplyCount,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Asset_Chat_Item_PB) Descriptor ¶
func (*ST_Asset_Chat_Item_PB) Descriptor() ([]byte, []int)
func (*ST_Asset_Chat_Item_PB) GetLastReplyCount ¶
func (m *ST_Asset_Chat_Item_PB) GetLastReplyCount() uint32
func (*ST_Asset_Chat_Item_PB) GetTimestamp ¶
func (m *ST_Asset_Chat_Item_PB) GetTimestamp() uint64
func (*ST_Asset_Chat_Item_PB) GetTitleID ¶
func (m *ST_Asset_Chat_Item_PB) GetTitleID() uint64
func (*ST_Asset_Chat_Item_PB) ProtoMessage ¶
func (*ST_Asset_Chat_Item_PB) ProtoMessage()
func (*ST_Asset_Chat_Item_PB) Reset ¶
func (m *ST_Asset_Chat_Item_PB) Reset()
func (*ST_Asset_Chat_Item_PB) String ¶
func (m *ST_Asset_Chat_Item_PB) String() string
type ST_Asset_Chat_PB ¶
type ST_Asset_Chat_PB struct { FollowTitleIDList []*ST_Asset_Chat_Item_PB `protobuf:"bytes,1,rep,name=followTitleIDList" json:"followTitleIDList,omitempty"` PraiseTitleIDList []*ST_Asset_Chat_Item_PB `protobuf:"bytes,2,rep,name=praiseTitleIDList" json:"praiseTitleIDList,omitempty"` MyTitleIDList []*ST_Asset_Chat_Item_PB `protobuf:"bytes,3,rep,name=myTitleIDList" json:"myTitleIDList,omitempty"` LastChatTime *uint64 `protobuf:"varint,4,opt,name=lastChatTime" json:"lastChatTime,omitempty"` DayChatCount *uint32 `protobuf:"varint,5,opt,name=dayChatCount" json:"dayChatCount,omitempty"` Forbidden []*ST_ForbiddenChat_PB `protobuf:"bytes,6,rep,name=forbidden" json:"forbidden,omitempty"` PrivateChatList []*ST_PrivateChat_PB `protobuf:"bytes,7,rep,name=PrivateChatList" json:"PrivateChatList,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Asset_Chat_PB) Descriptor ¶
func (*ST_Asset_Chat_PB) Descriptor() ([]byte, []int)
func (*ST_Asset_Chat_PB) GetDayChatCount ¶
func (m *ST_Asset_Chat_PB) GetDayChatCount() uint32
func (*ST_Asset_Chat_PB) GetFollowTitleIDList ¶
func (m *ST_Asset_Chat_PB) GetFollowTitleIDList() []*ST_Asset_Chat_Item_PB
func (*ST_Asset_Chat_PB) GetForbidden ¶
func (m *ST_Asset_Chat_PB) GetForbidden() []*ST_ForbiddenChat_PB
func (*ST_Asset_Chat_PB) GetLastChatTime ¶
func (m *ST_Asset_Chat_PB) GetLastChatTime() uint64
func (*ST_Asset_Chat_PB) GetMyTitleIDList ¶
func (m *ST_Asset_Chat_PB) GetMyTitleIDList() []*ST_Asset_Chat_Item_PB
func (*ST_Asset_Chat_PB) GetPraiseTitleIDList ¶
func (m *ST_Asset_Chat_PB) GetPraiseTitleIDList() []*ST_Asset_Chat_Item_PB
func (*ST_Asset_Chat_PB) GetPrivateChatList ¶
func (m *ST_Asset_Chat_PB) GetPrivateChatList() []*ST_PrivateChat_PB
func (*ST_Asset_Chat_PB) ProtoMessage ¶
func (*ST_Asset_Chat_PB) ProtoMessage()
func (*ST_Asset_Chat_PB) Reset ¶
func (m *ST_Asset_Chat_PB) Reset()
func (*ST_Asset_Chat_PB) String ¶
func (m *ST_Asset_Chat_PB) String() string
type ST_Asset_CommanderEquipInfo ¶
type ST_Asset_CommanderEquipInfo struct { UnLockPos []uint32 `protobuf:"varint,1,rep,name=unLockPos" json:"unLockPos,omitempty"` WearEquipList []*ST_WearEquip `protobuf:"bytes,2,rep,name=wearEquipList" json:"wearEquipList,omitempty"` XXX_unrecognized []byte `json:"-"` }
------------指挥官装备相关--------------// 指挥官装备资产
func (*ST_Asset_CommanderEquipInfo) Descriptor ¶
func (*ST_Asset_CommanderEquipInfo) Descriptor() ([]byte, []int)
func (*ST_Asset_CommanderEquipInfo) GetUnLockPos ¶
func (m *ST_Asset_CommanderEquipInfo) GetUnLockPos() []uint32
func (*ST_Asset_CommanderEquipInfo) GetWearEquipList ¶
func (m *ST_Asset_CommanderEquipInfo) GetWearEquipList() []*ST_WearEquip
func (*ST_Asset_CommanderEquipInfo) ProtoMessage ¶
func (*ST_Asset_CommanderEquipInfo) ProtoMessage()
func (*ST_Asset_CommanderEquipInfo) Reset ¶
func (m *ST_Asset_CommanderEquipInfo) Reset()
func (*ST_Asset_CommanderEquipInfo) String ¶
func (m *ST_Asset_CommanderEquipInfo) String() string
type ST_Asset_CommanderFashion_PB ¶
type ST_Asset_CommanderFashion_PB struct { IconSkins []*ST_CommanderFashionInfo_PB `protobuf:"bytes,3,rep,name=iconSkins" json:"iconSkins,omitempty"` ModelSkins []*ST_CommanderFashionInfo_PB `protobuf:"bytes,4,rep,name=modelSkins" json:"modelSkins,omitempty"` Boxs []*ST_CommanderFashionInfo_PB `protobuf:"bytes,5,rep,name=boxs" json:"boxs,omitempty"` Bubbles []*ST_CommanderFashionInfo_PB `protobuf:"bytes,6,rep,name=bubbles" json:"bubbles,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Asset_CommanderFashion_PB) Descriptor ¶
func (*ST_Asset_CommanderFashion_PB) Descriptor() ([]byte, []int)
func (*ST_Asset_CommanderFashion_PB) GetBoxs ¶
func (m *ST_Asset_CommanderFashion_PB) GetBoxs() []*ST_CommanderFashionInfo_PB
func (*ST_Asset_CommanderFashion_PB) GetBubbles ¶
func (m *ST_Asset_CommanderFashion_PB) GetBubbles() []*ST_CommanderFashionInfo_PB
func (*ST_Asset_CommanderFashion_PB) GetIconSkins ¶
func (m *ST_Asset_CommanderFashion_PB) GetIconSkins() []*ST_CommanderFashionInfo_PB
func (*ST_Asset_CommanderFashion_PB) GetModelSkins ¶
func (m *ST_Asset_CommanderFashion_PB) GetModelSkins() []*ST_CommanderFashionInfo_PB
func (*ST_Asset_CommanderFashion_PB) ProtoMessage ¶
func (*ST_Asset_CommanderFashion_PB) ProtoMessage()
func (*ST_Asset_CommanderFashion_PB) Reset ¶
func (m *ST_Asset_CommanderFashion_PB) Reset()
func (*ST_Asset_CommanderFashion_PB) String ¶
func (m *ST_Asset_CommanderFashion_PB) String() string
type ST_Asset_ExpeditionShop_PB ¶
type ST_Asset_ExpeditionShop_PB struct { SpecialItems []*ST_ExpeditionShop_Item_PB `protobuf:"bytes,1,rep,name=specialItems" json:"specialItems,omitempty"` Items []*ST_ExpeditionShop_Item_PB `protobuf:"bytes,2,rep,name=items" json:"items,omitempty"` RefreshSpecialItemsTime *uint64 `protobuf:"varint,3,opt,name=refreshSpecialItemsTime" json:"refreshSpecialItemsTime,omitempty"` RefreshItemsTime *uint64 `protobuf:"varint,4,opt,name=refreshItemsTime" json:"refreshItemsTime,omitempty"` RefreshItemsCount *uint32 `protobuf:"varint,5,opt,name=refreshItemsCount" json:"refreshItemsCount,omitempty"` XXX_unrecognized []byte `json:"-"` }
个人远征商店资产
func (*ST_Asset_ExpeditionShop_PB) Descriptor ¶
func (*ST_Asset_ExpeditionShop_PB) Descriptor() ([]byte, []int)
func (*ST_Asset_ExpeditionShop_PB) GetItems ¶
func (m *ST_Asset_ExpeditionShop_PB) GetItems() []*ST_ExpeditionShop_Item_PB
func (*ST_Asset_ExpeditionShop_PB) GetRefreshItemsCount ¶
func (m *ST_Asset_ExpeditionShop_PB) GetRefreshItemsCount() uint32
func (*ST_Asset_ExpeditionShop_PB) GetRefreshItemsTime ¶
func (m *ST_Asset_ExpeditionShop_PB) GetRefreshItemsTime() uint64
func (*ST_Asset_ExpeditionShop_PB) GetRefreshSpecialItemsTime ¶
func (m *ST_Asset_ExpeditionShop_PB) GetRefreshSpecialItemsTime() uint64
func (*ST_Asset_ExpeditionShop_PB) GetSpecialItems ¶
func (m *ST_Asset_ExpeditionShop_PB) GetSpecialItems() []*ST_ExpeditionShop_Item_PB
func (*ST_Asset_ExpeditionShop_PB) ProtoMessage ¶
func (*ST_Asset_ExpeditionShop_PB) ProtoMessage()
func (*ST_Asset_ExpeditionShop_PB) Reset ¶
func (m *ST_Asset_ExpeditionShop_PB) Reset()
func (*ST_Asset_ExpeditionShop_PB) String ¶
func (m *ST_Asset_ExpeditionShop_PB) String() string
type ST_Asset_FactoryPackage ¶
type ST_Asset_FactoryPackage struct { EquipVarID *uint64 `protobuf:"varint,1,opt,name=EquipVarID" json:"EquipVarID,omitempty"` EquipList []*ST_EquipBasic `protobuf:"bytes,2,rep,name=equipList" json:"equipList,omitempty"` ItemList []*ST_MaterialBase `protobuf:"bytes,3,rep,name=itemList" json:"itemList,omitempty"` XXX_unrecognized []byte `json:"-"` }
指挥官各类道具资产
func (*ST_Asset_FactoryPackage) Descriptor ¶
func (*ST_Asset_FactoryPackage) Descriptor() ([]byte, []int)
func (*ST_Asset_FactoryPackage) GetEquipList ¶
func (m *ST_Asset_FactoryPackage) GetEquipList() []*ST_EquipBasic
func (*ST_Asset_FactoryPackage) GetEquipVarID ¶
func (m *ST_Asset_FactoryPackage) GetEquipVarID() uint64
func (*ST_Asset_FactoryPackage) GetItemList ¶
func (m *ST_Asset_FactoryPackage) GetItemList() []*ST_MaterialBase
func (*ST_Asset_FactoryPackage) ProtoMessage ¶
func (*ST_Asset_FactoryPackage) ProtoMessage()
func (*ST_Asset_FactoryPackage) Reset ¶
func (m *ST_Asset_FactoryPackage) Reset()
func (*ST_Asset_FactoryPackage) String ¶
func (m *ST_Asset_FactoryPackage) String() string
type ST_Asset_GiftPack ¶
type ST_Asset_GiftPack struct { GiftList []*ST_GiftPackBasic `protobuf:"bytes,1,rep,name=giftList" json:"giftList,omitempty"` MonthGiftPacks []*ST_Asset_MonthGiftPack `protobuf:"bytes,2,rep,name=monthGiftPacks" json:"monthGiftPacks,omitempty"` PurchasedGiftPackIDList []uint64 `protobuf:"varint,3,rep,name=purchasedGiftPackIDList" json:"purchasedGiftPackIDList,omitempty"` OrderId *string `protobuf:"bytes,4,opt,name=orderId" json:"orderId,omitempty"` LastClearTime *uint64 `protobuf:"varint,5,opt,name=lastClearTime" json:"lastClearTime,omitempty"` LastPayYearDay *uint32 `protobuf:"varint,6,opt,name=lastPayYearDay" json:"lastPayYearDay,omitempty"` // optional double totalPay = 7; //玩家总付费数 PayHistory []*ST_GiftHistory `protobuf:"bytes,8,rep,name=payHistory" json:"payHistory,omitempty"` SubscribeGiftPacks []*ST_SubscribeGiftPack `protobuf:"bytes,9,rep,name=subscribeGiftPacks" json:"subscribeGiftPacks,omitempty"` FirBuyRewardGiftIDList []uint64 `protobuf:"varint,10,rep,name=firBuyRewardGiftIDList" json:"firBuyRewardGiftIDList,omitempty"` AlreadyBuyGiftIDList []uint64 `protobuf:"varint,11,rep,name=alreadyBuyGiftIDList" json:"alreadyBuyGiftIDList,omitempty"` // 档次 Cashlv *uint64 `protobuf:"varint,12,opt,name=Cashlv" json:"Cashlv,omitempty"` // 剩余钻石 Cash100 *int64 `protobuf:"varint,13,opt,name=Cash100" json:"Cash100,omitempty"` GiftCodes []string `protobuf:"bytes,14,rep,name=giftCodes" json:"giftCodes,omitempty"` XXX_unrecognized []byte `json:"-"` }
用户礼包资产
func (*ST_Asset_GiftPack) Descriptor ¶
func (*ST_Asset_GiftPack) Descriptor() ([]byte, []int)
func (*ST_Asset_GiftPack) GetAlreadyBuyGiftIDList ¶
func (m *ST_Asset_GiftPack) GetAlreadyBuyGiftIDList() []uint64
func (*ST_Asset_GiftPack) GetCash100 ¶
func (m *ST_Asset_GiftPack) GetCash100() int64
func (*ST_Asset_GiftPack) GetCashlv ¶
func (m *ST_Asset_GiftPack) GetCashlv() uint64
func (*ST_Asset_GiftPack) GetFirBuyRewardGiftIDList ¶
func (m *ST_Asset_GiftPack) GetFirBuyRewardGiftIDList() []uint64
func (*ST_Asset_GiftPack) GetGiftCodes ¶
func (m *ST_Asset_GiftPack) GetGiftCodes() []string
func (*ST_Asset_GiftPack) GetGiftList ¶
func (m *ST_Asset_GiftPack) GetGiftList() []*ST_GiftPackBasic
func (*ST_Asset_GiftPack) GetLastClearTime ¶
func (m *ST_Asset_GiftPack) GetLastClearTime() uint64
func (*ST_Asset_GiftPack) GetLastPayYearDay ¶
func (m *ST_Asset_GiftPack) GetLastPayYearDay() uint32
func (*ST_Asset_GiftPack) GetMonthGiftPacks ¶
func (m *ST_Asset_GiftPack) GetMonthGiftPacks() []*ST_Asset_MonthGiftPack
func (*ST_Asset_GiftPack) GetOrderId ¶
func (m *ST_Asset_GiftPack) GetOrderId() string
func (*ST_Asset_GiftPack) GetPayHistory ¶
func (m *ST_Asset_GiftPack) GetPayHistory() []*ST_GiftHistory
func (*ST_Asset_GiftPack) GetPurchasedGiftPackIDList ¶
func (m *ST_Asset_GiftPack) GetPurchasedGiftPackIDList() []uint64
func (*ST_Asset_GiftPack) GetSubscribeGiftPacks ¶
func (m *ST_Asset_GiftPack) GetSubscribeGiftPacks() []*ST_SubscribeGiftPack
func (*ST_Asset_GiftPack) ProtoMessage ¶
func (*ST_Asset_GiftPack) ProtoMessage()
func (*ST_Asset_GiftPack) Reset ¶
func (m *ST_Asset_GiftPack) Reset()
func (*ST_Asset_GiftPack) String ¶
func (m *ST_Asset_GiftPack) String() string
type ST_Asset_ItemPack_PB ¶
type ST_Asset_ItemPack_PB struct { ItemList []*ST_ItemEntry_PB `protobuf:"bytes,1,rep,name=itemList" json:"itemList,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Asset_ItemPack_PB) Descriptor ¶
func (*ST_Asset_ItemPack_PB) Descriptor() ([]byte, []int)
func (*ST_Asset_ItemPack_PB) GetItemList ¶
func (m *ST_Asset_ItemPack_PB) GetItemList() []*ST_ItemEntry_PB
func (*ST_Asset_ItemPack_PB) ProtoMessage ¶
func (*ST_Asset_ItemPack_PB) ProtoMessage()
func (*ST_Asset_ItemPack_PB) Reset ¶
func (m *ST_Asset_ItemPack_PB) Reset()
func (*ST_Asset_ItemPack_PB) String ¶
func (m *ST_Asset_ItemPack_PB) String() string
type ST_Asset_LeagueBox_PB ¶
type ST_Asset_LeagueBox_PB struct { OwnerBoxes []*ST_LeagueBox_Item_PB `protobuf:"bytes,1,rep,name=ownerBoxes" json:"ownerBoxes,omitempty"` HelpedBoxes []*ST_LeagueBox_Item_PB `protobuf:"bytes,2,rep,name=helpedBoxes" json:"helpedBoxes,omitempty"` Refresh *bool `protobuf:"varint,3,opt,name=refresh" json:"refresh,omitempty"` RefreshBoxTime *uint64 `protobuf:"varint,4,opt,name=refreshBoxTime" json:"refreshBoxTime,omitempty"` MaxId *uint64 `protobuf:"varint,5,opt,name=maxId" json:"maxId,omitempty"` LastResetTime *uint64 `protobuf:"varint,6,opt,name=lastResetTime" json:"lastResetTime,omitempty"` LeftTimes *uint32 `protobuf:"varint,7,opt,name=leftTimes" json:"leftTimes,omitempty"` LeftOpenNum *uint32 `protobuf:"varint,8,opt,name=leftOpenNum" json:"leftOpenNum,omitempty"` FreeRefresh *uint32 `protobuf:"varint,9,opt,name=freeRefresh" json:"freeRefresh,omitempty"` CostRefresh *uint32 `protobuf:"varint,10,opt,name=costRefresh" json:"costRefresh,omitempty"` FreeOpenTime *uint64 `protobuf:"varint,11,opt,name=freeOpenTime" json:"freeOpenTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
个人联盟宝箱资产
func (*ST_Asset_LeagueBox_PB) Descriptor ¶
func (*ST_Asset_LeagueBox_PB) Descriptor() ([]byte, []int)
func (*ST_Asset_LeagueBox_PB) GetCostRefresh ¶
func (m *ST_Asset_LeagueBox_PB) GetCostRefresh() uint32
func (*ST_Asset_LeagueBox_PB) GetFreeOpenTime ¶
func (m *ST_Asset_LeagueBox_PB) GetFreeOpenTime() uint64
func (*ST_Asset_LeagueBox_PB) GetFreeRefresh ¶
func (m *ST_Asset_LeagueBox_PB) GetFreeRefresh() uint32
func (*ST_Asset_LeagueBox_PB) GetHelpedBoxes ¶
func (m *ST_Asset_LeagueBox_PB) GetHelpedBoxes() []*ST_LeagueBox_Item_PB
func (*ST_Asset_LeagueBox_PB) GetLastResetTime ¶
func (m *ST_Asset_LeagueBox_PB) GetLastResetTime() uint64
func (*ST_Asset_LeagueBox_PB) GetLeftOpenNum ¶
func (m *ST_Asset_LeagueBox_PB) GetLeftOpenNum() uint32
func (*ST_Asset_LeagueBox_PB) GetLeftTimes ¶
func (m *ST_Asset_LeagueBox_PB) GetLeftTimes() uint32
func (*ST_Asset_LeagueBox_PB) GetMaxId ¶
func (m *ST_Asset_LeagueBox_PB) GetMaxId() uint64
func (*ST_Asset_LeagueBox_PB) GetOwnerBoxes ¶
func (m *ST_Asset_LeagueBox_PB) GetOwnerBoxes() []*ST_LeagueBox_Item_PB
func (*ST_Asset_LeagueBox_PB) GetRefresh ¶
func (m *ST_Asset_LeagueBox_PB) GetRefresh() bool
func (*ST_Asset_LeagueBox_PB) GetRefreshBoxTime ¶
func (m *ST_Asset_LeagueBox_PB) GetRefreshBoxTime() uint64
func (*ST_Asset_LeagueBox_PB) ProtoMessage ¶
func (*ST_Asset_LeagueBox_PB) ProtoMessage()
func (*ST_Asset_LeagueBox_PB) Reset ¶
func (m *ST_Asset_LeagueBox_PB) Reset()
func (*ST_Asset_LeagueBox_PB) String ¶
func (m *ST_Asset_LeagueBox_PB) String() string
type ST_Asset_LeagueTask_PB ¶
type ST_Asset_LeagueTask_PB struct { Init *bool `protobuf:"varint,1,opt,name=init" json:"init,omitempty"` Tasks []*ST_LeagueTask_Item `protobuf:"bytes,2,rep,name=tasks" json:"tasks,omitempty"` RefreshExpireTimestamp *uint64 `protobuf:"varint,3,opt,name=refreshExpireTimestamp" json:"refreshExpireTimestamp,omitempty"` XXX_unrecognized []byte `json:"-"` }
联盟任务资产
func (*ST_Asset_LeagueTask_PB) Descriptor ¶
func (*ST_Asset_LeagueTask_PB) Descriptor() ([]byte, []int)
func (*ST_Asset_LeagueTask_PB) GetInit ¶
func (m *ST_Asset_LeagueTask_PB) GetInit() bool
func (*ST_Asset_LeagueTask_PB) GetRefreshExpireTimestamp ¶
func (m *ST_Asset_LeagueTask_PB) GetRefreshExpireTimestamp() uint64
func (*ST_Asset_LeagueTask_PB) GetTasks ¶
func (m *ST_Asset_LeagueTask_PB) GetTasks() []*ST_LeagueTask_Item
func (*ST_Asset_LeagueTask_PB) ProtoMessage ¶
func (*ST_Asset_LeagueTask_PB) ProtoMessage()
func (*ST_Asset_LeagueTask_PB) Reset ¶
func (m *ST_Asset_LeagueTask_PB) Reset()
func (*ST_Asset_LeagueTask_PB) String ¶
func (m *ST_Asset_LeagueTask_PB) String() string
type ST_Asset_LoginGift_PB ¶
type ST_Asset_LoginGift_PB struct { GroupId *uint32 `protobuf:"varint,1,opt,name=groupId" json:"groupId,omitempty"` LoginDays *uint32 `protobuf:"varint,2,opt,name=loginDays" json:"loginDays,omitempty"` RewardDays *int64 `protobuf:"varint,3,opt,name=rewardDays" json:"rewardDays,omitempty"` RefreshTime *uint64 `protobuf:"varint,4,opt,name=refreshTime" json:"refreshTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
登陆有礼玩家资产
func (*ST_Asset_LoginGift_PB) Descriptor ¶
func (*ST_Asset_LoginGift_PB) Descriptor() ([]byte, []int)
func (*ST_Asset_LoginGift_PB) GetGroupId ¶
func (m *ST_Asset_LoginGift_PB) GetGroupId() uint32
func (*ST_Asset_LoginGift_PB) GetLoginDays ¶
func (m *ST_Asset_LoginGift_PB) GetLoginDays() uint32
func (*ST_Asset_LoginGift_PB) GetRefreshTime ¶
func (m *ST_Asset_LoginGift_PB) GetRefreshTime() uint64
func (*ST_Asset_LoginGift_PB) GetRewardDays ¶
func (m *ST_Asset_LoginGift_PB) GetRewardDays() int64
func (*ST_Asset_LoginGift_PB) ProtoMessage ¶
func (*ST_Asset_LoginGift_PB) ProtoMessage()
func (*ST_Asset_LoginGift_PB) Reset ¶
func (m *ST_Asset_LoginGift_PB) Reset()
func (*ST_Asset_LoginGift_PB) String ¶
func (m *ST_Asset_LoginGift_PB) String() string
type ST_Asset_LuckyDog ¶
type ST_Asset_LuckyDog struct { ServerName *string `protobuf:"bytes,1,opt,name=ServerName" json:"ServerName,omitempty"` LeagueName *string `protobuf:"bytes,2,opt,name=LeagueName" json:"LeagueName,omitempty"` PlayerName *string `protobuf:"bytes,3,opt,name=PlayerName" json:"PlayerName,omitempty"` XXX_unrecognized []byte `json:"-"` }
Airdrop 玩家中奖信息
func (*ST_Asset_LuckyDog) Descriptor ¶
func (*ST_Asset_LuckyDog) Descriptor() ([]byte, []int)
func (*ST_Asset_LuckyDog) GetLeagueName ¶
func (m *ST_Asset_LuckyDog) GetLeagueName() string
func (*ST_Asset_LuckyDog) GetPlayerName ¶
func (m *ST_Asset_LuckyDog) GetPlayerName() string
func (*ST_Asset_LuckyDog) GetServerName ¶
func (m *ST_Asset_LuckyDog) GetServerName() string
func (*ST_Asset_LuckyDog) ProtoMessage ¶
func (*ST_Asset_LuckyDog) ProtoMessage()
func (*ST_Asset_LuckyDog) Reset ¶
func (m *ST_Asset_LuckyDog) Reset()
func (*ST_Asset_LuckyDog) String ¶
func (m *ST_Asset_LuckyDog) String() string
type ST_Asset_LuckyStar_PB ¶
type ST_Asset_LuckyStar_PB struct { LuckyStars []*ST_LuckyStar_Server_PB `protobuf:"bytes,1,rep,name=luckyStars" json:"luckyStars,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Asset_LuckyStar_PB) Descriptor ¶
func (*ST_Asset_LuckyStar_PB) Descriptor() ([]byte, []int)
func (*ST_Asset_LuckyStar_PB) GetLuckyStars ¶
func (m *ST_Asset_LuckyStar_PB) GetLuckyStars() []*ST_LuckyStar_Server_PB
func (*ST_Asset_LuckyStar_PB) ProtoMessage ¶
func (*ST_Asset_LuckyStar_PB) ProtoMessage()
func (*ST_Asset_LuckyStar_PB) Reset ¶
func (m *ST_Asset_LuckyStar_PB) Reset()
func (*ST_Asset_LuckyStar_PB) String ¶
func (m *ST_Asset_LuckyStar_PB) String() string
type ST_Asset_MainCitySkin_PB ¶
type ST_Asset_MainCitySkin_PB struct { CurrentSkinId *uint32 `protobuf:"varint,1,opt,name=currentSkinId" json:"currentSkinId,omitempty"` Skins []*ST_MainCitySkinInfo_PB `protobuf:"bytes,2,rep,name=skins" json:"skins,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Asset_MainCitySkin_PB) Descriptor ¶
func (*ST_Asset_MainCitySkin_PB) Descriptor() ([]byte, []int)
func (*ST_Asset_MainCitySkin_PB) GetCurrentSkinId ¶
func (m *ST_Asset_MainCitySkin_PB) GetCurrentSkinId() uint32
func (*ST_Asset_MainCitySkin_PB) GetSkins ¶
func (m *ST_Asset_MainCitySkin_PB) GetSkins() []*ST_MainCitySkinInfo_PB
func (*ST_Asset_MainCitySkin_PB) ProtoMessage ¶
func (*ST_Asset_MainCitySkin_PB) ProtoMessage()
func (*ST_Asset_MainCitySkin_PB) Reset ¶
func (m *ST_Asset_MainCitySkin_PB) Reset()
func (*ST_Asset_MainCitySkin_PB) String ¶
func (m *ST_Asset_MainCitySkin_PB) String() string
type ST_Asset_MapList_PB ¶
type ST_Asset_MapList_PB struct { MapLists []*ST_MapList_Info_PB `protobuf:"bytes,1,rep,name=mapLists" json:"mapLists,omitempty"` EilteMapLists []*ST_MapList_Info_PB `protobuf:"bytes,2,rep,name=eilteMapLists" json:"eilteMapLists,omitempty"` ToBeUnlockEilteId *int64 `protobuf:"varint,3,opt,name=toBeUnlockEilteId" json:"toBeUnlockEilteId,omitempty"` RewardRefreshTime *uint64 `protobuf:"varint,4,opt,name=rewardRefreshTime" json:"rewardRefreshTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
副本个人资产
func (*ST_Asset_MapList_PB) Descriptor ¶
func (*ST_Asset_MapList_PB) Descriptor() ([]byte, []int)
func (*ST_Asset_MapList_PB) GetEilteMapLists ¶
func (m *ST_Asset_MapList_PB) GetEilteMapLists() []*ST_MapList_Info_PB
func (*ST_Asset_MapList_PB) GetMapLists ¶
func (m *ST_Asset_MapList_PB) GetMapLists() []*ST_MapList_Info_PB
func (*ST_Asset_MapList_PB) GetRewardRefreshTime ¶
func (m *ST_Asset_MapList_PB) GetRewardRefreshTime() uint64
func (*ST_Asset_MapList_PB) GetToBeUnlockEilteId ¶
func (m *ST_Asset_MapList_PB) GetToBeUnlockEilteId() int64
func (*ST_Asset_MapList_PB) ProtoMessage ¶
func (*ST_Asset_MapList_PB) ProtoMessage()
func (*ST_Asset_MapList_PB) Reset ¶
func (m *ST_Asset_MapList_PB) Reset()
func (*ST_Asset_MapList_PB) String ¶
func (m *ST_Asset_MapList_PB) String() string
type ST_Asset_MiracleWar_PB ¶
type ST_Asset_MiracleWar_PB struct { TitleID *int32 `protobuf:"varint,1,opt,name=titleID" json:"titleID,omitempty"` GiftID *int64 `protobuf:"varint,2,opt,name=giftID" json:"giftID,omitempty"` WarNumber *int32 `protobuf:"varint,3,opt,name=warNumber" json:"warNumber,omitempty"` LastNoticeTime *uint64 `protobuf:"varint,4,opt,name=lastNoticeTime" json:"lastNoticeTime,omitempty"` Notice *ST_GlobalNotice `protobuf:"bytes,5,opt,name=notice" json:"notice,omitempty"` Stage *int32 `protobuf:"varint,6,opt,name=stage" json:"stage,omitempty"` Stage1 *int32 `protobuf:"varint,7,opt,name=stage1" json:"stage1,omitempty"` Stage2 *int32 `protobuf:"varint,8,opt,name=stage2" json:"stage2,omitempty"` Stage3 *int32 `protobuf:"varint,9,opt,name=stage3" json:"stage3,omitempty"` Stage4 *int32 `protobuf:"varint,10,opt,name=stage4" json:"stage4,omitempty"` XXX_unrecognized []byte `json:"-"` }
王战个人资产
func (*ST_Asset_MiracleWar_PB) Descriptor ¶
func (*ST_Asset_MiracleWar_PB) Descriptor() ([]byte, []int)
func (*ST_Asset_MiracleWar_PB) GetGiftID ¶
func (m *ST_Asset_MiracleWar_PB) GetGiftID() int64
func (*ST_Asset_MiracleWar_PB) GetLastNoticeTime ¶
func (m *ST_Asset_MiracleWar_PB) GetLastNoticeTime() uint64
func (*ST_Asset_MiracleWar_PB) GetNotice ¶
func (m *ST_Asset_MiracleWar_PB) GetNotice() *ST_GlobalNotice
func (*ST_Asset_MiracleWar_PB) GetStage ¶
func (m *ST_Asset_MiracleWar_PB) GetStage() int32
func (*ST_Asset_MiracleWar_PB) GetStage1 ¶
func (m *ST_Asset_MiracleWar_PB) GetStage1() int32
func (*ST_Asset_MiracleWar_PB) GetStage2 ¶
func (m *ST_Asset_MiracleWar_PB) GetStage2() int32
func (*ST_Asset_MiracleWar_PB) GetStage3 ¶
func (m *ST_Asset_MiracleWar_PB) GetStage3() int32
func (*ST_Asset_MiracleWar_PB) GetStage4 ¶
func (m *ST_Asset_MiracleWar_PB) GetStage4() int32
func (*ST_Asset_MiracleWar_PB) GetTitleID ¶
func (m *ST_Asset_MiracleWar_PB) GetTitleID() int32
func (*ST_Asset_MiracleWar_PB) GetWarNumber ¶
func (m *ST_Asset_MiracleWar_PB) GetWarNumber() int32
func (*ST_Asset_MiracleWar_PB) ProtoMessage ¶
func (*ST_Asset_MiracleWar_PB) ProtoMessage()
func (*ST_Asset_MiracleWar_PB) Reset ¶
func (m *ST_Asset_MiracleWar_PB) Reset()
func (*ST_Asset_MiracleWar_PB) String ¶
func (m *ST_Asset_MiracleWar_PB) String() string
type ST_Asset_MonthGiftPack ¶
type ST_Asset_MonthGiftPack struct { Id *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` MonthGiftPurchaseTimestamp *uint64 `protobuf:"varint,2,opt,name=monthGiftPurchaseTimestamp" json:"monthGiftPurchaseTimestamp,omitempty"` MonthGiftRemainTimes *uint32 `protobuf:"varint,3,opt,name=monthGiftRemainTimes" json:"monthGiftRemainTimes,omitempty"` MonthGiftLastGetTimestamp *uint64 `protobuf:"varint,4,opt,name=monthGiftLastGetTimestamp" json:"monthGiftLastGetTimestamp,omitempty"` Expired *bool `protobuf:"varint,9,opt,name=expired" json:"expired,omitempty"` XXX_unrecognized []byte `json:"-"` }
用户限时礼包数据
func (*ST_Asset_MonthGiftPack) Descriptor ¶
func (*ST_Asset_MonthGiftPack) Descriptor() ([]byte, []int)
func (*ST_Asset_MonthGiftPack) GetExpired ¶
func (m *ST_Asset_MonthGiftPack) GetExpired() bool
func (*ST_Asset_MonthGiftPack) GetId ¶
func (m *ST_Asset_MonthGiftPack) GetId() uint64
func (*ST_Asset_MonthGiftPack) GetMonthGiftLastGetTimestamp ¶
func (m *ST_Asset_MonthGiftPack) GetMonthGiftLastGetTimestamp() uint64
func (*ST_Asset_MonthGiftPack) GetMonthGiftPurchaseTimestamp ¶
func (m *ST_Asset_MonthGiftPack) GetMonthGiftPurchaseTimestamp() uint64
func (*ST_Asset_MonthGiftPack) GetMonthGiftRemainTimes ¶
func (m *ST_Asset_MonthGiftPack) GetMonthGiftRemainTimes() uint32
func (*ST_Asset_MonthGiftPack) ProtoMessage ¶
func (*ST_Asset_MonthGiftPack) ProtoMessage()
func (*ST_Asset_MonthGiftPack) Reset ¶
func (m *ST_Asset_MonthGiftPack) Reset()
func (*ST_Asset_MonthGiftPack) String ¶
func (m *ST_Asset_MonthGiftPack) String() string
type ST_Asset_OfferGift ¶
type ST_Asset_OfferGift struct { Data []*ST_OfferGiftPack `protobuf:"bytes,1,rep,name=data" json:"data,omitempty"` XXX_unrecognized []byte `json:"-"` }
用户折扣礼包资产
func (*ST_Asset_OfferGift) Descriptor ¶
func (*ST_Asset_OfferGift) Descriptor() ([]byte, []int)
func (*ST_Asset_OfferGift) GetData ¶
func (m *ST_Asset_OfferGift) GetData() []*ST_OfferGiftPack
func (*ST_Asset_OfferGift) ProtoMessage ¶
func (*ST_Asset_OfferGift) ProtoMessage()
func (*ST_Asset_OfferGift) Reset ¶
func (m *ST_Asset_OfferGift) Reset()
func (*ST_Asset_OfferGift) String ¶
func (m *ST_Asset_OfferGift) String() string
type ST_Asset_PrepareForWar_PB ¶
type ST_Asset_PrepareForWar_PB struct { Number *uint32 `protobuf:"varint,1,opt,name=number" json:"number,omitempty"` Stage *uint32 `protobuf:"varint,2,opt,name=stage" json:"stage,omitempty"` StageStartTime *uint64 `protobuf:"varint,3,opt,name=stageStartTime" json:"stageStartTime,omitempty"` StageEndTime *uint64 `protobuf:"varint,4,opt,name=stageEndTime" json:"stageEndTime,omitempty"` SubStage *uint32 `protobuf:"varint,5,opt,name=subStage" json:"subStage,omitempty"` RewardList []uint32 `protobuf:"varint,6,rep,name=rewardList" json:"rewardList,omitempty"` ScoreRewardId *uint32 `protobuf:"varint,7,opt,name=scoreRewardId" json:"scoreRewardId,omitempty"` Score *uint32 `protobuf:"varint,8,opt,name=score" json:"score,omitempty"` SubScore *uint32 `protobuf:"varint,9,opt,name=subScore" json:"subScore,omitempty"` SubStageEndTime *uint64 `protobuf:"varint,10,opt,name=subStageEndTime" json:"subStageEndTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
个人最强执政官资产
func (*ST_Asset_PrepareForWar_PB) Descriptor ¶
func (*ST_Asset_PrepareForWar_PB) Descriptor() ([]byte, []int)
func (*ST_Asset_PrepareForWar_PB) GetNumber ¶
func (m *ST_Asset_PrepareForWar_PB) GetNumber() uint32
func (*ST_Asset_PrepareForWar_PB) GetRewardList ¶
func (m *ST_Asset_PrepareForWar_PB) GetRewardList() []uint32
func (*ST_Asset_PrepareForWar_PB) GetScore ¶
func (m *ST_Asset_PrepareForWar_PB) GetScore() uint32
func (*ST_Asset_PrepareForWar_PB) GetScoreRewardId ¶
func (m *ST_Asset_PrepareForWar_PB) GetScoreRewardId() uint32
func (*ST_Asset_PrepareForWar_PB) GetStage ¶
func (m *ST_Asset_PrepareForWar_PB) GetStage() uint32
func (*ST_Asset_PrepareForWar_PB) GetStageEndTime ¶
func (m *ST_Asset_PrepareForWar_PB) GetStageEndTime() uint64
func (*ST_Asset_PrepareForWar_PB) GetStageStartTime ¶
func (m *ST_Asset_PrepareForWar_PB) GetStageStartTime() uint64
func (*ST_Asset_PrepareForWar_PB) GetSubScore ¶
func (m *ST_Asset_PrepareForWar_PB) GetSubScore() uint32
func (*ST_Asset_PrepareForWar_PB) GetSubStage ¶
func (m *ST_Asset_PrepareForWar_PB) GetSubStage() uint32
func (*ST_Asset_PrepareForWar_PB) GetSubStageEndTime ¶
func (m *ST_Asset_PrepareForWar_PB) GetSubStageEndTime() uint64
func (*ST_Asset_PrepareForWar_PB) ProtoMessage ¶
func (*ST_Asset_PrepareForWar_PB) ProtoMessage()
func (*ST_Asset_PrepareForWar_PB) Reset ¶
func (m *ST_Asset_PrepareForWar_PB) Reset()
func (*ST_Asset_PrepareForWar_PB) String ¶
func (m *ST_Asset_PrepareForWar_PB) String() string
type ST_Asset_StrongestCommander_PB ¶
type ST_Asset_StrongestCommander_PB struct { Number *uint32 `protobuf:"varint,1,opt,name=number" json:"number,omitempty"` Stage *uint32 `protobuf:"varint,2,opt,name=stage" json:"stage,omitempty"` StageStartTime *uint64 `protobuf:"varint,3,opt,name=stageStartTime" json:"stageStartTime,omitempty"` StageEndTime *uint64 `protobuf:"varint,4,opt,name=stageEndTime" json:"stageEndTime,omitempty"` SubStage *uint32 `protobuf:"varint,5,opt,name=subStage" json:"subStage,omitempty"` RewardList []uint32 `protobuf:"varint,6,rep,name=rewardList" json:"rewardList,omitempty"` ScoreRewardId *uint32 `protobuf:"varint,7,opt,name=scoreRewardId" json:"scoreRewardId,omitempty"` Score *uint32 `protobuf:"varint,8,opt,name=score" json:"score,omitempty"` SubScore *uint32 `protobuf:"varint,9,opt,name=subScore" json:"subScore,omitempty"` SubStageEndTime *uint64 `protobuf:"varint,10,opt,name=subStageEndTime" json:"subStageEndTime,omitempty"` SubIndex *int32 `protobuf:"varint,11,opt,name=subIndex" json:"subIndex,omitempty"` XXX_unrecognized []byte `json:"-"` }
个人最强执政官资产
func (*ST_Asset_StrongestCommander_PB) Descriptor ¶
func (*ST_Asset_StrongestCommander_PB) Descriptor() ([]byte, []int)
func (*ST_Asset_StrongestCommander_PB) GetNumber ¶
func (m *ST_Asset_StrongestCommander_PB) GetNumber() uint32
func (*ST_Asset_StrongestCommander_PB) GetRewardList ¶
func (m *ST_Asset_StrongestCommander_PB) GetRewardList() []uint32
func (*ST_Asset_StrongestCommander_PB) GetScore ¶
func (m *ST_Asset_StrongestCommander_PB) GetScore() uint32
func (*ST_Asset_StrongestCommander_PB) GetScoreRewardId ¶
func (m *ST_Asset_StrongestCommander_PB) GetScoreRewardId() uint32
func (*ST_Asset_StrongestCommander_PB) GetStage ¶
func (m *ST_Asset_StrongestCommander_PB) GetStage() uint32
func (*ST_Asset_StrongestCommander_PB) GetStageEndTime ¶
func (m *ST_Asset_StrongestCommander_PB) GetStageEndTime() uint64
func (*ST_Asset_StrongestCommander_PB) GetStageStartTime ¶
func (m *ST_Asset_StrongestCommander_PB) GetStageStartTime() uint64
func (*ST_Asset_StrongestCommander_PB) GetSubIndex ¶
func (m *ST_Asset_StrongestCommander_PB) GetSubIndex() int32
func (*ST_Asset_StrongestCommander_PB) GetSubScore ¶
func (m *ST_Asset_StrongestCommander_PB) GetSubScore() uint32
func (*ST_Asset_StrongestCommander_PB) GetSubStage ¶
func (m *ST_Asset_StrongestCommander_PB) GetSubStage() uint32
func (*ST_Asset_StrongestCommander_PB) GetSubStageEndTime ¶
func (m *ST_Asset_StrongestCommander_PB) GetSubStageEndTime() uint64
func (*ST_Asset_StrongestCommander_PB) ProtoMessage ¶
func (*ST_Asset_StrongestCommander_PB) ProtoMessage()
func (*ST_Asset_StrongestCommander_PB) Reset ¶
func (m *ST_Asset_StrongestCommander_PB) Reset()
func (*ST_Asset_StrongestCommander_PB) String ¶
func (m *ST_Asset_StrongestCommander_PB) String() string
type ST_Asset_Supply_PB ¶
type ST_Asset_Supply_PB struct { FreeTimes *uint32 `protobuf:"varint,1,opt,name=freeTimes" json:"freeTimes,omitempty"` BuyTimes []*ST_Vector2Int_PB `protobuf:"bytes,2,rep,name=buyTimes" json:"buyTimes,omitempty"` TotleTimes []*ST_Vector2Int_PB `protobuf:"bytes,3,rep,name=totleTimes" json:"totleTimes,omitempty"` LastClearTime *uint64 `protobuf:"varint,4,opt,name=lastClearTime" json:"lastClearTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
后勤补给资产
func (*ST_Asset_Supply_PB) Descriptor ¶
func (*ST_Asset_Supply_PB) Descriptor() ([]byte, []int)
func (*ST_Asset_Supply_PB) GetBuyTimes ¶
func (m *ST_Asset_Supply_PB) GetBuyTimes() []*ST_Vector2Int_PB
func (*ST_Asset_Supply_PB) GetFreeTimes ¶
func (m *ST_Asset_Supply_PB) GetFreeTimes() uint32
func (*ST_Asset_Supply_PB) GetLastClearTime ¶
func (m *ST_Asset_Supply_PB) GetLastClearTime() uint64
func (*ST_Asset_Supply_PB) GetTotleTimes ¶
func (m *ST_Asset_Supply_PB) GetTotleTimes() []*ST_Vector2Int_PB
func (*ST_Asset_Supply_PB) ProtoMessage ¶
func (*ST_Asset_Supply_PB) ProtoMessage()
func (*ST_Asset_Supply_PB) Reset ¶
func (m *ST_Asset_Supply_PB) Reset()
func (*ST_Asset_Supply_PB) String ¶
func (m *ST_Asset_Supply_PB) String() string
type ST_Asset_TakeCard ¶
type ST_Asset_TakeCard struct { TakeCardList []*ST_TakeCard_Basic `protobuf:"bytes,1,rep,name=takeCardList" json:"takeCardList,omitempty"` XXX_unrecognized []byte `json:"-"` }
存入玩家资产的数据
func (*ST_Asset_TakeCard) Descriptor ¶
func (*ST_Asset_TakeCard) Descriptor() ([]byte, []int)
func (*ST_Asset_TakeCard) GetTakeCardList ¶
func (m *ST_Asset_TakeCard) GetTakeCardList() []*ST_TakeCard_Basic
func (*ST_Asset_TakeCard) ProtoMessage ¶
func (*ST_Asset_TakeCard) ProtoMessage()
func (*ST_Asset_TakeCard) Reset ¶
func (m *ST_Asset_TakeCard) Reset()
func (*ST_Asset_TakeCard) String ¶
func (m *ST_Asset_TakeCard) String() string
type ST_Asset_TransferBattle_PB ¶
type ST_Asset_TransferBattle_PB struct { Number *uint32 `protobuf:"varint,1,opt,name=number" json:"number,omitempty"` Stage *uint32 `protobuf:"varint,2,opt,name=stage" json:"stage,omitempty"` StageStartTime *uint64 `protobuf:"varint,3,opt,name=stageStartTime" json:"stageStartTime,omitempty"` StageEndTime *uint64 `protobuf:"varint,4,opt,name=stageEndTime" json:"stageEndTime,omitempty"` SubStage *uint32 `protobuf:"varint,5,opt,name=subStage" json:"subStage,omitempty"` RewardFlag *uint32 `protobuf:"varint,6,opt,name=rewardFlag" json:"rewardFlag,omitempty"` ScoreRewardId *uint32 `protobuf:"varint,7,opt,name=scoreRewardId" json:"scoreRewardId,omitempty"` SubStageEndTime *uint64 `protobuf:"varint,8,opt,name=subStageEndTime" json:"subStageEndTime,omitempty"` Score *uint64 `protobuf:"varint,9,opt,name=score" json:"score,omitempty"` DeathUnits *ST_UnitAsset_PB `protobuf:"bytes,10,opt,name=deathUnits" json:"deathUnits,omitempty"` CureProgress *uint32 `protobuf:"varint,11,opt,name=cureProgress" json:"cureProgress,omitempty"` Tasks []*ST_Vector3Int_PB `protobuf:"bytes,12,rep,name=tasks" json:"tasks,omitempty"` FreeTimes *uint32 `protobuf:"varint,13,opt,name=freeTimes" json:"freeTimes,omitempty"` LScore *uint64 `protobuf:"varint,14,opt,name=lScore" json:"lScore,omitempty"` XXX_unrecognized []byte `json:"-"` }
个人跨服决战资产
func (*ST_Asset_TransferBattle_PB) Descriptor ¶
func (*ST_Asset_TransferBattle_PB) Descriptor() ([]byte, []int)
func (*ST_Asset_TransferBattle_PB) GetCureProgress ¶
func (m *ST_Asset_TransferBattle_PB) GetCureProgress() uint32
func (*ST_Asset_TransferBattle_PB) GetDeathUnits ¶
func (m *ST_Asset_TransferBattle_PB) GetDeathUnits() *ST_UnitAsset_PB
func (*ST_Asset_TransferBattle_PB) GetFreeTimes ¶
func (m *ST_Asset_TransferBattle_PB) GetFreeTimes() uint32
func (*ST_Asset_TransferBattle_PB) GetLScore ¶
func (m *ST_Asset_TransferBattle_PB) GetLScore() uint64
func (*ST_Asset_TransferBattle_PB) GetNumber ¶
func (m *ST_Asset_TransferBattle_PB) GetNumber() uint32
func (*ST_Asset_TransferBattle_PB) GetRewardFlag ¶
func (m *ST_Asset_TransferBattle_PB) GetRewardFlag() uint32
func (*ST_Asset_TransferBattle_PB) GetScore ¶
func (m *ST_Asset_TransferBattle_PB) GetScore() uint64
func (*ST_Asset_TransferBattle_PB) GetScoreRewardId ¶
func (m *ST_Asset_TransferBattle_PB) GetScoreRewardId() uint32
func (*ST_Asset_TransferBattle_PB) GetStage ¶
func (m *ST_Asset_TransferBattle_PB) GetStage() uint32
func (*ST_Asset_TransferBattle_PB) GetStageEndTime ¶
func (m *ST_Asset_TransferBattle_PB) GetStageEndTime() uint64
func (*ST_Asset_TransferBattle_PB) GetStageStartTime ¶
func (m *ST_Asset_TransferBattle_PB) GetStageStartTime() uint64
func (*ST_Asset_TransferBattle_PB) GetSubStage ¶
func (m *ST_Asset_TransferBattle_PB) GetSubStage() uint32
func (*ST_Asset_TransferBattle_PB) GetSubStageEndTime ¶
func (m *ST_Asset_TransferBattle_PB) GetSubStageEndTime() uint64
func (*ST_Asset_TransferBattle_PB) GetTasks ¶
func (m *ST_Asset_TransferBattle_PB) GetTasks() []*ST_Vector3Int_PB
func (*ST_Asset_TransferBattle_PB) ProtoMessage ¶
func (*ST_Asset_TransferBattle_PB) ProtoMessage()
func (*ST_Asset_TransferBattle_PB) Reset ¶
func (m *ST_Asset_TransferBattle_PB) Reset()
func (*ST_Asset_TransferBattle_PB) String ¶
func (m *ST_Asset_TransferBattle_PB) String() string
type ST_Asset_WorldSituation_PB ¶
type ST_Asset_WorldSituation_PB struct { Awards []*ST_Vector4UInt64_PB `protobuf:"bytes,1,rep,name=awards" json:"awards,omitempty"` XXX_unrecognized []byte `json:"-"` }
天下大势玩家资产
func (*ST_Asset_WorldSituation_PB) Descriptor ¶
func (*ST_Asset_WorldSituation_PB) Descriptor() ([]byte, []int)
func (*ST_Asset_WorldSituation_PB) GetAwards ¶
func (m *ST_Asset_WorldSituation_PB) GetAwards() []*ST_Vector4UInt64_PB
func (*ST_Asset_WorldSituation_PB) ProtoMessage ¶
func (*ST_Asset_WorldSituation_PB) ProtoMessage()
func (*ST_Asset_WorldSituation_PB) Reset ¶
func (m *ST_Asset_WorldSituation_PB) Reset()
func (*ST_Asset_WorldSituation_PB) String ¶
func (m *ST_Asset_WorldSituation_PB) String() string
type ST_AttributeList_PB ¶
type ST_AttributeList_PB struct { List []*ST_Attribute_PB `protobuf:"bytes,1,rep,name=list" json:"list,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_AttributeList_PB) Descriptor ¶
func (*ST_AttributeList_PB) Descriptor() ([]byte, []int)
func (*ST_AttributeList_PB) GetList ¶
func (m *ST_AttributeList_PB) GetList() []*ST_Attribute_PB
func (*ST_AttributeList_PB) ProtoMessage ¶
func (*ST_AttributeList_PB) ProtoMessage()
func (*ST_AttributeList_PB) Reset ¶
func (m *ST_AttributeList_PB) Reset()
func (*ST_AttributeList_PB) String ¶
func (m *ST_AttributeList_PB) String() string
type ST_Attribute_PB ¶
type ST_Attribute_PB struct { Type *uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` Value *uint32 `protobuf:"varint,2,opt,name=value" json:"value,omitempty"` XXX_unrecognized []byte `json:"-"` }
属性加成
func (*ST_Attribute_PB) Descriptor ¶
func (*ST_Attribute_PB) Descriptor() ([]byte, []int)
func (*ST_Attribute_PB) GetType ¶
func (m *ST_Attribute_PB) GetType() uint32
func (*ST_Attribute_PB) GetValue ¶
func (m *ST_Attribute_PB) GetValue() uint32
func (*ST_Attribute_PB) ProtoMessage ¶
func (*ST_Attribute_PB) ProtoMessage()
func (*ST_Attribute_PB) Reset ¶
func (m *ST_Attribute_PB) Reset()
func (*ST_Attribute_PB) String ¶
func (m *ST_Attribute_PB) String() string
type ST_AudioSetting_PB ¶
type ST_AudioSetting_PB struct { BgmChannel *bool `protobuf:"varint,1,opt,name=BgmChannel" json:"BgmChannel,omitempty"` SfxChannel *bool `protobuf:"varint,2,opt,name=SfxChannel" json:"SfxChannel,omitempty"` XXX_unrecognized []byte `json:"-"` }
声音设置
func (*ST_AudioSetting_PB) Descriptor ¶
func (*ST_AudioSetting_PB) Descriptor() ([]byte, []int)
func (*ST_AudioSetting_PB) GetBgmChannel ¶
func (m *ST_AudioSetting_PB) GetBgmChannel() bool
func (*ST_AudioSetting_PB) GetSfxChannel ¶
func (m *ST_AudioSetting_PB) GetSfxChannel() bool
func (*ST_AudioSetting_PB) ProtoMessage ¶
func (*ST_AudioSetting_PB) ProtoMessage()
func (*ST_AudioSetting_PB) Reset ¶
func (m *ST_AudioSetting_PB) Reset()
func (*ST_AudioSetting_PB) String ¶
func (m *ST_AudioSetting_PB) String() string
type ST_BaseEarlyWarningReport_PB ¶
type ST_BaseEarlyWarningReport_PB struct { GActionID *uint64 `protobuf:"varint,1,opt,name=gActionID" json:"gActionID,omitempty"` ActionType *uint32 `protobuf:"varint,2,opt,name=actionType" json:"actionType,omitempty"` StartInfo *ST_EarlyWarning_StartInfo `protobuf:"bytes,3,opt,name=startInfo" json:"startInfo,omitempty"` EndInfo *ST_EarlyWarning_EndInfo `protobuf:"bytes,4,opt,name=endInfo" json:"endInfo,omitempty"` ConmmanderInfo *ST_EarlyWarning_Commander `protobuf:"bytes,5,opt,name=conmmanderInfo" json:"conmmanderInfo,omitempty"` MacInfo *ST_MonsterAtkCityWarning_PB `protobuf:"bytes,6,opt,name=macInfo" json:"macInfo,omitempty"` XXX_unrecognized []byte `json:"-"` }
预警基本信息
func (*ST_BaseEarlyWarningReport_PB) Descriptor ¶
func (*ST_BaseEarlyWarningReport_PB) Descriptor() ([]byte, []int)
func (*ST_BaseEarlyWarningReport_PB) GetActionType ¶
func (m *ST_BaseEarlyWarningReport_PB) GetActionType() uint32
func (*ST_BaseEarlyWarningReport_PB) GetConmmanderInfo ¶
func (m *ST_BaseEarlyWarningReport_PB) GetConmmanderInfo() *ST_EarlyWarning_Commander
func (*ST_BaseEarlyWarningReport_PB) GetEndInfo ¶
func (m *ST_BaseEarlyWarningReport_PB) GetEndInfo() *ST_EarlyWarning_EndInfo
func (*ST_BaseEarlyWarningReport_PB) GetGActionID ¶
func (m *ST_BaseEarlyWarningReport_PB) GetGActionID() uint64
func (*ST_BaseEarlyWarningReport_PB) GetMacInfo ¶
func (m *ST_BaseEarlyWarningReport_PB) GetMacInfo() *ST_MonsterAtkCityWarning_PB
func (*ST_BaseEarlyWarningReport_PB) GetStartInfo ¶
func (m *ST_BaseEarlyWarningReport_PB) GetStartInfo() *ST_EarlyWarning_StartInfo
func (*ST_BaseEarlyWarningReport_PB) ProtoMessage ¶
func (*ST_BaseEarlyWarningReport_PB) ProtoMessage()
func (*ST_BaseEarlyWarningReport_PB) Reset ¶
func (m *ST_BaseEarlyWarningReport_PB) Reset()
func (*ST_BaseEarlyWarningReport_PB) String ¶
func (m *ST_BaseEarlyWarningReport_PB) String() string
type ST_BattleCommanderSimpleInfo_PB ¶
type ST_BattleCommanderSimpleInfo_PB struct { Uid *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` Name *string `protobuf:"bytes,2,opt,name=name" json:"name,omitempty"` LeagueName *string `protobuf:"bytes,3,opt,name=leagueName" json:"leagueName,omitempty"` TileID *uint32 `protobuf:"varint,4,opt,name=tileID" json:"tileID,omitempty"` AddExp *uint64 `protobuf:"varint,5,opt,name=addExp" json:"addExp,omitempty"` XXX_unrecognized []byte `json:"-"` }
指挥官简单信息
func (*ST_BattleCommanderSimpleInfo_PB) Descriptor ¶
func (*ST_BattleCommanderSimpleInfo_PB) Descriptor() ([]byte, []int)
func (*ST_BattleCommanderSimpleInfo_PB) GetAddExp ¶
func (m *ST_BattleCommanderSimpleInfo_PB) GetAddExp() uint64
func (*ST_BattleCommanderSimpleInfo_PB) GetLeagueName ¶
func (m *ST_BattleCommanderSimpleInfo_PB) GetLeagueName() string
func (*ST_BattleCommanderSimpleInfo_PB) GetName ¶
func (m *ST_BattleCommanderSimpleInfo_PB) GetName() string
func (*ST_BattleCommanderSimpleInfo_PB) GetTileID ¶
func (m *ST_BattleCommanderSimpleInfo_PB) GetTileID() uint32
func (*ST_BattleCommanderSimpleInfo_PB) GetUid ¶
func (m *ST_BattleCommanderSimpleInfo_PB) GetUid() uint64
func (*ST_BattleCommanderSimpleInfo_PB) ProtoMessage ¶
func (*ST_BattleCommanderSimpleInfo_PB) ProtoMessage()
func (*ST_BattleCommanderSimpleInfo_PB) Reset ¶
func (m *ST_BattleCommanderSimpleInfo_PB) Reset()
func (*ST_BattleCommanderSimpleInfo_PB) String ¶
func (m *ST_BattleCommanderSimpleInfo_PB) String() string
type ST_BattleInfo_PB ¶
type ST_BattleInfo_PB struct { RoundInfo []*ST_BattleRoundInfo_PB `protobuf:"bytes,1,rep,name=roundInfo" json:"roundInfo,omitempty"` AtkFormation *uint32 `protobuf:"varint,2,opt,name=atkFormation" json:"atkFormation,omitempty"` DefFormation *uint32 `protobuf:"varint,3,opt,name=defFormation" json:"defFormation,omitempty"` AtkSimpleStartInfo *ST_SimpleStartInfo_PB `protobuf:"bytes,4,opt,name=atkSimpleStartInfo" json:"atkSimpleStartInfo,omitempty"` DefSimpleStartInfo *ST_SimpleStartInfo_PB `protobuf:"bytes,5,opt,name=defSimpleStartInfo" json:"defSimpleStartInfo,omitempty"` IsAtkWin *bool `protobuf:"varint,6,opt,name=isAtkWin" json:"isAtkWin,omitempty"` TargetType *uint32 `protobuf:"varint,7,opt,name=targetType" json:"targetType,omitempty"` XXX_unrecognized []byte `json:"-"` }
战斗信息(非战斗报告,用于战斗回放)
func (*ST_BattleInfo_PB) Descriptor ¶
func (*ST_BattleInfo_PB) Descriptor() ([]byte, []int)
func (*ST_BattleInfo_PB) GetAtkFormation ¶
func (m *ST_BattleInfo_PB) GetAtkFormation() uint32
func (*ST_BattleInfo_PB) GetAtkSimpleStartInfo ¶
func (m *ST_BattleInfo_PB) GetAtkSimpleStartInfo() *ST_SimpleStartInfo_PB
func (*ST_BattleInfo_PB) GetDefFormation ¶
func (m *ST_BattleInfo_PB) GetDefFormation() uint32
func (*ST_BattleInfo_PB) GetDefSimpleStartInfo ¶
func (m *ST_BattleInfo_PB) GetDefSimpleStartInfo() *ST_SimpleStartInfo_PB
func (*ST_BattleInfo_PB) GetIsAtkWin ¶
func (m *ST_BattleInfo_PB) GetIsAtkWin() bool
func (*ST_BattleInfo_PB) GetRoundInfo ¶
func (m *ST_BattleInfo_PB) GetRoundInfo() []*ST_BattleRoundInfo_PB
func (*ST_BattleInfo_PB) GetTargetType ¶
func (m *ST_BattleInfo_PB) GetTargetType() uint32
func (*ST_BattleInfo_PB) ProtoMessage ¶
func (*ST_BattleInfo_PB) ProtoMessage()
func (*ST_BattleInfo_PB) Reset ¶
func (m *ST_BattleInfo_PB) Reset()
func (*ST_BattleInfo_PB) String ¶
func (m *ST_BattleInfo_PB) String() string
type ST_BattleNotice_PB ¶
type ST_BattleNotice_PB struct { NoticeUID *int64 `protobuf:"varint,1,opt,name=noticeUID" json:"noticeUID,omitempty"` LanguageID *uint32 `protobuf:"varint,2,opt,name=languageID" json:"languageID,omitempty"` ParaUint32 []uint32 `protobuf:"varint,3,rep,name=paraUint32" json:"paraUint32,omitempty"` ParaString []string `protobuf:"bytes,4,rep,name=paraString" json:"paraString,omitempty"` Timestamp *uint64 `protobuf:"varint,5,opt,name=timestamp" json:"timestamp,omitempty"` BattleRlt *bool `protobuf:"varint,6,opt,name=battleRlt" json:"battleRlt,omitempty"` IsHaveBattleInfo *bool `protobuf:"varint,7,opt,name=isHaveBattleInfo" json:"isHaveBattleInfo,omitempty"` MailID *uint64 `protobuf:"varint,8,opt,name=mailID" json:"mailID,omitempty"` Type *int32 `protobuf:"varint,9,opt,name=type" json:"type,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_BattleNotice_PB) Descriptor ¶
func (*ST_BattleNotice_PB) Descriptor() ([]byte, []int)
func (*ST_BattleNotice_PB) GetBattleRlt ¶
func (m *ST_BattleNotice_PB) GetBattleRlt() bool
func (*ST_BattleNotice_PB) GetIsHaveBattleInfo ¶
func (m *ST_BattleNotice_PB) GetIsHaveBattleInfo() bool
func (*ST_BattleNotice_PB) GetLanguageID ¶
func (m *ST_BattleNotice_PB) GetLanguageID() uint32
func (*ST_BattleNotice_PB) GetMailID ¶
func (m *ST_BattleNotice_PB) GetMailID() uint64
func (*ST_BattleNotice_PB) GetNoticeUID ¶
func (m *ST_BattleNotice_PB) GetNoticeUID() int64
func (*ST_BattleNotice_PB) GetParaString ¶
func (m *ST_BattleNotice_PB) GetParaString() []string
func (*ST_BattleNotice_PB) GetParaUint32 ¶
func (m *ST_BattleNotice_PB) GetParaUint32() []uint32
func (*ST_BattleNotice_PB) GetTimestamp ¶
func (m *ST_BattleNotice_PB) GetTimestamp() uint64
func (*ST_BattleNotice_PB) GetType ¶
func (m *ST_BattleNotice_PB) GetType() int32
func (*ST_BattleNotice_PB) ProtoMessage ¶
func (*ST_BattleNotice_PB) ProtoMessage()
func (*ST_BattleNotice_PB) Reset ¶
func (m *ST_BattleNotice_PB) Reset()
func (*ST_BattleNotice_PB) String ¶
func (m *ST_BattleNotice_PB) String() string
type ST_BattleNoticesAsset_PB ¶
type ST_BattleNoticesAsset_PB struct { Notices []*ST_BattleNotice_PB `protobuf:"bytes,1,rep,name=notices" json:"notices,omitempty"` XXX_unrecognized []byte `json:"-"` }
战后右下角弹框信息
func (*ST_BattleNoticesAsset_PB) Descriptor ¶
func (*ST_BattleNoticesAsset_PB) Descriptor() ([]byte, []int)
func (*ST_BattleNoticesAsset_PB) GetNotices ¶
func (m *ST_BattleNoticesAsset_PB) GetNotices() []*ST_BattleNotice_PB
func (*ST_BattleNoticesAsset_PB) ProtoMessage ¶
func (*ST_BattleNoticesAsset_PB) ProtoMessage()
func (*ST_BattleNoticesAsset_PB) Reset ¶
func (m *ST_BattleNoticesAsset_PB) Reset()
func (*ST_BattleNoticesAsset_PB) String ¶
func (m *ST_BattleNoticesAsset_PB) String() string
type ST_BattleReportDetail_PB ¶
type ST_BattleReportDetail_PB struct { IsBigBrother *bool `protobuf:"varint,1,opt,name=isBigBrother" json:"isBigBrother,omitempty"` CommanderReport *ST_BattleCommanderSimpleInfo_PB `protobuf:"bytes,2,opt,name=commanderReport" json:"commanderReport,omitempty"` HeroListReport []*ST_HeroBattleReport_PB `protobuf:"bytes,3,rep,name=heroListReport" json:"heroListReport,omitempty"` UnitListReport []*ST_UnitBattleReport_PB `protobuf:"bytes,4,rep,name=unitListReport" json:"unitListReport,omitempty"` TotalPower *int64 `protobuf:"varint,5,opt,name=totalPower" json:"totalPower,omitempty"` WallReport *ST_WallReport_PB `protobuf:"bytes,6,opt,name=wallReport" json:"wallReport,omitempty"` NaturalGift []uint32 `protobuf:"varint,7,rep,name=naturalGift" json:"naturalGift,omitempty"` TechnologyLevel []uint32 `protobuf:"varint,8,rep,name=technologyLevel" json:"technologyLevel,omitempty"` Statue []*ST_Simple_Statue `protobuf:"bytes,9,rep,name=statue" json:"statue,omitempty"` EquipList []uint32 `protobuf:"varint,10,rep,name=equipList" json:"equipList,omitempty"` ActionID *uint64 `protobuf:"varint,11,opt,name=actionID" json:"actionID,omitempty"` Reward *string `protobuf:"bytes,12,opt,name=reward" json:"reward,omitempty"` MutirMonReward []*ST_ItemEntry_PB `protobuf:"bytes,13,rep,name=mutirMonReward" json:"mutirMonReward,omitempty"` IsArrest *bool `protobuf:"varint,14,opt,name=isArrest" json:"isArrest,omitempty"` MacScore *uint32 `protobuf:"varint,15,opt,name=macScore" json:"macScore,omitempty"` XXX_unrecognized []byte `json:"-"` }
单个指挥官的详细报告
func (*ST_BattleReportDetail_PB) Descriptor ¶
func (*ST_BattleReportDetail_PB) Descriptor() ([]byte, []int)
func (*ST_BattleReportDetail_PB) GetActionID ¶
func (m *ST_BattleReportDetail_PB) GetActionID() uint64
func (*ST_BattleReportDetail_PB) GetCommanderReport ¶
func (m *ST_BattleReportDetail_PB) GetCommanderReport() *ST_BattleCommanderSimpleInfo_PB
func (*ST_BattleReportDetail_PB) GetEquipList ¶
func (m *ST_BattleReportDetail_PB) GetEquipList() []uint32
func (*ST_BattleReportDetail_PB) GetHeroListReport ¶
func (m *ST_BattleReportDetail_PB) GetHeroListReport() []*ST_HeroBattleReport_PB
func (*ST_BattleReportDetail_PB) GetIsArrest ¶
func (m *ST_BattleReportDetail_PB) GetIsArrest() bool
func (*ST_BattleReportDetail_PB) GetIsBigBrother ¶
func (m *ST_BattleReportDetail_PB) GetIsBigBrother() bool
func (*ST_BattleReportDetail_PB) GetMacScore ¶
func (m *ST_BattleReportDetail_PB) GetMacScore() uint32
func (*ST_BattleReportDetail_PB) GetMutirMonReward ¶
func (m *ST_BattleReportDetail_PB) GetMutirMonReward() []*ST_ItemEntry_PB
func (*ST_BattleReportDetail_PB) GetNaturalGift ¶
func (m *ST_BattleReportDetail_PB) GetNaturalGift() []uint32
func (*ST_BattleReportDetail_PB) GetReward ¶
func (m *ST_BattleReportDetail_PB) GetReward() string
func (*ST_BattleReportDetail_PB) GetStatue ¶
func (m *ST_BattleReportDetail_PB) GetStatue() []*ST_Simple_Statue
func (*ST_BattleReportDetail_PB) GetTechnologyLevel ¶
func (m *ST_BattleReportDetail_PB) GetTechnologyLevel() []uint32
func (*ST_BattleReportDetail_PB) GetTotalPower ¶
func (m *ST_BattleReportDetail_PB) GetTotalPower() int64
func (*ST_BattleReportDetail_PB) GetUnitListReport ¶
func (m *ST_BattleReportDetail_PB) GetUnitListReport() []*ST_UnitBattleReport_PB
func (*ST_BattleReportDetail_PB) GetWallReport ¶
func (m *ST_BattleReportDetail_PB) GetWallReport() *ST_WallReport_PB
func (*ST_BattleReportDetail_PB) ProtoMessage ¶
func (*ST_BattleReportDetail_PB) ProtoMessage()
func (*ST_BattleReportDetail_PB) Reset ¶
func (m *ST_BattleReportDetail_PB) Reset()
func (*ST_BattleReportDetail_PB) String ¶
func (m *ST_BattleReportDetail_PB) String() string
type ST_BattleReport_PB ¶
type ST_BattleReport_PB struct { IsWin *bool `protobuf:"varint,1,opt,name=isWin" json:"isWin,omitempty"` AtkInfo []*ST_BattleReportDetail_PB `protobuf:"bytes,2,rep,name=atkInfo" json:"atkInfo,omitempty"` DefInfo []*ST_BattleReportDetail_PB `protobuf:"bytes,3,rep,name=defInfo" json:"defInfo,omitempty"` AtkPowerReport *ST_PowerReport_PB `protobuf:"bytes,4,opt,name=atkPowerReport" json:"atkPowerReport,omitempty"` DefPowerReport *ST_PowerReport_PB `protobuf:"bytes,5,opt,name=defPowerReport" json:"defPowerReport,omitempty"` TotalReward *string `protobuf:"bytes,6,opt,name=totalReward" json:"totalReward,omitempty"` DefFailInfo *ST_DefFailInfo_PB `protobuf:"bytes,7,opt,name=defFailInfo" json:"defFailInfo,omitempty"` TargetType *uint32 `protobuf:"varint,8,opt,name=targetType" json:"targetType,omitempty"` WorldEntryConfigID *int64 `protobuf:"varint,9,opt,name=WorldEntryConfigID" json:"WorldEntryConfigID,omitempty"` ReturnUnitsTotal *int64 `protobuf:"varint,10,opt,name=returnUnitsTotal" json:"returnUnitsTotal,omitempty"` ReturnUnitsList []*ST_ReturnUnits_PB `protobuf:"bytes,11,rep,name=returnUnitsList" json:"returnUnitsList,omitempty"` AtkAllBattleAttri *ST_AttributeList_PB `protobuf:"bytes,12,opt,name=atkAllBattleAttri" json:"atkAllBattleAttri,omitempty"` DefAllBattleAttri *ST_AttributeList_PB `protobuf:"bytes,13,opt,name=defAllBattleAttri" json:"defAllBattleAttri,omitempty"` XXX_unrecognized []byte `json:"-"` }
战斗报告
func (*ST_BattleReport_PB) Descriptor ¶
func (*ST_BattleReport_PB) Descriptor() ([]byte, []int)
func (*ST_BattleReport_PB) GetAtkAllBattleAttri ¶
func (m *ST_BattleReport_PB) GetAtkAllBattleAttri() *ST_AttributeList_PB
func (*ST_BattleReport_PB) GetAtkInfo ¶
func (m *ST_BattleReport_PB) GetAtkInfo() []*ST_BattleReportDetail_PB
func (*ST_BattleReport_PB) GetAtkPowerReport ¶
func (m *ST_BattleReport_PB) GetAtkPowerReport() *ST_PowerReport_PB
func (*ST_BattleReport_PB) GetDefAllBattleAttri ¶
func (m *ST_BattleReport_PB) GetDefAllBattleAttri() *ST_AttributeList_PB
func (*ST_BattleReport_PB) GetDefFailInfo ¶
func (m *ST_BattleReport_PB) GetDefFailInfo() *ST_DefFailInfo_PB
func (*ST_BattleReport_PB) GetDefInfo ¶
func (m *ST_BattleReport_PB) GetDefInfo() []*ST_BattleReportDetail_PB
func (*ST_BattleReport_PB) GetDefPowerReport ¶
func (m *ST_BattleReport_PB) GetDefPowerReport() *ST_PowerReport_PB
func (*ST_BattleReport_PB) GetIsWin ¶
func (m *ST_BattleReport_PB) GetIsWin() bool
func (*ST_BattleReport_PB) GetReturnUnitsList ¶
func (m *ST_BattleReport_PB) GetReturnUnitsList() []*ST_ReturnUnits_PB
func (*ST_BattleReport_PB) GetReturnUnitsTotal ¶
func (m *ST_BattleReport_PB) GetReturnUnitsTotal() int64
func (*ST_BattleReport_PB) GetTargetType ¶
func (m *ST_BattleReport_PB) GetTargetType() uint32
func (*ST_BattleReport_PB) GetTotalReward ¶
func (m *ST_BattleReport_PB) GetTotalReward() string
func (*ST_BattleReport_PB) GetWorldEntryConfigID ¶
func (m *ST_BattleReport_PB) GetWorldEntryConfigID() int64
func (*ST_BattleReport_PB) ProtoMessage ¶
func (*ST_BattleReport_PB) ProtoMessage()
func (*ST_BattleReport_PB) Reset ¶
func (m *ST_BattleReport_PB) Reset()
func (*ST_BattleReport_PB) String ¶
func (m *ST_BattleReport_PB) String() string
type ST_BattleRoundInfo_PB ¶
type ST_BattleRoundInfo_PB struct { Round *uint32 `protobuf:"varint,1,opt,name=round" json:"round,omitempty"` AtkRoundInfo *ST_RoundBaseInfo_PB `protobuf:"bytes,2,opt,name=atkRoundInfo" json:"atkRoundInfo,omitempty"` DefRoundInfo *ST_RoundBaseInfo_PB `protobuf:"bytes,3,opt,name=defRoundInfo" json:"defRoundInfo,omitempty"` XXX_unrecognized []byte `json:"-"` }
战斗回合信息
func (*ST_BattleRoundInfo_PB) Descriptor ¶
func (*ST_BattleRoundInfo_PB) Descriptor() ([]byte, []int)
func (*ST_BattleRoundInfo_PB) GetAtkRoundInfo ¶
func (m *ST_BattleRoundInfo_PB) GetAtkRoundInfo() *ST_RoundBaseInfo_PB
func (*ST_BattleRoundInfo_PB) GetDefRoundInfo ¶
func (m *ST_BattleRoundInfo_PB) GetDefRoundInfo() *ST_RoundBaseInfo_PB
func (*ST_BattleRoundInfo_PB) GetRound ¶
func (m *ST_BattleRoundInfo_PB) GetRound() uint32
func (*ST_BattleRoundInfo_PB) ProtoMessage ¶
func (*ST_BattleRoundInfo_PB) ProtoMessage()
func (*ST_BattleRoundInfo_PB) Reset ¶
func (m *ST_BattleRoundInfo_PB) Reset()
func (*ST_BattleRoundInfo_PB) String ¶
func (m *ST_BattleRoundInfo_PB) String() string
type ST_BeginnerTutorialAsset_PB ¶
type ST_BeginnerTutorialAsset_PB struct { FinishedTutorialList []uint32 `protobuf:"varint,1,rep,name=FinishedTutorialList" json:"FinishedTutorialList,omitempty"` FirstEnterBigMap *bool `protobuf:"varint,2,opt,name=FirstEnterBigMap" json:"FirstEnterBigMap,omitempty"` FirstEnterGame *bool `protobuf:"varint,3,opt,name=FirstEnterGame" json:"FirstEnterGame,omitempty"` FirstTutorialTime []*ST_FirstTutorialAsset_PB `protobuf:"bytes,4,rep,name=FirstTutorialTime" json:"FirstTutorialTime,omitempty"` FirstLeagueBox *bool `protobuf:"varint,5,opt,name=FirstLeagueBox" json:"FirstLeagueBox,omitempty"` FirstLordPage *bool `protobuf:"varint,6,opt,name=FirstLordPage" json:"FirstLordPage,omitempty"` FirstTechPage *bool `protobuf:"varint,7,opt,name=FirstTechPage" json:"FirstTechPage,omitempty"` FirstPay *bool `protobuf:"varint,8,opt,name=FirstPay" json:"FirstPay,omitempty"` FirstProduceUnit *bool `protobuf:"varint,9,opt,name=FirstProduceUnit" json:"FirstProduceUnit,omitempty"` FirstCash5 *bool `protobuf:"varint,10,opt,name=FirstCash5" json:"FirstCash5,omitempty"` FirstCash3 *bool `protobuf:"varint,11,opt,name=FirstCash3" json:"FirstCash3,omitempty"` XXX_unrecognized []byte `json:"-"` }
新手引导资产
func (*ST_BeginnerTutorialAsset_PB) Descriptor ¶
func (*ST_BeginnerTutorialAsset_PB) Descriptor() ([]byte, []int)
func (*ST_BeginnerTutorialAsset_PB) GetFinishedTutorialList ¶
func (m *ST_BeginnerTutorialAsset_PB) GetFinishedTutorialList() []uint32
func (*ST_BeginnerTutorialAsset_PB) GetFirstCash3 ¶
func (m *ST_BeginnerTutorialAsset_PB) GetFirstCash3() bool
func (*ST_BeginnerTutorialAsset_PB) GetFirstCash5 ¶
func (m *ST_BeginnerTutorialAsset_PB) GetFirstCash5() bool
func (*ST_BeginnerTutorialAsset_PB) GetFirstEnterBigMap ¶
func (m *ST_BeginnerTutorialAsset_PB) GetFirstEnterBigMap() bool
func (*ST_BeginnerTutorialAsset_PB) GetFirstEnterGame ¶
func (m *ST_BeginnerTutorialAsset_PB) GetFirstEnterGame() bool
func (*ST_BeginnerTutorialAsset_PB) GetFirstLeagueBox ¶
func (m *ST_BeginnerTutorialAsset_PB) GetFirstLeagueBox() bool
func (*ST_BeginnerTutorialAsset_PB) GetFirstLordPage ¶
func (m *ST_BeginnerTutorialAsset_PB) GetFirstLordPage() bool
func (*ST_BeginnerTutorialAsset_PB) GetFirstPay ¶
func (m *ST_BeginnerTutorialAsset_PB) GetFirstPay() bool
func (*ST_BeginnerTutorialAsset_PB) GetFirstProduceUnit ¶
func (m *ST_BeginnerTutorialAsset_PB) GetFirstProduceUnit() bool
func (*ST_BeginnerTutorialAsset_PB) GetFirstTechPage ¶
func (m *ST_BeginnerTutorialAsset_PB) GetFirstTechPage() bool
func (*ST_BeginnerTutorialAsset_PB) GetFirstTutorialTime ¶
func (m *ST_BeginnerTutorialAsset_PB) GetFirstTutorialTime() []*ST_FirstTutorialAsset_PB
func (*ST_BeginnerTutorialAsset_PB) ProtoMessage ¶
func (*ST_BeginnerTutorialAsset_PB) ProtoMessage()
func (*ST_BeginnerTutorialAsset_PB) Reset ¶
func (m *ST_BeginnerTutorialAsset_PB) Reset()
func (*ST_BeginnerTutorialAsset_PB) String ¶
func (m *ST_BeginnerTutorialAsset_PB) String() string
type ST_BlackMarket_Item_PB ¶
type ST_BlackMarket_Item_PB struct { IsLocked *bool `protobuf:"varint,1,opt,name=isLocked" json:"isLocked,omitempty"` Exchanged *bool `protobuf:"varint,2,opt,name=exchanged" json:"exchanged,omitempty"` // optional int32 goodsId = 3; //[OLD]商品ID // optional int32 giftPackID = 4; //[OLD]礼包Id // optional bool giftPurchased = 5; //[OLD]礼包是否已经购买 GoodsContent *ST_Vector4Int_PB `protobuf:"bytes,6,opt,name=goodsContent" json:"goodsContent,omitempty"` GoodsCost *ST_Vector4Int_PB `protobuf:"bytes,7,opt,name=goodsCost" json:"goodsCost,omitempty"` Discount *uint32 `protobuf:"varint,8,opt,name=discount" json:"discount,omitempty"` SlotIdx *uint32 `protobuf:"varint,9,opt,name=slotIdx" json:"slotIdx,omitempty"` XXX_unrecognized []byte `json:"-"` }
黑市商品Item
func (*ST_BlackMarket_Item_PB) Descriptor ¶
func (*ST_BlackMarket_Item_PB) Descriptor() ([]byte, []int)
func (*ST_BlackMarket_Item_PB) GetDiscount ¶
func (m *ST_BlackMarket_Item_PB) GetDiscount() uint32
func (*ST_BlackMarket_Item_PB) GetExchanged ¶
func (m *ST_BlackMarket_Item_PB) GetExchanged() bool
func (*ST_BlackMarket_Item_PB) GetGoodsContent ¶
func (m *ST_BlackMarket_Item_PB) GetGoodsContent() *ST_Vector4Int_PB
func (*ST_BlackMarket_Item_PB) GetGoodsCost ¶
func (m *ST_BlackMarket_Item_PB) GetGoodsCost() *ST_Vector4Int_PB
func (*ST_BlackMarket_Item_PB) GetIsLocked ¶
func (m *ST_BlackMarket_Item_PB) GetIsLocked() bool
func (*ST_BlackMarket_Item_PB) GetSlotIdx ¶
func (m *ST_BlackMarket_Item_PB) GetSlotIdx() uint32
func (*ST_BlackMarket_Item_PB) ProtoMessage ¶
func (*ST_BlackMarket_Item_PB) ProtoMessage()
func (*ST_BlackMarket_Item_PB) Reset ¶
func (m *ST_BlackMarket_Item_PB) Reset()
func (*ST_BlackMarket_Item_PB) String ¶
func (m *ST_BlackMarket_Item_PB) String() string
type ST_BlockDecoList_PB ¶
type ST_BlockDecoList_PB struct { BlockName *string `protobuf:"bytes,1,req,name=blockName" json:"blockName,omitempty"` DecoList []*ST_DecoData_PB `protobuf:"bytes,2,rep,name=decoList" json:"decoList,omitempty"` XXX_unrecognized []byte `json:"-"` }
单个地块内装饰物信息
func (*ST_BlockDecoList_PB) Descriptor ¶
func (*ST_BlockDecoList_PB) Descriptor() ([]byte, []int)
func (*ST_BlockDecoList_PB) GetBlockName ¶
func (m *ST_BlockDecoList_PB) GetBlockName() string
func (*ST_BlockDecoList_PB) GetDecoList ¶
func (m *ST_BlockDecoList_PB) GetDecoList() []*ST_DecoData_PB
func (*ST_BlockDecoList_PB) ProtoMessage ¶
func (*ST_BlockDecoList_PB) ProtoMessage()
func (*ST_BlockDecoList_PB) Reset ¶
func (m *ST_BlockDecoList_PB) Reset()
func (*ST_BlockDecoList_PB) String ¶
func (m *ST_BlockDecoList_PB) String() string
type ST_BookmarkEntry_PB ¶
type ST_BookmarkEntry_PB struct { TileID *uint32 `protobuf:"varint,1,opt,name=tileID" json:"tileID,omitempty"` Type *uint32 `protobuf:"varint,2,opt,name=type" json:"type,omitempty"` Name *string `protobuf:"bytes,3,opt,name=name" json:"name,omitempty"` Description *string `protobuf:"bytes,4,opt,name=description" json:"description,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_BookmarkEntry_PB) Descriptor ¶
func (*ST_BookmarkEntry_PB) Descriptor() ([]byte, []int)
func (*ST_BookmarkEntry_PB) GetDescription ¶
func (m *ST_BookmarkEntry_PB) GetDescription() string
func (*ST_BookmarkEntry_PB) GetName ¶
func (m *ST_BookmarkEntry_PB) GetName() string
func (*ST_BookmarkEntry_PB) GetTileID ¶
func (m *ST_BookmarkEntry_PB) GetTileID() uint32
func (*ST_BookmarkEntry_PB) GetType ¶
func (m *ST_BookmarkEntry_PB) GetType() uint32
func (*ST_BookmarkEntry_PB) ProtoMessage ¶
func (*ST_BookmarkEntry_PB) ProtoMessage()
func (*ST_BookmarkEntry_PB) Reset ¶
func (m *ST_BookmarkEntry_PB) Reset()
func (*ST_BookmarkEntry_PB) String ¶
func (m *ST_BookmarkEntry_PB) String() string
type ST_BoonDailyData_PB ¶
type ST_BoonDailyData_PB struct { Id *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Statue *int32 `protobuf:"varint,2,opt,name=statue" json:"statue,omitempty"` BuyTimes *uint64 `protobuf:"varint,3,opt,name=buyTimes" json:"buyTimes,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_BoonDailyData_PB) Descriptor ¶
func (*ST_BoonDailyData_PB) Descriptor() ([]byte, []int)
func (*ST_BoonDailyData_PB) GetBuyTimes ¶
func (m *ST_BoonDailyData_PB) GetBuyTimes() uint64
func (*ST_BoonDailyData_PB) GetId ¶
func (m *ST_BoonDailyData_PB) GetId() uint32
func (*ST_BoonDailyData_PB) GetStatue ¶
func (m *ST_BoonDailyData_PB) GetStatue() int32
func (*ST_BoonDailyData_PB) ProtoMessage ¶
func (*ST_BoonDailyData_PB) ProtoMessage()
func (*ST_BoonDailyData_PB) Reset ¶
func (m *ST_BoonDailyData_PB) Reset()
func (*ST_BoonDailyData_PB) String ¶
func (m *ST_BoonDailyData_PB) String() string
type ST_BoonDaily_PB ¶
type ST_BoonDaily_PB struct { OnBonus *uint32 `protobuf:"varint,1,opt,name=onBonus" json:"onBonus,omitempty"` EndTime *uint64 `protobuf:"varint,2,opt,name=endTime" json:"endTime,omitempty"` Datas []*ST_BoonDailyData_PB `protobuf:"bytes,3,rep,name=datas" json:"datas,omitempty"` Version *uint32 `protobuf:"varint,4,opt,name=version" json:"version,omitempty"` Working *uint32 `protobuf:"varint,5,opt,name=working" json:"working,omitempty"` BoonID *uint32 `protobuf:"varint,6,opt,name=boonID" json:"boonID,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_BoonDaily_PB) Descriptor ¶
func (*ST_BoonDaily_PB) Descriptor() ([]byte, []int)
func (*ST_BoonDaily_PB) GetBoonID ¶
func (m *ST_BoonDaily_PB) GetBoonID() uint32
func (*ST_BoonDaily_PB) GetDatas ¶
func (m *ST_BoonDaily_PB) GetDatas() []*ST_BoonDailyData_PB
func (*ST_BoonDaily_PB) GetEndTime ¶
func (m *ST_BoonDaily_PB) GetEndTime() uint64
func (*ST_BoonDaily_PB) GetOnBonus ¶
func (m *ST_BoonDaily_PB) GetOnBonus() uint32
func (*ST_BoonDaily_PB) GetVersion ¶
func (m *ST_BoonDaily_PB) GetVersion() uint32
func (*ST_BoonDaily_PB) GetWorking ¶
func (m *ST_BoonDaily_PB) GetWorking() uint32
func (*ST_BoonDaily_PB) ProtoMessage ¶
func (*ST_BoonDaily_PB) ProtoMessage()
func (*ST_BoonDaily_PB) Reset ¶
func (m *ST_BoonDaily_PB) Reset()
func (*ST_BoonDaily_PB) String ¶
func (m *ST_BoonDaily_PB) String() string
type ST_BoonDurationData_PB ¶
type ST_BoonDurationData_PB struct { Id *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` EndTime *uint64 `protobuf:"varint,2,opt,name=endTime" json:"endTime,omitempty"` LastGet *uint64 `protobuf:"varint,3,opt,name=lastGet" json:"lastGet,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_BoonDurationData_PB) Descriptor ¶
func (*ST_BoonDurationData_PB) Descriptor() ([]byte, []int)
func (*ST_BoonDurationData_PB) GetEndTime ¶
func (m *ST_BoonDurationData_PB) GetEndTime() uint64
func (*ST_BoonDurationData_PB) GetId ¶
func (m *ST_BoonDurationData_PB) GetId() uint32
func (*ST_BoonDurationData_PB) GetLastGet ¶
func (m *ST_BoonDurationData_PB) GetLastGet() uint64
func (*ST_BoonDurationData_PB) ProtoMessage ¶
func (*ST_BoonDurationData_PB) ProtoMessage()
func (*ST_BoonDurationData_PB) Reset ¶
func (m *ST_BoonDurationData_PB) Reset()
func (*ST_BoonDurationData_PB) String ¶
func (m *ST_BoonDurationData_PB) String() string
type ST_BoonDuration_PB ¶
type ST_BoonDuration_PB struct { BoonID *uint32 `protobuf:"varint,1,opt,name=boonID" json:"boonID,omitempty"` Datas []*ST_BoonDurationData_PB `protobuf:"bytes,2,rep,name=datas" json:"datas,omitempty"` Working *uint32 `protobuf:"varint,3,opt,name=working" json:"working,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_BoonDuration_PB) Descriptor ¶
func (*ST_BoonDuration_PB) Descriptor() ([]byte, []int)
func (*ST_BoonDuration_PB) GetBoonID ¶
func (m *ST_BoonDuration_PB) GetBoonID() uint32
func (*ST_BoonDuration_PB) GetDatas ¶
func (m *ST_BoonDuration_PB) GetDatas() []*ST_BoonDurationData_PB
func (*ST_BoonDuration_PB) GetWorking ¶
func (m *ST_BoonDuration_PB) GetWorking() uint32
func (*ST_BoonDuration_PB) ProtoMessage ¶
func (*ST_BoonDuration_PB) ProtoMessage()
func (*ST_BoonDuration_PB) Reset ¶
func (m *ST_BoonDuration_PB) Reset()
func (*ST_BoonDuration_PB) String ¶
func (m *ST_BoonDuration_PB) String() string
type ST_BoonFundData_PB ¶
type ST_BoonFundData_PB struct { Id *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Statue *int32 `protobuf:"varint,2,opt,name=statue" json:"statue,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_BoonFundData_PB) Descriptor ¶
func (*ST_BoonFundData_PB) Descriptor() ([]byte, []int)
func (*ST_BoonFundData_PB) GetId ¶
func (m *ST_BoonFundData_PB) GetId() uint32
func (*ST_BoonFundData_PB) GetStatue ¶
func (m *ST_BoonFundData_PB) GetStatue() int32
func (*ST_BoonFundData_PB) ProtoMessage ¶
func (*ST_BoonFundData_PB) ProtoMessage()
func (*ST_BoonFundData_PB) Reset ¶
func (m *ST_BoonFundData_PB) Reset()
func (*ST_BoonFundData_PB) String ¶
func (m *ST_BoonFundData_PB) String() string
type ST_BoonFund_PB ¶
type ST_BoonFund_PB struct { BoonID *uint32 `protobuf:"varint,1,opt,name=boonID" json:"boonID,omitempty"` OnFund *uint32 `protobuf:"varint,2,opt,name=onFund" json:"onFund,omitempty"` Datas []*ST_BoonFundData_PB `protobuf:"bytes,3,rep,name=datas" json:"datas,omitempty"` Working *uint32 `protobuf:"varint,4,opt,name=working" json:"working,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_BoonFund_PB) Descriptor ¶
func (*ST_BoonFund_PB) Descriptor() ([]byte, []int)
func (*ST_BoonFund_PB) GetBoonID ¶
func (m *ST_BoonFund_PB) GetBoonID() uint32
func (*ST_BoonFund_PB) GetDatas ¶
func (m *ST_BoonFund_PB) GetDatas() []*ST_BoonFundData_PB
func (*ST_BoonFund_PB) GetOnFund ¶
func (m *ST_BoonFund_PB) GetOnFund() uint32
func (*ST_BoonFund_PB) GetWorking ¶
func (m *ST_BoonFund_PB) GetWorking() uint32
func (*ST_BoonFund_PB) ProtoMessage ¶
func (*ST_BoonFund_PB) ProtoMessage()
func (*ST_BoonFund_PB) Reset ¶
func (m *ST_BoonFund_PB) Reset()
func (*ST_BoonFund_PB) String ¶
func (m *ST_BoonFund_PB) String() string
type ST_BoonPayFirst_PB ¶
type ST_BoonPayFirst_PB struct { Statue *int32 `protobuf:"varint,1,opt,name=statue" json:"statue,omitempty"` Version *uint32 `protobuf:"varint,2,opt,name=version" json:"version,omitempty"` Working *uint32 `protobuf:"varint,3,opt,name=working" json:"working,omitempty"` BoonID *uint32 `protobuf:"varint,4,opt,name=boonID" json:"boonID,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_BoonPayFirst_PB) Descriptor ¶
func (*ST_BoonPayFirst_PB) Descriptor() ([]byte, []int)
func (*ST_BoonPayFirst_PB) GetBoonID ¶
func (m *ST_BoonPayFirst_PB) GetBoonID() uint32
func (*ST_BoonPayFirst_PB) GetStatue ¶
func (m *ST_BoonPayFirst_PB) GetStatue() int32
func (*ST_BoonPayFirst_PB) GetVersion ¶
func (m *ST_BoonPayFirst_PB) GetVersion() uint32
func (*ST_BoonPayFirst_PB) GetWorking ¶
func (m *ST_BoonPayFirst_PB) GetWorking() uint32
func (*ST_BoonPayFirst_PB) ProtoMessage ¶
func (*ST_BoonPayFirst_PB) ProtoMessage()
func (*ST_BoonPayFirst_PB) Reset ¶
func (m *ST_BoonPayFirst_PB) Reset()
func (*ST_BoonPayFirst_PB) String ¶
func (m *ST_BoonPayFirst_PB) String() string
type ST_BoonPaySecond_PB ¶
type ST_BoonPaySecond_PB struct { Statue *int32 `protobuf:"varint,1,opt,name=statue" json:"statue,omitempty"` Working *uint32 `protobuf:"varint,2,opt,name=working" json:"working,omitempty"` BoonID *uint32 `protobuf:"varint,3,opt,name=boonID" json:"boonID,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_BoonPaySecond_PB) Descriptor ¶
func (*ST_BoonPaySecond_PB) Descriptor() ([]byte, []int)
func (*ST_BoonPaySecond_PB) GetBoonID ¶
func (m *ST_BoonPaySecond_PB) GetBoonID() uint32
func (*ST_BoonPaySecond_PB) GetStatue ¶
func (m *ST_BoonPaySecond_PB) GetStatue() int32
func (*ST_BoonPaySecond_PB) GetWorking ¶
func (m *ST_BoonPaySecond_PB) GetWorking() uint32
func (*ST_BoonPaySecond_PB) ProtoMessage ¶
func (*ST_BoonPaySecond_PB) ProtoMessage()
func (*ST_BoonPaySecond_PB) Reset ¶
func (m *ST_BoonPaySecond_PB) Reset()
func (*ST_BoonPaySecond_PB) String ¶
func (m *ST_BoonPaySecond_PB) String() string
type ST_BoonRewardConfig_PB ¶
type ST_BoonRewardConfig_PB struct { BoonID *uint32 `protobuf:"varint,1,opt,name=boonID" json:"boonID,omitempty"` DataVer *uint32 `protobuf:"varint,2,opt,name=dataVer" json:"dataVer,omitempty"` Datas []*ST_BoonRewardData_PB `protobuf:"bytes,3,rep,name=datas" json:"datas,omitempty"` XXX_unrecognized []byte `json:"-"` }
一个福利活动的奖励内容
func (*ST_BoonRewardConfig_PB) Descriptor ¶
func (*ST_BoonRewardConfig_PB) Descriptor() ([]byte, []int)
func (*ST_BoonRewardConfig_PB) GetBoonID ¶
func (m *ST_BoonRewardConfig_PB) GetBoonID() uint32
func (*ST_BoonRewardConfig_PB) GetDataVer ¶
func (m *ST_BoonRewardConfig_PB) GetDataVer() uint32
func (*ST_BoonRewardConfig_PB) GetDatas ¶
func (m *ST_BoonRewardConfig_PB) GetDatas() []*ST_BoonRewardData_PB
func (*ST_BoonRewardConfig_PB) ProtoMessage ¶
func (*ST_BoonRewardConfig_PB) ProtoMessage()
func (*ST_BoonRewardConfig_PB) Reset ¶
func (m *ST_BoonRewardConfig_PB) Reset()
func (*ST_BoonRewardConfig_PB) String ¶
func (m *ST_BoonRewardConfig_PB) String() string
type ST_BoonRewardData_PB ¶
type ST_BoonRewardData_PB struct { DataID *uint32 `protobuf:"varint,1,opt,name=dataID" json:"dataID,omitempty"` Rewards []*ST_Vector4Int_PB `protobuf:"bytes,2,rep,name=rewards" json:"rewards,omitempty"` // 免费奖励 Rewards2 []*ST_Vector4Int_PB `protobuf:"bytes,3,rep,name=rewards2" json:"rewards2,omitempty"` // 领奖条件(充值钻石) Cumulative *int64 `protobuf:"varint,4,opt,name=Cumulative" json:"Cumulative,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_BoonRewardData_PB) Descriptor ¶
func (*ST_BoonRewardData_PB) Descriptor() ([]byte, []int)
func (*ST_BoonRewardData_PB) GetCumulative ¶
func (m *ST_BoonRewardData_PB) GetCumulative() int64
func (*ST_BoonRewardData_PB) GetDataID ¶
func (m *ST_BoonRewardData_PB) GetDataID() uint32
func (*ST_BoonRewardData_PB) GetRewards ¶
func (m *ST_BoonRewardData_PB) GetRewards() []*ST_Vector4Int_PB
func (*ST_BoonRewardData_PB) GetRewards2 ¶
func (m *ST_BoonRewardData_PB) GetRewards2() []*ST_Vector4Int_PB
func (*ST_BoonRewardData_PB) ProtoMessage ¶
func (*ST_BoonRewardData_PB) ProtoMessage()
func (*ST_BoonRewardData_PB) Reset ¶
func (m *ST_BoonRewardData_PB) Reset()
func (*ST_BoonRewardData_PB) String ¶
func (m *ST_BoonRewardData_PB) String() string
type ST_BuffAsset_PB ¶
type ST_BuffAsset_PB struct { List []*ST_Buff_PB `protobuf:"bytes,1,rep,name=list" json:"list,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_BuffAsset_PB) Descriptor ¶
func (*ST_BuffAsset_PB) Descriptor() ([]byte, []int)
func (*ST_BuffAsset_PB) GetList ¶
func (m *ST_BuffAsset_PB) GetList() []*ST_Buff_PB
func (*ST_BuffAsset_PB) ProtoMessage ¶
func (*ST_BuffAsset_PB) ProtoMessage()
func (*ST_BuffAsset_PB) Reset ¶
func (m *ST_BuffAsset_PB) Reset()
func (*ST_BuffAsset_PB) String ¶
func (m *ST_BuffAsset_PB) String() string
type ST_BuffBattleInfo_PB ¶
type ST_BuffBattleInfo_PB struct { BuffID *uint32 `protobuf:"varint,1,opt,name=buffID" json:"buffID,omitempty"` BuffType *uint32 `protobuf:"varint,2,opt,name=buffType" json:"buffType,omitempty"` XXX_unrecognized []byte `json:"-"` }
当前战斗回合的BUFF信息
func (*ST_BuffBattleInfo_PB) Descriptor ¶
func (*ST_BuffBattleInfo_PB) Descriptor() ([]byte, []int)
func (*ST_BuffBattleInfo_PB) GetBuffID ¶
func (m *ST_BuffBattleInfo_PB) GetBuffID() uint32
func (*ST_BuffBattleInfo_PB) GetBuffType ¶
func (m *ST_BuffBattleInfo_PB) GetBuffType() uint32
func (*ST_BuffBattleInfo_PB) ProtoMessage ¶
func (*ST_BuffBattleInfo_PB) ProtoMessage()
func (*ST_BuffBattleInfo_PB) Reset ¶
func (m *ST_BuffBattleInfo_PB) Reset()
func (*ST_BuffBattleInfo_PB) String ¶
func (m *ST_BuffBattleInfo_PB) String() string
type ST_Buff_PB ¶
type ST_Buff_PB struct { Id *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Startime *uint64 `protobuf:"varint,2,opt,name=startime" json:"startime,omitempty"` Remaintime *uint64 `protobuf:"varint,3,opt,name=remaintime" json:"remaintime,omitempty"` Value *uint32 `protobuf:"varint,4,opt,name=value" json:"value,omitempty"` XXX_unrecognized []byte `json:"-"` }
buff资产
func (*ST_Buff_PB) Descriptor ¶
func (*ST_Buff_PB) Descriptor() ([]byte, []int)
func (*ST_Buff_PB) GetId ¶
func (m *ST_Buff_PB) GetId() uint64
func (*ST_Buff_PB) GetRemaintime ¶
func (m *ST_Buff_PB) GetRemaintime() uint64
func (*ST_Buff_PB) GetStartime ¶
func (m *ST_Buff_PB) GetStartime() uint64
func (*ST_Buff_PB) GetValue ¶
func (m *ST_Buff_PB) GetValue() uint32
func (*ST_Buff_PB) ProtoMessage ¶
func (*ST_Buff_PB) ProtoMessage()
func (*ST_Buff_PB) Reset ¶
func (m *ST_Buff_PB) Reset()
func (*ST_Buff_PB) String ¶
func (m *ST_Buff_PB) String() string
type ST_BuildingAsset_PB ¶
type ST_BuildingAsset_PB struct { Buildings []*ST_Building_PB `protobuf:"bytes,1,rep,name=buildings" json:"buildings,omitempty"` NextBuildingId *uint32 `protobuf:"varint,2,opt,name=nextBuildingId" json:"nextBuildingId,omitempty"` BuildingAttrs *ST_AttributeList_PB `protobuf:"bytes,3,opt,name=buildingAttrs" json:"buildingAttrs,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_BuildingAsset_PB) Descriptor ¶
func (*ST_BuildingAsset_PB) Descriptor() ([]byte, []int)
func (*ST_BuildingAsset_PB) GetBuildingAttrs ¶
func (m *ST_BuildingAsset_PB) GetBuildingAttrs() *ST_AttributeList_PB
func (*ST_BuildingAsset_PB) GetBuildings ¶
func (m *ST_BuildingAsset_PB) GetBuildings() []*ST_Building_PB
func (*ST_BuildingAsset_PB) GetNextBuildingId ¶
func (m *ST_BuildingAsset_PB) GetNextBuildingId() uint32
func (*ST_BuildingAsset_PB) ProtoMessage ¶
func (*ST_BuildingAsset_PB) ProtoMessage()
func (*ST_BuildingAsset_PB) Reset ¶
func (m *ST_BuildingAsset_PB) Reset()
func (*ST_BuildingAsset_PB) String ¶
func (m *ST_BuildingAsset_PB) String() string
type ST_Building_PB ¶
type ST_Building_PB struct { BuildingID *uint32 `protobuf:"varint,1,opt,name=buildingID" json:"buildingID,omitempty"` Activated *bool `protobuf:"varint,2,opt,name=activated" json:"activated,omitempty"` X *uint32 `protobuf:"varint,3,opt,name=x" json:"x,omitempty"` Y *uint32 `protobuf:"varint,4,opt,name=y" json:"y,omitempty"` Buildingtype *uint32 `protobuf:"varint,5,opt,name=buildingtype" json:"buildingtype,omitempty"` Buildinglevel *uint32 `protobuf:"varint,6,opt,name=buildinglevel" json:"buildinglevel,omitempty"` HeroId *uint32 `protobuf:"varint,7,opt,name=heroId" json:"heroId,omitempty"` Units *ST_UnitAsset_PB `protobuf:"bytes,8,opt,name=units" json:"units,omitempty"` Resource *ST_CashAsset_PB `protobuf:"bytes,9,opt,name=resource" json:"resource,omitempty"` StrollHeroReward *ST_StrollHeroEventReward_PB `protobuf:"bytes,10,opt,name=strollHeroReward" json:"strollHeroReward,omitempty"` EquipCSVID *uint32 `protobuf:"varint,11,opt,name=equipCSVID" json:"equipCSVID,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Building_PB) Descriptor ¶
func (*ST_Building_PB) Descriptor() ([]byte, []int)
func (*ST_Building_PB) GetActivated ¶
func (m *ST_Building_PB) GetActivated() bool
func (*ST_Building_PB) GetBuildingID ¶
func (m *ST_Building_PB) GetBuildingID() uint32
func (*ST_Building_PB) GetBuildinglevel ¶
func (m *ST_Building_PB) GetBuildinglevel() uint32
func (*ST_Building_PB) GetBuildingtype ¶
func (m *ST_Building_PB) GetBuildingtype() uint32
func (*ST_Building_PB) GetEquipCSVID ¶
func (m *ST_Building_PB) GetEquipCSVID() uint32
func (*ST_Building_PB) GetHeroId ¶
func (m *ST_Building_PB) GetHeroId() uint32
func (*ST_Building_PB) GetResource ¶
func (m *ST_Building_PB) GetResource() *ST_CashAsset_PB
func (*ST_Building_PB) GetStrollHeroReward ¶
func (m *ST_Building_PB) GetStrollHeroReward() *ST_StrollHeroEventReward_PB
func (*ST_Building_PB) GetUnits ¶
func (m *ST_Building_PB) GetUnits() *ST_UnitAsset_PB
func (*ST_Building_PB) GetX ¶
func (m *ST_Building_PB) GetX() uint32
func (*ST_Building_PB) GetY ¶
func (m *ST_Building_PB) GetY() uint32
func (*ST_Building_PB) ProtoMessage ¶
func (*ST_Building_PB) ProtoMessage()
func (*ST_Building_PB) Reset ¶
func (m *ST_Building_PB) Reset()
func (*ST_Building_PB) String ¶
func (m *ST_Building_PB) String() string
type ST_CS2GS_GMCommand ¶
type ST_CS2GS_GMCommand struct { OperatorId *int64 `protobuf:"varint,1,opt,name=operatorId" json:"operatorId,omitempty"` Command *string `protobuf:"bytes,2,opt,name=command" json:"command,omitempty"` Params *string `protobuf:"bytes,3,opt,name=params" json:"params,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_CS2GS_GMCommand) Descriptor ¶
func (*ST_CS2GS_GMCommand) Descriptor() ([]byte, []int)
func (*ST_CS2GS_GMCommand) GetCommand ¶
func (m *ST_CS2GS_GMCommand) GetCommand() string
func (*ST_CS2GS_GMCommand) GetOperatorId ¶
func (m *ST_CS2GS_GMCommand) GetOperatorId() int64
func (*ST_CS2GS_GMCommand) GetParams ¶
func (m *ST_CS2GS_GMCommand) GetParams() string
func (*ST_CS2GS_GMCommand) ProtoMessage ¶
func (*ST_CS2GS_GMCommand) ProtoMessage()
func (*ST_CS2GS_GMCommand) Reset ¶
func (m *ST_CS2GS_GMCommand) Reset()
func (*ST_CS2GS_GMCommand) String ¶
func (m *ST_CS2GS_GMCommand) String() string
type ST_CS2GS_GetGiftPackConfigs_Response ¶
type ST_CS2GS_GetGiftPackConfigs_Response struct { Result *int32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` Configs []*ST_GiftPackConfig `protobuf:"bytes,2,rep,name=configs" json:"configs,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_CS2GS_GetGiftPackConfigs_Response) Descriptor ¶
func (*ST_CS2GS_GetGiftPackConfigs_Response) Descriptor() ([]byte, []int)
func (*ST_CS2GS_GetGiftPackConfigs_Response) GetConfigs ¶
func (m *ST_CS2GS_GetGiftPackConfigs_Response) GetConfigs() []*ST_GiftPackConfig
func (*ST_CS2GS_GetGiftPackConfigs_Response) GetResult ¶
func (m *ST_CS2GS_GetGiftPackConfigs_Response) GetResult() int32
func (*ST_CS2GS_GetGiftPackConfigs_Response) ProtoMessage ¶
func (*ST_CS2GS_GetGiftPackConfigs_Response) ProtoMessage()
func (*ST_CS2GS_GetGiftPackConfigs_Response) Reset ¶
func (m *ST_CS2GS_GetGiftPackConfigs_Response) Reset()
func (*ST_CS2GS_GetGiftPackConfigs_Response) String ¶
func (m *ST_CS2GS_GetGiftPackConfigs_Response) String() string
type ST_CS2GS_GetLuckyStar_Response ¶
type ST_CS2GS_GetLuckyStar_Response struct { Result *int32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` LuckyStars []*ST_LuckyStar_PB `protobuf:"bytes,2,rep,name=luckyStars" json:"luckyStars,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_CS2GS_GetLuckyStar_Response) Descriptor ¶
func (*ST_CS2GS_GetLuckyStar_Response) Descriptor() ([]byte, []int)
func (*ST_CS2GS_GetLuckyStar_Response) GetLuckyStars ¶
func (m *ST_CS2GS_GetLuckyStar_Response) GetLuckyStars() []*ST_LuckyStar_PB
func (*ST_CS2GS_GetLuckyStar_Response) GetResult ¶
func (m *ST_CS2GS_GetLuckyStar_Response) GetResult() int32
func (*ST_CS2GS_GetLuckyStar_Response) ProtoMessage ¶
func (*ST_CS2GS_GetLuckyStar_Response) ProtoMessage()
func (*ST_CS2GS_GetLuckyStar_Response) Reset ¶
func (m *ST_CS2GS_GetLuckyStar_Response) Reset()
func (*ST_CS2GS_GetLuckyStar_Response) String ¶
func (m *ST_CS2GS_GetLuckyStar_Response) String() string
type ST_CS2GS_GetOfferGift_Response ¶
type ST_CS2GS_GetOfferGift_Response struct { Result *int32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` Configs []*ST_OfferGiftPack `protobuf:"bytes,2,rep,name=configs" json:"configs,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_CS2GS_GetOfferGift_Response) Descriptor ¶
func (*ST_CS2GS_GetOfferGift_Response) Descriptor() ([]byte, []int)
func (*ST_CS2GS_GetOfferGift_Response) GetConfigs ¶
func (m *ST_CS2GS_GetOfferGift_Response) GetConfigs() []*ST_OfferGiftPack
func (*ST_CS2GS_GetOfferGift_Response) GetResult ¶
func (m *ST_CS2GS_GetOfferGift_Response) GetResult() int32
func (*ST_CS2GS_GetOfferGift_Response) ProtoMessage ¶
func (*ST_CS2GS_GetOfferGift_Response) ProtoMessage()
func (*ST_CS2GS_GetOfferGift_Response) Reset ¶
func (m *ST_CS2GS_GetOfferGift_Response) Reset()
func (*ST_CS2GS_GetOfferGift_Response) String ¶
func (m *ST_CS2GS_GetOfferGift_Response) String() string
type ST_CS2GS_GetStrongestCommanderInfo_Response ¶
type ST_CS2GS_GetStrongestCommanderInfo_Response struct { Result *uint32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` Info *ST_StrongestCommander_Entry `protobuf:"bytes,2,opt,name=info" json:"info,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_CS2GS_GetStrongestCommanderInfo_Response) Descriptor ¶
func (*ST_CS2GS_GetStrongestCommanderInfo_Response) Descriptor() ([]byte, []int)
func (*ST_CS2GS_GetStrongestCommanderInfo_Response) GetInfo ¶
func (m *ST_CS2GS_GetStrongestCommanderInfo_Response) GetInfo() *ST_StrongestCommander_Entry
func (*ST_CS2GS_GetStrongestCommanderInfo_Response) GetResult ¶
func (m *ST_CS2GS_GetStrongestCommanderInfo_Response) GetResult() uint32
func (*ST_CS2GS_GetStrongestCommanderInfo_Response) ProtoMessage ¶
func (*ST_CS2GS_GetStrongestCommanderInfo_Response) ProtoMessage()
func (*ST_CS2GS_GetStrongestCommanderInfo_Response) Reset ¶
func (m *ST_CS2GS_GetStrongestCommanderInfo_Response) Reset()
func (*ST_CS2GS_GetStrongestCommanderInfo_Response) String ¶
func (m *ST_CS2GS_GetStrongestCommanderInfo_Response) String() string
type ST_CS2GS_GetTransferBattleInfo_Response ¶
type ST_CS2GS_GetTransferBattleInfo_Response struct { Info *ST_TransferBattle_Group_Entry `protobuf:"bytes,1,opt,name=info" json:"info,omitempty"` Result *uint32 `protobuf:"varint,2,opt,name=result" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_CS2GS_GetTransferBattleInfo_Response) Descriptor ¶
func (*ST_CS2GS_GetTransferBattleInfo_Response) Descriptor() ([]byte, []int)
func (*ST_CS2GS_GetTransferBattleInfo_Response) GetInfo ¶
func (m *ST_CS2GS_GetTransferBattleInfo_Response) GetInfo() *ST_TransferBattle_Group_Entry
func (*ST_CS2GS_GetTransferBattleInfo_Response) GetResult ¶
func (m *ST_CS2GS_GetTransferBattleInfo_Response) GetResult() uint32
func (*ST_CS2GS_GetTransferBattleInfo_Response) ProtoMessage ¶
func (*ST_CS2GS_GetTransferBattleInfo_Response) ProtoMessage()
func (*ST_CS2GS_GetTransferBattleInfo_Response) Reset ¶
func (m *ST_CS2GS_GetTransferBattleInfo_Response) Reset()
func (*ST_CS2GS_GetTransferBattleInfo_Response) String ¶
func (m *ST_CS2GS_GetTransferBattleInfo_Response) String() string
type ST_CS2GS_Pay ¶
type ST_CS2GS_Pay struct { Uid *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` ProductId *string `protobuf:"bytes,2,opt,name=productId" json:"productId,omitempty"` GiftPackageId *int64 `protobuf:"varint,3,opt,name=giftPackageId" json:"giftPackageId,omitempty"` OperatorId *int64 `protobuf:"varint,4,opt,name=operatorId" json:"operatorId,omitempty"` OrderId *string `protobuf:"bytes,5,opt,name=orderId" json:"orderId,omitempty"` CurPay *float64 `protobuf:"fixed64,6,opt,name=curPay" json:"curPay,omitempty"` EndTimeStamp *uint64 `protobuf:"varint,7,opt,name=endTimeStamp" json:"endTimeStamp,omitempty"` PayType *uint32 `protobuf:"varint,8,opt,name=payType" json:"payType,omitempty"` LuckyStarItemId *uint32 `protobuf:"varint,9,opt,name=luckyStarItemId" json:"luckyStarItemId,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_CS2GS_Pay) Descriptor ¶
func (*ST_CS2GS_Pay) Descriptor() ([]byte, []int)
func (*ST_CS2GS_Pay) GetCurPay ¶
func (m *ST_CS2GS_Pay) GetCurPay() float64
func (*ST_CS2GS_Pay) GetEndTimeStamp ¶
func (m *ST_CS2GS_Pay) GetEndTimeStamp() uint64
func (*ST_CS2GS_Pay) GetGiftPackageId ¶
func (m *ST_CS2GS_Pay) GetGiftPackageId() int64
func (*ST_CS2GS_Pay) GetLuckyStarItemId ¶
func (m *ST_CS2GS_Pay) GetLuckyStarItemId() uint32
func (*ST_CS2GS_Pay) GetOperatorId ¶
func (m *ST_CS2GS_Pay) GetOperatorId() int64
func (*ST_CS2GS_Pay) GetOrderId ¶
func (m *ST_CS2GS_Pay) GetOrderId() string
func (*ST_CS2GS_Pay) GetPayType ¶
func (m *ST_CS2GS_Pay) GetPayType() uint32
func (*ST_CS2GS_Pay) GetProductId ¶
func (m *ST_CS2GS_Pay) GetProductId() string
func (*ST_CS2GS_Pay) GetUid ¶
func (m *ST_CS2GS_Pay) GetUid() uint64
func (*ST_CS2GS_Pay) ProtoMessage ¶
func (*ST_CS2GS_Pay) ProtoMessage()
func (*ST_CS2GS_Pay) Reset ¶
func (m *ST_CS2GS_Pay) Reset()
func (*ST_CS2GS_Pay) String ¶
func (m *ST_CS2GS_Pay) String() string
type ST_CS2GS_Sync_ServerList ¶
type ST_CS2GS_Sync_ServerList struct { Infos []*ST_Server_PB `protobuf:"bytes,1,rep,name=infos" json:"infos,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_CS2GS_Sync_ServerList) Descriptor ¶
func (*ST_CS2GS_Sync_ServerList) Descriptor() ([]byte, []int)
func (*ST_CS2GS_Sync_ServerList) GetInfos ¶
func (m *ST_CS2GS_Sync_ServerList) GetInfos() []*ST_Server_PB
func (*ST_CS2GS_Sync_ServerList) ProtoMessage ¶
func (*ST_CS2GS_Sync_ServerList) ProtoMessage()
func (*ST_CS2GS_Sync_ServerList) Reset ¶
func (m *ST_CS2GS_Sync_ServerList) Reset()
func (*ST_CS2GS_Sync_ServerList) String ¶
func (m *ST_CS2GS_Sync_ServerList) String() string
type ST_CS2LS_Add_List ¶
type ST_CS2LS_Add_List struct { Type *ListType `protobuf:"varint,1,opt,name=type,enum=Protocol.ListType" json:"type,omitempty"` Value *string `protobuf:"bytes,2,opt,name=value" json:"value,omitempty"` OperatorId *int64 `protobuf:"varint,3,opt,name=operatorId" json:"operatorId,omitempty"` Id *string `protobuf:"bytes,4,opt,name=id" json:"id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_CS2LS_Add_List) Descriptor ¶
func (*ST_CS2LS_Add_List) Descriptor() ([]byte, []int)
func (*ST_CS2LS_Add_List) GetId ¶
func (m *ST_CS2LS_Add_List) GetId() string
func (*ST_CS2LS_Add_List) GetOperatorId ¶
func (m *ST_CS2LS_Add_List) GetOperatorId() int64
func (*ST_CS2LS_Add_List) GetType ¶
func (m *ST_CS2LS_Add_List) GetType() ListType
func (*ST_CS2LS_Add_List) GetValue ¶
func (m *ST_CS2LS_Add_List) GetValue() string
func (*ST_CS2LS_Add_List) ProtoMessage ¶
func (*ST_CS2LS_Add_List) ProtoMessage()
func (*ST_CS2LS_Add_List) Reset ¶
func (m *ST_CS2LS_Add_List) Reset()
func (*ST_CS2LS_Add_List) String ¶
func (m *ST_CS2LS_Add_List) String() string
type ST_CS2LS_Alloc_Server ¶
type ST_CS2LS_Alloc_Server struct { OperatorId *int64 `protobuf:"varint,1,opt,name=operatorId" json:"operatorId,omitempty"` Uid *uint64 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"` ServerStatus *int32 `protobuf:"varint,3,opt,name=serverStatus" json:"serverStatus,omitempty"` WhiteList *int32 `protobuf:"varint,4,opt,name=whiteList" json:"whiteList,omitempty"` Result *int32 `protobuf:"varint,5,opt,name=result" json:"result,omitempty"` Sid *int64 `protobuf:"varint,6,opt,name=sid" json:"sid,omitempty"` Ip *string `protobuf:"bytes,7,opt,name=ip" json:"ip,omitempty"` Port *string `protobuf:"bytes,8,opt,name=port" json:"port,omitempty"` UserName *string `protobuf:"bytes,9,opt,name=userName" json:"userName,omitempty"` RemoteIP *string `protobuf:"bytes,10,opt,name=remoteIP" json:"remoteIP,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_CS2LS_Alloc_Server) Descriptor ¶
func (*ST_CS2LS_Alloc_Server) Descriptor() ([]byte, []int)
func (*ST_CS2LS_Alloc_Server) GetIp ¶
func (m *ST_CS2LS_Alloc_Server) GetIp() string
func (*ST_CS2LS_Alloc_Server) GetOperatorId ¶
func (m *ST_CS2LS_Alloc_Server) GetOperatorId() int64
func (*ST_CS2LS_Alloc_Server) GetPort ¶
func (m *ST_CS2LS_Alloc_Server) GetPort() string
func (*ST_CS2LS_Alloc_Server) GetRemoteIP ¶
func (m *ST_CS2LS_Alloc_Server) GetRemoteIP() string
func (*ST_CS2LS_Alloc_Server) GetResult ¶
func (m *ST_CS2LS_Alloc_Server) GetResult() int32
func (*ST_CS2LS_Alloc_Server) GetServerStatus ¶
func (m *ST_CS2LS_Alloc_Server) GetServerStatus() int32
func (*ST_CS2LS_Alloc_Server) GetSid ¶
func (m *ST_CS2LS_Alloc_Server) GetSid() int64
func (*ST_CS2LS_Alloc_Server) GetUid ¶
func (m *ST_CS2LS_Alloc_Server) GetUid() uint64
func (*ST_CS2LS_Alloc_Server) GetUserName ¶
func (m *ST_CS2LS_Alloc_Server) GetUserName() string
func (*ST_CS2LS_Alloc_Server) GetWhiteList ¶
func (m *ST_CS2LS_Alloc_Server) GetWhiteList() int32
func (*ST_CS2LS_Alloc_Server) ProtoMessage ¶
func (*ST_CS2LS_Alloc_Server) ProtoMessage()
func (*ST_CS2LS_Alloc_Server) Reset ¶
func (m *ST_CS2LS_Alloc_Server) Reset()
func (*ST_CS2LS_Alloc_Server) String ¶
func (m *ST_CS2LS_Alloc_Server) String() string
type ST_CS2LS_Remove_List ¶
