Protocol

package
v1.0.4 Latest Latest
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Published: Oct 14, 2020 License: Apache-2.0 Imports: 8 Imported by: 0

Documentation

Overview

Package Protocol is a generated protocol buffer package.

It is generated from these files:

MG_ActivityProtocol.proto
MG_CommonProtocol.proto
MG_DBCacheProtocol.proto
MG_DBProtocol.proto
MG_GameDefine.proto
MG_GameProtocol.proto
MG_GlobalProtocol.proto
MG_GMProtocol.proto
MG_LC_OSS_PB.proto
MG_MailProtocol.proto
MG_MapEditor.proto
MG_TranslateProtocol.proto
MG_UniqueProtocol.proto
RPC_GameServer.proto

It has these top-level messages:

ST_GS2AS_Connect
ST_AS2GS_ActivityUpdate
ST_GS2AS_ActivityScore
ST_MemberJoin_Info
ST_GS2AS_LeagueJoin
ST_ActivityInfo_PB
ST_AS2GS_Activity_InfoList
ST_GS2AS_ActivityStart
ST_GS2AS_TickTock
ST_GS2AS_UpdataStage
ST_GS2AS_ActivityEnd
ST_AS2GS_ActivityRank
ST_AS2GS_Activity_ScoreLevel
ST_GS2RC_Activity_List
ST_GS2AS_GM
ST_Vector2Int_PB
ST_Vector3Int_PB
ST_Vector2Int64_PB
ST_Vector4Int_PB
ST_Vector4UInt64_PB
ST_Uint64List_PB
ST_Int32List_PB
ST_Uint32List_PB
ST_Int64List_PB
ST_ResponPair_PB
ST_ResponForm_PB
ST_Vector2IntList_PB
ST_Vector4UInt64List_PB
MG_DBC_PING_GS_PONG
MG_GS_PING_DBC_PONG
MG_GS2DBC_REQ_CREATE_NEW_CHAR
MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA
MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA
MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA
MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA
MG_DBC2GS_PUSH_PULL_ACTION_DATA
MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA
MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA
MG_GS2DBC_REQ_MAIL_INFO
MG_DBC2GS_PUSH_MAIL_INFO
MG_GS2DBC_REQ_SAVE_MAIL
MG_LEAGUE_LIST
MG_GS2DBC_PULL_ALL_LEAGUE
MG_GS2DBC_REQ_MODIFY_CHAR_NAME
MG_GS2DBC_RET_MODIFY_CHAR_NAME
ST_CharBasic_Server_PB
ST_UserServer_PB
ST_CommanderInfo_PB
ST_CharBasic_PB
ST_CharExp_PB
ST_Statistics_PB
ST_StrollHeroEventCountDownTimeReward
ST_StrollHeroEventAddUnitReward
ST_StrollHeroEventRewardContent_PB
ST_StrollHeroEventReward_PB
ST_Building_PB
ST_BuildingAsset_PB
ST_LocalActionEntry_PB
ST_GlobalActionVersion_PB
ST_GlobalActionVersionList_PB
ST_LeagueMassJoins
ST_LeagueMassDetail
ST_GlobalActionEntry_PB
ST_LocalActionAsset_PB
ST_GlobalActionAsset_PB
ST_GlobalActionList_PB
ST_ColonyAsset_PB
ST_DefenseAsset_PB
ST_CashAsset_PB
ST_Market_PB
ST_MarketAsset_PB
ST_Unit_PB
ST_UnitAsset_PB
ST_UnitVague_PB
ST_UnitVagueAsset_PB
ST_TeamConf_PB
ST_TeamConfList_PB
ST_WorldDataVersion_PB
ST_WorldDataVersionList_PB
ST_WorldDataBasic_PB
ST_WorldDataBasicList_PB
ST_WorldDataSimpleInfo_PB
ST_CashHouse_PB
ST_WorldDataDetail_Mine_PB
ST_ColonyCapture_PB
ST_WorldDataDetail_Colony_PB
ST_WorldDataDetail_NoUse_PB
ST_WorldDataDetail_Bestationed_PB
ST_WorldDataDetail_MutiMonster_PB
ST_WorldDataDetail_City_PB
ST_WorldDataDetail_MainCity_PB
ST_WorldDataDetail_UndergroundPalace_PB
ST_CityArchon_PB
ST_CityOccupyInfo_PB
ST_SC_CityWarList_PB
ST_SC_CityWarInfo_PB
ST_CityWar_PB
ST_WorldDataDetailInfo_PB
ST_WorldDataEntry_PB
ST_WorldDataEntryList_PB
ST_Research_PB
ST_ResearchEntryList_PB
ST_ItemEntry_PB
ST_Asset_ItemPack_PB
ST_Asset_Chat_Item_PB
ST_ForbiddenChat_PB
ST_PrivateChat_PB
ST_PrivateChat_Content_PB
ST_Asset_Chat_PB
ST_ActiveSpy_Lord
ST_GarrisonInfo_PB
ST_ActiveSpy_Reinforcements
ST_ActiveSpy_Cash
ST_ActiveSpy_Vague
ST_ActiveSpy_Exact
ST_ActiveSpy_Hardiness
ST_Radar_TechInfo
ST_Radar_NaturalGift
ST_Simple_Statue
ST_Radar_Statue
ST_ArmyHerosDetail
ST_ActiveSpyReport_PB
ST_ActiveSpyMonsterReport_PB
ST_MonsterSpy_Vague
ST_MonsterSpy_Exact
ST_EarlyWarning_Commander
ST_EarlyWarning_Hero
ST_EarlyWarning_Vague
ST_EarlyWarning_Exact
ST_EarlyWarning_StartInfo
ST_EarlyWarning_EndInfo
ST_EarlyWarningReportMail_PB
ST_BaseEarlyWarningReport_PB
ST_MonsterAtkCityWarning_PB
ST_EarlyWarningEx_PB
ST_EarlyWarningGreen_PB
ST_UnitTotal_PB
ST_EarlyWarningTime_PB
ST_MultiplayerEarlyWarning_PB
ST_RadarAsset_PB
ST_CollectReport_PB
ST_LeagueTransportReport_PB
ST_LeagueInvitationJoinMail_PB
ST_MailBasicInfo_PB
ST_MailRewardList_PB
ST_Vector4IntList_PB
ST_MailSimple_PB
ST_MailData_PB
ST_MailAsset_PB
ST_MailAssetForClientSave_PB
ST_MailDBAsset_PB
ST_MailStorage_PB
ST_LeagueDepotUsedResource_PB
ST_LeagueInvitationReject_PB
ST_LeagueAsset_PB
KeyBoxInfo
ST_LeagueHelpBaisc_PB
ST_Gift_PB
ST_LeagueExtra_PB
ST_LeagueBattleNOTJoin_PB
ST_LeagueBattle_PB
ST_League_Member_Info
ST_League_Simple_Info
ST_List_Uint64
ST_League_Operation_Result
ST_League_Simple_Info_List
ST_LeagueTechnology_PB
ST_League_Help_Simple_PB
ST_LeagueHelpDetail_PB
ST_League_Help_Info_PB
ST_League_Help_Asset_PB
ST_LeagueGift_PB
ST_LeagueGiftList_PB
ST_LeagueGiftSpecial_PB
ST_LeagueMemberTitleName_PB
ST_LeagueDepot_PB
ST_LeagueManagement_PB
ST_League_Detail_Info
ST_LeagueCampLeader_PB
ST_LeagueBox_List_PB
ST_InvitationLeague_Info
ST_PopUpAsset_PB
ST_LeagueMessageEntry_PB
ST_UnitCount_PB
ST_BuffBattleInfo_PB
ST_HeroSkillInfo_PB
ST_HeroBattleInfo_PB
ST_CorpBattleInfo_PB
ST_RoundBaseInfo_PB
ST_BattleRoundInfo_PB
ST_ShowUnit_PB
ST_SimpleStartInfo_PB
ST_BattleInfo_PB
ST_BattleCommanderSimpleInfo_PB
ST_HeroBattleReport_PB
ST_GetExp_PB
ST_UnitBattleReport_PB
ST_WallReport_PB
ST_OtherAddition_PB
ST_BattleReportDetail_PB
ST_PowerReport_PB
ST_DefFailInfo_PB
ST_BattleReport_PB
ST_ReturnUnits_PB
ST_MonsterInfo_PB
ST_MonsterKill_PB
ST_BattleNotice_PB
ST_BattleNoticesAsset_PB
ST_TileInfo_PB
ST_TileInfo_List
ST_Chat_Entry_PB
ST_Chat_Title_PB
ST_Chat_League_PB
ST_Chat_TitleList_PB
ST_Chat_EntryList_PB
ST_Chat_ChannelInfo_PB
ST_WorldChatTitleInfo_PB
ST_Chat_ReplyList_PB
ST_Hot_Chat_Item_PB
ST_Hot_Chat_Info_PB
ST_Chat_ChannelInfoList_PB
ST_Chat_TitleInfo_PB
ST_Chat_TitleInfoList_PB
ST_HeroEntry_PB
ST_HeroSkill_PB
ST_Prison_PB
ST_PrisonAsset_PB
ST_HeroAsset_PB
ST_Buff_PB
ST_BuffAsset_PB
ST_GlobalBuff_PB
ST_TalentAsset_PB
ST_Skill_PB
ST_SkillAsset_PB
ST_Tips_PB
ST_TipsAsset_PB
ST_TaskAsset_PB
ST_Vip_PB
ST_Attribute_PB
ST_AttributeList_PB
ST_Asset_CommanderEquipInfo
ST_WearEquip
ST_Asset_FactoryPackage
ST_EquipBasic
ST_MaterialBase
ST_Asset_TakeCard
ST_TakeCard_Basic
ST_Client_CardPool
ST_CardPoolBasic
ST_GiftHistory
ST_Asset_OfferGift
ST_OfferGiftPack
ST_OfferGiftPackConf
ST_Asset_GiftPack
ST_GiftPackBasic
ST_Asset_MonthGiftPack
ST_SubscribeGiftPack
ST_CharSimpleInfo
ST_CharSimpleInfoList
ST_WorldCharSimple_PB
ST_WorldCharSimpleList_PB
ST_PowerRankingListItem
ST_GlobalRankingItem
ST_RankingHeroInfo
ST_PowerRankingList
ST_RecommendUserAsset_PB
ST_LeagueDonationRankEntry_PB
ST_LeagueDonationRank_PB
ST_LeagueStatusEntry_PB
ST_LeagueStatus_PB
ST_AchievementFinishedItem_PB
ST_AchievementAsset_PB
ST_LeagueCustomFlag_PB
ST_MainCityEvent_PB
ST_MainCityEvent_Server_Asset_PB
ST_MainCityEventAsset_PB
ST_DispatchTaskEntry_PB
ST_DispatchTaskAsset_PB
ST_Statue_PB
ST_StatueAsset_PB
ST_SignInAsset_PB
ST_WorldCity_PB
ST_WorldCityList_PB
ST_TranslateResult_PB
ST_RoleInformation_PB
ST_GlobalMessage_PB
ST_GlobalMessageList_PB
ST_StrollHeroEventAsset_PB
ST_StrollHeroEvent_PB
ST_LeagueShopRecordList_PB
ST_LeagueShopRecord_PB
ST_EveryoneMailItem
ST_EveryoneMailCondition
ST_EveryoneMailContent
ST_SettingAsset_PB
ST_PowerChat_PB
ST_AudioSetting_PB
ST_NotifictionSetting_PB
ST_FeedbackMark
ST_UserSettingsAlterParams
ST_BeginnerTutorialAsset_PB
ST_FirstTutorialAsset_PB
ST_SetMemberTitles_PB
ST_Activity_PB
ST_ActivityScore_PB
ST_ActivityLeague_Task
ST_ActivityLeague_TaskAction
ST_MemberInfo_Base
ST_ActivityScore_User
ST_ActivityScore_LeagueUser
ST_ActivityScore_UserTask
ST_LeagueInfo_Base
ST_ActivityScore_Base
ST_ActivityScore_League
ST_ActivityDetail_PB
ST_ActivityContent_PB
ST_ActivityRank_League
ST_ActivityRank_LeagueUser
ST_ActivityRank_PB
ST_Asset_Activity_PB
ST_Asset_Activity_Item_PB
ST_MacActifityInfo
ST_FoolsDay
ST_FoolsDay_Rewards
ST_DailyTask_PB
ST_Lottery_PB
ST_BookmarkEntry_PB
ST_Asset_Bookmark_PB
ST_MiracleWarRecord_PB
ST_HistoryArchon_PB
ST_OccupyInfo_PB
ST_Title_PB
ST_WarGift_PB
ST_MiracleWarBuff_PB
ST_MiracleWarRight
ST_GlobalNotice
ST_MiracleWar_PB
ST_MiracleWarRecords_PB
ST_MiracleWarHistoryArchons_PB
ST_Asset_MiracleWar_PB
ST_Server_PB
ST_ServerList_PB
ST_Asset_Account_PB
ST_League_IndependData_Version_PB
ST_League_Message_List_PB
ST_BlackMarket_Item_PB
ST_Asset_BlackMarket_PB
ST_Asset_Supply_PB
ST_ResourceObtain_Supply_PB
ST_LeagueBox_Item_PB
ST_Asset_LeagueBox_PB
ST_ChallengeTarget_PB
ST_ChallengeCondition_PB
ST_ChallengeTast_PB
ST_Asset_Challenge_PB
ST_Asset_LuckyDog
ST_Asset_AirdropInfo
ST_WorldDomination_PB
ST_Asset_MapList_PB
ST_MapList_Info_PB
ST_Chapter_PB
ST_StarBox_PB
ST_MapInfo_PB
ST_MopUpRewards_PB
ST_ActivityTask_Item
ST_Asset_ActivityTask_PB
ST_MainCitySkinInfo_PB
ST_Asset_MainCitySkin_PB
ST_Asset_BoonCenter_PB
ST_GiftActivity
ST_GiftActivity_One
ST_BoonPayFirst_PB
ST_BoonPaySecond_PB
ST_BoonDuration_PB
ST_BoonDurationData_PB
ST_BoonDaily_PB
ST_BoonDailyData_PB
ST_BoonFund_PB
ST_BoonFundData_PB
ST_BoonRewardData_PB
ST_BoonRewardConfig_PB
ST_ChapterTask_PB
ST_ChapterInfo_PB
ST_Asset_Chapters_PB
ST_PrisonMessage_PB
ST_PrisonMessageBoard_PB
ST_PrisonMessgeClient_PB
ST_PrisonMessageList_PB
ST_CommanderFashionInfo_PB
ST_Asset_CommanderFashion_PB
ST_SevenDayTask_Item
ST_SeventDayTaskAsset_PB
ST_NoviceTaskAsset_PB
ST_KillWildMonster_PB
ST_AirShipChanllange_PB
AirShipPassDetail
ST_UserAirShipChanllange_PB
ST_AirShipChanllangeRet_PB
ST_DropActivityRankItem_PB
ST_DropActivityRank_PB
ST_LeagueTask_Item
ST_Asset_LeagueTask_PB
ST_SubTask
ST_StrongestCommander_PB
ST_StrongestCommanderRank_PB
ST_Asset_StrongestCommander_PB
ST_PrepareForWar_PB
ST_PrepareForWarRank_PB
ST_Asset_PrepareForWar_PB
ST_ExpeditionShop_Item_PB
ST_Asset_ExpeditionShop_PB
ST_ExpeditionShop_PB
ST_WorldSituation_Entry_PB
ST_WorldSituation_PB
ST_WorldSituationRankSnapshot_PB
ST_WorldSituationRankSnapshot_Entry_PB
ST_Asset_WorldSituation_PB
ST_Asset_LoginGift_PB
ST_LuckyStarItem_PB
ST_LuckyStar_PB
ST_LuckyStarShop_PB
ST_LuckyStarItem_Server_PB
ST_LuckyStar_Server_PB
ST_Asset_LuckyStar_PB
ST_CharSimple_Server_PB
ST_CharSimpleGarrison_PB
ST_SyncAsset_Entry
ST_SyncAsset_PB
ST_MailTypeList_Entry
ST_MailTypeList
ST_MailAssetSummary_Entry
ST_MailAssetSummary
ST_MailDB_PB
ST_ServerRank
ST_GetRoleRst
ST_LeagueBattle_User
ST_LeagueBattle_Log_Entry
ST_LeagueBattle_Log
ST_MonsterAtkCity
ST_GS2LS_UpdateRoleReq
ST_RoleInfo
ST_MiracleWarList_PB
ST_ChatChatroom
ST_ChatInfo
ST_Chat_NeteaseRes
ST_Transfer_Battle_PB
ST_Prepare_Server_Info
ST_Prepare_Detail
ST_Processing_Detail
ST_Recovering_Detail
ST_Transfer_Battle_SubTask
ST_Prepare_User_Info
ST_Prepare_League_Info
ST_Asset_TransferBattle_PB
ST_Client_TransferBattle_Info
ST_Client_TransferBattle_User_Rank
ST_Client_TransferBattle_League_Rank
ST_CollectResource_Entry
ST_CollectResources
ST_InitRanking_Req_PB
ST_InitRanking_Respon_PB
ST_GS2Global_Connect_Req_PB
ST_GS2Global_Connect_Respon_PB
ST_UpdateRankingScore_Req_PB
ST_UpdateRankingScore_Respon_PB
ST_RealTimeRanking_Req_PB
ST_RealTimeRanking_Respon_PB
ST_RankingScore_PB
ST_GetPlayerInfo_Req_PB
ST_GetPlayerInfo_Respon_PB
ST_PushRanking_Req_PB
ST_PushRanking_Respon_PB
ST_GetRanking_Req_PB
ST_GetRanking_Respon_PB
ST_GM_CharBasic_PB
ST_GM_Buildings_PB
ST_GM_Building_PB
ST_GM_Power_PB
ST_AccountInfo_PB
ST_AccountInfos_PB
ST_GM_Forbidden_PB
ST_GM_Resource_PB
ST_GM_ServerStatus_PB
ST_Get_List_Status
ST_Get_List_Status_Result
ST_Open_List
ST_Open_List_Result
ST_CS2LS_Add_List
ST_LS2CS_Add_List_Result
ST_CS2LS_Remove_List
ST_LS2CS_Remove_List_Result
ST_LS2CS_Alloc_Server
ST_CS2LS_Alloc_Server
ST_GS2CS_Register
ST_Ping
ST_CS2GS_GMCommand
ST_GS2CS_GMCommand_Result
ST_CS2GS_Pay
ST_GS2CS_Pay
ST_EveryOneMail
ST_ViewServer_Request
ST_ViewServer_Response
ST_ChangeServer_Request
ST_ChangeServer_Response
ST_GS2CS_ServerInfo
ST_GS2CS_GetGiftPackConfigs_Request
ST_CS2GS_GetGiftPackConfigs_Response
ST_GS2CS_GetOfferGift_Request
ST_CS2GS_GetOfferGift_Response
ST_GS2CS_GetLuckyStar_Request
ST_CS2GS_GetLuckyStar_Response
ST_GiftPackConfig
ST_GiftPackCondition
ST_CS2GS_Sync_ServerList
ST_MailDocData_PB
ST_SyncAccountDetailsRequest
ST_AccountInfoPair
ST_SyncAccountDetailsResponse
ST_UpdateAccountDetailsRequest
ST_UpdateAccountDetailsResponse
ST_QueryAccountBoundRequest
ST_QueryAccountBoundResponse
ST_SwitchAccountRequest
ST_SwitchAccountResponse
GM_StartNewActivity_PB
ST_GM2AS_ActivityView
GM_ActivityInfo_PB
ST_AS2GM_ResultList
ST_GM2AS_ActivityReserve
ST_AS2GM_ReserveResult
ST_ModifyArchonNotice_Request
ST_GM_ArchonNoticeInfo
ST_GM_BoonRewardInfo
ST_GM_BoonActivityOper
ST_GM_BoonActivities
ST_GS2LS_GetRoleReq
ST_GS2LS_UpdateRoleRst
ST_GS2LS_CreateRoleReq
ST_GS2LS_CreateRoleRst
ST_GS2LS_ReportOnlineReq
ST_GS2LS_ReportOnlineRst
ST_GS2LS_ServerListReq
ST_ServerListInfo
ST_ServerList
ST_SwitchRoleRst
ST_UserSid
ST_TransferBattle_Group_Entry
ST_TransferBattle_Group
ST_GS2CS_GetTransferBattleInfo_PB
ST_CS2GS_GetTransferBattleInfo_Response
ST_GetTransferBattlePrepareInfo
ST_TransferBattlePrepare_Response
ST_GS2CS_SyncTransferBattleScore_PB
ST_AddTransferBattleScore_Request
ST_AddTransferBattleScore_Response
ST_TBTransferServer_Request
ST_TBTransferServer_Response
ST_SyncTBMiracleWar_Request
ST_SyncTBMiracleWar_Response
ST_GS2CS_SyncTBStage_PB
ST_StrongestCommander_Entry
ST_GS2CS_GetStrongestCommanderInfo_PB
ST_CS2GS_GetStrongestCommanderInfo_Response
ST_GS2CS_SyncSCStage_PB
MG_LC_OSS_PB
ST_UpsertMail_Req_PB
ST_UpsertMail_Respon_PB
ST_GetMail_Req_PB
ST_GetMail_Respon_PB
ST_MapData_PB
ST_TileData_PB
ST_BlockDecoList_PB
ST_DecoData_PB
ST_WorldCityData_PB
ST_WorldMapData_PB
ST_TranslationItem_PB
ST_Translation_PB
ST_Translation_Req_PB
ST_Translation_Respon_PB
ST_GS2US_UserName_Check
ST_GS2US_UserName_Change
ST_GS2US_LeagueName_Check
ST_GS2US_LeagueName_Change
ST_GS2US_LeagueName_Delete
ST_LeagueName_PB
ST_GS2US_NameList
ST_GS2US_ServerCheck
ST_NoRespon_PB
ST_GetServerInfoList_PB

Index

Constants

This section is empty.

Variables

View Source
var AccountBindQueryResult_name = map[int32]string{
	0: "QueryResultNotBound",
	1: "QueryResultBound",
	2: "QueryResultInternalError",
	3: "QueryResultBoundWithSelf",
}
View Source
var AccountBindQueryResult_value = map[string]int32{
	"QueryResultNotBound":      0,
	"QueryResultBound":         1,
	"QueryResultInternalError": 2,
	"QueryResultBoundWithSelf": 3,
}
View Source
var AccountBindResult_name = map[int32]string{
	1: "BindResultOK",
	2: "BindResultTokenError",
	3: "BindResultBindedError",
	4: "BindResultLogicError",
}
View Source
var AccountBindResult_value = map[string]int32{
	"BindResultOK":          1,
	"BindResultTokenError":  2,
	"BindResultBindedError": 3,
	"BindResultLogicError":  4,
}
View Source
var AccountSwitchResult_name = map[int32]string{
	0: "SwitchResultFailed",
	1: "SwitchResultSucceed",
	2: "SwitchResultInternalError",
}
View Source
var AccountSwitchResult_value = map[string]int32{
	"SwitchResultFailed":        0,
	"SwitchResultSucceed":       1,
	"SwitchResultInternalError": 2,
}
View Source
var ActionType_name = map[int32]string{}/* 141 elements not displayed */
View Source
var ActionType_value = map[string]int32{}/* 141 elements not displayed */
View Source
var ActivityDataType_name = map[int32]string{
	0: "ADT_Create",
	1: "ADT_Update",
	2: "ADT_Detail",
	3: "ADT_Full",
	4: "ADT_ScUser",
	5: "ADT_BeginJion",
	6: "ADT_Join",
}
View Source
var ActivityDataType_value = map[string]int32{
	"ADT_Create":    0,
	"ADT_Update":    1,
	"ADT_Detail":    2,
	"ADT_Full":      3,
	"ADT_ScUser":    4,
	"ADT_BeginJion": 5,
	"ADT_Join":      6,
}
View Source
var ActivityFlags_name = map[int32]string{
	1: "AF_Refresh",
	2: "AF_Broadcast",
	4: "AF_OneTopList",
	8: "AF_LevelNoReward",
}
View Source
var ActivityFlags_value = map[string]int32{
	"AF_Refresh":       1,
	"AF_Broadcast":     2,
	"AF_OneTopList":    4,
	"AF_LevelNoReward": 8,
}
View Source
var ActivityLogicType_name = map[int32]string{
	0:  "ALT_None",
	1:  "ALT_Normal",
	2:  "ALT_Buff",
	3:  "ALT_Spawn",
	4:  "ALT_League",
	5:  "ALT_Drop",
	6:  "ALT_Exchange",
	10: "ALT_UserTaskRank",
	11: "ALT_LeagueTaskRank",
	12: "ALT_DailyTask",
}
View Source
var ActivityLogicType_value = map[string]int32{
	"ALT_None":           0,
	"ALT_Normal":         1,
	"ALT_Buff":           2,
	"ALT_Spawn":          3,
	"ALT_League":         4,
	"ALT_Drop":           5,
	"ALT_Exchange":       6,
	"ALT_UserTaskRank":   10,
	"ALT_LeagueTaskRank": 11,
	"ALT_DailyTask":      12,
}
View Source
var ActivityMapingType_name = map[int32]string{
	1:      "AMT_MIRACLE_WAR",
	100004: "AMT_KILL_EVEN",
}
View Source
var ActivityMapingType_value = map[string]int32{
	"AMT_MIRACLE_WAR": 1,
	"AMT_KILL_EVEN":   100004,
}
View Source
var ActivityOpenType_name = map[int32]string{
	0: "AOT_Auto",
	1: "AOT_Date",
	2: "AOT_GM",
	3: "AOT_Stop",
}
View Source
var ActivityOpenType_value = map[string]int32{
	"AOT_Auto": 0,
	"AOT_Date": 1,
	"AOT_GM":   2,
	"AOT_Stop": 3,
}
View Source
var ActivityScoreType_name = map[int32]string{
	1:  "AST_Train",
	2:  "AST_Gather",
	3:  "AST_Building",
	4:  "AST_Research",
	5:  "AST_Monster",
	7:  "AST_Capture",
	8:  "AST_KillUnit",
	9:  "AST_TaskFinish",
	10: "AST_WarCity",
	11: "AST_AttackMon",
	13: "AST_UpdateUnin",
	14: "AST_ItemUnin",
	15: "AST_SpeedUP",
	16: "AST_Cash100",
}
View Source
var ActivityScoreType_value = map[string]int32{
	"AST_Train":      1,
	"AST_Gather":     2,
	"AST_Building":   3,
	"AST_Research":   4,
	"AST_Monster":    5,
	"AST_Capture":    7,
	"AST_KillUnit":   8,
	"AST_TaskFinish": 9,
	"AST_WarCity":    10,
	"AST_AttackMon":  11,
	"AST_UpdateUnin": 13,
	"AST_ItemUnin":   14,
	"AST_SpeedUP":    15,
	"AST_Cash100":    16,
}
View Source
var ActivityStage_name = map[int32]string{
	0:  "AS_NoticeStage",
	1:  "AS_PrepareStage",
	2:  "AS_ProcessingStage",
	3:  "AS_RewerdStage",
	4:  "AS_StopStaget",
	5:  "AS_JionStage",
	99: "AS_InitStage",
	6:  "AS_OffStage",
}
View Source
var ActivityStage_value = map[string]int32{
	"AS_NoticeStage":     0,
	"AS_PrepareStage":    1,
	"AS_ProcessingStage": 2,
	"AS_RewerdStage":     3,
	"AS_StopStaget":      4,
	"AS_JionStage":       5,
	"AS_InitStage":       99,
	"AS_OffStage":        6,
}
View Source
var ActivityTaskType_name = map[int32]string{
	1:  "ATT_ProductBuBing",
	2:  "ATT_ProductTank",
	3:  "ATT_ProductFeiji",
	4:  "ATT_ProductJijia",
	5:  "ATT_ProductPitfall",
	6:  "ATT_LeagueHelp",
	7:  "ATT_LeagueTech",
	8:  "ATT_Research",
	9:  "ATT_BuildingUpgrade",
	10: "ATT_KillMonster",
	11: "ATT_CollectMetal",
	12: "ATT_CollectGas",
	13: "ATT_CollectCoke",
	14: "ATT_CollectCrystal",
	15: "ATT_CollectDeuterium",
	16: "ATT_BlackMarket",
	17: "ATT_Supply",
	18: "ATT_MapList",
	19: "ATT_DispatchTask",
	20: "ATT_UseHeroExpItem",
	21: "ATT_CureUnit",
	22: "ATT_AttackMonster",
	23: "ATT_LeagueTask",
}
View Source
var ActivityTaskType_value = map[string]int32{
	"ATT_ProductBuBing":    1,
	"ATT_ProductTank":      2,
	"ATT_ProductFeiji":     3,
	"ATT_ProductJijia":     4,
	"ATT_ProductPitfall":   5,
	"ATT_LeagueHelp":       6,
	"ATT_LeagueTech":       7,
	"ATT_Research":         8,
	"ATT_BuildingUpgrade":  9,
	"ATT_KillMonster":      10,
	"ATT_CollectMetal":     11,
	"ATT_CollectGas":       12,
	"ATT_CollectCoke":      13,
	"ATT_CollectCrystal":   14,
	"ATT_CollectDeuterium": 15,
	"ATT_BlackMarket":      16,
	"ATT_Supply":           17,
	"ATT_MapList":          18,
	"ATT_DispatchTask":     19,
	"ATT_UseHeroExpItem":   20,
	"ATT_CureUnit":         21,
	"ATT_AttackMonster":    22,
	"ATT_LeagueTask":       23,
}
View Source
var ActivityType_name = map[int32]string{
	1:  "Individual",
	2:  "Hell",
	3:  "Day",
	4:  "LeagueCity",
	7:  "Slaughter",
	8:  "Buff_1",
	9:  "Buff_2",
	10: "SpawnMine",
	11: "SpwanUnit",
	12: "LeagueCup",
	13: "SevenDayTask",
	14: "CityWarAward",
	16: "Drop",
	17: "Exchange",
}
View Source
var ActivityType_value = map[string]int32{
	"Individual":   1,
	"Hell":         2,
	"Day":          3,
	"LeagueCity":   4,
	"Slaughter":    7,
	"Buff_1":       8,
	"Buff_2":       9,
	"SpawnMine":    10,
	"SpwanUnit":    11,
	"LeagueCup":    12,
	"SevenDayTask": 13,
	"CityWarAward": 14,
	"Drop":         16,
	"Exchange":     17,
}
View Source
var AttckStageType_name = map[int32]string{
	1: "AST_PREPARE",
	2: "AST_USE_SKILL",
	3: "AST_PROC_BUFF",
	4: "AST_CAL_DAMAGE",
}
View Source
var AttckStageType_value = map[string]int32{
	"AST_PREPARE":    1,
	"AST_USE_SKILL":  2,
	"AST_PROC_BUFF":  3,
	"AST_CAL_DAMAGE": 4,
}
View Source
var AttributeSource_name = map[int32]string{
	1:  "Research",
	2:  "Hero",
	3:  "Item",
	4:  "League",
	5:  "Talent",
	6:  "HeroTalent",
	7:  "City",
	8:  "Statue",
	9:  "PowerStation",
	10: "VIP",
	11: "Title",
	12: "ServerBuff",
	13: "CityNormal",
	14: "CommanderEquip",
	15: "Activity",
	16: "CommanderImprison",
	17: "KillCommander",
	18: "MainCitySkin",
	19: "SubscribeGift",
	20: "LeagueCenter",
	21: "WarHappening",
	22: "LeagueTitle",
	23: "TBServerBuff",
	24: "TBMiracleWarBuff",
}
View Source
var AttributeSource_value = map[string]int32{
	"Research":          1,
	"Hero":              2,
	"Item":              3,
	"League":            4,
	"Talent":            5,
	"HeroTalent":        6,
	"City":              7,
	"Statue":            8,
	"PowerStation":      9,
	"VIP":               10,
	"Title":             11,
	"ServerBuff":        12,
	"CityNormal":        13,
	"CommanderEquip":    14,
	"Activity":          15,
	"CommanderImprison": 16,
	"KillCommander":     17,
	"MainCitySkin":      18,
	"SubscribeGift":     19,
	"LeagueCenter":      20,
	"WarHappening":      21,
	"LeagueTitle":       22,
	"TBServerBuff":      23,
	"TBMiracleWarBuff":  24,
}
View Source
var AtttibuteType_name = map[int32]string{}/* 257 elements not displayed */
View Source
var AtttibuteType_value = map[string]int32{}/* 257 elements not displayed */
View Source
var BoonDailyType_name = map[int32]string{
	0: "BDT_Free",
	1: "BDT_Buy",
	2: "BDT_Buff",
}
View Source
var BoonDailyType_value = map[string]int32{
	"BDT_Free": 0,
	"BDT_Buy":  1,
	"BDT_Buff": 2,
}
View Source
var BoonFundType_name = map[int32]string{
	1: "BFT_CityLevel",
}
View Source
var BoonFundType_value = map[string]int32{
	"BFT_CityLevel": 1,
}
View Source
var BoonLogicType_name = map[int32]string{
	1:   "BLT_PayFirst",
	2:   "BLT_PaySecond",
	3:   "BLT_TimeDuration",
	4:   "BLT_DailyBoon",
	5:   "BLT_Funding",
	6:   "BLT_SignIn",
	7:   "BLT_Online",
	8:   "BLT_LevelUp",
	10:  "BLT_Activity_Start",
	11:  "BLT_CumulativeGiftback",
	100: "BLT_Activity_End",
}
View Source
var BoonLogicType_value = map[string]int32{
	"BLT_PayFirst":           1,
	"BLT_PaySecond":          2,
	"BLT_TimeDuration":       3,
	"BLT_DailyBoon":          4,
	"BLT_Funding":            5,
	"BLT_SignIn":             6,
	"BLT_Online":             7,
	"BLT_LevelUp":            8,
	"BLT_Activity_Start":     10,
	"BLT_CumulativeGiftback": 11,
	"BLT_Activity_End":       100,
}
View Source
var BuildingType_name = map[int32]string{
	100: "BT_BASE_STATION",
	200: "BT_MILITARY",
	201: "BT_MINE",
	202: "BT_TRAINING_FIELD",
	203: "BT_DEFENSE_CENTER",
	204: "BT_RESEACH",
	205: "BT_STOREHOUSE",
	206: "BT_HOSPITAL",
	207: "BT_PRISON",
	208: "BT_ALTAR",
	209: "BT_COMMAND",
	210: "BT_MARKET",
	211: "BT_LEAGUECENTER",
	212: "BT_RADAR",
	213: "BT_DIAMONDMINE",
	214: "BT_AIRSHIP",
	215: "BT_STATUE",
	216: "BT_TAVERN",
	217: "BT_EmergencyCenter",
	218: "BT_POWER_STATION",
	219: "BT_Accessory",
	220: "BT_EQUIP_FACTORY",
	221: "BT_ROAD",
	222: "BT_DECORATION",
	223: "BT_DRAWCARD",
	299: "BT_OTHER",
}
View Source
var BuildingType_value = map[string]int32{
	"BT_BASE_STATION":    100,
	"BT_MILITARY":        200,
	"BT_MINE":            201,
	"BT_TRAINING_FIELD":  202,
	"BT_DEFENSE_CENTER":  203,
	"BT_RESEACH":         204,
	"BT_STOREHOUSE":      205,
	"BT_HOSPITAL":        206,
	"BT_PRISON":          207,
	"BT_ALTAR":           208,
	"BT_COMMAND":         209,
	"BT_MARKET":          210,
	"BT_LEAGUECENTER":    211,
	"BT_RADAR":           212,
	"BT_DIAMONDMINE":     213,
	"BT_AIRSHIP":         214,
	"BT_STATUE":          215,
	"BT_TAVERN":          216,
	"BT_EmergencyCenter": 217,
	"BT_POWER_STATION":   218,
	"BT_Accessory":       219,
	"BT_EQUIP_FACTORY":   220,
	"BT_ROAD":            221,
	"BT_DECORATION":      222,
	"BT_DRAWCARD":        223,
	"BT_OTHER":           299,
}
View Source
var CHAR_RET_CODE_name = map[int32]string{
	1: "CREATE_CHAR_SUCCESS",
	2: "CHAR_NAME_EXIST",
	3: "CHAR_DATA_NOTEXIST",
	4: "CHAR_DATA_SUCESS",
}
View Source
var CHAR_RET_CODE_value = map[string]int32{
	"CREATE_CHAR_SUCCESS": 1,
	"CHAR_NAME_EXIST":     2,
	"CHAR_DATA_NOTEXIST":  3,
	"CHAR_DATA_SUCESS":    4,
}
View Source
var CS2GS_PROTOCOL_ID_name = map[int32]string{
	0:   "CS2GS_ILLEGAL",
	1:   "CS2GS_GM_COMMAND",
	2:   "CS2GS_PAY",
	3:   "CS2GS_CHANGE_SERVER_REQUEST",
	4:   "CS2GS_CHANGE_SERVER_RESPONSE",
	5:   "CS2GS_SYNC_SERVER_LIST",
	6:   "CS2GS_VIEW_SERVER_REQUEST",
	7:   "CS2GS_VIEW_SERVER_RESPONSE",
	8:   "CS2GS_SYNC_ACCOUNT_DETAILS",
	9:   "CS2GS_UPDATE_ACCOUNT_DETAILS",
	10:  "CS2GS_QUERY_ACCOUNT_BOUND",
	11:  "CS2GS_SWITCH_ACCOUNT",
	255: "CS2GS_MAX",
}
View Source
var CS2GS_PROTOCOL_ID_value = map[string]int32{
	"CS2GS_ILLEGAL":                0,
	"CS2GS_GM_COMMAND":             1,
	"CS2GS_PAY":                    2,
	"CS2GS_CHANGE_SERVER_REQUEST":  3,
	"CS2GS_CHANGE_SERVER_RESPONSE": 4,
	"CS2GS_SYNC_SERVER_LIST":       5,
	"CS2GS_VIEW_SERVER_REQUEST":    6,
	"CS2GS_VIEW_SERVER_RESPONSE":   7,
	"CS2GS_SYNC_ACCOUNT_DETAILS":   8,
	"CS2GS_UPDATE_ACCOUNT_DETAILS": 9,
	"CS2GS_QUERY_ACCOUNT_BOUND":    10,
	"CS2GS_SWITCH_ACCOUNT":         11,
	"CS2GS_MAX":                    255,
}
View Source
var CS2LS_PROTOCOL_ID_name = map[int32]string{
	0:   "CS2LS_ILLEGAL",
	1:   "CS2LS_ADD_LIST",
	2:   "CS2LS_REMOVE_LIST",
	3:   "CS2LS_GET_LIST_STATUS",
	4:   "CS2LS_OPEN_LIST",
	5:   "CS2LS_Alloc_Server",
	6:   "CS2LS_SYNC_ACCOUNT_DETAILS",
	7:   "CS2LS_UPDATE_ACCOUNT_DETAILS",
	8:   "CS2LS_QUERY_ACCOUNT_BOUND",
	9:   "CS2LS_SWITCH_ACCOUNT",
	255: "CS2LS_MAX",
}
View Source
var CS2LS_PROTOCOL_ID_value = map[string]int32{
	"CS2LS_ILLEGAL":                0,
	"CS2LS_ADD_LIST":               1,
	"CS2LS_REMOVE_LIST":            2,
	"CS2LS_GET_LIST_STATUS":        3,
	"CS2LS_OPEN_LIST":              4,
	"CS2LS_Alloc_Server":           5,
	"CS2LS_SYNC_ACCOUNT_DETAILS":   6,
	"CS2LS_UPDATE_ACCOUNT_DETAILS": 7,
	"CS2LS_QUERY_ACCOUNT_BOUND":    8,
	"CS2LS_SWITCH_ACCOUNT":         9,
	"CS2LS_MAX":                    255,
}
View Source
var CardPoolShopType_name = map[int32]string{
	1: "CPST_Normal",
	2: "CPST_High",
}
View Source
var CardPoolShopType_value = map[string]int32{
	"CPST_Normal": 1,
	"CPST_High":   2,
}
View Source
var CardPoolTakeType_name = map[int32]string{
	1: "CPTT_One",
	2: "CPPTT_Ten",
}
View Source
var CardPoolTakeType_value = map[string]int32{
	"CPTT_One":  1,
	"CPPTT_Ten": 2,
}
View Source
var CashType_name = map[int32]string{
	1:   "CASH_TYPE_1",
	2:   "CASH_TYPE_2",
	3:   "CASH_TYPE_3",
	4:   "CASH_TYPE_4",
	5:   "CASH_TYPE_5",
	6:   "CASH_TYPE_6",
	7:   "CASH_TYPE_STA",
	8:   "CASH_TYPE_ERG",
	100: "CASH_TYPE_100",
	9:   "CASH_TYPE_EXPEDITION",
	105: "CASH_TYPE_105",
}
View Source
var CashType_value = map[string]int32{
	"CASH_TYPE_1":          1,
	"CASH_TYPE_2":          2,
	"CASH_TYPE_3":          3,
	"CASH_TYPE_4":          4,
	"CASH_TYPE_5":          5,
	"CASH_TYPE_6":          6,
	"CASH_TYPE_STA":        7,
	"CASH_TYPE_ERG":        8,
	"CASH_TYPE_100":        100,
	"CASH_TYPE_EXPEDITION": 9,
	"CASH_TYPE_105":        105,
}
View Source
var ChallengeConditionType_name = map[int32]string{
	1:  "CCT_CostCash",
	2:  "CCT_CostItem",
	3:  "CCT_MainCityLevel",
	4:  "CCT_CollectResorce",
	5:  "CCT_ReceiveUnit",
	6:  "CCT_DispatchTask",
	7:  "CCT_OnlieGiftPack",
	8:  "CCT_CommenderLevel",
	9:  "CCT_BuildingPower",
	10: "CCT_ResearchPower",
	11: "CCT_KillMonster",
	12: "CCT_BlackMarket",
	13: "CCT_Supply",
	14: "CCT_Statue",
}
View Source
var ChallengeConditionType_value = map[string]int32{
	"CCT_CostCash":       1,
	"CCT_CostItem":       2,
	"CCT_MainCityLevel":  3,
	"CCT_CollectResorce": 4,
	"CCT_ReceiveUnit":    5,
	"CCT_DispatchTask":   6,
	"CCT_OnlieGiftPack":  7,
	"CCT_CommenderLevel": 8,
	"CCT_BuildingPower":  9,
	"CCT_ResearchPower":  10,
	"CCT_KillMonster":    11,
	"CCT_BlackMarket":    12,
	"CCT_Supply":         13,
	"CCT_Statue":         14,
}
View Source
var ChallengeTaskStatus_name = map[int32]string{
	1: "CTS_UnStart",
	2: "CTS_Start",
	3: "CTS_Finish",
	4: "CTS_GetReward",
}
View Source
var ChallengeTaskStatus_value = map[string]int32{
	"CTS_UnStart":   1,
	"CTS_Start":     2,
	"CTS_Finish":    3,
	"CTS_GetReward": 4,
}
View Source
var ChangeServerRetCode_name = map[int32]string{
	1:  "CSRC_OK",
	2:  "CSRC_In_Protect",
	3:  "CSRC_Sid_Err",
	4:  "CSRC_Unknow",
	5:  "CSRC_Uid_Err",
	6:  "CSRC_Has_League",
	7:  "CSRC_Bestationed",
	8:  "CSRC_Attack",
	9:  "CSRC_SpyInto",
	10: "CSRC_Garrison",
	11: "CSRC_Mass",
	12: "CSRC_Transport",
	13: "CSRC_Collect",
	14: "CSRC_HasPrisoner",
	15: "CSRC_HeroImprison",
	16: "CSRC_Position_Err",
	17: "CSRC_UserName_Exist",
	18: "CSRC_Item_Count",
	19: "CSRC_Server_Power_Limit",
	20: "CSRC_Star_Pioneer_Power_Limit",
	21: "CSRC_Role_Count",
	22: "CSRC_Resouce_Limit",
	23: "CSRC_Local_Server_TimeStatue",
	24: "CSRC_Des_Server_TimeStatue",
	25: "CSRC_In_cd",
	26: "CSRC_MainCity_Level",
	27: "CSRC_Server_Not_Open",
	28: "CSRC_Global_Action",
	29: "CSRC_Transfer_Battle_Stage",
	30: "CSRC_WarHappening",
}
View Source
var ChangeServerRetCode_value = map[string]int32{
	"CSRC_OK":                       1,
	"CSRC_In_Protect":               2,
	"CSRC_Sid_Err":                  3,
	"CSRC_Unknow":                   4,
	"CSRC_Uid_Err":                  5,
	"CSRC_Has_League":               6,
	"CSRC_Bestationed":              7,
	"CSRC_Attack":                   8,
	"CSRC_SpyInto":                  9,
	"CSRC_Garrison":                 10,
	"CSRC_Mass":                     11,
	"CSRC_Transport":                12,
	"CSRC_Collect":                  13,
	"CSRC_HasPrisoner":              14,
	"CSRC_HeroImprison":             15,
	"CSRC_Position_Err":             16,
	"CSRC_UserName_Exist":           17,
	"CSRC_Item_Count":               18,
	"CSRC_Server_Power_Limit":       19,
	"CSRC_Star_Pioneer_Power_Limit": 20,
	"CSRC_Role_Count":               21,
	"CSRC_Resouce_Limit":            22,
	"CSRC_Local_Server_TimeStatue":  23,
	"CSRC_Des_Server_TimeStatue":    24,
	"CSRC_In_cd":                    25,
	"CSRC_MainCity_Level":           26,
	"CSRC_Server_Not_Open":          27,
	"CSRC_Global_Action":            28,
	"CSRC_Transfer_Battle_Stage":    29,
	"CSRC_WarHappening":             30,
}
View Source
var ChapterTaskType_name = map[int32]string{
	1:  "CTT_Building",
	2:  "CTT_FightMonster",
	3:  "CTT_Airship",
	4:  "CTT_HeroLevel",
	5:  "CTT_Tech",
	6:  "CTT_TrainUnits",
	7:  "CTT_UnLockLand",
	8:  "CTT_SendTask",
	9:  "CTT_HeroTalent",
	10: "CTT_JoinLeague",
	11: "CTT_HelpLeague",
	12: "CTT_DonateLeague",
	13: "CTT_LeagueBox",
	14: "CTT_AttackMonster",
	15: "CTT_HERORecruit",
	16: "CTT_HEROSTAR",
	17: "CTT_HERORANK",
	18: "CTT_PRODUCEEQUIP",
	19: "CTT_HEROSKILL",
	20: "CTT_CommanderLevel",
	21: "CTT_ChangeName",
	22: "CTT_PushmapReward",
	23: "CTT_HERONum",
	24: "CTT_ResCollect",
	25: "CTT_UseResItem",
	26: "CTT_AttackPlayer",
	27: "CTT_KillSmallMonster",
	28: "CTT_ResProduction",
	29: "CTT_ResBuildingNum",
	30: "CTT_KillSmallMonsterNum",
	31: "CTT_LeagueTaskNum",
}
View Source
var ChapterTaskType_value = map[string]int32{
	"CTT_Building":            1,
	"CTT_FightMonster":        2,
	"CTT_Airship":             3,
	"CTT_HeroLevel":           4,
	"CTT_Tech":                5,
	"CTT_TrainUnits":          6,
	"CTT_UnLockLand":          7,
	"CTT_SendTask":            8,
	"CTT_HeroTalent":          9,
	"CTT_JoinLeague":          10,
	"CTT_HelpLeague":          11,
	"CTT_DonateLeague":        12,
	"CTT_LeagueBox":           13,
	"CTT_AttackMonster":       14,
	"CTT_HERORecruit":         15,
	"CTT_HEROSTAR":            16,
	"CTT_HERORANK":            17,
	"CTT_PRODUCEEQUIP":        18,
	"CTT_HEROSKILL":           19,
	"CTT_CommanderLevel":      20,
	"CTT_ChangeName":          21,
	"CTT_PushmapReward":       22,
	"CTT_HERONum":             23,
	"CTT_ResCollect":          24,
	"CTT_UseResItem":          25,
	"CTT_AttackPlayer":        26,
	"CTT_KillSmallMonster":    27,
	"CTT_ResProduction":       28,
	"CTT_ResBuildingNum":      29,
	"CTT_KillSmallMonsterNum": 30,
	"CTT_LeagueTaskNum":       31,
}
View Source
var ChatChannelType_name = map[int32]string{
	0: "CT_BEGIN",
	1: "CT_WORLD",
	2: "CT_ALLIANCE",
	3: "CT_USER",
	4: "CT_MULTI_MAIL",
	5: "CT_WORLD_WX",
	6: "CT_END",
}
View Source
var ChatChannelType_value = map[string]int32{
	"CT_BEGIN":      0,
	"CT_WORLD":      1,
	"CT_ALLIANCE":   2,
	"CT_USER":       3,
	"CT_MULTI_MAIL": 4,
	"CT_WORLD_WX":   5,
	"CT_END":        6,
}
View Source
var ChatContentType_name = map[int32]string{
	0:  "CCT_BEGIN",
	1:  "CCT_CONTEXT",
	2:  "CCT_BATTLE_REPORT",
	3:  "CCT_POSITIN",
	4:  "CCT_MASS",
	5:  "CCT_VOICE",
	6:  "CCT_BIG_EMOJI",
	7:  "CCT_SYSTEM",
	8:  "CCT_PURCHASE",
	9:  "CCT_TIME_LINE_GAP",
	10: "CCT_SINGLE_CHAT",
	11: "CCT_END",
}
View Source
var ChatContentType_value = map[string]int32{
	"CCT_BEGIN":         0,
	"CCT_CONTEXT":       1,
	"CCT_BATTLE_REPORT": 2,
	"CCT_POSITIN":       3,
	"CCT_MASS":          4,
	"CCT_VOICE":         5,
	"CCT_BIG_EMOJI":     6,
	"CCT_SYSTEM":        7,
	"CCT_PURCHASE":      8,
	"CCT_TIME_LINE_GAP": 9,
	"CCT_SINGLE_CHAT":   10,
	"CCT_END":           11,
}
View Source
var CityStage_name = map[int32]string{
	0: "CS_Normal",
	1: "CS_Attack",
	2: "CS_Capture",
}
View Source
var CityStage_value = map[string]int32{
	"CS_Normal":  0,
	"CS_Attack":  1,
	"CS_Capture": 2,
}
View Source
var CityWarStage_name = map[int32]string{
	1: "CWS_UnOpenStage",
	2: "CWS_FightStage",
	3: "CWS_ProtectStage",
	4: "CWS_ProtectStage0",
	5: "CWS_EndStage",
}
View Source
var CityWarStage_value = map[string]int32{
	"CWS_UnOpenStage":   1,
	"CWS_FightStage":    2,
	"CWS_ProtectStage":  3,
	"CWS_ProtectStage0": 4,
	"CWS_EndStage":      5,
}
View Source
var CityWarTargetType_name = map[int32]string{
	1: "GWTT_City",
	2: "GWTT_Inside",
	3: "GWTT_Outside",
}
View Source
var CityWarTargetType_value = map[string]int32{
	"GWTT_City":    1,
	"GWTT_Inside":  2,
	"GWTT_Outside": 3,
}
View Source
var CommanderEquipState_name = map[int32]string{
	1: "CES_WAER",
	2: "CES_TAKEOFF",
}
View Source
var CommanderEquipState_value = map[string]int32{
	"CES_WAER":    1,
	"CES_TAKEOFF": 2,
}
View Source
var CorpsPos_name = map[int32]string{
	1: "CP_FRONT",
	2: "CP_MIDDLE",
	3: "CP_Behind",
	4: "CP_SKY",
}
View Source
var CorpsPos_value = map[string]int32{
	"CP_FRONT":  1,
	"CP_MIDDLE": 2,
	"CP_Behind": 3,
	"CP_SKY":    4,
}
View Source
var DBC2GS_PROTOCOL_ID_name = map[int32]string{
	0:   "DBC2GS_ILLEGAL",
	1:   "DBC2GS_PONG",
	2:   "DBC2GS_REGISTER",
	3:   "DBC2GS_REQUIRE_GSID",
	4:   "DBC2GS_PING",
	5:   "DBC2GS_FWD_MSG_BEGIN",
	7:   "DBC2GS_RET_CREATE_CHAR",
	8:   "DBC2GS_RET_PULL_CHAR_ASSET",
	9:   "DBC2GS_RET_PULL_CHAR_ALL_ASSETS",
	10:  "DBC2GS_RET_PULL_WORLDDATA_ASSETS",
	11:  "DBC2GS_RET_PULL_GLOBALACTION_ASSETS",
	12:  "DBC2GS_RET_PULL_GLOBALACTION_FINISH",
	13:  "DBC2GS_RET_PULL_WORLDDATA_FINISH",
	14:  "DBC2GS_RET_PULL_MAIL_INFO",
	15:  "DBC2GS_RET_PULL_LEAGUE_INFO",
	16:  "DBC2GS_RET_PULL_LEAGUE_FINISH",
	150: "DBC2GS_FWD_MSG_END",
	255: "DBCGS_MAX",
}
View Source
var DBC2GS_PROTOCOL_ID_value = map[string]int32{
	"DBC2GS_ILLEGAL":                      0,
	"DBC2GS_PONG":                         1,
	"DBC2GS_REGISTER":                     2,
	"DBC2GS_REQUIRE_GSID":                 3,
	"DBC2GS_PING":                         4,
	"DBC2GS_FWD_MSG_BEGIN":                5,
	"DBC2GS_RET_CREATE_CHAR":              7,
	"DBC2GS_RET_PULL_CHAR_ASSET":          8,
	"DBC2GS_RET_PULL_CHAR_ALL_ASSETS":     9,
	"DBC2GS_RET_PULL_WORLDDATA_ASSETS":    10,
	"DBC2GS_RET_PULL_GLOBALACTION_ASSETS": 11,
	"DBC2GS_RET_PULL_GLOBALACTION_FINISH": 12,
	"DBC2GS_RET_PULL_WORLDDATA_FINISH":    13,
	"DBC2GS_RET_PULL_MAIL_INFO":           14,
	"DBC2GS_RET_PULL_LEAGUE_INFO":         15,
	"DBC2GS_RET_PULL_LEAGUE_FINISH":       16,
	"DBC2GS_FWD_MSG_END":                  150,
	"DBCGS_MAX":                           255,
}
View Source
var DailyTaskType_name = map[int32]string{
	1:  "STT_GatherAnyRes",
	2:  "STT_GatherSpecifyRes",
	3:  "STT_TrainAnyUnit",
	4:  "STT_TrainTUnit",
	5:  "STT_TrainSpecifyTUnit",
	6:  "STT_UpPowerByTrain",
	7:  "STT_UseSpeedForTrain",
	8:  "STT_UseSpeedForBuilding",
	9:  "STT_UseSpeedForResearch",
	10: "STT_KillAlphaTms",
	11: "STT_KillMachineMonster",
	12: "STT_HitMachineMonster",
	13: "STT_ConsumeTL",
	14: "STT_DarkMarketBuy",
	15: "STT_UpPowerByBuilding",
	16: "STT_UpPowerByResearch",
	17: "STT_UseGem",
	18: "STT_OpenLeagueBox",
	19: "STT_HelpLeagueBox",
	20: "STT_HelpLeague",
	21: "STT_GetLeagueGift",
	22: "STT_KillMachineCenter",
	23: "STT_UseAnySpeed",
}
View Source
var DailyTaskType_value = map[string]int32{
	"STT_GatherAnyRes":        1,
	"STT_GatherSpecifyRes":    2,
	"STT_TrainAnyUnit":        3,
	"STT_TrainTUnit":          4,
	"STT_TrainSpecifyTUnit":   5,
	"STT_UpPowerByTrain":      6,
	"STT_UseSpeedForTrain":    7,
	"STT_UseSpeedForBuilding": 8,
	"STT_UseSpeedForResearch": 9,
	"STT_KillAlphaTms":        10,
	"STT_KillMachineMonster":  11,
	"STT_HitMachineMonster":   12,
	"STT_ConsumeTL":           13,
	"STT_DarkMarketBuy":       14,
	"STT_UpPowerByBuilding":   15,
	"STT_UpPowerByResearch":   16,
	"STT_UseGem":              17,
	"STT_OpenLeagueBox":       18,
	"STT_HelpLeagueBox":       19,
	"STT_HelpLeague":          20,
	"STT_GetLeagueGift":       21,
	"STT_KillMachineCenter":   22,
	"STT_UseAnySpeed":         23,
}
View Source
var DispatchTaskStatus_name = map[int32]string{
	1: "DTS_NOT_RECEIVED",
	2: "DTS_WORKING",
	3: "DTS_CAN_REWARD",
	4: "DTS_FINISHED",
}
View Source
var DispatchTaskStatus_value = map[string]int32{
	"DTS_NOT_RECEIVED": 1,
	"DTS_WORKING":      2,
	"DTS_CAN_REWARD":   3,
	"DTS_FINISHED":     4,
}
View Source
var DropActivityType_name = map[int32]string{
	1: "DAT_KillMonster",
	2: "DAT_AttackMonster",
	3: "DAT_KillMuliMonster",
	4: "DAT_AttackMainCity",
	5: "DAT_Gather",
	6: "DAT_MapList",
	7: "DAT_Supply",
	8: "DAT_OnlineReward",
	9: "DAT_Collect",
}
View Source
var DropActivityType_value = map[string]int32{
	"DAT_KillMonster":     1,
	"DAT_AttackMonster":   2,
	"DAT_KillMuliMonster": 3,
	"DAT_AttackMainCity":  4,
	"DAT_Gather":          5,
	"DAT_MapList":         6,
	"DAT_Supply":          7,
	"DAT_OnlineReward":    8,
	"DAT_Collect":         9,
}
View Source
var EDuplRoleCode_name = map[int32]string{
	0: "OK",
	1: "CRTROLE_FULL",
	2: "Upgrading",
	3: "OTHERS_ERROR",
}
View Source
var EDuplRoleCode_value = map[string]int32{
	"OK":           0,
	"CRTROLE_FULL": 1,
	"Upgrading":    2,
	"OTHERS_ERROR": 3,
}
View Source
var EarlyWarningType_name = map[int32]string{
	0: "EWT_NONE",
	1: "EWT_RED",
	2: "EWT_GREEN",
}
View Source
var EarlyWarningType_value = map[string]int32{
	"EWT_NONE":  0,
	"EWT_RED":   1,
	"EWT_GREEN": 2,
}
View Source
var EquipPosType_name = map[int32]string{
	1: "EPT_JACKET",
	2: "EPT_TROUSER",
	3: "EPT_HEAD",
	4: "EPT_BELT",
	5: "EPT_SHOES",
	6: "EPT_ACCESSORY_FIRST",
	7: "EPT_ACCESSORY_SECOND",
	8: "EPT_ACCESSORY_THIRD",
}
View Source
var EquipPosType_value = map[string]int32{
	"EPT_JACKET":           1,
	"EPT_TROUSER":          2,
	"EPT_HEAD":             3,
	"EPT_BELT":             4,
	"EPT_SHOES":            5,
	"EPT_ACCESSORY_FIRST":  6,
	"EPT_ACCESSORY_SECOND": 7,
	"EPT_ACCESSORY_THIRD":  8,
}
View Source
var EquipQualityType_name = map[int32]string{
	1: "EQT_WHITE",
	2: "EQT_GREEN",
	3: "EQT_BULE",
	4: "EQT_PURPLE",
	5: "EQT_GOLD",
}
View Source
var EquipQualityType_value = map[string]int32{
	"EQT_WHITE":  1,
	"EQT_GREEN":  2,
	"EQT_BULE":   3,
	"EQT_PURPLE": 4,
	"EQT_GOLD":   5,
}
View Source
var EveryoneMailConditionType_name = map[int32]string{
	1: "EMCT_VipLevel",
	2: "EMCT_Channel",
	3: "EMCT_MainCityLevel",
	4: "EMCT_CreateTime",
	5: "EMCT_LeagueId",
	6: "EMCT_ServerID",
	7: "EMCT_ExpireTime",
	8: "EMCT_Uid",
	9: "EMCT_RegionId",
}
View Source
var EveryoneMailConditionType_value = map[string]int32{
	"EMCT_VipLevel":      1,
	"EMCT_Channel":       2,
	"EMCT_MainCityLevel": 3,
	"EMCT_CreateTime":    4,
	"EMCT_LeagueId":      5,
	"EMCT_ServerID":      6,
	"EMCT_ExpireTime":    7,
	"EMCT_Uid":           8,
	"EMCT_RegionId":      9,
}
View Source
var EveryoneMailType_name = map[int32]string{
	1: "EMT_All",
	2: "EMT_Person",
}
View Source
var EveryoneMailType_value = map[string]int32{
	"EMT_All":    1,
	"EMT_Person": 2,
}
View Source
var ExpType_name = map[int32]string{
	1: "ET_LAIRD",
	2: "ET_HERO",
	3: "ET_VIP",
}
View Source
var ExpType_value = map[string]int32{
	"ET_LAIRD": 1,
	"ET_HERO":  2,
	"ET_VIP":   3,
}
View Source
var ExpeditionShopItemType_name = map[int32]string{
	1: "ESIT_SPECIAL",
	2: "ESIT_NORMAL",
	3: "ESIT_FIXED1",
	4: "ESIT_FIXED2",
}
View Source
var ExpeditionShopItemType_value = map[string]int32{
	"ESIT_SPECIAL": 1,
	"ESIT_NORMAL":  2,
	"ESIT_FIXED1":  3,
	"ESIT_FIXED2":  4,
}
View Source
var FightBuffAttibute_name = map[int32]string{
	1:  "NomalDamage",
	2:  "EnemyHDefDamage",
	3:  "EnemyHHpDamage",
	4:  "SelfLHpDamage",
	5:  "RecoveryCurHp",
	6:  "ReduceHpRound",
	7:  "ReduceDef",
	8:  "ReduceAtt",
	9:  "IncreaseFightAtt",
	10: "IncreaseFightDef",
	11: "Dizzy",
	12: "ClearDebuff",
	13: "Clearbuff",
	14: "IncreaseDamge",
	15: "ReduceDamge",
	16: "AttConversion",
	17: "AttRear",
	18: "IgnoreDef",
	19: "EneNum",
	20: "UnitnumDamage",
	21: "SummonTroops",
	22: "NumDamage",
	23: "DamageShield",
	24: "ExtraDamage",
	25: "NumCompare",
	26: "Dotdamage",
	27: "HotTreatment",
}
View Source
var FightBuffAttibute_value = map[string]int32{
	"NomalDamage":      1,
	"EnemyHDefDamage":  2,
	"EnemyHHpDamage":   3,
	"SelfLHpDamage":    4,
	"RecoveryCurHp":    5,
	"ReduceHpRound":    6,
	"ReduceDef":        7,
	"ReduceAtt":        8,
	"IncreaseFightAtt": 9,
	"IncreaseFightDef": 10,
	"Dizzy":            11,
	"ClearDebuff":      12,
	"Clearbuff":        13,
	"IncreaseDamge":    14,
	"ReduceDamge":      15,
	"AttConversion":    16,
	"AttRear":          17,
	"IgnoreDef":        18,
	"EneNum":           19,
	"UnitnumDamage":    20,
	"SummonTroops":     21,
	"NumDamage":        22,
	"DamageShield":     23,
	"ExtraDamage":      24,
	"NumCompare":       25,
	"Dotdamage":        26,
	"HotTreatment":     27,
}
View Source
var FightBuffType_name = map[int32]string{
	1: "Good",
	2: "Bad",
	3: "Damge",
	4: "Dot",
	5: "Special",
}
View Source
var FightBuffType_value = map[string]int32{
	"Good":    1,
	"Bad":     2,
	"Damge":   3,
	"Dot":     4,
	"Special": 5,
}
View Source
var FightStageType_name = map[int32]string{
	1: "FST_PREPARE",
	2: "FST_START",
	3: "FST_ATTACT_HERO",
	4: "FST_ATTACT_TRAP",
	5: "FST_ATTACT_UNIT",
	6: "FST_END",
}
View Source
var FightStageType_value = map[string]int32{
	"FST_PREPARE":     1,
	"FST_START":       2,
	"FST_ATTACT_HERO": 3,
	"FST_ATTACT_TRAP": 4,
	"FST_ATTACT_UNIT": 5,
	"FST_END":         6,
}
View Source
var FirstTutorialType_name = map[int32]string{
	100: "FTT_ARM_CURE",
	101: "FTT_LEAGUE_JOIN",
	102: "FTT_USER_RENAME",
	103: "FTT_JOIN_LEAGUE",
	104: "FTT_CREATE_LEAGUE",
	105: "FTT_TUTORIAL_COMPLETION",
	106: "FTT_SEVEN_DAY_CHALLENGE",
	107: "FTT_CHANGE_NAME",
	108: "FTT_TECH",
	109: "FTT_TALENT",
	110: "FTT_BIG_MAP",
	111: "FTT_LEAGUE_BOX",
	112: "FTT_WELCOME_REWARD",
}
View Source
var FirstTutorialType_value = map[string]int32{
	"FTT_ARM_CURE":            100,
	"FTT_LEAGUE_JOIN":         101,
	"FTT_USER_RENAME":         102,
	"FTT_JOIN_LEAGUE":         103,
	"FTT_CREATE_LEAGUE":       104,
	"FTT_TUTORIAL_COMPLETION": 105,
	"FTT_SEVEN_DAY_CHALLENGE": 106,
	"FTT_CHANGE_NAME":         107,
	"FTT_TECH":                108,
	"FTT_TALENT":              109,
	"FTT_BIG_MAP":             110,
	"FTT_LEAGUE_BOX":          111,
	"FTT_WELCOME_REWARD":      112,
}
View Source
var ForbiddenChatType_name = map[int32]string{
	0: "FCT_WORLD_CHAT",
	1: "FCT_ALL_CHAT",
	2: "FCT_LEAGUE_CHAT",
}
View Source
var ForbiddenChatType_value = map[string]int32{
	"FCT_WORLD_CHAT":  0,
	"FCT_ALL_CHAT":    1,
	"FCT_LEAGUE_CHAT": 2,
}
View Source
var GS2CS_PROTOCOL_ID_name = map[int32]string{
	0:   "GS2CS_ILLEGAL",
	1:   "GS2CS_PING",
	2:   "GS2CS_REGISTER",
	3:   "GS2CS_GM_COMMAND_RESULT",
	4:   "GS2CS_PAY_RESULT",
	5:   "GS2CS_CHANGE_SERVER_REQUEST",
	6:   "GS2CS_CHANGE_SERVER_RESPONSE",
	7:   "GS2CS_SERVER_INIFO",
	8:   "GS2CS_VIEW_SERVER_REQUEST",
	9:   "GS2CS_VIEW_SERVER_RESPONSE",
	10:  "GS2CS_SYNC_ACCOUNT_DETAILS",
	11:  "GS2CS_UPDATE_ACCOUNT_DETAILS",
	12:  "GS2CS_QUERY_ACCOUNT_BOUND",
	13:  "GS2CS_SWITCH_ACCOUNT",
	255: "GS2CS_MAX",
}
View Source
var GS2CS_PROTOCOL_ID_value = map[string]int32{
	"GS2CS_ILLEGAL":                0,
	"GS2CS_PING":                   1,
	"GS2CS_REGISTER":               2,
	"GS2CS_GM_COMMAND_RESULT":      3,
	"GS2CS_PAY_RESULT":             4,
	"GS2CS_CHANGE_SERVER_REQUEST":  5,
	"GS2CS_CHANGE_SERVER_RESPONSE": 6,
	"GS2CS_SERVER_INIFO":           7,
	"GS2CS_VIEW_SERVER_REQUEST":    8,
	"GS2CS_VIEW_SERVER_RESPONSE":   9,
	"GS2CS_SYNC_ACCOUNT_DETAILS":   10,
	"GS2CS_UPDATE_ACCOUNT_DETAILS": 11,
	"GS2CS_QUERY_ACCOUNT_BOUND":    12,
	"GS2CS_SWITCH_ACCOUNT":         13,
	"GS2CS_MAX":                    255,
}
View Source
var GS2DBC_PROTOCOL_ID_name = map[int32]string{
	0:   "GS2DBC_ILLEGAL",
	1:   "GS2DBC_PING",
	2:   "GS2DBC_GSID",
	3:   "GS2DBC_PONG",
	4:   "GS2DBC_REQ_PULL_CHAR_LIST",
	5:   "GS2DBC_REQ_CREATE_CHAR",
	6:   "GS2DBC_REQ_SAVE_CHAR_ALL_ASSETS",
	7:   "GS2DBC_REQ_PULL_CHAR_ALL_ASSETS",
	8:   "GS2DBC_REQ_PULL_WORLDDATA_ASSETS",
	9:   "GS2DBC_REQ_SAVE_WORLDDATA_ASSETS",
	10:  "GS2DBC_REQ_DELETE_WORLDDATA_ASSETS",
	11:  "GS2DBC_REQ_PULL_GLOBALACTION_ASSETS",
	12:  "GS2DBC_REQ_SAVE_GLOBALACTION_ASSETS",
	13:  "GS2DBC_REQ_DELETE_GLOBALACTION_ASSETS",
	14:  "GS2DBC_REQ_PULL_MAIL_DATA",
	15:  "GS2DBC_REQ_SAVE_MAIL_DATA",
	16:  "GS2DBC_REQ_CREATE_LEAGUE_INFO",
	17:  "GS2DBC_REQ_UPDATE_LEAGUE_INFO",
	18:  "GS2DBC_REQ_DELETE_LEAGUE_INFO",
	19:  "GS2DBC_REQ_PULL_ALL_LEAGUE_LIST",
	100: "GS2DBC_FWD_MSG_END",
	255: "GS2DBC_MAX",
}
View Source
var GS2DBC_PROTOCOL_ID_value = map[string]int32{
	"GS2DBC_ILLEGAL":                        0,
	"GS2DBC_PING":                           1,
	"GS2DBC_GSID":                           2,
	"GS2DBC_PONG":                           3,
	"GS2DBC_REQ_PULL_CHAR_LIST":             4,
	"GS2DBC_REQ_CREATE_CHAR":                5,
	"GS2DBC_REQ_SAVE_CHAR_ALL_ASSETS":       6,
	"GS2DBC_REQ_PULL_CHAR_ALL_ASSETS":       7,
	"GS2DBC_REQ_PULL_WORLDDATA_ASSETS":      8,
	"GS2DBC_REQ_SAVE_WORLDDATA_ASSETS":      9,
	"GS2DBC_REQ_DELETE_WORLDDATA_ASSETS":    10,
	"GS2DBC_REQ_PULL_GLOBALACTION_ASSETS":   11,
	"GS2DBC_REQ_SAVE_GLOBALACTION_ASSETS":   12,
	"GS2DBC_REQ_DELETE_GLOBALACTION_ASSETS": 13,
	"GS2DBC_REQ_PULL_MAIL_DATA":             14,
	"GS2DBC_REQ_SAVE_MAIL_DATA":             15,
	"GS2DBC_REQ_CREATE_LEAGUE_INFO":         16,
	"GS2DBC_REQ_UPDATE_LEAGUE_INFO":         17,
	"GS2DBC_REQ_DELETE_LEAGUE_INFO":         18,
	"GS2DBC_REQ_PULL_ALL_LEAGUE_LIST":       19,
	"GS2DBC_FWD_MSG_END":                    100,
	"GS2DBC_MAX":                            255,
}
View Source
var GameTaskType_name = map[int32]string{
	1: "GTT_Dispatch",
	2: "GTT_LeagueCup",
	3: "GTT_Chapter",
	4: "GTT_ActPoint",
	5: "GTT_Achievement",
	6: "GTT_LeagueTask",
}
View Source
var GameTaskType_value = map[string]int32{
	"GTT_Dispatch":    1,
	"GTT_LeagueCup":   2,
	"GTT_Chapter":     3,
	"GTT_ActPoint":    4,
	"GTT_Achievement": 5,
	"GTT_LeagueTask":  6,
}
View Source
var GiftConditionType_name = map[int32]string{
	1:  "GCT_KEEP_PAY",
	2:  "GCT_KEEP_NO_PAY",
	3:  "GCT_VIP_LEVEL",
	4:  "GCT_COMMANDER_LEVEL",
	5:  "GCT_MAINCITY_LEVEL",
	6:  "GCT_OPEN_SERVER_TIME",
	7:  "GCT_OPEN_ACTIVITY",
	8:  "GCT_LOOP_MONTH_DAY",
	9:  "GCT_LOOP_WEEK_DAY",
	10: "GCT_LOSS_COUNT",
	11: "GCT_OFFLINE_TIME",
	12: "GCT_FIR_GET_HERO",
	13: "GCT_UPTO_STARLV",
	14: "GCT_POWER_LOSE",
	15: "GCT_EQUIP_QUALITY",
	16: "GCT_TXDS_STAGE_END",
	17: "GCT_LABEL",
	18: "GCT_LoginDay",
}
View Source
var GiftConditionType_value = map[string]int32{
	"GCT_KEEP_PAY":         1,
	"GCT_KEEP_NO_PAY":      2,
	"GCT_VIP_LEVEL":        3,
	"GCT_COMMANDER_LEVEL":  4,
	"GCT_MAINCITY_LEVEL":   5,
	"GCT_OPEN_SERVER_TIME": 6,
	"GCT_OPEN_ACTIVITY":    7,
	"GCT_LOOP_MONTH_DAY":   8,
	"GCT_LOOP_WEEK_DAY":    9,
	"GCT_LOSS_COUNT":       10,
	"GCT_OFFLINE_TIME":     11,
	"GCT_FIR_GET_HERO":     12,
	"GCT_UPTO_STARLV":      13,
	"GCT_POWER_LOSE":       14,
	"GCT_EQUIP_QUALITY":    15,
	"GCT_TXDS_STAGE_END":   16,
	"GCT_LABEL":            17,
	"GCT_LoginDay":         18,
}
View Source
var GiftSubType_name = map[int32]string{
	1:  "GST_NOMAL",
	2:  "GST_MONTH",
	3:  "GST_BMARKET",
	4:  "GST_RANDOM",
	5:  "GST_BOON",
	6:  "GST_KICKFACE",
	7:  "GST_INGOT",
	8:  "GST_BOON_V",
	9:  "GST_SUBSCRIBE",
	10: "GST_VIP",
	11: "GST_Activity",
	12: "GST_PayUnlock",
}
View Source
var GiftSubType_value = map[string]int32{
	"GST_NOMAL":     1,
	"GST_MONTH":     2,
	"GST_BMARKET":   3,
	"GST_RANDOM":    4,
	"GST_BOON":      5,
	"GST_KICKFACE":  6,
	"GST_INGOT":     7,
	"GST_BOON_V":    8,
	"GST_SUBSCRIBE": 9,
	"GST_VIP":       10,
	"GST_Activity":  11,
	"GST_PayUnlock": 12,
}
View Source
var HeroBranchType_name = map[int32]string{
	0: "HBT_ATTACK",
	1: "HBT_DEFENCE",
	2: "HBT_HP",
	3: "HBT_ARMY",
}
View Source
var HeroBranchType_value = map[string]int32{
	"HBT_ATTACK":  0,
	"HBT_DEFENCE": 1,
	"HBT_HP":      2,
	"HBT_ARMY":    3,
}
View Source
var HeroStatus_name = map[int32]string{
	0: "HS_BEGINE",
	1: "HS_NORMAL",
	2: "HS_IMPRISONED",
	3: "HS_DEATH",
	4: "HS_MARCH",
	5: "HS_DEFENSE",
	6: "HS_END",
}
View Source
var HeroStatus_value = map[string]int32{
	"HS_BEGINE":     0,
	"HS_NORMAL":     1,
	"HS_IMPRISONED": 2,
	"HS_DEATH":      3,
	"HS_MARCH":      4,
	"HS_DEFENSE":    5,
	"HS_END":        6,
}
View Source
var ItemMainType_name = map[int32]string{
	1:  "IMT_RESOURCE",
	2:  "IMT_BATTLE",
	3:  "IMT_BUFF",
	4:  "IMT_HERO_FRAGMENT",
	5:  "IMT_MAINCITY",
	6:  "IMT_LEAGUEGIFT",
	7:  "IMT_SPECIALGIFT",
	8:  "IMT_OTHER",
	12: "IMT_DROPPACK",
	15: "IMT_SUPPLY",
	16: "IMT_HERO_EQUIPMENT",
	17: "IMT_COMMANDER_EQUIP",
	18: "IMT_COMMANDER_MATERIAL",
	19: "IMT_HERO",
}
View Source
var ItemMainType_value = map[string]int32{
	"IMT_RESOURCE":           1,
	"IMT_BATTLE":             2,
	"IMT_BUFF":               3,
	"IMT_HERO_FRAGMENT":      4,
	"IMT_MAINCITY":           5,
	"IMT_LEAGUEGIFT":         6,
	"IMT_SPECIALGIFT":        7,
	"IMT_OTHER":              8,
	"IMT_DROPPACK":           12,
	"IMT_SUPPLY":             15,
	"IMT_HERO_EQUIPMENT":     16,
	"IMT_COMMANDER_EQUIP":    17,
	"IMT_COMMANDER_MATERIAL": 18,
	"IMT_HERO":               19,
}
View Source
var ItemSubType_name = map[int32]string{
	101: "IST_RESOURCE",
	102: "IST_RESOURCE_RANDOM",
	103: "IST_RESOURCE_CHOOSE_RES",
	104: "IST_RESOURCE_CHOOSE_ITEM",
	201: "IST_BATTLE_MOVECITY_RANDOM",
	202: "IST_BATTLE_MOVECITY_ADVANCE",
	203: "IST_BATTLE_MOVECITY_ALLIANCE",
	204: "IST_BATTLE_SHIELD",
	205: "IST_BATTLE_FOG_OF_WAR",
	206: "IST_BATTLE_SPEEDUP_MARCH",
	207: "IST_BATTLE_TROOP_ENLARGE",
	208: "IST_BATTLE_RETREAT_MASS",
	209: "IST_BATTLE_RETREAT_MARCH",
	210: "IST_BATTLE_ADD_ATTACK",
	211: "IST_BATTLE_ADD_DEFEND",
	212: "IST_BATTLE_ADD_LIFE",
	213: "IST_BATTLE_SPEEDUP_MASS",
	301: "IST_BUFF_RESOURCE",
	302: "IST_BUFF_BUILD_QUEUE",
	303: "IST_BUFF_VIP",
	304: "IST_BUFF_SPEEDUP_GATHER",
	305: "IST_BUFF_RESOURCE_COKE",
	306: "IST_BUFF_RESOURCE_GAS",
	307: "IST_BUFF_RESOURCE_DEUTERIUM",
	308: "IST_BUFF_RESOURCE_METAL",
	309: "IST_BUFF_RESOURCE_CRYSTAL",
	401: "IST_EQUIP_JACKET",
	402: "IST_EQUIP_TROUSER",
	403: "IST_EQUIP_HEAD",
	404: "IST_EQUIP_BELT",
	405: "IST_EQUIP_SHOES",
	406: "IST_EQUIP_ACCESSORY",
	410: "IST_EQUIP_MATERIAL",
	411: "IST_HDEADER_BOX",
	501: "IST_MAINCITY_SPEEDUP_COMMON",
	502: "IST_MAINCITY_SPEEDUP_BUILD",
	503: "IST_MAINCITY_SPEEDUP_PRODUCT_UNIT",
	504: "IST_MAINCITY_SPEEDUP_TECH",
	505: "IST_MAINCITY_SPEEDUP_HOSPITAL",
	506: "IST_MAINCITY_LEAGUE_BUILD_RECOVER",
	507: "IST_MAINCITY_SKILL_RESET",
	508: "IST_MAINCITY_CHANGE_NAME",
	509: "IST_MAINCITY_CHANGE_ICON",
	510: "IST_MAINCITY_ADD_MAINCITY_DEFEND",
	511: "IST_MAINCITY_TRUMPET_LITTLE",
	512: "IST_MAINCITY_HERO_ADDEXP",
	513: "IST_MAINCITY_HERO_RESPAWN",
	514: "IST_MAINCITY_REPAIRDURABLE",
	515: "IST_MAINCITY_COMMANDER_ADDEXP",
	516: "IST_MAINCITY_HERO_DISPATCH",
	517: "IST_MAINCITY_HERO_REFECTION",
	518: "IST_MAINCITY_ALTER_NICK_NAME",
	519: "IST_MAINCITY_ADD_ENERGY",
	520: "IST_MAINCITY_CHANGE_MAINCITY_SKIN",
	521: "IST_MAINCITY_SPEEDUP_FACOTRY",
	522: "IST_MAINCITY_ADD_UNIT",
	523: "IST_MAINCITY_COMMANDER_HEAD",
	524: "IST_MAINCTTY_COMMANDER_MODEL",
	525: "IST_MAINCTTY_ADD_REWARD",
	526: "IST_MAINCTTY_LEAGUE_TASK_RESET",
	527: "IST_MAINCTTY_SUMMON_MONSTER",
	528: "IST_MAINCITY_UNIT_CAPABILITY",
	601: "IST_HERO_FRAGMENT",
	602: "IST_HERO_BLUE_PRINT",
	603: "IST_HERO_BLUE_PRINT_FRAGMENT",
	604: "IST_MAINCTTY_BUILD_SN",
	605: "IST_MAINCITY_SPEEDUP_Durable",
}
View Source
var ItemSubType_value = map[string]int32{
	"IST_RESOURCE":                      101,
	"IST_RESOURCE_RANDOM":               102,
	"IST_RESOURCE_CHOOSE_RES":           103,
	"IST_RESOURCE_CHOOSE_ITEM":          104,
	"IST_BATTLE_MOVECITY_RANDOM":        201,
	"IST_BATTLE_MOVECITY_ADVANCE":       202,
	"IST_BATTLE_MOVECITY_ALLIANCE":      203,
	"IST_BATTLE_SHIELD":                 204,
	"IST_BATTLE_FOG_OF_WAR":             205,
	"IST_BATTLE_SPEEDUP_MARCH":          206,
	"IST_BATTLE_TROOP_ENLARGE":          207,
	"IST_BATTLE_RETREAT_MASS":           208,
	"IST_BATTLE_RETREAT_MARCH":          209,
	"IST_BATTLE_ADD_ATTACK":             210,
	"IST_BATTLE_ADD_DEFEND":             211,
	"IST_BATTLE_ADD_LIFE":               212,
	"IST_BATTLE_SPEEDUP_MASS":           213,
	"IST_BUFF_RESOURCE":                 301,
	"IST_BUFF_BUILD_QUEUE":              302,
	"IST_BUFF_VIP":                      303,
	"IST_BUFF_SPEEDUP_GATHER":           304,
	"IST_BUFF_RESOURCE_COKE":            305,
	"IST_BUFF_RESOURCE_GAS":             306,
	"IST_BUFF_RESOURCE_DEUTERIUM":       307,
	"IST_BUFF_RESOURCE_METAL":           308,
	"IST_BUFF_RESOURCE_CRYSTAL":         309,
	"IST_EQUIP_JACKET":                  401,
	"IST_EQUIP_TROUSER":                 402,
	"IST_EQUIP_HEAD":                    403,
	"IST_EQUIP_BELT":                    404,
	"IST_EQUIP_SHOES":                   405,
	"IST_EQUIP_ACCESSORY":               406,
	"IST_EQUIP_MATERIAL":                410,
	"IST_HDEADER_BOX":                   411,
	"IST_MAINCITY_SPEEDUP_COMMON":       501,
	"IST_MAINCITY_SPEEDUP_BUILD":        502,
	"IST_MAINCITY_SPEEDUP_PRODUCT_UNIT": 503,
	"IST_MAINCITY_SPEEDUP_TECH":         504,
	"IST_MAINCITY_SPEEDUP_HOSPITAL":     505,
	"IST_MAINCITY_LEAGUE_BUILD_RECOVER": 506,
	"IST_MAINCITY_SKILL_RESET":          507,
	"IST_MAINCITY_CHANGE_NAME":          508,
	"IST_MAINCITY_CHANGE_ICON":          509,
	"IST_MAINCITY_ADD_MAINCITY_DEFEND":  510,
	"IST_MAINCITY_TRUMPET_LITTLE":       511,
	"IST_MAINCITY_HERO_ADDEXP":          512,
	"IST_MAINCITY_HERO_RESPAWN":         513,
	"IST_MAINCITY_REPAIRDURABLE":        514,
	"IST_MAINCITY_COMMANDER_ADDEXP":     515,
	"IST_MAINCITY_HERO_DISPATCH":        516,
	"IST_MAINCITY_HERO_REFECTION":       517,
	"IST_MAINCITY_ALTER_NICK_NAME":      518,
	"IST_MAINCITY_ADD_ENERGY":           519,
	"IST_MAINCITY_CHANGE_MAINCITY_SKIN": 520,
	"IST_MAINCITY_SPEEDUP_FACOTRY":      521,
	"IST_MAINCITY_ADD_UNIT":             522,
	"IST_MAINCITY_COMMANDER_HEAD":       523,
	"IST_MAINCTTY_COMMANDER_MODEL":      524,
	"IST_MAINCTTY_ADD_REWARD":           525,
	"IST_MAINCTTY_LEAGUE_TASK_RESET":    526,
	"IST_MAINCTTY_SUMMON_MONSTER":       527,
	"IST_MAINCITY_UNIT_CAPABILITY":      528,
	"IST_HERO_FRAGMENT":                 601,
	"IST_HERO_BLUE_PRINT":               602,
	"IST_HERO_BLUE_PRINT_FRAGMENT":      603,
	"IST_MAINCTTY_BUILD_SN":             604,
	"IST_MAINCITY_SPEEDUP_Durable":      605,
}
View Source
var LS2CS_PROTOCOL_ID_name = map[int32]string{
	0:   "LS2CS_ILLEGAL",
	1:   "LS2CS_PING",
	2:   "LS2CS_ADD_LIST",
	3:   "LS2CS_REMOVE_LIST",
	4:   "LS2CS_GET_LIST_STATUS",
	5:   "LS2CS_OPEN_LIST",
	6:   "LS2CS_ALLOC_SERVER",
	7:   "LS2CS_SYNC_ACCOUNT_DETAILS",
	8:   "LS2CS_UPDATE_ACCOUNT_DETAILS",
	9:   "LS2CS_QUERY_ACCOUNT_BOUND",
	10:  "LS2CS_SWITCH_ACCOUNT",
	255: "LS2CS_MAX",
}
View Source
var LS2CS_PROTOCOL_ID_value = map[string]int32{
	"LS2CS_ILLEGAL":                0,
	"LS2CS_PING":                   1,
	"LS2CS_ADD_LIST":               2,
	"LS2CS_REMOVE_LIST":            3,
	"LS2CS_GET_LIST_STATUS":        4,
	"LS2CS_OPEN_LIST":              5,
	"LS2CS_ALLOC_SERVER":           6,
	"LS2CS_SYNC_ACCOUNT_DETAILS":   7,
	"LS2CS_UPDATE_ACCOUNT_DETAILS": 8,
	"LS2CS_QUERY_ACCOUNT_BOUND":    9,
	"LS2CS_SWITCH_ACCOUNT":         10,
	"LS2CS_MAX":                    255,
}
View Source
var LeagueFlagType_name = map[int32]string{
	1: "LFT_FLAG_COLOR",
	2: "LFT_FLAG_BACKGROUND",
	3: "LFT_FLAG_ICON",
}
View Source
var LeagueFlagType_value = map[string]int32{
	"LFT_FLAG_COLOR":      1,
	"LFT_FLAG_BACKGROUND": 2,
	"LFT_FLAG_ICON":       3,
}
View Source
var LeagueMemberLevel_name = map[int32]string{
	0: "LeagueMemberLevel0",
	1: "LeagueMemberLevel1",
	2: "LeagueMemberLevel2",
	3: "LeagueMemberLevel3",
	4: "LeagueMemberLevel4",
	5: "LeagueMemberLevel5",
	6: "LeagueMemberLevelMax",
}
View Source
var LeagueMemberLevel_value = map[string]int32{
	"LeagueMemberLevel0":   0,
	"LeagueMemberLevel1":   1,
	"LeagueMemberLevel2":   2,
	"LeagueMemberLevel3":   3,
	"LeagueMemberLevel4":   4,
	"LeagueMemberLevel5":   5,
	"LeagueMemberLevelMax": 6,
}
View Source
var LeaguePermissionOperator_name = map[int32]string{
	1: "PromissionUp",
	2: "KickOut",
	3: "Abdicate",
	4: "RecallLeagueOnwer",
}
View Source
var LeaguePermissionOperator_value = map[string]int32{
	"PromissionUp":      1,
	"KickOut":           2,
	"Abdicate":          3,
	"RecallLeagueOnwer": 4,
}
View Source
var LeagueResult_name = map[int32]string{
	0:  "LeagueSuccess",
	1:  "LeagueNameExisted",
	2:  "LeagueShortNameExisted",
	3:  "LeaqueIsFull",
	4:  "LeagueJoined",
	5:  "LeagueIsNotExist",
	6:  "LeaguePermissionDeny",
	7:  "LeagueParamsError",
	8:  "LeaguePermissionMax",
	9:  "LeagueIsNotMember",
	10: "LeagueIsWarCity",
	11: "LeagueLevelFull",
	12: "LeagueTransferBattle",
}
View Source
var LeagueResult_value = map[string]int32{
	"LeagueSuccess":          0,
	"LeagueNameExisted":      1,
	"LeagueShortNameExisted": 2,
	"LeaqueIsFull":           3,
	"LeagueJoined":           4,
	"LeagueIsNotExist":       5,
	"LeaguePermissionDeny":   6,
	"LeagueParamsError":      7,
	"LeaguePermissionMax":    8,
	"LeagueIsNotMember":      9,
	"LeagueIsWarCity":        10,
	"LeagueLevelFull":        11,
	"LeagueTransferBattle":   12,
}
View Source
var LeagueStausType_name = map[int32]string{
	1: "LST_PLAYER_JOIN",
	2: "LST_PLAYER_QUIT",
	3: "LST_PLAYER_LEVEL_CHANGED",
	4: "LST_CREATE_LEAGUE",
	5: "LST_PLAYER_KICK_OUT",
	6: "LST_OWNER_RECALL",
}
View Source
var LeagueStausType_value = map[string]int32{
	"LST_PLAYER_JOIN":          1,
	"LST_PLAYER_QUIT":          2,
	"LST_PLAYER_LEVEL_CHANGED": 3,
	"LST_CREATE_LEAGUE":        4,
	"LST_PLAYER_KICK_OUT":      5,
	"LST_OWNER_RECALL":         6,
}
View Source
var LeagueTaskStatus_name = map[int32]string{
	1: "LTS_PROCESSING",
	2: "LTS_CAN_GET_AWARD",
	3: "LTS_CAN_START",
	4: "LTS_NOT_START",
}
View Source
var LeagueTaskStatus_value = map[string]int32{
	"LTS_PROCESSING":    1,
	"LTS_CAN_GET_AWARD": 2,
	"LTS_CAN_START":     3,
	"LTS_NOT_START":     4,
}
View Source
var LeagueTaskType_name = map[int32]string{
	1: "LTT_PowerUp",
	2: "LTT_UserAction",
	3: "LTT_UserGather",
	4: "LTT_UserCost",
	5: "LTT_UserPVP",
}
View Source
var LeagueTaskType_value = map[string]int32{
	"LTT_PowerUp":    1,
	"LTT_UserAction": 2,
	"LTT_UserGather": 3,
	"LTT_UserCost":   4,
	"LTT_UserPVP":    5,
}
View Source
var ListType_name = map[int32]string{
	1: "LT_BLACK",
	2: "LT_WHITE",
}
View Source
var ListType_value = map[string]int32{
	"LT_BLACK": 1,
	"LT_WHITE": 2,
}
View Source
var LoginReCode_name = map[int32]string{
	1: "LRC_Ok",
	2: "LRC_Token_Verify_Failed",
	3: "LRC_Unknow",
	4: "LRC_FORBID",
	5: "LRC_Server_Upgrading",
	6: "LRC_Server_Offline",
}
View Source
var LoginReCode_value = map[string]int32{
	"LRC_Ok":                  1,
	"LRC_Token_Verify_Failed": 2,
	"LRC_Unknow":              3,
	"LRC_FORBID":              4,
	"LRC_Server_Upgrading":    5,
	"LRC_Server_Offline":      6,
}
View Source
var LoginType_name = map[int32]string{
	1: "LT_Visitor",
	2: "LT_Google",
	3: "LT_FaceBook",
	4: "LT_Twitter",
	5: "LT_GameCenter",
}
View Source
var LoginType_value = map[string]int32{
	"LT_Visitor":    1,
	"LT_Google":     2,
	"LT_FaceBook":   3,
	"LT_Twitter":    4,
	"LT_GameCenter": 5,
}
View Source
var LuckyStarProductID_name = map[int32]string{
	99:   "globalwar_gift_package_01",
	149:  "globalwar_gift_package_11",
	199:  "globalwar_gift_package_07",
	299:  "globalwar_gift_package_08",
	499:  "globalwar_gift_package_02",
	999:  "globalwar_gift_package_03",
	1499: "globalwar_gift_package_12",
	1999: "globalwar_gift_package_04",
	2999: "globalwar_gift_package_09",
	4999: "globalwar_gift_package_05",
	9999: "globalwar_gift_package_06",
}
View Source
var LuckyStarProductID_value = map[string]int32{
	"globalwar_gift_package_01": 99,
	"globalwar_gift_package_11": 149,
	"globalwar_gift_package_07": 199,
	"globalwar_gift_package_08": 299,
	"globalwar_gift_package_02": 499,
	"globalwar_gift_package_03": 999,
	"globalwar_gift_package_12": 1499,
	"globalwar_gift_package_04": 1999,
	"globalwar_gift_package_09": 2999,
	"globalwar_gift_package_05": 4999,
	"globalwar_gift_package_06": 9999,
}
View Source
var MailSourceType_name = map[int32]string{
	0: "MST_Default",
	1: "MST_GM",
	2: "MST_IBS",
	3: "MST_League",
	4: "MST_Hero",
	5: "MST_GiftPack",
	6: "MST_Other",
	7: "MST_ActivityReward",
}
View Source
var MailSourceType_value = map[string]int32{
	"MST_Default":        0,
	"MST_GM":             1,
	"MST_IBS":            2,
	"MST_League":         3,
	"MST_Hero":           4,
	"MST_GiftPack":       5,
	"MST_Other":          6,
	"MST_ActivityReward": 7,
}
View Source
var MailType_name = map[int32]string{
	1:   "MT_COMMANDER",
	2:   "MT_SYSTEM",
	3:   "MT_UNION",
	4:   "MT_BATTLE",
	5:   "MT_DETECT",
	6:   "MT_MONSTER",
	7:   "MT_COLLECTION",
	8:   "MT_PERSONAL",
	9:   "MT_EARLYWARNING",
	10:  "MT_LEAGUE_TRANSPORT",
	11:  "MT_EVERYONE",
	12:  "MT_LEAGUE_INVITATION",
	13:  "MT_LEAGUE_GROUP",
	14:  "MT_MONSTER_EX",
	15:  "MT_ACTIVITY",
	16:  "MT_MONSTER_ATK_CITY",
	100: "MT_PRIVATE_CHAT",
}
View Source
var MailType_value = map[string]int32{
	"MT_COMMANDER":         1,
	"MT_SYSTEM":            2,
	"MT_UNION":             3,
	"MT_BATTLE":            4,
	"MT_DETECT":            5,
	"MT_MONSTER":           6,
	"MT_COLLECTION":        7,
	"MT_PERSONAL":          8,
	"MT_EARLYWARNING":      9,
	"MT_LEAGUE_TRANSPORT":  10,
	"MT_EVERYONE":          11,
	"MT_LEAGUE_INVITATION": 12,
	"MT_LEAGUE_GROUP":      13,
	"MT_MONSTER_EX":        14,
	"MT_ACTIVITY":          15,
	"MT_MONSTER_ATK_CITY":  16,
	"MT_PRIVATE_CHAT":      100,
}
View Source
var MapStageType_name = map[int32]string{
	1: "MST_MARCH",
	2: "MST_WORKING",
	3: "MST_BACK",
	4: "MST_WAITMASS",
	5: "MST_WAITMARCH",
	6: "MST_WAITBATTLE",
}
View Source
var MapStageType_value = map[string]int32{
	"MST_MARCH":      1,
	"MST_WORKING":    2,
	"MST_BACK":       3,
	"MST_WAITMASS":   4,
	"MST_WAITMARCH":  5,
	"MST_WAITBATTLE": 6,
}
View Source
var MarketCondType_name = map[int32]string{
	1: "MCT_SpeedItem",
	2: "MCT_StartTech",
	3: "MCT_FinishTech",
	4: "MCT_TrainUnit",
	5: "MCT_AttackWild",
	6: "MCT_DefeatWild",
}
View Source
var MarketCondType_value = map[string]int32{
	"MCT_SpeedItem":  1,
	"MCT_StartTech":  2,
	"MCT_FinishTech": 3,
	"MCT_TrainUnit":  4,
	"MCT_AttackWild": 5,
	"MCT_DefeatWild": 6,
}
View Source
var MiracleTitle_name = map[int32]string{
	90000001: "Title1",
	90000002: "Title2",
	90000003: "Title3",
	90000004: "Title4",
	90000005: "Title5",
	90000006: "Title6",
	90000007: "Title7",
	90000008: "Title8",
	90000009: "Title9",
	90000010: "Title10",
	90000011: "Title11",
	90000012: "Title12",
	90000013: "Title13",
	90000014: "Title14",
	90000015: "Title15",
	90000016: "Title16",
	90000017: "Title17",
	90000018: "Title18",
	90000019: "Title19",
}
View Source
var MiracleTitle_value = map[string]int32{
	"Title1":  90000001,
	"Title2":  90000002,
	"Title3":  90000003,
	"Title4":  90000004,
	"Title5":  90000005,
	"Title6":  90000006,
	"Title7":  90000007,
	"Title8":  90000008,
	"Title9":  90000009,
	"Title10": 90000010,
	"Title11": 90000011,
	"Title12": 90000012,
	"Title13": 90000013,
	"Title14": 90000014,
	"Title15": 90000015,
	"Title16": 90000016,
	"Title17": 90000017,
	"Title18": 90000018,
	"Title19": 90000019,
}
View Source
var MiracleWarStage_name = map[int32]string{
	1: "MWS_UnOpenStage",
	2: "MWS_PrepareStage",
	3: "MWS_ProtectStage",
	4: "MWS_FightStage",
	5: "MWS_WaitStage",
}
View Source
var MiracleWarStage_value = map[string]int32{
	"MWS_UnOpenStage":  1,
	"MWS_PrepareStage": 2,
	"MWS_ProtectStage": 3,
	"MWS_FightStage":   4,
	"MWS_WaitStage":    5,
}
View Source
var MiracleWarTitleRight_name = map[int32]string{
	1: "AppointTitle",
	2: "Gift",
	3: "Buff",
	4: "ReleaseAll",
	5: "Notice",
}
View Source
var MiracleWarTitleRight_value = map[string]int32{
	"AppointTitle": 1,
	"Gift":         2,
	"Buff":         3,
	"ReleaseAll":   4,
	"Notice":       5,
}
View Source
var MonsterAtkCityStage_name = map[int32]string{
	1: "Init",
	2: "Preparing",
	3: "DefOngoing",
	4: "ReadyFightBack",
	5: "FightBack",
	6: "End",
}
View Source
var MonsterAtkCityStage_value = map[string]int32{
	"Init":           1,
	"Preparing":      2,
	"DefOngoing":     3,
	"ReadyFightBack": 4,
	"FightBack":      5,
	"End":            6,
}
View Source
var OfflineEventType_name = map[int32]string{
	1: "OET_Bootcap",
	2: "OET_Burnring",
	3: "OET_Blackout",
	4: "OET_MainCitySkin",
	5: "OET_Prison",
	6: "OET_LocalAction",
}
View Source
var OfflineEventType_value = map[string]int32{
	"OET_Bootcap":      1,
	"OET_Burnring":     2,
	"OET_Blackout":     3,
	"OET_MainCitySkin": 4,
	"OET_Prison":       5,
	"OET_LocalAction":  6,
}
View Source
var PowerUpType_name = map[int32]string{
	1: "PUT_Tech",
	2: "PUT_Train",
	3: "PUT_Build",
	4: "PUT_Task",
	5: "PUT_Any",
}
View Source
var PowerUpType_value = map[string]int32{
	"PUT_Tech":  1,
	"PUT_Train": 2,
	"PUT_Build": 3,
	"PUT_Task":  4,
	"PUT_Any":   5,
}
View Source
var PushMsgType_name = map[int32]string{
	1:  "PMT_UserBuildingFinish",
	2:  "PMT_UserStatuaFinish",
	3:  "PMT_UserTrapFinish",
	4:  "PMT_UserUnitFinish",
	5:  "PMT_UserBeSpied",
	6:  "PMT_UserBeAttacted",
	7:  "PMT_UserBeMassed",
	8:  "PMT_blackoutInvalid",
	9:  "PMT_UserShieldExpire",
	10: "PMT_LeagueMass",
	11: "PMT_LeagueBeMass",
	12: "PMT_CityBeSpied",
	13: "PMT_CityBeAttacked",
	14: "PMT_CityBeMass",
	15: "PMT_CollectUnitBack",
	16: "PMT_TransportUnitBack",
	17: "PMT_MassUnitBack",
	18: "PMT_GarrisonUnitBack",
	19: "PMT_BestationedBack",
	20: "PMT_HeroImprison",
	21: "PMT_HeroKilled",
	22: "PMT_HeroRelease",
	23: "PMT_HeroSave",
	24: "PMT_CommanderMsg",
	25: "PMT_ActivityOpen",
	26: "PMT_PowerMax",
	27: "PMT_BlackMarket",
	28: "PMT_MiracleWarStart",
}
View Source
var PushMsgType_value = map[string]int32{
	"PMT_UserBuildingFinish": 1,
	"PMT_UserStatuaFinish":   2,
	"PMT_UserTrapFinish":     3,
	"PMT_UserUnitFinish":     4,
	"PMT_UserBeSpied":        5,
	"PMT_UserBeAttacted":     6,
	"PMT_UserBeMassed":       7,
	"PMT_blackoutInvalid":    8,
	"PMT_UserShieldExpire":   9,
	"PMT_LeagueMass":         10,
	"PMT_LeagueBeMass":       11,
	"PMT_CityBeSpied":        12,
	"PMT_CityBeAttacked":     13,
	"PMT_CityBeMass":         14,
	"PMT_CollectUnitBack":    15,
	"PMT_TransportUnitBack":  16,
	"PMT_MassUnitBack":       17,
	"PMT_GarrisonUnitBack":   18,
	"PMT_BestationedBack":    19,
	"PMT_HeroImprison":       20,
	"PMT_HeroKilled":         21,
	"PMT_HeroRelease":        22,
	"PMT_HeroSave":           23,
	"PMT_CommanderMsg":       24,
	"PMT_ActivityOpen":       25,
	"PMT_PowerMax":           26,
	"PMT_BlackMarket":        27,
	"PMT_MiracleWarStart":    28,
}
View Source
var RefreshCondType_name = map[int32]string{
	1: "RCT_Activity",
	2: "RCT_TransferBattle",
}
View Source
var RefreshCondType_value = map[string]int32{
	"RCT_Activity":       1,
	"RCT_TransferBattle": 2,
}
View Source
var RetActionType_name = map[int32]string{
	1:  "RAT_SUCCESS",
	2:  "RAT_INTERNAL_ERROR",
	3:  "RAT_TIME_ERROR",
	4:  "RAT_CON_BUILDING_ERROR",
	5:  "RAT_CON_RESOURCE_ERROR",
	6:  "RAT_CON_ITEM_ERROR",
	7:  "RAT_INPUT_ERROR",
	8:  "RAT_COUNT_MAX",
	9:  "RAT_LEVEL_MAX",
	10: "RAT_QUEUE_MAX",
	11: "RAT_WARCITY_LEVEL",
	12: "RAT_WARCITY_LID_NO",
	13: "RAT_WARCITY_LID_NUM",
	14: "RAT_ADD_EXP_FAILED_HEROSTAR_LIMIT",
	15: "RAT_ADD_EXP_FAILED_COMMANDER_LIMIT",
	16: "RAT_DISPATCH_HEROS_OVERFLOW",
	17: "RAT_PITFALL_NUM",
	18: "RAT_HEROS_WORKING",
	19: "RAT_UNIT_NUM",
	20: "RAT_HIT_NUM",
	21: "RAT_STA_NUM",
	22: "RAT_ATT_MOM_LV",
	23: "RAT_NEW_BOOTCAP",
	24: "RAT_Keep_Mail_FAILED",
	25: "RAT_BUILD_TIME",
	26: "RAT_LEAGUE_PERMISSION_DENIED",
}
View Source
var RetActionType_value = map[string]int32{
	"RAT_SUCCESS":                        1,
	"RAT_INTERNAL_ERROR":                 2,
	"RAT_TIME_ERROR":                     3,
	"RAT_CON_BUILDING_ERROR":             4,
	"RAT_CON_RESOURCE_ERROR":             5,
	"RAT_CON_ITEM_ERROR":                 6,
	"RAT_INPUT_ERROR":                    7,
	"RAT_COUNT_MAX":                      8,
	"RAT_LEVEL_MAX":                      9,
	"RAT_QUEUE_MAX":                      10,
	"RAT_WARCITY_LEVEL":                  11,
	"RAT_WARCITY_LID_NO":                 12,
	"RAT_WARCITY_LID_NUM":                13,
	"RAT_ADD_EXP_FAILED_HEROSTAR_LIMIT":  14,
	"RAT_ADD_EXP_FAILED_COMMANDER_LIMIT": 15,
	"RAT_DISPATCH_HEROS_OVERFLOW":        16,
	"RAT_PITFALL_NUM":                    17,
	"RAT_HEROS_WORKING":                  18,
	"RAT_UNIT_NUM":                       19,
	"RAT_HIT_NUM":                        20,
	"RAT_STA_NUM":                        21,
	"RAT_ATT_MOM_LV":                     22,
	"RAT_NEW_BOOTCAP":                    23,
	"RAT_Keep_Mail_FAILED":               24,
	"RAT_BUILD_TIME":                     25,
	"RAT_LEAGUE_PERMISSION_DENIED":       26,
}
View Source
var RetChatType_name = map[int32]string{
	0:  "RCT_UNKNOW",
	1:  "RCT_SUCCESS",
	2:  "RCT_MY_CHAT_TOTAL_MAX",
	3:  "RCT_DAY_CHAT_MAX",
	4:  "RCT_CHAT_TIME_INTERVAL",
	5:  "RCT_HAVE_FOLLOWED",
	6:  "RCT_FOLLOW_CHAT_TOTAL_MAX",
	7:  "RCT_CHAT_EXPIRED_OR_NO_EXIST",
	8:  "RCT_HAVE_PRAISED",
	9:  "RCT_NOT_FOLLOWED",
	10: "RCT_PRIVATE_CHAT_MAX",
	11: "RCT_TARGET_PRIVATE_CHAT_MAX",
	12: "RCT_MAIN_CITY_LIMIT",
	13: "RCT_FORBID",
	14: "RCT_CONTENT_TOO_LONG",
}
View Source
var RetChatType_value = map[string]int32{
	"RCT_UNKNOW":                   0,
	"RCT_SUCCESS":                  1,
	"RCT_MY_CHAT_TOTAL_MAX":        2,
	"RCT_DAY_CHAT_MAX":             3,
	"RCT_CHAT_TIME_INTERVAL":       4,
	"RCT_HAVE_FOLLOWED":            5,
	"RCT_FOLLOW_CHAT_TOTAL_MAX":    6,
	"RCT_CHAT_EXPIRED_OR_NO_EXIST": 7,
	"RCT_HAVE_PRAISED":             8,
	"RCT_NOT_FOLLOWED":             9,
	"RCT_PRIVATE_CHAT_MAX":         10,
	"RCT_TARGET_PRIVATE_CHAT_MAX":  11,
	"RCT_MAIN_CITY_LIMIT":          12,
	"RCT_FORBID":                   13,
	"RCT_CONTENT_TOO_LONG":         14,
}
View Source
var ServerRankType_name = map[int32]string{
	1: "SRT_UserPowerRank",
	2: "SRT_UserKilledRank",
	3: "SRT_UserLevelRank",
	4: "SRT_UserMaincityLevelRank",
	5: "SRT_AipShipStarRank",
	6: "SRT_HeroKilledRank",
	7: "SRT_GatherRank",
}
View Source
var ServerRankType_value = map[string]int32{
	"SRT_UserPowerRank":         1,
	"SRT_UserKilledRank":        2,
	"SRT_UserLevelRank":         3,
	"SRT_UserMaincityLevelRank": 4,
	"SRT_AipShipStarRank":       5,
	"SRT_HeroKilledRank":        6,
	"SRT_GatherRank":            7,
}
View Source
var ServerStatus_name = map[int32]string{
	1: "SST_Normal",
	2: "SST_Upgrading",
	3: "SST_Offline",
}
View Source
var ServerStatus_value = map[string]int32{
	"SST_Normal":    1,
	"SST_Upgrading": 2,
	"SST_Offline":   3,
}
View Source
var ServerTimeStatus_name = map[int32]string{
	1: "STS_Building",
	2: "STS_Protecting",
	3: "STS_Opening",
}
View Source
var ServerTimeStatus_value = map[string]int32{
	"STS_Building":   1,
	"STS_Protecting": 2,
	"STS_Opening":    3,
}
View Source
var SetCharNameReturnValue_name = map[int32]string{
	1: "SCNRV_SUCCEEDED",
	2: "SCNRV_INPUT_ERROR",
	3: "SCNRV_LENGTH_ERROR",
	4: "SCNRV_INPUT_NOT_VALID",
	5: "SCNRV_EXISTS_ERROR",
	6: "SCNRV_CONDITION_ERROR",
}
View Source
var SetCharNameReturnValue_value = map[string]int32{
	"SCNRV_SUCCEEDED":       1,
	"SCNRV_INPUT_ERROR":     2,
	"SCNRV_LENGTH_ERROR":    3,
	"SCNRV_INPUT_NOT_VALID": 4,
	"SCNRV_EXISTS_ERROR":    5,
	"SCNRV_CONDITION_ERROR": 6,
}
View Source
var SevenTaskType_name = map[int32]string{
	1:  "STT_BuildingPower",
	2:  "STT_TechPower",
	4:  "STT_MapList",
	5:  "STT_Monster",
	6:  "STT_ActivityTask",
	7:  "STT_LeagueHelp",
	8:  "STT_OnlieGiftPack",
	9:  "STT_BlackMarket",
	10: "STT_LeagueBoxOpen",
	11: "STT_LeagueBoxHelp",
	12: "STT_DispatchTask",
	13: "STT_ProductEquip",
	14: "STT_MuliMonster",
	15: "STT_Supply",
	16: "STT_TakeCard",
	17: "STT_Gather",
	18: "STT_Train",
	19: "STT_KillUnit",
	20: "STT_CostCash",
	21: "STT_SpeedTime",
	22: "STT_Hore",
	23: "STT_BuildingLevel",
	24: "STT_TechCount",
	25: "STT_BuildingCount",
	26: "STT_AttackMonster",
	27: "STT_AttackMultiMon",
	28: "STT_LeagueTask",
	29: "STT_WILDMONSTEREX",
	30: "STT_Tech",
	31: "STT_Train_Power",
}
View Source
var SevenTaskType_value = map[string]int32{
	"STT_BuildingPower":  1,
	"STT_TechPower":      2,
	"STT_MapList":        4,
	"STT_Monster":        5,
	"STT_ActivityTask":   6,
	"STT_LeagueHelp":     7,
	"STT_OnlieGiftPack":  8,
	"STT_BlackMarket":    9,
	"STT_LeagueBoxOpen":  10,
	"STT_LeagueBoxHelp":  11,
	"STT_DispatchTask":   12,
	"STT_ProductEquip":   13,
	"STT_MuliMonster":    14,
	"STT_Supply":         15,
	"STT_TakeCard":       16,
	"STT_Gather":         17,
	"STT_Train":          18,
	"STT_KillUnit":       19,
	"STT_CostCash":       20,
	"STT_SpeedTime":      21,
	"STT_Hore":           22,
	"STT_BuildingLevel":  23,
	"STT_TechCount":      24,
	"STT_BuildingCount":  25,
	"STT_AttackMonster":  26,
	"STT_AttackMultiMon": 27,
	"STT_LeagueTask":     28,
	"STT_WILDMONSTEREX":  29,
	"STT_Tech":           30,
	"STT_Train_Power":    31,
}
View Source
var SkillLogicType_name = map[int32]string{
	0: "SLT_ALL",
	1: "SLT_ATTACK",
	2: "SLT_TALENT",
	3: "SLT_REGULAR",
}
View Source
var SkillLogicType_value = map[string]int32{
	"SLT_ALL":     0,
	"SLT_ATTACK":  1,
	"SLT_TALENT":  2,
	"SLT_REGULAR": 3,
}
View Source
var SkillMainType_name = map[int32]string{
	1: "ST_ACTIVE_FIGHT",
	2: "ST_PASSIVE",
}
View Source
var SkillMainType_value = map[string]int32{
	"ST_ACTIVE_FIGHT": 1,
	"ST_PASSIVE":      2,
}
View Source
var SkillSubType_name = map[int32]string{
	2: "ST_PASSIVE_FIGHT",
	3: "ST_PASSIVE_MARCH",
	4: "ST_PASSIVE_GLOBAL",
	5: "ST_PASSIVE_BUFF",
	6: "ST_PASSIVE_AFTERFIGHT",
}
View Source
var SkillSubType_value = map[string]int32{
	"ST_PASSIVE_FIGHT":      2,
	"ST_PASSIVE_MARCH":      3,
	"ST_PASSIVE_GLOBAL":     4,
	"ST_PASSIVE_BUFF":       5,
	"ST_PASSIVE_AFTERFIGHT": 6,
}
View Source
var SpyType_name = map[int32]string{
	1:  "ST_INITIATIVE_RESOURCE",
	2:  "ST_INITIATIVE_VAGUE_TOTAL_UNIT",
	3:  "ST_INITIATIVE_VAGUE_PITFALL",
	4:  "ST_INITIATIVE_VAGUE_UNIT",
	5:  "ST_INITIATIVE_VAGUE_TOTAL_GARRISON",
	6:  "ST_INITIATIVE_GARRISON_COMMANDER",
	7:  "ST_INITIATIVE_SHIELD",
	8:  "ST_INITIATIVE_LORDSINFO",
	9:  "ST_INITIATIVE_VAGUE_GARRISON",
	10: "ST_INITIATIVE_UNIT",
	11: "ST_INITIATIVE_PITFALL",
	12: "ST_INITIATIVE_GARRISON",
	13: "ST_INITIATIVE_TECH",
	14: "ST_INITIATIVE_EQUIP",
	15: "ST_PASSIVE_COMMANDER",
	16: "ST_PASSIVE_ATTACK_TYPE",
	17: "ST_PASSIVE_ARRIVE_TIME",
	18: "ST_PASSIVE_START_TILE",
	19: "ST_PASSIVE_VAGUE_TOTAL_UNIT",
	20: "ST_PASSIVE_MAINCITY_LEVEL",
	21: "ST_PASSIVE_VAGUE_UNIT",
	22: "ST_PASSIVE_UNIT",
	23: "ST_PASSIVE_HEROINFO",
	24: "ST_PASSIVE_TECH",
	25: "ST_PASSIVE_EQUIP",
	26: "ST_PASSIVE_TAGETINFO",
	27: "ST_INITIATIVE_STATUE",
	28: "ST_PASSIVE_STATUE",
}
View Source
var SpyType_value = map[string]int32{
	"ST_INITIATIVE_RESOURCE":             1,
	"ST_INITIATIVE_VAGUE_TOTAL_UNIT":     2,
	"ST_INITIATIVE_VAGUE_PITFALL":        3,
	"ST_INITIATIVE_VAGUE_UNIT":           4,
	"ST_INITIATIVE_VAGUE_TOTAL_GARRISON": 5,
	"ST_INITIATIVE_GARRISON_COMMANDER":   6,
	"ST_INITIATIVE_SHIELD":               7,
	"ST_INITIATIVE_LORDSINFO":            8,
	"ST_INITIATIVE_VAGUE_GARRISON":       9,
	"ST_INITIATIVE_UNIT":                 10,
	"ST_INITIATIVE_PITFALL":              11,
	"ST_INITIATIVE_GARRISON":             12,
	"ST_INITIATIVE_TECH":                 13,
	"ST_INITIATIVE_EQUIP":                14,
	"ST_PASSIVE_COMMANDER":               15,
	"ST_PASSIVE_ATTACK_TYPE":             16,
	"ST_PASSIVE_ARRIVE_TIME":             17,
	"ST_PASSIVE_START_TILE":              18,
	"ST_PASSIVE_VAGUE_TOTAL_UNIT":        19,
	"ST_PASSIVE_MAINCITY_LEVEL":          20,
	"ST_PASSIVE_VAGUE_UNIT":              21,
	"ST_PASSIVE_UNIT":                    22,
	"ST_PASSIVE_HEROINFO":                23,
	"ST_PASSIVE_TECH":                    24,
	"ST_PASSIVE_EQUIP":                   25,
	"ST_PASSIVE_TAGETINFO":               26,
	"ST_INITIATIVE_STATUE":               27,
	"ST_PASSIVE_STATUE":                  28,
}
View Source
var StatueOp_name = map[int32]string{
	2: "SO_CALLBACK",
	3: "SO_MOVE",
	4: "SO_CONVERT",
	5: "SO_OPEN",
	6: "SO_ENHANCE",
	7: "SO_DECOMPOSE",
}
View Source
var StatueOp_value = map[string]int32{
	"SO_CALLBACK":  2,
	"SO_MOVE":      3,
	"SO_CONVERT":   4,
	"SO_OPEN":      5,
	"SO_ENHANCE":   6,
	"SO_DECOMPOSE": 7,
}
View Source
var StatueStatus_name = map[int32]string{
	1: "SS_BUILD_BUILDING",
	2: "SS_BUILD_FINISHED",
	3: "SS_BUILD_PLACED",
}
View Source
var StatueStatus_value = map[string]int32{
	"SS_BUILD_BUILDING": 1,
	"SS_BUILD_FINISHED": 2,
	"SS_BUILD_PLACED":   3,
}
View Source
var StrollHeroResult_name = map[int32]string{
	1: "SHR_Succeeded",
	2: "SHR_DoNothing",
	3: "SHR_InvalidParameter",
	4: "SHR_InternalServerError",
}
View Source
var StrollHeroResult_value = map[string]int32{
	"SHR_Succeeded":           1,
	"SHR_DoNothing":           2,
	"SHR_InvalidParameter":    3,
	"SHR_InternalServerError": 4,
}
View Source
var StrollHeroType_name = map[int32]string{
	1: "SHT_Nothing",
	2: "SHT_LeagueAmbassador",
}
View Source
var StrollHeroType_value = map[string]int32{
	"SHT_Nothing":          1,
	"SHT_LeagueAmbassador": 2,
}
View Source
var StrongestCommanderType_name = map[int32]string{
	1:  "SCT_Collection",
	2:  "SCT_Tech",
	3:  "SCT_Building",
	4:  "SCT_Train",
	5:  "SCT_UpgradeUnit",
	6:  "SCT_KillUnit",
	7:  "SCT_KillMonsterEx",
	8:  "SCT_Power",
	9:  "SCT_AttackMonster",
	10: "SCT_KillMonster",
	11: "SCT_KillMultiMonster",
	12: "SCT_TrainUnitType",
	13: "SCT_BeKilledUnit",
	14: "SCT_OccupyMiracle",
}
View Source
var StrongestCommanderType_value = map[string]int32{
	"SCT_Collection":       1,
	"SCT_Tech":             2,
	"SCT_Building":         3,
	"SCT_Train":            4,
	"SCT_UpgradeUnit":      5,
	"SCT_KillUnit":         6,
	"SCT_KillMonsterEx":    7,
	"SCT_Power":            8,
	"SCT_AttackMonster":    9,
	"SCT_KillMonster":      10,
	"SCT_KillMultiMonster": 11,
	"SCT_TrainUnitType":    12,
	"SCT_BeKilledUnit":     13,
	"SCT_OccupyMiracle":    14,
}
View Source
var SyncType_name = map[int32]string{
	1:  "Achivement",
	2:  "Building",
	3:  "BuildingAttr",
	4:  "DelBuilding",
	5:  "Chapter",
	6:  "ItemPackage",
	7:  "LeagueTech",
	8:  "LeagueRecommendTech",
	9:  "LeagueScore",
	10: "LeaugeMemberCapacity",
	11: "LeagueMemberPower",
	12: "LeaguePower",
	13: "AddLocalAction",
	14: "DelLocalAction",
	15: "SetLocalActionStartTime",
	16: "SetLocalActionHelp",
	17: "SetLocalActionRemainTime",
	18: "SetLocalActionSecondTime",
	19: "SyncActivity",
	20: "LeagueMemberKillNum",
	21: "LeagueShopItem",
	22: "LeagueMemberTitle",
	23: "LeagueMemberOnlineTime",
	24: "LeagueFlag",
	25: "LeagueMemLevel",
	26: "LeagueOwnCity",
	27: "AddLeagueMember",
	28: "DelLeagueMember",
	29: "SetLeagueBattle",
	30: "DelLeagueBattle",
	31: "SetLeagueBattleNotJoin",
	32: "DelLeagueBattleNotJoin",
	33: "LeagueBuilding",
	34: "LeagueSpecialGift",
	35: "AddLeagueRequestJoinList",
	36: "ChangeCampLeader",
	37: "RemoveCampLeader",
	38: "DeleteAllRequestJoin",
	39: "DeleteRequestJoin",
	40: "SetLeagueSlogan",
	41: "SetLeagueOwnerName",
	42: "SetLeagueOwnerId",
	43: "SetLeague",
	44: "LeagueMemberCount",
	45: "OfferGift",
	46: "LeagueMemTitle",
	47: "SyncSevenDayTask",
	48: "LeagueChannelId",
}
View Source
var SyncType_value = map[string]int32{
	"Achivement":               1,
	"Building":                 2,
	"BuildingAttr":             3,
	"DelBuilding":              4,
	"Chapter":                  5,
	"ItemPackage":              6,
	"LeagueTech":               7,
	"LeagueRecommendTech":      8,
	"LeagueScore":              9,
	"LeaugeMemberCapacity":     10,
	"LeagueMemberPower":        11,
	"LeaguePower":              12,
	"AddLocalAction":           13,
	"DelLocalAction":           14,
	"SetLocalActionStartTime":  15,
	"SetLocalActionHelp":       16,
	"SetLocalActionRemainTime": 17,
	"SetLocalActionSecondTime": 18,
	"SyncActivity":             19,
	"LeagueMemberKillNum":      20,
	"LeagueShopItem":           21,
	"LeagueMemberTitle":        22,
	"LeagueMemberOnlineTime":   23,
	"LeagueFlag":               24,
	"LeagueMemLevel":           25,
	"LeagueOwnCity":            26,
	"AddLeagueMember":          27,
	"DelLeagueMember":          28,
	"SetLeagueBattle":          29,
	"DelLeagueBattle":          30,
	"SetLeagueBattleNotJoin":   31,
	"DelLeagueBattleNotJoin":   32,
	"LeagueBuilding":           33,
	"LeagueSpecialGift":        34,
	"AddLeagueRequestJoinList": 35,
	"ChangeCampLeader":         36,
	"RemoveCampLeader":         37,
	"DeleteAllRequestJoin":     38,
	"DeleteRequestJoin":        39,
	"SetLeagueSlogan":          40,
	"SetLeagueOwnerName":       41,
	"SetLeagueOwnerId":         42,
	"SetLeague":                43,
	"LeagueMemberCount":        44,
	"OfferGift":                45,
	"LeagueMemTitle":           46,
	"SyncSevenDayTask":         47,
	"LeagueChannelId":          48,
}
View Source
var SystemChatType_name = map[int32]string{
	1: "SCT_PERMISSION_UP",
	2: "SCT_PERMISSION_DOWN",
	3: "SCT_OCCUPY_LEAGUE_CITY",
	4: "SCT_OPEN_LEAGUE_GIFT",
	5: "SCT_EXIT_LEAGUE",
	6: "SCT_JION_LEAGUE",
	7: "SCT_POWER",
	8: "SCT_TEXT",
	9: "SCT_CREATE_LEAGUE",
}
View Source
var SystemChatType_value = map[string]int32{
	"SCT_PERMISSION_UP":      1,
	"SCT_PERMISSION_DOWN":    2,
	"SCT_OCCUPY_LEAGUE_CITY": 3,
	"SCT_OPEN_LEAGUE_GIFT":   4,
	"SCT_EXIT_LEAGUE":        5,
	"SCT_JION_LEAGUE":        6,
	"SCT_POWER":              7,
	"SCT_TEXT":               8,
	"SCT_CREATE_LEAGUE":      9,
}
View Source
var TipType_name = map[int32]string{
	100: "TT_NORMAL",
}
View Source
var TipType_value = map[string]int32{
	"TT_NORMAL": 100,
}
View Source
var TranslateType_name = map[int32]string{
	1: "TT_CHAT_TITLE",
	2: "TT_CHAT_ENTRY",
	3: "TT_YOUMI_MESSAGE",
}
View Source
var TranslateType_value = map[string]int32{
	"TT_CHAT_TITLE":    1,
	"TT_CHAT_ENTRY":    2,
	"TT_YOUMI_MESSAGE": 3,
}
View Source
var UnitBattleType_name = map[int32]string{
	0:  "UBT_NOMAL_NONE",
	1:  "UBT_NOMAL_TANK",
	2:  "UBT_NOMAL_BUBING",
	3:  "UBT_NOMAL_HUOPAO",
	4:  "UBT_NOMAL_FEIJI",
	5:  "UBT_NOMAL_TRAP1",
	6:  "UBT_NOMAL_TRAP2",
	7:  "UBT_NOMAL_TRAP3",
	8:  "UBT_NOMAL_TRAP4",
	9:  "UBT_NOMAL_HERO",
	10: "UBT_NOMAL_WALL",
	20: "UBT_SPECIAL_BEGIN",
	21: "UBT_SPECIAL_ALL_UNIT",
	22: "UBT_SPECIAL_ALL_HERO",
	23: "UBT_SPECIAL_ALL_TRAP",
	24: "UBT_SPECIAL_ALL_OBJECT",
	25: "UBT_SPECIAL_RANDON_UNIT",
	26: "UBT_SPECIAL_RANDON_TWO_UNIT",
	27: "UBT_SPECIAL_RANDON_THREE_UNIT",
	28: "UBT_SPECIAL_RANDON_TWO_HERO",
	29: "UBT_SPECIAL_HERO_SELF",
}
View Source
var UnitBattleType_value = map[string]int32{
	"UBT_NOMAL_NONE":                0,
	"UBT_NOMAL_TANK":                1,
	"UBT_NOMAL_BUBING":              2,
	"UBT_NOMAL_HUOPAO":              3,
	"UBT_NOMAL_FEIJI":               4,
	"UBT_NOMAL_TRAP1":               5,
	"UBT_NOMAL_TRAP2":               6,
	"UBT_NOMAL_TRAP3":               7,
	"UBT_NOMAL_TRAP4":               8,
	"UBT_NOMAL_HERO":                9,
	"UBT_NOMAL_WALL":                10,
	"UBT_SPECIAL_BEGIN":             20,
	"UBT_SPECIAL_ALL_UNIT":          21,
	"UBT_SPECIAL_ALL_HERO":          22,
	"UBT_SPECIAL_ALL_TRAP":          23,
	"UBT_SPECIAL_ALL_OBJECT":        24,
	"UBT_SPECIAL_RANDON_UNIT":       25,
	"UBT_SPECIAL_RANDON_TWO_UNIT":   26,
	"UBT_SPECIAL_RANDON_THREE_UNIT": 27,
	"UBT_SPECIAL_RANDON_TWO_HERO":   28,
	"UBT_SPECIAL_HERO_SELF":         29,
}
View Source
var UnitSpecialLogic_name = map[int32]string{
	0: "USL_Normal",
	1: "USL_Probe",
}
View Source
var UnitSpecialLogic_value = map[string]int32{
	"USL_Normal": 0,
	"USL_Probe":  1,
}
View Source
var UnitType_name = map[int32]string{
	98:  "UT_SPECIAL_WALL",
	99:  "UT_SPECIAL_HERO",
	100: "UT_NORMAL_BEGIN",
	110: "UT_NORMAL_TANK",
	120: "UT_NORMAL_BUBING",
	130: "UT_NORMAL_JIJIA",
	140: "UT_NORMAL_FEIJI",
	199: "UT_NORMAL_END",
	200: "UT_PITFALL_BEGIN",
	210: "UT_PITFALL_DILEI",
	220: "UT_PITFALL_BAOLEI",
	230: "UT_PITFALL_XIANQUAN",
	240: "UT_PITFALL_DAODAN",
	299: "UT_PITFALL_END",
	300: "UT_WILD_MONSTER",
}
View Source
var UnitType_value = map[string]int32{
	"UT_SPECIAL_WALL":     98,
	"UT_SPECIAL_HERO":     99,
	"UT_NORMAL_BEGIN":     100,
	"UT_NORMAL_TANK":      110,
	"UT_NORMAL_BUBING":    120,
	"UT_NORMAL_JIJIA":     130,
	"UT_NORMAL_FEIJI":     140,
	"UT_NORMAL_END":       199,
	"UT_PITFALL_BEGIN":    200,
	"UT_PITFALL_DILEI":    210,
	"UT_PITFALL_BAOLEI":   220,
	"UT_PITFALL_XIANQUAN": 230,
	"UT_PITFALL_DAODAN":   240,
	"UT_PITFALL_END":      299,
	"UT_WILD_MONSTER":     300,
}
View Source
var UpdateAccountDetailsType_name = map[int32]string{
	1: "UADT_GGNAME",
	2: "UADT_FBNAME",
	3: "UADT_TTNAME",
	4: "UADT_GCNAME",
}
View Source
var UpdateAccountDetailsType_value = map[string]int32{
	"UADT_GGNAME": 1,
	"UADT_FBNAME": 2,
	"UADT_TTNAME": 3,
	"UADT_GCNAME": 4,
}
View Source
var UserActionType_name = map[int32]string{
	1:  "UAT_TaskFinish",
	2:  "UAT_Activity",
	3:  "UAT_Dungeon",
	4:  "UAT_Monster",
	5:  "UAT_Train",
	6:  "UAT_Tech",
	7:  "UAT_Build",
	8:  "UAT_Craft",
	9:  "UAT_Market",
	10: "UAT_Purchase",
	11: "UAT_LeagueBox",
	12: "UAT_CardDraw",
	13: "UAT_LeagueHelp",
	14: "UAT_PlaceStatue",
	15: "UAT_AttackMonster",
}
View Source
var UserActionType_value = map[string]int32{
	"UAT_TaskFinish":    1,
	"UAT_Activity":      2,
	"UAT_Dungeon":       3,
	"UAT_Monster":       4,
	"UAT_Train":         5,
	"UAT_Tech":          6,
	"UAT_Build":         7,
	"UAT_Craft":         8,
	"UAT_Market":        9,
	"UAT_Purchase":      10,
	"UAT_LeagueBox":     11,
	"UAT_CardDraw":      12,
	"UAT_LeagueHelp":    13,
	"UAT_PlaceStatue":   14,
	"UAT_AttackMonster": 15,
}
View Source
var UserCostType_name = map[int32]string{
	50: "UCT_SpeedItem",
	51: "UCT_LeagueCoin",
	52: "UCT_ArmyRank",
	53: "UCT_Experience",
	54: "UCT_GemCost",
}
View Source
var UserCostType_value = map[string]int32{
	"UCT_SpeedItem":  50,
	"UCT_LeagueCoin": 51,
	"UCT_ArmyRank":   52,
	"UCT_Experience": 53,
	"UCT_GemCost":    54,
}
View Source
var UserNameExistsResult_name = map[int32]string{
	1: "INVALID_ARGUMENTS",
	2: "INTERNAL_SERVER_ERROR",
	3: "EXISTS",
	4: "NOT_EXISTS",
}
View Source
var UserNameExistsResult_value = map[string]int32{
	"INVALID_ARGUMENTS":     1,
	"INTERNAL_SERVER_ERROR": 2,
	"EXISTS":                3,
	"NOT_EXISTS":            4,
}
View Source
var UserPvpType_name = map[int32]string{
	1: "UPT_Capture",
	2: "UPT_KillUnit",
}
View Source
var UserPvpType_value = map[string]int32{
	"UPT_Capture":  1,
	"UPT_KillUnit": 2,
}
View Source
var VectorType_name = map[int32]string{
	1:     "VT_CASH",
	2:     "VT_ITEM",
	3:     "VT_BUILDING",
	4:     "VT_UNIT",
	5:     "VT_WORLD_ENTRY",
	6:     "VT_RESEARCH",
	7:     "VT_EXP",
	8:     "VT_ACHIEVEMENT",
	9:     "VT_DROP",
	10:    "VT_TELENT",
	11:    "VT_STATUE_MATERIAL",
	12:    "VT_HERO",
	13:    "VT_BUFF",
	14:    "VT_RES_BOX",
	15:    "VT_LEAGUE",
	16:    "VT_COMMANDER_ITEM",
	17:    "VT_WALL",
	18:    "VT_TRAP",
	19:    "VT_BOX",
	20:    "VT_BUBBLE",
	10000: "VT_BUILDING_ACTION_COUNT",
	10001: "VT_PRODUCTION_ACTION_COUNT",
	10002: "VT_WORLDMAP_ACTION_COUNT",
	10003: "VT_RESEARCH_ACTION_COUNT",
	10004: "VT_BUILDING_COUNT",
}
View Source
var VectorType_value = map[string]int32{
	"VT_CASH":                    1,
	"VT_ITEM":                    2,
	"VT_BUILDING":                3,
	"VT_UNIT":                    4,
	"VT_WORLD_ENTRY":             5,
	"VT_RESEARCH":                6,
	"VT_EXP":                     7,
	"VT_ACHIEVEMENT":             8,
	"VT_DROP":                    9,
	"VT_TELENT":                  10,
	"VT_STATUE_MATERIAL":         11,
	"VT_HERO":                    12,
	"VT_BUFF":                    13,
	"VT_RES_BOX":                 14,
	"VT_LEAGUE":                  15,
	"VT_COMMANDER_ITEM":          16,
	"VT_WALL":                    17,
	"VT_TRAP":                    18,
	"VT_BOX":                     19,
	"VT_BUBBLE":                  20,
	"VT_BUILDING_ACTION_COUNT":   10000,
	"VT_PRODUCTION_ACTION_COUNT": 10001,
	"VT_WORLDMAP_ACTION_COUNT":   10002,
	"VT_RESEARCH_ACTION_COUNT":   10003,
	"VT_BUILDING_COUNT":          10004,
}
View Source
var WorldChannelType_name = map[int32]string{
	0: "WCT_BEGIN",
	1: "WCT_NEWEST",
	2: "WCT_HOT",
	3: "WCT_FOLLOW",
	4: "WCT_MY_TOPICS",
	5: "WCT_END",
}
View Source
var WorldChannelType_value = map[string]int32{
	"WCT_BEGIN":     0,
	"WCT_NEWEST":    1,
	"WCT_HOT":       2,
	"WCT_FOLLOW":    3,
	"WCT_MY_TOPICS": 4,
	"WCT_END":       5,
}
View Source
var WorldDataStatus_name = map[int32]string{
	0:  "WDS_Normal",
	1:  "WDS_Work",
	2:  "WDS_Bootcap",
	4:  "WDS_Burning",
	8:  "WDS_Battle",
	16: "WDS_Delete",
	32: "WDS_Blackout",
	64: "WDS_DelHp",
}
View Source
var WorldDataStatus_value = map[string]int32{
	"WDS_Normal":   0,
	"WDS_Work":     1,
	"WDS_Bootcap":  2,
	"WDS_Burning":  4,
	"WDS_Battle":   8,
	"WDS_Delete":   16,
	"WDS_Blackout": 32,
	"WDS_DelHp":    64,
}
View Source
var WorldEntryType_name = map[int32]string{
	100: "WET_MAINCITY",
	200: "WET_MINE_START",
	201: "WET_MINE_METAL",
	202: "WET_MINE_CRYSTAL",
	203: "WET_MINE_GAS",
	204: "WET_MINE_DEUTERIUM",
	205: "WET_MINE_COKE",
	206: "WET_MINE_GEM",
	299: "WET_MINE_END",
	300: "WET_WILDMONSTER",
	301: "WET_MUTIWILDMONSTER",
	302: "WET_WILDMONSTEREX",
	303: "WET_SUMMON_MUTIWILDMONSTER",
	400: "WET_FORT",
	401: "WET_CITY",
	402: "WET_CAPITAL_CITY",
	403: "WET_SMALL_MIRACLE",
	404: "WET_BIG_MIRACLE",
	500: "WET_LEAGUE_Center",
	501: "WET_LEAGUE_Cashhouse",
	502: "WET_LEAGUE_MultiCash",
	600: "WET_BESTATIONED",
	601: "WET_WMTROOP",
	701: "WET_UNDERGROUNDPALACE",
	900: "WET_SUPPLEBOX",
}
View Source
var WorldEntryType_value = map[string]int32{
	"WET_MAINCITY":               100,
	"WET_MINE_START":             200,
	"WET_MINE_METAL":             201,
	"WET_MINE_CRYSTAL":           202,
	"WET_MINE_GAS":               203,
	"WET_MINE_DEUTERIUM":         204,
	"WET_MINE_COKE":              205,
	"WET_MINE_GEM":               206,
	"WET_MINE_END":               299,
	"WET_WILDMONSTER":            300,
	"WET_MUTIWILDMONSTER":        301,
	"WET_WILDMONSTEREX":          302,
	"WET_SUMMON_MUTIWILDMONSTER": 303,
	"WET_FORT":                   400,
	"WET_CITY":                   401,
	"WET_CAPITAL_CITY":           402,
	"WET_SMALL_MIRACLE":          403,
	"WET_BIG_MIRACLE":            404,
	"WET_LEAGUE_Center":          500,
	"WET_LEAGUE_Cashhouse":       501,
	"WET_LEAGUE_MultiCash":       502,
	"WET_BESTATIONED":            600,
	"WET_WMTROOP":                601,
	"WET_UNDERGROUNDPALACE":      701,
	"WET_SUPPLEBOX":              900,
}
View Source
var WorldSituationEntryEndType_name = map[int32]string{
	1: "WSEET_TIME",
	2: "WSEET_REACH_TASK",
}
View Source
var WorldSituationEntryEndType_value = map[string]int32{
	"WSEET_TIME":       1,
	"WSEET_REACH_TASK": 2,
}
View Source
var WorldSituationEntryStatus_name = map[int32]string{
	1: "WSES_NOT_START",
	2: "WSES_PROCESS",
	3: "WSES_FINISH",
}
View Source
var WorldSituationEntryStatus_value = map[string]int32{
	"WSES_NOT_START": 1,
	"WSES_PROCESS":   2,
	"WSES_FINISH":    3,
}
View Source
var WorldSituationEntrySubType_name = map[int32]string{
	1:  "WSEST_SERVER_KILL_WILDMONSTEREX",
	2:  "WSEST_SERVER_KILL_WILDMONSTER",
	3:  "WSEST_SERVER_KILL_MUTIWILDMONSTER",
	4:  "WSEST_SERVER_COLLECT_RESOURCE",
	5:  "WSEST_SERVER_MAINCITY_LEVEL",
	6:  "WSEST_SERVER_LEAGUE",
	7:  "WSEST_RANK_USER_POWER",
	8:  "WSEST_RANK_LEAGUE_POWER",
	9:  "WSEST_LEAGUE_CONQUER_CITY",
	10: "WSEST_LEAGUE_KILL_MUTIWILDMONSTER",
	11: "WSEST_LEAGUE_KILL_WILDMONSTER",
	12: "WSEST_LEAGUE_CONQUER_MIRACLE",
}
View Source
var WorldSituationEntrySubType_value = map[string]int32{
	"WSEST_SERVER_KILL_WILDMONSTEREX":   1,
	"WSEST_SERVER_KILL_WILDMONSTER":     2,
	"WSEST_SERVER_KILL_MUTIWILDMONSTER": 3,
	"WSEST_SERVER_COLLECT_RESOURCE":     4,
	"WSEST_SERVER_MAINCITY_LEVEL":       5,
	"WSEST_SERVER_LEAGUE":               6,
	"WSEST_RANK_USER_POWER":             7,
	"WSEST_RANK_LEAGUE_POWER":           8,
	"WSEST_LEAGUE_CONQUER_CITY":         9,
	"WSEST_LEAGUE_KILL_MUTIWILDMONSTER": 10,
	"WSEST_LEAGUE_KILL_WILDMONSTER":     11,
	"WSEST_LEAGUE_CONQUER_MIRACLE":      12,
}
View Source
var WorldSituationEntryType_name = map[int32]string{
	1: "WSET_SERVER",
	2: "WSET_RANK",
	3: "WSET_LEAGUE",
}
View Source
var WorldSituationEntryType_value = map[string]int32{
	"WSET_SERVER": 1,
	"WSET_RANK":   2,
	"WSET_LEAGUE": 3,
}
View Source
var WorldSituationUnlockType_name = map[int32]string{
	1: "WSUT_CITY",
	2: "WSUT_WILDMONSTER",
	3: "WSUT_MUTIWILDMONSTER",
	4: "WSUT_MIRACLE",
}
View Source
var WorldSituationUnlockType_value = map[string]int32{
	"WSUT_CITY":            1,
	"WSUT_WILDMONSTER":     2,
	"WSUT_MUTIWILDMONSTER": 3,
	"WSUT_MIRACLE":         4,
}