type ST_CS2LS_Remove_List struct { Type *ListType `protobuf:"varint,1,opt,name=type,enum=Protocol.ListType" json:"type,omitempty"` List *string `protobuf:"bytes,2,opt,name=list" json:"list,omitempty"` OperatorId *int64 `protobuf:"varint,3,opt,name=operatorId" json:"operatorId,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_CS2LS_Remove_List) Descriptor ¶
func (*ST_CS2LS_Remove_List) Descriptor() ([]byte, []int)
func (*ST_CS2LS_Remove_List) GetList ¶
func (m *ST_CS2LS_Remove_List) GetList() string
func (*ST_CS2LS_Remove_List) GetOperatorId ¶
func (m *ST_CS2LS_Remove_List) GetOperatorId() int64
func (*ST_CS2LS_Remove_List) GetType ¶
func (m *ST_CS2LS_Remove_List) GetType() ListType
func (*ST_CS2LS_Remove_List) ProtoMessage ¶
func (*ST_CS2LS_Remove_List) ProtoMessage()
func (*ST_CS2LS_Remove_List) Reset ¶
func (m *ST_CS2LS_Remove_List) Reset()
func (*ST_CS2LS_Remove_List) String ¶
func (m *ST_CS2LS_Remove_List) String() string
type ST_CardPoolBasic ¶
type ST_CardPoolBasic struct { CardPoolID *uint32 `protobuf:"varint,1,opt,name=cardPoolID" json:"cardPoolID,omitempty"` FreeTimes *uint32 `protobuf:"varint,2,opt,name=freeTimes" json:"freeTimes,omitempty"` FreeOpenTime *uint64 `protobuf:"varint,3,opt,name=freeOpenTime" json:"freeOpenTime,omitempty"` ExtraRewardTimes *uint32 `protobuf:"varint,4,opt,name=extraRewardTimes" json:"extraRewardTimes,omitempty"` XXX_unrecognized []byte `json:"-"` }
卡池信息
func (*ST_CardPoolBasic) Descriptor ¶
func (*ST_CardPoolBasic) Descriptor() ([]byte, []int)
func (*ST_CardPoolBasic) GetCardPoolID ¶
func (m *ST_CardPoolBasic) GetCardPoolID() uint32
func (*ST_CardPoolBasic) GetExtraRewardTimes ¶
func (m *ST_CardPoolBasic) GetExtraRewardTimes() uint32
func (*ST_CardPoolBasic) GetFreeOpenTime ¶
func (m *ST_CardPoolBasic) GetFreeOpenTime() uint64
func (*ST_CardPoolBasic) GetFreeTimes ¶
func (m *ST_CardPoolBasic) GetFreeTimes() uint32
func (*ST_CardPoolBasic) ProtoMessage ¶
func (*ST_CardPoolBasic) ProtoMessage()
func (*ST_CardPoolBasic) Reset ¶
func (m *ST_CardPoolBasic) Reset()
func (*ST_CardPoolBasic) String ¶
func (m *ST_CardPoolBasic) String() string
type ST_CashAsset_PB ¶
type ST_CashAsset_PB struct { Cash1 *uint64 `protobuf:"varint,1,opt,name=cash1" json:"cash1,omitempty"` Cash2 *uint64 `protobuf:"varint,2,opt,name=cash2" json:"cash2,omitempty"` Cash3 *uint64 `protobuf:"varint,3,opt,name=cash3" json:"cash3,omitempty"` Cash4 *uint64 `protobuf:"varint,4,opt,name=cash4" json:"cash4,omitempty"` Cash5 *uint64 `protobuf:"varint,5,opt,name=cash5" json:"cash5,omitempty"` Cash100 *uint64 `protobuf:"varint,6,opt,name=cash100" json:"cash100,omitempty"` Cash6 *uint64 `protobuf:"varint,7,opt,name=cash6" json:"cash6,omitempty"` CashExpedition *uint64 `protobuf:"varint,8,opt,name=cashExpedition" json:"cashExpedition,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_CashAsset_PB) Descriptor ¶
func (*ST_CashAsset_PB) Descriptor() ([]byte, []int)
func (*ST_CashAsset_PB) GetCash1 ¶
func (m *ST_CashAsset_PB) GetCash1() uint64
func (*ST_CashAsset_PB) GetCash100 ¶
func (m *ST_CashAsset_PB) GetCash100() uint64
func (*ST_CashAsset_PB) GetCash2 ¶
func (m *ST_CashAsset_PB) GetCash2() uint64
func (*ST_CashAsset_PB) GetCash3 ¶
func (m *ST_CashAsset_PB) GetCash3() uint64
func (*ST_CashAsset_PB) GetCash4 ¶
func (m *ST_CashAsset_PB) GetCash4() uint64
func (*ST_CashAsset_PB) GetCash5 ¶
func (m *ST_CashAsset_PB) GetCash5() uint64
func (*ST_CashAsset_PB) GetCash6 ¶
func (m *ST_CashAsset_PB) GetCash6() uint64
func (*ST_CashAsset_PB) GetCashExpedition ¶
func (m *ST_CashAsset_PB) GetCashExpedition() uint64
func (*ST_CashAsset_PB) ProtoMessage ¶
func (*ST_CashAsset_PB) ProtoMessage()
func (*ST_CashAsset_PB) Reset ¶
func (m *ST_CashAsset_PB) Reset()
func (*ST_CashAsset_PB) String ¶
func (m *ST_CashAsset_PB) String() string
type ST_CashHouse_PB ¶
type ST_CashHouse_PB struct { List []*ST_Market_PB `protobuf:"bytes,1,rep,name=list" json:"list,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_CashHouse_PB) Descriptor ¶
func (*ST_CashHouse_PB) Descriptor() ([]byte, []int)
func (*ST_CashHouse_PB) GetList ¶
func (m *ST_CashHouse_PB) GetList() []*ST_Market_PB
func (*ST_CashHouse_PB) ProtoMessage ¶
func (*ST_CashHouse_PB) ProtoMessage()
func (*ST_CashHouse_PB) Reset ¶
func (m *ST_CashHouse_PB) Reset()
func (*ST_CashHouse_PB) String ¶
func (m *ST_CashHouse_PB) String() string
type ST_ChallengeCondition_PB ¶
type ST_ChallengeCondition_PB struct { Type *uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` Param *uint32 `protobuf:"varint,2,opt,name=param" json:"param,omitempty"` TargetScore *uint32 `protobuf:"varint,3,opt,name=targetScore" json:"targetScore,omitempty"` CurrentScore *uint32 `protobuf:"varint,4,opt,name=currentScore" json:"currentScore,omitempty"` XXX_unrecognized []byte `json:"-"` }
挑战的目标条件
func (*ST_ChallengeCondition_PB) Descriptor ¶
func (*ST_ChallengeCondition_PB) Descriptor() ([]byte, []int)
func (*ST_ChallengeCondition_PB) GetCurrentScore ¶
func (m *ST_ChallengeCondition_PB) GetCurrentScore() uint32
func (*ST_ChallengeCondition_PB) GetParam ¶
func (m *ST_ChallengeCondition_PB) GetParam() uint32
func (*ST_ChallengeCondition_PB) GetTargetScore ¶
func (m *ST_ChallengeCondition_PB) GetTargetScore() uint32
func (*ST_ChallengeCondition_PB) GetType ¶
func (m *ST_ChallengeCondition_PB) GetType() uint32
func (*ST_ChallengeCondition_PB) ProtoMessage ¶
func (*ST_ChallengeCondition_PB) ProtoMessage()
func (*ST_ChallengeCondition_PB) Reset ¶
func (m *ST_ChallengeCondition_PB) Reset()
func (*ST_ChallengeCondition_PB) String ¶
func (m *ST_ChallengeCondition_PB) String() string
type ST_ChallengeTarget_PB ¶
type ST_ChallengeTarget_PB struct { CurrentScore *uint32 `protobuf:"varint,1,opt,name=currentScore" json:"currentScore,omitempty"` TargetID *int64 `protobuf:"varint,2,opt,name=targetID" json:"targetID,omitempty"` RewardList []uint32 `protobuf:"varint,3,rep,name=rewardList" json:"rewardList,omitempty"` XXX_unrecognized []byte `json:"-"` }
挑战目标
func (*ST_ChallengeTarget_PB) Descriptor ¶
func (*ST_ChallengeTarget_PB) Descriptor() ([]byte, []int)
func (*ST_ChallengeTarget_PB) GetCurrentScore ¶
func (m *ST_ChallengeTarget_PB) GetCurrentScore() uint32
func (*ST_ChallengeTarget_PB) GetRewardList ¶
func (m *ST_ChallengeTarget_PB) GetRewardList() []uint32
func (*ST_ChallengeTarget_PB) GetTargetID ¶
func (m *ST_ChallengeTarget_PB) GetTargetID() int64
func (*ST_ChallengeTarget_PB) ProtoMessage ¶
func (*ST_ChallengeTarget_PB) ProtoMessage()
func (*ST_ChallengeTarget_PB) Reset ¶
func (m *ST_ChallengeTarget_PB) Reset()
func (*ST_ChallengeTarget_PB) String ¶
func (m *ST_ChallengeTarget_PB) String() string
type ST_ChallengeTast_PB ¶
type ST_ChallengeTast_PB struct { TaskId *int64 `protobuf:"varint,1,opt,name=taskId" json:"taskId,omitempty"` TaskStatus *uint32 `protobuf:"varint,2,opt,name=taskStatus" json:"taskStatus,omitempty"` Conditions []*ST_ChallengeCondition_PB `protobuf:"bytes,3,rep,name=conditions" json:"conditions,omitempty"` XXX_unrecognized []byte `json:"-"` }
挑战任务
func (*ST_ChallengeTast_PB) Descriptor ¶
func (*ST_ChallengeTast_PB) Descriptor() ([]byte, []int)
func (*ST_ChallengeTast_PB) GetConditions ¶
func (m *ST_ChallengeTast_PB) GetConditions() []*ST_ChallengeCondition_PB
func (*ST_ChallengeTast_PB) GetTaskId ¶
func (m *ST_ChallengeTast_PB) GetTaskId() int64
func (*ST_ChallengeTast_PB) GetTaskStatus ¶
func (m *ST_ChallengeTast_PB) GetTaskStatus() uint32
func (*ST_ChallengeTast_PB) ProtoMessage ¶
func (*ST_ChallengeTast_PB) ProtoMessage()
func (*ST_ChallengeTast_PB) Reset ¶
func (m *ST_ChallengeTast_PB) Reset()
func (*ST_ChallengeTast_PB) String ¶
func (m *ST_ChallengeTast_PB) String() string
type ST_ChangeServer_Request ¶
type ST_ChangeServer_Request struct { Sid *int64 `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"` Uid *uint64 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"` CharData []byte `protobuf:"bytes,3,opt,name=charData" json:"charData,omitempty"` FromSid *int64 `protobuf:"varint,4,opt,name=fromSid" json:"fromSid,omitempty"` Type *int32 `protobuf:"varint,5,opt,name=type" json:"type,omitempty"` ItemID *uint32 `protobuf:"varint,6,opt,name=itemID" json:"itemID,omitempty"` ItemCount *uint32 `protobuf:"varint,7,opt,name=itemCount" json:"itemCount,omitempty"` Ranks []*ST_ServerRank `protobuf:"bytes,8,rep,name=ranks" json:"ranks,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ChangeServer_Request) Descriptor ¶
func (*ST_ChangeServer_Request) Descriptor() ([]byte, []int)
func (*ST_ChangeServer_Request) GetCharData ¶
func (m *ST_ChangeServer_Request) GetCharData() []byte
func (*ST_ChangeServer_Request) GetFromSid ¶
func (m *ST_ChangeServer_Request) GetFromSid() int64
func (*ST_ChangeServer_Request) GetItemCount ¶
func (m *ST_ChangeServer_Request) GetItemCount() uint32
func (*ST_ChangeServer_Request) GetItemID ¶
func (m *ST_ChangeServer_Request) GetItemID() uint32
func (*ST_ChangeServer_Request) GetRanks ¶
func (m *ST_ChangeServer_Request) GetRanks() []*ST_ServerRank
func (*ST_ChangeServer_Request) GetSid ¶
func (m *ST_ChangeServer_Request) GetSid() int64
func (*ST_ChangeServer_Request) GetType ¶
func (m *ST_ChangeServer_Request) GetType() int32
func (*ST_ChangeServer_Request) GetUid ¶
func (m *ST_ChangeServer_Request) GetUid() uint64
func (*ST_ChangeServer_Request) ProtoMessage ¶
func (*ST_ChangeServer_Request) ProtoMessage()
func (*ST_ChangeServer_Request) Reset ¶
func (m *ST_ChangeServer_Request) Reset()
func (*ST_ChangeServer_Request) String ¶
func (m *ST_ChangeServer_Request) String() string
type ST_ChangeServer_Response ¶
type ST_ChangeServer_Response struct { Result *int32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` Uid *uint64 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"` Sid *int64 `protobuf:"varint,3,opt,name=sid" json:"sid,omitempty"` Ip *string `protobuf:"bytes,4,opt,name=ip" json:"ip,omitempty"` Port *string `protobuf:"bytes,5,opt,name=port" json:"port,omitempty"` Skey *string `protobuf:"bytes,6,opt,name=skey" json:"skey,omitempty"` FromSid *int64 `protobuf:"varint,7,opt,name=fromSid" json:"fromSid,omitempty"` Type *int32 `protobuf:"varint,8,opt,name=type" json:"type,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ChangeServer_Response) Descriptor ¶
func (*ST_ChangeServer_Response) Descriptor() ([]byte, []int)
func (*ST_ChangeServer_Response) GetFromSid ¶
func (m *ST_ChangeServer_Response) GetFromSid() int64
func (*ST_ChangeServer_Response) GetIp ¶
func (m *ST_ChangeServer_Response) GetIp() string
func (*ST_ChangeServer_Response) GetPort ¶
func (m *ST_ChangeServer_Response) GetPort() string
func (*ST_ChangeServer_Response) GetResult ¶
func (m *ST_ChangeServer_Response) GetResult() int32
func (*ST_ChangeServer_Response) GetSid ¶
func (m *ST_ChangeServer_Response) GetSid() int64
func (*ST_ChangeServer_Response) GetSkey ¶
func (m *ST_ChangeServer_Response) GetSkey() string
func (*ST_ChangeServer_Response) GetType ¶
func (m *ST_ChangeServer_Response) GetType() int32
func (*ST_ChangeServer_Response) GetUid ¶
func (m *ST_ChangeServer_Response) GetUid() uint64
func (*ST_ChangeServer_Response) ProtoMessage ¶
func (*ST_ChangeServer_Response) ProtoMessage()
func (*ST_ChangeServer_Response) Reset ¶
func (m *ST_ChangeServer_Response) Reset()
func (*ST_ChangeServer_Response) String ¶
func (m *ST_ChangeServer_Response) String() string
type ST_ChapterInfo_PB ¶
type ST_ChapterInfo_PB struct { ChapterID *uint32 `protobuf:"varint,1,opt,name=chapterID" json:"chapterID,omitempty"` Reward *uint32 `protobuf:"varint,2,opt,name=reward" json:"reward,omitempty"` Tasks []*ST_ChapterTask_PB `protobuf:"bytes,3,rep,name=tasks" json:"tasks,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ChapterInfo_PB) Descriptor ¶
func (*ST_ChapterInfo_PB) Descriptor() ([]byte, []int)
func (*ST_ChapterInfo_PB) GetChapterID ¶
func (m *ST_ChapterInfo_PB) GetChapterID() uint32
func (*ST_ChapterInfo_PB) GetReward ¶
func (m *ST_ChapterInfo_PB) GetReward() uint32
func (*ST_ChapterInfo_PB) GetTasks ¶
func (m *ST_ChapterInfo_PB) GetTasks() []*ST_ChapterTask_PB
func (*ST_ChapterInfo_PB) ProtoMessage ¶
func (*ST_ChapterInfo_PB) ProtoMessage()
func (*ST_ChapterInfo_PB) Reset ¶
func (m *ST_ChapterInfo_PB) Reset()
func (*ST_ChapterInfo_PB) String ¶
func (m *ST_ChapterInfo_PB) String() string
type ST_ChapterTask_PB ¶
type ST_ChapterTask_PB struct { TaskID *uint32 `protobuf:"varint,1,opt,name=taskID" json:"taskID,omitempty"` Reward *uint32 `protobuf:"varint,2,opt,name=reward" json:"reward,omitempty"` Progress *uint32 `protobuf:"varint,3,opt,name=progress" json:"progress,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ChapterTask_PB) Descriptor ¶
func (*ST_ChapterTask_PB) Descriptor() ([]byte, []int)
func (*ST_ChapterTask_PB) GetProgress ¶
func (m *ST_ChapterTask_PB) GetProgress() uint32
func (*ST_ChapterTask_PB) GetReward ¶
func (m *ST_ChapterTask_PB) GetReward() uint32
func (*ST_ChapterTask_PB) GetTaskID ¶
func (m *ST_ChapterTask_PB) GetTaskID() uint32
func (*ST_ChapterTask_PB) ProtoMessage ¶
func (*ST_ChapterTask_PB) ProtoMessage()
func (*ST_ChapterTask_PB) Reset ¶
func (m *ST_ChapterTask_PB) Reset()
func (*ST_ChapterTask_PB) String ¶
func (m *ST_ChapterTask_PB) String() string
type ST_Chapter_PB ¶
type ST_Chapter_PB struct { ChapterId *uint32 `protobuf:"varint,1,opt,name=chapterId" json:"chapterId,omitempty"` StarBox *ST_StarBox_PB `protobuf:"bytes,2,opt,name=starBox" json:"starBox,omitempty"` MapInfos []*ST_MapInfo_PB `protobuf:"bytes,3,rep,name=mapInfos" json:"mapInfos,omitempty"` XXX_unrecognized []byte `json:"-"` }
章节信息
func (*ST_Chapter_PB) Descriptor ¶
func (*ST_Chapter_PB) Descriptor() ([]byte, []int)
func (*ST_Chapter_PB) GetChapterId ¶
func (m *ST_Chapter_PB) GetChapterId() uint32
func (*ST_Chapter_PB) GetMapInfos ¶
func (m *ST_Chapter_PB) GetMapInfos() []*ST_MapInfo_PB
func (*ST_Chapter_PB) GetStarBox ¶
func (m *ST_Chapter_PB) GetStarBox() *ST_StarBox_PB
func (*ST_Chapter_PB) ProtoMessage ¶
func (*ST_Chapter_PB) ProtoMessage()
func (*ST_Chapter_PB) Reset ¶
func (m *ST_Chapter_PB) Reset()
func (*ST_Chapter_PB) String ¶
func (m *ST_Chapter_PB) String() string
type ST_CharBasic_PB ¶
type ST_CharBasic_PB struct { Uid *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` Charname *string `protobuf:"bytes,2,opt,name=charname" json:"charname,omitempty"` Signature *string `protobuf:"bytes,3,opt,name=signature" json:"signature,omitempty"` Location *int32 `protobuf:"varint,4,opt,name=location" json:"location,omitempty"` Worlddataid *uint64 `protobuf:"varint,5,opt,name=worlddataid" json:"worlddataid,omitempty"` LordIcon *string `protobuf:"bytes,6,opt,name=lordIcon" json:"lordIcon,omitempty"` AvatarBoxID *uint32 `protobuf:"varint,7,opt,name=avatarBoxID" json:"avatarBoxID,omitempty"` Avatar *string `protobuf:"bytes,8,opt,name=avatar" json:"avatar,omitempty"` Language *uint32 `protobuf:"varint,9,opt,name=language" json:"language,omitempty"` NickName *string `protobuf:"bytes,10,opt,name=nickName" json:"nickName,omitempty"` Sid *uint32 `protobuf:"varint,11,opt,name=sid" json:"sid,omitempty"` ChangeName *bool `protobuf:"varint,12,opt,name=changeName" json:"changeName,omitempty"` NextUploadAvatarTimestamp *uint64 `protobuf:"varint,13,opt,name=nextUploadAvatarTimestamp" json:"nextUploadAvatarTimestamp,omitempty"` CreateTime *uint64 `protobuf:"varint,14,opt,name=createTime" json:"createTime,omitempty"` AirDropFreeTime *uint64 `protobuf:"varint,15,opt,name=airDropFreeTime" json:"airDropFreeTime,omitempty"` HistoryItemList []int32 `protobuf:"varint,16,rep,name=historyItemList" json:"historyItemList,omitempty"` CommanderInfo *ST_CommanderInfo_PB `protobuf:"bytes,17,opt,name=commanderInfo" json:"commanderInfo,omitempty"` ModelId *uint32 `protobuf:"varint,18,opt,name=modelId" json:"modelId,omitempty"` SrcVer *int64 `protobuf:"varint,19,opt,name=SrcVer" json:"SrcVer,omitempty"` ChangeServerCD *uint64 `protobuf:"varint,20,opt,name=ChangeServerCD" json:"ChangeServerCD,omitempty"` Bubbleid *uint32 `protobuf:"varint,21,opt,name=bubbleid" json:"bubbleid,omitempty"` CurrentSid *uint32 `protobuf:"varint,22,opt,name=currentSid" json:"currentSid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_CharBasic_PB) Descriptor ¶
func (*ST_CharBasic_PB) Descriptor() ([]byte, []int)
func (*ST_CharBasic_PB) GetAirDropFreeTime ¶
func (m *ST_CharBasic_PB) GetAirDropFreeTime() uint64
func (*ST_CharBasic_PB) GetAvatar ¶
func (m *ST_CharBasic_PB) GetAvatar() string
func (*ST_CharBasic_PB) GetAvatarBoxID ¶
func (m *ST_CharBasic_PB) GetAvatarBoxID() uint32
func (*ST_CharBasic_PB) GetBubbleid ¶
func (m *ST_CharBasic_PB) GetBubbleid() uint32
func (*ST_CharBasic_PB) GetChangeName ¶
func (m *ST_CharBasic_PB) GetChangeName() bool
func (*ST_CharBasic_PB) GetChangeServerCD ¶
func (m *ST_CharBasic_PB) GetChangeServerCD() uint64
func (*ST_CharBasic_PB) GetCharname ¶
func (m *ST_CharBasic_PB) GetCharname() string
func (*ST_CharBasic_PB) GetCommanderInfo ¶
func (m *ST_CharBasic_PB) GetCommanderInfo() *ST_CommanderInfo_PB
func (*ST_CharBasic_PB) GetCreateTime ¶
func (m *ST_CharBasic_PB) GetCreateTime() uint64
func (*ST_CharBasic_PB) GetCurrentSid ¶
func (m *ST_CharBasic_PB) GetCurrentSid() uint32
func (*ST_CharBasic_PB) GetHistoryItemList ¶
func (m *ST_CharBasic_PB) GetHistoryItemList() []int32
func (*ST_CharBasic_PB) GetLanguage ¶
func (m *ST_CharBasic_PB) GetLanguage() uint32
func (*ST_CharBasic_PB) GetLocation ¶
func (m *ST_CharBasic_PB) GetLocation() int32
func (*ST_CharBasic_PB) GetLordIcon ¶
func (m *ST_CharBasic_PB) GetLordIcon() string
func (*ST_CharBasic_PB) GetModelId ¶
func (m *ST_CharBasic_PB) GetModelId() uint32
func (*ST_CharBasic_PB) GetNextUploadAvatarTimestamp ¶
func (m *ST_CharBasic_PB) GetNextUploadAvatarTimestamp() uint64
func (*ST_CharBasic_PB) GetNickName ¶
func (m *ST_CharBasic_PB) GetNickName() string
func (*ST_CharBasic_PB) GetSid ¶
func (m *ST_CharBasic_PB) GetSid() uint32
func (*ST_CharBasic_PB) GetSignature ¶
func (m *ST_CharBasic_PB) GetSignature() string
func (*ST_CharBasic_PB) GetSrcVer ¶
func (m *ST_CharBasic_PB) GetSrcVer() int64
func (*ST_CharBasic_PB) GetUid ¶
func (m *ST_CharBasic_PB) GetUid() uint64
func (*ST_CharBasic_PB) GetWorlddataid ¶
func (m *ST_CharBasic_PB) GetWorlddataid() uint64
func (*ST_CharBasic_PB) ProtoMessage ¶
func (*ST_CharBasic_PB) ProtoMessage()
func (*ST_CharBasic_PB) Reset ¶
func (m *ST_CharBasic_PB) Reset()
func (*ST_CharBasic_PB) String ¶
func (m *ST_CharBasic_PB) String() string
type ST_CharBasic_Server_PB ¶
type ST_CharBasic_Server_PB struct { Uid *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` Charname *string `protobuf:"bytes,2,opt,name=charname" json:"charname,omitempty"` Signature *string `protobuf:"bytes,3,opt,name=signature" json:"signature,omitempty"` Location *int32 `protobuf:"varint,4,opt,name=location" json:"location,omitempty"` Worlddataid *uint64 `protobuf:"varint,5,opt,name=worlddataid" json:"worlddataid,omitempty"` LordIcon *string `protobuf:"bytes,6,opt,name=lordIcon" json:"lordIcon,omitempty"` AvatarBoxID *uint32 `protobuf:"varint,7,opt,name=avatarBoxID" json:"avatarBoxID,omitempty"` Avatar *string `protobuf:"bytes,8,opt,name=avatar" json:"avatar,omitempty"` LastRefreshTimestamp *uint64 `protobuf:"varint,9,opt,name=lastRefreshTimestamp" json:"lastRefreshTimestamp,omitempty"` Language *uint32 `protobuf:"varint,10,opt,name=language" json:"language,omitempty"` LoginTimestamp *uint64 `protobuf:"varint,11,opt,name=loginTimestamp" json:"loginTimestamp,omitempty"` ForbidLogin *uint64 `protobuf:"varint,12,opt,name=forbidLogin" json:"forbidLogin,omitempty"` CreateTime *uint64 `protobuf:"varint,13,opt,name=createTime" json:"createTime,omitempty"` ForbidLoginDur *uint64 `protobuf:"varint,14,opt,name=forbidLoginDur" json:"forbidLoginDur,omitempty"` ForbidLoginMsg *string `protobuf:"bytes,15,opt,name=forbidLoginMsg" json:"forbidLoginMsg,omitempty"` NickName *string `protobuf:"bytes,16,opt,name=nickName" json:"nickName,omitempty"` Platform *uint32 `protobuf:"varint,17,opt,name=platform" json:"platform,omitempty"` LastLogoutTime *uint64 `protobuf:"varint,18,opt,name=lastLogoutTime" json:"lastLogoutTime,omitempty"` ChangedName *bool `protobuf:"varint,19,opt,name=changedName" json:"changedName,omitempty"` AvatarFileName *string `protobuf:"bytes,20,opt,name=avatarFileName" json:"avatarFileName,omitempty"` LogFileName *string `protobuf:"bytes,21,opt,name=logFileName" json:"logFileName,omitempty"` NextUploadAvatarTimestamp *uint64 `protobuf:"varint,22,opt,name=nextUploadAvatarTimestamp" json:"nextUploadAvatarTimestamp,omitempty"` FcmToken *string `protobuf:"bytes,23,opt,name=fcmToken" json:"fcmToken,omitempty"` AirDropPoolIndex *int32 `protobuf:"varint,24,opt,name=airDropPoolIndex" json:"airDropPoolIndex,omitempty"` AirDropRaffleTimes *int32 `protobuf:"varint,25,opt,name=airDropRaffleTimes" json:"airDropRaffleTimes,omitempty"` AirDropFreeTime *uint64 `protobuf:"varint,26,opt,name=airDropFreeTime" json:"airDropFreeTime,omitempty"` HistoryItemList []int32 `protobuf:"varint,27,rep,name=historyItemList" json:"historyItemList,omitempty"` Sid *uint32 `protobuf:"varint,28,opt,name=sid" json:"sid,omitempty"` CurrentSid *uint32 `protobuf:"varint,29,opt,name=currentSid" json:"currentSid,omitempty"` KeepPay *int32 `protobuf:"varint,30,opt,name=keepPay" json:"keepPay,omitempty"` KeepNoPay *int32 `protobuf:"varint,31,opt,name=keepNoPay" json:"keepNoPay,omitempty"` CommanderInfo *ST_CommanderInfo_PB `protobuf:"bytes,32,opt,name=commanderInfo" json:"commanderInfo,omitempty"` ModelId *uint32 `protobuf:"varint,33,opt,name=modelId" json:"modelId,omitempty"` ChannelID *string `protobuf:"bytes,34,opt,name=channelID" json:"channelID,omitempty"` MainCityLevel *uint32 `protobuf:"varint,35,opt,name=mainCityLevel" json:"mainCityLevel,omitempty"` SrcVer *int64 `protobuf:"varint,36,opt,name=SrcVer" json:"SrcVer,omitempty"` LastPower *uint64 `protobuf:"varint,37,opt,name=lastPower" json:"lastPower,omitempty"` Accountid *uint64 `protobuf:"varint,38,opt,name=accountid" json:"accountid,omitempty"` Bubbleid *uint32 `protobuf:"varint,39,opt,name=bubbleid" json:"bubbleid,omitempty"` TotalPay *uint32 `protobuf:"varint,40,opt,name=TotalPay" json:"TotalPay,omitempty"` ChangeServerCD *uint64 `protobuf:"varint,41,opt,name=ChangeServerCD" json:"ChangeServerCD,omitempty"` ReportGlobalTime *uint64 `protobuf:"varint,42,opt,name=reportGlobalTime" json:"reportGlobalTime,omitempty"` IP *string `protobuf:"bytes,43,opt,name=IP" json:"IP,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_CharBasic_Server_PB) Descriptor ¶
func (*ST_CharBasic_Server_PB) Descriptor() ([]byte, []int)
func (*ST_CharBasic_Server_PB) GetAccountid ¶
func (m *ST_CharBasic_Server_PB) GetAccountid() uint64
func (*ST_CharBasic_Server_PB) GetAirDropFreeTime ¶
func (m *ST_CharBasic_Server_PB) GetAirDropFreeTime() uint64
func (*ST_CharBasic_Server_PB) GetAirDropPoolIndex ¶
func (m *ST_CharBasic_Server_PB) GetAirDropPoolIndex() int32
func (*ST_CharBasic_Server_PB) GetAirDropRaffleTimes ¶
func (m *ST_CharBasic_Server_PB) GetAirDropRaffleTimes() int32
func (*ST_CharBasic_Server_PB) GetAvatar ¶
func (m *ST_CharBasic_Server_PB) GetAvatar() string
func (*ST_CharBasic_Server_PB) GetAvatarBoxID ¶
func (m *ST_CharBasic_Server_PB) GetAvatarBoxID() uint32
func (*ST_CharBasic_Server_PB) GetAvatarFileName ¶
func (m *ST_CharBasic_Server_PB) GetAvatarFileName() string
func (*ST_CharBasic_Server_PB) GetBubbleid ¶
func (m *ST_CharBasic_Server_PB) GetBubbleid() uint32
func (*ST_CharBasic_Server_PB) GetChangeServerCD ¶
func (m *ST_CharBasic_Server_PB) GetChangeServerCD() uint64
func (*ST_CharBasic_Server_PB) GetChangedName ¶
func (m *ST_CharBasic_Server_PB) GetChangedName() bool
func (*ST_CharBasic_Server_PB) GetChannelID ¶
func (m *ST_CharBasic_Server_PB) GetChannelID() string
func (*ST_CharBasic_Server_PB) GetCharname ¶
func (m *ST_CharBasic_Server_PB) GetCharname() string
func (*ST_CharBasic_Server_PB) GetCommanderInfo ¶
func (m *ST_CharBasic_Server_PB) GetCommanderInfo() *ST_CommanderInfo_PB
func (*ST_CharBasic_Server_PB) GetCreateTime ¶
func (m *ST_CharBasic_Server_PB) GetCreateTime() uint64
func (*ST_CharBasic_Server_PB) GetCurrentSid ¶
func (m *ST_CharBasic_Server_PB) GetCurrentSid() uint32
func (*ST_CharBasic_Server_PB) GetFcmToken ¶
func (m *ST_CharBasic_Server_PB) GetFcmToken() string
func (*ST_CharBasic_Server_PB) GetForbidLogin ¶
func (m *ST_CharBasic_Server_PB) GetForbidLogin() uint64
func (*ST_CharBasic_Server_PB) GetForbidLoginDur ¶
func (m *ST_CharBasic_Server_PB) GetForbidLoginDur() uint64
func (*ST_CharBasic_Server_PB) GetForbidLoginMsg ¶
func (m *ST_CharBasic_Server_PB) GetForbidLoginMsg() string
func (*ST_CharBasic_Server_PB) GetHistoryItemList ¶
func (m *ST_CharBasic_Server_PB) GetHistoryItemList() []int32
func (*ST_CharBasic_Server_PB) GetIP ¶
func (m *ST_CharBasic_Server_PB) GetIP() string
func (*ST_CharBasic_Server_PB) GetKeepNoPay ¶
func (m *ST_CharBasic_Server_PB) GetKeepNoPay() int32
func (*ST_CharBasic_Server_PB) GetKeepPay ¶
func (m *ST_CharBasic_Server_PB) GetKeepPay() int32
func (*ST_CharBasic_Server_PB) GetLanguage ¶
func (m *ST_CharBasic_Server_PB) GetLanguage() uint32
func (*ST_CharBasic_Server_PB) GetLastLogoutTime ¶
func (m *ST_CharBasic_Server_PB) GetLastLogoutTime() uint64
func (*ST_CharBasic_Server_PB) GetLastPower ¶
func (m *ST_CharBasic_Server_PB) GetLastPower() uint64
func (*ST_CharBasic_Server_PB) GetLastRefreshTimestamp ¶
func (m *ST_CharBasic_Server_PB) GetLastRefreshTimestamp() uint64
func (*ST_CharBasic_Server_PB) GetLocation ¶
func (m *ST_CharBasic_Server_PB) GetLocation() int32
func (*ST_CharBasic_Server_PB) GetLogFileName ¶
func (m *ST_CharBasic_Server_PB) GetLogFileName() string
func (*ST_CharBasic_Server_PB) GetLoginTimestamp ¶
func (m *ST_CharBasic_Server_PB) GetLoginTimestamp() uint64
func (*ST_CharBasic_Server_PB) GetLordIcon ¶
func (m *ST_CharBasic_Server_PB) GetLordIcon() string
func (*ST_CharBasic_Server_PB) GetMainCityLevel ¶
func (m *ST_CharBasic_Server_PB) GetMainCityLevel() uint32
func (*ST_CharBasic_Server_PB) GetModelId ¶
func (m *ST_CharBasic_Server_PB) GetModelId() uint32
func (*ST_CharBasic_Server_PB) GetNextUploadAvatarTimestamp ¶
func (m *ST_CharBasic_Server_PB) GetNextUploadAvatarTimestamp() uint64
func (*ST_CharBasic_Server_PB) GetNickName ¶
func (m *ST_CharBasic_Server_PB) GetNickName() string
func (*ST_CharBasic_Server_PB) GetPlatform ¶
func (m *ST_CharBasic_Server_PB) GetPlatform() uint32
func (*ST_CharBasic_Server_PB) GetReportGlobalTime ¶
func (m *ST_CharBasic_Server_PB) GetReportGlobalTime() uint64
func (*ST_CharBasic_Server_PB) GetSid ¶
func (m *ST_CharBasic_Server_PB) GetSid() uint32
func (*ST_CharBasic_Server_PB) GetSignature ¶
func (m *ST_CharBasic_Server_PB) GetSignature() string
func (*ST_CharBasic_Server_PB) GetSrcVer ¶
func (m *ST_CharBasic_Server_PB) GetSrcVer() int64
func (*ST_CharBasic_Server_PB) GetTotalPay ¶
func (m *ST_CharBasic_Server_PB) GetTotalPay() uint32
func (*ST_CharBasic_Server_PB) GetUid ¶
func (m *ST_CharBasic_Server_PB) GetUid() uint64
func (*ST_CharBasic_Server_PB) GetWorlddataid ¶
func (m *ST_CharBasic_Server_PB) GetWorlddataid() uint64
func (*ST_CharBasic_Server_PB) ProtoMessage ¶
func (*ST_CharBasic_Server_PB) ProtoMessage()
func (*ST_CharBasic_Server_PB) Reset ¶
func (m *ST_CharBasic_Server_PB) Reset()
func (*ST_CharBasic_Server_PB) String ¶
func (m *ST_CharBasic_Server_PB) String() string
type ST_CharExp_PB ¶
type ST_CharExp_PB struct { Exp *uint64 `protobuf:"varint,1,opt,name=exp" json:"exp,omitempty"` Level *uint32 `protobuf:"varint,2,opt,name=level" json:"level,omitempty"` Restexp *uint64 `protobuf:"varint,3,opt,name=restexp" json:"restexp,omitempty"` Nextactionid *uint32 `protobuf:"varint,4,opt,name=nextactionid" json:"nextactionid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_CharExp_PB) Descriptor ¶
func (*ST_CharExp_PB) Descriptor() ([]byte, []int)
func (*ST_CharExp_PB) GetExp ¶
func (m *ST_CharExp_PB) GetExp() uint64
func (*ST_CharExp_PB) GetLevel ¶
func (m *ST_CharExp_PB) GetLevel() uint32
func (*ST_CharExp_PB) GetNextactionid ¶
func (m *ST_CharExp_PB) GetNextactionid() uint32
func (*ST_CharExp_PB) GetRestexp ¶
func (m *ST_CharExp_PB) GetRestexp() uint64
func (*ST_CharExp_PB) ProtoMessage ¶
func (*ST_CharExp_PB) ProtoMessage()
func (*ST_CharExp_PB) Reset ¶
func (m *ST_CharExp_PB) Reset()
func (*ST_CharExp_PB) String ¶
func (m *ST_CharExp_PB) String() string
type ST_CharSimpleGarrison_PB ¶
type ST_CharSimpleGarrison_PB struct { CapacityOfGarrison *uint32 `protobuf:"varint,1,opt,name=CapacityOfGarrison" json:"CapacityOfGarrison,omitempty"` CurGarrisonValue *uint32 `protobuf:"varint,2,opt,name=CurGarrisonValue" json:"CurGarrisonValue,omitempty"` CharName *string `protobuf:"bytes,3,opt,name=CharName" json:"CharName,omitempty"` XXX_unrecognized []byte `json:"-"` }
友盟中心驻军信息
func (*ST_CharSimpleGarrison_PB) Descriptor ¶
func (*ST_CharSimpleGarrison_PB) Descriptor() ([]byte, []int)
func (*ST_CharSimpleGarrison_PB) GetCapacityOfGarrison ¶
func (m *ST_CharSimpleGarrison_PB) GetCapacityOfGarrison() uint32
func (*ST_CharSimpleGarrison_PB) GetCharName ¶
func (m *ST_CharSimpleGarrison_PB) GetCharName() string
func (*ST_CharSimpleGarrison_PB) GetCurGarrisonValue ¶
func (m *ST_CharSimpleGarrison_PB) GetCurGarrisonValue() uint32
func (*ST_CharSimpleGarrison_PB) ProtoMessage ¶
func (*ST_CharSimpleGarrison_PB) ProtoMessage()
func (*ST_CharSimpleGarrison_PB) Reset ¶
func (m *ST_CharSimpleGarrison_PB) Reset()
func (*ST_CharSimpleGarrison_PB) String ¶
func (m *ST_CharSimpleGarrison_PB) String() string
type ST_CharSimpleInfo ¶
type ST_CharSimpleInfo struct { IsValid *bool `protobuf:"varint,1,opt,name=isValid" json:"isValid,omitempty"` Sid *uint32 `protobuf:"varint,2,opt,name=sid" json:"sid,omitempty"` TileId *uint32 `protobuf:"varint,3,opt,name=tileId" json:"tileId,omitempty"` UserId *uint64 `protobuf:"varint,4,opt,name=userId" json:"userId,omitempty"` AvatarBoxID *uint32 `protobuf:"varint,5,opt,name=avatarBoxID" json:"avatarBoxID,omitempty"` Avatar *string `protobuf:"bytes,6,opt,name=avatar" json:"avatar,omitempty"` CharName *string `protobuf:"bytes,7,opt,name=charName" json:"charName,omitempty"` LeagueID *uint64 `protobuf:"varint,8,opt,name=leagueID" json:"leagueID,omitempty"` LeagueName *string `protobuf:"bytes,9,opt,name=leagueName" json:"leagueName,omitempty"` CapacityOfGarrison *uint32 `protobuf:"varint,10,opt,name=capacityOfGarrison" json:"capacityOfGarrison,omitempty"` CurGarrisonValue *uint32 `protobuf:"varint,11,opt,name=curGarrisonValue" json:"curGarrisonValue,omitempty"` LanguageID *uint32 `protobuf:"varint,12,opt,name=languageID" json:"languageID,omitempty"` Power *uint64 `protobuf:"varint,13,opt,name=power" json:"power,omitempty"` MainCityLevel *uint32 `protobuf:"varint,14,opt,name=mainCityLevel" json:"mainCityLevel,omitempty"` VipID *uint32 `protobuf:"varint,15,opt,name=vipID" json:"vipID,omitempty"` CommanderLevel *uint32 `protobuf:"varint,16,opt,name=commanderLevel" json:"commanderLevel,omitempty"` Signature *string `protobuf:"bytes,17,opt,name=signature" json:"signature,omitempty"` CommanderID *uint32 `protobuf:"varint,18,opt,name=commanderID" json:"commanderID,omitempty"` CommanderQuality *uint32 `protobuf:"varint,19,opt,name=commanderQuality" json:"commanderQuality,omitempty"` CommanderStatus *uint32 `protobuf:"varint,20,opt,name=commanderStatus" json:"commanderStatus,omitempty"` NickName *string `protobuf:"bytes,21,opt,name=nickName" json:"nickName,omitempty"` LeagueShortName *string `protobuf:"bytes,22,opt,name=leagueShortName" json:"leagueShortName,omitempty"` Kingwartitle *int32 `protobuf:"varint,23,opt,name=kingwartitle" json:"kingwartitle,omitempty"` CommanderModelId *uint32 `protobuf:"varint,24,opt,name=commanderModelId" json:"commanderModelId,omitempty"` BoxExt *ST_CommanderFashionInfo_PB `protobuf:"bytes,25,opt,name=boxExt" json:"boxExt,omitempty"` BubbleExt *ST_CommanderFashionInfo_PB `protobuf:"bytes,26,opt,name=bubbleExt" json:"bubbleExt,omitempty"` CurrentSid *uint32 `protobuf:"varint,27,opt,name=currentSid" json:"currentSid,omitempty"` XXX_unrecognized []byte `json:"-"` }
角色简单信息
func (*ST_CharSimpleInfo) Descriptor ¶
func (*ST_CharSimpleInfo) Descriptor() ([]byte, []int)
func (*ST_CharSimpleInfo) GetAvatar ¶
func (m *ST_CharSimpleInfo) GetAvatar() string
func (*ST_CharSimpleInfo) GetAvatarBoxID ¶
func (m *ST_CharSimpleInfo) GetAvatarBoxID() uint32
func (*ST_CharSimpleInfo) GetBoxExt ¶
func (m *ST_CharSimpleInfo) GetBoxExt() *ST_CommanderFashionInfo_PB
func (*ST_CharSimpleInfo) GetBubbleExt ¶
func (m *ST_CharSimpleInfo) GetBubbleExt() *ST_CommanderFashionInfo_PB
func (*ST_CharSimpleInfo) GetCapacityOfGarrison ¶
func (m *ST_CharSimpleInfo) GetCapacityOfGarrison() uint32
func (*ST_CharSimpleInfo) GetCharName ¶
func (m *ST_CharSimpleInfo) GetCharName() string
func (*ST_CharSimpleInfo) GetCommanderID ¶
func (m *ST_CharSimpleInfo) GetCommanderID() uint32
func (*ST_CharSimpleInfo) GetCommanderLevel ¶
func (m *ST_CharSimpleInfo) GetCommanderLevel() uint32
func (*ST_CharSimpleInfo) GetCommanderModelId ¶
func (m *ST_CharSimpleInfo) GetCommanderModelId() uint32
func (*ST_CharSimpleInfo) GetCommanderQuality ¶
func (m *ST_CharSimpleInfo) GetCommanderQuality() uint32
func (*ST_CharSimpleInfo) GetCommanderStatus ¶
func (m *ST_CharSimpleInfo) GetCommanderStatus() uint32
func (*ST_CharSimpleInfo) GetCurGarrisonValue ¶
func (m *ST_CharSimpleInfo) GetCurGarrisonValue() uint32
func (*ST_CharSimpleInfo) GetCurrentSid ¶
func (m *ST_CharSimpleInfo) GetCurrentSid() uint32
func (*ST_CharSimpleInfo) GetIsValid ¶
func (m *ST_CharSimpleInfo) GetIsValid() bool
func (*ST_CharSimpleInfo) GetKingwartitle ¶
func (m *ST_CharSimpleInfo) GetKingwartitle() int32
func (*ST_CharSimpleInfo) GetLanguageID ¶
func (m *ST_CharSimpleInfo) GetLanguageID() uint32
func (*ST_CharSimpleInfo) GetLeagueID ¶
func (m *ST_CharSimpleInfo) GetLeagueID() uint64
func (*ST_CharSimpleInfo) GetLeagueName ¶
func (m *ST_CharSimpleInfo) GetLeagueName() string
func (*ST_CharSimpleInfo) GetLeagueShortName ¶
func (m *ST_CharSimpleInfo) GetLeagueShortName() string
func (*ST_CharSimpleInfo) GetMainCityLevel ¶
func (m *ST_CharSimpleInfo) GetMainCityLevel() uint32
func (*ST_CharSimpleInfo) GetNickName ¶
func (m *ST_CharSimpleInfo) GetNickName() string
func (*ST_CharSimpleInfo) GetPower ¶
func (m *ST_CharSimpleInfo) GetPower() uint64
func (*ST_CharSimpleInfo) GetSid ¶
func (m *ST_CharSimpleInfo) GetSid() uint32
func (*ST_CharSimpleInfo) GetSignature ¶
func (m *ST_CharSimpleInfo) GetSignature() string
func (*ST_CharSimpleInfo) GetTileId ¶
func (m *ST_CharSimpleInfo) GetTileId() uint32
func (*ST_CharSimpleInfo) GetUserId ¶
func (m *ST_CharSimpleInfo) GetUserId() uint64
func (*ST_CharSimpleInfo) GetVipID ¶
func (m *ST_CharSimpleInfo) GetVipID() uint32
func (*ST_CharSimpleInfo) ProtoMessage ¶
func (*ST_CharSimpleInfo) ProtoMessage()
func (*ST_CharSimpleInfo) Reset ¶
func (m *ST_CharSimpleInfo) Reset()
func (*ST_CharSimpleInfo) String ¶
func (m *ST_CharSimpleInfo) String() string
type ST_CharSimpleInfoList ¶
type ST_CharSimpleInfoList struct { SimpleInfoList []*ST_CharSimpleInfo `protobuf:"bytes,1,rep,name=simpleInfoList" json:"simpleInfoList,omitempty"` XXX_unrecognized []byte `json:"-"` }
角色简单信息
func (*ST_CharSimpleInfoList) Descriptor ¶
func (*ST_CharSimpleInfoList) Descriptor() ([]byte, []int)
func (*ST_CharSimpleInfoList) GetSimpleInfoList ¶
func (m *ST_CharSimpleInfoList) GetSimpleInfoList() []*ST_CharSimpleInfo
func (*ST_CharSimpleInfoList) ProtoMessage ¶
func (*ST_CharSimpleInfoList) ProtoMessage()
func (*ST_CharSimpleInfoList) Reset ¶
func (m *ST_CharSimpleInfoList) Reset()
func (*ST_CharSimpleInfoList) String ¶
func (m *ST_CharSimpleInfoList) String() string
type ST_CharSimple_Server_PB ¶
type ST_CharSimple_Server_PB struct { TileId *int32 `protobuf:"varint,1,opt,name=TileId" json:"TileId,omitempty"` Avatar *string `protobuf:"bytes,2,opt,name=Avatar" json:"Avatar,omitempty"` AvatarBoxID *uint32 `protobuf:"varint,3,opt,name=AvatarBoxID" json:"AvatarBoxID,omitempty"` CharName *string `protobuf:"bytes,4,opt,name=CharName" json:"CharName,omitempty"` LeagueID *uint64 `protobuf:"varint,5,opt,name=LeagueID" json:"LeagueID,omitempty"` LeagueName *string `protobuf:"bytes,6,opt,name=LeagueName" json:"LeagueName,omitempty"` LanguageID *uint32 `protobuf:"varint,7,opt,name=LanguageID" json:"LanguageID,omitempty"` MainCityLevel *uint32 `protobuf:"varint,8,opt,name=MainCityLevel" json:"MainCityLevel,omitempty"` VipID *uint32 `protobuf:"varint,9,opt,name=VipID" json:"VipID,omitempty"` CommanderLevel *uint32 `protobuf:"varint,10,opt,name=CommanderLevel" json:"CommanderLevel,omitempty"` CommanderID *uint32 `protobuf:"varint,11,opt,name=CommanderID" json:"CommanderID,omitempty"` Signature *string `protobuf:"bytes,12,opt,name=Signature" json:"Signature,omitempty"` NickName *string `protobuf:"bytes,13,opt,name=NickName" json:"NickName,omitempty"` Power *uint64 `protobuf:"varint,14,opt,name=Power" json:"Power,omitempty"` CapacityOfGarrison *uint32 `protobuf:"varint,15,opt,name=CapacityOfGarrison" json:"CapacityOfGarrison,omitempty"` CurGarrisonValue *uint32 `protobuf:"varint,16,opt,name=CurGarrisonValue" json:"CurGarrisonValue,omitempty"` LeagueShortName *string `protobuf:"bytes,17,opt,name=LeagueShortName" json:"LeagueShortName,omitempty"` Kingwartitle *int32 `protobuf:"varint,18,opt,name=Kingwartitle" json:"Kingwartitle,omitempty"` CommanderModelId *uint32 `protobuf:"varint,19,opt,name=CommanderModelId" json:"CommanderModelId,omitempty"` BoxExt *ST_CommanderFashionInfo_PB `protobuf:"bytes,20,opt,name=boxExt" json:"boxExt,omitempty"` BubbleExt *ST_CommanderFashionInfo_PB `protobuf:"bytes,21,opt,name=bubbleExt" json:"bubbleExt,omitempty"` Sid *uint32 `protobuf:"varint,22,opt,name=sid" json:"sid,omitempty"` CurrentSid *uint32 `protobuf:"varint,23,opt,name=currentSid" json:"currentSid,omitempty"` Uid *uint64 `protobuf:"varint,24,opt,name=uid" json:"uid,omitempty"` XXX_unrecognized []byte `json:"-"` }
角色基础信息(存库,用于大地图上的显示)
func (*ST_CharSimple_Server_PB) Descriptor ¶
func (*ST_CharSimple_Server_PB) Descriptor() ([]byte, []int)
func (*ST_CharSimple_Server_PB) GetAvatar ¶
func (m *ST_CharSimple_Server_PB) GetAvatar() string
func (*ST_CharSimple_Server_PB) GetAvatarBoxID ¶
func (m *ST_CharSimple_Server_PB) GetAvatarBoxID() uint32
func (*ST_CharSimple_Server_PB) GetBoxExt ¶
func (m *ST_CharSimple_Server_PB) GetBoxExt() *ST_CommanderFashionInfo_PB
func (*ST_CharSimple_Server_PB) GetBubbleExt ¶
func (m *ST_CharSimple_Server_PB) GetBubbleExt() *ST_CommanderFashionInfo_PB
func (*ST_CharSimple_Server_PB) GetCapacityOfGarrison ¶
func (m *ST_CharSimple_Server_PB) GetCapacityOfGarrison() uint32
func (*ST_CharSimple_Server_PB) GetCharName ¶
func (m *ST_CharSimple_Server_PB) GetCharName() string
func (*ST_CharSimple_Server_PB) GetCommanderID ¶
func (m *ST_CharSimple_Server_PB) GetCommanderID() uint32
func (*ST_CharSimple_Server_PB) GetCommanderLevel ¶
func (m *ST_CharSimple_Server_PB) GetCommanderLevel() uint32
func (*ST_CharSimple_Server_PB) GetCommanderModelId ¶
func (m *ST_CharSimple_Server_PB) GetCommanderModelId() uint32
func (*ST_CharSimple_Server_PB) GetCurGarrisonValue ¶
func (m *ST_CharSimple_Server_PB) GetCurGarrisonValue() uint32
func (*ST_CharSimple_Server_PB) GetCurrentSid ¶
func (m *ST_CharSimple_Server_PB) GetCurrentSid() uint32
func (*ST_CharSimple_Server_PB) GetKingwartitle ¶
func (m *ST_CharSimple_Server_PB) GetKingwartitle() int32
func (*ST_CharSimple_Server_PB) GetLanguageID ¶
func (m *ST_CharSimple_Server_PB) GetLanguageID() uint32
func (*ST_CharSimple_Server_PB) GetLeagueID ¶
func (m *ST_CharSimple_Server_PB) GetLeagueID() uint64
func (*ST_CharSimple_Server_PB) GetLeagueName ¶
func (m *ST_CharSimple_Server_PB) GetLeagueName() string
func (*ST_CharSimple_Server_PB) GetLeagueShortName ¶
func (m *ST_CharSimple_Server_PB) GetLeagueShortName() string
func (*ST_CharSimple_Server_PB) GetMainCityLevel ¶
func (m *ST_CharSimple_Server_PB) GetMainCityLevel() uint32
func (*ST_CharSimple_Server_PB) GetNickName ¶
func (m *ST_CharSimple_Server_PB) GetNickName() string
func (*ST_CharSimple_Server_PB) GetPower ¶
func (m *ST_CharSimple_Server_PB) GetPower() uint64
func (*ST_CharSimple_Server_PB) GetSid ¶
func (m *ST_CharSimple_Server_PB) GetSid() uint32
func (*ST_CharSimple_Server_PB) GetSignature ¶
func (m *ST_CharSimple_Server_PB) GetSignature() string
func (*ST_CharSimple_Server_PB) GetTileId ¶
func (m *ST_CharSimple_Server_PB) GetTileId() int32
func (*ST_CharSimple_Server_PB) GetUid ¶
func (m *ST_CharSimple_Server_PB) GetUid() uint64
func (*ST_CharSimple_Server_PB) GetVipID ¶
func (m *ST_CharSimple_Server_PB) GetVipID() uint32
func (*ST_CharSimple_Server_PB) ProtoMessage ¶
func (*ST_CharSimple_Server_PB) ProtoMessage()
func (*ST_CharSimple_Server_PB) Reset ¶
func (m *ST_CharSimple_Server_PB) Reset()
func (*ST_CharSimple_Server_PB) String ¶
func (m *ST_CharSimple_Server_PB) String() string
type ST_ChatChatroom ¶
type ST_ChatChatroom struct { Roomid *int32 `protobuf:"varint,1,opt,name=roomid" json:"roomid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ChatChatroom) Descriptor ¶
func (*ST_ChatChatroom) Descriptor() ([]byte, []int)
func (*ST_ChatChatroom) GetRoomid ¶
func (m *ST_ChatChatroom) GetRoomid() int32
func (*ST_ChatChatroom) ProtoMessage ¶
func (*ST_ChatChatroom) ProtoMessage()
func (*ST_ChatChatroom) Reset ¶
func (m *ST_ChatChatroom) Reset()
func (*ST_ChatChatroom) String ¶
func (m *ST_ChatChatroom) String() string
type ST_ChatInfo ¶
type ST_ChatInfo struct { Token *string `protobuf:"bytes,1,opt,name=token" json:"token,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ChatInfo) Descriptor ¶
func (*ST_ChatInfo) Descriptor() ([]byte, []int)
func (*ST_ChatInfo) GetToken ¶
func (m *ST_ChatInfo) GetToken() string
func (*ST_ChatInfo) ProtoMessage ¶
func (*ST_ChatInfo) ProtoMessage()
func (*ST_ChatInfo) Reset ¶
func (m *ST_ChatInfo) Reset()
func (*ST_ChatInfo) String ¶
func (m *ST_ChatInfo) String() string
type ST_Chat_ChannelInfoList_PB ¶
type ST_Chat_ChannelInfoList_PB struct { List []*ST_Chat_ChannelInfo_PB `protobuf:"bytes,1,rep,name=list" json:"list,omitempty"` XXX_unrecognized []byte `json:"-"` }
聊天频道概述列表
func (*ST_Chat_ChannelInfoList_PB) Descriptor ¶
func (*ST_Chat_ChannelInfoList_PB) Descriptor() ([]byte, []int)
func (*ST_Chat_ChannelInfoList_PB) GetList ¶
func (m *ST_Chat_ChannelInfoList_PB) GetList() []*ST_Chat_ChannelInfo_PB
func (*ST_Chat_ChannelInfoList_PB) ProtoMessage ¶
func (*ST_Chat_ChannelInfoList_PB) ProtoMessage()
func (*ST_Chat_ChannelInfoList_PB) Reset ¶
func (m *ST_Chat_ChannelInfoList_PB) Reset()
func (*ST_Chat_ChannelInfoList_PB) String ¶
func (m *ST_Chat_ChannelInfoList_PB) String() string
type ST_Chat_ChannelInfo_PB ¶
type ST_Chat_ChannelInfo_PB struct { Channle *int32 `protobuf:"varint,1,opt,name=channle" json:"channle,omitempty"` ChildChannle *int32 `protobuf:"varint,2,opt,name=childChannle" json:"childChannle,omitempty"` Version *uint64 `protobuf:"varint,3,opt,name=version" json:"version,omitempty"` WorldChatTitleList []*ST_WorldChatTitleInfo_PB `protobuf:"bytes,4,rep,name=worldChatTitleList" json:"worldChatTitleList,omitempty"` Timestamp *uint64 `protobuf:"varint,5,opt,name=timestamp" json:"timestamp,omitempty"` SenderUID *uint64 `protobuf:"varint,6,opt,name=senderUID" json:"senderUID,omitempty"` XXX_unrecognized []byte `json:"-"` }
聊天频道概述
func (*ST_Chat_ChannelInfo_PB) Descriptor ¶
func (*ST_Chat_ChannelInfo_PB) Descriptor() ([]byte, []int)
func (*ST_Chat_ChannelInfo_PB) GetChannle ¶
func (m *ST_Chat_ChannelInfo_PB) GetChannle() int32
func (*ST_Chat_ChannelInfo_PB) GetChildChannle ¶
func (m *ST_Chat_ChannelInfo_PB) GetChildChannle() int32
func (*ST_Chat_ChannelInfo_PB) GetSenderUID ¶
func (m *ST_Chat_ChannelInfo_PB) GetSenderUID() uint64
func (*ST_Chat_ChannelInfo_PB) GetTimestamp ¶
func (m *ST_Chat_ChannelInfo_PB) GetTimestamp() uint64
func (*ST_Chat_ChannelInfo_PB) GetVersion ¶
func (m *ST_Chat_ChannelInfo_PB) GetVersion() uint64
func (*ST_Chat_ChannelInfo_PB) GetWorldChatTitleList ¶
func (m *ST_Chat_ChannelInfo_PB) GetWorldChatTitleList() []*ST_WorldChatTitleInfo_PB
func (*ST_Chat_ChannelInfo_PB) ProtoMessage ¶
func (*ST_Chat_ChannelInfo_PB) ProtoMessage()
func (*ST_Chat_ChannelInfo_PB) Reset ¶
func (m *ST_Chat_ChannelInfo_PB) Reset()
func (*ST_Chat_ChannelInfo_PB) String ¶
func (m *ST_Chat_ChannelInfo_PB) String() string
type ST_Chat_EntryList_PB ¶
type ST_Chat_EntryList_PB struct { Channle *int32 `protobuf:"varint,1,opt,name=channle" json:"channle,omitempty"` TitleID *uint64 `protobuf:"varint,2,opt,name=titleID" json:"titleID,omitempty"` EntryList []*ST_Chat_Entry_PB `protobuf:"bytes,3,rep,name=entryList" json:"entryList,omitempty"` XXX_unrecognized []byte `json:"-"` }
聊天条目列表
func (*ST_Chat_EntryList_PB) Descriptor ¶
func (*ST_Chat_EntryList_PB) Descriptor() ([]byte, []int)
func (*ST_Chat_EntryList_PB) GetChannle ¶
func (m *ST_Chat_EntryList_PB) GetChannle() int32
func (*ST_Chat_EntryList_PB) GetEntryList ¶
func (m *ST_Chat_EntryList_PB) GetEntryList() []*ST_Chat_Entry_PB
func (*ST_Chat_EntryList_PB) GetTitleID ¶
func (m *ST_Chat_EntryList_PB) GetTitleID() uint64
func (*ST_Chat_EntryList_PB) ProtoMessage ¶
func (*ST_Chat_EntryList_PB) ProtoMessage()
func (*ST_Chat_EntryList_PB) Reset ¶
func (m *ST_Chat_EntryList_PB) Reset()
func (*ST_Chat_EntryList_PB) String ¶
func (m *ST_Chat_EntryList_PB) String() string
type ST_Chat_Entry_PB ¶
type ST_Chat_Entry_PB struct { EntryIndex *uint32 `protobuf:"varint,1,opt,name=entryIndex" json:"entryIndex,omitempty"` SenderID *uint64 `protobuf:"varint,2,opt,name=senderID" json:"senderID,omitempty"` SendTime *uint64 `protobuf:"varint,3,opt,name=sendTime" json:"sendTime,omitempty"` ChatContent *string `protobuf:"bytes,4,opt,name=chatContent" json:"chatContent,omitempty"` ChatType *uint32 `protobuf:"varint,5,opt,name=chatType" json:"chatType,omitempty"` Name *string `protobuf:"bytes,6,opt,name=Name" json:"Name,omitempty"` Avatar *string `protobuf:"bytes,7,opt,name=avatar" json:"avatar,omitempty"` AvatarBoxID *uint32 `protobuf:"varint,8,opt,name=avatarBoxID" json:"avatarBoxID,omitempty"` LoardIcon *string `protobuf:"bytes,9,opt,name=loardIcon" json:"loardIcon,omitempty"` LeagueName *string `protobuf:"bytes,10,opt,name=LeagueName" json:"LeagueName,omitempty"` KingWarTitle *int32 `protobuf:"varint,11,opt,name=kingWarTitle" json:"kingWarTitle,omitempty"` Bubbleid *uint32 `protobuf:"varint,12,opt,name=bubbleid" json:"bubbleid,omitempty"` XXX_unrecognized []byte `json:"-"` }
聊天条目
func (*ST_Chat_Entry_PB) Descriptor ¶
func (*ST_Chat_Entry_PB) Descriptor() ([]byte, []int)
func (*ST_Chat_Entry_PB) GetAvatar ¶
func (m *ST_Chat_Entry_PB) GetAvatar() string
func (*ST_Chat_Entry_PB) GetAvatarBoxID ¶
func (m *ST_Chat_Entry_PB) GetAvatarBoxID() uint32
func (*ST_Chat_Entry_PB) GetBubbleid ¶
func (m *ST_Chat_Entry_PB) GetBubbleid() uint32
func (*ST_Chat_Entry_PB) GetChatContent ¶
func (m *ST_Chat_Entry_PB) GetChatContent() string
func (*ST_Chat_Entry_PB) GetChatType ¶
func (m *ST_Chat_Entry_PB) GetChatType() uint32
func (*ST_Chat_Entry_PB) GetEntryIndex ¶
func (m *ST_Chat_Entry_PB) GetEntryIndex() uint32
func (*ST_Chat_Entry_PB) GetKingWarTitle ¶
func (m *ST_Chat_Entry_PB) GetKingWarTitle() int32
func (*ST_Chat_Entry_PB) GetLeagueName ¶
func (m *ST_Chat_Entry_PB) GetLeagueName() string
func (*ST_Chat_Entry_PB) GetLoardIcon ¶
func (m *ST_Chat_Entry_PB) GetLoardIcon() string
func (*ST_Chat_Entry_PB) GetName ¶
func (m *ST_Chat_Entry_PB) GetName() string
func (*ST_Chat_Entry_PB) GetSendTime ¶
func (m *ST_Chat_Entry_PB) GetSendTime() uint64
func (*ST_Chat_Entry_PB) GetSenderID ¶
func (m *ST_Chat_Entry_PB) GetSenderID() uint64
func (*ST_Chat_Entry_PB) ProtoMessage ¶
func (*ST_Chat_Entry_PB) ProtoMessage()
func (*ST_Chat_Entry_PB) Reset ¶
func (m *ST_Chat_Entry_PB) Reset()
func (*ST_Chat_Entry_PB) String ¶
func (m *ST_Chat_Entry_PB) String() string
type ST_Chat_League_PB ¶
type ST_Chat_League_PB struct { Titles []*ST_Chat_Title_PB `protobuf:"bytes,1,rep,name=titles" json:"titles,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Chat_League_PB) Descriptor ¶
func (*ST_Chat_League_PB) Descriptor() ([]byte, []int)
func (*ST_Chat_League_PB) GetTitles ¶
func (m *ST_Chat_League_PB) GetTitles() []*ST_Chat_Title_PB
func (*ST_Chat_League_PB) ProtoMessage ¶
func (*ST_Chat_League_PB) ProtoMessage()
func (*ST_Chat_League_PB) Reset ¶
func (m *ST_Chat_League_PB) Reset()
func (*ST_Chat_League_PB) String ¶
func (m *ST_Chat_League_PB) String() string
type ST_Chat_NeteaseRes ¶
type ST_Chat_NeteaseRes struct { Code *int32 `protobuf:"varint,1,opt,name=code" json:"code,omitempty"` Chatroom *ST_ChatChatroom `protobuf:"bytes,2,opt,name=chatroom" json:"chatroom,omitempty"` Info *ST_ChatInfo `protobuf:"bytes,3,opt,name=info" json:"info,omitempty"` Tid *string `protobuf:"bytes,4,opt,name=tid" json:"tid,omitempty"` Desc *string `protobuf:"bytes,5,opt,name=desc" json:"desc,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Chat_NeteaseRes) Descriptor ¶
func (*ST_Chat_NeteaseRes) Descriptor() ([]byte, []int)
func (*ST_Chat_NeteaseRes) GetChatroom ¶
func (m *ST_Chat_NeteaseRes) GetChatroom() *ST_ChatChatroom
func (*ST_Chat_NeteaseRes) GetCode ¶
func (m *ST_Chat_NeteaseRes) GetCode() int32
func (*ST_Chat_NeteaseRes) GetDesc ¶
func (m *ST_Chat_NeteaseRes) GetDesc() string
func (*ST_Chat_NeteaseRes) GetInfo ¶
func (m *ST_Chat_NeteaseRes) GetInfo() *ST_ChatInfo
func (*ST_Chat_NeteaseRes) GetTid ¶
func (m *ST_Chat_NeteaseRes) GetTid() string
func (*ST_Chat_NeteaseRes) ProtoMessage ¶
func (*ST_Chat_NeteaseRes) ProtoMessage()
func (*ST_Chat_NeteaseRes) Reset ¶
func (m *ST_Chat_NeteaseRes) Reset()
func (*ST_Chat_NeteaseRes) String ¶
func (m *ST_Chat_NeteaseRes) String() string
type ST_Chat_ReplyList_PB ¶
type ST_Chat_ReplyList_PB struct { ReplyList []*ST_Chat_Entry_PB `protobuf:"bytes,1,rep,name=replyList" json:"replyList,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Chat_ReplyList_PB) Descriptor ¶
func (*ST_Chat_ReplyList_PB) Descriptor() ([]byte, []int)
func (*ST_Chat_ReplyList_PB) GetReplyList ¶
func (m *ST_Chat_ReplyList_PB) GetReplyList() []*ST_Chat_Entry_PB
func (*ST_Chat_ReplyList_PB) ProtoMessage ¶
func (*ST_Chat_ReplyList_PB) ProtoMessage()
func (*ST_Chat_ReplyList_PB) Reset ¶
func (m *ST_Chat_ReplyList_PB) Reset()
func (*ST_Chat_ReplyList_PB) String ¶
func (m *ST_Chat_ReplyList_PB) String() string
type ST_Chat_TitleInfoList_PB ¶
type ST_Chat_TitleInfoList_PB struct { Channle *int32 `protobuf:"varint,1,opt,name=channle" json:"channle,omitempty"` MaxtitleID *uint64 `protobuf:"varint,2,opt,name=maxtitleID" json:"maxtitleID,omitempty"` XXX_unrecognized []byte `json:"-"` }
聊天条目概述列表
func (*ST_Chat_TitleInfoList_PB) Descriptor ¶
func (*ST_Chat_TitleInfoList_PB) Descriptor() ([]byte, []int)
func (*ST_Chat_TitleInfoList_PB) GetChannle ¶
func (m *ST_Chat_TitleInfoList_PB) GetChannle() int32
func (*ST_Chat_TitleInfoList_PB) GetMaxtitleID ¶
func (m *ST_Chat_TitleInfoList_PB) GetMaxtitleID() uint64
func (*ST_Chat_TitleInfoList_PB) ProtoMessage ¶
func (*ST_Chat_TitleInfoList_PB) ProtoMessage()
func (*ST_Chat_TitleInfoList_PB) Reset ¶
func (m *ST_Chat_TitleInfoList_PB) Reset()
func (*ST_Chat_TitleInfoList_PB) String ¶
func (m *ST_Chat_TitleInfoList_PB) String() string
type ST_Chat_TitleInfo_PB ¶
type ST_Chat_TitleInfo_PB struct { TitleID *uint64 `protobuf:"varint,1,opt,name=titleID" json:"titleID,omitempty"` PraiseCount *int32 `protobuf:"varint,2,opt,name=praiseCount" json:"praiseCount,omitempty"` ReplyCount *int32 `protobuf:"varint,3,opt,name=replyCount" json:"replyCount,omitempty"` XXX_unrecognized []byte `json:"-"` }
聊天条目概述
func (*ST_Chat_TitleInfo_PB) Descriptor ¶
func (*ST_Chat_TitleInfo_PB) Descriptor() ([]byte, []int)
func (*ST_Chat_TitleInfo_PB) GetPraiseCount ¶
func (m *ST_Chat_TitleInfo_PB) GetPraiseCount() int32
func (*ST_Chat_TitleInfo_PB) GetReplyCount ¶
func (m *ST_Chat_TitleInfo_PB) GetReplyCount() int32
func (*ST_Chat_TitleInfo_PB) GetTitleID ¶
func (m *ST_Chat_TitleInfo_PB) GetTitleID() uint64
func (*ST_Chat_TitleInfo_PB) ProtoMessage ¶
func (*ST_Chat_TitleInfo_PB) ProtoMessage()
func (*ST_Chat_TitleInfo_PB) Reset ¶
func (m *ST_Chat_TitleInfo_PB) Reset()
func (*ST_Chat_TitleInfo_PB) String ¶
func (m *ST_Chat_TitleInfo_PB) String() string
type ST_Chat_TitleList_PB ¶
type ST_Chat_TitleList_PB struct { Channle *int32 `protobuf:"varint,1,opt,name=channle" json:"channle,omitempty"` TitleList []*ST_Chat_Title_PB `protobuf:"bytes,2,rep,name=titleList" json:"titleList,omitempty"` SubChannel *int32 `protobuf:"varint,3,opt,name=subChannel" json:"subChannel,omitempty"` XXX_unrecognized []byte `json:"-"` }
聊天话题列表
func (*ST_Chat_TitleList_PB) Descriptor ¶
func (*ST_Chat_TitleList_PB) Descriptor() ([]byte, []int)
func (*ST_Chat_TitleList_PB) GetChannle ¶
func (m *ST_Chat_TitleList_PB) GetChannle() int32
func (*ST_Chat_TitleList_PB) GetSubChannel ¶
func (m *ST_Chat_TitleList_PB) GetSubChannel() int32
func (*ST_Chat_TitleList_PB) GetTitleList ¶
func (m *ST_Chat_TitleList_PB) GetTitleList() []*ST_Chat_Title_PB
func (*ST_Chat_TitleList_PB) ProtoMessage ¶
func (*ST_Chat_TitleList_PB) ProtoMessage()
func (*ST_Chat_TitleList_PB) Reset ¶
func (m *ST_Chat_TitleList_PB) Reset()
func (*ST_Chat_TitleList_PB) String ¶
func (m *ST_Chat_TitleList_PB) String() string
type ST_Chat_Title_PB ¶
type ST_Chat_Title_PB struct { TitleID *uint64 `protobuf:"varint,1,opt,name=titleID" json:"titleID,omitempty"` SenderID *uint64 `protobuf:"varint,2,opt,name=senderID" json:"senderID,omitempty"` SendTime *uint64 `protobuf:"varint,3,opt,name=sendTime" json:"sendTime,omitempty"` ChatContent *string `protobuf:"bytes,4,opt,name=chatContent" json:"chatContent,omitempty"` PraiseCount *uint32 `protobuf:"varint,5,opt,name=praiseCount" json:"praiseCount,omitempty"` ReplyCount *uint32 `protobuf:"varint,6,opt,name=replyCount" json:"replyCount,omitempty"` SortValue *uint64 `protobuf:"varint,7,opt,name=sortValue" json:"sortValue,omitempty"` Praised *uint32 `protobuf:"varint,8,opt,name=praised" json:"praised,omitempty"` SenderLanguageID *uint32 `protobuf:"varint,9,opt,name=senderLanguageID" json:"senderLanguageID,omitempty"` ChatType *uint32 `protobuf:"varint,10,opt,name=chatType" json:"chatType,omitempty"` Name *string `protobuf:"bytes,11,opt,name=Name" json:"Name,omitempty"` Avatar *string `protobuf:"bytes,12,opt,name=avatar" json:"avatar,omitempty"` AvatarBoxID *uint32 `protobuf:"varint,13,opt,name=avatarBoxID" json:"avatarBoxID,omitempty"` LoardIcon *string `protobuf:"bytes,14,opt,name=loardIcon" json:"loardIcon,omitempty"` LeagueName *string `protobuf:"bytes,15,opt,name=LeagueName" json:"LeagueName,omitempty"` KingWarTitle *int32 `protobuf:"varint,16,opt,name=kingWarTitle" json:"kingWarTitle,omitempty"` Bubbleid *uint32 `protobuf:"varint,17,opt,name=bubbleid" json:"bubbleid,omitempty"` CurrentSid *uint32 `protobuf:"varint,18,opt,name=currentSid" json:"currentSid,omitempty"` XXX_unrecognized []byte `json:"-"` }
聊天话题
func (*ST_Chat_Title_PB) Descriptor ¶
func (*ST_Chat_Title_PB) Descriptor() ([]byte, []int)
func (*ST_Chat_Title_PB) GetAvatar ¶
func (m *ST_Chat_Title_PB) GetAvatar() string
func (*ST_Chat_Title_PB) GetAvatarBoxID ¶
func (m *ST_Chat_Title_PB) GetAvatarBoxID() uint32
func (*ST_Chat_Title_PB) GetBubbleid ¶
func (m *ST_Chat_Title_PB) GetBubbleid() uint32
func (*ST_Chat_Title_PB) GetChatContent ¶
func (m *ST_Chat_Title_PB) GetChatContent() string
func (*ST_Chat_Title_PB) GetChatType ¶
func (m *ST_Chat_Title_PB) GetChatType() uint32
func (*ST_Chat_Title_PB) GetCurrentSid ¶
func (m *ST_Chat_Title_PB) GetCurrentSid() uint32
func (*ST_Chat_Title_PB) GetKingWarTitle ¶
func (m *ST_Chat_Title_PB) GetKingWarTitle() int32
func (*ST_Chat_Title_PB) GetLeagueName ¶
func (m *ST_Chat_Title_PB) GetLeagueName() string
func (*ST_Chat_Title_PB) GetLoardIcon ¶
func (m *ST_Chat_Title_PB) GetLoardIcon() string
func (*ST_Chat_Title_PB) GetName ¶
func (m *ST_Chat_Title_PB) GetName() string
func (*ST_Chat_Title_PB) GetPraiseCount ¶
func (m *ST_Chat_Title_PB) GetPraiseCount() uint32
func (*ST_Chat_Title_PB) GetPraised ¶
func (m *ST_Chat_Title_PB) GetPraised() uint32
func (*ST_Chat_Title_PB) GetReplyCount ¶
func (m *ST_Chat_Title_PB) GetReplyCount() uint32
func (*ST_Chat_Title_PB) GetSendTime ¶
func (m *ST_Chat_Title_PB) GetSendTime() uint64
func (*ST_Chat_Title_PB) GetSenderID ¶
func (m *ST_Chat_Title_PB) GetSenderID() uint64
func (*ST_Chat_Title_PB) GetSenderLanguageID ¶
func (m *ST_Chat_Title_PB) GetSenderLanguageID() uint32
func (*ST_Chat_Title_PB) GetSortValue ¶
func (m *ST_Chat_Title_PB) GetSortValue() uint64
func (*ST_Chat_Title_PB) GetTitleID ¶
func (m *ST_Chat_Title_PB) GetTitleID() uint64
func (*ST_Chat_Title_PB) ProtoMessage ¶
func (*ST_Chat_Title_PB) ProtoMessage()
func (*ST_Chat_Title_PB) Reset ¶
func (m *ST_Chat_Title_PB) Reset()
func (*ST_Chat_Title_PB) String ¶
func (m *ST_Chat_Title_PB) String() string
type ST_CityArchon_PB ¶
type ST_CityArchon_PB struct { LeagueID *uint64 `protobuf:"varint,1,opt,name=LeagueID" json:"LeagueID,omitempty"` Uid *uint64 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_CityArchon_PB) Descriptor ¶
func (*ST_CityArchon_PB) Descriptor() ([]byte, []int)
func (*ST_CityArchon_PB) GetLeagueID ¶
func (m *ST_CityArchon_PB) GetLeagueID() uint64
func (*ST_CityArchon_PB) GetUid ¶
func (m *ST_CityArchon_PB) GetUid() uint64
func (*ST_CityArchon_PB) ProtoMessage ¶
func (*ST_CityArchon_PB) ProtoMessage()
func (*ST_CityArchon_PB) Reset ¶
func (m *ST_CityArchon_PB) Reset()
func (*ST_CityArchon_PB) String ¶
func (m *ST_CityArchon_PB) String() string
type ST_CityOccupyInfo_PB ¶
type ST_CityOccupyInfo_PB struct { Uid *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` Lid *uint64 `protobuf:"varint,2,opt,name=lid" json:"lid,omitempty"` Tid *int32 `protobuf:"varint,3,opt,name=tid" json:"tid,omitempty"` KillValue *uint64 `protobuf:"varint,4,opt,name=KillValue" json:"KillValue,omitempty"` HoldValue *uint64 `protobuf:"varint,5,opt,name=HoldValue" json:"HoldValue,omitempty"` HoldTm *uint64 `protobuf:"varint,6,opt,name=HoldTm" json:"HoldTm,omitempty"` HoldSpeed *uint64 `protobuf:"varint,7,opt,name=HoldSpeed" json:"HoldSpeed,omitempty"` UName *string `protobuf:"bytes,8,opt,name=uName" json:"uName,omitempty"` LeagueFlag *ST_LeagueCustomFlag_PB `protobuf:"bytes,9,opt,name=leagueFlag" json:"leagueFlag,omitempty"` LShortName *string `protobuf:"bytes,10,opt,name=lShortName" json:"lShortName,omitempty"` Aid *uint64 `protobuf:"varint,11,opt,name=aid" json:"aid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_CityOccupyInfo_PB) Descriptor ¶
func (*ST_CityOccupyInfo_PB) Descriptor() ([]byte, []int)
func (*ST_CityOccupyInfo_PB) GetAid ¶
func (m *ST_CityOccupyInfo_PB) GetAid() uint64
func (*ST_CityOccupyInfo_PB) GetHoldSpeed ¶
func (m *ST_CityOccupyInfo_PB) GetHoldSpeed() uint64
func (*ST_CityOccupyInfo_PB) GetHoldTm ¶
func (m *ST_CityOccupyInfo_PB) GetHoldTm() uint64
func (*ST_CityOccupyInfo_PB) GetHoldValue ¶
func (m *ST_CityOccupyInfo_PB) GetHoldValue() uint64
func (*ST_CityOccupyInfo_PB) GetKillValue ¶
func (m *ST_CityOccupyInfo_PB) GetKillValue() uint64
func (*ST_CityOccupyInfo_PB) GetLShortName ¶
func (m *ST_CityOccupyInfo_PB) GetLShortName() string
func (*ST_CityOccupyInfo_PB) GetLeagueFlag ¶
func (m *ST_CityOccupyInfo_PB) GetLeagueFlag() *ST_LeagueCustomFlag_PB
func (*ST_CityOccupyInfo_PB) GetLid ¶
func (m *ST_CityOccupyInfo_PB) GetLid() uint64
func (*ST_CityOccupyInfo_PB) GetTid ¶
func (m *ST_CityOccupyInfo_PB) GetTid() int32
func (*ST_CityOccupyInfo_PB) GetUName ¶
func (m *ST_CityOccupyInfo_PB) GetUName() string
func (*ST_CityOccupyInfo_PB) GetUid ¶
func (m *ST_CityOccupyInfo_PB) GetUid() uint64
func (*ST_CityOccupyInfo_PB) ProtoMessage ¶
func (*ST_CityOccupyInfo_PB) ProtoMessage()
func (*ST_CityOccupyInfo_PB) Reset ¶
func (m *ST_CityOccupyInfo_PB) Reset()
func (*ST_CityOccupyInfo_PB) String ¶
func (m *ST_CityOccupyInfo_PB) String() string
type ST_CityWar_PB ¶
type ST_CityWar_PB struct { Stage *int32 `protobuf:"varint,1,opt,name=stage" json:"stage,omitempty"` StageEndTime *uint64 `protobuf:"varint,2,opt,name=stageEndTime" json:"stageEndTime,omitempty"` StageStartTime *uint64 `protobuf:"varint,3,opt,name=stageStartTime" json:"stageStartTime,omitempty"` LeagueId *uint64 `protobuf:"varint,4,opt,name=LeagueId" json:"LeagueId,omitempty"` Killer *uint64 `protobuf:"varint,5,opt,name=Killer" json:"Killer,omitempty"` Holder *uint64 `protobuf:"varint,6,opt,name=Holder" json:"Holder,omitempty"` Holder1 *uint64 `protobuf:"varint,7,opt,name=Holder1" json:"Holder1,omitempty"` Holder2 *uint64 `protobuf:"varint,8,opt,name=Holder2" json:"Holder2,omitempty"` Holder3 *uint64 `protobuf:"varint,9,opt,name=Holder3" json:"Holder3,omitempty"` Occupy []*ST_CityOccupyInfo_PB `protobuf:"bytes,10,rep,name=occupy" json:"occupy,omitempty"` Killernum *uint64 `protobuf:"varint,11,opt,name=Killernum" json:"Killernum,omitempty"` Holdernum *uint64 `protobuf:"varint,12,opt,name=Holdernum" json:"Holdernum,omitempty"` // 活动结束 End *bool `protobuf:"varint,13,opt,name=End" json:"End,omitempty"` XXX_unrecognized []byte `json:"-"` }
城市争霸
func (*ST_CityWar_PB) Descriptor ¶
func (*ST_CityWar_PB) Descriptor() ([]byte, []int)
func (*ST_CityWar_PB) GetEnd ¶
func (m *ST_CityWar_PB) GetEnd() bool
func (*ST_CityWar_PB) GetHolder ¶
func (m *ST_CityWar_PB) GetHolder() uint64
func (*ST_CityWar_PB) GetHolder1 ¶
func (m *ST_CityWar_PB) GetHolder1() uint64
func (*ST_CityWar_PB) GetHolder2 ¶
func (m *ST_CityWar_PB) GetHolder2() uint64
func (*ST_CityWar_PB) GetHolder3 ¶
func (m *ST_CityWar_PB) GetHolder3() uint64
func (*ST_CityWar_PB) GetHoldernum ¶
func (m *ST_CityWar_PB) GetHoldernum() uint64
func (*ST_CityWar_PB) GetKiller ¶
func (m *ST_CityWar_PB) GetKiller() uint64
func (*ST_CityWar_PB) GetKillernum ¶
func (m *ST_CityWar_PB) GetKillernum() uint64
func (*ST_CityWar_PB) GetLeagueId ¶
func (m *ST_CityWar_PB) GetLeagueId() uint64
func (*ST_CityWar_PB) GetOccupy ¶
func (m *ST_CityWar_PB) GetOccupy() []*ST_CityOccupyInfo_PB
func (*ST_CityWar_PB) GetStage ¶
func (m *ST_CityWar_PB) GetStage() int32
func (*ST_CityWar_PB) GetStageEndTime ¶
func (m *ST_CityWar_PB) GetStageEndTime() uint64
func (*ST_CityWar_PB) GetStageStartTime ¶
func (m *ST_CityWar_PB) GetStageStartTime() uint64
func (*ST_CityWar_PB) ProtoMessage ¶
func (*ST_CityWar_PB) ProtoMessage()
func (*ST_CityWar_PB) Reset ¶
func (m *ST_CityWar_PB) Reset()
func (*ST_CityWar_PB) String ¶
func (m *ST_CityWar_PB) String() string
type ST_Client_CardPool ¶
type ST_Client_CardPool struct { OpenCardPoolList []*ST_CardPoolBasic `protobuf:"bytes,1,rep,name=openCardPoolList" json:"openCardPoolList,omitempty"` XXX_unrecognized []byte `json:"-"` }
发送给客户端的
func (*ST_Client_CardPool) Descriptor ¶
func (*ST_Client_CardPool) Descriptor() ([]byte, []int)
func (*ST_Client_CardPool) GetOpenCardPoolList ¶
func (m *ST_Client_CardPool) GetOpenCardPoolList() []*ST_CardPoolBasic
func (*ST_Client_CardPool) ProtoMessage ¶
func (*ST_Client_CardPool) ProtoMessage()
func (*ST_Client_CardPool) Reset ¶
func (m *ST_Client_CardPool) Reset()
func (*ST_Client_CardPool) String ¶
func (m *ST_Client_CardPool) String() string
type ST_Client_TransferBattle_Info ¶
type ST_Client_TransferBattle_Info struct { PrepareDetail *ST_Prepare_Detail `protobuf:"bytes,1,opt,name=prepareDetail" json:"prepareDetail,omitempty"` UserInfo *ST_Prepare_User_Info `protobuf:"bytes,2,opt,name=userInfo" json:"userInfo,omitempty"` LeagueInfo *ST_Prepare_League_Info `protobuf:"bytes,3,opt,name=leagueInfo" json:"leagueInfo,omitempty"` ProcessingDetail *ST_Processing_Detail `protobuf:"bytes,4,opt,name=processingDetail" json:"processingDetail,omitempty"` XXX_unrecognized []byte `json:"-"` }
客户端获取跨服决战信息数据
func (*ST_Client_TransferBattle_Info) Descriptor ¶
func (*ST_Client_TransferBattle_Info) Descriptor() ([]byte, []int)
func (*ST_Client_TransferBattle_Info) GetLeagueInfo ¶
func (m *ST_Client_TransferBattle_Info) GetLeagueInfo() *ST_Prepare_League_Info
func (*ST_Client_TransferBattle_Info) GetPrepareDetail ¶
func (m *ST_Client_TransferBattle_Info) GetPrepareDetail() *ST_Prepare_Detail
func (*ST_Client_TransferBattle_Info) GetProcessingDetail ¶
func (m *ST_Client_TransferBattle_Info) GetProcessingDetail() *ST_Processing_Detail
func (*ST_Client_TransferBattle_Info) GetUserInfo ¶
func (m *ST_Client_TransferBattle_Info) GetUserInfo() *ST_Prepare_User_Info
func (*ST_Client_TransferBattle_Info) ProtoMessage ¶
func (*ST_Client_TransferBattle_Info) ProtoMessage()
func (*ST_Client_TransferBattle_Info) Reset ¶
func (m *ST_Client_TransferBattle_Info) Reset()
func (*ST_Client_TransferBattle_Info) String ¶
func (m *ST_Client_TransferBattle_Info) String() string
type ST_Client_TransferBattle_League_Rank ¶
type ST_Client_TransferBattle_League_Rank struct { Infos []*ST_Prepare_League_Info `protobuf:"bytes,1,rep,name=infos" json:"infos,omitempty"` OwnerLeague *ST_Prepare_League_Info `protobuf:"bytes,2,opt,name=ownerLeague" json:"ownerLeague,omitempty"` XXX_unrecognized []byte `json:"-"` }
返回联盟排行榜数据
func (*ST_Client_TransferBattle_League_Rank) Descriptor ¶
func (*ST_Client_TransferBattle_League_Rank) Descriptor() ([]byte, []int)
func (*ST_Client_TransferBattle_League_Rank) GetInfos ¶
func (m *ST_Client_TransferBattle_League_Rank) GetInfos() []*ST_Prepare_League_Info
func (*ST_Client_TransferBattle_League_Rank) GetOwnerLeague ¶
func (m *ST_Client_TransferBattle_League_Rank) GetOwnerLeague() *ST_Prepare_League_Info
func (*ST_Client_TransferBattle_League_Rank) ProtoMessage ¶
func (*ST_Client_TransferBattle_League_Rank) ProtoMessage()
func (*ST_Client_TransferBattle_League_Rank) Reset ¶
func (m *ST_Client_TransferBattle_League_Rank) Reset()
func (*ST_Client_TransferBattle_League_Rank) String ¶
func (m *ST_Client_TransferBattle_League_Rank) String() string
type ST_Client_TransferBattle_User_Rank ¶
type ST_Client_TransferBattle_User_Rank struct { Infos []*ST_Prepare_User_Info `protobuf:"bytes,1,rep,name=infos" json:"infos,omitempty"` OwnerInfo *ST_Prepare_User_Info `protobuf:"bytes,2,opt,name=ownerInfo" json:"ownerInfo,omitempty"` XXX_unrecognized []byte `json:"-"` }
返回玩家排行榜数据
func (*ST_Client_TransferBattle_User_Rank) Descriptor ¶
func (*ST_Client_TransferBattle_User_Rank) Descriptor() ([]byte, []int)
func (*ST_Client_TransferBattle_User_Rank) GetInfos ¶
func (m *ST_Client_TransferBattle_User_Rank) GetInfos() []*ST_Prepare_User_Info
func (*ST_Client_TransferBattle_User_Rank) GetOwnerInfo ¶
func (m *ST_Client_TransferBattle_User_Rank) GetOwnerInfo() *ST_Prepare_User_Info
func (*ST_Client_TransferBattle_User_Rank) ProtoMessage ¶
func (*ST_Client_TransferBattle_User_Rank) ProtoMessage()
func (*ST_Client_TransferBattle_User_Rank) Reset ¶
func (m *ST_Client_TransferBattle_User_Rank) Reset()
func (*ST_Client_TransferBattle_User_Rank) String ¶
func (m *ST_Client_TransferBattle_User_Rank) String() string
type ST_CollectReport_PB ¶
type ST_CollectReport_PB struct { Resource *ST_CashAsset_PB `protobuf:"bytes,1,opt,name=resource" json:"resource,omitempty"` Unit *ST_UnitAsset_PB `protobuf:"bytes,2,opt,name=unit" json:"unit,omitempty"` Time *int64 `protobuf:"varint,3,opt,name=time" json:"time,omitempty"` ItemList []*ST_ItemEntry_PB `protobuf:"bytes,4,rep,name=itemList" json:"itemList,omitempty"` XXX_unrecognized []byte `json:"-"` }
采集报告
func (*ST_CollectReport_PB) Descriptor ¶
func (*ST_CollectReport_PB) Descriptor() ([]byte, []int)
func (*ST_CollectReport_PB) GetItemList ¶
func (m *ST_CollectReport_PB) GetItemList() []*ST_ItemEntry_PB
func (*ST_CollectReport_PB) GetResource ¶
func (m *ST_CollectReport_PB) GetResource() *ST_CashAsset_PB
func (*ST_CollectReport_PB) GetTime ¶
func (m *ST_CollectReport_PB) GetTime() int64
func (*ST_CollectReport_PB) GetUnit ¶
func (m *ST_CollectReport_PB) GetUnit() *ST_UnitAsset_PB
func (*ST_CollectReport_PB) ProtoMessage ¶
func (*ST_CollectReport_PB) ProtoMessage()
func (*ST_CollectReport_PB) Reset ¶
func (m *ST_CollectReport_PB) Reset()
func (*ST_CollectReport_PB) String ¶
func (m *ST_CollectReport_PB) String() string
type ST_CollectResource_Entry ¶
type ST_CollectResource_Entry struct { BuildingId *uint32 `protobuf:"varint,1,opt,name=buildingId" json:"buildingId,omitempty"` Cash *ST_CashAsset_PB `protobuf:"bytes,2,opt,name=cash" json:"cash,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_CollectResource_Entry) Descriptor ¶
func (*ST_CollectResource_Entry) Descriptor() ([]byte, []int)
func (*ST_CollectResource_Entry) GetBuildingId ¶
func (m *ST_CollectResource_Entry) GetBuildingId() uint32
func (*ST_CollectResource_Entry) GetCash ¶
func (m *ST_CollectResource_Entry) GetCash() *ST_CashAsset_PB
func (*ST_CollectResource_Entry) ProtoMessage ¶
func (*ST_CollectResource_Entry) ProtoMessage()
func (*ST_CollectResource_Entry) Reset ¶
func (m *ST_CollectResource_Entry) Reset()
func (*ST_CollectResource_Entry) String ¶
func (m *ST_CollectResource_Entry) String() string
type ST_CollectResources ¶
type ST_CollectResources struct { Resources []*ST_CollectResource_Entry `protobuf:"bytes,1,rep,name=resources" json:"resources,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_CollectResources) Descriptor ¶
func (*ST_CollectResources) Descriptor() ([]byte, []int)
func (*ST_CollectResources) GetResources ¶
func (m *ST_CollectResources) GetResources() []*ST_CollectResource_Entry
func (*ST_CollectResources) ProtoMessage ¶
func (*ST_CollectResources) ProtoMessage()
func (*ST_CollectResources) Reset ¶
func (m *ST_CollectResources) Reset()
func (*ST_CollectResources) String ¶
func (m *ST_CollectResources) String() string
type ST_ColonyAsset_PB ¶
type ST_ColonyAsset_PB struct { OwnColonyIDList []uint64 `protobuf:"varint,1,rep,name=ownColonyIDList" json:"ownColonyIDList,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ColonyAsset_PB) Descriptor ¶
func (*ST_ColonyAsset_PB) Descriptor() ([]byte, []int)
func (*ST_ColonyAsset_PB) GetOwnColonyIDList ¶
func (m *ST_ColonyAsset_PB) GetOwnColonyIDList() []uint64
func (*ST_ColonyAsset_PB) GetShareColonyIDList ¶
func (m *ST_ColonyAsset_PB) GetShareColonyIDList() []uint64
func (*ST_ColonyAsset_PB) ProtoMessage ¶
func (*ST_ColonyAsset_PB) ProtoMessage()
func (*ST_ColonyAsset_PB) Reset ¶
func (m *ST_ColonyAsset_PB) Reset()
func (*ST_ColonyAsset_PB) String ¶
func (m *ST_ColonyAsset_PB) String() string
type ST_ColonyCapture_PB ¶
type ST_ColonyCapture_PB struct { UserID *uint64 `protobuf:"varint,1,opt,name=userID" json:"userID,omitempty"` ProduceTime *uint64 `protobuf:"varint,2,opt,name=produceTime" json:"produceTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ColonyCapture_PB) Descriptor ¶
func (*ST_ColonyCapture_PB) Descriptor() ([]byte, []int)
func (*ST_ColonyCapture_PB) GetProduceTime ¶
func (m *ST_ColonyCapture_PB) GetProduceTime() uint64
func (*ST_ColonyCapture_PB) GetUserID ¶
func (m *ST_ColonyCapture_PB) GetUserID() uint64
func (*ST_ColonyCapture_PB) ProtoMessage ¶
func (*ST_ColonyCapture_PB) ProtoMessage()
func (*ST_ColonyCapture_PB) Reset ¶
func (m *ST_ColonyCapture_PB) Reset()
func (*ST_ColonyCapture_PB) String ¶
func (m *ST_ColonyCapture_PB) String() string
type ST_CommanderFashionInfo_PB ¶
type ST_CommanderFashionInfo_PB struct { Id *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` EndTime *int64 `protobuf:"varint,2,opt,name=endTime" json:"endTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_CommanderFashionInfo_PB) Descriptor ¶
func (*ST_CommanderFashionInfo_PB) Descriptor() ([]byte, []int)
func (*ST_CommanderFashionInfo_PB) GetEndTime ¶
func (m *ST_CommanderFashionInfo_PB) GetEndTime() int64
func (*ST_CommanderFashionInfo_PB) GetId ¶
func (m *ST_CommanderFashionInfo_PB) GetId() uint32
func (*ST_CommanderFashionInfo_PB) ProtoMessage ¶
func (*ST_CommanderFashionInfo_PB) ProtoMessage()
func (*ST_CommanderFashionInfo_PB) Reset ¶
func (m *ST_CommanderFashionInfo_PB) Reset()
func (*ST_CommanderFashionInfo_PB) String ¶
func (m *ST_CommanderFashionInfo_PB) String() string
type ST_CommanderInfo_PB ¶
type ST_CommanderInfo_PB struct { Status *uint32 `protobuf:"varint,1,opt,name=status" json:"status,omitempty"` ImprisoneOwner *uint64 `protobuf:"varint,2,opt,name=imprisoneOwner" json:"imprisoneOwner,omitempty"` StepStartTime *uint64 `protobuf:"varint,3,opt,name=stepStartTime" json:"stepStartTime,omitempty"` StepRemainTime *uint64 `protobuf:"varint,4,opt,name=stepRemainTime" json:"stepRemainTime,omitempty"` Ransom *ST_Vector4Int_PB `protobuf:"bytes,5,opt,name=ransom" json:"ransom,omitempty"` Bounty *ST_Vector4Int_PB `protobuf:"bytes,6,opt,name=bounty" json:"bounty,omitempty"` Token *string `protobuf:"bytes,7,opt,name=Token" json:"Token,omitempty"` LoginDay *uint64 `protobuf:"varint,8,opt,name=LoginDay" json:"LoginDay,omitempty"` XXX_unrecognized []byte `json:"-"` }
指挥官信息
func (*ST_CommanderInfo_PB) Descriptor ¶
func (*ST_CommanderInfo_PB) Descriptor() ([]byte, []int)
func (*ST_CommanderInfo_PB) GetBounty ¶
func (m *ST_CommanderInfo_PB) GetBounty() *ST_Vector4Int_PB
func (*ST_CommanderInfo_PB) GetImprisoneOwner ¶
func (m *ST_CommanderInfo_PB) GetImprisoneOwner() uint64
func (*ST_CommanderInfo_PB) GetLoginDay ¶
func (m *ST_CommanderInfo_PB) GetLoginDay() uint64
func (*ST_CommanderInfo_PB) GetRansom ¶
func (m *ST_CommanderInfo_PB) GetRansom() *ST_Vector4Int_PB
func (*ST_CommanderInfo_PB) GetStatus ¶
func (m *ST_CommanderInfo_PB) GetStatus() uint32
func (*ST_CommanderInfo_PB) GetStepRemainTime ¶
func (m *ST_CommanderInfo_PB) GetStepRemainTime() uint64
func (*ST_CommanderInfo_PB) GetStepStartTime ¶
func (m *ST_CommanderInfo_PB) GetStepStartTime() uint64
func (*ST_CommanderInfo_PB) GetToken ¶
func (m *ST_CommanderInfo_PB) GetToken() string
func (*ST_CommanderInfo_PB) ProtoMessage ¶
func (*ST_CommanderInfo_PB) ProtoMessage()
func (*ST_CommanderInfo_PB) Reset ¶
func (m *ST_CommanderInfo_PB) Reset()
func (*ST_CommanderInfo_PB) String ¶
func (m *ST_CommanderInfo_PB) String() string
type ST_CorpBattleInfo_PB ¶
type ST_CorpBattleInfo_PB struct { UnitType *uint32 `protobuf:"varint,1,opt,name=unitType" json:"unitType,omitempty"` UnitNum *uint32 `protobuf:"varint,2,opt,name=unitNum" json:"unitNum,omitempty"` BuffList []*ST_BuffBattleInfo_PB `protobuf:"bytes,3,rep,name=buffList" json:"buffList,omitempty"` UnitKill []*ST_Unit_PB `protobuf:"bytes,4,rep,name=unitKill" json:"unitKill,omitempty"` UnitLost []*ST_Unit_PB `protobuf:"bytes,5,rep,name=unitLost" json:"unitLost,omitempty"` UnitId *uint32 `protobuf:"varint,6,opt,name=unitId" json:"unitId,omitempty"` XXX_unrecognized []byte `json:"-"` }
当前回合的战斗单位信息
func (*ST_CorpBattleInfo_PB) Descriptor ¶
func (*ST_CorpBattleInfo_PB) Descriptor() ([]byte, []int)
func (*ST_CorpBattleInfo_PB) GetBuffList ¶
func (m *ST_CorpBattleInfo_PB) GetBuffList() []*ST_BuffBattleInfo_PB
func (*ST_CorpBattleInfo_PB) GetUnitId ¶
func (m *ST_CorpBattleInfo_PB) GetUnitId() uint32
func (*ST_CorpBattleInfo_PB) GetUnitKill ¶
func (m *ST_CorpBattleInfo_PB) GetUnitKill() []*ST_Unit_PB
func (*ST_CorpBattleInfo_PB) GetUnitLost ¶
func (m *ST_CorpBattleInfo_PB) GetUnitLost() []*ST_Unit_PB
func (*ST_CorpBattleInfo_PB) GetUnitNum ¶
func (m *ST_CorpBattleInfo_PB) GetUnitNum() uint32
func (*ST_CorpBattleInfo_PB) GetUnitType ¶
func (m *ST_CorpBattleInfo_PB) GetUnitType() uint32
func (*ST_CorpBattleInfo_PB) ProtoMessage ¶
func (*ST_CorpBattleInfo_PB) ProtoMessage()
func (*ST_CorpBattleInfo_PB) Reset ¶
func (m *ST_CorpBattleInfo_PB) Reset()
func (*ST_CorpBattleInfo_PB) String ¶
func (m *ST_CorpBattleInfo_PB) String() string
type ST_DailyTask_PB ¶
type ST_DailyTask_PB struct { Level *uint32 `protobuf:"varint,1,opt,name=level" json:"level,omitempty"` Tasks []*ST_Vector4Int_PB `protobuf:"bytes,2,rep,name=tasks" json:"tasks,omitempty"` ResetTime *uint32 `protobuf:"varint,3,opt,name=resetTime" json:"resetTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_DailyTask_PB) Descriptor ¶
func (*ST_DailyTask_PB) Descriptor() ([]byte, []int)
func (*ST_DailyTask_PB) GetLevel ¶
func (m *ST_DailyTask_PB) GetLevel() uint32
func (*ST_DailyTask_PB) GetResetTime ¶
func (m *ST_DailyTask_PB) GetResetTime() uint32
func (*ST_DailyTask_PB) GetTasks ¶
func (m *ST_DailyTask_PB) GetTasks() []*ST_Vector4Int_PB
func (*ST_DailyTask_PB) ProtoMessage ¶
func (*ST_DailyTask_PB) ProtoMessage()
func (*ST_DailyTask_PB) Reset ¶
func (m *ST_DailyTask_PB) Reset()
func (*ST_DailyTask_PB) String ¶
func (m *ST_DailyTask_PB) String() string
type ST_DecoData_PB ¶
type ST_DecoData_PB struct { DecoName *string `protobuf:"bytes,1,req,name=decoName" json:"decoName,omitempty"` Px *uint32 `protobuf:"varint,2,req,name=px" json:"px,omitempty"` Py *uint32 `protobuf:"varint,3,req,name=py" json:"py,omitempty"` Lx *uint32 `protobuf:"varint,4,req,name=lx" json:"lx,omitempty"` Ly *uint32 `protobuf:"varint,5,req,name=ly" json:"ly,omitempty"` Sx *uint32 `protobuf:"varint,6,req,name=sx" json:"sx,omitempty"` Sy *uint32 `protobuf:"varint,7,req,name=sy" json:"sy,omitempty"` Sz *uint32 `protobuf:"varint,8,req,name=sz" json:"sz,omitempty"` Rotation *uint32 `protobuf:"varint,9,req,name=rotation" json:"rotation,omitempty"` IsObstacle *bool `protobuf:"varint,10,opt,name=isObstacle" json:"isObstacle,omitempty"` XXX_unrecognized []byte `json:"-"` }
装饰物
func (*ST_DecoData_PB) Descriptor ¶
func (*ST_DecoData_PB) Descriptor() ([]byte, []int)
func (*ST_DecoData_PB) GetDecoName ¶
func (m *ST_DecoData_PB) GetDecoName() string
func (*ST_DecoData_PB) GetIsObstacle ¶
func (m *ST_DecoData_PB) GetIsObstacle() bool
func (*ST_DecoData_PB) GetLx ¶
func (m *ST_DecoData_PB) GetLx() uint32
func (*ST_DecoData_PB) GetLy ¶
func (m *ST_DecoData_PB) GetLy() uint32
func (*ST_DecoData_PB) GetPx ¶
func (m *ST_DecoData_PB) GetPx() uint32
func (*ST_DecoData_PB) GetPy ¶
func (m *ST_DecoData_PB) GetPy() uint32
func (*ST_DecoData_PB) GetRotation ¶
func (m *ST_DecoData_PB) GetRotation() uint32
func (*ST_DecoData_PB) GetSx ¶
func (m *ST_DecoData_PB) GetSx() uint32
func (*ST_DecoData_PB) GetSy ¶
func (m *ST_DecoData_PB) GetSy() uint32
func (*ST_DecoData_PB) GetSz ¶
func (m *ST_DecoData_PB) GetSz() uint32
func (*ST_DecoData_PB) ProtoMessage ¶
func (*ST_DecoData_PB) ProtoMessage()
func (*ST_DecoData_PB) Reset ¶
func (m *ST_DecoData_PB) Reset()
func (*ST_DecoData_PB) String ¶
func (m *ST_DecoData_PB) String() string
type ST_DefFailInfo_PB ¶
type ST_DefFailInfo_PB struct { BurningTime *uint32 `protobuf:"varint,1,opt,name=burningTime" json:"burningTime,omitempty"` PrisonID *uint64 `protobuf:"varint,2,opt,name=prisonID" json:"prisonID,omitempty"` XXX_unrecognized []byte `json:"-"` }
守城方失败信息
func (*ST_DefFailInfo_PB) Descriptor ¶
func (*ST_DefFailInfo_PB) Descriptor() ([]byte, []int)
func (*ST_DefFailInfo_PB) GetBurningTime ¶
func (m *ST_DefFailInfo_PB) GetBurningTime() uint32
func (*ST_DefFailInfo_PB) GetPrisonID ¶
func (m *ST_DefFailInfo_PB) GetPrisonID() uint64
func (*ST_DefFailInfo_PB) ProtoMessage ¶
func (*ST_DefFailInfo_PB) ProtoMessage()
func (*ST_DefFailInfo_PB) Reset ¶
func (m *ST_DefFailInfo_PB) Reset()
func (*ST_DefFailInfo_PB) String ¶
func (m *ST_DefFailInfo_PB) String() string
type ST_DefenseAsset_PB ¶
type ST_DefenseAsset_PB struct { Durable *uint32 `protobuf:"varint,1,opt,name=durable" json:"durable,omitempty"` LastRefreshTime *uint64 `protobuf:"varint,2,opt,name=lastRefreshTime" json:"lastRefreshTime,omitempty"` BurnTime *uint32 `protobuf:"varint,3,opt,name=burnTime" json:"burnTime,omitempty"` IsBurning *bool `protobuf:"varint,4,opt,name=isBurning" json:"isBurning,omitempty"` CanRecover *bool `protobuf:"varint,5,opt,name=canRecover" json:"canRecover,omitempty"` BurningSpeed *uint32 `protobuf:"varint,6,opt,name=burningSpeed" json:"burningSpeed,omitempty"` Bootcap *bool `protobuf:"varint,7,opt,name=bootcap" json:"bootcap,omitempty"` CapStartTime *uint64 `protobuf:"varint,8,opt,name=capStartTime" json:"capStartTime,omitempty"` CapDuration *uint64 `protobuf:"varint,9,opt,name=capDuration" json:"capDuration,omitempty"` BurningStartTime *uint64 `protobuf:"varint,10,opt,name=burningStartTime" json:"burningStartTime,omitempty"` Blackout *bool `protobuf:"varint,11,opt,name=blackout" json:"blackout,omitempty"` BlackStartTime *uint64 `protobuf:"varint,12,opt,name=blackStartTime" json:"blackStartTime,omitempty"` BlackDuration *uint64 `protobuf:"varint,13,opt,name=blackDuration" json:"blackDuration,omitempty"` SvrPauseTime *uint64 `protobuf:"varint,14,opt,name=svrPauseTime" json:"svrPauseTime,omitempty"` DefValue *uint32 `protobuf:"varint,15,opt,name=defValue" json:"defValue,omitempty"` HeroIDList []uint32 `protobuf:"varint,16,rep,name=heroIDList" json:"heroIDList,omitempty"` MaxDurable *uint32 `protobuf:"varint,17,opt,name=maxDurable" json:"maxDurable,omitempty"` Newbootcap *bool `protobuf:"varint,18,opt,name=Newbootcap" json:"Newbootcap,omitempty"` // 生命力为0,被击飞 Hp *uint64 `protobuf:"varint,19,opt,name=hp" json:"hp,omitempty"` BurningEndTime *uint64 `protobuf:"varint,20,opt,name=burningEndTime" json:"burningEndTime,omitempty"` Tip *bool `protobuf:"varint,21,opt,name=tip" json:"tip,omitempty"` // 修复hp时间 HpTime *uint64 `protobuf:"varint,22,opt,name=HpTime" json:"HpTime,omitempty"` HeroWayList []bool `protobuf:"varint,23,rep,name=heroWayList" json:"heroWayList,omitempty"` HeroFirstCap []bool `protobuf:"varint,24,rep,name=heroFirstCap" json:"heroFirstCap,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_DefenseAsset_PB) Descriptor ¶
func (*ST_DefenseAsset_PB) Descriptor() ([]byte, []int)
func (*ST_DefenseAsset_PB) GetBlackDuration ¶
func (m *ST_DefenseAsset_PB) GetBlackDuration() uint64
func (*ST_DefenseAsset_PB) GetBlackStartTime ¶
func (m *ST_DefenseAsset_PB) GetBlackStartTime() uint64
func (*ST_DefenseAsset_PB) GetBlackout ¶
func (m *ST_DefenseAsset_PB) GetBlackout() bool
func (*ST_DefenseAsset_PB) GetBootcap ¶
func (m *ST_DefenseAsset_PB) GetBootcap() bool
func (*ST_DefenseAsset_PB) GetBurnTime ¶
func (m *ST_DefenseAsset_PB) GetBurnTime() uint32
func (*ST_DefenseAsset_PB) GetBurningEndTime ¶
func (m *ST_DefenseAsset_PB) GetBurningEndTime() uint64
func (*ST_DefenseAsset_PB) GetBurningSpeed ¶
func (m *ST_DefenseAsset_PB) GetBurningSpeed() uint32
func (*ST_DefenseAsset_PB) GetBurningStartTime ¶
func (m *ST_DefenseAsset_PB) GetBurningStartTime() uint64
func (*ST_DefenseAsset_PB) GetCanRecover ¶
func (m *ST_DefenseAsset_PB) GetCanRecover() bool
func (*ST_DefenseAsset_PB) GetCapDuration ¶
func (m *ST_DefenseAsset_PB) GetCapDuration() uint64
func (*ST_DefenseAsset_PB) GetCapStartTime ¶
func (m *ST_DefenseAsset_PB) GetCapStartTime() uint64
func (*ST_DefenseAsset_PB) GetDefValue ¶
func (m *ST_DefenseAsset_PB) GetDefValue() uint32
func (*ST_DefenseAsset_PB) GetDurable ¶
func (m *ST_DefenseAsset_PB) GetDurable() uint32
func (*ST_DefenseAsset_PB) GetHeroFirstCap ¶
func (m *ST_DefenseAsset_PB) GetHeroFirstCap() []bool
func (*ST_DefenseAsset_PB) GetHeroIDList ¶
func (m *ST_DefenseAsset_PB) GetHeroIDList() []uint32
func (*ST_DefenseAsset_PB) GetHeroWayList ¶
func (m *ST_DefenseAsset_PB) GetHeroWayList() []bool
func (*ST_DefenseAsset_PB) GetHp ¶
func (m *ST_DefenseAsset_PB) GetHp() uint64
func (*ST_DefenseAsset_PB) GetHpTime ¶
func (m *ST_DefenseAsset_PB) GetHpTime() uint64
func (*ST_DefenseAsset_PB) GetIsBurning ¶
func (m *ST_DefenseAsset_PB) GetIsBurning() bool
func (*ST_DefenseAsset_PB) GetLastRefreshTime ¶
func (m *ST_DefenseAsset_PB) GetLastRefreshTime() uint64
func (*ST_DefenseAsset_PB) GetMaxDurable ¶
func (m *ST_DefenseAsset_PB) GetMaxDurable() uint32
func (*ST_DefenseAsset_PB) GetNewbootcap ¶
func (m *ST_DefenseAsset_PB) GetNewbootcap() bool
func (*ST_DefenseAsset_PB) GetSvrPauseTime ¶
func (m *ST_DefenseAsset_PB) GetSvrPauseTime() uint64
func (*ST_DefenseAsset_PB) GetTip ¶
func (m *ST_DefenseAsset_PB) GetTip() bool
func (*ST_DefenseAsset_PB) ProtoMessage ¶
func (*ST_DefenseAsset_PB) ProtoMessage()
func (*ST_DefenseAsset_PB) Reset ¶
func (m *ST_DefenseAsset_PB) Reset()
func (*ST_DefenseAsset_PB) String ¶
func (m *ST_DefenseAsset_PB) String() string
type ST_DispatchTaskAsset_PB ¶
type ST_DispatchTaskAsset_PB struct { TaskList []*ST_DispatchTaskEntry_PB `protobuf:"bytes,1,rep,name=taskList" json:"taskList,omitempty"` LastRefreshTime *uint64 `protobuf:"varint,2,opt,name=lastRefreshTime" json:"lastRefreshTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
派遣任务资产
func (*ST_DispatchTaskAsset_PB) Descriptor ¶
func (*ST_DispatchTaskAsset_PB) Descriptor() ([]byte, []int)
func (*ST_DispatchTaskAsset_PB) GetLastRefreshTime ¶
func (m *ST_DispatchTaskAsset_PB) GetLastRefreshTime() uint64
func (*ST_DispatchTaskAsset_PB) GetTaskList ¶
func (m *ST_DispatchTaskAsset_PB) GetTaskList() []*ST_DispatchTaskEntry_PB
func (*ST_DispatchTaskAsset_PB) ProtoMessage ¶
func (*ST_DispatchTaskAsset_PB) ProtoMessage()
func (*ST_DispatchTaskAsset_PB) Reset ¶
func (m *ST_DispatchTaskAsset_PB) Reset()
func (*ST_DispatchTaskAsset_PB) String ¶
func (m *ST_DispatchTaskAsset_PB) String() string
type ST_DispatchTaskEntry_PB ¶
type ST_DispatchTaskEntry_PB struct { Id *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` TaskID *uint32 `protobuf:"varint,2,opt,name=taskID" json:"taskID,omitempty"` Status *uint32 `protobuf:"varint,3,opt,name=status" json:"status,omitempty"` CreateTime *uint64 `protobuf:"varint,4,opt,name=createTime" json:"createTime,omitempty"` StartTime *uint64 `protobuf:"varint,5,opt,name=startTime" json:"startTime,omitempty"` LactionID *uint32 `protobuf:"varint,6,opt,name=lactionID" json:"lactionID,omitempty"` DispatchHeroList []uint32 `protobuf:"varint,7,rep,name=dispatchHeroList" json:"dispatchHeroList,omitempty"` FinishedPercent *uint32 `protobuf:"varint,8,opt,name=finishedPercent" json:"finishedPercent,omitempty"` XXX_unrecognized []byte `json:"-"` }
派遣任务
func (*ST_DispatchTaskEntry_PB) Descriptor ¶
func (*ST_DispatchTaskEntry_PB) Descriptor() ([]byte, []int)
func (*ST_DispatchTaskEntry_PB) GetCreateTime ¶
func (m *ST_DispatchTaskEntry_PB) GetCreateTime() uint64
func (*ST_DispatchTaskEntry_PB) GetDispatchHeroList ¶
func (m *ST_DispatchTaskEntry_PB) GetDispatchHeroList() []uint32
func (*ST_DispatchTaskEntry_PB) GetFinishedPercent ¶
func (m *ST_DispatchTaskEntry_PB) GetFinishedPercent() uint32
func (*ST_DispatchTaskEntry_PB) GetId ¶
func (m *ST_DispatchTaskEntry_PB) GetId() uint64
func (*ST_DispatchTaskEntry_PB) GetLactionID ¶
func (m *ST_DispatchTaskEntry_PB) GetLactionID() uint32
func (*ST_DispatchTaskEntry_PB) GetStartTime ¶
func (m *ST_DispatchTaskEntry_PB) GetStartTime() uint64
func (*ST_DispatchTaskEntry_PB) GetStatus ¶
func (m *ST_DispatchTaskEntry_PB) GetStatus() uint32
func (*ST_DispatchTaskEntry_PB) GetTaskID ¶
func (m *ST_DispatchTaskEntry_PB) GetTaskID() uint32
func (*ST_DispatchTaskEntry_PB) ProtoMessage ¶
func (*ST_DispatchTaskEntry_PB) ProtoMessage()
func (*ST_DispatchTaskEntry_PB) Reset ¶
func (m *ST_DispatchTaskEntry_PB) Reset()
func (*ST_DispatchTaskEntry_PB) String ¶
func (m *ST_DispatchTaskEntry_PB) String() string
type ST_DropActivityRankItem_PB ¶
type ST_DropActivityRankItem_PB struct { Uid *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` Score *uint64 `protobuf:"varint,2,opt,name=score" json:"score,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_DropActivityRankItem_PB) Descriptor ¶
func (*ST_DropActivityRankItem_PB) Descriptor() ([]byte, []int)
func (*ST_DropActivityRankItem_PB) GetScore ¶
func (m *ST_DropActivityRankItem_PB) GetScore() uint64
func (*ST_DropActivityRankItem_PB) GetUid ¶
func (m *ST_DropActivityRankItem_PB) GetUid() uint64
func (*ST_DropActivityRankItem_PB) ProtoMessage ¶
func (*ST_DropActivityRankItem_PB) ProtoMessage()
func (*ST_DropActivityRankItem_PB) Reset ¶
func (m *ST_DropActivityRankItem_PB) Reset()
func (*ST_DropActivityRankItem_PB) String ¶
func (m *ST_DropActivityRankItem_PB) String() string
type ST_DropActivityRank_PB ¶
type ST_DropActivityRank_PB struct { ActivityId *uint32 `protobuf:"varint,1,opt,name=activityId" json:"activityId,omitempty"` AvtivityNum *uint32 `protobuf:"varint,2,opt,name=avtivityNum" json:"avtivityNum,omitempty"` RankItems []*ST_DropActivityRankItem_PB `protobuf:"bytes,3,rep,name=rankItems" json:"rankItems,omitempty"` IsReward *bool `protobuf:"varint,4,opt,name=isReward" json:"isReward,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_DropActivityRank_PB) Descriptor ¶
func (*ST_DropActivityRank_PB) Descriptor() ([]byte, []int)
func (*ST_DropActivityRank_PB) GetActivityId ¶
func (m *ST_DropActivityRank_PB) GetActivityId() uint32
func (*ST_DropActivityRank_PB) GetAvtivityNum ¶
func (m *ST_DropActivityRank_PB) GetAvtivityNum() uint32
func (*ST_DropActivityRank_PB) GetIsReward ¶
func (m *ST_DropActivityRank_PB) GetIsReward() bool
func (*ST_DropActivityRank_PB) GetRankItems ¶
func (m *ST_DropActivityRank_PB) GetRankItems() []*ST_DropActivityRankItem_PB
func (*ST_DropActivityRank_PB) ProtoMessage ¶
func (*ST_DropActivityRank_PB) ProtoMessage()
func (*ST_DropActivityRank_PB) Reset ¶
func (m *ST_DropActivityRank_PB) Reset()
func (*ST_DropActivityRank_PB) String ¶
func (m *ST_DropActivityRank_PB) String() string
type ST_EarlyWarningEx_PB ¶