Functions

func Clone

func Clone(pb proto.Message) proto.Message

func Marshal

func Marshal(pb proto.Message) []byte

func RegisterActivityServerServer

func RegisterActivityServerServer(s *grpc.Server, srv ActivityServerServer)

func RegisterGMServerServer

func RegisterGMServerServer(s *grpc.Server, srv GMServerServer)

func RegisterGameServiceServer

func RegisterGameServiceServer(s *grpc.Server, srv GameServiceServer)

func RegisterGlobalServerServer

func RegisterGlobalServerServer(s *grpc.Server, srv GlobalServerServer)

func RegisterLoginServerServer

func RegisterLoginServerServer(s *grpc.Server, srv LoginServerServer)

func RegisterMailServerServer

func RegisterMailServerServer(s *grpc.Server, srv MailServerServer)

func RegisterTranslateServerServer

func RegisterTranslateServerServer(s *grpc.Server, srv TranslateServerServer)

func RegisterUniqueServerServer

func RegisterUniqueServerServer(s *grpc.Server, srv UniqueServerServer)

func RegisterUserHandler added in v1.0.2

func RegisterUserHandler(s server.Server, hdlr UserHandler, opts ...server.HandlerOption) error

func SetBool

func SetBool(in bool) *bool

func SetDefaults

func SetDefaults(pb proto.Message)

func SetFloat32

func SetFloat32(in float32) *float32

func SetFloat64

func SetFloat64(in float64) *float64

func SetInt32

func SetInt32(in int32) *int32

func SetInt64

func SetInt64(in int64) *int64

func SetString

func SetString(in string) *string

func SetUint32

func SetUint32(in uint32) *uint32

func SetUint64

func SetUint64(in uint64) *uint64

func Unmarshal

func Unmarshal(buf []byte, pb proto.Message) error

Types

type AccountBindQueryResult

type AccountBindQueryResult int32

账户绑定查询结果

const (
	AccountBindQueryResult_QueryResultNotBound      AccountBindQueryResult = 0
	AccountBindQueryResult_QueryResultBound         AccountBindQueryResult = 1
	AccountBindQueryResult_QueryResultInternalError AccountBindQueryResult = 2
	AccountBindQueryResult_QueryResultBoundWithSelf AccountBindQueryResult = 3
)

func (AccountBindQueryResult) Enum

func (AccountBindQueryResult) EnumDescriptor

func (AccountBindQueryResult) EnumDescriptor() ([]byte, []int)

func (AccountBindQueryResult) String

func (x AccountBindQueryResult) String() string

func (*AccountBindQueryResult) UnmarshalJSON

func (x *AccountBindQueryResult) UnmarshalJSON(data []byte) error

type AccountBindResult

type AccountBindResult int32

账号绑定结果

const (
	AccountBindResult_BindResultOK          AccountBindResult = 1
	AccountBindResult_BindResultTokenError  AccountBindResult = 2
	AccountBindResult_BindResultBindedError AccountBindResult = 3
	AccountBindResult_BindResultLogicError  AccountBindResult = 4
)

func (AccountBindResult) Enum

func (AccountBindResult) EnumDescriptor

func (AccountBindResult) EnumDescriptor() ([]byte, []int)

func (AccountBindResult) String

func (x AccountBindResult) String() string

func (*AccountBindResult) UnmarshalJSON

func (x *AccountBindResult) UnmarshalJSON(data []byte) error

type AccountSwitchResult

type AccountSwitchResult int32

账户切换结果

const (
	AccountSwitchResult_SwitchResultFailed        AccountSwitchResult = 0
	AccountSwitchResult_SwitchResultSucceed       AccountSwitchResult = 1
	AccountSwitchResult_SwitchResultInternalError AccountSwitchResult = 2
)

func (AccountSwitchResult) Enum

func (AccountSwitchResult) EnumDescriptor

func (AccountSwitchResult) EnumDescriptor() ([]byte, []int)

func (AccountSwitchResult) String

func (x AccountSwitchResult) String() string

func (*AccountSwitchResult) UnmarshalJSON

func (x *AccountSwitchResult) UnmarshalJSON(data []byte) error

type ActionType

type ActionType int32
const (
	// 建造行为
	ActionType_AT_BUILD_BEGIN ActionType = 0
	ActionType_AT_BUILD_EMPTY ActionType = 1
	// 建筑升级
	ActionType_AT_BUILD_LEVELUP  ActionType = 2
	ActionType_AT_BUILD_ACTIVATE ActionType = 3
	ActionType_AT_BUILD_END      ActionType = 100
	ActionType_AT_DURABLE        ActionType = 101
	// 生产行为
	ActionType_AT_PRODUCTION_BEGIN ActionType = 200
	// 训练士兵
	ActionType_AT_PRODUCTION_UNIT ActionType = 201
	ActionType_AT_PRODUCTION_CURE ActionType = 203
	// 制造陷阱
	ActionType_AT_PRODUCTION_PITFALL ActionType = 204
	// 制造雕像
	ActionType_AT_PRODUCTION_STATUE ActionType = 205
	// 地块解锁
	ActionType_AT_PRODUCTION_MAINCITY_EVENT ActionType = 206
	// 联盟宝箱
	ActionType_AT_PRODUCTION_LEAGUE_BOX ActionType = 207
	// 兵种升级
	ActionType_AT_PRODUCTION_LEVELUP ActionType = 208
	// 派遣任务
	ActionType_AT_PRODUCTION_DISPATCH_TASK ActionType = 209
	// 联盟任务
	ActionType_AT_PRODUCTION_LEAGUE_TASK ActionType = 210
	ActionType_AT_PRODUCTION_END         ActionType = 300
	// 非占用生产行为
	ActionType_AT_PRODUCTION_RESOURCE         ActionType = 350
	ActionType_AT_PRODUCTION_COLLECT_RESOURCE ActionType = 351
	ActionType_AT_PRODUCTION_HOSPITAL         ActionType = 352
	ActionType_AT_PRODUCTION_CITYINFO         ActionType = 353
	ActionType_AT_PRODUCTION_PRISON           ActionType = 354
	ActionType_AT_PRODUCTION_RULING           ActionType = 355
	ActionType_AT_PRODUCTION_RANKLIST         ActionType = 356
	ActionType_AT_PRODUCTION_BLACK_MARKET     ActionType = 357
	// 大地图行为 占用大地图行军队列
	ActionType_AT_WORLDMAP_BEGIN       ActionType = 400
	ActionType_AT_WORLDMAP_BESTATIONED ActionType = 401
	ActionType_AT_WORLDMAP_ATTCK       ActionType = 402
	ActionType_AT_WORLDMAP_COLLECT     ActionType = 403
	ActionType_AT_WORLDMAP_SPYINTO     ActionType = 404
	ActionType_AT_WORLDMAP_GARRISON    ActionType = 405
	ActionType_AT_WORLDMAP_ENTERCITY   ActionType = 406
	ActionType_AT_WORLDMAP_MASS        ActionType = 407
	ActionType_AT_WORLDMAP_JOINMASS    ActionType = 408
	ActionType_AT_WORLDMAP_TRANSPORT   ActionType = 409
	ActionType_AT_WORLDMAP_EXPLORE     ActionType = 410
	ActionType_AT_WORLDMAP_HERO_HOLD   ActionType = 411
	// 存储资源
	ActionType_AT_WORLDMAP_IN ActionType = 413
	// 取回资源
	ActionType_AT_WORLDMAP_OUT      ActionType = 414
	ActionType_AT_WORLDMAP_MACATTCK ActionType = 415
	ActionType_AT_WORLDMAP_END      ActionType = 499
	// 大地图行为 不占用大地图行军队列
	ActionType_AT_WORLDMAP_DETAIL                    ActionType = 450
	ActionType_AT_WORLDMAP_MOVEMAINCITY              ActionType = 452
	ActionType_AT_WORLDMAP_LEAGUEFLAG                ActionType = 453
	ActionType_AT_WORLDMAP_PICKBOX                   ActionType = 454
	ActionType_AT_WORLDMAP_PLAYERINFO                ActionType = 455
	ActionType_AT_WORLDMAP_MOVECITY_COMFIRM          ActionType = 456
	ActionType_AT_WORLDMAP_MOVECITY_CANCEL           ActionType = 457
	ActionType_AT_WORLDMAP_LEAGUEMANOR               ActionType = 458
	ActionType_AT_WORLDMAP_ACCELERATION              ActionType = 459
	ActionType_AT_WORLDMAP_BUILDLOCALBUILD_COMFIRE   ActionType = 460
	ActionType_AT_WORLDMAP_BUILDLOCALBUILD_CANCLE    ActionType = 461
	ActionType_AT_WORLDMAP_SPY                       ActionType = 462
	ActionType_AT_WORLDMAP_ADDBUF                    ActionType = 463
	ActionType_AT_WORLDMAP_CHECK_MY_FORT             ActionType = 464
	ActionType_AT_WORLDMAP_CHECK_MY_MINE             ActionType = 465
	ActionType_AT_WORLDMAP_LEAGUE_CITY_WAREHOUSE     ActionType = 466
	ActionType_AT_WORLDMAP_LEAGUE_CITY_DEFENCE_FORCE ActionType = 467
	ActionType_AT_WORLDMAP_LEAGUE_CITY_REINFORCE     ActionType = 468
	ActionType_AT_WORLDMAP_LEAGUE_MOVEMAINCITY       ActionType = 469
	// 王战相关
	ActionType_AT_WORLDMAP_KINGWAR_INFO      ActionType = 470
	ActionType_AT_WORLDMAP_KINGWAR_ATTCK     ActionType = 471
	ActionType_AT_WORLDMAP_KINGWAR_SPYINTO   ActionType = 472
	ActionType_AT_WORLDMAP_KINGWAR_MANAGER   ActionType = 473
	ActionType_AT_WORLDMAP_KINGWAR_FORCEINFO ActionType = 474
	// 跨服
	ActionType_AT_WORLDMAP_MOVE_SERVER ActionType = 480
	// 主城装扮
	ActionType_AT_MAINCITY_SKIN ActionType = 490
	// 科技研究行为
	ActionType_AT_RESEARCH_BEGIN ActionType = 500
	// 科技研究
	ActionType_AT_RESEARCH_START ActionType = 501
	ActionType_AT_RESEARCH_END   ActionType = 599
	// 装备车间行为
	ActionType_AT_EQUIP_FACTORY_BEGIN ActionType = 600
	ActionType_AT_EQUIP_FACTORY_MAKE  ActionType = 601
	ActionType_AT_EQUIP_FACTORY_END   ActionType = 699
	// 联盟领地相关行为
	ActionType_AT_LEAGUE_TERRITORY_LEAGUE_INFO              ActionType = 700
	ActionType_AT_LEAGUE_TERRITORY_FORTRESS_INFO            ActionType = 701
	ActionType_AT_LEAGUE_TERRITORY_FORTRESS_GARRISON        ActionType = 702
	ActionType_AT_LEAGUE_TERRITORY_WAREHOUSE_IN             ActionType = 703
	ActionType_AT_LEAGUE_TERRITORY_WAREHOUSE_OUT            ActionType = 704
	ActionType_AT_LEAGUE_TERRITORY_MINE_COLLECT             ActionType = 705
	ActionType_AT_LEAGUE_TERRITORY_FORTRESS_GARRISON_DIRECT ActionType = 706
	// MISC行为
	ActionType_AT_MISC_BEGIN                  ActionType = 1000
	ActionType_AT_MISC_BUILD_CANCEL           ActionType = 1001
	ActionType_AT_MISC_BUILD_DESTROY          ActionType = 1002
	ActionType_AT_MISC_SPEEDUP_CASH           ActionType = 1003
	ActionType_AT_MISC_SPEEDUP_ITEM           ActionType = 1004
	ActionType_AT_MISC_RECALL                 ActionType = 1005
	ActionType_AT_MISC_PRODUCTION_UNIT_CANCEL ActionType = 1006
	ActionType_AT_MISC_RESEARCH_RESET         ActionType = 1007
	ActionType_AT_MISC_WORLDMAP_BUILD         ActionType = 1008
	// 直接花钱建筑
	ActionType_AT_MISC_BUILD_EMPTY_CASH ActionType = 1009
	// 直接花钱升级建筑
	ActionType_AT_MISC_BUILD_LEVELUP_CASH ActionType = 1010
	// 请求帮助
	ActionType_AT_MISC_REQUEST_HELP ActionType = 1011
	// 全部帮助
	ActionType_AT_MISC_HELPALL ActionType = 1012
	// 取消集结
	ActionType_AT_MISC_CANCEL_MASS ActionType = 1013
	// 派遣英雄
	ActionType_AT_MISC_DISPATCH ActionType = 1014
	// 取消派遣英雄
	ActionType_AT_MISC_CANCEL_DISPATCH ActionType = 1015
	// 英雄事件奖励领取
	ActionType_AT_MISC_HEROEVENT ActionType = 1016
	// 直接花钱造兵
	ActionType_AT_MISC_PRODUCTION_UNIT_CASH ActionType = 1017
	ActionType_AT_MISC_USEITEMONHERO        ActionType = 1018
	ActionType_AT_MISC_SPEEDUP_FREE         ActionType = 1019
	ActionType_AT_MISC_PLAYER_INFO          ActionType = 1020
	ActionType_AT_MISC_MINE_INFO            ActionType = 1021
	ActionType_AT_MISC_FORT_INFO            ActionType = 1022
	ActionType_AT_MISC_IGNORERADAR          ActionType = 1023
	ActionType_AT_MISC_CLEARLEAGUEGIFT      ActionType = 1024
	ActionType_AT_MISC_CURE_CASH            ActionType = 1025
	ActionType_AT_MISC_RESEARCH_CASH        ActionType = 1026
	ActionType_AT_MISC_MOVEBUILDING         ActionType = 1027
	ActionType_AT_MISC_RECEIVEALLRESOURCE   ActionType = 1028
	ActionType_AT_MISC_MULTI_MINE_INFO      ActionType = 1029
	ActionType_AT_MISC_TALENT_LEVELUP       ActionType = 1030
	ActionType_AT_MISC_USE_SKILL            ActionType = 1031
	ActionType_AT_MISC_RESET_TALENT         ActionType = 1032
	ActionType_AT_MISC_TALENT_MAX           ActionType = 1033
	ActionType_AT_MISC_DAILY_AWARD          ActionType = 1034
	ActionType_AT_MISC_RECEIVE_UNITS        ActionType = 1035
	ActionType_AT_MISC_GETSHEREWARD         ActionType = 1036
	ActionType_AT_MISC_ABANDONING_TREATMENT ActionType = 1037
	ActionType_AT_MISC_READRADAR            ActionType = 1038
	ActionType_AT_MISC_HELPSINGLE           ActionType = 1039
	ActionType_AT_MISC_ONLINE_AWARD         ActionType = 1040
	ActionType_AT_MISC_PALACE_INFO          ActionType = 1041
	ActionType_AT_MISC_SHOWPALACE           ActionType = 1042
	ActionType_AT_MISC_SUPPLY               ActionType = 1043
	ActionType_AT_MISC_UPGRADE_UNIT_CASH    ActionType = 1044
	ActionType_AT_MISC_AIRDROP              ActionType = 1045
	ActionType_AT_MISC_TRAP_REMOVE          ActionType = 1046
	ActionType_AT_MISC_PUSH_MAP             ActionType = 1047
	ActionType_AT_MISC_STATUE_ENHANCE       ActionType = 1048
	ActionType_AT_MISC_FACTORY_COMPOSE      ActionType = 1049
	ActionType_AT_MISC_FACTORY_DECOMPOSE    ActionType = 1050
	ActionType_AT_MISC_FACTORY_RECEIVE      ActionType = 1051
	ActionType_AT_MISC_FACTORY_MAKE_CASH    ActionType = 1052
	ActionType_AT_MISC_BUILD_RECYCLING      ActionType = 1053
	ActionType_AT_MISC_BUILD_RECYCLING_LIST ActionType = 1054
	// 英雄驻扎
	ActionType_AT_MISC_HERO_DEFENSE ActionType = 1055
	// 建筑批量移动
	ActionType_AT_MISC_MOVEBUILDING_LIST ActionType = 1056
	// 天赋解锁
	ActionType_AT_MISC_TALENT_UNLOCK ActionType = 1057
	// 修复燃烧值
	ActionType_AT_MISC_MAIN_HP     ActionType = 1058
	ActionType_AT_MISC_CAMP_LEADER ActionType = 1059
	ActionType_AT_MISC_END         ActionType = 1100
)

func (ActionType) Enum

func (x ActionType) Enum() *ActionType

func (ActionType) EnumDescriptor

func (ActionType) EnumDescriptor() ([]byte, []int)

func (ActionType) String

func (x ActionType) String() string

func (*ActionType) UnmarshalJSON

func (x *ActionType) UnmarshalJSON(data []byte) error

type ActivityDataType

type ActivityDataType int32
const (
	ActivityDataType_ADT_Create    ActivityDataType = 0
	ActivityDataType_ADT_Update    ActivityDataType = 1
	ActivityDataType_ADT_Detail    ActivityDataType = 2
	ActivityDataType_ADT_Full      ActivityDataType = 3
	ActivityDataType_ADT_ScUser    ActivityDataType = 4
	ActivityDataType_ADT_BeginJion ActivityDataType = 5
	ActivityDataType_ADT_Join      ActivityDataType = 6
)

func (ActivityDataType) Enum

func (ActivityDataType) EnumDescriptor

func (ActivityDataType) EnumDescriptor() ([]byte, []int)

func (ActivityDataType) String

func (x ActivityDataType) String() string

func (*ActivityDataType) UnmarshalJSON

func (x *ActivityDataType) UnmarshalJSON(data []byte) error

type ActivityFlags

type ActivityFlags int32
const (
	ActivityFlags_AF_Refresh       ActivityFlags = 1
	ActivityFlags_AF_Broadcast     ActivityFlags = 2
	ActivityFlags_AF_OneTopList    ActivityFlags = 4
	ActivityFlags_AF_LevelNoReward ActivityFlags = 8
)

func (ActivityFlags) Enum

func (x ActivityFlags) Enum() *ActivityFlags

func (ActivityFlags) EnumDescriptor

func (ActivityFlags) EnumDescriptor() ([]byte, []int)

func (ActivityFlags) String

func (x ActivityFlags) String() string

func (*ActivityFlags) UnmarshalJSON

func (x *ActivityFlags) UnmarshalJSON(data []byte) error

type ActivityLogicType

type ActivityLogicType int32
const (
	ActivityLogicType_ALT_None           ActivityLogicType = 0
	ActivityLogicType_ALT_Normal         ActivityLogicType = 1
	ActivityLogicType_ALT_Buff           ActivityLogicType = 2
	ActivityLogicType_ALT_Spawn          ActivityLogicType = 3
	ActivityLogicType_ALT_League         ActivityLogicType = 4
	ActivityLogicType_ALT_Drop           ActivityLogicType = 5
	ActivityLogicType_ALT_Exchange       ActivityLogicType = 6
	ActivityLogicType_ALT_UserTaskRank   ActivityLogicType = 10
	ActivityLogicType_ALT_LeagueTaskRank ActivityLogicType = 11
	ActivityLogicType_ALT_DailyTask      ActivityLogicType = 12
)

func (ActivityLogicType) Enum

func (ActivityLogicType) EnumDescriptor

func (ActivityLogicType) EnumDescriptor() ([]byte, []int)

func (ActivityLogicType) String

func (x ActivityLogicType) String() string

func (*ActivityLogicType) UnmarshalJSON

func (x *ActivityLogicType) UnmarshalJSON(data []byte) error

type ActivityMapingType

type ActivityMapingType int32

活动映射类型

const (
	// ////没定义ID的活动//////
	ActivityMapingType_AMT_MIRACLE_WAR ActivityMapingType = 1
	// ////已自身定义了ID的活动//////
	ActivityMapingType_AMT_KILL_EVEN ActivityMapingType = 100004
)

func (ActivityMapingType) Enum

func (ActivityMapingType) EnumDescriptor

func (ActivityMapingType) EnumDescriptor() ([]byte, []int)

func (ActivityMapingType) String

func (x ActivityMapingType) String() string

func (*ActivityMapingType) UnmarshalJSON

func (x *ActivityMapingType) UnmarshalJSON(data []byte) error

type ActivityOpenType

type ActivityOpenType int32
const (
	ActivityOpenType_AOT_Auto ActivityOpenType = 0
	ActivityOpenType_AOT_Date ActivityOpenType = 1
	ActivityOpenType_AOT_GM   ActivityOpenType = 2
	ActivityOpenType_AOT_Stop ActivityOpenType = 3
)

func (ActivityOpenType) Enum

func (ActivityOpenType) EnumDescriptor

func (ActivityOpenType) EnumDescriptor() ([]byte, []int)

func (ActivityOpenType) String

func (x ActivityOpenType) String() string

func (*ActivityOpenType) UnmarshalJSON

func (x *ActivityOpenType) UnmarshalJSON(data []byte) error

type ActivityScoreType

type ActivityScoreType int32

活动上分类型

const (
	ActivityScoreType_AST_Train    ActivityScoreType = 1
	ActivityScoreType_AST_Gather   ActivityScoreType = 2
	ActivityScoreType_AST_Building ActivityScoreType = 3
	ActivityScoreType_AST_Research ActivityScoreType = 4
	ActivityScoreType_AST_Monster  ActivityScoreType = 5
	// AST_KillUnit = 6;	// [OLD]
	ActivityScoreType_AST_Capture    ActivityScoreType = 7
	ActivityScoreType_AST_KillUnit   ActivityScoreType = 8
	ActivityScoreType_AST_TaskFinish ActivityScoreType = 9
	ActivityScoreType_AST_WarCity    ActivityScoreType = 10
	ActivityScoreType_AST_AttackMon  ActivityScoreType = 11
	ActivityScoreType_AST_UpdateUnin ActivityScoreType = 13
	ActivityScoreType_AST_ItemUnin   ActivityScoreType = 14
	ActivityScoreType_AST_SpeedUP    ActivityScoreType = 15
	ActivityScoreType_AST_Cash100    ActivityScoreType = 16
)

func (ActivityScoreType) Enum

func (ActivityScoreType) EnumDescriptor

func (ActivityScoreType) EnumDescriptor() ([]byte, []int)

func (ActivityScoreType) String

func (x ActivityScoreType) String() string

func (*ActivityScoreType) UnmarshalJSON

func (x *ActivityScoreType) UnmarshalJSON(data []byte) error

type ActivityServerClient

type ActivityServerClient interface {
	GameServerConnect(ctx context.Context, in *ST_GS2AS_Connect, opts ...grpc.CallOption) (*ST_AS2GS_Activity_InfoList, error)
	UpdateScoreRanks(ctx context.Context, in *ST_GS2AS_ActivityScore, opts ...grpc.CallOption) (*ST_NoRespon_PB, error)
	StartNewActivity(ctx context.Context, in *ST_GS2AS_ActivityStart, opts ...grpc.CallOption) (*ST_NoRespon_PB, error)
	HeartBeat(ctx context.Context, in *ST_GS2AS_TickTock, opts ...grpc.CallOption) (*ST_NoRespon_PB, error)
	UpdateStage(ctx context.Context, in *ST_GS2AS_UpdataStage, opts ...grpc.CallOption) (*ST_NoRespon_PB, error)
	EndActivity(ctx context.Context, in *ST_GS2AS_ActivityEnd, opts ...grpc.CallOption) (*ST_NoRespon_PB, error)
	LeagueJoin(ctx context.Context, in *ST_GS2AS_LeagueJoin, opts ...grpc.CallOption) (*ST_NoRespon_PB, error)
	ViewActivityList(ctx context.Context, in *ST_GM2AS_ActivityView, opts ...grpc.CallOption) (*ST_AS2GM_ResultList, error)
	EditActivityWork(ctx context.Context, in *ST_GM2AS_ActivityReserve, opts ...grpc.CallOption) (*ST_AS2GM_ReserveResult, error)
	ActivityGM(ctx context.Context, in *ST_GS2AS_GM, opts ...grpc.CallOption) (*ST_NoRespon_PB, error)
	GlobalServerConnect(ctx context.Context, in *ST_GS2AS_Connect, opts ...grpc.CallOption) (*ST_AS2GS_Activity_InfoList, error)
}

func NewActivityServerClient

func NewActivityServerClient(cc *grpc.ClientConn) ActivityServerClient

type ActivityStage

type ActivityStage int32
const (
	ActivityStage_AS_NoticeStage     ActivityStage = 0
	ActivityStage_AS_PrepareStage    ActivityStage = 1
	ActivityStage_AS_ProcessingStage ActivityStage = 2
	ActivityStage_AS_RewerdStage     ActivityStage = 3
	ActivityStage_AS_StopStaget      ActivityStage = 4
	ActivityStage_AS_JionStage       ActivityStage = 5
	ActivityStage_AS_InitStage       ActivityStage = 99
	ActivityStage_AS_OffStage        ActivityStage = 6
)

func (ActivityStage) Enum

func (x ActivityStage) Enum() *ActivityStage

func (ActivityStage) EnumDescriptor

func (ActivityStage) EnumDescriptor() ([]byte, []int)

func (ActivityStage) String

func (x ActivityStage) String() string

func (*ActivityStage) UnmarshalJSON

func (x *ActivityStage) UnmarshalJSON(data []byte) error

type ActivityTaskType

type ActivityTaskType int32
const (
	ActivityTaskType_ATT_ProductBuBing    ActivityTaskType = 1
	ActivityTaskType_ATT_ProductTank      ActivityTaskType = 2
	ActivityTaskType_ATT_ProductFeiji     ActivityTaskType = 3
	ActivityTaskType_ATT_ProductJijia     ActivityTaskType = 4
	ActivityTaskType_ATT_ProductPitfall   ActivityTaskType = 5
	ActivityTaskType_ATT_LeagueHelp       ActivityTaskType = 6
	ActivityTaskType_ATT_LeagueTech       ActivityTaskType = 7
	ActivityTaskType_ATT_Research         ActivityTaskType = 8
	ActivityTaskType_ATT_BuildingUpgrade  ActivityTaskType = 9
	ActivityTaskType_ATT_KillMonster      ActivityTaskType = 10
	ActivityTaskType_ATT_CollectMetal     ActivityTaskType = 11
	ActivityTaskType_ATT_CollectGas       ActivityTaskType = 12
	ActivityTaskType_ATT_CollectCoke      ActivityTaskType = 13
	ActivityTaskType_ATT_CollectCrystal   ActivityTaskType = 14
	ActivityTaskType_ATT_CollectDeuterium ActivityTaskType = 15
	ActivityTaskType_ATT_BlackMarket      ActivityTaskType = 16
	ActivityTaskType_ATT_Supply           ActivityTaskType = 17
	ActivityTaskType_ATT_MapList          ActivityTaskType = 18
	ActivityTaskType_ATT_DispatchTask     ActivityTaskType = 19
	ActivityTaskType_ATT_UseHeroExpItem   ActivityTaskType = 20
	ActivityTaskType_ATT_CureUnit         ActivityTaskType = 21
	ActivityTaskType_ATT_AttackMonster    ActivityTaskType = 22
	ActivityTaskType_ATT_LeagueTask       ActivityTaskType = 23
)

func (ActivityTaskType) Enum

func (ActivityTaskType) EnumDescriptor

func (ActivityTaskType) EnumDescriptor() ([]byte, []int)

func (ActivityTaskType) String

func (x ActivityTaskType) String() string

func (*ActivityTaskType) UnmarshalJSON

func (x *ActivityTaskType) UnmarshalJSON(data []byte) error

type ActivityType

type ActivityType int32
const (
	ActivityType_Individual   ActivityType = 1
	ActivityType_Hell         ActivityType = 2
	ActivityType_Day          ActivityType = 3
	ActivityType_LeagueCity   ActivityType = 4
	ActivityType_Slaughter    ActivityType = 7
	ActivityType_Buff_1       ActivityType = 8
	ActivityType_Buff_2       ActivityType = 9
	ActivityType_SpawnMine    ActivityType = 10
	ActivityType_SpwanUnit    ActivityType = 11
	ActivityType_LeagueCup    ActivityType = 12
	ActivityType_SevenDayTask ActivityType = 13
	ActivityType_CityWarAward ActivityType = 14
	ActivityType_Drop         ActivityType = 16
	ActivityType_Exchange     ActivityType = 17
)

func (ActivityType) Enum

func (x ActivityType) Enum() *ActivityType

func (ActivityType) EnumDescriptor

func (ActivityType) EnumDescriptor() ([]byte, []int)

func (ActivityType) String

func (x ActivityType) String() string

func (*ActivityType) UnmarshalJSON

func (x *ActivityType) UnmarshalJSON(data []byte) error

type AirShipPassDetail

type AirShipPassDetail struct {
	CurLevel         *uint32 `protobuf:"varint,1,opt,name=CurLevel" json:"CurLevel,omitempty"`
	Star             *uint32 `protobuf:"varint,2,opt,name=Star" json:"Star,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*AirShipPassDetail) Descriptor

func (*AirShipPassDetail) Descriptor() ([]byte, []int)

func (*AirShipPassDetail) GetCurLevel

func (m *AirShipPassDetail) GetCurLevel() uint32

func (*AirShipPassDetail) GetStar

func (m *AirShipPassDetail) GetStar() uint32

func (*AirShipPassDetail) ProtoMessage

func (*AirShipPassDetail) ProtoMessage()

func (*AirShipPassDetail) Reset

func (m *AirShipPassDetail) Reset()

func (*AirShipPassDetail) String

func (m *AirShipPassDetail) String() string

type AttckStageType

type AttckStageType int32

对象攻击阶段(暂定)

const (
	AttckStageType_AST_PREPARE    AttckStageType = 1
	AttckStageType_AST_USE_SKILL  AttckStageType = 2
	AttckStageType_AST_PROC_BUFF  AttckStageType = 3
	AttckStageType_AST_CAL_DAMAGE AttckStageType = 4
)

func (AttckStageType) Enum

func (x AttckStageType) Enum() *AttckStageType

func (AttckStageType) EnumDescriptor

func (AttckStageType) EnumDescriptor() ([]byte, []int)

func (AttckStageType) String

func (x AttckStageType) String() string

func (*AttckStageType) UnmarshalJSON

func (x *AttckStageType) UnmarshalJSON(data []byte) error

type AttributeSource

type AttributeSource int32

属性加成来源

const (
	AttributeSource_Research          AttributeSource = 1
	AttributeSource_Hero              AttributeSource = 2
	AttributeSource_Item              AttributeSource = 3
	AttributeSource_League            AttributeSource = 4
	AttributeSource_Talent            AttributeSource = 5
	AttributeSource_HeroTalent        AttributeSource = 6
	AttributeSource_City              AttributeSource = 7
	AttributeSource_Statue            AttributeSource = 8
	AttributeSource_PowerStation      AttributeSource = 9
	AttributeSource_VIP               AttributeSource = 10
	AttributeSource_Title             AttributeSource = 11
	AttributeSource_ServerBuff        AttributeSource = 12
	AttributeSource_CityNormal        AttributeSource = 13
	AttributeSource_CommanderEquip    AttributeSource = 14
	AttributeSource_Activity          AttributeSource = 15
	AttributeSource_CommanderImprison AttributeSource = 16
	AttributeSource_KillCommander     AttributeSource = 17
	AttributeSource_MainCitySkin      AttributeSource = 18
	AttributeSource_SubscribeGift     AttributeSource = 19
	AttributeSource_LeagueCenter      AttributeSource = 20
	AttributeSource_WarHappening      AttributeSource = 21
	AttributeSource_LeagueTitle       AttributeSource = 22
	AttributeSource_TBServerBuff      AttributeSource = 23
	AttributeSource_TBMiracleWarBuff  AttributeSource = 24
)

func (AttributeSource) Enum

func (x AttributeSource) Enum() *AttributeSource

func (AttributeSource) EnumDescriptor

func (AttributeSource) EnumDescriptor() ([]byte, []int)

func (AttributeSource) String

func (x AttributeSource) String() string

func (*AttributeSource) UnmarshalJSON

func (x *AttributeSource) UnmarshalJSON(data []byte) error

type AtttibuteType

type AtttibuteType int32

属性加成种类

const (
	AtttibuteType_PSCash1                AtttibuteType = 1
	AtttibuteType_PSCash2                AtttibuteType = 2
	AtttibuteType_PSCash3                AtttibuteType = 3
	AtttibuteType_PSCash4                AtttibuteType = 4
	AtttibuteType_PSCash5                AtttibuteType = 5
	AtttibuteType_CSCash1                AtttibuteType = 6
	AtttibuteType_CSCash2                AtttibuteType = 7
	AtttibuteType_CSCash3                AtttibuteType = 8
	AtttibuteType_CSCash4                AtttibuteType = 9
	AtttibuteType_CSCash5                AtttibuteType = 10
	AtttibuteType_PTSource               AtttibuteType = 11
	AtttibuteType_Weight                 AtttibuteType = 12
	AtttibuteType_MonMarchTime           AtttibuteType = 13
	AtttibuteType_MarchTime              AtttibuteType = 14
	AtttibuteType_KillWounded            AtttibuteType = 15
	AtttibuteType_Power                  AtttibuteType = 16
	AtttibuteType_BuildSpeed             AtttibuteType = 17
	AtttibuteType_WoundedCount           AtttibuteType = 18
	AtttibuteType_CureSpeed              AtttibuteType = 19
	AtttibuteType_UnitCount              AtttibuteType = 20
	AtttibuteType_DefenderAttack         AtttibuteType = 21
	AtttibuteType_DefenderDefense        AtttibuteType = 22
	AtttibuteType_ToWounded              AtttibuteType = 23
	AtttibuteType_UnitSpeed              AtttibuteType = 24
	AtttibuteType_AttackTank             AtttibuteType = 25
	AtttibuteType_AttackBubing           AtttibuteType = 26
	AtttibuteType_AttackFeiji            AtttibuteType = 27
	AtttibuteType_AttackJijia            AtttibuteType = 28
	AtttibuteType_DefenseTank            AtttibuteType = 29
	AtttibuteType_DefenseBubing          AtttibuteType = 30
	AtttibuteType_DefenseFeiji           AtttibuteType = 31
	AtttibuteType_DefenseJijia           AtttibuteType = 32
	AtttibuteType_HPTank                 AtttibuteType = 33
	AtttibuteType_HPBubing               AtttibuteType = 34
	AtttibuteType_HPFeiji                AtttibuteType = 35
	AtttibuteType_HPJijia                AtttibuteType = 36
	AtttibuteType_ArmyCount              AtttibuteType = 37
	AtttibuteType_RideCount              AtttibuteType = 38
	AtttibuteType_TankSpeed              AtttibuteType = 39
	AtttibuteType_FeijiSpeed             AtttibuteType = 40
	AtttibuteType_JijiaSpeed             AtttibuteType = 41
	AtttibuteType_BubingSpeed            AtttibuteType = 42
	AtttibuteType_TrapSpeed              AtttibuteType = 43
	AtttibuteType_ShieldDurable          AtttibuteType = 44
	AtttibuteType_AttackTrap             AtttibuteType = 45
	AtttibuteType_TrapNumber             AtttibuteType = 46
	AtttibuteType_AggregationSpeed       AtttibuteType = 47
	AtttibuteType_TransactionTax         AtttibuteType = 50
	AtttibuteType_ArmyCount2             AtttibuteType = 51
	AtttibuteType_ResSpeed               AtttibuteType = 52
	AtttibuteType_SiegeAttack            AtttibuteType = 53
	AtttibuteType_ResourcePS             AtttibuteType = 54
	AtttibuteType_ResourceCS             AtttibuteType = 55
	AtttibuteType_TrapHP                 AtttibuteType = 56
	AtttibuteType_PowerLimit             AtttibuteType = 57
	AtttibuteType_GroupHP                AtttibuteType = 58
	AtttibuteType_GroupDefense           AtttibuteType = 59
	AtttibuteType_GroupAttack            AtttibuteType = 60
	AtttibuteType_DefenderHP             AtttibuteType = 61
	AtttibuteType_AttackATK              AtttibuteType = 62
	AtttibuteType_AttackDEF              AtttibuteType = 63
	AtttibuteType_AttackHP               AtttibuteType = 64
	AtttibuteType_AttackcityATK          AtttibuteType = 65
	AtttibuteType_AttackcityDEF          AtttibuteType = 66
	AtttibuteType_AttackcityHP           AtttibuteType = 67
	AtttibuteType_BuildResourceReduce    AtttibuteType = 68
	AtttibuteType_ResearchResourceReduce AtttibuteType = 69
	AtttibuteType_CureResourceReduce     AtttibuteType = 70
	AtttibuteType_TrapResourceReduce     AtttibuteType = 71
	AtttibuteType_CtrapResourceReduce    AtttibuteType = 72
	AtttibuteType_GemGetProbability      AtttibuteType = 73
	AtttibuteType_BubingTrainReduce      AtttibuteType = 74
	AtttibuteType_TankTrainReduce        AtttibuteType = 75
	AtttibuteType_JijiaTrainReduce       AtttibuteType = 76
	AtttibuteType_FeijiTrainReduce       AtttibuteType = 77
	AtttibuteType_CollectionMarchTime    AtttibuteType = 78
	AtttibuteType_MonAttack              AtttibuteType = 79
	AtttibuteType_WoundedCount2          AtttibuteType = 80
	AtttibuteType_PowerReduce            AtttibuteType = 81
	AtttibuteType_FangkongT2Reduce       AtttibuteType = 82
	AtttibuteType_CibaoT2Reduce          AtttibuteType = 83
	AtttibuteType_FanTankT2Reduce        AtttibuteType = 84
	AtttibuteType_DiaobaoT2Reduce        AtttibuteType = 85
	AtttibuteType_FangkongT3Reduce       AtttibuteType = 86
	AtttibuteType_CibaoT3Reduce          AtttibuteType = 87
	AtttibuteType_FanTankT3Reduce        AtttibuteType = 88
	AtttibuteType_DiaobaoT3Reduce        AtttibuteType = 89
	AtttibuteType_FangkongT4Reduce       AtttibuteType = 90
	AtttibuteType_CibaoT4Reduce          AtttibuteType = 91
	AtttibuteType_FanTankT4Reduce        AtttibuteType = 92
	AtttibuteType_DiaobaoT4Reduce        AtttibuteType = 93
	AtttibuteType_BubingT2Reduce         AtttibuteType = 94
	AtttibuteType_TankT2Reduce           AtttibuteType = 95
	AtttibuteType_JijiaT2Reduce          AtttibuteType = 96
	AtttibuteType_FeijiT2Reduce          AtttibuteType = 97
	AtttibuteType_BubingT3Reduce         AtttibuteType = 98
	AtttibuteType_TankT3Reduce           AtttibuteType = 99
	AtttibuteType_JijiaT3Reduce          AtttibuteType = 100
	AtttibuteType_FeijiT3Reduce          AtttibuteType = 101
	AtttibuteType_BubingT4Reduce         AtttibuteType = 102
	AtttibuteType_TankT4Reduce           AtttibuteType = 103
	AtttibuteType_JijiaT4Reduce          AtttibuteType = 104
	AtttibuteType_FeijiT4Reduce          AtttibuteType = 105
	AtttibuteType_HeroAttack             AtttibuteType = 106
	AtttibuteType_HeroSpeed              AtttibuteType = 107
	AtttibuteType_EquipMakeSpeed         AtttibuteType = 108
	AtttibuteType_CommanderExpAdd        AtttibuteType = 109
	AtttibuteType_MilitaryDamage         AtttibuteType = 110
	AtttibuteType_HuntDamge              AtttibuteType = 111
	AtttibuteType_WallDef                AtttibuteType = 112
	AtttibuteType_AbsHitLevelBubing      AtttibuteType = 113
	AtttibuteType_AbsHitLevelTank        AtttibuteType = 114
	AtttibuteType_AbsHitLevelFeiji       AtttibuteType = 115
	AtttibuteType_AbsHitLevelHuoPao      AtttibuteType = 116
	AtttibuteType_AbsDodgeLevelBubing    AtttibuteType = 117
	AtttibuteType_AbsDodgeLevelTank      AtttibuteType = 118
	AtttibuteType_AbsDodgeLevelFeiji     AtttibuteType = 119
	AtttibuteType_AbsDodgeLevelHuoPao    AtttibuteType = 120
	AtttibuteType_AbsBaoJiLevelBubing    AtttibuteType = 121
	AtttibuteType_AbsBaoJiLevelTank      AtttibuteType = 122
	AtttibuteType_AbsBaoJiLevelFeiji     AtttibuteType = 123
	AtttibuteType_AbsBaoJiLevelHuoPao    AtttibuteType = 124
	AtttibuteType_AbsKangBaoLevelBubing  AtttibuteType = 125
	AtttibuteType_AbsKangBaoLevelTank    AtttibuteType = 126
	AtttibuteType_AbsKangBaoLevelFeiji   AtttibuteType = 127
	AtttibuteType_AbsKangBaoLevelHuoPao  AtttibuteType = 128
	AtttibuteType_AbsHitLevelGroup       AtttibuteType = 129
	AtttibuteType_AbsDodgeLevelGroup     AtttibuteType = 130
	AtttibuteType_AbsBaoJiLevelGroup     AtttibuteType = 131
	AtttibuteType_AbsKangBaoLevelGroup   AtttibuteType = 132
	AtttibuteType_PerHitLevelBubing      AtttibuteType = 133
	AtttibuteType_PerHitLevelTank        AtttibuteType = 134
	AtttibuteType_PerHitLevelFeiji       AtttibuteType = 135
	AtttibuteType_PerHitLevelHuoPao      AtttibuteType = 136
	AtttibuteType_PerDodgeLevelBubing    AtttibuteType = 137
	AtttibuteType_PerDodgeLevelTank      AtttibuteType = 138
	AtttibuteType_PerDodgeLevelFeiji     AtttibuteType = 139
	AtttibuteType_PerDodgeLevelHuoPao    AtttibuteType = 140
	AtttibuteType_PerBaoJiLevelBubing    AtttibuteType = 141
	AtttibuteType_PerBaoJiLevelTank      AtttibuteType = 142
	AtttibuteType_PerBaoJiLevelFeiji     AtttibuteType = 143
	AtttibuteType_PerBaoJiLevelHuoPao    AtttibuteType = 144
	AtttibuteType_PerKangBaoLevelBubing  AtttibuteType = 145
	AtttibuteType_PerKangBaoLevelTank    AtttibuteType = 146
	AtttibuteType_PerKangBaoLevelFeiji   AtttibuteType = 147
	AtttibuteType_PerKangBaoLevelHuoPao  AtttibuteType = 148
	AtttibuteType_PerHitLevelGroup       AtttibuteType = 149
	AtttibuteType_PerDodgeLevelGroup     AtttibuteType = 150
	AtttibuteType_PerBaoJiLevelGroup     AtttibuteType = 151
	AtttibuteType_PerKangBaoLevelGroup   AtttibuteType = 152
	AtttibuteType_HitRateBubing          AtttibuteType = 153
	AtttibuteType_HitRateTank            AtttibuteType = 154
	AtttibuteType_HitRateFeiji           AtttibuteType = 155
	AtttibuteType_HitRateHuoPao          AtttibuteType = 156
	AtttibuteType_BaoJiRateBubing        AtttibuteType = 157
	AtttibuteType_BaoJiRateTank          AtttibuteType = 158
	AtttibuteType_BaoJiRateFeiji         AtttibuteType = 159
	AtttibuteType_BaoJiRateHuoPao        AtttibuteType = 160
	AtttibuteType_HitRateGroup           AtttibuteType = 161
	AtttibuteType_BaoJiRateGroup         AtttibuteType = 162
	AtttibuteType_HunterMonsDef          AtttibuteType = 163
	AtttibuteType_HunterMonsLife         AtttibuteType = 164
	AtttibuteType_HunterMonsAtk          AtttibuteType = 165
	AtttibuteType_HunterMonsDemage       AtttibuteType = 166
	AtttibuteType_GroupHP2               AtttibuteType = 167
	AtttibuteType_GroupHP3               AtttibuteType = 168
	AtttibuteType_GroupDefense2          AtttibuteType = 169
	AtttibuteType_GroupDefense3          AtttibuteType = 170
	AtttibuteType_GroupAttack2           AtttibuteType = 171
	AtttibuteType_GroupAttack3           AtttibuteType = 172
	AtttibuteType_ArmyCount3             AtttibuteType = 173
	AtttibuteType_ArmyCount4             AtttibuteType = 174
	AtttibuteType_BossRed                AtttibuteType = 175
	AtttibuteType_MonAtt                 AtttibuteType = 176
	AtttibuteType_MonDef                 AtttibuteType = 177
	AtttibuteType_MonHp                  AtttibuteType = 178
	AtttibuteType_MonDam                 AtttibuteType = 179
	AtttibuteType_MonRed                 AtttibuteType = 180
	AtttibuteType_DemageRise             AtttibuteType = 181
	AtttibuteType_HurtRed                AtttibuteType = 182
	AtttibuteType_BubingT5Reduce         AtttibuteType = 183
	AtttibuteType_TankT5Reduce           AtttibuteType = 184
	AtttibuteType_JijiaT5Reduce          AtttibuteType = 185
	AtttibuteType_FeijiT5Reduce          AtttibuteType = 186
	AtttibuteType_UnionMember            AtttibuteType = 1001
	AtttibuteType_UnionHelp              AtttibuteType = 1002
	AtttibuteType_MaxAggregation         AtttibuteType = 1003
	AtttibuteType_DiamondMine            AtttibuteType = 1004
	AtttibuteType_Reinforcement          AtttibuteType = 1005
	AtttibuteType_CityCapacity           AtttibuteType = 1006
	AtttibuteType_CityDurability         AtttibuteType = 1007
	AtttibuteType_CityMonster            AtttibuteType = 1008
	AtttibuteType_CityReinforcement      AtttibuteType = 1009
	AtttibuteType_UnionHelpTime          AtttibuteType = 1010
	AtttibuteType_GetTheResources        AtttibuteType = 2001
	AtttibuteType_Recall                 AtttibuteType = 2002
	AtttibuteType_ArmyLimit              AtttibuteType = 2003
	AtttibuteType_Repair                 AtttibuteType = 2004
	AtttibuteType_PowerObtain            AtttibuteType = 2005
	AtttibuteType_GatherIncrease         AtttibuteType = 2006
	AtttibuteType_MMReward               AtttibuteType = 2007
	AtttibuteType_FreeTime               AtttibuteType = 5000
	AtttibuteType_Talent1                AtttibuteType = 100001
	AtttibuteType_Talent2                AtttibuteType = 100002
	AtttibuteType_Talent3                AtttibuteType = 100003
	AtttibuteType_Talent4                AtttibuteType = 100004
	AtttibuteType_Talent5                AtttibuteType = 100005
	AtttibuteType_Talent6                AtttibuteType = 100006
	AtttibuteType_Talent7                AtttibuteType = 100007
	AtttibuteType_Talent8                AtttibuteType = 100008
	AtttibuteType_Talent9                AtttibuteType = 100009
	AtttibuteType_Talent10               AtttibuteType = 100010
	AtttibuteType_Talent11               AtttibuteType = 100011
	AtttibuteType_Talent12               AtttibuteType = 100012
	AtttibuteType_Talent13               AtttibuteType = 100013
	AtttibuteType_Talent14               AtttibuteType = 100014
	AtttibuteType_Talent15               AtttibuteType = 100015
	AtttibuteType_Talent16               AtttibuteType = 100016
	// 以上效果中部队相关效果均为英雄所在部队生效,集结无效
	AtttibuteType_BuBingT2           AtttibuteType = 10022
	AtttibuteType_BuBingT3           AtttibuteType = 10023
	AtttibuteType_BuBingT4           AtttibuteType = 10024
	AtttibuteType_BuBingT5           AtttibuteType = 10025
	AtttibuteType_TankT2             AtttibuteType = 10012
	AtttibuteType_TankT3             AtttibuteType = 10013
	AtttibuteType_TankT4             AtttibuteType = 10014
	AtttibuteType_TankT5             AtttibuteType = 10015
	AtttibuteType_JiJiaT2            AtttibuteType = 10032
	AtttibuteType_JiJiaT3            AtttibuteType = 10033
	AtttibuteType_JiJiaT4            AtttibuteType = 10034
	AtttibuteType_JiJiaT5            AtttibuteType = 10035
	AtttibuteType_FeiJiT5            AtttibuteType = 10041
	AtttibuteType_FeiJiT2            AtttibuteType = 10042
	AtttibuteType_FeiJiT3            AtttibuteType = 10043
	AtttibuteType_FeiJiT4            AtttibuteType = 10044
	AtttibuteType_FangkongT2         AtttibuteType = 10045
	AtttibuteType_FangkongT3         AtttibuteType = 10046
	AtttibuteType_FangkongT4         AtttibuteType = 10047
	AtttibuteType_CibaoT2            AtttibuteType = 10048
	AtttibuteType_CibaoT3            AtttibuteType = 10049
	AtttibuteType_CibaoT4            AtttibuteType = 10050
	AtttibuteType_FanTankT2          AtttibuteType = 10051
	AtttibuteType_FanTankT3          AtttibuteType = 10052
	AtttibuteType_FanTankT4          AtttibuteType = 10053
	AtttibuteType_DiaobaoT2          AtttibuteType = 10054
	AtttibuteType_DiaobaoT3          AtttibuteType = 10055
	AtttibuteType_DiaobaoT4          AtttibuteType = 10056
	AtttibuteType_AttMonsLevel       AtttibuteType = 10057
	AtttibuteType_AttMonsCount       AtttibuteType = 10058
	AtttibuteType_ResSpeedReduce     AtttibuteType = 5001
	AtttibuteType_BuildSpeedReduce   AtttibuteType = 5002
	AtttibuteType_MarchTimeReduce    AtttibuteType = 5003
	AtttibuteType_ResourcePSReduce   AtttibuteType = 5004
	AtttibuteType_UnitSpeedReduce    AtttibuteType = 5005
	AtttibuteType_PSCash2Reduce      AtttibuteType = 5006
	AtttibuteType_GroupAttackReduce  AtttibuteType = 5007
	AtttibuteType_GroupDefenseReduce AtttibuteType = 5008
	AtttibuteType_GroupHPReduce      AtttibuteType = 5009
)

func (AtttibuteType) Enum

func (x AtttibuteType) Enum() *AtttibuteType

func (AtttibuteType) EnumDescriptor

func (AtttibuteType) EnumDescriptor() ([]byte, []int)

func (AtttibuteType) String

func (x AtttibuteType) String() string

func (*AtttibuteType) UnmarshalJSON

func (x *AtttibuteType) UnmarshalJSON(data []byte) error

type BoonDailyType

type BoonDailyType int32
const (
	BoonDailyType_BDT_Free BoonDailyType = 0
	BoonDailyType_BDT_Buy  BoonDailyType = 1
	BoonDailyType_BDT_Buff BoonDailyType = 2
)

func (BoonDailyType) Enum

func (x BoonDailyType) Enum() *BoonDailyType

func (BoonDailyType) EnumDescriptor

func (BoonDailyType) EnumDescriptor() ([]byte, []int)

func (BoonDailyType) String

func (x BoonDailyType) String() string

func (*BoonDailyType) UnmarshalJSON

func (x *BoonDailyType) UnmarshalJSON(data []byte) error

type BoonFundType

type BoonFundType int32
const (
	BoonFundType_BFT_CityLevel BoonFundType = 1
)

func (BoonFundType) Enum

func (x BoonFundType) Enum() *BoonFundType

func (BoonFundType) EnumDescriptor

func (BoonFundType) EnumDescriptor() ([]byte, []int)

func (BoonFundType) String

func (x BoonFundType) String() string

func (*BoonFundType) UnmarshalJSON

func (x *BoonFundType) UnmarshalJSON(data []byte) error

type BoonLogicType

type BoonLogicType int32
const (
	BoonLogicType_BLT_PayFirst     BoonLogicType = 1
	BoonLogicType_BLT_PaySecond    BoonLogicType = 2
	BoonLogicType_BLT_TimeDuration BoonLogicType = 3
	BoonLogicType_BLT_DailyBoon    BoonLogicType = 4
	BoonLogicType_BLT_Funding      BoonLogicType = 5
	BoonLogicType_BLT_SignIn       BoonLogicType = 6
	BoonLogicType_BLT_Online       BoonLogicType = 7
	BoonLogicType_BLT_LevelUp      BoonLogicType = 8
	// 礼包活动开始
	BoonLogicType_BLT_Activity_Start     BoonLogicType = 10
	BoonLogicType_BLT_CumulativeGiftback BoonLogicType = 11
	// 礼包活动结束
	BoonLogicType_BLT_Activity_End BoonLogicType = 100
)

func (BoonLogicType) Enum

func (x BoonLogicType) Enum() *BoonLogicType

func (BoonLogicType) EnumDescriptor

func (BoonLogicType) EnumDescriptor() ([]byte, []int)

func (BoonLogicType) String

func (x BoonLogicType) String() string

func (*BoonLogicType) UnmarshalJSON

func (x *BoonLogicType) UnmarshalJSON(data []byte) error

type BuildingType

type BuildingType int32
const (
	BuildingType_BT_BASE_STATION    BuildingType = 100
	BuildingType_BT_MILITARY        BuildingType = 200
	BuildingType_BT_MINE            BuildingType = 201
	BuildingType_BT_TRAINING_FIELD  BuildingType = 202
	BuildingType_BT_DEFENSE_CENTER  BuildingType = 203
	BuildingType_BT_RESEACH         BuildingType = 204
	BuildingType_BT_STOREHOUSE      BuildingType = 205
	BuildingType_BT_HOSPITAL        BuildingType = 206
	BuildingType_BT_PRISON          BuildingType = 207
	BuildingType_BT_ALTAR           BuildingType = 208
	BuildingType_BT_COMMAND         BuildingType = 209
	BuildingType_BT_MARKET          BuildingType = 210
	BuildingType_BT_LEAGUECENTER    BuildingType = 211
	BuildingType_BT_RADAR           BuildingType = 212
	BuildingType_BT_DIAMONDMINE     BuildingType = 213
	BuildingType_BT_AIRSHIP         BuildingType = 214
	BuildingType_BT_STATUE          BuildingType = 215
	BuildingType_BT_TAVERN          BuildingType = 216
	BuildingType_BT_EmergencyCenter BuildingType = 217
	BuildingType_BT_POWER_STATION   BuildingType = 218
	BuildingType_BT_Accessory       BuildingType = 219
	BuildingType_BT_EQUIP_FACTORY   BuildingType = 220
	BuildingType_BT_ROAD            BuildingType = 221
	BuildingType_BT_DECORATION      BuildingType = 222
	BuildingType_BT_DRAWCARD        BuildingType = 223
	BuildingType_BT_OTHER           BuildingType = 299
)

func (BuildingType) Enum

func (x BuildingType) Enum() *BuildingType

func (BuildingType) EnumDescriptor

func (BuildingType) EnumDescriptor() ([]byte, []int)

func (BuildingType) String

func (x BuildingType) String() string

func (*BuildingType) UnmarshalJSON

func (x *BuildingType) UnmarshalJSON(data []byte) error

type CHAR_RET_CODE

type CHAR_RET_CODE int32
const (
	CHAR_RET_CODE_CREATE_CHAR_SUCCESS CHAR_RET_CODE = 1
	CHAR_RET_CODE_CHAR_NAME_EXIST     CHAR_RET_CODE = 2
	CHAR_RET_CODE_CHAR_DATA_NOTEXIST  CHAR_RET_CODE = 3
	CHAR_RET_CODE_CHAR_DATA_SUCESS    CHAR_RET_CODE = 4
)

func (CHAR_RET_CODE) Enum

func (x CHAR_RET_CODE) Enum() *CHAR_RET_CODE

func (CHAR_RET_CODE) EnumDescriptor

func (CHAR_RET_CODE) EnumDescriptor() ([]byte, []int)

func (CHAR_RET_CODE) String

func (x CHAR_RET_CODE) String() string

func (*CHAR_RET_CODE) UnmarshalJSON

func (x *CHAR_RET_CODE) UnmarshalJSON(data []byte) error

type CS2GS_PROTOCOL_ID

type CS2GS_PROTOCOL_ID int32

centerserver -> gameserver

const (
	CS2GS_PROTOCOL_ID_CS2GS_ILLEGAL                CS2GS_PROTOCOL_ID = 0
	CS2GS_PROTOCOL_ID_CS2GS_GM_COMMAND             CS2GS_PROTOCOL_ID = 1
	CS2GS_PROTOCOL_ID_CS2GS_PAY                    CS2GS_PROTOCOL_ID = 2
	CS2GS_PROTOCOL_ID_CS2GS_CHANGE_SERVER_REQUEST  CS2GS_PROTOCOL_ID = 3
	CS2GS_PROTOCOL_ID_CS2GS_CHANGE_SERVER_RESPONSE CS2GS_PROTOCOL_ID = 4
	CS2GS_PROTOCOL_ID_CS2GS_SYNC_SERVER_LIST       CS2GS_PROTOCOL_ID = 5
	CS2GS_PROTOCOL_ID_CS2GS_VIEW_SERVER_REQUEST    CS2GS_PROTOCOL_ID = 6
	CS2GS_PROTOCOL_ID_CS2GS_VIEW_SERVER_RESPONSE   CS2GS_PROTOCOL_ID = 7
	CS2GS_PROTOCOL_ID_CS2GS_SYNC_ACCOUNT_DETAILS   CS2GS_PROTOCOL_ID = 8
	CS2GS_PROTOCOL_ID_CS2GS_UPDATE_ACCOUNT_DETAILS CS2GS_PROTOCOL_ID = 9
	CS2GS_PROTOCOL_ID_CS2GS_QUERY_ACCOUNT_BOUND    CS2GS_PROTOCOL_ID = 10
	CS2GS_PROTOCOL_ID_CS2GS_SWITCH_ACCOUNT         CS2GS_PROTOCOL_ID = 11
	CS2GS_PROTOCOL_ID_CS2GS_MAX                    CS2GS_PROTOCOL_ID = 255
)

func (CS2GS_PROTOCOL_ID) Enum

func (CS2GS_PROTOCOL_ID) EnumDescriptor

func (CS2GS_PROTOCOL_ID) EnumDescriptor() ([]byte, []int)

func (CS2GS_PROTOCOL_ID) String

func (x CS2GS_PROTOCOL_ID) String() string

func (*CS2GS_PROTOCOL_ID) UnmarshalJSON

func (x *CS2GS_PROTOCOL_ID) UnmarshalJSON(data []byte) error

type CS2LS_PROTOCOL_ID

type CS2LS_PROTOCOL_ID int32

CenterServer -> LoginServer

const (
	CS2LS_PROTOCOL_ID_CS2LS_ILLEGAL                CS2LS_PROTOCOL_ID = 0
	CS2LS_PROTOCOL_ID_CS2LS_ADD_LIST               CS2LS_PROTOCOL_ID = 1
	CS2LS_PROTOCOL_ID_CS2LS_REMOVE_LIST            CS2LS_PROTOCOL_ID = 2
	CS2LS_PROTOCOL_ID_CS2LS_GET_LIST_STATUS        CS2LS_PROTOCOL_ID = 3
	CS2LS_PROTOCOL_ID_CS2LS_OPEN_LIST              CS2LS_PROTOCOL_ID = 4
	CS2LS_PROTOCOL_ID_CS2LS_Alloc_Server           CS2LS_PROTOCOL_ID = 5
	CS2LS_PROTOCOL_ID_CS2LS_SYNC_ACCOUNT_DETAILS   CS2LS_PROTOCOL_ID = 6
	CS2LS_PROTOCOL_ID_CS2LS_UPDATE_ACCOUNT_DETAILS CS2LS_PROTOCOL_ID = 7
	CS2LS_PROTOCOL_ID_CS2LS_QUERY_ACCOUNT_BOUND    CS2LS_PROTOCOL_ID = 8
	CS2LS_PROTOCOL_ID_CS2LS_SWITCH_ACCOUNT         CS2LS_PROTOCOL_ID = 9
	CS2LS_PROTOCOL_ID_CS2LS_MAX                    CS2LS_PROTOCOL_ID = 255
)

func (CS2LS_PROTOCOL_ID) Enum

func (CS2LS_PROTOCOL_ID) EnumDescriptor

func (CS2LS_PROTOCOL_ID) EnumDescriptor() ([]byte, []int)

func (CS2LS_PROTOCOL_ID) String

func (x CS2LS_PROTOCOL_ID) String() string

func (*CS2LS_PROTOCOL_ID) UnmarshalJSON

func (x *CS2LS_PROTOCOL_ID) UnmarshalJSON(data []byte) error

type CardPoolShopType

type CardPoolShopType int32

卡池商店类型

const (
	CardPoolShopType_CPST_Normal CardPoolShopType = 1
	CardPoolShopType_CPST_High   CardPoolShopType = 2
)

func (CardPoolShopType) Enum

func (CardPoolShopType) EnumDescriptor

func (CardPoolShopType) EnumDescriptor() ([]byte, []int)

func (CardPoolShopType) String

func (x CardPoolShopType) String() string

func (*CardPoolShopType) UnmarshalJSON

func (x *CardPoolShopType) UnmarshalJSON(data []byte) error

type CardPoolTakeType

type CardPoolTakeType int32

抽卡类型

const (
	CardPoolTakeType_CPTT_One  CardPoolTakeType = 1
	CardPoolTakeType_CPPTT_Ten CardPoolTakeType = 2
)

func (CardPoolTakeType) Enum

func (CardPoolTakeType) EnumDescriptor

func (CardPoolTakeType) EnumDescriptor() ([]byte, []int)

func (CardPoolTakeType) String

func (x CardPoolTakeType) String() string

func (*CardPoolTakeType) UnmarshalJSON

func (x *CardPoolTakeType) UnmarshalJSON(data []byte) error

type CashType

type CashType int32
const (
	CashType_CASH_TYPE_1          CashType = 1
	CashType_CASH_TYPE_2          CashType = 2
	CashType_CASH_TYPE_3          CashType = 3
	CashType_CASH_TYPE_4          CashType = 4
	CashType_CASH_TYPE_5          CashType = 5
	CashType_CASH_TYPE_6          CashType = 6
	CashType_CASH_TYPE_STA        CashType = 7
	CashType_CASH_TYPE_ERG        CashType = 8
	CashType_CASH_TYPE_100        CashType = 100
	CashType_CASH_TYPE_EXPEDITION CashType = 9
	// 联盟积分
	CashType_CASH_TYPE_105 CashType = 105
)

func (CashType) Enum

func (x CashType) Enum() *CashType

func (CashType) EnumDescriptor

func (CashType) EnumDescriptor() ([]byte, []int)

func (CashType) String

func (x CashType) String() string

func (*CashType) UnmarshalJSON

func (x *CashType) UnmarshalJSON(data []byte) error

type ChallengeConditionType

type ChallengeConditionType int32
const (
	ChallengeConditionType_CCT_CostCash       ChallengeConditionType = 1
	ChallengeConditionType_CCT_CostItem       ChallengeConditionType = 2
	ChallengeConditionType_CCT_MainCityLevel  ChallengeConditionType = 3
	ChallengeConditionType_CCT_CollectResorce ChallengeConditionType = 4
	ChallengeConditionType_CCT_ReceiveUnit    ChallengeConditionType = 5
	ChallengeConditionType_CCT_DispatchTask   ChallengeConditionType = 6
	ChallengeConditionType_CCT_OnlieGiftPack  ChallengeConditionType = 7
	ChallengeConditionType_CCT_CommenderLevel ChallengeConditionType = 8
	ChallengeConditionType_CCT_BuildingPower  ChallengeConditionType = 9
	ChallengeConditionType_CCT_ResearchPower  ChallengeConditionType = 10
	ChallengeConditionType_CCT_KillMonster    ChallengeConditionType = 11
	ChallengeConditionType_CCT_BlackMarket    ChallengeConditionType = 12
	ChallengeConditionType_CCT_Supply         ChallengeConditionType = 13
	ChallengeConditionType_CCT_Statue         ChallengeConditionType = 14
)

func (ChallengeConditionType) Enum

func (ChallengeConditionType) EnumDescriptor

func (ChallengeConditionType) EnumDescriptor() ([]byte, []int)

func (ChallengeConditionType) String

func (x ChallengeConditionType) String() string

func (*ChallengeConditionType) UnmarshalJSON

func (x *ChallengeConditionType) UnmarshalJSON(data []byte) error

type ChallengeTaskStatus

type ChallengeTaskStatus int32
const (
	ChallengeTaskStatus_CTS_UnStart   ChallengeTaskStatus = 1
	ChallengeTaskStatus_CTS_Start     ChallengeTaskStatus = 2
	ChallengeTaskStatus_CTS_Finish    ChallengeTaskStatus = 3
	ChallengeTaskStatus_CTS_GetReward ChallengeTaskStatus = 4
)

func (ChallengeTaskStatus) Enum

func (ChallengeTaskStatus) EnumDescriptor

func (ChallengeTaskStatus) EnumDescriptor() ([]byte, []int)

func (ChallengeTaskStatus) String

func (x ChallengeTaskStatus) String() string

func (*ChallengeTaskStatus) UnmarshalJSON

func (x *ChallengeTaskStatus) UnmarshalJSON(data []byte) error

type ChangeServerRetCode

type ChangeServerRetCode int32
const (
	ChangeServerRetCode_CSRC_OK                       ChangeServerRetCode = 1
	ChangeServerRetCode_CSRC_In_Protect               ChangeServerRetCode = 2
	ChangeServerRetCode_CSRC_Sid_Err                  ChangeServerRetCode = 3
	ChangeServerRetCode_CSRC_Unknow                   ChangeServerRetCode = 4
	ChangeServerRetCode_CSRC_Uid_Err                  ChangeServerRetCode = 5
	ChangeServerRetCode_CSRC_Has_League               ChangeServerRetCode = 6
	ChangeServerRetCode_CSRC_Bestationed              ChangeServerRetCode = 7
	ChangeServerRetCode_CSRC_Attack                   ChangeServerRetCode = 8
	ChangeServerRetCode_CSRC_SpyInto                  ChangeServerRetCode = 9
	ChangeServerRetCode_CSRC_Garrison                 ChangeServerRetCode = 10
	ChangeServerRetCode_CSRC_Mass                     ChangeServerRetCode = 11
	ChangeServerRetCode_CSRC_Transport                ChangeServerRetCode = 12
	ChangeServerRetCode_CSRC_Collect                  ChangeServerRetCode = 13
	ChangeServerRetCode_CSRC_HasPrisoner              ChangeServerRetCode = 14
	ChangeServerRetCode_CSRC_HeroImprison             ChangeServerRetCode = 15
	ChangeServerRetCode_CSRC_Position_Err             ChangeServerRetCode = 16
	ChangeServerRetCode_CSRC_UserName_Exist           ChangeServerRetCode = 17
	ChangeServerRetCode_CSRC_Item_Count               ChangeServerRetCode = 18
	ChangeServerRetCode_CSRC_Server_Power_Limit       ChangeServerRetCode = 19
	ChangeServerRetCode_CSRC_Star_Pioneer_Power_Limit ChangeServerRetCode = 20
	ChangeServerRetCode_CSRC_Role_Count               ChangeServerRetCode = 21
	ChangeServerRetCode_CSRC_Resouce_Limit            ChangeServerRetCode = 22
	ChangeServerRetCode_CSRC_Local_Server_TimeStatue  ChangeServerRetCode = 23
	ChangeServerRetCode_CSRC_Des_Server_TimeStatue    ChangeServerRetCode = 24
	ChangeServerRetCode_CSRC_In_cd                    ChangeServerRetCode = 25
	ChangeServerRetCode_CSRC_MainCity_Level           ChangeServerRetCode = 26
	ChangeServerRetCode_CSRC_Server_Not_Open          ChangeServerRetCode = 27
	ChangeServerRetCode_CSRC_Global_Action            ChangeServerRetCode = 28
	ChangeServerRetCode_CSRC_Transfer_Battle_Stage    ChangeServerRetCode = 29
	ChangeServerRetCode_CSRC_WarHappening             ChangeServerRetCode = 30
)

func (ChangeServerRetCode) Enum

func (ChangeServerRetCode) EnumDescriptor

func (ChangeServerRetCode) EnumDescriptor() ([]byte, []int)

func (ChangeServerRetCode) String

func (x ChangeServerRetCode) String() string

func (*ChangeServerRetCode) UnmarshalJSON

func (x *ChangeServerRetCode) UnmarshalJSON(data []byte) error

type ChapterTaskType

type ChapterTaskType int32

四段参数

const (
	ChapterTaskType_CTT_Building            ChapterTaskType = 1
	ChapterTaskType_CTT_FightMonster        ChapterTaskType = 2
	ChapterTaskType_CTT_Airship             ChapterTaskType = 3
	ChapterTaskType_CTT_HeroLevel           ChapterTaskType = 4
	ChapterTaskType_CTT_Tech                ChapterTaskType = 5
	ChapterTaskType_CTT_TrainUnits          ChapterTaskType = 6
	ChapterTaskType_CTT_UnLockLand          ChapterTaskType = 7
	ChapterTaskType_CTT_SendTask            ChapterTaskType = 8
	ChapterTaskType_CTT_HeroTalent          ChapterTaskType = 9
	ChapterTaskType_CTT_JoinLeague          ChapterTaskType = 10
	ChapterTaskType_CTT_HelpLeague          ChapterTaskType = 11
	ChapterTaskType_CTT_DonateLeague        ChapterTaskType = 12
	ChapterTaskType_CTT_LeagueBox           ChapterTaskType = 13
	ChapterTaskType_CTT_AttackMonster       ChapterTaskType = 14
	ChapterTaskType_CTT_HERORecruit         ChapterTaskType = 15
	ChapterTaskType_CTT_HEROSTAR            ChapterTaskType = 16
	ChapterTaskType_CTT_HERORANK            ChapterTaskType = 17
	ChapterTaskType_CTT_PRODUCEEQUIP        ChapterTaskType = 18
	ChapterTaskType_CTT_HEROSKILL           ChapterTaskType = 19
	ChapterTaskType_CTT_CommanderLevel      ChapterTaskType = 20
	ChapterTaskType_CTT_ChangeName          ChapterTaskType = 21
	ChapterTaskType_CTT_PushmapReward       ChapterTaskType = 22
	ChapterTaskType_CTT_HERONum             ChapterTaskType = 23
	ChapterTaskType_CTT_ResCollect          ChapterTaskType = 24
	ChapterTaskType_CTT_UseResItem          ChapterTaskType = 25
	ChapterTaskType_CTT_AttackPlayer        ChapterTaskType = 26
	ChapterTaskType_CTT_KillSmallMonster    ChapterTaskType = 27
	ChapterTaskType_CTT_ResProduction       ChapterTaskType = 28
	ChapterTaskType_CTT_ResBuildingNum      ChapterTaskType = 29
	ChapterTaskType_CTT_KillSmallMonsterNum ChapterTaskType = 30
	ChapterTaskType_CTT_LeagueTaskNum       ChapterTaskType = 31
)

func (ChapterTaskType) Enum

func (x ChapterTaskType) Enum() *ChapterTaskType

func (ChapterTaskType) EnumDescriptor

func (ChapterTaskType) EnumDescriptor() ([]byte, []int)

func (ChapterTaskType) String

func (x ChapterTaskType) String() string

func (*ChapterTaskType) UnmarshalJSON

func (x *ChapterTaskType) UnmarshalJSON(data []byte) error

type ChatChannelType

type ChatChannelType int32
const (
	ChatChannelType_CT_BEGIN      ChatChannelType = 0
	ChatChannelType_CT_WORLD      ChatChannelType = 1
	ChatChannelType_CT_ALLIANCE   ChatChannelType = 2
	ChatChannelType_CT_USER       ChatChannelType = 3
	ChatChannelType_CT_MULTI_MAIL ChatChannelType = 4
	ChatChannelType_CT_WORLD_WX   ChatChannelType = 5
	ChatChannelType_CT_END        ChatChannelType = 6
)

func (ChatChannelType) Enum

func (x ChatChannelType) Enum() *ChatChannelType

func (ChatChannelType) EnumDescriptor

func (ChatChannelType) EnumDescriptor() ([]byte, []int)

func (ChatChannelType) String

func (x ChatChannelType) String() string

func (*ChatChannelType) UnmarshalJSON

func (x *ChatChannelType) UnmarshalJSON(data []byte) error

type ChatContentType

type ChatContentType int32

聊天消息类型

const (
	ChatContentType_CCT_BEGIN         ChatContentType = 0
	ChatContentType_CCT_CONTEXT       ChatContentType = 1
	ChatContentType_CCT_BATTLE_REPORT ChatContentType = 2
	ChatContentType_CCT_POSITIN       ChatContentType = 3
	ChatContentType_CCT_MASS          ChatContentType = 4
	ChatContentType_CCT_VOICE         ChatContentType = 5
	ChatContentType_CCT_BIG_EMOJI     ChatContentType = 6
	ChatContentType_CCT_SYSTEM        ChatContentType = 7
	ChatContentType_CCT_PURCHASE      ChatContentType = 8
	ChatContentType_CCT_TIME_LINE_GAP ChatContentType = 9
	ChatContentType_CCT_SINGLE_CHAT   ChatContentType = 10
	ChatContentType_CCT_END           ChatContentType = 11
)

func (ChatContentType) Enum

func (x ChatContentType) Enum() *ChatContentType

func (ChatContentType) EnumDescriptor

func (ChatContentType) EnumDescriptor() ([]byte, []int)

func (ChatContentType) String

func (x ChatContentType) String() string

func (*ChatContentType) UnmarshalJSON

func (x *ChatContentType) UnmarshalJSON(data []byte) error

type CityStage

type CityStage int32
const (
	CityStage_CS_Normal  CityStage = 0
	CityStage_CS_Attack  CityStage = 1
	CityStage_CS_Capture CityStage = 2
)

func (CityStage) Enum

func (x CityStage) Enum() *CityStage

func (CityStage) EnumDescriptor

func (CityStage) EnumDescriptor() ([]byte, []int)

func (CityStage) String

func (x CityStage) String() string

func (*CityStage) UnmarshalJSON

func (x *CityStage) UnmarshalJSON(data []byte) error

type CityWarStage

type CityWarStage int32

城市争霸阶段类型

const (
	CityWarStage_CWS_UnOpenStage  CityWarStage = 1
	CityWarStage_CWS_FightStage   CityWarStage = 2
	CityWarStage_CWS_ProtectStage CityWarStage = 3
	// 等待保护阶段
	CityWarStage_CWS_ProtectStage0 CityWarStage = 4
	CityWarStage_CWS_EndStage      CityWarStage = 5
)

func (CityWarStage) Enum

func (x CityWarStage) Enum() *CityWarStage

func (CityWarStage) EnumDescriptor

func (CityWarStage) EnumDescriptor() ([]byte, []int)

func (CityWarStage) String

func (x CityWarStage) String() string

func (*CityWarStage) UnmarshalJSON

func (x *CityWarStage) UnmarshalJSON(data []byte) error

type CityWarTargetType

type CityWarTargetType int32

城市争霸目标类型

const (
	CityWarTargetType_GWTT_City    CityWarTargetType = 1
	CityWarTargetType_GWTT_Inside  CityWarTargetType = 2
	CityWarTargetType_GWTT_Outside CityWarTargetType = 3
)

func (CityWarTargetType) Enum

func (CityWarTargetType) EnumDescriptor

func (CityWarTargetType) EnumDescriptor() ([]byte, []int)

func (CityWarTargetType) String

func (x CityWarTargetType) String() string

func (*CityWarTargetType) UnmarshalJSON

func (x *CityWarTargetType) UnmarshalJSON(data []byte) error

type CommanderEquipState

type CommanderEquipState int32

指挥官装备状态

const (
	CommanderEquipState_CES_WAER    CommanderEquipState = 1
	CommanderEquipState_CES_TAKEOFF CommanderEquipState = 2
)

func (CommanderEquipState) Enum

func (CommanderEquipState) EnumDescriptor

func (CommanderEquipState) EnumDescriptor() ([]byte, []int)

func (CommanderEquipState) String

func (x CommanderEquipState) String() string

func (*CommanderEquipState) UnmarshalJSON

func (x *CommanderEquipState) UnmarshalJSON(data []byte) error

type CorpsPos

type CorpsPos int32

军团位置

const (
	CorpsPos_CP_FRONT  CorpsPos = 1
	CorpsPos_CP_MIDDLE CorpsPos = 2
	CorpsPos_CP_Behind CorpsPos = 3
	CorpsPos_CP_SKY    CorpsPos = 4
)

func (CorpsPos) Enum

func (x CorpsPos) Enum() *CorpsPos

func (CorpsPos) EnumDescriptor

func (CorpsPos) EnumDescriptor() ([]byte, []int)

func (CorpsPos) String

func (x CorpsPos) String() string

func (*CorpsPos) UnmarshalJSON

func (x *CorpsPos) UnmarshalJSON(data []byte) error

type DBC2GS_PROTOCOL_ID

type DBC2GS_PROTOCOL_ID int32

Dbc ==> Gs

const (
	DBC2GS_PROTOCOL_ID_DBC2GS_ILLEGAL                      DBC2GS_PROTOCOL_ID = 0
	DBC2GS_PROTOCOL_ID_DBC2GS_PONG                         DBC2GS_PROTOCOL_ID = 1
	DBC2GS_PROTOCOL_ID_DBC2GS_REGISTER                     DBC2GS_PROTOCOL_ID = 2
	DBC2GS_PROTOCOL_ID_DBC2GS_REQUIRE_GSID                 DBC2GS_PROTOCOL_ID = 3
	DBC2GS_PROTOCOL_ID_DBC2GS_PING                         DBC2GS_PROTOCOL_ID = 4
	DBC2GS_PROTOCOL_ID_DBC2GS_FWD_MSG_BEGIN                DBC2GS_PROTOCOL_ID = 5
	DBC2GS_PROTOCOL_ID_DBC2GS_RET_CREATE_CHAR              DBC2GS_PROTOCOL_ID = 7
	DBC2GS_PROTOCOL_ID_DBC2GS_RET_PULL_CHAR_ASSET          DBC2GS_PROTOCOL_ID = 8
	DBC2GS_PROTOCOL_ID_DBC2GS_RET_PULL_CHAR_ALL_ASSETS     DBC2GS_PROTOCOL_ID = 9
	DBC2GS_PROTOCOL_ID_DBC2GS_RET_PULL_WORLDDATA_ASSETS    DBC2GS_PROTOCOL_ID = 10
	DBC2GS_PROTOCOL_ID_DBC2GS_RET_PULL_GLOBALACTION_ASSETS DBC2GS_PROTOCOL_ID = 11
	DBC2GS_PROTOCOL_ID_DBC2GS_RET_PULL_GLOBALACTION_FINISH DBC2GS_PROTOCOL_ID = 12
	DBC2GS_PROTOCOL_ID_DBC2GS_RET_PULL_WORLDDATA_FINISH    DBC2GS_PROTOCOL_ID = 13
	DBC2GS_PROTOCOL_ID_DBC2GS_RET_PULL_MAIL_INFO           DBC2GS_PROTOCOL_ID = 14
	DBC2GS_PROTOCOL_ID_DBC2GS_RET_PULL_LEAGUE_INFO         DBC2GS_PROTOCOL_ID = 15
	DBC2GS_PROTOCOL_ID_DBC2GS_RET_PULL_LEAGUE_FINISH       DBC2GS_PROTOCOL_ID = 16
	DBC2GS_PROTOCOL_ID_DBC2GS_FWD_MSG_END                  DBC2GS_PROTOCOL_ID = 150
	DBC2GS_PROTOCOL_ID_DBCGS_MAX                           DBC2GS_PROTOCOL_ID = 255
)

func (DBC2GS_PROTOCOL_ID) Enum

func (DBC2GS_PROTOCOL_ID) EnumDescriptor

func (DBC2GS_PROTOCOL_ID) EnumDescriptor() ([]byte, []int)

func (DBC2GS_PROTOCOL_ID) String

func (x DBC2GS_PROTOCOL_ID) String() string

func (*DBC2GS_PROTOCOL_ID) UnmarshalJSON

func (x *DBC2GS_PROTOCOL_ID) UnmarshalJSON(data []byte) error

type DailyTaskType

type DailyTaskType int32
const (
	DailyTaskType_STT_GatherAnyRes        DailyTaskType = 1
	DailyTaskType_STT_GatherSpecifyRes    DailyTaskType = 2
	DailyTaskType_STT_TrainAnyUnit        DailyTaskType = 3
	DailyTaskType_STT_TrainTUnit          DailyTaskType = 4
	DailyTaskType_STT_TrainSpecifyTUnit   DailyTaskType = 5
	DailyTaskType_STT_UpPowerByTrain      DailyTaskType = 6
	DailyTaskType_STT_UseSpeedForTrain    DailyTaskType = 7
	DailyTaskType_STT_UseSpeedForBuilding DailyTaskType = 8
	DailyTaskType_STT_UseSpeedForResearch DailyTaskType = 9
	DailyTaskType_STT_KillAlphaTms        DailyTaskType = 10
	DailyTaskType_STT_KillMachineMonster  DailyTaskType = 11
	DailyTaskType_STT_HitMachineMonster   DailyTaskType = 12
	DailyTaskType_STT_ConsumeTL           DailyTaskType = 13
	DailyTaskType_STT_DarkMarketBuy       DailyTaskType = 14
	DailyTaskType_STT_UpPowerByBuilding   DailyTaskType = 15
	DailyTaskType_STT_UpPowerByResearch   DailyTaskType = 16
	DailyTaskType_STT_UseGem              DailyTaskType = 17
	DailyTaskType_STT_OpenLeagueBox       DailyTaskType = 18
	DailyTaskType_STT_HelpLeagueBox       DailyTaskType = 19
	DailyTaskType_STT_HelpLeague          DailyTaskType = 20
	DailyTaskType_STT_GetLeagueGift       DailyTaskType = 21
	DailyTaskType_STT_KillMachineCenter   DailyTaskType = 22
	DailyTaskType_STT_UseAnySpeed         DailyTaskType = 23
)

func (DailyTaskType) Enum

func (x DailyTaskType) Enum() *DailyTaskType

func (DailyTaskType) EnumDescriptor

func (DailyTaskType) EnumDescriptor() ([]byte, []int)

func (DailyTaskType) String

func (x DailyTaskType) String() string

func (*DailyTaskType) UnmarshalJSON

func (x *DailyTaskType) UnmarshalJSON(data []byte) error

type DispatchTaskStatus

type DispatchTaskStatus int32

任务状态

const (
	DispatchTaskStatus_DTS_NOT_RECEIVED DispatchTaskStatus = 1
	DispatchTaskStatus_DTS_WORKING      DispatchTaskStatus = 2
	DispatchTaskStatus_DTS_CAN_REWARD   DispatchTaskStatus = 3
	DispatchTaskStatus_DTS_FINISHED     DispatchTaskStatus = 4
)

func (DispatchTaskStatus) Enum

func (DispatchTaskStatus) EnumDescriptor

func (DispatchTaskStatus) EnumDescriptor() ([]byte, []int)

func (DispatchTaskStatus) String

func (x DispatchTaskStatus) String() string

func (*DispatchTaskStatus) UnmarshalJSON

func (x *DispatchTaskStatus) UnmarshalJSON(data []byte) error

type DropActivityType

type DropActivityType int32

掉落活动类型

const (
	DropActivityType_DAT_KillMonster     DropActivityType = 1
	DropActivityType_DAT_AttackMonster   DropActivityType = 2
	DropActivityType_DAT_KillMuliMonster DropActivityType = 3
	DropActivityType_DAT_AttackMainCity  DropActivityType = 4
	DropActivityType_DAT_Gather          DropActivityType = 5
	DropActivityType_DAT_MapList         DropActivityType = 6
	DropActivityType_DAT_Supply          DropActivityType = 7
	DropActivityType_DAT_OnlineReward    DropActivityType = 8
	DropActivityType_DAT_Collect         DropActivityType = 9
)

func (DropActivityType) Enum

func (DropActivityType) EnumDescriptor

func (DropActivityType) EnumDescriptor() ([]byte, []int)

func (DropActivityType) String

func (x DropActivityType) String() string

func (*DropActivityType) UnmarshalJSON

func (x *DropActivityType) UnmarshalJSON(data []byte) error

type EDuplRoleCode

type EDuplRoleCode int32

创建角色

const (
	EDuplRoleCode_OK           EDuplRoleCode = 0
	EDuplRoleCode_CRTROLE_FULL EDuplRoleCode = 1
	EDuplRoleCode_Upgrading    EDuplRoleCode = 2
	EDuplRoleCode_OTHERS_ERROR EDuplRoleCode = 3
)

func (EDuplRoleCode) Enum

func (x EDuplRoleCode) Enum() *EDuplRoleCode

func (EDuplRoleCode) EnumDescriptor

func (EDuplRoleCode) EnumDescriptor() ([]byte, []int)

func (EDuplRoleCode) String

func (x EDuplRoleCode) String() string

func (*EDuplRoleCode) UnmarshalJSON

func (x *EDuplRoleCode) UnmarshalJSON(data []byte) error

type EarlyWarningType

type EarlyWarningType int32

预警类型

const (
	EarlyWarningType_EWT_NONE  EarlyWarningType = 0
	EarlyWarningType_EWT_RED   EarlyWarningType = 1
	EarlyWarningType_EWT_GREEN EarlyWarningType = 2
)

func (EarlyWarningType) Enum

func (EarlyWarningType) EnumDescriptor

func (EarlyWarningType) EnumDescriptor() ([]byte, []int)

func (EarlyWarningType) String

func (x EarlyWarningType) String() string

func (*EarlyWarningType) UnmarshalJSON

func (x *EarlyWarningType) UnmarshalJSON(data []byte) error

type EquipPosType

type EquipPosType int32

--------------指挥官装备相关--------------// 部位

const (
	EquipPosType_EPT_JACKET           EquipPosType = 1
	EquipPosType_EPT_TROUSER          EquipPosType = 2
	EquipPosType_EPT_HEAD             EquipPosType = 3
	EquipPosType_EPT_BELT             EquipPosType = 4
	EquipPosType_EPT_SHOES            EquipPosType = 5
	EquipPosType_EPT_ACCESSORY_FIRST  EquipPosType = 6
	EquipPosType_EPT_ACCESSORY_SECOND EquipPosType = 7
	EquipPosType_EPT_ACCESSORY_THIRD  EquipPosType = 8
)

func (EquipPosType) Enum

func (x EquipPosType) Enum() *EquipPosType

func (EquipPosType) EnumDescriptor

func (EquipPosType) EnumDescriptor() ([]byte, []int)

func (EquipPosType) String

func (x EquipPosType) String() string

func (*EquipPosType) UnmarshalJSON

func (x *EquipPosType) UnmarshalJSON(data []byte) error

type EquipQualityType

type EquipQualityType int32

品质

const (
	EquipQualityType_EQT_WHITE  EquipQualityType = 1
	EquipQualityType_EQT_GREEN  EquipQualityType = 2
	EquipQualityType_EQT_BULE   EquipQualityType = 3
	EquipQualityType_EQT_PURPLE EquipQualityType = 4
	EquipQualityType_EQT_GOLD   EquipQualityType = 5
)

func (EquipQualityType) Enum

func (EquipQualityType) EnumDescriptor

func (EquipQualityType) EnumDescriptor() ([]byte, []int)

func (EquipQualityType) String

func (x EquipQualityType) String() string

func (*EquipQualityType) UnmarshalJSON

func (x *EquipQualityType) UnmarshalJSON(data []byte) error

type Error added in v1.0.2

type Error struct {
	Code                 int32    `protobuf:"varint,1,opt,name=code,proto3" json:"code,omitempty"`
	Detail               string   `protobuf:"bytes,2,opt,name=detail,proto3" json:"detail,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*Error) Descriptor added in v1.0.2

func (*Error) Descriptor() ([]byte, []int)

func (*Error) GetCode added in v1.0.2

func (m *Error) GetCode() int32

func (*Error) GetDetail added in v1.0.2

func (m *Error) GetDetail() string

func (*Error) ProtoMessage added in v1.0.2

func (*Error) ProtoMessage()

func (*Error) Reset added in v1.0.2

func (m *Error) Reset()

func (*Error) String added in v1.0.2

func (m *Error) String() string

func (*Error) XXX_DiscardUnknown added in v1.0.3

func (m *Error) XXX_DiscardUnknown()

func (*Error) XXX_Marshal added in v1.0.3

func (m *Error) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*Error) XXX_Merge added in v1.0.3

func (m *Error) XXX_Merge(src proto.Message)

func (*Error) XXX_Size added in v1.0.3

func (m *Error) XXX_Size() int

func (*Error) XXX_Unmarshal added in v1.0.3

func (m *Error) XXX_Unmarshal(b []byte) error

type EveryoneMailConditionType

type EveryoneMailConditionType int32
const (
	EveryoneMailConditionType_EMCT_VipLevel      EveryoneMailConditionType = 1
	EveryoneMailConditionType_EMCT_Channel       EveryoneMailConditionType = 2
	EveryoneMailConditionType_EMCT_MainCityLevel EveryoneMailConditionType = 3
	EveryoneMailConditionType_EMCT_CreateTime    EveryoneMailConditionType = 4
	EveryoneMailConditionType_EMCT_LeagueId      EveryoneMailConditionType = 5
	EveryoneMailConditionType_EMCT_ServerID      EveryoneMailConditionType = 6
	EveryoneMailConditionType_EMCT_ExpireTime    EveryoneMailConditionType = 7
	EveryoneMailConditionType_EMCT_Uid           EveryoneMailConditionType = 8
	EveryoneMailConditionType_EMCT_RegionId      EveryoneMailConditionType = 9
)

func (EveryoneMailConditionType) Enum

func (EveryoneMailConditionType) EnumDescriptor

func (EveryoneMailConditionType) EnumDescriptor() ([]byte, []int)

func (EveryoneMailConditionType) String

func (x EveryoneMailConditionType) String() string

func (*EveryoneMailConditionType) UnmarshalJSON

func (x *EveryoneMailConditionType) UnmarshalJSON(data []byte) error

type EveryoneMailType

type EveryoneMailType int32
const (
	EveryoneMailType_EMT_All    EveryoneMailType = 1
	EveryoneMailType_EMT_Person EveryoneMailType = 2
)

func (EveryoneMailType) Enum

func (EveryoneMailType) EnumDescriptor

func (EveryoneMailType) EnumDescriptor() ([]byte, []int)

func (EveryoneMailType) String

func (x EveryoneMailType) String() string

func (*EveryoneMailType) UnmarshalJSON

func (x *EveryoneMailType) UnmarshalJSON(data []byte) error

type ExpType

type ExpType int32
const (
	ExpType_ET_LAIRD ExpType = 1
	ExpType_ET_HERO  ExpType = 2
	ExpType_ET_VIP   ExpType = 3
)

func (ExpType) Enum

func (x ExpType) Enum() *ExpType

func (ExpType) EnumDescriptor

func (ExpType) EnumDescriptor() ([]byte, []int)

func (ExpType) String

func (x ExpType) String() string

func (*ExpType) UnmarshalJSON

func (x *ExpType) UnmarshalJSON(data []byte) error

type ExpeditionShopItemType

type ExpeditionShopItemType int32

远征商店道具类型

const (
	ExpeditionShopItemType_ESIT_SPECIAL ExpeditionShopItemType = 1
	ExpeditionShopItemType_ESIT_NORMAL  ExpeditionShopItemType = 2
	ExpeditionShopItemType_ESIT_FIXED1  ExpeditionShopItemType = 3
	ExpeditionShopItemType_ESIT_FIXED2  ExpeditionShopItemType = 4
)

func (ExpeditionShopItemType) Enum

func (ExpeditionShopItemType) EnumDescriptor

func (ExpeditionShopItemType) EnumDescriptor() ([]byte, []int)

func (ExpeditionShopItemType) String

func (x ExpeditionShopItemType) String() string

func (*ExpeditionShopItemType) UnmarshalJSON

func (x *ExpeditionShopItemType) UnmarshalJSON(data []byte) error

type FightBuffAttibute

type FightBuffAttibute int32

//////新战斗系统//////// 战斗BUFF加成属性

const (
	FightBuffAttibute_NomalDamage      FightBuffAttibute = 1
	FightBuffAttibute_EnemyHDefDamage  FightBuffAttibute = 2
	FightBuffAttibute_EnemyHHpDamage   FightBuffAttibute = 3
	FightBuffAttibute_SelfLHpDamage    FightBuffAttibute = 4
	FightBuffAttibute_RecoveryCurHp    FightBuffAttibute = 5
	FightBuffAttibute_ReduceHpRound    FightBuffAttibute = 6
	FightBuffAttibute_ReduceDef        FightBuffAttibute = 7
	FightBuffAttibute_ReduceAtt        FightBuffAttibute = 8
	FightBuffAttibute_IncreaseFightAtt FightBuffAttibute = 9
	FightBuffAttibute_IncreaseFightDef FightBuffAttibute = 10
	FightBuffAttibute_Dizzy            FightBuffAttibute = 11
	FightBuffAttibute_ClearDebuff      FightBuffAttibute = 12
	FightBuffAttibute_Clearbuff        FightBuffAttibute = 13
	FightBuffAttibute_IncreaseDamge    FightBuffAttibute = 14
	FightBuffAttibute_ReduceDamge      FightBuffAttibute = 15
	FightBuffAttibute_AttConversion    FightBuffAttibute = 16
	FightBuffAttibute_AttRear          FightBuffAttibute = 17
	FightBuffAttibute_IgnoreDef        FightBuffAttibute = 18
	FightBuffAttibute_EneNum           FightBuffAttibute = 19
	FightBuffAttibute_UnitnumDamage    FightBuffAttibute = 20
	FightBuffAttibute_SummonTroops     FightBuffAttibute = 21
	FightBuffAttibute_NumDamage        FightBuffAttibute = 22
	FightBuffAttibute_DamageShield     FightBuffAttibute = 23
	FightBuffAttibute_ExtraDamage      FightBuffAttibute = 24
	FightBuffAttibute_NumCompare       FightBuffAttibute = 25
	FightBuffAttibute_Dotdamage        FightBuffAttibute = 26
	FightBuffAttibute_HotTreatment     FightBuffAttibute = 27
)

func (FightBuffAttibute) Enum

func (FightBuffAttibute) EnumDescriptor

func (FightBuffAttibute) EnumDescriptor() ([]byte, []int)

func (FightBuffAttibute) String

func (x FightBuffAttibute) String() string

func (*FightBuffAttibute) UnmarshalJSON

func (x *FightBuffAttibute) UnmarshalJSON(data []byte) error

type FightBuffType

type FightBuffType int32

战斗BUFF类型

const (
	FightBuffType_Good    FightBuffType = 1
	FightBuffType_Bad     FightBuffType = 2
	FightBuffType_Damge   FightBuffType = 3
	FightBuffType_Dot     FightBuffType = 4
	FightBuffType_Special FightBuffType = 5
)

func (FightBuffType) Enum

func (x FightBuffType) Enum() *FightBuffType

func (FightBuffType) EnumDescriptor

func (FightBuffType) EnumDescriptor() ([]byte, []int)

func (FightBuffType) String

func (x FightBuffType) String() string

func (*FightBuffType) UnmarshalJSON

func (x *FightBuffType) UnmarshalJSON(data []byte) error

type FightStageType

type FightStageType int32

战斗回合阶段(暂定)

const (
	FightStageType_FST_PREPARE     FightStageType = 1
	FightStageType_FST_START       FightStageType = 2
	FightStageType_FST_ATTACT_HERO FightStageType = 3
	FightStageType_FST_ATTACT_TRAP FightStageType = 4
	FightStageType_FST_ATTACT_UNIT FightStageType = 5
	FightStageType_FST_END         FightStageType = 6
)

func (FightStageType) Enum

func (x FightStageType) Enum() *FightStageType

func (FightStageType) EnumDescriptor

func (FightStageType) EnumDescriptor() ([]byte, []int)

func (FightStageType) String

func (x FightStageType) String() string

func (*FightStageType) UnmarshalJSON

func (x *FightStageType) UnmarshalJSON(data []byte) error

type FirstTutorialType

type FirstTutorialType int32

首次引导类型

const (
	FirstTutorialType_FTT_ARM_CURE            FirstTutorialType = 100
	FirstTutorialType_FTT_LEAGUE_JOIN         FirstTutorialType = 101
	FirstTutorialType_FTT_USER_RENAME         FirstTutorialType = 102
	FirstTutorialType_FTT_JOIN_LEAGUE         FirstTutorialType = 103
	FirstTutorialType_FTT_CREATE_LEAGUE       FirstTutorialType = 104
	FirstTutorialType_FTT_TUTORIAL_COMPLETION FirstTutorialType = 105
	FirstTutorialType_FTT_SEVEN_DAY_CHALLENGE FirstTutorialType = 106
	FirstTutorialType_FTT_CHANGE_NAME         FirstTutorialType = 107
	FirstTutorialType_FTT_TECH                FirstTutorialType = 108
	FirstTutorialType_FTT_TALENT              FirstTutorialType = 109
	FirstTutorialType_FTT_BIG_MAP             FirstTutorialType = 110
	FirstTutorialType_FTT_LEAGUE_BOX          FirstTutorialType = 111
	FirstTutorialType_FTT_WELCOME_REWARD      FirstTutorialType = 112
)

func (FirstTutorialType) Enum

func (FirstTutorialType) EnumDescriptor

func (FirstTutorialType) EnumDescriptor() ([]byte, []int)

func (FirstTutorialType) String

func (x FirstTutorialType) String() string

func (*FirstTutorialType) UnmarshalJSON

func (x *FirstTutorialType) UnmarshalJSON(data []byte) error

type ForbiddenChatType

type ForbiddenChatType int32
const (
	ForbiddenChatType_FCT_WORLD_CHAT  ForbiddenChatType = 0
	ForbiddenChatType_FCT_ALL_CHAT    ForbiddenChatType = 1
	ForbiddenChatType_FCT_LEAGUE_CHAT ForbiddenChatType = 2
)

func (ForbiddenChatType) Enum

func (ForbiddenChatType) EnumDescriptor

func (ForbiddenChatType) EnumDescriptor() ([]byte, []int)

func (ForbiddenChatType) String

func (x ForbiddenChatType) String() string

func (*ForbiddenChatType) UnmarshalJSON

func (x *ForbiddenChatType) UnmarshalJSON(data []byte) error

type GMServerClient

type GMServerClient interface {
	GSPing(ctx context.Context, in *ST_Ping, opts ...grpc.CallOption) (*ST_NoRespon_PB, error)
	LSPing(ctx context.Context, in *ST_Ping, opts ...grpc.CallOption) (*ST_NoRespon_PB, error)
	GSRegister(ctx context.Context, in *ST_GS2CS_Register, opts ...grpc.CallOption) (*ST_NoRespon_PB, error)
	LSRegister(ctx context.Context, in *ST_GS2CS_Register, opts ...grpc.CallOption) (*ST_NoRespon_PB, error)
	GSServerInfo(ctx context.Context, in *ST_GS2CS_ServerInfo, opts ...grpc.CallOption) (*ST_NoRespon_PB, error)
	GSSyncAccountDetails(ctx context.Context, in *ST_SyncAccountDetailsRequest, opts ...grpc.CallOption) (*ST_SyncAccountDetailsResponse, error)
	GSUpdateAccountDetails(ctx context.Context, in *ST_UpdateAccountDetailsRequest, opts ...grpc.CallOption) (*ST_UpdateAccountDetailsResponse, error)
	GSQueryAccountBound(ctx context.Context, in *ST_QueryAccountBoundRequest, opts ...grpc.CallOption) (*ST_QueryAccountBoundResponse, error)
	GSSwitchAccount(ctx context.Context, in *ST_SwitchAccountRequest, opts ...grpc.CallOption) (*ST_SwitchAccountResponse, error)
	GSViewServerRequest(ctx context.Context, in *ST_ViewServer_Request, opts ...grpc.CallOption) (*ST_ViewServer_Response, error)
	AllocServer(ctx context.Context, in *ST_LS2CS_Alloc_Server, opts ...grpc.CallOption) (*ST_CS2LS_Alloc_Server, error)
	GSGetGiftPackConfigs(ctx context.Context, in *ST_GS2CS_GetGiftPackConfigs_Request, opts ...grpc.CallOption) (*ST_CS2GS_GetGiftPackConfigs_Response, error)
	GSGetLuckyStars(ctx context.Context, in *ST_GS2CS_GetLuckyStar_Request, opts ...grpc.CallOption) (*ST_CS2GS_GetLuckyStar_Response, error)
	GSGetOfferGift(ctx context.Context, in *ST_GS2CS_GetOfferGift_Request, opts ...grpc.CallOption) (*ST_CS2GS_GetOfferGift_Response, error)
	GetServerList(ctx context.Context, in *ST_GetServerInfoList_PB, opts ...grpc.CallOption) (*ST_CS2GS_Sync_ServerList, error)
	GetTransferBattleInfo(ctx context.Context, in *ST_GS2CS_GetTransferBattleInfo_PB, opts ...grpc.CallOption) (*ST_CS2GS_GetTransferBattleInfo_Response, error)
	SyncTBStage(ctx context.Context, in *ST_GS2CS_SyncTBStage_PB, opts ...grpc.CallOption) (*ST_NoRespon_PB, error)
	GetStrongestCommanderInfo(ctx context.Context, in *ST_GS2CS_GetStrongestCommanderInfo_PB, opts ...grpc.CallOption) (*ST_CS2GS_GetStrongestCommanderInfo_Response, error)
	SyncSCStage(ctx context.Context, in *ST_GS2CS_SyncSCStage_PB, opts ...grpc.CallOption) (*ST_NoRespon_PB, error)
}

func NewGMServerClient

func NewGMServerClient(cc *grpc.ClientConn) GMServerClient

type GMServerServer

type GMServerServer interface {
	GSPing(context.Context, *ST_Ping) (*ST_NoRespon_PB, error)
	LSPing(context.Context, *ST_Ping) (*ST_NoRespon_PB, error)
	GSRegister(context.Context, *ST_GS2CS_Register) (*ST_NoRespon_PB, error)
	LSRegister(context.Context, *ST_GS2CS_Register) (*ST_NoRespon_PB, error)
	GSServerInfo(context.Context, *ST_GS2CS_ServerInfo) (*ST_NoRespon_PB, error)
	GSSyncAccountDetails(context.Context, *ST_SyncAccountDetailsRequest) (*ST_SyncAccountDetailsResponse, error)
	GSUpdateAccountDetails(context.Context, *ST_UpdateAccountDetailsRequest) (*ST_UpdateAccountDetailsResponse, error)
	GSQueryAccountBound(context.Context, *ST_QueryAccountBoundRequest) (*ST_QueryAccountBoundResponse, error)
	GSSwitchAccount(context.Context, *ST_SwitchAccountRequest) (*ST_SwitchAccountResponse, error)
	GSViewServerRequest(context.Context, *ST_ViewServer_Request) (*ST_ViewServer_Response, error)
	AllocServer(context.Context, *ST_LS2CS_Alloc_Server) (*ST_CS2LS_Alloc_Server, error)
	GSGetGiftPackConfigs(context.Context, *ST_GS2CS_GetGiftPackConfigs_Request) (*ST_CS2GS_GetGiftPackConfigs_Response, error)
	GSGetLuckyStars(context.Context, *ST_GS2CS_GetLuckyStar_Request) (*ST_CS2GS_GetLuckyStar_Response, error)
	GSGetOfferGift(context.Context, *ST_GS2CS_GetOfferGift_Request) (*ST_CS2GS_GetOfferGift_Response, error)
	GetServerList(context.Context, *ST_GetServerInfoList_PB) (*ST_CS2GS_Sync_ServerList, error)
	GetTransferBattleInfo(context.Context, *ST_GS2CS_GetTransferBattleInfo_PB) (*ST_CS2GS_GetTransferBattleInfo_Response, error)
	SyncTBStage(context.Context, *ST_GS2CS_SyncTBStage_PB) (*ST_NoRespon_PB, error)
	GetStrongestCommanderInfo(context.Context, *ST_GS2CS_GetStrongestCommanderInfo_PB) (*ST_CS2GS_GetStrongestCommanderInfo_Response, error)
	SyncSCStage(context.Context, *ST_GS2CS_SyncSCStage_PB) (*ST_NoRespon_PB, error)
}

type GM_ActivityInfo_PB

type GM_ActivityInfo_PB struct {
	ServerID         *uint32  `protobuf:"varint,1,opt,name=serverID" json:"serverID,omitempty"`
	ActivityID       *uint32  `protobuf:"varint,2,opt,name=activityID" json:"activityID,omitempty"`
	ActivityType     *uint32  `protobuf:"varint,3,opt,name=activityType" json:"activityType,omitempty"`
	ActivityStage    *uint32  `protobuf:"varint,4,opt,name=activityStage" json:"activityStage,omitempty"`
	TimeNodes        []uint64 `protobuf:"varint,5,rep,name=timeNodes" json:"timeNodes,omitempty"`
	Time             *string  `protobuf:"bytes,6,opt,name=time" json:"time,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

func (*GM_ActivityInfo_PB) Descriptor

func (*GM_ActivityInfo_PB) Descriptor() ([]byte, []int)

func (*GM_ActivityInfo_PB) GetActivityID

func (m *GM_ActivityInfo_PB) GetActivityID() uint32

func (*GM_ActivityInfo_PB) GetActivityStage

func (m *GM_ActivityInfo_PB) GetActivityStage() uint32

func (*GM_ActivityInfo_PB) GetActivityType

func (m *GM_ActivityInfo_PB) GetActivityType() uint32

func (*GM_ActivityInfo_PB) GetServerID

func (m *GM_ActivityInfo_PB) GetServerID() uint32

func (*GM_ActivityInfo_PB) GetTime

func (m *GM_ActivityInfo_PB) GetTime() string

func (*GM_ActivityInfo_PB) GetTimeNodes

func (m *GM_ActivityInfo_PB) GetTimeNodes() []uint64

func (*GM_ActivityInfo_PB) ProtoMessage

func (*GM_ActivityInfo_PB) ProtoMessage()

func (*GM_ActivityInfo_PB) Reset

func (m *GM_ActivityInfo_PB) Reset()

func (*GM_ActivityInfo_PB) String

func (m *GM_ActivityInfo_PB) String() string

type GM_StartNewActivity_PB

type GM_StartNewActivity_PB struct {
	ActivityID       *uint32 `protobuf:"varint,1,req,name=activityID" json:"activityID,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*GM_StartNewActivity_PB) Descriptor

func (*GM_StartNewActivity_PB) Descriptor() ([]byte, []int)

func (*GM_StartNewActivity_PB) GetActivityID

func (m *GM_StartNewActivity_PB) GetActivityID() uint32

func (*GM_StartNewActivity_PB) ProtoMessage

func (*GM_StartNewActivity_PB) ProtoMessage()

func (*GM_StartNewActivity_PB) Reset

func (m *GM_StartNewActivity_PB) Reset()

func (*GM_StartNewActivity_PB) String

func (m *GM_StartNewActivity_PB) String() string

type GS2CS_PROTOCOL_ID

type GS2CS_PROTOCOL_ID int32

gameserver -> centerserver

const (
	GS2CS_PROTOCOL_ID_GS2CS_ILLEGAL                GS2CS_PROTOCOL_ID = 0
	GS2CS_PROTOCOL_ID_GS2CS_PING                   GS2CS_PROTOCOL_ID = 1
	GS2CS_PROTOCOL_ID_GS2CS_REGISTER               GS2CS_PROTOCOL_ID = 2
	GS2CS_PROTOCOL_ID_GS2CS_GM_COMMAND_RESULT      GS2CS_PROTOCOL_ID = 3
	GS2CS_PROTOCOL_ID_GS2CS_PAY_RESULT             GS2CS_PROTOCOL_ID = 4
	GS2CS_PROTOCOL_ID_GS2CS_CHANGE_SERVER_REQUEST  GS2CS_PROTOCOL_ID = 5
	GS2CS_PROTOCOL_ID_GS2CS_CHANGE_SERVER_RESPONSE GS2CS_PROTOCOL_ID = 6
	GS2CS_PROTOCOL_ID_GS2CS_SERVER_INIFO           GS2CS_PROTOCOL_ID = 7
	GS2CS_PROTOCOL_ID_GS2CS_VIEW_SERVER_REQUEST    GS2CS_PROTOCOL_ID = 8
	GS2CS_PROTOCOL_ID_GS2CS_VIEW_SERVER_RESPONSE   GS2CS_PROTOCOL_ID = 9
	GS2CS_PROTOCOL_ID_GS2CS_SYNC_ACCOUNT_DETAILS   GS2CS_PROTOCOL_ID = 10
	GS2CS_PROTOCOL_ID_GS2CS_UPDATE_ACCOUNT_DETAILS GS2CS_PROTOCOL_ID = 11
	GS2CS_PROTOCOL_ID_GS2CS_QUERY_ACCOUNT_BOUND    GS2CS_PROTOCOL_ID = 12
	GS2CS_PROTOCOL_ID_GS2CS_SWITCH_ACCOUNT         GS2CS_PROTOCOL_ID = 13
	GS2CS_PROTOCOL_ID_GS2CS_MAX                    GS2CS_PROTOCOL_ID = 255
)

func (GS2CS_PROTOCOL_ID) Enum

func (GS2CS_PROTOCOL_ID) EnumDescriptor

func (GS2CS_PROTOCOL_ID) EnumDescriptor() ([]byte, []int)

func (GS2CS_PROTOCOL_ID) String

func (x GS2CS_PROTOCOL_ID) String() string

func (*GS2CS_PROTOCOL_ID) UnmarshalJSON

func (x *GS2CS_PROTOCOL_ID) UnmarshalJSON(data []byte) error

type GS2DBC_PROTOCOL_ID

type GS2DBC_PROTOCOL_ID int32

Gs ==> Dbc

const (
	GS2DBC_PROTOCOL_ID_GS2DBC_ILLEGAL                        GS2DBC_PROTOCOL_ID = 0
	GS2DBC_PROTOCOL_ID_GS2DBC_PING                           GS2DBC_PROTOCOL_ID = 1
	GS2DBC_PROTOCOL_ID_GS2DBC_GSID                           GS2DBC_PROTOCOL_ID = 2
	GS2DBC_PROTOCOL_ID_GS2DBC_PONG                           GS2DBC_PROTOCOL_ID = 3
	GS2DBC_PROTOCOL_ID_GS2DBC_REQ_PULL_CHAR_LIST             GS2DBC_PROTOCOL_ID = 4
	GS2DBC_PROTOCOL_ID_GS2DBC_REQ_CREATE_CHAR                GS2DBC_PROTOCOL_ID = 5
	GS2DBC_PROTOCOL_ID_GS2DBC_REQ_SAVE_CHAR_ALL_ASSETS       GS2DBC_PROTOCOL_ID = 6
	GS2DBC_PROTOCOL_ID_GS2DBC_REQ_PULL_CHAR_ALL_ASSETS       GS2DBC_PROTOCOL_ID = 7
	GS2DBC_PROTOCOL_ID_GS2DBC_REQ_PULL_WORLDDATA_ASSETS      GS2DBC_PROTOCOL_ID = 8
	GS2DBC_PROTOCOL_ID_GS2DBC_REQ_SAVE_WORLDDATA_ASSETS      GS2DBC_PROTOCOL_ID = 9
	GS2DBC_PROTOCOL_ID_GS2DBC_REQ_DELETE_WORLDDATA_ASSETS    GS2DBC_PROTOCOL_ID = 10
	GS2DBC_PROTOCOL_ID_GS2DBC_REQ_PULL_GLOBALACTION_ASSETS   GS2DBC_PROTOCOL_ID = 11
	GS2DBC_PROTOCOL_ID_GS2DBC_REQ_SAVE_GLOBALACTION_ASSETS   GS2DBC_PROTOCOL_ID = 12
	GS2DBC_PROTOCOL_ID_GS2DBC_REQ_DELETE_GLOBALACTION_ASSETS GS2DBC_PROTOCOL_ID = 13
	GS2DBC_PROTOCOL_ID_GS2DBC_REQ_PULL_MAIL_DATA             GS2DBC_PROTOCOL_ID = 14
	GS2DBC_PROTOCOL_ID_GS2DBC_REQ_SAVE_MAIL_DATA             GS2DBC_PROTOCOL_ID = 15
	GS2DBC_PROTOCOL_ID_GS2DBC_REQ_CREATE_LEAGUE_INFO         GS2DBC_PROTOCOL_ID = 16
	GS2DBC_PROTOCOL_ID_GS2DBC_REQ_UPDATE_LEAGUE_INFO         GS2DBC_PROTOCOL_ID = 17
	GS2DBC_PROTOCOL_ID_GS2DBC_REQ_DELETE_LEAGUE_INFO         GS2DBC_PROTOCOL_ID = 18
	GS2DBC_PROTOCOL_ID_GS2DBC_REQ_PULL_ALL_LEAGUE_LIST       GS2DBC_PROTOCOL_ID = 19
	GS2DBC_PROTOCOL_ID_GS2DBC_FWD_MSG_END                    GS2DBC_PROTOCOL_ID = 100
	GS2DBC_PROTOCOL_ID_GS2DBC_MAX                            GS2DBC_PROTOCOL_ID = 255
)

func (GS2DBC_PROTOCOL_ID) Enum

func (GS2DBC_PROTOCOL_ID) EnumDescriptor

func (GS2DBC_PROTOCOL_ID) EnumDescriptor() ([]byte, []int)

func (GS2DBC_PROTOCOL_ID) String

func (x GS2DBC_PROTOCOL_ID) String() string

func (*GS2DBC_PROTOCOL_ID) UnmarshalJSON

func (x *GS2DBC_PROTOCOL_ID) UnmarshalJSON(data []byte) error

type GameServiceClient

type GameServiceClient interface {
	CSGMCommand(ctx context.Context, in *ST_CS2GS_GMCommand, opts ...grpc.CallOption) (*ST_GS2CS_GMCommand_Result, error)
	CSPay(ctx context.Context, in *ST_CS2GS_Pay, opts ...grpc.CallOption) (*ST_GS2CS_Pay, error)
	SyncServerList(ctx context.Context, in *ST_CS2GS_Sync_ServerList, opts ...grpc.CallOption) (*ST_NoRespon_PB, error)
	ChangeServerRequest(ctx context.Context, in *ST_ChangeServer_Request, opts ...grpc.CallOption) (*ST_ChangeServer_Response, error)
	GMStartNewActivity(ctx context.Context, in *GM_StartNewActivity_PB, opts ...grpc.CallOption) (*ST_NoRespon_PB, error)
	ActivityUpdated(ctx context.Context, in *ST_AS2GS_ActivityUpdate, opts ...grpc.CallOption) (*ST_NoRespon_PB, error)
	ActivityRankUpdate(ctx context.Context, in *ST_AS2GS_ActivityRank, opts ...grpc.CallOption) (*ST_NoRespon_PB, error)
	ActivityScoreLv(ctx context.Context, in *ST_AS2GS_Activity_ScoreLevel, opts ...grpc.CallOption) (*ST_NoRespon_PB, error)
	GetTransferBattlePrepareInfo(ctx context.Context, in *ST_GetTransferBattlePrepareInfo, opts ...grpc.CallOption) (*ST_TransferBattlePrepare_Response, error)
	SyncTransferBattleScore(ctx context.Context, in *ST_GS2CS_SyncTransferBattleScore_PB, opts ...grpc.CallOption) (*ST_NoRespon_PB, error)
	PushGlobalRanking(ctx context.Context, in *ST_PushRanking_Req_PB, opts ...grpc.CallOption) (*ST_PushRanking_Respon_PB, error)
	GetRoleRankingItemInfo(ctx context.Context, in *ST_GetPlayerInfo_Req_PB, opts ...grpc.CallOption) (*ST_GetPlayerInfo_Respon_PB, error)
	TBTransferServer(ctx context.Context, in *ST_TBTransferServer_Request, opts ...grpc.CallOption) (*ST_TBTransferServer_Response, error)
	AddTBScore(ctx context.Context, in *ST_AddTransferBattleScore_Request, opts ...grpc.CallOption) (*ST_AddTransferBattleScore_Response, error)
	SyncTBMiracleWar(ctx context.Context, in *ST_SyncTBMiracleWar_Request, opts ...grpc.CallOption) (*ST_SyncTBMiracleWar_Response, error)
}

func NewGameServiceClient

func NewGameServiceClient(cc *grpc.ClientConn) GameServiceClient

type GameTaskType

type GameTaskType int32

游戏任务类型

const (
	GameTaskType_GTT_Dispatch    GameTaskType = 1
	GameTaskType_GTT_LeagueCup   GameTaskType = 2
	GameTaskType_GTT_Chapter     GameTaskType = 3
	GameTaskType_GTT_ActPoint    GameTaskType = 4
	GameTaskType_GTT_Achievement GameTaskType = 5
	GameTaskType_GTT_LeagueTask  GameTaskType = 6
)

func (GameTaskType) Enum

func (x GameTaskType) Enum() *GameTaskType

func (GameTaskType) EnumDescriptor

func (GameTaskType) EnumDescriptor() ([]byte, []int)

func (GameTaskType) String

func (x GameTaskType) String() string

func (*GameTaskType) UnmarshalJSON

func (x *GameTaskType) UnmarshalJSON(data []byte) error

type GiftConditionType

type GiftConditionType int32

触发的礼包条件类型

const (
	GiftConditionType_GCT_KEEP_PAY         GiftConditionType = 1
	GiftConditionType_GCT_KEEP_NO_PAY      GiftConditionType = 2
	GiftConditionType_GCT_VIP_LEVEL        GiftConditionType = 3
	GiftConditionType_GCT_COMMANDER_LEVEL  GiftConditionType = 4
	GiftConditionType_GCT_MAINCITY_LEVEL   GiftConditionType = 5
	GiftConditionType_GCT_OPEN_SERVER_TIME GiftConditionType = 6
	GiftConditionType_GCT_OPEN_ACTIVITY    GiftConditionType = 7
	GiftConditionType_GCT_LOOP_MONTH_DAY   GiftConditionType = 8
	GiftConditionType_GCT_LOOP_WEEK_DAY    GiftConditionType = 9
	GiftConditionType_GCT_LOSS_COUNT       GiftConditionType = 10
	GiftConditionType_GCT_OFFLINE_TIME     GiftConditionType = 11
	GiftConditionType_GCT_FIR_GET_HERO     GiftConditionType = 12
	GiftConditionType_GCT_UPTO_STARLV      GiftConditionType = 13
	GiftConditionType_GCT_POWER_LOSE       GiftConditionType = 14
	GiftConditionType_GCT_EQUIP_QUALITY    GiftConditionType = 15
	GiftConditionType_GCT_TXDS_STAGE_END   GiftConditionType = 16
	GiftConditionType_GCT_LABEL            GiftConditionType = 17
	GiftConditionType_GCT_LoginDay         GiftConditionType = 18
)

func (GiftConditionType) Enum

func (GiftConditionType) EnumDescriptor

func (GiftConditionType) EnumDescriptor() ([]byte, []int)

func (GiftConditionType) String

func (x GiftConditionType) String() string

func (*GiftConditionType) UnmarshalJSON

func (x *GiftConditionType) UnmarshalJSON(data []byte) error

type GiftSubType

type GiftSubType int32

礼包子类型

const (
	GiftSubType_GST_NOMAL     GiftSubType = 1
	GiftSubType_GST_MONTH     GiftSubType = 2
	GiftSubType_GST_BMARKET   GiftSubType = 3
	GiftSubType_GST_RANDOM    GiftSubType = 4
	GiftSubType_GST_BOON      GiftSubType = 5
	GiftSubType_GST_KICKFACE  GiftSubType = 6
	GiftSubType_GST_INGOT     GiftSubType = 7
	GiftSubType_GST_BOON_V    GiftSubType = 8
	GiftSubType_GST_SUBSCRIBE GiftSubType = 9
	GiftSubType_GST_VIP       GiftSubType = 10
	// 活动礼包
	GiftSubType_GST_Activity  GiftSubType = 11
	GiftSubType_GST_PayUnlock GiftSubType = 12
)

func (GiftSubType) Enum

func (x GiftSubType) Enum() *GiftSubType

func (GiftSubType) EnumDescriptor

func (GiftSubType) EnumDescriptor() ([]byte, []int)

func (GiftSubType) String

func (x GiftSubType) String() string

func (*GiftSubType) UnmarshalJSON

func (x *GiftSubType) UnmarshalJSON(data []byte) error

type HeroBranchType

type HeroBranchType int32

英雄属性类别

const (
	HeroBranchType_HBT_ATTACK  HeroBranchType = 0
	HeroBranchType_HBT_DEFENCE HeroBranchType = 1
	HeroBranchType_HBT_HP      HeroBranchType = 2
	HeroBranchType_HBT_ARMY    HeroBranchType = 3
)

func (HeroBranchType) Enum

func (x HeroBranchType) Enum() *HeroBranchType

func (HeroBranchType) EnumDescriptor

func (HeroBranchType) EnumDescriptor() ([]byte, []int)

func (HeroBranchType) String

func (x HeroBranchType) String() string

func (*HeroBranchType) UnmarshalJSON

func (x *HeroBranchType) UnmarshalJSON(data []byte) error

type HeroStatus

type HeroStatus int32
const (
	HeroStatus_HS_BEGINE     HeroStatus = 0
	HeroStatus_HS_NORMAL     HeroStatus = 1
	HeroStatus_HS_IMPRISONED HeroStatus = 2
	HeroStatus_HS_DEATH      HeroStatus = 3
	HeroStatus_HS_MARCH      HeroStatus = 4
	HeroStatus_HS_DEFENSE    HeroStatus = 5
	HeroStatus_HS_END        HeroStatus = 6
)

func (HeroStatus) Enum

func (x HeroStatus) Enum() *HeroStatus

func (HeroStatus) EnumDescriptor

func (HeroStatus) EnumDescriptor() ([]byte, []int)

func (HeroStatus) String

func (x HeroStatus) String() string

func (*HeroStatus) UnmarshalJSON

func (x *HeroStatus) UnmarshalJSON(data []byte) error

type ItemMainType

type ItemMainType int32

物品大类型

const (
	ItemMainType_IMT_RESOURCE           ItemMainType = 1
	ItemMainType_IMT_BATTLE             ItemMainType = 2
	ItemMainType_IMT_BUFF               ItemMainType = 3
	ItemMainType_IMT_HERO_FRAGMENT      ItemMainType = 4
	ItemMainType_IMT_MAINCITY           ItemMainType = 5
	ItemMainType_IMT_LEAGUEGIFT         ItemMainType = 6
	ItemMainType_IMT_SPECIALGIFT        ItemMainType = 7
	ItemMainType_IMT_OTHER              ItemMainType = 8
	ItemMainType_IMT_DROPPACK           ItemMainType = 12
	ItemMainType_IMT_SUPPLY             ItemMainType = 15
	ItemMainType_IMT_HERO_EQUIPMENT     ItemMainType = 16
	ItemMainType_IMT_COMMANDER_EQUIP    ItemMainType = 17
	ItemMainType_IMT_COMMANDER_MATERIAL ItemMainType = 18
	ItemMainType_IMT_HERO               ItemMainType = 19
)

func (ItemMainType) Enum

func (x ItemMainType) Enum() *ItemMainType

func (ItemMainType) EnumDescriptor

func (ItemMainType) EnumDescriptor() ([]byte, []int)

func (ItemMainType) String

func (x ItemMainType) String() string

func (*ItemMainType) UnmarshalJSON

func (x *ItemMainType) UnmarshalJSON(data []byte) error

type ItemSubType

type ItemSubType int32

物品小类型

const (
	ItemSubType_IST_RESOURCE                      ItemSubType = 101
	ItemSubType_IST_RESOURCE_RANDOM               ItemSubType = 102
	ItemSubType_IST_RESOURCE_CHOOSE_RES           ItemSubType = 103
	ItemSubType_IST_RESOURCE_CHOOSE_ITEM          ItemSubType = 104
	ItemSubType_IST_BATTLE_MOVECITY_RANDOM        ItemSubType = 201
	ItemSubType_IST_BATTLE_MOVECITY_ADVANCE       ItemSubType = 202
	ItemSubType_IST_BATTLE_MOVECITY_ALLIANCE      ItemSubType = 203
	ItemSubType_IST_BATTLE_SHIELD                 ItemSubType = 204
	ItemSubType_IST_BATTLE_FOG_OF_WAR             ItemSubType = 205
	ItemSubType_IST_BATTLE_SPEEDUP_MARCH          ItemSubType = 206
	ItemSubType_IST_BATTLE_TROOP_ENLARGE          ItemSubType = 207
	ItemSubType_IST_BATTLE_RETREAT_MASS           ItemSubType = 208
	ItemSubType_IST_BATTLE_RETREAT_MARCH          ItemSubType = 209
	ItemSubType_IST_BATTLE_ADD_ATTACK             ItemSubType = 210
	ItemSubType_IST_BATTLE_ADD_DEFEND             ItemSubType = 211
	ItemSubType_IST_BATTLE_ADD_LIFE               ItemSubType = 212
	ItemSubType_IST_BATTLE_SPEEDUP_MASS           ItemSubType = 213
	ItemSubType_IST_BUFF_RESOURCE                 ItemSubType = 301
	ItemSubType_IST_BUFF_BUILD_QUEUE              ItemSubType = 302
	ItemSubType_IST_BUFF_VIP                      ItemSubType = 303
	ItemSubType_IST_BUFF_SPEEDUP_GATHER           ItemSubType = 304
	ItemSubType_IST_BUFF_RESOURCE_COKE            ItemSubType = 305
	ItemSubType_IST_BUFF_RESOURCE_GAS             ItemSubType = 306
	ItemSubType_IST_BUFF_RESOURCE_DEUTERIUM       ItemSubType = 307
	ItemSubType_IST_BUFF_RESOURCE_METAL           ItemSubType = 308
	ItemSubType_IST_BUFF_RESOURCE_CRYSTAL         ItemSubType = 309
	ItemSubType_IST_EQUIP_JACKET                  ItemSubType = 401
	ItemSubType_IST_EQUIP_TROUSER                 ItemSubType = 402
	ItemSubType_IST_EQUIP_HEAD                    ItemSubType = 403
	ItemSubType_IST_EQUIP_BELT                    ItemSubType = 404
	ItemSubType_IST_EQUIP_SHOES                   ItemSubType = 405
	ItemSubType_IST_EQUIP_ACCESSORY               ItemSubType = 406
	ItemSubType_IST_EQUIP_MATERIAL                ItemSubType = 410
	ItemSubType_IST_HDEADER_BOX                   ItemSubType = 411
	ItemSubType_IST_MAINCITY_SPEEDUP_COMMON       ItemSubType = 501
	ItemSubType_IST_MAINCITY_SPEEDUP_BUILD        ItemSubType = 502
	ItemSubType_IST_MAINCITY_SPEEDUP_PRODUCT_UNIT ItemSubType = 503
	ItemSubType_IST_MAINCITY_SPEEDUP_TECH         ItemSubType = 504
	ItemSubType_IST_MAINCITY_SPEEDUP_HOSPITAL     ItemSubType = 505
	ItemSubType_IST_MAINCITY_LEAGUE_BUILD_RECOVER ItemSubType = 506
	ItemSubType_IST_MAINCITY_SKILL_RESET          ItemSubType = 507
	ItemSubType_IST_MAINCITY_CHANGE_NAME          ItemSubType = 508
	ItemSubType_IST_MAINCITY_CHANGE_ICON          ItemSubType = 509
	ItemSubType_IST_MAINCITY_ADD_MAINCITY_DEFEND  ItemSubType = 510
	ItemSubType_IST_MAINCITY_TRUMPET_LITTLE       ItemSubType = 511
	ItemSubType_IST_MAINCITY_HERO_ADDEXP          ItemSubType = 512
	ItemSubType_IST_MAINCITY_HERO_RESPAWN         ItemSubType = 513
	ItemSubType_IST_MAINCITY_REPAIRDURABLE        ItemSubType = 514
	ItemSubType_IST_MAINCITY_COMMANDER_ADDEXP     ItemSubType = 515
	ItemSubType_IST_MAINCITY_HERO_DISPATCH        ItemSubType = 516
	ItemSubType_IST_MAINCITY_HERO_REFECTION       ItemSubType = 517
	ItemSubType_IST_MAINCITY_ALTER_NICK_NAME      ItemSubType = 518
	ItemSubType_IST_MAINCITY_ADD_ENERGY           ItemSubType = 519
	ItemSubType_IST_MAINCITY_CHANGE_MAINCITY_SKIN ItemSubType = 520
	ItemSubType_IST_MAINCITY_SPEEDUP_FACOTRY      ItemSubType = 521
	ItemSubType_IST_MAINCITY_ADD_UNIT             ItemSubType = 522
	ItemSubType_IST_MAINCITY_COMMANDER_HEAD       ItemSubType = 523
	ItemSubType_IST_MAINCTTY_COMMANDER_MODEL      ItemSubType = 524
	ItemSubType_IST_MAINCTTY_ADD_REWARD           ItemSubType = 525
	ItemSubType_IST_MAINCTTY_LEAGUE_TASK_RESET    ItemSubType = 526
	ItemSubType_IST_MAINCTTY_SUMMON_MONSTER       ItemSubType = 527
	ItemSubType_IST_MAINCITY_UNIT_CAPABILITY      ItemSubType = 528
	ItemSubType_IST_HERO_FRAGMENT                 ItemSubType = 601
	ItemSubType_IST_HERO_BLUE_PRINT               ItemSubType = 602
	ItemSubType_IST_HERO_BLUE_PRINT_FRAGMENT      ItemSubType = 603
	// 第二建筑队列时间
	ItemSubType_IST_MAINCTTY_BUILD_SN ItemSubType = 604
	// 耐久恢复
	ItemSubType_IST_MAINCITY_SPEEDUP_Durable ItemSubType = 605
)

func (ItemSubType) Enum

func (x ItemSubType) Enum() *ItemSubType

func (ItemSubType) EnumDescriptor

func (ItemSubType) EnumDescriptor() ([]byte, []int)

func (ItemSubType) String

func (x ItemSubType) String() string

func (*ItemSubType) UnmarshalJSON

func (x *ItemSubType) UnmarshalJSON(data []byte) error

type KeyBoxInfo

type KeyBoxInfo struct {
	ItemId           *uint32 `protobuf:"varint,1,opt,name=itemId" json:"itemId,omitempty"`
	EndTime          *uint64 `protobuf:"varint,2,opt,name=endTime" json:"endTime,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