type ST_EarlyWarningEx_PB struct { GActionID *uint64 `protobuf:"varint,1,opt,name=gActionID" json:"gActionID,omitempty"` ActionType *uint32 `protobuf:"varint,2,opt,name=actionType" json:"actionType,omitempty"` ActionStage *uint32 `protobuf:"varint,3,opt,name=actionStage" json:"actionStage,omitempty"` TimeInfo *ST_EarlyWarningTime_PB `protobuf:"bytes,4,opt,name=timeInfo" json:"timeInfo,omitempty"` MultiplayerList []*ST_MultiplayerEarlyWarning_PB `protobuf:"bytes,5,rep,name=MultiplayerList" json:"MultiplayerList,omitempty"` UnitTotal *ST_UnitTotal_PB `protobuf:"bytes,6,opt,name=unitTotal" json:"unitTotal,omitempty"` GreenData *ST_EarlyWarningGreen_PB `protobuf:"bytes,7,opt,name=greenData" json:"greenData,omitempty"` EnemyDetail *ST_ArmyHerosDetail `protobuf:"bytes,8,opt,name=enemyDetail" json:"enemyDetail,omitempty"` XXX_unrecognized []byte `json:"-"` }
预警详细信息
func (*ST_EarlyWarningEx_PB) Descriptor ¶
func (*ST_EarlyWarningEx_PB) Descriptor() ([]byte, []int)
func (*ST_EarlyWarningEx_PB) GetActionStage ¶
func (m *ST_EarlyWarningEx_PB) GetActionStage() uint32
func (*ST_EarlyWarningEx_PB) GetActionType ¶
func (m *ST_EarlyWarningEx_PB) GetActionType() uint32
func (*ST_EarlyWarningEx_PB) GetEnemyDetail ¶
func (m *ST_EarlyWarningEx_PB) GetEnemyDetail() *ST_ArmyHerosDetail
func (*ST_EarlyWarningEx_PB) GetGActionID ¶
func (m *ST_EarlyWarningEx_PB) GetGActionID() uint64
func (*ST_EarlyWarningEx_PB) GetGreenData ¶
func (m *ST_EarlyWarningEx_PB) GetGreenData() *ST_EarlyWarningGreen_PB
func (*ST_EarlyWarningEx_PB) GetMultiplayerList ¶
func (m *ST_EarlyWarningEx_PB) GetMultiplayerList() []*ST_MultiplayerEarlyWarning_PB
func (*ST_EarlyWarningEx_PB) GetTimeInfo ¶
func (m *ST_EarlyWarningEx_PB) GetTimeInfo() *ST_EarlyWarningTime_PB
func (*ST_EarlyWarningEx_PB) GetUnitTotal ¶
func (m *ST_EarlyWarningEx_PB) GetUnitTotal() *ST_UnitTotal_PB
func (*ST_EarlyWarningEx_PB) ProtoMessage ¶
func (*ST_EarlyWarningEx_PB) ProtoMessage()
func (*ST_EarlyWarningEx_PB) Reset ¶
func (m *ST_EarlyWarningEx_PB) Reset()
func (*ST_EarlyWarningEx_PB) String ¶
func (m *ST_EarlyWarningEx_PB) String() string
type ST_EarlyWarningGreen_PB ¶
type ST_EarlyWarningGreen_PB struct { Transport *ST_CashAsset_PB `protobuf:"bytes,1,opt,name=transport" json:"transport,omitempty"` GarrisonUnit *ST_UnitAsset_PB `protobuf:"bytes,2,opt,name=garrisonUnit" json:"garrisonUnit,omitempty"` XXX_unrecognized []byte `json:"-"` }
援助
func (*ST_EarlyWarningGreen_PB) Descriptor ¶
func (*ST_EarlyWarningGreen_PB) Descriptor() ([]byte, []int)
func (*ST_EarlyWarningGreen_PB) GetGarrisonUnit ¶
func (m *ST_EarlyWarningGreen_PB) GetGarrisonUnit() *ST_UnitAsset_PB
func (*ST_EarlyWarningGreen_PB) GetTransport ¶
func (m *ST_EarlyWarningGreen_PB) GetTransport() *ST_CashAsset_PB
func (*ST_EarlyWarningGreen_PB) ProtoMessage ¶
func (*ST_EarlyWarningGreen_PB) ProtoMessage()
func (*ST_EarlyWarningGreen_PB) Reset ¶
func (m *ST_EarlyWarningGreen_PB) Reset()
func (*ST_EarlyWarningGreen_PB) String ¶
func (m *ST_EarlyWarningGreen_PB) String() string
type ST_EarlyWarningReportMail_PB ¶
type ST_EarlyWarningReportMail_PB struct { GActionID *uint64 `protobuf:"varint,1,opt,name=gActionID" json:"gActionID,omitempty"` ActionType *uint32 `protobuf:"varint,2,opt,name=actionType" json:"actionType,omitempty"` StartInfo *ST_EarlyWarning_StartInfo `protobuf:"bytes,3,opt,name=startInfo" json:"startInfo,omitempty"` EndInfo *ST_EarlyWarning_EndInfo `protobuf:"bytes,4,opt,name=endInfo" json:"endInfo,omitempty"` ConmmanderInfo *ST_EarlyWarning_Commander `protobuf:"bytes,5,opt,name=conmmanderInfo" json:"conmmanderInfo,omitempty"` HeroInfo *ST_EarlyWarning_Hero `protobuf:"bytes,6,opt,name=heroInfo" json:"heroInfo,omitempty"` VagueInfo *ST_EarlyWarning_Vague `protobuf:"bytes,7,opt,name=vagueInfo" json:"vagueInfo,omitempty"` ExactInfo *ST_EarlyWarning_Exact `protobuf:"bytes,8,opt,name=exactInfo" json:"exactInfo,omitempty"` TechInfo *ST_Radar_TechInfo `protobuf:"bytes,9,opt,name=techInfo" json:"techInfo,omitempty"` NaturalGiftInfo *ST_Radar_NaturalGift `protobuf:"bytes,10,opt,name=naturalGiftInfo" json:"naturalGiftInfo,omitempty"` StatueInfo *ST_Radar_Statue `protobuf:"bytes,11,opt,name=statueInfo" json:"statueInfo,omitempty"` XXX_unrecognized []byte `json:"-"` }
存储于邮件的预警信息(貌似没用了,不敢删除,只改了名字)
func (*ST_EarlyWarningReportMail_PB) Descriptor ¶
func (*ST_EarlyWarningReportMail_PB) Descriptor() ([]byte, []int)
func (*ST_EarlyWarningReportMail_PB) GetActionType ¶
func (m *ST_EarlyWarningReportMail_PB) GetActionType() uint32
func (*ST_EarlyWarningReportMail_PB) GetConmmanderInfo ¶
func (m *ST_EarlyWarningReportMail_PB) GetConmmanderInfo() *ST_EarlyWarning_Commander
func (*ST_EarlyWarningReportMail_PB) GetEndInfo ¶
func (m *ST_EarlyWarningReportMail_PB) GetEndInfo() *ST_EarlyWarning_EndInfo
func (*ST_EarlyWarningReportMail_PB) GetExactInfo ¶
func (m *ST_EarlyWarningReportMail_PB) GetExactInfo() *ST_EarlyWarning_Exact
func (*ST_EarlyWarningReportMail_PB) GetGActionID ¶
func (m *ST_EarlyWarningReportMail_PB) GetGActionID() uint64
func (*ST_EarlyWarningReportMail_PB) GetHeroInfo ¶
func (m *ST_EarlyWarningReportMail_PB) GetHeroInfo() *ST_EarlyWarning_Hero
func (*ST_EarlyWarningReportMail_PB) GetNaturalGiftInfo ¶
func (m *ST_EarlyWarningReportMail_PB) GetNaturalGiftInfo() *ST_Radar_NaturalGift
func (*ST_EarlyWarningReportMail_PB) GetStartInfo ¶
func (m *ST_EarlyWarningReportMail_PB) GetStartInfo() *ST_EarlyWarning_StartInfo
func (*ST_EarlyWarningReportMail_PB) GetStatueInfo ¶
func (m *ST_EarlyWarningReportMail_PB) GetStatueInfo() *ST_Radar_Statue
func (*ST_EarlyWarningReportMail_PB) GetTechInfo ¶
func (m *ST_EarlyWarningReportMail_PB) GetTechInfo() *ST_Radar_TechInfo
func (*ST_EarlyWarningReportMail_PB) GetVagueInfo ¶
func (m *ST_EarlyWarningReportMail_PB) GetVagueInfo() *ST_EarlyWarning_Vague
func (*ST_EarlyWarningReportMail_PB) ProtoMessage ¶
func (*ST_EarlyWarningReportMail_PB) ProtoMessage()
func (*ST_EarlyWarningReportMail_PB) Reset ¶
func (m *ST_EarlyWarningReportMail_PB) Reset()
func (*ST_EarlyWarningReportMail_PB) String ¶
func (m *ST_EarlyWarningReportMail_PB) String() string
type ST_EarlyWarningTime_PB ¶
type ST_EarlyWarningTime_PB struct { Starttime *uint64 `protobuf:"varint,1,opt,name=starttime" json:"starttime,omitempty"` Remaintime *uint64 `protobuf:"varint,2,opt,name=remaintime" json:"remaintime,omitempty"` Totaltime *uint64 `protobuf:"varint,3,opt,name=totaltime" json:"totaltime,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_EarlyWarningTime_PB) Descriptor ¶
func (*ST_EarlyWarningTime_PB) Descriptor() ([]byte, []int)
func (*ST_EarlyWarningTime_PB) GetRemaintime ¶
func (m *ST_EarlyWarningTime_PB) GetRemaintime() uint64
func (*ST_EarlyWarningTime_PB) GetStarttime ¶
func (m *ST_EarlyWarningTime_PB) GetStarttime() uint64
func (*ST_EarlyWarningTime_PB) GetTotaltime ¶
func (m *ST_EarlyWarningTime_PB) GetTotaltime() uint64
func (*ST_EarlyWarningTime_PB) ProtoMessage ¶
func (*ST_EarlyWarningTime_PB) ProtoMessage()
func (*ST_EarlyWarningTime_PB) Reset ¶
func (m *ST_EarlyWarningTime_PB) Reset()
func (*ST_EarlyWarningTime_PB) String ¶
func (m *ST_EarlyWarningTime_PB) String() string
type ST_EarlyWarning_Commander ¶
type ST_EarlyWarning_Commander struct { Uid *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` CommanderName *string `protobuf:"bytes,2,opt,name=commanderName" json:"commanderName,omitempty"` XXX_unrecognized []byte `json:"-"` }
------------------预警报告(不同等级能查看不同的预警结果)------------------// 敌方指挥官信息
func (*ST_EarlyWarning_Commander) Descriptor ¶
func (*ST_EarlyWarning_Commander) Descriptor() ([]byte, []int)
func (*ST_EarlyWarning_Commander) GetCommanderName ¶
func (m *ST_EarlyWarning_Commander) GetCommanderName() string
func (*ST_EarlyWarning_Commander) GetUid ¶
func (m *ST_EarlyWarning_Commander) GetUid() uint64
func (*ST_EarlyWarning_Commander) ProtoMessage ¶
func (*ST_EarlyWarning_Commander) ProtoMessage()
func (*ST_EarlyWarning_Commander) Reset ¶
func (m *ST_EarlyWarning_Commander) Reset()
func (*ST_EarlyWarning_Commander) String ¶
func (m *ST_EarlyWarning_Commander) String() string
type ST_EarlyWarning_EndInfo ¶
type ST_EarlyWarning_EndInfo struct { TargetDataEntry *ST_Vector4Int_PB `protobuf:"bytes,1,opt,name=targetDataEntry" json:"targetDataEntry,omitempty"` EndTileID *int32 `protobuf:"varint,2,opt,name=endTileID" json:"endTileID,omitempty"` XXX_unrecognized []byte `json:"-"` }
敌方行军目的地信息
func (*ST_EarlyWarning_EndInfo) Descriptor ¶
func (*ST_EarlyWarning_EndInfo) Descriptor() ([]byte, []int)
func (*ST_EarlyWarning_EndInfo) GetEndTileID ¶
func (m *ST_EarlyWarning_EndInfo) GetEndTileID() int32
func (*ST_EarlyWarning_EndInfo) GetTargetDataEntry ¶
func (m *ST_EarlyWarning_EndInfo) GetTargetDataEntry() *ST_Vector4Int_PB
func (*ST_EarlyWarning_EndInfo) ProtoMessage ¶
func (*ST_EarlyWarning_EndInfo) ProtoMessage()
func (*ST_EarlyWarning_EndInfo) Reset ¶
func (m *ST_EarlyWarning_EndInfo) Reset()
func (*ST_EarlyWarning_EndInfo) String ¶
func (m *ST_EarlyWarning_EndInfo) String() string
type ST_EarlyWarning_Exact ¶
type ST_EarlyWarning_Exact struct { ExactUnit *ST_UnitAsset_PB `protobuf:"bytes,1,opt,name=exactUnit" json:"exactUnit,omitempty"` XXX_unrecognized []byte `json:"-"` }
敌方行军部队精确信息
func (*ST_EarlyWarning_Exact) Descriptor ¶
func (*ST_EarlyWarning_Exact) Descriptor() ([]byte, []int)
func (*ST_EarlyWarning_Exact) GetExactUnit ¶
func (m *ST_EarlyWarning_Exact) GetExactUnit() *ST_UnitAsset_PB
func (*ST_EarlyWarning_Exact) ProtoMessage ¶
func (*ST_EarlyWarning_Exact) ProtoMessage()
func (*ST_EarlyWarning_Exact) Reset ¶
func (m *ST_EarlyWarning_Exact) Reset()
func (*ST_EarlyWarning_Exact) String ¶
func (m *ST_EarlyWarning_Exact) String() string
type ST_EarlyWarning_Hero ¶
type ST_EarlyWarning_Hero struct { HasHero *bool `protobuf:"varint,1,opt,name=hasHero" json:"hasHero,omitempty"` HeroID *uint32 `protobuf:"varint,2,opt,name=heroID" json:"heroID,omitempty"` HeroLevel *uint32 `protobuf:"varint,3,opt,name=heroLevel" json:"heroLevel,omitempty"` HeroQuality *uint32 `protobuf:"varint,4,opt,name=heroQuality" json:"heroQuality,omitempty"` HeroRank *uint32 `protobuf:"varint,5,opt,name=heroRank" json:"heroRank,omitempty"` XXX_unrecognized []byte `json:"-"` }
敌方行军英雄信息
func (*ST_EarlyWarning_Hero) Descriptor ¶
func (*ST_EarlyWarning_Hero) Descriptor() ([]byte, []int)
func (*ST_EarlyWarning_Hero) GetHasHero ¶
func (m *ST_EarlyWarning_Hero) GetHasHero() bool
func (*ST_EarlyWarning_Hero) GetHeroID ¶
func (m *ST_EarlyWarning_Hero) GetHeroID() uint32
func (*ST_EarlyWarning_Hero) GetHeroLevel ¶
func (m *ST_EarlyWarning_Hero) GetHeroLevel() uint32
func (*ST_EarlyWarning_Hero) GetHeroQuality ¶
func (m *ST_EarlyWarning_Hero) GetHeroQuality() uint32
func (*ST_EarlyWarning_Hero) GetHeroRank ¶
func (m *ST_EarlyWarning_Hero) GetHeroRank() uint32
func (*ST_EarlyWarning_Hero) ProtoMessage ¶
func (*ST_EarlyWarning_Hero) ProtoMessage()
func (*ST_EarlyWarning_Hero) Reset ¶
func (m *ST_EarlyWarning_Hero) Reset()
func (*ST_EarlyWarning_Hero) String ¶
func (m *ST_EarlyWarning_Hero) String() string
type ST_EarlyWarning_StartInfo ¶
type ST_EarlyWarning_StartInfo struct { ArriveTime *uint64 `protobuf:"varint,1,opt,name=arriveTime" json:"arriveTime,omitempty"` StartTileID *int32 `protobuf:"varint,2,opt,name=startTileID" json:"startTileID,omitempty"` MainCityLevel *uint32 `protobuf:"varint,3,opt,name=mainCityLevel" json:"mainCityLevel,omitempty"` XXX_unrecognized []byte `json:"-"` }
敌方部队起始信息
func (*ST_EarlyWarning_StartInfo) Descriptor ¶
func (*ST_EarlyWarning_StartInfo) Descriptor() ([]byte, []int)
func (*ST_EarlyWarning_StartInfo) GetArriveTime ¶
func (m *ST_EarlyWarning_StartInfo) GetArriveTime() uint64
func (*ST_EarlyWarning_StartInfo) GetMainCityLevel ¶
func (m *ST_EarlyWarning_StartInfo) GetMainCityLevel() uint32
func (*ST_EarlyWarning_StartInfo) GetStartTileID ¶
func (m *ST_EarlyWarning_StartInfo) GetStartTileID() int32
func (*ST_EarlyWarning_StartInfo) ProtoMessage ¶
func (*ST_EarlyWarning_StartInfo) ProtoMessage()
func (*ST_EarlyWarning_StartInfo) Reset ¶
func (m *ST_EarlyWarning_StartInfo) Reset()
func (*ST_EarlyWarning_StartInfo) String ¶
func (m *ST_EarlyWarning_StartInfo) String() string
type ST_EarlyWarning_Vague ¶
type ST_EarlyWarning_Vague struct { VagueUnitCount *ST_Vector2Int64_PB `protobuf:"bytes,1,opt,name=vagueUnitCount" json:"vagueUnitCount,omitempty"` VagueUnit *ST_UnitVagueAsset_PB `protobuf:"bytes,2,opt,name=vagueUnit" json:"vagueUnit,omitempty"` XXX_unrecognized []byte `json:"-"` }
敌方行军部队模糊信息
func (*ST_EarlyWarning_Vague) Descriptor ¶
func (*ST_EarlyWarning_Vague) Descriptor() ([]byte, []int)
func (*ST_EarlyWarning_Vague) GetVagueUnit ¶
func (m *ST_EarlyWarning_Vague) GetVagueUnit() *ST_UnitVagueAsset_PB
func (*ST_EarlyWarning_Vague) GetVagueUnitCount ¶
func (m *ST_EarlyWarning_Vague) GetVagueUnitCount() *ST_Vector2Int64_PB
func (*ST_EarlyWarning_Vague) ProtoMessage ¶
func (*ST_EarlyWarning_Vague) ProtoMessage()
func (*ST_EarlyWarning_Vague) Reset ¶
func (m *ST_EarlyWarning_Vague) Reset()
func (*ST_EarlyWarning_Vague) String ¶
func (m *ST_EarlyWarning_Vague) String() string
type ST_EquipBasic ¶
type ST_EquipBasic struct { Uid *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` Csvid *uint32 `protobuf:"varint,2,opt,name=csvid" json:"csvid,omitempty"` IsWear *uint32 `protobuf:"varint,3,opt,name=isWear" json:"isWear,omitempty"` XXX_unrecognized []byte `json:"-"` }
装备基础信息
func (*ST_EquipBasic) Descriptor ¶
func (*ST_EquipBasic) Descriptor() ([]byte, []int)
func (*ST_EquipBasic) GetCsvid ¶
func (m *ST_EquipBasic) GetCsvid() uint32
func (*ST_EquipBasic) GetIsWear ¶
func (m *ST_EquipBasic) GetIsWear() uint32
func (*ST_EquipBasic) GetUid ¶
func (m *ST_EquipBasic) GetUid() uint64
func (*ST_EquipBasic) ProtoMessage ¶
func (*ST_EquipBasic) ProtoMessage()
func (*ST_EquipBasic) Reset ¶
func (m *ST_EquipBasic) Reset()
func (*ST_EquipBasic) String ¶
func (m *ST_EquipBasic) String() string
type ST_EveryOneMail ¶
type ST_EveryOneMail struct { Content *ST_EveryoneMailContent `protobuf:"bytes,1,opt,name=content" json:"content,omitempty"` Reward *string `protobuf:"bytes,2,opt,name=reward" json:"reward,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_EveryOneMail) Descriptor ¶
func (*ST_EveryOneMail) Descriptor() ([]byte, []int)
func (*ST_EveryOneMail) GetContent ¶
func (m *ST_EveryOneMail) GetContent() *ST_EveryoneMailContent
func (*ST_EveryOneMail) GetReward ¶
func (m *ST_EveryOneMail) GetReward() string
func (*ST_EveryOneMail) ProtoMessage ¶
func (*ST_EveryOneMail) ProtoMessage()
func (*ST_EveryOneMail) Reset ¶
func (m *ST_EveryOneMail) Reset()
func (*ST_EveryOneMail) String ¶
func (m *ST_EveryOneMail) String() string
type ST_EveryoneMailCondition ¶
type ST_EveryoneMailCondition struct { ConditionType *EveryoneMailConditionType `protobuf:"varint,1,req,name=conditionType,enum=Protocol.EveryoneMailConditionType" json:"conditionType,omitempty"` ConditionValues []string `protobuf:"bytes,2,rep,name=conditionValues" json:"conditionValues,omitempty"` XXX_unrecognized []byte `json:"-"` }
全员邮件领取条件
func (*ST_EveryoneMailCondition) Descriptor ¶
func (*ST_EveryoneMailCondition) Descriptor() ([]byte, []int)
func (*ST_EveryoneMailCondition) GetConditionType ¶
func (m *ST_EveryoneMailCondition) GetConditionType() EveryoneMailConditionType
func (*ST_EveryoneMailCondition) GetConditionValues ¶
func (m *ST_EveryoneMailCondition) GetConditionValues() []string
func (*ST_EveryoneMailCondition) ProtoMessage ¶
func (*ST_EveryoneMailCondition) ProtoMessage()
func (*ST_EveryoneMailCondition) Reset ¶
func (m *ST_EveryoneMailCondition) Reset()
func (*ST_EveryoneMailCondition) String ¶
func (m *ST_EveryoneMailCondition) String() string
type ST_EveryoneMailContent ¶
type ST_EveryoneMailContent struct { Content []*ST_EveryoneMailItem `protobuf:"bytes,1,rep,name=content" json:"content,omitempty"` Conditions []*ST_EveryoneMailCondition `protobuf:"bytes,2,rep,name=conditions" json:"conditions,omitempty"` MailId *string `protobuf:"bytes,3,opt,name=mailId" json:"mailId,omitempty"` XXX_unrecognized []byte `json:"-"` }
全员邮件
func (*ST_EveryoneMailContent) Descriptor ¶
func (*ST_EveryoneMailContent) Descriptor() ([]byte, []int)
func (*ST_EveryoneMailContent) GetConditions ¶
func (m *ST_EveryoneMailContent) GetConditions() []*ST_EveryoneMailCondition
func (*ST_EveryoneMailContent) GetContent ¶
func (m *ST_EveryoneMailContent) GetContent() []*ST_EveryoneMailItem
func (*ST_EveryoneMailContent) GetMailId ¶
func (m *ST_EveryoneMailContent) GetMailId() string
func (*ST_EveryoneMailContent) ProtoMessage ¶
func (*ST_EveryoneMailContent) ProtoMessage()
func (*ST_EveryoneMailContent) Reset ¶
func (m *ST_EveryoneMailContent) Reset()
func (*ST_EveryoneMailContent) String ¶
func (m *ST_EveryoneMailContent) String() string
type ST_EveryoneMailItem ¶
type ST_EveryoneMailItem struct { LanguageId *uint32 `protobuf:"varint,1,opt,name=languageId" json:"languageId,omitempty"` Title *string `protobuf:"bytes,2,opt,name=title" json:"title,omitempty"` Content *string `protobuf:"bytes,3,opt,name=content" json:"content,omitempty"` XXX_unrecognized []byte `json:"-"` }
全员邮件文本内容
func (*ST_EveryoneMailItem) Descriptor ¶
func (*ST_EveryoneMailItem) Descriptor() ([]byte, []int)
func (*ST_EveryoneMailItem) GetContent ¶
func (m *ST_EveryoneMailItem) GetContent() string
func (*ST_EveryoneMailItem) GetLanguageId ¶
func (m *ST_EveryoneMailItem) GetLanguageId() uint32
func (*ST_EveryoneMailItem) GetTitle ¶
func (m *ST_EveryoneMailItem) GetTitle() string
func (*ST_EveryoneMailItem) ProtoMessage ¶
func (*ST_EveryoneMailItem) ProtoMessage()
func (*ST_EveryoneMailItem) Reset ¶
func (m *ST_EveryoneMailItem) Reset()
func (*ST_EveryoneMailItem) String ¶
func (m *ST_EveryoneMailItem) String() string
type ST_ExpeditionShop_Item_PB ¶
type ST_ExpeditionShop_Item_PB struct { SlotIdx *uint32 `protobuf:"varint,1,opt,name=slotIdx" json:"slotIdx,omitempty"` LeftBuyCount *uint32 `protobuf:"varint,2,opt,name=leftBuyCount" json:"leftBuyCount,omitempty"` CsvId *int64 `protobuf:"varint,3,opt,name=csvId" json:"csvId,omitempty"` XXX_unrecognized []byte `json:"-"` }
远征商店Item
func (*ST_ExpeditionShop_Item_PB) Descriptor ¶
func (*ST_ExpeditionShop_Item_PB) Descriptor() ([]byte, []int)
func (*ST_ExpeditionShop_Item_PB) GetCsvId ¶
func (m *ST_ExpeditionShop_Item_PB) GetCsvId() int64
func (*ST_ExpeditionShop_Item_PB) GetLeftBuyCount ¶
func (m *ST_ExpeditionShop_Item_PB) GetLeftBuyCount() uint32
func (*ST_ExpeditionShop_Item_PB) GetSlotIdx ¶
func (m *ST_ExpeditionShop_Item_PB) GetSlotIdx() uint32
func (*ST_ExpeditionShop_Item_PB) ProtoMessage ¶
func (*ST_ExpeditionShop_Item_PB) ProtoMessage()
func (*ST_ExpeditionShop_Item_PB) Reset ¶
func (m *ST_ExpeditionShop_Item_PB) Reset()
func (*ST_ExpeditionShop_Item_PB) String ¶
func (m *ST_ExpeditionShop_Item_PB) String() string
type ST_ExpeditionShop_PB ¶
type ST_ExpeditionShop_PB struct { SpecialItems []*ST_ExpeditionShop_Item_PB `protobuf:"bytes,1,rep,name=specialItems" json:"specialItems,omitempty"` RefreshSpecialItemsTime *uint64 `protobuf:"varint,2,opt,name=refreshSpecialItemsTime" json:"refreshSpecialItemsTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
全局远征商店
func (*ST_ExpeditionShop_PB) Descriptor ¶
func (*ST_ExpeditionShop_PB) Descriptor() ([]byte, []int)
func (*ST_ExpeditionShop_PB) GetRefreshSpecialItemsTime ¶
func (m *ST_ExpeditionShop_PB) GetRefreshSpecialItemsTime() uint64
func (*ST_ExpeditionShop_PB) GetSpecialItems ¶
func (m *ST_ExpeditionShop_PB) GetSpecialItems() []*ST_ExpeditionShop_Item_PB
func (*ST_ExpeditionShop_PB) ProtoMessage ¶
func (*ST_ExpeditionShop_PB) ProtoMessage()
func (*ST_ExpeditionShop_PB) Reset ¶
func (m *ST_ExpeditionShop_PB) Reset()
func (*ST_ExpeditionShop_PB) String ¶
func (m *ST_ExpeditionShop_PB) String() string
type ST_FeedbackMark ¶
type ST_FeedbackMark struct { FirstOrangeHero *bool `protobuf:"varint,1,opt,name=firstOrangeHero" json:"firstOrangeHero,omitempty"` FirstWinPlayer *bool `protobuf:"varint,2,opt,name=firstWinPlayer" json:"firstWinPlayer,omitempty"` Power *uint32 `protobuf:"varint,3,opt,name=power" json:"power,omitempty"` PopIds []uint32 `protobuf:"varint,4,rep,name=popIds" json:"popIds,omitempty"` CancelTms *uint32 `protobuf:"varint,5,opt,name=cancelTms" json:"cancelTms,omitempty"` Marked *bool `protobuf:"varint,6,opt,name=marked" json:"marked,omitempty"` Rewarded *bool `protobuf:"varint,7,opt,name=rewarded" json:"rewarded,omitempty"` XXX_unrecognized []byte `json:"-"` }
评分反馈弹窗
func (*ST_FeedbackMark) Descriptor ¶
func (*ST_FeedbackMark) Descriptor() ([]byte, []int)
func (*ST_FeedbackMark) GetCancelTms ¶
func (m *ST_FeedbackMark) GetCancelTms() uint32
func (*ST_FeedbackMark) GetFirstOrangeHero ¶
func (m *ST_FeedbackMark) GetFirstOrangeHero() bool
func (*ST_FeedbackMark) GetFirstWinPlayer ¶
func (m *ST_FeedbackMark) GetFirstWinPlayer() bool
func (*ST_FeedbackMark) GetMarked ¶
func (m *ST_FeedbackMark) GetMarked() bool
func (*ST_FeedbackMark) GetPopIds ¶
func (m *ST_FeedbackMark) GetPopIds() []uint32
func (*ST_FeedbackMark) GetPower ¶
func (m *ST_FeedbackMark) GetPower() uint32
func (*ST_FeedbackMark) GetRewarded ¶
func (m *ST_FeedbackMark) GetRewarded() bool
func (*ST_FeedbackMark) ProtoMessage ¶
func (*ST_FeedbackMark) ProtoMessage()
func (*ST_FeedbackMark) Reset ¶
func (m *ST_FeedbackMark) Reset()
func (*ST_FeedbackMark) String ¶
func (m *ST_FeedbackMark) String() string
type ST_FirstTutorialAsset_PB ¶
type ST_FirstTutorialAsset_PB struct { TutorialType *uint32 `protobuf:"varint,1,opt,name=tutorialType" json:"tutorialType,omitempty"` TutorialTime *uint32 `protobuf:"varint,2,opt,name=tutorialTime" json:"tutorialTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
首次引导次数
func (*ST_FirstTutorialAsset_PB) Descriptor ¶
func (*ST_FirstTutorialAsset_PB) Descriptor() ([]byte, []int)
func (*ST_FirstTutorialAsset_PB) GetTutorialTime ¶
func (m *ST_FirstTutorialAsset_PB) GetTutorialTime() uint32
func (*ST_FirstTutorialAsset_PB) GetTutorialType ¶
func (m *ST_FirstTutorialAsset_PB) GetTutorialType() uint32
func (*ST_FirstTutorialAsset_PB) ProtoMessage ¶
func (*ST_FirstTutorialAsset_PB) ProtoMessage()
func (*ST_FirstTutorialAsset_PB) Reset ¶
func (m *ST_FirstTutorialAsset_PB) Reset()
func (*ST_FirstTutorialAsset_PB) String ¶
func (m *ST_FirstTutorialAsset_PB) String() string
type ST_FoolsDay ¶
type ST_FoolsDay struct { Unlocked *bool `protobuf:"varint,1,opt,name=unlocked" json:"unlocked,omitempty"` Exp *uint32 `protobuf:"varint,2,opt,name=exp" json:"exp,omitempty"` Rewards []*ST_FoolsDay_Rewards `protobuf:"bytes,3,rep,name=rewards" json:"rewards,omitempty"` XXX_unrecognized []byte `json:"-"` }
愚人节兑换活动
func (*ST_FoolsDay) Descriptor ¶
func (*ST_FoolsDay) Descriptor() ([]byte, []int)
func (*ST_FoolsDay) GetExp ¶
func (m *ST_FoolsDay) GetExp() uint32
func (*ST_FoolsDay) GetRewards ¶
func (m *ST_FoolsDay) GetRewards() []*ST_FoolsDay_Rewards
func (*ST_FoolsDay) GetUnlocked ¶
func (m *ST_FoolsDay) GetUnlocked() bool
func (*ST_FoolsDay) ProtoMessage ¶
func (*ST_FoolsDay) ProtoMessage()
func (*ST_FoolsDay) Reset ¶
func (m *ST_FoolsDay) Reset()
func (*ST_FoolsDay) String ¶
func (m *ST_FoolsDay) String() string
type ST_FoolsDay_Rewards ¶
type ST_FoolsDay_Rewards struct { RewardsId *uint32 `protobuf:"varint,1,opt,name=rewardsId" json:"rewardsId,omitempty"` Normal *bool `protobuf:"varint,2,opt,name=normal" json:"normal,omitempty"` Advanced *bool `protobuf:"varint,3,opt,name=advanced" json:"advanced,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_FoolsDay_Rewards) Descriptor ¶
func (*ST_FoolsDay_Rewards) Descriptor() ([]byte, []int)
func (*ST_FoolsDay_Rewards) GetAdvanced ¶
func (m *ST_FoolsDay_Rewards) GetAdvanced() bool
func (*ST_FoolsDay_Rewards) GetNormal ¶
func (m *ST_FoolsDay_Rewards) GetNormal() bool
func (*ST_FoolsDay_Rewards) GetRewardsId ¶
func (m *ST_FoolsDay_Rewards) GetRewardsId() uint32
func (*ST_FoolsDay_Rewards) ProtoMessage ¶
func (*ST_FoolsDay_Rewards) ProtoMessage()
func (*ST_FoolsDay_Rewards) Reset ¶
func (m *ST_FoolsDay_Rewards) Reset()
func (*ST_FoolsDay_Rewards) String ¶
func (m *ST_FoolsDay_Rewards) String() string
type ST_ForbiddenChat_PB ¶
type ST_ForbiddenChat_PB struct { ForbiddenType *uint32 `protobuf:"varint,1,opt,name=forbiddenType" json:"forbiddenType,omitempty"` StartTime *uint64 `protobuf:"varint,2,opt,name=startTime" json:"startTime,omitempty"` Duration *uint64 `protobuf:"varint,3,opt,name=duration" json:"duration,omitempty"` Msg *string `protobuf:"bytes,4,opt,name=msg" json:"msg,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ForbiddenChat_PB) Descriptor ¶
func (*ST_ForbiddenChat_PB) Descriptor() ([]byte, []int)
func (*ST_ForbiddenChat_PB) GetDuration ¶
func (m *ST_ForbiddenChat_PB) GetDuration() uint64
func (*ST_ForbiddenChat_PB) GetForbiddenType ¶
func (m *ST_ForbiddenChat_PB) GetForbiddenType() uint32
func (*ST_ForbiddenChat_PB) GetMsg ¶
func (m *ST_ForbiddenChat_PB) GetMsg() string
func (*ST_ForbiddenChat_PB) GetStartTime ¶
func (m *ST_ForbiddenChat_PB) GetStartTime() uint64
func (*ST_ForbiddenChat_PB) ProtoMessage ¶
func (*ST_ForbiddenChat_PB) ProtoMessage()
func (*ST_ForbiddenChat_PB) Reset ¶
func (m *ST_ForbiddenChat_PB) Reset()
func (*ST_ForbiddenChat_PB) String ¶
func (m *ST_ForbiddenChat_PB) String() string
type ST_GM2AS_ActivityReserve ¶
type ST_GM2AS_ActivityReserve struct { OpType *uint32 `protobuf:"varint,1,opt,name=OpType" json:"OpType,omitempty"` ActivityID *uint32 `protobuf:"varint,2,opt,name=activityID" json:"activityID,omitempty"` TimeStamp *uint64 `protobuf:"varint,3,opt,name=timeStamp" json:"timeStamp,omitempty"` ServerIDs []uint32 `protobuf:"varint,4,rep,name=serverIDs" json:"serverIDs,omitempty"` Time *string `protobuf:"bytes,5,opt,name=Time" json:"Time,omitempty"` GroupId *uint32 `protobuf:"varint,6,opt,name=groupId" json:"groupId,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GM2AS_ActivityReserve) Descriptor ¶
func (*ST_GM2AS_ActivityReserve) Descriptor() ([]byte, []int)
func (*ST_GM2AS_ActivityReserve) GetActivityID ¶
func (m *ST_GM2AS_ActivityReserve) GetActivityID() uint32
func (*ST_GM2AS_ActivityReserve) GetGroupId ¶
func (m *ST_GM2AS_ActivityReserve) GetGroupId() uint32
func (*ST_GM2AS_ActivityReserve) GetOpType ¶
func (m *ST_GM2AS_ActivityReserve) GetOpType() uint32
func (*ST_GM2AS_ActivityReserve) GetServerIDs ¶
func (m *ST_GM2AS_ActivityReserve) GetServerIDs() []uint32
func (*ST_GM2AS_ActivityReserve) GetTime ¶
func (m *ST_GM2AS_ActivityReserve) GetTime() string
func (*ST_GM2AS_ActivityReserve) GetTimeStamp ¶
func (m *ST_GM2AS_ActivityReserve) GetTimeStamp() uint64
func (*ST_GM2AS_ActivityReserve) ProtoMessage ¶
func (*ST_GM2AS_ActivityReserve) ProtoMessage()
func (*ST_GM2AS_ActivityReserve) Reset ¶
func (m *ST_GM2AS_ActivityReserve) Reset()
func (*ST_GM2AS_ActivityReserve) String ¶
func (m *ST_GM2AS_ActivityReserve) String() string
type ST_GM2AS_ActivityView ¶
type ST_GM2AS_ActivityView struct { Type *uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` Value []uint32 `protobuf:"varint,2,rep,name=value" json:"value,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GM2AS_ActivityView) Descriptor ¶
func (*ST_GM2AS_ActivityView) Descriptor() ([]byte, []int)
func (*ST_GM2AS_ActivityView) GetType ¶
func (m *ST_GM2AS_ActivityView) GetType() uint32
func (*ST_GM2AS_ActivityView) GetValue ¶
func (m *ST_GM2AS_ActivityView) GetValue() []uint32
func (*ST_GM2AS_ActivityView) ProtoMessage ¶
func (*ST_GM2AS_ActivityView) ProtoMessage()
func (*ST_GM2AS_ActivityView) Reset ¶
func (m *ST_GM2AS_ActivityView) Reset()
func (*ST_GM2AS_ActivityView) String ¶
func (m *ST_GM2AS_ActivityView) String() string
type ST_GM_ArchonNoticeInfo ¶
type ST_GM_ArchonNoticeInfo struct { Uid *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` UserName *string `protobuf:"bytes,2,opt,name=userName" json:"userName,omitempty"` SendTime *uint64 `protobuf:"varint,3,opt,name=sendTime" json:"sendTime,omitempty"` Content *string `protobuf:"bytes,4,opt,name=content" json:"content,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GM_ArchonNoticeInfo) Descriptor ¶
func (*ST_GM_ArchonNoticeInfo) Descriptor() ([]byte, []int)
func (*ST_GM_ArchonNoticeInfo) GetContent ¶
func (m *ST_GM_ArchonNoticeInfo) GetContent() string
func (*ST_GM_ArchonNoticeInfo) GetSendTime ¶
func (m *ST_GM_ArchonNoticeInfo) GetSendTime() uint64
func (*ST_GM_ArchonNoticeInfo) GetUid ¶
func (m *ST_GM_ArchonNoticeInfo) GetUid() uint64
func (*ST_GM_ArchonNoticeInfo) GetUserName ¶
func (m *ST_GM_ArchonNoticeInfo) GetUserName() string
func (*ST_GM_ArchonNoticeInfo) ProtoMessage ¶
func (*ST_GM_ArchonNoticeInfo) ProtoMessage()
func (*ST_GM_ArchonNoticeInfo) Reset ¶
func (m *ST_GM_ArchonNoticeInfo) Reset()
func (*ST_GM_ArchonNoticeInfo) String ¶
func (m *ST_GM_ArchonNoticeInfo) String() string
type ST_GM_BoonActivities ¶
type ST_GM_BoonActivities struct { Activities []*ST_GM_BoonActivityOper `protobuf:"bytes,1,rep,name=activities" json:"activities,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GM_BoonActivities) Descriptor ¶
func (*ST_GM_BoonActivities) Descriptor() ([]byte, []int)
func (*ST_GM_BoonActivities) GetActivities ¶
func (m *ST_GM_BoonActivities) GetActivities() []*ST_GM_BoonActivityOper
func (*ST_GM_BoonActivities) ProtoMessage ¶
func (*ST_GM_BoonActivities) ProtoMessage()
func (*ST_GM_BoonActivities) Reset ¶
func (m *ST_GM_BoonActivities) Reset()
func (*ST_GM_BoonActivities) String ¶
func (m *ST_GM_BoonActivities) String() string
type ST_GM_BoonActivityOper ¶
type ST_GM_BoonActivityOper struct { BoonId *uint32 `protobuf:"varint,1,opt,name=boonId" json:"boonId,omitempty"` StartTime *uint64 `protobuf:"varint,2,opt,name=startTime" json:"startTime,omitempty"` Duration *uint64 `protobuf:"varint,3,opt,name=duration" json:"duration,omitempty"` Rewards []*ST_GM_BoonRewardInfo `protobuf:"bytes,4,rep,name=rewards" json:"rewards,omitempty"` Number *uint64 `protobuf:"varint,5,opt,name=Number" json:"Number,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GM_BoonActivityOper) Descriptor ¶
func (*ST_GM_BoonActivityOper) Descriptor() ([]byte, []int)
func (*ST_GM_BoonActivityOper) GetBoonId ¶
func (m *ST_GM_BoonActivityOper) GetBoonId() uint32
func (*ST_GM_BoonActivityOper) GetDuration ¶
func (m *ST_GM_BoonActivityOper) GetDuration() uint64
func (*ST_GM_BoonActivityOper) GetNumber ¶
func (m *ST_GM_BoonActivityOper) GetNumber() uint64
func (*ST_GM_BoonActivityOper) GetRewards ¶
func (m *ST_GM_BoonActivityOper) GetRewards() []*ST_GM_BoonRewardInfo
func (*ST_GM_BoonActivityOper) GetStartTime ¶
func (m *ST_GM_BoonActivityOper) GetStartTime() uint64
func (*ST_GM_BoonActivityOper) ProtoMessage ¶
func (*ST_GM_BoonActivityOper) ProtoMessage()
func (*ST_GM_BoonActivityOper) Reset ¶
func (m *ST_GM_BoonActivityOper) Reset()
func (*ST_GM_BoonActivityOper) String ¶
func (m *ST_GM_BoonActivityOper) String() string
type ST_GM_BoonRewardInfo ¶
type ST_GM_BoonRewardInfo struct { RewardId *uint32 `protobuf:"varint,1,opt,name=rewardId" json:"rewardId,omitempty"` ItemList *string `protobuf:"bytes,2,opt,name=itemList" json:"itemList,omitempty"` FreeReward *string `protobuf:"bytes,3,opt,name=FreeReward" json:"FreeReward,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GM_BoonRewardInfo) Descriptor ¶
func (*ST_GM_BoonRewardInfo) Descriptor() ([]byte, []int)
func (*ST_GM_BoonRewardInfo) GetFreeReward ¶
func (m *ST_GM_BoonRewardInfo) GetFreeReward() string
func (*ST_GM_BoonRewardInfo) GetItemList ¶
func (m *ST_GM_BoonRewardInfo) GetItemList() string
func (*ST_GM_BoonRewardInfo) GetRewardId ¶
func (m *ST_GM_BoonRewardInfo) GetRewardId() uint32
func (*ST_GM_BoonRewardInfo) ProtoMessage ¶
func (*ST_GM_BoonRewardInfo) ProtoMessage()
func (*ST_GM_BoonRewardInfo) Reset ¶
func (m *ST_GM_BoonRewardInfo) Reset()
func (*ST_GM_BoonRewardInfo) String ¶
func (m *ST_GM_BoonRewardInfo) String() string
type ST_GM_Building_PB ¶
type ST_GM_Building_PB struct { BuildingID *uint32 `protobuf:"varint,1,opt,name=buildingID" json:"buildingID,omitempty"` X *uint32 `protobuf:"varint,3,opt,name=x" json:"x,omitempty"` Y *uint32 `protobuf:"varint,4,opt,name=y" json:"y,omitempty"` Buildingtype *uint32 `protobuf:"varint,5,opt,name=buildingtype" json:"buildingtype,omitempty"` Buildinglevel *uint32 `protobuf:"varint,6,opt,name=buildinglevel" json:"buildinglevel,omitempty"` Status *uint32 `protobuf:"varint,7,opt,name=status" json:"status,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GM_Building_PB) Descriptor ¶
func (*ST_GM_Building_PB) Descriptor() ([]byte, []int)
func (*ST_GM_Building_PB) GetBuildingID ¶
func (m *ST_GM_Building_PB) GetBuildingID() uint32
func (*ST_GM_Building_PB) GetBuildinglevel ¶
func (m *ST_GM_Building_PB) GetBuildinglevel() uint32
func (*ST_GM_Building_PB) GetBuildingtype ¶
func (m *ST_GM_Building_PB) GetBuildingtype() uint32
func (*ST_GM_Building_PB) GetStatus ¶
func (m *ST_GM_Building_PB) GetStatus() uint32
func (*ST_GM_Building_PB) GetX ¶
func (m *ST_GM_Building_PB) GetX() uint32
func (*ST_GM_Building_PB) GetY ¶
func (m *ST_GM_Building_PB) GetY() uint32
func (*ST_GM_Building_PB) ProtoMessage ¶
func (*ST_GM_Building_PB) ProtoMessage()
func (*ST_GM_Building_PB) Reset ¶
func (m *ST_GM_Building_PB) Reset()
func (*ST_GM_Building_PB) String ¶
func (m *ST_GM_Building_PB) String() string
type ST_GM_Buildings_PB ¶
type ST_GM_Buildings_PB struct { Buildings []*ST_GM_Building_PB `protobuf:"bytes,1,rep,name=buildings" json:"buildings,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GM_Buildings_PB) Descriptor ¶
func (*ST_GM_Buildings_PB) Descriptor() ([]byte, []int)
func (*ST_GM_Buildings_PB) GetBuildings ¶
func (m *ST_GM_Buildings_PB) GetBuildings() []*ST_GM_Building_PB
func (*ST_GM_Buildings_PB) ProtoMessage ¶
func (*ST_GM_Buildings_PB) ProtoMessage()
func (*ST_GM_Buildings_PB) Reset ¶
func (m *ST_GM_Buildings_PB) Reset()
func (*ST_GM_Buildings_PB) String ¶
func (m *ST_GM_Buildings_PB) String() string
type ST_GM_CharBasic_PB ¶
type ST_GM_CharBasic_PB struct { Name *string `protobuf:"bytes,1,opt,name=Name" json:"Name,omitempty"` Uid *uint64 `protobuf:"varint,2,opt,name=Uid" json:"Uid,omitempty"` VipLevel *uint32 `protobuf:"varint,3,opt,name=VipLevel" json:"VipLevel,omitempty"` LeagueID *uint64 `protobuf:"varint,4,opt,name=LeagueID" json:"LeagueID,omitempty"` LeagueName *string `protobuf:"bytes,5,opt,name=LeagueName" json:"LeagueName,omitempty"` Resource *ST_CashAsset_PB `protobuf:"bytes,6,opt,name=Resource" json:"Resource,omitempty"` Power *uint64 `protobuf:"varint,7,opt,name=Power" json:"Power,omitempty"` OnlineStatus *uint32 `protobuf:"varint,8,opt,name=OnlineStatus" json:"OnlineStatus,omitempty"` ForbiddenStatus *uint32 `protobuf:"varint,9,opt,name=ForbiddenStatus" json:"ForbiddenStatus,omitempty"` ForbiddenTime *uint64 `protobuf:"varint,10,opt,name=ForbiddenTime" json:"ForbiddenTime,omitempty"` CommanderLevel *uint32 `protobuf:"varint,11,opt,name=CommanderLevel" json:"CommanderLevel,omitempty"` BaseLevel *uint32 `protobuf:"varint,12,opt,name=BaseLevel" json:"BaseLevel,omitempty"` CreateTime *uint64 `protobuf:"varint,13,opt,name=CreateTime" json:"CreateTime,omitempty"` Language *uint32 `protobuf:"varint,14,opt,name=Language" json:"Language,omitempty"` Channel *uint32 `protobuf:"varint,15,opt,name=Channel" json:"Channel,omitempty"` LeagueLevel *int32 `protobuf:"varint,16,opt,name=LeagueLevel" json:"LeagueLevel,omitempty"` KillNum *uint64 `protobuf:"varint,17,opt,name=KillNum" json:"KillNum,omitempty"` Location *int32 `protobuf:"varint,18,opt,name=Location" json:"Location,omitempty"` Sid *uint64 `protobuf:"varint,19,opt,name=Sid" json:"Sid,omitempty"` TotalPay *uint32 `protobuf:"varint,20,opt,name=TotalPay" json:"TotalPay,omitempty"` CurLabel *uint64 `protobuf:"varint,21,opt,name=CurLabel" json:"CurLabel,omitempty"` IP *string `protobuf:"bytes,22,opt,name=IP" json:"IP,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GM_CharBasic_PB) Descriptor ¶
func (*ST_GM_CharBasic_PB) Descriptor() ([]byte, []int)
func (*ST_GM_CharBasic_PB) GetBaseLevel ¶
func (m *ST_GM_CharBasic_PB) GetBaseLevel() uint32
func (*ST_GM_CharBasic_PB) GetChannel ¶
func (m *ST_GM_CharBasic_PB) GetChannel() uint32
func (*ST_GM_CharBasic_PB) GetCommanderLevel ¶
func (m *ST_GM_CharBasic_PB) GetCommanderLevel() uint32
func (*ST_GM_CharBasic_PB) GetCreateTime ¶
func (m *ST_GM_CharBasic_PB) GetCreateTime() uint64
func (*ST_GM_CharBasic_PB) GetCurLabel ¶
func (m *ST_GM_CharBasic_PB) GetCurLabel() uint64
func (*ST_GM_CharBasic_PB) GetForbiddenStatus ¶
func (m *ST_GM_CharBasic_PB) GetForbiddenStatus() uint32
func (*ST_GM_CharBasic_PB) GetForbiddenTime ¶
func (m *ST_GM_CharBasic_PB) GetForbiddenTime() uint64
func (*ST_GM_CharBasic_PB) GetIP ¶
func (m *ST_GM_CharBasic_PB) GetIP() string
func (*ST_GM_CharBasic_PB) GetKillNum ¶
func (m *ST_GM_CharBasic_PB) GetKillNum() uint64
func (*ST_GM_CharBasic_PB) GetLanguage ¶
func (m *ST_GM_CharBasic_PB) GetLanguage() uint32
func (*ST_GM_CharBasic_PB) GetLeagueID ¶
func (m *ST_GM_CharBasic_PB) GetLeagueID() uint64
func (*ST_GM_CharBasic_PB) GetLeagueLevel ¶
func (m *ST_GM_CharBasic_PB) GetLeagueLevel() int32
func (*ST_GM_CharBasic_PB) GetLeagueName ¶
func (m *ST_GM_CharBasic_PB) GetLeagueName() string
func (*ST_GM_CharBasic_PB) GetLocation ¶
func (m *ST_GM_CharBasic_PB) GetLocation() int32
func (*ST_GM_CharBasic_PB) GetName ¶
func (m *ST_GM_CharBasic_PB) GetName() string
func (*ST_GM_CharBasic_PB) GetOnlineStatus ¶
func (m *ST_GM_CharBasic_PB) GetOnlineStatus() uint32
func (*ST_GM_CharBasic_PB) GetPower ¶
func (m *ST_GM_CharBasic_PB) GetPower() uint64
func (*ST_GM_CharBasic_PB) GetResource ¶
func (m *ST_GM_CharBasic_PB) GetResource() *ST_CashAsset_PB
func (*ST_GM_CharBasic_PB) GetSid ¶
func (m *ST_GM_CharBasic_PB) GetSid() uint64
func (*ST_GM_CharBasic_PB) GetTotalPay ¶
func (m *ST_GM_CharBasic_PB) GetTotalPay() uint32
func (*ST_GM_CharBasic_PB) GetUid ¶
func (m *ST_GM_CharBasic_PB) GetUid() uint64
func (*ST_GM_CharBasic_PB) GetVipLevel ¶
func (m *ST_GM_CharBasic_PB) GetVipLevel() uint32
func (*ST_GM_CharBasic_PB) ProtoMessage ¶
func (*ST_GM_CharBasic_PB) ProtoMessage()
func (*ST_GM_CharBasic_PB) Reset ¶
func (m *ST_GM_CharBasic_PB) Reset()
func (*ST_GM_CharBasic_PB) String ¶
func (m *ST_GM_CharBasic_PB) String() string
type ST_GM_Forbidden_PB ¶
type ST_GM_Forbidden_PB struct { ForbiddenChat []*ST_ForbiddenChat_PB `protobuf:"bytes,1,rep,name=forbiddenChat" json:"forbiddenChat,omitempty"` ForbiddenLoginStart *uint64 `protobuf:"varint,2,opt,name=forbiddenLoginStart" json:"forbiddenLoginStart,omitempty"` ForbiddenLoginDur *uint64 `protobuf:"varint,3,opt,name=forbiddenLoginDur" json:"forbiddenLoginDur,omitempty"` ForbiddenLoginMsg *string `protobuf:"bytes,4,opt,name=forbiddenLoginMsg" json:"forbiddenLoginMsg,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GM_Forbidden_PB) Descriptor ¶
func (*ST_GM_Forbidden_PB) Descriptor() ([]byte, []int)
func (*ST_GM_Forbidden_PB) GetForbiddenChat ¶
func (m *ST_GM_Forbidden_PB) GetForbiddenChat() []*ST_ForbiddenChat_PB
func (*ST_GM_Forbidden_PB) GetForbiddenLoginDur ¶
func (m *ST_GM_Forbidden_PB) GetForbiddenLoginDur() uint64
func (*ST_GM_Forbidden_PB) GetForbiddenLoginMsg ¶
func (m *ST_GM_Forbidden_PB) GetForbiddenLoginMsg() string
func (*ST_GM_Forbidden_PB) GetForbiddenLoginStart ¶
func (m *ST_GM_Forbidden_PB) GetForbiddenLoginStart() uint64
func (*ST_GM_Forbidden_PB) ProtoMessage ¶
func (*ST_GM_Forbidden_PB) ProtoMessage()
func (*ST_GM_Forbidden_PB) Reset ¶
func (m *ST_GM_Forbidden_PB) Reset()
func (*ST_GM_Forbidden_PB) String ¶
func (m *ST_GM_Forbidden_PB) String() string
type ST_GM_Power_PB ¶
type ST_GM_Power_PB struct { TotalPower *uint64 `protobuf:"varint,1,opt,name=TotalPower" json:"TotalPower,omitempty"` HeroPower *uint64 `protobuf:"varint,2,opt,name=HeroPower" json:"HeroPower,omitempty"` UnitPower *uint64 `protobuf:"varint,3,opt,name=UnitPower" json:"UnitPower,omitempty"` BuildingPower *uint64 `protobuf:"varint,4,opt,name=BuildingPower" json:"BuildingPower,omitempty"` TechPower *uint64 `protobuf:"varint,5,opt,name=TechPower" json:"TechPower,omitempty"` LorderPower *uint64 `protobuf:"varint,6,opt,name=LorderPower" json:"LorderPower,omitempty"` TelentPower *uint64 `protobuf:"varint,7,opt,name=TelentPower" json:"TelentPower,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GM_Power_PB) Descriptor ¶
func (*ST_GM_Power_PB) Descriptor() ([]byte, []int)
func (*ST_GM_Power_PB) GetBuildingPower ¶
func (m *ST_GM_Power_PB) GetBuildingPower() uint64
func (*ST_GM_Power_PB) GetHeroPower ¶
func (m *ST_GM_Power_PB) GetHeroPower() uint64
func (*ST_GM_Power_PB) GetLorderPower ¶
func (m *ST_GM_Power_PB) GetLorderPower() uint64
func (*ST_GM_Power_PB) GetTechPower ¶
func (m *ST_GM_Power_PB) GetTechPower() uint64
func (*ST_GM_Power_PB) GetTelentPower ¶
func (m *ST_GM_Power_PB) GetTelentPower() uint64
func (*ST_GM_Power_PB) GetTotalPower ¶
func (m *ST_GM_Power_PB) GetTotalPower() uint64
func (*ST_GM_Power_PB) GetUnitPower ¶
func (m *ST_GM_Power_PB) GetUnitPower() uint64
func (*ST_GM_Power_PB) ProtoMessage ¶
func (*ST_GM_Power_PB) ProtoMessage()
func (*ST_GM_Power_PB) Reset ¶
func (m *ST_GM_Power_PB) Reset()
func (*ST_GM_Power_PB) String ¶
func (m *ST_GM_Power_PB) String() string
type ST_GM_Resource_PB ¶
type ST_GM_Resource_PB struct { Uid *uint64 `protobuf:"varint,1,opt,name=Uid" json:"Uid,omitempty"` Name *string `protobuf:"bytes,2,opt,name=Name" json:"Name,omitempty"` RegionID *uint32 `protobuf:"varint,3,opt,name=RegionID" json:"RegionID,omitempty"` CreateTime *uint64 `protobuf:"varint,4,opt,name=CreateTime" json:"CreateTime,omitempty"` Resource *ST_CashAsset_PB `protobuf:"bytes,5,opt,name=Resource" json:"Resource,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GM_Resource_PB) Descriptor ¶
func (*ST_GM_Resource_PB) Descriptor() ([]byte, []int)
func (*ST_GM_Resource_PB) GetCreateTime ¶
func (m *ST_GM_Resource_PB) GetCreateTime() uint64
func (*ST_GM_Resource_PB) GetName ¶
func (m *ST_GM_Resource_PB) GetName() string
func (*ST_GM_Resource_PB) GetRegionID ¶
func (m *ST_GM_Resource_PB) GetRegionID() uint32
func (*ST_GM_Resource_PB) GetResource ¶
func (m *ST_GM_Resource_PB) GetResource() *ST_CashAsset_PB
func (*ST_GM_Resource_PB) GetUid ¶
func (m *ST_GM_Resource_PB) GetUid() uint64
func (*ST_GM_Resource_PB) ProtoMessage ¶
func (*ST_GM_Resource_PB) ProtoMessage()
func (*ST_GM_Resource_PB) Reset ¶
func (m *ST_GM_Resource_PB) Reset()
func (*ST_GM_Resource_PB) String ¶
func (m *ST_GM_Resource_PB) String() string
type ST_GM_ServerStatus_PB ¶
type ST_GM_ServerStatus_PB struct { ServerID *uint32 `protobuf:"varint,1,opt,name=ServerID" json:"ServerID,omitempty"` ServerName *string `protobuf:"bytes,2,opt,name=ServerName" json:"ServerName,omitempty"` OnlineCount *uint32 `protobuf:"varint,3,opt,name=OnlineCount" json:"OnlineCount,omitempty"` MaxLimit *uint32 `protobuf:"varint,4,opt,name=MaxLimit" json:"MaxLimit,omitempty"` GameVersion *string `protobuf:"bytes,5,opt,name=GameVersion" json:"GameVersion,omitempty"` ServerStatus *uint32 `protobuf:"varint,6,opt,name=ServerStatus" json:"ServerStatus,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GM_ServerStatus_PB) Descriptor ¶
func (*ST_GM_ServerStatus_PB) Descriptor() ([]byte, []int)
func (*ST_GM_ServerStatus_PB) GetGameVersion ¶
func (m *ST_GM_ServerStatus_PB) GetGameVersion() string
func (*ST_GM_ServerStatus_PB) GetMaxLimit ¶
func (m *ST_GM_ServerStatus_PB) GetMaxLimit() uint32
func (*ST_GM_ServerStatus_PB) GetOnlineCount ¶
func (m *ST_GM_ServerStatus_PB) GetOnlineCount() uint32
func (*ST_GM_ServerStatus_PB) GetServerID ¶
func (m *ST_GM_ServerStatus_PB) GetServerID() uint32
func (*ST_GM_ServerStatus_PB) GetServerName ¶
func (m *ST_GM_ServerStatus_PB) GetServerName() string
func (*ST_GM_ServerStatus_PB) GetServerStatus ¶
func (m *ST_GM_ServerStatus_PB) GetServerStatus() uint32
func (*ST_GM_ServerStatus_PB) ProtoMessage ¶
func (*ST_GM_ServerStatus_PB) ProtoMessage()
func (*ST_GM_ServerStatus_PB) Reset ¶
func (m *ST_GM_ServerStatus_PB) Reset()
func (*ST_GM_ServerStatus_PB) String ¶
func (m *ST_GM_ServerStatus_PB) String() string
type ST_GS2AS_ActivityEnd ¶
type ST_GS2AS_ActivityEnd struct { ServerID *uint32 `protobuf:"varint,1,req,name=serverID" json:"serverID,omitempty"` ActivityID *uint32 `protobuf:"varint,2,req,name=activityID" json:"activityID,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2AS_ActivityEnd) Descriptor ¶
func (*ST_GS2AS_ActivityEnd) Descriptor() ([]byte, []int)
func (*ST_GS2AS_ActivityEnd) GetActivityID ¶
func (m *ST_GS2AS_ActivityEnd) GetActivityID() uint32
func (*ST_GS2AS_ActivityEnd) GetServerID ¶
func (m *ST_GS2AS_ActivityEnd) GetServerID() uint32
func (*ST_GS2AS_ActivityEnd) ProtoMessage ¶
func (*ST_GS2AS_ActivityEnd) ProtoMessage()
func (*ST_GS2AS_ActivityEnd) Reset ¶
func (m *ST_GS2AS_ActivityEnd) Reset()
func (*ST_GS2AS_ActivityEnd) String ¶
func (m *ST_GS2AS_ActivityEnd) String() string
type ST_GS2AS_ActivityScore ¶
type ST_GS2AS_ActivityScore struct { ActiID *uint32 `protobuf:"varint,1,req,name=actiID" json:"actiID,omitempty"` ServerID *uint32 `protobuf:"varint,2,req,name=serverID" json:"serverID,omitempty"` ContentID *uint32 `protobuf:"varint,3,req,name=contentID" json:"contentID,omitempty"` ScData *ST_ActivityScore_User `protobuf:"bytes,4,opt,name=scData" json:"scData,omitempty"` Luid *uint64 `protobuf:"varint,6,opt,name=luid" json:"luid,omitempty"` AddScore *uint32 `protobuf:"varint,7,req,name=addScore" json:"addScore,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2AS_ActivityScore) Descriptor ¶
func (*ST_GS2AS_ActivityScore) Descriptor() ([]byte, []int)
func (*ST_GS2AS_ActivityScore) GetActiID ¶
func (m *ST_GS2AS_ActivityScore) GetActiID() uint32
func (*ST_GS2AS_ActivityScore) GetAddScore ¶
func (m *ST_GS2AS_ActivityScore) GetAddScore() uint32
func (*ST_GS2AS_ActivityScore) GetContentID ¶
func (m *ST_GS2AS_ActivityScore) GetContentID() uint32
func (*ST_GS2AS_ActivityScore) GetLuid ¶
func (m *ST_GS2AS_ActivityScore) GetLuid() uint64
func (*ST_GS2AS_ActivityScore) GetScData ¶
func (m *ST_GS2AS_ActivityScore) GetScData() *ST_ActivityScore_User
func (*ST_GS2AS_ActivityScore) GetServerID ¶
func (m *ST_GS2AS_ActivityScore) GetServerID() uint32
func (*ST_GS2AS_ActivityScore) ProtoMessage ¶
func (*ST_GS2AS_ActivityScore) ProtoMessage()
func (*ST_GS2AS_ActivityScore) Reset ¶
func (m *ST_GS2AS_ActivityScore) Reset()
func (*ST_GS2AS_ActivityScore) String ¶
func (m *ST_GS2AS_ActivityScore) String() string
type ST_GS2AS_ActivityStart ¶
type ST_GS2AS_ActivityStart struct { ServerID *uint32 `protobuf:"varint,1,req,name=serverID" json:"serverID,omitempty"` ActivityID *uint32 `protobuf:"varint,2,req,name=activityID" json:"activityID,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2AS_ActivityStart) Descriptor ¶
func (*ST_GS2AS_ActivityStart) Descriptor() ([]byte, []int)
func (*ST_GS2AS_ActivityStart) GetActivityID ¶
func (m *ST_GS2AS_ActivityStart) GetActivityID() uint32
func (*ST_GS2AS_ActivityStart) GetServerID ¶
func (m *ST_GS2AS_ActivityStart) GetServerID() uint32
func (*ST_GS2AS_ActivityStart) ProtoMessage ¶
func (*ST_GS2AS_ActivityStart) ProtoMessage()
func (*ST_GS2AS_ActivityStart) Reset ¶
func (m *ST_GS2AS_ActivityStart) Reset()
func (*ST_GS2AS_ActivityStart) String ¶
func (m *ST_GS2AS_ActivityStart) String() string
type ST_GS2AS_Connect ¶
type ST_GS2AS_Connect struct { ServerID *uint32 `protobuf:"varint,1,req,name=serverID" json:"serverID,omitempty"` ServerHost *string `protobuf:"bytes,2,req,name=serverHost" json:"serverHost,omitempty"` ServerPort *uint32 `protobuf:"varint,3,req,name=serverPort" json:"serverPort,omitempty"` XXX_unrecognized []byte `json:"-"` }
游戏服务器申请连接需要带上自身的连接信息
func (*ST_GS2AS_Connect) Descriptor ¶
func (*ST_GS2AS_Connect) Descriptor() ([]byte, []int)
func (*ST_GS2AS_Connect) GetServerHost ¶
func (m *ST_GS2AS_Connect) GetServerHost() string
func (*ST_GS2AS_Connect) GetServerID ¶
func (m *ST_GS2AS_Connect) GetServerID() uint32
func (*ST_GS2AS_Connect) GetServerPort ¶
func (m *ST_GS2AS_Connect) GetServerPort() uint32
func (*ST_GS2AS_Connect) ProtoMessage ¶
func (*ST_GS2AS_Connect) ProtoMessage()
func (*ST_GS2AS_Connect) Reset ¶
func (m *ST_GS2AS_Connect) Reset()
func (*ST_GS2AS_Connect) String ¶
func (m *ST_GS2AS_Connect) String() string
type ST_GS2AS_GM ¶
type ST_GS2AS_GM struct { Cmd *string `protobuf:"bytes,1,opt,name=cmd" json:"cmd,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2AS_GM) Descriptor ¶
func (*ST_GS2AS_GM) Descriptor() ([]byte, []int)
func (*ST_GS2AS_GM) GetCmd ¶
func (m *ST_GS2AS_GM) GetCmd() string
func (*ST_GS2AS_GM) ProtoMessage ¶
func (*ST_GS2AS_GM) ProtoMessage()
func (*ST_GS2AS_GM) Reset ¶
func (m *ST_GS2AS_GM) Reset()
func (*ST_GS2AS_GM) String ¶
func (m *ST_GS2AS_GM) String() string
type ST_GS2AS_LeagueJoin ¶
type ST_GS2AS_LeagueJoin struct { ActiID *uint32 `protobuf:"varint,1,req,name=actiID" json:"actiID,omitempty"` ServerID *uint32 `protobuf:"varint,2,req,name=serverID" json:"serverID,omitempty"` CurClass *uint32 `protobuf:"varint,3,req,name=curClass" json:"curClass,omitempty"` IsJoin *bool `protobuf:"varint,4,req,name=isJoin" json:"isJoin,omitempty"` BaLeague *ST_LeagueInfo_Base `protobuf:"bytes,5,req,name=baLeague" json:"baLeague,omitempty"` ActorList []*ST_MemberJoin_Info `protobuf:"bytes,7,rep,name=actorList" json:"actorList,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2AS_LeagueJoin) Descriptor ¶
func (*ST_GS2AS_LeagueJoin) Descriptor() ([]byte, []int)
func (*ST_GS2AS_LeagueJoin) GetActiID ¶
func (m *ST_GS2AS_LeagueJoin) GetActiID() uint32
func (*ST_GS2AS_LeagueJoin) GetActorList ¶
func (m *ST_GS2AS_LeagueJoin) GetActorList() []*ST_MemberJoin_Info
func (*ST_GS2AS_LeagueJoin) GetBaLeague ¶
func (m *ST_GS2AS_LeagueJoin) GetBaLeague() *ST_LeagueInfo_Base
func (*ST_GS2AS_LeagueJoin) GetCurClass ¶
func (m *ST_GS2AS_LeagueJoin) GetCurClass() uint32
func (*ST_GS2AS_LeagueJoin) GetIsJoin ¶
func (m *ST_GS2AS_LeagueJoin) GetIsJoin() bool
func (*ST_GS2AS_LeagueJoin) GetServerID ¶
func (m *ST_GS2AS_LeagueJoin) GetServerID() uint32
func (*ST_GS2AS_LeagueJoin) ProtoMessage ¶
func (*ST_GS2AS_LeagueJoin) ProtoMessage()
func (*ST_GS2AS_LeagueJoin) Reset ¶
func (m *ST_GS2AS_LeagueJoin) Reset()
func (*ST_GS2AS_LeagueJoin) String ¶
func (m *ST_GS2AS_LeagueJoin) String() string
type ST_GS2AS_TickTock ¶
type ST_GS2AS_TickTock struct { ServerID *uint32 `protobuf:"varint,1,req,name=serverID" json:"serverID,omitempty"` ServerHost *string `protobuf:"bytes,2,req,name=serverHost" json:"serverHost,omitempty"` ServerPort *uint32 `protobuf:"varint,3,req,name=serverPort" json:"serverPort,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2AS_TickTock) Descriptor ¶
func (*ST_GS2AS_TickTock) Descriptor() ([]byte, []int)
func (*ST_GS2AS_TickTock) GetServerHost ¶
func (m *ST_GS2AS_TickTock) GetServerHost() string
func (*ST_GS2AS_TickTock) GetServerID ¶
func (m *ST_GS2AS_TickTock) GetServerID() uint32
func (*ST_GS2AS_TickTock) GetServerPort ¶
func (m *ST_GS2AS_TickTock) GetServerPort() uint32
func (*ST_GS2AS_TickTock) ProtoMessage ¶
func (*ST_GS2AS_TickTock) ProtoMessage()
func (*ST_GS2AS_TickTock) Reset ¶
func (m *ST_GS2AS_TickTock) Reset()
func (*ST_GS2AS_TickTock) String ¶
func (m *ST_GS2AS_TickTock) String() string
type ST_GS2AS_UpdataStage ¶
type ST_GS2AS_UpdataStage struct { ServerID *uint32 `protobuf:"varint,1,req,name=serverID" json:"serverID,omitempty"` ActivityID *uint32 `protobuf:"varint,2,req,name=activityID" json:"activityID,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2AS_UpdataStage) Descriptor ¶
func (*ST_GS2AS_UpdataStage) Descriptor() ([]byte, []int)
func (*ST_GS2AS_UpdataStage) GetActivityID ¶
func (m *ST_GS2AS_UpdataStage) GetActivityID() uint32
func (*ST_GS2AS_UpdataStage) GetServerID ¶
func (m *ST_GS2AS_UpdataStage) GetServerID() uint32
func (*ST_GS2AS_UpdataStage) ProtoMessage ¶
func (*ST_GS2AS_UpdataStage) ProtoMessage()
func (*ST_GS2AS_UpdataStage) Reset ¶
func (m *ST_GS2AS_UpdataStage) Reset()
func (*ST_GS2AS_UpdataStage) String ¶
func (m *ST_GS2AS_UpdataStage) String() string
type ST_GS2CS_GMCommand_Result ¶
type ST_GS2CS_GMCommand_Result struct { OperatorId *int64 `protobuf:"varint,1,opt,name=operatorId" json:"operatorId,omitempty"` Result *string `protobuf:"bytes,2,opt,name=result" json:"result,omitempty"` Status *int32 `protobuf:"varint,3,opt,name=status" json:"status,omitempty"` Msg *string `protobuf:"bytes,4,opt,name=msg" json:"msg,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2CS_GMCommand_Result) Descriptor ¶
func (*ST_GS2CS_GMCommand_Result) Descriptor() ([]byte, []int)
func (*ST_GS2CS_GMCommand_Result) GetMsg ¶
func (m *ST_GS2CS_GMCommand_Result) GetMsg() string
func (*ST_GS2CS_GMCommand_Result) GetOperatorId ¶
func (m *ST_GS2CS_GMCommand_Result) GetOperatorId() int64
func (*ST_GS2CS_GMCommand_Result) GetResult ¶
func (m *ST_GS2CS_GMCommand_Result) GetResult() string
func (*ST_GS2CS_GMCommand_Result) GetStatus ¶
func (m *ST_GS2CS_GMCommand_Result) GetStatus() int32
func (*ST_GS2CS_GMCommand_Result) ProtoMessage ¶
func (*ST_GS2CS_GMCommand_Result) ProtoMessage()
func (*ST_GS2CS_GMCommand_Result) Reset ¶
func (m *ST_GS2CS_GMCommand_Result) Reset()
func (*ST_GS2CS_GMCommand_Result) String ¶
func (m *ST_GS2CS_GMCommand_Result) String() string
type ST_GS2CS_GetGiftPackConfigs_Request ¶
type ST_GS2CS_GetGiftPackConfigs_Request struct { Sid *int64 `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2CS_GetGiftPackConfigs_Request) Descriptor ¶
func (*ST_GS2CS_GetGiftPackConfigs_Request) Descriptor() ([]byte, []int)
func (*ST_GS2CS_GetGiftPackConfigs_Request) GetSid ¶
func (m *ST_GS2CS_GetGiftPackConfigs_Request) GetSid() int64
func (*ST_GS2CS_GetGiftPackConfigs_Request) ProtoMessage ¶
func (*ST_GS2CS_GetGiftPackConfigs_Request) ProtoMessage()
func (*ST_GS2CS_GetGiftPackConfigs_Request) Reset ¶
func (m *ST_GS2CS_GetGiftPackConfigs_Request) Reset()
func (*ST_GS2CS_GetGiftPackConfigs_Request) String ¶
func (m *ST_GS2CS_GetGiftPackConfigs_Request) String() string
type ST_GS2CS_GetLuckyStar_Request ¶
type ST_GS2CS_GetLuckyStar_Request struct { Sid *int64 `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2CS_GetLuckyStar_Request) Descriptor ¶
func (*ST_GS2CS_GetLuckyStar_Request) Descriptor() ([]byte, []int)
func (*ST_GS2CS_GetLuckyStar_Request) GetSid ¶
func (m *ST_GS2CS_GetLuckyStar_Request) GetSid() int64
func (*ST_GS2CS_GetLuckyStar_Request) ProtoMessage ¶
func (*ST_GS2CS_GetLuckyStar_Request) ProtoMessage()
func (*ST_GS2CS_GetLuckyStar_Request) Reset ¶
func (m *ST_GS2CS_GetLuckyStar_Request) Reset()
func (*ST_GS2CS_GetLuckyStar_Request) String ¶
func (m *ST_GS2CS_GetLuckyStar_Request) String() string
type ST_GS2CS_GetOfferGift_Request ¶
type ST_GS2CS_GetOfferGift_Request struct { Sid *int64 `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2CS_GetOfferGift_Request) Descriptor ¶
func (*ST_GS2CS_GetOfferGift_Request) Descriptor() ([]byte, []int)
func (*ST_GS2CS_GetOfferGift_Request) GetSid ¶
func (m *ST_GS2CS_GetOfferGift_Request) GetSid() int64
func (*ST_GS2CS_GetOfferGift_Request) ProtoMessage ¶
func (*ST_GS2CS_GetOfferGift_Request) ProtoMessage()
func (*ST_GS2CS_GetOfferGift_Request) Reset ¶
func (m *ST_GS2CS_GetOfferGift_Request) Reset()
func (*ST_GS2CS_GetOfferGift_Request) String ¶
func (m *ST_GS2CS_GetOfferGift_Request) String() string
type ST_GS2CS_GetStrongestCommanderInfo_PB ¶
type ST_GS2CS_GetStrongestCommanderInfo_PB struct { Sid *uint32 `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2CS_GetStrongestCommanderInfo_PB) Descriptor ¶
func (*ST_GS2CS_GetStrongestCommanderInfo_PB) Descriptor() ([]byte, []int)
func (*ST_GS2CS_GetStrongestCommanderInfo_PB) GetSid ¶
func (m *ST_GS2CS_GetStrongestCommanderInfo_PB) GetSid() uint32
func (*ST_GS2CS_GetStrongestCommanderInfo_PB) ProtoMessage ¶
func (*ST_GS2CS_GetStrongestCommanderInfo_PB) ProtoMessage()
func (*ST_GS2CS_GetStrongestCommanderInfo_PB) Reset ¶
func (m *ST_GS2CS_GetStrongestCommanderInfo_PB) Reset()
func (*ST_GS2CS_GetStrongestCommanderInfo_PB) String ¶
func (m *ST_GS2CS_GetStrongestCommanderInfo_PB) String() string
type ST_GS2CS_GetTransferBattleInfo_PB ¶
type ST_GS2CS_GetTransferBattleInfo_PB struct { Sid *uint32 `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2CS_GetTransferBattleInfo_PB) Descriptor ¶
func (*ST_GS2CS_GetTransferBattleInfo_PB) Descriptor() ([]byte, []int)
func (*ST_GS2CS_GetTransferBattleInfo_PB) GetSid ¶
func (m *ST_GS2CS_GetTransferBattleInfo_PB) GetSid() uint32
func (*ST_GS2CS_GetTransferBattleInfo_PB) ProtoMessage ¶
func (*ST_GS2CS_GetTransferBattleInfo_PB) ProtoMessage()
func (*ST_GS2CS_GetTransferBattleInfo_PB) Reset ¶
func (m *ST_GS2CS_GetTransferBattleInfo_PB) Reset()
func (*ST_GS2CS_GetTransferBattleInfo_PB) String ¶
func (m *ST_GS2CS_GetTransferBattleInfo_PB) String() string
type ST_GS2CS_Pay ¶
type ST_GS2CS_Pay struct { OperatorId *int64 `protobuf:"varint,1,opt,name=operatorId" json:"operatorId,omitempty"` Msg *string `protobuf:"bytes,2,opt,name=msg" json:"msg,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2CS_Pay) Descriptor ¶
func (*ST_GS2CS_Pay) Descriptor() ([]byte, []int)
func (*ST_GS2CS_Pay) GetMsg ¶
func (m *ST_GS2CS_Pay) GetMsg() string
func (*ST_GS2CS_Pay) GetOperatorId ¶
func (m *ST_GS2CS_Pay) GetOperatorId() int64
func (*ST_GS2CS_Pay) ProtoMessage ¶
func (*ST_GS2CS_Pay) ProtoMessage()
func (*ST_GS2CS_Pay) Reset ¶
func (m *ST_GS2CS_Pay) Reset()
func (*ST_GS2CS_Pay) String ¶
func (m *ST_GS2CS_Pay) String() string
type ST_GS2CS_Register ¶
type ST_GS2CS_Register struct { Sid *int64 `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"` Ip *string `protobuf:"bytes,2,opt,name=ip" json:"ip,omitempty"` Port *string `protobuf:"bytes,3,opt,name=port" json:"port,omitempty"` Sname *string `protobuf:"bytes,4,opt,name=sname" json:"sname,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2CS_Register) Descriptor ¶
func (*ST_GS2CS_Register) Descriptor() ([]byte, []int)
func (*ST_GS2CS_Register) GetIp ¶
func (m *ST_GS2CS_Register) GetIp() string
func (*ST_GS2CS_Register) GetPort ¶
func (m *ST_GS2CS_Register) GetPort() string
func (*ST_GS2CS_Register) GetSid ¶
func (m *ST_GS2CS_Register) GetSid() int64
func (*ST_GS2CS_Register) GetSname ¶
func (m *ST_GS2CS_Register) GetSname() string
func (*ST_GS2CS_Register) ProtoMessage ¶
func (*ST_GS2CS_Register) ProtoMessage()
func (*ST_GS2CS_Register) Reset ¶
func (m *ST_GS2CS_Register) Reset()
func (*ST_GS2CS_Register) String ¶
func (m *ST_GS2CS_Register) String() string
type ST_GS2CS_ServerInfo ¶
type ST_GS2CS_ServerInfo struct { ServerInfo *ST_Server_PB `protobuf:"bytes,1,opt,name=serverInfo" json:"serverInfo,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2CS_ServerInfo) Descriptor ¶
func (*ST_GS2CS_ServerInfo) Descriptor() ([]byte, []int)
func (*ST_GS2CS_ServerInfo) GetServerInfo ¶
func (m *ST_GS2CS_ServerInfo) GetServerInfo() *ST_Server_PB
func (*ST_GS2CS_ServerInfo) ProtoMessage ¶
func (*ST_GS2CS_ServerInfo) ProtoMessage()
func (*ST_GS2CS_ServerInfo) Reset ¶
func (m *ST_GS2CS_ServerInfo) Reset()
func (*ST_GS2CS_ServerInfo) String ¶
func (m *ST_GS2CS_ServerInfo) String() string
type ST_GS2CS_SyncSCStage_PB ¶
type ST_GS2CS_SyncSCStage_PB struct { Num *uint32 `protobuf:"varint,1,opt,name=num" json:"num,omitempty"` Sid *uint32 `protobuf:"varint,2,opt,name=sid" json:"sid,omitempty"` Stage *uint32 `protobuf:"varint,3,opt,name=stage" json:"stage,omitempty"` SubStage *uint32 `protobuf:"varint,4,opt,name=subStage" json:"subStage,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2CS_SyncSCStage_PB) Descriptor ¶
func (*ST_GS2CS_SyncSCStage_PB) Descriptor() ([]byte, []int)
func (*ST_GS2CS_SyncSCStage_PB) GetNum ¶
func (m *ST_GS2CS_SyncSCStage_PB) GetNum() uint32
func (*ST_GS2CS_SyncSCStage_PB) GetSid ¶
func (m *ST_GS2CS_SyncSCStage_PB) GetSid() uint32
func (*ST_GS2CS_SyncSCStage_PB) GetStage ¶
func (m *ST_GS2CS_SyncSCStage_PB) GetStage() uint32
func (*ST_GS2CS_SyncSCStage_PB) GetSubStage ¶
func (m *ST_GS2CS_SyncSCStage_PB) GetSubStage() uint32
func (*ST_GS2CS_SyncSCStage_PB) ProtoMessage ¶
func (*ST_GS2CS_SyncSCStage_PB) ProtoMessage()
func (*ST_GS2CS_SyncSCStage_PB) Reset ¶
func (m *ST_GS2CS_SyncSCStage_PB) Reset()
func (*ST_GS2CS_SyncSCStage_PB) String ¶
func (m *ST_GS2CS_SyncSCStage_PB) String() string
type ST_GS2CS_SyncTBStage_PB ¶
type ST_GS2CS_SyncTBStage_PB struct { Num *uint32 `protobuf:"varint,1,opt,name=num" json:"num,omitempty"` Sid *uint32 `protobuf:"varint,2,opt,name=sid" json:"sid,omitempty"` Stage *uint32 `protobuf:"varint,3,opt,name=stage" json:"stage,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2CS_SyncTBStage_PB) Descriptor ¶
func (*ST_GS2CS_SyncTBStage_PB) Descriptor() ([]byte, []int)
func (*ST_GS2CS_SyncTBStage_PB) GetNum ¶
func (m *ST_GS2CS_SyncTBStage_PB) GetNum() uint32
func (*ST_GS2CS_SyncTBStage_PB) GetSid ¶
func (m *ST_GS2CS_SyncTBStage_PB) GetSid() uint32
func (*ST_GS2CS_SyncTBStage_PB) GetStage ¶
func (m *ST_GS2CS_SyncTBStage_PB) GetStage() uint32
func (*ST_GS2CS_SyncTBStage_PB) ProtoMessage ¶
func (*ST_GS2CS_SyncTBStage_PB) ProtoMessage()
func (*ST_GS2CS_SyncTBStage_PB) Reset ¶
func (m *ST_GS2CS_SyncTBStage_PB) Reset()
func (*ST_GS2CS_SyncTBStage_PB) String ¶
func (m *ST_GS2CS_SyncTBStage_PB) String() string
type ST_GS2CS_SyncTransferBattleScore_PB ¶
type ST_GS2CS_SyncTransferBattleScore_PB struct { Stage *uint32 `protobuf:"varint,1,opt,name=stage" json:"stage,omitempty"` SubStage *uint32 `protobuf:"varint,2,opt,name=subStage" json:"subStage,omitempty"` ServerSubScore *uint32 `protobuf:"varint,3,opt,name=serverSubScore" json:"serverSubScore,omitempty"` ServerTotalScore *uint64 `protobuf:"varint,4,opt,name=serverTotalScore" json:"serverTotalScore,omitempty"` UserInfo *ST_Prepare_User_Info `protobuf:"bytes,5,opt,name=userInfo" json:"userInfo,omitempty"` LInfo *ST_Prepare_League_Info `protobuf:"bytes,6,opt,name=lInfo" json:"lInfo,omitempty"` Sid *uint32 `protobuf:"varint,7,opt,name=sid" json:"sid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2CS_SyncTransferBattleScore_PB) Descriptor ¶
func (*ST_GS2CS_SyncTransferBattleScore_PB) Descriptor() ([]byte, []int)
func (*ST_GS2CS_SyncTransferBattleScore_PB) GetLInfo ¶
func (m *ST_GS2CS_SyncTransferBattleScore_PB) GetLInfo() *ST_Prepare_League_Info
func (*ST_GS2CS_SyncTransferBattleScore_PB) GetServerSubScore ¶
func (m *ST_GS2CS_SyncTransferBattleScore_PB) GetServerSubScore() uint32
func (*ST_GS2CS_SyncTransferBattleScore_PB) GetServerTotalScore ¶
func (m *ST_GS2CS_SyncTransferBattleScore_PB) GetServerTotalScore() uint64
func (*ST_GS2CS_SyncTransferBattleScore_PB) GetSid ¶
func (m *ST_GS2CS_SyncTransferBattleScore_PB) GetSid() uint32
func (*ST_GS2CS_SyncTransferBattleScore_PB) GetStage ¶
func (m *ST_GS2CS_SyncTransferBattleScore_PB) GetStage() uint32
func (*ST_GS2CS_SyncTransferBattleScore_PB) GetSubStage ¶
func (m *ST_GS2CS_SyncTransferBattleScore_PB) GetSubStage() uint32
func (*ST_GS2CS_SyncTransferBattleScore_PB) GetUserInfo ¶
func (m *ST_GS2CS_SyncTransferBattleScore_PB) GetUserInfo() *ST_Prepare_User_Info
func (*ST_GS2CS_SyncTransferBattleScore_PB) ProtoMessage ¶
func (*ST_GS2CS_SyncTransferBattleScore_PB) ProtoMessage()
func (*ST_GS2CS_SyncTransferBattleScore_PB) Reset ¶
func (m *ST_GS2CS_SyncTransferBattleScore_PB) Reset()
func (*ST_GS2CS_SyncTransferBattleScore_PB) String ¶
func (m *ST_GS2CS_SyncTransferBattleScore_PB) String() string
type ST_GS2Global_Connect_Req_PB ¶
type ST_GS2Global_Connect_Req_PB struct { ServerID *uint32 `protobuf:"varint,1,req,name=serverID" json:"serverID,omitempty"` ServerHost *string `protobuf:"bytes,2,req,name=serverHost" json:"serverHost,omitempty"` ServerPort *uint32 `protobuf:"varint,3,req,name=serverPort" json:"serverPort,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2Global_Connect_Req_PB) Descriptor ¶
func (*ST_GS2Global_Connect_Req_PB) Descriptor() ([]byte, []int)
func (*ST_GS2Global_Connect_Req_PB) GetServerHost ¶
func (m *ST_GS2Global_Connect_Req_PB) GetServerHost() string
func (*ST_GS2Global_Connect_Req_PB) GetServerID ¶
func (m *ST_GS2Global_Connect_Req_PB) GetServerID() uint32
func (*ST_GS2Global_Connect_Req_PB) GetServerPort ¶
func (m *ST_GS2Global_Connect_Req_PB) GetServerPort() uint32
func (*ST_GS2Global_Connect_Req_PB) ProtoMessage ¶
func (*ST_GS2Global_Connect_Req_PB) ProtoMessage()
func (*ST_GS2Global_Connect_Req_PB) Reset ¶
func (m *ST_GS2Global_Connect_Req_PB) Reset()
func (*ST_GS2Global_Connect_Req_PB) String ¶
func (m *ST_GS2Global_Connect_Req_PB) String() string
type ST_GS2Global_Connect_Respon_PB ¶
type ST_GS2Global_Connect_Respon_PB struct {
XXX_unrecognized []byte `json:"-"`
}
func (*ST_GS2Global_Connect_Respon_PB) Descriptor ¶
func (*ST_GS2Global_Connect_Respon_PB) Descriptor() ([]byte, []int)
func (*ST_GS2Global_Connect_Respon_PB) ProtoMessage ¶
func (*ST_GS2Global_Connect_Respon_PB) ProtoMessage()
func (*ST_GS2Global_Connect_Respon_PB) Reset ¶
func (m *ST_GS2Global_Connect_Respon_PB) Reset()
func (*ST_GS2Global_Connect_Respon_PB) String ¶
func (m *ST_GS2Global_Connect_Respon_PB) String() string
type ST_GS2LS_CreateRoleReq ¶
type ST_GS2LS_CreateRoleReq struct { Uid *uint64 `protobuf:"varint,1,opt,name=Uid" json:"Uid,omitempty"` AccountId *uint64 `protobuf:"varint,2,opt,name=AccountId" json:"AccountId,omitempty"` Sid *uint32 `protobuf:"varint,3,opt,name=Sid" json:"Sid,omitempty"` MaxRole *uint32 `protobuf:"varint,4,opt,name=MaxRole" json:"MaxRole,omitempty"` XXX_unrecognized []byte `json:"-"` }
创建角色
func (*ST_GS2LS_CreateRoleReq) Descriptor ¶
func (*ST_GS2LS_CreateRoleReq) Descriptor() ([]byte, []int)
func (*ST_GS2LS_CreateRoleReq) GetAccountId ¶
func (m *ST_GS2LS_CreateRoleReq) GetAccountId() uint64
func (*ST_GS2LS_CreateRoleReq) GetMaxRole ¶
func (m *ST_GS2LS_CreateRoleReq) GetMaxRole() uint32
func (*ST_GS2LS_CreateRoleReq) GetSid ¶
func (m *ST_GS2LS_CreateRoleReq) GetSid() uint32
func (*ST_GS2LS_CreateRoleReq) GetUid ¶
func (m *ST_GS2LS_CreateRoleReq) GetUid() uint64
func (*ST_GS2LS_CreateRoleReq) ProtoMessage ¶
func (*ST_GS2LS_CreateRoleReq) ProtoMessage()
func (*ST_GS2LS_CreateRoleReq) Reset ¶
func (m *ST_GS2LS_CreateRoleReq) Reset()
func (*ST_GS2LS_CreateRoleReq) String ¶
func (m *ST_GS2LS_CreateRoleReq) String() string
type ST_GS2LS_CreateRoleRst ¶
type ST_GS2LS_CreateRoleRst struct { Code *EDuplRoleCode `protobuf:"varint,1,opt,name=code,enum=Protocol.EDuplRoleCode" json:"code,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2LS_CreateRoleRst) Descriptor ¶
func (*ST_GS2LS_CreateRoleRst) Descriptor() ([]byte, []int)
func (*ST_GS2LS_CreateRoleRst) GetCode ¶
func (m *ST_GS2LS_CreateRoleRst) GetCode() EDuplRoleCode
func (*ST_GS2LS_CreateRoleRst) ProtoMessage ¶
func (*ST_GS2LS_CreateRoleRst) ProtoMessage()
func (*ST_GS2LS_CreateRoleRst) Reset ¶
func (m *ST_GS2LS_CreateRoleRst) Reset()
func (*ST_GS2LS_CreateRoleRst) String ¶
func (m *ST_GS2LS_CreateRoleRst) String() string
type ST_GS2LS_GetRoleReq ¶
type ST_GS2LS_GetRoleReq struct { AccountId *uint64 `protobuf:"varint,1,opt,name=AccountId" json:"AccountId,omitempty"` Uid *uint64 `protobuf:"varint,2,opt,name=Uid" json:"Uid,omitempty"` XXX_unrecognized []byte `json:"-"` }
获取角色信息
func (*ST_GS2LS_GetRoleReq) Descriptor ¶
func (*ST_GS2LS_GetRoleReq) Descriptor() ([]byte, []int)
func (*ST_GS2LS_GetRoleReq) GetAccountId ¶
func (m *ST_GS2LS_GetRoleReq) GetAccountId() uint64
func (*ST_GS2LS_GetRoleReq) GetUid ¶
func (m *ST_GS2LS_GetRoleReq) GetUid() uint64
func (*ST_GS2LS_GetRoleReq) ProtoMessage ¶
func (*ST_GS2LS_GetRoleReq) ProtoMessage()
func (*ST_GS2LS_GetRoleReq) Reset ¶
func (m *ST_GS2LS_GetRoleReq) Reset()
func (*ST_GS2LS_GetRoleReq) String ¶
func (m *ST_GS2LS_GetRoleReq) String() string
type ST_GS2LS_ReportOnlineReq ¶
type ST_GS2LS_ReportOnlineReq struct { Sid *uint32 `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"` Number *uint32 `protobuf:"varint,2,opt,name=number" json:"number,omitempty"` XXX_unrecognized []byte `json:"-"` }
向LoginServer上报在线人数
func (*ST_GS2LS_ReportOnlineReq) Descriptor ¶
func (*ST_GS2LS_ReportOnlineReq) Descriptor() ([]byte, []int)
func (*ST_GS2LS_ReportOnlineReq) GetNumber ¶
func (m *ST_GS2LS_ReportOnlineReq) GetNumber() uint32
func (*ST_GS2LS_ReportOnlineReq) GetSid ¶
func (m *ST_GS2LS_ReportOnlineReq) GetSid() uint32
func (*ST_GS2LS_ReportOnlineReq) ProtoMessage ¶
func (*ST_GS2LS_ReportOnlineReq) ProtoMessage()
func (*ST_GS2LS_ReportOnlineReq) Reset ¶
func (m *ST_GS2LS_ReportOnlineReq) Reset()
func (*ST_GS2LS_ReportOnlineReq) String ¶
func (m *ST_GS2LS_ReportOnlineReq) String() string
type ST_GS2LS_ReportOnlineRst ¶
type ST_GS2LS_ReportOnlineRst struct {
XXX_unrecognized []byte `json:"-"`
}
func (*ST_GS2LS_ReportOnlineRst) Descriptor ¶
func (*ST_GS2LS_ReportOnlineRst) Descriptor() ([]byte, []int)
func (*ST_GS2LS_ReportOnlineRst) ProtoMessage ¶
func (*ST_GS2LS_ReportOnlineRst) ProtoMessage()
func (*ST_GS2LS_ReportOnlineRst) Reset ¶
func (m *ST_GS2LS_ReportOnlineRst) Reset()
func (*ST_GS2LS_ReportOnlineRst) String ¶
func (m *ST_GS2LS_ReportOnlineRst) String() string
type ST_GS2LS_ServerListReq ¶
type ST_GS2LS_ServerListReq struct { Uid *uint64 `protobuf:"varint,1,opt,name=Uid" json:"Uid,omitempty"` UerName *string `protobuf:"bytes,2,opt,name=UerName" json:"UerName,omitempty"` RoleIp *string `protobuf:"bytes,3,opt,name=RoleIp" json:"RoleIp,omitempty"` XXX_unrecognized []byte `json:"-"` }
请求服务器列表
func (*ST_GS2LS_ServerListReq) Descriptor ¶
func (*ST_GS2LS_ServerListReq) Descriptor() ([]byte, []int)
func (*ST_GS2LS_ServerListReq) GetRoleIp ¶
func (m *ST_GS2LS_ServerListReq) GetRoleIp() string
func (*ST_GS2LS_ServerListReq) GetUerName ¶
func (m *ST_GS2LS_ServerListReq) GetUerName() string
func (*ST_GS2LS_ServerListReq) GetUid ¶
func (m *ST_GS2LS_ServerListReq) GetUid() uint64
func (*ST_GS2LS_ServerListReq) ProtoMessage ¶
func (*ST_GS2LS_ServerListReq) ProtoMessage()
func (*ST_GS2LS_ServerListReq) Reset ¶
func (m *ST_GS2LS_ServerListReq) Reset()
func (*ST_GS2LS_ServerListReq) String ¶
func (m *ST_GS2LS_ServerListReq) String() string
type ST_GS2LS_UpdateRoleReq ¶
type ST_GS2LS_UpdateRoleReq struct { Role *ST_RoleInfo `protobuf:"bytes,1,opt,name=role" json:"role,omitempty"` XXX_unrecognized []byte `json:"-"` }
更新角色信息
func (*ST_GS2LS_UpdateRoleReq) Descriptor ¶
func (*ST_GS2LS_UpdateRoleReq) Descriptor() ([]byte, []int)
func (*ST_GS2LS_UpdateRoleReq) GetRole ¶
func (m *ST_GS2LS_UpdateRoleReq) GetRole() *ST_RoleInfo
func (*ST_GS2LS_UpdateRoleReq) ProtoMessage ¶
func (*ST_GS2LS_UpdateRoleReq) ProtoMessage()
func (*ST_GS2LS_UpdateRoleReq) Reset ¶
func (m *ST_GS2LS_UpdateRoleReq) Reset()
func (*ST_GS2LS_UpdateRoleReq) String ¶
func (m *ST_GS2LS_UpdateRoleReq) String() string
type ST_GS2LS_UpdateRoleRst ¶
type ST_GS2LS_UpdateRoleRst struct {
XXX_unrecognized []byte `json:"-"`
}
func (*ST_GS2LS_UpdateRoleRst) Descriptor ¶
func (*ST_GS2LS_UpdateRoleRst) Descriptor() ([]byte, []int)
func (*ST_GS2LS_UpdateRoleRst) ProtoMessage ¶
func (*ST_GS2LS_UpdateRoleRst) ProtoMessage()
func (*ST_GS2LS_UpdateRoleRst) Reset ¶
func (m *ST_GS2LS_UpdateRoleRst) Reset()
func (*ST_GS2LS_UpdateRoleRst) String ¶
func (m *ST_GS2LS_UpdateRoleRst) String() string
type ST_GS2RC_Activity_List ¶
type ST_GS2RC_Activity_List struct { List []*ST_GlobalBuff_PB `protobuf:"bytes,1,rep,name=list" json:"list,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2RC_Activity_List) Descriptor ¶
func (*ST_GS2RC_Activity_List) Descriptor() ([]byte, []int)
func (*ST_GS2RC_Activity_List) GetList ¶
func (m *ST_GS2RC_Activity_List) GetList() []*ST_GlobalBuff_PB
func (*ST_GS2RC_Activity_List) ProtoMessage ¶
func (*ST_GS2RC_Activity_List) ProtoMessage()
func (*ST_GS2RC_Activity_List) Reset ¶
func (m *ST_GS2RC_Activity_List) Reset()
func (*ST_GS2RC_Activity_List) String ¶
func (m *ST_GS2RC_Activity_List) String() string
type ST_GS2US_LeagueName_Change ¶
type ST_GS2US_LeagueName_Change struct { Name *string `protobuf:"bytes,1,req,name=Name" json:"Name,omitempty"` SName *string `protobuf:"bytes,2,req,name=sName" json:"sName,omitempty"` NewName *string `protobuf:"bytes,3,req,name=newName" json:"newName,omitempty"` NewSName *string `protobuf:"bytes,4,req,name=newSName" json:"newSName,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2US_LeagueName_Change) Descriptor ¶
func (*ST_GS2US_LeagueName_Change) Descriptor() ([]byte, []int)
func (*ST_GS2US_LeagueName_Change) GetName ¶
func (m *ST_GS2US_LeagueName_Change) GetName() string
func (*ST_GS2US_LeagueName_Change) GetNewName ¶
func (m *ST_GS2US_LeagueName_Change) GetNewName() string
func (*ST_GS2US_LeagueName_Change) GetNewSName ¶
func (m *ST_GS2US_LeagueName_Change) GetNewSName() string
func (*ST_GS2US_LeagueName_Change) GetSName ¶
func (m *ST_GS2US_LeagueName_Change) GetSName() string
func (*ST_GS2US_LeagueName_Change) ProtoMessage ¶
func (*ST_GS2US_LeagueName_Change) ProtoMessage()
func (*ST_GS2US_LeagueName_Change) Reset ¶
func (m *ST_GS2US_LeagueName_Change) Reset()
func (*ST_GS2US_LeagueName_Change) String ¶
func (m *ST_GS2US_LeagueName_Change) String() string
type ST_GS2US_LeagueName_Check ¶
type ST_GS2US_LeagueName_Check struct { Name *string `protobuf:"bytes,1,opt,name=Name" json:"Name,omitempty"` SName *string `protobuf:"bytes,2,opt,name=sName" json:"sName,omitempty"` Result *int32 `protobuf:"varint,3,opt,name=result" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2US_LeagueName_Check) Descriptor ¶
func (*ST_GS2US_LeagueName_Check) Descriptor() ([]byte, []int)
func (*ST_GS2US_LeagueName_Check) GetName ¶
func (m *ST_GS2US_LeagueName_Check) GetName() string
func (*ST_GS2US_LeagueName_Check) GetResult ¶
func (m *ST_GS2US_LeagueName_Check) GetResult() int32
func (*ST_GS2US_LeagueName_Check) GetSName ¶
func (m *ST_GS2US_LeagueName_Check) GetSName() string
func (*ST_GS2US_LeagueName_Check) ProtoMessage ¶
func (*ST_GS2US_LeagueName_Check) ProtoMessage()
func (*ST_GS2US_LeagueName_Check) Reset ¶
func (m *ST_GS2US_LeagueName_Check) Reset()
func (*ST_GS2US_LeagueName_Check) String ¶
func (m *ST_GS2US_LeagueName_Check) String() string
type ST_GS2US_LeagueName_Delete ¶
type ST_GS2US_LeagueName_Delete struct { Name *string `protobuf:"bytes,1,req,name=Name" json:"Name,omitempty"` SName *string `protobuf:"bytes,2,req,name=sName" json:"sName,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2US_LeagueName_Delete) Descriptor ¶
func (*ST_GS2US_LeagueName_Delete) Descriptor() ([]byte, []int)
func (*ST_GS2US_LeagueName_Delete) GetName ¶
func (m *ST_GS2US_LeagueName_Delete) GetName() string
func (*ST_GS2US_LeagueName_Delete) GetSName ¶
func (m *ST_GS2US_LeagueName_Delete) GetSName() string
func (*ST_GS2US_LeagueName_Delete) ProtoMessage ¶
func (*ST_GS2US_LeagueName_Delete) ProtoMessage()
func (*ST_GS2US_LeagueName_Delete) Reset ¶
func (m *ST_GS2US_LeagueName_Delete) Reset()
func (*ST_GS2US_LeagueName_Delete) String ¶
func (m *ST_GS2US_LeagueName_Delete) String() string
type ST_GS2US_NameList ¶
type ST_GS2US_NameList struct { ServerID *uint32 `protobuf:"varint,1,req,name=serverID" json:"serverID,omitempty"` UserNames []string `protobuf:"bytes,2,rep,name=userNames" json:"userNames,omitempty"` LeagueNames []*ST_LeagueName_PB `protobuf:"bytes,3,rep,name=leagueNames" json:"leagueNames,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2US_NameList) Descriptor ¶
func (*ST_GS2US_NameList) Descriptor() ([]byte, []int)
func (*ST_GS2US_NameList) GetLeagueNames ¶
func (m *ST_GS2US_NameList) GetLeagueNames() []*ST_LeagueName_PB
func (*ST_GS2US_NameList) GetServerID ¶
func (m *ST_GS2US_NameList) GetServerID() uint32
func (*ST_GS2US_NameList) GetUserNames ¶
func (m *ST_GS2US_NameList) GetUserNames() []string
func (*ST_GS2US_NameList) ProtoMessage ¶
func (*ST_GS2US_NameList) ProtoMessage()
func (*ST_GS2US_NameList) Reset ¶
func (m *ST_GS2US_NameList) Reset()
func (*ST_GS2US_NameList) String ¶
func (m *ST_GS2US_NameList) String() string
type ST_GS2US_ServerCheck ¶
type ST_GS2US_ServerCheck struct { ServerID *uint32 `protobuf:"varint,1,req,name=serverID" json:"serverID,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2US_ServerCheck) Descriptor ¶
func (*ST_GS2US_ServerCheck) Descriptor() ([]byte, []int)
func (*ST_GS2US_ServerCheck) GetServerID ¶
func (m *ST_GS2US_ServerCheck) GetServerID() uint32
func (*ST_GS2US_ServerCheck) ProtoMessage ¶
func (*ST_GS2US_ServerCheck) ProtoMessage()
func (*ST_GS2US_ServerCheck) Reset ¶
func (m *ST_GS2US_ServerCheck) Reset()
func (*ST_GS2US_ServerCheck) String ¶
func (m *ST_GS2US_ServerCheck) String() string
type ST_GS2US_UserName_Change ¶
type ST_GS2US_UserName_Change struct { Name *string `protobuf:"bytes,1,req,name=Name" json:"Name,omitempty"` NewName *string `protobuf:"bytes,2,req,name=newName" json:"newName,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GS2US_UserName_Change) Descriptor ¶
func (*ST_GS2US_UserName_Change) Descriptor() ([]byte, []int)
func (*ST_GS2US_UserName_Change) GetName ¶
func (m *ST_GS2US_UserName_Change) GetName() string
func (*ST_GS2US_UserName_Change) GetNewName ¶
func (m *ST_GS2US_UserName_Change) GetNewName() string
func (*ST_GS2US_UserName_Change) ProtoMessage ¶
func (*ST_GS2US_UserName_Change) ProtoMessage()
func (*ST_GS2US_UserName_Change) Reset ¶
func (m *ST_GS2US_UserName_Change) Reset()
func (*ST_GS2US_UserName_Change) String ¶
func (m *ST_GS2US_UserName_Change) String() string
type ST_GS2US_UserName_Check ¶
type ST_GS2US_UserName_Check struct { Name *string `protobuf:"bytes,1,opt,name=Name" json:"Name,omitempty"` Result *int32 `protobuf:"varint,2,opt,name=result" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
含有待检测名字的包,同时也是含有结果的包
func (*ST_GS2US_UserName_Check) Descriptor ¶
func (*ST_GS2US_UserName_Check) Descriptor() ([]byte, []int)
func (*ST_GS2US_UserName_Check) GetName ¶
func (m *ST_GS2US_UserName_Check) GetName() string
func (*ST_GS2US_UserName_Check) GetResult ¶
func (m *ST_GS2US_UserName_Check) GetResult() int32
func (*ST_GS2US_UserName_Check) ProtoMessage ¶
func (*ST_GS2US_UserName_Check) ProtoMessage()
func (*ST_GS2US_UserName_Check) Reset ¶
func (m *ST_GS2US_UserName_Check) Reset()
func (*ST_GS2US_UserName_Check) String ¶
func (m *ST_GS2US_UserName_Check) String() string
type ST_GarrisonInfo_PB ¶
type ST_GarrisonInfo_PB struct { Uid *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` GarrisonUserName *string `protobuf:"bytes,2,opt,name=garrisonUserName" json:"garrisonUserName,omitempty"` MainCityLevel *uint32 `protobuf:"varint,3,opt,name=mainCityLevel" json:"mainCityLevel,omitempty"` VagueReinforcementsUnit *ST_UnitVagueAsset_PB `protobuf:"bytes,4,opt,name=vagueReinforcementsUnit" json:"vagueReinforcementsUnit,omitempty"` VagueReinforcementsCount *ST_Vector2Int64_PB `protobuf:"bytes,5,opt,name=vagueReinforcementsCount" json:"vagueReinforcementsCount,omitempty"` ReinforcementsCount *ST_UnitAsset_PB `protobuf:"bytes,6,opt,name=reinforcementsCount" json:"reinforcementsCount,omitempty"` XXX_unrecognized []byte `json:"-"` }
援军信息
func (*ST_GarrisonInfo_PB) Descriptor ¶
func (*ST_GarrisonInfo_PB) Descriptor() ([]byte, []int)
func (*ST_GarrisonInfo_PB) GetGarrisonUserName ¶
func (m *ST_GarrisonInfo_PB) GetGarrisonUserName() string
func (*ST_GarrisonInfo_PB) GetMainCityLevel ¶
func (m *ST_GarrisonInfo_PB) GetMainCityLevel() uint32
func (*ST_GarrisonInfo_PB) GetReinforcementsCount ¶
func (m *ST_GarrisonInfo_PB) GetReinforcementsCount() *ST_UnitAsset_PB
func (*ST_GarrisonInfo_PB) GetUid ¶
func (m *ST_GarrisonInfo_PB) GetUid() uint64
func (*ST_GarrisonInfo_PB) GetVagueReinforcementsCount ¶
func (m *ST_GarrisonInfo_PB) GetVagueReinforcementsCount() *ST_Vector2Int64_PB
func (*ST_GarrisonInfo_PB) GetVagueReinforcementsUnit ¶
func (m *ST_GarrisonInfo_PB) GetVagueReinforcementsUnit() *ST_UnitVagueAsset_PB
func (*ST_GarrisonInfo_PB) ProtoMessage ¶
func (*ST_GarrisonInfo_PB) ProtoMessage()
func (*ST_GarrisonInfo_PB) Reset ¶
func (m *ST_GarrisonInfo_PB) Reset()
func (*ST_GarrisonInfo_PB) String ¶
func (m *ST_GarrisonInfo_PB) String() string
type ST_GetExp_PB ¶
type ST_GetExp_PB struct { HeroID *uint32 `protobuf:"varint,1,opt,name=heroID" json:"heroID,omitempty"` CommanderExp *uint64 `protobuf:"varint,2,opt,name=commanderExp" json:"commanderExp,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GetExp_PB) Descriptor ¶
func (*ST_GetExp_PB) Descriptor() ([]byte, []int)
func (*ST_GetExp_PB) GetCommanderExp ¶
func (m *ST_GetExp_PB) GetCommanderExp() uint64
func (*ST_GetExp_PB) GetHeroID ¶
func (m *ST_GetExp_PB) GetHeroID() uint32
func (*ST_GetExp_PB) ProtoMessage ¶
func (*ST_GetExp_PB) ProtoMessage()
func (*ST_GetExp_PB) Reset ¶
func (m *ST_GetExp_PB) Reset()
func (*ST_GetExp_PB) String ¶
func (m *ST_GetExp_PB) String() string
type ST_GetMail_Req_PB ¶
type ST_GetMail_Req_PB struct { Id *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GetMail_Req_PB) Descriptor ¶
func (*ST_GetMail_Req_PB) Descriptor() ([]byte, []int)
func (*ST_GetMail_Req_PB) GetId ¶
func (m *ST_GetMail_Req_PB) GetId() uint64
func (*ST_GetMail_Req_PB) ProtoMessage ¶
func (*ST_GetMail_Req_PB) ProtoMessage()
func (*ST_GetMail_Req_PB) Reset ¶
func (m *ST_GetMail_Req_PB) Reset()
func (*ST_GetMail_Req_PB) String ¶
func (m *ST_GetMail_Req_PB) String() string
type ST_GetMail_Respon_PB ¶
type ST_GetMail_Respon_PB struct { Result *int32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` Data []byte `protobuf:"bytes,2,opt,name=data" json:"data,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GetMail_Respon_PB) Descriptor ¶
func (*ST_GetMail_Respon_PB) Descriptor() ([]byte, []int)
func (*ST_GetMail_Respon_PB) GetData ¶
func (m *ST_GetMail_Respon_PB) GetData() []byte
func (*ST_GetMail_Respon_PB) GetResult ¶
func (m *ST_GetMail_Respon_PB) GetResult() int32
func (*ST_GetMail_Respon_PB) ProtoMessage ¶
func (*ST_GetMail_Respon_PB) ProtoMessage()
func (*ST_GetMail_Respon_PB) Reset ¶
func (m *ST_GetMail_Respon_PB) Reset()
func (*ST_GetMail_Respon_PB) String ¶
func (m *ST_GetMail_Respon_PB) String() string
type ST_GetPlayerInfo_Req_PB ¶
type ST_GetPlayerInfo_Req_PB struct { Uid *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` XXX_unrecognized []byte `json:"-"` }
获取玩家基础信息
func (*ST_GetPlayerInfo_Req_PB) Descriptor ¶
func (*ST_GetPlayerInfo_Req_PB) Descriptor() ([]byte, []int)
func (*ST_GetPlayerInfo_Req_PB) GetUid ¶
func (m *ST_GetPlayerInfo_Req_PB) GetUid() uint64
func (*ST_GetPlayerInfo_Req_PB) ProtoMessage ¶
func (*ST_GetPlayerInfo_Req_PB) ProtoMessage()
func (*ST_GetPlayerInfo_Req_PB) Reset ¶
func (m *ST_GetPlayerInfo_Req_PB) Reset()
func (*ST_GetPlayerInfo_Req_PB) String ¶
func (m *ST_GetPlayerInfo_Req_PB) String() string
type ST_GetPlayerInfo_Respon_PB ¶
type ST_GetPlayerInfo_Respon_PB struct { Info *ST_PowerRankingListItem `protobuf:"bytes,1,opt,name=info" json:"info,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GetPlayerInfo_Respon_PB) Descriptor ¶
func (*ST_GetPlayerInfo_Respon_PB) Descriptor() ([]byte, []int)
func (*ST_GetPlayerInfo_Respon_PB) GetInfo ¶
func (m *ST_GetPlayerInfo_Respon_PB) GetInfo() *ST_PowerRankingListItem
func (*ST_GetPlayerInfo_Respon_PB) ProtoMessage ¶
func (*ST_GetPlayerInfo_Respon_PB) ProtoMessage()
func (*ST_GetPlayerInfo_Respon_PB) Reset ¶
func (m *ST_GetPlayerInfo_Respon_PB) Reset()
func (*ST_GetPlayerInfo_Respon_PB) String ¶
func (m *ST_GetPlayerInfo_Respon_PB) String() string
type ST_GetRanking_Req_PB ¶
type ST_GetRanking_Req_PB struct { ActivityId *uint64 `protobuf:"varint,1,opt,name=activityId" json:"activityId,omitempty"` Serverid *uint32 `protobuf:"varint,2,opt,name=serverid" json:"serverid,omitempty"` XXX_unrecognized []byte `json:"-"` }
GameServer首次启动获取排行榜
func (*ST_GetRanking_Req_PB) Descriptor ¶
func (*ST_GetRanking_Req_PB) Descriptor() ([]byte, []int)
func (*ST_GetRanking_Req_PB) GetActivityId ¶
func (m *ST_GetRanking_Req_PB) GetActivityId() uint64
func (*ST_GetRanking_Req_PB) GetServerid ¶
func (m *ST_GetRanking_Req_PB) GetServerid() uint32
func (*ST_GetRanking_Req_PB) ProtoMessage ¶
func (*ST_GetRanking_Req_PB) ProtoMessage()
func (*ST_GetRanking_Req_PB) Reset ¶
func (m *ST_GetRanking_Req_PB) Reset()
func (*ST_GetRanking_Req_PB) String ¶
func (m *ST_GetRanking_Req_PB) String() string
type ST_GetRanking_Respon_PB ¶
type ST_GetRanking_Respon_PB struct { Infos []*ST_PushRanking_Req_PB `protobuf:"bytes,1,rep,name=infos" json:"infos,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GetRanking_Respon_PB) Descriptor ¶
func (*ST_GetRanking_Respon_PB) Descriptor() ([]byte, []int)
func (*ST_GetRanking_Respon_PB) GetInfos ¶
func (m *ST_GetRanking_Respon_PB) GetInfos() []*ST_PushRanking_Req_PB
func (*ST_GetRanking_Respon_PB) ProtoMessage ¶
func (*ST_GetRanking_Respon_PB) ProtoMessage()
func (*ST_GetRanking_Respon_PB) Reset ¶
func (m *ST_GetRanking_Respon_PB) Reset()
func (*ST_GetRanking_Respon_PB) String ¶
func (m *ST_GetRanking_Respon_PB) String() string
type ST_GetRoleRst ¶
type ST_GetRoleRst struct { Roles []*ST_RoleInfo `protobuf:"bytes,1,rep,name=roles" json:"roles,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GetRoleRst) Descriptor ¶
func (*ST_GetRoleRst) Descriptor() ([]byte, []int)
func (*ST_GetRoleRst) GetRoles ¶
func (m *ST_GetRoleRst) GetRoles() []*ST_RoleInfo
func (*ST_GetRoleRst) ProtoMessage ¶
func (*ST_GetRoleRst) ProtoMessage()
func (*ST_GetRoleRst) Reset ¶
func (m *ST_GetRoleRst) Reset()
func (*ST_GetRoleRst) String ¶
func (m *ST_GetRoleRst) String() string
type ST_GetServerInfoList_PB ¶
type ST_GetServerInfoList_PB struct { }
func (*ST_GetServerInfoList_PB) Descriptor ¶
func (*ST_GetServerInfoList_PB) Descriptor() ([]byte, []int)
func (*ST_GetServerInfoList_PB) ProtoMessage ¶
func (*ST_GetServerInfoList_PB) ProtoMessage()
func (*ST_GetServerInfoList_PB) Reset ¶
func (m *ST_GetServerInfoList_PB) Reset()
func (*ST_GetServerInfoList_PB) String ¶
func (m *ST_GetServerInfoList_PB) String() string
type ST_GetTransferBattlePrepareInfo ¶
type ST_GetTransferBattlePrepareInfo struct {
XXX_unrecognized []byte `json:"-"`
}
func (*ST_GetTransferBattlePrepareInfo) Descriptor ¶
func (*ST_GetTransferBattlePrepareInfo) Descriptor() ([]byte, []int)
func (*ST_GetTransferBattlePrepareInfo) ProtoMessage ¶
func (*ST_GetTransferBattlePrepareInfo) ProtoMessage()
func (*ST_GetTransferBattlePrepareInfo) Reset ¶
func (m *ST_GetTransferBattlePrepareInfo) Reset()
func (*ST_GetTransferBattlePrepareInfo) String ¶
func (m *ST_GetTransferBattlePrepareInfo) String() string
type ST_Get_List_Status ¶
type ST_Get_List_Status struct { Type *ListType `protobuf:"varint,1,opt,name=type,enum=Protocol.ListType" json:"type,omitempty"` OperatorId *int64 `protobuf:"varint,2,opt,name=operatorId" json:"operatorId,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Get_List_Status) Descriptor ¶
func (*ST_Get_List_Status) Descriptor() ([]byte, []int)
func (*ST_Get_List_Status) GetOperatorId ¶
func (m *ST_Get_List_Status) GetOperatorId() int64
func (*ST_Get_List_Status) GetType ¶
func (m *ST_Get_List_Status) GetType() ListType
func (*ST_Get_List_Status) ProtoMessage ¶
func (*ST_Get_List_Status) ProtoMessage()
func (*ST_Get_List_Status) Reset ¶
func (m *ST_Get_List_Status) Reset()
func (*ST_Get_List_Status) String ¶
func (m *ST_Get_List_Status) String() string
type ST_Get_List_Status_Result ¶
type ST_Get_List_Status_Result struct { Result *int32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` OperatorId *int64 `protobuf:"varint,2,opt,name=operatorId" json:"operatorId,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Get_List_Status_Result) Descriptor ¶
func (*ST_Get_List_Status_Result) Descriptor() ([]byte, []int)
func (*ST_Get_List_Status_Result) GetOperatorId ¶
func (m *ST_Get_List_Status_Result) GetOperatorId() int64
func (*ST_Get_List_Status_Result) GetResult ¶
func (m *ST_Get_List_Status_Result) GetResult() int32
func (*ST_Get_List_Status_Result) ProtoMessage ¶
func (*ST_Get_List_Status_Result) ProtoMessage()
func (*ST_Get_List_Status_Result) Reset ¶
func (m *ST_Get_List_Status_Result) Reset()
func (*ST_Get_List_Status_Result) String ¶
func (m *ST_Get_List_Status_Result) String() string
type ST_GiftActivity ¶
type ST_GiftActivity struct { Activitys []*ST_GiftActivity_One `protobuf:"bytes,1,rep,name=Activitys" json:"Activitys,omitempty"` XXX_unrecognized []byte `json:"-"` }
礼包活动数据
func (*ST_GiftActivity) Descriptor ¶
func (*ST_GiftActivity) Descriptor() ([]byte, []int)
func (*ST_GiftActivity) GetActivitys ¶
func (m *ST_GiftActivity) GetActivitys() []*ST_GiftActivity_One
func (*ST_GiftActivity) ProtoMessage ¶
func (*ST_GiftActivity) ProtoMessage()
func (*ST_GiftActivity) Reset ¶
func (m *ST_GiftActivity) Reset()
func (*ST_GiftActivity) String ¶
func (m *ST_GiftActivity) String() string
type ST_GiftActivity_One ¶
type ST_GiftActivity_One struct { // 活动id CountNum ID *uint64 `protobuf:"varint,1,opt,name=ID" json:"ID,omitempty"` // 循环数 LoopNum Number *uint32 `protobuf:"varint,2,opt,name=Number" json:"Number,omitempty"` TmStart *uint64 `protobuf:"varint,3,opt,name=TmStart" json:"TmStart,omitempty"` TmEnd *uint64 `protobuf:"varint,4,opt,name=TmEnd" json:"TmEnd,omitempty"` Sub []*ST_Vector4Int_PB `protobuf:"bytes,5,rep,name=Sub" json:"Sub,omitempty"` Score *uint64 `protobuf:"varint,6,opt,name=Score" json:"Score,omitempty"` ReSward []*ST_Vector4Int_PB `protobuf:"bytes,7,rep,name=ReSward" json:"ReSward,omitempty"` LoginNum *uint64 `protobuf:"varint,8,opt,name=LoginNum" json:"LoginNum,omitempty"` TmLogin *uint64 `protobuf:"varint,9,opt,name=TmLogin" json:"TmLogin,omitempty"` DataVer *uint32 `protobuf:"varint,10,opt,name=DataVer" json:"DataVer,omitempty"` // 档次 Cashlv *uint32 `protobuf:"varint,11,opt,name=Cashlv" json:"Cashlv,omitempty"` // 剩余钻石 Cash100 *int64 `protobuf:"varint,12,opt,name=Cash100" json:"Cash100,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GiftActivity_One) Descriptor ¶