钥匙宝箱信息

func (*KeyBoxInfo) Descriptor

func (*KeyBoxInfo) Descriptor() ([]byte, []int)

func (*KeyBoxInfo) GetEndTime

func (m *KeyBoxInfo) GetEndTime() uint64

func (*KeyBoxInfo) GetItemId

func (m *KeyBoxInfo) GetItemId() uint32

func (*KeyBoxInfo) ProtoMessage

func (*KeyBoxInfo) ProtoMessage()

func (*KeyBoxInfo) Reset

func (m *KeyBoxInfo) Reset()

func (*KeyBoxInfo) String

func (m *KeyBoxInfo) String() string

type LS2CS_PROTOCOL_ID

type LS2CS_PROTOCOL_ID int32

LoginServer -> CenterServer

const (
	LS2CS_PROTOCOL_ID_LS2CS_ILLEGAL                LS2CS_PROTOCOL_ID = 0
	LS2CS_PROTOCOL_ID_LS2CS_PING                   LS2CS_PROTOCOL_ID = 1
	LS2CS_PROTOCOL_ID_LS2CS_ADD_LIST               LS2CS_PROTOCOL_ID = 2
	LS2CS_PROTOCOL_ID_LS2CS_REMOVE_LIST            LS2CS_PROTOCOL_ID = 3
	LS2CS_PROTOCOL_ID_LS2CS_GET_LIST_STATUS        LS2CS_PROTOCOL_ID = 4
	LS2CS_PROTOCOL_ID_LS2CS_OPEN_LIST              LS2CS_PROTOCOL_ID = 5
	LS2CS_PROTOCOL_ID_LS2CS_ALLOC_SERVER           LS2CS_PROTOCOL_ID = 6
	LS2CS_PROTOCOL_ID_LS2CS_SYNC_ACCOUNT_DETAILS   LS2CS_PROTOCOL_ID = 7
	LS2CS_PROTOCOL_ID_LS2CS_UPDATE_ACCOUNT_DETAILS LS2CS_PROTOCOL_ID = 8
	LS2CS_PROTOCOL_ID_LS2CS_QUERY_ACCOUNT_BOUND    LS2CS_PROTOCOL_ID = 9
	LS2CS_PROTOCOL_ID_LS2CS_SWITCH_ACCOUNT         LS2CS_PROTOCOL_ID = 10
	LS2CS_PROTOCOL_ID_LS2CS_MAX                    LS2CS_PROTOCOL_ID = 255
)

func (LS2CS_PROTOCOL_ID) Enum

func (LS2CS_PROTOCOL_ID) EnumDescriptor

func (LS2CS_PROTOCOL_ID) EnumDescriptor() ([]byte, []int)

func (LS2CS_PROTOCOL_ID) String

func (x LS2CS_PROTOCOL_ID) String() string

func (*LS2CS_PROTOCOL_ID) UnmarshalJSON

func (x *LS2CS_PROTOCOL_ID) UnmarshalJSON(data []byte) error

type LeagueFlagType

type LeagueFlagType int32

联盟旗帜类型

const (
	LeagueFlagType_LFT_FLAG_COLOR      LeagueFlagType = 1
	LeagueFlagType_LFT_FLAG_BACKGROUND LeagueFlagType = 2
	LeagueFlagType_LFT_FLAG_ICON       LeagueFlagType = 3
)

func (LeagueFlagType) Enum

func (x LeagueFlagType) Enum() *LeagueFlagType

func (LeagueFlagType) EnumDescriptor

func (LeagueFlagType) EnumDescriptor() ([]byte, []int)

func (LeagueFlagType) String

func (x LeagueFlagType) String() string

func (*LeagueFlagType) UnmarshalJSON

func (x *LeagueFlagType) UnmarshalJSON(data []byte) error

type LeagueMemberLevel

type LeagueMemberLevel int32

联盟权限

const (
	LeagueMemberLevel_LeagueMemberLevel0   LeagueMemberLevel = 0
	LeagueMemberLevel_LeagueMemberLevel1   LeagueMemberLevel = 1
	LeagueMemberLevel_LeagueMemberLevel2   LeagueMemberLevel = 2
	LeagueMemberLevel_LeagueMemberLevel3   LeagueMemberLevel = 3
	LeagueMemberLevel_LeagueMemberLevel4   LeagueMemberLevel = 4
	LeagueMemberLevel_LeagueMemberLevel5   LeagueMemberLevel = 5
	LeagueMemberLevel_LeagueMemberLevelMax LeagueMemberLevel = 6
)

func (LeagueMemberLevel) Enum

func (LeagueMemberLevel) EnumDescriptor

func (LeagueMemberLevel) EnumDescriptor() ([]byte, []int)

func (LeagueMemberLevel) String

func (x LeagueMemberLevel) String() string

func (*LeagueMemberLevel) UnmarshalJSON

func (x *LeagueMemberLevel) UnmarshalJSON(data []byte) error

type LeaguePermissionOperator

type LeaguePermissionOperator int32
const (
	LeaguePermissionOperator_PromissionUp      LeaguePermissionOperator = 1
	LeaguePermissionOperator_KickOut           LeaguePermissionOperator = 2
	LeaguePermissionOperator_Abdicate          LeaguePermissionOperator = 3
	LeaguePermissionOperator_RecallLeagueOnwer LeaguePermissionOperator = 4
)

func (LeaguePermissionOperator) Enum

func (LeaguePermissionOperator) EnumDescriptor

func (LeaguePermissionOperator) EnumDescriptor() ([]byte, []int)

func (LeaguePermissionOperator) String

func (x LeaguePermissionOperator) String() string

func (*LeaguePermissionOperator) UnmarshalJSON

func (x *LeaguePermissionOperator) UnmarshalJSON(data []byte) error

type LeagueResult

type LeagueResult int32
const (
	LeagueResult_LeagueSuccess          LeagueResult = 0
	LeagueResult_LeagueNameExisted      LeagueResult = 1
	LeagueResult_LeagueShortNameExisted LeagueResult = 2
	LeagueResult_LeaqueIsFull           LeagueResult = 3
	LeagueResult_LeagueJoined           LeagueResult = 4
	LeagueResult_LeagueIsNotExist       LeagueResult = 5
	LeagueResult_LeaguePermissionDeny   LeagueResult = 6
	LeagueResult_LeagueParamsError      LeagueResult = 7
	LeagueResult_LeaguePermissionMax    LeagueResult = 8
	LeagueResult_LeagueIsNotMember      LeagueResult = 9
	LeagueResult_LeagueIsWarCity        LeagueResult = 10
	LeagueResult_LeagueLevelFull        LeagueResult = 11
	LeagueResult_LeagueTransferBattle   LeagueResult = 12
)

func (LeagueResult) Enum

func (x LeagueResult) Enum() *LeagueResult

func (LeagueResult) EnumDescriptor

func (LeagueResult) EnumDescriptor() ([]byte, []int)

func (LeagueResult) String

func (x LeagueResult) String() string

func (*LeagueResult) UnmarshalJSON

func (x *LeagueResult) UnmarshalJSON(data []byte) error

type LeagueStausType

type LeagueStausType int32

联盟状态类型

const (
	LeagueStausType_LST_PLAYER_JOIN          LeagueStausType = 1
	LeagueStausType_LST_PLAYER_QUIT          LeagueStausType = 2
	LeagueStausType_LST_PLAYER_LEVEL_CHANGED LeagueStausType = 3
	LeagueStausType_LST_CREATE_LEAGUE        LeagueStausType = 4
	LeagueStausType_LST_PLAYER_KICK_OUT      LeagueStausType = 5
	LeagueStausType_LST_OWNER_RECALL         LeagueStausType = 6
)

func (LeagueStausType) Enum

func (x LeagueStausType) Enum() *LeagueStausType

func (LeagueStausType) EnumDescriptor

func (LeagueStausType) EnumDescriptor() ([]byte, []int)

func (LeagueStausType) String

func (x LeagueStausType) String() string

func (*LeagueStausType) UnmarshalJSON

func (x *LeagueStausType) UnmarshalJSON(data []byte) error

type LeagueTaskStatus

type LeagueTaskStatus int32

联盟任务状态

const (
	LeagueTaskStatus_LTS_PROCESSING    LeagueTaskStatus = 1
	LeagueTaskStatus_LTS_CAN_GET_AWARD LeagueTaskStatus = 2
	LeagueTaskStatus_LTS_CAN_START     LeagueTaskStatus = 3
	LeagueTaskStatus_LTS_NOT_START     LeagueTaskStatus = 4
)

func (LeagueTaskStatus) Enum

func (LeagueTaskStatus) EnumDescriptor

func (LeagueTaskStatus) EnumDescriptor() ([]byte, []int)

func (LeagueTaskStatus) String

func (x LeagueTaskStatus) String() string

func (*LeagueTaskStatus) UnmarshalJSON

func (x *LeagueTaskStatus) UnmarshalJSON(data []byte) error

type LeagueTaskType

type LeagueTaskType int32

联盟杯任务类型

const (
	LeagueTaskType_LTT_PowerUp    LeagueTaskType = 1
	LeagueTaskType_LTT_UserAction LeagueTaskType = 2
	LeagueTaskType_LTT_UserGather LeagueTaskType = 3
	LeagueTaskType_LTT_UserCost   LeagueTaskType = 4
	LeagueTaskType_LTT_UserPVP    LeagueTaskType = 5
)

func (LeagueTaskType) Enum

func (x LeagueTaskType) Enum() *LeagueTaskType

func (LeagueTaskType) EnumDescriptor

func (LeagueTaskType) EnumDescriptor() ([]byte, []int)

func (LeagueTaskType) String

func (x LeagueTaskType) String() string

func (*LeagueTaskType) UnmarshalJSON

func (x *LeagueTaskType) UnmarshalJSON(data []byte) error

type ListType

type ListType int32
const (
	ListType_LT_BLACK ListType = 1
	ListType_LT_WHITE ListType = 2
)

func (ListType) Enum

func (x ListType) Enum() *ListType

func (ListType) EnumDescriptor

func (ListType) EnumDescriptor() ([]byte, []int)

func (ListType) String

func (x ListType) String() string

func (*ListType) UnmarshalJSON

func (x *ListType) UnmarshalJSON(data []byte) error

type LoginReCode

type LoginReCode int32
const (
	LoginReCode_LRC_Ok                  LoginReCode = 1
	LoginReCode_LRC_Token_Verify_Failed LoginReCode = 2
	LoginReCode_LRC_Unknow              LoginReCode = 3
	LoginReCode_LRC_FORBID              LoginReCode = 4
	LoginReCode_LRC_Server_Upgrading    LoginReCode = 5
	LoginReCode_LRC_Server_Offline      LoginReCode = 6
)

func (LoginReCode) Enum

func (x LoginReCode) Enum() *LoginReCode

func (LoginReCode) EnumDescriptor

func (LoginReCode) EnumDescriptor() ([]byte, []int)

func (LoginReCode) String

func (x LoginReCode) String() string

func (*LoginReCode) UnmarshalJSON

func (x *LoginReCode) UnmarshalJSON(data []byte) error

type LoginServerClient

type LoginServerClient interface {
	AddList(ctx context.Context, in *ST_CS2LS_Add_List, opts ...grpc.CallOption) (*ST_LS2CS_Add_List_Result, error)
	RemoveList(ctx context.Context, in *ST_CS2LS_Remove_List, opts ...grpc.CallOption) (*ST_LS2CS_Remove_List_Result, error)
	OpenList(ctx context.Context, in *ST_Open_List, opts ...grpc.CallOption) (*ST_Open_List_Result, error)
	GetListStatus(ctx context.Context, in *ST_Get_List_Status, opts ...grpc.CallOption) (*ST_Get_List_Status_Result, error)
	SyncAccountDetails(ctx context.Context, in *ST_SyncAccountDetailsRequest, opts ...grpc.CallOption) (*ST_SyncAccountDetailsResponse, error)
	UpdateAccountDetails(ctx context.Context, in *ST_UpdateAccountDetailsRequest, opts ...grpc.CallOption) (*ST_UpdateAccountDetailsResponse, error)
	QueryAccountBound(ctx context.Context, in *ST_QueryAccountBoundRequest, opts ...grpc.CallOption) (*ST_QueryAccountBoundResponse, error)
	SwitchAccount(ctx context.Context, in *ST_SwitchAccountRequest, opts ...grpc.CallOption) (*ST_SwitchAccountResponse, error)
	GSGetRoleInfo(ctx context.Context, in *ST_GS2LS_GetRoleReq, opts ...grpc.CallOption) (*ST_GetRoleRst, error)
	GSUpdateRole(ctx context.Context, in *ST_GS2LS_UpdateRoleReq, opts ...grpc.CallOption) (*ST_GS2LS_UpdateRoleRst, error)
	GSCreateRole(ctx context.Context, in *ST_GS2LS_CreateRoleReq, opts ...grpc.CallOption) (*ST_GS2LS_CreateRoleRst, error)
	GSReportOnline(ctx context.Context, in *ST_GS2LS_ReportOnlineReq, opts ...grpc.CallOption) (*ST_GS2LS_ReportOnlineRst, error)
	GSServerList(ctx context.Context, in *ST_GS2LS_ServerListReq, opts ...grpc.CallOption) (*ST_ServerList, error)
	GSSwitchRole(ctx context.Context, in *ST_RoleInfo, opts ...grpc.CallOption) (*ST_SwitchRoleRst, error)
	GSUpdateUserSid(ctx context.Context, in *ST_UserSid, opts ...grpc.CallOption) (*ST_NoRespon_PB, error)
}

func NewLoginServerClient

func NewLoginServerClient(cc *grpc.ClientConn) LoginServerClient

type LoginType

type LoginType int32

登陆类型

const (
	LoginType_LT_Visitor    LoginType = 1
	LoginType_LT_Google     LoginType = 2
	LoginType_LT_FaceBook   LoginType = 3
	LoginType_LT_Twitter    LoginType = 4
	LoginType_LT_GameCenter LoginType = 5
)

func (LoginType) Enum

func (x LoginType) Enum() *LoginType

func (LoginType) EnumDescriptor

func (LoginType) EnumDescriptor() ([]byte, []int)

func (LoginType) String

func (x LoginType) String() string

func (*LoginType) UnmarshalJSON

func (x *LoginType) UnmarshalJSON(data []byte) error

type LuckyStarProductID

type LuckyStarProductID int32
const (
	LuckyStarProductID_globalwar_gift_package_01 LuckyStarProductID = 99
	LuckyStarProductID_globalwar_gift_package_11 LuckyStarProductID = 149
	LuckyStarProductID_globalwar_gift_package_07 LuckyStarProductID = 199
	LuckyStarProductID_globalwar_gift_package_08 LuckyStarProductID = 299
	LuckyStarProductID_globalwar_gift_package_02 LuckyStarProductID = 499
	LuckyStarProductID_globalwar_gift_package_03 LuckyStarProductID = 999
	LuckyStarProductID_globalwar_gift_package_12 LuckyStarProductID = 1499
	LuckyStarProductID_globalwar_gift_package_04 LuckyStarProductID = 1999
	LuckyStarProductID_globalwar_gift_package_09 LuckyStarProductID = 2999
	LuckyStarProductID_globalwar_gift_package_05 LuckyStarProductID = 4999
	LuckyStarProductID_globalwar_gift_package_06 LuckyStarProductID = 9999
)

func (LuckyStarProductID) Enum

func (LuckyStarProductID) EnumDescriptor

func (LuckyStarProductID) EnumDescriptor() ([]byte, []int)

func (LuckyStarProductID) String

func (x LuckyStarProductID) String() string

func (*LuckyStarProductID) UnmarshalJSON

func (x *LuckyStarProductID) UnmarshalJSON(data []byte) error

type MG_DBC2GS_PUSH_MAIL_INFO

type MG_DBC2GS_PUSH_MAIL_INFO struct {
	MailId           *int64  `protobuf:"varint,1,req,name=mailId" json:"mailId,omitempty"`
	MailInfo         *string `protobuf:"bytes,2,req,name=mailInfo" json:"mailInfo,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

DBC->GS 邮件数据返回

func (*MG_DBC2GS_PUSH_MAIL_INFO) Descriptor

func (*MG_DBC2GS_PUSH_MAIL_INFO) Descriptor() ([]byte, []int)

func (*MG_DBC2GS_PUSH_MAIL_INFO) GetMailId

func (m *MG_DBC2GS_PUSH_MAIL_INFO) GetMailId() int64

func (*MG_DBC2GS_PUSH_MAIL_INFO) GetMailInfo

func (m *MG_DBC2GS_PUSH_MAIL_INFO) GetMailInfo() string

func (*MG_DBC2GS_PUSH_MAIL_INFO) ProtoMessage

func (*MG_DBC2GS_PUSH_MAIL_INFO) ProtoMessage()

func (*MG_DBC2GS_PUSH_MAIL_INFO) Reset

func (m *MG_DBC2GS_PUSH_MAIL_INFO) Reset()

func (*MG_DBC2GS_PUSH_MAIL_INFO) String

func (m *MG_DBC2GS_PUSH_MAIL_INFO) String() string

type MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA

type MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA struct {
	NLogicGsId       *int32                             `protobuf:"varint,1,req,name=nLogicGsId" json:"nLogicGsId,omitempty"`
	Actionlist       []*MG_DBC2GS_PUSH_PULL_ACTION_DATA `protobuf:"bytes,2,rep,name=actionlist" json:"actionlist,omitempty"`
	XXX_unrecognized []byte                             `json:"-"`
}

func (*MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA) Descriptor

func (*MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA) Descriptor() ([]byte, []int)

func (*MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA) GetActionlist

func (*MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA) GetNLogicGsId

func (m *MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA) GetNLogicGsId() int32

func (*MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA) ProtoMessage

func (*MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA) Reset

func (*MG_DBC2GS_PUSH_PULL_ACTION_ASSETS_DATA) String

type MG_DBC2GS_PUSH_PULL_ACTION_DATA

type MG_DBC2GS_PUSH_PULL_ACTION_DATA struct {
	Actionid         *uint64                  `protobuf:"varint,1,req,name=actionid" json:"actionid,omitempty"`
	Action           *ST_GlobalActionEntry_PB `protobuf:"bytes,2,req,name=action" json:"action,omitempty"`
	XXX_unrecognized []byte                   `json:"-"`
}

GS<->DBC 全局action的保存和拉取返回

func (*MG_DBC2GS_PUSH_PULL_ACTION_DATA) Descriptor

func (*MG_DBC2GS_PUSH_PULL_ACTION_DATA) Descriptor() ([]byte, []int)

func (*MG_DBC2GS_PUSH_PULL_ACTION_DATA) GetAction

func (*MG_DBC2GS_PUSH_PULL_ACTION_DATA) GetActionid

func (m *MG_DBC2GS_PUSH_PULL_ACTION_DATA) GetActionid() uint64

func (*MG_DBC2GS_PUSH_PULL_ACTION_DATA) ProtoMessage

func (*MG_DBC2GS_PUSH_PULL_ACTION_DATA) ProtoMessage()

func (*MG_DBC2GS_PUSH_PULL_ACTION_DATA) Reset

func (*MG_DBC2GS_PUSH_PULL_ACTION_DATA) String

type MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA

type MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA struct {
	DwResultCode     *int64  `protobuf:"varint,1,req,name=dwResultCode" json:"dwResultCode,omitempty"`
	DwUserId         *int64  `protobuf:"varint,2,req,name=dwUserId" json:"dwUserId,omitempty"`
	Charinfo         *string `protobuf:"bytes,3,req,name=charinfo" json:"charinfo,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

GS <-> DBC 角色数据保存和拉取返回

func (*MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) Descriptor

func (*MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) Descriptor() ([]byte, []int)

func (*MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) GetCharinfo

func (*MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) GetDwResultCode

func (m *MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) GetDwResultCode() int64

func (*MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) GetDwUserId

func (*MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) ProtoMessage

func (*MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) ProtoMessage()

func (*MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) Reset

func (*MG_DBC2GS_PUSH_PULL_CHAR_ASSETS_DATA) String

type MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA

type MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA struct {
	NLogicGsId       *int32                  `protobuf:"varint,1,req,name=nLogicGsId" json:"nLogicGsId,omitempty"`
	Datas            []*ST_WorldDataEntry_PB `protobuf:"bytes,2,rep,name=datas" json:"datas,omitempty"`
	XXX_unrecognized []byte                  `json:"-"`
}

GS<->DBC 地图资产的保存和拉取返回

func (*MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA) Descriptor

func (*MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA) Descriptor() ([]byte, []int)

func (*MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA) GetDatas

func (*MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA) GetNLogicGsId

func (*MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA) ProtoMessage

func (*MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA) Reset

func (*MG_DBC2GS_PUSH_PULL_WORLDDATA_ASSETS_DATA) String

type MG_DBC_PING_GS_PONG

type MG_DBC_PING_GS_PONG struct {
	QwPingNs         *uint64 `protobuf:"fixed64,1,req,name=qwPingNs" json:"qwPingNs,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

DBC -> GS -> DBC ping & pong

func (*MG_DBC_PING_GS_PONG) Descriptor

func (*MG_DBC_PING_GS_PONG) Descriptor() ([]byte, []int)

func (*MG_DBC_PING_GS_PONG) GetQwPingNs

func (m *MG_DBC_PING_GS_PONG) GetQwPingNs() uint64

func (*MG_DBC_PING_GS_PONG) ProtoMessage

func (*MG_DBC_PING_GS_PONG) ProtoMessage()

func (*MG_DBC_PING_GS_PONG) Reset

func (m *MG_DBC_PING_GS_PONG) Reset()

func (*MG_DBC_PING_GS_PONG) String

func (m *MG_DBC_PING_GS_PONG) String() string

type MG_GS2DBC_PULL_ALL_LEAGUE

type MG_GS2DBC_PULL_ALL_LEAGUE struct {
	DwGsId           *int32 `protobuf:"varint,1,req,name=dwGsId" json:"dwGsId,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

func (*MG_GS2DBC_PULL_ALL_LEAGUE) Descriptor

func (*MG_GS2DBC_PULL_ALL_LEAGUE) Descriptor() ([]byte, []int)

func (*MG_GS2DBC_PULL_ALL_LEAGUE) GetDwGsId

func (m *MG_GS2DBC_PULL_ALL_LEAGUE) GetDwGsId() int32

func (*MG_GS2DBC_PULL_ALL_LEAGUE) ProtoMessage

func (*MG_GS2DBC_PULL_ALL_LEAGUE) ProtoMessage()

func (*MG_GS2DBC_PULL_ALL_LEAGUE) Reset

func (m *MG_GS2DBC_PULL_ALL_LEAGUE) Reset()

func (*MG_GS2DBC_PULL_ALL_LEAGUE) String

func (m *MG_GS2DBC_PULL_ALL_LEAGUE) String() string

type MG_GS2DBC_REQ_CREATE_NEW_CHAR

type MG_GS2DBC_REQ_CREATE_NEW_CHAR struct {
	DwGsId           *int32 `protobuf:"varint,1,req,name=dwGsId" json:"dwGsId,omitempty"`
	DwUserId         *int64 `protobuf:"varint,2,req,name=dwUserId" json:"dwUserId,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

GS -> DBC 创建一个新角色

func (*MG_GS2DBC_REQ_CREATE_NEW_CHAR) Descriptor

func (*MG_GS2DBC_REQ_CREATE_NEW_CHAR) Descriptor() ([]byte, []int)

func (*MG_GS2DBC_REQ_CREATE_NEW_CHAR) GetDwGsId

func (m *MG_GS2DBC_REQ_CREATE_NEW_CHAR) GetDwGsId() int32

func (*MG_GS2DBC_REQ_CREATE_NEW_CHAR) GetDwUserId

func (m *MG_GS2DBC_REQ_CREATE_NEW_CHAR) GetDwUserId() int64

func (*MG_GS2DBC_REQ_CREATE_NEW_CHAR) ProtoMessage

func (*MG_GS2DBC_REQ_CREATE_NEW_CHAR) ProtoMessage()

func (*MG_GS2DBC_REQ_CREATE_NEW_CHAR) Reset

func (m *MG_GS2DBC_REQ_CREATE_NEW_CHAR) Reset()

func (*MG_GS2DBC_REQ_CREATE_NEW_CHAR) String

type MG_GS2DBC_REQ_MAIL_INFO

type MG_GS2DBC_REQ_MAIL_INFO struct {
	NLogicGsId       *int32 `protobuf:"varint,1,req,name=nLogicGsId" json:"nLogicGsId,omitempty"`
	MailId           *int64 `protobuf:"varint,2,req,name=mailId" json:"mailId,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

GS->DBC 请求邮件数据返回

func (*MG_GS2DBC_REQ_MAIL_INFO) Descriptor

func (*MG_GS2DBC_REQ_MAIL_INFO) Descriptor() ([]byte, []int)

func (*MG_GS2DBC_REQ_MAIL_INFO) GetMailId

func (m *MG_GS2DBC_REQ_MAIL_INFO) GetMailId() int64

func (*MG_GS2DBC_REQ_MAIL_INFO) GetNLogicGsId

func (m *MG_GS2DBC_REQ_MAIL_INFO) GetNLogicGsId() int32

func (*MG_GS2DBC_REQ_MAIL_INFO) ProtoMessage

func (*MG_GS2DBC_REQ_MAIL_INFO) ProtoMessage()

func (*MG_GS2DBC_REQ_MAIL_INFO) Reset

func (m *MG_GS2DBC_REQ_MAIL_INFO) Reset()

func (*MG_GS2DBC_REQ_MAIL_INFO) String

func (m *MG_GS2DBC_REQ_MAIL_INFO) String() string

type MG_GS2DBC_REQ_MODIFY_CHAR_NAME

type MG_GS2DBC_REQ_MODIFY_CHAR_NAME struct {
	DwUserId         *int64  `protobuf:"varint,1,req,name=dwUserId" json:"dwUserId,omitempty"`
	DwGsId           *int32  `protobuf:"varint,2,req,name=dwGsId" json:"dwGsId,omitempty"`
	SzCharName       *string `protobuf:"bytes,3,req,name=szCharName" json:"szCharName,omitempty"`
	DwRealGsId       *int32  `protobuf:"varint,4,opt,name=dwRealGsId" json:"dwRealGsId,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

GS -> DBC 修改角色名

func (*MG_GS2DBC_REQ_MODIFY_CHAR_NAME) Descriptor

func (*MG_GS2DBC_REQ_MODIFY_CHAR_NAME) Descriptor() ([]byte, []int)

func (*MG_GS2DBC_REQ_MODIFY_CHAR_NAME) GetDwGsId

func (m *MG_GS2DBC_REQ_MODIFY_CHAR_NAME) GetDwGsId() int32

func (*MG_GS2DBC_REQ_MODIFY_CHAR_NAME) GetDwRealGsId

func (m *MG_GS2DBC_REQ_MODIFY_CHAR_NAME) GetDwRealGsId() int32

func (*MG_GS2DBC_REQ_MODIFY_CHAR_NAME) GetDwUserId

func (m *MG_GS2DBC_REQ_MODIFY_CHAR_NAME) GetDwUserId() int64

func (*MG_GS2DBC_REQ_MODIFY_CHAR_NAME) GetSzCharName

func (m *MG_GS2DBC_REQ_MODIFY_CHAR_NAME) GetSzCharName() string

func (*MG_GS2DBC_REQ_MODIFY_CHAR_NAME) ProtoMessage

func (*MG_GS2DBC_REQ_MODIFY_CHAR_NAME) ProtoMessage()

func (*MG_GS2DBC_REQ_MODIFY_CHAR_NAME) Reset

func (m *MG_GS2DBC_REQ_MODIFY_CHAR_NAME) Reset()

func (*MG_GS2DBC_REQ_MODIFY_CHAR_NAME) String

type MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA

type MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA struct {
	NLogicGsId       *int32 `protobuf:"varint,1,req,name=nLogicGsId" json:"nLogicGsId,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

GS->DBC 请求获取action资产

func (*MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA) Descriptor

func (*MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA) Descriptor() ([]byte, []int)

func (*MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA) GetNLogicGsId

func (m *MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA) GetNLogicGsId() int32

func (*MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA) ProtoMessage

func (*MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA) ProtoMessage()

func (*MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA) Reset

func (*MG_GS2DBC_REQ_PULL_ACTION_ASSETS_DATA) String

type MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA

type MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA struct {
	DwUserId         *int64 `protobuf:"varint,1,req,name=dwUserId" json:"dwUserId,omitempty"`
	NSessionId       *int64 `protobuf:"varint,2,opt,name=nSessionId" json:"nSessionId,omitempty"`
	NLogicGsId       *int32 `protobuf:"varint,3,opt,name=nLogicGsId" json:"nLogicGsId,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

GS -> DBC 请求获取某个角色的数据

func (*MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) Descriptor

func (*MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) Descriptor() ([]byte, []int)

func (*MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) GetDwUserId

func (m *MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) GetDwUserId() int64

func (*MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) GetNLogicGsId

func (m *MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) GetNLogicGsId() int32

func (*MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) GetNSessionId

func (m *MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) GetNSessionId() int64

func (*MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) ProtoMessage

func (*MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) ProtoMessage()

func (*MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) Reset

func (*MG_GS2DBC_REQ_PULL_CHAR_ASSETS_DATA) String

type MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA

type MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA struct {
	NLogicGsId       *int32 `protobuf:"varint,1,req,name=nLogicGsId" json:"nLogicGsId,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

GS->DBC 请求获取地图资产

func (*MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA) Descriptor

func (*MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA) Descriptor() ([]byte, []int)

func (*MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA) GetNLogicGsId

func (*MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA) ProtoMessage

func (*MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA) Reset

func (*MG_GS2DBC_REQ_PULL_WORLDDATA_ASSETS_DATA) String

type MG_GS2DBC_REQ_SAVE_MAIL

type MG_GS2DBC_REQ_SAVE_MAIL struct {
	NLogicGsId       *int32  `protobuf:"varint,1,req,name=nLogicGsId" json:"nLogicGsId,omitempty"`
	Data             *string `protobuf:"bytes,2,req,name=data" json:"data,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

请求保存邮件资产

func (*MG_GS2DBC_REQ_SAVE_MAIL) Descriptor

func (*MG_GS2DBC_REQ_SAVE_MAIL) Descriptor() ([]byte, []int)

func (*MG_GS2DBC_REQ_SAVE_MAIL) GetData

func (m *MG_GS2DBC_REQ_SAVE_MAIL) GetData() string

func (*MG_GS2DBC_REQ_SAVE_MAIL) GetNLogicGsId

func (m *MG_GS2DBC_REQ_SAVE_MAIL) GetNLogicGsId() int32

func (*MG_GS2DBC_REQ_SAVE_MAIL) ProtoMessage

func (*MG_GS2DBC_REQ_SAVE_MAIL) ProtoMessage()

func (*MG_GS2DBC_REQ_SAVE_MAIL) Reset

func (m *MG_GS2DBC_REQ_SAVE_MAIL) Reset()

func (*MG_GS2DBC_REQ_SAVE_MAIL) String

func (m *MG_GS2DBC_REQ_SAVE_MAIL) String() string

type MG_GS2DBC_RET_MODIFY_CHAR_NAME

type MG_GS2DBC_RET_MODIFY_CHAR_NAME struct {
	DwUserId         *int64 `protobuf:"varint,1,req,name=dwUserId" json:"dwUserId,omitempty"`
	DwResultCode     *int64 `protobuf:"varint,2,req,name=dwResultCode" json:"dwResultCode,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

DBC -> GS 角色改名完成

func (*MG_GS2DBC_RET_MODIFY_CHAR_NAME) Descriptor

func (*MG_GS2DBC_RET_MODIFY_CHAR_NAME) Descriptor() ([]byte, []int)

func (*MG_GS2DBC_RET_MODIFY_CHAR_NAME) GetDwResultCode

func (m *MG_GS2DBC_RET_MODIFY_CHAR_NAME) GetDwResultCode() int64

func (*MG_GS2DBC_RET_MODIFY_CHAR_NAME) GetDwUserId

func (m *MG_GS2DBC_RET_MODIFY_CHAR_NAME) GetDwUserId() int64

func (*MG_GS2DBC_RET_MODIFY_CHAR_NAME) ProtoMessage

func (*MG_GS2DBC_RET_MODIFY_CHAR_NAME) ProtoMessage()

func (*MG_GS2DBC_RET_MODIFY_CHAR_NAME) Reset

func (m *MG_GS2DBC_RET_MODIFY_CHAR_NAME) Reset()

func (*MG_GS2DBC_RET_MODIFY_CHAR_NAME) String

type MG_GS_PING_DBC_PONG

type MG_GS_PING_DBC_PONG struct {
	FCurTime         *float32 `protobuf:"fixed32,1,req,name=fCurTime" json:"fCurTime,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

GS -> DBC -> GS ping & pong

func (*MG_GS_PING_DBC_PONG) Descriptor

func (*MG_GS_PING_DBC_PONG) Descriptor() ([]byte, []int)

func (*MG_GS_PING_DBC_PONG) GetFCurTime

func (m *MG_GS_PING_DBC_PONG) GetFCurTime() float32

func (*MG_GS_PING_DBC_PONG) ProtoMessage

func (*MG_GS_PING_DBC_PONG) ProtoMessage()

func (*MG_GS_PING_DBC_PONG) Reset

func (m *MG_GS_PING_DBC_PONG) Reset()

func (*MG_GS_PING_DBC_PONG) String

func (m *MG_GS_PING_DBC_PONG) String() string

type MG_LC_OSS_PB

type MG_LC_OSS_PB struct {
	ServerID         *uint32 `protobuf:"fixed32,1,req,name=ServerID" json:"ServerID,omitempty"`
	UserID           *uint32 `protobuf:"fixed32,2,req,name=UserID" json:"UserID,omitempty"`
	CharID           *string `protobuf:"bytes,3,req,name=CharID" json:"CharID,omitempty"`
	EventID          *uint32 `protobuf:"fixed32,4,req,name=EventID" json:"EventID,omitempty"`
	Level            *int32  `protobuf:"varint,5,req,name=Level" json:"Level,omitempty"`
	Value            *string `protobuf:"bytes,6,req,name=Value" json:"Value,omitempty"`
	ProductID        *int32  `protobuf:"varint,7,req,name=ProductID" json:"ProductID,omitempty"`
	VIPlevel         *int32  `protobuf:"varint,8,req,name=VIPlevel" json:"VIPlevel,omitempty"`
	Channel          *string `protobuf:"bytes,9,req,name=Channel" json:"Channel,omitempty"`
	Region           *string `protobuf:"bytes,10,req,name=Region" json:"Region,omitempty"`
	Platform         *int32  `protobuf:"varint,11,req,name=Platform" json:"Platform,omitempty"`
	Version          *string `protobuf:"bytes,12,req,name=Version" json:"Version,omitempty"`
	Time             *int32  `protobuf:"varint,13,req,name=Time" json:"Time,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*MG_LC_OSS_PB) Descriptor

func (*MG_LC_OSS_PB) Descriptor() ([]byte, []int)

func (*MG_LC_OSS_PB) GetChannel

func (m *MG_LC_OSS_PB) GetChannel() string

func (*MG_LC_OSS_PB) GetCharID

func (m *MG_LC_OSS_PB) GetCharID() string

func (*MG_LC_OSS_PB) GetEventID

func (m *MG_LC_OSS_PB) GetEventID() uint32

func (*MG_LC_OSS_PB) GetLevel

func (m *MG_LC_OSS_PB) GetLevel() int32

func (*MG_LC_OSS_PB) GetPlatform

func (m *MG_LC_OSS_PB) GetPlatform() int32

func (*MG_LC_OSS_PB) GetProductID

func (m *MG_LC_OSS_PB) GetProductID() int32

func (*MG_LC_OSS_PB) GetRegion

func (m *MG_LC_OSS_PB) GetRegion() string

func (*MG_LC_OSS_PB) GetServerID

func (m *MG_LC_OSS_PB) GetServerID() uint32

func (*MG_LC_OSS_PB) GetTime

func (m *MG_LC_OSS_PB) GetTime() int32

func (*MG_LC_OSS_PB) GetUserID

func (m *MG_LC_OSS_PB) GetUserID() uint32

func (*MG_LC_OSS_PB) GetVIPlevel

func (m *MG_LC_OSS_PB) GetVIPlevel() int32

func (*MG_LC_OSS_PB) GetValue

func (m *MG_LC_OSS_PB) GetValue() string

func (*MG_LC_OSS_PB) GetVersion

func (m *MG_LC_OSS_PB) GetVersion() string

func (*MG_LC_OSS_PB) ProtoMessage

func (*MG_LC_OSS_PB) ProtoMessage()

func (*MG_LC_OSS_PB) Reset

func (m *MG_LC_OSS_PB) Reset()

func (*MG_LC_OSS_PB) String

func (m *MG_LC_OSS_PB) String() string

type MG_LEAGUE_LIST

type MG_LEAGUE_LIST struct {
	DwGsId           *int32                   `protobuf:"varint,1,req,name=dwGsId" json:"dwGsId,omitempty"`
	LeagueList       []*ST_League_Detail_Info `protobuf:"bytes,2,rep,name=leagueList" json:"leagueList,omitempty"`
	XXX_unrecognized []byte                   `json:"-"`
}

func (*MG_LEAGUE_LIST) Descriptor

func (*MG_LEAGUE_LIST) Descriptor() ([]byte, []int)

func (*MG_LEAGUE_LIST) GetDwGsId

func (m *MG_LEAGUE_LIST) GetDwGsId() int32

func (*MG_LEAGUE_LIST) GetLeagueList

func (m *MG_LEAGUE_LIST) GetLeagueList() []*ST_League_Detail_Info

func (*MG_LEAGUE_LIST) ProtoMessage

func (*MG_LEAGUE_LIST) ProtoMessage()

func (*MG_LEAGUE_LIST) Reset

func (m *MG_LEAGUE_LIST) Reset()

func (*MG_LEAGUE_LIST) String

func (m *MG_LEAGUE_LIST) String() string

type MailServerClient

type MailServerClient interface {
	UpsertMail(ctx context.Context, in *ST_UpsertMail_Req_PB, opts ...grpc.CallOption) (*ST_UpsertMail_Respon_PB, error)
	GetMail(ctx context.Context, in *ST_GetMail_Req_PB, opts ...grpc.CallOption) (*ST_GetMail_Respon_PB, error)
}

func NewMailServerClient

func NewMailServerClient(cc *grpc.ClientConn) MailServerClient

type MailSourceType

type MailSourceType int32

邮件来源类型

const (
	MailSourceType_MST_Default        MailSourceType = 0
	MailSourceType_MST_GM             MailSourceType = 1
	MailSourceType_MST_IBS            MailSourceType = 2
	MailSourceType_MST_League         MailSourceType = 3
	MailSourceType_MST_Hero           MailSourceType = 4
	MailSourceType_MST_GiftPack       MailSourceType = 5
	MailSourceType_MST_Other          MailSourceType = 6
	MailSourceType_MST_ActivityReward MailSourceType = 7
)

func (MailSourceType) Enum

func (x MailSourceType) Enum() *MailSourceType

func (MailSourceType) EnumDescriptor

func (MailSourceType) EnumDescriptor() ([]byte, []int)

func (MailSourceType) String

func (x MailSourceType) String() string

func (*MailSourceType) UnmarshalJSON

func (x *MailSourceType) UnmarshalJSON(data []byte) error

type MailType

type MailType int32
const (
	MailType_MT_COMMANDER         MailType = 1
	MailType_MT_SYSTEM            MailType = 2
	MailType_MT_UNION             MailType = 3
	MailType_MT_BATTLE            MailType = 4
	MailType_MT_DETECT            MailType = 5
	MailType_MT_MONSTER           MailType = 6
	MailType_MT_COLLECTION        MailType = 7
	MailType_MT_PERSONAL          MailType = 8
	MailType_MT_EARLYWARNING      MailType = 9
	MailType_MT_LEAGUE_TRANSPORT  MailType = 10
	MailType_MT_EVERYONE          MailType = 11
	MailType_MT_LEAGUE_INVITATION MailType = 12
	MailType_MT_LEAGUE_GROUP      MailType = 13
	MailType_MT_MONSTER_EX        MailType = 14
	MailType_MT_ACTIVITY          MailType = 15
	MailType_MT_MONSTER_ATK_CITY  MailType = 16
	MailType_MT_PRIVATE_CHAT      MailType = 100
)

func (MailType) Enum

func (x MailType) Enum() *MailType

func (MailType) EnumDescriptor

func (MailType) EnumDescriptor() ([]byte, []int)

func (MailType) String

func (x MailType) String() string

func (*MailType) UnmarshalJSON

func (x *MailType) UnmarshalJSON(data []byte) error

type MapStageType

type MapStageType int32
const (
	MapStageType_MST_MARCH      MapStageType = 1
	MapStageType_MST_WORKING    MapStageType = 2
	MapStageType_MST_BACK       MapStageType = 3
	MapStageType_MST_WAITMASS   MapStageType = 4
	MapStageType_MST_WAITMARCH  MapStageType = 5
	MapStageType_MST_WAITBATTLE MapStageType = 6
)

func (MapStageType) Enum

func (x MapStageType) Enum() *MapStageType

func (MapStageType) EnumDescriptor

func (MapStageType) EnumDescriptor() ([]byte, []int)

func (MapStageType) String

func (x MapStageType) String() string

func (*MapStageType) UnmarshalJSON

func (x *MapStageType) UnmarshalJSON(data []byte) error

type MarketCondType

type MarketCondType int32

黑市触发枚举

const (
	MarketCondType_MCT_SpeedItem  MarketCondType = 1
	MarketCondType_MCT_StartTech  MarketCondType = 2
	MarketCondType_MCT_FinishTech MarketCondType = 3
	MarketCondType_MCT_TrainUnit  MarketCondType = 4
	MarketCondType_MCT_AttackWild MarketCondType = 5
	MarketCondType_MCT_DefeatWild MarketCondType = 6
)

func (MarketCondType) Enum

func (x MarketCondType) Enum() *MarketCondType

func (MarketCondType) EnumDescriptor

func (MarketCondType) EnumDescriptor() ([]byte, []int)

func (MarketCondType) String

func (x MarketCondType) String() string

func (*MarketCondType) UnmarshalJSON

func (x *MarketCondType) UnmarshalJSON(data []byte) error

type Message

type Message proto.Message

type MiracleTitle

type MiracleTitle int32
const (
	MiracleTitle_Title1  MiracleTitle = 90000001
	MiracleTitle_Title2  MiracleTitle = 90000002
	MiracleTitle_Title3  MiracleTitle = 90000003
	MiracleTitle_Title4  MiracleTitle = 90000004
	MiracleTitle_Title5  MiracleTitle = 90000005
	MiracleTitle_Title6  MiracleTitle = 90000006
	MiracleTitle_Title7  MiracleTitle = 90000007
	MiracleTitle_Title8  MiracleTitle = 90000008
	MiracleTitle_Title9  MiracleTitle = 90000009
	MiracleTitle_Title10 MiracleTitle = 90000010
	MiracleTitle_Title11 MiracleTitle = 90000011
	MiracleTitle_Title12 MiracleTitle = 90000012
	MiracleTitle_Title13 MiracleTitle = 90000013
	MiracleTitle_Title14 MiracleTitle = 90000014
	MiracleTitle_Title15 MiracleTitle = 90000015
	MiracleTitle_Title16 MiracleTitle = 90000016
	MiracleTitle_Title17 MiracleTitle = 90000017
	MiracleTitle_Title18 MiracleTitle = 90000018
	MiracleTitle_Title19 MiracleTitle = 90000019
)

func (MiracleTitle) Enum

func (x MiracleTitle) Enum() *MiracleTitle

func (MiracleTitle) EnumDescriptor

func (MiracleTitle) EnumDescriptor() ([]byte, []int)

func (MiracleTitle) String

func (x MiracleTitle) String() string

func (*MiracleTitle) UnmarshalJSON

func (x *MiracleTitle) UnmarshalJSON(data []byte) error

type MiracleWarStage

type MiracleWarStage int32

王战阶段类型

const (
	MiracleWarStage_MWS_UnOpenStage  MiracleWarStage = 1
	MiracleWarStage_MWS_PrepareStage MiracleWarStage = 2
	MiracleWarStage_MWS_ProtectStage MiracleWarStage = 3
	MiracleWarStage_MWS_FightStage   MiracleWarStage = 4
	MiracleWarStage_MWS_WaitStage    MiracleWarStage = 5
)

func (MiracleWarStage) Enum

func (x MiracleWarStage) Enum() *MiracleWarStage

func (MiracleWarStage) EnumDescriptor

func (MiracleWarStage) EnumDescriptor() ([]byte, []int)

func (MiracleWarStage) String

func (x MiracleWarStage) String() string

func (*MiracleWarStage) UnmarshalJSON

func (x *MiracleWarStage) UnmarshalJSON(data []byte) error

type MiracleWarTitleRight

type MiracleWarTitleRight int32

王战头衔权限

const (
	MiracleWarTitleRight_AppointTitle MiracleWarTitleRight = 1
	MiracleWarTitleRight_Gift         MiracleWarTitleRight = 2
	MiracleWarTitleRight_Buff         MiracleWarTitleRight = 3
	MiracleWarTitleRight_ReleaseAll   MiracleWarTitleRight = 4
	MiracleWarTitleRight_Notice       MiracleWarTitleRight = 5
)

func (MiracleWarTitleRight) Enum

func (MiracleWarTitleRight) EnumDescriptor

func (MiracleWarTitleRight) EnumDescriptor() ([]byte, []int)

func (MiracleWarTitleRight) String

func (x MiracleWarTitleRight) String() string

func (*MiracleWarTitleRight) UnmarshalJSON

func (x *MiracleWarTitleRight) UnmarshalJSON(data []byte) error

type MonsterAtkCityStage

type MonsterAtkCityStage int32
const (
	MonsterAtkCityStage_Init           MonsterAtkCityStage = 1
	MonsterAtkCityStage_Preparing      MonsterAtkCityStage = 2
	MonsterAtkCityStage_DefOngoing     MonsterAtkCityStage = 3
	MonsterAtkCityStage_ReadyFightBack MonsterAtkCityStage = 4
	MonsterAtkCityStage_FightBack      MonsterAtkCityStage = 5
	MonsterAtkCityStage_End            MonsterAtkCityStage = 6
)

func (MonsterAtkCityStage) Enum

func (MonsterAtkCityStage) EnumDescriptor

func (MonsterAtkCityStage) EnumDescriptor() ([]byte, []int)

func (MonsterAtkCityStage) String

func (x MonsterAtkCityStage) String() string

func (*MonsterAtkCityStage) UnmarshalJSON

func (x *MonsterAtkCityStage) UnmarshalJSON(data []byte) error

type OfflineEventType

type OfflineEventType int32
const (
	OfflineEventType_OET_Bootcap      OfflineEventType = 1
	OfflineEventType_OET_Burnring     OfflineEventType = 2
	OfflineEventType_OET_Blackout     OfflineEventType = 3
	OfflineEventType_OET_MainCitySkin OfflineEventType = 4
	OfflineEventType_OET_Prison       OfflineEventType = 5
	OfflineEventType_OET_LocalAction  OfflineEventType = 6
)

func (OfflineEventType) Enum

func (OfflineEventType) EnumDescriptor

func (OfflineEventType) EnumDescriptor() ([]byte, []int)

func (OfflineEventType) String

func (x OfflineEventType) String() string

func (*OfflineEventType) UnmarshalJSON

func (x *OfflineEventType) UnmarshalJSON(data []byte) error

type PowerUpType

type PowerUpType int32

任务类型(战力提升)

const (
	PowerUpType_PUT_Tech  PowerUpType = 1
	PowerUpType_PUT_Train PowerUpType = 2
	PowerUpType_PUT_Build PowerUpType = 3
	PowerUpType_PUT_Task  PowerUpType = 4
	PowerUpType_PUT_Any   PowerUpType = 5
)

func (PowerUpType) Enum

func (x PowerUpType) Enum() *PowerUpType

func (PowerUpType) EnumDescriptor

func (PowerUpType) EnumDescriptor() ([]byte, []int)

func (PowerUpType) String

func (x PowerUpType) String() string

func (*PowerUpType) UnmarshalJSON

func (x *PowerUpType) UnmarshalJSON(data []byte) error

type PushMsgType

type PushMsgType int32

推送消息类型

const (
	PushMsgType_PMT_UserBuildingFinish PushMsgType = 1
	PushMsgType_PMT_UserStatuaFinish   PushMsgType = 2
	PushMsgType_PMT_UserTrapFinish     PushMsgType = 3
	PushMsgType_PMT_UserUnitFinish     PushMsgType = 4
	PushMsgType_PMT_UserBeSpied        PushMsgType = 5
	PushMsgType_PMT_UserBeAttacted     PushMsgType = 6
	PushMsgType_PMT_UserBeMassed       PushMsgType = 7
	PushMsgType_PMT_blackoutInvalid    PushMsgType = 8
	PushMsgType_PMT_UserShieldExpire   PushMsgType = 9
	PushMsgType_PMT_LeagueMass         PushMsgType = 10
	PushMsgType_PMT_LeagueBeMass       PushMsgType = 11
	PushMsgType_PMT_CityBeSpied        PushMsgType = 12
	PushMsgType_PMT_CityBeAttacked     PushMsgType = 13
	PushMsgType_PMT_CityBeMass         PushMsgType = 14
	PushMsgType_PMT_CollectUnitBack    PushMsgType = 15
	PushMsgType_PMT_TransportUnitBack  PushMsgType = 16
	PushMsgType_PMT_MassUnitBack       PushMsgType = 17
	PushMsgType_PMT_GarrisonUnitBack   PushMsgType = 18
	PushMsgType_PMT_BestationedBack    PushMsgType = 19
	PushMsgType_PMT_HeroImprison       PushMsgType = 20
	PushMsgType_PMT_HeroKilled         PushMsgType = 21
	PushMsgType_PMT_HeroRelease        PushMsgType = 22
	PushMsgType_PMT_HeroSave           PushMsgType = 23
	PushMsgType_PMT_CommanderMsg       PushMsgType = 24
	PushMsgType_PMT_ActivityOpen       PushMsgType = 25
	PushMsgType_PMT_PowerMax           PushMsgType = 26
	PushMsgType_PMT_BlackMarket        PushMsgType = 27
	PushMsgType_PMT_MiracleWarStart    PushMsgType = 28
)

func (PushMsgType) Enum

func (x PushMsgType) Enum() *PushMsgType

func (PushMsgType) EnumDescriptor

func (PushMsgType) EnumDescriptor() ([]byte, []int)

func (PushMsgType) String

func (x PushMsgType) String() string

func (*PushMsgType) UnmarshalJSON

func (x *PushMsgType) UnmarshalJSON(data []byte) error

type RefreshCondType

type RefreshCondType int32
const (
	RefreshCondType_RCT_Activity       RefreshCondType = 1
	RefreshCondType_RCT_TransferBattle RefreshCondType = 2
)

func (RefreshCondType) Enum

func (x RefreshCondType) Enum() *RefreshCondType

func (RefreshCondType) EnumDescriptor

func (RefreshCondType) EnumDescriptor() ([]byte, []int)

func (RefreshCondType) String

func (x RefreshCondType) String() string

func (*RefreshCondType) UnmarshalJSON

func (x *RefreshCondType) UnmarshalJSON(data []byte) error

type Request added in v1.0.2

type Request struct {
	UserID               string   `protobuf:"bytes,1,opt,name=userID,proto3" json:"userID,omitempty"`
	UserName             string   `protobuf:"bytes,2,opt,name=userName,proto3" json:"userName,omitempty"`
	UserPwd              string   `protobuf:"bytes,3,opt,name=userPwd,proto3" json:"userPwd,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*Request) Descriptor added in v1.0.2

func (*Request) Descriptor() ([]byte, []int)

func (*Request) GetUserID added in v1.0.2

func (m *Request) GetUserID() string

func (*Request) GetUserName added in v1.0.2

func (m *Request) GetUserName() string

func (*Request) GetUserPwd added in v1.0.2

func (m *Request) GetUserPwd() string

func (*Request) ProtoMessage added in v1.0.2

func (*Request) ProtoMessage()

func (*Request) Reset added in v1.0.2

func (m *Request) Reset()

func (*Request) String added in v1.0.2

func (m *Request) String() string

func (*Request) XXX_DiscardUnknown added in v1.0.3

func (m *Request) XXX_DiscardUnknown()

func (*Request) XXX_Marshal added in v1.0.3

func (m *Request) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*Request) XXX_Merge added in v1.0.3

func (m *Request) XXX_Merge(src proto.Message)

func (*Request) XXX_Size added in v1.0.3

func (m *Request) XXX_Size() int

func (*Request) XXX_Unmarshal added in v1.0.3

func (m *Request) XXX_Unmarshal(b []byte) error

type Response added in v1.0.2

type Response struct {
	Success              bool     `protobuf:"varint,1,opt,name=success,proto3" json:"success,omitempty"`
	Error                *Error   `protobuf:"bytes,2,opt,name=error,proto3" json:"error,omitempty"`
	User                 *User    `protobuf:"bytes,3,opt,name=user,proto3" json:"user,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*Response) Descriptor added in v1.0.2

func (*Response) Descriptor() ([]byte, []int)

func (*Response) GetError added in v1.0.2

func (m *Response) GetError() *Error

func (*Response) GetSuccess added in v1.0.2

func (m *Response) GetSuccess() bool

func (*Response) GetUser added in v1.0.2

func (m *Response) GetUser() *User

func (*Response) ProtoMessage added in v1.0.2

func (*Response) ProtoMessage()

func (*Response) Reset added in v1.0.2

func (m *Response) Reset()

func (*Response) String added in v1.0.2

func (m *Response) String() string

func (*Response) XXX_DiscardUnknown added in v1.0.3

func (m *Response) XXX_DiscardUnknown()

func (*Response) XXX_Marshal added in v1.0.3

func (m *Response) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*Response) XXX_Merge added in v1.0.3

func (m *Response) XXX_Merge(src proto.Message)

func (*Response) XXX_Size added in v1.0.3

func (m *Response) XXX_Size() int

func (*Response) XXX_Unmarshal added in v1.0.3

func (m *Response) XXX_Unmarshal(b []byte) error

type RetActionType

type RetActionType int32

action返回类型

const (
	RetActionType_RAT_SUCCESS                        RetActionType = 1
	RetActionType_RAT_INTERNAL_ERROR                 RetActionType = 2
	RetActionType_RAT_TIME_ERROR                     RetActionType = 3
	RetActionType_RAT_CON_BUILDING_ERROR             RetActionType = 4
	RetActionType_RAT_CON_RESOURCE_ERROR             RetActionType = 5
	RetActionType_RAT_CON_ITEM_ERROR                 RetActionType = 6
	RetActionType_RAT_INPUT_ERROR                    RetActionType = 7
	RetActionType_RAT_COUNT_MAX                      RetActionType = 8
	RetActionType_RAT_LEVEL_MAX                      RetActionType = 9
	RetActionType_RAT_QUEUE_MAX                      RetActionType = 10
	RetActionType_RAT_WARCITY_LEVEL                  RetActionType = 11
	RetActionType_RAT_WARCITY_LID_NO                 RetActionType = 12
	RetActionType_RAT_WARCITY_LID_NUM                RetActionType = 13
	RetActionType_RAT_ADD_EXP_FAILED_HEROSTAR_LIMIT  RetActionType = 14
	RetActionType_RAT_ADD_EXP_FAILED_COMMANDER_LIMIT RetActionType = 15
	RetActionType_RAT_DISPATCH_HEROS_OVERFLOW        RetActionType = 16
	RetActionType_RAT_PITFALL_NUM                    RetActionType = 17
	RetActionType_RAT_HEROS_WORKING                  RetActionType = 18
	RetActionType_RAT_UNIT_NUM                       RetActionType = 19
	RetActionType_RAT_HIT_NUM                        RetActionType = 20
	RetActionType_RAT_STA_NUM                        RetActionType = 21
	RetActionType_RAT_ATT_MOM_LV                     RetActionType = 22
	RetActionType_RAT_NEW_BOOTCAP                    RetActionType = 23
	RetActionType_RAT_Keep_Mail_FAILED               RetActionType = 24
	RetActionType_RAT_BUILD_TIME                     RetActionType = 25
	RetActionType_RAT_LEAGUE_PERMISSION_DENIED       RetActionType = 26
)

func (RetActionType) Enum

func (x RetActionType) Enum() *RetActionType

func (RetActionType) EnumDescriptor

func (RetActionType) EnumDescriptor() ([]byte, []int)

func (RetActionType) String

func (x RetActionType) String() string

func (*RetActionType) UnmarshalJSON

func (x *RetActionType) UnmarshalJSON(data []byte) error

type RetChatType

type RetChatType int32

聊天的返回类型

const (
	RetChatType_RCT_UNKNOW                   RetChatType = 0
	RetChatType_RCT_SUCCESS                  RetChatType = 1
	RetChatType_RCT_MY_CHAT_TOTAL_MAX        RetChatType = 2
	RetChatType_RCT_DAY_CHAT_MAX             RetChatType = 3
	RetChatType_RCT_CHAT_TIME_INTERVAL       RetChatType = 4
	RetChatType_RCT_HAVE_FOLLOWED            RetChatType = 5
	RetChatType_RCT_FOLLOW_CHAT_TOTAL_MAX    RetChatType = 6
	RetChatType_RCT_CHAT_EXPIRED_OR_NO_EXIST RetChatType = 7
	RetChatType_RCT_HAVE_PRAISED             RetChatType = 8
	RetChatType_RCT_NOT_FOLLOWED             RetChatType = 9
	RetChatType_RCT_PRIVATE_CHAT_MAX         RetChatType = 10
	RetChatType_RCT_TARGET_PRIVATE_CHAT_MAX  RetChatType = 11
	RetChatType_RCT_MAIN_CITY_LIMIT          RetChatType = 12
	RetChatType_RCT_FORBID                   RetChatType = 13
	RetChatType_RCT_CONTENT_TOO_LONG         RetChatType = 14
)

func (RetChatType) Enum

func (x RetChatType) Enum() *RetChatType

func (RetChatType) EnumDescriptor

func (RetChatType) EnumDescriptor() ([]byte, []int)

func (RetChatType) String

func (x RetChatType) String() string

func (*RetChatType) UnmarshalJSON

func (x *RetChatType) UnmarshalJSON(data []byte) error

type ST_AS2GM_ReserveResult

type ST_AS2GM_ReserveResult struct {
	Result           *bool   `protobuf:"varint,1,opt,name=result" json:"result,omitempty"`
	Error            *string `protobuf:"bytes,2,opt,name=error" json:"error,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_AS2GM_ReserveResult) Descriptor

func (*ST_AS2GM_ReserveResult) Descriptor() ([]byte, []int)

func (*ST_AS2GM_ReserveResult) GetError

func (m *ST_AS2GM_ReserveResult) GetError() string

func (*ST_AS2GM_ReserveResult) GetResult

func (m *ST_AS2GM_ReserveResult) GetResult() bool

func (*ST_AS2GM_ReserveResult) ProtoMessage

func (*ST_AS2GM_ReserveResult) ProtoMessage()

func (*ST_AS2GM_ReserveResult) Reset

func (m *ST_AS2GM_ReserveResult) Reset()

func (*ST_AS2GM_ReserveResult) String

func (m *ST_AS2GM_ReserveResult) String() string

type ST_AS2GM_ResultList

type ST_AS2GM_ResultList struct {
	Activities       []*GM_ActivityInfo_PB `protobuf:"bytes,1,rep,name=activities" json:"activities,omitempty"`
	XXX_unrecognized []byte                `json:"-"`
}

func (*ST_AS2GM_ResultList) Descriptor

func (*ST_AS2GM_ResultList) Descriptor() ([]byte, []int)

func (*ST_AS2GM_ResultList) GetActivities

func (m *ST_AS2GM_ResultList) GetActivities() []*GM_ActivityInfo_PB

func (*ST_AS2GM_ResultList) ProtoMessage

func (*ST_AS2GM_ResultList) ProtoMessage()

func (*ST_AS2GM_ResultList) Reset

func (m *ST_AS2GM_ResultList) Reset()

func (*ST_AS2GM_ResultList) String

func (m *ST_AS2GM_ResultList) String() string

type ST_AS2GS_ActivityRank

type ST_AS2GS_ActivityRank struct {
	ActiID           *uint32             `protobuf:"varint,1,req,name=actiID" json:"actiID,omitempty"`
	RankData         *ST_ActivityRank_PB `protobuf:"bytes,2,req,name=rankData" json:"rankData,omitempty"`
	Reward           *bool               `protobuf:"varint,3,opt,name=reward" json:"reward,omitempty"`
	XXX_unrecognized []byte              `json:"-"`
}

func (*ST_AS2GS_ActivityRank) Descriptor

func (*ST_AS2GS_ActivityRank) Descriptor() ([]byte, []int)

func (*ST_AS2GS_ActivityRank) GetActiID

func (m *ST_AS2GS_ActivityRank) GetActiID() uint32

func (*ST_AS2GS_ActivityRank) GetRankData

func (m *ST_AS2GS_ActivityRank) GetRankData() *ST_ActivityRank_PB

func (*ST_AS2GS_ActivityRank) GetReward

func (m *ST_AS2GS_ActivityRank) GetReward() bool

func (*ST_AS2GS_ActivityRank) ProtoMessage

func (*ST_AS2GS_ActivityRank) ProtoMessage()

func (*ST_AS2GS_ActivityRank) Reset

func (m *ST_AS2GS_ActivityRank) Reset()

func (*ST_AS2GS_ActivityRank) String

func (m *ST_AS2GS_ActivityRank) String() string

type ST_AS2GS_ActivityUpdate

type ST_AS2GS_ActivityUpdate struct {
	Tp               *uint32             `protobuf:"varint,1,req,name=tp" json:"tp,omitempty"`
	ActivityID       *uint32             `protobuf:"varint,2,req,name=activityID" json:"activityID,omitempty"`
	FuData           *ST_ActivityInfo_PB `protobuf:"bytes,3,req,name=fuData" json:"fuData,omitempty"`
	NextFresh        *uint64             `protobuf:"varint,4,opt,name=nextFresh" json:"nextFresh,omitempty"`
	DataVer          *uint64             `protobuf:"varint,5,req,name=dataVer" json:"dataVer,omitempty"`
	Time             *string             `protobuf:"bytes,6,opt,name=Time" json:"Time,omitempty"`
	XXX_unrecognized []byte              `json:"-"`
}

func (*ST_AS2GS_ActivityUpdate) Descriptor

func (*ST_AS2GS_ActivityUpdate) Descriptor() ([]byte, []int)

func (*ST_AS2GS_ActivityUpdate) GetActivityID

func (m *ST_AS2GS_ActivityUpdate) GetActivityID() uint32

func (*ST_AS2GS_ActivityUpdate) GetDataVer

func (m *ST_AS2GS_ActivityUpdate) GetDataVer() uint64

func (*ST_AS2GS_ActivityUpdate) GetFuData

func (*ST_AS2GS_ActivityUpdate) GetNextFresh

func (m *ST_AS2GS_ActivityUpdate) GetNextFresh() uint64

func (*ST_AS2GS_ActivityUpdate) GetTime

func (m *ST_AS2GS_ActivityUpdate) GetTime() string

func (*ST_AS2GS_ActivityUpdate) GetTp

func (m *ST_AS2GS_ActivityUpdate) GetTp() uint32

func (*ST_AS2GS_ActivityUpdate) ProtoMessage

func (*ST_AS2GS_ActivityUpdate) ProtoMessage()

func (*ST_AS2GS_ActivityUpdate) Reset

func (m *ST_AS2GS_ActivityUpdate) Reset()

func (*ST_AS2GS_ActivityUpdate) String

func (m *ST_AS2GS_ActivityUpdate) String() string

type ST_AS2GS_Activity_InfoList

type ST_AS2GS_Activity_InfoList struct {
	FuDatas          []*ST_ActivityInfo_PB `protobuf:"bytes,1,rep,name=fuDatas" json:"fuDatas,omitempty"`
	Success          *int32                `protobuf:"varint,2,opt,name=success" json:"success,omitempty"`
	DataVer          *uint64               `protobuf:"varint,3,req,name=dataVer" json:"dataVer,omitempty"`
	XXX_unrecognized []byte                `json:"-"`
}

func (*ST_AS2GS_Activity_InfoList) Descriptor

func (*ST_AS2GS_Activity_InfoList) Descriptor() ([]byte, []int)

func (*ST_AS2GS_Activity_InfoList) GetDataVer

func (m *ST_AS2GS_Activity_InfoList) GetDataVer() uint64

func (*ST_AS2GS_Activity_InfoList) GetFuDatas

func (*ST_AS2GS_Activity_InfoList) GetSuccess

func (m *ST_AS2GS_Activity_InfoList) GetSuccess() int32

func (*ST_AS2GS_Activity_InfoList) ProtoMessage

func (*ST_AS2GS_Activity_InfoList) ProtoMessage()

func (*ST_AS2GS_Activity_InfoList) Reset

func (m *ST_AS2GS_Activity_InfoList) Reset()

func (*ST_AS2GS_Activity_InfoList) String

func (m *ST_AS2GS_Activity_InfoList) String() string

type ST_AS2GS_Activity_ScoreLevel

type ST_AS2GS_Activity_ScoreLevel struct {
	ActiID           *uint32 `protobuf:"varint,1,req,name=ActiID" json:"ActiID,omitempty"`
	UserID           *uint64 `protobuf:"varint,2,req,name=userID" json:"userID,omitempty"`
	Old              *uint32 `protobuf:"varint,3,req,name=old" json:"old,omitempty"`
	New              *uint32 `protobuf:"varint,4,req,name=new" json:"new,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_AS2GS_Activity_ScoreLevel) Descriptor

func (*ST_AS2GS_Activity_ScoreLevel) Descriptor() ([]byte, []int)

func (*ST_AS2GS_Activity_ScoreLevel) GetActiID

func (m *ST_AS2GS_Activity_ScoreLevel) GetActiID() uint32

func (*ST_AS2GS_Activity_ScoreLevel) GetNew

func (*ST_AS2GS_Activity_ScoreLevel) GetOld

func (*ST_AS2GS_Activity_ScoreLevel) GetUserID

func (m *ST_AS2GS_Activity_ScoreLevel) GetUserID() uint64

func (*ST_AS2GS_Activity_ScoreLevel) ProtoMessage

func (*ST_AS2GS_Activity_ScoreLevel) ProtoMessage()

func (*ST_AS2GS_Activity_ScoreLevel) Reset

func (m *ST_AS2GS_Activity_ScoreLevel) Reset()

func (*ST_AS2GS_Activity_ScoreLevel) String

type ST_AccountInfoPair

type ST_AccountInfoPair struct {
	Type             *int32  `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
	Id               *string `protobuf:"bytes,2,opt,name=id" json:"id,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

账户类型信息对

func (*ST_AccountInfoPair) Descriptor

func (*ST_AccountInfoPair) Descriptor() ([]byte, []int)

func (*ST_AccountInfoPair) GetId

func (m *ST_AccountInfoPair) GetId() string

func (*ST_AccountInfoPair) GetType

func (m *ST_AccountInfoPair) GetType() int32

func (*ST_AccountInfoPair) ProtoMessage

func (*ST_AccountInfoPair) ProtoMessage()

func (*ST_AccountInfoPair) Reset

func (m *ST_AccountInfoPair) Reset()

func (*ST_AccountInfoPair) String

func (m *ST_AccountInfoPair) String() string

type ST_AccountInfo_PB

type ST_AccountInfo_PB struct {
	Uid              *uint32 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	Name             *string `protobuf:"bytes,2,opt,name=name" json:"name,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_AccountInfo_PB) Descriptor

func (*ST_AccountInfo_PB) Descriptor() ([]byte, []int)

func (*ST_AccountInfo_PB) GetName

func (m *ST_AccountInfo_PB) GetName() string

func (*ST_AccountInfo_PB) GetUid

func (m *ST_AccountInfo_PB) GetUid() uint32

func (*ST_AccountInfo_PB) ProtoMessage

func (*ST_AccountInfo_PB) ProtoMessage()

func (*ST_AccountInfo_PB) Reset

func (m *ST_AccountInfo_PB) Reset()

func (*ST_AccountInfo_PB) String

func (m *ST_AccountInfo_PB) String() string

type ST_AccountInfos_PB

type ST_AccountInfos_PB struct {
	Infos            []*ST_AccountInfo_PB `protobuf:"bytes,1,rep,name=infos" json:"infos,omitempty"`
	XXX_unrecognized []byte               `json:"-"`
}

func (*ST_AccountInfos_PB) Descriptor

func (*ST_AccountInfos_PB) Descriptor() ([]byte, []int)

func (*ST_AccountInfos_PB) GetInfos

func (m *ST_AccountInfos_PB) GetInfos() []*ST_AccountInfo_PB

func (*ST_AccountInfos_PB) ProtoMessage

func (*ST_AccountInfos_PB) ProtoMessage()

func (*ST_AccountInfos_PB) Reset

func (m *ST_AccountInfos_PB) Reset()

func (*ST_AccountInfos_PB) String

func (m *ST_AccountInfos_PB) String() string

type ST_AchievementAsset_PB

type ST_AchievementAsset_PB struct {
	FinishedList     []*ST_AchievementFinishedItem_PB `protobuf:"bytes,2,rep,name=finishedList" json:"finishedList,omitempty"`
	XXX_unrecognized []byte                           `json:"-"`
}

成就资产列表

func (*ST_AchievementAsset_PB) Descriptor

func (*ST_AchievementAsset_PB) Descriptor() ([]byte, []int)

func (*ST_AchievementAsset_PB) GetFinishedList

func (m *ST_AchievementAsset_PB) GetFinishedList() []*ST_AchievementFinishedItem_PB

func (*ST_AchievementAsset_PB) ProtoMessage

func (*ST_AchievementAsset_PB) ProtoMessage()

func (*ST_AchievementAsset_PB) Reset

func (m *ST_AchievementAsset_PB) Reset()

func (*ST_AchievementAsset_PB) String

func (m *ST_AchievementAsset_PB) String() string

type ST_AchievementFinishedItem_PB

type ST_AchievementFinishedItem_PB struct {
	TaskType         *uint32 `protobuf:"varint,1,opt,name=taskType" json:"taskType,omitempty"`
	TaskId           *uint64 `protobuf:"varint,2,opt,name=taskId" json:"taskId,omitempty"`
	NeedNum          *uint64 `protobuf:"varint,3,opt,name=needNum" json:"needNum,omitempty"`
	AccNum           *uint64 `protobuf:"varint,4,opt,name=accNum" json:"accNum,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

成就完成列表

func (*ST_AchievementFinishedItem_PB) Descriptor

func (*ST_AchievementFinishedItem_PB) Descriptor() ([]byte, []int)

func (*ST_AchievementFinishedItem_PB) GetAccNum

func (m *ST_AchievementFinishedItem_PB) GetAccNum() uint64

func (*ST_AchievementFinishedItem_PB) GetNeedNum

func (m *ST_AchievementFinishedItem_PB) GetNeedNum() uint64

func (*ST_AchievementFinishedItem_PB) GetTaskId

func (m *ST_AchievementFinishedItem_PB) GetTaskId() uint64

func (*ST_AchievementFinishedItem_PB) GetTaskType

func (m *ST_AchievementFinishedItem_PB) GetTaskType() uint32

func (*ST_AchievementFinishedItem_PB) ProtoMessage

func (*ST_AchievementFinishedItem_PB) ProtoMessage()

func (*ST_AchievementFinishedItem_PB) Reset

func (m *ST_AchievementFinishedItem_PB) Reset()

func (*ST_AchievementFinishedItem_PB) String

type ST_ActiveSpyMonsterReport_PB

type ST_ActiveSpyMonsterReport_PB struct {
	MonsterID        *int64               `protobuf:"varint,1,opt,name=monsterID" json:"monsterID,omitempty"`
	TargetTileId     *int32               `protobuf:"varint,2,opt,name=targetTileId" json:"targetTileId,omitempty"`
	HeroIDList       []int64              `protobuf:"varint,3,rep,name=heroIDList" json:"heroIDList,omitempty"`
	VagueInfo        *ST_MonsterSpy_Vague `protobuf:"bytes,4,opt,name=vagueInfo" json:"vagueInfo,omitempty"`
	ExactInfo        *ST_MonsterSpy_Exact `protobuf:"bytes,5,opt,name=exactInfo" json:"exactInfo,omitempty"`
	WallHp           *int64               `protobuf:"varint,6,opt,name=wallHp" json:"wallHp,omitempty"`
	SpyWallFlag      *bool                `protobuf:"varint,7,opt,name=spyWallFlag" json:"spyWallFlag,omitempty"`
	XXX_unrecognized []byte               `json:"-"`
}

侦查信息(怪物)

func (*ST_ActiveSpyMonsterReport_PB) Descriptor

func (*ST_ActiveSpyMonsterReport_PB) Descriptor() ([]byte, []int)

func (*ST_ActiveSpyMonsterReport_PB) GetExactInfo

func (*ST_ActiveSpyMonsterReport_PB) GetHeroIDList

func (m *ST_ActiveSpyMonsterReport_PB) GetHeroIDList() []int64

func (*ST_ActiveSpyMonsterReport_PB) GetMonsterID

func (m *ST_ActiveSpyMonsterReport_PB) GetMonsterID() int64

func (*ST_ActiveSpyMonsterReport_PB) GetSpyWallFlag

func (m *ST_ActiveSpyMonsterReport_PB) GetSpyWallFlag() bool

func (*ST_ActiveSpyMonsterReport_PB) GetTargetTileId

func (m *ST_ActiveSpyMonsterReport_PB) GetTargetTileId() int32

func (*ST_ActiveSpyMonsterReport_PB) GetVagueInfo

func (*ST_ActiveSpyMonsterReport_PB) GetWallHp

func (m *ST_ActiveSpyMonsterReport_PB) GetWallHp() int64

func (*ST_ActiveSpyMonsterReport_PB) ProtoMessage

func (*ST_ActiveSpyMonsterReport_PB) ProtoMessage()

func (*ST_ActiveSpyMonsterReport_PB) Reset

func (m *ST_ActiveSpyMonsterReport_PB) Reset()

func (*ST_ActiveSpyMonsterReport_PB) String

type ST_ActiveSpyReport_PB

type ST_ActiveSpyReport_PB struct {
	LoadInfo           *ST_ActiveSpy_Lord           `protobuf:"bytes,1,opt,name=loadInfo" json:"loadInfo,omitempty"`
	ReinforcementsInfo *ST_ActiveSpy_Reinforcements `protobuf:"bytes,2,opt,name=reinforcementsInfo" json:"reinforcementsInfo,omitempty"`
	CashInfo           *ST_ActiveSpy_Cash           `protobuf:"bytes,3,opt,name=cashInfo" json:"cashInfo,omitempty"`
	VagueInfo          *ST_ActiveSpy_Vague          `protobuf:"bytes,4,opt,name=vagueInfo" json:"vagueInfo,omitempty"`
	ExactInfo          *ST_ActiveSpy_Exact          `protobuf:"bytes,5,opt,name=exactInfo" json:"exactInfo,omitempty"`
	HardinessInfo      *ST_ActiveSpy_Hardiness      `protobuf:"bytes,6,opt,name=hardinessInfo" json:"hardinessInfo,omitempty"`
	TechInfo           *ST_Radar_TechInfo           `protobuf:"bytes,7,opt,name=techInfo" json:"techInfo,omitempty"`
	NaturalGiftInfo    *ST_Radar_NaturalGift        `protobuf:"bytes,8,opt,name=naturalGiftInfo" json:"naturalGiftInfo,omitempty"`
	StatueInfo         *ST_Radar_Statue             `protobuf:"bytes,9,opt,name=statueInfo" json:"statueInfo,omitempty"`
	EnemyHerosInfo     *ST_ArmyHerosDetail          `protobuf:"bytes,10,opt,name=enemyHerosInfo" json:"enemyHerosInfo,omitempty"`
	IsArrest           *bool                        `protobuf:"varint,11,opt,name=isArrest" json:"isArrest,omitempty"`
	XXX_unrecognized   []byte                       `json:"-"`
}