func (*ST_GiftActivity_One) Descriptor() ([]byte, []int)
func (*ST_GiftActivity_One) GetCash100 ¶
func (m *ST_GiftActivity_One) GetCash100() int64
func (*ST_GiftActivity_One) GetCashlv ¶
func (m *ST_GiftActivity_One) GetCashlv() uint32
func (*ST_GiftActivity_One) GetDataVer ¶
func (m *ST_GiftActivity_One) GetDataVer() uint32
func (*ST_GiftActivity_One) GetID ¶
func (m *ST_GiftActivity_One) GetID() uint64
func (*ST_GiftActivity_One) GetLoginNum ¶
func (m *ST_GiftActivity_One) GetLoginNum() uint64
func (*ST_GiftActivity_One) GetNumber ¶
func (m *ST_GiftActivity_One) GetNumber() uint32
func (*ST_GiftActivity_One) GetReSward ¶
func (m *ST_GiftActivity_One) GetReSward() []*ST_Vector4Int_PB
func (*ST_GiftActivity_One) GetScore ¶
func (m *ST_GiftActivity_One) GetScore() uint64
func (*ST_GiftActivity_One) GetSub ¶
func (m *ST_GiftActivity_One) GetSub() []*ST_Vector4Int_PB
func (*ST_GiftActivity_One) GetTmEnd ¶
func (m *ST_GiftActivity_One) GetTmEnd() uint64
func (*ST_GiftActivity_One) GetTmLogin ¶
func (m *ST_GiftActivity_One) GetTmLogin() uint64
func (*ST_GiftActivity_One) GetTmStart ¶
func (m *ST_GiftActivity_One) GetTmStart() uint64
func (*ST_GiftActivity_One) ProtoMessage ¶
func (*ST_GiftActivity_One) ProtoMessage()
func (*ST_GiftActivity_One) Reset ¶
func (m *ST_GiftActivity_One) Reset()
func (*ST_GiftActivity_One) String ¶
func (m *ST_GiftActivity_One) String() string
type ST_GiftHistory ¶
type ST_GiftHistory struct { GiftID *uint64 `protobuf:"varint,1,opt,name=giftID" json:"giftID,omitempty"` GiftNum *uint32 `protobuf:"varint,2,opt,name=giftNum" json:"giftNum,omitempty"` XXX_unrecognized []byte `json:"-"` }
------------抽卡相关--------------//
func (*ST_GiftHistory) Descriptor ¶
func (*ST_GiftHistory) Descriptor() ([]byte, []int)
func (*ST_GiftHistory) GetGiftID ¶
func (m *ST_GiftHistory) GetGiftID() uint64
func (*ST_GiftHistory) GetGiftNum ¶
func (m *ST_GiftHistory) GetGiftNum() uint32
func (*ST_GiftHistory) ProtoMessage ¶
func (*ST_GiftHistory) ProtoMessage()
func (*ST_GiftHistory) Reset ¶
func (m *ST_GiftHistory) Reset()
func (*ST_GiftHistory) String ¶
func (m *ST_GiftHistory) String() string
type ST_GiftPackBasic ¶
type ST_GiftPackBasic struct { Type *uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` Id *uint64 `protobuf:"varint,2,opt,name=id" json:"id,omitempty"` ProductId *string `protobuf:"bytes,3,opt,name=productId" json:"productId,omitempty"` StartTimeStamp *uint64 `protobuf:"varint,4,opt,name=startTimeStamp" json:"startTimeStamp,omitempty"` EndTimeStamp *uint64 `protobuf:"varint,5,opt,name=endTimeStamp" json:"endTimeStamp,omitempty"` GiftLimitTimes *uint64 `protobuf:"varint,6,opt,name=giftLimitTimes" json:"giftLimitTimes,omitempty"` OnSale *bool `protobuf:"varint,7,opt,name=onSale" json:"onSale,omitempty"` RandomID *int64 `protobuf:"varint,8,opt,name=randomID" json:"randomID,omitempty"` OldEndTimeStamp *uint64 `protobuf:"varint,9,opt,name=oldEndTimeStamp" json:"oldEndTimeStamp,omitempty"` IsOssControl *bool `protobuf:"varint,10,opt,name=isOssControl" json:"isOssControl,omitempty"` NeedPop *bool `protobuf:"varint,11,opt,name=needPop" json:"needPop,omitempty"` XXX_unrecognized []byte `json:"-"` }
礼包基本信息
func (*ST_GiftPackBasic) Descriptor ¶
func (*ST_GiftPackBasic) Descriptor() ([]byte, []int)
func (*ST_GiftPackBasic) GetEndTimeStamp ¶
func (m *ST_GiftPackBasic) GetEndTimeStamp() uint64
func (*ST_GiftPackBasic) GetGiftLimitTimes ¶
func (m *ST_GiftPackBasic) GetGiftLimitTimes() uint64
func (*ST_GiftPackBasic) GetId ¶
func (m *ST_GiftPackBasic) GetId() uint64
func (*ST_GiftPackBasic) GetIsOssControl ¶
func (m *ST_GiftPackBasic) GetIsOssControl() bool
func (*ST_GiftPackBasic) GetNeedPop ¶
func (m *ST_GiftPackBasic) GetNeedPop() bool
func (*ST_GiftPackBasic) GetOldEndTimeStamp ¶
func (m *ST_GiftPackBasic) GetOldEndTimeStamp() uint64
func (*ST_GiftPackBasic) GetOnSale ¶
func (m *ST_GiftPackBasic) GetOnSale() bool
func (*ST_GiftPackBasic) GetProductId ¶
func (m *ST_GiftPackBasic) GetProductId() string
func (*ST_GiftPackBasic) GetRandomID ¶
func (m *ST_GiftPackBasic) GetRandomID() int64
func (*ST_GiftPackBasic) GetStartTimeStamp ¶
func (m *ST_GiftPackBasic) GetStartTimeStamp() uint64
func (*ST_GiftPackBasic) GetType ¶
func (m *ST_GiftPackBasic) GetType() uint32
func (*ST_GiftPackBasic) ProtoMessage ¶
func (*ST_GiftPackBasic) ProtoMessage()
func (*ST_GiftPackBasic) Reset ¶
func (m *ST_GiftPackBasic) Reset()
func (*ST_GiftPackBasic) String ¶
func (m *ST_GiftPackBasic) String() string
type ST_GiftPackCondition ¶
type ST_GiftPackCondition struct { ConditionType *uint32 `protobuf:"varint,1,opt,name=conditionType" json:"conditionType,omitempty"` Value *string `protobuf:"bytes,2,opt,name=value" json:"value,omitempty"` Min *string `protobuf:"bytes,3,opt,name=min" json:"min,omitempty"` Max *string `protobuf:"bytes,4,opt,name=max" json:"max,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GiftPackCondition) Descriptor ¶
func (*ST_GiftPackCondition) Descriptor() ([]byte, []int)
func (*ST_GiftPackCondition) GetConditionType ¶
func (m *ST_GiftPackCondition) GetConditionType() uint32
func (*ST_GiftPackCondition) GetMax ¶
func (m *ST_GiftPackCondition) GetMax() string
func (*ST_GiftPackCondition) GetMin ¶
func (m *ST_GiftPackCondition) GetMin() string
func (*ST_GiftPackCondition) GetValue ¶
func (m *ST_GiftPackCondition) GetValue() string
func (*ST_GiftPackCondition) ProtoMessage ¶
func (*ST_GiftPackCondition) ProtoMessage()
func (*ST_GiftPackCondition) Reset ¶
func (m *ST_GiftPackCondition) Reset()
func (*ST_GiftPackCondition) String ¶
func (m *ST_GiftPackCondition) String() string
type ST_GiftPackConfig ¶
type ST_GiftPackConfig struct { Id *int32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` GiftId *int64 `protobuf:"varint,2,opt,name=giftId" json:"giftId,omitempty"` RunTime *uint64 `protobuf:"varint,3,opt,name=runTime" json:"runTime,omitempty"` CloseTime *uint64 `protobuf:"varint,4,opt,name=closeTime" json:"closeTime,omitempty"` Conditions []*ST_GiftPackCondition `protobuf:"bytes,5,rep,name=conditions" json:"conditions,omitempty"` Count *uint32 `protobuf:"varint,6,opt,name=count" json:"count,omitempty"` OpType *int32 `protobuf:"varint,7,opt,name=opType" json:"opType,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GiftPackConfig) Descriptor ¶
func (*ST_GiftPackConfig) Descriptor() ([]byte, []int)
func (*ST_GiftPackConfig) GetCloseTime ¶
func (m *ST_GiftPackConfig) GetCloseTime() uint64
func (*ST_GiftPackConfig) GetConditions ¶
func (m *ST_GiftPackConfig) GetConditions() []*ST_GiftPackCondition
func (*ST_GiftPackConfig) GetCount ¶
func (m *ST_GiftPackConfig) GetCount() uint32
func (*ST_GiftPackConfig) GetGiftId ¶
func (m *ST_GiftPackConfig) GetGiftId() int64
func (*ST_GiftPackConfig) GetId ¶
func (m *ST_GiftPackConfig) GetId() int32
func (*ST_GiftPackConfig) GetOpType ¶
func (m *ST_GiftPackConfig) GetOpType() int32
func (*ST_GiftPackConfig) GetRunTime ¶
func (m *ST_GiftPackConfig) GetRunTime() uint64
func (*ST_GiftPackConfig) ProtoMessage ¶
func (*ST_GiftPackConfig) ProtoMessage()
func (*ST_GiftPackConfig) Reset ¶
func (m *ST_GiftPackConfig) Reset()
func (*ST_GiftPackConfig) String ¶
func (m *ST_GiftPackConfig) String() string
type ST_Gift_PB ¶
type ST_Gift_PB struct { LeagueGiftID *uint32 `protobuf:"varint,1,opt,name=leagueGiftID" json:"leagueGiftID,omitempty"` State *uint32 `protobuf:"varint,2,opt,name=state" json:"state,omitempty"` AddTime *uint64 `protobuf:"varint,3,opt,name=addTime" json:"addTime,omitempty"` ItemId *ST_ItemEntry_PB `protobuf:"bytes,4,opt,name=itemId" json:"itemId,omitempty"` Buyer *string `protobuf:"bytes,5,opt,name=buyer" json:"buyer,omitempty"` PackName *uint64 `protobuf:"varint,6,opt,name=packName" json:"packName,omitempty"` InitItemId *uint64 `protobuf:"varint,7,opt,name=initItemId" json:"initItemId,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Gift_PB) Descriptor ¶
func (*ST_Gift_PB) Descriptor() ([]byte, []int)
func (*ST_Gift_PB) GetAddTime ¶
func (m *ST_Gift_PB) GetAddTime() uint64
func (*ST_Gift_PB) GetBuyer ¶
func (m *ST_Gift_PB) GetBuyer() string
func (*ST_Gift_PB) GetInitItemId ¶
func (m *ST_Gift_PB) GetInitItemId() uint64
func (*ST_Gift_PB) GetItemId ¶
func (m *ST_Gift_PB) GetItemId() *ST_ItemEntry_PB
func (*ST_Gift_PB) GetLeagueGiftID ¶
func (m *ST_Gift_PB) GetLeagueGiftID() uint32
func (*ST_Gift_PB) GetPackName ¶
func (m *ST_Gift_PB) GetPackName() uint64
func (*ST_Gift_PB) GetState ¶
func (m *ST_Gift_PB) GetState() uint32
func (*ST_Gift_PB) ProtoMessage ¶
func (*ST_Gift_PB) ProtoMessage()
func (*ST_Gift_PB) Reset ¶
func (m *ST_Gift_PB) Reset()
func (*ST_Gift_PB) String ¶
func (m *ST_Gift_PB) String() string
type ST_GlobalActionAsset_PB ¶
type ST_GlobalActionAsset_PB struct { ActionIDList []uint64 `protobuf:"varint,2,rep,name=actionIDList" json:"actionIDList,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GlobalActionAsset_PB) Descriptor ¶
func (*ST_GlobalActionAsset_PB) Descriptor() ([]byte, []int)
func (*ST_GlobalActionAsset_PB) GetActionIDList ¶
func (m *ST_GlobalActionAsset_PB) GetActionIDList() []uint64
func (*ST_GlobalActionAsset_PB) ProtoMessage ¶
func (*ST_GlobalActionAsset_PB) ProtoMessage()
func (*ST_GlobalActionAsset_PB) Reset ¶
func (m *ST_GlobalActionAsset_PB) Reset()
func (*ST_GlobalActionAsset_PB) String ¶
func (m *ST_GlobalActionAsset_PB) String() string
type ST_GlobalActionEntry_PB ¶
type ST_GlobalActionEntry_PB struct { Actionid *uint64 `protobuf:"varint,1,opt,name=actionid" json:"actionid,omitempty"` Actiontype *uint32 `protobuf:"varint,2,opt,name=actiontype" json:"actiontype,omitempty"` Stage *uint32 `protobuf:"varint,3,opt,name=stage" json:"stage,omitempty"` Uid *uint64 `protobuf:"varint,4,opt,name=uid" json:"uid,omitempty"` Starttime *uint64 `protobuf:"varint,5,opt,name=starttime" json:"starttime,omitempty"` Remaintime *uint64 `protobuf:"varint,6,opt,name=remaintime" json:"remaintime,omitempty"` Totaltime *uint64 `protobuf:"varint,7,opt,name=totaltime" json:"totaltime,omitempty"` StartTileID *int32 `protobuf:"varint,8,opt,name=startTileID" json:"startTileID,omitempty"` EndTileID *int32 `protobuf:"varint,9,opt,name=endTileID" json:"endTileID,omitempty"` WorldDataID *uint64 `protobuf:"varint,10,opt,name=worldDataID" json:"worldDataID,omitempty"` Details []uint64 `protobuf:"varint,11,rep,name=details" json:"details,omitempty"` Units *ST_UnitAsset_PB `protobuf:"bytes,12,opt,name=units" json:"units,omitempty"` Appenddata *string `protobuf:"bytes,13,opt,name=appenddata" json:"appenddata,omitempty"` HeroId_Old *uint32 `protobuf:"varint,14,opt,name=heroId_Old,json=heroIdOld" json:"heroId_Old,omitempty"` LeagueID *uint64 `protobuf:"varint,15,opt,name=leagueID" json:"leagueID,omitempty"` ParentID *uint64 `protobuf:"varint,16,opt,name=parentID" json:"parentID,omitempty"` ChildrenID []uint64 `protobuf:"varint,17,rep,name=childrenID" json:"childrenID,omitempty"` Versionid *uint32 `protobuf:"varint,18,opt,name=versionid" json:"versionid,omitempty"` StartScope *ST_Vector2Int_PB `protobuf:"bytes,19,opt,name=startScope" json:"startScope,omitempty"` EndScope *ST_Vector2Int_PB `protobuf:"bytes,20,opt,name=endScope" json:"endScope,omitempty"` OriActionType *uint32 `protobuf:"varint,21,opt,name=oriActionType" json:"oriActionType,omitempty"` RecvActionIDList []uint64 `protobuf:"varint,22,rep,name=recvActionIDList" json:"recvActionIDList,omitempty"` HeroIDList []uint32 `protobuf:"varint,23,rep,name=heroIDList" json:"heroIDList,omitempty"` Formation *uint32 `protobuf:"varint,24,opt,name=formation" json:"formation,omitempty"` MassDetail *ST_LeagueMassDetail `protobuf:"bytes,25,opt,name=massDetail" json:"massDetail,omitempty"` Hit *uint32 `protobuf:"varint,26,opt,name=hit" json:"hit,omitempty"` HoldHeroIDList []uint32 `protobuf:"varint,27,rep,name=HoldHeroIDList" json:"HoldHeroIDList,omitempty"` TargetWorldEntryType *int64 `protobuf:"varint,28,opt,name=targetWorldEntryType" json:"targetWorldEntryType,omitempty"` TargetWorldEntryLeagueID *uint64 `protobuf:"varint,29,opt,name=targetWorldEntryLeagueID" json:"targetWorldEntryLeagueID,omitempty"` CrossSpecialTile *uint32 `protobuf:"varint,30,opt,name=CrossSpecialTile" json:"CrossSpecialTile,omitempty"` CostSta *uint64 `protobuf:"varint,31,opt,name=costSta" json:"costSta,omitempty"` MacMonsterId *int64 `protobuf:"varint,32,opt,name=macMonsterId" json:"macMonsterId,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GlobalActionEntry_PB) Descriptor ¶
func (*ST_GlobalActionEntry_PB) Descriptor() ([]byte, []int)
func (*ST_GlobalActionEntry_PB) GetActionid ¶
func (m *ST_GlobalActionEntry_PB) GetActionid() uint64
func (*ST_GlobalActionEntry_PB) GetActiontype ¶
func (m *ST_GlobalActionEntry_PB) GetActiontype() uint32
func (*ST_GlobalActionEntry_PB) GetAppenddata ¶
func (m *ST_GlobalActionEntry_PB) GetAppenddata() string
func (*ST_GlobalActionEntry_PB) GetChildrenID ¶
func (m *ST_GlobalActionEntry_PB) GetChildrenID() []uint64
func (*ST_GlobalActionEntry_PB) GetCostSta ¶
func (m *ST_GlobalActionEntry_PB) GetCostSta() uint64
func (*ST_GlobalActionEntry_PB) GetCrossSpecialTile ¶
func (m *ST_GlobalActionEntry_PB) GetCrossSpecialTile() uint32
func (*ST_GlobalActionEntry_PB) GetDetails ¶
func (m *ST_GlobalActionEntry_PB) GetDetails() []uint64
func (*ST_GlobalActionEntry_PB) GetEndScope ¶
func (m *ST_GlobalActionEntry_PB) GetEndScope() *ST_Vector2Int_PB
func (*ST_GlobalActionEntry_PB) GetEndTileID ¶
func (m *ST_GlobalActionEntry_PB) GetEndTileID() int32
func (*ST_GlobalActionEntry_PB) GetFormation ¶
func (m *ST_GlobalActionEntry_PB) GetFormation() uint32
func (*ST_GlobalActionEntry_PB) GetHeroIDList ¶
func (m *ST_GlobalActionEntry_PB) GetHeroIDList() []uint32
func (*ST_GlobalActionEntry_PB) GetHeroId_Old ¶
func (m *ST_GlobalActionEntry_PB) GetHeroId_Old() uint32
func (*ST_GlobalActionEntry_PB) GetHit ¶
func (m *ST_GlobalActionEntry_PB) GetHit() uint32
func (*ST_GlobalActionEntry_PB) GetHoldHeroIDList ¶
func (m *ST_GlobalActionEntry_PB) GetHoldHeroIDList() []uint32
func (*ST_GlobalActionEntry_PB) GetLeagueID ¶
func (m *ST_GlobalActionEntry_PB) GetLeagueID() uint64
func (*ST_GlobalActionEntry_PB) GetMacMonsterId ¶
func (m *ST_GlobalActionEntry_PB) GetMacMonsterId() int64
func (*ST_GlobalActionEntry_PB) GetMassDetail ¶
func (m *ST_GlobalActionEntry_PB) GetMassDetail() *ST_LeagueMassDetail
func (*ST_GlobalActionEntry_PB) GetOriActionType ¶
func (m *ST_GlobalActionEntry_PB) GetOriActionType() uint32
func (*ST_GlobalActionEntry_PB) GetParentID ¶
func (m *ST_GlobalActionEntry_PB) GetParentID() uint64
func (*ST_GlobalActionEntry_PB) GetRecvActionIDList ¶
func (m *ST_GlobalActionEntry_PB) GetRecvActionIDList() []uint64
func (*ST_GlobalActionEntry_PB) GetRemaintime ¶
func (m *ST_GlobalActionEntry_PB) GetRemaintime() uint64
func (*ST_GlobalActionEntry_PB) GetStage ¶
func (m *ST_GlobalActionEntry_PB) GetStage() uint32
func (*ST_GlobalActionEntry_PB) GetStartScope ¶
func (m *ST_GlobalActionEntry_PB) GetStartScope() *ST_Vector2Int_PB
func (*ST_GlobalActionEntry_PB) GetStartTileID ¶
func (m *ST_GlobalActionEntry_PB) GetStartTileID() int32
func (*ST_GlobalActionEntry_PB) GetStarttime ¶
func (m *ST_GlobalActionEntry_PB) GetStarttime() uint64
func (*ST_GlobalActionEntry_PB) GetTargetWorldEntryLeagueID ¶
func (m *ST_GlobalActionEntry_PB) GetTargetWorldEntryLeagueID() uint64
func (*ST_GlobalActionEntry_PB) GetTargetWorldEntryType ¶
func (m *ST_GlobalActionEntry_PB) GetTargetWorldEntryType() int64
func (*ST_GlobalActionEntry_PB) GetTotaltime ¶
func (m *ST_GlobalActionEntry_PB) GetTotaltime() uint64
func (*ST_GlobalActionEntry_PB) GetUid ¶
func (m *ST_GlobalActionEntry_PB) GetUid() uint64
func (*ST_GlobalActionEntry_PB) GetUnits ¶
func (m *ST_GlobalActionEntry_PB) GetUnits() *ST_UnitAsset_PB
func (*ST_GlobalActionEntry_PB) GetVersionid ¶
func (m *ST_GlobalActionEntry_PB) GetVersionid() uint32
func (*ST_GlobalActionEntry_PB) GetWorldDataID ¶
func (m *ST_GlobalActionEntry_PB) GetWorldDataID() uint64
func (*ST_GlobalActionEntry_PB) ProtoMessage ¶
func (*ST_GlobalActionEntry_PB) ProtoMessage()
func (*ST_GlobalActionEntry_PB) Reset ¶
func (m *ST_GlobalActionEntry_PB) Reset()
func (*ST_GlobalActionEntry_PB) String ¶
func (m *ST_GlobalActionEntry_PB) String() string
type ST_GlobalActionList_PB ¶
type ST_GlobalActionList_PB struct { ActionList []*ST_GlobalActionEntry_PB `protobuf:"bytes,1,rep,name=actionList" json:"actionList,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GlobalActionList_PB) Descriptor ¶
func (*ST_GlobalActionList_PB) Descriptor() ([]byte, []int)
func (*ST_GlobalActionList_PB) GetActionList ¶
func (m *ST_GlobalActionList_PB) GetActionList() []*ST_GlobalActionEntry_PB
func (*ST_GlobalActionList_PB) ProtoMessage ¶
func (*ST_GlobalActionList_PB) ProtoMessage()
func (*ST_GlobalActionList_PB) Reset ¶
func (m *ST_GlobalActionList_PB) Reset()
func (*ST_GlobalActionList_PB) String ¶
func (m *ST_GlobalActionList_PB) String() string
type ST_GlobalActionVersionList_PB ¶
type ST_GlobalActionVersionList_PB struct { List []*ST_GlobalActionVersion_PB `protobuf:"bytes,1,rep,name=list" json:"list,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GlobalActionVersionList_PB) Descriptor ¶
func (*ST_GlobalActionVersionList_PB) Descriptor() ([]byte, []int)
func (*ST_GlobalActionVersionList_PB) GetList ¶
func (m *ST_GlobalActionVersionList_PB) GetList() []*ST_GlobalActionVersion_PB
func (*ST_GlobalActionVersionList_PB) ProtoMessage ¶
func (*ST_GlobalActionVersionList_PB) ProtoMessage()
func (*ST_GlobalActionVersionList_PB) Reset ¶
func (m *ST_GlobalActionVersionList_PB) Reset()
func (*ST_GlobalActionVersionList_PB) String ¶
func (m *ST_GlobalActionVersionList_PB) String() string
type ST_GlobalActionVersion_PB ¶
type ST_GlobalActionVersion_PB struct { ActionID *uint64 `protobuf:"varint,1,opt,name=actionID" json:"actionID,omitempty"` Versionid *uint32 `protobuf:"varint,2,opt,name=versionid" json:"versionid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GlobalActionVersion_PB) Descriptor ¶
func (*ST_GlobalActionVersion_PB) Descriptor() ([]byte, []int)
func (*ST_GlobalActionVersion_PB) GetActionID ¶
func (m *ST_GlobalActionVersion_PB) GetActionID() uint64
func (*ST_GlobalActionVersion_PB) GetVersionid ¶
func (m *ST_GlobalActionVersion_PB) GetVersionid() uint32
func (*ST_GlobalActionVersion_PB) ProtoMessage ¶
func (*ST_GlobalActionVersion_PB) ProtoMessage()
func (*ST_GlobalActionVersion_PB) Reset ¶
func (m *ST_GlobalActionVersion_PB) Reset()
func (*ST_GlobalActionVersion_PB) String ¶
func (m *ST_GlobalActionVersion_PB) String() string
type ST_GlobalBuff_PB ¶
type ST_GlobalBuff_PB struct { ServerID *uint32 `protobuf:"varint,1,opt,name=serverID" json:"serverID,omitempty"` ActivityID *uint32 `protobuf:"varint,2,opt,name=activityID" json:"activityID,omitempty"` ActivityType *uint32 `protobuf:"varint,3,opt,name=activityType" json:"activityType,omitempty"` Stage *uint32 `protobuf:"varint,4,opt,name=stage" json:"stage,omitempty"` StageStartTime *uint64 `protobuf:"varint,5,opt,name=stageStartTime" json:"stageStartTime,omitempty"` StageEndTime *uint64 `protobuf:"varint,6,opt,name=stageEndTime" json:"stageEndTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GlobalBuff_PB) Descriptor ¶
func (*ST_GlobalBuff_PB) Descriptor() ([]byte, []int)
func (*ST_GlobalBuff_PB) GetActivityID ¶
func (m *ST_GlobalBuff_PB) GetActivityID() uint32
func (*ST_GlobalBuff_PB) GetActivityType ¶
func (m *ST_GlobalBuff_PB) GetActivityType() uint32
func (*ST_GlobalBuff_PB) GetServerID ¶
func (m *ST_GlobalBuff_PB) GetServerID() uint32
func (*ST_GlobalBuff_PB) GetStage ¶
func (m *ST_GlobalBuff_PB) GetStage() uint32
func (*ST_GlobalBuff_PB) GetStageEndTime ¶
func (m *ST_GlobalBuff_PB) GetStageEndTime() uint64
func (*ST_GlobalBuff_PB) GetStageStartTime ¶
func (m *ST_GlobalBuff_PB) GetStageStartTime() uint64
func (*ST_GlobalBuff_PB) ProtoMessage ¶
func (*ST_GlobalBuff_PB) ProtoMessage()
func (*ST_GlobalBuff_PB) Reset ¶
func (m *ST_GlobalBuff_PB) Reset()
func (*ST_GlobalBuff_PB) String ¶
func (m *ST_GlobalBuff_PB) String() string
type ST_GlobalMessageList_PB ¶
type ST_GlobalMessageList_PB struct { Messages []*ST_GlobalMessage_PB `protobuf:"bytes,1,rep,name=messages" json:"messages,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GlobalMessageList_PB) Descriptor ¶
func (*ST_GlobalMessageList_PB) Descriptor() ([]byte, []int)
func (*ST_GlobalMessageList_PB) GetMessages ¶
func (m *ST_GlobalMessageList_PB) GetMessages() []*ST_GlobalMessage_PB
func (*ST_GlobalMessageList_PB) ProtoMessage ¶
func (*ST_GlobalMessageList_PB) ProtoMessage()
func (*ST_GlobalMessageList_PB) Reset ¶
func (m *ST_GlobalMessageList_PB) Reset()
func (*ST_GlobalMessageList_PB) String ¶
func (m *ST_GlobalMessageList_PB) String() string
type ST_GlobalMessage_PB ¶
type ST_GlobalMessage_PB struct { TipsContent *ST_Tips_PB `protobuf:"bytes,1,opt,name=tipsContent" json:"tipsContent,omitempty"` TextContent *string `protobuf:"bytes,2,opt,name=textContent" json:"textContent,omitempty"` Conditions []*ST_EveryoneMailCondition `protobuf:"bytes,3,rep,name=conditions" json:"conditions,omitempty"` XXX_unrecognized []byte `json:"-"` }
跑马灯消息
func (*ST_GlobalMessage_PB) Descriptor ¶
func (*ST_GlobalMessage_PB) Descriptor() ([]byte, []int)
func (*ST_GlobalMessage_PB) GetConditions ¶
func (m *ST_GlobalMessage_PB) GetConditions() []*ST_EveryoneMailCondition
func (*ST_GlobalMessage_PB) GetTextContent ¶
func (m *ST_GlobalMessage_PB) GetTextContent() string
func (*ST_GlobalMessage_PB) GetTipsContent ¶
func (m *ST_GlobalMessage_PB) GetTipsContent() *ST_Tips_PB
func (*ST_GlobalMessage_PB) ProtoMessage ¶
func (*ST_GlobalMessage_PB) ProtoMessage()
func (*ST_GlobalMessage_PB) Reset ¶
func (m *ST_GlobalMessage_PB) Reset()
func (*ST_GlobalMessage_PB) String ¶
func (m *ST_GlobalMessage_PB) String() string
type ST_GlobalNotice ¶
type ST_GlobalNotice struct { Notice *string `protobuf:"bytes,1,opt,name=notice" json:"notice,omitempty"` Time *uint64 `protobuf:"varint,2,opt,name=time" json:"time,omitempty"` Cd *uint64 `protobuf:"varint,3,opt,name=cd" json:"cd,omitempty"` Uid *uint64 `protobuf:"varint,4,opt,name=uid" json:"uid,omitempty"` XXX_unrecognized []byte `json:"-"` }
执政官全服公告
func (*ST_GlobalNotice) Descriptor ¶
func (*ST_GlobalNotice) Descriptor() ([]byte, []int)
func (*ST_GlobalNotice) GetCd ¶
func (m *ST_GlobalNotice) GetCd() uint64
func (*ST_GlobalNotice) GetNotice ¶
func (m *ST_GlobalNotice) GetNotice() string
func (*ST_GlobalNotice) GetTime ¶
func (m *ST_GlobalNotice) GetTime() uint64
func (*ST_GlobalNotice) GetUid ¶
func (m *ST_GlobalNotice) GetUid() uint64
func (*ST_GlobalNotice) ProtoMessage ¶
func (*ST_GlobalNotice) ProtoMessage()
func (*ST_GlobalNotice) Reset ¶
func (m *ST_GlobalNotice) Reset()
func (*ST_GlobalNotice) String ¶
func (m *ST_GlobalNotice) String() string
type ST_GlobalRankingItem ¶
type ST_GlobalRankingItem struct { ServerId *uint32 `protobuf:"varint,1,opt,name=serverId" json:"serverId,omitempty"` AvatarBoxID *uint32 `protobuf:"varint,2,opt,name=avatarBoxID" json:"avatarBoxID,omitempty"` HeaderId *uint32 `protobuf:"varint,3,opt,name=headerId" json:"headerId,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_GlobalRankingItem) Descriptor ¶
func (*ST_GlobalRankingItem) Descriptor() ([]byte, []int)
func (*ST_GlobalRankingItem) GetAvatarBoxID ¶
func (m *ST_GlobalRankingItem) GetAvatarBoxID() uint32
func (*ST_GlobalRankingItem) GetHeaderId ¶
func (m *ST_GlobalRankingItem) GetHeaderId() uint32
func (*ST_GlobalRankingItem) GetServerId ¶
func (m *ST_GlobalRankingItem) GetServerId() uint32
func (*ST_GlobalRankingItem) ProtoMessage ¶
func (*ST_GlobalRankingItem) ProtoMessage()
func (*ST_GlobalRankingItem) Reset ¶
func (m *ST_GlobalRankingItem) Reset()
func (*ST_GlobalRankingItem) String ¶
func (m *ST_GlobalRankingItem) String() string
type ST_HeroAsset_PB ¶
type ST_HeroAsset_PB struct { HeroList []*ST_HeroEntry_PB `protobuf:"bytes,1,rep,name=heroList" json:"heroList,omitempty"` LevelUpList []uint32 `protobuf:"varint,2,rep,name=levelUpList" json:"levelUpList,omitempty"` XXX_unrecognized []byte `json:"-"` }
英雄资产
func (*ST_HeroAsset_PB) Descriptor ¶
func (*ST_HeroAsset_PB) Descriptor() ([]byte, []int)
func (*ST_HeroAsset_PB) GetHeroList ¶
func (m *ST_HeroAsset_PB) GetHeroList() []*ST_HeroEntry_PB
func (*ST_HeroAsset_PB) GetLevelUpList ¶
func (m *ST_HeroAsset_PB) GetLevelUpList() []uint32
func (*ST_HeroAsset_PB) ProtoMessage ¶
func (*ST_HeroAsset_PB) ProtoMessage()
func (*ST_HeroAsset_PB) Reset ¶
func (m *ST_HeroAsset_PB) Reset()
func (*ST_HeroAsset_PB) String ¶
func (m *ST_HeroAsset_PB) String() string
type ST_HeroBattleInfo_PB ¶
type ST_HeroBattleInfo_PB struct { HeroID *uint32 `protobuf:"varint,1,opt,name=heroID" json:"heroID,omitempty"` BuffList []*ST_BuffBattleInfo_PB `protobuf:"bytes,2,rep,name=buffList" json:"buffList,omitempty"` KillList []*ST_Unit_PB `protobuf:"bytes,3,rep,name=killList" json:"killList,omitempty"` RecoveryList []*ST_Unit_PB `protobuf:"bytes,4,rep,name=recoveryList" json:"recoveryList,omitempty"` UseSkill *ST_HeroSkillInfo_PB `protobuf:"bytes,5,opt,name=useSkill" json:"useSkill,omitempty"` UseOrder *uint32 `protobuf:"varint,6,opt,name=useOrder" json:"useOrder,omitempty"` XXX_unrecognized []byte `json:"-"` }
当前回合的英雄战斗信息
func (*ST_HeroBattleInfo_PB) Descriptor ¶
func (*ST_HeroBattleInfo_PB) Descriptor() ([]byte, []int)
func (*ST_HeroBattleInfo_PB) GetBuffList ¶
func (m *ST_HeroBattleInfo_PB) GetBuffList() []*ST_BuffBattleInfo_PB
func (*ST_HeroBattleInfo_PB) GetHeroID ¶
func (m *ST_HeroBattleInfo_PB) GetHeroID() uint32
func (*ST_HeroBattleInfo_PB) GetKillList ¶
func (m *ST_HeroBattleInfo_PB) GetKillList() []*ST_Unit_PB
func (*ST_HeroBattleInfo_PB) GetRecoveryList ¶
func (m *ST_HeroBattleInfo_PB) GetRecoveryList() []*ST_Unit_PB
func (*ST_HeroBattleInfo_PB) GetUseOrder ¶
func (m *ST_HeroBattleInfo_PB) GetUseOrder() uint32
func (*ST_HeroBattleInfo_PB) GetUseSkill ¶
func (m *ST_HeroBattleInfo_PB) GetUseSkill() *ST_HeroSkillInfo_PB
func (*ST_HeroBattleInfo_PB) ProtoMessage ¶
func (*ST_HeroBattleInfo_PB) ProtoMessage()
func (*ST_HeroBattleInfo_PB) Reset ¶
func (m *ST_HeroBattleInfo_PB) Reset()
func (*ST_HeroBattleInfo_PB) String ¶
func (m *ST_HeroBattleInfo_PB) String() string
type ST_HeroBattleReport_PB ¶
type ST_HeroBattleReport_PB struct { Id *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Level *uint32 `protobuf:"varint,2,opt,name=level" json:"level,omitempty"` Star *uint32 `protobuf:"varint,3,opt,name=star" json:"star,omitempty"` Rank *uint32 `protobuf:"varint,4,opt,name=rank" json:"rank,omitempty"` Exp *uint64 `protobuf:"varint,5,opt,name=exp" json:"exp,omitempty"` SkillList []*ST_HeroSkill_PB `protobuf:"bytes,6,rep,name=skillList" json:"skillList,omitempty"` BranchValue []uint32 `protobuf:"varint,7,rep,name=branchValue" json:"branchValue,omitempty"` Power *uint64 `protobuf:"varint,8,opt,name=power" json:"power,omitempty"` UseSkillTimes *uint32 `protobuf:"varint,9,opt,name=useSkillTimes" json:"useSkillTimes,omitempty"` DestoryUnitCount *uint64 `protobuf:"varint,10,opt,name=destoryUnitCount" json:"destoryUnitCount,omitempty"` RecoveryUnitCount *uint64 `protobuf:"varint,11,opt,name=recoveryUnitCount" json:"recoveryUnitCount,omitempty"` AddExp *uint64 `protobuf:"varint,12,opt,name=addExp" json:"addExp,omitempty"` IsLevelUp *bool `protobuf:"varint,13,opt,name=isLevelUp" json:"isLevelUp,omitempty"` KillList []*ST_Unit_PB `protobuf:"bytes,14,rep,name=killList" json:"killList,omitempty"` XXX_unrecognized []byte `json:"-"` }
出征英雄报告
func (*ST_HeroBattleReport_PB) Descriptor ¶
func (*ST_HeroBattleReport_PB) Descriptor() ([]byte, []int)
func (*ST_HeroBattleReport_PB) GetAddExp ¶
func (m *ST_HeroBattleReport_PB) GetAddExp() uint64
func (*ST_HeroBattleReport_PB) GetBranchValue ¶
func (m *ST_HeroBattleReport_PB) GetBranchValue() []uint32
func (*ST_HeroBattleReport_PB) GetDestoryUnitCount ¶
func (m *ST_HeroBattleReport_PB) GetDestoryUnitCount() uint64
func (*ST_HeroBattleReport_PB) GetExp ¶
func (m *ST_HeroBattleReport_PB) GetExp() uint64
func (*ST_HeroBattleReport_PB) GetId ¶
func (m *ST_HeroBattleReport_PB) GetId() uint32
func (*ST_HeroBattleReport_PB) GetIsLevelUp ¶
func (m *ST_HeroBattleReport_PB) GetIsLevelUp() bool
func (*ST_HeroBattleReport_PB) GetKillList ¶
func (m *ST_HeroBattleReport_PB) GetKillList() []*ST_Unit_PB
func (*ST_HeroBattleReport_PB) GetLevel ¶
func (m *ST_HeroBattleReport_PB) GetLevel() uint32
func (*ST_HeroBattleReport_PB) GetPower ¶
func (m *ST_HeroBattleReport_PB) GetPower() uint64
func (*ST_HeroBattleReport_PB) GetRank ¶
func (m *ST_HeroBattleReport_PB) GetRank() uint32
func (*ST_HeroBattleReport_PB) GetRecoveryUnitCount ¶
func (m *ST_HeroBattleReport_PB) GetRecoveryUnitCount() uint64
func (*ST_HeroBattleReport_PB) GetSkillList ¶
func (m *ST_HeroBattleReport_PB) GetSkillList() []*ST_HeroSkill_PB
func (*ST_HeroBattleReport_PB) GetStar ¶
func (m *ST_HeroBattleReport_PB) GetStar() uint32
func (*ST_HeroBattleReport_PB) GetUseSkillTimes ¶
func (m *ST_HeroBattleReport_PB) GetUseSkillTimes() uint32
func (*ST_HeroBattleReport_PB) ProtoMessage ¶
func (*ST_HeroBattleReport_PB) ProtoMessage()
func (*ST_HeroBattleReport_PB) Reset ¶
func (m *ST_HeroBattleReport_PB) Reset()
func (*ST_HeroBattleReport_PB) String ¶
func (m *ST_HeroBattleReport_PB) String() string
type ST_HeroEntry_PB ¶
type ST_HeroEntry_PB struct { Id *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Level *uint32 `protobuf:"varint,2,opt,name=level" json:"level,omitempty"` Star *uint32 `protobuf:"varint,3,opt,name=star" json:"star,omitempty"` Exp *uint64 `protobuf:"varint,4,opt,name=exp" json:"exp,omitempty"` HeroStatus *uint32 `protobuf:"varint,6,opt,name=heroStatus" json:"heroStatus,omitempty"` SkillList []*ST_HeroSkill_PB `protobuf:"bytes,12,rep,name=skillList" json:"skillList,omitempty"` BranchValue []uint32 `protobuf:"varint,13,rep,name=branchValue" json:"branchValue,omitempty"` Power *uint64 `protobuf:"varint,14,opt,name=power" json:"power,omitempty"` SkillUpTimes *uint32 `protobuf:"varint,17,opt,name=skillUpTimes" json:"skillUpTimes,omitempty"` ManuCap *bool `protobuf:"varint,18,opt,name=manuCap" json:"manuCap,omitempty"` ManuIdx *uint32 `protobuf:"varint,19,opt,name=manuIdx" json:"manuIdx,omitempty"` XXX_unrecognized []byte `json:"-"` }
英雄信息
func (*ST_HeroEntry_PB) Descriptor ¶
func (*ST_HeroEntry_PB) Descriptor() ([]byte, []int)
func (*ST_HeroEntry_PB) GetBranchValue ¶
func (m *ST_HeroEntry_PB) GetBranchValue() []uint32
func (*ST_HeroEntry_PB) GetExp ¶
func (m *ST_HeroEntry_PB) GetExp() uint64
func (*ST_HeroEntry_PB) GetHeroStatus ¶
func (m *ST_HeroEntry_PB) GetHeroStatus() uint32
func (*ST_HeroEntry_PB) GetId ¶
func (m *ST_HeroEntry_PB) GetId() uint32
func (*ST_HeroEntry_PB) GetLevel ¶
func (m *ST_HeroEntry_PB) GetLevel() uint32
func (*ST_HeroEntry_PB) GetManuCap ¶
func (m *ST_HeroEntry_PB) GetManuCap() bool
func (*ST_HeroEntry_PB) GetManuIdx ¶
func (m *ST_HeroEntry_PB) GetManuIdx() uint32
func (*ST_HeroEntry_PB) GetPower ¶
func (m *ST_HeroEntry_PB) GetPower() uint64
func (*ST_HeroEntry_PB) GetSkillList ¶
func (m *ST_HeroEntry_PB) GetSkillList() []*ST_HeroSkill_PB
func (*ST_HeroEntry_PB) GetSkillUpTimes ¶
func (m *ST_HeroEntry_PB) GetSkillUpTimes() uint32
func (*ST_HeroEntry_PB) GetStar ¶
func (m *ST_HeroEntry_PB) GetStar() uint32
func (*ST_HeroEntry_PB) ProtoMessage ¶
func (*ST_HeroEntry_PB) ProtoMessage()
func (*ST_HeroEntry_PB) Reset ¶
func (m *ST_HeroEntry_PB) Reset()
func (*ST_HeroEntry_PB) String ¶
func (m *ST_HeroEntry_PB) String() string
type ST_HeroSkillInfo_PB ¶
type ST_HeroSkillInfo_PB struct { SkillID *uint32 `protobuf:"varint,1,opt,name=skillID" json:"skillID,omitempty"` TargetType *uint32 `protobuf:"varint,2,opt,name=targetType" json:"targetType,omitempty"` XXX_unrecognized []byte `json:"-"` }
技能信息
func (*ST_HeroSkillInfo_PB) Descriptor ¶
func (*ST_HeroSkillInfo_PB) Descriptor() ([]byte, []int)
func (*ST_HeroSkillInfo_PB) GetSkillID ¶
func (m *ST_HeroSkillInfo_PB) GetSkillID() uint32
func (*ST_HeroSkillInfo_PB) GetTargetType ¶
func (m *ST_HeroSkillInfo_PB) GetTargetType() uint32
func (*ST_HeroSkillInfo_PB) ProtoMessage ¶
func (*ST_HeroSkillInfo_PB) ProtoMessage()
func (*ST_HeroSkillInfo_PB) Reset ¶
func (m *ST_HeroSkillInfo_PB) Reset()
func (*ST_HeroSkillInfo_PB) String ¶
func (m *ST_HeroSkillInfo_PB) String() string
type ST_HeroSkill_PB ¶
type ST_HeroSkill_PB struct { SkillLogicType *uint32 `protobuf:"varint,1,opt,name=skillLogicType" json:"skillLogicType,omitempty"` SkillID *uint32 `protobuf:"varint,2,opt,name=skillID" json:"skillID,omitempty"` CurExp *uint64 `protobuf:"varint,3,opt,name=curExp" json:"curExp,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_HeroSkill_PB) Descriptor ¶
func (*ST_HeroSkill_PB) Descriptor() ([]byte, []int)
func (*ST_HeroSkill_PB) GetCurExp ¶
func (m *ST_HeroSkill_PB) GetCurExp() uint64
func (*ST_HeroSkill_PB) GetSkillID ¶
func (m *ST_HeroSkill_PB) GetSkillID() uint32
func (*ST_HeroSkill_PB) GetSkillLogicType ¶
func (m *ST_HeroSkill_PB) GetSkillLogicType() uint32
func (*ST_HeroSkill_PB) ProtoMessage ¶
func (*ST_HeroSkill_PB) ProtoMessage()
func (*ST_HeroSkill_PB) Reset ¶
func (m *ST_HeroSkill_PB) Reset()
func (*ST_HeroSkill_PB) String ¶
func (m *ST_HeroSkill_PB) String() string
type ST_HistoryArchon_PB ¶
type ST_HistoryArchon_PB struct { Number *int32 `protobuf:"varint,1,opt,name=number" json:"number,omitempty"` Uid *uint64 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"` Time *uint64 `protobuf:"varint,3,opt,name=time" json:"time,omitempty"` LeagueFlag *ST_LeagueCustomFlag_PB `protobuf:"bytes,4,opt,name=leagueFlag" json:"leagueFlag,omitempty"` LShortName *string `protobuf:"bytes,5,opt,name=lShortName" json:"lShortName,omitempty"` UName *string `protobuf:"bytes,6,opt,name=uName" json:"uName,omitempty"` XXX_unrecognized []byte `json:"-"` }
王战历任行政官记录
func (*ST_HistoryArchon_PB) Descriptor ¶
func (*ST_HistoryArchon_PB) Descriptor() ([]byte, []int)
func (*ST_HistoryArchon_PB) GetLShortName ¶
func (m *ST_HistoryArchon_PB) GetLShortName() string
func (*ST_HistoryArchon_PB) GetLeagueFlag ¶
func (m *ST_HistoryArchon_PB) GetLeagueFlag() *ST_LeagueCustomFlag_PB
func (*ST_HistoryArchon_PB) GetNumber ¶
func (m *ST_HistoryArchon_PB) GetNumber() int32
func (*ST_HistoryArchon_PB) GetTime ¶
func (m *ST_HistoryArchon_PB) GetTime() uint64
func (*ST_HistoryArchon_PB) GetUName ¶
func (m *ST_HistoryArchon_PB) GetUName() string
func (*ST_HistoryArchon_PB) GetUid ¶
func (m *ST_HistoryArchon_PB) GetUid() uint64
func (*ST_HistoryArchon_PB) ProtoMessage ¶
func (*ST_HistoryArchon_PB) ProtoMessage()
func (*ST_HistoryArchon_PB) Reset ¶
func (m *ST_HistoryArchon_PB) Reset()
func (*ST_HistoryArchon_PB) String ¶
func (m *ST_HistoryArchon_PB) String() string
type ST_Hot_Chat_Info_PB ¶
type ST_Hot_Chat_Info_PB struct { CurrentHotInfo []*ST_Hot_Chat_Item_PB `protobuf:"bytes,1,rep,name=currentHotInfo" json:"currentHotInfo,omitempty"` CountedHotInfo *ST_Int32List_PB `protobuf:"bytes,2,opt,name=countedHotInfo" json:"countedHotInfo,omitempty"` Ftime *uint64 `protobuf:"varint,3,opt,name=ftime" json:"ftime,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Hot_Chat_Info_PB) Descriptor ¶
func (*ST_Hot_Chat_Info_PB) Descriptor() ([]byte, []int)
func (*ST_Hot_Chat_Info_PB) GetCountedHotInfo ¶
func (m *ST_Hot_Chat_Info_PB) GetCountedHotInfo() *ST_Int32List_PB
func (*ST_Hot_Chat_Info_PB) GetCurrentHotInfo ¶
func (m *ST_Hot_Chat_Info_PB) GetCurrentHotInfo() []*ST_Hot_Chat_Item_PB
func (*ST_Hot_Chat_Info_PB) GetFtime ¶
func (m *ST_Hot_Chat_Info_PB) GetFtime() uint64
func (*ST_Hot_Chat_Info_PB) ProtoMessage ¶
func (*ST_Hot_Chat_Info_PB) ProtoMessage()
func (*ST_Hot_Chat_Info_PB) Reset ¶
func (m *ST_Hot_Chat_Info_PB) Reset()
func (*ST_Hot_Chat_Info_PB) String ¶
func (m *ST_Hot_Chat_Info_PB) String() string
type ST_Hot_Chat_Item_PB ¶
type ST_Hot_Chat_Item_PB struct { UserID *uint64 `protobuf:"varint,1,opt,name=userID" json:"userID,omitempty"` Value *int32 `protobuf:"varint,2,opt,name=value" json:"value,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Hot_Chat_Item_PB) Descriptor ¶
func (*ST_Hot_Chat_Item_PB) Descriptor() ([]byte, []int)
func (*ST_Hot_Chat_Item_PB) GetUserID ¶
func (m *ST_Hot_Chat_Item_PB) GetUserID() uint64
func (*ST_Hot_Chat_Item_PB) GetValue ¶
func (m *ST_Hot_Chat_Item_PB) GetValue() int32
func (*ST_Hot_Chat_Item_PB) ProtoMessage ¶
func (*ST_Hot_Chat_Item_PB) ProtoMessage()
func (*ST_Hot_Chat_Item_PB) Reset ¶
func (m *ST_Hot_Chat_Item_PB) Reset()
func (*ST_Hot_Chat_Item_PB) String ¶
func (m *ST_Hot_Chat_Item_PB) String() string
type ST_InitRanking_Req_PB ¶
type ST_InitRanking_Req_PB struct { RankingName *string `protobuf:"bytes,1,opt,name=rankingName" json:"rankingName,omitempty"` Refresh *uint32 `protobuf:"varint,2,opt,name=refresh" json:"refresh,omitempty"` XXX_unrecognized []byte `json:"-"` }
初始化排行榜
func (*ST_InitRanking_Req_PB) Descriptor ¶
func (*ST_InitRanking_Req_PB) Descriptor() ([]byte, []int)
func (*ST_InitRanking_Req_PB) GetRankingName ¶
func (m *ST_InitRanking_Req_PB) GetRankingName() string
func (*ST_InitRanking_Req_PB) GetRefresh ¶
func (m *ST_InitRanking_Req_PB) GetRefresh() uint32
func (*ST_InitRanking_Req_PB) ProtoMessage ¶
func (*ST_InitRanking_Req_PB) ProtoMessage()
func (*ST_InitRanking_Req_PB) Reset ¶
func (m *ST_InitRanking_Req_PB) Reset()
func (*ST_InitRanking_Req_PB) String ¶
func (m *ST_InitRanking_Req_PB) String() string
type ST_InitRanking_Respon_PB ¶
type ST_InitRanking_Respon_PB struct { Result *int32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_InitRanking_Respon_PB) Descriptor ¶
func (*ST_InitRanking_Respon_PB) Descriptor() ([]byte, []int)
func (*ST_InitRanking_Respon_PB) GetResult ¶
func (m *ST_InitRanking_Respon_PB) GetResult() int32
func (*ST_InitRanking_Respon_PB) ProtoMessage ¶
func (*ST_InitRanking_Respon_PB) ProtoMessage()
func (*ST_InitRanking_Respon_PB) Reset ¶
func (m *ST_InitRanking_Respon_PB) Reset()
func (*ST_InitRanking_Respon_PB) String ¶
func (m *ST_InitRanking_Respon_PB) String() string
type ST_Int32List_PB ¶
type ST_Int32List_PB struct { List []int32 `protobuf:"varint,1,rep,name=list" json:"list,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Int32List_PB) Descriptor ¶
func (*ST_Int32List_PB) Descriptor() ([]byte, []int)
func (*ST_Int32List_PB) GetList ¶
func (m *ST_Int32List_PB) GetList() []int32
func (*ST_Int32List_PB) ProtoMessage ¶
func (*ST_Int32List_PB) ProtoMessage()
func (*ST_Int32List_PB) Reset ¶
func (m *ST_Int32List_PB) Reset()
func (*ST_Int32List_PB) String ¶
func (m *ST_Int32List_PB) String() string
type ST_Int64List_PB ¶
type ST_Int64List_PB struct { List []int64 `protobuf:"varint,1,rep,name=list" json:"list,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Int64List_PB) Descriptor ¶
func (*ST_Int64List_PB) Descriptor() ([]byte, []int)
func (*ST_Int64List_PB) GetList ¶
func (m *ST_Int64List_PB) GetList() []int64
func (*ST_Int64List_PB) ProtoMessage ¶
func (*ST_Int64List_PB) ProtoMessage()
func (*ST_Int64List_PB) Reset ¶
func (m *ST_Int64List_PB) Reset()
func (*ST_Int64List_PB) String ¶
func (m *ST_Int64List_PB) String() string
type ST_InvitationLeague_Info ¶
type ST_InvitationLeague_Info struct { LeagueID *uint64 `protobuf:"varint,1,opt,name=leagueID" json:"leagueID,omitempty"` LeagueName *string `protobuf:"bytes,2,opt,name=leagueName" json:"leagueName,omitempty"` InviterUID *uint64 `protobuf:"varint,3,opt,name=inviterUID" json:"inviterUID,omitempty"` XXX_unrecognized []byte `json:"-"` }
邀请我加入的联盟信息
func (*ST_InvitationLeague_Info) Descriptor ¶
func (*ST_InvitationLeague_Info) Descriptor() ([]byte, []int)
func (*ST_InvitationLeague_Info) GetInviterUID ¶
func (m *ST_InvitationLeague_Info) GetInviterUID() uint64
func (*ST_InvitationLeague_Info) GetLeagueID ¶
func (m *ST_InvitationLeague_Info) GetLeagueID() uint64
func (*ST_InvitationLeague_Info) GetLeagueName ¶
func (m *ST_InvitationLeague_Info) GetLeagueName() string
func (*ST_InvitationLeague_Info) ProtoMessage ¶
func (*ST_InvitationLeague_Info) ProtoMessage()
func (*ST_InvitationLeague_Info) Reset ¶
func (m *ST_InvitationLeague_Info) Reset()
func (*ST_InvitationLeague_Info) String ¶
func (m *ST_InvitationLeague_Info) String() string
type ST_ItemEntry_PB ¶
type ST_ItemEntry_PB struct { ItemId *uint32 `protobuf:"varint,1,opt,name=itemId" json:"itemId,omitempty"` ItemNum *uint32 `protobuf:"varint,2,opt,name=itemNum" json:"itemNum,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ItemEntry_PB) Descriptor ¶
func (*ST_ItemEntry_PB) Descriptor() ([]byte, []int)
func (*ST_ItemEntry_PB) GetItemId ¶
func (m *ST_ItemEntry_PB) GetItemId() uint32
func (*ST_ItemEntry_PB) GetItemNum ¶
func (m *ST_ItemEntry_PB) GetItemNum() uint32
func (*ST_ItemEntry_PB) ProtoMessage ¶
func (*ST_ItemEntry_PB) ProtoMessage()
func (*ST_ItemEntry_PB) Reset ¶
func (m *ST_ItemEntry_PB) Reset()
func (*ST_ItemEntry_PB) String ¶
func (m *ST_ItemEntry_PB) String() string
type ST_KillWildMonster_PB ¶
type ST_KillWildMonster_PB struct { Dataid *uint64 `protobuf:"varint,1,opt,name=dataid" json:"dataid,omitempty"` Number *uint32 `protobuf:"varint,2,opt,name=number" json:"number,omitempty"` Time *uint64 `protobuf:"varint,3,opt,name=time" json:"time,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_KillWildMonster_PB) Descriptor ¶
func (*ST_KillWildMonster_PB) Descriptor() ([]byte, []int)
func (*ST_KillWildMonster_PB) GetDataid ¶
func (m *ST_KillWildMonster_PB) GetDataid() uint64
func (*ST_KillWildMonster_PB) GetNumber ¶
func (m *ST_KillWildMonster_PB) GetNumber() uint32
func (*ST_KillWildMonster_PB) GetTime ¶
func (m *ST_KillWildMonster_PB) GetTime() uint64
func (*ST_KillWildMonster_PB) ProtoMessage ¶
func (*ST_KillWildMonster_PB) ProtoMessage()
func (*ST_KillWildMonster_PB) Reset ¶
func (m *ST_KillWildMonster_PB) Reset()
func (*ST_KillWildMonster_PB) String ¶
func (m *ST_KillWildMonster_PB) String() string
type ST_LS2CS_Add_List_Result ¶
type ST_LS2CS_Add_List_Result struct { OperatorId *int64 `protobuf:"varint,1,opt,name=operatorId" json:"operatorId,omitempty"` Result *int32 `protobuf:"varint,2,opt,name=result" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LS2CS_Add_List_Result) Descriptor ¶
func (*ST_LS2CS_Add_List_Result) Descriptor() ([]byte, []int)
func (*ST_LS2CS_Add_List_Result) GetOperatorId ¶
func (m *ST_LS2CS_Add_List_Result) GetOperatorId() int64
func (*ST_LS2CS_Add_List_Result) GetResult ¶
func (m *ST_LS2CS_Add_List_Result) GetResult() int32
func (*ST_LS2CS_Add_List_Result) ProtoMessage ¶
func (*ST_LS2CS_Add_List_Result) ProtoMessage()
func (*ST_LS2CS_Add_List_Result) Reset ¶
func (m *ST_LS2CS_Add_List_Result) Reset()
func (*ST_LS2CS_Add_List_Result) String ¶
func (m *ST_LS2CS_Add_List_Result) String() string
type ST_LS2CS_Alloc_Server ¶
type ST_LS2CS_Alloc_Server struct { OperatorId *int64 `protobuf:"varint,1,opt,name=operatorId" json:"operatorId,omitempty"` Uid *uint64 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"` UserName *string `protobuf:"bytes,3,opt,name=userName" json:"userName,omitempty"` RemoteIP *string `protobuf:"bytes,4,opt,name=remoteIP" json:"remoteIP,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LS2CS_Alloc_Server) Descriptor ¶
func (*ST_LS2CS_Alloc_Server) Descriptor() ([]byte, []int)
func (*ST_LS2CS_Alloc_Server) GetOperatorId ¶
func (m *ST_LS2CS_Alloc_Server) GetOperatorId() int64
func (*ST_LS2CS_Alloc_Server) GetRemoteIP ¶
func (m *ST_LS2CS_Alloc_Server) GetRemoteIP() string
func (*ST_LS2CS_Alloc_Server) GetUid ¶
func (m *ST_LS2CS_Alloc_Server) GetUid() uint64
func (*ST_LS2CS_Alloc_Server) GetUserName ¶
func (m *ST_LS2CS_Alloc_Server) GetUserName() string
func (*ST_LS2CS_Alloc_Server) ProtoMessage ¶
func (*ST_LS2CS_Alloc_Server) ProtoMessage()
func (*ST_LS2CS_Alloc_Server) Reset ¶
func (m *ST_LS2CS_Alloc_Server) Reset()
func (*ST_LS2CS_Alloc_Server) String ¶
func (m *ST_LS2CS_Alloc_Server) String() string
type ST_LS2CS_Remove_List_Result ¶
type ST_LS2CS_Remove_List_Result struct { OperatorId *int64 `protobuf:"varint,1,opt,name=operatorId" json:"operatorId,omitempty"` Result *int32 `protobuf:"varint,2,opt,name=result" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LS2CS_Remove_List_Result) Descriptor ¶
func (*ST_LS2CS_Remove_List_Result) Descriptor() ([]byte, []int)
func (*ST_LS2CS_Remove_List_Result) GetOperatorId ¶
func (m *ST_LS2CS_Remove_List_Result) GetOperatorId() int64
func (*ST_LS2CS_Remove_List_Result) GetResult ¶
func (m *ST_LS2CS_Remove_List_Result) GetResult() int32
func (*ST_LS2CS_Remove_List_Result) ProtoMessage ¶
func (*ST_LS2CS_Remove_List_Result) ProtoMessage()
func (*ST_LS2CS_Remove_List_Result) Reset ¶
func (m *ST_LS2CS_Remove_List_Result) Reset()
func (*ST_LS2CS_Remove_List_Result) String ¶
func (m *ST_LS2CS_Remove_List_Result) String() string
type ST_LeagueAsset_PB ¶
type ST_LeagueAsset_PB struct { InLeague *bool `protobuf:"varint,1,opt,name=inLeague" json:"inLeague,omitempty"` JoinedLeague *bool `protobuf:"varint,2,opt,name=joinedLeague" json:"joinedLeague,omitempty"` IsLeader *bool `protobuf:"varint,3,opt,name=isLeader" json:"isLeader,omitempty"` LeagueName *string `protobuf:"bytes,4,opt,name=leagueName" json:"leagueName,omitempty"` LeagueID *uint64 `protobuf:"varint,5,opt,name=leagueID" json:"leagueID,omitempty"` DevoteCount *uint32 `protobuf:"varint,6,opt,name=devoteCount" json:"devoteCount,omitempty"` GlodDevoteCount *uint32 `protobuf:"varint,7,opt,name=glodDevoteCount" json:"glodDevoteCount,omitempty"` DevoteCost *uint32 `protobuf:"varint,8,opt,name=devoteCost" json:"devoteCost,omitempty"` LastClearTime *uint64 `protobuf:"varint,9,opt,name=lastClearTime" json:"lastClearTime,omitempty"` Memberlevel *int32 `protobuf:"varint,10,opt,name=memberlevel" json:"memberlevel,omitempty"` TodayHelpCount *uint32 `protobuf:"varint,11,opt,name=todayHelpCount" json:"todayHelpCount,omitempty"` LeagueDevote *uint32 `protobuf:"varint,12,opt,name=leagueDevote" json:"leagueDevote,omitempty"` AppliedLeagueList []uint64 `protobuf:"varint,13,rep,name=appliedLeagueList" json:"appliedLeagueList,omitempty"` LeagueMoveCityTime *uint64 `protobuf:"varint,14,opt,name=leagueMoveCityTime" json:"leagueMoveCityTime,omitempty"` LeagueMoveCityCDTime *uint64 `protobuf:"varint,15,opt,name=leagueMoveCityCDTime" json:"leagueMoveCityCDTime,omitempty"` DepotUsed *ST_LeagueDepotUsedResource_PB `protobuf:"bytes,16,opt,name=depotUsed" json:"depotUsed,omitempty"` RepairCityList []uint32 `protobuf:"varint,17,rep,name=repairCityList" json:"repairCityList,omitempty"` HelpMemberCount *uint32 `protobuf:"varint,18,opt,name=helpMemberCount" json:"helpMemberCount,omitempty"` JoinCDTime *uint64 `protobuf:"varint,19,opt,name=joinCDTime" json:"joinCDTime,omitempty"` LastGetDevoteCountTime *uint64 `protobuf:"varint,20,opt,name=lastGetDevoteCountTime" json:"lastGetDevoteCountTime,omitempty"` InvitationRejectList []*ST_LeagueInvitationReject_PB `protobuf:"bytes,21,rep,name=invitationRejectList" json:"invitationRejectList,omitempty"` LastTimeLeagueMessage *uint64 `protobuf:"varint,22,opt,name=lastTimeLeagueMessage" json:"lastTimeLeagueMessage,omitempty"` GoldArrayIndex *uint32 `protobuf:"varint,23,opt,name=goldArrayIndex" json:"goldArrayIndex,omitempty"` DevoteResetTimestamp *uint64 `protobuf:"varint,24,opt,name=devoteResetTimestamp" json:"devoteResetTimestamp,omitempty"` JoinLeagueTime *uint64 `protobuf:"varint,25,opt,name=joinLeagueTime" json:"joinLeagueTime,omitempty"` LeagueGiftScore *uint64 `protobuf:"varint,26,opt,name=LeagueGiftScore" json:"LeagueGiftScore,omitempty"` KeyBoxInfo *KeyBoxInfo `protobuf:"bytes,27,opt,name=keyBoxInfo" json:"keyBoxInfo,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LeagueAsset_PB) Descriptor ¶
func (*ST_LeagueAsset_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueAsset_PB) GetAppliedLeagueList ¶
func (m *ST_LeagueAsset_PB) GetAppliedLeagueList() []uint64
func (*ST_LeagueAsset_PB) GetDepotUsed ¶
func (m *ST_LeagueAsset_PB) GetDepotUsed() *ST_LeagueDepotUsedResource_PB
func (*ST_LeagueAsset_PB) GetDevoteCost ¶
func (m *ST_LeagueAsset_PB) GetDevoteCost() uint32
func (*ST_LeagueAsset_PB) GetDevoteCount ¶
func (m *ST_LeagueAsset_PB) GetDevoteCount() uint32
func (*ST_LeagueAsset_PB) GetDevoteResetTimestamp ¶
func (m *ST_LeagueAsset_PB) GetDevoteResetTimestamp() uint64
func (*ST_LeagueAsset_PB) GetGlodDevoteCount ¶
func (m *ST_LeagueAsset_PB) GetGlodDevoteCount() uint32
func (*ST_LeagueAsset_PB) GetGoldArrayIndex ¶
func (m *ST_LeagueAsset_PB) GetGoldArrayIndex() uint32
func (*ST_LeagueAsset_PB) GetHelpMemberCount ¶
func (m *ST_LeagueAsset_PB) GetHelpMemberCount() uint32
func (*ST_LeagueAsset_PB) GetInLeague ¶
func (m *ST_LeagueAsset_PB) GetInLeague() bool
func (*ST_LeagueAsset_PB) GetInvitationRejectList ¶
func (m *ST_LeagueAsset_PB) GetInvitationRejectList() []*ST_LeagueInvitationReject_PB
func (*ST_LeagueAsset_PB) GetIsLeader ¶
func (m *ST_LeagueAsset_PB) GetIsLeader() bool
func (*ST_LeagueAsset_PB) GetJoinCDTime ¶
func (m *ST_LeagueAsset_PB) GetJoinCDTime() uint64
func (*ST_LeagueAsset_PB) GetJoinLeagueTime ¶
func (m *ST_LeagueAsset_PB) GetJoinLeagueTime() uint64
func (*ST_LeagueAsset_PB) GetJoinedLeague ¶
func (m *ST_LeagueAsset_PB) GetJoinedLeague() bool
func (*ST_LeagueAsset_PB) GetKeyBoxInfo ¶
func (m *ST_LeagueAsset_PB) GetKeyBoxInfo() *KeyBoxInfo
func (*ST_LeagueAsset_PB) GetLastClearTime ¶
func (m *ST_LeagueAsset_PB) GetLastClearTime() uint64
func (*ST_LeagueAsset_PB) GetLastGetDevoteCountTime ¶
func (m *ST_LeagueAsset_PB) GetLastGetDevoteCountTime() uint64
func (*ST_LeagueAsset_PB) GetLastTimeLeagueMessage ¶
func (m *ST_LeagueAsset_PB) GetLastTimeLeagueMessage() uint64
func (*ST_LeagueAsset_PB) GetLeagueDevote ¶
func (m *ST_LeagueAsset_PB) GetLeagueDevote() uint32
func (*ST_LeagueAsset_PB) GetLeagueGiftScore ¶
func (m *ST_LeagueAsset_PB) GetLeagueGiftScore() uint64
func (*ST_LeagueAsset_PB) GetLeagueID ¶
func (m *ST_LeagueAsset_PB) GetLeagueID() uint64
func (*ST_LeagueAsset_PB) GetLeagueMoveCityCDTime ¶
func (m *ST_LeagueAsset_PB) GetLeagueMoveCityCDTime() uint64
func (*ST_LeagueAsset_PB) GetLeagueMoveCityTime ¶
func (m *ST_LeagueAsset_PB) GetLeagueMoveCityTime() uint64
func (*ST_LeagueAsset_PB) GetLeagueName ¶
func (m *ST_LeagueAsset_PB) GetLeagueName() string
func (*ST_LeagueAsset_PB) GetMemberlevel ¶
func (m *ST_LeagueAsset_PB) GetMemberlevel() int32
func (*ST_LeagueAsset_PB) GetRepairCityList ¶
func (m *ST_LeagueAsset_PB) GetRepairCityList() []uint32
func (*ST_LeagueAsset_PB) GetTodayHelpCount ¶
func (m *ST_LeagueAsset_PB) GetTodayHelpCount() uint32
func (*ST_LeagueAsset_PB) ProtoMessage ¶
func (*ST_LeagueAsset_PB) ProtoMessage()
func (*ST_LeagueAsset_PB) Reset ¶
func (m *ST_LeagueAsset_PB) Reset()
func (*ST_LeagueAsset_PB) String ¶
func (m *ST_LeagueAsset_PB) String() string
type ST_LeagueBattleNOTJoin_PB ¶
type ST_LeagueBattleNOTJoin_PB struct { TargetWorldDataID *uint64 `protobuf:"varint,1,opt,name=targetWorldDataID" json:"targetWorldDataID,omitempty"` AttackActionID *uint64 `protobuf:"varint,2,opt,name=attackActionID" json:"attackActionID,omitempty"` DefenceList []uint64 `protobuf:"varint,3,rep,name=defenceList" json:"defenceList,omitempty"` TargetTroopNum *uint64 `protobuf:"varint,4,opt,name=targetTroopNum" json:"targetTroopNum,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LeagueBattleNOTJoin_PB) Descriptor ¶
func (*ST_LeagueBattleNOTJoin_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueBattleNOTJoin_PB) GetAttackActionID ¶
func (m *ST_LeagueBattleNOTJoin_PB) GetAttackActionID() uint64
func (*ST_LeagueBattleNOTJoin_PB) GetDefenceList ¶
func (m *ST_LeagueBattleNOTJoin_PB) GetDefenceList() []uint64
func (*ST_LeagueBattleNOTJoin_PB) GetTargetTroopNum ¶
func (m *ST_LeagueBattleNOTJoin_PB) GetTargetTroopNum() uint64
func (*ST_LeagueBattleNOTJoin_PB) GetTargetWorldDataID ¶
func (m *ST_LeagueBattleNOTJoin_PB) GetTargetWorldDataID() uint64
func (*ST_LeagueBattleNOTJoin_PB) ProtoMessage ¶
func (*ST_LeagueBattleNOTJoin_PB) ProtoMessage()
func (*ST_LeagueBattleNOTJoin_PB) Reset ¶
func (m *ST_LeagueBattleNOTJoin_PB) Reset()
func (*ST_LeagueBattleNOTJoin_PB) String ¶
func (m *ST_LeagueBattleNOTJoin_PB) String() string
type ST_LeagueBattle_Log ¶
type ST_LeagueBattle_Log struct { Logs []*ST_LeagueBattle_Log_Entry `protobuf:"bytes,1,rep,name=logs" json:"logs,omitempty"` XXX_unrecognized []byte `json:"-"` }
联盟战斗日志
func (*ST_LeagueBattle_Log) Descriptor ¶
func (*ST_LeagueBattle_Log) Descriptor() ([]byte, []int)
func (*ST_LeagueBattle_Log) GetLogs ¶
func (m *ST_LeagueBattle_Log) GetLogs() []*ST_LeagueBattle_Log_Entry
func (*ST_LeagueBattle_Log) ProtoMessage ¶
func (*ST_LeagueBattle_Log) ProtoMessage()
func (*ST_LeagueBattle_Log) Reset ¶
func (m *ST_LeagueBattle_Log) Reset()
func (*ST_LeagueBattle_Log) String ¶
func (m *ST_LeagueBattle_Log) String() string
type ST_LeagueBattle_Log_Entry ¶
type ST_LeagueBattle_Log_Entry struct { Attacker *ST_LeagueBattle_User `protobuf:"bytes,1,opt,name=attacker" json:"attacker,omitempty"` Defer *ST_LeagueBattle_User `protobuf:"bytes,2,opt,name=defer" json:"defer,omitempty"` Timestamp *uint64 `protobuf:"varint,3,opt,name=timestamp" json:"timestamp,omitempty"` Times *int32 `protobuf:"varint,4,opt,name=times" json:"times,omitempty"` IsWin *bool `protobuf:"varint,5,opt,name=isWin" json:"isWin,omitempty"` IsMulti *bool `protobuf:"varint,6,opt,name=isMulti" json:"isMulti,omitempty"` Id *int32 `protobuf:"varint,7,opt,name=id" json:"id,omitempty"` XXX_unrecognized []byte `json:"-"` }
联盟战斗日志条目
func (*ST_LeagueBattle_Log_Entry) Descriptor ¶
func (*ST_LeagueBattle_Log_Entry) Descriptor() ([]byte, []int)
func (*ST_LeagueBattle_Log_Entry) GetAttacker ¶
func (m *ST_LeagueBattle_Log_Entry) GetAttacker() *ST_LeagueBattle_User
func (*ST_LeagueBattle_Log_Entry) GetDefer ¶
func (m *ST_LeagueBattle_Log_Entry) GetDefer() *ST_LeagueBattle_User
func (*ST_LeagueBattle_Log_Entry) GetId ¶
func (m *ST_LeagueBattle_Log_Entry) GetId() int32
func (*ST_LeagueBattle_Log_Entry) GetIsMulti ¶
func (m *ST_LeagueBattle_Log_Entry) GetIsMulti() bool
func (*ST_LeagueBattle_Log_Entry) GetIsWin ¶
func (m *ST_LeagueBattle_Log_Entry) GetIsWin() bool
func (*ST_LeagueBattle_Log_Entry) GetTimes ¶
func (m *ST_LeagueBattle_Log_Entry) GetTimes() int32
func (*ST_LeagueBattle_Log_Entry) GetTimestamp ¶
func (m *ST_LeagueBattle_Log_Entry) GetTimestamp() uint64
func (*ST_LeagueBattle_Log_Entry) ProtoMessage ¶
func (*ST_LeagueBattle_Log_Entry) ProtoMessage()
func (*ST_LeagueBattle_Log_Entry) Reset ¶
func (m *ST_LeagueBattle_Log_Entry) Reset()
func (*ST_LeagueBattle_Log_Entry) String ¶
func (m *ST_LeagueBattle_Log_Entry) String() string
type ST_LeagueBattle_PB ¶
type ST_LeagueBattle_PB struct { TargetWorldDataID *uint64 `protobuf:"varint,1,opt,name=targetWorldDataID" json:"targetWorldDataID,omitempty"` AttackList []uint64 `protobuf:"varint,2,rep,name=attackList" json:"attackList,omitempty"` DefenceList []uint64 `protobuf:"varint,3,rep,name=defenceList" json:"defenceList,omitempty"` TargetTroopNum *uint64 `protobuf:"varint,4,opt,name=targetTroopNum" json:"targetTroopNum,omitempty"` AttLeagueID *uint64 `protobuf:"varint,5,opt,name=attLeagueID" json:"attLeagueID,omitempty"` AttackActionID *uint64 `protobuf:"varint,6,opt,name=attackActionID" json:"attackActionID,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LeagueBattle_PB) Descriptor ¶
func (*ST_LeagueBattle_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueBattle_PB) GetAttLeagueID ¶
func (m *ST_LeagueBattle_PB) GetAttLeagueID() uint64
func (*ST_LeagueBattle_PB) GetAttackActionID ¶
func (m *ST_LeagueBattle_PB) GetAttackActionID() uint64
func (*ST_LeagueBattle_PB) GetAttackList ¶
func (m *ST_LeagueBattle_PB) GetAttackList() []uint64
func (*ST_LeagueBattle_PB) GetDefenceList ¶
func (m *ST_LeagueBattle_PB) GetDefenceList() []uint64
func (*ST_LeagueBattle_PB) GetTargetTroopNum ¶
func (m *ST_LeagueBattle_PB) GetTargetTroopNum() uint64
func (*ST_LeagueBattle_PB) GetTargetWorldDataID ¶
func (m *ST_LeagueBattle_PB) GetTargetWorldDataID() uint64
func (*ST_LeagueBattle_PB) ProtoMessage ¶
func (*ST_LeagueBattle_PB) ProtoMessage()
func (*ST_LeagueBattle_PB) Reset ¶
func (m *ST_LeagueBattle_PB) Reset()
func (*ST_LeagueBattle_PB) String ¶
func (m *ST_LeagueBattle_PB) String() string
type ST_LeagueBattle_User ¶
type ST_LeagueBattle_User struct { Lid *uint64 `protobuf:"varint,1,opt,name=lid" json:"lid,omitempty"` UserName *string `protobuf:"bytes,2,opt,name=userName" json:"userName,omitempty"` Avatar *string `protobuf:"bytes,3,opt,name=avatar" json:"avatar,omitempty"` AvatarBoxID *uint32 `protobuf:"varint,4,opt,name=avatarBoxID" json:"avatarBoxID,omitempty"` AvatarID *string `protobuf:"bytes,5,opt,name=avatarID" json:"avatarID,omitempty"` LeagueShortName *string `protobuf:"bytes,6,opt,name=leagueShortName" json:"leagueShortName,omitempty"` Uid *uint64 `protobuf:"varint,7,opt,name=uid" json:"uid,omitempty"` MacMonsterId *int64 `protobuf:"varint,8,opt,name=macMonsterId" json:"macMonsterId,omitempty"` XXX_unrecognized []byte `json:"-"` }
联盟战斗日志玩家信息
func (*ST_LeagueBattle_User) Descriptor ¶
func (*ST_LeagueBattle_User) Descriptor() ([]byte, []int)
func (*ST_LeagueBattle_User) GetAvatar ¶
func (m *ST_LeagueBattle_User) GetAvatar() string
func (*ST_LeagueBattle_User) GetAvatarBoxID ¶
func (m *ST_LeagueBattle_User) GetAvatarBoxID() uint32
func (*ST_LeagueBattle_User) GetAvatarID ¶
func (m *ST_LeagueBattle_User) GetAvatarID() string
func (*ST_LeagueBattle_User) GetLeagueShortName ¶
func (m *ST_LeagueBattle_User) GetLeagueShortName() string
func (*ST_LeagueBattle_User) GetLid ¶
func (m *ST_LeagueBattle_User) GetLid() uint64
func (*ST_LeagueBattle_User) GetMacMonsterId ¶
func (m *ST_LeagueBattle_User) GetMacMonsterId() int64
func (*ST_LeagueBattle_User) GetUid ¶
func (m *ST_LeagueBattle_User) GetUid() uint64
func (*ST_LeagueBattle_User) GetUserName ¶
func (m *ST_LeagueBattle_User) GetUserName() string
func (*ST_LeagueBattle_User) ProtoMessage ¶
func (*ST_LeagueBattle_User) ProtoMessage()
func (*ST_LeagueBattle_User) Reset ¶
func (m *ST_LeagueBattle_User) Reset()
func (*ST_LeagueBattle_User) String ¶
func (m *ST_LeagueBattle_User) String() string
type ST_LeagueBox_Item_PB ¶
type ST_LeagueBox_Item_PB struct { Id *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` TypeId *int64 `protobuf:"varint,2,opt,name=typeId" json:"typeId,omitempty"` PosX *uint32 `protobuf:"varint,3,opt,name=posX" json:"posX,omitempty"` PosY *uint32 `protobuf:"varint,4,opt,name=posY" json:"posY,omitempty"` EndTime *uint64 `protobuf:"varint,5,opt,name=endTime" json:"endTime,omitempty"` IsHelped *bool `protobuf:"varint,6,opt,name=isHelped" json:"isHelped,omitempty"` Uid *uint64 `protobuf:"varint,7,opt,name=uid" json:"uid,omitempty"` ActionID *uint32 `protobuf:"varint,8,opt,name=actionID" json:"actionID,omitempty"` IsSendMsg *bool `protobuf:"varint,9,opt,name=isSendMsg" json:"isSendMsg,omitempty"` OwnerName *string `protobuf:"bytes,10,opt,name=ownerName" json:"ownerName,omitempty"` HelpName *string `protobuf:"bytes,11,opt,name=helpName" json:"helpName,omitempty"` CommanderLevel *uint32 `protobuf:"varint,12,opt,name=commanderLevel" json:"commanderLevel,omitempty"` XXX_unrecognized []byte `json:"-"` }
联盟宝箱Item
func (*ST_LeagueBox_Item_PB) Descriptor ¶
func (*ST_LeagueBox_Item_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueBox_Item_PB) GetActionID ¶
func (m *ST_LeagueBox_Item_PB) GetActionID() uint32
func (*ST_LeagueBox_Item_PB) GetCommanderLevel ¶
func (m *ST_LeagueBox_Item_PB) GetCommanderLevel() uint32
func (*ST_LeagueBox_Item_PB) GetEndTime ¶
func (m *ST_LeagueBox_Item_PB) GetEndTime() uint64
func (*ST_LeagueBox_Item_PB) GetHelpName ¶
func (m *ST_LeagueBox_Item_PB) GetHelpName() string
func (*ST_LeagueBox_Item_PB) GetId ¶
func (m *ST_LeagueBox_Item_PB) GetId() uint64
func (*ST_LeagueBox_Item_PB) GetIsHelped ¶
func (m *ST_LeagueBox_Item_PB) GetIsHelped() bool
func (*ST_LeagueBox_Item_PB) GetIsSendMsg ¶
func (m *ST_LeagueBox_Item_PB) GetIsSendMsg() bool
func (*ST_LeagueBox_Item_PB) GetOwnerName ¶
func (m *ST_LeagueBox_Item_PB) GetOwnerName() string
func (*ST_LeagueBox_Item_PB) GetPosX ¶
func (m *ST_LeagueBox_Item_PB) GetPosX() uint32
func (*ST_LeagueBox_Item_PB) GetPosY ¶
func (m *ST_LeagueBox_Item_PB) GetPosY() uint32
func (*ST_LeagueBox_Item_PB) GetTypeId ¶
func (m *ST_LeagueBox_Item_PB) GetTypeId() int64
func (*ST_LeagueBox_Item_PB) GetUid ¶
func (m *ST_LeagueBox_Item_PB) GetUid() uint64
func (*ST_LeagueBox_Item_PB) ProtoMessage ¶
func (*ST_LeagueBox_Item_PB) ProtoMessage()
func (*ST_LeagueBox_Item_PB) Reset ¶
func (m *ST_LeagueBox_Item_PB) Reset()
func (*ST_LeagueBox_Item_PB) String ¶
func (m *ST_LeagueBox_Item_PB) String() string
type ST_LeagueBox_List_PB ¶
type ST_LeagueBox_List_PB struct { LeagueBoxList []*ST_LeagueBox_Item_PB `protobuf:"bytes,1,rep,name=leagueBoxList" json:"leagueBoxList,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LeagueBox_List_PB) Descriptor ¶
func (*ST_LeagueBox_List_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueBox_List_PB) GetLeagueBoxList ¶
func (m *ST_LeagueBox_List_PB) GetLeagueBoxList() []*ST_LeagueBox_Item_PB
func (*ST_LeagueBox_List_PB) ProtoMessage ¶
func (*ST_LeagueBox_List_PB) ProtoMessage()
func (*ST_LeagueBox_List_PB) Reset ¶
func (m *ST_LeagueBox_List_PB) Reset()
func (*ST_LeagueBox_List_PB) String ¶
func (m *ST_LeagueBox_List_PB) String() string
type ST_LeagueCampLeader_PB ¶
type ST_LeagueCampLeader_PB struct { CampId *uint64 `protobuf:"varint,1,opt,name=campId" json:"campId,omitempty"` LeaderUid *uint64 `protobuf:"varint,2,opt,name=leaderUid" json:"leaderUid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LeagueCampLeader_PB) Descriptor ¶
func (*ST_LeagueCampLeader_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueCampLeader_PB) GetCampId ¶
func (m *ST_LeagueCampLeader_PB) GetCampId() uint64
func (*ST_LeagueCampLeader_PB) GetLeaderUid ¶
func (m *ST_LeagueCampLeader_PB) GetLeaderUid() uint64
func (*ST_LeagueCampLeader_PB) ProtoMessage ¶
func (*ST_LeagueCampLeader_PB) ProtoMessage()
func (*ST_LeagueCampLeader_PB) Reset ¶
func (m *ST_LeagueCampLeader_PB) Reset()
func (*ST_LeagueCampLeader_PB) String ¶
func (m *ST_LeagueCampLeader_PB) String() string
type ST_LeagueCustomFlag_PB ¶
type ST_LeagueCustomFlag_PB struct { Color *uint32 `protobuf:"varint,1,opt,name=color" json:"color,omitempty"` Background *uint32 `protobuf:"varint,2,opt,name=background" json:"background,omitempty"` Icon *uint32 `protobuf:"varint,3,opt,name=icon" json:"icon,omitempty"` CustomFlag *string `protobuf:"bytes,4,opt,name=customFlag" json:"customFlag,omitempty"` XXX_unrecognized []byte `json:"-"` }
联盟自定义旗帜
func (*ST_LeagueCustomFlag_PB) Descriptor ¶
func (*ST_LeagueCustomFlag_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueCustomFlag_PB) GetBackground ¶
func (m *ST_LeagueCustomFlag_PB) GetBackground() uint32
func (*ST_LeagueCustomFlag_PB) GetColor ¶
func (m *ST_LeagueCustomFlag_PB) GetColor() uint32
func (*ST_LeagueCustomFlag_PB) GetCustomFlag ¶
func (m *ST_LeagueCustomFlag_PB) GetCustomFlag() string
func (*ST_LeagueCustomFlag_PB) GetIcon ¶
func (m *ST_LeagueCustomFlag_PB) GetIcon() uint32
func (*ST_LeagueCustomFlag_PB) ProtoMessage ¶
func (*ST_LeagueCustomFlag_PB) ProtoMessage()
func (*ST_LeagueCustomFlag_PB) Reset ¶
func (m *ST_LeagueCustomFlag_PB) Reset()
func (*ST_LeagueCustomFlag_PB) String ¶
func (m *ST_LeagueCustomFlag_PB) String() string
type ST_LeagueDepotUsedResource_PB ¶
type ST_LeagueDepotUsedResource_PB struct { CureUnit *ST_CashAsset_PB `protobuf:"bytes,1,opt,name=cureUnit" json:"cureUnit,omitempty"` ProduceUnit *ST_CashAsset_PB `protobuf:"bytes,2,opt,name=produceUnit" json:"produceUnit,omitempty"` Build *ST_CashAsset_PB `protobuf:"bytes,3,opt,name=build" json:"build,omitempty"` Research *ST_CashAsset_PB `protobuf:"bytes,4,opt,name=research" json:"research,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LeagueDepotUsedResource_PB) Descriptor ¶
func (*ST_LeagueDepotUsedResource_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueDepotUsedResource_PB) GetBuild ¶
func (m *ST_LeagueDepotUsedResource_PB) GetBuild() *ST_CashAsset_PB
func (*ST_LeagueDepotUsedResource_PB) GetCureUnit ¶
func (m *ST_LeagueDepotUsedResource_PB) GetCureUnit() *ST_CashAsset_PB
func (*ST_LeagueDepotUsedResource_PB) GetProduceUnit ¶
func (m *ST_LeagueDepotUsedResource_PB) GetProduceUnit() *ST_CashAsset_PB
func (*ST_LeagueDepotUsedResource_PB) GetResearch ¶
func (m *ST_LeagueDepotUsedResource_PB) GetResearch() *ST_CashAsset_PB
func (*ST_LeagueDepotUsedResource_PB) ProtoMessage ¶
func (*ST_LeagueDepotUsedResource_PB) ProtoMessage()
func (*ST_LeagueDepotUsedResource_PB) Reset ¶
func (m *ST_LeagueDepotUsedResource_PB) Reset()
func (*ST_LeagueDepotUsedResource_PB) String ¶
func (m *ST_LeagueDepotUsedResource_PB) String() string
type ST_LeagueDepot_PB ¶
type ST_LeagueDepot_PB struct { EnableDepot *bool `protobuf:"varint,1,opt,name=enableDepot" json:"enableDepot,omitempty"` DepotCityid *uint32 `protobuf:"varint,2,opt,name=depotCityid" json:"depotCityid,omitempty"` DepotPercent *uint32 `protobuf:"varint,3,opt,name=depotPercent" json:"depotPercent,omitempty"` MaxAllowResource *ST_CashAsset_PB `protobuf:"bytes,4,opt,name=maxAllowResource" json:"maxAllowResource,omitempty"` OpenTime *uint64 `protobuf:"varint,5,opt,name=openTime" json:"openTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LeagueDepot_PB) Descriptor ¶
func (*ST_LeagueDepot_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueDepot_PB) GetDepotCityid ¶
func (m *ST_LeagueDepot_PB) GetDepotCityid() uint32
func (*ST_LeagueDepot_PB) GetDepotPercent ¶
func (m *ST_LeagueDepot_PB) GetDepotPercent() uint32
func (*ST_LeagueDepot_PB) GetEnableDepot ¶
func (m *ST_LeagueDepot_PB) GetEnableDepot() bool
func (*ST_LeagueDepot_PB) GetMaxAllowResource ¶
func (m *ST_LeagueDepot_PB) GetMaxAllowResource() *ST_CashAsset_PB
func (*ST_LeagueDepot_PB) GetOpenTime ¶
func (m *ST_LeagueDepot_PB) GetOpenTime() uint64
func (*ST_LeagueDepot_PB) ProtoMessage ¶
func (*ST_LeagueDepot_PB) ProtoMessage()
func (*ST_LeagueDepot_PB) Reset ¶
func (m *ST_LeagueDepot_PB) Reset()
func (*ST_LeagueDepot_PB) String ¶
func (m *ST_LeagueDepot_PB) String() string
type ST_LeagueDonationRankEntry_PB ¶
type ST_LeagueDonationRankEntry_PB struct { Uid *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` Devote *uint64 `protobuf:"varint,2,opt,name=devote" json:"devote,omitempty"` XXX_unrecognized []byte `json:"-"` }
联盟捐献排行榜
func (*ST_LeagueDonationRankEntry_PB) Descriptor ¶
func (*ST_LeagueDonationRankEntry_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueDonationRankEntry_PB) GetDevote ¶
func (m *ST_LeagueDonationRankEntry_PB) GetDevote() uint64
func (*ST_LeagueDonationRankEntry_PB) GetUid ¶
func (m *ST_LeagueDonationRankEntry_PB) GetUid() uint64
func (*ST_LeagueDonationRankEntry_PB) ProtoMessage ¶
func (*ST_LeagueDonationRankEntry_PB) ProtoMessage()
func (*ST_LeagueDonationRankEntry_PB) Reset ¶
func (m *ST_LeagueDonationRankEntry_PB) Reset()
func (*ST_LeagueDonationRankEntry_PB) String ¶
func (m *ST_LeagueDonationRankEntry_PB) String() string
type ST_LeagueDonationRank_PB ¶
type ST_LeagueDonationRank_PB struct { DailyRankList []*ST_LeagueDonationRankEntry_PB `protobuf:"bytes,1,rep,name=dailyRankList" json:"dailyRankList,omitempty"` WeeklyRankList []*ST_LeagueDonationRankEntry_PB `protobuf:"bytes,2,rep,name=weeklyRankList" json:"weeklyRankList,omitempty"` HistoryRankList []*ST_LeagueDonationRankEntry_PB `protobuf:"bytes,3,rep,name=historyRankList" json:"historyRankList,omitempty"` DailyClearTime *uint64 `protobuf:"varint,4,opt,name=dailyClearTime" json:"dailyClearTime,omitempty"` WeeklyClearTime *uint64 `protobuf:"varint,5,opt,name=weeklyClearTime" json:"weeklyClearTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LeagueDonationRank_PB) Descriptor ¶
func (*ST_LeagueDonationRank_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueDonationRank_PB) GetDailyClearTime ¶
func (m *ST_LeagueDonationRank_PB) GetDailyClearTime() uint64
func (*ST_LeagueDonationRank_PB) GetDailyRankList ¶
func (m *ST_LeagueDonationRank_PB) GetDailyRankList() []*ST_LeagueDonationRankEntry_PB
func (*ST_LeagueDonationRank_PB) GetHistoryRankList ¶
func (m *ST_LeagueDonationRank_PB) GetHistoryRankList() []*ST_LeagueDonationRankEntry_PB
func (*ST_LeagueDonationRank_PB) GetWeeklyClearTime ¶
func (m *ST_LeagueDonationRank_PB) GetWeeklyClearTime() uint64
func (*ST_LeagueDonationRank_PB) GetWeeklyRankList ¶
func (m *ST_LeagueDonationRank_PB) GetWeeklyRankList() []*ST_LeagueDonationRankEntry_PB
func (*ST_LeagueDonationRank_PB) ProtoMessage ¶
func (*ST_LeagueDonationRank_PB) ProtoMessage()
func (*ST_LeagueDonationRank_PB) Reset ¶
func (m *ST_LeagueDonationRank_PB) Reset()
func (*ST_LeagueDonationRank_PB) String ¶
func (m *ST_LeagueDonationRank_PB) String() string
type ST_LeagueExtra_PB ¶
type ST_LeagueExtra_PB struct { MassList []uint64 `protobuf:"varint,1,rep,name=massList" json:"massList,omitempty"` HelpList []*ST_LeagueHelpBaisc_PB `protobuf:"bytes,2,rep,name=helpList" json:"helpList,omitempty"` GarrisonList []uint64 `protobuf:"varint,3,rep,name=garrisonList" json:"garrisonList,omitempty"` LeagueGiftList []*ST_Gift_PB `protobuf:"bytes,4,rep,name=leagueGiftList" json:"leagueGiftList,omitempty"` CanRepairCity *bool `protobuf:"varint,5,opt,name=canRepairCity" json:"canRepairCity,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LeagueExtra_PB) Descriptor ¶
func (*ST_LeagueExtra_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueExtra_PB) GetCanRepairCity ¶
func (m *ST_LeagueExtra_PB) GetCanRepairCity() bool
func (*ST_LeagueExtra_PB) GetGarrisonList ¶
func (m *ST_LeagueExtra_PB) GetGarrisonList() []uint64
func (*ST_LeagueExtra_PB) GetHelpList ¶
func (m *ST_LeagueExtra_PB) GetHelpList() []*ST_LeagueHelpBaisc_PB
func (*ST_LeagueExtra_PB) GetLeagueGiftList ¶
func (m *ST_LeagueExtra_PB) GetLeagueGiftList() []*ST_Gift_PB
func (*ST_LeagueExtra_PB) GetMassList ¶
func (m *ST_LeagueExtra_PB) GetMassList() []uint64
func (*ST_LeagueExtra_PB) ProtoMessage ¶
func (*ST_LeagueExtra_PB) ProtoMessage()
func (*ST_LeagueExtra_PB) Reset ¶
func (m *ST_LeagueExtra_PB) Reset()
func (*ST_LeagueExtra_PB) String ¶
func (m *ST_LeagueExtra_PB) String() string
type ST_LeagueGiftList_PB ¶
type ST_LeagueGiftList_PB struct { GiftList []*ST_LeagueGift_PB `protobuf:"bytes,1,rep,name=giftList" json:"giftList,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LeagueGiftList_PB) Descriptor ¶
func (*ST_LeagueGiftList_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueGiftList_PB) GetGiftList ¶
func (m *ST_LeagueGiftList_PB) GetGiftList() []*ST_LeagueGift_PB
func (*ST_LeagueGiftList_PB) ProtoMessage ¶
func (*ST_LeagueGiftList_PB) ProtoMessage()
func (*ST_LeagueGiftList_PB) Reset ¶
func (m *ST_LeagueGiftList_PB) Reset()
func (*ST_LeagueGiftList_PB) String ¶
func (m *ST_LeagueGiftList_PB) String() string
type ST_LeagueGiftSpecial_PB ¶
type ST_LeagueGiftSpecial_PB struct { CurrentGiftID *uint32 `protobuf:"varint,1,opt,name=currentGiftID" json:"currentGiftID,omitempty"` GiftExp *uint64 `protobuf:"varint,2,opt,name=giftExp" json:"giftExp,omitempty"` LeaguePackLevel *uint32 `protobuf:"varint,3,opt,name=leaguePackLevel" json:"leaguePackLevel,omitempty"` LeagueExp *uint32 `protobuf:"varint,4,opt,name=leagueExp" json:"leagueExp,omitempty"` KeyNum *uint64 `protobuf:"varint,5,opt,name=keyNum" json:"keyNum,omitempty"` KeyBoxQuality *uint32 `protobuf:"varint,6,opt,name=keyBoxQuality" json:"keyBoxQuality,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LeagueGiftSpecial_PB) Descriptor ¶
func (*ST_LeagueGiftSpecial_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueGiftSpecial_PB) GetCurrentGiftID ¶
func (m *ST_LeagueGiftSpecial_PB) GetCurrentGiftID() uint32
func (*ST_LeagueGiftSpecial_PB) GetGiftExp ¶
func (m *ST_LeagueGiftSpecial_PB) GetGiftExp() uint64
func (*ST_LeagueGiftSpecial_PB) GetKeyBoxQuality ¶
func (m *ST_LeagueGiftSpecial_PB) GetKeyBoxQuality() uint32
func (*ST_LeagueGiftSpecial_PB) GetKeyNum ¶
func (m *ST_LeagueGiftSpecial_PB) GetKeyNum() uint64
func (*ST_LeagueGiftSpecial_PB) GetLeagueExp ¶
func (m *ST_LeagueGiftSpecial_PB) GetLeagueExp() uint32
func (*ST_LeagueGiftSpecial_PB) GetLeaguePackLevel ¶
func (m *ST_LeagueGiftSpecial_PB) GetLeaguePackLevel() uint32
func (*ST_LeagueGiftSpecial_PB) ProtoMessage ¶
func (*ST_LeagueGiftSpecial_PB) ProtoMessage()
func (*ST_LeagueGiftSpecial_PB) Reset ¶
func (m *ST_LeagueGiftSpecial_PB) Reset()
func (*ST_LeagueGiftSpecial_PB) String ¶
func (m *ST_LeagueGiftSpecial_PB) String() string
type ST_LeagueGift_PB ¶
type ST_LeagueGift_PB struct { GiftID *uint32 `protobuf:"varint,1,opt,name=giftID" json:"giftID,omitempty"` GiftData *ST_ItemEntry_PB `protobuf:"bytes,2,opt,name=giftData" json:"giftData,omitempty"` AddTime *uint64 `protobuf:"varint,3,opt,name=addTime" json:"addTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LeagueGift_PB) Descriptor ¶
func (*ST_LeagueGift_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueGift_PB) GetAddTime ¶
func (m *ST_LeagueGift_PB) GetAddTime() uint64
func (*ST_LeagueGift_PB) GetGiftData ¶
func (m *ST_LeagueGift_PB) GetGiftData() *ST_ItemEntry_PB
func (*ST_LeagueGift_PB) GetGiftID ¶
func (m *ST_LeagueGift_PB) GetGiftID() uint32
func (*ST_LeagueGift_PB) ProtoMessage ¶
func (*ST_LeagueGift_PB) ProtoMessage()
func (*ST_LeagueGift_PB) Reset ¶
func (m *ST_LeagueGift_PB) Reset()
func (*ST_LeagueGift_PB) String ¶
func (m *ST_LeagueGift_PB) String() string
type ST_LeagueHelpBaisc_PB ¶
type ST_LeagueHelpBaisc_PB struct { Uid *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` ActionID *uint32 `protobuf:"varint,2,opt,name=actionID" json:"actionID,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LeagueHelpBaisc_PB) Descriptor ¶
func (*ST_LeagueHelpBaisc_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueHelpBaisc_PB) GetActionID ¶
func (m *ST_LeagueHelpBaisc_PB) GetActionID() uint32
func (*ST_LeagueHelpBaisc_PB) GetUid ¶
func (m *ST_LeagueHelpBaisc_PB) GetUid() uint64
func (*ST_LeagueHelpBaisc_PB) ProtoMessage ¶
func (*ST_LeagueHelpBaisc_PB) ProtoMessage()
func (*ST_LeagueHelpBaisc_PB) Reset ¶
func (m *ST_LeagueHelpBaisc_PB) Reset()
func (*ST_LeagueHelpBaisc_PB) String ¶
func (m *ST_LeagueHelpBaisc_PB) String() string
type ST_LeagueHelpDetail_PB ¶
type ST_LeagueHelpDetail_PB struct { HelpList []*ST_League_Help_Simple_PB `protobuf:"bytes,1,rep,name=helpList" json:"helpList,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LeagueHelpDetail_PB) Descriptor ¶
func (*ST_LeagueHelpDetail_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueHelpDetail_PB) GetHelpList ¶
func (m *ST_LeagueHelpDetail_PB) GetHelpList() []*ST_League_Help_Simple_PB
func (*ST_LeagueHelpDetail_PB) ProtoMessage ¶
func (*ST_LeagueHelpDetail_PB) ProtoMessage()
func (*ST_LeagueHelpDetail_PB) Reset ¶
func (m *ST_LeagueHelpDetail_PB) Reset()
func (*ST_LeagueHelpDetail_PB) String ¶
func (m *ST_LeagueHelpDetail_PB) String() string
type ST_LeagueInfo_Base ¶
type ST_LeagueInfo_Base struct { LeagueID *uint64 `protobuf:"varint,1,opt,name=leagueID" json:"leagueID,omitempty"` Icon *string `protobuf:"bytes,4,opt,name=Icon" json:"Icon,omitempty"` Name *string `protobuf:"bytes,5,opt,name=Name" json:"Name,omitempty"` LName *string `protobuf:"bytes,6,opt,name=lName" json:"lName,omitempty"` LeaderIcon *string `protobuf:"bytes,7,opt,name=LeaderIcon" json:"LeaderIcon,omitempty"` LeaderName *string `protobuf:"bytes,8,opt,name=LeaderName" json:"LeaderName,omitempty"` MemNum *uint32 `protobuf:"varint,9,opt,name=memNum" json:"memNum,omitempty"` Power *uint64 `protobuf:"varint,10,opt,name=power" json:"power,omitempty"` ServerID *uint32 `protobuf:"varint,11,opt,name=serverID" json:"serverID,omitempty"` XXX_unrecognized []byte `json:"-"` }
公会基本信息数据结构
func (*ST_LeagueInfo_Base) Descriptor ¶
func (*ST_LeagueInfo_Base) Descriptor() ([]byte, []int)
func (*ST_LeagueInfo_Base) GetIcon ¶
func (m *ST_LeagueInfo_Base) GetIcon() string
func (*ST_LeagueInfo_Base) GetLName ¶
func (m *ST_LeagueInfo_Base) GetLName() string
func (*ST_LeagueInfo_Base) GetLeaderIcon ¶
func (m *ST_LeagueInfo_Base) GetLeaderIcon() string
func (*ST_LeagueInfo_Base) GetLeaderName ¶
func (m *ST_LeagueInfo_Base) GetLeaderName() string
func (*ST_LeagueInfo_Base) GetLeagueID ¶
func (m *ST_LeagueInfo_Base) GetLeagueID() uint64
func (*ST_LeagueInfo_Base) GetMemNum ¶
func (m *ST_LeagueInfo_Base) GetMemNum() uint32
func (*ST_LeagueInfo_Base) GetName ¶
func (m *ST_LeagueInfo_Base) GetName() string
func (*ST_LeagueInfo_Base) GetPower ¶
func (m *ST_LeagueInfo_Base) GetPower() uint64
func (*ST_LeagueInfo_Base) GetServerID ¶
func (m *ST_LeagueInfo_Base) GetServerID() uint32
func (*ST_LeagueInfo_Base) ProtoMessage ¶
func (*ST_LeagueInfo_Base) ProtoMessage()
func (*ST_LeagueInfo_Base) Reset ¶
func (m *ST_LeagueInfo_Base) Reset()
func (*ST_LeagueInfo_Base) String ¶
func (m *ST_LeagueInfo_Base) String() string
type ST_LeagueInvitationJoinMail_PB ¶
type ST_LeagueInvitationJoinMail_PB struct { LeagueId *uint64 `protobuf:"varint,1,opt,name=leagueId" json:"leagueId,omitempty"` AcceptedOrRejected *uint32 `protobuf:"varint,2,opt,name=acceptedOrRejected" json:"acceptedOrRejected,omitempty"` XXX_unrecognized []byte `json:"-"` }
联盟邀请邮件
func (*ST_LeagueInvitationJoinMail_PB) Descriptor ¶
func (*ST_LeagueInvitationJoinMail_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueInvitationJoinMail_PB) GetAcceptedOrRejected ¶
func (m *ST_LeagueInvitationJoinMail_PB) GetAcceptedOrRejected() uint32
func (*ST_LeagueInvitationJoinMail_PB) GetLeagueId ¶
func (m *ST_LeagueInvitationJoinMail_PB) GetLeagueId() uint64
func (*ST_LeagueInvitationJoinMail_PB) ProtoMessage ¶
func (*ST_LeagueInvitationJoinMail_PB) ProtoMessage()
func (*ST_LeagueInvitationJoinMail_PB) Reset ¶
func (m *ST_LeagueInvitationJoinMail_PB) Reset()
func (*ST_LeagueInvitationJoinMail_PB) String ¶
func (m *ST_LeagueInvitationJoinMail_PB) String() string
type ST_LeagueInvitationReject_PB ¶
type ST_LeagueInvitationReject_PB struct { LeagueId *uint64 `protobuf:"varint,1,opt,name=leagueId" json:"leagueId,omitempty"` RejectTimestamp *uint64 `protobuf:"varint,2,opt,name=rejectTimestamp" json:"rejectTimestamp,omitempty"` XXX_unrecognized []byte `json:"-"` }
拒绝列表
func (*ST_LeagueInvitationReject_PB) Descriptor ¶
func (*ST_LeagueInvitationReject_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueInvitationReject_PB) GetLeagueId ¶
func (m *ST_LeagueInvitationReject_PB) GetLeagueId() uint64
func (*ST_LeagueInvitationReject_PB) GetRejectTimestamp ¶
func (m *ST_LeagueInvitationReject_PB) GetRejectTimestamp() uint64
func (*ST_LeagueInvitationReject_PB) ProtoMessage ¶
func (*ST_LeagueInvitationReject_PB) ProtoMessage()
func (*ST_LeagueInvitationReject_PB) Reset ¶
func (m *ST_LeagueInvitationReject_PB) Reset()
func (*ST_LeagueInvitationReject_PB) String ¶
func (m *ST_LeagueInvitationReject_PB) String() string
type ST_LeagueManagement_PB ¶
type ST_LeagueManagement_PB struct { CureUnit *ST_LeagueDepot_PB `protobuf:"bytes,1,opt,name=cureUnit" json:"cureUnit,omitempty"` ProduceUnit *ST_LeagueDepot_PB `protobuf:"bytes,2,opt,name=produceUnit" json:"produceUnit,omitempty"` Build *ST_LeagueDepot_PB `protobuf:"bytes,3,opt,name=build" json:"build,omitempty"` Research *ST_LeagueDepot_PB `protobuf:"bytes,4,opt,name=research" json:"research,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LeagueManagement_PB) Descriptor ¶
func (*ST_LeagueManagement_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueManagement_PB) GetBuild ¶
func (m *ST_LeagueManagement_PB) GetBuild() *ST_LeagueDepot_PB
func (*ST_LeagueManagement_PB) GetCureUnit ¶
func (m *ST_LeagueManagement_PB) GetCureUnit() *ST_LeagueDepot_PB
func (*ST_LeagueManagement_PB) GetProduceUnit ¶
func (m *ST_LeagueManagement_PB) GetProduceUnit() *ST_LeagueDepot_PB
func (*ST_LeagueManagement_PB) GetResearch ¶
func (m *ST_LeagueManagement_PB) GetResearch() *ST_LeagueDepot_PB
func (*ST_LeagueManagement_PB) ProtoMessage ¶
func (*ST_LeagueManagement_PB) ProtoMessage()
func (*ST_LeagueManagement_PB) Reset ¶
func (m *ST_LeagueManagement_PB) Reset()
func (*ST_LeagueManagement_PB) String ¶
func (m *ST_LeagueManagement_PB) String() string
type ST_LeagueMassDetail ¶
type ST_LeagueMassDetail struct { ActionId *uint64 `protobuf:"varint,1,opt,name=actionId" json:"actionId,omitempty"` LeagueId *uint64 `protobuf:"varint,2,opt,name=leagueId" json:"leagueId,omitempty"` LeagueName *string `protobuf:"bytes,3,opt,name=leagueName" json:"leagueName,omitempty"` MassInitiator *ST_ArmyHerosDetail `protobuf:"bytes,4,opt,name=massInitiator" json:"massInitiator,omitempty"` JoinMembers []*ST_LeagueMassJoins `protobuf:"bytes,5,rep,name=joinMembers" json:"joinMembers,omitempty"` MassDefender *ST_ArmyHerosDetail `protobuf:"bytes,6,opt,name=massDefender" json:"massDefender,omitempty"` JoinDefenceMembers []*ST_LeagueMassJoins `protobuf:"bytes,7,rep,name=joinDefenceMembers" json:"joinDefenceMembers,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LeagueMassDetail) Descriptor ¶
func (*ST_LeagueMassDetail) Descriptor() ([]byte, []int)
func (*ST_LeagueMassDetail) GetActionId ¶
func (m *ST_LeagueMassDetail) GetActionId() uint64
func (*ST_LeagueMassDetail) GetJoinDefenceMembers ¶
func (m *ST_LeagueMassDetail) GetJoinDefenceMembers() []*ST_LeagueMassJoins
func (*ST_LeagueMassDetail) GetJoinMembers ¶
func (m *ST_LeagueMassDetail) GetJoinMembers() []*ST_LeagueMassJoins
func (*ST_LeagueMassDetail) GetLeagueId ¶
func (m *ST_LeagueMassDetail) GetLeagueId() uint64
func (*ST_LeagueMassDetail) GetLeagueName ¶
func (m *ST_LeagueMassDetail) GetLeagueName() string
func (*ST_LeagueMassDetail) GetMassDefender ¶
func (m *ST_LeagueMassDetail) GetMassDefender() *ST_ArmyHerosDetail
func (*ST_LeagueMassDetail) GetMassInitiator ¶
func (m *ST_LeagueMassDetail) GetMassInitiator() *ST_ArmyHerosDetail
func (*ST_LeagueMassDetail) ProtoMessage ¶
func (*ST_LeagueMassDetail) ProtoMessage()
func (*ST_LeagueMassDetail) Reset ¶
func (m *ST_LeagueMassDetail) Reset()
func (*ST_LeagueMassDetail) String ¶
func (m *ST_LeagueMassDetail) String() string
type ST_LeagueMassJoins ¶
type ST_LeagueMassJoins struct { UserId *uint64 `protobuf:"varint,1,opt,name=userId" json:"userId,omitempty"` Name *string `protobuf:"bytes,2,opt,name=name" json:"name,omitempty"` Avatar *string `protobuf:"bytes,3,opt,name=avatar" json:"avatar,omitempty"` AvatarBoxID *uint32 `protobuf:"varint,4,opt,name=avatarBoxID" json:"avatarBoxID,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LeagueMassJoins) Descriptor ¶
func (*ST_LeagueMassJoins) Descriptor() ([]byte, []int)
func (*ST_LeagueMassJoins) GetAvatar ¶
func (m *ST_LeagueMassJoins) GetAvatar() string
func (*ST_LeagueMassJoins) GetAvatarBoxID ¶
func (m *ST_LeagueMassJoins) GetAvatarBoxID() uint32
func (*ST_LeagueMassJoins) GetName ¶
func (m *ST_LeagueMassJoins) GetName() string
func (*ST_LeagueMassJoins) GetUserId ¶
func (m *ST_LeagueMassJoins) GetUserId() uint64
func (*ST_LeagueMassJoins) ProtoMessage ¶
func (*ST_LeagueMassJoins) ProtoMessage()
func (*ST_LeagueMassJoins) Reset ¶
func (m *ST_LeagueMassJoins) Reset()
func (*ST_LeagueMassJoins) String ¶
func (m *ST_LeagueMassJoins) String() string
type ST_LeagueMemberTitleName_PB ¶
type ST_LeagueMemberTitleName_PB struct { MemberLevel *uint32 `protobuf:"varint,1,opt,name=memberLevel" json:"memberLevel,omitempty"` TitleName *string `protobuf:"bytes,2,opt,name=titleName" json:"titleName,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LeagueMemberTitleName_PB) Descriptor ¶
func (*ST_LeagueMemberTitleName_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueMemberTitleName_PB) GetMemberLevel ¶
func (m *ST_LeagueMemberTitleName_PB) GetMemberLevel() uint32
func (*ST_LeagueMemberTitleName_PB) GetTitleName ¶
func (m *ST_LeagueMemberTitleName_PB) GetTitleName() string
func (*ST_LeagueMemberTitleName_PB) ProtoMessage ¶
func (*ST_LeagueMemberTitleName_PB) ProtoMessage()
func (*ST_LeagueMemberTitleName_PB) Reset ¶
func (m *ST_LeagueMemberTitleName_PB) Reset()
func (*ST_LeagueMemberTitleName_PB) String ¶
func (m *ST_LeagueMemberTitleName_PB) String() string
type ST_LeagueMessageEntry_PB ¶
type ST_LeagueMessageEntry_PB struct { SenderUID *uint64 `protobuf:"varint,1,opt,name=senderUID" json:"senderUID,omitempty"` SendTime *uint64 `protobuf:"varint,2,opt,name=sendTime" json:"sendTime,omitempty"` Message *string `protobuf:"bytes,3,opt,name=message" json:"message,omitempty"` Deleted *uint32 `protobuf:"varint,4,opt,name=deleted" json:"deleted,omitempty"` XXX_unrecognized []byte `json:"-"` }
联盟留言数据
func (*ST_LeagueMessageEntry_PB) Descriptor ¶
func (*ST_LeagueMessageEntry_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueMessageEntry_PB) GetDeleted ¶
func (m *ST_LeagueMessageEntry_PB) GetDeleted() uint32
func (*ST_LeagueMessageEntry_PB) GetMessage ¶
func (m *ST_LeagueMessageEntry_PB) GetMessage() string
func (*ST_LeagueMessageEntry_PB) GetSendTime ¶
func (m *ST_LeagueMessageEntry_PB) GetSendTime() uint64
func (*ST_LeagueMessageEntry_PB) GetSenderUID ¶
func (m *ST_LeagueMessageEntry_PB) GetSenderUID() uint64
func (*ST_LeagueMessageEntry_PB) ProtoMessage ¶
func (*ST_LeagueMessageEntry_PB) ProtoMessage()
func (*ST_LeagueMessageEntry_PB) Reset ¶
func (m *ST_LeagueMessageEntry_PB) Reset()
func (*ST_LeagueMessageEntry_PB) String ¶
func (m *ST_LeagueMessageEntry_PB) String() string
type ST_LeagueName_PB ¶
type ST_LeagueName_PB struct { LeagueName *string `protobuf:"bytes,1,req,name=leagueName" json:"leagueName,omitempty"` LeagueLName *string `protobuf:"bytes,2,req,name=leagueLName" json:"leagueLName,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LeagueName_PB) Descriptor ¶
func (*ST_LeagueName_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueName_PB) GetLeagueLName ¶
func (m *ST_LeagueName_PB) GetLeagueLName() string
func (*ST_LeagueName_PB) GetLeagueName ¶
func (m *ST_LeagueName_PB) GetLeagueName() string
func (*ST_LeagueName_PB) ProtoMessage ¶
func (*ST_LeagueName_PB) ProtoMessage()
func (*ST_LeagueName_PB) Reset ¶
func (m *ST_LeagueName_PB) Reset()
func (*ST_LeagueName_PB) String ¶
func (m *ST_LeagueName_PB) String() string
type ST_LeagueShopRecordList_PB ¶
type ST_LeagueShopRecordList_PB struct { ItemList []*ST_LeagueShopRecord_PB `protobuf:"bytes,1,rep,name=itemList" json:"itemList,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LeagueShopRecordList_PB) Descriptor ¶
func (*ST_LeagueShopRecordList_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueShopRecordList_PB) GetItemList ¶
func (m *ST_LeagueShopRecordList_PB) GetItemList() []*ST_LeagueShopRecord_PB
func (*ST_LeagueShopRecordList_PB) ProtoMessage ¶
func (*ST_LeagueShopRecordList_PB) ProtoMessage()
func (*ST_LeagueShopRecordList_PB) Reset ¶
func (m *ST_LeagueShopRecordList_PB) Reset()
func (*ST_LeagueShopRecordList_PB) String ¶
func (m *ST_LeagueShopRecordList_PB) String() string
type ST_LeagueShopRecord_PB ¶
type ST_LeagueShopRecord_PB struct { Uid *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` Time *uint64 `protobuf:"varint,2,opt,name=time" json:"time,omitempty"` ItemData *ST_ItemEntry_PB `protobuf:"bytes,3,opt,name=itemData" json:"itemData,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LeagueShopRecord_PB) Descriptor ¶
func (*ST_LeagueShopRecord_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueShopRecord_PB) GetItemData ¶
func (m *ST_LeagueShopRecord_PB) GetItemData() *ST_ItemEntry_PB
func (*ST_LeagueShopRecord_PB) GetTime ¶
func (m *ST_LeagueShopRecord_PB) GetTime() uint64
func (*ST_LeagueShopRecord_PB) GetUid ¶
func (m *ST_LeagueShopRecord_PB) GetUid() uint64
func (*ST_LeagueShopRecord_PB) ProtoMessage ¶
func (*ST_LeagueShopRecord_PB) ProtoMessage()
func (*ST_LeagueShopRecord_PB) Reset ¶
func (m *ST_LeagueShopRecord_PB) Reset()
func (*ST_LeagueShopRecord_PB) String ¶
func (m *ST_LeagueShopRecord_PB) String() string
type ST_LeagueStatusEntry_PB ¶
type ST_LeagueStatusEntry_PB struct { Type *uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` Time *uint64 `protobuf:"varint,2,opt,name=time" json:"time,omitempty"` PlayerID *uint64 `protobuf:"varint,3,opt,name=playerID" json:"playerID,omitempty"` OldLevel *uint32 `protobuf:"varint,4,opt,name=oldLevel" json:"oldLevel,omitempty"` ManagerName *string `protobuf:"bytes,5,opt,name=managerName" json:"managerName,omitempty"` ManagerID *uint64 `protobuf:"varint,6,opt,name=managerID" json:"managerID,omitempty"` XXX_unrecognized []byte `json:"-"` }
联盟状态条目
func (*ST_LeagueStatusEntry_PB) Descriptor ¶
func (*ST_LeagueStatusEntry_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueStatusEntry_PB) GetManagerID ¶
func (m *ST_LeagueStatusEntry_PB) GetManagerID() uint64
func (*ST_LeagueStatusEntry_PB) GetManagerName ¶
func (m *ST_LeagueStatusEntry_PB) GetManagerName() string
func (*ST_LeagueStatusEntry_PB) GetOldLevel ¶
func (m *ST_LeagueStatusEntry_PB) GetOldLevel() uint32
func (*ST_LeagueStatusEntry_PB) GetPlayerID ¶
func (m *ST_LeagueStatusEntry_PB) GetPlayerID() uint64
func (*ST_LeagueStatusEntry_PB) GetTime ¶
func (m *ST_LeagueStatusEntry_PB) GetTime() uint64
func (*ST_LeagueStatusEntry_PB) GetType ¶
func (m *ST_LeagueStatusEntry_PB) GetType() uint32
func (*ST_LeagueStatusEntry_PB) ProtoMessage ¶