侦查信息

func (*ST_ActiveSpyReport_PB) Descriptor

func (*ST_ActiveSpyReport_PB) Descriptor() ([]byte, []int)

func (*ST_ActiveSpyReport_PB) GetCashInfo

func (m *ST_ActiveSpyReport_PB) GetCashInfo() *ST_ActiveSpy_Cash

func (*ST_ActiveSpyReport_PB) GetEnemyHerosInfo

func (m *ST_ActiveSpyReport_PB) GetEnemyHerosInfo() *ST_ArmyHerosDetail

func (*ST_ActiveSpyReport_PB) GetExactInfo

func (m *ST_ActiveSpyReport_PB) GetExactInfo() *ST_ActiveSpy_Exact

func (*ST_ActiveSpyReport_PB) GetHardinessInfo

func (m *ST_ActiveSpyReport_PB) GetHardinessInfo() *ST_ActiveSpy_Hardiness

func (*ST_ActiveSpyReport_PB) GetIsArrest

func (m *ST_ActiveSpyReport_PB) GetIsArrest() bool

func (*ST_ActiveSpyReport_PB) GetLoadInfo

func (m *ST_ActiveSpyReport_PB) GetLoadInfo() *ST_ActiveSpy_Lord

func (*ST_ActiveSpyReport_PB) GetNaturalGiftInfo

func (m *ST_ActiveSpyReport_PB) GetNaturalGiftInfo() *ST_Radar_NaturalGift

func (*ST_ActiveSpyReport_PB) GetReinforcementsInfo

func (m *ST_ActiveSpyReport_PB) GetReinforcementsInfo() *ST_ActiveSpy_Reinforcements

func (*ST_ActiveSpyReport_PB) GetStatueInfo

func (m *ST_ActiveSpyReport_PB) GetStatueInfo() *ST_Radar_Statue

func (*ST_ActiveSpyReport_PB) GetTechInfo

func (m *ST_ActiveSpyReport_PB) GetTechInfo() *ST_Radar_TechInfo

func (*ST_ActiveSpyReport_PB) GetVagueInfo

func (m *ST_ActiveSpyReport_PB) GetVagueInfo() *ST_ActiveSpy_Vague

func (*ST_ActiveSpyReport_PB) ProtoMessage

func (*ST_ActiveSpyReport_PB) ProtoMessage()

func (*ST_ActiveSpyReport_PB) Reset

func (m *ST_ActiveSpyReport_PB) Reset()

func (*ST_ActiveSpyReport_PB) String

func (m *ST_ActiveSpyReport_PB) String() string

type ST_ActiveSpy_Cash

type ST_ActiveSpy_Cash struct {
	Resources           *ST_CashAsset_PB `protobuf:"bytes,1,opt,name=resources" json:"resources,omitempty"`
	CanReceiveResources *ST_CashAsset_PB `protobuf:"bytes,2,opt,name=canReceiveResources" json:"canReceiveResources,omitempty"`
	XXX_unrecognized    []byte           `json:"-"`
}

资源信息

func (*ST_ActiveSpy_Cash) Descriptor

func (*ST_ActiveSpy_Cash) Descriptor() ([]byte, []int)

func (*ST_ActiveSpy_Cash) GetCanReceiveResources

func (m *ST_ActiveSpy_Cash) GetCanReceiveResources() *ST_CashAsset_PB

func (*ST_ActiveSpy_Cash) GetResources

func (m *ST_ActiveSpy_Cash) GetResources() *ST_CashAsset_PB

func (*ST_ActiveSpy_Cash) ProtoMessage

func (*ST_ActiveSpy_Cash) ProtoMessage()

func (*ST_ActiveSpy_Cash) Reset

func (m *ST_ActiveSpy_Cash) Reset()

func (*ST_ActiveSpy_Cash) String

func (m *ST_ActiveSpy_Cash) String() string

type ST_ActiveSpy_Exact

type ST_ActiveSpy_Exact struct {
	TrapCount        *ST_UnitAsset_PB `protobuf:"bytes,1,opt,name=trapCount" json:"trapCount,omitempty"`
	DefenceUnit      *ST_UnitAsset_PB `protobuf:"bytes,2,opt,name=defenceUnit" json:"defenceUnit,omitempty"`
	HospitalUnit     *ST_UnitAsset_PB `protobuf:"bytes,3,opt,name=hospitalUnit" json:"hospitalUnit,omitempty"`
	XXX_unrecognized []byte           `json:"-"`
}

防守部队精确信息

func (*ST_ActiveSpy_Exact) Descriptor

func (*ST_ActiveSpy_Exact) Descriptor() ([]byte, []int)

func (*ST_ActiveSpy_Exact) GetDefenceUnit

func (m *ST_ActiveSpy_Exact) GetDefenceUnit() *ST_UnitAsset_PB

func (*ST_ActiveSpy_Exact) GetHospitalUnit

func (m *ST_ActiveSpy_Exact) GetHospitalUnit() *ST_UnitAsset_PB

func (*ST_ActiveSpy_Exact) GetTrapCount

func (m *ST_ActiveSpy_Exact) GetTrapCount() *ST_UnitAsset_PB

func (*ST_ActiveSpy_Exact) ProtoMessage

func (*ST_ActiveSpy_Exact) ProtoMessage()

func (*ST_ActiveSpy_Exact) Reset

func (m *ST_ActiveSpy_Exact) Reset()

func (*ST_ActiveSpy_Exact) String

func (m *ST_ActiveSpy_Exact) String() string

type ST_ActiveSpy_Hardiness

type ST_ActiveSpy_Hardiness struct {
	EnemyHardiness        *uint32 `protobuf:"varint,1,opt,name=enemyHardiness" json:"enemyHardiness,omitempty"`
	EnemyCurrentHardiness *uint32 `protobuf:"varint,2,opt,name=enemyCurrentHardiness" json:"enemyCurrentHardiness,omitempty"`
	XXX_unrecognized      []byte  `json:"-"`
}

防守方护盾信息

func (*ST_ActiveSpy_Hardiness) Descriptor

func (*ST_ActiveSpy_Hardiness) Descriptor() ([]byte, []int)

func (*ST_ActiveSpy_Hardiness) GetEnemyCurrentHardiness

func (m *ST_ActiveSpy_Hardiness) GetEnemyCurrentHardiness() uint32

func (*ST_ActiveSpy_Hardiness) GetEnemyHardiness

func (m *ST_ActiveSpy_Hardiness) GetEnemyHardiness() uint32

func (*ST_ActiveSpy_Hardiness) ProtoMessage

func (*ST_ActiveSpy_Hardiness) ProtoMessage()

func (*ST_ActiveSpy_Hardiness) Reset

func (m *ST_ActiveSpy_Hardiness) Reset()

func (*ST_ActiveSpy_Hardiness) String

func (m *ST_ActiveSpy_Hardiness) String() string

type ST_ActiveSpy_Lord

type ST_ActiveSpy_Lord struct {
	LordInCity       *bool   `protobuf:"varint,1,opt,name=lordInCity" json:"lordInCity,omitempty"`
	LordLevel        *uint32 `protobuf:"varint,2,opt,name=lordLevel" json:"lordLevel,omitempty"`
	LordQuality      *uint32 `protobuf:"varint,3,opt,name=lordQuality" json:"lordQuality,omitempty"`
	LordRank         *uint32 `protobuf:"varint,4,opt,name=lordRank" json:"lordRank,omitempty"`
	HeroID           *uint64 `protobuf:"varint,5,opt,name=heroID" json:"heroID,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

----------------主动侦查报告(不同等级能查看不同的侦查结果)----------------// 领主信息

func (*ST_ActiveSpy_Lord) Descriptor

func (*ST_ActiveSpy_Lord) Descriptor() ([]byte, []int)

func (*ST_ActiveSpy_Lord) GetHeroID

func (m *ST_ActiveSpy_Lord) GetHeroID() uint64

func (*ST_ActiveSpy_Lord) GetLordInCity

func (m *ST_ActiveSpy_Lord) GetLordInCity() bool

func (*ST_ActiveSpy_Lord) GetLordLevel

func (m *ST_ActiveSpy_Lord) GetLordLevel() uint32

func (*ST_ActiveSpy_Lord) GetLordQuality

func (m *ST_ActiveSpy_Lord) GetLordQuality() uint32

func (*ST_ActiveSpy_Lord) GetLordRank

func (m *ST_ActiveSpy_Lord) GetLordRank() uint32

func (*ST_ActiveSpy_Lord) ProtoMessage

func (*ST_ActiveSpy_Lord) ProtoMessage()

func (*ST_ActiveSpy_Lord) Reset

func (m *ST_ActiveSpy_Lord) Reset()

func (*ST_ActiveSpy_Lord) String

func (m *ST_ActiveSpy_Lord) String() string

type ST_ActiveSpy_Reinforcements

type ST_ActiveSpy_Reinforcements struct {
	GarrisonInfo                  []*ST_GarrisonInfo_PB `protobuf:"bytes,1,rep,name=garrisonInfo" json:"garrisonInfo,omitempty"`
	VagueReinforcementsTotalCount *ST_Vector2Int64_PB   `protobuf:"bytes,2,opt,name=vagueReinforcementsTotalCount" json:"vagueReinforcementsTotalCount,omitempty"`
	ReinforcementsTotalCount      *uint64               `protobuf:"varint,3,opt,name=reinforcementsTotalCount" json:"reinforcementsTotalCount,omitempty"`
	XXX_unrecognized              []byte                `json:"-"`
}

func (*ST_ActiveSpy_Reinforcements) Descriptor

func (*ST_ActiveSpy_Reinforcements) Descriptor() ([]byte, []int)

func (*ST_ActiveSpy_Reinforcements) GetGarrisonInfo

func (m *ST_ActiveSpy_Reinforcements) GetGarrisonInfo() []*ST_GarrisonInfo_PB

func (*ST_ActiveSpy_Reinforcements) GetReinforcementsTotalCount

func (m *ST_ActiveSpy_Reinforcements) GetReinforcementsTotalCount() uint64

func (*ST_ActiveSpy_Reinforcements) GetVagueReinforcementsTotalCount

func (m *ST_ActiveSpy_Reinforcements) GetVagueReinforcementsTotalCount() *ST_Vector2Int64_PB

func (*ST_ActiveSpy_Reinforcements) ProtoMessage

func (*ST_ActiveSpy_Reinforcements) ProtoMessage()

func (*ST_ActiveSpy_Reinforcements) Reset

func (m *ST_ActiveSpy_Reinforcements) Reset()

func (*ST_ActiveSpy_Reinforcements) String

func (m *ST_ActiveSpy_Reinforcements) String() string

type ST_ActiveSpy_Vague

type ST_ActiveSpy_Vague struct {
	VagueTrapCount    *ST_Vector2Int64_PB   `protobuf:"bytes,1,opt,name=vagueTrapCount" json:"vagueTrapCount,omitempty"`
	VagueTrapUnit     *ST_UnitVagueAsset_PB `protobuf:"bytes,2,opt,name=vagueTrapUnit" json:"vagueTrapUnit,omitempty"`
	VagueUnitCount    *ST_Vector2Int64_PB   `protobuf:"bytes,3,opt,name=vagueUnitCount" json:"vagueUnitCount,omitempty"`
	VagueDefenceUnit  *ST_UnitVagueAsset_PB `protobuf:"bytes,4,opt,name=vagueDefenceUnit" json:"vagueDefenceUnit,omitempty"`
	VagueHospitalUnit *ST_UnitVagueAsset_PB `protobuf:"bytes,5,opt,name=vagueHospitalUnit" json:"vagueHospitalUnit,omitempty"`
	XXX_unrecognized  []byte                `json:"-"`
}

防守部队模糊信息

func (*ST_ActiveSpy_Vague) Descriptor

func (*ST_ActiveSpy_Vague) Descriptor() ([]byte, []int)

func (*ST_ActiveSpy_Vague) GetVagueDefenceUnit

func (m *ST_ActiveSpy_Vague) GetVagueDefenceUnit() *ST_UnitVagueAsset_PB

func (*ST_ActiveSpy_Vague) GetVagueHospitalUnit

func (m *ST_ActiveSpy_Vague) GetVagueHospitalUnit() *ST_UnitVagueAsset_PB

func (*ST_ActiveSpy_Vague) GetVagueTrapCount

func (m *ST_ActiveSpy_Vague) GetVagueTrapCount() *ST_Vector2Int64_PB

func (*ST_ActiveSpy_Vague) GetVagueTrapUnit

func (m *ST_ActiveSpy_Vague) GetVagueTrapUnit() *ST_UnitVagueAsset_PB

func (*ST_ActiveSpy_Vague) GetVagueUnitCount

func (m *ST_ActiveSpy_Vague) GetVagueUnitCount() *ST_Vector2Int64_PB

func (*ST_ActiveSpy_Vague) ProtoMessage

func (*ST_ActiveSpy_Vague) ProtoMessage()

func (*ST_ActiveSpy_Vague) Reset

func (m *ST_ActiveSpy_Vague) Reset()

func (*ST_ActiveSpy_Vague) String

func (m *ST_ActiveSpy_Vague) String() string

type ST_ActivityContent_PB

type ST_ActivityContent_PB struct {
	CupClass         *uint32                    `protobuf:"varint,1,opt,name=cupClass" json:"cupClass,omitempty"`
	ContentID        *uint32                    `protobuf:"varint,2,opt,name=contentID" json:"contentID,omitempty"`
	LeagueScores     []*ST_ActivityScore_League `protobuf:"bytes,3,rep,name=leagueScores" json:"leagueScores,omitempty"`
	ActivityId       *uint32                    `protobuf:"varint,4,opt,name=ActivityId" json:"ActivityId,omitempty"`
	Isdirty          *bool                      `protobuf:"varint,5,opt,name=isdirty" json:"isdirty,omitempty"`
	Ver              *int64                     `protobuf:"varint,6,opt,name=ver" json:"ver,omitempty"`
	RankLeague       *ST_ActivityRank_PB        `protobuf:"bytes,7,opt,name=RankLeague" json:"RankLeague,omitempty"`
	XXX_unrecognized []byte                     `json:"-"`
}

func (*ST_ActivityContent_PB) Descriptor

func (*ST_ActivityContent_PB) Descriptor() ([]byte, []int)

func (*ST_ActivityContent_PB) GetActivityId

func (m *ST_ActivityContent_PB) GetActivityId() uint32

func (*ST_ActivityContent_PB) GetContentID

func (m *ST_ActivityContent_PB) GetContentID() uint32

func (*ST_ActivityContent_PB) GetCupClass

func (m *ST_ActivityContent_PB) GetCupClass() uint32

func (*ST_ActivityContent_PB) GetIsdirty

func (m *ST_ActivityContent_PB) GetIsdirty() bool

func (*ST_ActivityContent_PB) GetLeagueScores

func (m *ST_ActivityContent_PB) GetLeagueScores() []*ST_ActivityScore_League

func (*ST_ActivityContent_PB) GetRankLeague

func (m *ST_ActivityContent_PB) GetRankLeague() *ST_ActivityRank_PB

func (*ST_ActivityContent_PB) GetVer

func (m *ST_ActivityContent_PB) GetVer() int64

func (*ST_ActivityContent_PB) ProtoMessage

func (*ST_ActivityContent_PB) ProtoMessage()

func (*ST_ActivityContent_PB) Reset

func (m *ST_ActivityContent_PB) Reset()

func (*ST_ActivityContent_PB) String

func (m *ST_ActivityContent_PB) String() string

type ST_ActivityDetail_PB

type ST_ActivityDetail_PB struct {
	ContentID        *uint32                `protobuf:"varint,1,opt,name=contentID" json:"contentID,omitempty"`
	Scores           []*ST_ActivityScore_PB `protobuf:"bytes,2,rep,name=scores" json:"scores,omitempty"`
	XXX_unrecognized []byte                 `json:"-"`
}

func (*ST_ActivityDetail_PB) Descriptor

func (*ST_ActivityDetail_PB) Descriptor() ([]byte, []int)

func (*ST_ActivityDetail_PB) GetContentID

func (m *ST_ActivityDetail_PB) GetContentID() uint32

func (*ST_ActivityDetail_PB) GetScores

func (m *ST_ActivityDetail_PB) GetScores() []*ST_ActivityScore_PB

func (*ST_ActivityDetail_PB) ProtoMessage

func (*ST_ActivityDetail_PB) ProtoMessage()

func (*ST_ActivityDetail_PB) Reset

func (m *ST_ActivityDetail_PB) Reset()

func (*ST_ActivityDetail_PB) String

func (m *ST_ActivityDetail_PB) String() string

type ST_ActivityInfo_PB

type ST_ActivityInfo_PB struct {
	BaData           *ST_Activity_PB          `protobuf:"bytes,1,opt,name=baData" json:"baData,omitempty"`
	DeData           []*ST_ActivityContent_PB `protobuf:"bytes,2,rep,name=deData" json:"deData,omitempty"`
	ScUser           []*ST_ActivityScore_User `protobuf:"bytes,3,rep,name=scUser" json:"scUser,omitempty"`
	Luid             *uint64                  `protobuf:"varint,5,opt,name=luid" json:"luid,omitempty"`
	IsJoin           *bool                    `protobuf:"varint,6,opt,name=isJoin" json:"isJoin,omitempty"`
	XXX_unrecognized []byte                   `json:"-"`
}

func (*ST_ActivityInfo_PB) Descriptor

func (*ST_ActivityInfo_PB) Descriptor() ([]byte, []int)

func (*ST_ActivityInfo_PB) GetBaData

func (m *ST_ActivityInfo_PB) GetBaData() *ST_Activity_PB

func (*ST_ActivityInfo_PB) GetDeData

func (m *ST_ActivityInfo_PB) GetDeData() []*ST_ActivityContent_PB

func (*ST_ActivityInfo_PB) GetIsJoin

func (m *ST_ActivityInfo_PB) GetIsJoin() bool

func (*ST_ActivityInfo_PB) GetLuid

func (m *ST_ActivityInfo_PB) GetLuid() uint64

func (*ST_ActivityInfo_PB) GetScUser

func (m *ST_ActivityInfo_PB) GetScUser() []*ST_ActivityScore_User

func (*ST_ActivityInfo_PB) ProtoMessage

func (*ST_ActivityInfo_PB) ProtoMessage()

func (*ST_ActivityInfo_PB) Reset

func (m *ST_ActivityInfo_PB) Reset()

func (*ST_ActivityInfo_PB) String

func (m *ST_ActivityInfo_PB) String() string

type ST_ActivityLeague_Task

type ST_ActivityLeague_Task struct {
	OpenTime         *uint64 `protobuf:"varint,1,opt,name=openTime" json:"openTime,omitempty"`
	TaskID           *uint32 `protobuf:"varint,2,opt,name=taskID" json:"taskID,omitempty"`
	Order            *uint32 `protobuf:"varint,3,opt,name=order" json:"order,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_ActivityLeague_Task) Descriptor

func (*ST_ActivityLeague_Task) Descriptor() ([]byte, []int)

func (*ST_ActivityLeague_Task) GetOpenTime

func (m *ST_ActivityLeague_Task) GetOpenTime() uint64

func (*ST_ActivityLeague_Task) GetOrder

func (m *ST_ActivityLeague_Task) GetOrder() uint32

func (*ST_ActivityLeague_Task) GetTaskID

func (m *ST_ActivityLeague_Task) GetTaskID() uint32

func (*ST_ActivityLeague_Task) ProtoMessage

func (*ST_ActivityLeague_Task) ProtoMessage()

func (*ST_ActivityLeague_Task) Reset

func (m *ST_ActivityLeague_Task) Reset()

func (*ST_ActivityLeague_Task) String

func (m *ST_ActivityLeague_Task) String() string

type ST_ActivityLeague_TaskAction

type ST_ActivityLeague_TaskAction struct {
	ActionEnd        *uint64 `protobuf:"varint,1,opt,name=actionEnd" json:"actionEnd,omitempty"`
	ActionVal        *uint32 `protobuf:"varint,2,opt,name=actionVal" json:"actionVal,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_ActivityLeague_TaskAction) Descriptor

func (*ST_ActivityLeague_TaskAction) Descriptor() ([]byte, []int)

func (*ST_ActivityLeague_TaskAction) GetActionEnd

func (m *ST_ActivityLeague_TaskAction) GetActionEnd() uint64

func (*ST_ActivityLeague_TaskAction) GetActionVal

func (m *ST_ActivityLeague_TaskAction) GetActionVal() uint32

func (*ST_ActivityLeague_TaskAction) ProtoMessage

func (*ST_ActivityLeague_TaskAction) ProtoMessage()

func (*ST_ActivityLeague_TaskAction) Reset

func (m *ST_ActivityLeague_TaskAction) Reset()

func (*ST_ActivityLeague_TaskAction) String

type ST_ActivityRank_League

type ST_ActivityRank_League struct {
	Uid              *uint64                `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	NextClass        *uint32                `protobuf:"varint,2,opt,name=nextClass" json:"nextClass,omitempty"`
	BaInfo           *ST_LeagueInfo_Base    `protobuf:"bytes,6,opt,name=baInfo" json:"baInfo,omitempty"`
	BaScore          *ST_ActivityScore_Base `protobuf:"bytes,7,opt,name=baScore" json:"baScore,omitempty"`
	XXX_unrecognized []byte                 `json:"-"`
}

func (*ST_ActivityRank_League) Descriptor

func (*ST_ActivityRank_League) Descriptor() ([]byte, []int)

func (*ST_ActivityRank_League) GetBaInfo

func (*ST_ActivityRank_League) GetBaScore

func (*ST_ActivityRank_League) GetNextClass

func (m *ST_ActivityRank_League) GetNextClass() uint32

func (*ST_ActivityRank_League) GetUid

func (m *ST_ActivityRank_League) GetUid() uint64

func (*ST_ActivityRank_League) ProtoMessage

func (*ST_ActivityRank_League) ProtoMessage()

func (*ST_ActivityRank_League) Reset

func (m *ST_ActivityRank_League) Reset()

func (*ST_ActivityRank_League) String

func (m *ST_ActivityRank_League) String() string

type ST_ActivityRank_LeagueUser

type ST_ActivityRank_LeagueUser struct {
	Uid              *uint64                `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	BaMember         *ST_MemberInfo_Base    `protobuf:"bytes,2,opt,name=baMember" json:"baMember,omitempty"`
	BaScore          *ST_ActivityScore_Base `protobuf:"bytes,3,opt,name=baScore" json:"baScore,omitempty"`
	WinTask          *uint32                `protobuf:"varint,4,opt,name=winTask" json:"winTask,omitempty"`
	TotalTask        *uint32                `protobuf:"varint,6,opt,name=totalTask" json:"totalTask,omitempty"`
	XXX_unrecognized []byte                 `json:"-"`
}

func (*ST_ActivityRank_LeagueUser) Descriptor

func (*ST_ActivityRank_LeagueUser) Descriptor() ([]byte, []int)

func (*ST_ActivityRank_LeagueUser) GetBaMember

func (*ST_ActivityRank_LeagueUser) GetBaScore

func (*ST_ActivityRank_LeagueUser) GetTotalTask

func (m *ST_ActivityRank_LeagueUser) GetTotalTask() uint32

func (*ST_ActivityRank_LeagueUser) GetUid

func (m *ST_ActivityRank_LeagueUser) GetUid() uint64

func (*ST_ActivityRank_LeagueUser) GetWinTask

func (m *ST_ActivityRank_LeagueUser) GetWinTask() uint32

func (*ST_ActivityRank_LeagueUser) ProtoMessage

func (*ST_ActivityRank_LeagueUser) ProtoMessage()

func (*ST_ActivityRank_LeagueUser) Reset

func (m *ST_ActivityRank_LeagueUser) Reset()

func (*ST_ActivityRank_LeagueUser) String

func (m *ST_ActivityRank_LeagueUser) String() string

type ST_ActivityRank_PB

type ST_ActivityRank_PB struct {
	ContentID        *uint32                       `protobuf:"varint,1,opt,name=contentID" json:"contentID,omitempty"`
	UserScore        []*ST_ActivityScore_User      `protobuf:"bytes,2,rep,name=userScore" json:"userScore,omitempty"`
	LeagueScore      []*ST_ActivityRank_League     `protobuf:"bytes,3,rep,name=leagueScore" json:"leagueScore,omitempty"`
	LeagueUser       []*ST_ActivityRank_LeagueUser `protobuf:"bytes,4,rep,name=leagueUser" json:"leagueUser,omitempty"`
	NextFresh        *uint64                       `protobuf:"varint,5,opt,name=nextFresh" json:"nextFresh,omitempty"`
	XXX_unrecognized []byte                        `json:"-"`
}

func (*ST_ActivityRank_PB) Descriptor

func (*ST_ActivityRank_PB) Descriptor() ([]byte, []int)

func (*ST_ActivityRank_PB) GetContentID

func (m *ST_ActivityRank_PB) GetContentID() uint32

func (*ST_ActivityRank_PB) GetLeagueScore

func (m *ST_ActivityRank_PB) GetLeagueScore() []*ST_ActivityRank_League

func (*ST_ActivityRank_PB) GetLeagueUser

func (m *ST_ActivityRank_PB) GetLeagueUser() []*ST_ActivityRank_LeagueUser

func (*ST_ActivityRank_PB) GetNextFresh

func (m *ST_ActivityRank_PB) GetNextFresh() uint64

func (*ST_ActivityRank_PB) GetUserScore

func (m *ST_ActivityRank_PB) GetUserScore() []*ST_ActivityScore_User

func (*ST_ActivityRank_PB) ProtoMessage

func (*ST_ActivityRank_PB) ProtoMessage()

func (*ST_ActivityRank_PB) Reset

func (m *ST_ActivityRank_PB) Reset()

func (*ST_ActivityRank_PB) String

func (m *ST_ActivityRank_PB) String() string

type ST_ActivityScore_Base

type ST_ActivityScore_Base struct {
	UID              *uint64 `protobuf:"varint,1,opt,name=uID" json:"uID,omitempty"`
	Score            *uint32 `protobuf:"varint,2,opt,name=score" json:"score,omitempty"`
	Content          *uint32 `protobuf:"varint,3,opt,name=Content" json:"Content,omitempty"`
	RankOrder        *uint32 `protobuf:"varint,4,opt,name=rankOrder" json:"rankOrder,omitempty"`
	ScoreLevel       *uint32 `protobuf:"varint,5,opt,name=scoreLevel" json:"scoreLevel,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

活动基本积分结构

func (*ST_ActivityScore_Base) Descriptor

func (*ST_ActivityScore_Base) Descriptor() ([]byte, []int)

func (*ST_ActivityScore_Base) GetContent

func (m *ST_ActivityScore_Base) GetContent() uint32

func (*ST_ActivityScore_Base) GetRankOrder

func (m *ST_ActivityScore_Base) GetRankOrder() uint32

func (*ST_ActivityScore_Base) GetScore

func (m *ST_ActivityScore_Base) GetScore() uint32

func (*ST_ActivityScore_Base) GetScoreLevel

func (m *ST_ActivityScore_Base) GetScoreLevel() uint32

func (*ST_ActivityScore_Base) GetUID

func (m *ST_ActivityScore_Base) GetUID() uint64

func (*ST_ActivityScore_Base) ProtoMessage

func (*ST_ActivityScore_Base) ProtoMessage()

func (*ST_ActivityScore_Base) Reset

func (m *ST_ActivityScore_Base) Reset()

func (*ST_ActivityScore_Base) String

func (m *ST_ActivityScore_Base) String() string

type ST_ActivityScore_League

type ST_ActivityScore_League struct {
	LeagueID         *uint64                   `protobuf:"varint,1,opt,name=leagueID" json:"leagueID,omitempty"`
	ClassID          *uint32                   `protobuf:"varint,2,opt,name=classID" json:"classID,omitempty"`
	NextClass        *uint32                   `protobuf:"varint,3,opt,name=nextClass" json:"nextClass,omitempty"`
	Isdirty          *bool                     `protobuf:"varint,4,opt,name=isdirty" json:"isdirty,omitempty"`
	Tasks            []*ST_ActivityLeague_Task `protobuf:"bytes,5,rep,name=tasks" json:"tasks,omitempty"`
	BaInfo           *ST_LeagueInfo_Base       `protobuf:"bytes,6,opt,name=baInfo" json:"baInfo,omitempty"`
	BaScore          *ST_ActivityScore_Base    `protobuf:"bytes,7,opt,name=baScore" json:"baScore,omitempty"`
	MemList          *ST_Uint64List_PB         `protobuf:"bytes,8,opt,name=memList" json:"memList,omitempty"`
	Ver              *int64                    `protobuf:"varint,9,opt,name=ver" json:"ver,omitempty"`
	XXX_unrecognized []byte                    `json:"-"`
}

func (*ST_ActivityScore_League) Descriptor

func (*ST_ActivityScore_League) Descriptor() ([]byte, []int)

func (*ST_ActivityScore_League) GetBaInfo

func (*ST_ActivityScore_League) GetBaScore

func (*ST_ActivityScore_League) GetClassID

func (m *ST_ActivityScore_League) GetClassID() uint32

func (*ST_ActivityScore_League) GetIsdirty

func (m *ST_ActivityScore_League) GetIsdirty() bool

func (*ST_ActivityScore_League) GetLeagueID

func (m *ST_ActivityScore_League) GetLeagueID() uint64

func (*ST_ActivityScore_League) GetMemList

func (m *ST_ActivityScore_League) GetMemList() *ST_Uint64List_PB

func (*ST_ActivityScore_League) GetNextClass

func (m *ST_ActivityScore_League) GetNextClass() uint32

func (*ST_ActivityScore_League) GetTasks

func (*ST_ActivityScore_League) GetVer

func (m *ST_ActivityScore_League) GetVer() int64

func (*ST_ActivityScore_League) ProtoMessage

func (*ST_ActivityScore_League) ProtoMessage()

func (*ST_ActivityScore_League) Reset

func (m *ST_ActivityScore_League) Reset()

func (*ST_ActivityScore_League) String

func (m *ST_ActivityScore_League) String() string

type ST_ActivityScore_LeagueUser

type ST_ActivityScore_LeagueUser struct {
	Uid              *uint64                         `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	BaMember         *ST_MemberInfo_Base             `protobuf:"bytes,2,opt,name=baMember" json:"baMember,omitempty"`
	BaScore          *ST_ActivityScore_Base          `protobuf:"bytes,3,opt,name=baScore" json:"baScore,omitempty"`
	ActionData       []*ST_ActivityLeague_TaskAction `protobuf:"bytes,9,rep,name=actionData" json:"actionData,omitempty"`
	ScoreLvStatue    []int32                         `protobuf:"varint,11,rep,name=scoreLvStatue" json:"scoreLvStatue,omitempty"`
	UserTask         *ST_ActivityScore_UserTask      `protobuf:"bytes,13,opt,name=userTask" json:"userTask,omitempty"`
	XXX_unrecognized []byte                          `json:"-"`
}

func (*ST_ActivityScore_LeagueUser) Descriptor

func (*ST_ActivityScore_LeagueUser) Descriptor() ([]byte, []int)

func (*ST_ActivityScore_LeagueUser) GetActionData

func (*ST_ActivityScore_LeagueUser) GetBaMember

func (*ST_ActivityScore_LeagueUser) GetBaScore

func (*ST_ActivityScore_LeagueUser) GetScoreLvStatue

func (m *ST_ActivityScore_LeagueUser) GetScoreLvStatue() []int32

func (*ST_ActivityScore_LeagueUser) GetUid

func (m *ST_ActivityScore_LeagueUser) GetUid() uint64

func (*ST_ActivityScore_LeagueUser) GetUserTask

func (*ST_ActivityScore_LeagueUser) ProtoMessage

func (*ST_ActivityScore_LeagueUser) ProtoMessage()

func (*ST_ActivityScore_LeagueUser) Reset

func (m *ST_ActivityScore_LeagueUser) Reset()

func (*ST_ActivityScore_LeagueUser) String

func (m *ST_ActivityScore_LeagueUser) String() string

type ST_ActivityScore_PB

type ST_ActivityScore_PB struct {
	Uid              *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	Name             *string `protobuf:"bytes,2,opt,name=name" json:"name,omitempty"`
	Luid             *uint64 `protobuf:"varint,3,opt,name=luid" json:"luid,omitempty"`
	Lname            *string `protobuf:"bytes,4,opt,name=lname" json:"lname,omitempty"`
	Llname           *string `protobuf:"bytes,5,opt,name=llname" json:"llname,omitempty"`
	Score            *uint32 `protobuf:"varint,6,opt,name=score" json:"score,omitempty"`
	RankOrder        *uint32 `protobuf:"varint,7,opt,name=rankOrder" json:"rankOrder,omitempty"`
	ContentID        *uint32 `protobuf:"varint,8,opt,name=contentID" json:"contentID,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_ActivityScore_PB) Descriptor

func (*ST_ActivityScore_PB) Descriptor() ([]byte, []int)

func (*ST_ActivityScore_PB) GetContentID

func (m *ST_ActivityScore_PB) GetContentID() uint32

func (*ST_ActivityScore_PB) GetLlname

func (m *ST_ActivityScore_PB) GetLlname() string

func (*ST_ActivityScore_PB) GetLname

func (m *ST_ActivityScore_PB) GetLname() string

func (*ST_ActivityScore_PB) GetLuid

func (m *ST_ActivityScore_PB) GetLuid() uint64

func (*ST_ActivityScore_PB) GetName

func (m *ST_ActivityScore_PB) GetName() string

func (*ST_ActivityScore_PB) GetRankOrder

func (m *ST_ActivityScore_PB) GetRankOrder() uint32

func (*ST_ActivityScore_PB) GetScore

func (m *ST_ActivityScore_PB) GetScore() uint32

func (*ST_ActivityScore_PB) GetUid

func (m *ST_ActivityScore_PB) GetUid() uint64

func (*ST_ActivityScore_PB) ProtoMessage

func (*ST_ActivityScore_PB) ProtoMessage()

func (*ST_ActivityScore_PB) Reset

func (m *ST_ActivityScore_PB) Reset()

func (*ST_ActivityScore_PB) String

func (m *ST_ActivityScore_PB) String() string

type ST_ActivityScore_User

type ST_ActivityScore_User struct {
	Uid              *uint64                `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	BaMember         *ST_MemberInfo_Base    `protobuf:"bytes,2,opt,name=baMember" json:"baMember,omitempty"`
	BaScore          *ST_ActivityScore_Base `protobuf:"bytes,3,opt,name=baScore" json:"baScore,omitempty"`
	XXX_unrecognized []byte                 `json:"-"`
}

func (*ST_ActivityScore_User) Descriptor

func (*ST_ActivityScore_User) Descriptor() ([]byte, []int)

func (*ST_ActivityScore_User) GetBaMember

func (m *ST_ActivityScore_User) GetBaMember() *ST_MemberInfo_Base

func (*ST_ActivityScore_User) GetBaScore

func (*ST_ActivityScore_User) GetUid

func (m *ST_ActivityScore_User) GetUid() uint64

func (*ST_ActivityScore_User) ProtoMessage

func (*ST_ActivityScore_User) ProtoMessage()

func (*ST_ActivityScore_User) Reset

func (m *ST_ActivityScore_User) Reset()

func (*ST_ActivityScore_User) String

func (m *ST_ActivityScore_User) String() string

type ST_ActivityScore_UserTask

type ST_ActivityScore_UserTask struct {
	WinTask          *uint32 `protobuf:"varint,1,opt,name=winTask" json:"winTask,omitempty"`
	LeftTask         *uint32 `protobuf:"varint,2,opt,name=leftTask" json:"leftTask,omitempty"`
	TotalTask        *uint32 `protobuf:"varint,3,opt,name=totalTask" json:"totalTask,omitempty"`
	TaskID           *uint32 `protobuf:"varint,4,opt,name=taskID" json:"taskID,omitempty"`
	Progress         *uint64 `protobuf:"varint,5,opt,name=progress" json:"progress,omitempty"`
	FailTime         *uint64 `protobuf:"varint,6,opt,name=failTime" json:"failTime,omitempty"`
	Status           *int32  `protobuf:"varint,7,opt,name=status" json:"status,omitempty"`
	Uid              *uint64 `protobuf:"varint,8,opt,name=uid" json:"uid,omitempty"`
	Luid             *uint64 `protobuf:"varint,9,opt,name=luid" json:"luid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_ActivityScore_UserTask) Descriptor

func (*ST_ActivityScore_UserTask) Descriptor() ([]byte, []int)

func (*ST_ActivityScore_UserTask) GetFailTime

func (m *ST_ActivityScore_UserTask) GetFailTime() uint64

func (*ST_ActivityScore_UserTask) GetLeftTask

func (m *ST_ActivityScore_UserTask) GetLeftTask() uint32

func (*ST_ActivityScore_UserTask) GetLuid

func (m *ST_ActivityScore_UserTask) GetLuid() uint64

func (*ST_ActivityScore_UserTask) GetProgress

func (m *ST_ActivityScore_UserTask) GetProgress() uint64

func (*ST_ActivityScore_UserTask) GetStatus

func (m *ST_ActivityScore_UserTask) GetStatus() int32

func (*ST_ActivityScore_UserTask) GetTaskID

func (m *ST_ActivityScore_UserTask) GetTaskID() uint32

func (*ST_ActivityScore_UserTask) GetTotalTask

func (m *ST_ActivityScore_UserTask) GetTotalTask() uint32

func (*ST_ActivityScore_UserTask) GetUid

func (m *ST_ActivityScore_UserTask) GetUid() uint64

func (*ST_ActivityScore_UserTask) GetWinTask

func (m *ST_ActivityScore_UserTask) GetWinTask() uint32

func (*ST_ActivityScore_UserTask) ProtoMessage

func (*ST_ActivityScore_UserTask) ProtoMessage()

func (*ST_ActivityScore_UserTask) Reset

func (m *ST_ActivityScore_UserTask) Reset()

func (*ST_ActivityScore_UserTask) String

func (m *ST_ActivityScore_UserTask) String() string

type ST_ActivityTask_Item

type ST_ActivityTask_Item struct {
	Id               *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	CurrentTimes     *uint32 `protobuf:"varint,2,opt,name=currentTimes" json:"currentTimes,omitempty"`
	TargetTimes      *uint32 `protobuf:"varint,3,opt,name=targetTimes" json:"targetTimes,omitempty"`
	Param            *uint32 `protobuf:"varint,4,opt,name=param" json:"param,omitempty"`
	Type             *uint32 `protobuf:"varint,5,opt,name=type" json:"type,omitempty"`
	AccNum           *uint32 `protobuf:"varint,6,opt,name=accNum" json:"accNum,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

活跃度任务

func (*ST_ActivityTask_Item) Descriptor

func (*ST_ActivityTask_Item) Descriptor() ([]byte, []int)

func (*ST_ActivityTask_Item) GetAccNum

func (m *ST_ActivityTask_Item) GetAccNum() uint32

func (*ST_ActivityTask_Item) GetCurrentTimes

func (m *ST_ActivityTask_Item) GetCurrentTimes() uint32

func (*ST_ActivityTask_Item) GetId

func (m *ST_ActivityTask_Item) GetId() uint32

func (*ST_ActivityTask_Item) GetParam

func (m *ST_ActivityTask_Item) GetParam() uint32

func (*ST_ActivityTask_Item) GetTargetTimes

func (m *ST_ActivityTask_Item) GetTargetTimes() uint32

func (*ST_ActivityTask_Item) GetType

func (m *ST_ActivityTask_Item) GetType() uint32

func (*ST_ActivityTask_Item) ProtoMessage

func (*ST_ActivityTask_Item) ProtoMessage()

func (*ST_ActivityTask_Item) Reset

func (m *ST_ActivityTask_Item) Reset()

func (*ST_ActivityTask_Item) String

func (m *ST_ActivityTask_Item) String() string

type ST_Activity_PB

type ST_Activity_PB struct {
	ServerID     *uint32 `protobuf:"varint,1,opt,name=serverID" json:"serverID,omitempty"`
	ActivityId   *uint32 `protobuf:"varint,2,opt,name=activityId" json:"activityId,omitempty"`
	ActivityType *uint32 `protobuf:"varint,3,opt,name=activityType" json:"activityType,omitempty"`
	// 随机组
	GroupId *uint32 `protobuf:"varint,4,opt,name=groupId" json:"groupId,omitempty"`
	// 活动场次
	Number         *uint32 `protobuf:"varint,5,opt,name=number" json:"number,omitempty"`
	Stage          *uint32 `protobuf:"varint,6,opt,name=stage" json:"stage,omitempty"`
	StageStartTime *uint64 `protobuf:"varint,7,opt,name=stageStartTime" json:"stageStartTime,omitempty"`
	StagetEndTime  *uint64 `protobuf:"varint,8,opt,name=stagetEndTime" json:"stagetEndTime,omitempty"`
	// 排行总榜
	TotalList *ST_ActivityDetail_PB `protobuf:"bytes,10,opt,name=totalList" json:"totalList,omitempty"`
	Idx       *uint32               `protobuf:"varint,11,opt,name=idx" json:"idx,omitempty"`
	Isdirty   *bool                 `protobuf:"varint,12,opt,name=isdirty" json:"isdirty,omitempty"`
	Ver       *int64                `protobuf:"varint,13,opt,name=ver" json:"ver,omitempty"`
	// 联盟杯报名阶段
	Substage *uint32 `protobuf:"varint,14,opt,name=substage" json:"substage,omitempty"`
	// 阶段时长
	Time             *string `protobuf:"bytes,15,opt,name=Time" json:"Time,omitempty"`
	RankingGroupId   *uint32 `protobuf:"varint,16,opt,name=rankingGroupId" json:"rankingGroupId,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_Activity_PB) Descriptor

func (*ST_Activity_PB) Descriptor() ([]byte, []int)

func (*ST_Activity_PB) GetActivityId

func (m *ST_Activity_PB) GetActivityId() uint32

func (*ST_Activity_PB) GetActivityType

func (m *ST_Activity_PB) GetActivityType() uint32

func (*ST_Activity_PB) GetGroupId

func (m *ST_Activity_PB) GetGroupId() uint32

func (*ST_Activity_PB) GetIdx

func (m *ST_Activity_PB) GetIdx() uint32

func (*ST_Activity_PB) GetIsdirty

func (m *ST_Activity_PB) GetIsdirty() bool

func (*ST_Activity_PB) GetNumber

func (m *ST_Activity_PB) GetNumber() uint32

func (*ST_Activity_PB) GetRankingGroupId

func (m *ST_Activity_PB) GetRankingGroupId() uint32

func (*ST_Activity_PB) GetServerID

func (m *ST_Activity_PB) GetServerID() uint32

func (*ST_Activity_PB) GetStage

func (m *ST_Activity_PB) GetStage() uint32

func (*ST_Activity_PB) GetStageStartTime

func (m *ST_Activity_PB) GetStageStartTime() uint64

func (*ST_Activity_PB) GetStagetEndTime

func (m *ST_Activity_PB) GetStagetEndTime() uint64

func (*ST_Activity_PB) GetSubstage

func (m *ST_Activity_PB) GetSubstage() uint32

func (*ST_Activity_PB) GetTime

func (m *ST_Activity_PB) GetTime() string

func (*ST_Activity_PB) GetTotalList

func (m *ST_Activity_PB) GetTotalList() *ST_ActivityDetail_PB

func (*ST_Activity_PB) GetVer

func (m *ST_Activity_PB) GetVer() int64

func (*ST_Activity_PB) ProtoMessage

func (*ST_Activity_PB) ProtoMessage()

func (*ST_Activity_PB) Reset

func (m *ST_Activity_PB) Reset()

func (*ST_Activity_PB) String

func (m *ST_Activity_PB) String() string

type ST_AddTransferBattleScore_Request

type ST_AddTransferBattleScore_Request struct {
	Stage            *uint32                 `protobuf:"varint,1,opt,name=stage" json:"stage,omitempty"`
	UserInfo         *ST_Prepare_User_Info   `protobuf:"bytes,2,opt,name=userInfo" json:"userInfo,omitempty"`
	LInfo            *ST_Prepare_League_Info `protobuf:"bytes,3,opt,name=lInfo" json:"lInfo,omitempty"`
	Score            *uint64                 `protobuf:"varint,4,opt,name=score" json:"score,omitempty"`
	XXX_unrecognized []byte                  `json:"-"`
}

func (*ST_AddTransferBattleScore_Request) Descriptor

func (*ST_AddTransferBattleScore_Request) Descriptor() ([]byte, []int)

func (*ST_AddTransferBattleScore_Request) GetLInfo

func (*ST_AddTransferBattleScore_Request) GetScore

func (*ST_AddTransferBattleScore_Request) GetStage

func (*ST_AddTransferBattleScore_Request) GetUserInfo

func (*ST_AddTransferBattleScore_Request) ProtoMessage

func (*ST_AddTransferBattleScore_Request) ProtoMessage()

func (*ST_AddTransferBattleScore_Request) Reset

func (*ST_AddTransferBattleScore_Request) String

type ST_AddTransferBattleScore_Response

type ST_AddTransferBattleScore_Response struct {
	Stage            *uint32                 `protobuf:"varint,1,opt,name=stage" json:"stage,omitempty"`
	UserInfo         *ST_Prepare_User_Info   `protobuf:"bytes,2,opt,name=userInfo" json:"userInfo,omitempty"`
	LInfo            *ST_Prepare_League_Info `protobuf:"bytes,3,opt,name=lInfo" json:"lInfo,omitempty"`
	ServerTotalScore *uint64                 `protobuf:"varint,4,opt,name=serverTotalScore" json:"serverTotalScore,omitempty"`
	XXX_unrecognized []byte                  `json:"-"`
}

func (*ST_AddTransferBattleScore_Response) Descriptor

func (*ST_AddTransferBattleScore_Response) Descriptor() ([]byte, []int)

func (*ST_AddTransferBattleScore_Response) GetLInfo

func (*ST_AddTransferBattleScore_Response) GetServerTotalScore

func (m *ST_AddTransferBattleScore_Response) GetServerTotalScore() uint64

func (*ST_AddTransferBattleScore_Response) GetStage

func (*ST_AddTransferBattleScore_Response) GetUserInfo

func (*ST_AddTransferBattleScore_Response) ProtoMessage

func (*ST_AddTransferBattleScore_Response) ProtoMessage()

func (*ST_AddTransferBattleScore_Response) Reset

func (*ST_AddTransferBattleScore_Response) String

type ST_AirShipChanllangeRet_PB

type ST_AirShipChanllangeRet_PB struct {
	RetCode          *int32                `protobuf:"varint,1,opt,name=RetCode" json:"RetCode,omitempty"`
	IsWin            *bool                 `protobuf:"varint,2,opt,name=IsWin" json:"IsWin,omitempty"`
	Replay           *ST_BattleInfo_PB     `protobuf:"bytes,3,opt,name=Replay" json:"Replay,omitempty"`
	Rewards          *ST_Vector4IntList_PB `protobuf:"bytes,4,opt,name=Rewards" json:"Rewards,omitempty"`
	Star             *uint32               `protobuf:"varint,5,opt,name=Star" json:"Star,omitempty"`
	AirShipCfgid     *int64                `protobuf:"varint,6,opt,name=AirShipCfgid" json:"AirShipCfgid,omitempty"`
	FirstPassRewards *ST_Vector4IntList_PB `protobuf:"bytes,7,opt,name=FirstPassRewards" json:"FirstPassRewards,omitempty"`
	XXX_unrecognized []byte                `json:"-"`
}

func (*ST_AirShipChanllangeRet_PB) Descriptor

func (*ST_AirShipChanllangeRet_PB) Descriptor() ([]byte, []int)

func (*ST_AirShipChanllangeRet_PB) GetAirShipCfgid

func (m *ST_AirShipChanllangeRet_PB) GetAirShipCfgid() int64

func (*ST_AirShipChanllangeRet_PB) GetFirstPassRewards

func (m *ST_AirShipChanllangeRet_PB) GetFirstPassRewards() *ST_Vector4IntList_PB

func (*ST_AirShipChanllangeRet_PB) GetIsWin

func (m *ST_AirShipChanllangeRet_PB) GetIsWin() bool

func (*ST_AirShipChanllangeRet_PB) GetReplay

func (*ST_AirShipChanllangeRet_PB) GetRetCode

func (m *ST_AirShipChanllangeRet_PB) GetRetCode() int32

func (*ST_AirShipChanllangeRet_PB) GetRewards

func (*ST_AirShipChanllangeRet_PB) GetStar

func (m *ST_AirShipChanllangeRet_PB) GetStar() uint32

func (*ST_AirShipChanllangeRet_PB) ProtoMessage

func (*ST_AirShipChanllangeRet_PB) ProtoMessage()

func (*ST_AirShipChanllangeRet_PB) Reset

func (m *ST_AirShipChanllangeRet_PB) Reset()

func (*ST_AirShipChanllangeRet_PB) String

func (m *ST_AirShipChanllangeRet_PB) String() string

type ST_AirShipChanllange_PB

type ST_AirShipChanllange_PB struct {
	Armys            *ST_UnitAsset_PB `protobuf:"bytes,1,opt,name=armys" json:"armys,omitempty"`
	HeroList         []uint32         `protobuf:"varint,2,rep,name=HeroList" json:"HeroList,omitempty"`
	Formation        *uint32          `protobuf:"varint,3,opt,name=Formation" json:"Formation,omitempty"`
	AirShipCfgid     *int64           `protobuf:"varint,4,opt,name=AirShipCfgid" json:"AirShipCfgid,omitempty"`
	XXX_unrecognized []byte           `json:"-"`
}

func (*ST_AirShipChanllange_PB) Descriptor

func (*ST_AirShipChanllange_PB) Descriptor() ([]byte, []int)

func (*ST_AirShipChanllange_PB) GetAirShipCfgid

func (m *ST_AirShipChanllange_PB) GetAirShipCfgid() int64

func (*ST_AirShipChanllange_PB) GetArmys

func (*ST_AirShipChanllange_PB) GetFormation

func (m *ST_AirShipChanllange_PB) GetFormation() uint32

func (*ST_AirShipChanllange_PB) GetHeroList

func (m *ST_AirShipChanllange_PB) GetHeroList() []uint32

func (*ST_AirShipChanllange_PB) ProtoMessage

func (*ST_AirShipChanllange_PB) ProtoMessage()

func (*ST_AirShipChanllange_PB) Reset

func (m *ST_AirShipChanllange_PB) Reset()

func (*ST_AirShipChanllange_PB) String

func (m *ST_AirShipChanllange_PB) String() string

type ST_ArmyHerosDetail

type ST_ArmyHerosDetail struct {
	UserId                 *uint64            `protobuf:"varint,1,opt,name=userId" json:"userId,omitempty"`
	Name                   *string            `protobuf:"bytes,2,opt,name=name" json:"name,omitempty"`
	AvatarBoxID            *uint32            `protobuf:"varint,3,opt,name=avatarBoxID" json:"avatarBoxID,omitempty"`
	Avatar                 *string            `protobuf:"bytes,4,opt,name=avatar" json:"avatar,omitempty"`
	HeroList               []*ST_HeroEntry_PB `protobuf:"bytes,5,rep,name=heroList" json:"heroList,omitempty"`
	HeroAttrShow           *bool              `protobuf:"varint,6,opt,name=heroAttrShow" json:"heroAttrShow,omitempty"`
	ComanderWearEquipsAttr []*ST_Attribute_PB `protobuf:"bytes,7,rep,name=comanderWearEquipsAttr" json:"comanderWearEquipsAttr,omitempty"`
	CmderEquipAttrShow     *bool              `protobuf:"varint,8,opt,name=cmderEquipAttrShow" json:"cmderEquipAttrShow,omitempty"`
	XXX_unrecognized       []byte             `json:"-"`
}

func (*ST_ArmyHerosDetail) Descriptor

func (*ST_ArmyHerosDetail) Descriptor() ([]byte, []int)

func (*ST_ArmyHerosDetail) GetAvatar

func (m *ST_ArmyHerosDetail) GetAvatar() string

func (*ST_ArmyHerosDetail) GetAvatarBoxID

func (m *ST_ArmyHerosDetail) GetAvatarBoxID() uint32

func (*ST_ArmyHerosDetail) GetCmderEquipAttrShow

func (m *ST_ArmyHerosDetail) GetCmderEquipAttrShow() bool

func (*ST_ArmyHerosDetail) GetComanderWearEquipsAttr

func (m *ST_ArmyHerosDetail) GetComanderWearEquipsAttr() []*ST_Attribute_PB

func (*ST_ArmyHerosDetail) GetHeroAttrShow

func (m *ST_ArmyHerosDetail) GetHeroAttrShow() bool

func (*ST_ArmyHerosDetail) GetHeroList

func (m *ST_ArmyHerosDetail) GetHeroList() []*ST_HeroEntry_PB

func (*ST_ArmyHerosDetail) GetName

func (m *ST_ArmyHerosDetail) GetName() string

func (*ST_ArmyHerosDetail) GetUserId

func (m *ST_ArmyHerosDetail) GetUserId() uint64

func (*ST_ArmyHerosDetail) ProtoMessage

func (*ST_ArmyHerosDetail) ProtoMessage()

func (*ST_ArmyHerosDetail) Reset

func (m *ST_ArmyHerosDetail) Reset()

func (*ST_ArmyHerosDetail) String

func (m *ST_ArmyHerosDetail) String() string

type ST_Asset_Account_PB

type ST_Asset_Account_PB struct {
	GgName           *string `protobuf:"bytes,1,opt,name=ggName" json:"ggName,omitempty"`
	FbName           *string `protobuf:"bytes,2,opt,name=fbName" json:"fbName,omitempty"`
	TtName           *string `protobuf:"bytes,3,opt,name=ttName" json:"ttName,omitempty"`
	GamecenterName   *string `protobuf:"bytes,4,opt,name=gamecenterName" json:"gamecenterName,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

账户信息

func (*ST_Asset_Account_PB) Descriptor

func (*ST_Asset_Account_PB) Descriptor() ([]byte, []int)

func (*ST_Asset_Account_PB) GetFbName

func (m *ST_Asset_Account_PB) GetFbName() string

func (*ST_Asset_Account_PB) GetGamecenterName

func (m *ST_Asset_Account_PB) GetGamecenterName() string

func (*ST_Asset_Account_PB) GetGgName

func (m *ST_Asset_Account_PB) GetGgName() string

func (*ST_Asset_Account_PB) GetTtName

func (m *ST_Asset_Account_PB) GetTtName() string

func (*ST_Asset_Account_PB) ProtoMessage

func (*ST_Asset_Account_PB) ProtoMessage()

func (*ST_Asset_Account_PB) Reset

func (m *ST_Asset_Account_PB) Reset()

func (*ST_Asset_Account_PB) String

func (m *ST_Asset_Account_PB) String() string

type ST_Asset_ActivityTask_PB

type ST_Asset_ActivityTask_PB struct {
	RefreshTime      *uint64                 `protobuf:"varint,1,opt,name=refreshTime" json:"refreshTime,omitempty"`
	Tasks            []*ST_ActivityTask_Item `protobuf:"bytes,2,rep,name=tasks" json:"tasks,omitempty"`
	MainCityLevel    *uint32                 `protobuf:"varint,3,opt,name=mainCityLevel" json:"mainCityLevel,omitempty"`
	TotalScore       *uint32                 `protobuf:"varint,4,opt,name=totalScore" json:"totalScore,omitempty"`
	RewardedBoxIdxs  []uint32                `protobuf:"varint,5,rep,name=rewardedBoxIdxs" json:"rewardedBoxIdxs,omitempty"`
	XXX_unrecognized []byte                  `json:"-"`
}

活跃度系统资产

func (*ST_Asset_ActivityTask_PB) Descriptor

func (*ST_Asset_ActivityTask_PB) Descriptor() ([]byte, []int)

func (*ST_Asset_ActivityTask_PB) GetMainCityLevel

func (m *ST_Asset_ActivityTask_PB) GetMainCityLevel() uint32

func (*ST_Asset_ActivityTask_PB) GetRefreshTime

func (m *ST_Asset_ActivityTask_PB) GetRefreshTime() uint64

func (*ST_Asset_ActivityTask_PB) GetRewardedBoxIdxs

func (m *ST_Asset_ActivityTask_PB) GetRewardedBoxIdxs() []uint32

func (*ST_Asset_ActivityTask_PB) GetTasks

func (*ST_Asset_ActivityTask_PB) GetTotalScore

func (m *ST_Asset_ActivityTask_PB) GetTotalScore() uint32

func (*ST_Asset_ActivityTask_PB) ProtoMessage

func (*ST_Asset_ActivityTask_PB) ProtoMessage()

func (*ST_Asset_ActivityTask_PB) Reset

func (m *ST_Asset_ActivityTask_PB) Reset()

func (*ST_Asset_ActivityTask_PB) String

func (m *ST_Asset_ActivityTask_PB) String() string

type ST_Asset_Activity_Item_PB

type ST_Asset_Activity_Item_PB struct {
	ActivityType *uint32 `protobuf:"varint,1,opt,name=activityType" json:"activityType,omitempty"`
	// contentID,不是活动id
	ActivityId     *uint32                      `protobuf:"varint,2,opt,name=activityId" json:"activityId,omitempty"`
	Number         *uint32                      `protobuf:"varint,3,opt,name=number" json:"number,omitempty"`
	Scroe          *uint32                      `protobuf:"varint,4,opt,name=scroe" json:"scroe,omitempty"`
	Stage          *uint32                      `protobuf:"varint,5,opt,name=stage" json:"stage,omitempty"`
	StageStartTime *uint64                      `protobuf:"varint,6,opt,name=stageStartTime" json:"stageStartTime,omitempty"`
	StageEndTime   *uint64                      `protobuf:"varint,7,opt,name=stageEndTime" json:"stageEndTime,omitempty"`
	LeagueScore    *bool                        `protobuf:"varint,8,opt,name=leagueScore" json:"leagueScore,omitempty"`
	ParentID       *uint32                      `protobuf:"varint,9,opt,name=parentID" json:"parentID,omitempty"`
	LeagueCupClass *uint32                      `protobuf:"varint,10,opt,name=leagueCupClass" json:"leagueCupClass,omitempty"`
	Rewarded       *bool                        `protobuf:"varint,11,opt,name=rewarded" json:"rewarded,omitempty"`
	NewMarks       *bool                        `protobuf:"varint,12,opt,name=newMarks" json:"newMarks,omitempty"`
	ExchangeTimes  []*ST_Vector2Int_PB          `protobuf:"bytes,13,rep,name=exchangeTimes" json:"exchangeTimes,omitempty"`
	LeagueActivity *ST_ActivityScore_LeagueUser `protobuf:"bytes,14,opt,name=LeagueActivity" json:"LeagueActivity,omitempty"`
	Task           *ST_Vector4IntList_PB        `protobuf:"bytes,15,opt,name=Task" json:"Task,omitempty"`
	DailyTask      *ST_DailyTask_PB             `protobuf:"bytes,16,opt,name=dailyTask" json:"dailyTask,omitempty"`
	Uid            *uint64                      `protobuf:"varint,17,opt,name=Uid" json:"Uid,omitempty"`
	Lottery        *ST_Lottery_PB               `protobuf:"bytes,18,opt,name=lottery" json:"lottery,omitempty"`
	Time           *string                      `protobuf:"bytes,19,opt,name=Time" json:"Time,omitempty"`
	MacInfo        *ST_MacActifityInfo          `protobuf:"bytes,20,opt,name=macInfo" json:"macInfo,omitempty"`
	// 玩家参加活动时的等级
	MainCityLevel    *uint32      `protobuf:"varint,21,opt,name=MainCityLevel" json:"MainCityLevel,omitempty"`
	FoolsDay         *ST_FoolsDay `protobuf:"bytes,22,opt,name=foolsDay" json:"foolsDay,omitempty"`
	XXX_unrecognized []byte       `json:"-"`
}

func (*ST_Asset_Activity_Item_PB) Descriptor

func (*ST_Asset_Activity_Item_PB) Descriptor() ([]byte, []int)

func (*ST_Asset_Activity_Item_PB) GetActivityId

func (m *ST_Asset_Activity_Item_PB) GetActivityId() uint32

func (*ST_Asset_Activity_Item_PB) GetActivityType

func (m *ST_Asset_Activity_Item_PB) GetActivityType() uint32

func (*ST_Asset_Activity_Item_PB) GetDailyTask

func (m *ST_Asset_Activity_Item_PB) GetDailyTask() *ST_DailyTask_PB

func (*ST_Asset_Activity_Item_PB) GetExchangeTimes

func (m *ST_Asset_Activity_Item_PB) GetExchangeTimes() []*ST_Vector2Int_PB

func (*ST_Asset_Activity_Item_PB) GetFoolsDay

func (m *ST_Asset_Activity_Item_PB) GetFoolsDay() *ST_FoolsDay

func (*ST_Asset_Activity_Item_PB) GetLeagueActivity

func (*ST_Asset_Activity_Item_PB) GetLeagueCupClass

func (m *ST_Asset_Activity_Item_PB) GetLeagueCupClass() uint32

func (*ST_Asset_Activity_Item_PB) GetLeagueScore

func (m *ST_Asset_Activity_Item_PB) GetLeagueScore() bool

func (*ST_Asset_Activity_Item_PB) GetLottery

func (m *ST_Asset_Activity_Item_PB) GetLottery() *ST_Lottery_PB

func (*ST_Asset_Activity_Item_PB) GetMacInfo

func (*ST_Asset_Activity_Item_PB) GetMainCityLevel

func (m *ST_Asset_Activity_Item_PB) GetMainCityLevel() uint32

func (*ST_Asset_Activity_Item_PB) GetNewMarks

func (m *ST_Asset_Activity_Item_PB) GetNewMarks() bool

func (*ST_Asset_Activity_Item_PB) GetNumber

func (m *ST_Asset_Activity_Item_PB) GetNumber() uint32

func (*ST_Asset_Activity_Item_PB) GetParentID

func (m *ST_Asset_Activity_Item_PB) GetParentID() uint32

func (*ST_Asset_Activity_Item_PB) GetRewarded

func (m *ST_Asset_Activity_Item_PB) GetRewarded() bool

func (*ST_Asset_Activity_Item_PB) GetScroe

func (m *ST_Asset_Activity_Item_PB) GetScroe() uint32

func (*ST_Asset_Activity_Item_PB) GetStage

func (m *ST_Asset_Activity_Item_PB) GetStage() uint32

func (*ST_Asset_Activity_Item_PB) GetStageEndTime

func (m *ST_Asset_Activity_Item_PB) GetStageEndTime() uint64

func (*ST_Asset_Activity_Item_PB) GetStageStartTime

func (m *ST_Asset_Activity_Item_PB) GetStageStartTime() uint64

func (*ST_Asset_Activity_Item_PB) GetTask

func (*ST_Asset_Activity_Item_PB) GetTime

func (m *ST_Asset_Activity_Item_PB) GetTime() string

func (*ST_Asset_Activity_Item_PB) GetUid

func (m *ST_Asset_Activity_Item_PB) GetUid() uint64

func (*ST_Asset_Activity_Item_PB) ProtoMessage

func (*ST_Asset_Activity_Item_PB) ProtoMessage()

func (*ST_Asset_Activity_Item_PB) Reset

func (m *ST_Asset_Activity_Item_PB) Reset()

func (*ST_Asset_Activity_Item_PB) String

func (m *ST_Asset_Activity_Item_PB) String() string

type ST_Asset_Activity_PB

type ST_Asset_Activity_PB struct {
	Activities       []*ST_Asset_Activity_Item_PB `protobuf:"bytes,1,rep,name=activities" json:"activities,omitempty"`
	SpeExchangeEnd   *int64                       `protobuf:"varint,2,opt,name=speExchangeEnd" json:"speExchangeEnd,omitempty"`
	ResetTime        *int64                       `protobuf:"varint,3,opt,name=resetTime" json:"resetTime,omitempty"`
	XXX_unrecognized []byte                       `json:"-"`
}

func (*ST_Asset_Activity_PB) Descriptor

func (*ST_Asset_Activity_PB) Descriptor() ([]byte, []int)

func (*ST_Asset_Activity_PB) GetActivities

func (m *ST_Asset_Activity_PB) GetActivities() []*ST_Asset_Activity_Item_PB

func (*ST_Asset_Activity_PB) GetResetTime

func (m *ST_Asset_Activity_PB) GetResetTime() int64

func (*ST_Asset_Activity_PB) GetSpeExchangeEnd

func (m *ST_Asset_Activity_PB) GetSpeExchangeEnd() int64

func (*ST_Asset_Activity_PB) ProtoMessage

func (*ST_Asset_Activity_PB) ProtoMessage()

func (*ST_Asset_Activity_PB) Reset

func (m *ST_Asset_Activity_PB) Reset()

func (*ST_Asset_Activity_PB) String

func (m *ST_Asset_Activity_PB) String() string

type ST_Asset_AirdropInfo

type ST_Asset_AirdropInfo struct {
	BonusPool        *int64               `protobuf:"varint,1,opt,name=BonusPool" json:"BonusPool,omitempty"`
	ResetTime        *int64               `protobuf:"varint,2,opt,name=ResetTime" json:"ResetTime,omitempty"`
	LuckyDogs        []*ST_Asset_LuckyDog `protobuf:"bytes,3,rep,name=LuckyDogs" json:"LuckyDogs,omitempty"`
	XXX_unrecognized []byte               `json:"-"`
}

Airdrop 全服信息

func (*ST_Asset_AirdropInfo) Descriptor

func (*ST_Asset_AirdropInfo) Descriptor() ([]byte, []int)

func (*ST_Asset_AirdropInfo) GetBonusPool

func (m *ST_Asset_AirdropInfo) GetBonusPool() int64

func (*ST_Asset_AirdropInfo) GetLuckyDogs

func (m *ST_Asset_AirdropInfo) GetLuckyDogs() []*ST_Asset_LuckyDog

func (*ST_Asset_AirdropInfo) GetResetTime

func (m *ST_Asset_AirdropInfo) GetResetTime() int64

func (*ST_Asset_AirdropInfo) ProtoMessage

func (*ST_Asset_AirdropInfo) ProtoMessage()

func (*ST_Asset_AirdropInfo) Reset

func (m *ST_Asset_AirdropInfo) Reset()

func (*ST_Asset_AirdropInfo) String

func (m *ST_Asset_AirdropInfo) String() string

type ST_Asset_BlackMarket_PB

type ST_Asset_BlackMarket_PB struct {
	RefreshTime *uint64                   `protobuf:"varint,1,opt,name=refreshTime" json:"refreshTime,omitempty"`
	IsClicked   *bool                     `protobuf:"varint,2,opt,name=isClicked" json:"isClicked,omitempty"`
	Items       []*ST_BlackMarket_Item_PB `protobuf:"bytes,3,rep,name=items" json:"items,omitempty"`
	// optional int32 giftPackID = 4;				//[OLD]上次刷新并没有购买的礼包id
	LeftReset        *uint32 `protobuf:"varint,5,opt,name=leftReset" json:"leftReset,omitempty"`
	NeedNotice       *bool   `protobuf:"varint,6,opt,name=needNotice" json:"needNotice,omitempty"`
	NotOpen          *bool   `protobuf:"varint,7,opt,name=notOpen" json:"notOpen,omitempty"`
	LeftOpen         *uint32 `protobuf:"varint,8,opt,name=leftOpen" json:"leftOpen,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

个人黑市资产

func (*ST_Asset_BlackMarket_PB) Descriptor

func (*ST_Asset_BlackMarket_PB) Descriptor() ([]byte, []int)

func (*ST_Asset_BlackMarket_PB) GetIsClicked

func (m *ST_Asset_BlackMarket_PB) GetIsClicked() bool

func (*ST_Asset_BlackMarket_PB) GetItems

func (*ST_Asset_BlackMarket_PB) GetLeftOpen

func (m *ST_Asset_BlackMarket_PB) GetLeftOpen() uint32

func (*ST_Asset_BlackMarket_PB) GetLeftReset

func (m *ST_Asset_BlackMarket_PB) GetLeftReset() uint32

func (*ST_Asset_BlackMarket_PB) GetNeedNotice

func (m *ST_Asset_BlackMarket_PB) GetNeedNotice() bool

func (*ST_Asset_BlackMarket_PB) GetNotOpen

func (m *ST_Asset_BlackMarket_PB) GetNotOpen() bool

func (*ST_Asset_BlackMarket_PB) GetRefreshTime

func (m *ST_Asset_BlackMarket_PB) GetRefreshTime() uint64

func (*ST_Asset_BlackMarket_PB) ProtoMessage

func (*ST_Asset_BlackMarket_PB) ProtoMessage()

func (*ST_Asset_BlackMarket_PB) Reset

func (m *ST_Asset_BlackMarket_PB) Reset()

func (*ST_Asset_BlackMarket_PB) String

func (m *ST_Asset_BlackMarket_PB) String() string

type ST_Asset_Bookmark_PB

type ST_Asset_Bookmark_PB struct {
	EntryList        []*ST_BookmarkEntry_PB `protobuf:"bytes,1,rep,name=entryList" json:"entryList,omitempty"`
	XXX_unrecognized []byte                 `json:"-"`
}