func (*ST_LeagueStatusEntry_PB) ProtoMessage()
func (*ST_LeagueStatusEntry_PB) Reset ¶
func (m *ST_LeagueStatusEntry_PB) Reset()
func (*ST_LeagueStatusEntry_PB) String ¶
func (m *ST_LeagueStatusEntry_PB) String() string
type ST_LeagueStatus_PB ¶
type ST_LeagueStatus_PB struct { StatusList []*ST_LeagueStatusEntry_PB `protobuf:"bytes,1,rep,name=statusList" json:"statusList,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LeagueStatus_PB) Descriptor ¶
func (*ST_LeagueStatus_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueStatus_PB) GetStatusList ¶
func (m *ST_LeagueStatus_PB) GetStatusList() []*ST_LeagueStatusEntry_PB
func (*ST_LeagueStatus_PB) ProtoMessage ¶
func (*ST_LeagueStatus_PB) ProtoMessage()
func (*ST_LeagueStatus_PB) Reset ¶
func (m *ST_LeagueStatus_PB) Reset()
func (*ST_LeagueStatus_PB) String ¶
func (m *ST_LeagueStatus_PB) String() string
type ST_LeagueTask_Item ¶
type ST_LeagueTask_Item struct { Id *int32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Status *int32 `protobuf:"varint,2,opt,name=status" json:"status,omitempty"` FinishTimestamp *uint64 `protobuf:"varint,3,opt,name=finishTimestamp" json:"finishTimestamp,omitempty"` LactionID *uint32 `protobuf:"varint,4,opt,name=lactionID" json:"lactionID,omitempty"` XXX_unrecognized []byte `json:"-"` }
联盟任务
func (*ST_LeagueTask_Item) Descriptor ¶
func (*ST_LeagueTask_Item) Descriptor() ([]byte, []int)
func (*ST_LeagueTask_Item) GetFinishTimestamp ¶
func (m *ST_LeagueTask_Item) GetFinishTimestamp() uint64
func (*ST_LeagueTask_Item) GetId ¶
func (m *ST_LeagueTask_Item) GetId() int32
func (*ST_LeagueTask_Item) GetLactionID ¶
func (m *ST_LeagueTask_Item) GetLactionID() uint32
func (*ST_LeagueTask_Item) GetStatus ¶
func (m *ST_LeagueTask_Item) GetStatus() int32
func (*ST_LeagueTask_Item) ProtoMessage ¶
func (*ST_LeagueTask_Item) ProtoMessage()
func (*ST_LeagueTask_Item) Reset ¶
func (m *ST_LeagueTask_Item) Reset()
func (*ST_LeagueTask_Item) String ¶
func (m *ST_LeagueTask_Item) String() string
type ST_LeagueTechnology_PB ¶
type ST_LeagueTechnology_PB struct { RID *uint32 `protobuf:"varint,1,opt,name=rID" json:"rID,omitempty"` Exp *uint32 `protobuf:"varint,2,opt,name=exp" json:"exp,omitempty"` DevoteRequest []*ST_CashAsset_PB `protobuf:"bytes,3,rep,name=devoteRequest" json:"devoteRequest,omitempty"` OnceDevoteIncome []*ST_Vector4Int_PB `protobuf:"bytes,4,rep,name=onceDevoteIncome" json:"onceDevoteIncome,omitempty"` GoldDevoteIncome []*ST_Vector4Int_PB `protobuf:"bytes,5,rep,name=goldDevoteIncome" json:"goldDevoteIncome,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LeagueTechnology_PB) Descriptor ¶
func (*ST_LeagueTechnology_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueTechnology_PB) GetDevoteRequest ¶
func (m *ST_LeagueTechnology_PB) GetDevoteRequest() []*ST_CashAsset_PB
func (*ST_LeagueTechnology_PB) GetExp ¶
func (m *ST_LeagueTechnology_PB) GetExp() uint32
func (*ST_LeagueTechnology_PB) GetGoldDevoteIncome ¶
func (m *ST_LeagueTechnology_PB) GetGoldDevoteIncome() []*ST_Vector4Int_PB
func (*ST_LeagueTechnology_PB) GetOnceDevoteIncome ¶
func (m *ST_LeagueTechnology_PB) GetOnceDevoteIncome() []*ST_Vector4Int_PB
func (*ST_LeagueTechnology_PB) GetRID ¶
func (m *ST_LeagueTechnology_PB) GetRID() uint32
func (*ST_LeagueTechnology_PB) ProtoMessage ¶
func (*ST_LeagueTechnology_PB) ProtoMessage()
func (*ST_LeagueTechnology_PB) Reset ¶
func (m *ST_LeagueTechnology_PB) Reset()
func (*ST_LeagueTechnology_PB) String ¶
func (m *ST_LeagueTechnology_PB) String() string
type ST_LeagueTransportReport_PB ¶
type ST_LeagueTransportReport_PB struct { FromUserId *uint64 `protobuf:"varint,1,opt,name=fromUserId" json:"fromUserId,omitempty"` ToUserId *uint64 `protobuf:"varint,2,opt,name=toUserId" json:"toUserId,omitempty"` Timestamp *uint64 `protobuf:"varint,3,opt,name=timestamp" json:"timestamp,omitempty"` Resource *ST_CashAsset_PB `protobuf:"bytes,4,opt,name=resource" json:"resource,omitempty"` XXX_unrecognized []byte `json:"-"` }
联盟运输
func (*ST_LeagueTransportReport_PB) Descriptor ¶
func (*ST_LeagueTransportReport_PB) Descriptor() ([]byte, []int)
func (*ST_LeagueTransportReport_PB) GetFromUserId ¶
func (m *ST_LeagueTransportReport_PB) GetFromUserId() uint64
func (*ST_LeagueTransportReport_PB) GetResource ¶
func (m *ST_LeagueTransportReport_PB) GetResource() *ST_CashAsset_PB
func (*ST_LeagueTransportReport_PB) GetTimestamp ¶
func (m *ST_LeagueTransportReport_PB) GetTimestamp() uint64
func (*ST_LeagueTransportReport_PB) GetToUserId ¶
func (m *ST_LeagueTransportReport_PB) GetToUserId() uint64
func (*ST_LeagueTransportReport_PB) ProtoMessage ¶
func (*ST_LeagueTransportReport_PB) ProtoMessage()
func (*ST_LeagueTransportReport_PB) Reset ¶
func (m *ST_LeagueTransportReport_PB) Reset()
func (*ST_LeagueTransportReport_PB) String ¶
func (m *ST_LeagueTransportReport_PB) String() string
type ST_League_Detail_Info ¶
type ST_League_Detail_Info struct { SimpleInfo *ST_League_Simple_Info `protobuf:"bytes,1,opt,name=simpleInfo" json:"simpleInfo,omitempty"` MemberList []*ST_League_Member_Info `protobuf:"bytes,2,rep,name=memberList" json:"memberList,omitempty"` Shop []*ST_ItemEntry_PB `protobuf:"bytes,3,rep,name=shop" json:"shop,omitempty"` TechnologyList []*ST_LeagueTechnology_PB `protobuf:"bytes,4,rep,name=technologyList" json:"technologyList,omitempty"` LeagueHelp *ST_League_Help_Asset_PB `protobuf:"bytes,5,opt,name=leagueHelp" json:"leagueHelp,omitempty"` GiftList []*ST_LeagueGift_PB `protobuf:"bytes,6,rep,name=giftList" json:"giftList,omitempty"` GiftSpecial *ST_LeagueGiftSpecial_PB `protobuf:"bytes,7,opt,name=giftSpecial" json:"giftSpecial,omitempty"` RequestJionList []uint64 `protobuf:"varint,8,rep,name=requestJionList" json:"requestJionList,omitempty"` DevoteRank *ST_LeagueDonationRank_PB `protobuf:"bytes,9,opt,name=devoteRank" json:"devoteRank,omitempty"` LeagueStatus *ST_LeagueStatus_PB `protobuf:"bytes,10,opt,name=leagueStatus" json:"leagueStatus,omitempty"` MemberTitleList []*ST_LeagueMemberTitleName_PB `protobuf:"bytes,11,rep,name=memberTitleList" json:"memberTitleList,omitempty"` Managerment *ST_LeagueManagement_PB `protobuf:"bytes,12,opt,name=managerment" json:"managerment,omitempty"` LeagueBattleList []*ST_LeagueBattle_PB `protobuf:"bytes,13,rep,name=leagueBattleList" json:"leagueBattleList,omitempty"` LeagueBattleNotJoinList []*ST_LeagueBattleNOTJoin_PB `protobuf:"bytes,14,rep,name=leagueBattleNotJoinList" json:"leagueBattleNotJoinList,omitempty"` LeagueBox []*ST_LeagueBox_Item_PB `protobuf:"bytes,15,rep,name=leagueBox" json:"leagueBox,omitempty"` RecommendTechList []uint32 `protobuf:"varint,16,rep,name=recommendTechList" json:"recommendTechList,omitempty"` LeagueCityScore *uint32 `protobuf:"varint,17,opt,name=leagueCityScore" json:"leagueCityScore,omitempty"` LeagueCupClass *uint32 `protobuf:"varint,18,opt,name=leagueCupClass" json:"leagueCupClass,omitempty"` CampInfo []*ST_LeagueCampLeader_PB `protobuf:"bytes,19,rep,name=campInfo" json:"campInfo,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_League_Detail_Info) Descriptor ¶
func (*ST_League_Detail_Info) Descriptor() ([]byte, []int)
func (*ST_League_Detail_Info) GetCampInfo ¶
func (m *ST_League_Detail_Info) GetCampInfo() []*ST_LeagueCampLeader_PB
func (*ST_League_Detail_Info) GetDevoteRank ¶
func (m *ST_League_Detail_Info) GetDevoteRank() *ST_LeagueDonationRank_PB
func (*ST_League_Detail_Info) GetGiftList ¶
func (m *ST_League_Detail_Info) GetGiftList() []*ST_LeagueGift_PB
func (*ST_League_Detail_Info) GetGiftSpecial ¶
func (m *ST_League_Detail_Info) GetGiftSpecial() *ST_LeagueGiftSpecial_PB
func (*ST_League_Detail_Info) GetLeagueBattleList ¶
func (m *ST_League_Detail_Info) GetLeagueBattleList() []*ST_LeagueBattle_PB
func (*ST_League_Detail_Info) GetLeagueBattleNotJoinList ¶
func (m *ST_League_Detail_Info) GetLeagueBattleNotJoinList() []*ST_LeagueBattleNOTJoin_PB
func (*ST_League_Detail_Info) GetLeagueBox ¶
func (m *ST_League_Detail_Info) GetLeagueBox() []*ST_LeagueBox_Item_PB
func (*ST_League_Detail_Info) GetLeagueCityScore ¶
func (m *ST_League_Detail_Info) GetLeagueCityScore() uint32
func (*ST_League_Detail_Info) GetLeagueCupClass ¶
func (m *ST_League_Detail_Info) GetLeagueCupClass() uint32
func (*ST_League_Detail_Info) GetLeagueHelp ¶
func (m *ST_League_Detail_Info) GetLeagueHelp() *ST_League_Help_Asset_PB
func (*ST_League_Detail_Info) GetLeagueStatus ¶
func (m *ST_League_Detail_Info) GetLeagueStatus() *ST_LeagueStatus_PB
func (*ST_League_Detail_Info) GetManagerment ¶
func (m *ST_League_Detail_Info) GetManagerment() *ST_LeagueManagement_PB
func (*ST_League_Detail_Info) GetMemberList ¶
func (m *ST_League_Detail_Info) GetMemberList() []*ST_League_Member_Info
func (*ST_League_Detail_Info) GetMemberTitleList ¶
func (m *ST_League_Detail_Info) GetMemberTitleList() []*ST_LeagueMemberTitleName_PB
func (*ST_League_Detail_Info) GetRecommendTechList ¶
func (m *ST_League_Detail_Info) GetRecommendTechList() []uint32
func (*ST_League_Detail_Info) GetRequestJionList ¶
func (m *ST_League_Detail_Info) GetRequestJionList() []uint64
func (*ST_League_Detail_Info) GetShop ¶
func (m *ST_League_Detail_Info) GetShop() []*ST_ItemEntry_PB
func (*ST_League_Detail_Info) GetSimpleInfo ¶
func (m *ST_League_Detail_Info) GetSimpleInfo() *ST_League_Simple_Info
func (*ST_League_Detail_Info) GetTechnologyList ¶
func (m *ST_League_Detail_Info) GetTechnologyList() []*ST_LeagueTechnology_PB
func (*ST_League_Detail_Info) ProtoMessage ¶
func (*ST_League_Detail_Info) ProtoMessage()
func (*ST_League_Detail_Info) Reset ¶
func (m *ST_League_Detail_Info) Reset()
func (*ST_League_Detail_Info) String ¶
func (m *ST_League_Detail_Info) String() string
type ST_League_Help_Asset_PB ¶
type ST_League_Help_Asset_PB struct { LeagueHelpList []*ST_League_Help_Info_PB `protobuf:"bytes,1,rep,name=leagueHelpList" json:"leagueHelpList,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_League_Help_Asset_PB) Descriptor ¶
func (*ST_League_Help_Asset_PB) Descriptor() ([]byte, []int)
func (*ST_League_Help_Asset_PB) GetLeagueHelpList ¶
func (m *ST_League_Help_Asset_PB) GetLeagueHelpList() []*ST_League_Help_Info_PB
func (*ST_League_Help_Asset_PB) ProtoMessage ¶
func (*ST_League_Help_Asset_PB) ProtoMessage()
func (*ST_League_Help_Asset_PB) Reset ¶
func (m *ST_League_Help_Asset_PB) Reset()
func (*ST_League_Help_Asset_PB) String ¶
func (m *ST_League_Help_Asset_PB) String() string
type ST_League_Help_Info_PB ¶
type ST_League_Help_Info_PB struct { Simple *ST_League_Help_Simple_PB `protobuf:"bytes,1,opt,name=simple" json:"simple,omitempty"` HelperID []uint64 `protobuf:"varint,2,rep,name=helperID" json:"helperID,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_League_Help_Info_PB) Descriptor ¶
func (*ST_League_Help_Info_PB) Descriptor() ([]byte, []int)
func (*ST_League_Help_Info_PB) GetHelperID ¶
func (m *ST_League_Help_Info_PB) GetHelperID() []uint64
func (*ST_League_Help_Info_PB) GetSimple ¶
func (m *ST_League_Help_Info_PB) GetSimple() *ST_League_Help_Simple_PB
func (*ST_League_Help_Info_PB) ProtoMessage ¶
func (*ST_League_Help_Info_PB) ProtoMessage()
func (*ST_League_Help_Info_PB) Reset ¶
func (m *ST_League_Help_Info_PB) Reset()
func (*ST_League_Help_Info_PB) String ¶
func (m *ST_League_Help_Info_PB) String() string
type ST_League_Help_Simple_PB ¶
type ST_League_Help_Simple_PB struct { Basic *ST_LeagueHelpBaisc_PB `protobuf:"bytes,1,opt,name=basic" json:"basic,omitempty"` ActionType *uint32 `protobuf:"varint,2,opt,name=actionType" json:"actionType,omitempty"` HelpCount *uint32 `protobuf:"varint,3,opt,name=helpCount" json:"helpCount,omitempty"` Username *string `protobuf:"bytes,4,opt,name=username" json:"username,omitempty"` BuildingType *uint32 `protobuf:"varint,5,opt,name=buildingType" json:"buildingType,omitempty"` BuildingLevel *uint32 `protobuf:"varint,6,opt,name=buildingLevel" json:"buildingLevel,omitempty"` TechID *uint32 `protobuf:"varint,7,opt,name=techID" json:"techID,omitempty"` MaxCount *uint32 `protobuf:"varint,8,opt,name=maxCount" json:"maxCount,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_League_Help_Simple_PB) Descriptor ¶
func (*ST_League_Help_Simple_PB) Descriptor() ([]byte, []int)
func (*ST_League_Help_Simple_PB) GetActionType ¶
func (m *ST_League_Help_Simple_PB) GetActionType() uint32
func (*ST_League_Help_Simple_PB) GetBasic ¶
func (m *ST_League_Help_Simple_PB) GetBasic() *ST_LeagueHelpBaisc_PB
func (*ST_League_Help_Simple_PB) GetBuildingLevel ¶
func (m *ST_League_Help_Simple_PB) GetBuildingLevel() uint32
func (*ST_League_Help_Simple_PB) GetBuildingType ¶
func (m *ST_League_Help_Simple_PB) GetBuildingType() uint32
func (*ST_League_Help_Simple_PB) GetHelpCount ¶
func (m *ST_League_Help_Simple_PB) GetHelpCount() uint32
func (*ST_League_Help_Simple_PB) GetMaxCount ¶
func (m *ST_League_Help_Simple_PB) GetMaxCount() uint32
func (*ST_League_Help_Simple_PB) GetTechID ¶
func (m *ST_League_Help_Simple_PB) GetTechID() uint32
func (*ST_League_Help_Simple_PB) GetUsername ¶
func (m *ST_League_Help_Simple_PB) GetUsername() string
func (*ST_League_Help_Simple_PB) ProtoMessage ¶
func (*ST_League_Help_Simple_PB) ProtoMessage()
func (*ST_League_Help_Simple_PB) Reset ¶
func (m *ST_League_Help_Simple_PB) Reset()
func (*ST_League_Help_Simple_PB) String ¶
func (m *ST_League_Help_Simple_PB) String() string
type ST_League_IndependData_Version_PB ¶
type ST_League_IndependData_Version_PB struct { UnreadMessgaeCount *uint32 `protobuf:"varint,1,opt,name=UnreadMessgaeCount" json:"UnreadMessgaeCount,omitempty"` LeagueHelpCount *uint32 `protobuf:"varint,2,opt,name=LeagueHelpCount" json:"LeagueHelpCount,omitempty"` LeagueGiftCount *uint32 `protobuf:"varint,3,opt,name=LeagueGiftCount" json:"LeagueGiftCount,omitempty"` LeagueBattleLogCount *uint32 `protobuf:"varint,4,opt,name=LeagueBattleLogCount" json:"LeagueBattleLogCount,omitempty"` ReadLeagueBattleLogTime *uint64 `protobuf:"varint,5,opt,name=ReadLeagueBattleLogTime" json:"ReadLeagueBattleLogTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
联盟独立数据版本信息
func (*ST_League_IndependData_Version_PB) Descriptor ¶
func (*ST_League_IndependData_Version_PB) Descriptor() ([]byte, []int)
func (*ST_League_IndependData_Version_PB) GetLeagueBattleLogCount ¶
func (m *ST_League_IndependData_Version_PB) GetLeagueBattleLogCount() uint32
func (*ST_League_IndependData_Version_PB) GetLeagueGiftCount ¶
func (m *ST_League_IndependData_Version_PB) GetLeagueGiftCount() uint32
func (*ST_League_IndependData_Version_PB) GetLeagueHelpCount ¶
func (m *ST_League_IndependData_Version_PB) GetLeagueHelpCount() uint32
func (*ST_League_IndependData_Version_PB) GetReadLeagueBattleLogTime ¶
func (m *ST_League_IndependData_Version_PB) GetReadLeagueBattleLogTime() uint64
func (*ST_League_IndependData_Version_PB) GetUnreadMessgaeCount ¶
func (m *ST_League_IndependData_Version_PB) GetUnreadMessgaeCount() uint32
func (*ST_League_IndependData_Version_PB) ProtoMessage ¶
func (*ST_League_IndependData_Version_PB) ProtoMessage()
func (*ST_League_IndependData_Version_PB) Reset ¶
func (m *ST_League_IndependData_Version_PB) Reset()
func (*ST_League_IndependData_Version_PB) String ¶
func (m *ST_League_IndependData_Version_PB) String() string
type ST_League_Member_Info ¶
type ST_League_Member_Info struct { Id *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Level *int32 `protobuf:"varint,2,opt,name=level" json:"level,omitempty"` LastRefreshTimestamp *uint64 `protobuf:"varint,3,opt,name=lastRefreshTimestamp" json:"lastRefreshTimestamp,omitempty"` Power *uint64 `protobuf:"varint,4,opt,name=power" json:"power,omitempty"` KillNum *uint64 `protobuf:"varint,5,opt,name=killNum" json:"killNum,omitempty"` Title *uint64 `protobuf:"varint,6,opt,name=title" json:"title,omitempty"` XXX_unrecognized []byte `json:"-"` }
客户端通信的数据,比存db的多一些项,比如玩家姓名等
func (*ST_League_Member_Info) Descriptor ¶
func (*ST_League_Member_Info) Descriptor() ([]byte, []int)
func (*ST_League_Member_Info) GetId ¶
func (m *ST_League_Member_Info) GetId() uint64
func (*ST_League_Member_Info) GetKillNum ¶
func (m *ST_League_Member_Info) GetKillNum() uint64
func (*ST_League_Member_Info) GetLastRefreshTimestamp ¶
func (m *ST_League_Member_Info) GetLastRefreshTimestamp() uint64
func (*ST_League_Member_Info) GetLevel ¶
func (m *ST_League_Member_Info) GetLevel() int32
func (*ST_League_Member_Info) GetPower ¶
func (m *ST_League_Member_Info) GetPower() uint64
func (*ST_League_Member_Info) GetTitle ¶
func (m *ST_League_Member_Info) GetTitle() uint64
func (*ST_League_Member_Info) ProtoMessage ¶
func (*ST_League_Member_Info) ProtoMessage()
func (*ST_League_Member_Info) Reset ¶
func (m *ST_League_Member_Info) Reset()
func (*ST_League_Member_Info) String ¶
func (m *ST_League_Member_Info) String() string
type ST_League_Message_List_PB ¶
type ST_League_Message_List_PB struct { MessageList []*ST_LeagueMessageEntry_PB `protobuf:"bytes,1,rep,name=messageList" json:"messageList,omitempty"` XXX_unrecognized []byte `json:"-"` }
联盟留言列表数据
func (*ST_League_Message_List_PB) Descriptor ¶
func (*ST_League_Message_List_PB) Descriptor() ([]byte, []int)
func (*ST_League_Message_List_PB) GetMessageList ¶
func (m *ST_League_Message_List_PB) GetMessageList() []*ST_LeagueMessageEntry_PB
func (*ST_League_Message_List_PB) ProtoMessage ¶
func (*ST_League_Message_List_PB) ProtoMessage()
func (*ST_League_Message_List_PB) Reset ¶
func (m *ST_League_Message_List_PB) Reset()
func (*ST_League_Message_List_PB) String ¶
func (m *ST_League_Message_List_PB) String() string
type ST_League_Operation_Result ¶
type ST_League_Operation_Result struct { Result *LeagueResult `protobuf:"varint,1,req,name=result,enum=Protocol.LeagueResult" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_League_Operation_Result) Descriptor ¶
func (*ST_League_Operation_Result) Descriptor() ([]byte, []int)
func (*ST_League_Operation_Result) GetResult ¶
func (m *ST_League_Operation_Result) GetResult() LeagueResult
func (*ST_League_Operation_Result) ProtoMessage ¶
func (*ST_League_Operation_Result) ProtoMessage()
func (*ST_League_Operation_Result) Reset ¶
func (m *ST_League_Operation_Result) Reset()
func (*ST_League_Operation_Result) String ¶
func (m *ST_League_Operation_Result) String() string
type ST_League_Simple_Info ¶
type ST_League_Simple_Info struct { Name *string `protobuf:"bytes,1,opt,name=name" json:"name,omitempty"` OwnerID *uint64 `protobuf:"varint,2,opt,name=ownerID" json:"ownerID,omitempty"` OwnerName *string `protobuf:"bytes,3,opt,name=ownerName" json:"ownerName,omitempty"` ShortName *string `protobuf:"bytes,4,opt,name=shortName" json:"shortName,omitempty"` Slogan *string `protobuf:"bytes,5,opt,name=slogan" json:"slogan,omitempty"` MemberCount *uint32 `protobuf:"varint,6,opt,name=memberCount" json:"memberCount,omitempty"` Battle *uint64 `protobuf:"varint,7,opt,name=battle" json:"battle,omitempty"` LeagueID *uint64 `protobuf:"varint,8,opt,name=leagueID" json:"leagueID,omitempty"` Score *uint64 `protobuf:"varint,9,opt,name=score" json:"score,omitempty"` Versionid *uint32 `protobuf:"varint,10,opt,name=versionid" json:"versionid,omitempty"` NeedReview *bool `protobuf:"varint,11,opt,name=needReview" json:"needReview,omitempty"` LeagueLanguage *uint32 `protobuf:"varint,12,opt,name=leagueLanguage" json:"leagueLanguage,omitempty"` MainCityLevel *uint64 `protobuf:"varint,13,opt,name=mainCityLevel" json:"mainCityLevel,omitempty"` MinPower *uint64 `protobuf:"varint,14,opt,name=minPower" json:"minPower,omitempty"` MessageList []*ST_LeagueMessageEntry_PB `protobuf:"bytes,15,rep,name=messageList" json:"messageList,omitempty"` MemberCapacity *uint32 `protobuf:"varint,16,opt,name=memberCapacity" json:"memberCapacity,omitempty"` PowerRank *uint32 `protobuf:"varint,17,opt,name=powerRank" json:"powerRank,omitempty"` Flag *ST_LeagueCustomFlag_PB `protobuf:"bytes,18,opt,name=flag" json:"flag,omitempty"` GiftLevel *uint32 `protobuf:"varint,19,opt,name=giftLevel" json:"giftLevel,omitempty"` OwnCitys []uint32 `protobuf:"varint,20,rep,name=ownCitys" json:"ownCitys,omitempty"` CreateDate *uint64 `protobuf:"varint,21,opt,name=createDate" json:"createDate,omitempty"` OutSlogan *string `protobuf:"bytes,22,opt,name=OutSlogan" json:"OutSlogan,omitempty"` AutoDismissTime *uint64 `protobuf:"varint,23,opt,name=autoDismissTime" json:"autoDismissTime,omitempty"` Sid *uint32 `protobuf:"varint,24,opt,name=sid" json:"sid,omitempty"` Building *ST_List_Uint64 `protobuf:"bytes,25,opt,name=Building" json:"Building,omitempty"` ChannelId *string `protobuf:"bytes,26,opt,name=channelId" json:"channelId,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_League_Simple_Info) Descriptor ¶
func (*ST_League_Simple_Info) Descriptor() ([]byte, []int)
func (*ST_League_Simple_Info) GetAutoDismissTime ¶
func (m *ST_League_Simple_Info) GetAutoDismissTime() uint64
func (*ST_League_Simple_Info) GetBattle ¶
func (m *ST_League_Simple_Info) GetBattle() uint64
func (*ST_League_Simple_Info) GetBuilding ¶
func (m *ST_League_Simple_Info) GetBuilding() *ST_List_Uint64
func (*ST_League_Simple_Info) GetChannelId ¶
func (m *ST_League_Simple_Info) GetChannelId() string
func (*ST_League_Simple_Info) GetCreateDate ¶
func (m *ST_League_Simple_Info) GetCreateDate() uint64
func (*ST_League_Simple_Info) GetFlag ¶
func (m *ST_League_Simple_Info) GetFlag() *ST_LeagueCustomFlag_PB
func (*ST_League_Simple_Info) GetGiftLevel ¶
func (m *ST_League_Simple_Info) GetGiftLevel() uint32
func (*ST_League_Simple_Info) GetLeagueID ¶
func (m *ST_League_Simple_Info) GetLeagueID() uint64
func (*ST_League_Simple_Info) GetLeagueLanguage ¶
func (m *ST_League_Simple_Info) GetLeagueLanguage() uint32
func (*ST_League_Simple_Info) GetMainCityLevel ¶
func (m *ST_League_Simple_Info) GetMainCityLevel() uint64
func (*ST_League_Simple_Info) GetMemberCapacity ¶
func (m *ST_League_Simple_Info) GetMemberCapacity() uint32
func (*ST_League_Simple_Info) GetMemberCount ¶
func (m *ST_League_Simple_Info) GetMemberCount() uint32
func (*ST_League_Simple_Info) GetMessageList ¶
func (m *ST_League_Simple_Info) GetMessageList() []*ST_LeagueMessageEntry_PB
func (*ST_League_Simple_Info) GetMinPower ¶
func (m *ST_League_Simple_Info) GetMinPower() uint64
func (*ST_League_Simple_Info) GetName ¶
func (m *ST_League_Simple_Info) GetName() string
func (*ST_League_Simple_Info) GetNeedReview ¶
func (m *ST_League_Simple_Info) GetNeedReview() bool
func (*ST_League_Simple_Info) GetOutSlogan ¶
func (m *ST_League_Simple_Info) GetOutSlogan() string
func (*ST_League_Simple_Info) GetOwnCitys ¶
func (m *ST_League_Simple_Info) GetOwnCitys() []uint32
func (*ST_League_Simple_Info) GetOwnerID ¶
func (m *ST_League_Simple_Info) GetOwnerID() uint64
func (*ST_League_Simple_Info) GetOwnerName ¶
func (m *ST_League_Simple_Info) GetOwnerName() string
func (*ST_League_Simple_Info) GetPowerRank ¶
func (m *ST_League_Simple_Info) GetPowerRank() uint32
func (*ST_League_Simple_Info) GetScore ¶
func (m *ST_League_Simple_Info) GetScore() uint64
func (*ST_League_Simple_Info) GetShortName ¶
func (m *ST_League_Simple_Info) GetShortName() string
func (*ST_League_Simple_Info) GetSid ¶
func (m *ST_League_Simple_Info) GetSid() uint32
func (*ST_League_Simple_Info) GetSlogan ¶
func (m *ST_League_Simple_Info) GetSlogan() string
func (*ST_League_Simple_Info) GetVersionid ¶
func (m *ST_League_Simple_Info) GetVersionid() uint32
func (*ST_League_Simple_Info) ProtoMessage ¶
func (*ST_League_Simple_Info) ProtoMessage()
func (*ST_League_Simple_Info) Reset ¶
func (m *ST_League_Simple_Info) Reset()
func (*ST_League_Simple_Info) String ¶
func (m *ST_League_Simple_Info) String() string
type ST_League_Simple_Info_List ¶
type ST_League_Simple_Info_List struct { SimpleInfoList []*ST_League_Simple_Info `protobuf:"bytes,1,rep,name=simpleInfoList" json:"simpleInfoList,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_League_Simple_Info_List) Descriptor ¶
func (*ST_League_Simple_Info_List) Descriptor() ([]byte, []int)
func (*ST_League_Simple_Info_List) GetSimpleInfoList ¶
func (m *ST_League_Simple_Info_List) GetSimpleInfoList() []*ST_League_Simple_Info
func (*ST_League_Simple_Info_List) ProtoMessage ¶
func (*ST_League_Simple_Info_List) ProtoMessage()
func (*ST_League_Simple_Info_List) Reset ¶
func (m *ST_League_Simple_Info_List) Reset()
func (*ST_League_Simple_Info_List) String ¶
func (m *ST_League_Simple_Info_List) String() string
type ST_List_Uint64 ¶
type ST_List_Uint64 struct { List []uint64 `protobuf:"varint,1,rep,name=List" json:"List,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_List_Uint64) Descriptor ¶
func (*ST_List_Uint64) Descriptor() ([]byte, []int)
func (*ST_List_Uint64) GetList ¶
func (m *ST_List_Uint64) GetList() []uint64
func (*ST_List_Uint64) ProtoMessage ¶
func (*ST_List_Uint64) ProtoMessage()
func (*ST_List_Uint64) Reset ¶
func (m *ST_List_Uint64) Reset()
func (*ST_List_Uint64) String ¶
func (m *ST_List_Uint64) String() string
type ST_LocalActionAsset_PB ¶
type ST_LocalActionAsset_PB struct { ActionList []*ST_LocalActionEntry_PB `protobuf:"bytes,1,rep,name=actionList" json:"actionList,omitempty"` // 第二队列时间(vip永久时间生效时不使用) SecondTime *uint64 `protobuf:"varint,2,opt,name=SecondTime" json:"SecondTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LocalActionAsset_PB) Descriptor ¶
func (*ST_LocalActionAsset_PB) Descriptor() ([]byte, []int)
func (*ST_LocalActionAsset_PB) GetActionList ¶
func (m *ST_LocalActionAsset_PB) GetActionList() []*ST_LocalActionEntry_PB
func (*ST_LocalActionAsset_PB) GetSecondTime ¶
func (m *ST_LocalActionAsset_PB) GetSecondTime() uint64
func (*ST_LocalActionAsset_PB) ProtoMessage ¶
func (*ST_LocalActionAsset_PB) ProtoMessage()
func (*ST_LocalActionAsset_PB) Reset ¶
func (m *ST_LocalActionAsset_PB) Reset()
func (*ST_LocalActionAsset_PB) String ¶
func (m *ST_LocalActionAsset_PB) String() string
type ST_LocalActionEntry_PB ¶
type ST_LocalActionEntry_PB struct { Actionid *uint32 `protobuf:"varint,1,opt,name=actionid" json:"actionid,omitempty"` Actiontype *uint32 `protobuf:"varint,2,opt,name=actiontype" json:"actiontype,omitempty"` BuildingID *uint32 `protobuf:"varint,3,opt,name=buildingID" json:"buildingID,omitempty"` Starttime *uint64 `protobuf:"varint,4,opt,name=starttime" json:"starttime,omitempty"` Remaintime *uint64 `protobuf:"varint,5,opt,name=remaintime" json:"remaintime,omitempty"` Totaltime *uint64 `protobuf:"varint,6,opt,name=totaltime" json:"totaltime,omitempty"` Details []int32 `protobuf:"varint,7,rep,name=details" json:"details,omitempty"` Appenddata *string `protobuf:"bytes,8,opt,name=appenddata" json:"appenddata,omitempty"` IsHelped *bool `protobuf:"varint,9,opt,name=isHelped" json:"isHelped,omitempty"` Units *ST_UnitAsset_PB `protobuf:"bytes,10,opt,name=units" json:"units,omitempty"` // 队列序号(1,2) Startid *uint32 `protobuf:"varint,11,opt,name=startid" json:"startid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LocalActionEntry_PB) Descriptor ¶
func (*ST_LocalActionEntry_PB) Descriptor() ([]byte, []int)
func (*ST_LocalActionEntry_PB) GetActionid ¶
func (m *ST_LocalActionEntry_PB) GetActionid() uint32
func (*ST_LocalActionEntry_PB) GetActiontype ¶
func (m *ST_LocalActionEntry_PB) GetActiontype() uint32
func (*ST_LocalActionEntry_PB) GetAppenddata ¶
func (m *ST_LocalActionEntry_PB) GetAppenddata() string
func (*ST_LocalActionEntry_PB) GetBuildingID ¶
func (m *ST_LocalActionEntry_PB) GetBuildingID() uint32
func (*ST_LocalActionEntry_PB) GetDetails ¶
func (m *ST_LocalActionEntry_PB) GetDetails() []int32
func (*ST_LocalActionEntry_PB) GetIsHelped ¶
func (m *ST_LocalActionEntry_PB) GetIsHelped() bool
func (*ST_LocalActionEntry_PB) GetRemaintime ¶
func (m *ST_LocalActionEntry_PB) GetRemaintime() uint64
func (*ST_LocalActionEntry_PB) GetStartid ¶
func (m *ST_LocalActionEntry_PB) GetStartid() uint32
func (*ST_LocalActionEntry_PB) GetStarttime ¶
func (m *ST_LocalActionEntry_PB) GetStarttime() uint64
func (*ST_LocalActionEntry_PB) GetTotaltime ¶
func (m *ST_LocalActionEntry_PB) GetTotaltime() uint64
func (*ST_LocalActionEntry_PB) GetUnits ¶
func (m *ST_LocalActionEntry_PB) GetUnits() *ST_UnitAsset_PB
func (*ST_LocalActionEntry_PB) ProtoMessage ¶
func (*ST_LocalActionEntry_PB) ProtoMessage()
func (*ST_LocalActionEntry_PB) Reset ¶
func (m *ST_LocalActionEntry_PB) Reset()
func (*ST_LocalActionEntry_PB) String ¶
func (m *ST_LocalActionEntry_PB) String() string
type ST_Lottery_PB ¶
type ST_Lottery_PB struct { LottTimes *uint32 `protobuf:"varint,1,opt,name=lottTimes" json:"lottTimes,omitempty"` ExtraRewardIds []uint32 `protobuf:"varint,2,rep,name=extraRewardIds" json:"extraRewardIds,omitempty"` LottTimesToday *uint32 `protobuf:"varint,3,opt,name=lottTimesToday" json:"lottTimesToday,omitempty"` First *bool `protobuf:"varint,4,opt,name=first" json:"first,omitempty"` TodayFirst *bool `protobuf:"varint,5,opt,name=todayFirst" json:"todayFirst,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Lottery_PB) Descriptor ¶
func (*ST_Lottery_PB) Descriptor() ([]byte, []int)
func (*ST_Lottery_PB) GetExtraRewardIds ¶
func (m *ST_Lottery_PB) GetExtraRewardIds() []uint32
func (*ST_Lottery_PB) GetFirst ¶
func (m *ST_Lottery_PB) GetFirst() bool
func (*ST_Lottery_PB) GetLottTimes ¶
func (m *ST_Lottery_PB) GetLottTimes() uint32
func (*ST_Lottery_PB) GetLottTimesToday ¶
func (m *ST_Lottery_PB) GetLottTimesToday() uint32
func (*ST_Lottery_PB) GetTodayFirst ¶
func (m *ST_Lottery_PB) GetTodayFirst() bool
func (*ST_Lottery_PB) ProtoMessage ¶
func (*ST_Lottery_PB) ProtoMessage()
func (*ST_Lottery_PB) Reset ¶
func (m *ST_Lottery_PB) Reset()
func (*ST_Lottery_PB) String ¶
func (m *ST_Lottery_PB) String() string
type ST_LuckyStarItem_PB ¶
type ST_LuckyStarItem_PB struct { Id *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Items []*ST_Vector2Int_PB `protobuf:"bytes,2,rep,name=items" json:"items,omitempty"` CanBuyTimes *uint32 `protobuf:"varint,3,opt,name=canBuyTimes" json:"canBuyTimes,omitempty"` Discount *uint32 `protobuf:"varint,4,opt,name=discount" json:"discount,omitempty"` ProductId *string `protobuf:"bytes,5,opt,name=productId" json:"productId,omitempty"` BuyTimes *uint32 `protobuf:"varint,6,opt,name=buyTimes" json:"buyTimes,omitempty"` XXX_unrecognized []byte `json:"-"` }
幸运星商品条目
func (*ST_LuckyStarItem_PB) Descriptor ¶
func (*ST_LuckyStarItem_PB) Descriptor() ([]byte, []int)
func (*ST_LuckyStarItem_PB) GetBuyTimes ¶
func (m *ST_LuckyStarItem_PB) GetBuyTimes() uint32
func (*ST_LuckyStarItem_PB) GetCanBuyTimes ¶
func (m *ST_LuckyStarItem_PB) GetCanBuyTimes() uint32
func (*ST_LuckyStarItem_PB) GetDiscount ¶
func (m *ST_LuckyStarItem_PB) GetDiscount() uint32
func (*ST_LuckyStarItem_PB) GetId ¶
func (m *ST_LuckyStarItem_PB) GetId() uint32
func (*ST_LuckyStarItem_PB) GetItems ¶
func (m *ST_LuckyStarItem_PB) GetItems() []*ST_Vector2Int_PB
func (*ST_LuckyStarItem_PB) GetProductId ¶
func (m *ST_LuckyStarItem_PB) GetProductId() string
func (*ST_LuckyStarItem_PB) ProtoMessage ¶
func (*ST_LuckyStarItem_PB) ProtoMessage()
func (*ST_LuckyStarItem_PB) Reset ¶
func (m *ST_LuckyStarItem_PB) Reset()
func (*ST_LuckyStarItem_PB) String ¶
func (m *ST_LuckyStarItem_PB) String() string
type ST_LuckyStarItem_Server_PB ¶
type ST_LuckyStarItem_Server_PB struct { Id *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` BuyTimes *uint32 `protobuf:"varint,2,opt,name=buyTimes" json:"buyTimes,omitempty"` XXX_unrecognized []byte `json:"-"` }
幸运星商品条目
func (*ST_LuckyStarItem_Server_PB) Descriptor ¶
func (*ST_LuckyStarItem_Server_PB) Descriptor() ([]byte, []int)
func (*ST_LuckyStarItem_Server_PB) GetBuyTimes ¶
func (m *ST_LuckyStarItem_Server_PB) GetBuyTimes() uint32
func (*ST_LuckyStarItem_Server_PB) GetId ¶
func (m *ST_LuckyStarItem_Server_PB) GetId() uint32
func (*ST_LuckyStarItem_Server_PB) ProtoMessage ¶
func (*ST_LuckyStarItem_Server_PB) ProtoMessage()
func (*ST_LuckyStarItem_Server_PB) Reset ¶
func (m *ST_LuckyStarItem_Server_PB) Reset()
func (*ST_LuckyStarItem_Server_PB) String ¶
func (m *ST_LuckyStarItem_Server_PB) String() string
type ST_LuckyStarShop_PB ¶
type ST_LuckyStarShop_PB struct { LuckyStars []*ST_LuckyStar_PB `protobuf:"bytes,1,rep,name=luckyStars" json:"luckyStars,omitempty"` XXX_unrecognized []byte `json:"-"` }
全局幸运星商店资产
func (*ST_LuckyStarShop_PB) Descriptor ¶
func (*ST_LuckyStarShop_PB) Descriptor() ([]byte, []int)
func (*ST_LuckyStarShop_PB) GetLuckyStars ¶
func (m *ST_LuckyStarShop_PB) GetLuckyStars() []*ST_LuckyStar_PB
func (*ST_LuckyStarShop_PB) ProtoMessage ¶
func (*ST_LuckyStarShop_PB) ProtoMessage()
func (*ST_LuckyStarShop_PB) Reset ¶
func (m *ST_LuckyStarShop_PB) Reset()
func (*ST_LuckyStarShop_PB) String ¶
func (m *ST_LuckyStarShop_PB) String() string
type ST_LuckyStar_PB ¶
type ST_LuckyStar_PB struct { Id *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Priority *uint32 `protobuf:"varint,2,opt,name=priority" json:"priority,omitempty"` StartTime *uint64 `protobuf:"varint,3,opt,name=startTime" json:"startTime,omitempty"` EndTime *uint64 `protobuf:"varint,4,opt,name=endTime" json:"endTime,omitempty"` RefreshTime *uint64 `protobuf:"varint,5,opt,name=refreshTime" json:"refreshTime,omitempty"` Items []*ST_LuckyStarItem_PB `protobuf:"bytes,6,rep,name=items" json:"items,omitempty"` Name *string `protobuf:"bytes,7,opt,name=name" json:"name,omitempty"` XXX_unrecognized []byte `json:"-"` }
幸运星
func (*ST_LuckyStar_PB) Descriptor ¶
func (*ST_LuckyStar_PB) Descriptor() ([]byte, []int)
func (*ST_LuckyStar_PB) GetEndTime ¶
func (m *ST_LuckyStar_PB) GetEndTime() uint64
func (*ST_LuckyStar_PB) GetId ¶
func (m *ST_LuckyStar_PB) GetId() uint32
func (*ST_LuckyStar_PB) GetItems ¶
func (m *ST_LuckyStar_PB) GetItems() []*ST_LuckyStarItem_PB
func (*ST_LuckyStar_PB) GetName ¶
func (m *ST_LuckyStar_PB) GetName() string
func (*ST_LuckyStar_PB) GetPriority ¶
func (m *ST_LuckyStar_PB) GetPriority() uint32
func (*ST_LuckyStar_PB) GetRefreshTime ¶
func (m *ST_LuckyStar_PB) GetRefreshTime() uint64
func (*ST_LuckyStar_PB) GetStartTime ¶
func (m *ST_LuckyStar_PB) GetStartTime() uint64
func (*ST_LuckyStar_PB) ProtoMessage ¶
func (*ST_LuckyStar_PB) ProtoMessage()
func (*ST_LuckyStar_PB) Reset ¶
func (m *ST_LuckyStar_PB) Reset()
func (*ST_LuckyStar_PB) String ¶
func (m *ST_LuckyStar_PB) String() string
type ST_LuckyStar_Server_PB ¶
type ST_LuckyStar_Server_PB struct { Id *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` RefreshTime *uint64 `protobuf:"varint,2,opt,name=refreshTime" json:"refreshTime,omitempty"` Items []*ST_LuckyStarItem_Server_PB `protobuf:"bytes,3,rep,name=items" json:"items,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_LuckyStar_Server_PB) Descriptor ¶
func (*ST_LuckyStar_Server_PB) Descriptor() ([]byte, []int)
func (*ST_LuckyStar_Server_PB) GetId ¶
func (m *ST_LuckyStar_Server_PB) GetId() uint32
func (*ST_LuckyStar_Server_PB) GetItems ¶
func (m *ST_LuckyStar_Server_PB) GetItems() []*ST_LuckyStarItem_Server_PB
func (*ST_LuckyStar_Server_PB) GetRefreshTime ¶
func (m *ST_LuckyStar_Server_PB) GetRefreshTime() uint64
func (*ST_LuckyStar_Server_PB) ProtoMessage ¶
func (*ST_LuckyStar_Server_PB) ProtoMessage()
func (*ST_LuckyStar_Server_PB) Reset ¶
func (m *ST_LuckyStar_Server_PB) Reset()
func (*ST_LuckyStar_Server_PB) String ¶
func (m *ST_LuckyStar_Server_PB) String() string
type ST_MacActifityInfo ¶
type ST_MacActifityInfo struct { LeagueId *uint64 `protobuf:"varint,1,opt,name=leagueId" json:"leagueId,omitempty"` FailedTms *uint32 `protobuf:"varint,2,opt,name=failedTms" json:"failedTms,omitempty"` Rewarded *bool `protobuf:"varint,3,opt,name=rewarded" json:"rewarded,omitempty"` LeagueRewards *bool `protobuf:"varint,4,opt,name=leagueRewards" json:"leagueRewards,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_MacActifityInfo) Descriptor ¶
func (*ST_MacActifityInfo) Descriptor() ([]byte, []int)
func (*ST_MacActifityInfo) GetFailedTms ¶
func (m *ST_MacActifityInfo) GetFailedTms() uint32
func (*ST_MacActifityInfo) GetLeagueId ¶
func (m *ST_MacActifityInfo) GetLeagueId() uint64
func (*ST_MacActifityInfo) GetLeagueRewards ¶
func (m *ST_MacActifityInfo) GetLeagueRewards() bool
func (*ST_MacActifityInfo) GetRewarded ¶
func (m *ST_MacActifityInfo) GetRewarded() bool
func (*ST_MacActifityInfo) ProtoMessage ¶
func (*ST_MacActifityInfo) ProtoMessage()
func (*ST_MacActifityInfo) Reset ¶
func (m *ST_MacActifityInfo) Reset()
func (*ST_MacActifityInfo) String ¶
func (m *ST_MacActifityInfo) String() string
type ST_MailAssetForClientSave_PB ¶
type ST_MailAssetForClientSave_PB struct { MailData *ST_MailAsset_PB `protobuf:"bytes,1,opt,name=mailData" json:"mailData,omitempty"` PlayerUid *uint64 `protobuf:"varint,2,opt,name=playerUid" json:"playerUid,omitempty"` SummaryEntryList []*ST_MailAssetSummary_Entry `protobuf:"bytes,3,rep,name=summaryEntryList" json:"summaryEntryList,omitempty"` XXX_unrecognized []byte `json:"-"` }
玩家身上的邮件资源,专门用于客户端做本地存储
func (*ST_MailAssetForClientSave_PB) Descriptor ¶
func (*ST_MailAssetForClientSave_PB) Descriptor() ([]byte, []int)
func (*ST_MailAssetForClientSave_PB) GetMailData ¶
func (m *ST_MailAssetForClientSave_PB) GetMailData() *ST_MailAsset_PB
func (*ST_MailAssetForClientSave_PB) GetPlayerUid ¶
func (m *ST_MailAssetForClientSave_PB) GetPlayerUid() uint64
func (*ST_MailAssetForClientSave_PB) GetSummaryEntryList ¶
func (m *ST_MailAssetForClientSave_PB) GetSummaryEntryList() []*ST_MailAssetSummary_Entry
func (*ST_MailAssetForClientSave_PB) ProtoMessage ¶
func (*ST_MailAssetForClientSave_PB) ProtoMessage()
func (*ST_MailAssetForClientSave_PB) Reset ¶
func (m *ST_MailAssetForClientSave_PB) Reset()
func (*ST_MailAssetForClientSave_PB) String ¶
func (m *ST_MailAssetForClientSave_PB) String() string
type ST_MailAssetSummary ¶
type ST_MailAssetSummary struct { Entries []*ST_MailAssetSummary_Entry `protobuf:"bytes,1,rep,name=entries" json:"entries,omitempty"` VersionId *int32 `protobuf:"varint,2,opt,name=versionId" json:"versionId,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_MailAssetSummary) Descriptor ¶
func (*ST_MailAssetSummary) Descriptor() ([]byte, []int)
func (*ST_MailAssetSummary) GetEntries ¶
func (m *ST_MailAssetSummary) GetEntries() []*ST_MailAssetSummary_Entry
func (*ST_MailAssetSummary) GetVersionId ¶
func (m *ST_MailAssetSummary) GetVersionId() int32
func (*ST_MailAssetSummary) ProtoMessage ¶
func (*ST_MailAssetSummary) ProtoMessage()
func (*ST_MailAssetSummary) Reset ¶
func (m *ST_MailAssetSummary) Reset()
func (*ST_MailAssetSummary) String ¶
func (m *ST_MailAssetSummary) String() string
type ST_MailAssetSummary_Entry ¶
type ST_MailAssetSummary_Entry struct { ClientType *int32 `protobuf:"varint,1,opt,name=clientType" json:"clientType,omitempty"` UnReadCount *int32 `protobuf:"varint,2,opt,name=unReadCount" json:"unReadCount,omitempty"` TotalCount *int32 `protobuf:"varint,3,opt,name=totalCount" json:"totalCount,omitempty"` MailIds []uint64 `protobuf:"varint,4,rep,name=mailIds" json:"mailIds,omitempty"` XXX_unrecognized []byte `json:"-"` }
邮件资产摘要
func (*ST_MailAssetSummary_Entry) Descriptor ¶
func (*ST_MailAssetSummary_Entry) Descriptor() ([]byte, []int)
func (*ST_MailAssetSummary_Entry) GetClientType ¶
func (m *ST_MailAssetSummary_Entry) GetClientType() int32
func (*ST_MailAssetSummary_Entry) GetMailIds ¶
func (m *ST_MailAssetSummary_Entry) GetMailIds() []uint64
func (*ST_MailAssetSummary_Entry) GetTotalCount ¶
func (m *ST_MailAssetSummary_Entry) GetTotalCount() int32
func (*ST_MailAssetSummary_Entry) GetUnReadCount ¶
func (m *ST_MailAssetSummary_Entry) GetUnReadCount() int32
func (*ST_MailAssetSummary_Entry) ProtoMessage ¶
func (*ST_MailAssetSummary_Entry) ProtoMessage()
func (*ST_MailAssetSummary_Entry) Reset ¶
func (m *ST_MailAssetSummary_Entry) Reset()
func (*ST_MailAssetSummary_Entry) String ¶
func (m *ST_MailAssetSummary_Entry) String() string
type ST_MailAsset_PB ¶
type ST_MailAsset_PB struct { MailList []*ST_MailData_PB `protobuf:"bytes,1,rep,name=mailList" json:"mailList,omitempty"` LockedTypeList []uint32 `protobuf:"varint,2,rep,name=lockedTypeList" json:"lockedTypeList,omitempty"` XXX_unrecognized []byte `json:"-"` }
邮件资源
func (*ST_MailAsset_PB) Descriptor ¶
func (*ST_MailAsset_PB) Descriptor() ([]byte, []int)
func (*ST_MailAsset_PB) GetLockedTypeList ¶
func (m *ST_MailAsset_PB) GetLockedTypeList() []uint32
func (*ST_MailAsset_PB) GetMailList ¶
func (m *ST_MailAsset_PB) GetMailList() []*ST_MailData_PB
func (*ST_MailAsset_PB) ProtoMessage ¶
func (*ST_MailAsset_PB) ProtoMessage()
func (*ST_MailAsset_PB) Reset ¶
func (m *ST_MailAsset_PB) Reset()
func (*ST_MailAsset_PB) String ¶
func (m *ST_MailAsset_PB) String() string
type ST_MailBasicInfo_PB ¶
type ST_MailBasicInfo_PB struct { MailId *uint64 `protobuf:"varint,1,opt,name=mailId" json:"mailId,omitempty"` Mailtype *uint32 `protobuf:"varint,2,opt,name=mailtype" json:"mailtype,omitempty"` ReadStatus *bool `protobuf:"varint,3,opt,name=readStatus" json:"readStatus,omitempty"` ReceiveStatus *bool `protobuf:"varint,4,opt,name=receiveStatus" json:"receiveStatus,omitempty"` Kept *bool `protobuf:"varint,5,opt,name=kept" json:"kept,omitempty"` Locked *bool `protobuf:"varint,6,opt,name=locked" json:"locked,omitempty"` ServerId *uint32 `protobuf:"varint,7,opt,name=serverId" json:"serverId,omitempty"` VersionId *int32 `protobuf:"varint,8,opt,name=versionId" json:"versionId,omitempty"` XXX_unrecognized []byte `json:"-"` }
邮件基本信息
func (*ST_MailBasicInfo_PB) Descriptor ¶
func (*ST_MailBasicInfo_PB) Descriptor() ([]byte, []int)
func (*ST_MailBasicInfo_PB) GetKept ¶
func (m *ST_MailBasicInfo_PB) GetKept() bool
func (*ST_MailBasicInfo_PB) GetLocked ¶
func (m *ST_MailBasicInfo_PB) GetLocked() bool
func (*ST_MailBasicInfo_PB) GetMailId ¶
func (m *ST_MailBasicInfo_PB) GetMailId() uint64
func (*ST_MailBasicInfo_PB) GetMailtype ¶
func (m *ST_MailBasicInfo_PB) GetMailtype() uint32
func (*ST_MailBasicInfo_PB) GetReadStatus ¶
func (m *ST_MailBasicInfo_PB) GetReadStatus() bool
func (*ST_MailBasicInfo_PB) GetReceiveStatus ¶
func (m *ST_MailBasicInfo_PB) GetReceiveStatus() bool
func (*ST_MailBasicInfo_PB) GetServerId ¶
func (m *ST_MailBasicInfo_PB) GetServerId() uint32
func (*ST_MailBasicInfo_PB) GetVersionId ¶
func (m *ST_MailBasicInfo_PB) GetVersionId() int32
func (*ST_MailBasicInfo_PB) ProtoMessage ¶
func (*ST_MailBasicInfo_PB) ProtoMessage()
func (*ST_MailBasicInfo_PB) Reset ¶
func (m *ST_MailBasicInfo_PB) Reset()
func (*ST_MailBasicInfo_PB) String ¶
func (m *ST_MailBasicInfo_PB) String() string
type ST_MailDBAsset_PB ¶
type ST_MailDBAsset_PB struct { MailIdList []*ST_MailBasicInfo_PB `protobuf:"bytes,1,rep,name=mailIdList" json:"mailIdList,omitempty"` XXX_unrecognized []byte `json:"-"` }
邮件资产列表
func (*ST_MailDBAsset_PB) Descriptor ¶
func (*ST_MailDBAsset_PB) Descriptor() ([]byte, []int)
func (*ST_MailDBAsset_PB) GetMailIdList ¶
func (m *ST_MailDBAsset_PB) GetMailIdList() []*ST_MailBasicInfo_PB
func (*ST_MailDBAsset_PB) ProtoMessage ¶
func (*ST_MailDBAsset_PB) ProtoMessage()
func (*ST_MailDBAsset_PB) Reset ¶
func (m *ST_MailDBAsset_PB) Reset()
func (*ST_MailDBAsset_PB) String ¶
func (m *ST_MailDBAsset_PB) String() string
type ST_MailDB_PB ¶
type ST_MailDB_PB struct { Id *uint64 `protobuf:"varint,1,opt,name=Id" json:"Id,omitempty"` Type *uint32 `protobuf:"varint,2,opt,name=Type" json:"Type,omitempty"` TimeStamp *uint64 `protobuf:"varint,3,opt,name=TimeStamp" json:"TimeStamp,omitempty"` SenderId *uint64 `protobuf:"varint,4,opt,name=SenderId" json:"SenderId,omitempty"` ReceiverId *uint64 `protobuf:"varint,5,opt,name=ReceiverId" json:"ReceiverId,omitempty"` SenderName *string `protobuf:"bytes,6,opt,name=SenderName" json:"SenderName,omitempty"` Title []byte `protobuf:"bytes,7,opt,name=Title" json:"Title,omitempty"` Content []byte `protobuf:"bytes,8,opt,name=Content" json:"Content,omitempty"` TitleTips []byte `protobuf:"bytes,9,opt,name=TitleTips" json:"TitleTips,omitempty"` ContentTips []byte `protobuf:"bytes,10,opt,name=ContentTips" json:"ContentTips,omitempty"` TargetId *int32 `protobuf:"varint,11,opt,name=TargetId" json:"TargetId,omitempty"` OtherId *uint64 `protobuf:"varint,12,opt,name=OtherId" json:"OtherId,omitempty"` OtherName *string `protobuf:"bytes,13,opt,name=OtherName" json:"OtherName,omitempty"` OtherAvatar *string `protobuf:"bytes,14,opt,name=OtherAvatar" json:"OtherAvatar,omitempty"` NPCId *uint64 `protobuf:"varint,15,opt,name=NPCId" json:"NPCId,omitempty"` Reward []byte `protobuf:"bytes,16,opt,name=Reward" json:"Reward,omitempty"` Detail []byte `protobuf:"bytes,17,opt,name=Detail" json:"Detail,omitempty"` Battle []byte `protobuf:"bytes,18,opt,name=Battle" json:"Battle,omitempty"` Kept *bool `protobuf:"varint,19,opt,name=Kept" json:"Kept,omitempty"` Locked *bool `protobuf:"varint,20,opt,name=Locked" json:"Locked,omitempty"` Removed *bool `protobuf:"varint,21,opt,name=Removed" json:"Removed,omitempty"` ServerId *uint32 `protobuf:"varint,22,opt,name=ServerId" json:"ServerId,omitempty"` GiftPackId *int32 `protobuf:"varint,23,opt,name=GiftPackId" json:"GiftPackId,omitempty"` MailSource *int32 `protobuf:"varint,24,opt,name=MailSource" json:"MailSource,omitempty"` IsMiracleWarGift *bool `protobuf:"varint,25,opt,name=IsMiracleWarGift" json:"IsMiracleWarGift,omitempty"` TitleID *int32 `protobuf:"varint,26,opt,name=TitleID" json:"TitleID,omitempty"` RewardSource *int32 `protobuf:"varint,27,opt,name=RewardSource" json:"RewardSource,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_MailDB_PB) Descriptor ¶
func (*ST_MailDB_PB) Descriptor() ([]byte, []int)
func (*ST_MailDB_PB) GetBattle ¶
func (m *ST_MailDB_PB) GetBattle() []byte
func (*ST_MailDB_PB) GetContent ¶
func (m *ST_MailDB_PB) GetContent() []byte
func (*ST_MailDB_PB) GetContentTips ¶
func (m *ST_MailDB_PB) GetContentTips() []byte
func (*ST_MailDB_PB) GetDetail ¶
func (m *ST_MailDB_PB) GetDetail() []byte
func (*ST_MailDB_PB) GetGiftPackId ¶
func (m *ST_MailDB_PB) GetGiftPackId() int32
func (*ST_MailDB_PB) GetId ¶
func (m *ST_MailDB_PB) GetId() uint64
func (*ST_MailDB_PB) GetIsMiracleWarGift ¶
func (m *ST_MailDB_PB) GetIsMiracleWarGift() bool
func (*ST_MailDB_PB) GetKept ¶
func (m *ST_MailDB_PB) GetKept() bool
func (*ST_MailDB_PB) GetLocked ¶
func (m *ST_MailDB_PB) GetLocked() bool
func (*ST_MailDB_PB) GetMailSource ¶
func (m *ST_MailDB_PB) GetMailSource() int32
func (*ST_MailDB_PB) GetNPCId ¶
func (m *ST_MailDB_PB) GetNPCId() uint64
func (*ST_MailDB_PB) GetOtherAvatar ¶
func (m *ST_MailDB_PB) GetOtherAvatar() string
func (*ST_MailDB_PB) GetOtherId ¶
func (m *ST_MailDB_PB) GetOtherId() uint64
func (*ST_MailDB_PB) GetOtherName ¶
func (m *ST_MailDB_PB) GetOtherName() string
func (*ST_MailDB_PB) GetReceiverId ¶
func (m *ST_MailDB_PB) GetReceiverId() uint64
func (*ST_MailDB_PB) GetRemoved ¶
func (m *ST_MailDB_PB) GetRemoved() bool
func (*ST_MailDB_PB) GetReward ¶
func (m *ST_MailDB_PB) GetReward() []byte
func (*ST_MailDB_PB) GetRewardSource ¶
func (m *ST_MailDB_PB) GetRewardSource() int32
func (*ST_MailDB_PB) GetSenderId ¶
func (m *ST_MailDB_PB) GetSenderId() uint64
func (*ST_MailDB_PB) GetSenderName ¶
func (m *ST_MailDB_PB) GetSenderName() string
func (*ST_MailDB_PB) GetServerId ¶
func (m *ST_MailDB_PB) GetServerId() uint32
func (*ST_MailDB_PB) GetTargetId ¶
func (m *ST_MailDB_PB) GetTargetId() int32
func (*ST_MailDB_PB) GetTimeStamp ¶
func (m *ST_MailDB_PB) GetTimeStamp() uint64
func (*ST_MailDB_PB) GetTitle ¶
func (m *ST_MailDB_PB) GetTitle() []byte
func (*ST_MailDB_PB) GetTitleID ¶
func (m *ST_MailDB_PB) GetTitleID() int32
func (*ST_MailDB_PB) GetTitleTips ¶
func (m *ST_MailDB_PB) GetTitleTips() []byte
func (*ST_MailDB_PB) GetType ¶
func (m *ST_MailDB_PB) GetType() uint32
func (*ST_MailDB_PB) ProtoMessage ¶
func (*ST_MailDB_PB) ProtoMessage()
func (*ST_MailDB_PB) Reset ¶
func (m *ST_MailDB_PB) Reset()
func (*ST_MailDB_PB) String ¶
func (m *ST_MailDB_PB) String() string
type ST_MailData_PB ¶
type ST_MailData_PB struct { Basic *ST_MailBasicInfo_PB `protobuf:"bytes,1,opt,name=basic" json:"basic,omitempty"` Simple *ST_MailSimple_PB `protobuf:"bytes,2,opt,name=simple" json:"simple,omitempty"` UnreadCount *int32 `protobuf:"varint,3,opt,name=unreadCount" json:"unreadCount,omitempty"` TotalCount *int32 `protobuf:"varint,4,opt,name=totalCount" json:"totalCount,omitempty"` // 添加邮件具体的PB BattleReport *ST_BattleReport_PB `protobuf:"bytes,5,opt,name=battleReport" json:"battleReport,omitempty"` MonsterKillReport *ST_MonsterKill_PB `protobuf:"bytes,6,opt,name=monsterKillReport" json:"monsterKillReport,omitempty"` CollectionReport *ST_CollectReport_PB `protobuf:"bytes,7,opt,name=collectionReport" json:"collectionReport,omitempty"` ActiveSpyReport *ST_ActiveSpyReport_PB `protobuf:"bytes,8,opt,name=activeSpyReport" json:"activeSpyReport,omitempty"` EarlyWarningReport *ST_BaseEarlyWarningReport_PB `protobuf:"bytes,9,opt,name=earlyWarningReport" json:"earlyWarningReport,omitempty"` LeagueTransportReport *ST_LeagueTransportReport_PB `protobuf:"bytes,10,opt,name=leagueTransportReport" json:"leagueTransportReport,omitempty"` LeagueInvitationJoinMail *ST_LeagueInvitationJoinMail_PB `protobuf:"bytes,11,opt,name=leagueInvitationJoinMail" json:"leagueInvitationJoinMail,omitempty"` ActiveSpyMonsterReport *ST_ActiveSpyMonsterReport_PB `protobuf:"bytes,12,opt,name=activeSpyMonsterReport" json:"activeSpyMonsterReport,omitempty"` BattleNoticeUID *int64 `protobuf:"varint,13,opt,name=battleNoticeUID" json:"battleNoticeUID,omitempty"` XXX_unrecognized []byte `json:"-"` }
邮件数据
func (*ST_MailData_PB) Descriptor ¶
func (*ST_MailData_PB) Descriptor() ([]byte, []int)
func (*ST_MailData_PB) GetActiveSpyMonsterReport ¶
func (m *ST_MailData_PB) GetActiveSpyMonsterReport() *ST_ActiveSpyMonsterReport_PB
func (*ST_MailData_PB) GetActiveSpyReport ¶
func (m *ST_MailData_PB) GetActiveSpyReport() *ST_ActiveSpyReport_PB
func (*ST_MailData_PB) GetBasic ¶
func (m *ST_MailData_PB) GetBasic() *ST_MailBasicInfo_PB
func (*ST_MailData_PB) GetBattleNoticeUID ¶
func (m *ST_MailData_PB) GetBattleNoticeUID() int64
func (*ST_MailData_PB) GetBattleReport ¶
func (m *ST_MailData_PB) GetBattleReport() *ST_BattleReport_PB
func (*ST_MailData_PB) GetCollectionReport ¶
func (m *ST_MailData_PB) GetCollectionReport() *ST_CollectReport_PB
func (*ST_MailData_PB) GetEarlyWarningReport ¶
func (m *ST_MailData_PB) GetEarlyWarningReport() *ST_BaseEarlyWarningReport_PB
func (*ST_MailData_PB) GetLeagueInvitationJoinMail ¶
func (m *ST_MailData_PB) GetLeagueInvitationJoinMail() *ST_LeagueInvitationJoinMail_PB
func (*ST_MailData_PB) GetLeagueTransportReport ¶
func (m *ST_MailData_PB) GetLeagueTransportReport() *ST_LeagueTransportReport_PB
func (*ST_MailData_PB) GetMonsterKillReport ¶
func (m *ST_MailData_PB) GetMonsterKillReport() *ST_MonsterKill_PB
func (*ST_MailData_PB) GetSimple ¶
func (m *ST_MailData_PB) GetSimple() *ST_MailSimple_PB
func (*ST_MailData_PB) GetTotalCount ¶
func (m *ST_MailData_PB) GetTotalCount() int32
func (*ST_MailData_PB) GetUnreadCount ¶
func (m *ST_MailData_PB) GetUnreadCount() int32
func (*ST_MailData_PB) ProtoMessage ¶
func (*ST_MailData_PB) ProtoMessage()
func (*ST_MailData_PB) Reset ¶
func (m *ST_MailData_PB) Reset()
func (*ST_MailData_PB) String ¶
func (m *ST_MailData_PB) String() string
type ST_MailDocData_PB ¶
type ST_MailDocData_PB struct { Id *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Type *uint32 `protobuf:"varint,2,opt,name=type" json:"type,omitempty"` Timestamp *uint64 `protobuf:"varint,3,opt,name=timestamp" json:"timestamp,omitempty"` SenderName *string `protobuf:"bytes,4,opt,name=SenderName" json:"SenderName,omitempty"` Title *string `protobuf:"bytes,5,opt,name=title" json:"title,omitempty"` Content *string `protobuf:"bytes,6,opt,name=content" json:"content,omitempty"` TitleTips *string `protobuf:"bytes,7,opt,name=titleTips" json:"titleTips,omitempty"` TargetId *int32 `protobuf:"varint,8,opt,name=targetId" json:"targetId,omitempty"` OtherId *uint64 `protobuf:"varint,9,opt,name=otherId" json:"otherId,omitempty"` OtherName *string `protobuf:"bytes,10,opt,name=otherName" json:"otherName,omitempty"` OtherAvatar *string `protobuf:"bytes,11,opt,name=otherAvatar" json:"otherAvatar,omitempty"` NpcId *uint64 `protobuf:"varint,12,opt,name=npcId" json:"npcId,omitempty"` Reward *string `protobuf:"bytes,13,opt,name=reward" json:"reward,omitempty"` Detail *string `protobuf:"bytes,14,opt,name=detail" json:"detail,omitempty"` Battle *string `protobuf:"bytes,15,opt,name=battle" json:"battle,omitempty"` Read *bool `protobuf:"varint,16,opt,name=read" json:"read,omitempty"` Kept *bool `protobuf:"varint,17,opt,name=kept" json:"kept,omitempty"` Removed *bool `protobuf:"varint,18,opt,name=removed" json:"removed,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_MailDocData_PB) Descriptor ¶
func (*ST_MailDocData_PB) Descriptor() ([]byte, []int)
func (*ST_MailDocData_PB) GetBattle ¶
func (m *ST_MailDocData_PB) GetBattle() string
func (*ST_MailDocData_PB) GetContent ¶
func (m *ST_MailDocData_PB) GetContent() string
func (*ST_MailDocData_PB) GetDetail ¶
func (m *ST_MailDocData_PB) GetDetail() string
func (*ST_MailDocData_PB) GetId ¶
func (m *ST_MailDocData_PB) GetId() uint64
func (*ST_MailDocData_PB) GetKept ¶
func (m *ST_MailDocData_PB) GetKept() bool
func (*ST_MailDocData_PB) GetNpcId ¶
func (m *ST_MailDocData_PB) GetNpcId() uint64
func (*ST_MailDocData_PB) GetOtherAvatar ¶
func (m *ST_MailDocData_PB) GetOtherAvatar() string
func (*ST_MailDocData_PB) GetOtherId ¶
func (m *ST_MailDocData_PB) GetOtherId() uint64
func (*ST_MailDocData_PB) GetOtherName ¶
func (m *ST_MailDocData_PB) GetOtherName() string
func (*ST_MailDocData_PB) GetRead ¶
func (m *ST_MailDocData_PB) GetRead() bool
func (*ST_MailDocData_PB) GetRemoved ¶
func (m *ST_MailDocData_PB) GetRemoved() bool
func (*ST_MailDocData_PB) GetReward ¶
func (m *ST_MailDocData_PB) GetReward() string
func (*ST_MailDocData_PB) GetSenderName ¶
func (m *ST_MailDocData_PB) GetSenderName() string
func (*ST_MailDocData_PB) GetTargetId ¶
func (m *ST_MailDocData_PB) GetTargetId() int32
func (*ST_MailDocData_PB) GetTimestamp ¶
func (m *ST_MailDocData_PB) GetTimestamp() uint64
func (*ST_MailDocData_PB) GetTitle ¶
func (m *ST_MailDocData_PB) GetTitle() string
func (*ST_MailDocData_PB) GetTitleTips ¶
func (m *ST_MailDocData_PB) GetTitleTips() string
func (*ST_MailDocData_PB) GetType ¶
func (m *ST_MailDocData_PB) GetType() uint32
func (*ST_MailDocData_PB) ProtoMessage ¶
func (*ST_MailDocData_PB) ProtoMessage()
func (*ST_MailDocData_PB) Reset ¶
func (m *ST_MailDocData_PB) Reset()
func (*ST_MailDocData_PB) String ¶
func (m *ST_MailDocData_PB) String() string
type ST_MailRewardList_PB ¶
type ST_MailRewardList_PB struct { Reward []*ST_Vector4Int_PB `protobuf:"bytes,1,rep,name=reward" json:"reward,omitempty"` XXX_unrecognized []byte `json:"-"` }
资产和奖励列表
func (*ST_MailRewardList_PB) Descriptor ¶
func (*ST_MailRewardList_PB) Descriptor() ([]byte, []int)
func (*ST_MailRewardList_PB) GetReward ¶
func (m *ST_MailRewardList_PB) GetReward() []*ST_Vector4Int_PB
func (*ST_MailRewardList_PB) ProtoMessage ¶
func (*ST_MailRewardList_PB) ProtoMessage()
func (*ST_MailRewardList_PB) Reset ¶
func (m *ST_MailRewardList_PB) Reset()
func (*ST_MailRewardList_PB) String ¶
func (m *ST_MailRewardList_PB) String() string
type ST_MailSimple_PB ¶
type ST_MailSimple_PB struct { SenderId *uint64 `protobuf:"varint,1,opt,name=senderId" json:"senderId,omitempty"` SenderName *string `protobuf:"bytes,2,opt,name=senderName" json:"senderName,omitempty"` ReceiverId *uint64 `protobuf:"varint,3,opt,name=receiverId" json:"receiverId,omitempty"` Title *string `protobuf:"bytes,4,opt,name=title" json:"title,omitempty"` Content *string `protobuf:"bytes,5,opt,name=content" json:"content,omitempty"` TitleTips *ST_Tips_PB `protobuf:"bytes,6,opt,name=titleTips" json:"titleTips,omitempty"` ContentTips *ST_Tips_PB `protobuf:"bytes,7,opt,name=contentTips" json:"contentTips,omitempty"` SendTime *int64 `protobuf:"varint,8,opt,name=sendTime" json:"sendTime,omitempty"` TargetTileId *int32 `protobuf:"varint,9,opt,name=targetTileId" json:"targetTileId,omitempty"` OtherId *uint64 `protobuf:"varint,10,opt,name=otherId" json:"otherId,omitempty"` OtherName *string `protobuf:"bytes,11,opt,name=otherName" json:"otherName,omitempty"` OtherAvatar *string `protobuf:"bytes,12,opt,name=otherAvatar" json:"otherAvatar,omitempty"` NpcID *uint64 `protobuf:"varint,13,opt,name=npcID" json:"npcID,omitempty"` Rewards *ST_MailRewardList_PB `protobuf:"bytes,14,opt,name=rewards" json:"rewards,omitempty"` GiftPacketID *int32 `protobuf:"varint,15,opt,name=giftPacketID" json:"giftPacketID,omitempty"` MailSource *int32 `protobuf:"varint,16,opt,name=mailSource" json:"mailSource,omitempty"` IsPresidentRedward *bool `protobuf:"varint,17,opt,name=isPresidentRedward" json:"isPresidentRedward,omitempty"` AppointTitle *int32 `protobuf:"varint,18,opt,name=appointTitle" json:"appointTitle,omitempty"` RewardSource *int32 `protobuf:"varint,19,opt,name=rewardSource" json:"rewardSource,omitempty"` XXX_unrecognized []byte `json:"-"` }
邮件简单信息
func (*ST_MailSimple_PB) Descriptor ¶
func (*ST_MailSimple_PB) Descriptor() ([]byte, []int)
func (*ST_MailSimple_PB) GetAppointTitle ¶
func (m *ST_MailSimple_PB) GetAppointTitle() int32
func (*ST_MailSimple_PB) GetContent ¶
func (m *ST_MailSimple_PB) GetContent() string
func (*ST_MailSimple_PB) GetContentTips ¶
func (m *ST_MailSimple_PB) GetContentTips() *ST_Tips_PB
func (*ST_MailSimple_PB) GetGiftPacketID ¶
func (m *ST_MailSimple_PB) GetGiftPacketID() int32
func (*ST_MailSimple_PB) GetIsPresidentRedward ¶
func (m *ST_MailSimple_PB) GetIsPresidentRedward() bool
func (*ST_MailSimple_PB) GetMailSource ¶
func (m *ST_MailSimple_PB) GetMailSource() int32
func (*ST_MailSimple_PB) GetNpcID ¶
func (m *ST_MailSimple_PB) GetNpcID() uint64
func (*ST_MailSimple_PB) GetOtherAvatar ¶
func (m *ST_MailSimple_PB) GetOtherAvatar() string
func (*ST_MailSimple_PB) GetOtherId ¶
func (m *ST_MailSimple_PB) GetOtherId() uint64
func (*ST_MailSimple_PB) GetOtherName ¶
func (m *ST_MailSimple_PB) GetOtherName() string
func (*ST_MailSimple_PB) GetReceiverId ¶
func (m *ST_MailSimple_PB) GetReceiverId() uint64
func (*ST_MailSimple_PB) GetRewardSource ¶
func (m *ST_MailSimple_PB) GetRewardSource() int32
func (*ST_MailSimple_PB) GetRewards ¶
func (m *ST_MailSimple_PB) GetRewards() *ST_MailRewardList_PB
func (*ST_MailSimple_PB) GetSendTime ¶
func (m *ST_MailSimple_PB) GetSendTime() int64
func (*ST_MailSimple_PB) GetSenderId ¶
func (m *ST_MailSimple_PB) GetSenderId() uint64
func (*ST_MailSimple_PB) GetSenderName ¶
func (m *ST_MailSimple_PB) GetSenderName() string
func (*ST_MailSimple_PB) GetTargetTileId ¶
func (m *ST_MailSimple_PB) GetTargetTileId() int32
func (*ST_MailSimple_PB) GetTitle ¶
func (m *ST_MailSimple_PB) GetTitle() string
func (*ST_MailSimple_PB) GetTitleTips ¶
func (m *ST_MailSimple_PB) GetTitleTips() *ST_Tips_PB
func (*ST_MailSimple_PB) ProtoMessage ¶
func (*ST_MailSimple_PB) ProtoMessage()
func (*ST_MailSimple_PB) Reset ¶
func (m *ST_MailSimple_PB) Reset()
func (*ST_MailSimple_PB) String ¶
func (m *ST_MailSimple_PB) String() string
type ST_MailStorage_PB ¶
type ST_MailStorage_PB struct { Client *ST_MailAsset_PB `protobuf:"bytes,1,opt,name=client" json:"client,omitempty"` Server *ST_MailDBAsset_PB `protobuf:"bytes,2,opt,name=server" json:"server,omitempty"` LastEveryoneMailTimestamp *uint64 `protobuf:"varint,3,opt,name=lastEveryoneMailTimestamp" json:"lastEveryoneMailTimestamp,omitempty"` LanguageId *uint32 `protobuf:"varint,4,opt,name=languageId" json:"languageId,omitempty"` VersionId *int32 `protobuf:"varint,5,opt,name=versionId" json:"versionId,omitempty"` XXX_unrecognized []byte `json:"-"` }
邮件服务器存储结构
func (*ST_MailStorage_PB) Descriptor ¶
func (*ST_MailStorage_PB) Descriptor() ([]byte, []int)
func (*ST_MailStorage_PB) GetClient ¶
func (m *ST_MailStorage_PB) GetClient() *ST_MailAsset_PB
func (*ST_MailStorage_PB) GetLanguageId ¶
func (m *ST_MailStorage_PB) GetLanguageId() uint32
func (*ST_MailStorage_PB) GetLastEveryoneMailTimestamp ¶
func (m *ST_MailStorage_PB) GetLastEveryoneMailTimestamp() uint64
func (*ST_MailStorage_PB) GetServer ¶
func (m *ST_MailStorage_PB) GetServer() *ST_MailDBAsset_PB
func (*ST_MailStorage_PB) GetVersionId ¶
func (m *ST_MailStorage_PB) GetVersionId() int32
func (*ST_MailStorage_PB) ProtoMessage ¶
func (*ST_MailStorage_PB) ProtoMessage()
func (*ST_MailStorage_PB) Reset ¶
func (m *ST_MailStorage_PB) Reset()
func (*ST_MailStorage_PB) String ¶
func (m *ST_MailStorage_PB) String() string
type ST_MailTypeList ¶
type ST_MailTypeList struct { VersionId *int32 `protobuf:"varint,1,opt,name=versionId" json:"versionId,omitempty"` Entries []*ST_MailTypeList_Entry `protobuf:"bytes,2,rep,name=entries" json:"entries,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_MailTypeList) Descriptor ¶
func (*ST_MailTypeList) Descriptor() ([]byte, []int)
func (*ST_MailTypeList) GetEntries ¶
func (m *ST_MailTypeList) GetEntries() []*ST_MailTypeList_Entry
func (*ST_MailTypeList) GetVersionId ¶
func (m *ST_MailTypeList) GetVersionId() int32
func (*ST_MailTypeList) ProtoMessage ¶
func (*ST_MailTypeList) ProtoMessage()
func (*ST_MailTypeList) Reset ¶
func (m *ST_MailTypeList) Reset()
func (*ST_MailTypeList) String ¶
func (m *ST_MailTypeList) String() string
type ST_MailTypeList_Entry ¶
type ST_MailTypeList_Entry struct { ClientType *int32 `protobuf:"varint,1,opt,name=clientType" json:"clientType,omitempty"` MailTypes []int32 `protobuf:"varint,2,rep,name=mailTypes" json:"mailTypes,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_MailTypeList_Entry) Descriptor ¶
func (*ST_MailTypeList_Entry) Descriptor() ([]byte, []int)
func (*ST_MailTypeList_Entry) GetClientType ¶
func (m *ST_MailTypeList_Entry) GetClientType() int32
func (*ST_MailTypeList_Entry) GetMailTypes ¶
func (m *ST_MailTypeList_Entry) GetMailTypes() []int32
func (*ST_MailTypeList_Entry) ProtoMessage ¶
func (*ST_MailTypeList_Entry) ProtoMessage()
func (*ST_MailTypeList_Entry) Reset ¶
func (m *ST_MailTypeList_Entry) Reset()
func (*ST_MailTypeList_Entry) String ¶
func (m *ST_MailTypeList_Entry) String() string
type ST_MainCityEventAsset_PB ¶
type ST_MainCityEventAsset_PB struct { RandomEventList []*ST_MainCityEvent_PB `protobuf:"bytes,1,rep,name=randomEventList" json:"randomEventList,omitempty"` StaticEventList []*ST_MainCityEvent_PB `protobuf:"bytes,2,rep,name=staticEventList" json:"staticEventList,omitempty"` UnlockLandIDList []uint64 `protobuf:"varint,3,rep,name=unlockLandIDList" json:"unlockLandIDList,omitempty"` XXX_unrecognized []byte `json:"-"` }
主城事件资产
func (*ST_MainCityEventAsset_PB) Descriptor ¶
func (*ST_MainCityEventAsset_PB) Descriptor() ([]byte, []int)
func (*ST_MainCityEventAsset_PB) GetRandomEventList ¶
func (m *ST_MainCityEventAsset_PB) GetRandomEventList() []*ST_MainCityEvent_PB
func (*ST_MainCityEventAsset_PB) GetStaticEventList ¶
func (m *ST_MainCityEventAsset_PB) GetStaticEventList() []*ST_MainCityEvent_PB
func (*ST_MainCityEventAsset_PB) GetUnlockLandIDList ¶
func (m *ST_MainCityEventAsset_PB) GetUnlockLandIDList() []uint64
func (*ST_MainCityEventAsset_PB) ProtoMessage ¶
func (*ST_MainCityEventAsset_PB) ProtoMessage()
func (*ST_MainCityEventAsset_PB) Reset ¶
func (m *ST_MainCityEventAsset_PB) Reset()
func (*ST_MainCityEventAsset_PB) String ¶
func (m *ST_MainCityEventAsset_PB) String() string
type ST_MainCityEvent_PB ¶
type ST_MainCityEvent_PB struct { Id *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` EventID *uint64 `protobuf:"varint,2,opt,name=eventID" json:"eventID,omitempty"` EventType *uint64 `protobuf:"varint,3,opt,name=eventType" json:"eventType,omitempty"` EventStartTime *uint64 `protobuf:"varint,4,opt,name=eventStartTime" json:"eventStartTime,omitempty"` EventTotalTime *uint64 `protobuf:"varint,5,opt,name=eventTotalTime" json:"eventTotalTime,omitempty"` EventExecuteStartTime *uint64 `protobuf:"varint,6,opt,name=eventExecuteStartTime" json:"eventExecuteStartTime,omitempty"` EventExecuteTotalTime *uint64 `protobuf:"varint,7,opt,name=eventExecuteTotalTime" json:"eventExecuteTotalTime,omitempty"` Px *uint32 `protobuf:"varint,8,opt,name=px" json:"px,omitempty"` Py *uint32 `protobuf:"varint,9,opt,name=py" json:"py,omitempty"` ActionID *uint32 `protobuf:"varint,10,opt,name=actionID" json:"actionID,omitempty"` Progress *uint32 `protobuf:"varint,11,opt,name=progress" json:"progress,omitempty"` XXX_unrecognized []byte `json:"-"` }
主城事件资产
func (*ST_MainCityEvent_PB) Descriptor ¶
func (*ST_MainCityEvent_PB) Descriptor() ([]byte, []int)
func (*ST_MainCityEvent_PB) GetActionID ¶
func (m *ST_MainCityEvent_PB) GetActionID() uint32
func (*ST_MainCityEvent_PB) GetEventExecuteStartTime ¶
func (m *ST_MainCityEvent_PB) GetEventExecuteStartTime() uint64
func (*ST_MainCityEvent_PB) GetEventExecuteTotalTime ¶
func (m *ST_MainCityEvent_PB) GetEventExecuteTotalTime() uint64
func (*ST_MainCityEvent_PB) GetEventID ¶
func (m *ST_MainCityEvent_PB) GetEventID() uint64
func (*ST_MainCityEvent_PB) GetEventStartTime ¶
func (m *ST_MainCityEvent_PB) GetEventStartTime() uint64
func (*ST_MainCityEvent_PB) GetEventTotalTime ¶
func (m *ST_MainCityEvent_PB) GetEventTotalTime() uint64
func (*ST_MainCityEvent_PB) GetEventType ¶
func (m *ST_MainCityEvent_PB) GetEventType() uint64
func (*ST_MainCityEvent_PB) GetId ¶
func (m *ST_MainCityEvent_PB) GetId() uint64
func (*ST_MainCityEvent_PB) GetProgress ¶
func (m *ST_MainCityEvent_PB) GetProgress() uint32
func (*ST_MainCityEvent_PB) GetPx ¶
func (m *ST_MainCityEvent_PB) GetPx() uint32
func (*ST_MainCityEvent_PB) GetPy ¶
func (m *ST_MainCityEvent_PB) GetPy() uint32
func (*ST_MainCityEvent_PB) ProtoMessage ¶
func (*ST_MainCityEvent_PB) ProtoMessage()
func (*ST_MainCityEvent_PB) Reset ¶
func (m *ST_MainCityEvent_PB) Reset()
func (*ST_MainCityEvent_PB) String ¶
func (m *ST_MainCityEvent_PB) String() string
type ST_MainCityEvent_Server_Asset_PB ¶
type ST_MainCityEvent_Server_Asset_PB struct { NextEventID *uint64 `protobuf:"varint,1,opt,name=nextEventID" json:"nextEventID,omitempty"` RandomEventList []*ST_MainCityEvent_PB `protobuf:"bytes,2,rep,name=randomEventList" json:"randomEventList,omitempty"` StaticEventList []*ST_MainCityEvent_PB `protobuf:"bytes,3,rep,name=staticEventList" json:"staticEventList,omitempty"` AllEventList []*ST_MainCityEvent_PB `protobuf:"bytes,4,rep,name=allEventList" json:"allEventList,omitempty"` UnlockLandIDList []uint64 `protobuf:"varint,5,rep,name=unlockLandIDList" json:"unlockLandIDList,omitempty"` MaxEventNumber *uint32 `protobuf:"varint,6,opt,name=maxEventNumber" json:"maxEventNumber,omitempty"` XXX_unrecognized []byte `json:"-"` }
主城事件资产(服务器)
func (*ST_MainCityEvent_Server_Asset_PB) Descriptor ¶
func (*ST_MainCityEvent_Server_Asset_PB) Descriptor() ([]byte, []int)
func (*ST_MainCityEvent_Server_Asset_PB) GetAllEventList ¶
func (m *ST_MainCityEvent_Server_Asset_PB) GetAllEventList() []*ST_MainCityEvent_PB
func (*ST_MainCityEvent_Server_Asset_PB) GetMaxEventNumber ¶
func (m *ST_MainCityEvent_Server_Asset_PB) GetMaxEventNumber() uint32
func (*ST_MainCityEvent_Server_Asset_PB) GetNextEventID ¶
func (m *ST_MainCityEvent_Server_Asset_PB) GetNextEventID() uint64
func (*ST_MainCityEvent_Server_Asset_PB) GetRandomEventList ¶
func (m *ST_MainCityEvent_Server_Asset_PB) GetRandomEventList() []*ST_MainCityEvent_PB
func (*ST_MainCityEvent_Server_Asset_PB) GetStaticEventList ¶
func (m *ST_MainCityEvent_Server_Asset_PB) GetStaticEventList() []*ST_MainCityEvent_PB
func (*ST_MainCityEvent_Server_Asset_PB) GetUnlockLandIDList ¶
func (m *ST_MainCityEvent_Server_Asset_PB) GetUnlockLandIDList() []uint64
func (*ST_MainCityEvent_Server_Asset_PB) ProtoMessage ¶
func (*ST_MainCityEvent_Server_Asset_PB) ProtoMessage()
func (*ST_MainCityEvent_Server_Asset_PB) Reset ¶
func (m *ST_MainCityEvent_Server_Asset_PB) Reset()
func (*ST_MainCityEvent_Server_Asset_PB) String ¶
func (m *ST_MainCityEvent_Server_Asset_PB) String() string
type ST_MainCitySkinInfo_PB ¶
type ST_MainCitySkinInfo_PB struct { Id *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` EndTime *int64 `protobuf:"varint,2,opt,name=endTime" json:"endTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_MainCitySkinInfo_PB) Descriptor ¶
func (*ST_MainCitySkinInfo_PB) Descriptor() ([]byte, []int)
func (*ST_MainCitySkinInfo_PB) GetEndTime ¶
func (m *ST_MainCitySkinInfo_PB) GetEndTime() int64
func (*ST_MainCitySkinInfo_PB) GetId ¶
func (m *ST_MainCitySkinInfo_PB) GetId() uint32
func (*ST_MainCitySkinInfo_PB) ProtoMessage ¶
func (*ST_MainCitySkinInfo_PB) ProtoMessage()
func (*ST_MainCitySkinInfo_PB) Reset ¶
func (m *ST_MainCitySkinInfo_PB) Reset()
func (*ST_MainCitySkinInfo_PB) String ¶
func (m *ST_MainCitySkinInfo_PB) String() string
type ST_MapData_PB ¶
type ST_MapData_PB struct { CityBorderX *uint32 `protobuf:"varint,1,req,name=cityBorderX" json:"cityBorderX,omitempty"` CityBorderY *uint32 `protobuf:"varint,2,req,name=cityBorderY" json:"cityBorderY,omitempty"` ObstacleList []*ST_Vector2Int_PB `protobuf:"bytes,3,rep,name=obstacleList" json:"obstacleList,omitempty"` UnreachableList []*ST_Vector2Int_PB `protobuf:"bytes,4,rep,name=unreachableList" json:"unreachableList,omitempty"` XXX_unrecognized []byte `json:"-"` }
主城地图信息
func (*ST_MapData_PB) Descriptor ¶
func (*ST_MapData_PB) Descriptor() ([]byte, []int)
func (*ST_MapData_PB) GetCityBorderX ¶
func (m *ST_MapData_PB) GetCityBorderX() uint32
func (*ST_MapData_PB) GetCityBorderY ¶
func (m *ST_MapData_PB) GetCityBorderY() uint32
func (*ST_MapData_PB) GetObstacleList ¶
func (m *ST_MapData_PB) GetObstacleList() []*ST_Vector2Int_PB
func (*ST_MapData_PB) GetUnreachableList ¶
func (m *ST_MapData_PB) GetUnreachableList() []*ST_Vector2Int_PB
func (*ST_MapData_PB) ProtoMessage ¶
func (*ST_MapData_PB) ProtoMessage()
func (*ST_MapData_PB) Reset ¶
func (m *ST_MapData_PB) Reset()
func (*ST_MapData_PB) String ¶
func (m *ST_MapData_PB) String() string
type ST_MapInfo_PB ¶
type ST_MapInfo_PB struct { Id *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Star *uint32 `protobuf:"varint,2,opt,name=star" json:"star,omitempty"` LeftChanllangeTimes *uint32 `protobuf:"varint,3,opt,name=leftChanllangeTimes" json:"leftChanllangeTimes,omitempty"` Rewarded *uint32 `protobuf:"varint,4,opt,name=rewarded" json:"rewarded,omitempty"` TodayStar *uint32 `protobuf:"varint,5,opt,name=todayStar" json:"todayStar,omitempty"` XXX_unrecognized []byte `json:"-"` }
关卡信息
func (*ST_MapInfo_PB) Descriptor ¶
func (*ST_MapInfo_PB) Descriptor() ([]byte, []int)
func (*ST_MapInfo_PB) GetId ¶
func (m *ST_MapInfo_PB) GetId() uint32
func (*ST_MapInfo_PB) GetLeftChanllangeTimes ¶
func (m *ST_MapInfo_PB) GetLeftChanllangeTimes() uint32
func (*ST_MapInfo_PB) GetRewarded ¶
func (m *ST_MapInfo_PB) GetRewarded() uint32
func (*ST_MapInfo_PB) GetStar ¶
func (m *ST_MapInfo_PB) GetStar() uint32
func (*ST_MapInfo_PB) GetTodayStar ¶
func (m *ST_MapInfo_PB) GetTodayStar() uint32
func (*ST_MapInfo_PB) ProtoMessage ¶
func (*ST_MapInfo_PB) ProtoMessage()
func (*ST_MapInfo_PB) Reset ¶
func (m *ST_MapInfo_PB) Reset()
func (*ST_MapInfo_PB) String ¶
func (m *ST_MapInfo_PB) String() string
type ST_MapList_Info_PB ¶
type ST_MapList_Info_PB struct { Type *uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` Chapters []*ST_Chapter_PB `protobuf:"bytes,2,rep,name=chapters" json:"chapters,omitempty"` CurrentMapID *uint32 `protobuf:"varint,3,opt,name=currentMapID" json:"currentMapID,omitempty"` XXX_unrecognized []byte `json:"-"` }
副本信息
func (*ST_MapList_Info_PB) Descriptor ¶
func (*ST_MapList_Info_PB) Descriptor() ([]byte, []int)
func (*ST_MapList_Info_PB) GetChapters ¶
func (m *ST_MapList_Info_PB) GetChapters() []*ST_Chapter_PB
func (*ST_MapList_Info_PB) GetCurrentMapID ¶
func (m *ST_MapList_Info_PB) GetCurrentMapID() uint32
func (*ST_MapList_Info_PB) GetType ¶
func (m *ST_MapList_Info_PB) GetType() uint32
func (*ST_MapList_Info_PB) ProtoMessage ¶
func (*ST_MapList_Info_PB) ProtoMessage()
func (*ST_MapList_Info_PB) Reset ¶
func (m *ST_MapList_Info_PB) Reset()
func (*ST_MapList_Info_PB) String ¶
func (m *ST_MapList_Info_PB) String() string
type ST_MarketAsset_PB ¶
type ST_MarketAsset_PB struct { NeedReceive []*ST_Market_PB `protobuf:"bytes,1,rep,name=needReceive" json:"needReceive,omitempty"` Received []*ST_Market_PB `protobuf:"bytes,2,rep,name=received" json:"received,omitempty"` Send []*ST_Market_PB `protobuf:"bytes,3,rep,name=send" json:"send,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_MarketAsset_PB) Descriptor ¶
func (*ST_MarketAsset_PB) Descriptor() ([]byte, []int)
func (*ST_MarketAsset_PB) GetNeedReceive ¶
func (m *ST_MarketAsset_PB) GetNeedReceive() []*ST_Market_PB
func (*ST_MarketAsset_PB) GetReceived ¶
func (m *ST_MarketAsset_PB) GetReceived() []*ST_Market_PB
func (*ST_MarketAsset_PB) GetSend ¶
func (m *ST_MarketAsset_PB) GetSend() []*ST_Market_PB
func (*ST_MarketAsset_PB) ProtoMessage ¶
func (*ST_MarketAsset_PB) ProtoMessage()
func (*ST_MarketAsset_PB) Reset ¶
func (m *ST_MarketAsset_PB) Reset()
func (*ST_MarketAsset_PB) String ¶
func (m *ST_MarketAsset_PB) String() string
type ST_Market_PB ¶
type ST_Market_PB struct { Uid *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` Resource *ST_CashAsset_PB `protobuf:"bytes,2,opt,name=resource" json:"resource,omitempty"` ReceiveTime *uint64 `protobuf:"varint,3,opt,name=receiveTime" json:"receiveTime,omitempty"` Max *uint64 `protobuf:"varint,4,opt,name=max" json:"max,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Market_PB) Descriptor ¶
func (*ST_Market_PB) Descriptor() ([]byte, []int)
func (*ST_Market_PB) GetMax ¶
func (m *ST_Market_PB) GetMax() uint64
func (*ST_Market_PB) GetReceiveTime ¶
func (m *ST_Market_PB) GetReceiveTime() uint64
func (*ST_Market_PB) GetResource ¶
func (m *ST_Market_PB) GetResource() *ST_CashAsset_PB
func (*ST_Market_PB) GetUid ¶
func (m *ST_Market_PB) GetUid() uint64
func (*ST_Market_PB) ProtoMessage ¶
func (*ST_Market_PB) ProtoMessage()
func (*ST_Market_PB) Reset ¶
func (m *ST_Market_PB) Reset()
func (*ST_Market_PB) String ¶
func (m *ST_Market_PB) String() string
type ST_MaterialBase ¶
type ST_MaterialBase struct { Id *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Value *uint64 `protobuf:"varint,2,opt,name=value" json:"value,omitempty"` XXX_unrecognized []byte `json:"-"` }
材料基础信息
func (*ST_MaterialBase) Descriptor ¶
func (*ST_MaterialBase) Descriptor() ([]byte, []int)
func (*ST_MaterialBase) GetId ¶
func (m *ST_MaterialBase) GetId() uint32
func (*ST_MaterialBase) GetValue ¶
func (m *ST_MaterialBase) GetValue() uint64
func (*ST_MaterialBase) ProtoMessage ¶
func (*ST_MaterialBase) ProtoMessage()
func (*ST_MaterialBase) Reset ¶
func (m *ST_MaterialBase) Reset()
func (*ST_MaterialBase) String ¶
func (m *ST_MaterialBase) String() string
type ST_MemberInfo_Base ¶
type ST_MemberInfo_Base struct { UID *uint64 `protobuf:"varint,1,opt,name=uID" json:"uID,omitempty"` Name *string `protobuf:"bytes,2,opt,name=name" json:"name,omitempty"` Luid *uint64 `protobuf:"varint,3,opt,name=luid" json:"luid,omitempty"` Lname *string `protobuf:"bytes,4,opt,name=lname" json:"lname,omitempty"` Llname *string `protobuf:"bytes,5,opt,name=llname" json:"llname,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_MemberInfo_Base) Descriptor ¶
func (*ST_MemberInfo_Base) Descriptor() ([]byte, []int)
func (*ST_MemberInfo_Base) GetLlname ¶
func (m *ST_MemberInfo_Base) GetLlname() string
func (*ST_MemberInfo_Base) GetLname ¶
func (m *ST_MemberInfo_Base) GetLname() string
func (*ST_MemberInfo_Base) GetLuid ¶
func (m *ST_MemberInfo_Base) GetLuid() uint64
func (*ST_MemberInfo_Base) GetName ¶
func (m *ST_MemberInfo_Base) GetName() string
func (*ST_MemberInfo_Base) GetUID ¶
func (m *ST_MemberInfo_Base) GetUID() uint64
func (*ST_MemberInfo_Base) ProtoMessage ¶
func (*ST_MemberInfo_Base) ProtoMessage()
func (*ST_MemberInfo_Base) Reset ¶
func (m *ST_MemberInfo_Base) Reset()
func (*ST_MemberInfo_Base) String ¶
func (m *ST_MemberInfo_Base) String() string
type ST_MemberJoin_Info ¶
type ST_MemberJoin_Info struct { Uid *uint64 `protobuf:"varint,1,req,name=uid" json:"uid,omitempty"` Name *string `protobuf:"bytes,2,req,name=name" json:"name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_MemberJoin_Info) Descriptor ¶
func (*ST_MemberJoin_Info) Descriptor() ([]byte, []int)
func (*ST_MemberJoin_Info) GetName ¶
func (m *ST_MemberJoin_Info) GetName() string
func (*ST_MemberJoin_Info) GetUid ¶
func (m *ST_MemberJoin_Info) GetUid() uint64
func (*ST_MemberJoin_Info) ProtoMessage ¶
func (*ST_MemberJoin_Info) ProtoMessage()
func (*ST_MemberJoin_Info) Reset ¶
func (m *ST_MemberJoin_Info) Reset()
func (*ST_MemberJoin_Info) String ¶
func (m *ST_MemberJoin_Info) String() string
type ST_MiracleWarBuff_PB ¶
type ST_MiracleWarBuff_PB struct { BuffID *int32 `protobuf:"varint,1,opt,name=buffID" json:"buffID,omitempty"` BuffCD *uint64 `protobuf:"varint,2,opt,name=buffCD" json:"buffCD,omitempty"` ExpireTime *uint64 `protobuf:"varint,3,opt,name=expireTime" json:"expireTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
王战全局buff信息
func (*ST_MiracleWarBuff_PB) Descriptor ¶
func (*ST_MiracleWarBuff_PB) Descriptor() ([]byte, []int)
func (*ST_MiracleWarBuff_PB) GetBuffCD ¶
func (m *ST_MiracleWarBuff_PB) GetBuffCD() uint64
func (*ST_MiracleWarBuff_PB) GetBuffID ¶
func (m *ST_MiracleWarBuff_PB) GetBuffID() int32
func (*ST_MiracleWarBuff_PB) GetExpireTime ¶
func (m *ST_MiracleWarBuff_PB) GetExpireTime() uint64
func (*ST_MiracleWarBuff_PB) ProtoMessage ¶
func (*ST_MiracleWarBuff_PB) ProtoMessage()
func (*ST_MiracleWarBuff_PB) Reset ¶
func (m *ST_MiracleWarBuff_PB) Reset()
func (*ST_MiracleWarBuff_PB) String ¶
func (m *ST_MiracleWarBuff_PB) String() string
type ST_MiracleWarHistoryArchons_PB ¶
type ST_MiracleWarHistoryArchons_PB struct { Records []*ST_HistoryArchon_PB `protobuf:"bytes,1,rep,name=records" json:"records,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_MiracleWarHistoryArchons_PB) Descriptor ¶
func (*ST_MiracleWarHistoryArchons_PB) Descriptor() ([]byte, []int)
func (*ST_MiracleWarHistoryArchons_PB) GetRecords ¶
func (m *ST_MiracleWarHistoryArchons_PB) GetRecords() []*ST_HistoryArchon_PB
func (*ST_MiracleWarHistoryArchons_PB) ProtoMessage ¶
func (*ST_MiracleWarHistoryArchons_PB) ProtoMessage()
func (*ST_MiracleWarHistoryArchons_PB) Reset ¶
func (m *ST_MiracleWarHistoryArchons_PB) Reset()
func (*ST_MiracleWarHistoryArchons_PB) String ¶
func (m *ST_MiracleWarHistoryArchons_PB) String() string
type ST_MiracleWarList_PB ¶
type ST_MiracleWarList_PB struct { List []*ST_MiracleWar_PB `protobuf:"bytes,1,rep,name=list" json:"list,omitempty"` Cid []int32 `protobuf:"varint,2,rep,name=cid" json:"cid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_MiracleWarList_PB) Descriptor ¶
func (*ST_MiracleWarList_PB) Descriptor() ([]byte, []int)
func (*ST_MiracleWarList_PB) GetCid ¶
func (m *ST_MiracleWarList_PB) GetCid() []int32
func (*ST_MiracleWarList_PB) GetList ¶
func (m *ST_MiracleWarList_PB) GetList() []*ST_MiracleWar_PB
func (*ST_MiracleWarList_PB) ProtoMessage ¶
func (*ST_MiracleWarList_PB) ProtoMessage()
func (*ST_MiracleWarList_PB) Reset ¶
func (m *ST_MiracleWarList_PB) Reset()
func (*ST_MiracleWarList_PB) String ¶
func (m *ST_MiracleWarList_PB) String() string
type ST_MiracleWarRecord_PB ¶
type ST_MiracleWarRecord_PB struct { Time *uint64 `protobuf:"varint,1,opt,name=time" json:"time,omitempty"` Record *ST_Tips_PB `protobuf:"bytes,2,opt,name=record" json:"record,omitempty"` XXX_unrecognized []byte `json:"-"` }
王战战争记录
func (*ST_MiracleWarRecord_PB) Descriptor ¶
func (*ST_MiracleWarRecord_PB) Descriptor() ([]byte, []int)
func (*ST_MiracleWarRecord_PB) GetRecord ¶
func (m *ST_MiracleWarRecord_PB) GetRecord() *ST_Tips_PB
func (*ST_MiracleWarRecord_PB) GetTime ¶
func (m *ST_MiracleWarRecord_PB) GetTime() uint64
func (*ST_MiracleWarRecord_PB) ProtoMessage ¶
func (*ST_MiracleWarRecord_PB) ProtoMessage()
func (*ST_MiracleWarRecord_PB) Reset ¶
func (m *ST_MiracleWarRecord_PB) Reset()
func (*ST_MiracleWarRecord_PB) String ¶
func (m *ST_MiracleWarRecord_PB) String() string
type ST_MiracleWarRecords_PB ¶
type ST_MiracleWarRecords_PB struct { Records []*ST_MiracleWarRecord_PB `protobuf:"bytes,1,rep,name=records" json:"records,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_MiracleWarRecords_PB) Descriptor ¶
func (*ST_MiracleWarRecords_PB) Descriptor() ([]byte, []int)
func (*ST_MiracleWarRecords_PB) GetRecords ¶
func (m *ST_MiracleWarRecords_PB) GetRecords() []*ST_MiracleWarRecord_PB
func (*ST_MiracleWarRecords_PB) ProtoMessage ¶
func (*ST_MiracleWarRecords_PB) ProtoMessage()
func (*ST_MiracleWarRecords_PB) Reset ¶
func (m *ST_MiracleWarRecords_PB) Reset()
func (*ST_MiracleWarRecords_PB) String ¶
func (m *ST_MiracleWarRecords_PB) String() string
type ST_MiracleWarRight ¶
type ST_MiracleWarRight struct { RightID *int32 `protobuf:"varint,1,opt,name=rightID" json:"rightID,omitempty"` Cd *uint64 `protobuf:"varint,2,opt,name=cd" json:"cd,omitempty"` XXX_unrecognized []byte `json:"-"` }
王战特权信息
func (*ST_MiracleWarRight) Descriptor ¶
func (*ST_MiracleWarRight) Descriptor() ([]byte, []int)
func (*ST_MiracleWarRight) GetCd ¶
func (m *ST_MiracleWarRight) GetCd() uint64
func (*ST_MiracleWarRight) GetRightID ¶
func (m *ST_MiracleWarRight) GetRightID() int32
func (*ST_MiracleWarRight) ProtoMessage ¶
func (*ST_MiracleWarRight) ProtoMessage()
func (*ST_MiracleWarRight) Reset ¶
func (m *ST_MiracleWarRight) Reset()
func (*ST_MiracleWarRight) String ¶
func (m *ST_MiracleWarRight) String() string
type ST_MiracleWar_PB ¶
type ST_MiracleWar_PB struct { Stage *int32 `protobuf:"varint,1,opt,name=stage" json:"stage,omitempty"` StageEndTime *uint64 `protobuf:"varint,2,opt,name=stageEndTime" json:"stageEndTime,omitempty"` StageStartTime *uint64 `protobuf:"varint,3,opt,name=stageStartTime" json:"stageStartTime,omitempty"` SubStage *int32 `protobuf:"varint,4,opt,name=subStage" json:"subStage,omitempty"` SubStageStartTime *uint64 `protobuf:"varint,5,opt,name=subStageStartTime" json:"subStageStartTime,omitempty"` SubStageEndTime *uint64 `protobuf:"varint,6,opt,name=subStageEndTime" json:"subStageEndTime,omitempty"` NoticeTime *uint64 `protobuf:"varint,7,opt,name=noticeTime" json:"noticeTime,omitempty"` OwnerLeagueID *uint64 `protobuf:"varint,8,opt,name=ownerLeagueID" json:"ownerLeagueID,omitempty"` OwnerUid *uint64 `protobuf:"varint,9,opt,name=ownerUid" json:"ownerUid,omitempty"` WarRecords []*ST_MiracleWarRecord_PB `protobuf:"bytes,10,rep,name=warRecords" json:"warRecords,omitempty"` HistoryArchons []*ST_HistoryArchon_PB `protobuf:"bytes,11,rep,name=historyArchons" json:"historyArchons,omitempty"` Number *int32 `protobuf:"varint,12,opt,name=number" json:"number,omitempty"` OccupyInfo *ST_OccupyInfo_PB `protobuf:"bytes,13,opt,name=occupyInfo" json:"occupyInfo,omitempty"` Titles []*ST_Title_PB `protobuf:"bytes,14,rep,name=titles" json:"titles,omitempty"` Buffs []*ST_MiracleWarBuff_PB `protobuf:"bytes,15,rep,name=buffs" json:"buffs,omitempty"` Rights []*ST_MiracleWarRight `protobuf:"bytes,16,rep,name=rights" json:"rights,omitempty"` GiftRecords []*ST_MiracleWarRecord_PB `protobuf:"bytes,17,rep,name=giftRecords" json:"giftRecords,omitempty"` BuffRecords []*ST_MiracleWarRecord_PB `protobuf:"bytes,18,rep,name=buffRecords" json:"buffRecords,omitempty"` Notice *ST_GlobalNotice `protobuf:"bytes,19,opt,name=notice" json:"notice,omitempty"` Gifts []*ST_WarGift_PB `protobuf:"bytes,20,rep,name=gifts" json:"gifts,omitempty"` PowerLimit *int32 `protobuf:"varint,21,opt,name=powerLimit" json:"powerLimit,omitempty"` XXX_unrecognized []byte `json:"-"` }
王战全局资产
func (*ST_MiracleWar_PB) Descriptor ¶
func (*ST_MiracleWar_PB) Descriptor() ([]byte, []int)
func (*ST_MiracleWar_PB) GetBuffRecords ¶
func (m *ST_MiracleWar_PB) GetBuffRecords() []*ST_MiracleWarRecord_PB
func (*ST_MiracleWar_PB) GetBuffs ¶
func (m *ST_MiracleWar_PB) GetBuffs() []*ST_MiracleWarBuff_PB
func (*ST_MiracleWar_PB) GetGiftRecords ¶
func (m *ST_MiracleWar_PB) GetGiftRecords() []*ST_MiracleWarRecord_PB
func (*ST_MiracleWar_PB) GetGifts ¶
func (m *ST_MiracleWar_PB) GetGifts() []*ST_WarGift_PB
func (*ST_MiracleWar_PB) GetHistoryArchons ¶
func (m *ST_MiracleWar_PB) GetHistoryArchons() []*ST_HistoryArchon_PB
func (*ST_MiracleWar_PB) GetNotice ¶
func (m *ST_MiracleWar_PB) GetNotice() *ST_GlobalNotice
func (*ST_MiracleWar_PB) GetNoticeTime ¶
func (m *ST_MiracleWar_PB) GetNoticeTime() uint64
func (*ST_MiracleWar_PB) GetNumber ¶
func (m *ST_MiracleWar_PB) GetNumber() int32
func (*ST_MiracleWar_PB) GetOccupyInfo ¶
func (m *ST_MiracleWar_PB) GetOccupyInfo() *ST_OccupyInfo_PB
func (*ST_MiracleWar_PB) GetOwnerLeagueID ¶
func (m *ST_MiracleWar_PB) GetOwnerLeagueID() uint64
func (*ST_MiracleWar_PB) GetOwnerUid ¶
func (m *ST_MiracleWar_PB) GetOwnerUid() uint64
func (*ST_MiracleWar_PB) GetPowerLimit ¶
func (m *ST_MiracleWar_PB) GetPowerLimit() int32
func (*ST_MiracleWar_PB) GetRights ¶
func (m *ST_MiracleWar_PB) GetRights() []*ST_MiracleWarRight
func (*ST_MiracleWar_PB) GetStage ¶
func (m *ST_MiracleWar_PB) GetStage() int32
func (*ST_MiracleWar_PB) GetStageEndTime ¶
func (m *ST_MiracleWar_PB) GetStageEndTime() uint64
func (*ST_MiracleWar_PB) GetStageStartTime ¶
func (m *ST_MiracleWar_PB) GetStageStartTime() uint64
func (*ST_MiracleWar_PB) GetSubStage ¶
func (m *ST_MiracleWar_PB) GetSubStage() int32
func (*ST_MiracleWar_PB) GetSubStageEndTime ¶
func (m *ST_MiracleWar_PB) GetSubStageEndTime() uint64
func (*ST_MiracleWar_PB) GetSubStageStartTime ¶
func (m *ST_MiracleWar_PB) GetSubStageStartTime() uint64
func (*ST_MiracleWar_PB) GetTitles ¶
func (m *ST_MiracleWar_PB) GetTitles() []*ST_Title_PB
func (*ST_MiracleWar_PB) GetWarRecords ¶
func (m *ST_MiracleWar_PB) GetWarRecords() []*ST_MiracleWarRecord_PB
func (*ST_MiracleWar_PB) ProtoMessage ¶
func (*ST_MiracleWar_PB) ProtoMessage()
func (*ST_MiracleWar_PB) Reset ¶
func (m *ST_MiracleWar_PB) Reset()
func (*ST_MiracleWar_PB) String ¶
func (m *ST_MiracleWar_PB) String() string
type ST_ModifyArchonNotice_Request ¶
type ST_ModifyArchonNotice_Request struct { OperType *uint32 `protobuf:"varint,1,opt,name=operType" json:"operType,omitempty"` Content *string `protobuf:"bytes,2,opt,name=content" json:"content,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ModifyArchonNotice_Request) Descriptor ¶
func (*ST_ModifyArchonNotice_Request) Descriptor() ([]byte, []int)
func (*ST_ModifyArchonNotice_Request) GetContent ¶
func (m *ST_ModifyArchonNotice_Request) GetContent() string
func (*ST_ModifyArchonNotice_Request) GetOperType ¶
func (m *ST_ModifyArchonNotice_Request) GetOperType() uint32
func (*ST_ModifyArchonNotice_Request) ProtoMessage ¶
func (*ST_ModifyArchonNotice_Request) ProtoMessage()
func (*ST_ModifyArchonNotice_Request) Reset ¶
func (m *ST_ModifyArchonNotice_Request) Reset()
func (*ST_ModifyArchonNotice_Request) String ¶
func (m *ST_ModifyArchonNotice_Request) String() string
type ST_MonsterAtkCity ¶
type ST_MonsterAtkCity struct { ReadyEnd *uint64 `protobuf:"varint,1,opt,name=readyEnd" json:"readyEnd,omitempty"` CurWave *uint32 `protobuf:"varint,2,opt,name=curWave" json:"curWave,omitempty"` NextWaveTime *uint64 `protobuf:"varint,3,opt,name=nextWaveTime" json:"nextWaveTime,omitempty"` NeedPass *uint32 `protobuf:"varint,4,opt,name=needPass" json:"needPass,omitempty"` PassNum *uint32 `protobuf:"varint,5,opt,name=passNum" json:"passNum,omitempty"` CurState *int32 `protobuf:"varint,6,opt,name=curState" json:"curState,omitempty"` TileId *int32 `protobuf:"varint,7,opt,name=tileId" json:"tileId,omitempty"` Lid *uint64 `protobuf:"varint,8,opt,name=lid" json:"lid,omitempty"` ActivityId *uint32 `protobuf:"varint,9,opt,name=activityId" json:"activityId,omitempty"` RallyTileId *int32 `protobuf:"varint,10,opt,name=rallyTileId" json:"rallyTileId,omitempty"` MonsOffTime *uint64 `protobuf:"varint,11,opt,name=monsOffTime" json:"monsOffTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
怪物攻城
func (*ST_MonsterAtkCity) Descriptor ¶
func (*ST_MonsterAtkCity) Descriptor() ([]byte, []int)
func (*ST_MonsterAtkCity) GetActivityId ¶
func (m *ST_MonsterAtkCity) GetActivityId() uint32
func (*ST_MonsterAtkCity) GetCurState ¶
func (m *ST_MonsterAtkCity) GetCurState() int32
func (*ST_MonsterAtkCity) GetCurWave ¶
func (m *ST_MonsterAtkCity) GetCurWave() uint32
func (*ST_MonsterAtkCity) GetLid ¶
func (m *ST_MonsterAtkCity) GetLid() uint64
func (*ST_MonsterAtkCity) GetMonsOffTime ¶
func (m *ST_MonsterAtkCity) GetMonsOffTime() uint64
func (*ST_MonsterAtkCity) GetNeedPass ¶
func (m *ST_MonsterAtkCity) GetNeedPass() uint32
func (*ST_MonsterAtkCity) GetNextWaveTime ¶
func (m *ST_MonsterAtkCity) GetNextWaveTime() uint64
func (*ST_MonsterAtkCity) GetPassNum ¶
func (m *ST_MonsterAtkCity) GetPassNum() uint32
func (*ST_MonsterAtkCity) GetRallyTileId ¶
func (m *ST_MonsterAtkCity) GetRallyTileId() int32
func (*ST_MonsterAtkCity) GetReadyEnd ¶
func (m *ST_MonsterAtkCity) GetReadyEnd() uint64
func (*ST_MonsterAtkCity) GetTileId ¶
func (m *ST_MonsterAtkCity) GetTileId() int32
func (*ST_MonsterAtkCity) ProtoMessage ¶
func (*ST_MonsterAtkCity) ProtoMessage()
func (*ST_MonsterAtkCity) Reset ¶
func (m *ST_MonsterAtkCity) Reset()
func (*ST_MonsterAtkCity) String ¶
func (m *ST_MonsterAtkCity) String() string
type ST_MonsterAtkCityWarning_PB ¶
type ST_MonsterAtkCityWarning_PB struct { Monsterid *uint64 `protobuf:"varint,1,opt,name=monsterid" json:"monsterid,omitempty"` Waves *uint32 `protobuf:"varint,2,opt,name=waves" json:"waves,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_MonsterAtkCityWarning_PB) Descriptor ¶
func (*ST_MonsterAtkCityWarning_PB) Descriptor() ([]byte, []int)
func (*ST_MonsterAtkCityWarning_PB) GetMonsterid ¶
func (m *ST_MonsterAtkCityWarning_PB) GetMonsterid() uint64
func (*ST_MonsterAtkCityWarning_PB) GetWaves ¶
func (m *ST_MonsterAtkCityWarning_PB) GetWaves() uint32
func (*ST_MonsterAtkCityWarning_PB) ProtoMessage ¶
func (*ST_MonsterAtkCityWarning_PB) ProtoMessage()
func (*ST_MonsterAtkCityWarning_PB) Reset ¶
func (m *ST_MonsterAtkCityWarning_PB) Reset()
func (*ST_MonsterAtkCityWarning_PB) String ¶
func (m *ST_MonsterAtkCityWarning_PB) String() string
type ST_MonsterInfo_PB ¶
type ST_MonsterInfo_PB struct { CurrentHP *uint32 `protobuf:"varint,1,opt,name=currentHP" json:"currentHP,omitempty"` DropHP *uint32 `protobuf:"varint,2,opt,name=dropHP" json:"dropHP,omitempty"` Times *uint32 `protobuf:"varint,3,opt,name=times" json:"times,omitempty"` Count *uint32 `protobuf:"varint,4,opt,name=count" json:"count,omitempty"` TileID *uint64 `protobuf:"varint,5,opt,name=tileID" json:"tileID,omitempty"` AddDamage *uint32 `protobuf:"varint,6,opt,name=addDamage" json:"addDamage,omitempty"` XXX_unrecognized []byte `json:"-"` }
怪物猎杀报告
func (*ST_MonsterInfo_PB) Descriptor ¶
func (*ST_MonsterInfo_PB) Descriptor() ([]byte, []int)
func (*ST_MonsterInfo_PB) GetAddDamage ¶
func (m *ST_MonsterInfo_PB) GetAddDamage() uint32
func (*ST_MonsterInfo_PB) GetCount ¶
func (m *ST_MonsterInfo_PB) GetCount() uint32
func (*ST_MonsterInfo_PB) GetCurrentHP ¶
func (m *ST_MonsterInfo_PB) GetCurrentHP() uint32
func (*ST_MonsterInfo_PB) GetDropHP ¶
func (m *ST_MonsterInfo_PB) GetDropHP() uint32
func (*ST_MonsterInfo_PB) GetTileID ¶
func (m *ST_MonsterInfo_PB) GetTileID() uint64
func (*ST_MonsterInfo_PB) GetTimes ¶
func (m *ST_MonsterInfo_PB) GetTimes() uint32
func (*ST_MonsterInfo_PB) ProtoMessage ¶
func (*ST_MonsterInfo_PB) ProtoMessage()
func (*ST_MonsterInfo_PB) Reset ¶
func (m *ST_MonsterInfo_PB) Reset()
func (*ST_MonsterInfo_PB) String ¶
func (m *ST_MonsterInfo_PB) String() string
type ST_MonsterKill_PB ¶
type ST_MonsterKill_PB struct { Uints *ST_UnitAsset_PB `protobuf:"bytes,1,opt,name=uints" json:"uints,omitempty"` Reward []*ST_ItemEntry_PB `protobuf:"bytes,2,rep,name=reward" json:"reward,omitempty"` CommanderExp *uint32 `protobuf:"varint,3,opt,name=commanderExp" json:"commanderExp,omitempty"` HeroListReport []*ST_HeroBattleReport_PB `protobuf:"bytes,4,rep,name=heroListReport" json:"heroListReport,omitempty"` MonsterInf *ST_MonsterInfo_PB `protobuf:"bytes,5,opt,name=monsterInf" json:"monsterInf,omitempty"` Monsterid *int64 `protobuf:"varint,6,opt,name=monsterid" json:"monsterid,omitempty"` Uid *uint64 `protobuf:"varint,7,opt,name=uid" json:"uid,omitempty"` XXX_unrecognized []byte `json:"-"` }
目前用于单人boss怪和推图
func (*ST_MonsterKill_PB) Descriptor ¶
func (*ST_MonsterKill_PB) Descriptor() ([]byte, []int)
func (*ST_MonsterKill_PB) GetCommanderExp ¶
func (m *ST_MonsterKill_PB) GetCommanderExp() uint32
func (*ST_MonsterKill_PB) GetHeroListReport ¶
func (m *ST_MonsterKill_PB) GetHeroListReport() []*ST_HeroBattleReport_PB
func (*ST_MonsterKill_PB) GetMonsterInf ¶
func (m *ST_MonsterKill_PB) GetMonsterInf() *ST_MonsterInfo_PB
func (*ST_MonsterKill_PB) GetMonsterid ¶
func (m *ST_MonsterKill_PB) GetMonsterid() int64
func (*ST_MonsterKill_PB) GetReward ¶
func (m *ST_MonsterKill_PB) GetReward() []*ST_ItemEntry_PB
func (*ST_MonsterKill_PB) GetUid ¶
func (m *ST_MonsterKill_PB) GetUid() uint64
func (*ST_MonsterKill_PB) GetUints ¶
func (m *ST_MonsterKill_PB) GetUints() *ST_UnitAsset_PB
func (*ST_MonsterKill_PB) ProtoMessage ¶
func (*ST_MonsterKill_PB) ProtoMessage()
func (*ST_MonsterKill_PB) Reset ¶
func (m *ST_MonsterKill_PB) Reset()
func (*ST_MonsterKill_PB) String ¶
func (m *ST_MonsterKill_PB) String() string
type ST_MonsterSpy_Exact ¶
type ST_MonsterSpy_Exact struct { TrapCount *ST_UnitAsset_PB `protobuf:"bytes,1,opt,name=trapCount" json:"trapCount,omitempty"` DefenceUnit *ST_UnitAsset_PB `protobuf:"bytes,2,opt,name=defenceUnit" json:"defenceUnit,omitempty"` XXX_unrecognized []byte `json:"-"` }
怪物精确信息
func (*ST_MonsterSpy_Exact) Descriptor ¶
func (*ST_MonsterSpy_Exact) Descriptor() ([]byte, []int)
func (*ST_MonsterSpy_Exact) GetDefenceUnit ¶
func (m *ST_MonsterSpy_Exact) GetDefenceUnit() *ST_UnitAsset_PB
func (*ST_MonsterSpy_Exact) GetTrapCount ¶
func (m *ST_MonsterSpy_Exact) GetTrapCount() *ST_UnitAsset_PB
func (*ST_MonsterSpy_Exact) ProtoMessage ¶
func (*ST_MonsterSpy_Exact) ProtoMessage()
func (*ST_MonsterSpy_Exact) Reset ¶
func (m *ST_MonsterSpy_Exact) Reset()
func (*ST_MonsterSpy_Exact) String ¶
func (m *ST_MonsterSpy_Exact) String() string
type ST_MonsterSpy_Vague ¶
type ST_MonsterSpy_Vague struct { VagueTrapCount *ST_Vector2Int64_PB `protobuf:"bytes,1,opt,name=vagueTrapCount" json:"vagueTrapCount,omitempty"` VagueTrapUnit *ST_UnitVagueAsset_PB `protobuf:"bytes,2,opt,name=vagueTrapUnit" json:"vagueTrapUnit,omitempty"` VagueUnitCount *ST_Vector2Int64_PB `protobuf:"bytes,3,opt,name=vagueUnitCount" json:"vagueUnitCount,omitempty"` VagueDefenceUnit *ST_UnitVagueAsset_PB `protobuf:"bytes,4,opt,name=vagueDefenceUnit" json:"vagueDefenceUnit,omitempty"` XXX_unrecognized []byte `json:"-"` }
怪物模糊信息
func (*ST_MonsterSpy_Vague) Descriptor ¶
func (*ST_MonsterSpy_Vague) Descriptor() ([]byte, []int)
func (*ST_MonsterSpy_Vague) GetVagueDefenceUnit ¶
func (m *ST_MonsterSpy_Vague) GetVagueDefenceUnit() *ST_UnitVagueAsset_PB
func (*ST_MonsterSpy_Vague) GetVagueTrapCount ¶
func (m *ST_MonsterSpy_Vague) GetVagueTrapCount() *ST_Vector2Int64_PB
func (*ST_MonsterSpy_Vague) GetVagueTrapUnit ¶
func (m *ST_MonsterSpy_Vague) GetVagueTrapUnit() *ST_UnitVagueAsset_PB
func (*ST_MonsterSpy_Vague) GetVagueUnitCount ¶
func (m *ST_MonsterSpy_Vague) GetVagueUnitCount() *ST_Vector2Int64_PB
func (*ST_MonsterSpy_Vague) ProtoMessage ¶
func (*ST_MonsterSpy_Vague) ProtoMessage()
func (*ST_MonsterSpy_Vague) Reset ¶
func (m *ST_MonsterSpy_Vague) Reset()
func (*ST_MonsterSpy_Vague) String ¶
func (m *ST_MonsterSpy_Vague) String() string
type ST_MopUpRewards_PB ¶
type ST_MopUpRewards_PB struct { RewardItems []*ST_Vector4IntList_PB `protobuf:"bytes,1,rep,name=rewardItems" json:"rewardItems,omitempty"` ExtraReward *ST_Vector4Int_PB `protobuf:"bytes,2,opt,name=extraReward" json:"extraReward,omitempty"` XXX_unrecognized []byte `json:"-"` }
扫荡奖励
func (*ST_MopUpRewards_PB) Descriptor ¶
func (*ST_MopUpRewards_PB) Descriptor() ([]byte, []int)
func (*ST_MopUpRewards_PB) GetExtraReward ¶
func (m *ST_MopUpRewards_PB) GetExtraReward() *ST_Vector4Int_PB
func (*ST_MopUpRewards_PB) GetRewardItems ¶
func (m *ST_MopUpRewards_PB) GetRewardItems() []*ST_Vector4IntList_PB
func (*ST_MopUpRewards_PB) ProtoMessage ¶
func (*ST_MopUpRewards_PB) ProtoMessage()
func (*ST_MopUpRewards_PB) Reset ¶
func (m *ST_MopUpRewards_PB) Reset()
func (*ST_MopUpRewards_PB) String ¶
func (m *ST_MopUpRewards_PB) String() string
type ST_MultiplayerEarlyWarning_PB ¶
type ST_MultiplayerEarlyWarning_PB struct { PlayerInfo *ST_EarlyWarning_Commander `protobuf:"bytes,1,opt,name=playerInfo" json:"playerInfo,omitempty"` LeadheroInfo *ST_EarlyWarning_Hero `protobuf:"bytes,2,opt,name=leadheroInfo" json:"leadheroInfo,omitempty"` VagueInfo *ST_EarlyWarning_Vague `protobuf:"bytes,3,opt,name=vagueInfo" json:"vagueInfo,omitempty"` ExactInfo *ST_EarlyWarning_Exact `protobuf:"bytes,4,opt,name=exactInfo" json:"exactInfo,omitempty"` TechInfo *ST_Radar_TechInfo `protobuf:"bytes,5,opt,name=techInfo" json:"techInfo,omitempty"` NaturalGiftInfo *ST_Radar_NaturalGift `protobuf:"bytes,6,opt,name=naturalGiftInfo" json:"naturalGiftInfo,omitempty"` StatueInfo *ST_Radar_Statue `protobuf:"bytes,7,opt,name=statueInfo" json:"statueInfo,omitempty"` IsMain *bool `protobuf:"varint,8,opt,name=isMain" json:"isMain,omitempty"` IsArrest *bool `protobuf:"varint,9,opt,name=isArrest" json:"isArrest,omitempty"` XXX_unrecognized []byte `json:"-"` }
玩家的信息(预警)
func (*ST_MultiplayerEarlyWarning_PB) Descriptor ¶
func (*ST_MultiplayerEarlyWarning_PB) Descriptor() ([]byte, []int)
func (*ST_MultiplayerEarlyWarning_PB) GetExactInfo ¶
func (m *ST_MultiplayerEarlyWarning_PB) GetExactInfo() *ST_EarlyWarning_Exact
func (*ST_MultiplayerEarlyWarning_PB) GetIsArrest ¶
func (m *ST_MultiplayerEarlyWarning_PB) GetIsArrest() bool
func (*ST_MultiplayerEarlyWarning_PB) GetIsMain ¶
func (m *ST_MultiplayerEarlyWarning_PB) GetIsMain() bool
func (*ST_MultiplayerEarlyWarning_PB) GetLeadheroInfo ¶
func (m *ST_MultiplayerEarlyWarning_PB) GetLeadheroInfo() *ST_EarlyWarning_Hero
func (*ST_MultiplayerEarlyWarning_PB) GetNaturalGiftInfo ¶
func (m *ST_MultiplayerEarlyWarning_PB) GetNaturalGiftInfo() *ST_Radar_NaturalGift
func (*ST_MultiplayerEarlyWarning_PB) GetPlayerInfo ¶
func (m *ST_MultiplayerEarlyWarning_PB) GetPlayerInfo() *ST_EarlyWarning_Commander
func (*ST_MultiplayerEarlyWarning_PB) GetStatueInfo ¶
func (m *ST_MultiplayerEarlyWarning_PB) GetStatueInfo() *ST_Radar_Statue
func (*ST_MultiplayerEarlyWarning_PB) GetTechInfo ¶
func (m *ST_MultiplayerEarlyWarning_PB) GetTechInfo() *ST_Radar_TechInfo
func (*ST_MultiplayerEarlyWarning_PB) GetVagueInfo ¶
func (m *ST_MultiplayerEarlyWarning_PB) GetVagueInfo() *ST_EarlyWarning_Vague
func (*ST_MultiplayerEarlyWarning_PB) ProtoMessage ¶
func (*ST_MultiplayerEarlyWarning_PB) ProtoMessage()
func (*ST_MultiplayerEarlyWarning_PB) Reset ¶
func (m *ST_MultiplayerEarlyWarning_PB) Reset()
func (*ST_MultiplayerEarlyWarning_PB) String ¶
func (m *ST_MultiplayerEarlyWarning_PB) String() string
type ST_NoRespon_PB ¶
type ST_NoRespon_PB struct {
Id int32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
}
func (*ST_NoRespon_PB) Descriptor ¶
func (*ST_NoRespon_PB) Descriptor() ([]byte, []int)
func (*ST_NoRespon_PB) GetId ¶
func (m *ST_NoRespon_PB) GetId() int32
func (*ST_NoRespon_PB) ProtoMessage ¶
func (*ST_NoRespon_PB) ProtoMessage()
func (*ST_NoRespon_PB) Reset ¶
func (m *ST_NoRespon_PB) Reset()
func (*ST_NoRespon_PB) String ¶
func (m *ST_NoRespon_PB) String() string
type ST_NotifictionSetting_PB ¶
type ST_NotifictionSetting_PB struct { Setting *int64 `protobuf:"varint,1,opt,name=setting" json:"setting,omitempty"` XXX_unrecognized []byte `json:"-"` }
通知设置
func (*ST_NotifictionSetting_PB) Descriptor ¶
func (*ST_NotifictionSetting_PB) Descriptor() ([]byte, []int)
func (*ST_NotifictionSetting_PB) GetSetting ¶
func (m *ST_NotifictionSetting_PB) GetSetting() int64
func (*ST_NotifictionSetting_PB) ProtoMessage ¶
func (*ST_NotifictionSetting_PB) ProtoMessage()
func (*ST_NotifictionSetting_PB) Reset ¶
func (m *ST_NotifictionSetting_PB) Reset()
func (*ST_NotifictionSetting_PB) String ¶
func (m *ST_NotifictionSetting_PB) String() string
type ST_NoviceTaskAsset_PB ¶
type ST_NoviceTaskAsset_PB struct { Tasks []*ST_SevenDayTask_Item `protobuf:"bytes,1,rep,name=tasks" json:"tasks,omitempty"` GetReward *bool `protobuf:"varint,2,opt,name=getReward" json:"getReward,omitempty"` Score *uint32 `protobuf:"varint,3,opt,name=score" json:"score,omitempty"` Starttime *uint64 `protobuf:"varint,4,opt,name=starttime" json:"starttime,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_NoviceTaskAsset_PB) Descriptor ¶
func (*ST_NoviceTaskAsset_PB) Descriptor() ([]byte, []int)
func (*ST_NoviceTaskAsset_PB) GetGetReward ¶
func (m *ST_NoviceTaskAsset_PB) GetGetReward() bool
func (*ST_NoviceTaskAsset_PB) GetScore ¶
func (m *ST_NoviceTaskAsset_PB) GetScore() uint32
func (*ST_NoviceTaskAsset_PB) GetStarttime ¶
func (m *ST_NoviceTaskAsset_PB) GetStarttime() uint64
func (*ST_NoviceTaskAsset_PB) GetTasks ¶
func (m *ST_NoviceTaskAsset_PB) GetTasks() []*ST_SevenDayTask_Item
func (*ST_NoviceTaskAsset_PB) ProtoMessage ¶
func (*ST_NoviceTaskAsset_PB) ProtoMessage()
func (*ST_NoviceTaskAsset_PB) Reset ¶
func (m *ST_NoviceTaskAsset_PB) Reset()
func (*ST_NoviceTaskAsset_PB) String ¶
func (m *ST_NoviceTaskAsset_PB) String() string
type ST_OccupyInfo_PB ¶
type ST_OccupyInfo_PB struct { Uid *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` Lid *uint64 `protobuf:"varint,2,opt,name=lid" json:"lid,omitempty"` StartTime *uint64 `protobuf:"varint,3,opt,name=startTime" json:"startTime,omitempty"` NeedOccupyTime *uint64 `protobuf:"varint,4,opt,name=needOccupyTime" json:"needOccupyTime,omitempty"` Notify *int32 `protobuf:"varint,5,opt,name=notify" json:"notify,omitempty"` XXX_unrecognized []byte `json:"-"` }
王战当前大奇迹的占领信息
func (*ST_OccupyInfo_PB) Descriptor ¶
func (*ST_OccupyInfo_PB) Descriptor() ([]byte, []int)
func (*ST_OccupyInfo_PB) GetLid ¶
func (m *ST_OccupyInfo_PB) GetLid() uint64
func (*ST_OccupyInfo_PB) GetNeedOccupyTime ¶
func (m *ST_OccupyInfo_PB) GetNeedOccupyTime() uint64
func (*ST_OccupyInfo_PB) GetNotify ¶
func (m *ST_OccupyInfo_PB) GetNotify() int32
func (*ST_OccupyInfo_PB) GetStartTime ¶
func (m *ST_OccupyInfo_PB) GetStartTime() uint64
func (*ST_OccupyInfo_PB) GetUid ¶
func (m *ST_OccupyInfo_PB) GetUid() uint64
func (*ST_OccupyInfo_PB) ProtoMessage ¶
func (*ST_OccupyInfo_PB) ProtoMessage()
func (*ST_OccupyInfo_PB) Reset ¶
func (m *ST_OccupyInfo_PB) Reset()
func (*ST_OccupyInfo_PB) String ¶
func (m *ST_OccupyInfo_PB) String() string
type ST_OfferGiftPack ¶
type ST_OfferGiftPack struct { // 配置id (GM后台唯一id) Id *int64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` // 条件类型 Cond *uint32 `protobuf:"varint,2,opt,name=cond" json:"cond,omitempty"` // 唯一值或最小值 Condvalue1 *string `protobuf:"bytes,3,opt,name=condvalue1" json:"condvalue1,omitempty"` // 最大值 Condvalue2 *string `protobuf:"bytes,4,opt,name=condvalue2" json:"condvalue2,omitempty"` // 开始时间 Tmstart *int64 `protobuf:"varint,5,opt,name=tmstart" json:"tmstart,omitempty"` // 结束时间 Tmend *int64 `protobuf:"varint,6,opt,name=tmend" json:"tmend,omitempty"` // 此次更新操作类型 1更新 2删除 3重置 4添加 Op *int32 `protobuf:"varint,7,opt,name=op" json:"op,omitempty"` // 礼包配置 Conf []*ST_OfferGiftPackConf `protobuf:"bytes,8,rep,name=conf" json:"conf,omitempty"` // 服务器id Sids *string `protobuf:"bytes,9,opt,name=sids" json:"sids,omitempty"` Ver *int64 `protobuf:"varint,10,opt,name=ver" json:"ver,omitempty"` Condvalue3 *string `protobuf:"bytes,11,opt,name=condvalue3" json:"condvalue3,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_OfferGiftPack) Descriptor ¶
func (*ST_OfferGiftPack) Descriptor() ([]byte, []int)
func (*ST_OfferGiftPack) GetCond ¶
func (m *ST_OfferGiftPack) GetCond() uint32
func (*ST_OfferGiftPack) GetCondvalue1 ¶
func (m *ST_OfferGiftPack) GetCondvalue1() string
func (*ST_OfferGiftPack) GetCondvalue2 ¶
func (m *ST_OfferGiftPack) GetCondvalue2() string
func (*ST_OfferGiftPack) GetCondvalue3 ¶
func (m *ST_OfferGiftPack) GetCondvalue3() string
func (*ST_OfferGiftPack) GetConf ¶
func (m *ST_OfferGiftPack) GetConf() []*ST_OfferGiftPackConf
func (*ST_OfferGiftPack) GetId ¶
func (m *ST_OfferGiftPack) GetId() int64
func (*ST_OfferGiftPack) GetOp ¶
func (m *ST_OfferGiftPack) GetOp() int32
func (*ST_OfferGiftPack) GetSids ¶
func (m *ST_OfferGiftPack) GetSids() string
func (*ST_OfferGiftPack) GetTmend ¶
func (m *ST_OfferGiftPack) GetTmend() int64
func (*ST_OfferGiftPack) GetTmstart ¶
func (m *ST_OfferGiftPack) GetTmstart() int64
func (*ST_OfferGiftPack) GetVer ¶
func (m *ST_OfferGiftPack) GetVer() int64
func (*ST_OfferGiftPack) ProtoMessage ¶
func (*ST_OfferGiftPack) ProtoMessage()
func (*ST_OfferGiftPack) Reset ¶
func (m *ST_OfferGiftPack) Reset()
func (*ST_OfferGiftPack) String ¶
func (m *ST_OfferGiftPack) String() string
type ST_OfferGiftPackConf ¶
type ST_OfferGiftPackConf struct { // 模板id Offergiftid *int64 `protobuf:"varint,1,opt,name=offergiftid" json:"offergiftid,omitempty"` // 名称 Name *int64 `protobuf:"varint,2,opt,name=name" json:"name,omitempty"` // 图标 Icon *int64 `protobuf:"varint,3,opt,name=icon" json:"icon,omitempty"` // banner Banner *int64 `protobuf:"varint,4,opt,name=banner" json:"banner,omitempty"` // 特殊标志 Artname *int64 `protobuf:"varint,5,opt,name=artname" json:"artname,omitempty"` // 文本 Txt *int64 `protobuf:"varint,6,opt,name=txt" json:"txt,omitempty"` // 文本参数 Txtarg *string `protobuf:"bytes,7,opt,name=txtarg" json:"txtarg,omitempty"` // 倍率 Offer *int64 `protobuf:"varint,8,opt,name=offer" json:"offer,omitempty"` // 价格id Product *int64 `protobuf:"varint,9,opt,name=product" json:"product,omitempty"` // 钻石 Cash100 *int64 `protobuf:"varint,10,opt,name=cash100" json:"cash100,omitempty"` // 奖励 Award *ST_Vector4IntList_PB `protobuf:"bytes,11,opt,name=award" json:"award,omitempty"` // 购买次数 Buynum *int64 `protobuf:"varint,12,opt,name=buynum" json:"buynum,omitempty"` // 可以购买次数 Canbuynum *int64 `protobuf:"varint,13,opt,name=canbuynum" json:"canbuynum,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_OfferGiftPackConf) Descriptor ¶
func (*ST_OfferGiftPackConf) Descriptor() ([]byte, []int)
func (*ST_OfferGiftPackConf) GetArtname ¶
func (m *ST_OfferGiftPackConf) GetArtname() int64
func (*ST_OfferGiftPackConf) GetAward ¶
func (m *ST_OfferGiftPackConf) GetAward() *ST_Vector4IntList_PB
func (*ST_OfferGiftPackConf) GetBanner ¶
func (m *ST_OfferGiftPackConf) GetBanner() int64
func (*ST_OfferGiftPackConf) GetBuynum ¶
func (m *ST_OfferGiftPackConf) GetBuynum() int64
func (*ST_OfferGiftPackConf) GetCanbuynum ¶
func (m *ST_OfferGiftPackConf) GetCanbuynum() int64
func (*ST_OfferGiftPackConf) GetCash100 ¶
func (m *ST_OfferGiftPackConf) GetCash100() int64
func (*ST_OfferGiftPackConf) GetIcon ¶
func (m *ST_OfferGiftPackConf) GetIcon() int64
func (*ST_OfferGiftPackConf) GetName ¶
func (m *ST_OfferGiftPackConf) GetName() int64
func (*ST_OfferGiftPackConf) GetOffer ¶
func (m *ST_OfferGiftPackConf) GetOffer() int64
func (*ST_OfferGiftPackConf) GetOffergiftid ¶
func (m *ST_OfferGiftPackConf) GetOffergiftid() int64
func (*ST_OfferGiftPackConf) GetProduct ¶
func (m *ST_OfferGiftPackConf) GetProduct() int64
func (*ST_OfferGiftPackConf) GetTxt ¶
func (m *ST_OfferGiftPackConf) GetTxt() int64
func (*ST_OfferGiftPackConf) GetTxtarg ¶
func (m *ST_OfferGiftPackConf) GetTxtarg() string
func (*ST_OfferGiftPackConf) ProtoMessage ¶
func (*ST_OfferGiftPackConf) ProtoMessage()
func (*ST_OfferGiftPackConf) Reset ¶
func (m *ST_OfferGiftPackConf) Reset()
func (*ST_OfferGiftPackConf) String ¶
func (m *ST_OfferGiftPackConf) String() string
type ST_Open_List ¶
type ST_Open_List struct { Type *ListType `protobuf:"varint,1,opt,name=type,enum=Protocol.ListType" json:"type,omitempty"` Operate *string `protobuf:"bytes,2,opt,name=operate" json:"operate,omitempty"` OperatorId *int64 `protobuf:"varint,3,opt,name=operatorId" json:"operatorId,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Open_List) Descriptor ¶
func (*ST_Open_List) Descriptor() ([]byte, []int)
func (*ST_Open_List) GetOperate ¶
func (m *ST_Open_List) GetOperate() string
func (*ST_Open_List) GetOperatorId ¶
func (m *ST_Open_List) GetOperatorId() int64
func (*ST_Open_List) GetType ¶
func (m *ST_Open_List) GetType() ListType
func (*ST_Open_List) ProtoMessage ¶
func (*ST_Open_List) ProtoMessage()
func (*ST_Open_List) Reset ¶
func (m *ST_Open_List) Reset()
func (*ST_Open_List) String ¶
func (m *ST_Open_List) String() string
type ST_Open_List_Result ¶
type ST_Open_List_Result struct { OperatorId *int64 `protobuf:"varint,2,opt,name=operatorId" json:"operatorId,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Open_List_Result) Descriptor ¶
func (*ST_Open_List_Result) Descriptor() ([]byte, []int)
func (*ST_Open_List_Result) GetOperatorId ¶
func (m *ST_Open_List_Result) GetOperatorId() int64
func (*ST_Open_List_Result) ProtoMessage ¶
func (*ST_Open_List_Result) ProtoMessage()
func (*ST_Open_List_Result) Reset ¶
func (m *ST_Open_List_Result) Reset()
func (*ST_Open_List_Result) String ¶
func (m *ST_Open_List_Result) String() string
type ST_OtherAddition_PB ¶
type ST_OtherAddition_PB struct { BuffID *uint32 `protobuf:"varint,1,opt,name=buffID" json:"buffID,omitempty"` BuffValue *uint32 `protobuf:"varint,2,opt,name=buffValue" json:"buffValue,omitempty"` XXX_unrecognized []byte `json:"-"` }
属性加成报告
func (*ST_OtherAddition_PB) Descriptor ¶
func (*ST_OtherAddition_PB) Descriptor() ([]byte, []int)
func (*ST_OtherAddition_PB) GetBuffID ¶
func (m *ST_OtherAddition_PB) GetBuffID() uint32
func (*ST_OtherAddition_PB) GetBuffValue ¶
func (m *ST_OtherAddition_PB) GetBuffValue() uint32
func (*ST_OtherAddition_PB) ProtoMessage ¶
func (*ST_OtherAddition_PB) ProtoMessage()
func (*ST_OtherAddition_PB) Reset ¶
func (m *ST_OtherAddition_PB) Reset()
func (*ST_OtherAddition_PB) String ¶
func (m *ST_OtherAddition_PB) String() string
type ST_Ping ¶
type ST_Ping struct { PingTime *uint64 `protobuf:"varint,1,opt,name=pingTime" json:"pingTime,omitempty"` Sid *int64 `protobuf:"varint,2,opt,name=sid" json:"sid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Ping) Descriptor ¶
func (*ST_Ping) GetPingTime ¶
func (*ST_Ping) ProtoMessage ¶
func (*ST_Ping) ProtoMessage()
type ST_PopUpAsset_PB ¶
type ST_PopUpAsset_PB struct { LeagueInvitation []*ST_InvitationLeague_Info `protobuf:"bytes,1,rep,name=leagueInvitation" json:"leagueInvitation,omitempty"` RecommendLeagueID *uint64 `protobuf:"varint,2,opt,name=recommendLeagueID" json:"recommendLeagueID,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_PopUpAsset_PB) Descriptor ¶
func (*ST_PopUpAsset_PB) Descriptor() ([]byte, []int)
func (*ST_PopUpAsset_PB) GetLeagueInvitation ¶
func (m *ST_PopUpAsset_PB) GetLeagueInvitation() []*ST_InvitationLeague_Info
func (*ST_PopUpAsset_PB) GetRecommendLeagueID ¶
func (m *ST_PopUpAsset_PB) GetRecommendLeagueID() uint64
func (*ST_PopUpAsset_PB) ProtoMessage ¶
func (*ST_PopUpAsset_PB) ProtoMessage()
func (*ST_PopUpAsset_PB) Reset ¶
func (m *ST_PopUpAsset_PB) Reset()
func (*ST_PopUpAsset_PB) String ¶
func (m *ST_PopUpAsset_PB) String() string
type ST_PowerChat_PB ¶
type ST_PowerChat_PB struct { Power *uint64 `protobuf:"varint,1,opt,name=power" json:"power,omitempty"` IsChat *bool `protobuf:"varint,2,opt,name=isChat" json:"isChat,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_PowerChat_PB) Descriptor ¶
func (*ST_PowerChat_PB) Descriptor() ([]byte, []int)
func (*ST_PowerChat_PB) GetIsChat ¶
func (m *ST_PowerChat_PB) GetIsChat() bool
func (*ST_PowerChat_PB) GetPower ¶
func (m *ST_PowerChat_PB) GetPower() uint64
func (*ST_PowerChat_PB) ProtoMessage ¶
func (*ST_PowerChat_PB) ProtoMessage()
func (*ST_PowerChat_PB) Reset ¶
func (m *ST_PowerChat_PB) Reset()
func (*ST_PowerChat_PB) String ¶
func (m *ST_PowerChat_PB) String() string
type ST_PowerRankingList ¶
type ST_PowerRankingList struct { RankingType *uint32 `protobuf:"varint,1,opt,name=rankingType" json:"rankingType,omitempty"` RankingList []*ST_PowerRankingListItem `protobuf:"bytes,2,rep,name=rankingList" json:"rankingList,omitempty"` MyRank *int32 `protobuf:"varint,3,opt,name=myRank" json:"myRank,omitempty"` MaxRankingListSize *int32 `protobuf:"varint,4,opt,name=maxRankingListSize" json:"maxRankingListSize,omitempty"` MyValue *uint64 `protobuf:"varint,5,opt,name=MyValue" json:"MyValue,omitempty"` XXX_unrecognized []byte `json:"-"` }
战力排行榜
func (*ST_PowerRankingList) Descriptor ¶
func (*ST_PowerRankingList) Descriptor() ([]byte, []int)
func (*ST_PowerRankingList) GetMaxRankingListSize ¶
func (m *ST_PowerRankingList) GetMaxRankingListSize() int32
func (*ST_PowerRankingList) GetMyRank ¶
func (m *ST_PowerRankingList) GetMyRank() int32
func (*ST_PowerRankingList) GetMyValue ¶
func (m *ST_PowerRankingList) GetMyValue() uint64
func (*ST_PowerRankingList) GetRankingList ¶
func (m *ST_PowerRankingList) GetRankingList() []*ST_PowerRankingListItem
func (*ST_PowerRankingList) GetRankingType ¶
func (m *ST_PowerRankingList) GetRankingType() uint32
func (*ST_PowerRankingList) ProtoMessage ¶
func (*ST_PowerRankingList) ProtoMessage()
func (*ST_PowerRankingList) Reset ¶
func (m *ST_PowerRankingList) Reset()
func (*ST_PowerRankingList) String ¶
func (m *ST_PowerRankingList) String() string
type ST_PowerRankingListItem ¶
type ST_PowerRankingListItem struct { Avatar *string `protobuf:"bytes,1,opt,name=avatar" json:"avatar,omitempty"` UserId *uint64 `protobuf:"varint,2,opt,name=userId" json:"userId,omitempty"` UserName *string `protobuf:"bytes,3,opt,name=userName" json:"userName,omitempty"` LeagueId *uint64 `protobuf:"varint,4,opt,name=leagueId" json:"leagueId,omitempty"` LeagueName *string `protobuf:"bytes,5,opt,name=leagueName" json:"leagueName,omitempty"` LeagueShortName *string `protobuf:"bytes,6,opt,name=leagueShortName" json:"leagueShortName,omitempty"` PowerValue *uint64 `protobuf:"varint,7,opt,name=powerValue" json:"powerValue,omitempty"` PrisonCount *uint32 `protobuf:"varint,8,opt,name=prisonCount" json:"prisonCount,omitempty"` Bounty *uint32 `protobuf:"varint,9,opt,name=bounty" json:"bounty,omitempty"` HeroInfo *ST_RankingHeroInfo `protobuf:"bytes,10,opt,name=heroInfo" json:"heroInfo,omitempty"` GlobalRanking *ST_GlobalRankingItem `protobuf:"bytes,11,opt,name=globalRanking" json:"globalRanking,omitempty"` XXX_unrecognized []byte `json:"-"` }
战力排行榜条目
func (*ST_PowerRankingListItem) Descriptor ¶
func (*ST_PowerRankingListItem) Descriptor() ([]byte, []int)
func (*ST_PowerRankingListItem) GetAvatar ¶
func (m *ST_PowerRankingListItem) GetAvatar() string
func (*ST_PowerRankingListItem) GetBounty ¶
func (m *ST_PowerRankingListItem) GetBounty() uint32
func (*ST_PowerRankingListItem) GetGlobalRanking ¶
func (m *ST_PowerRankingListItem) GetGlobalRanking() *ST_GlobalRankingItem
func (*ST_PowerRankingListItem) GetHeroInfo ¶
func (m *ST_PowerRankingListItem) GetHeroInfo() *ST_RankingHeroInfo
func (*ST_PowerRankingListItem) GetLeagueId ¶
func (m *ST_PowerRankingListItem) GetLeagueId() uint64
func (*ST_PowerRankingListItem) GetLeagueName ¶
func (m *ST_PowerRankingListItem) GetLeagueName() string
func (*ST_PowerRankingListItem) GetLeagueShortName ¶
func (m *ST_PowerRankingListItem) GetLeagueShortName() string
func (*ST_PowerRankingListItem) GetPowerValue ¶
func (m *ST_PowerRankingListItem) GetPowerValue() uint64
func (*ST_PowerRankingListItem) GetPrisonCount ¶
func (m *ST_PowerRankingListItem) GetPrisonCount() uint32
func (*ST_PowerRankingListItem) GetUserId ¶
func (m *ST_PowerRankingListItem) GetUserId() uint64
func (*ST_PowerRankingListItem) GetUserName ¶
func (m *ST_PowerRankingListItem) GetUserName() string
func (*ST_PowerRankingListItem) ProtoMessage ¶
func (*ST_PowerRankingListItem) ProtoMessage()
func (*ST_PowerRankingListItem) Reset ¶
func (m *ST_PowerRankingListItem) Reset()
func (*ST_PowerRankingListItem) String ¶
func (m *ST_PowerRankingListItem) String() string
type ST_PowerReport_PB ¶
type ST_PowerReport_PB struct { LossValue *int64 `protobuf:"varint,1,opt,name=lossValue" json:"lossValue,omitempty"` LossRatio *float32 `protobuf:"fixed32,2,opt,name=lossRatio" json:"lossRatio,omitempty"` AllPower *int64 `protobuf:"varint,3,opt,name=allPower" json:"allPower,omitempty"` XXX_unrecognized []byte `json:"-"` }
战损比报告
func (*ST_PowerReport_PB) Descriptor ¶
func (*ST_PowerReport_PB) Descriptor() ([]byte, []int)
func (*ST_PowerReport_PB) GetAllPower ¶
func (m *ST_PowerReport_PB) GetAllPower() int64
func (*ST_PowerReport_PB) GetLossRatio ¶
func (m *ST_PowerReport_PB) GetLossRatio() float32
func (*ST_PowerReport_PB) GetLossValue ¶
func (m *ST_PowerReport_PB) GetLossValue() int64
func (*ST_PowerReport_PB) ProtoMessage ¶
func (*ST_PowerReport_PB) ProtoMessage()
func (*ST_PowerReport_PB) Reset ¶
func (m *ST_PowerReport_PB) Reset()
func (*ST_PowerReport_PB) String ¶
func (m *ST_PowerReport_PB) String() string
type ST_PrepareForWarRank_PB ¶
type ST_PrepareForWarRank_PB struct { RankType *uint32 `protobuf:"varint,1,opt,name=rankType" json:"rankType,omitempty"` SuRank []*ST_DropActivityRankItem_PB `protobuf:"bytes,2,rep,name=suRank" json:"suRank,omitempty"` XXX_unrecognized []byte `json:"-"` }
最强执政官排行榜
func (*ST_PrepareForWarRank_PB) Descriptor ¶
func (*ST_PrepareForWarRank_PB) Descriptor() ([]byte, []int)
func (*ST_PrepareForWarRank_PB) GetRankType ¶
func (m *ST_PrepareForWarRank_PB) GetRankType() uint32
func (*ST_PrepareForWarRank_PB) GetSuRank ¶
func (m *ST_PrepareForWarRank_PB) GetSuRank() []*ST_DropActivityRankItem_PB
func (*ST_PrepareForWarRank_PB) ProtoMessage ¶
func (*ST_PrepareForWarRank_PB) ProtoMessage()
func (*ST_PrepareForWarRank_PB) Reset ¶
func (m *ST_PrepareForWarRank_PB) Reset()
func (*ST_PrepareForWarRank_PB) String ¶
func (m *ST_PrepareForWarRank_PB) String() string
type ST_PrepareForWar_PB ¶
type ST_PrepareForWar_PB struct { Number *uint32 `protobuf:"varint,1,opt,name=number" json:"number,omitempty"` Stage *uint32 `protobuf:"varint,2,opt,name=stage" json:"stage,omitempty"` StageStartTime *uint64 `protobuf:"varint,3,opt,name=stageStartTime" json:"stageStartTime,omitempty"` StageEndTime *uint64 `protobuf:"varint,4,opt,name=stageEndTime" json:"stageEndTime,omitempty"` SubStage *uint32 `protobuf:"varint,5,opt,name=subStage" json:"subStage,omitempty"` SubStageStartTime *uint64 `protobuf:"varint,6,opt,name=subStageStartTime" json:"subStageStartTime,omitempty"` SubStageEndTime *uint64 `protobuf:"varint,7,opt,name=subStageEndTime" json:"subStageEndTime,omitempty"` SubTasks []*ST_SubTask `protobuf:"bytes,8,rep,name=subTasks" json:"subTasks,omitempty"` XXX_unrecognized []byte `json:"-"` }
最强执政官
func (*ST_PrepareForWar_PB) Descriptor ¶
func (*ST_PrepareForWar_PB) Descriptor() ([]byte, []int)
func (*ST_PrepareForWar_PB) GetNumber ¶
func (m *ST_PrepareForWar_PB) GetNumber() uint32
func (*ST_PrepareForWar_PB) GetStage ¶
func (m *ST_PrepareForWar_PB) GetStage() uint32
func (*ST_PrepareForWar_PB) GetStageEndTime ¶
func (m *ST_PrepareForWar_PB) GetStageEndTime() uint64
func (*ST_PrepareForWar_PB) GetStageStartTime ¶
func (m *ST_PrepareForWar_PB) GetStageStartTime() uint64
func (*ST_PrepareForWar_PB) GetSubStage ¶
func (m *ST_PrepareForWar_PB) GetSubStage() uint32
func (*ST_PrepareForWar_PB) GetSubStageEndTime ¶
func (m *ST_PrepareForWar_PB) GetSubStageEndTime() uint64
func (*ST_PrepareForWar_PB) GetSubStageStartTime ¶
func (m *ST_PrepareForWar_PB) GetSubStageStartTime() uint64
func (*ST_PrepareForWar_PB) GetSubTasks ¶
func (m *ST_PrepareForWar_PB) GetSubTasks() []*ST_SubTask
func (*ST_PrepareForWar_PB) ProtoMessage ¶
func (*ST_PrepareForWar_PB) ProtoMessage()
func (*ST_PrepareForWar_PB) Reset ¶
func (m *ST_PrepareForWar_PB) Reset()
func (*ST_PrepareForWar_PB) String ¶
func (m *ST_PrepareForWar_PB) String() string
type ST_Prepare_Detail ¶
type ST_Prepare_Detail struct { SubTasks []*ST_Transfer_Battle_SubTask `protobuf:"bytes,1,rep,name=subTasks" json:"subTasks,omitempty"` ServerInfos []*ST_Prepare_Server_Info `protobuf:"bytes,2,rep,name=serverInfos" json:"serverInfos,omitempty"` XXX_unrecognized []byte `json:"-"` }
备战期数据
func (*ST_Prepare_Detail) Descriptor ¶
func (*ST_Prepare_Detail) Descriptor() ([]byte, []int)
func (*ST_Prepare_Detail) GetServerInfos ¶
func (m *ST_Prepare_Detail) GetServerInfos() []*ST_Prepare_Server_Info
func (*ST_Prepare_Detail) GetSubTasks ¶
func (m *ST_Prepare_Detail) GetSubTasks() []*ST_Transfer_Battle_SubTask
func (*ST_Prepare_Detail) ProtoMessage ¶
func (*ST_Prepare_Detail) ProtoMessage()
func (*ST_Prepare_Detail) Reset ¶
func (m *ST_Prepare_Detail) Reset()
func (*ST_Prepare_Detail) String ¶
func (m *ST_Prepare_Detail) String() string
type ST_Prepare_League_Info ¶
type ST_Prepare_League_Info struct { Lid *uint64 `protobuf:"varint,1,opt,name=lid" json:"lid,omitempty"` FlagId *ST_LeagueCustomFlag_PB `protobuf:"bytes,2,opt,name=flagId" json:"flagId,omitempty"` Sid *uint32 `protobuf:"varint,3,opt,name=sid" json:"sid,omitempty"` OwnerName *string `protobuf:"bytes,4,opt,name=ownerName" json:"ownerName,omitempty"` LeagueShortName *string `protobuf:"bytes,5,opt,name=leagueShortName" json:"leagueShortName,omitempty"` Score *uint32 `protobuf:"varint,6,opt,name=score" json:"score,omitempty"` TotalScore *uint64 `protobuf:"varint,7,opt,name=totalScore" json:"totalScore,omitempty"` Rank *uint32 `protobuf:"varint,8,opt,name=rank" json:"rank,omitempty"` TotalRank *uint32 `protobuf:"varint,9,opt,name=totalRank" json:"totalRank,omitempty"` XXX_unrecognized []byte `json:"-"` }
备战阶段 联盟信息
func (*ST_Prepare_League_Info) Descriptor ¶
func (*ST_Prepare_League_Info) Descriptor() ([]byte, []int)
func (*ST_Prepare_League_Info) GetFlagId ¶
func (m *ST_Prepare_League_Info) GetFlagId() *ST_LeagueCustomFlag_PB
func (*ST_Prepare_League_Info) GetLeagueShortName ¶
func (m *ST_Prepare_League_Info) GetLeagueShortName() string
func (*ST_Prepare_League_Info) GetLid ¶
func (m *ST_Prepare_League_Info) GetLid() uint64
func (*ST_Prepare_League_Info) GetOwnerName ¶
func (m *ST_Prepare_League_Info) GetOwnerName() string
func (*ST_Prepare_League_Info) GetRank ¶
func (m *ST_Prepare_League_Info) GetRank() uint32
func (*ST_Prepare_League_Info) GetScore ¶
func (m *ST_Prepare_League_Info) GetScore() uint32
func (*ST_Prepare_League_Info) GetSid ¶
func (m *ST_Prepare_League_Info) GetSid() uint32
func (*ST_Prepare_League_Info) GetTotalRank ¶
func (m *ST_Prepare_League_Info) GetTotalRank() uint32
func (*ST_Prepare_League_Info) GetTotalScore ¶
func (m *ST_Prepare_League_Info) GetTotalScore() uint64
func (*ST_Prepare_League_Info) ProtoMessage ¶
func (*ST_Prepare_League_Info) ProtoMessage()
func (*ST_Prepare_League_Info) Reset ¶
func (m *ST_Prepare_League_Info) Reset()
func (*ST_Prepare_League_Info) String ¶
func (m *ST_Prepare_League_Info) String() string
type ST_Prepare_Server_Info ¶
type ST_Prepare_Server_Info struct { Sid *uint32 `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"` SubTaskScore []uint64 `protobuf:"varint,2,rep,name=subTaskScore" json:"subTaskScore,omitempty"` TotalScore *uint64 `protobuf:"varint,3,opt,name=totalScore" json:"totalScore,omitempty"` IsWin *uint32 `protobuf:"varint,4,opt,name=isWin" json:"isWin,omitempty"` Buffs []*ST_Buff_PB `protobuf:"bytes,5,rep,name=buffs" json:"buffs,omitempty"` XXX_unrecognized []byte `json:"-"` }
备战期服务器信息
func (*ST_Prepare_Server_Info) Descriptor ¶
func (*ST_Prepare_Server_Info) Descriptor() ([]byte, []int)
func (*ST_Prepare_Server_Info) GetBuffs ¶
func (m *ST_Prepare_Server_Info) GetBuffs() []*ST_Buff_PB
func (*ST_Prepare_Server_Info) GetIsWin ¶
func (m *ST_Prepare_Server_Info) GetIsWin() uint32
func (*ST_Prepare_Server_Info) GetSid ¶
func (m *ST_Prepare_Server_Info) GetSid() uint32
func (*ST_Prepare_Server_Info) GetSubTaskScore ¶
func (m *ST_Prepare_Server_Info) GetSubTaskScore() []uint64
func (*ST_Prepare_Server_Info) GetTotalScore ¶
func (m *ST_Prepare_Server_Info) GetTotalScore() uint64
func (*ST_Prepare_Server_Info) ProtoMessage ¶
func (*ST_Prepare_Server_Info) ProtoMessage()
func (*ST_Prepare_Server_Info) Reset ¶
func (m *ST_Prepare_Server_Info) Reset()
func (*ST_Prepare_Server_Info) String ¶
func (m *ST_Prepare_Server_Info) String() string
type ST_Prepare_User_Info ¶
type ST_Prepare_User_Info struct { Uid *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` Sid *uint32 `protobuf:"varint,2,opt,name=sid" json:"sid,omitempty"` UserName *string `protobuf:"bytes,3,opt,name=userName" json:"userName,omitempty"` Avatar *string `protobuf:"bytes,4,opt,name=avatar" json:"avatar,omitempty"` AvatarBoxID *uint32 `protobuf:"varint,5,opt,name=avatarBoxID" json:"avatarBoxID,omitempty"` AvatarID *string `protobuf:"bytes,6,opt,name=avatarID" json:"avatarID,omitempty"` LeagueShortName *string `protobuf:"bytes,7,opt,name=leagueShortName" json:"leagueShortName,omitempty"` Score *uint32 `protobuf:"varint,8,opt,name=score" json:"score,omitempty"` TotalScore *uint64 `protobuf:"varint,9,opt,name=totalScore" json:"totalScore,omitempty"` Rank *uint32 `protobuf:"varint,10,opt,name=rank" json:"rank,omitempty"` TotalRank *uint32 `protobuf:"varint,11,opt,name=totalRank" json:"totalRank,omitempty"` XXX_unrecognized []byte `json:"-"` }
备战阶段 玩家信息
func (*ST_Prepare_User_Info) Descriptor ¶
func (*ST_Prepare_User_Info) Descriptor() ([]byte, []int)
func (*ST_Prepare_User_Info) GetAvatar ¶
func (m *ST_Prepare_User_Info) GetAvatar() string
func (*ST_Prepare_User_Info) GetAvatarBoxID ¶
func (m *ST_Prepare_User_Info) GetAvatarBoxID() uint32
func (*ST_Prepare_User_Info) GetAvatarID ¶
func (m *ST_Prepare_User_Info) GetAvatarID() string
func (*ST_Prepare_User_Info) GetLeagueShortName ¶
func (m *ST_Prepare_User_Info) GetLeagueShortName() string
func (*ST_Prepare_User_Info) GetRank ¶
func (m *ST_Prepare_User_Info) GetRank() uint32
func (*ST_Prepare_User_Info) GetScore ¶
func (m *ST_Prepare_User_Info) GetScore() uint32
func (*ST_Prepare_User_Info) GetSid ¶
func (m *ST_Prepare_User_Info) GetSid() uint32
func (*ST_Prepare_User_Info) GetTotalRank ¶
func (m *ST_Prepare_User_Info) GetTotalRank() uint32
func (*ST_Prepare_User_Info) GetTotalScore ¶
func (m *ST_Prepare_User_Info) GetTotalScore() uint64
func (*ST_Prepare_User_Info) GetUid ¶
func (m *ST_Prepare_User_Info) GetUid() uint64
func (*ST_Prepare_User_Info) GetUserName ¶
func (m *ST_Prepare_User_Info) GetUserName() string
func (*ST_Prepare_User_Info) ProtoMessage ¶
func (*ST_Prepare_User_Info) ProtoMessage()
func (*ST_Prepare_User_Info) Reset ¶
func (m *ST_Prepare_User_Info) Reset()
func (*ST_Prepare_User_Info) String ¶
func (m *ST_Prepare_User_Info) String() string
type ST_PrisonAsset_PB ¶
type ST_PrisonAsset_PB struct { HeroList []*ST_Prison_PB `protobuf:"bytes,1,rep,name=heroList" json:"heroList,omitempty"` PrisonMaxLevel *uint32 `protobuf:"varint,2,opt,name=prisonMaxLevel" json:"prisonMaxLevel,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_PrisonAsset_PB) Descriptor ¶
func (*ST_PrisonAsset_PB) Descriptor() ([]byte, []int)
func (*ST_PrisonAsset_PB) GetHeroList ¶
func (m *ST_PrisonAsset_PB) GetHeroList() []*ST_Prison_PB
func (*ST_PrisonAsset_PB) GetPrisonMaxLevel ¶
func (m *ST_PrisonAsset_PB) GetPrisonMaxLevel() uint32
func (*ST_PrisonAsset_PB) ProtoMessage ¶
func (*ST_PrisonAsset_PB) ProtoMessage()
func (*ST_PrisonAsset_PB) Reset ¶
func (m *ST_PrisonAsset_PB) Reset()
func (*ST_PrisonAsset_PB) String ¶
func (m *ST_PrisonAsset_PB) String() string
type ST_PrisonMessageBoard_PB ¶
type ST_PrisonMessageBoard_PB struct { MsgList []*ST_PrisonMessage_PB `protobuf:"bytes,1,rep,name=msgList" json:"msgList,omitempty"` MaxId *uint32 `protobuf:"varint,2,opt,name=maxId" json:"maxId,omitempty"` OwnerUid *uint64 `protobuf:"varint,3,opt,name=ownerUid" json:"ownerUid,omitempty"` XXX_unrecognized []byte `json:"-"` }
监狱留言板资产
func (*ST_PrisonMessageBoard_PB) Descriptor ¶
func (*ST_PrisonMessageBoard_PB) Descriptor() ([]byte, []int)
func (*ST_PrisonMessageBoard_PB) GetMaxId ¶
func (m *ST_PrisonMessageBoard_PB) GetMaxId() uint32
func (*ST_PrisonMessageBoard_PB) GetMsgList ¶
func (m *ST_PrisonMessageBoard_PB) GetMsgList() []*ST_PrisonMessage_PB
func (*ST_PrisonMessageBoard_PB) GetOwnerUid ¶
func (m *ST_PrisonMessageBoard_PB) GetOwnerUid() uint64
func (*ST_PrisonMessageBoard_PB) ProtoMessage ¶
func (*ST_PrisonMessageBoard_PB) ProtoMessage()
func (*ST_PrisonMessageBoard_PB) Reset ¶
func (m *ST_PrisonMessageBoard_PB) Reset()
func (*ST_PrisonMessageBoard_PB) String ¶
func (m *ST_PrisonMessageBoard_PB) String() string
type ST_PrisonMessageList_PB ¶
type ST_PrisonMessageList_PB struct { MessageList []*ST_PrisonMessgeClient_PB `protobuf:"bytes,1,rep,name=messageList" json:"messageList,omitempty"` VersionId *uint32 `protobuf:"varint,2,opt,name=versionId" json:"versionId,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_PrisonMessageList_PB) Descriptor ¶
func (*ST_PrisonMessageList_PB) Descriptor() ([]byte, []int)
func (*ST_PrisonMessageList_PB) GetMessageList ¶
func (m *ST_PrisonMessageList_PB) GetMessageList() []*ST_PrisonMessgeClient_PB
func (*ST_PrisonMessageList_PB) GetVersionId ¶
func (m *ST_PrisonMessageList_PB) GetVersionId() uint32
func (*ST_PrisonMessageList_PB) ProtoMessage ¶
func (*ST_PrisonMessageList_PB) ProtoMessage()
func (*ST_PrisonMessageList_PB) Reset ¶
func (m *ST_PrisonMessageList_PB) Reset()
func (*ST_PrisonMessageList_PB) String ¶
func (m *ST_PrisonMessageList_PB) String() string
type ST_PrisonMessage_PB ¶
type ST_PrisonMessage_PB struct { SenderUid *uint64 `protobuf:"varint,1,opt,name=senderUid" json:"senderUid,omitempty"` Content *string `protobuf:"bytes,2,opt,name=content" json:"content,omitempty"` SendTime *uint64 `protobuf:"varint,3,opt,name=sendTime" json:"sendTime,omitempty"` Id *uint32 `protobuf:"varint,4,opt,name=id" json:"id,omitempty"` XXX_unrecognized []byte `json:"-"` }
监狱留言
func (*ST_PrisonMessage_PB) Descriptor ¶
func (*ST_PrisonMessage_PB) Descriptor() ([]byte, []int)
func (*ST_PrisonMessage_PB) GetContent ¶
func (m *ST_PrisonMessage_PB) GetContent() string
func (*ST_PrisonMessage_PB) GetId ¶
func (m *ST_PrisonMessage_PB) GetId() uint32
func (*ST_PrisonMessage_PB) GetSendTime ¶
func (m *ST_PrisonMessage_PB) GetSendTime() uint64
func (*ST_PrisonMessage_PB) GetSenderUid ¶
func (m *ST_PrisonMessage_PB) GetSenderUid() uint64
func (*ST_PrisonMessage_PB) ProtoMessage ¶
func (*ST_PrisonMessage_PB) ProtoMessage()
func (*ST_PrisonMessage_PB) Reset ¶
func (m *ST_PrisonMessage_PB) Reset()
func (*ST_PrisonMessage_PB) String ¶
func (m *ST_PrisonMessage_PB) String() string
type ST_PrisonMessgeClient_PB ¶
type ST_PrisonMessgeClient_PB struct { SenderUid *uint64 `protobuf:"varint,1,opt,name=senderUid" json:"senderUid,omitempty"` Content *string `protobuf:"bytes,2,opt,name=content" json:"content,omitempty"` SendTime *uint64 `protobuf:"varint,3,opt,name=sendTime" json:"sendTime,omitempty"` Id *uint32 `protobuf:"varint,4,opt,name=id" json:"id,omitempty"` SenderName *string `protobuf:"bytes,5,opt,name=senderName" json:"senderName,omitempty"` LordIcon *string `protobuf:"bytes,6,opt,name=lordIcon" json:"lordIcon,omitempty"` AvatarBoxID *uint32 `protobuf:"varint,7,opt,name=avatarBoxID" json:"avatarBoxID,omitempty"` Avatar *string `protobuf:"bytes,8,opt,name=avatar" json:"avatar,omitempty"` LeagueName *string `protobuf:"bytes,9,opt,name=leagueName" json:"leagueName,omitempty"` LeagueShortName *string `protobuf:"bytes,10,opt,name=leagueShortName" json:"leagueShortName,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_PrisonMessgeClient_PB) Descriptor ¶
func (*ST_PrisonMessgeClient_PB) Descriptor() ([]byte, []int)
func (*ST_PrisonMessgeClient_PB) GetAvatar ¶
func (m *ST_PrisonMessgeClient_PB) GetAvatar() string
func (*ST_PrisonMessgeClient_PB) GetAvatarBoxID ¶
func (m *ST_PrisonMessgeClient_PB) GetAvatarBoxID() uint32
func (*ST_PrisonMessgeClient_PB) GetContent ¶
func (m *ST_PrisonMessgeClient_PB) GetContent() string
func (*ST_PrisonMessgeClient_PB) GetId ¶
func (m *ST_PrisonMessgeClient_PB) GetId() uint32
func (*ST_PrisonMessgeClient_PB) GetLeagueName ¶
func (m *ST_PrisonMessgeClient_PB) GetLeagueName() string
func (*ST_PrisonMessgeClient_PB) GetLeagueShortName ¶
func (m *ST_PrisonMessgeClient_PB) GetLeagueShortName() string
func (*ST_PrisonMessgeClient_PB) GetLordIcon ¶
func (m *ST_PrisonMessgeClient_PB) GetLordIcon() string
func (*ST_PrisonMessgeClient_PB) GetSendTime ¶
func (m *ST_PrisonMessgeClient_PB) GetSendTime() uint64
func (*ST_PrisonMessgeClient_PB) GetSenderName ¶
func (m *ST_PrisonMessgeClient_PB) GetSenderName() string
func (*ST_PrisonMessgeClient_PB) GetSenderUid ¶
func (m *ST_PrisonMessgeClient_PB) GetSenderUid() uint64
func (*ST_PrisonMessgeClient_PB) ProtoMessage ¶
func (*ST_PrisonMessgeClient_PB) ProtoMessage()
func (*ST_PrisonMessgeClient_PB) Reset ¶
func (m *ST_PrisonMessgeClient_PB) Reset()
func (*ST_PrisonMessgeClient_PB) String ¶
func (m *ST_PrisonMessgeClient_PB) String() string
type ST_Prison_PB ¶
type ST_Prison_PB struct { HeroId *uint32 `protobuf:"varint,1,opt,name=heroId" json:"heroId,omitempty"` HeroLevel *uint32 `protobuf:"varint,2,opt,name=heroLevel" json:"heroLevel,omitempty"` HeroQuality *uint32 `protobuf:"varint,3,opt,name=heroQuality" json:"heroQuality,omitempty"` Owner *uint64 `protobuf:"varint,4,opt,name=Owner" json:"Owner,omitempty"` StepStartTime *uint64 `protobuf:"varint,5,opt,name=stepStartTime" json:"stepStartTime,omitempty"` StepRemainTime *uint64 `protobuf:"varint,6,opt,name=stepRemainTime" json:"stepRemainTime,omitempty"` ResourceType *uint32 `protobuf:"varint,7,opt,name=resourceType" json:"resourceType,omitempty"` ResourceSpeed *uint32 `protobuf:"varint,8,opt,name=resourceSpeed" json:"resourceSpeed,omitempty"` HeroExp *uint64 `protobuf:"varint,9,opt,name=heroExp" json:"heroExp,omitempty"` Ransom *ST_Vector4Int_PB `protobuf:"bytes,10,opt,name=ransom" json:"ransom,omitempty"` Bounty *ST_Vector4Int_PB `protobuf:"bytes,11,opt,name=bounty" json:"bounty,omitempty"` XXX_unrecognized []byte `json:"-"` }
英雄非正常状态详细信息
func (*ST_Prison_PB) Descriptor ¶
func (*ST_Prison_PB) Descriptor() ([]byte, []int)
func (*ST_Prison_PB) GetBounty ¶
func (m *ST_Prison_PB) GetBounty() *ST_Vector4Int_PB
func (*ST_Prison_PB) GetHeroExp ¶
func (m *ST_Prison_PB) GetHeroExp() uint64
func (*ST_Prison_PB) GetHeroId ¶
func (m *ST_Prison_PB) GetHeroId() uint32
func (*ST_Prison_PB) GetHeroLevel ¶
func (m *ST_Prison_PB) GetHeroLevel() uint32
func (*ST_Prison_PB) GetHeroQuality ¶
func (m *ST_Prison_PB) GetHeroQuality() uint32
func (*ST_Prison_PB) GetOwner ¶
func (m *ST_Prison_PB) GetOwner() uint64
func (*ST_Prison_PB) GetRansom ¶
func (m *ST_Prison_PB) GetRansom() *ST_Vector4Int_PB
func (*ST_Prison_PB) GetResourceSpeed ¶
func (m *ST_Prison_PB) GetResourceSpeed() uint32
func (*ST_Prison_PB) GetResourceType ¶
func (m *ST_Prison_PB) GetResourceType() uint32
func (*ST_Prison_PB) GetStepRemainTime ¶
func (m *ST_Prison_PB) GetStepRemainTime() uint64
func (*ST_Prison_PB) GetStepStartTime ¶
func (m *ST_Prison_PB) GetStepStartTime() uint64
func (*ST_Prison_PB) ProtoMessage ¶
func (*ST_Prison_PB) ProtoMessage()
func (*ST_Prison_PB) Reset ¶
func (m *ST_Prison_PB) Reset()
func (*ST_Prison_PB) String ¶
func (m *ST_Prison_PB) String() string
type ST_PrivateChat_Content_PB ¶
type ST_PrivateChat_Content_PB struct { SenderUid *uint64 `protobuf:"varint,1,opt,name=SenderUid" json:"SenderUid,omitempty"` Time *uint64 `protobuf:"varint,2,opt,name=Time" json:"Time,omitempty"` Content *string `protobuf:"bytes,3,opt,name=Content" json:"Content,omitempty"` ID *uint64 `protobuf:"varint,4,opt,name=ID" json:"ID,omitempty"` Post *string `protobuf:"bytes,5,opt,name=post" json:"post,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_PrivateChat_Content_PB) Descriptor ¶
func (*ST_PrivateChat_Content_PB) Descriptor() ([]byte, []int)
func (*ST_PrivateChat_Content_PB) GetContent ¶
func (m *ST_PrivateChat_Content_PB) GetContent() string
func (*ST_PrivateChat_Content_PB) GetID ¶
func (m *ST_PrivateChat_Content_PB) GetID() uint64
func (*ST_PrivateChat_Content_PB) GetPost ¶
func (m *ST_PrivateChat_Content_PB) GetPost() string
func (*ST_PrivateChat_Content_PB) GetSenderUid ¶
func (m *ST_PrivateChat_Content_PB) GetSenderUid() uint64
func (*ST_PrivateChat_Content_PB) GetTime ¶
func (m *ST_PrivateChat_Content_PB) GetTime() uint64
func (*ST_PrivateChat_Content_PB) ProtoMessage ¶
func (*ST_PrivateChat_Content_PB) ProtoMessage()
func (*ST_PrivateChat_Content_PB) Reset ¶
func (m *ST_PrivateChat_Content_PB) Reset()
func (*ST_PrivateChat_Content_PB) String ¶
func (m *ST_PrivateChat_Content_PB) String() string
type ST_PrivateChat_PB ¶
type ST_PrivateChat_PB struct { Uid *uint64 `protobuf:"varint,1,opt,name=Uid" json:"Uid,omitempty"` FTime *uint64 `protobuf:"varint,2,opt,name=FTime" json:"FTime,omitempty"` NewCount *uint32 `protobuf:"varint,3,opt,name=NewCount" json:"NewCount,omitempty"` Name *string `protobuf:"bytes,4,opt,name=Name" json:"Name,omitempty"` Avatar *string `protobuf:"bytes,5,opt,name=avatar" json:"avatar,omitempty"` AvatarBoxID *uint32 `protobuf:"varint,6,opt,name=avatarBoxID" json:"avatarBoxID,omitempty"` AvatarID *string `protobuf:"bytes,7,opt,name=avatarID" json:"avatarID,omitempty"` LeagueName *string `protobuf:"bytes,8,opt,name=LeagueName" json:"LeagueName,omitempty"` ChatList []*ST_PrivateChat_Content_PB `protobuf:"bytes,9,rep,name=ChatList" json:"ChatList,omitempty"` NextId *uint64 `protobuf:"varint,10,opt,name=NextId" json:"NextId,omitempty"` KingWarTitle *int32 `protobuf:"varint,11,opt,name=kingWarTitle" json:"kingWarTitle,omitempty"` BubbleId *uint32 `protobuf:"varint,12,opt,name=bubbleId" json:"bubbleId,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_PrivateChat_PB) Descriptor ¶
func (*ST_PrivateChat_PB) Descriptor() ([]byte, []int)
func (*ST_PrivateChat_PB) GetAvatar ¶
func (m *ST_PrivateChat_PB) GetAvatar() string
func (*ST_PrivateChat_PB) GetAvatarBoxID ¶
func (m *ST_PrivateChat_PB) GetAvatarBoxID() uint32
func (*ST_PrivateChat_PB) GetAvatarID ¶
func (m *ST_PrivateChat_PB) GetAvatarID() string
func (*ST_PrivateChat_PB) GetBubbleId ¶
func (m *ST_PrivateChat_PB) GetBubbleId() uint32
func (*ST_PrivateChat_PB) GetChatList ¶
func (m *ST_PrivateChat_PB) GetChatList() []*ST_PrivateChat_Content_PB
func (*ST_PrivateChat_PB) GetFTime ¶
func (m *ST_PrivateChat_PB) GetFTime() uint64
func (*ST_PrivateChat_PB) GetKingWarTitle ¶
func (m *ST_PrivateChat_PB) GetKingWarTitle() int32
func (*ST_PrivateChat_PB) GetLeagueName ¶
func (m *ST_PrivateChat_PB) GetLeagueName() string
func (*ST_PrivateChat_PB) GetName ¶
func (m *ST_PrivateChat_PB) GetName() string
func (*ST_PrivateChat_PB) GetNewCount ¶
func (m *ST_PrivateChat_PB) GetNewCount() uint32
func (*ST_PrivateChat_PB) GetNextId ¶
func (m *ST_PrivateChat_PB) GetNextId() uint64
func (*ST_PrivateChat_PB) GetUid ¶
func (m *ST_PrivateChat_PB) GetUid() uint64
func (*ST_PrivateChat_PB) ProtoMessage ¶
func (*ST_PrivateChat_PB) ProtoMessage()
func (*ST_PrivateChat_PB) Reset ¶
func (m *ST_PrivateChat_PB) Reset()
func (*ST_PrivateChat_PB) String ¶
func (m *ST_PrivateChat_PB) String() string
type ST_Processing_Detail ¶
type ST_Processing_Detail struct { ServerInfos []*ST_Prepare_Server_Info `protobuf:"bytes,1,rep,name=serverInfos" json:"serverInfos,omitempty"` IsMiracleWarWin *uint32 `protobuf:"varint,2,opt,name=isMiracleWarWin" json:"isMiracleWarWin,omitempty"` XXX_unrecognized []byte `json:"-"` }
决战期数据
func (*ST_Processing_Detail) Descriptor ¶
func (*ST_Processing_Detail) Descriptor() ([]byte, []int)
func (*ST_Processing_Detail) GetIsMiracleWarWin ¶
func (m *ST_Processing_Detail) GetIsMiracleWarWin() uint32
func (*ST_Processing_Detail) GetServerInfos ¶
func (m *ST_Processing_Detail) GetServerInfos() []*ST_Prepare_Server_Info
func (*ST_Processing_Detail) ProtoMessage ¶
func (*ST_Processing_Detail) ProtoMessage()
func (*ST_Processing_Detail) Reset ¶
func (m *ST_Processing_Detail) Reset()
func (*ST_Processing_Detail) String ¶
func (m *ST_Processing_Detail) String() string
type ST_PushRanking_Req_PB ¶
type ST_PushRanking_Req_PB struct { RankingName *string `protobuf:"bytes,1,opt,name=rankingName" json:"rankingName,omitempty"` Info *ST_PowerRankingList `protobuf:"bytes,2,opt,name=info" json:"info,omitempty"` XXX_unrecognized []byte `json:"-"` }
跨服排行榜主动推送榜单信息
func (*ST_PushRanking_Req_PB) Descriptor ¶
func (*ST_PushRanking_Req_PB) Descriptor() ([]byte, []int)
func (*ST_PushRanking_Req_PB) GetInfo ¶
func (m *ST_PushRanking_Req_PB) GetInfo() *ST_PowerRankingList
func (*ST_PushRanking_Req_PB) GetRankingName ¶
func (m *ST_PushRanking_Req_PB) GetRankingName() string
func (*ST_PushRanking_Req_PB) ProtoMessage ¶
func (*ST_PushRanking_Req_PB) ProtoMessage()
func (*ST_PushRanking_Req_PB) Reset ¶
func (m *ST_PushRanking_Req_PB) Reset()
func (*ST_PushRanking_Req_PB) String ¶
func (m *ST_PushRanking_Req_PB) String() string
type ST_PushRanking_Respon_PB ¶
type ST_PushRanking_Respon_PB struct { Result *int32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_PushRanking_Respon_PB) Descriptor ¶
func (*ST_PushRanking_Respon_PB) Descriptor() ([]byte, []int)
func (*ST_PushRanking_Respon_PB) GetResult ¶
func (m *ST_PushRanking_Respon_PB) GetResult() int32
func (*ST_PushRanking_Respon_PB) ProtoMessage ¶
func (*ST_PushRanking_Respon_PB) ProtoMessage()
func (*ST_PushRanking_Respon_PB) Reset ¶
func (m *ST_PushRanking_Respon_PB) Reset()
func (*ST_PushRanking_Respon_PB) String ¶
func (m *ST_PushRanking_Respon_PB) String() string
type ST_QueryAccountBoundRequest ¶
type ST_QueryAccountBoundRequest struct { Type *uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` Uid *uint64 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"` IdToken *string `protobuf:"bytes,3,opt,name=idToken" json:"idToken,omitempty"` Secret *string `protobuf:"bytes,4,opt,name=Secret" json:"Secret,omitempty"` Sid *int64 `protobuf:"varint,5,opt,name=sid" json:"sid,omitempty"` XXX_unrecognized []byte `json:"-"` }
查询账户绑定请求
func (*ST_QueryAccountBoundRequest) Descriptor ¶
func (*ST_QueryAccountBoundRequest) Descriptor() ([]byte, []int)
func (*ST_QueryAccountBoundRequest) GetIdToken ¶
func (m *ST_QueryAccountBoundRequest) GetIdToken() string
func (*ST_QueryAccountBoundRequest) GetSecret ¶
func (m *ST_QueryAccountBoundRequest) GetSecret() string
func (*ST_QueryAccountBoundRequest) GetSid ¶
func (m *ST_QueryAccountBoundRequest) GetSid() int64
func (*ST_QueryAccountBoundRequest) GetType ¶
func (m *ST_QueryAccountBoundRequest) GetType() uint32
func (*ST_QueryAccountBoundRequest) GetUid ¶
func (m *ST_QueryAccountBoundRequest) GetUid() uint64
func (*ST_QueryAccountBoundRequest) ProtoMessage ¶
func (*ST_QueryAccountBoundRequest) ProtoMessage()
func (*ST_QueryAccountBoundRequest) Reset ¶
func (m *ST_QueryAccountBoundRequest) Reset()
func (*ST_QueryAccountBoundRequest) String ¶
func (m *ST_QueryAccountBoundRequest) String() string
type ST_QueryAccountBoundResponse ¶
type ST_QueryAccountBoundResponse struct { Type *uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` Uid *uint64 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"` Result *uint32 `protobuf:"varint,3,opt,name=result" json:"result,omitempty"` Uuid *string `protobuf:"bytes,4,opt,name=uuid" json:"uuid,omitempty"` Sid *int64 `protobuf:"varint,5,opt,name=sid" json:"sid,omitempty"` XXX_unrecognized []byte `json:"-"` }
查询账户绑定响应
func (*ST_QueryAccountBoundResponse) Descriptor ¶
func (*ST_QueryAccountBoundResponse) Descriptor() ([]byte, []int)
func (*ST_QueryAccountBoundResponse) GetResult ¶
func (m *ST_QueryAccountBoundResponse) GetResult() uint32
func (*ST_QueryAccountBoundResponse) GetSid ¶
func (m *ST_QueryAccountBoundResponse) GetSid() int64
func (*ST_QueryAccountBoundResponse) GetType ¶
func (m *ST_QueryAccountBoundResponse) GetType() uint32
func (*ST_QueryAccountBoundResponse) GetUid ¶
func (m *ST_QueryAccountBoundResponse) GetUid() uint64
func (*ST_QueryAccountBoundResponse) GetUuid ¶
func (m *ST_QueryAccountBoundResponse) GetUuid() string
func (*ST_QueryAccountBoundResponse) ProtoMessage ¶
func (*ST_QueryAccountBoundResponse) ProtoMessage()
func (*ST_QueryAccountBoundResponse) Reset ¶
func (m *ST_QueryAccountBoundResponse) Reset()
func (*ST_QueryAccountBoundResponse) String ¶
func (m *ST_QueryAccountBoundResponse) String() string
type ST_RadarAsset_PB ¶
type ST_RadarAsset_PB struct { RadarList []*ST_BaseEarlyWarningReport_PB `protobuf:"bytes,1,rep,name=radarList" json:"radarList,omitempty"` WarningType *uint32 `protobuf:"varint,2,opt,name=warningType" json:"warningType,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_RadarAsset_PB) Descriptor ¶
func (*ST_RadarAsset_PB) Descriptor() ([]byte, []int)
func (*ST_RadarAsset_PB) GetRadarList ¶
func (m *ST_RadarAsset_PB) GetRadarList() []*ST_BaseEarlyWarningReport_PB
func (*ST_RadarAsset_PB) GetWarningType ¶
func (m *ST_RadarAsset_PB) GetWarningType() uint32
func (*ST_RadarAsset_PB) ProtoMessage ¶
func (*ST_RadarAsset_PB) ProtoMessage()
func (*ST_RadarAsset_PB) Reset ¶
func (m *ST_RadarAsset_PB) Reset()
func (*ST_RadarAsset_PB) String ¶
func (m *ST_RadarAsset_PB) String() string
type ST_Radar_NaturalGift ¶
type ST_Radar_NaturalGift struct { HasNaturalGift *bool `protobuf:"varint,1,opt,name=hasNaturalGift" json:"hasNaturalGift,omitempty"` NaturalGift []uint32 `protobuf:"varint,2,rep,name=naturalGift" json:"naturalGift,omitempty"` XXX_unrecognized []byte `json:"-"` }
天赋
func (*ST_Radar_NaturalGift) Descriptor ¶
func (*ST_Radar_NaturalGift) Descriptor() ([]byte, []int)
func (*ST_Radar_NaturalGift) GetHasNaturalGift ¶
func (m *ST_Radar_NaturalGift) GetHasNaturalGift() bool
func (*ST_Radar_NaturalGift) GetNaturalGift ¶
func (m *ST_Radar_NaturalGift) GetNaturalGift() []uint32
func (*ST_Radar_NaturalGift) ProtoMessage ¶
func (*ST_Radar_NaturalGift) ProtoMessage()
func (*ST_Radar_NaturalGift) Reset ¶
func (m *ST_Radar_NaturalGift) Reset()
func (*ST_Radar_NaturalGift) String ¶
func (m *ST_Radar_NaturalGift) String() string
type ST_Radar_Statue ¶
type ST_Radar_Statue struct { HasStatue *bool `protobuf:"varint,1,opt,name=hasStatue" json:"hasStatue,omitempty"` Statue []*ST_Simple_Statue `protobuf:"bytes,2,rep,name=statue" json:"statue,omitempty"` XXX_unrecognized []byte `json:"-"` }
雕像
func (*ST_Radar_Statue) Descriptor ¶
func (*ST_Radar_Statue) Descriptor() ([]byte, []int)
func (*ST_Radar_Statue) GetHasStatue ¶
func (m *ST_Radar_Statue) GetHasStatue() bool
func (*ST_Radar_Statue) GetStatue ¶
func (m *ST_Radar_Statue) GetStatue() []*ST_Simple_Statue
func (*ST_Radar_Statue) ProtoMessage ¶
func (*ST_Radar_Statue) ProtoMessage()
func (*ST_Radar_Statue) Reset ¶
func (m *ST_Radar_Statue) Reset()
func (*ST_Radar_Statue) String ¶
func (m *ST_Radar_Statue) String() string
type ST_Radar_TechInfo ¶
type ST_Radar_TechInfo struct { HasTechnology *bool `protobuf:"varint,1,opt,name=hasTechnology" json:"hasTechnology,omitempty"` TechnologyLevel []uint32 `protobuf:"varint,2,rep,name=technologyLevel" json:"technologyLevel,omitempty"` XXX_unrecognized []byte `json:"-"` }
科技等级
func (*ST_Radar_TechInfo) Descriptor ¶
func (*ST_Radar_TechInfo) Descriptor() ([]byte, []int)
func (*ST_Radar_TechInfo) GetHasTechnology ¶
func (m *ST_Radar_TechInfo) GetHasTechnology() bool
func (*ST_Radar_TechInfo) GetTechnologyLevel ¶
func (m *ST_Radar_TechInfo) GetTechnologyLevel() []uint32
func (*ST_Radar_TechInfo) ProtoMessage ¶
func (*ST_Radar_TechInfo) ProtoMessage()
func (*ST_Radar_TechInfo) Reset ¶
func (m *ST_Radar_TechInfo) Reset()
func (*ST_Radar_TechInfo) String ¶
func (m *ST_Radar_TechInfo) String() string
type ST_RankingHeroInfo ¶
type ST_RankingHeroInfo struct { Id *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Lv *uint32 `protobuf:"varint,2,opt,name=lv" json:"lv,omitempty"` Star *uint32 `protobuf:"varint,3,opt,name=star" json:"star,omitempty"` Color *uint32 `protobuf:"varint,4,opt,name=color" json:"color,omitempty"` XXX_unrecognized []byte `json:"-"` }
排行榜英雄信息
func (*ST_RankingHeroInfo) Descriptor ¶
func (*ST_RankingHeroInfo) Descriptor() ([]byte, []int)
func (*ST_RankingHeroInfo) GetColor ¶
func (m *ST_RankingHeroInfo) GetColor() uint32
func (*ST_RankingHeroInfo) GetId ¶
func (m *ST_RankingHeroInfo) GetId() uint32
func (*ST_RankingHeroInfo) GetLv ¶
func (m *ST_RankingHeroInfo) GetLv() uint32
func (*ST_RankingHeroInfo) GetStar ¶
func (m *ST_RankingHeroInfo) GetStar() uint32
func (*ST_RankingHeroInfo) ProtoMessage ¶
func (*ST_RankingHeroInfo) ProtoMessage()
func (*ST_RankingHeroInfo) Reset ¶
func (m *ST_RankingHeroInfo) Reset()
func (*ST_RankingHeroInfo) String ¶
func (m *ST_RankingHeroInfo) String() string
type ST_RankingScore_PB ¶
type ST_RankingScore_PB struct { Key *uint64 `protobuf:"varint,1,opt,name=key" json:"key,omitempty"` Val *uint64 `protobuf:"varint,2,opt,name=val" json:"val,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_RankingScore_PB) Descriptor ¶
func (*ST_RankingScore_PB) Descriptor() ([]byte, []int)
func (*ST_RankingScore_PB) GetKey ¶
func (m *ST_RankingScore_PB) GetKey() uint64
func (*ST_RankingScore_PB) GetVal ¶
func (m *ST_RankingScore_PB) GetVal() uint64
func (*ST_RankingScore_PB) ProtoMessage ¶
func (*ST_RankingScore_PB) ProtoMessage()
func (*ST_RankingScore_PB) Reset ¶
func (m *ST_RankingScore_PB) Reset()
func (*ST_RankingScore_PB) String ¶
func (m *ST_RankingScore_PB) String() string
type ST_RealTimeRanking_Req_PB ¶
type ST_RealTimeRanking_Req_PB struct { ActivityId *uint64 `protobuf:"varint,1,opt,name=activityId" json:"activityId,omitempty"` Serverid *uint32 `protobuf:"varint,2,opt,name=serverid" json:"serverid,omitempty"` XXX_unrecognized []byte `json:"-"` }
获取时时榜单
func (*ST_RealTimeRanking_Req_PB) Descriptor ¶
func (*ST_RealTimeRanking_Req_PB) Descriptor() ([]byte, []int)
func (*ST_RealTimeRanking_Req_PB) GetActivityId ¶
func (m *ST_RealTimeRanking_Req_PB) GetActivityId() uint64
func (*ST_RealTimeRanking_Req_PB) GetServerid ¶
func (m *ST_RealTimeRanking_Req_PB) GetServerid() uint32
func (*ST_RealTimeRanking_Req_PB) ProtoMessage ¶
func (*ST_RealTimeRanking_Req_PB) ProtoMessage()
func (*ST_RealTimeRanking_Req_PB) Reset ¶
func (m *ST_RealTimeRanking_Req_PB) Reset()
func (*ST_RealTimeRanking_Req_PB) String ¶
func (m *ST_RealTimeRanking_Req_PB) String() string
type ST_RealTimeRanking_Respon_PB ¶
type ST_RealTimeRanking_Respon_PB struct { Ranking []*ST_RankingScore_PB `protobuf:"bytes,1,rep,name=ranking" json:"ranking,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_RealTimeRanking_Respon_PB) Descriptor ¶
func (*ST_RealTimeRanking_Respon_PB) Descriptor() ([]byte, []int)
func (*ST_RealTimeRanking_Respon_PB) GetRanking ¶
func (m *ST_RealTimeRanking_Respon_PB) GetRanking() []*ST_RankingScore_PB
func (*ST_RealTimeRanking_Respon_PB) ProtoMessage ¶
func (*ST_RealTimeRanking_Respon_PB) ProtoMessage()
func (*ST_RealTimeRanking_Respon_PB) Reset ¶
func (m *ST_RealTimeRanking_Respon_PB) Reset()
func (*ST_RealTimeRanking_Respon_PB) String ¶
func (m *ST_RealTimeRanking_Respon_PB) String() string
type ST_RecommendUserAsset_PB ¶
type ST_RecommendUserAsset_PB struct { UserList []uint64 `protobuf:"varint,4,rep,name=userList" json:"userList,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_RecommendUserAsset_PB) Descriptor ¶
func (*ST_RecommendUserAsset_PB) Descriptor() ([]byte, []int)
func (*ST_RecommendUserAsset_PB) GetUserList ¶
func (m *ST_RecommendUserAsset_PB) GetUserList() []uint64
func (*ST_RecommendUserAsset_PB) ProtoMessage ¶
func (*ST_RecommendUserAsset_PB) ProtoMessage()
func (*ST_RecommendUserAsset_PB) Reset ¶
func (m *ST_RecommendUserAsset_PB) Reset()
func (*ST_RecommendUserAsset_PB) String ¶
func (m *ST_RecommendUserAsset_PB) String() string
type ST_Recovering_Detail ¶
type ST_Recovering_Detail struct { IsWin *uint32 `protobuf:"varint,1,opt,name=isWin" json:"isWin,omitempty"` XXX_unrecognized []byte `json:"-"` }
恢复期数据
func (*ST_Recovering_Detail) Descriptor ¶
func (*ST_Recovering_Detail) Descriptor() ([]byte, []int)
func (*ST_Recovering_Detail) GetIsWin ¶
func (m *ST_Recovering_Detail) GetIsWin() uint32
func (*ST_Recovering_Detail) ProtoMessage ¶
func (*ST_Recovering_Detail) ProtoMessage()
func (*ST_Recovering_Detail) Reset ¶
func (m *ST_Recovering_Detail) Reset()
func (*ST_Recovering_Detail) String ¶
func (m *ST_Recovering_Detail) String() string
type ST_ResearchEntryList_PB ¶
type ST_ResearchEntryList_PB struct { EntryList []*ST_Research_PB `protobuf:"bytes,1,rep,name=entryList" json:"entryList,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ResearchEntryList_PB) Descriptor ¶
func (*ST_ResearchEntryList_PB) Descriptor() ([]byte, []int)
func (*ST_ResearchEntryList_PB) GetEntryList ¶
func (m *ST_ResearchEntryList_PB) GetEntryList() []*ST_Research_PB
func (*ST_ResearchEntryList_PB) ProtoMessage ¶
func (*ST_ResearchEntryList_PB) ProtoMessage()
func (*ST_ResearchEntryList_PB) Reset ¶
func (m *ST_ResearchEntryList_PB) Reset()
func (*ST_ResearchEntryList_PB) String ¶
func (m *ST_ResearchEntryList_PB) String() string
type ST_Research_PB ¶
type ST_Research_PB struct { RID *uint32 `protobuf:"varint,1,opt,name=rID" json:"rID,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Research_PB) Descriptor ¶
func (*ST_Research_PB) Descriptor() ([]byte, []int)
func (*ST_Research_PB) GetRID ¶
func (m *ST_Research_PB) GetRID() uint32
func (*ST_Research_PB) ProtoMessage ¶
func (*ST_Research_PB) ProtoMessage()
func (*ST_Research_PB) Reset ¶
func (m *ST_Research_PB) Reset()
func (*ST_Research_PB) String ¶
func (m *ST_Research_PB) String() string
type ST_ResourceObtain_Supply_PB ¶
type ST_ResourceObtain_Supply_PB struct { Multiple *uint32 `protobuf:"varint,1,opt,name=multiple" json:"multiple,omitempty"` Count *uint64 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"` CashType *uint32 `protobuf:"varint,3,opt,name=cashType" json:"cashType,omitempty"` DropList *ST_Vector4IntList_PB `protobuf:"bytes,4,opt,name=dropList" json:"dropList,omitempty"` XXX_unrecognized []byte `json:"-"` }
后勤补给获取资源信息
func (*ST_ResourceObtain_Supply_PB) Descriptor ¶
func (*ST_ResourceObtain_Supply_PB) Descriptor() ([]byte, []int)
func (*ST_ResourceObtain_Supply_PB) GetCashType ¶
func (m *ST_ResourceObtain_Supply_PB) GetCashType() uint32
func (*ST_ResourceObtain_Supply_PB) GetCount ¶
func (m *ST_ResourceObtain_Supply_PB) GetCount() uint64
func (*ST_ResourceObtain_Supply_PB) GetDropList ¶
func (m *ST_ResourceObtain_Supply_PB) GetDropList() *ST_Vector4IntList_PB
func (*ST_ResourceObtain_Supply_PB) GetMultiple ¶
func (m *ST_ResourceObtain_Supply_PB) GetMultiple() uint32
func (*ST_ResourceObtain_Supply_PB) ProtoMessage ¶
func (*ST_ResourceObtain_Supply_PB) ProtoMessage()
func (*ST_ResourceObtain_Supply_PB) Reset ¶
func (m *ST_ResourceObtain_Supply_PB) Reset()
func (*ST_ResourceObtain_Supply_PB) String ¶
func (m *ST_ResourceObtain_Supply_PB) String() string
type ST_ResponForm_PB ¶
type ST_ResponForm_PB struct { ValueList []*ST_ResponPair_PB `protobuf:"bytes,1,rep,name=valueList" json:"valueList,omitempty"` MessageId *uint64 `protobuf:"varint,2,opt,name=messageId" json:"messageId,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ResponForm_PB) Descriptor ¶
func (*ST_ResponForm_PB) Descriptor() ([]byte, []int)
func (*ST_ResponForm_PB) GetMessageId ¶
func (m *ST_ResponForm_PB) GetMessageId() uint64
func (*ST_ResponForm_PB) GetValueList ¶
func (m *ST_ResponForm_PB) GetValueList() []*ST_ResponPair_PB
func (*ST_ResponForm_PB) ProtoMessage ¶
func (*ST_ResponForm_PB) ProtoMessage()
func (*ST_ResponForm_PB) Reset ¶
func (m *ST_ResponForm_PB) Reset()
func (*ST_ResponForm_PB) String ¶
func (m *ST_ResponForm_PB) String() string
type ST_ResponPair_PB ¶
type ST_ResponPair_PB struct { Key *string `protobuf:"bytes,1,opt,name=key" json:"key,omitempty"` Value []byte `protobuf:"bytes,2,opt,name=value" json:"value,omitempty"` RepeatTimes *uint32 `protobuf:"varint,3,opt,name=repeatTimes" json:"repeatTimes,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ResponPair_PB) Descriptor ¶
func (*ST_ResponPair_PB) Descriptor() ([]byte, []int)
func (*ST_ResponPair_PB) GetKey ¶
func (m *ST_ResponPair_PB) GetKey() string
func (*ST_ResponPair_PB) GetRepeatTimes ¶
func (m *ST_ResponPair_PB) GetRepeatTimes() uint32
func (*ST_ResponPair_PB) GetValue ¶
func (m *ST_ResponPair_PB) GetValue() []byte
func (*ST_ResponPair_PB) ProtoMessage ¶
func (*ST_ResponPair_PB) ProtoMessage()
func (*ST_ResponPair_PB) Reset ¶
func (m *ST_ResponPair_PB) Reset()
func (*ST_ResponPair_PB) String ¶
func (m *ST_ResponPair_PB) String() string
type ST_ReturnUnits_PB ¶
type ST_ReturnUnits_PB struct { ActionID *uint64 `protobuf:"varint,1,opt,name=actionID" json:"actionID,omitempty"` ReturnUnitInfo *ST_UnitAsset_PB `protobuf:"bytes,2,opt,name=returnUnitInfo" json:"returnUnitInfo,omitempty"` XXX_unrecognized []byte `json:"-"` }
返还兵力详细信息
func (*ST_ReturnUnits_PB) Descriptor ¶
func (*ST_ReturnUnits_PB) Descriptor() ([]byte, []int)
func (*ST_ReturnUnits_PB) GetActionID ¶
func (m *ST_ReturnUnits_PB) GetActionID() uint64
func (*ST_ReturnUnits_PB) GetReturnUnitInfo ¶
func (m *ST_ReturnUnits_PB) GetReturnUnitInfo() *ST_UnitAsset_PB
func (*ST_ReturnUnits_PB) ProtoMessage ¶
func (*ST_ReturnUnits_PB) ProtoMessage()
func (*ST_ReturnUnits_PB) Reset ¶
func (m *ST_ReturnUnits_PB) Reset()
func (*ST_ReturnUnits_PB) String ¶
func (m *ST_ReturnUnits_PB) String() string
type ST_RoleInfo ¶
type ST_RoleInfo struct { Uid *uint64 `protobuf:"varint,1,opt,name=Uid" json:"Uid,omitempty"` AccountId *uint64 `protobuf:"varint,2,opt,name=AccountId" json:"AccountId,omitempty"` CmderName *string `protobuf:"bytes,3,opt,name=CmderName" json:"CmderName,omitempty"` HeaderId *uint32 `protobuf:"varint,4,opt,name=HeaderId" json:"HeaderId,omitempty"` HeaderUrl *string `protobuf:"bytes,5,opt,name=HeaderUrl" json:"HeaderUrl,omitempty"` AvatarBoxID *uint32 `protobuf:"varint,6,opt,name=AvatarBoxID" json:"AvatarBoxID,omitempty"` MainCityLevel *uint32 `protobuf:"varint,7,opt,name=MainCityLevel" json:"MainCityLevel,omitempty"` LastLoginTime *uint32 `protobuf:"varint,8,opt,name=LastLoginTime" json:"LastLoginTime,omitempty"` CreateTime *uint32 `protobuf:"varint,9,opt,name=CreateTime" json:"CreateTime,omitempty"` Sid *uint32 `protobuf:"varint,10,opt,name=Sid" json:"Sid,omitempty"` CurrentSid *uint32 `protobuf:"varint,27,opt,name=currentSid" json:"currentSid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_RoleInfo) Descriptor ¶
func (*ST_RoleInfo) Descriptor() ([]byte, []int)
func (*ST_RoleInfo) GetAccountId ¶
func (m *ST_RoleInfo) GetAccountId() uint64
func (*ST_RoleInfo) GetAvatarBoxID ¶
func (m *ST_RoleInfo) GetAvatarBoxID() uint32
func (*ST_RoleInfo) GetCmderName ¶
func (m *ST_RoleInfo) GetCmderName() string
func (*ST_RoleInfo) GetCreateTime ¶
func (m *ST_RoleInfo) GetCreateTime() uint32
func (*ST_RoleInfo) GetCurrentSid ¶
func (m *ST_RoleInfo) GetCurrentSid() uint32
func (*ST_RoleInfo) GetHeaderId ¶
func (m *ST_RoleInfo) GetHeaderId() uint32
func (*ST_RoleInfo) GetHeaderUrl ¶
func (m *ST_RoleInfo) GetHeaderUrl() string
func (*ST_RoleInfo) GetLastLoginTime ¶
func (m *ST_RoleInfo) GetLastLoginTime() uint32
func (*ST_RoleInfo) GetMainCityLevel ¶
func (m *ST_RoleInfo) GetMainCityLevel() uint32
func (*ST_RoleInfo) GetSid ¶
func (m *ST_RoleInfo) GetSid() uint32
func (*ST_RoleInfo) GetUid ¶
func (m *ST_RoleInfo) GetUid() uint64
func (*ST_RoleInfo) ProtoMessage ¶
func (*ST_RoleInfo) ProtoMessage()
func (*ST_RoleInfo) Reset ¶
func (m *ST_RoleInfo) Reset()
func (*ST_RoleInfo) String ¶
func (m *ST_RoleInfo) String() string
type ST_RoleInformation_PB ¶
type ST_RoleInformation_PB struct { MyRank *uint32 `protobuf:"varint,1,opt,name=myRank" json:"myRank,omitempty"` Power *uint64 `protobuf:"varint,2,opt,name=power" json:"power,omitempty"` LossUnits *ST_UnitAsset_PB `protobuf:"bytes,3,opt,name=lossUnits" json:"lossUnits,omitempty"` AttackWin *uint32 `protobuf:"varint,4,opt,name=attackWin" json:"attackWin,omitempty"` DefenceWin *uint32 `protobuf:"varint,5,opt,name=defenceWin" json:"defenceWin,omitempty"` AttackFail *uint32 `protobuf:"varint,6,opt,name=attackFail" json:"attackFail,omitempty"` DefenceFail *uint32 `protobuf:"varint,7,opt,name=defenceFail" json:"defenceFail,omitempty"` KillUnits *ST_UnitAsset_PB `protobuf:"bytes,8,opt,name=killUnits" json:"killUnits,omitempty"` RepairUnits *ST_UnitAsset_PB `protobuf:"bytes,9,opt,name=repairUnits" json:"repairUnits,omitempty"` SpyTimes *uint32 `protobuf:"varint,10,opt,name=spyTimes" json:"spyTimes,omitempty"` ArrestHero *uint32 `protobuf:"varint,11,opt,name=arrestHero" json:"arrestHero,omitempty"` KillHero *uint32 `protobuf:"varint,12,opt,name=killHero" json:"killHero,omitempty"` GetReward *uint64 `protobuf:"varint,13,opt,name=getReward" json:"getReward,omitempty"` CaptivedTime *uint32 `protobuf:"varint,14,opt,name=captivedTime" json:"captivedTime,omitempty"` EscapeTime *uint32 `protobuf:"varint,15,opt,name=escapeTime" json:"escapeTime,omitempty"` ExecutedTime *uint32 `protobuf:"varint,16,opt,name=executedTime" json:"executedTime,omitempty"` LeagueHelpTime *uint32 `protobuf:"varint,17,opt,name=leagueHelpTime" json:"leagueHelpTime,omitempty"` MassLimit *uint64 `protobuf:"varint,18,opt,name=massLimit" json:"massLimit,omitempty"` TransforResource *ST_CashAsset_PB `protobuf:"bytes,19,opt,name=transforResource" json:"transforResource,omitempty"` CollectResource *ST_CashAsset_PB `protobuf:"bytes,20,opt,name=collectResource" json:"collectResource,omitempty"` XXX_unrecognized []byte `json:"-"` }
个人信息
func (*ST_RoleInformation_PB) Descriptor ¶
func (*ST_RoleInformation_PB) Descriptor() ([]byte, []int)
func (*ST_RoleInformation_PB) GetArrestHero ¶
func (m *ST_RoleInformation_PB) GetArrestHero() uint32
func (*ST_RoleInformation_PB) GetAttackFail ¶
func (m *ST_RoleInformation_PB) GetAttackFail() uint32
func (*ST_RoleInformation_PB) GetAttackWin ¶
func (m *ST_RoleInformation_PB) GetAttackWin() uint32
func (*ST_RoleInformation_PB) GetCaptivedTime ¶
func (m *ST_RoleInformation_PB) GetCaptivedTime() uint32
func (*ST_RoleInformation_PB) GetCollectResource ¶
func (m *ST_RoleInformation_PB) GetCollectResource() *ST_CashAsset_PB
func (*ST_RoleInformation_PB) GetDefenceFail ¶
func (m *ST_RoleInformation_PB) GetDefenceFail() uint32
func (*ST_RoleInformation_PB) GetDefenceWin ¶
func (m *ST_RoleInformation_PB) GetDefenceWin() uint32
func (*ST_RoleInformation_PB) GetEscapeTime ¶
func (m *ST_RoleInformation_PB) GetEscapeTime() uint32
func (*ST_RoleInformation_PB) GetExecutedTime ¶
func (m *ST_RoleInformation_PB) GetExecutedTime() uint32
func (*ST_RoleInformation_PB) GetGetReward ¶
func (m *ST_RoleInformation_PB) GetGetReward() uint64
func (*ST_RoleInformation_PB) GetKillHero ¶
func (m *ST_RoleInformation_PB) GetKillHero() uint32
func (*ST_RoleInformation_PB) GetKillUnits ¶
func (m *ST_RoleInformation_PB) GetKillUnits() *ST_UnitAsset_PB
func (*ST_RoleInformation_PB) GetLeagueHelpTime ¶
func (m *ST_RoleInformation_PB) GetLeagueHelpTime() uint32
func (*ST_RoleInformation_PB) GetLossUnits ¶
func (m *ST_RoleInformation_PB) GetLossUnits() *ST_UnitAsset_PB
func (*ST_RoleInformation_PB) GetMassLimit ¶
func (m *ST_RoleInformation_PB) GetMassLimit() uint64
func (*ST_RoleInformation_PB) GetMyRank ¶
func (m *ST_RoleInformation_PB) GetMyRank() uint32
func (*ST_RoleInformation_PB) GetPower ¶
func (m *ST_RoleInformation_PB) GetPower() uint64
func (*ST_RoleInformation_PB) GetRepairUnits ¶
func (m *ST_RoleInformation_PB) GetRepairUnits() *ST_UnitAsset_PB
func (*ST_RoleInformation_PB) GetSpyTimes ¶
func (m *ST_RoleInformation_PB) GetSpyTimes() uint32
func (*ST_RoleInformation_PB) GetTransforResource ¶
func (m *ST_RoleInformation_PB) GetTransforResource() *ST_CashAsset_PB
func (*ST_RoleInformation_PB) ProtoMessage ¶
func (*ST_RoleInformation_PB) ProtoMessage()
func (*ST_RoleInformation_PB) Reset ¶
func (m *ST_RoleInformation_PB) Reset()
func (*ST_RoleInformation_PB) String ¶
func (m *ST_RoleInformation_PB) String() string
type ST_RoundBaseInfo_PB ¶
type ST_RoundBaseInfo_PB struct { CurPower *uint64 `protobuf:"varint,1,opt,name=curPower" json:"curPower,omitempty"` HeroList []*ST_HeroBattleInfo_PB `protobuf:"bytes,2,rep,name=heroList" json:"heroList,omitempty"` CorpList []*ST_CorpBattleInfo_PB `protobuf:"bytes,3,rep,name=CorpList" json:"CorpList,omitempty"` WallHp *ST_WallReport_PB `protobuf:"bytes,4,opt,name=wallHp" json:"wallHp,omitempty"` XXX_unrecognized []byte `json:"-"` }
回合基础信息
func (*ST_RoundBaseInfo_PB) Descriptor ¶
func (*ST_RoundBaseInfo_PB) Descriptor() ([]byte, []int)
func (*ST_RoundBaseInfo_PB) GetCorpList ¶
func (m *ST_RoundBaseInfo_PB) GetCorpList() []*ST_CorpBattleInfo_PB
func (*ST_RoundBaseInfo_PB) GetCurPower ¶
func (m *ST_RoundBaseInfo_PB) GetCurPower() uint64
func (*ST_RoundBaseInfo_PB) GetHeroList ¶
func (m *ST_RoundBaseInfo_PB) GetHeroList() []*ST_HeroBattleInfo_PB
func (*ST_RoundBaseInfo_PB) GetWallHp ¶
func (m *ST_RoundBaseInfo_PB) GetWallHp() *ST_WallReport_PB
func (*ST_RoundBaseInfo_PB) ProtoMessage ¶
func (*ST_RoundBaseInfo_PB) ProtoMessage()
func (*ST_RoundBaseInfo_PB) Reset ¶
func (m *ST_RoundBaseInfo_PB) Reset()
func (*ST_RoundBaseInfo_PB) String ¶
func (m *ST_RoundBaseInfo_PB) String() string
type ST_SC_CityWarInfo_PB ¶
type ST_SC_CityWarInfo_PB struct { Cid *uint32 `protobuf:"varint,1,opt,name=cid" json:"cid,omitempty"` Stage *int32 `protobuf:"varint,2,opt,name=stage" json:"stage,omitempty"` LeagueName *string `protobuf:"bytes,3,opt,name=LeagueName" json:"LeagueName,omitempty"` StageStartTime *uint64 `protobuf:"varint,4,opt,name=StageStartTime" json:"StageStartTime,omitempty"` StageEndTime *uint64 `protobuf:"varint,5,opt,name=StageEndTime" json:"StageEndTime,omitempty"` End *bool `protobuf:"varint,6,opt,name=End" json:"End,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_SC_CityWarInfo_PB) Descriptor ¶
func (*ST_SC_CityWarInfo_PB) Descriptor() ([]byte, []int)
func (*ST_SC_CityWarInfo_PB) GetCid ¶
func (m *ST_SC_CityWarInfo_PB) GetCid() uint32
func (*ST_SC_CityWarInfo_PB) GetEnd ¶
func (m *ST_SC_CityWarInfo_PB) GetEnd() bool
func (*ST_SC_CityWarInfo_PB) GetLeagueName ¶
func (m *ST_SC_CityWarInfo_PB) GetLeagueName() string
func (*ST_SC_CityWarInfo_PB) GetStage ¶
func (m *ST_SC_CityWarInfo_PB) GetStage() int32
func (*ST_SC_CityWarInfo_PB) GetStageEndTime ¶
func (m *ST_SC_CityWarInfo_PB) GetStageEndTime() uint64
func (*ST_SC_CityWarInfo_PB) GetStageStartTime ¶
func (m *ST_SC_CityWarInfo_PB) GetStageStartTime() uint64
func (*ST_SC_CityWarInfo_PB) ProtoMessage ¶
func (*ST_SC_CityWarInfo_PB) ProtoMessage()
func (*ST_SC_CityWarInfo_PB) Reset ¶
func (m *ST_SC_CityWarInfo_PB) Reset()
func (*ST_SC_CityWarInfo_PB) String ¶
func (m *ST_SC_CityWarInfo_PB) String() string
type ST_SC_CityWarList_PB ¶
type ST_SC_CityWarList_PB struct { List []*ST_SC_CityWarInfo_PB `protobuf:"bytes,1,rep,name=list" json:"list,omitempty"` XXX_unrecognized []byte `json:"-"` }
查询城市争霸
func (*ST_SC_CityWarList_PB) Descriptor ¶
func (*ST_SC_CityWarList_PB) Descriptor() ([]byte, []int)
func (*ST_SC_CityWarList_PB) GetList ¶
func (m *ST_SC_CityWarList_PB) GetList() []*ST_SC_CityWarInfo_PB
func (*ST_SC_CityWarList_PB) ProtoMessage ¶
func (*ST_SC_CityWarList_PB) ProtoMessage()
func (*ST_SC_CityWarList_PB) Reset ¶
func (m *ST_SC_CityWarList_PB) Reset()
func (*ST_SC_CityWarList_PB) String ¶
func (m *ST_SC_CityWarList_PB) String() string
type ST_ServerList ¶
type ST_ServerList struct { Lsts []*ST_ServerListInfo `protobuf:"bytes,1,rep,name=lsts" json:"lsts,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ServerList) Descriptor ¶
func (*ST_ServerList) Descriptor() ([]byte, []int)
func (*ST_ServerList) GetLsts ¶
func (m *ST_ServerList) GetLsts() []*ST_ServerListInfo
func (*ST_ServerList) ProtoMessage ¶
func (*ST_ServerList) ProtoMessage()
func (*ST_ServerList) Reset ¶
func (m *ST_ServerList) Reset()
func (*ST_ServerList) String ¶
func (m *ST_ServerList) String() string
type ST_ServerListInfo ¶
type ST_ServerListInfo struct { Sid *uint32 `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"` Online *uint32 `protobuf:"varint,2,opt,name=online" json:"online,omitempty"` OpeningTime *uint32 `protobuf:"varint,3,opt,name=openingTime" json:"openingTime,omitempty"` IsRecommand *bool `protobuf:"varint,4,opt,name=isRecommand" json:"isRecommand,omitempty"` IsUpgrading *bool `protobuf:"varint,5,opt,name=isUpgrading" json:"isUpgrading,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ServerListInfo) Descriptor ¶
func (*ST_ServerListInfo) Descriptor() ([]byte, []int)
func (*ST_ServerListInfo) GetIsRecommand ¶
func (m *ST_ServerListInfo) GetIsRecommand() bool
func (*ST_ServerListInfo) GetIsUpgrading ¶
func (m *ST_ServerListInfo) GetIsUpgrading() bool
func (*ST_ServerListInfo) GetOnline ¶
func (m *ST_ServerListInfo) GetOnline() uint32
func (*ST_ServerListInfo) GetOpeningTime ¶
func (m *ST_ServerListInfo) GetOpeningTime() uint32
func (*ST_ServerListInfo) GetSid ¶
func (m *ST_ServerListInfo) GetSid() uint32
func (*ST_ServerListInfo) ProtoMessage ¶
func (*ST_ServerListInfo) ProtoMessage()
func (*ST_ServerListInfo) Reset ¶
func (m *ST_ServerListInfo) Reset()
func (*ST_ServerListInfo) String ¶
func (m *ST_ServerListInfo) String() string
type ST_ServerList_PB ¶
type ST_ServerList_PB struct { ServerList []*ST_Server_PB `protobuf:"bytes,1,rep,name=serverList" json:"serverList,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ServerList_PB) Descriptor ¶
func (*ST_ServerList_PB) Descriptor() ([]byte, []int)
func (*ST_ServerList_PB) GetServerList ¶
func (m *ST_ServerList_PB) GetServerList() []*ST_Server_PB
func (*ST_ServerList_PB) ProtoMessage ¶
func (*ST_ServerList_PB) ProtoMessage()
func (*ST_ServerList_PB) Reset ¶
func (m *ST_ServerList_PB) Reset()
func (*ST_ServerList_PB) String ¶
func (m *ST_ServerList_PB) String() string
type ST_ServerRank ¶
type ST_ServerRank struct { RankType *ServerRankType `protobuf:"varint,1,req,name=rankType,enum=Protocol.ServerRankType" json:"rankType,omitempty"` List []*ST_Vector2Int64_PB `protobuf:"bytes,2,rep,name=list" json:"list,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ServerRank) Descriptor ¶
func (*ST_ServerRank) Descriptor() ([]byte, []int)
func (*ST_ServerRank) GetList ¶
func (m *ST_ServerRank) GetList() []*ST_Vector2Int64_PB
func (*ST_ServerRank) GetRankType ¶
func (m *ST_ServerRank) GetRankType() ServerRankType
func (*ST_ServerRank) ProtoMessage ¶
func (*ST_ServerRank) ProtoMessage()
func (*ST_ServerRank) Reset ¶
func (m *ST_ServerRank) Reset()
func (*ST_ServerRank) String ¶
func (m *ST_ServerRank) String() string
type ST_Server_PB ¶
type ST_Server_PB struct { Sid *uint32 `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"` SName *string `protobuf:"bytes,2,opt,name=sName" json:"sName,omitempty"` KingLeague *string `protobuf:"bytes,3,opt,name=kingLeague" json:"kingLeague,omitempty"` King *string `protobuf:"bytes,4,opt,name=king" json:"king,omitempty"` ServerInitTime *uint64 `protobuf:"varint,5,opt,name=serverInitTime" json:"serverInitTime,omitempty"` SAddr *string `protobuf:"bytes,6,opt,name=sAddr" json:"sAddr,omitempty"` CanMoveInto *bool `protobuf:"varint,7,opt,name=canMoveInto" json:"canMoveInto,omitempty"` KingServerName *string `protobuf:"bytes,8,opt,name=kingServerName" json:"kingServerName,omitempty"` RpcAddr *string `protobuf:"bytes,9,opt,name=rpcAddr" json:"rpcAddr,omitempty"` StarPioneerPower *uint64 `protobuf:"varint,10,opt,name=starPioneerPower" json:"starPioneerPower,omitempty"` StarPioneerRank *int32 `protobuf:"varint,11,opt,name=starPioneerRank" json:"starPioneerRank,omitempty"` PowerLimit *int32 `protobuf:"varint,12,opt,name=powerLimit" json:"powerLimit,omitempty"` KingSid *uint32 `protobuf:"varint,13,opt,name=kingSid" json:"kingSid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Server_PB) Descriptor ¶
func (*ST_Server_PB) Descriptor() ([]byte, []int)
func (*ST_Server_PB) GetCanMoveInto ¶
func (m *ST_Server_PB) GetCanMoveInto() bool
func (*ST_Server_PB) GetKing ¶
func (m *ST_Server_PB) GetKing() string
func (*ST_Server_PB) GetKingLeague ¶
func (m *ST_Server_PB) GetKingLeague() string
func (*ST_Server_PB) GetKingServerName ¶
func (m *ST_Server_PB) GetKingServerName() string
func (*ST_Server_PB) GetKingSid ¶
func (m *ST_Server_PB) GetKingSid() uint32
func (*ST_Server_PB) GetPowerLimit ¶
func (m *ST_Server_PB) GetPowerLimit() int32
func (*ST_Server_PB) GetRpcAddr ¶
func (m *ST_Server_PB) GetRpcAddr() string
func (*ST_Server_PB) GetSAddr ¶
func (m *ST_Server_PB) GetSAddr() string
func (*ST_Server_PB) GetSName ¶
func (m *ST_Server_PB) GetSName() string
func (*ST_Server_PB) GetServerInitTime ¶
func (m *ST_Server_PB) GetServerInitTime() uint64
func (*ST_Server_PB) GetSid ¶
func (m *ST_Server_PB) GetSid() uint32
func (*ST_Server_PB) GetStarPioneerPower ¶
func (m *ST_Server_PB) GetStarPioneerPower() uint64
func (*ST_Server_PB) GetStarPioneerRank ¶
func (m *ST_Server_PB) GetStarPioneerRank() int32
func (*ST_Server_PB) ProtoMessage ¶
func (*ST_Server_PB) ProtoMessage()
func (*ST_Server_PB) Reset ¶
func (m *ST_Server_PB) Reset()
func (*ST_Server_PB) String ¶
func (m *ST_Server_PB) String() string
type ST_SetMemberTitles_PB ¶
type ST_SetMemberTitles_PB struct { Titles []*ST_LeagueMemberTitleName_PB `protobuf:"bytes,1,rep,name=titles" json:"titles,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_SetMemberTitles_PB) Descriptor ¶
func (*ST_SetMemberTitles_PB) Descriptor() ([]byte, []int)
func (*ST_SetMemberTitles_PB) GetTitles ¶
func (m *ST_SetMemberTitles_PB) GetTitles() []*ST_LeagueMemberTitleName_PB
func (*ST_SetMemberTitles_PB) ProtoMessage ¶
func (*ST_SetMemberTitles_PB) ProtoMessage()
func (*ST_SetMemberTitles_PB) Reset ¶
func (m *ST_SetMemberTitles_PB) Reset()
func (*ST_SetMemberTitles_PB) String ¶
func (m *ST_SetMemberTitles_PB) String() string
type ST_SettingAsset_PB ¶
type ST_SettingAsset_PB struct { BlockListUid []uint64 `protobuf:"varint,1,rep,name=blockListUid" json:"blockListUid,omitempty"` Audio *ST_AudioSetting_PB `protobuf:"bytes,2,opt,name=audio" json:"audio,omitempty"` Notifiction *ST_NotifictionSetting_PB `protobuf:"bytes,3,opt,name=notifiction" json:"notifiction,omitempty"` Power []*ST_PowerChat_PB `protobuf:"bytes,4,rep,name=power" json:"power,omitempty"` LastReportTime *uint64 `protobuf:"varint,5,opt,name=lastReportTime" json:"lastReportTime,omitempty"` DayReportCount *uint32 `protobuf:"varint,6,opt,name=dayReportCount" json:"dayReportCount,omitempty"` FeedMark *ST_FeedbackMark `protobuf:"bytes,7,opt,name=feedMark" json:"feedMark,omitempty"` XXX_unrecognized []byte `json:"-"` }
设置
func (*ST_SettingAsset_PB) Descriptor ¶
func (*ST_SettingAsset_PB) Descriptor() ([]byte, []int)
func (*ST_SettingAsset_PB) GetAudio ¶
func (m *ST_SettingAsset_PB) GetAudio() *ST_AudioSetting_PB
func (*ST_SettingAsset_PB) GetBlockListUid ¶
func (m *ST_SettingAsset_PB) GetBlockListUid() []uint64
func (*ST_SettingAsset_PB) GetDayReportCount ¶
func (m *ST_SettingAsset_PB) GetDayReportCount() uint32
func (*ST_SettingAsset_PB) GetFeedMark ¶
func (m *ST_SettingAsset_PB) GetFeedMark() *ST_FeedbackMark
func (*ST_SettingAsset_PB) GetLastReportTime ¶
func (m *ST_SettingAsset_PB) GetLastReportTime() uint64
func (*ST_SettingAsset_PB) GetNotifiction ¶
func (m *ST_SettingAsset_PB) GetNotifiction() *ST_NotifictionSetting_PB
func (*ST_SettingAsset_PB) GetPower ¶
func (m *ST_SettingAsset_PB) GetPower() []*ST_PowerChat_PB
func (*ST_SettingAsset_PB) ProtoMessage ¶
func (*ST_SettingAsset_PB) ProtoMessage()
func (*ST_SettingAsset_PB) Reset ¶
func (m *ST_SettingAsset_PB) Reset()
func (*ST_SettingAsset_PB) String ¶
func (m *ST_SettingAsset_PB) String() string
type ST_SevenDayTask_Item ¶
type ST_SevenDayTask_Item struct { Id *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Score *uint32 `protobuf:"varint,2,opt,name=score" json:"score,omitempty"` RewardStatus *uint32 `protobuf:"varint,3,opt,name=rewardStatus" json:"rewardStatus,omitempty"` Tm *uint64 `protobuf:"varint,4,opt,name=tm" json:"tm,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_SevenDayTask_Item) Descriptor ¶
func (*ST_SevenDayTask_Item) Descriptor() ([]byte, []int)
func (*ST_SevenDayTask_Item) GetId ¶
func (m *ST_SevenDayTask_Item) GetId() uint32
func (*ST_SevenDayTask_Item) GetRewardStatus ¶
func (m *ST_SevenDayTask_Item) GetRewardStatus() uint32
func (*ST_SevenDayTask_Item) GetScore ¶
func (m *ST_SevenDayTask_Item) GetScore() uint32
func (*ST_SevenDayTask_Item) GetTm ¶
func (m *ST_SevenDayTask_Item) GetTm() uint64
func (*ST_SevenDayTask_Item) ProtoMessage ¶
func (*ST_SevenDayTask_Item) ProtoMessage()
func (*ST_SevenDayTask_Item) Reset ¶
func (m *ST_SevenDayTask_Item) Reset()
func (*ST_SevenDayTask_Item) String ¶
func (m *ST_SevenDayTask_Item) String() string
type ST_SeventDayTaskAsset_PB ¶
type ST_SeventDayTaskAsset_PB struct { Tasks []*ST_SevenDayTask_Item `protobuf:"bytes,1,rep,name=tasks" json:"tasks,omitempty"` GetReward *bool `protobuf:"varint,2,opt,name=getReward" json:"getReward,omitempty"` Score *uint32 `protobuf:"varint,3,opt,name=score" json:"score,omitempty"` Number *uint32 `protobuf:"varint,4,opt,name=number" json:"number,omitempty"` MainCityLevel *uint32 `protobuf:"varint,5,opt,name=mainCityLevel" json:"mainCityLevel,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_SeventDayTaskAsset_PB) Descriptor ¶
func (*ST_SeventDayTaskAsset_PB) Descriptor() ([]byte, []int)
func (*ST_SeventDayTaskAsset_PB) GetGetReward ¶
func (m *ST_SeventDayTaskAsset_PB) GetGetReward() bool
func (*ST_SeventDayTaskAsset_PB) GetMainCityLevel ¶
func (m *ST_SeventDayTaskAsset_PB) GetMainCityLevel() uint32
func (*ST_SeventDayTaskAsset_PB) GetNumber ¶
func (m *ST_SeventDayTaskAsset_PB) GetNumber() uint32
func (*ST_SeventDayTaskAsset_PB) GetScore ¶
func (m *ST_SeventDayTaskAsset_PB) GetScore() uint32
func (*ST_SeventDayTaskAsset_PB) GetTasks ¶
func (m *ST_SeventDayTaskAsset_PB) GetTasks() []*ST_SevenDayTask_Item
func (*ST_SeventDayTaskAsset_PB) ProtoMessage ¶
func (*ST_SeventDayTaskAsset_PB) ProtoMessage()
func (*ST_SeventDayTaskAsset_PB) Reset ¶
func (m *ST_SeventDayTaskAsset_PB) Reset()
func (*ST_SeventDayTaskAsset_PB) String ¶
func (m *ST_SeventDayTaskAsset_PB) String() string
type ST_ShowUnit_PB ¶
type ST_ShowUnit_PB struct { ShowUnitType *uint32 `protobuf:"varint,1,opt,name=showUnitType" json:"showUnitType,omitempty"` ShowUnitID *int64 `protobuf:"varint,2,opt,name=showUnitID" json:"showUnitID,omitempty"` XXX_unrecognized []byte `json:"-"` }
战场显示的战斗单位ID
func (*ST_ShowUnit_PB) Descriptor ¶
func (*ST_ShowUnit_PB) Descriptor() ([]byte, []int)
func (*ST_ShowUnit_PB) GetShowUnitID ¶
func (m *ST_ShowUnit_PB) GetShowUnitID() int64
func (*ST_ShowUnit_PB) GetShowUnitType ¶
func (m *ST_ShowUnit_PB) GetShowUnitType() uint32
func (*ST_ShowUnit_PB) ProtoMessage ¶
func (*ST_ShowUnit_PB) ProtoMessage()
func (*ST_ShowUnit_PB) Reset ¶
func (m *ST_ShowUnit_PB) Reset()
func (*ST_ShowUnit_PB) String ¶
func (m *ST_ShowUnit_PB) String() string
type ST_SignInAsset_PB ¶