大地图收藏夹资产

func (*ST_Asset_Bookmark_PB) Descriptor

func (*ST_Asset_Bookmark_PB) Descriptor() ([]byte, []int)

func (*ST_Asset_Bookmark_PB) GetEntryList

func (m *ST_Asset_Bookmark_PB) GetEntryList() []*ST_BookmarkEntry_PB

func (*ST_Asset_Bookmark_PB) ProtoMessage

func (*ST_Asset_Bookmark_PB) ProtoMessage()

func (*ST_Asset_Bookmark_PB) Reset

func (m *ST_Asset_Bookmark_PB) Reset()

func (*ST_Asset_Bookmark_PB) String

func (m *ST_Asset_Bookmark_PB) String() string

type ST_Asset_BoonCenter_PB

type ST_Asset_BoonCenter_PB struct {
	PayFirst         *ST_BoonPayFirst_PB  `protobuf:"bytes,1,opt,name=payFirst" json:"payFirst,omitempty"`
	PaySecond        *ST_BoonPaySecond_PB `protobuf:"bytes,2,opt,name=paySecond" json:"paySecond,omitempty"`
	Durations        *ST_BoonDuration_PB  `protobuf:"bytes,3,opt,name=durations" json:"durations,omitempty"`
	Dalies           *ST_BoonDaily_PB     `protobuf:"bytes,4,opt,name=dalies" json:"dalies,omitempty"`
	Funds            []*ST_BoonFund_PB    `protobuf:"bytes,5,rep,name=funds" json:"funds,omitempty"`
	GiftActivity     *ST_GiftActivity     `protobuf:"bytes,6,opt,name=GiftActivity" json:"GiftActivity,omitempty"`
	XXX_unrecognized []byte               `json:"-"`
}

福利资产

func (*ST_Asset_BoonCenter_PB) Descriptor

func (*ST_Asset_BoonCenter_PB) Descriptor() ([]byte, []int)

func (*ST_Asset_BoonCenter_PB) GetDalies

func (m *ST_Asset_BoonCenter_PB) GetDalies() *ST_BoonDaily_PB

func (*ST_Asset_BoonCenter_PB) GetDurations

func (m *ST_Asset_BoonCenter_PB) GetDurations() *ST_BoonDuration_PB

func (*ST_Asset_BoonCenter_PB) GetFunds

func (m *ST_Asset_BoonCenter_PB) GetFunds() []*ST_BoonFund_PB

func (*ST_Asset_BoonCenter_PB) GetGiftActivity

func (m *ST_Asset_BoonCenter_PB) GetGiftActivity() *ST_GiftActivity

func (*ST_Asset_BoonCenter_PB) GetPayFirst

func (m *ST_Asset_BoonCenter_PB) GetPayFirst() *ST_BoonPayFirst_PB

func (*ST_Asset_BoonCenter_PB) GetPaySecond

func (m *ST_Asset_BoonCenter_PB) GetPaySecond() *ST_BoonPaySecond_PB

func (*ST_Asset_BoonCenter_PB) ProtoMessage

func (*ST_Asset_BoonCenter_PB) ProtoMessage()

func (*ST_Asset_BoonCenter_PB) Reset

func (m *ST_Asset_BoonCenter_PB) Reset()

func (*ST_Asset_BoonCenter_PB) String

func (m *ST_Asset_BoonCenter_PB) String() string

type ST_Asset_Challenge_PB

type ST_Asset_Challenge_PB struct {
	ChallageEndTime  *uint64                `protobuf:"varint,1,opt,name=challageEndTime" json:"challageEndTime,omitempty"`
	TaskEndTime      *uint64                `protobuf:"varint,2,opt,name=taskEndTime" json:"taskEndTime,omitempty"`
	ChallengeTarget  *ST_ChallengeTarget_PB `protobuf:"bytes,3,opt,name=challengeTarget" json:"challengeTarget,omitempty"`
	Tasks            []*ST_ChallengeTast_PB `protobuf:"bytes,4,rep,name=tasks" json:"tasks,omitempty"`
	CurrentTaskId    *int64                 `protobuf:"varint,5,opt,name=currentTaskId" json:"currentTaskId,omitempty"`
	XXX_unrecognized []byte                 `json:"-"`
}

个人七日挑战资产

func (*ST_Asset_Challenge_PB) Descriptor

func (*ST_Asset_Challenge_PB) Descriptor() ([]byte, []int)

func (*ST_Asset_Challenge_PB) GetChallageEndTime

func (m *ST_Asset_Challenge_PB) GetChallageEndTime() uint64

func (*ST_Asset_Challenge_PB) GetChallengeTarget

func (m *ST_Asset_Challenge_PB) GetChallengeTarget() *ST_ChallengeTarget_PB

func (*ST_Asset_Challenge_PB) GetCurrentTaskId

func (m *ST_Asset_Challenge_PB) GetCurrentTaskId() int64

func (*ST_Asset_Challenge_PB) GetTaskEndTime

func (m *ST_Asset_Challenge_PB) GetTaskEndTime() uint64

func (*ST_Asset_Challenge_PB) GetTasks

func (m *ST_Asset_Challenge_PB) GetTasks() []*ST_ChallengeTast_PB

func (*ST_Asset_Challenge_PB) ProtoMessage

func (*ST_Asset_Challenge_PB) ProtoMessage()

func (*ST_Asset_Challenge_PB) Reset

func (m *ST_Asset_Challenge_PB) Reset()

func (*ST_Asset_Challenge_PB) String

func (m *ST_Asset_Challenge_PB) String() string

type ST_Asset_Chapters_PB

type ST_Asset_Chapters_PB struct {
	CurChapter       *uint32              `protobuf:"varint,1,opt,name=curChapter" json:"curChapter,omitempty"`
	Chapters         []*ST_ChapterInfo_PB `protobuf:"bytes,2,rep,name=chapters" json:"chapters,omitempty"`
	XXX_unrecognized []byte               `json:"-"`
}

func (*ST_Asset_Chapters_PB) Descriptor

func (*ST_Asset_Chapters_PB) Descriptor() ([]byte, []int)

func (*ST_Asset_Chapters_PB) GetChapters

func (m *ST_Asset_Chapters_PB) GetChapters() []*ST_ChapterInfo_PB

func (*ST_Asset_Chapters_PB) GetCurChapter

func (m *ST_Asset_Chapters_PB) GetCurChapter() uint32

func (*ST_Asset_Chapters_PB) ProtoMessage

func (*ST_Asset_Chapters_PB) ProtoMessage()

func (*ST_Asset_Chapters_PB) Reset

func (m *ST_Asset_Chapters_PB) Reset()

func (*ST_Asset_Chapters_PB) String

func (m *ST_Asset_Chapters_PB) String() string

type ST_Asset_Chat_Item_PB

type ST_Asset_Chat_Item_PB struct {
	TitleID          *uint64 `protobuf:"varint,1,opt,name=titleID" json:"titleID,omitempty"`
	Timestamp        *uint64 `protobuf:"varint,2,opt,name=timestamp" json:"timestamp,omitempty"`
	LastReplyCount   *uint32 `protobuf:"varint,3,opt,name=lastReplyCount" json:"lastReplyCount,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_Asset_Chat_Item_PB) Descriptor

func (*ST_Asset_Chat_Item_PB) Descriptor() ([]byte, []int)

func (*ST_Asset_Chat_Item_PB) GetLastReplyCount

func (m *ST_Asset_Chat_Item_PB) GetLastReplyCount() uint32

func (*ST_Asset_Chat_Item_PB) GetTimestamp

func (m *ST_Asset_Chat_Item_PB) GetTimestamp() uint64

func (*ST_Asset_Chat_Item_PB) GetTitleID

func (m *ST_Asset_Chat_Item_PB) GetTitleID() uint64

func (*ST_Asset_Chat_Item_PB) ProtoMessage

func (*ST_Asset_Chat_Item_PB) ProtoMessage()

func (*ST_Asset_Chat_Item_PB) Reset

func (m *ST_Asset_Chat_Item_PB) Reset()

func (*ST_Asset_Chat_Item_PB) String

func (m *ST_Asset_Chat_Item_PB) String() string

type ST_Asset_Chat_PB

type ST_Asset_Chat_PB struct {
	FollowTitleIDList []*ST_Asset_Chat_Item_PB `protobuf:"bytes,1,rep,name=followTitleIDList" json:"followTitleIDList,omitempty"`
	PraiseTitleIDList []*ST_Asset_Chat_Item_PB `protobuf:"bytes,2,rep,name=praiseTitleIDList" json:"praiseTitleIDList,omitempty"`
	MyTitleIDList     []*ST_Asset_Chat_Item_PB `protobuf:"bytes,3,rep,name=myTitleIDList" json:"myTitleIDList,omitempty"`
	LastChatTime      *uint64                  `protobuf:"varint,4,opt,name=lastChatTime" json:"lastChatTime,omitempty"`
	DayChatCount      *uint32                  `protobuf:"varint,5,opt,name=dayChatCount" json:"dayChatCount,omitempty"`
	Forbidden         []*ST_ForbiddenChat_PB   `protobuf:"bytes,6,rep,name=forbidden" json:"forbidden,omitempty"`
	PrivateChatList   []*ST_PrivateChat_PB     `protobuf:"bytes,7,rep,name=PrivateChatList" json:"PrivateChatList,omitempty"`
	XXX_unrecognized  []byte                   `json:"-"`
}

func (*ST_Asset_Chat_PB) Descriptor

func (*ST_Asset_Chat_PB) Descriptor() ([]byte, []int)

func (*ST_Asset_Chat_PB) GetDayChatCount

func (m *ST_Asset_Chat_PB) GetDayChatCount() uint32

func (*ST_Asset_Chat_PB) GetFollowTitleIDList

func (m *ST_Asset_Chat_PB) GetFollowTitleIDList() []*ST_Asset_Chat_Item_PB

func (*ST_Asset_Chat_PB) GetForbidden

func (m *ST_Asset_Chat_PB) GetForbidden() []*ST_ForbiddenChat_PB

func (*ST_Asset_Chat_PB) GetLastChatTime

func (m *ST_Asset_Chat_PB) GetLastChatTime() uint64

func (*ST_Asset_Chat_PB) GetMyTitleIDList

func (m *ST_Asset_Chat_PB) GetMyTitleIDList() []*ST_Asset_Chat_Item_PB

func (*ST_Asset_Chat_PB) GetPraiseTitleIDList

func (m *ST_Asset_Chat_PB) GetPraiseTitleIDList() []*ST_Asset_Chat_Item_PB

func (*ST_Asset_Chat_PB) GetPrivateChatList

func (m *ST_Asset_Chat_PB) GetPrivateChatList() []*ST_PrivateChat_PB

func (*ST_Asset_Chat_PB) ProtoMessage

func (*ST_Asset_Chat_PB) ProtoMessage()

func (*ST_Asset_Chat_PB) Reset

func (m *ST_Asset_Chat_PB) Reset()

func (*ST_Asset_Chat_PB) String

func (m *ST_Asset_Chat_PB) String() string

type ST_Asset_CommanderEquipInfo

type ST_Asset_CommanderEquipInfo struct {
	UnLockPos        []uint32        `protobuf:"varint,1,rep,name=unLockPos" json:"unLockPos,omitempty"`
	WearEquipList    []*ST_WearEquip `protobuf:"bytes,2,rep,name=wearEquipList" json:"wearEquipList,omitempty"`
	XXX_unrecognized []byte          `json:"-"`
}

------------指挥官装备相关--------------// 指挥官装备资产

func (*ST_Asset_CommanderEquipInfo) Descriptor

func (*ST_Asset_CommanderEquipInfo) Descriptor() ([]byte, []int)

func (*ST_Asset_CommanderEquipInfo) GetUnLockPos

func (m *ST_Asset_CommanderEquipInfo) GetUnLockPos() []uint32

func (*ST_Asset_CommanderEquipInfo) GetWearEquipList

func (m *ST_Asset_CommanderEquipInfo) GetWearEquipList() []*ST_WearEquip

func (*ST_Asset_CommanderEquipInfo) ProtoMessage

func (*ST_Asset_CommanderEquipInfo) ProtoMessage()

func (*ST_Asset_CommanderEquipInfo) Reset

func (m *ST_Asset_CommanderEquipInfo) Reset()

func (*ST_Asset_CommanderEquipInfo) String

func (m *ST_Asset_CommanderEquipInfo) String() string

type ST_Asset_CommanderFashion_PB

type ST_Asset_CommanderFashion_PB struct {
	IconSkins        []*ST_CommanderFashionInfo_PB `protobuf:"bytes,3,rep,name=iconSkins" json:"iconSkins,omitempty"`
	ModelSkins       []*ST_CommanderFashionInfo_PB `protobuf:"bytes,4,rep,name=modelSkins" json:"modelSkins,omitempty"`
	Boxs             []*ST_CommanderFashionInfo_PB `protobuf:"bytes,5,rep,name=boxs" json:"boxs,omitempty"`
	Bubbles          []*ST_CommanderFashionInfo_PB `protobuf:"bytes,6,rep,name=bubbles" json:"bubbles,omitempty"`
	XXX_unrecognized []byte                        `json:"-"`
}

func (*ST_Asset_CommanderFashion_PB) Descriptor

func (*ST_Asset_CommanderFashion_PB) Descriptor() ([]byte, []int)

func (*ST_Asset_CommanderFashion_PB) GetBoxs

func (*ST_Asset_CommanderFashion_PB) GetBubbles

func (*ST_Asset_CommanderFashion_PB) GetIconSkins

func (*ST_Asset_CommanderFashion_PB) GetModelSkins

func (*ST_Asset_CommanderFashion_PB) ProtoMessage

func (*ST_Asset_CommanderFashion_PB) ProtoMessage()

func (*ST_Asset_CommanderFashion_PB) Reset

func (m *ST_Asset_CommanderFashion_PB) Reset()

func (*ST_Asset_CommanderFashion_PB) String

type ST_Asset_ExpeditionShop_PB

type ST_Asset_ExpeditionShop_PB struct {
	SpecialItems            []*ST_ExpeditionShop_Item_PB `protobuf:"bytes,1,rep,name=specialItems" json:"specialItems,omitempty"`
	Items                   []*ST_ExpeditionShop_Item_PB `protobuf:"bytes,2,rep,name=items" json:"items,omitempty"`
	RefreshSpecialItemsTime *uint64                      `protobuf:"varint,3,opt,name=refreshSpecialItemsTime" json:"refreshSpecialItemsTime,omitempty"`
	RefreshItemsTime        *uint64                      `protobuf:"varint,4,opt,name=refreshItemsTime" json:"refreshItemsTime,omitempty"`
	RefreshItemsCount       *uint32                      `protobuf:"varint,5,opt,name=refreshItemsCount" json:"refreshItemsCount,omitempty"`
	XXX_unrecognized        []byte                       `json:"-"`
}

个人远征商店资产

func (*ST_Asset_ExpeditionShop_PB) Descriptor

func (*ST_Asset_ExpeditionShop_PB) Descriptor() ([]byte, []int)

func (*ST_Asset_ExpeditionShop_PB) GetItems

func (*ST_Asset_ExpeditionShop_PB) GetRefreshItemsCount

func (m *ST_Asset_ExpeditionShop_PB) GetRefreshItemsCount() uint32

func (*ST_Asset_ExpeditionShop_PB) GetRefreshItemsTime

func (m *ST_Asset_ExpeditionShop_PB) GetRefreshItemsTime() uint64

func (*ST_Asset_ExpeditionShop_PB) GetRefreshSpecialItemsTime

func (m *ST_Asset_ExpeditionShop_PB) GetRefreshSpecialItemsTime() uint64

func (*ST_Asset_ExpeditionShop_PB) GetSpecialItems

func (m *ST_Asset_ExpeditionShop_PB) GetSpecialItems() []*ST_ExpeditionShop_Item_PB

func (*ST_Asset_ExpeditionShop_PB) ProtoMessage

func (*ST_Asset_ExpeditionShop_PB) ProtoMessage()

func (*ST_Asset_ExpeditionShop_PB) Reset

func (m *ST_Asset_ExpeditionShop_PB) Reset()

func (*ST_Asset_ExpeditionShop_PB) String

func (m *ST_Asset_ExpeditionShop_PB) String() string

type ST_Asset_FactoryPackage

type ST_Asset_FactoryPackage struct {
	EquipVarID       *uint64            `protobuf:"varint,1,opt,name=EquipVarID" json:"EquipVarID,omitempty"`
	EquipList        []*ST_EquipBasic   `protobuf:"bytes,2,rep,name=equipList" json:"equipList,omitempty"`
	ItemList         []*ST_MaterialBase `protobuf:"bytes,3,rep,name=itemList" json:"itemList,omitempty"`
	XXX_unrecognized []byte             `json:"-"`
}

指挥官各类道具资产

func (*ST_Asset_FactoryPackage) Descriptor

func (*ST_Asset_FactoryPackage) Descriptor() ([]byte, []int)

func (*ST_Asset_FactoryPackage) GetEquipList

func (m *ST_Asset_FactoryPackage) GetEquipList() []*ST_EquipBasic

func (*ST_Asset_FactoryPackage) GetEquipVarID

func (m *ST_Asset_FactoryPackage) GetEquipVarID() uint64

func (*ST_Asset_FactoryPackage) GetItemList

func (m *ST_Asset_FactoryPackage) GetItemList() []*ST_MaterialBase

func (*ST_Asset_FactoryPackage) ProtoMessage

func (*ST_Asset_FactoryPackage) ProtoMessage()

func (*ST_Asset_FactoryPackage) Reset

func (m *ST_Asset_FactoryPackage) Reset()

func (*ST_Asset_FactoryPackage) String

func (m *ST_Asset_FactoryPackage) String() string

type ST_Asset_GiftPack

type ST_Asset_GiftPack struct {
	GiftList                []*ST_GiftPackBasic       `protobuf:"bytes,1,rep,name=giftList" json:"giftList,omitempty"`
	MonthGiftPacks          []*ST_Asset_MonthGiftPack `protobuf:"bytes,2,rep,name=monthGiftPacks" json:"monthGiftPacks,omitempty"`
	PurchasedGiftPackIDList []uint64                  `protobuf:"varint,3,rep,name=purchasedGiftPackIDList" json:"purchasedGiftPackIDList,omitempty"`
	OrderId                 *string                   `protobuf:"bytes,4,opt,name=orderId" json:"orderId,omitempty"`
	LastClearTime           *uint64                   `protobuf:"varint,5,opt,name=lastClearTime" json:"lastClearTime,omitempty"`
	LastPayYearDay          *uint32                   `protobuf:"varint,6,opt,name=lastPayYearDay" json:"lastPayYearDay,omitempty"`
	// optional double	 	   		totalPay 		        = 7; //玩家总付费数
	PayHistory             []*ST_GiftHistory       `protobuf:"bytes,8,rep,name=payHistory" json:"payHistory,omitempty"`
	SubscribeGiftPacks     []*ST_SubscribeGiftPack `protobuf:"bytes,9,rep,name=subscribeGiftPacks" json:"subscribeGiftPacks,omitempty"`
	FirBuyRewardGiftIDList []uint64                `protobuf:"varint,10,rep,name=firBuyRewardGiftIDList" json:"firBuyRewardGiftIDList,omitempty"`
	AlreadyBuyGiftIDList   []uint64                `protobuf:"varint,11,rep,name=alreadyBuyGiftIDList" json:"alreadyBuyGiftIDList,omitempty"`
	// 档次
	Cashlv *uint64 `protobuf:"varint,12,opt,name=Cashlv" json:"Cashlv,omitempty"`
	// 剩余钻石
	Cash100          *int64   `protobuf:"varint,13,opt,name=Cash100" json:"Cash100,omitempty"`
	GiftCodes        []string `protobuf:"bytes,14,rep,name=giftCodes" json:"giftCodes,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

用户礼包资产

func (*ST_Asset_GiftPack) Descriptor

func (*ST_Asset_GiftPack) Descriptor() ([]byte, []int)

func (*ST_Asset_GiftPack) GetAlreadyBuyGiftIDList

func (m *ST_Asset_GiftPack) GetAlreadyBuyGiftIDList() []uint64

func (*ST_Asset_GiftPack) GetCash100

func (m *ST_Asset_GiftPack) GetCash100() int64

func (*ST_Asset_GiftPack) GetCashlv

func (m *ST_Asset_GiftPack) GetCashlv() uint64

func (*ST_Asset_GiftPack) GetFirBuyRewardGiftIDList

func (m *ST_Asset_GiftPack) GetFirBuyRewardGiftIDList() []uint64

func (*ST_Asset_GiftPack) GetGiftCodes

func (m *ST_Asset_GiftPack) GetGiftCodes() []string

func (*ST_Asset_GiftPack) GetGiftList

func (m *ST_Asset_GiftPack) GetGiftList() []*ST_GiftPackBasic

func (*ST_Asset_GiftPack) GetLastClearTime

func (m *ST_Asset_GiftPack) GetLastClearTime() uint64

func (*ST_Asset_GiftPack) GetLastPayYearDay

func (m *ST_Asset_GiftPack) GetLastPayYearDay() uint32

func (*ST_Asset_GiftPack) GetMonthGiftPacks

func (m *ST_Asset_GiftPack) GetMonthGiftPacks() []*ST_Asset_MonthGiftPack

func (*ST_Asset_GiftPack) GetOrderId

func (m *ST_Asset_GiftPack) GetOrderId() string

func (*ST_Asset_GiftPack) GetPayHistory

func (m *ST_Asset_GiftPack) GetPayHistory() []*ST_GiftHistory

func (*ST_Asset_GiftPack) GetPurchasedGiftPackIDList

func (m *ST_Asset_GiftPack) GetPurchasedGiftPackIDList() []uint64

func (*ST_Asset_GiftPack) GetSubscribeGiftPacks

func (m *ST_Asset_GiftPack) GetSubscribeGiftPacks() []*ST_SubscribeGiftPack

func (*ST_Asset_GiftPack) ProtoMessage

func (*ST_Asset_GiftPack) ProtoMessage()

func (*ST_Asset_GiftPack) Reset

func (m *ST_Asset_GiftPack) Reset()

func (*ST_Asset_GiftPack) String

func (m *ST_Asset_GiftPack) String() string

type ST_Asset_ItemPack_PB

type ST_Asset_ItemPack_PB struct {
	ItemList         []*ST_ItemEntry_PB `protobuf:"bytes,1,rep,name=itemList" json:"itemList,omitempty"`
	XXX_unrecognized []byte             `json:"-"`
}

func (*ST_Asset_ItemPack_PB) Descriptor

func (*ST_Asset_ItemPack_PB) Descriptor() ([]byte, []int)

func (*ST_Asset_ItemPack_PB) GetItemList

func (m *ST_Asset_ItemPack_PB) GetItemList() []*ST_ItemEntry_PB

func (*ST_Asset_ItemPack_PB) ProtoMessage

func (*ST_Asset_ItemPack_PB) ProtoMessage()

func (*ST_Asset_ItemPack_PB) Reset

func (m *ST_Asset_ItemPack_PB) Reset()

func (*ST_Asset_ItemPack_PB) String

func (m *ST_Asset_ItemPack_PB) String() string

type ST_Asset_LeagueBox_PB

type ST_Asset_LeagueBox_PB struct {
	OwnerBoxes       []*ST_LeagueBox_Item_PB `protobuf:"bytes,1,rep,name=ownerBoxes" json:"ownerBoxes,omitempty"`
	HelpedBoxes      []*ST_LeagueBox_Item_PB `protobuf:"bytes,2,rep,name=helpedBoxes" json:"helpedBoxes,omitempty"`
	Refresh          *bool                   `protobuf:"varint,3,opt,name=refresh" json:"refresh,omitempty"`
	RefreshBoxTime   *uint64                 `protobuf:"varint,4,opt,name=refreshBoxTime" json:"refreshBoxTime,omitempty"`
	MaxId            *uint64                 `protobuf:"varint,5,opt,name=maxId" json:"maxId,omitempty"`
	LastResetTime    *uint64                 `protobuf:"varint,6,opt,name=lastResetTime" json:"lastResetTime,omitempty"`
	LeftTimes        *uint32                 `protobuf:"varint,7,opt,name=leftTimes" json:"leftTimes,omitempty"`
	LeftOpenNum      *uint32                 `protobuf:"varint,8,opt,name=leftOpenNum" json:"leftOpenNum,omitempty"`
	FreeRefresh      *uint32                 `protobuf:"varint,9,opt,name=freeRefresh" json:"freeRefresh,omitempty"`
	CostRefresh      *uint32                 `protobuf:"varint,10,opt,name=costRefresh" json:"costRefresh,omitempty"`
	FreeOpenTime     *uint64                 `protobuf:"varint,11,opt,name=freeOpenTime" json:"freeOpenTime,omitempty"`
	XXX_unrecognized []byte                  `json:"-"`
}

个人联盟宝箱资产

func (*ST_Asset_LeagueBox_PB) Descriptor

func (*ST_Asset_LeagueBox_PB) Descriptor() ([]byte, []int)

func (*ST_Asset_LeagueBox_PB) GetCostRefresh

func (m *ST_Asset_LeagueBox_PB) GetCostRefresh() uint32

func (*ST_Asset_LeagueBox_PB) GetFreeOpenTime

func (m *ST_Asset_LeagueBox_PB) GetFreeOpenTime() uint64

func (*ST_Asset_LeagueBox_PB) GetFreeRefresh

func (m *ST_Asset_LeagueBox_PB) GetFreeRefresh() uint32

func (*ST_Asset_LeagueBox_PB) GetHelpedBoxes

func (m *ST_Asset_LeagueBox_PB) GetHelpedBoxes() []*ST_LeagueBox_Item_PB

func (*ST_Asset_LeagueBox_PB) GetLastResetTime

func (m *ST_Asset_LeagueBox_PB) GetLastResetTime() uint64

func (*ST_Asset_LeagueBox_PB) GetLeftOpenNum

func (m *ST_Asset_LeagueBox_PB) GetLeftOpenNum() uint32

func (*ST_Asset_LeagueBox_PB) GetLeftTimes

func (m *ST_Asset_LeagueBox_PB) GetLeftTimes() uint32

func (*ST_Asset_LeagueBox_PB) GetMaxId

func (m *ST_Asset_LeagueBox_PB) GetMaxId() uint64

func (*ST_Asset_LeagueBox_PB) GetOwnerBoxes

func (m *ST_Asset_LeagueBox_PB) GetOwnerBoxes() []*ST_LeagueBox_Item_PB

func (*ST_Asset_LeagueBox_PB) GetRefresh

func (m *ST_Asset_LeagueBox_PB) GetRefresh() bool

func (*ST_Asset_LeagueBox_PB) GetRefreshBoxTime

func (m *ST_Asset_LeagueBox_PB) GetRefreshBoxTime() uint64

func (*ST_Asset_LeagueBox_PB) ProtoMessage

func (*ST_Asset_LeagueBox_PB) ProtoMessage()

func (*ST_Asset_LeagueBox_PB) Reset

func (m *ST_Asset_LeagueBox_PB) Reset()

func (*ST_Asset_LeagueBox_PB) String

func (m *ST_Asset_LeagueBox_PB) String() string

type ST_Asset_LeagueTask_PB

type ST_Asset_LeagueTask_PB struct {
	Init                   *bool                 `protobuf:"varint,1,opt,name=init" json:"init,omitempty"`
	Tasks                  []*ST_LeagueTask_Item `protobuf:"bytes,2,rep,name=tasks" json:"tasks,omitempty"`
	RefreshExpireTimestamp *uint64               `protobuf:"varint,3,opt,name=refreshExpireTimestamp" json:"refreshExpireTimestamp,omitempty"`
	XXX_unrecognized       []byte                `json:"-"`
}

联盟任务资产

func (*ST_Asset_LeagueTask_PB) Descriptor

func (*ST_Asset_LeagueTask_PB) Descriptor() ([]byte, []int)

func (*ST_Asset_LeagueTask_PB) GetInit

func (m *ST_Asset_LeagueTask_PB) GetInit() bool

func (*ST_Asset_LeagueTask_PB) GetRefreshExpireTimestamp

func (m *ST_Asset_LeagueTask_PB) GetRefreshExpireTimestamp() uint64

func (*ST_Asset_LeagueTask_PB) GetTasks

func (m *ST_Asset_LeagueTask_PB) GetTasks() []*ST_LeagueTask_Item

func (*ST_Asset_LeagueTask_PB) ProtoMessage

func (*ST_Asset_LeagueTask_PB) ProtoMessage()

func (*ST_Asset_LeagueTask_PB) Reset

func (m *ST_Asset_LeagueTask_PB) Reset()

func (*ST_Asset_LeagueTask_PB) String

func (m *ST_Asset_LeagueTask_PB) String() string

type ST_Asset_LoginGift_PB

type ST_Asset_LoginGift_PB struct {
	GroupId          *uint32 `protobuf:"varint,1,opt,name=groupId" json:"groupId,omitempty"`
	LoginDays        *uint32 `protobuf:"varint,2,opt,name=loginDays" json:"loginDays,omitempty"`
	RewardDays       *int64  `protobuf:"varint,3,opt,name=rewardDays" json:"rewardDays,omitempty"`
	RefreshTime      *uint64 `protobuf:"varint,4,opt,name=refreshTime" json:"refreshTime,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

登陆有礼玩家资产

func (*ST_Asset_LoginGift_PB) Descriptor

func (*ST_Asset_LoginGift_PB) Descriptor() ([]byte, []int)

func (*ST_Asset_LoginGift_PB) GetGroupId

func (m *ST_Asset_LoginGift_PB) GetGroupId() uint32

func (*ST_Asset_LoginGift_PB) GetLoginDays

func (m *ST_Asset_LoginGift_PB) GetLoginDays() uint32

func (*ST_Asset_LoginGift_PB) GetRefreshTime

func (m *ST_Asset_LoginGift_PB) GetRefreshTime() uint64

func (*ST_Asset_LoginGift_PB) GetRewardDays

func (m *ST_Asset_LoginGift_PB) GetRewardDays() int64

func (*ST_Asset_LoginGift_PB) ProtoMessage

func (*ST_Asset_LoginGift_PB) ProtoMessage()

func (*ST_Asset_LoginGift_PB) Reset

func (m *ST_Asset_LoginGift_PB) Reset()

func (*ST_Asset_LoginGift_PB) String

func (m *ST_Asset_LoginGift_PB) String() string

type ST_Asset_LuckyDog

type ST_Asset_LuckyDog struct {
	ServerName       *string `protobuf:"bytes,1,opt,name=ServerName" json:"ServerName,omitempty"`
	LeagueName       *string `protobuf:"bytes,2,opt,name=LeagueName" json:"LeagueName,omitempty"`
	PlayerName       *string `protobuf:"bytes,3,opt,name=PlayerName" json:"PlayerName,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

Airdrop 玩家中奖信息

func (*ST_Asset_LuckyDog) Descriptor

func (*ST_Asset_LuckyDog) Descriptor() ([]byte, []int)

func (*ST_Asset_LuckyDog) GetLeagueName

func (m *ST_Asset_LuckyDog) GetLeagueName() string

func (*ST_Asset_LuckyDog) GetPlayerName

func (m *ST_Asset_LuckyDog) GetPlayerName() string

func (*ST_Asset_LuckyDog) GetServerName

func (m *ST_Asset_LuckyDog) GetServerName() string

func (*ST_Asset_LuckyDog) ProtoMessage

func (*ST_Asset_LuckyDog) ProtoMessage()

func (*ST_Asset_LuckyDog) Reset

func (m *ST_Asset_LuckyDog) Reset()

func (*ST_Asset_LuckyDog) String

func (m *ST_Asset_LuckyDog) String() string

type ST_Asset_LuckyStar_PB

type ST_Asset_LuckyStar_PB struct {
	LuckyStars       []*ST_LuckyStar_Server_PB `protobuf:"bytes,1,rep,name=luckyStars" json:"luckyStars,omitempty"`
	XXX_unrecognized []byte                    `json:"-"`
}

func (*ST_Asset_LuckyStar_PB) Descriptor

func (*ST_Asset_LuckyStar_PB) Descriptor() ([]byte, []int)

func (*ST_Asset_LuckyStar_PB) GetLuckyStars

func (m *ST_Asset_LuckyStar_PB) GetLuckyStars() []*ST_LuckyStar_Server_PB

func (*ST_Asset_LuckyStar_PB) ProtoMessage

func (*ST_Asset_LuckyStar_PB) ProtoMessage()

func (*ST_Asset_LuckyStar_PB) Reset

func (m *ST_Asset_LuckyStar_PB) Reset()

func (*ST_Asset_LuckyStar_PB) String

func (m *ST_Asset_LuckyStar_PB) String() string

type ST_Asset_MainCitySkin_PB

type ST_Asset_MainCitySkin_PB struct {
	CurrentSkinId    *uint32                   `protobuf:"varint,1,opt,name=currentSkinId" json:"currentSkinId,omitempty"`
	Skins            []*ST_MainCitySkinInfo_PB `protobuf:"bytes,2,rep,name=skins" json:"skins,omitempty"`
	XXX_unrecognized []byte                    `json:"-"`
}

func (*ST_Asset_MainCitySkin_PB) Descriptor

func (*ST_Asset_MainCitySkin_PB) Descriptor() ([]byte, []int)

func (*ST_Asset_MainCitySkin_PB) GetCurrentSkinId

func (m *ST_Asset_MainCitySkin_PB) GetCurrentSkinId() uint32

func (*ST_Asset_MainCitySkin_PB) GetSkins

func (*ST_Asset_MainCitySkin_PB) ProtoMessage

func (*ST_Asset_MainCitySkin_PB) ProtoMessage()

func (*ST_Asset_MainCitySkin_PB) Reset

func (m *ST_Asset_MainCitySkin_PB) Reset()

func (*ST_Asset_MainCitySkin_PB) String

func (m *ST_Asset_MainCitySkin_PB) String() string

type ST_Asset_MapList_PB

type ST_Asset_MapList_PB struct {
	MapLists          []*ST_MapList_Info_PB `protobuf:"bytes,1,rep,name=mapLists" json:"mapLists,omitempty"`
	EilteMapLists     []*ST_MapList_Info_PB `protobuf:"bytes,2,rep,name=eilteMapLists" json:"eilteMapLists,omitempty"`
	ToBeUnlockEilteId *int64                `protobuf:"varint,3,opt,name=toBeUnlockEilteId" json:"toBeUnlockEilteId,omitempty"`
	RewardRefreshTime *uint64               `protobuf:"varint,4,opt,name=rewardRefreshTime" json:"rewardRefreshTime,omitempty"`
	XXX_unrecognized  []byte                `json:"-"`
}

副本个人资产

func (*ST_Asset_MapList_PB) Descriptor

func (*ST_Asset_MapList_PB) Descriptor() ([]byte, []int)

func (*ST_Asset_MapList_PB) GetEilteMapLists

func (m *ST_Asset_MapList_PB) GetEilteMapLists() []*ST_MapList_Info_PB

func (*ST_Asset_MapList_PB) GetMapLists

func (m *ST_Asset_MapList_PB) GetMapLists() []*ST_MapList_Info_PB

func (*ST_Asset_MapList_PB) GetRewardRefreshTime

func (m *ST_Asset_MapList_PB) GetRewardRefreshTime() uint64

func (*ST_Asset_MapList_PB) GetToBeUnlockEilteId

func (m *ST_Asset_MapList_PB) GetToBeUnlockEilteId() int64

func (*ST_Asset_MapList_PB) ProtoMessage

func (*ST_Asset_MapList_PB) ProtoMessage()

func (*ST_Asset_MapList_PB) Reset

func (m *ST_Asset_MapList_PB) Reset()

func (*ST_Asset_MapList_PB) String

func (m *ST_Asset_MapList_PB) String() string

type ST_Asset_MiracleWar_PB

type ST_Asset_MiracleWar_PB struct {
	TitleID          *int32           `protobuf:"varint,1,opt,name=titleID" json:"titleID,omitempty"`
	GiftID           *int64           `protobuf:"varint,2,opt,name=giftID" json:"giftID,omitempty"`
	WarNumber        *int32           `protobuf:"varint,3,opt,name=warNumber" json:"warNumber,omitempty"`
	LastNoticeTime   *uint64          `protobuf:"varint,4,opt,name=lastNoticeTime" json:"lastNoticeTime,omitempty"`
	Notice           *ST_GlobalNotice `protobuf:"bytes,5,opt,name=notice" json:"notice,omitempty"`
	Stage            *int32           `protobuf:"varint,6,opt,name=stage" json:"stage,omitempty"`
	Stage1           *int32           `protobuf:"varint,7,opt,name=stage1" json:"stage1,omitempty"`
	Stage2           *int32           `protobuf:"varint,8,opt,name=stage2" json:"stage2,omitempty"`
	Stage3           *int32           `protobuf:"varint,9,opt,name=stage3" json:"stage3,omitempty"`
	Stage4           *int32           `protobuf:"varint,10,opt,name=stage4" json:"stage4,omitempty"`
	XXX_unrecognized []byte           `json:"-"`
}

王战个人资产

func (*ST_Asset_MiracleWar_PB) Descriptor

func (*ST_Asset_MiracleWar_PB) Descriptor() ([]byte, []int)

func (*ST_Asset_MiracleWar_PB) GetGiftID

func (m *ST_Asset_MiracleWar_PB) GetGiftID() int64

func (*ST_Asset_MiracleWar_PB) GetLastNoticeTime

func (m *ST_Asset_MiracleWar_PB) GetLastNoticeTime() uint64

func (*ST_Asset_MiracleWar_PB) GetNotice

func (m *ST_Asset_MiracleWar_PB) GetNotice() *ST_GlobalNotice

func (*ST_Asset_MiracleWar_PB) GetStage

func (m *ST_Asset_MiracleWar_PB) GetStage() int32

func (*ST_Asset_MiracleWar_PB) GetStage1

func (m *ST_Asset_MiracleWar_PB) GetStage1() int32

func (*ST_Asset_MiracleWar_PB) GetStage2

func (m *ST_Asset_MiracleWar_PB) GetStage2() int32

func (*ST_Asset_MiracleWar_PB) GetStage3

func (m *ST_Asset_MiracleWar_PB) GetStage3() int32

func (*ST_Asset_MiracleWar_PB) GetStage4

func (m *ST_Asset_MiracleWar_PB) GetStage4() int32

func (*ST_Asset_MiracleWar_PB) GetTitleID

func (m *ST_Asset_MiracleWar_PB) GetTitleID() int32

func (*ST_Asset_MiracleWar_PB) GetWarNumber

func (m *ST_Asset_MiracleWar_PB) GetWarNumber() int32

func (*ST_Asset_MiracleWar_PB) ProtoMessage

func (*ST_Asset_MiracleWar_PB) ProtoMessage()

func (*ST_Asset_MiracleWar_PB) Reset

func (m *ST_Asset_MiracleWar_PB) Reset()

func (*ST_Asset_MiracleWar_PB) String

func (m *ST_Asset_MiracleWar_PB) String() string

type ST_Asset_MonthGiftPack

type ST_Asset_MonthGiftPack struct {
	Id                         *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	MonthGiftPurchaseTimestamp *uint64 `protobuf:"varint,2,opt,name=monthGiftPurchaseTimestamp" json:"monthGiftPurchaseTimestamp,omitempty"`
	MonthGiftRemainTimes       *uint32 `protobuf:"varint,3,opt,name=monthGiftRemainTimes" json:"monthGiftRemainTimes,omitempty"`
	MonthGiftLastGetTimestamp  *uint64 `protobuf:"varint,4,opt,name=monthGiftLastGetTimestamp" json:"monthGiftLastGetTimestamp,omitempty"`
	Expired                    *bool   `protobuf:"varint,9,opt,name=expired" json:"expired,omitempty"`
	XXX_unrecognized           []byte  `json:"-"`
}

用户限时礼包数据

func (*ST_Asset_MonthGiftPack) Descriptor

func (*ST_Asset_MonthGiftPack) Descriptor() ([]byte, []int)

func (*ST_Asset_MonthGiftPack) GetExpired

func (m *ST_Asset_MonthGiftPack) GetExpired() bool

func (*ST_Asset_MonthGiftPack) GetId

func (m *ST_Asset_MonthGiftPack) GetId() uint64

func (*ST_Asset_MonthGiftPack) GetMonthGiftLastGetTimestamp

func (m *ST_Asset_MonthGiftPack) GetMonthGiftLastGetTimestamp() uint64

func (*ST_Asset_MonthGiftPack) GetMonthGiftPurchaseTimestamp

func (m *ST_Asset_MonthGiftPack) GetMonthGiftPurchaseTimestamp() uint64

func (*ST_Asset_MonthGiftPack) GetMonthGiftRemainTimes

func (m *ST_Asset_MonthGiftPack) GetMonthGiftRemainTimes() uint32

func (*ST_Asset_MonthGiftPack) ProtoMessage

func (*ST_Asset_MonthGiftPack) ProtoMessage()

func (*ST_Asset_MonthGiftPack) Reset

func (m *ST_Asset_MonthGiftPack) Reset()

func (*ST_Asset_MonthGiftPack) String

func (m *ST_Asset_MonthGiftPack) String() string

type ST_Asset_OfferGift

type ST_Asset_OfferGift struct {
	Data             []*ST_OfferGiftPack `protobuf:"bytes,1,rep,name=data" json:"data,omitempty"`
	XXX_unrecognized []byte              `json:"-"`
}

用户折扣礼包资产

func (*ST_Asset_OfferGift) Descriptor

func (*ST_Asset_OfferGift) Descriptor() ([]byte, []int)

func (*ST_Asset_OfferGift) GetData

func (m *ST_Asset_OfferGift) GetData() []*ST_OfferGiftPack

func (*ST_Asset_OfferGift) ProtoMessage

func (*ST_Asset_OfferGift) ProtoMessage()

func (*ST_Asset_OfferGift) Reset

func (m *ST_Asset_OfferGift) Reset()

func (*ST_Asset_OfferGift) String

func (m *ST_Asset_OfferGift) String() string

type ST_Asset_PrepareForWar_PB

type ST_Asset_PrepareForWar_PB struct {
	Number           *uint32  `protobuf:"varint,1,opt,name=number" json:"number,omitempty"`
	Stage            *uint32  `protobuf:"varint,2,opt,name=stage" json:"stage,omitempty"`
	StageStartTime   *uint64  `protobuf:"varint,3,opt,name=stageStartTime" json:"stageStartTime,omitempty"`
	StageEndTime     *uint64  `protobuf:"varint,4,opt,name=stageEndTime" json:"stageEndTime,omitempty"`
	SubStage         *uint32  `protobuf:"varint,5,opt,name=subStage" json:"subStage,omitempty"`
	RewardList       []uint32 `protobuf:"varint,6,rep,name=rewardList" json:"rewardList,omitempty"`
	ScoreRewardId    *uint32  `protobuf:"varint,7,opt,name=scoreRewardId" json:"scoreRewardId,omitempty"`
	Score            *uint32  `protobuf:"varint,8,opt,name=score" json:"score,omitempty"`
	SubScore         *uint32  `protobuf:"varint,9,opt,name=subScore" json:"subScore,omitempty"`
	SubStageEndTime  *uint64  `protobuf:"varint,10,opt,name=subStageEndTime" json:"subStageEndTime,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

个人最强执政官资产

func (*ST_Asset_PrepareForWar_PB) Descriptor

func (*ST_Asset_PrepareForWar_PB) Descriptor() ([]byte, []int)

func (*ST_Asset_PrepareForWar_PB) GetNumber

func (m *ST_Asset_PrepareForWar_PB) GetNumber() uint32

func (*ST_Asset_PrepareForWar_PB) GetRewardList

func (m *ST_Asset_PrepareForWar_PB) GetRewardList() []uint32

func (*ST_Asset_PrepareForWar_PB) GetScore

func (m *ST_Asset_PrepareForWar_PB) GetScore() uint32

func (*ST_Asset_PrepareForWar_PB) GetScoreRewardId

func (m *ST_Asset_PrepareForWar_PB) GetScoreRewardId() uint32

func (*ST_Asset_PrepareForWar_PB) GetStage

func (m *ST_Asset_PrepareForWar_PB) GetStage() uint32

func (*ST_Asset_PrepareForWar_PB) GetStageEndTime

func (m *ST_Asset_PrepareForWar_PB) GetStageEndTime() uint64

func (*ST_Asset_PrepareForWar_PB) GetStageStartTime

func (m *ST_Asset_PrepareForWar_PB) GetStageStartTime() uint64

func (*ST_Asset_PrepareForWar_PB) GetSubScore

func (m *ST_Asset_PrepareForWar_PB) GetSubScore() uint32

func (*ST_Asset_PrepareForWar_PB) GetSubStage

func (m *ST_Asset_PrepareForWar_PB) GetSubStage() uint32

func (*ST_Asset_PrepareForWar_PB) GetSubStageEndTime

func (m *ST_Asset_PrepareForWar_PB) GetSubStageEndTime() uint64

func (*ST_Asset_PrepareForWar_PB) ProtoMessage

func (*ST_Asset_PrepareForWar_PB) ProtoMessage()

func (*ST_Asset_PrepareForWar_PB) Reset

func (m *ST_Asset_PrepareForWar_PB) Reset()

func (*ST_Asset_PrepareForWar_PB) String

func (m *ST_Asset_PrepareForWar_PB) String() string

type ST_Asset_StrongestCommander_PB

type ST_Asset_StrongestCommander_PB struct {
	Number           *uint32  `protobuf:"varint,1,opt,name=number" json:"number,omitempty"`
	Stage            *uint32  `protobuf:"varint,2,opt,name=stage" json:"stage,omitempty"`
	StageStartTime   *uint64  `protobuf:"varint,3,opt,name=stageStartTime" json:"stageStartTime,omitempty"`
	StageEndTime     *uint64  `protobuf:"varint,4,opt,name=stageEndTime" json:"stageEndTime,omitempty"`
	SubStage         *uint32  `protobuf:"varint,5,opt,name=subStage" json:"subStage,omitempty"`
	RewardList       []uint32 `protobuf:"varint,6,rep,name=rewardList" json:"rewardList,omitempty"`
	ScoreRewardId    *uint32  `protobuf:"varint,7,opt,name=scoreRewardId" json:"scoreRewardId,omitempty"`
	Score            *uint32  `protobuf:"varint,8,opt,name=score" json:"score,omitempty"`
	SubScore         *uint32  `protobuf:"varint,9,opt,name=subScore" json:"subScore,omitempty"`
	SubStageEndTime  *uint64  `protobuf:"varint,10,opt,name=subStageEndTime" json:"subStageEndTime,omitempty"`
	SubIndex         *int32   `protobuf:"varint,11,opt,name=subIndex" json:"subIndex,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

个人最强执政官资产

func (*ST_Asset_StrongestCommander_PB) Descriptor

func (*ST_Asset_StrongestCommander_PB) Descriptor() ([]byte, []int)

func (*ST_Asset_StrongestCommander_PB) GetNumber

func (m *ST_Asset_StrongestCommander_PB) GetNumber() uint32

func (*ST_Asset_StrongestCommander_PB) GetRewardList

func (m *ST_Asset_StrongestCommander_PB) GetRewardList() []uint32

func (*ST_Asset_StrongestCommander_PB) GetScore

func (m *ST_Asset_StrongestCommander_PB) GetScore() uint32

func (*ST_Asset_StrongestCommander_PB) GetScoreRewardId

func (m *ST_Asset_StrongestCommander_PB) GetScoreRewardId() uint32

func (*ST_Asset_StrongestCommander_PB) GetStage

func (m *ST_Asset_StrongestCommander_PB) GetStage() uint32

func (*ST_Asset_StrongestCommander_PB) GetStageEndTime

func (m *ST_Asset_StrongestCommander_PB) GetStageEndTime() uint64

func (*ST_Asset_StrongestCommander_PB) GetStageStartTime

func (m *ST_Asset_StrongestCommander_PB) GetStageStartTime() uint64

func (*ST_Asset_StrongestCommander_PB) GetSubIndex

func (m *ST_Asset_StrongestCommander_PB) GetSubIndex() int32

func (*ST_Asset_StrongestCommander_PB) GetSubScore

func (m *ST_Asset_StrongestCommander_PB) GetSubScore() uint32

func (*ST_Asset_StrongestCommander_PB) GetSubStage

func (m *ST_Asset_StrongestCommander_PB) GetSubStage() uint32

func (*ST_Asset_StrongestCommander_PB) GetSubStageEndTime

func (m *ST_Asset_StrongestCommander_PB) GetSubStageEndTime() uint64

func (*ST_Asset_StrongestCommander_PB) ProtoMessage

func (*ST_Asset_StrongestCommander_PB) ProtoMessage()

func (*ST_Asset_StrongestCommander_PB) Reset

func (m *ST_Asset_StrongestCommander_PB) Reset()

func (*ST_Asset_StrongestCommander_PB) String

type ST_Asset_Supply_PB

type ST_Asset_Supply_PB struct {
	FreeTimes        *uint32             `protobuf:"varint,1,opt,name=freeTimes" json:"freeTimes,omitempty"`
	BuyTimes         []*ST_Vector2Int_PB `protobuf:"bytes,2,rep,name=buyTimes" json:"buyTimes,omitempty"`
	TotleTimes       []*ST_Vector2Int_PB `protobuf:"bytes,3,rep,name=totleTimes" json:"totleTimes,omitempty"`
	LastClearTime    *uint64             `protobuf:"varint,4,opt,name=lastClearTime" json:"lastClearTime,omitempty"`
	XXX_unrecognized []byte              `json:"-"`
}

后勤补给资产

func (*ST_Asset_Supply_PB) Descriptor

func (*ST_Asset_Supply_PB) Descriptor() ([]byte, []int)

func (*ST_Asset_Supply_PB) GetBuyTimes

func (m *ST_Asset_Supply_PB) GetBuyTimes() []*ST_Vector2Int_PB

func (*ST_Asset_Supply_PB) GetFreeTimes

func (m *ST_Asset_Supply_PB) GetFreeTimes() uint32

func (*ST_Asset_Supply_PB) GetLastClearTime

func (m *ST_Asset_Supply_PB) GetLastClearTime() uint64

func (*ST_Asset_Supply_PB) GetTotleTimes

func (m *ST_Asset_Supply_PB) GetTotleTimes() []*ST_Vector2Int_PB

func (*ST_Asset_Supply_PB) ProtoMessage

func (*ST_Asset_Supply_PB) ProtoMessage()

func (*ST_Asset_Supply_PB) Reset

func (m *ST_Asset_Supply_PB) Reset()

func (*ST_Asset_Supply_PB) String

func (m *ST_Asset_Supply_PB) String() string

type ST_Asset_TakeCard

type ST_Asset_TakeCard struct {
	TakeCardList     []*ST_TakeCard_Basic `protobuf:"bytes,1,rep,name=takeCardList" json:"takeCardList,omitempty"`
	XXX_unrecognized []byte               `json:"-"`
}

存入玩家资产的数据

func (*ST_Asset_TakeCard) Descriptor

func (*ST_Asset_TakeCard) Descriptor() ([]byte, []int)

func (*ST_Asset_TakeCard) GetTakeCardList

func (m *ST_Asset_TakeCard) GetTakeCardList() []*ST_TakeCard_Basic

func (*ST_Asset_TakeCard) ProtoMessage

func (*ST_Asset_TakeCard) ProtoMessage()

func (*ST_Asset_TakeCard) Reset

func (m *ST_Asset_TakeCard) Reset()

func (*ST_Asset_TakeCard) String

func (m *ST_Asset_TakeCard) String() string

type ST_Asset_TransferBattle_PB

type ST_Asset_TransferBattle_PB struct {
	Number           *uint32             `protobuf:"varint,1,opt,name=number" json:"number,omitempty"`
	Stage            *uint32             `protobuf:"varint,2,opt,name=stage" json:"stage,omitempty"`
	StageStartTime   *uint64             `protobuf:"varint,3,opt,name=stageStartTime" json:"stageStartTime,omitempty"`
	StageEndTime     *uint64             `protobuf:"varint,4,opt,name=stageEndTime" json:"stageEndTime,omitempty"`
	SubStage         *uint32             `protobuf:"varint,5,opt,name=subStage" json:"subStage,omitempty"`
	RewardFlag       *uint32             `protobuf:"varint,6,opt,name=rewardFlag" json:"rewardFlag,omitempty"`
	ScoreRewardId    *uint32             `protobuf:"varint,7,opt,name=scoreRewardId" json:"scoreRewardId,omitempty"`
	SubStageEndTime  *uint64             `protobuf:"varint,8,opt,name=subStageEndTime" json:"subStageEndTime,omitempty"`
	Score            *uint64             `protobuf:"varint,9,opt,name=score" json:"score,omitempty"`
	DeathUnits       *ST_UnitAsset_PB    `protobuf:"bytes,10,opt,name=deathUnits" json:"deathUnits,omitempty"`
	CureProgress     *uint32             `protobuf:"varint,11,opt,name=cureProgress" json:"cureProgress,omitempty"`
	Tasks            []*ST_Vector3Int_PB `protobuf:"bytes,12,rep,name=tasks" json:"tasks,omitempty"`
	FreeTimes        *uint32             `protobuf:"varint,13,opt,name=freeTimes" json:"freeTimes,omitempty"`
	LScore           *uint64             `protobuf:"varint,14,opt,name=lScore" json:"lScore,omitempty"`
	XXX_unrecognized []byte              `json:"-"`
}

个人跨服决战资产

func (*ST_Asset_TransferBattle_PB) Descriptor

func (*ST_Asset_TransferBattle_PB) Descriptor() ([]byte, []int)

func (*ST_Asset_TransferBattle_PB) GetCureProgress

func (m *ST_Asset_TransferBattle_PB) GetCureProgress() uint32

func (*ST_Asset_TransferBattle_PB) GetDeathUnits

func (m *ST_Asset_TransferBattle_PB) GetDeathUnits() *ST_UnitAsset_PB

func (*ST_Asset_TransferBattle_PB) GetFreeTimes

func (m *ST_Asset_TransferBattle_PB) GetFreeTimes() uint32

func (*ST_Asset_TransferBattle_PB) GetLScore

func (m *ST_Asset_TransferBattle_PB) GetLScore() uint64

func (*ST_Asset_TransferBattle_PB) GetNumber

func (m *ST_Asset_TransferBattle_PB) GetNumber() uint32

func (*ST_Asset_TransferBattle_PB) GetRewardFlag

func (m *ST_Asset_TransferBattle_PB) GetRewardFlag() uint32

func (*ST_Asset_TransferBattle_PB) GetScore

func (m *ST_Asset_TransferBattle_PB) GetScore() uint64

func (*ST_Asset_TransferBattle_PB) GetScoreRewardId

func (m *ST_Asset_TransferBattle_PB) GetScoreRewardId() uint32

func (*ST_Asset_TransferBattle_PB) GetStage

func (m *ST_Asset_TransferBattle_PB) GetStage() uint32

func (*ST_Asset_TransferBattle_PB) GetStageEndTime

func (m *ST_Asset_TransferBattle_PB) GetStageEndTime() uint64

func (*ST_Asset_TransferBattle_PB) GetStageStartTime

func (m *ST_Asset_TransferBattle_PB) GetStageStartTime() uint64

func (*ST_Asset_TransferBattle_PB) GetSubStage

func (m *ST_Asset_TransferBattle_PB) GetSubStage() uint32

func (*ST_Asset_TransferBattle_PB) GetSubStageEndTime

func (m *ST_Asset_TransferBattle_PB) GetSubStageEndTime() uint64

func (*ST_Asset_TransferBattle_PB) GetTasks

func (*ST_Asset_TransferBattle_PB) ProtoMessage

func (*ST_Asset_TransferBattle_PB) ProtoMessage()

func (*ST_Asset_TransferBattle_PB) Reset

func (m *ST_Asset_TransferBattle_PB) Reset()

func (*ST_Asset_TransferBattle_PB) String

func (m *ST_Asset_TransferBattle_PB) String() string

type ST_Asset_WorldSituation_PB

type ST_Asset_WorldSituation_PB struct {
	Awards           []*ST_Vector4UInt64_PB `protobuf:"bytes,1,rep,name=awards" json:"awards,omitempty"`
	XXX_unrecognized []byte                 `json:"-"`
}

天下大势玩家资产

func (*ST_Asset_WorldSituation_PB) Descriptor

func (*ST_Asset_WorldSituation_PB) Descriptor() ([]byte, []int)

func (*ST_Asset_WorldSituation_PB) GetAwards

func (*ST_Asset_WorldSituation_PB) ProtoMessage

func (*ST_Asset_WorldSituation_PB) ProtoMessage()

func (*ST_Asset_WorldSituation_PB) Reset

func (m *ST_Asset_WorldSituation_PB) Reset()

func (*ST_Asset_WorldSituation_PB) String

func (m *ST_Asset_WorldSituation_PB) String() string

type ST_AttributeList_PB

type ST_AttributeList_PB struct {
	List             []*ST_Attribute_PB `protobuf:"bytes,1,rep,name=list" json:"list,omitempty"`
	XXX_unrecognized []byte             `json:"-"`
}

func (*ST_AttributeList_PB) Descriptor

func (*ST_AttributeList_PB) Descriptor() ([]byte, []int)

func (*ST_AttributeList_PB) GetList

func (m *ST_AttributeList_PB) GetList() []*ST_Attribute_PB

func (*ST_AttributeList_PB) ProtoMessage

func (*ST_AttributeList_PB) ProtoMessage()

func (*ST_AttributeList_PB) Reset

func (m *ST_AttributeList_PB) Reset()

func (*ST_AttributeList_PB) String

func (m *ST_AttributeList_PB) String() string

type ST_Attribute_PB

type ST_Attribute_PB struct {
	Type             *uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
	Value            *uint32 `protobuf:"varint,2,opt,name=value" json:"value,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

属性加成

func (*ST_Attribute_PB) Descriptor

func (*ST_Attribute_PB) Descriptor() ([]byte, []int)

func (*ST_Attribute_PB) GetType

func (m *ST_Attribute_PB) GetType() uint32

func (*ST_Attribute_PB) GetValue

func (m *ST_Attribute_PB) GetValue() uint32

func (*ST_Attribute_PB) ProtoMessage

func (*ST_Attribute_PB) ProtoMessage()

func (*ST_Attribute_PB) Reset

func (m *ST_Attribute_PB) Reset()

func (*ST_Attribute_PB) String

func (m *ST_Attribute_PB) String() string

type ST_AudioSetting_PB

type ST_AudioSetting_PB struct {
	BgmChannel       *bool  `protobuf:"varint,1,opt,name=BgmChannel" json:"BgmChannel,omitempty"`
	SfxChannel       *bool  `protobuf:"varint,2,opt,name=SfxChannel" json:"SfxChannel,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

声音设置

func (*ST_AudioSetting_PB) Descriptor

func (*ST_AudioSetting_PB) Descriptor() ([]byte, []int)

func (*ST_AudioSetting_PB) GetBgmChannel

func (m *ST_AudioSetting_PB) GetBgmChannel() bool

func (*ST_AudioSetting_PB) GetSfxChannel

func (m *ST_AudioSetting_PB) GetSfxChannel() bool

func (*ST_AudioSetting_PB) ProtoMessage

func (*ST_AudioSetting_PB) ProtoMessage()

func (*ST_AudioSetting_PB) Reset

func (m *ST_AudioSetting_PB) Reset()

func (*ST_AudioSetting_PB) String

func (m *ST_AudioSetting_PB) String() string

type ST_BaseEarlyWarningReport_PB

type ST_BaseEarlyWarningReport_PB struct {
	GActionID        *uint64                      `protobuf:"varint,1,opt,name=gActionID" json:"gActionID,omitempty"`
	ActionType       *uint32                      `protobuf:"varint,2,opt,name=actionType" json:"actionType,omitempty"`
	StartInfo        *ST_EarlyWarning_StartInfo   `protobuf:"bytes,3,opt,name=startInfo" json:"startInfo,omitempty"`
	EndInfo          *ST_EarlyWarning_EndInfo     `protobuf:"bytes,4,opt,name=endInfo" json:"endInfo,omitempty"`
	ConmmanderInfo   *ST_EarlyWarning_Commander   `protobuf:"bytes,5,opt,name=conmmanderInfo" json:"conmmanderInfo,omitempty"`
	MacInfo          *ST_MonsterAtkCityWarning_PB `protobuf:"bytes,6,opt,name=macInfo" json:"macInfo,omitempty"`
	XXX_unrecognized []byte                       `json:"-"`
}

预警基本信息

func (*ST_BaseEarlyWarningReport_PB) Descriptor

func (*ST_BaseEarlyWarningReport_PB) Descriptor() ([]byte, []int)

func (*ST_BaseEarlyWarningReport_PB) GetActionType

func (m *ST_BaseEarlyWarningReport_PB) GetActionType() uint32

func (*ST_BaseEarlyWarningReport_PB) GetConmmanderInfo

func (*ST_BaseEarlyWarningReport_PB) GetEndInfo

func (*ST_BaseEarlyWarningReport_PB) GetGActionID

func (m *ST_BaseEarlyWarningReport_PB) GetGActionID() uint64

func (*ST_BaseEarlyWarningReport_PB) GetMacInfo

func (*ST_BaseEarlyWarningReport_PB) GetStartInfo

func (*ST_BaseEarlyWarningReport_PB) ProtoMessage

func (*ST_BaseEarlyWarningReport_PB) ProtoMessage()

func (*ST_BaseEarlyWarningReport_PB) Reset

func (m *ST_BaseEarlyWarningReport_PB) Reset()

func (*ST_BaseEarlyWarningReport_PB) String

type ST_BattleCommanderSimpleInfo_PB

type ST_BattleCommanderSimpleInfo_PB struct {
	Uid              *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	Name             *string `protobuf:"bytes,2,opt,name=name" json:"name,omitempty"`
	LeagueName       *string `protobuf:"bytes,3,opt,name=leagueName" json:"leagueName,omitempty"`
	TileID           *uint32 `protobuf:"varint,4,opt,name=tileID" json:"tileID,omitempty"`
	AddExp           *uint64 `protobuf:"varint,5,opt,name=addExp" json:"addExp,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

指挥官简单信息

func (*ST_BattleCommanderSimpleInfo_PB) Descriptor

func (*ST_BattleCommanderSimpleInfo_PB) Descriptor() ([]byte, []int)

func (*ST_BattleCommanderSimpleInfo_PB) GetAddExp

func (m *ST_BattleCommanderSimpleInfo_PB) GetAddExp() uint64

func (*ST_BattleCommanderSimpleInfo_PB) GetLeagueName

func (m *ST_BattleCommanderSimpleInfo_PB) GetLeagueName() string

func (*ST_BattleCommanderSimpleInfo_PB) GetName

func (*ST_BattleCommanderSimpleInfo_PB) GetTileID

func (m *ST_BattleCommanderSimpleInfo_PB) GetTileID() uint32

func (*ST_BattleCommanderSimpleInfo_PB) GetUid

func (*ST_BattleCommanderSimpleInfo_PB) ProtoMessage

func (*ST_BattleCommanderSimpleInfo_PB) ProtoMessage()

func (*ST_BattleCommanderSimpleInfo_PB) Reset

func (*ST_BattleCommanderSimpleInfo_PB) String

type ST_BattleInfo_PB

type ST_BattleInfo_PB struct {
	RoundInfo          []*ST_BattleRoundInfo_PB `protobuf:"bytes,1,rep,name=roundInfo" json:"roundInfo,omitempty"`
	AtkFormation       *uint32                  `protobuf:"varint,2,opt,name=atkFormation" json:"atkFormation,omitempty"`
	DefFormation       *uint32                  `protobuf:"varint,3,opt,name=defFormation" json:"defFormation,omitempty"`
	AtkSimpleStartInfo *ST_SimpleStartInfo_PB   `protobuf:"bytes,4,opt,name=atkSimpleStartInfo" json:"atkSimpleStartInfo,omitempty"`
	DefSimpleStartInfo *ST_SimpleStartInfo_PB   `protobuf:"bytes,5,opt,name=defSimpleStartInfo" json:"defSimpleStartInfo,omitempty"`
	IsAtkWin           *bool                    `protobuf:"varint,6,opt,name=isAtkWin" json:"isAtkWin,omitempty"`
	TargetType         *uint32                  `protobuf:"varint,7,opt,name=targetType" json:"targetType,omitempty"`
	XXX_unrecognized   []byte                   `json:"-"`
}

战斗信息(非战斗报告,用于战斗回放)

func (*ST_BattleInfo_PB) Descriptor

func (*ST_BattleInfo_PB) Descriptor() ([]byte, []int)

func (*ST_BattleInfo_PB) GetAtkFormation

func (m *ST_BattleInfo_PB) GetAtkFormation() uint32

func (*ST_BattleInfo_PB) GetAtkSimpleStartInfo

func (m *ST_BattleInfo_PB) GetAtkSimpleStartInfo() *ST_SimpleStartInfo_PB

func (*ST_BattleInfo_PB) GetDefFormation

func (m *ST_BattleInfo_PB) GetDefFormation() uint32

func (*ST_BattleInfo_PB) GetDefSimpleStartInfo

func (m *ST_BattleInfo_PB) GetDefSimpleStartInfo() *ST_SimpleStartInfo_PB

func (*ST_BattleInfo_PB) GetIsAtkWin

func (m *ST_BattleInfo_PB) GetIsAtkWin() bool

func (*ST_BattleInfo_PB) GetRoundInfo

func (m *ST_BattleInfo_PB) GetRoundInfo() []*ST_BattleRoundInfo_PB

func (*ST_BattleInfo_PB) GetTargetType

func (m *ST_BattleInfo_PB) GetTargetType() uint32

func (*ST_BattleInfo_PB) ProtoMessage

func (*ST_BattleInfo_PB) ProtoMessage()

func (*ST_BattleInfo_PB) Reset

func (m *ST_BattleInfo_PB) Reset()

func (*ST_BattleInfo_PB) String

func (m *ST_BattleInfo_PB) String() string

type ST_BattleNotice_PB

type ST_BattleNotice_PB struct {
	NoticeUID        *int64   `protobuf:"varint,1,opt,name=noticeUID" json:"noticeUID,omitempty"`
	LanguageID       *uint32  `protobuf:"varint,2,opt,name=languageID" json:"languageID,omitempty"`
	ParaUint32       []uint32 `protobuf:"varint,3,rep,name=paraUint32" json:"paraUint32,omitempty"`
	ParaString       []string `protobuf:"bytes,4,rep,name=paraString" json:"paraString,omitempty"`
	Timestamp        *uint64  `protobuf:"varint,5,opt,name=timestamp" json:"timestamp,omitempty"`
	BattleRlt        *bool    `protobuf:"varint,6,opt,name=battleRlt" json:"battleRlt,omitempty"`
	IsHaveBattleInfo *bool    `protobuf:"varint,7,opt,name=isHaveBattleInfo" json:"isHaveBattleInfo,omitempty"`
	MailID           *uint64  `protobuf:"varint,8,opt,name=mailID" json:"mailID,omitempty"`
	Type             *int32   `protobuf:"varint,9,opt,name=type" json:"type,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

func (*ST_BattleNotice_PB) Descriptor

func (*ST_BattleNotice_PB) Descriptor() ([]byte, []int)

func (*ST_BattleNotice_PB) GetBattleRlt

func (m *ST_BattleNotice_PB) GetBattleRlt() bool

func (*ST_BattleNotice_PB) GetIsHaveBattleInfo

func (m *ST_BattleNotice_PB) GetIsHaveBattleInfo() bool

func (*ST_BattleNotice_PB) GetLanguageID

func (m *ST_BattleNotice_PB) GetLanguageID() uint32

func (*ST_BattleNotice_PB) GetMailID

func (m *ST_BattleNotice_PB) GetMailID() uint64

func (*ST_BattleNotice_PB) GetNoticeUID

func (m *ST_BattleNotice_PB) GetNoticeUID() int64

func (*ST_BattleNotice_PB) GetParaString

func (m *ST_BattleNotice_PB) GetParaString() []string

func (*ST_BattleNotice_PB) GetParaUint32

func (m *ST_BattleNotice_PB) GetParaUint32() []uint32

func (*ST_BattleNotice_PB) GetTimestamp

func (m *ST_BattleNotice_PB) GetTimestamp() uint64

func (*ST_BattleNotice_PB) GetType

func (m *ST_BattleNotice_PB) GetType() int32

func (*ST_BattleNotice_PB) ProtoMessage

func (*ST_BattleNotice_PB) ProtoMessage()

func (*ST_BattleNotice_PB) Reset

func (m *ST_BattleNotice_PB) Reset()

func (*ST_BattleNotice_PB) String

func (m *ST_BattleNotice_PB) String() string

type ST_BattleNoticesAsset_PB

type ST_BattleNoticesAsset_PB struct {
	Notices          []*ST_BattleNotice_PB `protobuf:"bytes,1,rep,name=notices" json:"notices,omitempty"`
	XXX_unrecognized []byte                `json:"-"`
}