type ST_SignInAsset_PB struct { Id *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` StartTime *uint64 `protobuf:"varint,2,opt,name=startTime" json:"startTime,omitempty"` LastDailyLoginTime *uint64 `protobuf:"varint,3,opt,name=lastDailyLoginTime" json:"lastDailyLoginTime,omitempty"` LastDailyLoginId *uint32 `protobuf:"varint,4,opt,name=lastDailyLoginId" json:"lastDailyLoginId,omitempty"` DailyLoginId *uint32 `protobuf:"varint,5,opt,name=dailyLoginId" json:"dailyLoginId,omitempty"` PopDailyLogin *uint32 `protobuf:"varint,6,opt,name=popDailyLogin" json:"popDailyLogin,omitempty"` DailyLoginCount *uint32 `protobuf:"varint,7,opt,name=dailyLoginCount" json:"dailyLoginCount,omitempty"` EndTime *uint64 `protobuf:"varint,8,opt,name=endTime" json:"endTime,omitempty"` RewardTimes *uint32 `protobuf:"varint,9,opt,name=rewardTimes" json:"rewardTimes,omitempty"` XXX_unrecognized []byte `json:"-"` }
每日签到任务
func (*ST_SignInAsset_PB) Descriptor ¶
func (*ST_SignInAsset_PB) Descriptor() ([]byte, []int)
func (*ST_SignInAsset_PB) GetDailyLoginCount ¶
func (m *ST_SignInAsset_PB) GetDailyLoginCount() uint32
func (*ST_SignInAsset_PB) GetDailyLoginId ¶
func (m *ST_SignInAsset_PB) GetDailyLoginId() uint32
func (*ST_SignInAsset_PB) GetEndTime ¶
func (m *ST_SignInAsset_PB) GetEndTime() uint64
func (*ST_SignInAsset_PB) GetId ¶
func (m *ST_SignInAsset_PB) GetId() uint64
func (*ST_SignInAsset_PB) GetLastDailyLoginId ¶
func (m *ST_SignInAsset_PB) GetLastDailyLoginId() uint32
func (*ST_SignInAsset_PB) GetLastDailyLoginTime ¶
func (m *ST_SignInAsset_PB) GetLastDailyLoginTime() uint64
func (*ST_SignInAsset_PB) GetPopDailyLogin ¶
func (m *ST_SignInAsset_PB) GetPopDailyLogin() uint32
func (*ST_SignInAsset_PB) GetRewardTimes ¶
func (m *ST_SignInAsset_PB) GetRewardTimes() uint32
func (*ST_SignInAsset_PB) GetStartTime ¶
func (m *ST_SignInAsset_PB) GetStartTime() uint64
func (*ST_SignInAsset_PB) ProtoMessage ¶
func (*ST_SignInAsset_PB) ProtoMessage()
func (*ST_SignInAsset_PB) Reset ¶
func (m *ST_SignInAsset_PB) Reset()
func (*ST_SignInAsset_PB) String ¶
func (m *ST_SignInAsset_PB) String() string
type ST_SimpleStartInfo_PB ¶
type ST_SimpleStartInfo_PB struct { AllStartPower *uint64 `protobuf:"varint,1,opt,name=allStartPower" json:"allStartPower,omitempty"` StartWallHp *uint64 `protobuf:"varint,2,opt,name=startWallHp" json:"startWallHp,omitempty"` StartHeroList []uint32 `protobuf:"varint,3,rep,name=startHeroList" json:"startHeroList,omitempty"` StartUnitList []*ST_UnitCount_PB `protobuf:"bytes,4,rep,name=startUnitList" json:"startUnitList,omitempty"` ShowUnit []*ST_ShowUnit_PB `protobuf:"bytes,5,rep,name=showUnit" json:"showUnit,omitempty"` WallLevel *uint32 `protobuf:"varint,6,opt,name=wallLevel" json:"wallLevel,omitempty"` HeroPower *uint64 `protobuf:"varint,7,opt,name=heroPower" json:"heroPower,omitempty"` XXX_unrecognized []byte `json:"-"` }
起始信息
func (*ST_SimpleStartInfo_PB) Descriptor ¶
func (*ST_SimpleStartInfo_PB) Descriptor() ([]byte, []int)
func (*ST_SimpleStartInfo_PB) GetAllStartPower ¶
func (m *ST_SimpleStartInfo_PB) GetAllStartPower() uint64
func (*ST_SimpleStartInfo_PB) GetHeroPower ¶
func (m *ST_SimpleStartInfo_PB) GetHeroPower() uint64
func (*ST_SimpleStartInfo_PB) GetShowUnit ¶
func (m *ST_SimpleStartInfo_PB) GetShowUnit() []*ST_ShowUnit_PB
func (*ST_SimpleStartInfo_PB) GetStartHeroList ¶
func (m *ST_SimpleStartInfo_PB) GetStartHeroList() []uint32
func (*ST_SimpleStartInfo_PB) GetStartUnitList ¶
func (m *ST_SimpleStartInfo_PB) GetStartUnitList() []*ST_UnitCount_PB
func (*ST_SimpleStartInfo_PB) GetStartWallHp ¶
func (m *ST_SimpleStartInfo_PB) GetStartWallHp() uint64
func (*ST_SimpleStartInfo_PB) GetWallLevel ¶
func (m *ST_SimpleStartInfo_PB) GetWallLevel() uint32
func (*ST_SimpleStartInfo_PB) ProtoMessage ¶
func (*ST_SimpleStartInfo_PB) ProtoMessage()
func (*ST_SimpleStartInfo_PB) Reset ¶
func (m *ST_SimpleStartInfo_PB) Reset()
func (*ST_SimpleStartInfo_PB) String ¶
func (m *ST_SimpleStartInfo_PB) String() string
type ST_Simple_Statue ¶
type ST_Simple_Statue struct { EffectType *string `protobuf:"bytes,1,opt,name=effectType" json:"effectType,omitempty"` EffectValue *uint32 `protobuf:"varint,2,opt,name=effectValue" json:"effectValue,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Simple_Statue) Descriptor ¶
func (*ST_Simple_Statue) Descriptor() ([]byte, []int)
func (*ST_Simple_Statue) GetEffectType ¶
func (m *ST_Simple_Statue) GetEffectType() string
func (*ST_Simple_Statue) GetEffectValue ¶
func (m *ST_Simple_Statue) GetEffectValue() uint32
func (*ST_Simple_Statue) ProtoMessage ¶
func (*ST_Simple_Statue) ProtoMessage()
func (*ST_Simple_Statue) Reset ¶
func (m *ST_Simple_Statue) Reset()
func (*ST_Simple_Statue) String ¶
func (m *ST_Simple_Statue) String() string
type ST_SkillAsset_PB ¶
type ST_SkillAsset_PB struct { TotalCD *uint64 `protobuf:"varint,4,opt,name=totalCD" json:"totalCD,omitempty"` SkillList []*ST_Skill_PB `protobuf:"bytes,5,rep,name=skillList" json:"skillList,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_SkillAsset_PB) Descriptor ¶
func (*ST_SkillAsset_PB) Descriptor() ([]byte, []int)
func (*ST_SkillAsset_PB) GetSkillList ¶
func (m *ST_SkillAsset_PB) GetSkillList() []*ST_Skill_PB
func (*ST_SkillAsset_PB) GetTotalCD ¶
func (m *ST_SkillAsset_PB) GetTotalCD() uint64
func (*ST_SkillAsset_PB) ProtoMessage ¶
func (*ST_SkillAsset_PB) ProtoMessage()
func (*ST_SkillAsset_PB) Reset ¶
func (m *ST_SkillAsset_PB) Reset()
func (*ST_SkillAsset_PB) String ¶
func (m *ST_SkillAsset_PB) String() string
type ST_Skill_PB ¶
type ST_Skill_PB struct { CDTime *uint64 `protobuf:"varint,1,opt,name=CDTime" json:"CDTime,omitempty"` SkillID *uint32 `protobuf:"varint,2,opt,name=skillID" json:"skillID,omitempty"` CanUse *bool `protobuf:"varint,3,opt,name=canUse" json:"canUse,omitempty"` LastUseTime *uint64 `protobuf:"varint,4,opt,name=lastUseTime" json:"lastUseTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
召唤师技能
func (*ST_Skill_PB) Descriptor ¶
func (*ST_Skill_PB) Descriptor() ([]byte, []int)
func (*ST_Skill_PB) GetCDTime ¶
func (m *ST_Skill_PB) GetCDTime() uint64
func (*ST_Skill_PB) GetCanUse ¶
func (m *ST_Skill_PB) GetCanUse() bool
func (*ST_Skill_PB) GetLastUseTime ¶
func (m *ST_Skill_PB) GetLastUseTime() uint64
func (*ST_Skill_PB) GetSkillID ¶
func (m *ST_Skill_PB) GetSkillID() uint32
func (*ST_Skill_PB) ProtoMessage ¶
func (*ST_Skill_PB) ProtoMessage()
func (*ST_Skill_PB) Reset ¶
func (m *ST_Skill_PB) Reset()
func (*ST_Skill_PB) String ¶
func (m *ST_Skill_PB) String() string
type ST_StarBox_PB ¶
type ST_StarBox_PB struct { StartNum *uint32 `protobuf:"varint,1,opt,name=startNum" json:"startNum,omitempty"` RewardedBoxIdxs []uint32 `protobuf:"varint,2,rep,name=rewardedBoxIdxs" json:"rewardedBoxIdxs,omitempty"` XXX_unrecognized []byte `json:"-"` }
章节星星宝箱信息
func (*ST_StarBox_PB) Descriptor ¶
func (*ST_StarBox_PB) Descriptor() ([]byte, []int)
func (*ST_StarBox_PB) GetRewardedBoxIdxs ¶
func (m *ST_StarBox_PB) GetRewardedBoxIdxs() []uint32
func (*ST_StarBox_PB) GetStartNum ¶
func (m *ST_StarBox_PB) GetStartNum() uint32
func (*ST_StarBox_PB) ProtoMessage ¶
func (*ST_StarBox_PB) ProtoMessage()
func (*ST_StarBox_PB) Reset ¶
func (m *ST_StarBox_PB) Reset()
func (*ST_StarBox_PB) String ¶
func (m *ST_StarBox_PB) String() string
type ST_Statistics_PB ¶
type ST_Statistics_PB struct { Power *uint64 `protobuf:"varint,1,opt,name=power" json:"power,omitempty"` ReceiveResourceToday *uint64 `protobuf:"varint,2,opt,name=receiveResourceToday" json:"receiveResourceToday,omitempty"` LastClearTime *uint64 `protobuf:"varint,3,opt,name=lastClearTime" json:"lastClearTime,omitempty"` KilledMonsterLevel *uint32 `protobuf:"varint,4,opt,name=killedMonsterLevel" json:"killedMonsterLevel,omitempty"` STA *uint32 `protobuf:"varint,5,opt,name=STA" json:"STA,omitempty"` StaRefresh *uint64 `protobuf:"varint,6,opt,name=staRefresh" json:"staRefresh,omitempty"` NeedRecoverSTA *bool `protobuf:"varint,7,opt,name=needRecoverSTA" json:"needRecoverSTA,omitempty"` UnitLoss *uint64 `protobuf:"varint,8,opt,name=unitLoss" json:"unitLoss,omitempty"` AttackWin *uint32 `protobuf:"varint,9,opt,name=attackWin" json:"attackWin,omitempty"` AttackFail *uint32 `protobuf:"varint,10,opt,name=attackFail" json:"attackFail,omitempty"` DefenceWin *uint32 `protobuf:"varint,11,opt,name=defenceWin" json:"defenceWin,omitempty"` DefenceFail *uint32 `protobuf:"varint,12,opt,name=defenceFail" json:"defenceFail,omitempty"` SendResourceToday *uint64 `protobuf:"varint,13,opt,name=sendResourceToday" json:"sendResourceToday,omitempty"` LossUnit *ST_UnitAsset_PB `protobuf:"bytes,14,opt,name=lossUnit" json:"lossUnit,omitempty"` KillUnit *ST_UnitAsset_PB `protobuf:"bytes,15,opt,name=killUnit" json:"killUnit,omitempty"` RepairUnit *ST_UnitAsset_PB `protobuf:"bytes,16,opt,name=repairUnit" json:"repairUnit,omitempty"` SpyTimes *uint32 `protobuf:"varint,17,opt,name=spyTimes" json:"spyTimes,omitempty"` ArestHero *uint32 `protobuf:"varint,18,opt,name=arestHero" json:"arestHero,omitempty"` KillHero *uint32 `protobuf:"varint,19,opt,name=killHero" json:"killHero,omitempty"` GetReward *uint64 `protobuf:"varint,20,opt,name=getReward" json:"getReward,omitempty"` CaptivedTime *uint32 `protobuf:"varint,21,opt,name=captivedTime" json:"captivedTime,omitempty"` EscapeTime *uint32 `protobuf:"varint,22,opt,name=escapeTime" json:"escapeTime,omitempty"` ExecutedTime *uint32 `protobuf:"varint,23,opt,name=executedTime" json:"executedTime,omitempty"` LeagueHelpTime *uint32 `protobuf:"varint,24,opt,name=leagueHelpTime" json:"leagueHelpTime,omitempty"` MassLimit *uint64 `protobuf:"varint,25,opt,name=massLimit" json:"massLimit,omitempty"` TransforResource *ST_CashAsset_PB `protobuf:"bytes,26,opt,name=transforResource" json:"transforResource,omitempty"` CollectResource *ST_CashAsset_PB `protobuf:"bytes,27,opt,name=collectResource" json:"collectResource,omitempty"` FirstSpy *bool `protobuf:"varint,28,opt,name=firstSpy" json:"firstSpy,omitempty"` FirstBeAttack *bool `protobuf:"varint,29,opt,name=firstBeAttack" json:"firstBeAttack,omitempty"` LastFeedbackTime *uint64 `protobuf:"varint,30,opt,name=lastFeedbackTime" json:"lastFeedbackTime,omitempty"` LoginGetVIPPointTimestamp *uint64 `protobuf:"varint,31,opt,name=loginGetVIPPointTimestamp" json:"loginGetVIPPointTimestamp,omitempty"` LoginGetVIPPointTotalCount *uint32 `protobuf:"varint,32,opt,name=loginGetVIPPointTotalCount" json:"loginGetVIPPointTotalCount,omitempty"` ContinuousLoginTimes *uint32 `protobuf:"varint,33,opt,name=continuousLoginTimes" json:"continuousLoginTimes,omitempty"` ContinuousLoginRecordPoint *uint64 `protobuf:"varint,34,opt,name=continuousLoginRecordPoint" json:"continuousLoginRecordPoint,omitempty"` FirstUploadAvatar *bool `protobuf:"varint,35,opt,name=firstUploadAvatar" json:"firstUploadAvatar,omitempty"` ReportedTimes *uint32 `protobuf:"varint,36,opt,name=reportedTimes" json:"reportedTimes,omitempty"` FirstBindAccount *bool `protobuf:"varint,37,opt,name=firstBindAccount" json:"firstBindAccount,omitempty"` MainCityRewardLevel *uint32 `protobuf:"varint,38,opt,name=mainCityRewardLevel" json:"mainCityRewardLevel,omitempty"` Energy *uint32 `protobuf:"varint,39,opt,name=energy" json:"energy,omitempty"` LastEnergyTime *uint64 `protobuf:"varint,40,opt,name=lastEnergyTime" json:"lastEnergyTime,omitempty"` MutiMonsterRewardTimes *uint64 `protobuf:"varint,41,opt,name=mutiMonsterRewardTimes" json:"mutiMonsterRewardTimes,omitempty"` LastMutiMonsterRewardTime *uint64 `protobuf:"varint,42,opt,name=lastMutiMonsterRewardTime" json:"lastMutiMonsterRewardTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Statistics_PB) Descriptor ¶
func (*ST_Statistics_PB) Descriptor() ([]byte, []int)
func (*ST_Statistics_PB) GetArestHero ¶
func (m *ST_Statistics_PB) GetArestHero() uint32
func (*ST_Statistics_PB) GetAttackFail ¶
func (m *ST_Statistics_PB) GetAttackFail() uint32
func (*ST_Statistics_PB) GetAttackWin ¶
func (m *ST_Statistics_PB) GetAttackWin() uint32
func (*ST_Statistics_PB) GetCaptivedTime ¶
func (m *ST_Statistics_PB) GetCaptivedTime() uint32
func (*ST_Statistics_PB) GetCollectResource ¶
func (m *ST_Statistics_PB) GetCollectResource() *ST_CashAsset_PB
func (*ST_Statistics_PB) GetContinuousLoginRecordPoint ¶
func (m *ST_Statistics_PB) GetContinuousLoginRecordPoint() uint64
func (*ST_Statistics_PB) GetContinuousLoginTimes ¶
func (m *ST_Statistics_PB) GetContinuousLoginTimes() uint32
func (*ST_Statistics_PB) GetDefenceFail ¶
func (m *ST_Statistics_PB) GetDefenceFail() uint32
func (*ST_Statistics_PB) GetDefenceWin ¶
func (m *ST_Statistics_PB) GetDefenceWin() uint32
func (*ST_Statistics_PB) GetEnergy ¶
func (m *ST_Statistics_PB) GetEnergy() uint32
func (*ST_Statistics_PB) GetEscapeTime ¶
func (m *ST_Statistics_PB) GetEscapeTime() uint32
func (*ST_Statistics_PB) GetExecutedTime ¶
func (m *ST_Statistics_PB) GetExecutedTime() uint32
func (*ST_Statistics_PB) GetFirstBeAttack ¶
func (m *ST_Statistics_PB) GetFirstBeAttack() bool
func (*ST_Statistics_PB) GetFirstBindAccount ¶
func (m *ST_Statistics_PB) GetFirstBindAccount() bool
func (*ST_Statistics_PB) GetFirstSpy ¶
func (m *ST_Statistics_PB) GetFirstSpy() bool
func (*ST_Statistics_PB) GetFirstUploadAvatar ¶
func (m *ST_Statistics_PB) GetFirstUploadAvatar() bool
func (*ST_Statistics_PB) GetGetReward ¶
func (m *ST_Statistics_PB) GetGetReward() uint64
func (*ST_Statistics_PB) GetKillHero ¶
func (m *ST_Statistics_PB) GetKillHero() uint32
func (*ST_Statistics_PB) GetKillUnit ¶
func (m *ST_Statistics_PB) GetKillUnit() *ST_UnitAsset_PB
func (*ST_Statistics_PB) GetKilledMonsterLevel ¶
func (m *ST_Statistics_PB) GetKilledMonsterLevel() uint32
func (*ST_Statistics_PB) GetLastClearTime ¶
func (m *ST_Statistics_PB) GetLastClearTime() uint64
func (*ST_Statistics_PB) GetLastEnergyTime ¶
func (m *ST_Statistics_PB) GetLastEnergyTime() uint64
func (*ST_Statistics_PB) GetLastFeedbackTime ¶
func (m *ST_Statistics_PB) GetLastFeedbackTime() uint64
func (*ST_Statistics_PB) GetLastMutiMonsterRewardTime ¶
func (m *ST_Statistics_PB) GetLastMutiMonsterRewardTime() uint64
func (*ST_Statistics_PB) GetLeagueHelpTime ¶
func (m *ST_Statistics_PB) GetLeagueHelpTime() uint32
func (*ST_Statistics_PB) GetLoginGetVIPPointTimestamp ¶
func (m *ST_Statistics_PB) GetLoginGetVIPPointTimestamp() uint64
func (*ST_Statistics_PB) GetLoginGetVIPPointTotalCount ¶
func (m *ST_Statistics_PB) GetLoginGetVIPPointTotalCount() uint32
func (*ST_Statistics_PB) GetLossUnit ¶
func (m *ST_Statistics_PB) GetLossUnit() *ST_UnitAsset_PB
func (*ST_Statistics_PB) GetMainCityRewardLevel ¶
func (m *ST_Statistics_PB) GetMainCityRewardLevel() uint32
func (*ST_Statistics_PB) GetMassLimit ¶
func (m *ST_Statistics_PB) GetMassLimit() uint64
func (*ST_Statistics_PB) GetMutiMonsterRewardTimes ¶
func (m *ST_Statistics_PB) GetMutiMonsterRewardTimes() uint64
func (*ST_Statistics_PB) GetNeedRecoverSTA ¶
func (m *ST_Statistics_PB) GetNeedRecoverSTA() bool
func (*ST_Statistics_PB) GetPower ¶
func (m *ST_Statistics_PB) GetPower() uint64
func (*ST_Statistics_PB) GetReceiveResourceToday ¶
func (m *ST_Statistics_PB) GetReceiveResourceToday() uint64
func (*ST_Statistics_PB) GetRepairUnit ¶
func (m *ST_Statistics_PB) GetRepairUnit() *ST_UnitAsset_PB
func (*ST_Statistics_PB) GetReportedTimes ¶
func (m *ST_Statistics_PB) GetReportedTimes() uint32
func (*ST_Statistics_PB) GetSTA ¶
func (m *ST_Statistics_PB) GetSTA() uint32
func (*ST_Statistics_PB) GetSendResourceToday ¶
func (m *ST_Statistics_PB) GetSendResourceToday() uint64
func (*ST_Statistics_PB) GetSpyTimes ¶
func (m *ST_Statistics_PB) GetSpyTimes() uint32
func (*ST_Statistics_PB) GetStaRefresh ¶
func (m *ST_Statistics_PB) GetStaRefresh() uint64
func (*ST_Statistics_PB) GetTransforResource ¶
func (m *ST_Statistics_PB) GetTransforResource() *ST_CashAsset_PB
func (*ST_Statistics_PB) GetUnitLoss ¶
func (m *ST_Statistics_PB) GetUnitLoss() uint64
func (*ST_Statistics_PB) ProtoMessage ¶
func (*ST_Statistics_PB) ProtoMessage()
func (*ST_Statistics_PB) Reset ¶
func (m *ST_Statistics_PB) Reset()
func (*ST_Statistics_PB) String ¶
func (m *ST_Statistics_PB) String() string
type ST_StatueAsset_PB ¶
type ST_StatueAsset_PB struct { StatueList []*ST_Statue_PB `protobuf:"bytes,1,rep,name=statueList" json:"statueList,omitempty"` XXX_unrecognized []byte `json:"-"` }
雕像相关资产
func (*ST_StatueAsset_PB) Descriptor ¶
func (*ST_StatueAsset_PB) Descriptor() ([]byte, []int)
func (*ST_StatueAsset_PB) GetStatueList ¶
func (m *ST_StatueAsset_PB) GetStatueList() []*ST_Statue_PB
func (*ST_StatueAsset_PB) ProtoMessage ¶
func (*ST_StatueAsset_PB) ProtoMessage()
func (*ST_StatueAsset_PB) Reset ¶
func (m *ST_StatueAsset_PB) Reset()
func (*ST_StatueAsset_PB) String ¶
func (m *ST_StatueAsset_PB) String() string
type ST_Statue_PB ¶
type ST_Statue_PB struct { ActionID *uint32 `protobuf:"varint,1,opt,name=actionID" json:"actionID,omitempty"` BuildingId *uint32 `protobuf:"varint,2,opt,name=buildingId" json:"buildingId,omitempty"` StatueStatus *uint32 `protobuf:"varint,3,opt,name=statueStatus" json:"statueStatus,omitempty"` StatueID *uint32 `protobuf:"varint,4,opt,name=statueID" json:"statueID,omitempty"` StatueLevel *uint32 `protobuf:"varint,5,opt,name=statueLevel" json:"statueLevel,omitempty"` StatueClass *uint32 `protobuf:"varint,6,opt,name=statueClass" json:"statueClass,omitempty"` BuildStartTime *uint64 `protobuf:"varint,7,opt,name=buildStartTime" json:"buildStartTime,omitempty"` BuildRemainTime *uint64 `protobuf:"varint,8,opt,name=buildRemainTime" json:"buildRemainTime,omitempty"` BuildTotalTime *uint64 `protobuf:"varint,9,opt,name=buildTotalTime" json:"buildTotalTime,omitempty"` LocationX *uint32 `protobuf:"varint,10,opt,name=locationX" json:"locationX,omitempty"` LocationY *uint32 `protobuf:"varint,11,opt,name=locationY" json:"locationY,omitempty"` BorderX *uint32 `protobuf:"varint,12,opt,name=borderX" json:"borderX,omitempty"` BorderY *uint32 `protobuf:"varint,13,opt,name=borderY" json:"borderY,omitempty"` FuncKeyArr []string `protobuf:"bytes,14,rep,name=funcKeyArr" json:"funcKeyArr,omitempty"` FuncValueArr []uint32 `protobuf:"varint,15,rep,name=funcValueArr" json:"funcValueArr,omitempty"` Costs []*ST_Vector4Int_PB `protobuf:"bytes,16,rep,name=costs" json:"costs,omitempty"` HasOpen *bool `protobuf:"varint,17,opt,name=hasOpen" json:"hasOpen,omitempty"` EnhanceStartTime *uint64 `protobuf:"varint,18,opt,name=EnhanceStartTime" json:"EnhanceStartTime,omitempty"` EnhanceTotalTime *uint64 `protobuf:"varint,19,opt,name=EnhanceTotalTime" json:"EnhanceTotalTime,omitempty"` EnhanceRemainTime *uint64 `protobuf:"varint,20,opt,name=EnhanceRemainTime" json:"EnhanceRemainTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
雕像资产
func (*ST_Statue_PB) Descriptor ¶
func (*ST_Statue_PB) Descriptor() ([]byte, []int)
func (*ST_Statue_PB) GetActionID ¶
func (m *ST_Statue_PB) GetActionID() uint32
func (*ST_Statue_PB) GetBorderX ¶
func (m *ST_Statue_PB) GetBorderX() uint32
func (*ST_Statue_PB) GetBorderY ¶
func (m *ST_Statue_PB) GetBorderY() uint32
func (*ST_Statue_PB) GetBuildRemainTime ¶
func (m *ST_Statue_PB) GetBuildRemainTime() uint64
func (*ST_Statue_PB) GetBuildStartTime ¶
func (m *ST_Statue_PB) GetBuildStartTime() uint64
func (*ST_Statue_PB) GetBuildTotalTime ¶
func (m *ST_Statue_PB) GetBuildTotalTime() uint64
func (*ST_Statue_PB) GetBuildingId ¶
func (m *ST_Statue_PB) GetBuildingId() uint32
func (*ST_Statue_PB) GetCosts ¶
func (m *ST_Statue_PB) GetCosts() []*ST_Vector4Int_PB
func (*ST_Statue_PB) GetEnhanceRemainTime ¶
func (m *ST_Statue_PB) GetEnhanceRemainTime() uint64
func (*ST_Statue_PB) GetEnhanceStartTime ¶
func (m *ST_Statue_PB) GetEnhanceStartTime() uint64
func (*ST_Statue_PB) GetEnhanceTotalTime ¶
func (m *ST_Statue_PB) GetEnhanceTotalTime() uint64
func (*ST_Statue_PB) GetFuncKeyArr ¶
func (m *ST_Statue_PB) GetFuncKeyArr() []string
func (*ST_Statue_PB) GetFuncValueArr ¶
func (m *ST_Statue_PB) GetFuncValueArr() []uint32
func (*ST_Statue_PB) GetHasOpen ¶
func (m *ST_Statue_PB) GetHasOpen() bool
func (*ST_Statue_PB) GetLocationX ¶
func (m *ST_Statue_PB) GetLocationX() uint32
func (*ST_Statue_PB) GetLocationY ¶
func (m *ST_Statue_PB) GetLocationY() uint32
func (*ST_Statue_PB) GetStatueClass ¶
func (m *ST_Statue_PB) GetStatueClass() uint32
func (*ST_Statue_PB) GetStatueID ¶
func (m *ST_Statue_PB) GetStatueID() uint32
func (*ST_Statue_PB) GetStatueLevel ¶
func (m *ST_Statue_PB) GetStatueLevel() uint32
func (*ST_Statue_PB) GetStatueStatus ¶
func (m *ST_Statue_PB) GetStatueStatus() uint32
func (*ST_Statue_PB) ProtoMessage ¶
func (*ST_Statue_PB) ProtoMessage()
func (*ST_Statue_PB) Reset ¶
func (m *ST_Statue_PB) Reset()
func (*ST_Statue_PB) String ¶
func (m *ST_Statue_PB) String() string
type ST_StrollHeroEventAddUnitReward ¶
type ST_StrollHeroEventAddUnitReward struct { UnitId *uint64 `protobuf:"varint,1,opt,name=unitId" json:"unitId,omitempty"` Number *uint64 `protobuf:"varint,2,opt,name=number" json:"number,omitempty"` XXX_unrecognized []byte `json:"-"` }
兵奖励
func (*ST_StrollHeroEventAddUnitReward) Descriptor ¶
func (*ST_StrollHeroEventAddUnitReward) Descriptor() ([]byte, []int)
func (*ST_StrollHeroEventAddUnitReward) GetNumber ¶
func (m *ST_StrollHeroEventAddUnitReward) GetNumber() uint64
func (*ST_StrollHeroEventAddUnitReward) GetUnitId ¶
func (m *ST_StrollHeroEventAddUnitReward) GetUnitId() uint64
func (*ST_StrollHeroEventAddUnitReward) ProtoMessage ¶
func (*ST_StrollHeroEventAddUnitReward) ProtoMessage()
func (*ST_StrollHeroEventAddUnitReward) Reset ¶
func (m *ST_StrollHeroEventAddUnitReward) Reset()
func (*ST_StrollHeroEventAddUnitReward) String ¶
func (m *ST_StrollHeroEventAddUnitReward) String() string
type ST_StrollHeroEventAsset_PB ¶
type ST_StrollHeroEventAsset_PB struct { EventList []*ST_StrollHeroEvent_PB `protobuf:"bytes,1,rep,name=eventList" json:"eventList,omitempty"` XXX_unrecognized []byte `json:"-"` }
主城漫步英雄时间资产
func (*ST_StrollHeroEventAsset_PB) Descriptor ¶
func (*ST_StrollHeroEventAsset_PB) Descriptor() ([]byte, []int)
func (*ST_StrollHeroEventAsset_PB) GetEventList ¶
func (m *ST_StrollHeroEventAsset_PB) GetEventList() []*ST_StrollHeroEvent_PB
func (*ST_StrollHeroEventAsset_PB) ProtoMessage ¶
func (*ST_StrollHeroEventAsset_PB) ProtoMessage()
func (*ST_StrollHeroEventAsset_PB) Reset ¶
func (m *ST_StrollHeroEventAsset_PB) Reset()
func (*ST_StrollHeroEventAsset_PB) String ¶
func (m *ST_StrollHeroEventAsset_PB) String() string
type ST_StrollHeroEventCountDownTimeReward ¶
type ST_StrollHeroEventCountDownTimeReward struct { ActionId *uint32 `protobuf:"varint,1,opt,name=actionId" json:"actionId,omitempty"` Seconds *uint64 `protobuf:"varint,2,opt,name=seconds" json:"seconds,omitempty"` XXX_unrecognized []byte `json:"-"` }
减少时间奖励
func (*ST_StrollHeroEventCountDownTimeReward) Descriptor ¶
func (*ST_StrollHeroEventCountDownTimeReward) Descriptor() ([]byte, []int)
func (*ST_StrollHeroEventCountDownTimeReward) GetActionId ¶
func (m *ST_StrollHeroEventCountDownTimeReward) GetActionId() uint32
func (*ST_StrollHeroEventCountDownTimeReward) GetSeconds ¶
func (m *ST_StrollHeroEventCountDownTimeReward) GetSeconds() uint64
func (*ST_StrollHeroEventCountDownTimeReward) ProtoMessage ¶
func (*ST_StrollHeroEventCountDownTimeReward) ProtoMessage()
func (*ST_StrollHeroEventCountDownTimeReward) Reset ¶
func (m *ST_StrollHeroEventCountDownTimeReward) Reset()
func (*ST_StrollHeroEventCountDownTimeReward) String ¶
func (m *ST_StrollHeroEventCountDownTimeReward) String() string
type ST_StrollHeroEventRewardContent_PB ¶
type ST_StrollHeroEventRewardContent_PB struct { HeroID *uint32 `protobuf:"varint,1,opt,name=heroID" json:"heroID,omitempty"` HeroQuality *uint32 `protobuf:"varint,2,opt,name=heroQuality" json:"heroQuality,omitempty"` CountDownTime *ST_StrollHeroEventCountDownTimeReward `protobuf:"bytes,3,opt,name=countDownTime" json:"countDownTime,omitempty"` AddUnit *ST_StrollHeroEventAddUnitReward `protobuf:"bytes,4,opt,name=addUnit" json:"addUnit,omitempty"` Resource *ST_Vector4IntList_PB `protobuf:"bytes,5,opt,name=resource" json:"resource,omitempty"` XXX_unrecognized []byte `json:"-"` }
英雄行走奖励内容
func (*ST_StrollHeroEventRewardContent_PB) Descriptor ¶
func (*ST_StrollHeroEventRewardContent_PB) Descriptor() ([]byte, []int)
func (*ST_StrollHeroEventRewardContent_PB) GetAddUnit ¶
func (m *ST_StrollHeroEventRewardContent_PB) GetAddUnit() *ST_StrollHeroEventAddUnitReward
func (*ST_StrollHeroEventRewardContent_PB) GetCountDownTime ¶
func (m *ST_StrollHeroEventRewardContent_PB) GetCountDownTime() *ST_StrollHeroEventCountDownTimeReward
func (*ST_StrollHeroEventRewardContent_PB) GetHeroID ¶
func (m *ST_StrollHeroEventRewardContent_PB) GetHeroID() uint32
func (*ST_StrollHeroEventRewardContent_PB) GetHeroQuality ¶
func (m *ST_StrollHeroEventRewardContent_PB) GetHeroQuality() uint32
func (*ST_StrollHeroEventRewardContent_PB) GetResource ¶
func (m *ST_StrollHeroEventRewardContent_PB) GetResource() *ST_Vector4IntList_PB
func (*ST_StrollHeroEventRewardContent_PB) ProtoMessage ¶
func (*ST_StrollHeroEventRewardContent_PB) ProtoMessage()
func (*ST_StrollHeroEventRewardContent_PB) Reset ¶
func (m *ST_StrollHeroEventRewardContent_PB) Reset()
func (*ST_StrollHeroEventRewardContent_PB) String ¶
func (m *ST_StrollHeroEventRewardContent_PB) String() string
type ST_StrollHeroEventReward_PB ¶
type ST_StrollHeroEventReward_PB struct { Content []*ST_StrollHeroEventRewardContent_PB `protobuf:"bytes,1,rep,name=content" json:"content,omitempty"` XXX_unrecognized []byte `json:"-"` }
行走英雄奖励
func (*ST_StrollHeroEventReward_PB) Descriptor ¶
func (*ST_StrollHeroEventReward_PB) Descriptor() ([]byte, []int)
func (*ST_StrollHeroEventReward_PB) GetContent ¶
func (m *ST_StrollHeroEventReward_PB) GetContent() []*ST_StrollHeroEventRewardContent_PB
func (*ST_StrollHeroEventReward_PB) ProtoMessage ¶
func (*ST_StrollHeroEventReward_PB) ProtoMessage()
func (*ST_StrollHeroEventReward_PB) Reset ¶
func (m *ST_StrollHeroEventReward_PB) Reset()
func (*ST_StrollHeroEventReward_PB) String ¶
func (m *ST_StrollHeroEventReward_PB) String() string
type ST_StrollHeroEvent_PB ¶
type ST_StrollHeroEvent_PB struct { Id *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` EventID *uint64 `protobuf:"varint,2,opt,name=eventID" json:"eventID,omitempty"` HeroID *uint32 `protobuf:"varint,3,opt,name=heroID" json:"heroID,omitempty"` HeroQuality *uint32 `protobuf:"varint,4,opt,name=heroQuality" json:"heroQuality,omitempty"` OwnerUID *uint64 `protobuf:"varint,5,opt,name=ownerUID" json:"ownerUID,omitempty"` OwnerLeagueID *uint64 `protobuf:"varint,6,opt,name=ownerLeagueID" json:"ownerLeagueID,omitempty"` PosX *uint32 `protobuf:"varint,7,opt,name=posX" json:"posX,omitempty"` PosY *uint32 `protobuf:"varint,8,opt,name=posY" json:"posY,omitempty"` HeroType *uint32 `protobuf:"varint,9,opt,name=heroType" json:"heroType,omitempty"` HeroLevel *uint32 `protobuf:"varint,10,opt,name=heroLevel" json:"heroLevel,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_StrollHeroEvent_PB) Descriptor ¶
func (*ST_StrollHeroEvent_PB) Descriptor() ([]byte, []int)
func (*ST_StrollHeroEvent_PB) GetEventID ¶
func (m *ST_StrollHeroEvent_PB) GetEventID() uint64
func (*ST_StrollHeroEvent_PB) GetHeroID ¶
func (m *ST_StrollHeroEvent_PB) GetHeroID() uint32
func (*ST_StrollHeroEvent_PB) GetHeroLevel ¶
func (m *ST_StrollHeroEvent_PB) GetHeroLevel() uint32
func (*ST_StrollHeroEvent_PB) GetHeroQuality ¶
func (m *ST_StrollHeroEvent_PB) GetHeroQuality() uint32
func (*ST_StrollHeroEvent_PB) GetHeroType ¶
func (m *ST_StrollHeroEvent_PB) GetHeroType() uint32
func (*ST_StrollHeroEvent_PB) GetId ¶
func (m *ST_StrollHeroEvent_PB) GetId() uint64
func (*ST_StrollHeroEvent_PB) GetOwnerLeagueID ¶
func (m *ST_StrollHeroEvent_PB) GetOwnerLeagueID() uint64
func (*ST_StrollHeroEvent_PB) GetOwnerUID ¶
func (m *ST_StrollHeroEvent_PB) GetOwnerUID() uint64
func (*ST_StrollHeroEvent_PB) GetPosX ¶
func (m *ST_StrollHeroEvent_PB) GetPosX() uint32
func (*ST_StrollHeroEvent_PB) GetPosY ¶
func (m *ST_StrollHeroEvent_PB) GetPosY() uint32
func (*ST_StrollHeroEvent_PB) ProtoMessage ¶
func (*ST_StrollHeroEvent_PB) ProtoMessage()
func (*ST_StrollHeroEvent_PB) Reset ¶
func (m *ST_StrollHeroEvent_PB) Reset()
func (*ST_StrollHeroEvent_PB) String ¶
func (m *ST_StrollHeroEvent_PB) String() string
type ST_StrongestCommanderRank_PB ¶
type ST_StrongestCommanderRank_PB struct { RankType *uint32 `protobuf:"varint,1,opt,name=rankType" json:"rankType,omitempty"` SuRank []*ST_DropActivityRankItem_PB `protobuf:"bytes,2,rep,name=suRank" json:"suRank,omitempty"` XXX_unrecognized []byte `json:"-"` }
最强执政官排行榜
func (*ST_StrongestCommanderRank_PB) Descriptor ¶
func (*ST_StrongestCommanderRank_PB) Descriptor() ([]byte, []int)
func (*ST_StrongestCommanderRank_PB) GetRankType ¶
func (m *ST_StrongestCommanderRank_PB) GetRankType() uint32
func (*ST_StrongestCommanderRank_PB) GetSuRank ¶
func (m *ST_StrongestCommanderRank_PB) GetSuRank() []*ST_DropActivityRankItem_PB
func (*ST_StrongestCommanderRank_PB) ProtoMessage ¶
func (*ST_StrongestCommanderRank_PB) ProtoMessage()
func (*ST_StrongestCommanderRank_PB) Reset ¶
func (m *ST_StrongestCommanderRank_PB) Reset()
func (*ST_StrongestCommanderRank_PB) String ¶
func (m *ST_StrongestCommanderRank_PB) String() string
type ST_StrongestCommander_Entry ¶
type ST_StrongestCommander_Entry struct { TimeStamp *uint64 `protobuf:"varint,1,opt,name=timeStamp" json:"timeStamp,omitempty"` Sid *uint32 `protobuf:"varint,2,opt,name=sid" json:"sid,omitempty"` Num *uint32 `protobuf:"varint,3,opt,name=num" json:"num,omitempty"` IsOpen *bool `protobuf:"varint,4,opt,name=isOpen" json:"isOpen,omitempty"` Stage *uint32 `protobuf:"varint,5,opt,name=stage" json:"stage,omitempty"` SubStage *uint32 `protobuf:"varint,6,opt,name=subStage" json:"subStage,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_StrongestCommander_Entry) Descriptor ¶
func (*ST_StrongestCommander_Entry) Descriptor() ([]byte, []int)
func (*ST_StrongestCommander_Entry) GetIsOpen ¶
func (m *ST_StrongestCommander_Entry) GetIsOpen() bool
func (*ST_StrongestCommander_Entry) GetNum ¶
func (m *ST_StrongestCommander_Entry) GetNum() uint32
func (*ST_StrongestCommander_Entry) GetSid ¶
func (m *ST_StrongestCommander_Entry) GetSid() uint32
func (*ST_StrongestCommander_Entry) GetStage ¶
func (m *ST_StrongestCommander_Entry) GetStage() uint32
func (*ST_StrongestCommander_Entry) GetSubStage ¶
func (m *ST_StrongestCommander_Entry) GetSubStage() uint32
func (*ST_StrongestCommander_Entry) GetTimeStamp ¶
func (m *ST_StrongestCommander_Entry) GetTimeStamp() uint64
func (*ST_StrongestCommander_Entry) ProtoMessage ¶
func (*ST_StrongestCommander_Entry) ProtoMessage()
func (*ST_StrongestCommander_Entry) Reset ¶
func (m *ST_StrongestCommander_Entry) Reset()
func (*ST_StrongestCommander_Entry) String ¶
func (m *ST_StrongestCommander_Entry) String() string
type ST_StrongestCommander_PB ¶
type ST_StrongestCommander_PB struct { Number *uint32 `protobuf:"varint,1,opt,name=number" json:"number,omitempty"` Stage *uint32 `protobuf:"varint,2,opt,name=stage" json:"stage,omitempty"` StageStartTime *uint64 `protobuf:"varint,3,opt,name=stageStartTime" json:"stageStartTime,omitempty"` StageEndTime *uint64 `protobuf:"varint,4,opt,name=stageEndTime" json:"stageEndTime,omitempty"` SubStage *uint32 `protobuf:"varint,5,opt,name=subStage" json:"subStage,omitempty"` SubStageStartTime *uint64 `protobuf:"varint,6,opt,name=subStageStartTime" json:"subStageStartTime,omitempty"` SubStageEndTime *uint64 `protobuf:"varint,7,opt,name=subStageEndTime" json:"subStageEndTime,omitempty"` SubTasks []*ST_SubTask `protobuf:"bytes,8,rep,name=subTasks" json:"subTasks,omitempty"` XXX_unrecognized []byte `json:"-"` }
最强执政官
func (*ST_StrongestCommander_PB) Descriptor ¶
func (*ST_StrongestCommander_PB) Descriptor() ([]byte, []int)
func (*ST_StrongestCommander_PB) GetNumber ¶
func (m *ST_StrongestCommander_PB) GetNumber() uint32
func (*ST_StrongestCommander_PB) GetStage ¶
func (m *ST_StrongestCommander_PB) GetStage() uint32
func (*ST_StrongestCommander_PB) GetStageEndTime ¶
func (m *ST_StrongestCommander_PB) GetStageEndTime() uint64
func (*ST_StrongestCommander_PB) GetStageStartTime ¶
func (m *ST_StrongestCommander_PB) GetStageStartTime() uint64
func (*ST_StrongestCommander_PB) GetSubStage ¶
func (m *ST_StrongestCommander_PB) GetSubStage() uint32
func (*ST_StrongestCommander_PB) GetSubStageEndTime ¶
func (m *ST_StrongestCommander_PB) GetSubStageEndTime() uint64
func (*ST_StrongestCommander_PB) GetSubStageStartTime ¶
func (m *ST_StrongestCommander_PB) GetSubStageStartTime() uint64
func (*ST_StrongestCommander_PB) GetSubTasks ¶
func (m *ST_StrongestCommander_PB) GetSubTasks() []*ST_SubTask
func (*ST_StrongestCommander_PB) ProtoMessage ¶
func (*ST_StrongestCommander_PB) ProtoMessage()
func (*ST_StrongestCommander_PB) Reset ¶
func (m *ST_StrongestCommander_PB) Reset()
func (*ST_StrongestCommander_PB) String ¶
func (m *ST_StrongestCommander_PB) String() string
type ST_SubTask ¶
type ST_SubTask struct { ActivityID *uint32 `protobuf:"varint,1,opt,name=activityID" json:"activityID,omitempty"` Day *uint32 `protobuf:"varint,2,opt,name=day" json:"day,omitempty"` XXX_unrecognized []byte `json:"-"` }
最强执政官阶段活动
func (*ST_SubTask) Descriptor ¶
func (*ST_SubTask) Descriptor() ([]byte, []int)
func (*ST_SubTask) GetActivityID ¶
func (m *ST_SubTask) GetActivityID() uint32
func (*ST_SubTask) GetDay ¶
func (m *ST_SubTask) GetDay() uint32
func (*ST_SubTask) ProtoMessage ¶
func (*ST_SubTask) ProtoMessage()
func (*ST_SubTask) Reset ¶
func (m *ST_SubTask) Reset()
func (*ST_SubTask) String ¶
func (m *ST_SubTask) String() string
type ST_SubscribeGiftPack ¶
type ST_SubscribeGiftPack struct { Id *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` GetGiftTimes *uint32 `protobuf:"varint,2,opt,name=getGiftTimes" json:"getGiftTimes,omitempty"` TotalGiftTimes *uint32 `protobuf:"varint,3,opt,name=totalGiftTimes" json:"totalGiftTimes,omitempty"` EndTimestamp *uint64 `protobuf:"varint,4,opt,name=endTimestamp" json:"endTimestamp,omitempty"` LastGetTimestamp *uint64 `protobuf:"varint,5,opt,name=lastGetTimestamp" json:"lastGetTimestamp,omitempty"` PayNum *uint64 `protobuf:"varint,6,opt,name=PayNum" json:"PayNum,omitempty"` XXX_unrecognized []byte `json:"-"` }
用户订阅礼包数据
func (*ST_SubscribeGiftPack) Descriptor ¶
func (*ST_SubscribeGiftPack) Descriptor() ([]byte, []int)
func (*ST_SubscribeGiftPack) GetEndTimestamp ¶
func (m *ST_SubscribeGiftPack) GetEndTimestamp() uint64
func (*ST_SubscribeGiftPack) GetGetGiftTimes ¶
func (m *ST_SubscribeGiftPack) GetGetGiftTimes() uint32
func (*ST_SubscribeGiftPack) GetId ¶
func (m *ST_SubscribeGiftPack) GetId() uint64
func (*ST_SubscribeGiftPack) GetLastGetTimestamp ¶
func (m *ST_SubscribeGiftPack) GetLastGetTimestamp() uint64
func (*ST_SubscribeGiftPack) GetPayNum ¶
func (m *ST_SubscribeGiftPack) GetPayNum() uint64
func (*ST_SubscribeGiftPack) GetTotalGiftTimes ¶
func (m *ST_SubscribeGiftPack) GetTotalGiftTimes() uint32
func (*ST_SubscribeGiftPack) ProtoMessage ¶
func (*ST_SubscribeGiftPack) ProtoMessage()
func (*ST_SubscribeGiftPack) Reset ¶
func (m *ST_SubscribeGiftPack) Reset()
func (*ST_SubscribeGiftPack) String ¶
func (m *ST_SubscribeGiftPack) String() string
type ST_SwitchAccountRequest ¶
type ST_SwitchAccountRequest struct { Type *uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` Uid *uint64 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"` IdToken *string `protobuf:"bytes,3,opt,name=idToken" json:"idToken,omitempty"` Secret *string `protobuf:"bytes,4,opt,name=Secret" json:"Secret,omitempty"` Sid *int64 `protobuf:"varint,5,opt,name=sid" json:"sid,omitempty"` XXX_unrecognized []byte `json:"-"` }
切换账号请求
func (*ST_SwitchAccountRequest) Descriptor ¶
func (*ST_SwitchAccountRequest) Descriptor() ([]byte, []int)
func (*ST_SwitchAccountRequest) GetIdToken ¶
func (m *ST_SwitchAccountRequest) GetIdToken() string
func (*ST_SwitchAccountRequest) GetSecret ¶
func (m *ST_SwitchAccountRequest) GetSecret() string
func (*ST_SwitchAccountRequest) GetSid ¶
func (m *ST_SwitchAccountRequest) GetSid() int64
func (*ST_SwitchAccountRequest) GetType ¶
func (m *ST_SwitchAccountRequest) GetType() uint32
func (*ST_SwitchAccountRequest) GetUid ¶
func (m *ST_SwitchAccountRequest) GetUid() uint64
func (*ST_SwitchAccountRequest) ProtoMessage ¶
func (*ST_SwitchAccountRequest) ProtoMessage()
func (*ST_SwitchAccountRequest) Reset ¶
func (m *ST_SwitchAccountRequest) Reset()
func (*ST_SwitchAccountRequest) String ¶
func (m *ST_SwitchAccountRequest) String() string
type ST_SwitchAccountResponse ¶
type ST_SwitchAccountResponse struct { Type *uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` Uid *uint64 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"` Result *uint32 `protobuf:"varint,3,opt,name=result" json:"result,omitempty"` Uuid *string `protobuf:"bytes,4,opt,name=uuid" json:"uuid,omitempty"` Sid *int64 `protobuf:"varint,5,opt,name=sid" json:"sid,omitempty"` XXX_unrecognized []byte `json:"-"` }
切换账号响应
func (*ST_SwitchAccountResponse) Descriptor ¶
func (*ST_SwitchAccountResponse) Descriptor() ([]byte, []int)
func (*ST_SwitchAccountResponse) GetResult ¶
func (m *ST_SwitchAccountResponse) GetResult() uint32
func (*ST_SwitchAccountResponse) GetSid ¶
func (m *ST_SwitchAccountResponse) GetSid() int64
func (*ST_SwitchAccountResponse) GetType ¶
func (m *ST_SwitchAccountResponse) GetType() uint32
func (*ST_SwitchAccountResponse) GetUid ¶
func (m *ST_SwitchAccountResponse) GetUid() uint64
func (*ST_SwitchAccountResponse) GetUuid ¶
func (m *ST_SwitchAccountResponse) GetUuid() string
func (*ST_SwitchAccountResponse) ProtoMessage ¶
func (*ST_SwitchAccountResponse) ProtoMessage()
func (*ST_SwitchAccountResponse) Reset ¶
func (m *ST_SwitchAccountResponse) Reset()
func (*ST_SwitchAccountResponse) String ¶
func (m *ST_SwitchAccountResponse) String() string
type ST_SwitchRoleRst ¶
type ST_SwitchRoleRst struct { Code *EDuplRoleCode `protobuf:"varint,1,opt,name=code,enum=Protocol.EDuplRoleCode" json:"code,omitempty"` XXX_unrecognized []byte `json:"-"` }
切换角色
func (*ST_SwitchRoleRst) Descriptor ¶
func (*ST_SwitchRoleRst) Descriptor() ([]byte, []int)
func (*ST_SwitchRoleRst) GetCode ¶
func (m *ST_SwitchRoleRst) GetCode() EDuplRoleCode
func (*ST_SwitchRoleRst) ProtoMessage ¶
func (*ST_SwitchRoleRst) ProtoMessage()
func (*ST_SwitchRoleRst) Reset ¶
func (m *ST_SwitchRoleRst) Reset()
func (*ST_SwitchRoleRst) String ¶
func (m *ST_SwitchRoleRst) String() string
type ST_SyncAccountDetailsRequest ¶
type ST_SyncAccountDetailsRequest struct { Uid *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` Sid *int64 `protobuf:"varint,2,opt,name=sid" json:"sid,omitempty"` XXX_unrecognized []byte `json:"-"` }
同步账户信息请求
func (*ST_SyncAccountDetailsRequest) Descriptor ¶
func (*ST_SyncAccountDetailsRequest) Descriptor() ([]byte, []int)
func (*ST_SyncAccountDetailsRequest) GetSid ¶
func (m *ST_SyncAccountDetailsRequest) GetSid() int64
func (*ST_SyncAccountDetailsRequest) GetUid ¶
func (m *ST_SyncAccountDetailsRequest) GetUid() uint64
func (*ST_SyncAccountDetailsRequest) ProtoMessage ¶
func (*ST_SyncAccountDetailsRequest) ProtoMessage()
func (*ST_SyncAccountDetailsRequest) Reset ¶
func (m *ST_SyncAccountDetailsRequest) Reset()
func (*ST_SyncAccountDetailsRequest) String ¶
func (m *ST_SyncAccountDetailsRequest) String() string
type ST_SyncAccountDetailsResponse ¶
type ST_SyncAccountDetailsResponse struct { Uid *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` Code *int32 `protobuf:"varint,2,opt,name=code" json:"code,omitempty"` Infos []*ST_AccountInfoPair `protobuf:"bytes,3,rep,name=infos" json:"infos,omitempty"` Sid *int64 `protobuf:"varint,4,opt,name=sid" json:"sid,omitempty"` XXX_unrecognized []byte `json:"-"` }
同步账户信息响应
func (*ST_SyncAccountDetailsResponse) Descriptor ¶
func (*ST_SyncAccountDetailsResponse) Descriptor() ([]byte, []int)
func (*ST_SyncAccountDetailsResponse) GetCode ¶
func (m *ST_SyncAccountDetailsResponse) GetCode() int32
func (*ST_SyncAccountDetailsResponse) GetInfos ¶
func (m *ST_SyncAccountDetailsResponse) GetInfos() []*ST_AccountInfoPair
func (*ST_SyncAccountDetailsResponse) GetSid ¶
func (m *ST_SyncAccountDetailsResponse) GetSid() int64
func (*ST_SyncAccountDetailsResponse) GetUid ¶
func (m *ST_SyncAccountDetailsResponse) GetUid() uint64
func (*ST_SyncAccountDetailsResponse) ProtoMessage ¶
func (*ST_SyncAccountDetailsResponse) ProtoMessage()
func (*ST_SyncAccountDetailsResponse) Reset ¶
func (m *ST_SyncAccountDetailsResponse) Reset()
func (*ST_SyncAccountDetailsResponse) String ¶
func (m *ST_SyncAccountDetailsResponse) String() string
type ST_SyncAsset_Entry ¶
type ST_SyncAsset_Entry struct { AsyncType *uint32 `protobuf:"varint,1,opt,name=asyncType" json:"asyncType,omitempty"` Data []byte `protobuf:"bytes,2,opt,name=data" json:"data,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_SyncAsset_Entry) Descriptor ¶
func (*ST_SyncAsset_Entry) Descriptor() ([]byte, []int)
func (*ST_SyncAsset_Entry) GetAsyncType ¶
func (m *ST_SyncAsset_Entry) GetAsyncType() uint32
func (*ST_SyncAsset_Entry) GetData ¶
func (m *ST_SyncAsset_Entry) GetData() []byte
func (*ST_SyncAsset_Entry) ProtoMessage ¶
func (*ST_SyncAsset_Entry) ProtoMessage()
func (*ST_SyncAsset_Entry) Reset ¶
func (m *ST_SyncAsset_Entry) Reset()
func (*ST_SyncAsset_Entry) String ¶
func (m *ST_SyncAsset_Entry) String() string
type ST_SyncAsset_PB ¶
type ST_SyncAsset_PB struct { Entries []*ST_SyncAsset_Entry `protobuf:"bytes,1,rep,name=entries" json:"entries,omitempty"` XXX_unrecognized []byte `json:"-"` }
用于增量同步资产的资产
func (*ST_SyncAsset_PB) Descriptor ¶
func (*ST_SyncAsset_PB) Descriptor() ([]byte, []int)
func (*ST_SyncAsset_PB) GetEntries ¶
func (m *ST_SyncAsset_PB) GetEntries() []*ST_SyncAsset_Entry
func (*ST_SyncAsset_PB) ProtoMessage ¶
func (*ST_SyncAsset_PB) ProtoMessage()
func (*ST_SyncAsset_PB) Reset ¶
func (m *ST_SyncAsset_PB) Reset()
func (*ST_SyncAsset_PB) String ¶
func (m *ST_SyncAsset_PB) String() string
type ST_SyncTBMiracleWar_Request ¶
type ST_SyncTBMiracleWar_Request struct { Lid *uint64 `protobuf:"varint,1,opt,name=lid" json:"lid,omitempty"` Cid *uint32 `protobuf:"varint,2,opt,name=cid" json:"cid,omitempty"` Sid *uint32 `protobuf:"varint,3,opt,name=sid" json:"sid,omitempty"` FromSid *uint32 `protobuf:"varint,4,opt,name=fromSid" json:"fromSid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_SyncTBMiracleWar_Request) Descriptor ¶
func (*ST_SyncTBMiracleWar_Request) Descriptor() ([]byte, []int)
func (*ST_SyncTBMiracleWar_Request) GetCid ¶
func (m *ST_SyncTBMiracleWar_Request) GetCid() uint32
func (*ST_SyncTBMiracleWar_Request) GetFromSid ¶
func (m *ST_SyncTBMiracleWar_Request) GetFromSid() uint32
func (*ST_SyncTBMiracleWar_Request) GetLid ¶
func (m *ST_SyncTBMiracleWar_Request) GetLid() uint64
func (*ST_SyncTBMiracleWar_Request) GetSid ¶
func (m *ST_SyncTBMiracleWar_Request) GetSid() uint32
func (*ST_SyncTBMiracleWar_Request) ProtoMessage ¶
func (*ST_SyncTBMiracleWar_Request) ProtoMessage()
func (*ST_SyncTBMiracleWar_Request) Reset ¶
func (m *ST_SyncTBMiracleWar_Request) Reset()
func (*ST_SyncTBMiracleWar_Request) String ¶
func (m *ST_SyncTBMiracleWar_Request) String() string
type ST_SyncTBMiracleWar_Response ¶
type ST_SyncTBMiracleWar_Response struct { Result *uint32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_SyncTBMiracleWar_Response) Descriptor ¶
func (*ST_SyncTBMiracleWar_Response) Descriptor() ([]byte, []int)
func (*ST_SyncTBMiracleWar_Response) GetResult ¶
func (m *ST_SyncTBMiracleWar_Response) GetResult() uint32
func (*ST_SyncTBMiracleWar_Response) ProtoMessage ¶
func (*ST_SyncTBMiracleWar_Response) ProtoMessage()
func (*ST_SyncTBMiracleWar_Response) Reset ¶
func (m *ST_SyncTBMiracleWar_Response) Reset()
func (*ST_SyncTBMiracleWar_Response) String ¶
func (m *ST_SyncTBMiracleWar_Response) String() string
type ST_TBTransferServer_Request ¶
type ST_TBTransferServer_Request struct { Sid *uint32 `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"` Uid *uint64 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"` CharData []byte `protobuf:"bytes,3,opt,name=charData" json:"charData,omitempty"` FromSid *uint32 `protobuf:"varint,4,opt,name=fromSid" json:"fromSid,omitempty"` Type *uint32 `protobuf:"varint,5,opt,name=type" json:"type,omitempty"` LData []byte `protobuf:"bytes,6,opt,name=lData" json:"lData,omitempty"` MemInfos []*ST_CharSimple_Server_PB `protobuf:"bytes,7,rep,name=memInfos" json:"memInfos,omitempty"` TileId *int32 `protobuf:"varint,8,opt,name=tileId" json:"tileId,omitempty"` WorldChatChannelId *string `protobuf:"bytes,9,opt,name=worldChatChannelId" json:"worldChatChannelId,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_TBTransferServer_Request) Descriptor ¶
func (*ST_TBTransferServer_Request) Descriptor() ([]byte, []int)
func (*ST_TBTransferServer_Request) GetCharData ¶
func (m *ST_TBTransferServer_Request) GetCharData() []byte
func (*ST_TBTransferServer_Request) GetFromSid ¶
func (m *ST_TBTransferServer_Request) GetFromSid() uint32
func (*ST_TBTransferServer_Request) GetLData ¶
func (m *ST_TBTransferServer_Request) GetLData() []byte
func (*ST_TBTransferServer_Request) GetMemInfos ¶
func (m *ST_TBTransferServer_Request) GetMemInfos() []*ST_CharSimple_Server_PB
func (*ST_TBTransferServer_Request) GetSid ¶
func (m *ST_TBTransferServer_Request) GetSid() uint32
func (*ST_TBTransferServer_Request) GetTileId ¶
func (m *ST_TBTransferServer_Request) GetTileId() int32
func (*ST_TBTransferServer_Request) GetType ¶
func (m *ST_TBTransferServer_Request) GetType() uint32
func (*ST_TBTransferServer_Request) GetUid ¶
func (m *ST_TBTransferServer_Request) GetUid() uint64
func (*ST_TBTransferServer_Request) GetWorldChatChannelId ¶
func (m *ST_TBTransferServer_Request) GetWorldChatChannelId() string
func (*ST_TBTransferServer_Request) ProtoMessage ¶
func (*ST_TBTransferServer_Request) ProtoMessage()
func (*ST_TBTransferServer_Request) Reset ¶
func (m *ST_TBTransferServer_Request) Reset()
func (*ST_TBTransferServer_Request) String ¶
func (m *ST_TBTransferServer_Request) String() string
type ST_TBTransferServer_Response ¶
type ST_TBTransferServer_Response struct { Result *uint32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` Uid *uint64 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"` Sid *uint32 `protobuf:"varint,3,opt,name=sid" json:"sid,omitempty"` FromSid *uint32 `protobuf:"varint,4,opt,name=fromSid" json:"fromSid,omitempty"` Type *uint32 `protobuf:"varint,5,opt,name=type" json:"type,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_TBTransferServer_Response) Descriptor ¶
func (*ST_TBTransferServer_Response) Descriptor() ([]byte, []int)
func (*ST_TBTransferServer_Response) GetFromSid ¶
func (m *ST_TBTransferServer_Response) GetFromSid() uint32
func (*ST_TBTransferServer_Response) GetResult ¶
func (m *ST_TBTransferServer_Response) GetResult() uint32
func (*ST_TBTransferServer_Response) GetSid ¶
func (m *ST_TBTransferServer_Response) GetSid() uint32
func (*ST_TBTransferServer_Response) GetType ¶
func (m *ST_TBTransferServer_Response) GetType() uint32
func (*ST_TBTransferServer_Response) GetUid ¶
func (m *ST_TBTransferServer_Response) GetUid() uint64
func (*ST_TBTransferServer_Response) ProtoMessage ¶
func (*ST_TBTransferServer_Response) ProtoMessage()
func (*ST_TBTransferServer_Response) Reset ¶
func (m *ST_TBTransferServer_Response) Reset()
func (*ST_TBTransferServer_Response) String ¶
func (m *ST_TBTransferServer_Response) String() string
type ST_TakeCard_Basic ¶
type ST_TakeCard_Basic struct { CardPoolID *uint32 `protobuf:"varint,1,opt,name=cardPoolID" json:"cardPoolID,omitempty"` LastFreeTimes *uint32 `protobuf:"varint,2,opt,name=lastFreeTimes" json:"lastFreeTimes,omitempty"` NomalExtra *uint32 `protobuf:"varint,3,opt,name=nomalExtra" json:"nomalExtra,omitempty"` RefreshTime *uint64 `protobuf:"varint,4,opt,name=refreshTime" json:"refreshTime,omitempty"` FreeOpenTime *uint64 `protobuf:"varint,5,opt,name=freeOpenTime" json:"freeOpenTime,omitempty"` GetFirstReward *bool `protobuf:"varint,6,opt,name=getFirstReward" json:"getFirstReward,omitempty"` ExtraRewardTimes *uint32 `protobuf:"varint,7,opt,name=extraRewardTimes" json:"extraRewardTimes,omitempty"` XXX_unrecognized []byte `json:"-"` }
抽卡基本信息
func (*ST_TakeCard_Basic) Descriptor ¶
func (*ST_TakeCard_Basic) Descriptor() ([]byte, []int)
func (*ST_TakeCard_Basic) GetCardPoolID ¶
func (m *ST_TakeCard_Basic) GetCardPoolID() uint32
func (*ST_TakeCard_Basic) GetExtraRewardTimes ¶
func (m *ST_TakeCard_Basic) GetExtraRewardTimes() uint32
func (*ST_TakeCard_Basic) GetFreeOpenTime ¶
func (m *ST_TakeCard_Basic) GetFreeOpenTime() uint64
func (*ST_TakeCard_Basic) GetGetFirstReward ¶
func (m *ST_TakeCard_Basic) GetGetFirstReward() bool
func (*ST_TakeCard_Basic) GetLastFreeTimes ¶
func (m *ST_TakeCard_Basic) GetLastFreeTimes() uint32
func (*ST_TakeCard_Basic) GetNomalExtra ¶
func (m *ST_TakeCard_Basic) GetNomalExtra() uint32
func (*ST_TakeCard_Basic) GetRefreshTime ¶
func (m *ST_TakeCard_Basic) GetRefreshTime() uint64
func (*ST_TakeCard_Basic) ProtoMessage ¶
func (*ST_TakeCard_Basic) ProtoMessage()
func (*ST_TakeCard_Basic) Reset ¶
func (m *ST_TakeCard_Basic) Reset()
func (*ST_TakeCard_Basic) String ¶
func (m *ST_TakeCard_Basic) String() string
type ST_TalentAsset_PB ¶
type ST_TalentAsset_PB struct { CanUsePoint *uint32 `protobuf:"varint,1,opt,name=canUsePoint" json:"canUsePoint,omitempty"` TotalPoint *uint32 `protobuf:"varint,2,opt,name=totalPoint" json:"totalPoint,omitempty"` TalentList []uint32 `protobuf:"varint,3,rep,name=talentList" json:"talentList,omitempty"` XXX_unrecognized []byte `json:"-"` }
天赋
func (*ST_TalentAsset_PB) Descriptor ¶
func (*ST_TalentAsset_PB) Descriptor() ([]byte, []int)
func (*ST_TalentAsset_PB) GetCanUsePoint ¶
func (m *ST_TalentAsset_PB) GetCanUsePoint() uint32
func (*ST_TalentAsset_PB) GetTalentList ¶
func (m *ST_TalentAsset_PB) GetTalentList() []uint32
func (*ST_TalentAsset_PB) GetTotalPoint ¶
func (m *ST_TalentAsset_PB) GetTotalPoint() uint32
func (*ST_TalentAsset_PB) ProtoMessage ¶
func (*ST_TalentAsset_PB) ProtoMessage()
func (*ST_TalentAsset_PB) Reset ¶
func (m *ST_TalentAsset_PB) Reset()
func (*ST_TalentAsset_PB) String ¶
func (m *ST_TalentAsset_PB) String() string
type ST_TaskAsset_PB ¶
type ST_TaskAsset_PB struct { TaskList []uint32 `protobuf:"varint,1,rep,name=taskList" json:"taskList,omitempty"` XXX_unrecognized []byte `json:"-"` }
任务
func (*ST_TaskAsset_PB) Descriptor ¶
func (*ST_TaskAsset_PB) Descriptor() ([]byte, []int)
func (*ST_TaskAsset_PB) GetTaskList ¶
func (m *ST_TaskAsset_PB) GetTaskList() []uint32
func (*ST_TaskAsset_PB) ProtoMessage ¶
func (*ST_TaskAsset_PB) ProtoMessage()
func (*ST_TaskAsset_PB) Reset ¶
func (m *ST_TaskAsset_PB) Reset()
func (*ST_TaskAsset_PB) String ¶
func (m *ST_TaskAsset_PB) String() string
type ST_TeamConfList_PB ¶
type ST_TeamConfList_PB struct { ConfList []*ST_TeamConf_PB `protobuf:"bytes,1,rep,name=confList" json:"confList,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_TeamConfList_PB) Descriptor ¶
func (*ST_TeamConfList_PB) Descriptor() ([]byte, []int)
func (*ST_TeamConfList_PB) GetConfList ¶
func (m *ST_TeamConfList_PB) GetConfList() []*ST_TeamConf_PB
func (*ST_TeamConfList_PB) ProtoMessage ¶
func (*ST_TeamConfList_PB) ProtoMessage()
func (*ST_TeamConfList_PB) Reset ¶
func (m *ST_TeamConfList_PB) Reset()
func (*ST_TeamConfList_PB) String ¶
func (m *ST_TeamConfList_PB) String() string
type ST_TeamConf_PB ¶
type ST_TeamConf_PB struct { Confid *uint32 `protobuf:"varint,1,opt,name=confid" json:"confid,omitempty"` ConfName *string `protobuf:"bytes,2,opt,name=confName" json:"confName,omitempty"` UnitList *ST_UnitAsset_PB `protobuf:"bytes,3,opt,name=unitList" json:"unitList,omitempty"` HeroIDList []uint32 `protobuf:"varint,4,rep,name=heroIDList" json:"heroIDList,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_TeamConf_PB) Descriptor ¶
func (*ST_TeamConf_PB) Descriptor() ([]byte, []int)
func (*ST_TeamConf_PB) GetConfName ¶
func (m *ST_TeamConf_PB) GetConfName() string
func (*ST_TeamConf_PB) GetConfid ¶
func (m *ST_TeamConf_PB) GetConfid() uint32
func (*ST_TeamConf_PB) GetHeroIDList ¶
func (m *ST_TeamConf_PB) GetHeroIDList() []uint32
func (*ST_TeamConf_PB) GetUnitList ¶
func (m *ST_TeamConf_PB) GetUnitList() *ST_UnitAsset_PB
func (*ST_TeamConf_PB) ProtoMessage ¶
func (*ST_TeamConf_PB) ProtoMessage()
func (*ST_TeamConf_PB) Reset ¶
func (m *ST_TeamConf_PB) Reset()
func (*ST_TeamConf_PB) String ¶
func (m *ST_TeamConf_PB) String() string
type ST_TileData_PB ¶
type ST_TileData_PB struct { Px *uint32 `protobuf:"varint,1,req,name=px" json:"px,omitempty"` Py *uint32 `protobuf:"varint,2,req,name=py" json:"py,omitempty"` IsAvaliable *bool `protobuf:"varint,3,req,name=isAvaliable" json:"isAvaliable,omitempty"` ResourceLevel *uint32 `protobuf:"varint,4,req,name=resourceLevel" json:"resourceLevel,omitempty"` BelongCityList []uint32 `protobuf:"varint,5,rep,name=belongCityList" json:"belongCityList,omitempty"` XXX_unrecognized []byte `json:"-"` }
大地图格子
func (*ST_TileData_PB) Descriptor ¶
func (*ST_TileData_PB) Descriptor() ([]byte, []int)
func (*ST_TileData_PB) GetBelongCityList ¶
func (m *ST_TileData_PB) GetBelongCityList() []uint32
func (*ST_TileData_PB) GetIsAvaliable ¶
func (m *ST_TileData_PB) GetIsAvaliable() bool
func (*ST_TileData_PB) GetPx ¶
func (m *ST_TileData_PB) GetPx() uint32
func (*ST_TileData_PB) GetPy ¶
func (m *ST_TileData_PB) GetPy() uint32
func (*ST_TileData_PB) GetResourceLevel ¶
func (m *ST_TileData_PB) GetResourceLevel() uint32
func (*ST_TileData_PB) ProtoMessage ¶
func (*ST_TileData_PB) ProtoMessage()
func (*ST_TileData_PB) Reset ¶
func (m *ST_TileData_PB) Reset()
func (*ST_TileData_PB) String ¶
func (m *ST_TileData_PB) String() string
type ST_TileInfo_List ¶
type ST_TileInfo_List struct { LeagueTileList []*ST_TileInfo_PB `protobuf:"bytes,1,rep,name=leagueTileList" json:"leagueTileList,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_TileInfo_List) Descriptor ¶
func (*ST_TileInfo_List) Descriptor() ([]byte, []int)
func (*ST_TileInfo_List) GetLeagueTileList ¶
func (m *ST_TileInfo_List) GetLeagueTileList() []*ST_TileInfo_PB
func (*ST_TileInfo_List) ProtoMessage ¶
func (*ST_TileInfo_List) ProtoMessage()
func (*ST_TileInfo_List) Reset ¶
func (m *ST_TileInfo_List) Reset()
func (*ST_TileInfo_List) String ¶
func (m *ST_TileInfo_List) String() string
type ST_TileInfo_PB ¶
type ST_TileInfo_PB struct { LeagueID *uint64 `protobuf:"varint,1,opt,name=leagueID" json:"leagueID,omitempty"` TileIDList []int32 `protobuf:"varint,2,rep,name=tileIDList" json:"tileIDList,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_TileInfo_PB) Descriptor ¶
func (*ST_TileInfo_PB) Descriptor() ([]byte, []int)
func (*ST_TileInfo_PB) GetLeagueID ¶
func (m *ST_TileInfo_PB) GetLeagueID() uint64
func (*ST_TileInfo_PB) GetTileIDList ¶
func (m *ST_TileInfo_PB) GetTileIDList() []int32
func (*ST_TileInfo_PB) ProtoMessage ¶
func (*ST_TileInfo_PB) ProtoMessage()
func (*ST_TileInfo_PB) Reset ¶
func (m *ST_TileInfo_PB) Reset()
func (*ST_TileInfo_PB) String ¶
func (m *ST_TileInfo_PB) String() string
type ST_TipsAsset_PB ¶
type ST_TipsAsset_PB struct { TipsList []*ST_Tips_PB `protobuf:"bytes,1,rep,name=tipsList" json:"tipsList,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_TipsAsset_PB) Descriptor ¶
func (*ST_TipsAsset_PB) Descriptor() ([]byte, []int)
func (*ST_TipsAsset_PB) GetTipsList ¶
func (m *ST_TipsAsset_PB) GetTipsList() []*ST_Tips_PB
func (*ST_TipsAsset_PB) ProtoMessage ¶
func (*ST_TipsAsset_PB) ProtoMessage()
func (*ST_TipsAsset_PB) Reset ¶
func (m *ST_TipsAsset_PB) Reset()
func (*ST_TipsAsset_PB) String ¶
func (m *ST_TipsAsset_PB) String() string
type ST_Tips_PB ¶
type ST_Tips_PB struct { LanguageID *uint32 `protobuf:"varint,1,opt,name=languageID" json:"languageID,omitempty"` ParaString []string `protobuf:"bytes,2,rep,name=paraString" json:"paraString,omitempty"` ParaUint32 []uint32 `protobuf:"varint,3,rep,name=paraUint32" json:"paraUint32,omitempty"` Timestamp *uint64 `protobuf:"varint,4,opt,name=timestamp" json:"timestamp,omitempty"` ParaInt32 []int32 `protobuf:"varint,5,rep,name=paraInt32" json:"paraInt32,omitempty"` XXX_unrecognized []byte `json:"-"` }
TIPS
func (*ST_Tips_PB) Descriptor ¶
func (*ST_Tips_PB) Descriptor() ([]byte, []int)
func (*ST_Tips_PB) GetLanguageID ¶
func (m *ST_Tips_PB) GetLanguageID() uint32
func (*ST_Tips_PB) GetParaInt32 ¶
func (m *ST_Tips_PB) GetParaInt32() []int32
func (*ST_Tips_PB) GetParaString ¶
func (m *ST_Tips_PB) GetParaString() []string
func (*ST_Tips_PB) GetParaUint32 ¶
func (m *ST_Tips_PB) GetParaUint32() []uint32
func (*ST_Tips_PB) GetTimestamp ¶
func (m *ST_Tips_PB) GetTimestamp() uint64
func (*ST_Tips_PB) ProtoMessage ¶
func (*ST_Tips_PB) ProtoMessage()
func (*ST_Tips_PB) Reset ¶
func (m *ST_Tips_PB) Reset()
func (*ST_Tips_PB) String ¶
func (m *ST_Tips_PB) String() string
type ST_Title_PB ¶
type ST_Title_PB struct { TitleID *int32 `protobuf:"varint,1,opt,name=titleID" json:"titleID,omitempty"` Cd *uint64 `protobuf:"varint,2,opt,name=cd" json:"cd,omitempty"` Uid *uint64 `protobuf:"varint,3,opt,name=uid" json:"uid,omitempty"` XXX_unrecognized []byte `json:"-"` }
官职信息
func (*ST_Title_PB) Descriptor ¶
func (*ST_Title_PB) Descriptor() ([]byte, []int)
func (*ST_Title_PB) GetCd ¶
func (m *ST_Title_PB) GetCd() uint64
func (*ST_Title_PB) GetTitleID ¶
func (m *ST_Title_PB) GetTitleID() int32
func (*ST_Title_PB) GetUid ¶
func (m *ST_Title_PB) GetUid() uint64
func (*ST_Title_PB) ProtoMessage ¶
func (*ST_Title_PB) ProtoMessage()
func (*ST_Title_PB) Reset ¶
func (m *ST_Title_PB) Reset()
func (*ST_Title_PB) String ¶
func (m *ST_Title_PB) String() string
type ST_TransferBattlePrepare_Response ¶
type ST_TransferBattlePrepare_Response struct { PrepareInfo *ST_Prepare_Detail `protobuf:"bytes,1,opt,name=prepareInfo" json:"prepareInfo,omitempty"` ProcessingInfo *ST_Processing_Detail `protobuf:"bytes,2,opt,name=processingInfo" json:"processingInfo,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_TransferBattlePrepare_Response) Descriptor ¶
func (*ST_TransferBattlePrepare_Response) Descriptor() ([]byte, []int)
func (*ST_TransferBattlePrepare_Response) GetPrepareInfo ¶
func (m *ST_TransferBattlePrepare_Response) GetPrepareInfo() *ST_Prepare_Detail
func (*ST_TransferBattlePrepare_Response) GetProcessingInfo ¶
func (m *ST_TransferBattlePrepare_Response) GetProcessingInfo() *ST_Processing_Detail
func (*ST_TransferBattlePrepare_Response) ProtoMessage ¶
func (*ST_TransferBattlePrepare_Response) ProtoMessage()
func (*ST_TransferBattlePrepare_Response) Reset ¶
func (m *ST_TransferBattlePrepare_Response) Reset()
func (*ST_TransferBattlePrepare_Response) String ¶
func (m *ST_TransferBattlePrepare_Response) String() string
type ST_TransferBattle_Group ¶
type ST_TransferBattle_Group struct { Infos []*ST_TransferBattle_Group_Entry `protobuf:"bytes,1,rep,name=infos" json:"infos,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_TransferBattle_Group) Descriptor ¶
func (*ST_TransferBattle_Group) Descriptor() ([]byte, []int)
func (*ST_TransferBattle_Group) GetInfos ¶
func (m *ST_TransferBattle_Group) GetInfos() []*ST_TransferBattle_Group_Entry
func (*ST_TransferBattle_Group) ProtoMessage ¶
func (*ST_TransferBattle_Group) ProtoMessage()
func (*ST_TransferBattle_Group) Reset ¶
func (m *ST_TransferBattle_Group) Reset()
func (*ST_TransferBattle_Group) String ¶
func (m *ST_TransferBattle_Group) String() string
type ST_TransferBattle_Group_Entry ¶
type ST_TransferBattle_Group_Entry struct { TimeStamp *uint64 `protobuf:"varint,1,opt,name=timeStamp" json:"timeStamp,omitempty"` Sid1 *uint32 `protobuf:"varint,2,opt,name=sid1" json:"sid1,omitempty"` Sid2 *uint32 `protobuf:"varint,3,opt,name=sid2" json:"sid2,omitempty"` Num *uint32 `protobuf:"varint,4,opt,name=num" json:"num,omitempty"` IsOpen *bool `protobuf:"varint,5,opt,name=isOpen" json:"isOpen,omitempty"` Id *uint32 `protobuf:"varint,6,opt,name=id" json:"id,omitempty"` Stage *uint32 `protobuf:"varint,7,opt,name=stage" json:"stage,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_TransferBattle_Group_Entry) Descriptor ¶
func (*ST_TransferBattle_Group_Entry) Descriptor() ([]byte, []int)
func (*ST_TransferBattle_Group_Entry) GetId ¶
func (m *ST_TransferBattle_Group_Entry) GetId() uint32
func (*ST_TransferBattle_Group_Entry) GetIsOpen ¶
func (m *ST_TransferBattle_Group_Entry) GetIsOpen() bool
func (*ST_TransferBattle_Group_Entry) GetNum ¶
func (m *ST_TransferBattle_Group_Entry) GetNum() uint32
func (*ST_TransferBattle_Group_Entry) GetSid1 ¶
func (m *ST_TransferBattle_Group_Entry) GetSid1() uint32
func (*ST_TransferBattle_Group_Entry) GetSid2 ¶
func (m *ST_TransferBattle_Group_Entry) GetSid2() uint32
func (*ST_TransferBattle_Group_Entry) GetStage ¶
func (m *ST_TransferBattle_Group_Entry) GetStage() uint32
func (*ST_TransferBattle_Group_Entry) GetTimeStamp ¶
func (m *ST_TransferBattle_Group_Entry) GetTimeStamp() uint64
func (*ST_TransferBattle_Group_Entry) ProtoMessage ¶
func (*ST_TransferBattle_Group_Entry) ProtoMessage()
func (*ST_TransferBattle_Group_Entry) Reset ¶
func (m *ST_TransferBattle_Group_Entry) Reset()
func (*ST_TransferBattle_Group_Entry) String ¶
func (m *ST_TransferBattle_Group_Entry) String() string
type ST_Transfer_Battle_PB ¶
type ST_Transfer_Battle_PB struct { Number *uint32 `protobuf:"varint,1,opt,name=number" json:"number,omitempty"` Stage *uint32 `protobuf:"varint,2,opt,name=stage" json:"stage,omitempty"` StageStartTime *uint64 `protobuf:"varint,3,opt,name=stageStartTime" json:"stageStartTime,omitempty"` StageEndTime *uint64 `protobuf:"varint,4,opt,name=stageEndTime" json:"stageEndTime,omitempty"` SubStage *uint32 `protobuf:"varint,5,opt,name=subStage" json:"subStage,omitempty"` SubStageStartTime *uint64 `protobuf:"varint,6,opt,name=subStageStartTime" json:"subStageStartTime,omitempty"` SubStageEndTime *uint64 `protobuf:"varint,7,opt,name=subStageEndTime" json:"subStageEndTime,omitempty"` IsMaster *bool `protobuf:"varint,8,opt,name=isMaster" json:"isMaster,omitempty"` PrepareDetail *ST_Prepare_Detail `protobuf:"bytes,9,opt,name=prepareDetail" json:"prepareDetail,omitempty"` ProcessingDetail *ST_Processing_Detail `protobuf:"bytes,10,opt,name=processingDetail" json:"processingDetail,omitempty"` RecoveringDetail *ST_Recovering_Detail `protobuf:"bytes,11,opt,name=recoveringDetail" json:"recoveringDetail,omitempty"` WorldChatChannelId *string `protobuf:"bytes,12,opt,name=worldChatChannelId" json:"worldChatChannelId,omitempty"` XXX_unrecognized []byte `json:"-"` }
全局跨服战资产
func (*ST_Transfer_Battle_PB) Descriptor ¶
func (*ST_Transfer_Battle_PB) Descriptor() ([]byte, []int)
func (*ST_Transfer_Battle_PB) GetIsMaster ¶
func (m *ST_Transfer_Battle_PB) GetIsMaster() bool
func (*ST_Transfer_Battle_PB) GetNumber ¶
func (m *ST_Transfer_Battle_PB) GetNumber() uint32
func (*ST_Transfer_Battle_PB) GetPrepareDetail ¶
func (m *ST_Transfer_Battle_PB) GetPrepareDetail() *ST_Prepare_Detail
func (*ST_Transfer_Battle_PB) GetProcessingDetail ¶
func (m *ST_Transfer_Battle_PB) GetProcessingDetail() *ST_Processing_Detail
func (*ST_Transfer_Battle_PB) GetRecoveringDetail ¶
func (m *ST_Transfer_Battle_PB) GetRecoveringDetail() *ST_Recovering_Detail
func (*ST_Transfer_Battle_PB) GetStage ¶
func (m *ST_Transfer_Battle_PB) GetStage() uint32
func (*ST_Transfer_Battle_PB) GetStageEndTime ¶
func (m *ST_Transfer_Battle_PB) GetStageEndTime() uint64
func (*ST_Transfer_Battle_PB) GetStageStartTime ¶
func (m *ST_Transfer_Battle_PB) GetStageStartTime() uint64
func (*ST_Transfer_Battle_PB) GetSubStage ¶
func (m *ST_Transfer_Battle_PB) GetSubStage() uint32
func (*ST_Transfer_Battle_PB) GetSubStageEndTime ¶
func (m *ST_Transfer_Battle_PB) GetSubStageEndTime() uint64
func (*ST_Transfer_Battle_PB) GetSubStageStartTime ¶
func (m *ST_Transfer_Battle_PB) GetSubStageStartTime() uint64
func (*ST_Transfer_Battle_PB) GetWorldChatChannelId ¶
func (m *ST_Transfer_Battle_PB) GetWorldChatChannelId() string
func (*ST_Transfer_Battle_PB) ProtoMessage ¶
func (*ST_Transfer_Battle_PB) ProtoMessage()
func (*ST_Transfer_Battle_PB) Reset ¶
func (m *ST_Transfer_Battle_PB) Reset()
func (*ST_Transfer_Battle_PB) String ¶
func (m *ST_Transfer_Battle_PB) String() string
type ST_Transfer_Battle_SubTask ¶
type ST_Transfer_Battle_SubTask struct { ActivityID *uint32 `protobuf:"varint,1,opt,name=activityID" json:"activityID,omitempty"` Day *uint32 `protobuf:"varint,2,opt,name=day" json:"day,omitempty"` IsWin *uint32 `protobuf:"varint,3,opt,name=isWin" json:"isWin,omitempty"` XXX_unrecognized []byte `json:"-"` }
备战期阶段活动
func (*ST_Transfer_Battle_SubTask) Descriptor ¶
func (*ST_Transfer_Battle_SubTask) Descriptor() ([]byte, []int)
func (*ST_Transfer_Battle_SubTask) GetActivityID ¶
func (m *ST_Transfer_Battle_SubTask) GetActivityID() uint32
func (*ST_Transfer_Battle_SubTask) GetDay ¶
func (m *ST_Transfer_Battle_SubTask) GetDay() uint32
func (*ST_Transfer_Battle_SubTask) GetIsWin ¶
func (m *ST_Transfer_Battle_SubTask) GetIsWin() uint32
func (*ST_Transfer_Battle_SubTask) ProtoMessage ¶
func (*ST_Transfer_Battle_SubTask) ProtoMessage()
func (*ST_Transfer_Battle_SubTask) Reset ¶
func (m *ST_Transfer_Battle_SubTask) Reset()
func (*ST_Transfer_Battle_SubTask) String ¶
func (m *ST_Transfer_Battle_SubTask) String() string
type ST_TranslateResult_PB ¶
type ST_TranslateResult_PB struct { Status *uint32 `protobuf:"varint,1,opt,name=status" json:"status,omitempty"` TransResult *string `protobuf:"bytes,2,opt,name=transResult" json:"transResult,omitempty"` ChannelID *int32 `protobuf:"varint,3,opt,name=channelID" json:"channelID,omitempty"` SubChannelID *int32 `protobuf:"varint,4,opt,name=subChannelID" json:"subChannelID,omitempty"` TitleID *uint64 `protobuf:"varint,5,opt,name=titleID" json:"titleID,omitempty"` ChatEntryIndex *uint64 `protobuf:"varint,6,opt,name=chatEntryIndex" json:"chatEntryIndex,omitempty"` TranslateType *uint32 `protobuf:"varint,7,opt,name=translateType" json:"translateType,omitempty"` XXX_unrecognized []byte `json:"-"` }
翻译结果
func (*ST_TranslateResult_PB) Descriptor ¶
func (*ST_TranslateResult_PB) Descriptor() ([]byte, []int)
func (*ST_TranslateResult_PB) GetChannelID ¶
func (m *ST_TranslateResult_PB) GetChannelID() int32
func (*ST_TranslateResult_PB) GetChatEntryIndex ¶
func (m *ST_TranslateResult_PB) GetChatEntryIndex() uint64
func (*ST_TranslateResult_PB) GetStatus ¶
func (m *ST_TranslateResult_PB) GetStatus() uint32
func (*ST_TranslateResult_PB) GetSubChannelID ¶
func (m *ST_TranslateResult_PB) GetSubChannelID() int32
func (*ST_TranslateResult_PB) GetTitleID ¶
func (m *ST_TranslateResult_PB) GetTitleID() uint64
func (*ST_TranslateResult_PB) GetTransResult ¶
func (m *ST_TranslateResult_PB) GetTransResult() string
func (*ST_TranslateResult_PB) GetTranslateType ¶
func (m *ST_TranslateResult_PB) GetTranslateType() uint32
func (*ST_TranslateResult_PB) ProtoMessage ¶
func (*ST_TranslateResult_PB) ProtoMessage()
func (*ST_TranslateResult_PB) Reset ¶
func (m *ST_TranslateResult_PB) Reset()
func (*ST_TranslateResult_PB) String ¶
func (m *ST_TranslateResult_PB) String() string
type ST_TranslationItem_PB ¶
type ST_TranslationItem_PB struct { LanguageID *uint32 `protobuf:"varint,1,req,name=languageID" json:"languageID,omitempty"` Content *string `protobuf:"bytes,2,req,name=content" json:"content,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_TranslationItem_PB) Descriptor ¶
func (*ST_TranslationItem_PB) Descriptor() ([]byte, []int)
func (*ST_TranslationItem_PB) GetContent ¶
func (m *ST_TranslationItem_PB) GetContent() string
func (*ST_TranslationItem_PB) GetLanguageID ¶
func (m *ST_TranslationItem_PB) GetLanguageID() uint32
func (*ST_TranslationItem_PB) ProtoMessage ¶
func (*ST_TranslationItem_PB) ProtoMessage()
func (*ST_TranslationItem_PB) Reset ¶
func (m *ST_TranslationItem_PB) Reset()
func (*ST_TranslationItem_PB) String ¶
func (m *ST_TranslationItem_PB) String() string
type ST_Translation_PB ¶
type ST_Translation_PB struct { ID *string `protobuf:"bytes,1,req,name=ID" json:"ID,omitempty"` TransItems []*ST_TranslationItem_PB `protobuf:"bytes,2,rep,name=transItems" json:"transItems,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Translation_PB) Descriptor ¶
func (*ST_Translation_PB) Descriptor() ([]byte, []int)
func (*ST_Translation_PB) GetID ¶
func (m *ST_Translation_PB) GetID() string
func (*ST_Translation_PB) GetTransItems ¶
func (m *ST_Translation_PB) GetTransItems() []*ST_TranslationItem_PB
func (*ST_Translation_PB) ProtoMessage ¶
func (*ST_Translation_PB) ProtoMessage()
func (*ST_Translation_PB) Reset ¶
func (m *ST_Translation_PB) Reset()
func (*ST_Translation_PB) String ¶
func (m *ST_Translation_PB) String() string
type ST_Translation_Req_PB ¶
type ST_Translation_Req_PB struct { LanguageID *uint32 `protobuf:"varint,1,req,name=languageID" json:"languageID,omitempty"` Content *string `protobuf:"bytes,2,req,name=content" json:"content,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Translation_Req_PB) Descriptor ¶
func (*ST_Translation_Req_PB) Descriptor() ([]byte, []int)
func (*ST_Translation_Req_PB) GetContent ¶
func (m *ST_Translation_Req_PB) GetContent() string
func (*ST_Translation_Req_PB) GetLanguageID ¶
func (m *ST_Translation_Req_PB) GetLanguageID() uint32
func (*ST_Translation_Req_PB) ProtoMessage ¶
func (*ST_Translation_Req_PB) ProtoMessage()
func (*ST_Translation_Req_PB) Reset ¶
func (m *ST_Translation_Req_PB) Reset()
func (*ST_Translation_Req_PB) String ¶
func (m *ST_Translation_Req_PB) String() string
type ST_Translation_Respon_PB ¶
type ST_Translation_Respon_PB struct { Status *int32 `protobuf:"varint,1,req,name=status" json:"status,omitempty"` Result *string `protobuf:"bytes,2,req,name=result" json:"result,omitempty"` LanguageID *uint32 `protobuf:"varint,3,req,name=languageID" json:"languageID,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Translation_Respon_PB) Descriptor ¶
func (*ST_Translation_Respon_PB) Descriptor() ([]byte, []int)
func (*ST_Translation_Respon_PB) GetLanguageID ¶
func (m *ST_Translation_Respon_PB) GetLanguageID() uint32
func (*ST_Translation_Respon_PB) GetResult ¶
func (m *ST_Translation_Respon_PB) GetResult() string
func (*ST_Translation_Respon_PB) GetStatus ¶
func (m *ST_Translation_Respon_PB) GetStatus() int32
func (*ST_Translation_Respon_PB) ProtoMessage ¶
func (*ST_Translation_Respon_PB) ProtoMessage()
func (*ST_Translation_Respon_PB) Reset ¶
func (m *ST_Translation_Respon_PB) Reset()
func (*ST_Translation_Respon_PB) String ¶
func (m *ST_Translation_Respon_PB) String() string
type ST_Uint32List_PB ¶
type ST_Uint32List_PB struct { List []uint32 `protobuf:"varint,1,rep,name=list" json:"list,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Uint32List_PB) Descriptor ¶
func (*ST_Uint32List_PB) Descriptor() ([]byte, []int)
func (*ST_Uint32List_PB) GetList ¶
func (m *ST_Uint32List_PB) GetList() []uint32
func (*ST_Uint32List_PB) ProtoMessage ¶
func (*ST_Uint32List_PB) ProtoMessage()
func (*ST_Uint32List_PB) Reset ¶
func (m *ST_Uint32List_PB) Reset()
func (*ST_Uint32List_PB) String ¶
func (m *ST_Uint32List_PB) String() string
type ST_Uint64List_PB ¶
type ST_Uint64List_PB struct { List []uint64 `protobuf:"varint,1,rep,name=list" json:"list,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Uint64List_PB) Descriptor ¶
func (*ST_Uint64List_PB) Descriptor() ([]byte, []int)
func (*ST_Uint64List_PB) GetList ¶
func (m *ST_Uint64List_PB) GetList() []uint64
func (*ST_Uint64List_PB) ProtoMessage ¶
func (*ST_Uint64List_PB) ProtoMessage()
func (*ST_Uint64List_PB) Reset ¶
func (m *ST_Uint64List_PB) Reset()
func (*ST_Uint64List_PB) String ¶
func (m *ST_Uint64List_PB) String() string
type ST_UnitAsset_PB ¶
type ST_UnitAsset_PB struct { Units []*ST_Unit_PB `protobuf:"bytes,1,rep,name=units" json:"units,omitempty"` CapacityItem *ST_Vector2Int_PB `protobuf:"bytes,2,opt,name=capacityItem" json:"capacityItem,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_UnitAsset_PB) Descriptor ¶
func (*ST_UnitAsset_PB) Descriptor() ([]byte, []int)
func (*ST_UnitAsset_PB) GetCapacityItem ¶
func (m *ST_UnitAsset_PB) GetCapacityItem() *ST_Vector2Int_PB
func (*ST_UnitAsset_PB) GetUnits ¶
func (m *ST_UnitAsset_PB) GetUnits() []*ST_Unit_PB
func (*ST_UnitAsset_PB) ProtoMessage ¶
func (*ST_UnitAsset_PB) ProtoMessage()
func (*ST_UnitAsset_PB) Reset ¶
func (m *ST_UnitAsset_PB) Reset()
func (*ST_UnitAsset_PB) String ¶
func (m *ST_UnitAsset_PB) String() string
type ST_UnitBattleReport_PB ¶
type ST_UnitBattleReport_PB struct { UnitID *uint32 `protobuf:"varint,1,opt,name=unitID" json:"unitID,omitempty"` Join *uint32 `protobuf:"varint,2,opt,name=join" json:"join,omitempty"` Survival *uint32 `protobuf:"varint,3,opt,name=survival" json:"survival,omitempty"` Injured *uint32 `protobuf:"varint,4,opt,name=injured" json:"injured,omitempty"` Death *uint32 `protobuf:"varint,5,opt,name=death" json:"death,omitempty"` Kill *uint32 `protobuf:"varint,6,opt,name=kill" json:"kill,omitempty"` KillList *ST_UnitAsset_PB `protobuf:"bytes,7,opt,name=killList" json:"killList,omitempty"` XXX_unrecognized []byte `json:"-"` }
单一战斗单位报告
func (*ST_UnitBattleReport_PB) Descriptor ¶
func (*ST_UnitBattleReport_PB) Descriptor() ([]byte, []int)
func (*ST_UnitBattleReport_PB) GetDeath ¶
func (m *ST_UnitBattleReport_PB) GetDeath() uint32
func (*ST_UnitBattleReport_PB) GetInjured ¶
func (m *ST_UnitBattleReport_PB) GetInjured() uint32
func (*ST_UnitBattleReport_PB) GetJoin ¶
func (m *ST_UnitBattleReport_PB) GetJoin() uint32
func (*ST_UnitBattleReport_PB) GetKill ¶
func (m *ST_UnitBattleReport_PB) GetKill() uint32
func (*ST_UnitBattleReport_PB) GetKillList ¶
func (m *ST_UnitBattleReport_PB) GetKillList() *ST_UnitAsset_PB
func (*ST_UnitBattleReport_PB) GetSurvival ¶
func (m *ST_UnitBattleReport_PB) GetSurvival() uint32
func (*ST_UnitBattleReport_PB) GetUnitID ¶
func (m *ST_UnitBattleReport_PB) GetUnitID() uint32
func (*ST_UnitBattleReport_PB) ProtoMessage ¶
func (*ST_UnitBattleReport_PB) ProtoMessage()
func (*ST_UnitBattleReport_PB) Reset ¶
func (m *ST_UnitBattleReport_PB) Reset()
func (*ST_UnitBattleReport_PB) String ¶
func (m *ST_UnitBattleReport_PB) String() string
type ST_UnitCount_PB ¶
type ST_UnitCount_PB struct { UnitType *uint32 `protobuf:"varint,1,opt,name=unitType" json:"unitType,omitempty"` UnitCount *uint32 `protobuf:"varint,2,opt,name=unitCount" json:"unitCount,omitempty"` XXX_unrecognized []byte `json:"-"` }
同类型单位数量
func (*ST_UnitCount_PB) Descriptor ¶
func (*ST_UnitCount_PB) Descriptor() ([]byte, []int)
func (*ST_UnitCount_PB) GetUnitCount ¶
func (m *ST_UnitCount_PB) GetUnitCount() uint32
func (*ST_UnitCount_PB) GetUnitType ¶
func (m *ST_UnitCount_PB) GetUnitType() uint32
func (*ST_UnitCount_PB) ProtoMessage ¶
func (*ST_UnitCount_PB) ProtoMessage()
func (*ST_UnitCount_PB) Reset ¶
func (m *ST_UnitCount_PB) Reset()
func (*ST_UnitCount_PB) String ¶
func (m *ST_UnitCount_PB) String() string
type ST_UnitTotal_PB ¶
type ST_UnitTotal_PB struct { VagueCount *ST_Vector2Int64_PB `protobuf:"bytes,1,opt,name=vagueCount" json:"vagueCount,omitempty"` ExactCount *uint64 `protobuf:"varint,2,opt,name=exactCount" json:"exactCount,omitempty"` XXX_unrecognized []byte `json:"-"` }
行军部队精确/模糊数量
func (*ST_UnitTotal_PB) Descriptor ¶
func (*ST_UnitTotal_PB) Descriptor() ([]byte, []int)
func (*ST_UnitTotal_PB) GetExactCount ¶
func (m *ST_UnitTotal_PB) GetExactCount() uint64
func (*ST_UnitTotal_PB) GetVagueCount ¶
func (m *ST_UnitTotal_PB) GetVagueCount() *ST_Vector2Int64_PB
func (*ST_UnitTotal_PB) ProtoMessage ¶
func (*ST_UnitTotal_PB) ProtoMessage()
func (*ST_UnitTotal_PB) Reset ¶
func (m *ST_UnitTotal_PB) Reset()
func (*ST_UnitTotal_PB) String ¶
func (m *ST_UnitTotal_PB) String() string
type ST_UnitVagueAsset_PB ¶
type ST_UnitVagueAsset_PB struct { Units []*ST_UnitVague_PB `protobuf:"bytes,1,rep,name=units" json:"units,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_UnitVagueAsset_PB) Descriptor ¶
func (*ST_UnitVagueAsset_PB) Descriptor() ([]byte, []int)
func (*ST_UnitVagueAsset_PB) GetUnits ¶
func (m *ST_UnitVagueAsset_PB) GetUnits() []*ST_UnitVague_PB
func (*ST_UnitVagueAsset_PB) ProtoMessage ¶
func (*ST_UnitVagueAsset_PB) ProtoMessage()
func (*ST_UnitVagueAsset_PB) Reset ¶
func (m *ST_UnitVagueAsset_PB) Reset()
func (*ST_UnitVagueAsset_PB) String ¶
func (m *ST_UnitVagueAsset_PB) String() string
type ST_UnitVague_PB ¶
type ST_UnitVague_PB struct { Unitid *uint32 `protobuf:"varint,1,opt,name=unitid" json:"unitid,omitempty"` UnitNum *ST_Vector2Int64_PB `protobuf:"bytes,2,opt,name=unitNum" json:"unitNum,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_UnitVague_PB) Descriptor ¶
func (*ST_UnitVague_PB) Descriptor() ([]byte, []int)
func (*ST_UnitVague_PB) GetUnitNum ¶
func (m *ST_UnitVague_PB) GetUnitNum() *ST_Vector2Int64_PB
func (*ST_UnitVague_PB) GetUnitid ¶
func (m *ST_UnitVague_PB) GetUnitid() uint32
func (*ST_UnitVague_PB) ProtoMessage ¶
func (*ST_UnitVague_PB) ProtoMessage()
func (*ST_UnitVague_PB) Reset ¶
func (m *ST_UnitVague_PB) Reset()
func (*ST_UnitVague_PB) String ¶
func (m *ST_UnitVague_PB) String() string
type ST_Unit_PB ¶
type ST_Unit_PB struct { Unitid *uint32 `protobuf:"varint,1,opt,name=unitid" json:"unitid,omitempty"` Unitnum *uint64 `protobuf:"varint,2,opt,name=unitnum" json:"unitnum,omitempty"` Lv *uint64 `protobuf:"varint,3,opt,name=Lv" json:"Lv,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Unit_PB) Descriptor ¶
func (*ST_Unit_PB) Descriptor() ([]byte, []int)
func (*ST_Unit_PB) GetLv ¶
func (m *ST_Unit_PB) GetLv() uint64
func (*ST_Unit_PB) GetUnitid ¶
func (m *ST_Unit_PB) GetUnitid() uint32
func (*ST_Unit_PB) GetUnitnum ¶
func (m *ST_Unit_PB) GetUnitnum() uint64
func (*ST_Unit_PB) ProtoMessage ¶
func (*ST_Unit_PB) ProtoMessage()
func (*ST_Unit_PB) Reset ¶
func (m *ST_Unit_PB) Reset()
func (*ST_Unit_PB) String ¶
func (m *ST_Unit_PB) String() string
type ST_UpdateAccountDetailsRequest ¶
type ST_UpdateAccountDetailsRequest struct { Type *uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` Uid *uint64 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"` IdToken *string `protobuf:"bytes,3,opt,name=idToken" json:"idToken,omitempty"` Secret *string `protobuf:"bytes,4,opt,name=Secret" json:"Secret,omitempty"` Sid *int64 `protobuf:"varint,5,opt,name=sid" json:"sid,omitempty"` XXX_unrecognized []byte `json:"-"` }
更新账户详情请求
func (*ST_UpdateAccountDetailsRequest) Descriptor ¶
func (*ST_UpdateAccountDetailsRequest) Descriptor() ([]byte, []int)
func (*ST_UpdateAccountDetailsRequest) GetIdToken ¶
func (m *ST_UpdateAccountDetailsRequest) GetIdToken() string
func (*ST_UpdateAccountDetailsRequest) GetSecret ¶
func (m *ST_UpdateAccountDetailsRequest) GetSecret() string
func (*ST_UpdateAccountDetailsRequest) GetSid ¶
func (m *ST_UpdateAccountDetailsRequest) GetSid() int64
func (*ST_UpdateAccountDetailsRequest) GetType ¶
func (m *ST_UpdateAccountDetailsRequest) GetType() uint32
func (*ST_UpdateAccountDetailsRequest) GetUid ¶
func (m *ST_UpdateAccountDetailsRequest) GetUid() uint64
func (*ST_UpdateAccountDetailsRequest) ProtoMessage ¶
func (*ST_UpdateAccountDetailsRequest) ProtoMessage()
func (*ST_UpdateAccountDetailsRequest) Reset ¶
func (m *ST_UpdateAccountDetailsRequest) Reset()
func (*ST_UpdateAccountDetailsRequest) String ¶
func (m *ST_UpdateAccountDetailsRequest) String() string
type ST_UpdateAccountDetailsResponse ¶
type ST_UpdateAccountDetailsResponse struct { Type *uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` Uid *uint64 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"` AccountName *string `protobuf:"bytes,3,opt,name=accountName" json:"accountName,omitempty"` Error *uint32 `protobuf:"varint,4,opt,name=error" json:"error,omitempty"` Sid *int64 `protobuf:"varint,5,opt,name=sid" json:"sid,omitempty"` XXX_unrecognized []byte `json:"-"` }
更新账户详情响应
func (*ST_UpdateAccountDetailsResponse) Descriptor ¶
func (*ST_UpdateAccountDetailsResponse) Descriptor() ([]byte, []int)
func (*ST_UpdateAccountDetailsResponse) GetAccountName ¶
func (m *ST_UpdateAccountDetailsResponse) GetAccountName() string
func (*ST_UpdateAccountDetailsResponse) GetError ¶
func (m *ST_UpdateAccountDetailsResponse) GetError() uint32
func (*ST_UpdateAccountDetailsResponse) GetSid ¶
func (m *ST_UpdateAccountDetailsResponse) GetSid() int64
func (*ST_UpdateAccountDetailsResponse) GetType ¶
func (m *ST_UpdateAccountDetailsResponse) GetType() uint32
func (*ST_UpdateAccountDetailsResponse) GetUid ¶
func (m *ST_UpdateAccountDetailsResponse) GetUid() uint64
func (*ST_UpdateAccountDetailsResponse) ProtoMessage ¶
func (*ST_UpdateAccountDetailsResponse) ProtoMessage()
func (*ST_UpdateAccountDetailsResponse) Reset ¶
func (m *ST_UpdateAccountDetailsResponse) Reset()
func (*ST_UpdateAccountDetailsResponse) String ¶
func (m *ST_UpdateAccountDetailsResponse) String() string
type ST_UpdateRankingScore_Req_PB ¶
type ST_UpdateRankingScore_Req_PB struct { ActivityId *uint64 `protobuf:"varint,1,opt,name=activityId" json:"activityId,omitempty"` Uid *uint64 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"` Score *uint64 `protobuf:"varint,3,opt,name=score" json:"score,omitempty"` Serverid *uint32 `protobuf:"varint,4,opt,name=serverid" json:"serverid,omitempty"` XXX_unrecognized []byte `json:"-"` }
更新排行榜数据
func (*ST_UpdateRankingScore_Req_PB) Descriptor ¶
func (*ST_UpdateRankingScore_Req_PB) Descriptor() ([]byte, []int)
func (*ST_UpdateRankingScore_Req_PB) GetActivityId ¶
func (m *ST_UpdateRankingScore_Req_PB) GetActivityId() uint64
func (*ST_UpdateRankingScore_Req_PB) GetScore ¶
func (m *ST_UpdateRankingScore_Req_PB) GetScore() uint64
func (*ST_UpdateRankingScore_Req_PB) GetServerid ¶
func (m *ST_UpdateRankingScore_Req_PB) GetServerid() uint32
func (*ST_UpdateRankingScore_Req_PB) GetUid ¶
func (m *ST_UpdateRankingScore_Req_PB) GetUid() uint64
func (*ST_UpdateRankingScore_Req_PB) ProtoMessage ¶
func (*ST_UpdateRankingScore_Req_PB) ProtoMessage()
func (*ST_UpdateRankingScore_Req_PB) Reset ¶
func (m *ST_UpdateRankingScore_Req_PB) Reset()
func (*ST_UpdateRankingScore_Req_PB) String ¶
func (m *ST_UpdateRankingScore_Req_PB) String() string
type ST_UpdateRankingScore_Respon_PB ¶
type ST_UpdateRankingScore_Respon_PB struct { Result *int32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_UpdateRankingScore_Respon_PB) Descriptor ¶
func (*ST_UpdateRankingScore_Respon_PB) Descriptor() ([]byte, []int)
func (*ST_UpdateRankingScore_Respon_PB) GetResult ¶
func (m *ST_UpdateRankingScore_Respon_PB) GetResult() int32
func (*ST_UpdateRankingScore_Respon_PB) ProtoMessage ¶
func (*ST_UpdateRankingScore_Respon_PB) ProtoMessage()
func (*ST_UpdateRankingScore_Respon_PB) Reset ¶
func (m *ST_UpdateRankingScore_Respon_PB) Reset()
func (*ST_UpdateRankingScore_Respon_PB) String ¶
func (m *ST_UpdateRankingScore_Respon_PB) String() string
type ST_UpsertMail_Req_PB ¶
type ST_UpsertMail_Req_PB struct { Id *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Removed *bool `protobuf:"varint,2,opt,name=removed" json:"removed,omitempty"` Timestamp *uint64 `protobuf:"varint,3,opt,name=timestamp" json:"timestamp,omitempty"` Data []byte `protobuf:"bytes,4,opt,name=data" json:"data,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_UpsertMail_Req_PB) Descriptor ¶
func (*ST_UpsertMail_Req_PB) Descriptor() ([]byte, []int)
func (*ST_UpsertMail_Req_PB) GetData ¶
func (m *ST_UpsertMail_Req_PB) GetData() []byte
func (*ST_UpsertMail_Req_PB) GetId ¶
func (m *ST_UpsertMail_Req_PB) GetId() uint64
func (*ST_UpsertMail_Req_PB) GetRemoved ¶
func (m *ST_UpsertMail_Req_PB) GetRemoved() bool
func (*ST_UpsertMail_Req_PB) GetTimestamp ¶
func (m *ST_UpsertMail_Req_PB) GetTimestamp() uint64
func (*ST_UpsertMail_Req_PB) ProtoMessage ¶
func (*ST_UpsertMail_Req_PB) ProtoMessage()
func (*ST_UpsertMail_Req_PB) Reset ¶
func (m *ST_UpsertMail_Req_PB) Reset()
func (*ST_UpsertMail_Req_PB) String ¶
func (m *ST_UpsertMail_Req_PB) String() string
type ST_UpsertMail_Respon_PB ¶
type ST_UpsertMail_Respon_PB struct { Result *int32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_UpsertMail_Respon_PB) Descriptor ¶
func (*ST_UpsertMail_Respon_PB) Descriptor() ([]byte, []int)
func (*ST_UpsertMail_Respon_PB) GetResult ¶
func (m *ST_UpsertMail_Respon_PB) GetResult() int32
func (*ST_UpsertMail_Respon_PB) ProtoMessage ¶
func (*ST_UpsertMail_Respon_PB) ProtoMessage()
func (*ST_UpsertMail_Respon_PB) Reset ¶
func (m *ST_UpsertMail_Respon_PB) Reset()
func (*ST_UpsertMail_Respon_PB) String ¶
func (m *ST_UpsertMail_Respon_PB) String() string
type ST_UserAirShipChanllange_PB ¶
type ST_UserAirShipChanllange_PB struct { CurUnlockMaxLevel *uint32 `protobuf:"varint,1,opt,name=CurUnlockMaxLevel" json:"CurUnlockMaxLevel,omitempty"` PassedDetail []*AirShipPassDetail `protobuf:"bytes,2,rep,name=PassedDetail" json:"PassedDetail,omitempty"` XXX_unrecognized []byte `json:"-"` }
暂时不做使用
func (*ST_UserAirShipChanllange_PB) Descriptor ¶
func (*ST_UserAirShipChanllange_PB) Descriptor() ([]byte, []int)
func (*ST_UserAirShipChanllange_PB) GetCurUnlockMaxLevel ¶
func (m *ST_UserAirShipChanllange_PB) GetCurUnlockMaxLevel() uint32
func (*ST_UserAirShipChanllange_PB) GetPassedDetail ¶
func (m *ST_UserAirShipChanllange_PB) GetPassedDetail() []*AirShipPassDetail
func (*ST_UserAirShipChanllange_PB) ProtoMessage ¶
func (*ST_UserAirShipChanllange_PB) ProtoMessage()
func (*ST_UserAirShipChanllange_PB) Reset ¶
func (m *ST_UserAirShipChanllange_PB) Reset()
func (*ST_UserAirShipChanllange_PB) String ¶
func (m *ST_UserAirShipChanllange_PB) String() string
type ST_UserServer_PB ¶
type ST_UserServer_PB struct { // 30日充值记录 TimeChar []*ST_Vector4UInt64_PB `protobuf:"bytes,1,rep,name=TimeChar" json:"TimeChar,omitempty"` // 当前标签 CurLabel *int64 `protobuf:"varint,2,opt,name=CurLabel" json:"CurLabel,omitempty"` // 历史最高标签 MaxLabel *int64 `protobuf:"varint,3,opt,name=MaxLabel" json:"MaxLabel,omitempty"` // 当前标签达标数据 CurLabelNum *int32 `protobuf:"varint,4,opt,name=CurLabelNum" json:"CurLabelNum,omitempty"` // 历史充值次数 PayCount *uint64 `protobuf:"varint,5,opt,name=PayCount" json:"PayCount,omitempty"` // 首充金额 FirstNum *uint64 `protobuf:"varint,6,opt,name=FirstNum" json:"FirstNum,omitempty"` // 首充时间 FirstTm *uint64 `protobuf:"varint,7,opt,name=FirstTm" json:"FirstTm,omitempty"` // 最后充值时间 LastTm *uint64 `protobuf:"varint,8,opt,name=LastTm" json:"LastTm,omitempty"` // 30日充值每笔记录 History30 []*ST_Vector4UInt64_PB `protobuf:"bytes,9,rep,name=history30" json:"history30,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_UserServer_PB) Descriptor ¶
func (*ST_UserServer_PB) Descriptor() ([]byte, []int)
func (*ST_UserServer_PB) GetCurLabel ¶
func (m *ST_UserServer_PB) GetCurLabel() int64
func (*ST_UserServer_PB) GetCurLabelNum ¶
func (m *ST_UserServer_PB) GetCurLabelNum() int32
func (*ST_UserServer_PB) GetFirstNum ¶
func (m *ST_UserServer_PB) GetFirstNum() uint64
func (*ST_UserServer_PB) GetFirstTm ¶
func (m *ST_UserServer_PB) GetFirstTm() uint64
func (*ST_UserServer_PB) GetHistory30 ¶
func (m *ST_UserServer_PB) GetHistory30() []*ST_Vector4UInt64_PB
func (*ST_UserServer_PB) GetLastTm ¶
func (m *ST_UserServer_PB) GetLastTm() uint64
func (*ST_UserServer_PB) GetMaxLabel ¶
func (m *ST_UserServer_PB) GetMaxLabel() int64
func (*ST_UserServer_PB) GetPayCount ¶
func (m *ST_UserServer_PB) GetPayCount() uint64
func (*ST_UserServer_PB) GetTimeChar ¶
func (m *ST_UserServer_PB) GetTimeChar() []*ST_Vector4UInt64_PB
func (*ST_UserServer_PB) ProtoMessage ¶
func (*ST_UserServer_PB) ProtoMessage()
func (*ST_UserServer_PB) Reset ¶
func (m *ST_UserServer_PB) Reset()
func (*ST_UserServer_PB) String ¶
func (m *ST_UserServer_PB) String() string
type ST_UserSettingsAlterParams ¶
type ST_UserSettingsAlterParams struct { LanguageId *uint32 `protobuf:"varint,1,opt,name=languageId" json:"languageId,omitempty"` AddIdList []uint64 `protobuf:"varint,2,rep,name=addIdList" json:"addIdList,omitempty"` RemoveIdList []uint64 `protobuf:"varint,3,rep,name=removeIdList" json:"removeIdList,omitempty"` Audio *ST_AudioSetting_PB `protobuf:"bytes,4,opt,name=audio" json:"audio,omitempty"` Notifiction *ST_NotifictionSetting_PB `protobuf:"bytes,5,opt,name=notifiction" json:"notifiction,omitempty"` XXX_unrecognized []byte `json:"-"` }
设置修改结构
func (*ST_UserSettingsAlterParams) Descriptor ¶
func (*ST_UserSettingsAlterParams) Descriptor() ([]byte, []int)
func (*ST_UserSettingsAlterParams) GetAddIdList ¶
func (m *ST_UserSettingsAlterParams) GetAddIdList() []uint64
func (*ST_UserSettingsAlterParams) GetAudio ¶
func (m *ST_UserSettingsAlterParams) GetAudio() *ST_AudioSetting_PB
func (*ST_UserSettingsAlterParams) GetLanguageId ¶
func (m *ST_UserSettingsAlterParams) GetLanguageId() uint32
func (*ST_UserSettingsAlterParams) GetNotifiction ¶
func (m *ST_UserSettingsAlterParams) GetNotifiction() *ST_NotifictionSetting_PB
func (*ST_UserSettingsAlterParams) GetRemoveIdList ¶
func (m *ST_UserSettingsAlterParams) GetRemoveIdList() []uint64
func (*ST_UserSettingsAlterParams) ProtoMessage ¶
func (*ST_UserSettingsAlterParams) ProtoMessage()
func (*ST_UserSettingsAlterParams) Reset ¶
func (m *ST_UserSettingsAlterParams) Reset()
func (*ST_UserSettingsAlterParams) String ¶
func (m *ST_UserSettingsAlterParams) String() string
type ST_UserSid ¶
type ST_UserSid struct { Uid *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` Sid *uint32 `protobuf:"varint,2,opt,name=sid" json:"sid,omitempty"` CurrentSid *uint32 `protobuf:"varint,3,opt,name=currentSid" json:"currentSid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_UserSid) Descriptor ¶
func (*ST_UserSid) Descriptor() ([]byte, []int)
func (*ST_UserSid) GetCurrentSid ¶
func (m *ST_UserSid) GetCurrentSid() uint32
func (*ST_UserSid) GetSid ¶
func (m *ST_UserSid) GetSid() uint32
func (*ST_UserSid) GetUid ¶
func (m *ST_UserSid) GetUid() uint64
func (*ST_UserSid) ProtoMessage ¶
func (*ST_UserSid) ProtoMessage()
func (*ST_UserSid) Reset ¶
func (m *ST_UserSid) Reset()
func (*ST_UserSid) String ¶
func (m *ST_UserSid) String() string
type ST_Vector2Int64_PB ¶
type ST_Vector2Int64_PB struct { X *int64 `protobuf:"varint,1,opt,name=X" json:"X,omitempty"` Y *int64 `protobuf:"varint,2,opt,name=Y" json:"Y,omitempty"` XXX_unrecognized []byte `json:"-"` }
------------------------------------------------------------ 数据结构,2维Int64数组
func (*ST_Vector2Int64_PB) Descriptor ¶
func (*ST_Vector2Int64_PB) Descriptor() ([]byte, []int)
func (*ST_Vector2Int64_PB) GetX ¶
func (m *ST_Vector2Int64_PB) GetX() int64
func (*ST_Vector2Int64_PB) GetY ¶
func (m *ST_Vector2Int64_PB) GetY() int64
func (*ST_Vector2Int64_PB) ProtoMessage ¶
func (*ST_Vector2Int64_PB) ProtoMessage()
func (*ST_Vector2Int64_PB) Reset ¶
func (m *ST_Vector2Int64_PB) Reset()
func (*ST_Vector2Int64_PB) String ¶
func (m *ST_Vector2Int64_PB) String() string
type ST_Vector2IntList_PB ¶
type ST_Vector2IntList_PB struct { List []*ST_Vector2Int_PB `protobuf:"bytes,1,rep,name=list" json:"list,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Vector2IntList_PB) Descriptor ¶
func (*ST_Vector2IntList_PB) Descriptor() ([]byte, []int)
func (*ST_Vector2IntList_PB) GetList ¶
func (m *ST_Vector2IntList_PB) GetList() []*ST_Vector2Int_PB
func (*ST_Vector2IntList_PB) ProtoMessage ¶
func (*ST_Vector2IntList_PB) ProtoMessage()
func (*ST_Vector2IntList_PB) Reset ¶
func (m *ST_Vector2IntList_PB) Reset()
func (*ST_Vector2IntList_PB) String ¶
func (m *ST_Vector2IntList_PB) String() string
type ST_Vector2Int_PB ¶
type ST_Vector2Int_PB struct { X *int32 `protobuf:"varint,1,opt,name=X" json:"X,omitempty"` Y *int32 `protobuf:"varint,2,opt,name=Y" json:"Y,omitempty"` XXX_unrecognized []byte `json:"-"` }
------------------------------------------------------------ 数据结构,2维Int数组
func (*ST_Vector2Int_PB) Descriptor ¶
func (*ST_Vector2Int_PB) Descriptor() ([]byte, []int)
func (*ST_Vector2Int_PB) GetX ¶
func (m *ST_Vector2Int_PB) GetX() int32
func (*ST_Vector2Int_PB) GetY ¶
func (m *ST_Vector2Int_PB) GetY() int32
func (*ST_Vector2Int_PB) ProtoMessage ¶
func (*ST_Vector2Int_PB) ProtoMessage()
func (*ST_Vector2Int_PB) Reset ¶
func (m *ST_Vector2Int_PB) Reset()
func (*ST_Vector2Int_PB) String ¶
func (m *ST_Vector2Int_PB) String() string
type ST_Vector3Int_PB ¶
type ST_Vector3Int_PB struct { X *int32 `protobuf:"varint,1,opt,name=X" json:"X,omitempty"` Y *int32 `protobuf:"varint,2,opt,name=Y" json:"Y,omitempty"` Z *int32 `protobuf:"varint,3,opt,name=Z" json:"Z,omitempty"` XXX_unrecognized []byte `json:"-"` }
------------------------------------------------------------ 数据结构,3维Int数组
func (*ST_Vector3Int_PB) Descriptor ¶
func (*ST_Vector3Int_PB) Descriptor() ([]byte, []int)
func (*ST_Vector3Int_PB) GetX ¶
func (m *ST_Vector3Int_PB) GetX() int32
func (*ST_Vector3Int_PB) GetY ¶
func (m *ST_Vector3Int_PB) GetY() int32
func (*ST_Vector3Int_PB) GetZ ¶
func (m *ST_Vector3Int_PB) GetZ() int32
func (*ST_Vector3Int_PB) ProtoMessage ¶
func (*ST_Vector3Int_PB) ProtoMessage()
func (*ST_Vector3Int_PB) Reset ¶
func (m *ST_Vector3Int_PB) Reset()
func (*ST_Vector3Int_PB) String ¶
func (m *ST_Vector3Int_PB) String() string
type ST_Vector4IntList_PB ¶
type ST_Vector4IntList_PB struct { Reward []*ST_Vector4Int_PB `protobuf:"bytes,1,rep,name=reward" json:"reward,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Vector4IntList_PB) Descriptor ¶
func (*ST_Vector4IntList_PB) Descriptor() ([]byte, []int)
func (*ST_Vector4IntList_PB) GetReward ¶
func (m *ST_Vector4IntList_PB) GetReward() []*ST_Vector4Int_PB
func (*ST_Vector4IntList_PB) ProtoMessage ¶
func (*ST_Vector4IntList_PB) ProtoMessage()
func (*ST_Vector4IntList_PB) Reset ¶
func (m *ST_Vector4IntList_PB) Reset()
func (*ST_Vector4IntList_PB) String ¶
func (m *ST_Vector4IntList_PB) String() string
type ST_Vector4Int_PB ¶
type ST_Vector4Int_PB struct { X *int32 `protobuf:"varint,1,opt,name=X" json:"X,omitempty"` Y *int32 `protobuf:"varint,2,opt,name=Y" json:"Y,omitempty"` Z *int32 `protobuf:"varint,3,opt,name=Z" json:"Z,omitempty"` W *int32 `protobuf:"varint,4,opt,name=W" json:"W,omitempty"` XXX_unrecognized []byte `json:"-"` }
------------------------------------------------------------ 数据结构,4维Int数组
func (*ST_Vector4Int_PB) Descriptor ¶
func (*ST_Vector4Int_PB) Descriptor() ([]byte, []int)
func (*ST_Vector4Int_PB) GetW ¶
func (m *ST_Vector4Int_PB) GetW() int32
func (*ST_Vector4Int_PB) GetX ¶
func (m *ST_Vector4Int_PB) GetX() int32
func (*ST_Vector4Int_PB) GetY ¶
func (m *ST_Vector4Int_PB) GetY() int32
func (*ST_Vector4Int_PB) GetZ ¶
func (m *ST_Vector4Int_PB) GetZ() int32
func (*ST_Vector4Int_PB) ProtoMessage ¶
func (*ST_Vector4Int_PB) ProtoMessage()
func (*ST_Vector4Int_PB) Reset ¶
func (m *ST_Vector4Int_PB) Reset()
func (*ST_Vector4Int_PB) String ¶
func (m *ST_Vector4Int_PB) String() string
type ST_Vector4UInt64List_PB ¶
type ST_Vector4UInt64List_PB struct { List []*ST_Vector4UInt64_PB `protobuf:"bytes,1,rep,name=list" json:"list,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Vector4UInt64List_PB) Descriptor ¶
func (*ST_Vector4UInt64List_PB) Descriptor() ([]byte, []int)
func (*ST_Vector4UInt64List_PB) GetList ¶
func (m *ST_Vector4UInt64List_PB) GetList() []*ST_Vector4UInt64_PB
func (*ST_Vector4UInt64List_PB) ProtoMessage ¶
func (*ST_Vector4UInt64List_PB) ProtoMessage()
func (*ST_Vector4UInt64List_PB) Reset ¶
func (m *ST_Vector4UInt64List_PB) Reset()
func (*ST_Vector4UInt64List_PB) String ¶
func (m *ST_Vector4UInt64List_PB) String() string
type ST_Vector4UInt64_PB ¶
type ST_Vector4UInt64_PB struct { X *uint64 `protobuf:"varint,1,opt,name=X" json:"X,omitempty"` Y *uint64 `protobuf:"varint,2,opt,name=Y" json:"Y,omitempty"` Z *uint64 `protobuf:"varint,3,opt,name=Z" json:"Z,omitempty"` W *uint64 `protobuf:"varint,4,opt,name=W" json:"W,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_Vector4UInt64_PB) Descriptor ¶
func (*ST_Vector4UInt64_PB) Descriptor() ([]byte, []int)
func (*ST_Vector4UInt64_PB) GetW ¶
func (m *ST_Vector4UInt64_PB) GetW() uint64
func (*ST_Vector4UInt64_PB) GetX ¶
func (m *ST_Vector4UInt64_PB) GetX() uint64
func (*ST_Vector4UInt64_PB) GetY ¶
func (m *ST_Vector4UInt64_PB) GetY() uint64
func (*ST_Vector4UInt64_PB) GetZ ¶
func (m *ST_Vector4UInt64_PB) GetZ() uint64
func (*ST_Vector4UInt64_PB) ProtoMessage ¶
func (*ST_Vector4UInt64_PB) ProtoMessage()
func (*ST_Vector4UInt64_PB) Reset ¶
func (m *ST_Vector4UInt64_PB) Reset()
func (*ST_Vector4UInt64_PB) String ¶
func (m *ST_Vector4UInt64_PB) String() string
type ST_ViewServer_Request ¶
type ST_ViewServer_Request struct { Sid *int64 `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"` FromSid *int64 `protobuf:"varint,2,opt,name=fromSid" json:"fromSid,omitempty"` Uid *uint64 `protobuf:"varint,3,opt,name=uid" json:"uid,omitempty"` Power *uint64 `protobuf:"varint,4,opt,name=power" json:"power,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ViewServer_Request) Descriptor ¶
func (*ST_ViewServer_Request) Descriptor() ([]byte, []int)
func (*ST_ViewServer_Request) GetFromSid ¶
func (m *ST_ViewServer_Request) GetFromSid() int64
func (*ST_ViewServer_Request) GetPower ¶
func (m *ST_ViewServer_Request) GetPower() uint64
func (*ST_ViewServer_Request) GetSid ¶
func (m *ST_ViewServer_Request) GetSid() int64
func (*ST_ViewServer_Request) GetUid ¶
func (m *ST_ViewServer_Request) GetUid() uint64
func (*ST_ViewServer_Request) ProtoMessage ¶
func (*ST_ViewServer_Request) ProtoMessage()
func (*ST_ViewServer_Request) Reset ¶
func (m *ST_ViewServer_Request) Reset()
func (*ST_ViewServer_Request) String ¶
func (m *ST_ViewServer_Request) String() string
type ST_ViewServer_Response ¶
type ST_ViewServer_Response struct { Sid *int64 `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"` FromSid *int64 `protobuf:"varint,2,opt,name=fromSid" json:"fromSid,omitempty"` Uid *uint64 `protobuf:"varint,3,opt,name=uid" json:"uid,omitempty"` Result *int32 `protobuf:"varint,4,opt,name=result" json:"result,omitempty"` Skey *string `protobuf:"bytes,5,opt,name=skey" json:"skey,omitempty"` Ip *string `protobuf:"bytes,6,opt,name=ip" json:"ip,omitempty"` Port *string `protobuf:"bytes,7,opt,name=port" json:"port,omitempty"` Rank *uint32 `protobuf:"varint,8,opt,name=rank" json:"rank,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_ViewServer_Response) Descriptor ¶
func (*ST_ViewServer_Response) Descriptor() ([]byte, []int)
func (*ST_ViewServer_Response) GetFromSid ¶
func (m *ST_ViewServer_Response) GetFromSid() int64
func (*ST_ViewServer_Response) GetIp ¶
func (m *ST_ViewServer_Response) GetIp() string
func (*ST_ViewServer_Response) GetPort ¶
func (m *ST_ViewServer_Response) GetPort() string
func (*ST_ViewServer_Response) GetRank ¶
func (m *ST_ViewServer_Response) GetRank() uint32
func (*ST_ViewServer_Response) GetResult ¶
func (m *ST_ViewServer_Response) GetResult() int32
func (*ST_ViewServer_Response) GetSid ¶
func (m *ST_ViewServer_Response) GetSid() int64
func (*ST_ViewServer_Response) GetSkey ¶
func (m *ST_ViewServer_Response) GetSkey() string
func (*ST_ViewServer_Response) GetUid ¶
func (m *ST_ViewServer_Response) GetUid() uint64
func (*ST_ViewServer_Response) ProtoMessage ¶
func (*ST_ViewServer_Response) ProtoMessage()
func (*ST_ViewServer_Response) Reset ¶
func (m *ST_ViewServer_Response) Reset()
func (*ST_ViewServer_Response) String ¶
func (m *ST_ViewServer_Response) String() string
type ST_Vip_PB ¶
type ST_Vip_PB struct { VipID *uint32 `protobuf:"varint,1,opt,name=vipID" json:"vipID,omitempty"` VipPoint *uint64 `protobuf:"varint,2,opt,name=vipPoint" json:"vipPoint,omitempty"` VipLevel *uint32 `protobuf:"varint,3,opt,name=vipLevel" json:"vipLevel,omitempty"` NextLoginGetVIPPoint *uint32 `protobuf:"varint,4,opt,name=nextLoginGetVIPPoint" json:"nextLoginGetVIPPoint,omitempty"` VipGift *uint32 `protobuf:"varint,5,opt,name=vipGift" json:"vipGift,omitempty"` CanGetDailyReward *bool `protobuf:"varint,6,opt,name=canGetDailyReward" json:"canGetDailyReward,omitempty"` VipStoreItems *ST_Vector2IntList_PB `protobuf:"bytes,7,opt,name=VipStoreItems" json:"VipStoreItems,omitempty"` VipStoreRefreshTime *uint64 `protobuf:"varint,8,opt,name=VipStoreRefreshTime" json:"VipStoreRefreshTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
VIP
func (*ST_Vip_PB) Descriptor ¶
func (*ST_Vip_PB) GetCanGetDailyReward ¶
func (*ST_Vip_PB) GetNextLoginGetVIPPoint ¶
func (*ST_Vip_PB) GetVipGift ¶
func (*ST_Vip_PB) GetVipLevel ¶
func (*ST_Vip_PB) GetVipPoint ¶
func (*ST_Vip_PB) GetVipStoreItems ¶
func (m *ST_Vip_PB) GetVipStoreItems() *ST_Vector2IntList_PB
func (*ST_Vip_PB) GetVipStoreRefreshTime ¶
func (*ST_Vip_PB) ProtoMessage ¶
func (*ST_Vip_PB) ProtoMessage()
type ST_WallReport_PB ¶
type ST_WallReport_PB struct { BeforeHp *uint32 `protobuf:"varint,1,opt,name=beforeHp" json:"beforeHp,omitempty"` AfterHp *uint32 `protobuf:"varint,2,opt,name=afterHp" json:"afterHp,omitempty"` Level *uint32 `protobuf:"varint,3,opt,name=level" json:"level,omitempty"` XXX_unrecognized []byte `json:"-"` }
城墙报告
func (*ST_WallReport_PB) Descriptor ¶
func (*ST_WallReport_PB) Descriptor() ([]byte, []int)
func (*ST_WallReport_PB) GetAfterHp ¶
func (m *ST_WallReport_PB) GetAfterHp() uint32
func (*ST_WallReport_PB) GetBeforeHp ¶
func (m *ST_WallReport_PB) GetBeforeHp() uint32
func (*ST_WallReport_PB) GetLevel ¶
func (m *ST_WallReport_PB) GetLevel() uint32
func (*ST_WallReport_PB) ProtoMessage ¶
func (*ST_WallReport_PB) ProtoMessage()
func (*ST_WallReport_PB) Reset ¶
func (m *ST_WallReport_PB) Reset()
func (*ST_WallReport_PB) String ¶
func (m *ST_WallReport_PB) String() string
type ST_WarGift_PB ¶
type ST_WarGift_PB struct { GiftId *int64 `protobuf:"varint,1,opt,name=giftId" json:"giftId,omitempty"` LeftNum *int32 `protobuf:"varint,2,opt,name=leftNum" json:"leftNum,omitempty"` Uids []uint64 `protobuf:"varint,3,rep,name=uids" json:"uids,omitempty"` XXX_unrecognized []byte `json:"-"` }
王战赏赐礼包信息
func (*ST_WarGift_PB) Descriptor ¶
func (*ST_WarGift_PB) Descriptor() ([]byte, []int)
func (*ST_WarGift_PB) GetGiftId ¶
func (m *ST_WarGift_PB) GetGiftId() int64
func (*ST_WarGift_PB) GetLeftNum ¶
func (m *ST_WarGift_PB) GetLeftNum() int32
func (*ST_WarGift_PB) GetUids ¶
func (m *ST_WarGift_PB) GetUids() []uint64
func (*ST_WarGift_PB) ProtoMessage ¶
func (*ST_WarGift_PB) ProtoMessage()
func (*ST_WarGift_PB) Reset ¶
func (m *ST_WarGift_PB) Reset()
func (*ST_WarGift_PB) String ¶
func (m *ST_WarGift_PB) String() string
type ST_WearEquip ¶
type ST_WearEquip struct { WearPos *uint32 `protobuf:"varint,1,opt,name=wearPos" json:"wearPos,omitempty"` EquipUID *uint64 `protobuf:"varint,2,opt,name=equipUID" json:"equipUID,omitempty"` Csvid *uint32 `protobuf:"varint,3,opt,name=csvid" json:"csvid,omitempty"` XXX_unrecognized []byte `json:"-"` }
装备穿戴信息
func (*ST_WearEquip) Descriptor ¶
func (*ST_WearEquip) Descriptor() ([]byte, []int)
func (*ST_WearEquip) GetCsvid ¶
func (m *ST_WearEquip) GetCsvid() uint32
func (*ST_WearEquip) GetEquipUID ¶
func (m *ST_WearEquip) GetEquipUID() uint64
func (*ST_WearEquip) GetWearPos ¶
func (m *ST_WearEquip) GetWearPos() uint32
func (*ST_WearEquip) ProtoMessage ¶
func (*ST_WearEquip) ProtoMessage()
func (*ST_WearEquip) Reset ¶
func (m *ST_WearEquip) Reset()
func (*ST_WearEquip) String ¶
func (m *ST_WearEquip) String() string
type ST_WorldCharSimpleList_PB ¶
type ST_WorldCharSimpleList_PB struct { DataList []*ST_WorldCharSimple_PB `protobuf:"bytes,4,rep,name=dataList" json:"dataList,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_WorldCharSimpleList_PB) Descriptor ¶
func (*ST_WorldCharSimpleList_PB) Descriptor() ([]byte, []int)
func (*ST_WorldCharSimpleList_PB) GetDataList ¶
func (m *ST_WorldCharSimpleList_PB) GetDataList() []*ST_WorldCharSimple_PB
func (*ST_WorldCharSimpleList_PB) ProtoMessage ¶
func (*ST_WorldCharSimpleList_PB) ProtoMessage()
func (*ST_WorldCharSimpleList_PB) Reset ¶
func (m *ST_WorldCharSimpleList_PB) Reset()
func (*ST_WorldCharSimpleList_PB) String ¶
func (m *ST_WorldCharSimpleList_PB) String() string
type ST_WorldCharSimple_PB ¶
type ST_WorldCharSimple_PB struct { UserID *uint64 `protobuf:"varint,1,opt,name=userID" json:"userID,omitempty"` UserName *string `protobuf:"bytes,2,opt,name=userName" json:"userName,omitempty"` LeagueName *string `protobuf:"bytes,3,opt,name=leagueName" json:"leagueName,omitempty"` Signature *string `protobuf:"bytes,4,opt,name=signature" json:"signature,omitempty"` TitleID *int32 `protobuf:"varint,5,opt,name=titleID" json:"titleID,omitempty"` BubbleId *uint32 `protobuf:"varint,6,opt,name=bubbleId" json:"bubbleId,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_WorldCharSimple_PB) Descriptor ¶
func (*ST_WorldCharSimple_PB) Descriptor() ([]byte, []int)
func (*ST_WorldCharSimple_PB) GetBubbleId ¶
func (m *ST_WorldCharSimple_PB) GetBubbleId() uint32
func (*ST_WorldCharSimple_PB) GetLeagueName ¶
func (m *ST_WorldCharSimple_PB) GetLeagueName() string
func (*ST_WorldCharSimple_PB) GetSignature ¶
func (m *ST_WorldCharSimple_PB) GetSignature() string
func (*ST_WorldCharSimple_PB) GetTitleID ¶
func (m *ST_WorldCharSimple_PB) GetTitleID() int32
func (*ST_WorldCharSimple_PB) GetUserID ¶
func (m *ST_WorldCharSimple_PB) GetUserID() uint64
func (*ST_WorldCharSimple_PB) GetUserName ¶
func (m *ST_WorldCharSimple_PB) GetUserName() string
func (*ST_WorldCharSimple_PB) ProtoMessage ¶
func (*ST_WorldCharSimple_PB) ProtoMessage()
func (*ST_WorldCharSimple_PB) Reset ¶
func (m *ST_WorldCharSimple_PB) Reset()
func (*ST_WorldCharSimple_PB) String ¶
func (m *ST_WorldCharSimple_PB) String() string
type ST_WorldChatTitleInfo_PB ¶
type ST_WorldChatTitleInfo_PB struct { ChatTitleID *uint64 `protobuf:"varint,1,opt,name=chatTitleID" json:"chatTitleID,omitempty"` ReplayCount *uint32 `protobuf:"varint,2,opt,name=replayCount" json:"replayCount,omitempty"` PraiseCount *uint32 `protobuf:"varint,3,opt,name=praiseCount" json:"praiseCount,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_WorldChatTitleInfo_PB) Descriptor ¶
func (*ST_WorldChatTitleInfo_PB) Descriptor() ([]byte, []int)
func (*ST_WorldChatTitleInfo_PB) GetChatTitleID ¶
func (m *ST_WorldChatTitleInfo_PB) GetChatTitleID() uint64
func (*ST_WorldChatTitleInfo_PB) GetPraiseCount ¶
func (m *ST_WorldChatTitleInfo_PB) GetPraiseCount() uint32
func (*ST_WorldChatTitleInfo_PB) GetReplayCount ¶
func (m *ST_WorldChatTitleInfo_PB) GetReplayCount() uint32
func (*ST_WorldChatTitleInfo_PB) ProtoMessage ¶
func (*ST_WorldChatTitleInfo_PB) ProtoMessage()
func (*ST_WorldChatTitleInfo_PB) Reset ¶
func (m *ST_WorldChatTitleInfo_PB) Reset()
func (*ST_WorldChatTitleInfo_PB) String ¶
func (m *ST_WorldChatTitleInfo_PB) String() string
type ST_WorldCityData_PB ¶
type ST_WorldCityData_PB struct { CityID *uint32 `protobuf:"varint,1,req,name=cityID" json:"cityID,omitempty"` CityLevel *uint32 `protobuf:"varint,2,req,name=cityLevel" json:"cityLevel,omitempty"` Px *uint32 `protobuf:"varint,3,req,name=px" json:"px,omitempty"` Py *uint32 `protobuf:"varint,4,req,name=py" json:"py,omitempty"` ResAreaX *int32 `protobuf:"varint,5,req,name=resAreaX" json:"resAreaX,omitempty"` ResAreaY *int32 `protobuf:"varint,6,req,name=resAreaY" json:"resAreaY,omitempty"` ResDeltaX *int32 `protobuf:"varint,7,req,name=resDeltaX" json:"resDeltaX,omitempty"` ResDeltaY *int32 `protobuf:"varint,8,req,name=resDeltaY" json:"resDeltaY,omitempty"` TerritoryAreaX *int32 `protobuf:"varint,9,req,name=territoryAreaX" json:"territoryAreaX,omitempty"` TerritoryAreaY *int32 `protobuf:"varint,10,req,name=territoryAreaY" json:"territoryAreaY,omitempty"` TerritoryDeltaX *int32 `protobuf:"varint,11,req,name=territoryDeltaX" json:"territoryDeltaX,omitempty"` TerritoryDeltaY *int32 `protobuf:"varint,12,req,name=territoryDeltaY" json:"territoryDeltaY,omitempty"` XXX_unrecognized []byte `json:"-"` }
大地图城市信息
func (*ST_WorldCityData_PB) Descriptor ¶
func (*ST_WorldCityData_PB) Descriptor() ([]byte, []int)
func (*ST_WorldCityData_PB) GetCityID ¶
func (m *ST_WorldCityData_PB) GetCityID() uint32
func (*ST_WorldCityData_PB) GetCityLevel ¶
func (m *ST_WorldCityData_PB) GetCityLevel() uint32
func (*ST_WorldCityData_PB) GetPx ¶
func (m *ST_WorldCityData_PB) GetPx() uint32
func (*ST_WorldCityData_PB) GetPy ¶
func (m *ST_WorldCityData_PB) GetPy() uint32
func (*ST_WorldCityData_PB) GetResAreaX ¶
func (m *ST_WorldCityData_PB) GetResAreaX() int32
func (*ST_WorldCityData_PB) GetResAreaY ¶
func (m *ST_WorldCityData_PB) GetResAreaY() int32
func (*ST_WorldCityData_PB) GetResDeltaX ¶
func (m *ST_WorldCityData_PB) GetResDeltaX() int32
func (*ST_WorldCityData_PB) GetResDeltaY ¶
func (m *ST_WorldCityData_PB) GetResDeltaY() int32
func (*ST_WorldCityData_PB) GetTerritoryAreaX ¶
func (m *ST_WorldCityData_PB) GetTerritoryAreaX() int32
func (*ST_WorldCityData_PB) GetTerritoryAreaY ¶
func (m *ST_WorldCityData_PB) GetTerritoryAreaY() int32
func (*ST_WorldCityData_PB) GetTerritoryDeltaX ¶
func (m *ST_WorldCityData_PB) GetTerritoryDeltaX() int32
func (*ST_WorldCityData_PB) GetTerritoryDeltaY ¶
func (m *ST_WorldCityData_PB) GetTerritoryDeltaY() int32
func (*ST_WorldCityData_PB) ProtoMessage ¶
func (*ST_WorldCityData_PB) ProtoMessage()
func (*ST_WorldCityData_PB) Reset ¶
func (m *ST_WorldCityData_PB) Reset()
func (*ST_WorldCityData_PB) String ¶
func (m *ST_WorldCityData_PB) String() string
type ST_WorldCityList_PB ¶
type ST_WorldCityList_PB struct { CityList []*ST_WorldCity_PB `protobuf:"bytes,1,rep,name=cityList" json:"cityList,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_WorldCityList_PB) Descriptor ¶
func (*ST_WorldCityList_PB) Descriptor() ([]byte, []int)
func (*ST_WorldCityList_PB) GetCityList ¶
func (m *ST_WorldCityList_PB) GetCityList() []*ST_WorldCity_PB
func (*ST_WorldCityList_PB) ProtoMessage ¶
func (*ST_WorldCityList_PB) ProtoMessage()
func (*ST_WorldCityList_PB) Reset ¶
func (m *ST_WorldCityList_PB) Reset()
func (*ST_WorldCityList_PB) String ¶
func (m *ST_WorldCityList_PB) String() string
type ST_WorldCity_PB ¶
type ST_WorldCity_PB struct { CityID *uint32 `protobuf:"varint,1,opt,name=cityID" json:"cityID,omitempty"` LeagueID *uint64 `protobuf:"varint,2,opt,name=leagueID" json:"leagueID,omitempty"` XXX_unrecognized []byte `json:"-"` }
城市信息
func (*ST_WorldCity_PB) Descriptor ¶
func (*ST_WorldCity_PB) Descriptor() ([]byte, []int)
func (*ST_WorldCity_PB) GetCityID ¶
func (m *ST_WorldCity_PB) GetCityID() uint32
func (*ST_WorldCity_PB) GetLeagueID ¶
func (m *ST_WorldCity_PB) GetLeagueID() uint64
func (*ST_WorldCity_PB) ProtoMessage ¶
func (*ST_WorldCity_PB) ProtoMessage()
func (*ST_WorldCity_PB) Reset ¶
func (m *ST_WorldCity_PB) Reset()
func (*ST_WorldCity_PB) String ¶
func (m *ST_WorldCity_PB) String() string
type ST_WorldDataBasicList_PB ¶
type ST_WorldDataBasicList_PB struct { List []*ST_WorldDataBasic_PB `protobuf:"bytes,1,rep,name=list" json:"list,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_WorldDataBasicList_PB) Descriptor ¶
func (*ST_WorldDataBasicList_PB) Descriptor() ([]byte, []int)
func (*ST_WorldDataBasicList_PB) GetList ¶
func (m *ST_WorldDataBasicList_PB) GetList() []*ST_WorldDataBasic_PB
func (*ST_WorldDataBasicList_PB) ProtoMessage ¶
func (*ST_WorldDataBasicList_PB) ProtoMessage()
func (*ST_WorldDataBasicList_PB) Reset ¶
func (m *ST_WorldDataBasicList_PB) Reset()
func (*ST_WorldDataBasicList_PB) String ¶
func (m *ST_WorldDataBasicList_PB) String() string
type ST_WorldDataBasic_PB ¶
type ST_WorldDataBasic_PB struct { Id *ST_WorldDataVersion_PB `protobuf:"bytes,1,opt,name=id" json:"id,omitempty"` Simple *ST_WorldDataSimpleInfo_PB `protobuf:"bytes,2,opt,name=simple" json:"simple,omitempty"` // 行军中队列 Actionlist *ST_Uint64List_PB `protobuf:"bytes,3,opt,name=actionlist" json:"actionlist,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_WorldDataBasic_PB) Descriptor ¶
func (*ST_WorldDataBasic_PB) Descriptor() ([]byte, []int)
func (*ST_WorldDataBasic_PB) GetActionlist ¶
func (m *ST_WorldDataBasic_PB) GetActionlist() *ST_Uint64List_PB
func (*ST_WorldDataBasic_PB) GetId ¶
func (m *ST_WorldDataBasic_PB) GetId() *ST_WorldDataVersion_PB
func (*ST_WorldDataBasic_PB) GetSimple ¶
func (m *ST_WorldDataBasic_PB) GetSimple() *ST_WorldDataSimpleInfo_PB
func (*ST_WorldDataBasic_PB) ProtoMessage ¶
func (*ST_WorldDataBasic_PB) ProtoMessage()
func (*ST_WorldDataBasic_PB) Reset ¶
func (m *ST_WorldDataBasic_PB) Reset()
func (*ST_WorldDataBasic_PB) String ¶
func (m *ST_WorldDataBasic_PB) String() string
type ST_WorldDataDetailInfo_PB ¶
type ST_WorldDataDetailInfo_PB struct { DetailNouse *ST_WorldDataDetail_NoUse_PB `protobuf:"bytes,1,opt,name=detail_nouse,json=detailNouse" json:"detail_nouse,omitempty"` DetailMine *ST_WorldDataDetail_Mine_PB `protobuf:"bytes,2,opt,name=detail_mine,json=detailMine" json:"detail_mine,omitempty"` DetailColony *ST_WorldDataDetail_Colony_PB `protobuf:"bytes,3,opt,name=detail_colony,json=detailColony" json:"detail_colony,omitempty"` Detail_Bestationed *ST_WorldDataDetail_Bestationed_PB `protobuf:"bytes,4,opt,name=detail_Bestationed,json=detailBestationed" json:"detail_Bestationed,omitempty"` Detail_MutiMonster *ST_WorldDataDetail_MutiMonster_PB `protobuf:"bytes,5,opt,name=detail_MutiMonster,json=detailMutiMonster" json:"detail_MutiMonster,omitempty"` Detail_City *ST_WorldDataDetail_City_PB `protobuf:"bytes,6,opt,name=detail_City,json=detailCity" json:"detail_City,omitempty"` DetailMainCity *ST_WorldDataDetail_MainCity_PB `protobuf:"bytes,7,opt,name=detail_mainCity,json=detailMainCity" json:"detail_mainCity,omitempty"` DetailPalace *ST_WorldDataDetail_UndergroundPalace_PB `protobuf:"bytes,8,opt,name=detail_palace,json=detailPalace" json:"detail_palace,omitempty"` DetailMiraclewar *ST_MiracleWar_PB `protobuf:"bytes,9,opt,name=detail_miraclewar,json=detailMiraclewar" json:"detail_miraclewar,omitempty"` CityWar *ST_CityWar_PB `protobuf:"bytes,10,opt,name=CityWar" json:"CityWar,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_WorldDataDetailInfo_PB) Descriptor ¶
func (*ST_WorldDataDetailInfo_PB) Descriptor() ([]byte, []int)
func (*ST_WorldDataDetailInfo_PB) GetCityWar ¶
func (m *ST_WorldDataDetailInfo_PB) GetCityWar() *ST_CityWar_PB
func (*ST_WorldDataDetailInfo_PB) GetDetailColony ¶
func (m *ST_WorldDataDetailInfo_PB) GetDetailColony() *ST_WorldDataDetail_Colony_PB
func (*ST_WorldDataDetailInfo_PB) GetDetailMainCity ¶
func (m *ST_WorldDataDetailInfo_PB) GetDetailMainCity() *ST_WorldDataDetail_MainCity_PB
func (*ST_WorldDataDetailInfo_PB) GetDetailMine ¶
func (m *ST_WorldDataDetailInfo_PB) GetDetailMine() *ST_WorldDataDetail_Mine_PB
func (*ST_WorldDataDetailInfo_PB) GetDetailMiraclewar ¶
func (m *ST_WorldDataDetailInfo_PB) GetDetailMiraclewar() *ST_MiracleWar_PB
func (*ST_WorldDataDetailInfo_PB) GetDetailNouse ¶
func (m *ST_WorldDataDetailInfo_PB) GetDetailNouse() *ST_WorldDataDetail_NoUse_PB
func (*ST_WorldDataDetailInfo_PB) GetDetailPalace ¶
func (m *ST_WorldDataDetailInfo_PB) GetDetailPalace() *ST_WorldDataDetail_UndergroundPalace_PB
func (*ST_WorldDataDetailInfo_PB) GetDetail_Bestationed ¶
func (m *ST_WorldDataDetailInfo_PB) GetDetail_Bestationed() *ST_WorldDataDetail_Bestationed_PB
func (*ST_WorldDataDetailInfo_PB) GetDetail_City ¶
func (m *ST_WorldDataDetailInfo_PB) GetDetail_City() *ST_WorldDataDetail_City_PB
func (*ST_WorldDataDetailInfo_PB) GetDetail_MutiMonster ¶
func (m *ST_WorldDataDetailInfo_PB) GetDetail_MutiMonster() *ST_WorldDataDetail_MutiMonster_PB
func (*ST_WorldDataDetailInfo_PB) ProtoMessage ¶
func (*ST_WorldDataDetailInfo_PB) ProtoMessage()
func (*ST_WorldDataDetailInfo_PB) Reset ¶
func (m *ST_WorldDataDetailInfo_PB) Reset()
func (*ST_WorldDataDetailInfo_PB) String ¶
func (m *ST_WorldDataDetailInfo_PB) String() string
type ST_WorldDataDetail_Bestationed_PB ¶
type ST_WorldDataDetail_Bestationed_PB struct { HeroIdList []uint32 `protobuf:"varint,1,rep,name=heroIdList" json:"heroIdList,omitempty"` Units *ST_UnitAsset_PB `protobuf:"bytes,2,opt,name=units" json:"units,omitempty"` Formation *uint32 `protobuf:"varint,3,opt,name=formation" json:"formation,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_WorldDataDetail_Bestationed_PB) Descriptor ¶
func (*ST_WorldDataDetail_Bestationed_PB) Descriptor() ([]byte, []int)
func (*ST_WorldDataDetail_Bestationed_PB) GetFormation ¶
func (m *ST_WorldDataDetail_Bestationed_PB) GetFormation() uint32
func (*ST_WorldDataDetail_Bestationed_PB) GetHeroIdList ¶
func (m *ST_WorldDataDetail_Bestationed_PB) GetHeroIdList() []uint32
func (*ST_WorldDataDetail_Bestationed_PB) GetUnits ¶
func (m *ST_WorldDataDetail_Bestationed_PB) GetUnits() *ST_UnitAsset_PB
func (*ST_WorldDataDetail_Bestationed_PB) ProtoMessage ¶
func (*ST_WorldDataDetail_Bestationed_PB) ProtoMessage()
func (*ST_WorldDataDetail_Bestationed_PB) Reset ¶
func (m *ST_WorldDataDetail_Bestationed_PB) Reset()
func (*ST_WorldDataDetail_Bestationed_PB) String ¶
func (m *ST_WorldDataDetail_Bestationed_PB) String() string
type ST_WorldDataDetail_City_PB ¶
type ST_WorldDataDetail_City_PB struct { LeagueId *uint64 `protobuf:"varint,1,opt,name=leagueId" json:"leagueId,omitempty"` StageStartTime *uint64 `protobuf:"varint,2,opt,name=stageStartTime" json:"stageStartTime,omitempty"` DefenseUpdateTime *uint64 `protobuf:"varint,3,opt,name=defenseUpdateTime" json:"defenseUpdateTime,omitempty"` Defense *ST_DefenseAsset_PB `protobuf:"bytes,4,opt,name=defense" json:"defense,omitempty"` NpcUnits *ST_UnitAsset_PB `protobuf:"bytes,5,opt,name=npcUnits" json:"npcUnits,omitempty"` GarrisonCapalibity *uint64 `protobuf:"varint,6,opt,name=garrisonCapalibity" json:"garrisonCapalibity,omitempty"` Stage *uint32 `protobuf:"varint,7,opt,name=stage" json:"stage,omitempty"` IsFirstCapture *bool `protobuf:"varint,8,opt,name=isFirstCapture" json:"isFirstCapture,omitempty"` CurrentMonsterID *int64 `protobuf:"varint,9,opt,name=currentMonsterID" json:"currentMonsterID,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_WorldDataDetail_City_PB) Descriptor ¶
func (*ST_WorldDataDetail_City_PB) Descriptor() ([]byte, []int)
func (*ST_WorldDataDetail_City_PB) GetCurrentMonsterID ¶
func (m *ST_WorldDataDetail_City_PB) GetCurrentMonsterID() int64
func (*ST_WorldDataDetail_City_PB) GetDefense ¶
func (m *ST_WorldDataDetail_City_PB) GetDefense() *ST_DefenseAsset_PB
func (*ST_WorldDataDetail_City_PB) GetDefenseUpdateTime ¶
func (m *ST_WorldDataDetail_City_PB) GetDefenseUpdateTime() uint64
func (*ST_WorldDataDetail_City_PB) GetGarrisonCapalibity ¶
func (m *ST_WorldDataDetail_City_PB) GetGarrisonCapalibity() uint64
func (*ST_WorldDataDetail_City_PB) GetIsFirstCapture ¶
func (m *ST_WorldDataDetail_City_PB) GetIsFirstCapture() bool
func (*ST_WorldDataDetail_City_PB) GetLeagueId ¶
func (m *ST_WorldDataDetail_City_PB) GetLeagueId() uint64
func (*ST_WorldDataDetail_City_PB) GetNpcUnits ¶
func (m *ST_WorldDataDetail_City_PB) GetNpcUnits() *ST_UnitAsset_PB
func (*ST_WorldDataDetail_City_PB) GetStage ¶
func (m *ST_WorldDataDetail_City_PB) GetStage() uint32
func (*ST_WorldDataDetail_City_PB) GetStageStartTime ¶
func (m *ST_WorldDataDetail_City_PB) GetStageStartTime() uint64
func (*ST_WorldDataDetail_City_PB) ProtoMessage ¶
func (*ST_WorldDataDetail_City_PB) ProtoMessage()
func (*ST_WorldDataDetail_City_PB) Reset ¶
func (m *ST_WorldDataDetail_City_PB) Reset()
func (*ST_WorldDataDetail_City_PB) String ¶
func (m *ST_WorldDataDetail_City_PB) String() string
type ST_WorldDataDetail_Colony_PB ¶
type ST_WorldDataDetail_Colony_PB struct { CaptureUser *ST_ColonyCapture_PB `protobuf:"bytes,1,opt,name=captureUser" json:"captureUser,omitempty"` LeagueId *uint64 `protobuf:"varint,2,opt,name=leagueId" json:"leagueId,omitempty"` UpdateTime *uint64 `protobuf:"varint,3,opt,name=updateTime" json:"updateTime,omitempty"` Units *ST_UnitAsset_PB `protobuf:"bytes,5,opt,name=units" json:"units,omitempty"` Defense *ST_DefenseAsset_PB `protobuf:"bytes,6,opt,name=defense" json:"defense,omitempty"` NeedRecoverUnits *bool `protobuf:"varint,7,opt,name=needRecoverUnits" json:"needRecoverUnits,omitempty"` NeedRecoverDefense *bool `protobuf:"varint,8,opt,name=needRecoverDefense" json:"needRecoverDefense,omitempty"` UnitsUpdateTime *uint64 `protobuf:"varint,9,opt,name=unitsUpdateTime" json:"unitsUpdateTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_WorldDataDetail_Colony_PB) Descriptor ¶
func (*ST_WorldDataDetail_Colony_PB) Descriptor() ([]byte, []int)
func (*ST_WorldDataDetail_Colony_PB) GetCaptureUser ¶
func (m *ST_WorldDataDetail_Colony_PB) GetCaptureUser() *ST_ColonyCapture_PB
func (*ST_WorldDataDetail_Colony_PB) GetDefense ¶
func (m *ST_WorldDataDetail_Colony_PB) GetDefense() *ST_DefenseAsset_PB
func (*ST_WorldDataDetail_Colony_PB) GetLeagueId ¶
func (m *ST_WorldDataDetail_Colony_PB) GetLeagueId() uint64
func (*ST_WorldDataDetail_Colony_PB) GetNeedRecoverDefense ¶
func (m *ST_WorldDataDetail_Colony_PB) GetNeedRecoverDefense() bool
func (*ST_WorldDataDetail_Colony_PB) GetNeedRecoverUnits ¶
func (m *ST_WorldDataDetail_Colony_PB) GetNeedRecoverUnits() bool
func (*ST_WorldDataDetail_Colony_PB) GetSharedUser ¶
func (m *ST_WorldDataDetail_Colony_PB) GetSharedUser() []*ST_ColonyCapture_PB
func (*ST_WorldDataDetail_Colony_PB) GetUnits ¶
func (m *ST_WorldDataDetail_Colony_PB) GetUnits() *ST_UnitAsset_PB
func (*ST_WorldDataDetail_Colony_PB) GetUnitsUpdateTime ¶
func (m *ST_WorldDataDetail_Colony_PB) GetUnitsUpdateTime() uint64
func (*ST_WorldDataDetail_Colony_PB) GetUpdateTime ¶
func (m *ST_WorldDataDetail_Colony_PB) GetUpdateTime() uint64
func (*ST_WorldDataDetail_Colony_PB) ProtoMessage ¶
func (*ST_WorldDataDetail_Colony_PB) ProtoMessage()
func (*ST_WorldDataDetail_Colony_PB) Reset ¶
func (m *ST_WorldDataDetail_Colony_PB) Reset()
func (*ST_WorldDataDetail_Colony_PB) String ¶
func (m *ST_WorldDataDetail_Colony_PB) String() string
type ST_WorldDataDetail_MainCity_PB ¶
type ST_WorldDataDetail_MainCity_PB struct { Defense *ST_DefenseAsset_PB `protobuf:"bytes,1,opt,name=defense" json:"defense,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_WorldDataDetail_MainCity_PB) Descriptor ¶
func (*ST_WorldDataDetail_MainCity_PB) Descriptor() ([]byte, []int)
func (*ST_WorldDataDetail_MainCity_PB) GetDefense ¶
func (m *ST_WorldDataDetail_MainCity_PB) GetDefense() *ST_DefenseAsset_PB
func (*ST_WorldDataDetail_MainCity_PB) ProtoMessage ¶
func (*ST_WorldDataDetail_MainCity_PB) ProtoMessage()
func (*ST_WorldDataDetail_MainCity_PB) Reset ¶
func (m *ST_WorldDataDetail_MainCity_PB) Reset()
func (*ST_WorldDataDetail_MainCity_PB) String ¶
func (m *ST_WorldDataDetail_MainCity_PB) String() string
type ST_WorldDataDetail_Mine_PB ¶
type ST_WorldDataDetail_Mine_PB struct { CashType *uint32 `protobuf:"varint,1,opt,name=CashType" json:"CashType,omitempty"` CashTotalCount *float64 `protobuf:"fixed64,2,opt,name=CashTotalCount" json:"CashTotalCount,omitempty"` CollectSpeed *uint32 `protobuf:"varint,3,opt,name=CollectSpeed" json:"CollectSpeed,omitempty"` CashLeftCount *float64 `protobuf:"fixed64,4,opt,name=CashLeftCount" json:"CashLeftCount,omitempty"` Playernum *uint32 `protobuf:"varint,5,opt,name=Playernum" json:"Playernum,omitempty"` Star *uint32 `protobuf:"varint,6,opt,name=Star" json:"Star,omitempty"` RealLeftCount *float64 `protobuf:"fixed64,7,opt,name=RealLeftCount" json:"RealLeftCount,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_WorldDataDetail_Mine_PB) Descriptor ¶
func (*ST_WorldDataDetail_Mine_PB) Descriptor() ([]byte, []int)
func (*ST_WorldDataDetail_Mine_PB) GetCashLeftCount ¶
func (m *ST_WorldDataDetail_Mine_PB) GetCashLeftCount() float64
func (*ST_WorldDataDetail_Mine_PB) GetCashTotalCount ¶
func (m *ST_WorldDataDetail_Mine_PB) GetCashTotalCount() float64
func (*ST_WorldDataDetail_Mine_PB) GetCashType ¶
func (m *ST_WorldDataDetail_Mine_PB) GetCashType() uint32
func (*ST_WorldDataDetail_Mine_PB) GetCollectSpeed ¶
func (m *ST_WorldDataDetail_Mine_PB) GetCollectSpeed() uint32
func (*ST_WorldDataDetail_Mine_PB) GetPlayernum ¶
func (m *ST_WorldDataDetail_Mine_PB) GetPlayernum() uint32
func (*ST_WorldDataDetail_Mine_PB) GetRealLeftCount ¶
func (m *ST_WorldDataDetail_Mine_PB) GetRealLeftCount() float64
func (*ST_WorldDataDetail_Mine_PB) GetStar ¶
func (m *ST_WorldDataDetail_Mine_PB) GetStar() uint32
func (*ST_WorldDataDetail_Mine_PB) ProtoMessage ¶
func (*ST_WorldDataDetail_Mine_PB) ProtoMessage()
func (*ST_WorldDataDetail_Mine_PB) Reset ¶
func (m *ST_WorldDataDetail_Mine_PB) Reset()
func (*ST_WorldDataDetail_Mine_PB) String ¶
func (m *ST_WorldDataDetail_Mine_PB) String() string
type ST_WorldDataDetail_MutiMonster_PB ¶
type ST_WorldDataDetail_MutiMonster_PB struct { Units *ST_UnitAsset_PB `protobuf:"bytes,1,opt,name=units" json:"units,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_WorldDataDetail_MutiMonster_PB) Descriptor ¶
func (*ST_WorldDataDetail_MutiMonster_PB) Descriptor() ([]byte, []int)
func (*ST_WorldDataDetail_MutiMonster_PB) GetUnits ¶
func (m *ST_WorldDataDetail_MutiMonster_PB) GetUnits() *ST_UnitAsset_PB
func (*ST_WorldDataDetail_MutiMonster_PB) ProtoMessage ¶
func (*ST_WorldDataDetail_MutiMonster_PB) ProtoMessage()
func (*ST_WorldDataDetail_MutiMonster_PB) Reset ¶
func (m *ST_WorldDataDetail_MutiMonster_PB) Reset()
func (*ST_WorldDataDetail_MutiMonster_PB) String ¶
func (m *ST_WorldDataDetail_MutiMonster_PB) String() string
type ST_WorldDataDetail_NoUse_PB ¶
type ST_WorldDataDetail_NoUse_PB struct { NoUse *int32 `protobuf:"varint,1,opt,name=NoUse" json:"NoUse,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_WorldDataDetail_NoUse_PB) Descriptor ¶
func (*ST_WorldDataDetail_NoUse_PB) Descriptor() ([]byte, []int)
func (*ST_WorldDataDetail_NoUse_PB) GetNoUse ¶
func (m *ST_WorldDataDetail_NoUse_PB) GetNoUse() int32
func (*ST_WorldDataDetail_NoUse_PB) ProtoMessage ¶
func (*ST_WorldDataDetail_NoUse_PB) ProtoMessage()
func (*ST_WorldDataDetail_NoUse_PB) Reset ¶
func (m *ST_WorldDataDetail_NoUse_PB) Reset()
func (*ST_WorldDataDetail_NoUse_PB) String ¶
func (m *ST_WorldDataDetail_NoUse_PB) String() string
type ST_WorldDataDetail_UndergroundPalace_PB ¶
type ST_WorldDataDetail_UndergroundPalace_PB struct { ContainUser []uint64 `protobuf:"varint,1,rep,name=containUser" json:"containUser,omitempty"` LiveTime *uint64 `protobuf:"varint,2,opt,name=liveTime" json:"liveTime,omitempty"` CreateTime *uint64 `protobuf:"varint,3,opt,name=createTime" json:"createTime,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_WorldDataDetail_UndergroundPalace_PB) Descriptor ¶
func (*ST_WorldDataDetail_UndergroundPalace_PB) Descriptor() ([]byte, []int)
func (*ST_WorldDataDetail_UndergroundPalace_PB) GetContainUser ¶
func (m *ST_WorldDataDetail_UndergroundPalace_PB) GetContainUser() []uint64
func (*ST_WorldDataDetail_UndergroundPalace_PB) GetCreateTime ¶
func (m *ST_WorldDataDetail_UndergroundPalace_PB) GetCreateTime() uint64
func (*ST_WorldDataDetail_UndergroundPalace_PB) GetLiveTime ¶
func (m *ST_WorldDataDetail_UndergroundPalace_PB) GetLiveTime() uint64
func (*ST_WorldDataDetail_UndergroundPalace_PB) ProtoMessage ¶
func (*ST_WorldDataDetail_UndergroundPalace_PB) ProtoMessage()
func (*ST_WorldDataDetail_UndergroundPalace_PB) Reset ¶
func (m *ST_WorldDataDetail_UndergroundPalace_PB) Reset()
func (*ST_WorldDataDetail_UndergroundPalace_PB) String ¶
func (m *ST_WorldDataDetail_UndergroundPalace_PB) String() string
type ST_WorldDataEntryList_PB ¶
type ST_WorldDataEntryList_PB struct { DataList []*ST_WorldDataEntry_PB `protobuf:"bytes,1,rep,name=dataList" json:"dataList,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_WorldDataEntryList_PB) Descriptor ¶
func (*ST_WorldDataEntryList_PB) Descriptor() ([]byte, []int)
func (*ST_WorldDataEntryList_PB) GetDataList ¶
func (m *ST_WorldDataEntryList_PB) GetDataList() []*ST_WorldDataEntry_PB
func (*ST_WorldDataEntryList_PB) ProtoMessage ¶
func (*ST_WorldDataEntryList_PB) ProtoMessage()
func (*ST_WorldDataEntryList_PB) Reset ¶
func (m *ST_WorldDataEntryList_PB) Reset()
func (*ST_WorldDataEntryList_PB) String ¶
func (m *ST_WorldDataEntryList_PB) String() string
type ST_WorldDataEntry_PB ¶
type ST_WorldDataEntry_PB struct { VersionEntry *ST_WorldDataVersion_PB `protobuf:"bytes,1,opt,name=versionEntry" json:"versionEntry,omitempty"` SimpleEntry *ST_WorldDataSimpleInfo_PB `protobuf:"bytes,2,opt,name=simpleEntry" json:"simpleEntry,omitempty"` DetailEntry *ST_WorldDataDetailInfo_PB `protobuf:"bytes,3,opt,name=detailEntry" json:"detailEntry,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_WorldDataEntry_PB) Descriptor ¶
func (*ST_WorldDataEntry_PB) Descriptor() ([]byte, []int)
func (*ST_WorldDataEntry_PB) GetDetailEntry ¶
func (m *ST_WorldDataEntry_PB) GetDetailEntry() *ST_WorldDataDetailInfo_PB
func (*ST_WorldDataEntry_PB) GetSimpleEntry ¶
func (m *ST_WorldDataEntry_PB) GetSimpleEntry() *ST_WorldDataSimpleInfo_PB
func (*ST_WorldDataEntry_PB) GetVersionEntry ¶
func (m *ST_WorldDataEntry_PB) GetVersionEntry() *ST_WorldDataVersion_PB
func (*ST_WorldDataEntry_PB) ProtoMessage ¶
func (*ST_WorldDataEntry_PB) ProtoMessage()
func (*ST_WorldDataEntry_PB) Reset ¶
func (m *ST_WorldDataEntry_PB) Reset()
func (*ST_WorldDataEntry_PB) String ¶
func (m *ST_WorldDataEntry_PB) String() string
type ST_WorldDataSimpleInfo_PB ¶
type ST_WorldDataSimpleInfo_PB struct { Uid *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` LeagueId *uint64 `protobuf:"varint,2,opt,name=leagueId" json:"leagueId,omitempty"` TileId *int32 `protobuf:"varint,3,opt,name=tileId" json:"tileId,omitempty"` DataEntry *ST_Vector4Int_PB `protobuf:"bytes,4,opt,name=dataEntry" json:"dataEntry,omitempty"` GActionList []uint64 `protobuf:"varint,5,rep,name=gActionList" json:"gActionList,omitempty"` CityID []uint32 `protobuf:"varint,6,rep,name=cityID" json:"cityID,omitempty"` Status *uint32 `protobuf:"varint,7,opt,name=status" json:"status,omitempty"` LocationChangeTime *uint64 `protobuf:"varint,8,opt,name=locationChangeTime" json:"locationChangeTime,omitempty"` AttackLeagueID *uint64 `protobuf:"varint,9,opt,name=attackLeagueID" json:"attackLeagueID,omitempty"` MiracleStage *int32 `protobuf:"varint,10,opt,name=miracleStage" json:"miracleStage,omitempty"` StageEndTime *uint64 `protobuf:"varint,11,opt,name=stageEndTime" json:"stageEndTime,omitempty"` OccupyInfo *ST_OccupyInfo_PB `protobuf:"bytes,12,opt,name=occupyInfo" json:"occupyInfo,omitempty"` SkinId *uint32 `protobuf:"varint,13,opt,name=skinId" json:"skinId,omitempty"` PrisonCount *uint32 `protobuf:"varint,14,opt,name=prisonCount" json:"prisonCount,omitempty"` Hp *uint64 `protobuf:"varint,15,opt,name=hp" json:"hp,omitempty"` Did *uint64 `protobuf:"varint,16,opt,name=did" json:"did,omitempty"` Res *ST_CashHouse_PB `protobuf:"bytes,17,opt,name=res" json:"res,omitempty"` Lid *uint64 `protobuf:"varint,18,opt,name=lid" json:"lid,omitempty"` StagStartTime *uint64 `protobuf:"varint,19,opt,name=stagStartTime" json:"stagStartTime,omitempty"` IsOk *bool `protobuf:"varint,20,opt,name=IsOk" json:"IsOk,omitempty"` // 首次生效,客户端使用 First *bool `protobuf:"varint,21,opt,name=First" json:"First,omitempty"` MstLid *uint64 `protobuf:"varint,22,opt,name=mstLid" json:"mstLid,omitempty"` Sid *uint32 `protobuf:"varint,23,opt,name=sid" json:"sid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_WorldDataSimpleInfo_PB) Descriptor ¶
func (*ST_WorldDataSimpleInfo_PB) Descriptor() ([]byte, []int)
func (*ST_WorldDataSimpleInfo_PB) GetAttackLeagueID ¶
func (m *ST_WorldDataSimpleInfo_PB) GetAttackLeagueID() uint64
func (*ST_WorldDataSimpleInfo_PB) GetCityID ¶
func (m *ST_WorldDataSimpleInfo_PB) GetCityID() []uint32
func (*ST_WorldDataSimpleInfo_PB) GetDataEntry ¶
func (m *ST_WorldDataSimpleInfo_PB) GetDataEntry() *ST_Vector4Int_PB
func (*ST_WorldDataSimpleInfo_PB) GetDid ¶
func (m *ST_WorldDataSimpleInfo_PB) GetDid() uint64
func (*ST_WorldDataSimpleInfo_PB) GetFirst ¶
func (m *ST_WorldDataSimpleInfo_PB) GetFirst() bool
func (*ST_WorldDataSimpleInfo_PB) GetGActionList ¶
func (m *ST_WorldDataSimpleInfo_PB) GetGActionList() []uint64
func (*ST_WorldDataSimpleInfo_PB) GetHp ¶
func (m *ST_WorldDataSimpleInfo_PB) GetHp() uint64
func (*ST_WorldDataSimpleInfo_PB) GetIsOk ¶
func (m *ST_WorldDataSimpleInfo_PB) GetIsOk() bool
func (*ST_WorldDataSimpleInfo_PB) GetLeagueId ¶
func (m *ST_WorldDataSimpleInfo_PB) GetLeagueId() uint64
func (*ST_WorldDataSimpleInfo_PB) GetLid ¶
func (m *ST_WorldDataSimpleInfo_PB) GetLid() uint64
func (*ST_WorldDataSimpleInfo_PB) GetLocationChangeTime ¶
func (m *ST_WorldDataSimpleInfo_PB) GetLocationChangeTime() uint64
func (*ST_WorldDataSimpleInfo_PB) GetMiracleStage ¶
func (m *ST_WorldDataSimpleInfo_PB) GetMiracleStage() int32
func (*ST_WorldDataSimpleInfo_PB) GetMstLid ¶
func (m *ST_WorldDataSimpleInfo_PB) GetMstLid() uint64
func (*ST_WorldDataSimpleInfo_PB) GetOccupyInfo ¶
func (m *ST_WorldDataSimpleInfo_PB) GetOccupyInfo() *ST_OccupyInfo_PB
func (*ST_WorldDataSimpleInfo_PB) GetPrisonCount ¶
func (m *ST_WorldDataSimpleInfo_PB) GetPrisonCount() uint32
func (*ST_WorldDataSimpleInfo_PB) GetRes ¶
func (m *ST_WorldDataSimpleInfo_PB) GetRes() *ST_CashHouse_PB
func (*ST_WorldDataSimpleInfo_PB) GetSid ¶
func (m *ST_WorldDataSimpleInfo_PB) GetSid() uint32
func (*ST_WorldDataSimpleInfo_PB) GetSkinId ¶
func (m *ST_WorldDataSimpleInfo_PB) GetSkinId() uint32
func (*ST_WorldDataSimpleInfo_PB) GetStagStartTime ¶
func (m *ST_WorldDataSimpleInfo_PB) GetStagStartTime() uint64
func (*ST_WorldDataSimpleInfo_PB) GetStageEndTime ¶
func (m *ST_WorldDataSimpleInfo_PB) GetStageEndTime() uint64
func (*ST_WorldDataSimpleInfo_PB) GetStatus ¶
func (m *ST_WorldDataSimpleInfo_PB) GetStatus() uint32
func (*ST_WorldDataSimpleInfo_PB) GetTileId ¶
func (m *ST_WorldDataSimpleInfo_PB) GetTileId() int32
func (*ST_WorldDataSimpleInfo_PB) GetUid ¶
func (m *ST_WorldDataSimpleInfo_PB) GetUid() uint64
func (*ST_WorldDataSimpleInfo_PB) ProtoMessage ¶
func (*ST_WorldDataSimpleInfo_PB) ProtoMessage()
func (*ST_WorldDataSimpleInfo_PB) Reset ¶
func (m *ST_WorldDataSimpleInfo_PB) Reset()
func (*ST_WorldDataSimpleInfo_PB) String ¶
func (m *ST_WorldDataSimpleInfo_PB) String() string
type ST_WorldDataVersionList_PB ¶
type ST_WorldDataVersionList_PB struct { List []*ST_WorldDataVersion_PB `protobuf:"bytes,1,rep,name=list" json:"list,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_WorldDataVersionList_PB) Descriptor ¶
func (*ST_WorldDataVersionList_PB) Descriptor() ([]byte, []int)
func (*ST_WorldDataVersionList_PB) GetList ¶
func (m *ST_WorldDataVersionList_PB) GetList() []*ST_WorldDataVersion_PB
func (*ST_WorldDataVersionList_PB) ProtoMessage ¶
func (*ST_WorldDataVersionList_PB) ProtoMessage()
func (*ST_WorldDataVersionList_PB) Reset ¶
func (m *ST_WorldDataVersionList_PB) Reset()
func (*ST_WorldDataVersionList_PB) String ¶
func (m *ST_WorldDataVersionList_PB) String() string
type ST_WorldDataVersion_PB ¶
type ST_WorldDataVersion_PB struct { Id *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Version *uint32 `protobuf:"varint,2,opt,name=version" json:"version,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*ST_WorldDataVersion_PB) Descriptor ¶
func (*ST_WorldDataVersion_PB) Descriptor() ([]byte, []int)
func (*ST_WorldDataVersion_PB) GetId ¶
func (m *ST_WorldDataVersion_PB) GetId() uint64
func (*ST_WorldDataVersion_PB) GetVersion ¶
func (m *ST_WorldDataVersion_PB) GetVersion() uint32
func (*ST_WorldDataVersion_PB) ProtoMessage ¶
func (*ST_WorldDataVersion_PB) ProtoMessage()
func (*ST_WorldDataVersion_PB) Reset ¶
func (m *ST_WorldDataVersion_PB) Reset()
func (*ST_WorldDataVersion_PB) String ¶
func (m *ST_WorldDataVersion_PB) String() string
type ST_WorldDomination_PB ¶
type ST_WorldDomination_PB struct { StageStartTime *uint64 `protobuf:"varint,1,opt,name=stageStartTime" json:"stageStartTime,omitempty"` StageRemainTime *uint64 `protobuf:"varint,2,opt,name=stageRemainTime" json:"stageRemainTime,omitempty"` Stage *uint32 `protobuf:"varint,3,opt,name=stage" json:"stage,omitempty"` XXX_unrecognized []byte `json:"-"` }
世界争霸活动
func (*ST_WorldDomination_PB) Descriptor ¶
func (*ST_WorldDomination_PB) Descriptor() ([]byte, []int)
func (*ST_WorldDomination_PB) GetStage ¶
func (m *ST_WorldDomination_PB) GetStage() uint32
func (*ST_WorldDomination_PB) GetStageRemainTime ¶
func (m *ST_WorldDomination_PB) GetStageRemainTime() uint64
func (*ST_WorldDomination_PB) GetStageStartTime ¶
func (m *ST_WorldDomination_PB) GetStageStartTime() uint64
func (*ST_WorldDomination_PB) ProtoMessage ¶
func (*ST_WorldDomination_PB) ProtoMessage()
func (*ST_WorldDomination_PB) Reset ¶
func (m *ST_WorldDomination_PB) Reset()
func (*ST_WorldDomination_PB) String ¶
func (m *ST_WorldDomination_PB) String() string
type ST_WorldMapData_PB ¶
type ST_WorldMapData_PB struct { WorldBorderX *uint32 `protobuf:"varint,1,req,name=worldBorderX" json:"worldBorderX,omitempty"` WorldBorderY *uint32 `protobuf:"varint,2,req,name=worldBorderY" json:"worldBorderY,omitempty"` BlockBorderX *uint32 `protobuf:"varint,3,req,name=blockBorderX" json:"blockBorderX,omitempty"` BlockBorderY *uint32 `protobuf:"varint,4,req,name=blockBorderY" json:"blockBorderY,omitempty"` TileList []*ST_TileData_PB `protobuf:"bytes,5,rep,name=tileList" json:"tileList,omitempty"` DecoList []*ST_DecoData_PB `protobuf:"bytes,6,rep,name=decoList" json:"decoList,omitempty"` CityList []*ST_WorldCityData_PB `protobuf:"bytes,7,rep,name=cityList" json:"cityList,omitempty"` BlockList []*ST_BlockDecoList_PB `protobuf:"bytes,8,rep,name=blockList" json:"blockList,omitempty"` XXX_unrecognized []byte `json:"-"` }
大地图信息
func (*ST_WorldMapData_PB) Descriptor ¶
func (*ST_WorldMapData_PB) Descriptor() ([]byte, []int)
func (*ST_WorldMapData_PB) GetBlockBorderX ¶
func (m *ST_WorldMapData_PB) GetBlockBorderX() uint32
func (*ST_WorldMapData_PB) GetBlockBorderY ¶
func (m *ST_WorldMapData_PB) GetBlockBorderY() uint32
func (*ST_WorldMapData_PB) GetBlockList ¶
func (m *ST_WorldMapData_PB) GetBlockList() []*ST_BlockDecoList_PB
func (*ST_WorldMapData_PB) GetCityList ¶
func (m *ST_WorldMapData_PB) GetCityList() []*ST_WorldCityData_PB
func (*ST_WorldMapData_PB) GetDecoList ¶
func (m *ST_WorldMapData_PB) GetDecoList() []*ST_DecoData_PB
func (*ST_WorldMapData_PB) GetTileList ¶
func (m *ST_WorldMapData_PB) GetTileList() []*ST_TileData_PB
func (*ST_WorldMapData_PB) GetWorldBorderX ¶
func (m *ST_WorldMapData_PB) GetWorldBorderX() uint32
func (*ST_WorldMapData_PB) GetWorldBorderY ¶
func (m *ST_WorldMapData_PB) GetWorldBorderY() uint32
func (*ST_WorldMapData_PB) ProtoMessage ¶
func (*ST_WorldMapData_PB) ProtoMessage()
func (*ST_WorldMapData_PB) Reset ¶
func (m *ST_WorldMapData_PB) Reset()
func (*ST_WorldMapData_PB) String ¶
func (m *ST_WorldMapData_PB) String() string
type ST_WorldSituationRankSnapshot_Entry_PB ¶
type ST_WorldSituationRankSnapshot_Entry_PB struct { CsvId *int64 `protobuf:"varint,1,opt,name=csvId" json:"csvId,omitempty"` RankSnapshot *ST_PowerRankingList `protobuf:"bytes,2,opt,name=rankSnapshot" json:"rankSnapshot,omitempty"` XXX_unrecognized []byte `json:"-"` }
天下大势排行榜快照条目
func (*ST_WorldSituationRankSnapshot_Entry_PB) Descriptor ¶
func (*ST_WorldSituationRankSnapshot_Entry_PB) Descriptor() ([]byte, []int)
func (*ST_WorldSituationRankSnapshot_Entry_PB) GetCsvId ¶
func (m *ST_WorldSituationRankSnapshot_Entry_PB) GetCsvId() int64
func (*ST_WorldSituationRankSnapshot_Entry_PB) GetRankSnapshot ¶
func (m *ST_WorldSituationRankSnapshot_Entry_PB) GetRankSnapshot() *ST_PowerRankingList
func (*ST_WorldSituationRankSnapshot_Entry_PB) ProtoMessage ¶
func (*ST_WorldSituationRankSnapshot_Entry_PB) ProtoMessage()
func (*ST_WorldSituationRankSnapshot_Entry_PB) Reset ¶
func (m *ST_WorldSituationRankSnapshot_Entry_PB) Reset()
func (*ST_WorldSituationRankSnapshot_Entry_PB) String ¶
func (m *ST_WorldSituationRankSnapshot_Entry_PB) String() string
type ST_WorldSituationRankSnapshot_PB ¶
type ST_WorldSituationRankSnapshot_PB struct { Entries []*ST_WorldSituationRankSnapshot_Entry_PB `protobuf:"bytes,1,rep,name=entries" json:"entries,omitempty"` XXX_unrecognized []byte `json:"-"` }
全局天下大势排行榜快照资产
func (*ST_WorldSituationRankSnapshot_PB) Descriptor ¶
func (*ST_WorldSituationRankSnapshot_PB) Descriptor() ([]byte, []int)
func (*ST_WorldSituationRankSnapshot_PB) GetEntries ¶
func (m *ST_WorldSituationRankSnapshot_PB) GetEntries() []*ST_WorldSituationRankSnapshot_Entry_PB
func (*ST_WorldSituationRankSnapshot_PB) ProtoMessage ¶
func (*ST_WorldSituationRankSnapshot_PB) ProtoMessage()
func (*ST_WorldSituationRankSnapshot_PB) Reset ¶
func (m *ST_WorldSituationRankSnapshot_PB) Reset()
func (*ST_WorldSituationRankSnapshot_PB) String ¶
func (m *ST_WorldSituationRankSnapshot_PB) String() string
type ST_WorldSituation_Entry_PB ¶
type ST_WorldSituation_Entry_PB struct { CsvId *int64 `protobuf:"varint,1,opt,name=csvId" json:"csvId,omitempty"` Type *uint32 `protobuf:"varint,2,opt,name=type" json:"type,omitempty"` SubType *uint32 `protobuf:"varint,3,opt,name=subType" json:"subType,omitempty"` ServerValue *uint64 `protobuf:"varint,4,opt,name=serverValue" json:"serverValue,omitempty"` Condition *ST_Vector4Int_PB `protobuf:"bytes,5,opt,name=condition" json:"condition,omitempty"` StartTime *uint64 `protobuf:"varint,6,opt,name=startTime" json:"startTime,omitempty"` EndTime *uint64 `protobuf:"varint,7,opt,name=endTime" json:"endTime,omitempty"` Status *uint32 `protobuf:"varint,8,opt,name=status" json:"status,omitempty"` ServerResult *bool `protobuf:"varint,9,opt,name=serverResult" json:"serverResult,omitempty"` FinishTime *uint64 `protobuf:"varint,10,opt,name=finishTime" json:"finishTime,omitempty"` EndType *uint32 `protobuf:"varint,11,opt,name=endType" json:"endType,omitempty"` LeagueValue []*ST_Vector2Int64_PB `protobuf:"bytes,12,rep,name=LeagueValue" json:"LeagueValue,omitempty"` GmValue *uint64 `protobuf:"varint,13,opt,name=GmValue" json:"GmValue,omitempty"` XXX_unrecognized []byte `json:"-"` }
天下大势条目
func (*ST_WorldSituation_Entry_PB) Descriptor ¶
func (*ST_WorldSituation_Entry_PB) Descriptor() ([]byte, []int)
func (*ST_WorldSituation_Entry_PB) GetCondition ¶
func (m *ST_WorldSituation_Entry_PB) GetCondition() *ST_Vector4Int_PB
func (*ST_WorldSituation_Entry_PB) GetCsvId ¶
func (m *ST_WorldSituation_Entry_PB) GetCsvId() int64
func (*ST_WorldSituation_Entry_PB) GetEndTime ¶
func (m *ST_WorldSituation_Entry_PB) GetEndTime() uint64
func (*ST_WorldSituation_Entry_PB) GetEndType ¶
func (m *ST_WorldSituation_Entry_PB) GetEndType() uint32
func (*ST_WorldSituation_Entry_PB) GetFinishTime ¶
func (m *ST_WorldSituation_Entry_PB) GetFinishTime() uint64
func (*ST_WorldSituation_Entry_PB) GetGmValue ¶
func (m *ST_WorldSituation_Entry_PB) GetGmValue() uint64
func (*ST_WorldSituation_Entry_PB) GetLeagueValue ¶
func (m *ST_WorldSituation_Entry_PB) GetLeagueValue() []*ST_Vector2Int64_PB
func (*ST_WorldSituation_Entry_PB) GetServerResult ¶
func (m *ST_WorldSituation_Entry_PB) GetServerResult() bool
func (*ST_WorldSituation_Entry_PB) GetServerValue ¶
func (m *ST_WorldSituation_Entry_PB) GetServerValue() uint64
func (*ST_WorldSituation_Entry_PB) GetStartTime ¶
func (m *ST_WorldSituation_Entry_PB) GetStartTime() uint64
func (*ST_WorldSituation_Entry_PB) GetStatus ¶
func (m *ST_WorldSituation_Entry_PB) GetStatus() uint32
func (*ST_WorldSituation_Entry_PB) GetSubType ¶
func (m *ST_WorldSituation_Entry_PB) GetSubType() uint32
func (*ST_WorldSituation_Entry_PB) GetType ¶
func (m *ST_WorldSituation_Entry_PB) GetType() uint32
func (*ST_WorldSituation_Entry_PB) ProtoMessage ¶
func (*ST_WorldSituation_Entry_PB) ProtoMessage()
func (*ST_WorldSituation_Entry_PB) Reset ¶
func (m *ST_WorldSituation_Entry_PB) Reset()
func (*ST_WorldSituation_Entry_PB) String ¶
func (m *ST_WorldSituation_Entry_PB) String() string
type ST_WorldSituation_PB ¶
type ST_WorldSituation_PB struct { Init *bool `protobuf:"varint,1,opt,name=init" json:"init,omitempty"` Entries []*ST_WorldSituation_Entry_PB `protobuf:"bytes,2,rep,name=entries" json:"entries,omitempty"` CurIndex *uint32 `protobuf:"varint,3,opt,name=curIndex" json:"curIndex,omitempty"` XXX_unrecognized []byte `json:"-"` }
全局天下大势资产
func (*ST_WorldSituation_PB) Descriptor ¶
func (*ST_WorldSituation_PB) Descriptor() ([]byte, []int)
func (*ST_WorldSituation_PB) GetCurIndex ¶
func (m *ST_WorldSituation_PB) GetCurIndex() uint32
func (*ST_WorldSituation_PB) GetEntries ¶
func (m *ST_WorldSituation_PB) GetEntries() []*ST_WorldSituation_Entry_PB
func (*ST_WorldSituation_PB) GetInit ¶
func (m *ST_WorldSituation_PB) GetInit() bool
func (*ST_WorldSituation_PB) ProtoMessage ¶
func (*ST_WorldSituation_PB) ProtoMessage()
func (*ST_WorldSituation_PB) Reset ¶
func (m *ST_WorldSituation_PB) Reset()
func (*ST_WorldSituation_PB) String ¶
func (m *ST_WorldSituation_PB) String() string
type ServerRankType ¶
type ServerRankType int32
const ( ServerRankType_SRT_UserPowerRank ServerRankType = 1 ServerRankType_SRT_UserKilledRank ServerRankType = 2 ServerRankType_SRT_UserLevelRank ServerRankType = 3 ServerRankType_SRT_UserMaincityLevelRank ServerRankType = 4 ServerRankType_SRT_AipShipStarRank ServerRankType = 5 ServerRankType_SRT_HeroKilledRank ServerRankType = 6 ServerRankType_SRT_GatherRank ServerRankType = 7 )
func (ServerRankType) Enum ¶
func (x ServerRankType) Enum() *ServerRankType
func (ServerRankType) EnumDescriptor ¶
func (ServerRankType) EnumDescriptor() ([]byte, []int)
func (ServerRankType) String ¶
func (x ServerRankType) String() string
func (*ServerRankType) UnmarshalJSON ¶
func (x *ServerRankType) UnmarshalJSON(data []byte) error
type ServerStatus ¶
type ServerStatus int32
const ( ServerStatus_SST_Normal ServerStatus = 1 ServerStatus_SST_Upgrading ServerStatus = 2 ServerStatus_SST_Offline ServerStatus = 3 )
func (ServerStatus) Enum ¶
func (x ServerStatus) Enum() *ServerStatus
func (ServerStatus) EnumDescriptor ¶
func (ServerStatus) EnumDescriptor() ([]byte, []int)
func (ServerStatus) String ¶
func (x ServerStatus) String() string
func (*ServerStatus) UnmarshalJSON ¶
func (x *ServerStatus) UnmarshalJSON(data []byte) error
type ServerTimeStatus ¶
type ServerTimeStatus int32
const ( ServerTimeStatus_STS_Building ServerTimeStatus = 1 ServerTimeStatus_STS_Protecting ServerTimeStatus = 2 ServerTimeStatus_STS_Opening ServerTimeStatus = 3 )
func (ServerTimeStatus) Enum ¶
func (x ServerTimeStatus) Enum() *ServerTimeStatus
func (ServerTimeStatus) EnumDescriptor ¶
func (ServerTimeStatus) EnumDescriptor() ([]byte, []int)
func (ServerTimeStatus) String ¶
func (x ServerTimeStatus) String() string
func (*ServerTimeStatus) UnmarshalJSON ¶
func (x *ServerTimeStatus) UnmarshalJSON(data []byte) error
type SetCharNameReturnValue ¶
type SetCharNameReturnValue int32
修改角色名称
const ( SetCharNameReturnValue_SCNRV_SUCCEEDED SetCharNameReturnValue = 1 SetCharNameReturnValue_SCNRV_INPUT_ERROR SetCharNameReturnValue = 2 SetCharNameReturnValue_SCNRV_LENGTH_ERROR SetCharNameReturnValue = 3 SetCharNameReturnValue_SCNRV_INPUT_NOT_VALID SetCharNameReturnValue = 4 SetCharNameReturnValue_SCNRV_EXISTS_ERROR SetCharNameReturnValue = 5 SetCharNameReturnValue_SCNRV_CONDITION_ERROR SetCharNameReturnValue = 6 )
func (SetCharNameReturnValue) Enum ¶
func (x SetCharNameReturnValue) Enum() *SetCharNameReturnValue
func (SetCharNameReturnValue) EnumDescriptor ¶
func (SetCharNameReturnValue) EnumDescriptor() ([]byte, []int)
func (SetCharNameReturnValue) String ¶
func (x SetCharNameReturnValue) String() string
func (*SetCharNameReturnValue) UnmarshalJSON ¶
func (x *SetCharNameReturnValue) UnmarshalJSON(data []byte) error
type SevenTaskType ¶
type SevenTaskType int32
七日活动类型
const ( // 建筑战力提升 SevenTaskType_STT_BuildingPower SevenTaskType = 1 // 科研战力提升 SevenTaskType_STT_TechPower SevenTaskType = 2 // 通过关卡次数 SevenTaskType_STT_MapList SevenTaskType = 4 // 击杀野怪 SevenTaskType_STT_Monster SevenTaskType = 5 // 完成活力任务 SevenTaskType_STT_ActivityTask SevenTaskType = 6 // 联盟帮助次数 SevenTaskType_STT_LeagueHelp SevenTaskType = 7 // 在线奖励 SevenTaskType_STT_OnlieGiftPack SevenTaskType = 8 // 黑市兑换 SevenTaskType_STT_BlackMarket SevenTaskType = 9 // 联盟宝箱开启 SevenTaskType_STT_LeagueBoxOpen SevenTaskType = 10 // 联盟宝箱帮助 SevenTaskType_STT_LeagueBoxHelp SevenTaskType = 11 // 派遣任务 SevenTaskType_STT_DispatchTask SevenTaskType = 12 // 锻造装备 SevenTaskType_STT_ProductEquip SevenTaskType = 13 // 多人野怪 SevenTaskType_STT_MuliMonster SevenTaskType = 14 // 后勤补给 SevenTaskType_STT_Supply SevenTaskType = 15 // 抽卡 SevenTaskType_STT_TakeCard SevenTaskType = 16 // 采集 (第二个参数 1:金属, 2:晶体, 3:瓦斯, 4:重氢, 5:可乐,) SevenTaskType_STT_Gather SevenTaskType = 17 // 训练士兵 SevenTaskType_STT_Train SevenTaskType = 18 // 击杀士兵 SevenTaskType_STT_KillUnit SevenTaskType = 19 // 消耗资源 (第二个参数 1:金属, 2:晶体, 3:瓦斯, 4:重氢, 5:可乐, 100:钻石) SevenTaskType_STT_CostCash SevenTaskType = 20 // 加速时间 ( 第二参数 1:总加速时长, 2:建造加速时长,3:科研加速时长, 4:训练加速,5:医疗加速 ) SevenTaskType_STT_SpeedTime SevenTaskType = 21 // 英雄 (第二个参数 1: 数量, 2: 等级数量, 3: 星级数量, 4:品质数量) SevenTaskType_STT_Hore SevenTaskType = 22 // 建筑等级 (第二个参数, 建筑类型 MG_GameDefine.proto 文件中定义 BuildingType) SevenTaskType_STT_BuildingLevel SevenTaskType = 23 // 科研次数 SevenTaskType_STT_TechCount SevenTaskType = 24 // 建筑次数 SevenTaskType_STT_BuildingCount SevenTaskType = 25 // 攻打野怪 SevenTaskType_STT_AttackMonster SevenTaskType = 26 // 攻打多人怪 SevenTaskType_STT_AttackMultiMon SevenTaskType = 27 // 联盟任务 SevenTaskType_STT_LeagueTask SevenTaskType = 28 // 击杀小野怪 SevenTaskType_STT_WILDMONSTEREX SevenTaskType = 29 // 科研 SevenTaskType_STT_Tech SevenTaskType = 30 // 训练增加战力 SevenTaskType_STT_Train_Power SevenTaskType = 31 )
func (SevenTaskType) Enum ¶
func (x SevenTaskType) Enum() *SevenTaskType
func (SevenTaskType) EnumDescriptor ¶
func (SevenTaskType) EnumDescriptor() ([]byte, []int)
func (SevenTaskType) String ¶
func (x SevenTaskType) String() string
func (*SevenTaskType) UnmarshalJSON ¶
func (x *SevenTaskType) UnmarshalJSON(data []byte) error
type SkillLogicType ¶
type SkillLogicType int32
技能逻辑类型
const ( SkillLogicType_SLT_ALL SkillLogicType = 0 SkillLogicType_SLT_ATTACK SkillLogicType = 1 SkillLogicType_SLT_TALENT SkillLogicType = 2 SkillLogicType_SLT_REGULAR SkillLogicType = 3 )
func (SkillLogicType) Enum ¶
func (x SkillLogicType) Enum() *SkillLogicType
func (SkillLogicType) EnumDescriptor ¶
func (SkillLogicType) EnumDescriptor() ([]byte, []int)
func (SkillLogicType) String ¶
func (x SkillLogicType) String() string
func (*SkillLogicType) UnmarshalJSON ¶
func (x *SkillLogicType) UnmarshalJSON(data []byte) error
type SkillMainType ¶
type SkillMainType int32
技能主类型
const ( SkillMainType_ST_ACTIVE_FIGHT SkillMainType = 1 SkillMainType_ST_PASSIVE SkillMainType = 2 )
func (SkillMainType) Enum ¶
func (x SkillMainType) Enum() *SkillMainType
func (SkillMainType) EnumDescriptor ¶
func (SkillMainType) EnumDescriptor() ([]byte, []int)
func (SkillMainType) String ¶
func (x SkillMainType) String() string
func (*SkillMainType) UnmarshalJSON ¶
func (x *SkillMainType) UnmarshalJSON(data []byte) error
type SkillSubType ¶
type SkillSubType int32
被动技能子类型
const ( SkillSubType_ST_PASSIVE_FIGHT SkillSubType = 2 SkillSubType_ST_PASSIVE_MARCH SkillSubType = 3 SkillSubType_ST_PASSIVE_GLOBAL SkillSubType = 4 SkillSubType_ST_PASSIVE_BUFF SkillSubType = 5 SkillSubType_ST_PASSIVE_AFTERFIGHT SkillSubType = 6 )
func (SkillSubType) Enum ¶
func (x SkillSubType) Enum() *SkillSubType
func (SkillSubType) EnumDescriptor ¶
func (SkillSubType) EnumDescriptor() ([]byte, []int)
func (SkillSubType) String ¶
func (x SkillSubType) String() string
func (*SkillSubType) UnmarshalJSON ¶
func (x *SkillSubType) UnmarshalJSON(data []byte) error
type SpyType ¶
type SpyType int32
const ( SpyType_ST_INITIATIVE_RESOURCE SpyType = 1 SpyType_ST_INITIATIVE_VAGUE_TOTAL_UNIT SpyType = 2 SpyType_ST_INITIATIVE_VAGUE_PITFALL SpyType = 3 SpyType_ST_INITIATIVE_VAGUE_UNIT SpyType = 4 SpyType_ST_INITIATIVE_VAGUE_TOTAL_GARRISON SpyType = 5 SpyType_ST_INITIATIVE_GARRISON_COMMANDER SpyType = 6 SpyType_ST_INITIATIVE_SHIELD SpyType = 7 SpyType_ST_INITIATIVE_LORDSINFO SpyType = 8 SpyType_ST_INITIATIVE_VAGUE_GARRISON SpyType = 9 SpyType_ST_INITIATIVE_UNIT SpyType = 10 SpyType_ST_INITIATIVE_PITFALL SpyType = 11 SpyType_ST_INITIATIVE_GARRISON SpyType = 12 SpyType_ST_INITIATIVE_TECH SpyType = 13 SpyType_ST_INITIATIVE_EQUIP SpyType = 14 SpyType_ST_PASSIVE_COMMANDER SpyType = 15 SpyType_ST_PASSIVE_ATTACK_TYPE SpyType = 16 SpyType_ST_PASSIVE_ARRIVE_TIME SpyType = 17 SpyType_ST_PASSIVE_START_TILE SpyType = 18 SpyType_ST_PASSIVE_VAGUE_TOTAL_UNIT SpyType = 19 SpyType_ST_PASSIVE_MAINCITY_LEVEL SpyType = 20 SpyType_ST_PASSIVE_VAGUE_UNIT SpyType = 21 SpyType_ST_PASSIVE_UNIT SpyType = 22 SpyType_ST_PASSIVE_HEROINFO SpyType = 23 SpyType_ST_PASSIVE_TECH SpyType = 24 SpyType_ST_PASSIVE_EQUIP SpyType = 25 SpyType_ST_PASSIVE_TAGETINFO SpyType = 26 SpyType_ST_INITIATIVE_STATUE SpyType = 27 SpyType_ST_PASSIVE_STATUE SpyType = 28 )
func (SpyType) EnumDescriptor ¶
func (*SpyType) UnmarshalJSON ¶
type StatueOp ¶
type StatueOp int32
雕像操作
func (StatueOp) EnumDescriptor ¶
func (*StatueOp) UnmarshalJSON ¶
type StatueStatus ¶
type StatueStatus int32
雕像状态
const ( StatueStatus_SS_BUILD_BUILDING StatueStatus = 1 StatueStatus_SS_BUILD_FINISHED StatueStatus = 2 StatueStatus_SS_BUILD_PLACED StatueStatus = 3 )
func (StatueStatus) Enum ¶
func (x StatueStatus) Enum() *StatueStatus
func (StatueStatus) EnumDescriptor ¶
func (StatueStatus) EnumDescriptor() ([]byte, []int)
func (StatueStatus) String ¶
func (x StatueStatus) String() string
func (*StatueStatus) UnmarshalJSON ¶
func (x *StatueStatus) UnmarshalJSON(data []byte) error
type StrollHeroResult ¶
type StrollHeroResult int32
const ( StrollHeroResult_SHR_Succeeded StrollHeroResult = 1 StrollHeroResult_SHR_DoNothing StrollHeroResult = 2 StrollHeroResult_SHR_InvalidParameter StrollHeroResult = 3 StrollHeroResult_SHR_InternalServerError StrollHeroResult = 4 )
func (StrollHeroResult) Enum ¶
func (x StrollHeroResult) Enum() *StrollHeroResult
func (StrollHeroResult) EnumDescriptor ¶
func (StrollHeroResult) EnumDescriptor() ([]byte, []int)
func (StrollHeroResult) String ¶
func (x StrollHeroResult) String() string
func (*StrollHeroResult) UnmarshalJSON ¶
func (x *StrollHeroResult) UnmarshalJSON(data []byte) error
type StrollHeroType ¶
type StrollHeroType int32
const ( StrollHeroType_SHT_Nothing StrollHeroType = 1 StrollHeroType_SHT_LeagueAmbassador StrollHeroType = 2 )
func (StrollHeroType) Enum ¶
func (x StrollHeroType) Enum() *StrollHeroType
func (StrollHeroType) EnumDescriptor ¶
func (StrollHeroType) EnumDescriptor() ([]byte, []int)
func (StrollHeroType) String ¶
func (x StrollHeroType) String() string
func (*StrollHeroType) UnmarshalJSON ¶
func (x *StrollHeroType) UnmarshalJSON(data []byte) error
type StrongestCommanderType ¶
type StrongestCommanderType int32
最强执政官活动类型
const ( StrongestCommanderType_SCT_Collection StrongestCommanderType = 1 StrongestCommanderType_SCT_Tech StrongestCommanderType = 2 StrongestCommanderType_SCT_Building StrongestCommanderType = 3 StrongestCommanderType_SCT_Train StrongestCommanderType = 4 StrongestCommanderType_SCT_UpgradeUnit StrongestCommanderType = 5 StrongestCommanderType_SCT_KillUnit StrongestCommanderType = 6 StrongestCommanderType_SCT_KillMonsterEx StrongestCommanderType = 7 StrongestCommanderType_SCT_Power StrongestCommanderType = 8 StrongestCommanderType_SCT_AttackMonster StrongestCommanderType = 9 StrongestCommanderType_SCT_KillMonster StrongestCommanderType = 10 StrongestCommanderType_SCT_KillMultiMonster StrongestCommanderType = 11 StrongestCommanderType_SCT_TrainUnitType StrongestCommanderType = 12 StrongestCommanderType_SCT_BeKilledUnit StrongestCommanderType = 13 StrongestCommanderType_SCT_OccupyMiracle StrongestCommanderType = 14 )
func (StrongestCommanderType) Enum ¶
func (x StrongestCommanderType) Enum() *StrongestCommanderType
func (StrongestCommanderType) EnumDescriptor ¶
func (StrongestCommanderType) EnumDescriptor() ([]byte, []int)
func (StrongestCommanderType) String ¶
func (x StrongestCommanderType) String() string
func (*StrongestCommanderType) UnmarshalJSON ¶
func (x *StrongestCommanderType) UnmarshalJSON(data []byte) error
type SyncType ¶
type SyncType int32
const ( SyncType_Achivement SyncType = 1 SyncType_Building SyncType = 2 SyncType_BuildingAttr SyncType = 3 SyncType_DelBuilding SyncType = 4 SyncType_Chapter SyncType = 5 SyncType_ItemPackage SyncType = 6 SyncType_LeagueTech SyncType = 7 SyncType_LeagueRecommendTech SyncType = 8 SyncType_LeagueScore SyncType = 9 SyncType_LeaugeMemberCapacity SyncType = 10 SyncType_LeagueMemberPower SyncType = 11 SyncType_LeaguePower SyncType = 12 SyncType_AddLocalAction SyncType = 13 SyncType_DelLocalAction SyncType = 14 SyncType_SetLocalActionStartTime SyncType = 15 SyncType_SetLocalActionHelp SyncType = 16 SyncType_SetLocalActionRemainTime SyncType = 17 SyncType_SetLocalActionSecondTime SyncType = 18 SyncType_SyncActivity SyncType = 19 SyncType_LeagueMemberKillNum SyncType = 20 SyncType_LeagueShopItem SyncType = 21 SyncType_LeagueMemberTitle SyncType = 22 SyncType_LeagueMemberOnlineTime SyncType = 23 SyncType_LeagueFlag SyncType = 24 SyncType_LeagueMemLevel SyncType = 25 SyncType_LeagueOwnCity SyncType = 26 SyncType_AddLeagueMember SyncType = 27 SyncType_DelLeagueMember SyncType = 28 SyncType_SetLeagueBattle SyncType = 29 SyncType_DelLeagueBattle SyncType = 30 SyncType_SetLeagueBattleNotJoin SyncType = 31 SyncType_DelLeagueBattleNotJoin SyncType = 32 SyncType_LeagueBuilding SyncType = 33 SyncType_LeagueSpecialGift SyncType = 34 SyncType_AddLeagueRequestJoinList SyncType = 35 SyncType_ChangeCampLeader SyncType = 36 SyncType_RemoveCampLeader SyncType = 37 SyncType_DeleteAllRequestJoin SyncType = 38 SyncType_DeleteRequestJoin SyncType = 39 SyncType_SetLeagueSlogan SyncType = 40 SyncType_SetLeagueOwnerName SyncType = 41 SyncType_SetLeagueOwnerId SyncType = 42 SyncType_SetLeague SyncType = 43 SyncType_LeagueMemberCount SyncType = 44 SyncType_OfferGift SyncType = 45 SyncType_LeagueMemTitle SyncType = 46 SyncType_SyncSevenDayTask SyncType = 47 SyncType_LeagueChannelId SyncType = 48 )
func (SyncType) EnumDescriptor ¶
func (*SyncType) UnmarshalJSON ¶
type SystemChatType ¶
type SystemChatType int32
系统聊天类型
const ( SystemChatType_SCT_PERMISSION_UP SystemChatType = 1 SystemChatType_SCT_PERMISSION_DOWN SystemChatType = 2 SystemChatType_SCT_OCCUPY_LEAGUE_CITY SystemChatType = 3 SystemChatType_SCT_OPEN_LEAGUE_GIFT SystemChatType = 4 SystemChatType_SCT_EXIT_LEAGUE SystemChatType = 5 SystemChatType_SCT_JION_LEAGUE SystemChatType = 6 SystemChatType_SCT_POWER SystemChatType = 7 SystemChatType_SCT_TEXT SystemChatType = 8 SystemChatType_SCT_CREATE_LEAGUE SystemChatType = 9 )
func (SystemChatType) Enum ¶
func (x SystemChatType) Enum() *SystemChatType
func (SystemChatType) EnumDescriptor ¶
func (SystemChatType) EnumDescriptor() ([]byte, []int)
func (SystemChatType) String ¶
func (x SystemChatType) String() string
func (*SystemChatType) UnmarshalJSON ¶
func (x *SystemChatType) UnmarshalJSON(data []byte) error
type TipType ¶
type TipType int32
const (
TipType_TT_NORMAL TipType = 100
)
func (TipType) EnumDescriptor ¶
func (*TipType) UnmarshalJSON ¶
type TranslateServerClient ¶
type TranslateServerClient interface {
ProcessTranslate(ctx context.Context, in *ST_Translation_Req_PB, opts ...grpc.CallOption) (*ST_Translation_Respon_PB, error)
}
func NewTranslateServerClient ¶
func NewTranslateServerClient(cc *grpc.ClientConn) TranslateServerClient
type TranslateServerServer ¶
type TranslateServerServer interface {
ProcessTranslate(context.Context, *ST_Translation_Req_PB) (*ST_Translation_Respon_PB, error)
}
type TranslateType ¶
type TranslateType int32
客户端请求服务器翻译类型
const ( TranslateType_TT_CHAT_TITLE TranslateType = 1 TranslateType_TT_CHAT_ENTRY TranslateType = 2 TranslateType_TT_YOUMI_MESSAGE TranslateType = 3 )
func (TranslateType) Enum ¶
func (x TranslateType) Enum() *TranslateType
func (TranslateType) EnumDescriptor ¶
func (TranslateType) EnumDescriptor() ([]byte, []int)
func (TranslateType) String ¶
func (x TranslateType) String() string
func (*TranslateType) UnmarshalJSON ¶
func (x *TranslateType) UnmarshalJSON(data []byte) error
type UniqueServerClient ¶
type UniqueServerClient interface { CheckUserName(ctx context.Context, in *ST_GS2US_UserName_Check, opts ...grpc.CallOption) (*ST_GS2US_UserName_Check, error) ChangeUserName(ctx context.Context, in *ST_GS2US_UserName_Change, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) CheckLeagueName(ctx context.Context, in *ST_GS2US_LeagueName_Check, opts ...grpc.CallOption) (*ST_GS2US_LeagueName_Check, error) ChangeLeagueName(ctx context.Context, in *ST_GS2US_LeagueName_Change, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) DeleteLeagueName(ctx context.Context, in *ST_GS2US_LeagueName_Delete, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) ConnectByServer(ctx context.Context, in *ST_GS2US_NameList, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) CheckServerRecord(ctx context.Context, in *ST_GS2US_ServerCheck, opts ...grpc.CallOption) (*ST_NoRespon_PB, error) }
func NewUniqueServerClient ¶
func NewUniqueServerClient(cc *grpc.ClientConn) UniqueServerClient
type UniqueServerServer ¶
type UniqueServerServer interface { CheckUserName(context.Context, *ST_GS2US_UserName_Check) (*ST_GS2US_UserName_Check, error) ChangeUserName(context.Context, *ST_GS2US_UserName_Change) (*ST_NoRespon_PB, error) CheckLeagueName(context.Context, *ST_GS2US_LeagueName_Check) (*ST_GS2US_LeagueName_Check, error) ChangeLeagueName(context.Context, *ST_GS2US_LeagueName_Change) (*ST_NoRespon_PB, error) DeleteLeagueName(context.Context, *ST_GS2US_LeagueName_Delete) (*ST_NoRespon_PB, error) ConnectByServer(context.Context, *ST_GS2US_NameList) (*ST_NoRespon_PB, error) CheckServerRecord(context.Context, *ST_GS2US_ServerCheck) (*ST_NoRespon_PB, error) }
type UnitBattleType ¶
type UnitBattleType int32
战斗单位在战斗时的类型,对应配置表UnitConfig中的UnitPosType字段 技能和效果的作用对象也是这个值
const ( // 定义的战斗单位类型,也可作为技能和效果的作用对象 UnitBattleType_UBT_NOMAL_NONE UnitBattleType = 0 UnitBattleType_UBT_NOMAL_TANK UnitBattleType = 1 UnitBattleType_UBT_NOMAL_BUBING UnitBattleType = 2 UnitBattleType_UBT_NOMAL_HUOPAO UnitBattleType = 3 UnitBattleType_UBT_NOMAL_FEIJI UnitBattleType = 4 UnitBattleType_UBT_NOMAL_TRAP1 UnitBattleType = 5 UnitBattleType_UBT_NOMAL_TRAP2 UnitBattleType = 6 UnitBattleType_UBT_NOMAL_TRAP3 UnitBattleType = 7 UnitBattleType_UBT_NOMAL_TRAP4 UnitBattleType = 8 UnitBattleType_UBT_NOMAL_HERO UnitBattleType = 9 UnitBattleType_UBT_NOMAL_WALL UnitBattleType = 10 // 仅仅作为技能和效果的作用对象 UnitBattleType_UBT_SPECIAL_BEGIN UnitBattleType = 20 UnitBattleType_UBT_SPECIAL_ALL_UNIT UnitBattleType = 21 UnitBattleType_UBT_SPECIAL_ALL_HERO UnitBattleType = 22 UnitBattleType_UBT_SPECIAL_ALL_TRAP UnitBattleType = 23 UnitBattleType_UBT_SPECIAL_ALL_OBJECT UnitBattleType = 24 UnitBattleType_UBT_SPECIAL_RANDON_UNIT UnitBattleType = 25 UnitBattleType_UBT_SPECIAL_RANDON_TWO_UNIT UnitBattleType = 26 UnitBattleType_UBT_SPECIAL_RANDON_THREE_UNIT UnitBattleType = 27 UnitBattleType_UBT_SPECIAL_RANDON_TWO_HERO UnitBattleType = 28 UnitBattleType_UBT_SPECIAL_HERO_SELF UnitBattleType = 29 )
func (UnitBattleType) Enum ¶
func (x UnitBattleType) Enum() *UnitBattleType
func (UnitBattleType) EnumDescriptor ¶
func (UnitBattleType) EnumDescriptor() ([]byte, []int)
func (UnitBattleType) String ¶
func (x UnitBattleType) String() string
func (*UnitBattleType) UnmarshalJSON ¶
func (x *UnitBattleType) UnmarshalJSON(data []byte) error
type UnitSpecialLogic ¶
type UnitSpecialLogic int32
const ( UnitSpecialLogic_USL_Normal UnitSpecialLogic = 0 UnitSpecialLogic_USL_Probe UnitSpecialLogic = 1 )
func (UnitSpecialLogic) Enum ¶
func (x UnitSpecialLogic) Enum() *UnitSpecialLogic
func (UnitSpecialLogic) EnumDescriptor ¶
func (UnitSpecialLogic) EnumDescriptor() ([]byte, []int)
func (UnitSpecialLogic) String ¶
func (x UnitSpecialLogic) String() string
func (*UnitSpecialLogic) UnmarshalJSON ¶
func (x *UnitSpecialLogic) UnmarshalJSON(data []byte) error
type UnitType ¶
type UnitType int32
const ( UnitType_UT_SPECIAL_WALL UnitType = 98 UnitType_UT_SPECIAL_HERO UnitType = 99 UnitType_UT_NORMAL_BEGIN UnitType = 100 UnitType_UT_NORMAL_TANK UnitType = 110 UnitType_UT_NORMAL_BUBING UnitType = 120 UnitType_UT_NORMAL_JIJIA UnitType = 130 UnitType_UT_NORMAL_FEIJI UnitType = 140 UnitType_UT_NORMAL_END UnitType = 199 UnitType_UT_PITFALL_BEGIN UnitType = 200 UnitType_UT_PITFALL_DILEI UnitType = 210 UnitType_UT_PITFALL_BAOLEI UnitType = 220 UnitType_UT_PITFALL_XIANQUAN UnitType = 230 UnitType_UT_PITFALL_DAODAN UnitType = 240 UnitType_UT_PITFALL_END UnitType = 299 UnitType_UT_WILD_MONSTER UnitType = 300 )
func (UnitType) EnumDescriptor ¶
func (*UnitType) UnmarshalJSON ¶
type UpdateAccountDetailsType ¶
type UpdateAccountDetailsType int32
更新账户详情类型
const ( UpdateAccountDetailsType_UADT_GGNAME UpdateAccountDetailsType = 1 UpdateAccountDetailsType_UADT_FBNAME UpdateAccountDetailsType = 2 UpdateAccountDetailsType_UADT_TTNAME UpdateAccountDetailsType = 3 UpdateAccountDetailsType_UADT_GCNAME UpdateAccountDetailsType = 4 )
func (UpdateAccountDetailsType) Enum ¶
func (x UpdateAccountDetailsType) Enum() *UpdateAccountDetailsType
func (UpdateAccountDetailsType) EnumDescriptor ¶
func (UpdateAccountDetailsType) EnumDescriptor() ([]byte, []int)
func (UpdateAccountDetailsType) String ¶
func (x UpdateAccountDetailsType) String() string
func (*UpdateAccountDetailsType) UnmarshalJSON ¶
func (x *UpdateAccountDetailsType) UnmarshalJSON(data []byte) error
type User ¶ added in v1.0.2
type User struct { Id int64 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"` Pwd string `protobuf:"bytes,3,opt,name=pwd,proto3" json:"pwd,omitempty"` CreatedTime uint64 `protobuf:"varint,4,opt,name=createdTime,proto3" json:"createdTime,omitempty"` UpdatedTime uint64 `protobuf:"varint,5,opt,name=updatedTime,proto3" json:"updatedTime,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*User) Descriptor ¶ added in v1.0.2
func (*User) GetCreatedTime ¶ added in v1.0.2
func (*User) GetUpdatedTime ¶ added in v1.0.2
func (*User) ProtoMessage ¶ added in v1.0.2
func (*User) ProtoMessage()
func (*User) XXX_DiscardUnknown ¶ added in v1.0.3
func (m *User) XXX_DiscardUnknown()
func (*User) XXX_Marshal ¶ added in v1.0.3
func (*User) XXX_Unmarshal ¶ added in v1.0.3
type UserActionType ¶
type UserActionType int32
任务类型(玩家行为)
const ( UserActionType_UAT_TaskFinish UserActionType = 1 UserActionType_UAT_Activity UserActionType = 2 UserActionType_UAT_Dungeon UserActionType = 3 UserActionType_UAT_Monster UserActionType = 4 UserActionType_UAT_Train UserActionType = 5 UserActionType_UAT_Tech UserActionType = 6 UserActionType_UAT_Build UserActionType = 7 UserActionType_UAT_Craft UserActionType = 8 UserActionType_UAT_Market UserActionType = 9 UserActionType_UAT_Purchase UserActionType = 10 UserActionType_UAT_LeagueBox UserActionType = 11 UserActionType_UAT_CardDraw UserActionType = 12 UserActionType_UAT_LeagueHelp UserActionType = 13 UserActionType_UAT_PlaceStatue UserActionType = 14 UserActionType_UAT_AttackMonster UserActionType = 15 )
func (UserActionType) Enum ¶
func (x UserActionType) Enum() *UserActionType
func (UserActionType) EnumDescriptor ¶
func (UserActionType) EnumDescriptor() ([]byte, []int)
func (UserActionType) String ¶
func (x UserActionType) String() string
func (*UserActionType) UnmarshalJSON ¶
func (x *UserActionType) UnmarshalJSON(data []byte) error
type UserCostType ¶
type UserCostType int32
任务类型(消耗)
const ( UserCostType_UCT_SpeedItem UserCostType = 50 UserCostType_UCT_LeagueCoin UserCostType = 51 UserCostType_UCT_ArmyRank UserCostType = 52 UserCostType_UCT_Experience UserCostType = 53 UserCostType_UCT_GemCost UserCostType = 54 )
func (UserCostType) Enum ¶
func (x UserCostType) Enum() *UserCostType
func (UserCostType) EnumDescriptor ¶
func (UserCostType) EnumDescriptor() ([]byte, []int)
func (UserCostType) String ¶
func (x UserCostType) String() string
func (*UserCostType) UnmarshalJSON ¶
func (x *UserCostType) UnmarshalJSON(data []byte) error
type UserHandler ¶ added in v1.0.2
type UserNameExistsResult ¶
type UserNameExistsResult int32
用户名存在性检查
const ( UserNameExistsResult_INVALID_ARGUMENTS UserNameExistsResult = 1 UserNameExistsResult_INTERNAL_SERVER_ERROR UserNameExistsResult = 2 UserNameExistsResult_EXISTS UserNameExistsResult = 3 UserNameExistsResult_NOT_EXISTS UserNameExistsResult = 4 )
func (UserNameExistsResult) Enum ¶
func (x UserNameExistsResult) Enum() *UserNameExistsResult
func (UserNameExistsResult) EnumDescriptor ¶
func (UserNameExistsResult) EnumDescriptor() ([]byte, []int)
func (UserNameExistsResult) String ¶
func (x UserNameExistsResult) String() string
func (*UserNameExistsResult) UnmarshalJSON ¶
func (x *UserNameExistsResult) UnmarshalJSON(data []byte) error
type UserPvpType ¶
type UserPvpType int32
任务类型(PVP)
const ( UserPvpType_UPT_Capture UserPvpType = 1 UserPvpType_UPT_KillUnit UserPvpType = 2 )
func (UserPvpType) Enum ¶
func (x UserPvpType) Enum() *UserPvpType
func (UserPvpType) EnumDescriptor ¶
func (UserPvpType) EnumDescriptor() ([]byte, []int)
func (UserPvpType) String ¶
func (x UserPvpType) String() string
func (*UserPvpType) UnmarshalJSON ¶
func (x *UserPvpType) UnmarshalJSON(data []byte) error
type UserService ¶ added in v1.0.2
type UserService interface {
QueryUserByName(ctx context.Context, in *Request, opts ...client.CallOption) (*Response, error)
}
func NewUserService ¶ added in v1.0.2
func NewUserService(name string, c client.Client) UserService
type VectorType ¶
type VectorType int32
const ( VectorType_VT_CASH VectorType = 1 VectorType_VT_ITEM VectorType = 2 VectorType_VT_BUILDING VectorType = 3 VectorType_VT_UNIT VectorType = 4 VectorType_VT_WORLD_ENTRY VectorType = 5 VectorType_VT_RESEARCH VectorType = 6 VectorType_VT_EXP VectorType = 7 VectorType_VT_ACHIEVEMENT VectorType = 8 VectorType_VT_DROP VectorType = 9 VectorType_VT_TELENT VectorType = 10 VectorType_VT_STATUE_MATERIAL VectorType = 11 VectorType_VT_HERO VectorType = 12 VectorType_VT_BUFF VectorType = 13 VectorType_VT_RES_BOX VectorType = 14 VectorType_VT_LEAGUE VectorType = 15 VectorType_VT_COMMANDER_ITEM VectorType = 16 VectorType_VT_WALL VectorType = 17 VectorType_VT_TRAP VectorType = 18 VectorType_VT_BOX VectorType = 19 VectorType_VT_BUBBLE VectorType = 20 VectorType_VT_BUILDING_ACTION_COUNT VectorType = 10000 VectorType_VT_PRODUCTION_ACTION_COUNT VectorType = 10001 VectorType_VT_WORLDMAP_ACTION_COUNT VectorType = 10002 VectorType_VT_RESEARCH_ACTION_COUNT VectorType = 10003 VectorType_VT_BUILDING_COUNT VectorType = 10004 )
func (VectorType) Enum ¶
func (x VectorType) Enum() *VectorType
func (VectorType) EnumDescriptor ¶
func (VectorType) EnumDescriptor() ([]byte, []int)
func (VectorType) String ¶
func (x VectorType) String() string
func (*VectorType) UnmarshalJSON ¶
func (x *VectorType) UnmarshalJSON(data []byte) error
type WorldChannelType ¶
type WorldChannelType int32
世界聊天频道内的子频道
const ( WorldChannelType_WCT_BEGIN WorldChannelType = 0 WorldChannelType_WCT_NEWEST WorldChannelType = 1 WorldChannelType_WCT_HOT WorldChannelType = 2 WorldChannelType_WCT_FOLLOW WorldChannelType = 3 WorldChannelType_WCT_MY_TOPICS WorldChannelType = 4 WorldChannelType_WCT_END WorldChannelType = 5 )
func (WorldChannelType) Enum ¶
func (x WorldChannelType) Enum() *WorldChannelType
func (WorldChannelType) EnumDescriptor ¶
func (WorldChannelType) EnumDescriptor() ([]byte, []int)
func (WorldChannelType) String ¶
func (x WorldChannelType) String() string
func (*WorldChannelType) UnmarshalJSON ¶
func (x *WorldChannelType) UnmarshalJSON(data []byte) error
type WorldDataStatus ¶
type WorldDataStatus int32
const ( WorldDataStatus_WDS_Normal WorldDataStatus = 0 WorldDataStatus_WDS_Work WorldDataStatus = 1 WorldDataStatus_WDS_Bootcap WorldDataStatus = 2 WorldDataStatus_WDS_Burning WorldDataStatus = 4 WorldDataStatus_WDS_Battle WorldDataStatus = 8 WorldDataStatus_WDS_Delete WorldDataStatus = 16 WorldDataStatus_WDS_Blackout WorldDataStatus = 32 WorldDataStatus_WDS_DelHp WorldDataStatus = 64 )
func (WorldDataStatus) Enum ¶
func (x WorldDataStatus) Enum() *WorldDataStatus
func (WorldDataStatus) EnumDescriptor ¶
func (WorldDataStatus) EnumDescriptor() ([]byte, []int)
func (WorldDataStatus) String ¶
func (x WorldDataStatus) String() string
func (*WorldDataStatus) UnmarshalJSON ¶
func (x *WorldDataStatus) UnmarshalJSON(data []byte) error
type WorldEntryType ¶
type WorldEntryType int32
世界地图条目类型
const ( WorldEntryType_WET_MAINCITY WorldEntryType = 100 WorldEntryType_WET_MINE_START WorldEntryType = 200 WorldEntryType_WET_MINE_METAL WorldEntryType = 201 WorldEntryType_WET_MINE_CRYSTAL WorldEntryType = 202 WorldEntryType_WET_MINE_GAS WorldEntryType = 203 WorldEntryType_WET_MINE_DEUTERIUM WorldEntryType = 204 WorldEntryType_WET_MINE_COKE WorldEntryType = 205 WorldEntryType_WET_MINE_GEM WorldEntryType = 206 WorldEntryType_WET_MINE_END WorldEntryType = 299 WorldEntryType_WET_WILDMONSTER WorldEntryType = 300 WorldEntryType_WET_MUTIWILDMONSTER WorldEntryType = 301 WorldEntryType_WET_WILDMONSTEREX WorldEntryType = 302 WorldEntryType_WET_SUMMON_MUTIWILDMONSTER WorldEntryType = 303 WorldEntryType_WET_FORT WorldEntryType = 400 WorldEntryType_WET_CITY WorldEntryType = 401 WorldEntryType_WET_CAPITAL_CITY WorldEntryType = 402 WorldEntryType_WET_SMALL_MIRACLE WorldEntryType = 403 WorldEntryType_WET_BIG_MIRACLE WorldEntryType = 404 // 联盟堡垒 WorldEntryType_WET_LEAGUE_Center WorldEntryType = 500 // 联盟仓库 WorldEntryType_WET_LEAGUE_Cashhouse WorldEntryType = 501 // 联盟超级矿 WorldEntryType_WET_LEAGUE_MultiCash WorldEntryType = 502 WorldEntryType_WET_BESTATIONED WorldEntryType = 600 WorldEntryType_WET_WMTROOP WorldEntryType = 601 // 机械入侵 WorldEntryType_WET_UNDERGROUNDPALACE WorldEntryType = 701 WorldEntryType_WET_SUPPLEBOX WorldEntryType = 900 )
func (WorldEntryType) Enum ¶
func (x WorldEntryType) Enum() *WorldEntryType
func (WorldEntryType) EnumDescriptor ¶
func (WorldEntryType) EnumDescriptor() ([]byte, []int)
func (WorldEntryType) String ¶
func (x WorldEntryType) String() string
func (*WorldEntryType) UnmarshalJSON ¶
func (x *WorldEntryType) UnmarshalJSON(data []byte) error
type WorldSituationEntryEndType ¶
type WorldSituationEntryEndType int32
天下大势条目结束类型
const ( WorldSituationEntryEndType_WSEET_TIME WorldSituationEntryEndType = 1 WorldSituationEntryEndType_WSEET_REACH_TASK WorldSituationEntryEndType = 2 )
func (WorldSituationEntryEndType) Enum ¶
func (x WorldSituationEntryEndType) Enum() *WorldSituationEntryEndType
func (WorldSituationEntryEndType) EnumDescriptor ¶
func (WorldSituationEntryEndType) EnumDescriptor() ([]byte, []int)
func (WorldSituationEntryEndType) String ¶
func (x WorldSituationEntryEndType) String() string
func (*WorldSituationEntryEndType) UnmarshalJSON ¶
func (x *WorldSituationEntryEndType) UnmarshalJSON(data []byte) error
type WorldSituationEntryStatus ¶
type WorldSituationEntryStatus int32
天下大势条目状态
const ( WorldSituationEntryStatus_WSES_NOT_START WorldSituationEntryStatus = 1 WorldSituationEntryStatus_WSES_PROCESS WorldSituationEntryStatus = 2 WorldSituationEntryStatus_WSES_FINISH WorldSituationEntryStatus = 3 )
func (WorldSituationEntryStatus) Enum ¶
func (x WorldSituationEntryStatus) Enum() *WorldSituationEntryStatus
func (WorldSituationEntryStatus) EnumDescriptor ¶
func (WorldSituationEntryStatus) EnumDescriptor() ([]byte, []int)
func (WorldSituationEntryStatus) String ¶
func (x WorldSituationEntryStatus) String() string
func (*WorldSituationEntryStatus) UnmarshalJSON ¶
func (x *WorldSituationEntryStatus) UnmarshalJSON(data []byte) error
type WorldSituationEntrySubType ¶
type WorldSituationEntrySubType int32
天下大势条目子类型
const ( WorldSituationEntrySubType_WSEST_SERVER_KILL_WILDMONSTEREX WorldSituationEntrySubType = 1 WorldSituationEntrySubType_WSEST_SERVER_KILL_WILDMONSTER WorldSituationEntrySubType = 2 WorldSituationEntrySubType_WSEST_SERVER_KILL_MUTIWILDMONSTER WorldSituationEntrySubType = 3 WorldSituationEntrySubType_WSEST_SERVER_COLLECT_RESOURCE WorldSituationEntrySubType = 4 WorldSituationEntrySubType_WSEST_SERVER_MAINCITY_LEVEL WorldSituationEntrySubType = 5 WorldSituationEntrySubType_WSEST_SERVER_LEAGUE WorldSituationEntrySubType = 6 WorldSituationEntrySubType_WSEST_RANK_USER_POWER WorldSituationEntrySubType = 7 WorldSituationEntrySubType_WSEST_RANK_LEAGUE_POWER WorldSituationEntrySubType = 8 WorldSituationEntrySubType_WSEST_LEAGUE_CONQUER_CITY WorldSituationEntrySubType = 9 WorldSituationEntrySubType_WSEST_LEAGUE_KILL_MUTIWILDMONSTER WorldSituationEntrySubType = 10 WorldSituationEntrySubType_WSEST_LEAGUE_KILL_WILDMONSTER WorldSituationEntrySubType = 11 WorldSituationEntrySubType_WSEST_LEAGUE_CONQUER_MIRACLE WorldSituationEntrySubType = 12 )
func (WorldSituationEntrySubType) Enum ¶
func (x WorldSituationEntrySubType) Enum() *WorldSituationEntrySubType
func (WorldSituationEntrySubType) EnumDescriptor ¶
func (WorldSituationEntrySubType) EnumDescriptor() ([]byte, []int)
func (WorldSituationEntrySubType) String ¶
func (x WorldSituationEntrySubType) String() string
func (*WorldSituationEntrySubType) UnmarshalJSON ¶
func (x *WorldSituationEntrySubType) UnmarshalJSON(data []byte) error
type WorldSituationEntryType ¶
type WorldSituationEntryType int32
天下大势条目类型
const ( WorldSituationEntryType_WSET_SERVER WorldSituationEntryType = 1 WorldSituationEntryType_WSET_RANK WorldSituationEntryType = 2 WorldSituationEntryType_WSET_LEAGUE WorldSituationEntryType = 3 )
func (WorldSituationEntryType) Enum ¶
func (x WorldSituationEntryType) Enum() *WorldSituationEntryType
func (WorldSituationEntryType) EnumDescriptor ¶
func (WorldSituationEntryType) EnumDescriptor() ([]byte, []int)
func (WorldSituationEntryType) String ¶
func (x WorldSituationEntryType) String() string
func (*WorldSituationEntryType) UnmarshalJSON ¶
func (x *WorldSituationEntryType) UnmarshalJSON(data []byte) error
type WorldSituationUnlockType ¶
type WorldSituationUnlockType int32
天下大势解锁类型
const ( WorldSituationUnlockType_WSUT_CITY WorldSituationUnlockType = 1 WorldSituationUnlockType_WSUT_WILDMONSTER WorldSituationUnlockType = 2 WorldSituationUnlockType_WSUT_MUTIWILDMONSTER WorldSituationUnlockType = 3 WorldSituationUnlockType_WSUT_MIRACLE WorldSituationUnlockType = 4 )
func (WorldSituationUnlockType) Enum ¶
func (x WorldSituationUnlockType) Enum() *WorldSituationUnlockType
func (WorldSituationUnlockType) EnumDescriptor ¶
func (WorldSituationUnlockType) EnumDescriptor() ([]byte, []int)
func (WorldSituationUnlockType) String ¶
func (x WorldSituationUnlockType) String() string
func (*WorldSituationUnlockType) UnmarshalJSON ¶
func (x *WorldSituationUnlockType) UnmarshalJSON(data []byte) error
Source Files ¶
- MG_ActivityProtocol.pb.go
- MG_CommonProtocol.pb.go
- MG_DBCacheProtocol.pb.go
- MG_DBProtocol.pb.go
- MG_GMProtocol.pb.go
- MG_GameDefine.pb.go
- MG_GameProtocol.pb.go
- MG_GlobalProtocol.pb.go
- MG_LC_OSS_PB.pb.go
- MG_MailProtocol.pb.go
- MG_MapEditor.pb.go
- MG_TranslateProtocol.pb.go
- MG_UniqueProtocol.pb.go
- RPC_GameServer.pb.go
- common.go
- user.pb.go
- user.pb.micro.go