战后右下角弹框信息

func (*ST_BattleNoticesAsset_PB) Descriptor

func (*ST_BattleNoticesAsset_PB) Descriptor() ([]byte, []int)

func (*ST_BattleNoticesAsset_PB) GetNotices

func (m *ST_BattleNoticesAsset_PB) GetNotices() []*ST_BattleNotice_PB

func (*ST_BattleNoticesAsset_PB) ProtoMessage

func (*ST_BattleNoticesAsset_PB) ProtoMessage()

func (*ST_BattleNoticesAsset_PB) Reset

func (m *ST_BattleNoticesAsset_PB) Reset()

func (*ST_BattleNoticesAsset_PB) String

func (m *ST_BattleNoticesAsset_PB) String() string

type ST_BattleReportDetail_PB

type ST_BattleReportDetail_PB struct {
	IsBigBrother     *bool                            `protobuf:"varint,1,opt,name=isBigBrother" json:"isBigBrother,omitempty"`
	CommanderReport  *ST_BattleCommanderSimpleInfo_PB `protobuf:"bytes,2,opt,name=commanderReport" json:"commanderReport,omitempty"`
	HeroListReport   []*ST_HeroBattleReport_PB        `protobuf:"bytes,3,rep,name=heroListReport" json:"heroListReport,omitempty"`
	UnitListReport   []*ST_UnitBattleReport_PB        `protobuf:"bytes,4,rep,name=unitListReport" json:"unitListReport,omitempty"`
	TotalPower       *int64                           `protobuf:"varint,5,opt,name=totalPower" json:"totalPower,omitempty"`
	WallReport       *ST_WallReport_PB                `protobuf:"bytes,6,opt,name=wallReport" json:"wallReport,omitempty"`
	NaturalGift      []uint32                         `protobuf:"varint,7,rep,name=naturalGift" json:"naturalGift,omitempty"`
	TechnologyLevel  []uint32                         `protobuf:"varint,8,rep,name=technologyLevel" json:"technologyLevel,omitempty"`
	Statue           []*ST_Simple_Statue              `protobuf:"bytes,9,rep,name=statue" json:"statue,omitempty"`
	EquipList        []uint32                         `protobuf:"varint,10,rep,name=equipList" json:"equipList,omitempty"`
	ActionID         *uint64                          `protobuf:"varint,11,opt,name=actionID" json:"actionID,omitempty"`
	Reward           *string                          `protobuf:"bytes,12,opt,name=reward" json:"reward,omitempty"`
	MutirMonReward   []*ST_ItemEntry_PB               `protobuf:"bytes,13,rep,name=mutirMonReward" json:"mutirMonReward,omitempty"`
	IsArrest         *bool                            `protobuf:"varint,14,opt,name=isArrest" json:"isArrest,omitempty"`
	MacScore         *uint32                          `protobuf:"varint,15,opt,name=macScore" json:"macScore,omitempty"`
	XXX_unrecognized []byte                           `json:"-"`
}

单个指挥官的详细报告

func (*ST_BattleReportDetail_PB) Descriptor

func (*ST_BattleReportDetail_PB) Descriptor() ([]byte, []int)

func (*ST_BattleReportDetail_PB) GetActionID

func (m *ST_BattleReportDetail_PB) GetActionID() uint64

func (*ST_BattleReportDetail_PB) GetCommanderReport

func (*ST_BattleReportDetail_PB) GetEquipList

func (m *ST_BattleReportDetail_PB) GetEquipList() []uint32

func (*ST_BattleReportDetail_PB) GetHeroListReport

func (m *ST_BattleReportDetail_PB) GetHeroListReport() []*ST_HeroBattleReport_PB

func (*ST_BattleReportDetail_PB) GetIsArrest

func (m *ST_BattleReportDetail_PB) GetIsArrest() bool

func (*ST_BattleReportDetail_PB) GetIsBigBrother

func (m *ST_BattleReportDetail_PB) GetIsBigBrother() bool

func (*ST_BattleReportDetail_PB) GetMacScore

func (m *ST_BattleReportDetail_PB) GetMacScore() uint32

func (*ST_BattleReportDetail_PB) GetMutirMonReward

func (m *ST_BattleReportDetail_PB) GetMutirMonReward() []*ST_ItemEntry_PB

func (*ST_BattleReportDetail_PB) GetNaturalGift

func (m *ST_BattleReportDetail_PB) GetNaturalGift() []uint32

func (*ST_BattleReportDetail_PB) GetReward

func (m *ST_BattleReportDetail_PB) GetReward() string

func (*ST_BattleReportDetail_PB) GetStatue

func (m *ST_BattleReportDetail_PB) GetStatue() []*ST_Simple_Statue

func (*ST_BattleReportDetail_PB) GetTechnologyLevel

func (m *ST_BattleReportDetail_PB) GetTechnologyLevel() []uint32

func (*ST_BattleReportDetail_PB) GetTotalPower

func (m *ST_BattleReportDetail_PB) GetTotalPower() int64

func (*ST_BattleReportDetail_PB) GetUnitListReport

func (m *ST_BattleReportDetail_PB) GetUnitListReport() []*ST_UnitBattleReport_PB

func (*ST_BattleReportDetail_PB) GetWallReport

func (m *ST_BattleReportDetail_PB) GetWallReport() *ST_WallReport_PB

func (*ST_BattleReportDetail_PB) ProtoMessage

func (*ST_BattleReportDetail_PB) ProtoMessage()

func (*ST_BattleReportDetail_PB) Reset

func (m *ST_BattleReportDetail_PB) Reset()

func (*ST_BattleReportDetail_PB) String

func (m *ST_BattleReportDetail_PB) String() string

type ST_BattleReport_PB

type ST_BattleReport_PB struct {
	IsWin              *bool                       `protobuf:"varint,1,opt,name=isWin" json:"isWin,omitempty"`
	AtkInfo            []*ST_BattleReportDetail_PB `protobuf:"bytes,2,rep,name=atkInfo" json:"atkInfo,omitempty"`
	DefInfo            []*ST_BattleReportDetail_PB `protobuf:"bytes,3,rep,name=defInfo" json:"defInfo,omitempty"`
	AtkPowerReport     *ST_PowerReport_PB          `protobuf:"bytes,4,opt,name=atkPowerReport" json:"atkPowerReport,omitempty"`
	DefPowerReport     *ST_PowerReport_PB          `protobuf:"bytes,5,opt,name=defPowerReport" json:"defPowerReport,omitempty"`
	TotalReward        *string                     `protobuf:"bytes,6,opt,name=totalReward" json:"totalReward,omitempty"`
	DefFailInfo        *ST_DefFailInfo_PB          `protobuf:"bytes,7,opt,name=defFailInfo" json:"defFailInfo,omitempty"`
	TargetType         *uint32                     `protobuf:"varint,8,opt,name=targetType" json:"targetType,omitempty"`
	WorldEntryConfigID *int64                      `protobuf:"varint,9,opt,name=WorldEntryConfigID" json:"WorldEntryConfigID,omitempty"`
	ReturnUnitsTotal   *int64                      `protobuf:"varint,10,opt,name=returnUnitsTotal" json:"returnUnitsTotal,omitempty"`
	ReturnUnitsList    []*ST_ReturnUnits_PB        `protobuf:"bytes,11,rep,name=returnUnitsList" json:"returnUnitsList,omitempty"`
	AtkAllBattleAttri  *ST_AttributeList_PB        `protobuf:"bytes,12,opt,name=atkAllBattleAttri" json:"atkAllBattleAttri,omitempty"`
	DefAllBattleAttri  *ST_AttributeList_PB        `protobuf:"bytes,13,opt,name=defAllBattleAttri" json:"defAllBattleAttri,omitempty"`
	XXX_unrecognized   []byte                      `json:"-"`
}

战斗报告

func (*ST_BattleReport_PB) Descriptor

func (*ST_BattleReport_PB) Descriptor() ([]byte, []int)

func (*ST_BattleReport_PB) GetAtkAllBattleAttri

func (m *ST_BattleReport_PB) GetAtkAllBattleAttri() *ST_AttributeList_PB

func (*ST_BattleReport_PB) GetAtkInfo

func (m *ST_BattleReport_PB) GetAtkInfo() []*ST_BattleReportDetail_PB

func (*ST_BattleReport_PB) GetAtkPowerReport

func (m *ST_BattleReport_PB) GetAtkPowerReport() *ST_PowerReport_PB

func (*ST_BattleReport_PB) GetDefAllBattleAttri

func (m *ST_BattleReport_PB) GetDefAllBattleAttri() *ST_AttributeList_PB

func (*ST_BattleReport_PB) GetDefFailInfo

func (m *ST_BattleReport_PB) GetDefFailInfo() *ST_DefFailInfo_PB

func (*ST_BattleReport_PB) GetDefInfo

func (m *ST_BattleReport_PB) GetDefInfo() []*ST_BattleReportDetail_PB

func (*ST_BattleReport_PB) GetDefPowerReport

func (m *ST_BattleReport_PB) GetDefPowerReport() *ST_PowerReport_PB

func (*ST_BattleReport_PB) GetIsWin

func (m *ST_BattleReport_PB) GetIsWin() bool

func (*ST_BattleReport_PB) GetReturnUnitsList

func (m *ST_BattleReport_PB) GetReturnUnitsList() []*ST_ReturnUnits_PB

func (*ST_BattleReport_PB) GetReturnUnitsTotal

func (m *ST_BattleReport_PB) GetReturnUnitsTotal() int64

func (*ST_BattleReport_PB) GetTargetType

func (m *ST_BattleReport_PB) GetTargetType() uint32

func (*ST_BattleReport_PB) GetTotalReward

func (m *ST_BattleReport_PB) GetTotalReward() string

func (*ST_BattleReport_PB) GetWorldEntryConfigID

func (m *ST_BattleReport_PB) GetWorldEntryConfigID() int64

func (*ST_BattleReport_PB) ProtoMessage

func (*ST_BattleReport_PB) ProtoMessage()

func (*ST_BattleReport_PB) Reset

func (m *ST_BattleReport_PB) Reset()

func (*ST_BattleReport_PB) String

func (m *ST_BattleReport_PB) String() string

type ST_BattleRoundInfo_PB

type ST_BattleRoundInfo_PB struct {
	Round            *uint32              `protobuf:"varint,1,opt,name=round" json:"round,omitempty"`
	AtkRoundInfo     *ST_RoundBaseInfo_PB `protobuf:"bytes,2,opt,name=atkRoundInfo" json:"atkRoundInfo,omitempty"`
	DefRoundInfo     *ST_RoundBaseInfo_PB `protobuf:"bytes,3,opt,name=defRoundInfo" json:"defRoundInfo,omitempty"`
	XXX_unrecognized []byte               `json:"-"`
}

战斗回合信息

func (*ST_BattleRoundInfo_PB) Descriptor

func (*ST_BattleRoundInfo_PB) Descriptor() ([]byte, []int)

func (*ST_BattleRoundInfo_PB) GetAtkRoundInfo

func (m *ST_BattleRoundInfo_PB) GetAtkRoundInfo() *ST_RoundBaseInfo_PB

func (*ST_BattleRoundInfo_PB) GetDefRoundInfo

func (m *ST_BattleRoundInfo_PB) GetDefRoundInfo() *ST_RoundBaseInfo_PB

func (*ST_BattleRoundInfo_PB) GetRound

func (m *ST_BattleRoundInfo_PB) GetRound() uint32

func (*ST_BattleRoundInfo_PB) ProtoMessage

func (*ST_BattleRoundInfo_PB) ProtoMessage()

func (*ST_BattleRoundInfo_PB) Reset

func (m *ST_BattleRoundInfo_PB) Reset()

func (*ST_BattleRoundInfo_PB) String

func (m *ST_BattleRoundInfo_PB) String() string

type ST_BeginnerTutorialAsset_PB

type ST_BeginnerTutorialAsset_PB struct {
	FinishedTutorialList []uint32                    `protobuf:"varint,1,rep,name=FinishedTutorialList" json:"FinishedTutorialList,omitempty"`
	FirstEnterBigMap     *bool                       `protobuf:"varint,2,opt,name=FirstEnterBigMap" json:"FirstEnterBigMap,omitempty"`
	FirstEnterGame       *bool                       `protobuf:"varint,3,opt,name=FirstEnterGame" json:"FirstEnterGame,omitempty"`
	FirstTutorialTime    []*ST_FirstTutorialAsset_PB `protobuf:"bytes,4,rep,name=FirstTutorialTime" json:"FirstTutorialTime,omitempty"`
	FirstLeagueBox       *bool                       `protobuf:"varint,5,opt,name=FirstLeagueBox" json:"FirstLeagueBox,omitempty"`
	FirstLordPage        *bool                       `protobuf:"varint,6,opt,name=FirstLordPage" json:"FirstLordPage,omitempty"`
	FirstTechPage        *bool                       `protobuf:"varint,7,opt,name=FirstTechPage" json:"FirstTechPage,omitempty"`
	FirstPay             *bool                       `protobuf:"varint,8,opt,name=FirstPay" json:"FirstPay,omitempty"`
	FirstProduceUnit     *bool                       `protobuf:"varint,9,opt,name=FirstProduceUnit" json:"FirstProduceUnit,omitempty"`
	FirstCash5           *bool                       `protobuf:"varint,10,opt,name=FirstCash5" json:"FirstCash5,omitempty"`
	FirstCash3           *bool                       `protobuf:"varint,11,opt,name=FirstCash3" json:"FirstCash3,omitempty"`
	XXX_unrecognized     []byte                      `json:"-"`
}

新手引导资产

func (*ST_BeginnerTutorialAsset_PB) Descriptor

func (*ST_BeginnerTutorialAsset_PB) Descriptor() ([]byte, []int)

func (*ST_BeginnerTutorialAsset_PB) GetFinishedTutorialList

func (m *ST_BeginnerTutorialAsset_PB) GetFinishedTutorialList() []uint32

func (*ST_BeginnerTutorialAsset_PB) GetFirstCash3

func (m *ST_BeginnerTutorialAsset_PB) GetFirstCash3() bool

func (*ST_BeginnerTutorialAsset_PB) GetFirstCash5

func (m *ST_BeginnerTutorialAsset_PB) GetFirstCash5() bool

func (*ST_BeginnerTutorialAsset_PB) GetFirstEnterBigMap

func (m *ST_BeginnerTutorialAsset_PB) GetFirstEnterBigMap() bool

func (*ST_BeginnerTutorialAsset_PB) GetFirstEnterGame

func (m *ST_BeginnerTutorialAsset_PB) GetFirstEnterGame() bool

func (*ST_BeginnerTutorialAsset_PB) GetFirstLeagueBox

func (m *ST_BeginnerTutorialAsset_PB) GetFirstLeagueBox() bool

func (*ST_BeginnerTutorialAsset_PB) GetFirstLordPage

func (m *ST_BeginnerTutorialAsset_PB) GetFirstLordPage() bool

func (*ST_BeginnerTutorialAsset_PB) GetFirstPay

func (m *ST_BeginnerTutorialAsset_PB) GetFirstPay() bool

func (*ST_BeginnerTutorialAsset_PB) GetFirstProduceUnit

func (m *ST_BeginnerTutorialAsset_PB) GetFirstProduceUnit() bool

func (*ST_BeginnerTutorialAsset_PB) GetFirstTechPage

func (m *ST_BeginnerTutorialAsset_PB) GetFirstTechPage() bool

func (*ST_BeginnerTutorialAsset_PB) GetFirstTutorialTime

func (m *ST_BeginnerTutorialAsset_PB) GetFirstTutorialTime() []*ST_FirstTutorialAsset_PB

func (*ST_BeginnerTutorialAsset_PB) ProtoMessage

func (*ST_BeginnerTutorialAsset_PB) ProtoMessage()

func (*ST_BeginnerTutorialAsset_PB) Reset

func (m *ST_BeginnerTutorialAsset_PB) Reset()

func (*ST_BeginnerTutorialAsset_PB) String

func (m *ST_BeginnerTutorialAsset_PB) String() string

type ST_BlackMarket_Item_PB

type ST_BlackMarket_Item_PB struct {
	IsLocked  *bool `protobuf:"varint,1,opt,name=isLocked" json:"isLocked,omitempty"`
	Exchanged *bool `protobuf:"varint,2,opt,name=exchanged" json:"exchanged,omitempty"`
	// optional int32 goodsId = 3;					//[OLD]商品ID
	// optional int32 giftPackID = 4;				//[OLD]礼包Id
	// optional bool giftPurchased = 5;				//[OLD]礼包是否已经购买
	GoodsContent     *ST_Vector4Int_PB `protobuf:"bytes,6,opt,name=goodsContent" json:"goodsContent,omitempty"`
	GoodsCost        *ST_Vector4Int_PB `protobuf:"bytes,7,opt,name=goodsCost" json:"goodsCost,omitempty"`
	Discount         *uint32           `protobuf:"varint,8,opt,name=discount" json:"discount,omitempty"`
	SlotIdx          *uint32           `protobuf:"varint,9,opt,name=slotIdx" json:"slotIdx,omitempty"`
	XXX_unrecognized []byte            `json:"-"`
}

黑市商品Item

func (*ST_BlackMarket_Item_PB) Descriptor

func (*ST_BlackMarket_Item_PB) Descriptor() ([]byte, []int)

func (*ST_BlackMarket_Item_PB) GetDiscount

func (m *ST_BlackMarket_Item_PB) GetDiscount() uint32

func (*ST_BlackMarket_Item_PB) GetExchanged

func (m *ST_BlackMarket_Item_PB) GetExchanged() bool

func (*ST_BlackMarket_Item_PB) GetGoodsContent

func (m *ST_BlackMarket_Item_PB) GetGoodsContent() *ST_Vector4Int_PB

func (*ST_BlackMarket_Item_PB) GetGoodsCost

func (m *ST_BlackMarket_Item_PB) GetGoodsCost() *ST_Vector4Int_PB

func (*ST_BlackMarket_Item_PB) GetIsLocked

func (m *ST_BlackMarket_Item_PB) GetIsLocked() bool

func (*ST_BlackMarket_Item_PB) GetSlotIdx

func (m *ST_BlackMarket_Item_PB) GetSlotIdx() uint32

func (*ST_BlackMarket_Item_PB) ProtoMessage

func (*ST_BlackMarket_Item_PB) ProtoMessage()

func (*ST_BlackMarket_Item_PB) Reset

func (m *ST_BlackMarket_Item_PB) Reset()

func (*ST_BlackMarket_Item_PB) String

func (m *ST_BlackMarket_Item_PB) String() string

type ST_BlockDecoList_PB

type ST_BlockDecoList_PB struct {
	BlockName        *string           `protobuf:"bytes,1,req,name=blockName" json:"blockName,omitempty"`
	DecoList         []*ST_DecoData_PB `protobuf:"bytes,2,rep,name=decoList" json:"decoList,omitempty"`
	XXX_unrecognized []byte            `json:"-"`
}

单个地块内装饰物信息

func (*ST_BlockDecoList_PB) Descriptor

func (*ST_BlockDecoList_PB) Descriptor() ([]byte, []int)

func (*ST_BlockDecoList_PB) GetBlockName

func (m *ST_BlockDecoList_PB) GetBlockName() string

func (*ST_BlockDecoList_PB) GetDecoList

func (m *ST_BlockDecoList_PB) GetDecoList() []*ST_DecoData_PB

func (*ST_BlockDecoList_PB) ProtoMessage

func (*ST_BlockDecoList_PB) ProtoMessage()

func (*ST_BlockDecoList_PB) Reset

func (m *ST_BlockDecoList_PB) Reset()

func (*ST_BlockDecoList_PB) String

func (m *ST_BlockDecoList_PB) String() string

type ST_BookmarkEntry_PB

type ST_BookmarkEntry_PB struct {
	TileID           *uint32 `protobuf:"varint,1,opt,name=tileID" json:"tileID,omitempty"`
	Type             *uint32 `protobuf:"varint,2,opt,name=type" json:"type,omitempty"`
	Name             *string `protobuf:"bytes,3,opt,name=name" json:"name,omitempty"`
	Description      *string `protobuf:"bytes,4,opt,name=description" json:"description,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_BookmarkEntry_PB) Descriptor

func (*ST_BookmarkEntry_PB) Descriptor() ([]byte, []int)

func (*ST_BookmarkEntry_PB) GetDescription

func (m *ST_BookmarkEntry_PB) GetDescription() string

func (*ST_BookmarkEntry_PB) GetName

func (m *ST_BookmarkEntry_PB) GetName() string

func (*ST_BookmarkEntry_PB) GetTileID

func (m *ST_BookmarkEntry_PB) GetTileID() uint32

func (*ST_BookmarkEntry_PB) GetType

func (m *ST_BookmarkEntry_PB) GetType() uint32

func (*ST_BookmarkEntry_PB) ProtoMessage

func (*ST_BookmarkEntry_PB) ProtoMessage()

func (*ST_BookmarkEntry_PB) Reset

func (m *ST_BookmarkEntry_PB) Reset()

func (*ST_BookmarkEntry_PB) String

func (m *ST_BookmarkEntry_PB) String() string

type ST_BoonDailyData_PB

type ST_BoonDailyData_PB struct {
	Id               *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Statue           *int32  `protobuf:"varint,2,opt,name=statue" json:"statue,omitempty"`
	BuyTimes         *uint64 `protobuf:"varint,3,opt,name=buyTimes" json:"buyTimes,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_BoonDailyData_PB) Descriptor

func (*ST_BoonDailyData_PB) Descriptor() ([]byte, []int)

func (*ST_BoonDailyData_PB) GetBuyTimes

func (m *ST_BoonDailyData_PB) GetBuyTimes() uint64

func (*ST_BoonDailyData_PB) GetId

func (m *ST_BoonDailyData_PB) GetId() uint32

func (*ST_BoonDailyData_PB) GetStatue

func (m *ST_BoonDailyData_PB) GetStatue() int32

func (*ST_BoonDailyData_PB) ProtoMessage

func (*ST_BoonDailyData_PB) ProtoMessage()

func (*ST_BoonDailyData_PB) Reset

func (m *ST_BoonDailyData_PB) Reset()

func (*ST_BoonDailyData_PB) String

func (m *ST_BoonDailyData_PB) String() string

type ST_BoonDaily_PB

type ST_BoonDaily_PB struct {
	OnBonus          *uint32                `protobuf:"varint,1,opt,name=onBonus" json:"onBonus,omitempty"`
	EndTime          *uint64                `protobuf:"varint,2,opt,name=endTime" json:"endTime,omitempty"`
	Datas            []*ST_BoonDailyData_PB `protobuf:"bytes,3,rep,name=datas" json:"datas,omitempty"`
	Version          *uint32                `protobuf:"varint,4,opt,name=version" json:"version,omitempty"`
	Working          *uint32                `protobuf:"varint,5,opt,name=working" json:"working,omitempty"`
	BoonID           *uint32                `protobuf:"varint,6,opt,name=boonID" json:"boonID,omitempty"`
	XXX_unrecognized []byte                 `json:"-"`
}

func (*ST_BoonDaily_PB) Descriptor

func (*ST_BoonDaily_PB) Descriptor() ([]byte, []int)

func (*ST_BoonDaily_PB) GetBoonID

func (m *ST_BoonDaily_PB) GetBoonID() uint32

func (*ST_BoonDaily_PB) GetDatas

func (m *ST_BoonDaily_PB) GetDatas() []*ST_BoonDailyData_PB

func (*ST_BoonDaily_PB) GetEndTime

func (m *ST_BoonDaily_PB) GetEndTime() uint64

func (*ST_BoonDaily_PB) GetOnBonus

func (m *ST_BoonDaily_PB) GetOnBonus() uint32

func (*ST_BoonDaily_PB) GetVersion

func (m *ST_BoonDaily_PB) GetVersion() uint32

func (*ST_BoonDaily_PB) GetWorking

func (m *ST_BoonDaily_PB) GetWorking() uint32

func (*ST_BoonDaily_PB) ProtoMessage

func (*ST_BoonDaily_PB) ProtoMessage()

func (*ST_BoonDaily_PB) Reset

func (m *ST_BoonDaily_PB) Reset()

func (*ST_BoonDaily_PB) String

func (m *ST_BoonDaily_PB) String() string

type ST_BoonDurationData_PB

type ST_BoonDurationData_PB struct {
	Id               *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	EndTime          *uint64 `protobuf:"varint,2,opt,name=endTime" json:"endTime,omitempty"`
	LastGet          *uint64 `protobuf:"varint,3,opt,name=lastGet" json:"lastGet,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_BoonDurationData_PB) Descriptor

func (*ST_BoonDurationData_PB) Descriptor() ([]byte, []int)

func (*ST_BoonDurationData_PB) GetEndTime

func (m *ST_BoonDurationData_PB) GetEndTime() uint64

func (*ST_BoonDurationData_PB) GetId

func (m *ST_BoonDurationData_PB) GetId() uint32

func (*ST_BoonDurationData_PB) GetLastGet

func (m *ST_BoonDurationData_PB) GetLastGet() uint64

func (*ST_BoonDurationData_PB) ProtoMessage

func (*ST_BoonDurationData_PB) ProtoMessage()

func (*ST_BoonDurationData_PB) Reset

func (m *ST_BoonDurationData_PB) Reset()

func (*ST_BoonDurationData_PB) String

func (m *ST_BoonDurationData_PB) String() string

type ST_BoonDuration_PB

type ST_BoonDuration_PB struct {
	BoonID           *uint32                   `protobuf:"varint,1,opt,name=boonID" json:"boonID,omitempty"`
	Datas            []*ST_BoonDurationData_PB `protobuf:"bytes,2,rep,name=datas" json:"datas,omitempty"`
	Working          *uint32                   `protobuf:"varint,3,opt,name=working" json:"working,omitempty"`
	XXX_unrecognized []byte                    `json:"-"`
}

func (*ST_BoonDuration_PB) Descriptor

func (*ST_BoonDuration_PB) Descriptor() ([]byte, []int)

func (*ST_BoonDuration_PB) GetBoonID

func (m *ST_BoonDuration_PB) GetBoonID() uint32

func (*ST_BoonDuration_PB) GetDatas

func (m *ST_BoonDuration_PB) GetDatas() []*ST_BoonDurationData_PB

func (*ST_BoonDuration_PB) GetWorking

func (m *ST_BoonDuration_PB) GetWorking() uint32

func (*ST_BoonDuration_PB) ProtoMessage

func (*ST_BoonDuration_PB) ProtoMessage()

func (*ST_BoonDuration_PB) Reset

func (m *ST_BoonDuration_PB) Reset()

func (*ST_BoonDuration_PB) String

func (m *ST_BoonDuration_PB) String() string

type ST_BoonFundData_PB

type ST_BoonFundData_PB struct {
	Id               *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Statue           *int32  `protobuf:"varint,2,opt,name=statue" json:"statue,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_BoonFundData_PB) Descriptor

func (*ST_BoonFundData_PB) Descriptor() ([]byte, []int)

func (*ST_BoonFundData_PB) GetId

func (m *ST_BoonFundData_PB) GetId() uint32

func (*ST_BoonFundData_PB) GetStatue

func (m *ST_BoonFundData_PB) GetStatue() int32

func (*ST_BoonFundData_PB) ProtoMessage

func (*ST_BoonFundData_PB) ProtoMessage()

func (*ST_BoonFundData_PB) Reset

func (m *ST_BoonFundData_PB) Reset()

func (*ST_BoonFundData_PB) String

func (m *ST_BoonFundData_PB) String() string

type ST_BoonFund_PB

type ST_BoonFund_PB struct {
	BoonID           *uint32               `protobuf:"varint,1,opt,name=boonID" json:"boonID,omitempty"`
	OnFund           *uint32               `protobuf:"varint,2,opt,name=onFund" json:"onFund,omitempty"`
	Datas            []*ST_BoonFundData_PB `protobuf:"bytes,3,rep,name=datas" json:"datas,omitempty"`
	Working          *uint32               `protobuf:"varint,4,opt,name=working" json:"working,omitempty"`
	XXX_unrecognized []byte                `json:"-"`
}

func (*ST_BoonFund_PB) Descriptor

func (*ST_BoonFund_PB) Descriptor() ([]byte, []int)

func (*ST_BoonFund_PB) GetBoonID

func (m *ST_BoonFund_PB) GetBoonID() uint32

func (*ST_BoonFund_PB) GetDatas

func (m *ST_BoonFund_PB) GetDatas() []*ST_BoonFundData_PB

func (*ST_BoonFund_PB) GetOnFund

func (m *ST_BoonFund_PB) GetOnFund() uint32

func (*ST_BoonFund_PB) GetWorking

func (m *ST_BoonFund_PB) GetWorking() uint32

func (*ST_BoonFund_PB) ProtoMessage

func (*ST_BoonFund_PB) ProtoMessage()

func (*ST_BoonFund_PB) Reset

func (m *ST_BoonFund_PB) Reset()

func (*ST_BoonFund_PB) String

func (m *ST_BoonFund_PB) String() string

type ST_BoonPayFirst_PB

type ST_BoonPayFirst_PB struct {
	Statue           *int32  `protobuf:"varint,1,opt,name=statue" json:"statue,omitempty"`
	Version          *uint32 `protobuf:"varint,2,opt,name=version" json:"version,omitempty"`
	Working          *uint32 `protobuf:"varint,3,opt,name=working" json:"working,omitempty"`
	BoonID           *uint32 `protobuf:"varint,4,opt,name=boonID" json:"boonID,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_BoonPayFirst_PB) Descriptor

func (*ST_BoonPayFirst_PB) Descriptor() ([]byte, []int)

func (*ST_BoonPayFirst_PB) GetBoonID

func (m *ST_BoonPayFirst_PB) GetBoonID() uint32

func (*ST_BoonPayFirst_PB) GetStatue

func (m *ST_BoonPayFirst_PB) GetStatue() int32

func (*ST_BoonPayFirst_PB) GetVersion

func (m *ST_BoonPayFirst_PB) GetVersion() uint32

func (*ST_BoonPayFirst_PB) GetWorking

func (m *ST_BoonPayFirst_PB) GetWorking() uint32

func (*ST_BoonPayFirst_PB) ProtoMessage

func (*ST_BoonPayFirst_PB) ProtoMessage()

func (*ST_BoonPayFirst_PB) Reset

func (m *ST_BoonPayFirst_PB) Reset()

func (*ST_BoonPayFirst_PB) String

func (m *ST_BoonPayFirst_PB) String() string

type ST_BoonPaySecond_PB

type ST_BoonPaySecond_PB struct {
	Statue           *int32  `protobuf:"varint,1,opt,name=statue" json:"statue,omitempty"`
	Working          *uint32 `protobuf:"varint,2,opt,name=working" json:"working,omitempty"`
	BoonID           *uint32 `protobuf:"varint,3,opt,name=boonID" json:"boonID,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_BoonPaySecond_PB) Descriptor

func (*ST_BoonPaySecond_PB) Descriptor() ([]byte, []int)

func (*ST_BoonPaySecond_PB) GetBoonID

func (m *ST_BoonPaySecond_PB) GetBoonID() uint32

func (*ST_BoonPaySecond_PB) GetStatue

func (m *ST_BoonPaySecond_PB) GetStatue() int32

func (*ST_BoonPaySecond_PB) GetWorking

func (m *ST_BoonPaySecond_PB) GetWorking() uint32

func (*ST_BoonPaySecond_PB) ProtoMessage

func (*ST_BoonPaySecond_PB) ProtoMessage()

func (*ST_BoonPaySecond_PB) Reset

func (m *ST_BoonPaySecond_PB) Reset()

func (*ST_BoonPaySecond_PB) String

func (m *ST_BoonPaySecond_PB) String() string

type ST_BoonRewardConfig_PB

type ST_BoonRewardConfig_PB struct {
	BoonID           *uint32                 `protobuf:"varint,1,opt,name=boonID" json:"boonID,omitempty"`
	DataVer          *uint32                 `protobuf:"varint,2,opt,name=dataVer" json:"dataVer,omitempty"`
	Datas            []*ST_BoonRewardData_PB `protobuf:"bytes,3,rep,name=datas" json:"datas,omitempty"`
	XXX_unrecognized []byte                  `json:"-"`
}

一个福利活动的奖励内容

func (*ST_BoonRewardConfig_PB) Descriptor

func (*ST_BoonRewardConfig_PB) Descriptor() ([]byte, []int)

func (*ST_BoonRewardConfig_PB) GetBoonID

func (m *ST_BoonRewardConfig_PB) GetBoonID() uint32

func (*ST_BoonRewardConfig_PB) GetDataVer

func (m *ST_BoonRewardConfig_PB) GetDataVer() uint32

func (*ST_BoonRewardConfig_PB) GetDatas

func (*ST_BoonRewardConfig_PB) ProtoMessage

func (*ST_BoonRewardConfig_PB) ProtoMessage()

func (*ST_BoonRewardConfig_PB) Reset

func (m *ST_BoonRewardConfig_PB) Reset()

func (*ST_BoonRewardConfig_PB) String

func (m *ST_BoonRewardConfig_PB) String() string

type ST_BoonRewardData_PB

type ST_BoonRewardData_PB struct {
	DataID  *uint32             `protobuf:"varint,1,opt,name=dataID" json:"dataID,omitempty"`
	Rewards []*ST_Vector4Int_PB `protobuf:"bytes,2,rep,name=rewards" json:"rewards,omitempty"`
	// 免费奖励
	Rewards2 []*ST_Vector4Int_PB `protobuf:"bytes,3,rep,name=rewards2" json:"rewards2,omitempty"`
	// 领奖条件(充值钻石)
	Cumulative       *int64 `protobuf:"varint,4,opt,name=Cumulative" json:"Cumulative,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

func (*ST_BoonRewardData_PB) Descriptor

func (*ST_BoonRewardData_PB) Descriptor() ([]byte, []int)

func (*ST_BoonRewardData_PB) GetCumulative

func (m *ST_BoonRewardData_PB) GetCumulative() int64

func (*ST_BoonRewardData_PB) GetDataID

func (m *ST_BoonRewardData_PB) GetDataID() uint32

func (*ST_BoonRewardData_PB) GetRewards

func (m *ST_BoonRewardData_PB) GetRewards() []*ST_Vector4Int_PB

func (*ST_BoonRewardData_PB) GetRewards2

func (m *ST_BoonRewardData_PB) GetRewards2() []*ST_Vector4Int_PB

func (*ST_BoonRewardData_PB) ProtoMessage

func (*ST_BoonRewardData_PB) ProtoMessage()

func (*ST_BoonRewardData_PB) Reset

func (m *ST_BoonRewardData_PB) Reset()

func (*ST_BoonRewardData_PB) String

func (m *ST_BoonRewardData_PB) String() string

type ST_BuffAsset_PB

type ST_BuffAsset_PB struct {
	List             []*ST_Buff_PB `protobuf:"bytes,1,rep,name=list" json:"list,omitempty"`
	XXX_unrecognized []byte        `json:"-"`
}

func (*ST_BuffAsset_PB) Descriptor

func (*ST_BuffAsset_PB) Descriptor() ([]byte, []int)

func (*ST_BuffAsset_PB) GetList

func (m *ST_BuffAsset_PB) GetList() []*ST_Buff_PB

func (*ST_BuffAsset_PB) ProtoMessage

func (*ST_BuffAsset_PB) ProtoMessage()

func (*ST_BuffAsset_PB) Reset

func (m *ST_BuffAsset_PB) Reset()

func (*ST_BuffAsset_PB) String

func (m *ST_BuffAsset_PB) String() string

type ST_BuffBattleInfo_PB

type ST_BuffBattleInfo_PB struct {
	BuffID           *uint32 `protobuf:"varint,1,opt,name=buffID" json:"buffID,omitempty"`
	BuffType         *uint32 `protobuf:"varint,2,opt,name=buffType" json:"buffType,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

当前战斗回合的BUFF信息

func (*ST_BuffBattleInfo_PB) Descriptor

func (*ST_BuffBattleInfo_PB) Descriptor() ([]byte, []int)

func (*ST_BuffBattleInfo_PB) GetBuffID

func (m *ST_BuffBattleInfo_PB) GetBuffID() uint32

func (*ST_BuffBattleInfo_PB) GetBuffType

func (m *ST_BuffBattleInfo_PB) GetBuffType() uint32

func (*ST_BuffBattleInfo_PB) ProtoMessage

func (*ST_BuffBattleInfo_PB) ProtoMessage()

func (*ST_BuffBattleInfo_PB) Reset

func (m *ST_BuffBattleInfo_PB) Reset()

func (*ST_BuffBattleInfo_PB) String

func (m *ST_BuffBattleInfo_PB) String() string

type ST_Buff_PB

type ST_Buff_PB struct {
	Id               *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Startime         *uint64 `protobuf:"varint,2,opt,name=startime" json:"startime,omitempty"`
	Remaintime       *uint64 `protobuf:"varint,3,opt,name=remaintime" json:"remaintime,omitempty"`
	Value            *uint32 `protobuf:"varint,4,opt,name=value" json:"value,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

buff资产

func (*ST_Buff_PB) Descriptor

func (*ST_Buff_PB) Descriptor() ([]byte, []int)

func (*ST_Buff_PB) GetId

func (m *ST_Buff_PB) GetId() uint64

func (*ST_Buff_PB) GetRemaintime

func (m *ST_Buff_PB) GetRemaintime() uint64

func (*ST_Buff_PB) GetStartime

func (m *ST_Buff_PB) GetStartime() uint64

func (*ST_Buff_PB) GetValue

func (m *ST_Buff_PB) GetValue() uint32

func (*ST_Buff_PB) ProtoMessage

func (*ST_Buff_PB) ProtoMessage()

func (*ST_Buff_PB) Reset

func (m *ST_Buff_PB) Reset()

func (*ST_Buff_PB) String

func (m *ST_Buff_PB) String() string

type ST_BuildingAsset_PB

type ST_BuildingAsset_PB struct {
	Buildings        []*ST_Building_PB    `protobuf:"bytes,1,rep,name=buildings" json:"buildings,omitempty"`
	NextBuildingId   *uint32              `protobuf:"varint,2,opt,name=nextBuildingId" json:"nextBuildingId,omitempty"`
	BuildingAttrs    *ST_AttributeList_PB `protobuf:"bytes,3,opt,name=buildingAttrs" json:"buildingAttrs,omitempty"`
	XXX_unrecognized []byte               `json:"-"`
}

func (*ST_BuildingAsset_PB) Descriptor

func (*ST_BuildingAsset_PB) Descriptor() ([]byte, []int)

func (*ST_BuildingAsset_PB) GetBuildingAttrs

func (m *ST_BuildingAsset_PB) GetBuildingAttrs() *ST_AttributeList_PB

func (*ST_BuildingAsset_PB) GetBuildings

func (m *ST_BuildingAsset_PB) GetBuildings() []*ST_Building_PB

func (*ST_BuildingAsset_PB) GetNextBuildingId

func (m *ST_BuildingAsset_PB) GetNextBuildingId() uint32

func (*ST_BuildingAsset_PB) ProtoMessage

func (*ST_BuildingAsset_PB) ProtoMessage()

func (*ST_BuildingAsset_PB) Reset

func (m *ST_BuildingAsset_PB) Reset()

func (*ST_BuildingAsset_PB) String

func (m *ST_BuildingAsset_PB) String() string

type ST_Building_PB

type ST_Building_PB struct {
	BuildingID       *uint32                      `protobuf:"varint,1,opt,name=buildingID" json:"buildingID,omitempty"`
	Activated        *bool                        `protobuf:"varint,2,opt,name=activated" json:"activated,omitempty"`
	X                *uint32                      `protobuf:"varint,3,opt,name=x" json:"x,omitempty"`
	Y                *uint32                      `protobuf:"varint,4,opt,name=y" json:"y,omitempty"`
	Buildingtype     *uint32                      `protobuf:"varint,5,opt,name=buildingtype" json:"buildingtype,omitempty"`
	Buildinglevel    *uint32                      `protobuf:"varint,6,opt,name=buildinglevel" json:"buildinglevel,omitempty"`
	HeroId           *uint32                      `protobuf:"varint,7,opt,name=heroId" json:"heroId,omitempty"`
	Units            *ST_UnitAsset_PB             `protobuf:"bytes,8,opt,name=units" json:"units,omitempty"`
	Resource         *ST_CashAsset_PB             `protobuf:"bytes,9,opt,name=resource" json:"resource,omitempty"`
	StrollHeroReward *ST_StrollHeroEventReward_PB `protobuf:"bytes,10,opt,name=strollHeroReward" json:"strollHeroReward,omitempty"`
	EquipCSVID       *uint32                      `protobuf:"varint,11,opt,name=equipCSVID" json:"equipCSVID,omitempty"`
	XXX_unrecognized []byte                       `json:"-"`
}

func (*ST_Building_PB) Descriptor

func (*ST_Building_PB) Descriptor() ([]byte, []int)

func (*ST_Building_PB) GetActivated

func (m *ST_Building_PB) GetActivated() bool

func (*ST_Building_PB) GetBuildingID

func (m *ST_Building_PB) GetBuildingID() uint32

func (*ST_Building_PB) GetBuildinglevel

func (m *ST_Building_PB) GetBuildinglevel() uint32

func (*ST_Building_PB) GetBuildingtype

func (m *ST_Building_PB) GetBuildingtype() uint32

func (*ST_Building_PB) GetEquipCSVID

func (m *ST_Building_PB) GetEquipCSVID() uint32

func (*ST_Building_PB) GetHeroId

func (m *ST_Building_PB) GetHeroId() uint32

func (*ST_Building_PB) GetResource

func (m *ST_Building_PB) GetResource() *ST_CashAsset_PB

func (*ST_Building_PB) GetStrollHeroReward

func (m *ST_Building_PB) GetStrollHeroReward() *ST_StrollHeroEventReward_PB

func (*ST_Building_PB) GetUnits

func (m *ST_Building_PB) GetUnits() *ST_UnitAsset_PB

func (*ST_Building_PB) GetX

func (m *ST_Building_PB) GetX() uint32

func (*ST_Building_PB) GetY

func (m *ST_Building_PB) GetY() uint32

func (*ST_Building_PB) ProtoMessage

func (*ST_Building_PB) ProtoMessage()

func (*ST_Building_PB) Reset

func (m *ST_Building_PB) Reset()

func (*ST_Building_PB) String

func (m *ST_Building_PB) String() string

type ST_CS2GS_GMCommand

type ST_CS2GS_GMCommand struct {
	OperatorId       *int64  `protobuf:"varint,1,opt,name=operatorId" json:"operatorId,omitempty"`
	Command          *string `protobuf:"bytes,2,opt,name=command" json:"command,omitempty"`
	Params           *string `protobuf:"bytes,3,opt,name=params" json:"params,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_CS2GS_GMCommand) Descriptor

func (*ST_CS2GS_GMCommand) Descriptor() ([]byte, []int)

func (*ST_CS2GS_GMCommand) GetCommand

func (m *ST_CS2GS_GMCommand) GetCommand() string

func (*ST_CS2GS_GMCommand) GetOperatorId

func (m *ST_CS2GS_GMCommand) GetOperatorId() int64

func (*ST_CS2GS_GMCommand) GetParams

func (m *ST_CS2GS_GMCommand) GetParams() string

func (*ST_CS2GS_GMCommand) ProtoMessage

func (*ST_CS2GS_GMCommand) ProtoMessage()

func (*ST_CS2GS_GMCommand) Reset

func (m *ST_CS2GS_GMCommand) Reset()

func (*ST_CS2GS_GMCommand) String

func (m *ST_CS2GS_GMCommand) String() string

type ST_CS2GS_GetGiftPackConfigs_Response

type ST_CS2GS_GetGiftPackConfigs_Response struct {
	Result           *int32               `protobuf:"varint,1,opt,name=result" json:"result,omitempty"`
	Configs          []*ST_GiftPackConfig `protobuf:"bytes,2,rep,name=configs" json:"configs,omitempty"`
	XXX_unrecognized []byte               `json:"-"`
}

func (*ST_CS2GS_GetGiftPackConfigs_Response) Descriptor

func (*ST_CS2GS_GetGiftPackConfigs_Response) Descriptor() ([]byte, []int)

func (*ST_CS2GS_GetGiftPackConfigs_Response) GetConfigs

func (*ST_CS2GS_GetGiftPackConfigs_Response) GetResult

func (*ST_CS2GS_GetGiftPackConfigs_Response) ProtoMessage

func (*ST_CS2GS_GetGiftPackConfigs_Response) ProtoMessage()

func (*ST_CS2GS_GetGiftPackConfigs_Response) Reset

func (*ST_CS2GS_GetGiftPackConfigs_Response) String

type ST_CS2GS_GetLuckyStar_Response

type ST_CS2GS_GetLuckyStar_Response struct {
	Result           *int32             `protobuf:"varint,1,opt,name=result" json:"result,omitempty"`
	LuckyStars       []*ST_LuckyStar_PB `protobuf:"bytes,2,rep,name=luckyStars" json:"luckyStars,omitempty"`
	XXX_unrecognized []byte             `json:"-"`
}

func (*ST_CS2GS_GetLuckyStar_Response) Descriptor

func (*ST_CS2GS_GetLuckyStar_Response) Descriptor() ([]byte, []int)

func (*ST_CS2GS_GetLuckyStar_Response) GetLuckyStars

func (m *ST_CS2GS_GetLuckyStar_Response) GetLuckyStars() []*ST_LuckyStar_PB

func (*ST_CS2GS_GetLuckyStar_Response) GetResult

func (m *ST_CS2GS_GetLuckyStar_Response) GetResult() int32

func (*ST_CS2GS_GetLuckyStar_Response) ProtoMessage

func (*ST_CS2GS_GetLuckyStar_Response) ProtoMessage()

func (*ST_CS2GS_GetLuckyStar_Response) Reset

func (m *ST_CS2GS_GetLuckyStar_Response) Reset()

func (*ST_CS2GS_GetLuckyStar_Response) String

type ST_CS2GS_GetOfferGift_Response

type ST_CS2GS_GetOfferGift_Response struct {
	Result           *int32              `protobuf:"varint,1,opt,name=result" json:"result,omitempty"`
	Configs          []*ST_OfferGiftPack `protobuf:"bytes,2,rep,name=configs" json:"configs,omitempty"`
	XXX_unrecognized []byte              `json:"-"`
}

func (*ST_CS2GS_GetOfferGift_Response) Descriptor

func (*ST_CS2GS_GetOfferGift_Response) Descriptor() ([]byte, []int)

func (*ST_CS2GS_GetOfferGift_Response) GetConfigs

func (*ST_CS2GS_GetOfferGift_Response) GetResult

func (m *ST_CS2GS_GetOfferGift_Response) GetResult() int32

func (*ST_CS2GS_GetOfferGift_Response) ProtoMessage

func (*ST_CS2GS_GetOfferGift_Response) ProtoMessage()

func (*ST_CS2GS_GetOfferGift_Response) Reset

func (m *ST_CS2GS_GetOfferGift_Response) Reset()

func (*ST_CS2GS_GetOfferGift_Response) String

type ST_CS2GS_GetStrongestCommanderInfo_Response

type ST_CS2GS_GetStrongestCommanderInfo_Response struct {
	Result           *uint32                      `protobuf:"varint,1,opt,name=result" json:"result,omitempty"`
	Info             *ST_StrongestCommander_Entry `protobuf:"bytes,2,opt,name=info" json:"info,omitempty"`
	XXX_unrecognized []byte                       `json:"-"`
}

func (*ST_CS2GS_GetStrongestCommanderInfo_Response) Descriptor

func (*ST_CS2GS_GetStrongestCommanderInfo_Response) GetInfo

func (*ST_CS2GS_GetStrongestCommanderInfo_Response) GetResult

func (*ST_CS2GS_GetStrongestCommanderInfo_Response) ProtoMessage

func (*ST_CS2GS_GetStrongestCommanderInfo_Response) Reset

func (*ST_CS2GS_GetStrongestCommanderInfo_Response) String

type ST_CS2GS_GetTransferBattleInfo_Response

type ST_CS2GS_GetTransferBattleInfo_Response struct {
	Info             *ST_TransferBattle_Group_Entry `protobuf:"bytes,1,opt,name=info" json:"info,omitempty"`
	Result           *uint32                        `protobuf:"varint,2,opt,name=result" json:"result,omitempty"`
	XXX_unrecognized []byte                         `json:"-"`
}

func (*ST_CS2GS_GetTransferBattleInfo_Response) Descriptor

func (*ST_CS2GS_GetTransferBattleInfo_Response) Descriptor() ([]byte, []int)

func (*ST_CS2GS_GetTransferBattleInfo_Response) GetInfo

func (*ST_CS2GS_GetTransferBattleInfo_Response) GetResult

func (*ST_CS2GS_GetTransferBattleInfo_Response) ProtoMessage

func (*ST_CS2GS_GetTransferBattleInfo_Response) Reset

func (*ST_CS2GS_GetTransferBattleInfo_Response) String

type ST_CS2GS_Pay

type ST_CS2GS_Pay struct {
	Uid              *uint64  `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	ProductId        *string  `protobuf:"bytes,2,opt,name=productId" json:"productId,omitempty"`
	GiftPackageId    *int64   `protobuf:"varint,3,opt,name=giftPackageId" json:"giftPackageId,omitempty"`
	OperatorId       *int64   `protobuf:"varint,4,opt,name=operatorId" json:"operatorId,omitempty"`
	OrderId          *string  `protobuf:"bytes,5,opt,name=orderId" json:"orderId,omitempty"`
	CurPay           *float64 `protobuf:"fixed64,6,opt,name=curPay" json:"curPay,omitempty"`
	EndTimeStamp     *uint64  `protobuf:"varint,7,opt,name=endTimeStamp" json:"endTimeStamp,omitempty"`
	PayType          *uint32  `protobuf:"varint,8,opt,name=payType" json:"payType,omitempty"`
	LuckyStarItemId  *uint32  `protobuf:"varint,9,opt,name=luckyStarItemId" json:"luckyStarItemId,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

func (*ST_CS2GS_Pay) Descriptor

func (*ST_CS2GS_Pay) Descriptor() ([]byte, []int)

func (*ST_CS2GS_Pay) GetCurPay

func (m *ST_CS2GS_Pay) GetCurPay() float64

func (*ST_CS2GS_Pay) GetEndTimeStamp

func (m *ST_CS2GS_Pay) GetEndTimeStamp() uint64

func (*ST_CS2GS_Pay) GetGiftPackageId

func (m *ST_CS2GS_Pay) GetGiftPackageId() int64

func (*ST_CS2GS_Pay) GetLuckyStarItemId

func (m *ST_CS2GS_Pay) GetLuckyStarItemId() uint32

func (*ST_CS2GS_Pay) GetOperatorId

func (m *ST_CS2GS_Pay) GetOperatorId() int64

func (*ST_CS2GS_Pay) GetOrderId

func (m *ST_CS2GS_Pay) GetOrderId() string

func (*ST_CS2GS_Pay) GetPayType

func (m *ST_CS2GS_Pay) GetPayType() uint32

func (*ST_CS2GS_Pay) GetProductId

func (m *ST_CS2GS_Pay) GetProductId() string

func (*ST_CS2GS_Pay) GetUid

func (m *ST_CS2GS_Pay) GetUid() uint64

func (*ST_CS2GS_Pay) ProtoMessage

func (*ST_CS2GS_Pay) ProtoMessage()

func (*ST_CS2GS_Pay) Reset

func (m *ST_CS2GS_Pay) Reset()

func (*ST_CS2GS_Pay) String

func (m *ST_CS2GS_Pay) String() string

type ST_CS2GS_Sync_ServerList

type ST_CS2GS_Sync_ServerList struct {
	Infos            []*ST_Server_PB `protobuf:"bytes,1,rep,name=infos" json:"infos,omitempty"`
	XXX_unrecognized []byte          `json:"-"`
}

func (*ST_CS2GS_Sync_ServerList) Descriptor

func (*ST_CS2GS_Sync_ServerList) Descriptor() ([]byte, []int)

func (*ST_CS2GS_Sync_ServerList) GetInfos

func (m *ST_CS2GS_Sync_ServerList) GetInfos() []*ST_Server_PB

func (*ST_CS2GS_Sync_ServerList) ProtoMessage

func (*ST_CS2GS_Sync_ServerList) ProtoMessage()

func (*ST_CS2GS_Sync_ServerList) Reset

func (m *ST_CS2GS_Sync_ServerList) Reset()

func (*ST_CS2GS_Sync_ServerList) String

func (m *ST_CS2GS_Sync_ServerList) String() string

type ST_CS2LS_Add_List

type ST_CS2LS_Add_List struct {
	Type             *ListType `protobuf:"varint,1,opt,name=type,enum=Protocol.ListType" json:"type,omitempty"`
	Value            *string   `protobuf:"bytes,2,opt,name=value" json:"value,omitempty"`
	OperatorId       *int64    `protobuf:"varint,3,opt,name=operatorId" json:"operatorId,omitempty"`
	Id               *string   `protobuf:"bytes,4,opt,name=id" json:"id,omitempty"`
	XXX_unrecognized []byte    `json:"-"`
}

func (*ST_CS2LS_Add_List) Descriptor

func (*ST_CS2LS_Add_List) Descriptor() ([]byte, []int)

func (*ST_CS2LS_Add_List) GetId

func (m *ST_CS2LS_Add_List) GetId() string

func (*ST_CS2LS_Add_List) GetOperatorId

func (m *ST_CS2LS_Add_List) GetOperatorId() int64

func (*ST_CS2LS_Add_List) GetType

func (m *ST_CS2LS_Add_List) GetType() ListType

func (*ST_CS2LS_Add_List) GetValue

func (m *ST_CS2LS_Add_List) GetValue() string

func (*ST_CS2LS_Add_List) ProtoMessage

func (*ST_CS2LS_Add_List) ProtoMessage()

func (*ST_CS2LS_Add_List) Reset

func (m *ST_CS2LS_Add_List) Reset()

func (*ST_CS2LS_Add_List) String

func (m *ST_CS2LS_Add_List) String() string

type ST_CS2LS_Alloc_Server

type ST_CS2LS_Alloc_Server struct {
	OperatorId       *int64  `protobuf:"varint,1,opt,name=operatorId" json:"operatorId,omitempty"`
	Uid              *uint64 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"`
	ServerStatus     *int32  `protobuf:"varint,3,opt,name=serverStatus" json:"serverStatus,omitempty"`
	WhiteList        *int32  `protobuf:"varint,4,opt,name=whiteList" json:"whiteList,omitempty"`
	Result           *int32  `protobuf:"varint,5,opt,name=result" json:"result,omitempty"`
	Sid              *int64  `protobuf:"varint,6,opt,name=sid" json:"sid,omitempty"`
	Ip               *string `protobuf:"bytes,7,opt,name=ip" json:"ip,omitempty"`
	Port             *string `protobuf:"bytes,8,opt,name=port" json:"port,omitempty"`
	UserName         *string `protobuf:"bytes,9,opt,name=userName" json:"userName,omitempty"`
	RemoteIP         *string `protobuf:"bytes,10,opt,name=remoteIP" json:"remoteIP,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_CS2LS_Alloc_Server) Descriptor

func (*ST_CS2LS_Alloc_Server) Descriptor() ([]byte, []int)

func (*ST_CS2LS_Alloc_Server) GetIp

func (m *ST_CS2LS_Alloc_Server) GetIp() string

func (*ST_CS2LS_Alloc_Server) GetOperatorId

func (m *ST_CS2LS_Alloc_Server) GetOperatorId() int64

func (*ST_CS2LS_Alloc_Server) GetPort

func (m *ST_CS2LS_Alloc_Server) GetPort() string

func (*ST_CS2LS_Alloc_Server) GetRemoteIP

func (m *ST_CS2LS_Alloc_Server) GetRemoteIP() string

func (*ST_CS2LS_Alloc_Server) GetResult

func (m *ST_CS2LS_Alloc_Server) GetResult() int32

func (*ST_CS2LS_Alloc_Server) GetServerStatus

func (m *ST_CS2LS_Alloc_Server) GetServerStatus() int32

func (*ST_CS2LS_Alloc_Server) GetSid

func (m *ST_CS2LS_Alloc_Server) GetSid() int64

func (*ST_CS2LS_Alloc_Server) GetUid

func (m *ST_CS2LS_Alloc_Server) GetUid() uint64

func (*ST_CS2LS_Alloc_Server) GetUserName

func (m *ST_CS2LS_Alloc_Server) GetUserName() string

func (*ST_CS2LS_Alloc_Server) GetWhiteList

func (m *ST_CS2LS_Alloc_Server) GetWhiteList() int32

func (*ST_CS2LS_Alloc_Server) ProtoMessage

func (*ST_CS2LS_Alloc_Server) ProtoMessage()

func (*ST_CS2LS_Alloc_Server) Reset

func (m *ST_CS2LS_Alloc_Server) Reset()

func (*ST_CS2LS_Alloc_Server) String

func (m *ST_CS2LS_Alloc_Server) String() string

type ST_CS2LS_Remove_List

type ST_CS2LS_Remove_List struct {
	Type             *ListType `protobuf:"varint,1,opt,name=type,enum=Protocol.ListType" json:"type,omitempty"`
	List             *string   `protobuf:"bytes,2,opt,name=list" json:"list,omitempty"`
	OperatorId       *int64    `protobuf:"varint,3,opt,name=operatorId" json:"operatorId,omitempty"`
	XXX_unrecognized []byte    `json:"-"`
}

func (*ST_CS2LS_Remove_List) Descriptor

func (*ST_CS2LS_Remove_List) Descriptor() ([]byte, []int)

func (*ST_CS2LS_Remove_List) GetList

func (m *ST_CS2LS_Remove_List) GetList() string

func (*ST_CS2LS_Remove_List) GetOperatorId

func (m *ST_CS2LS_Remove_List) GetOperatorId() int64

func (*ST_CS2LS_Remove_List) GetType

func (m *ST_CS2LS_Remove_List) GetType() ListType

func (*ST_CS2LS_Remove_List) ProtoMessage

func (*ST_CS2LS_Remove_List) ProtoMessage()

func (*ST_CS2LS_Remove_List) Reset

func (m *ST_CS2LS_Remove_List) Reset()

func (*ST_CS2LS_Remove_List) String

func (m *ST_CS2LS_Remove_List) String() string

type ST_CardPoolBasic

type ST_CardPoolBasic struct {
	CardPoolID       *uint32 `protobuf:"varint,1,opt,name=cardPoolID" json:"cardPoolID,omitempty"`
	FreeTimes        *uint32 `protobuf:"varint,2,opt,name=freeTimes" json:"freeTimes,omitempty"`
	FreeOpenTime     *uint64 `protobuf:"varint,3,opt,name=freeOpenTime" json:"freeOpenTime,omitempty"`
	ExtraRewardTimes *uint32 `protobuf:"varint,4,opt,name=extraRewardTimes" json:"extraRewardTimes,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

卡池信息

func (*ST_CardPoolBasic) Descriptor

func (*ST_CardPoolBasic) Descriptor() ([]byte, []int)

func (*ST_CardPoolBasic) GetCardPoolID

func (m *ST_CardPoolBasic) GetCardPoolID() uint32

func (*ST_CardPoolBasic) GetExtraRewardTimes

func (m *ST_CardPoolBasic) GetExtraRewardTimes() uint32

func (*ST_CardPoolBasic) GetFreeOpenTime

func (m *ST_CardPoolBasic) GetFreeOpenTime() uint64

func (*ST_CardPoolBasic) GetFreeTimes

func (m *ST_CardPoolBasic) GetFreeTimes() uint32

func (*ST_CardPoolBasic) ProtoMessage

func (*ST_CardPoolBasic) ProtoMessage()

func (*ST_CardPoolBasic) Reset

func (m *ST_CardPoolBasic) Reset()

func (*ST_CardPoolBasic) String

func (m *ST_CardPoolBasic) String() string

type ST_CashAsset_PB

type ST_CashAsset_PB struct {
	Cash1            *uint64 `protobuf:"varint,1,opt,name=cash1" json:"cash1,omitempty"`
	Cash2            *uint64 `protobuf:"varint,2,opt,name=cash2" json:"cash2,omitempty"`
	Cash3            *uint64 `protobuf:"varint,3,opt,name=cash3" json:"cash3,omitempty"`
	Cash4            *uint64 `protobuf:"varint,4,opt,name=cash4" json:"cash4,omitempty"`
	Cash5            *uint64 `protobuf:"varint,5,opt,name=cash5" json:"cash5,omitempty"`
	Cash100          *uint64 `protobuf:"varint,6,opt,name=cash100" json:"cash100,omitempty"`
	Cash6            *uint64 `protobuf:"varint,7,opt,name=cash6" json:"cash6,omitempty"`
	CashExpedition   *uint64 `protobuf:"varint,8,opt,name=cashExpedition" json:"cashExpedition,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_CashAsset_PB) Descriptor

func (*ST_CashAsset_PB) Descriptor() ([]byte, []int)

func (*ST_CashAsset_PB) GetCash1

func (m *ST_CashAsset_PB) GetCash1() uint64

func (*ST_CashAsset_PB) GetCash100

func (m *ST_CashAsset_PB) GetCash100() uint64

func (*ST_CashAsset_PB) GetCash2

func (m *ST_CashAsset_PB) GetCash2() uint64

func (*ST_CashAsset_PB) GetCash3

func (m *ST_CashAsset_PB) GetCash3() uint64

func (*ST_CashAsset_PB) GetCash4

func (m *ST_CashAsset_PB) GetCash4() uint64

func (*ST_CashAsset_PB) GetCash5

func (m *ST_CashAsset_PB) GetCash5() uint64

func (*ST_CashAsset_PB) GetCash6

func (m *ST_CashAsset_PB) GetCash6() uint64

func (*ST_CashAsset_PB) GetCashExpedition

func (m *ST_CashAsset_PB) GetCashExpedition() uint64

func (*ST_CashAsset_PB) ProtoMessage

func (*ST_CashAsset_PB) ProtoMessage()

func (*ST_CashAsset_PB) Reset

func (m *ST_CashAsset_PB) Reset()

func (*ST_CashAsset_PB) String

func (m *ST_CashAsset_PB) String() string

type ST_CashHouse_PB

type ST_CashHouse_PB struct {
	List             []*ST_Market_PB `protobuf:"bytes,1,rep,name=list" json:"list,omitempty"`
	XXX_unrecognized []byte          `json:"-"`
}

func (*ST_CashHouse_PB) Descriptor

func (*ST_CashHouse_PB) Descriptor() ([]byte, []int)

func (*ST_CashHouse_PB) GetList

func (m *ST_CashHouse_PB) GetList() []*ST_Market_PB

func (*ST_CashHouse_PB) ProtoMessage

func (*ST_CashHouse_PB) ProtoMessage()

func (*ST_CashHouse_PB) Reset

func (m *ST_CashHouse_PB) Reset()

func (*ST_CashHouse_PB) String

func (m *ST_CashHouse_PB) String() string

type ST_ChallengeCondition_PB

type ST_ChallengeCondition_PB struct {
	Type             *uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
	Param            *uint32 `protobuf:"varint,2,opt,name=param" json:"param,omitempty"`
	TargetScore      *uint32 `protobuf:"varint,3,opt,name=targetScore" json:"targetScore,omitempty"`
	CurrentScore     *uint32 `protobuf:"varint,4,opt,name=currentScore" json:"currentScore,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

挑战的目标条件

func (*ST_ChallengeCondition_PB) Descriptor

func (*ST_ChallengeCondition_PB) Descriptor() ([]byte, []int)

func (*ST_ChallengeCondition_PB) GetCurrentScore

func (m *ST_ChallengeCondition_PB) GetCurrentScore() uint32

func (*ST_ChallengeCondition_PB) GetParam

func (m *ST_ChallengeCondition_PB) GetParam() uint32

func (*ST_ChallengeCondition_PB) GetTargetScore

func (m *ST_ChallengeCondition_PB) GetTargetScore() uint32

func (*ST_ChallengeCondition_PB) GetType

func (m *ST_ChallengeCondition_PB) GetType() uint32

func (*ST_ChallengeCondition_PB) ProtoMessage

func (*ST_ChallengeCondition_PB) ProtoMessage()

func (*ST_ChallengeCondition_PB) Reset

func (m *ST_ChallengeCondition_PB) Reset()

func (*ST_ChallengeCondition_PB) String

func (m *ST_ChallengeCondition_PB) String() string

type ST_ChallengeTarget_PB

type ST_ChallengeTarget_PB struct {
	CurrentScore     *uint32  `protobuf:"varint,1,opt,name=currentScore" json:"currentScore,omitempty"`
	TargetID         *int64   `protobuf:"varint,2,opt,name=targetID" json:"targetID,omitempty"`
	RewardList       []uint32 `protobuf:"varint,3,rep,name=rewardList" json:"rewardList,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

挑战目标

func (*ST_ChallengeTarget_PB) Descriptor

func (*ST_ChallengeTarget_PB) Descriptor() ([]byte, []int)

func (*ST_ChallengeTarget_PB) GetCurrentScore

func (m *ST_ChallengeTarget_PB) GetCurrentScore() uint32

func (*ST_ChallengeTarget_PB) GetRewardList

func (m *ST_ChallengeTarget_PB) GetRewardList() []uint32

func (*ST_ChallengeTarget_PB) GetTargetID

func (m *ST_ChallengeTarget_PB) GetTargetID() int64

func (*ST_ChallengeTarget_PB) ProtoMessage

func (*ST_ChallengeTarget_PB) ProtoMessage()

func (*ST_ChallengeTarget_PB) Reset

func (m *ST_ChallengeTarget_PB) Reset()

func (*ST_ChallengeTarget_PB) String

func (m *ST_ChallengeTarget_PB) String() string

type ST_ChallengeTast_PB

type ST_ChallengeTast_PB struct {
	TaskId           *int64                      `protobuf:"varint,1,opt,name=taskId" json:"taskId,omitempty"`
	TaskStatus       *uint32                     `protobuf:"varint,2,opt,name=taskStatus" json:"taskStatus,omitempty"`
	Conditions       []*ST_ChallengeCondition_PB `protobuf:"bytes,3,rep,name=conditions" json:"conditions,omitempty"`
	XXX_unrecognized []byte                      `json:"-"`
}

挑战任务

func (*ST_ChallengeTast_PB) Descriptor

func (*ST_ChallengeTast_PB) Descriptor() ([]byte, []int)

func (*ST_ChallengeTast_PB) GetConditions

func (m *ST_ChallengeTast_PB) GetConditions() []*ST_ChallengeCondition_PB

func (*ST_ChallengeTast_PB) GetTaskId

func (m *ST_ChallengeTast_PB) GetTaskId() int64

func (*ST_ChallengeTast_PB) GetTaskStatus

func (m *ST_ChallengeTast_PB) GetTaskStatus() uint32

func (*ST_ChallengeTast_PB) ProtoMessage

func (*ST_ChallengeTast_PB) ProtoMessage()

func (*ST_ChallengeTast_PB) Reset

func (m *ST_ChallengeTast_PB) Reset()

func (*ST_ChallengeTast_PB) String

func (m *ST_ChallengeTast_PB) String() string

type ST_ChangeServer_Request

type ST_ChangeServer_Request struct {
	Sid              *int64           `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"`
	Uid              *uint64          `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"`
	CharData         []byte           `protobuf:"bytes,3,opt,name=charData" json:"charData,omitempty"`
	FromSid          *int64           `protobuf:"varint,4,opt,name=fromSid" json:"fromSid,omitempty"`
	Type             *int32           `protobuf:"varint,5,opt,name=type" json:"type,omitempty"`
	ItemID           *uint32          `protobuf:"varint,6,opt,name=itemID" json:"itemID,omitempty"`
	ItemCount        *uint32          `protobuf:"varint,7,opt,name=itemCount" json:"itemCount,omitempty"`
	Ranks            []*ST_ServerRank `protobuf:"bytes,8,rep,name=ranks" json:"ranks,omitempty"`
	XXX_unrecognized []byte           `json:"-"`
}

func (*ST_ChangeServer_Request) Descriptor

func (*ST_ChangeServer_Request) Descriptor() ([]byte, []int)

func (*ST_ChangeServer_Request) GetCharData

func (m *ST_ChangeServer_Request) GetCharData() []byte

func (*ST_ChangeServer_Request) GetFromSid

func (m *ST_ChangeServer_Request) GetFromSid() int64

func (*ST_ChangeServer_Request) GetItemCount

func (m *ST_ChangeServer_Request) GetItemCount() uint32

func (*ST_ChangeServer_Request) GetItemID

func (m *ST_ChangeServer_Request) GetItemID() uint32

func (*ST_ChangeServer_Request) GetRanks

func (m *ST_ChangeServer_Request) GetRanks() []*ST_ServerRank

func (*ST_ChangeServer_Request) GetSid

func (m *ST_ChangeServer_Request) GetSid() int64

func (*ST_ChangeServer_Request) GetType

func (m *ST_ChangeServer_Request) GetType() int32

func (*ST_ChangeServer_Request) GetUid

func (m *ST_ChangeServer_Request) GetUid() uint64

func (*ST_ChangeServer_Request) ProtoMessage

func (*ST_ChangeServer_Request) ProtoMessage()

func (*ST_ChangeServer_Request) Reset

func (m *ST_ChangeServer_Request) Reset()

func (*ST_ChangeServer_Request) String

func (m *ST_ChangeServer_Request) String() string

type ST_ChangeServer_Response

type ST_ChangeServer_Response struct {
	Result           *int32  `protobuf:"varint,1,opt,name=result" json:"result,omitempty"`
	Uid              *uint64 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"`
	Sid              *int64  `protobuf:"varint,3,opt,name=sid" json:"sid,omitempty"`
	Ip               *string `protobuf:"bytes,4,opt,name=ip" json:"ip,omitempty"`
	Port             *string `protobuf:"bytes,5,opt,name=port" json:"port,omitempty"`
	Skey             *string `protobuf:"bytes,6,opt,name=skey" json:"skey,omitempty"`
	FromSid          *int64  `protobuf:"varint,7,opt,name=fromSid" json:"fromSid,omitempty"`
	Type             *int32  `protobuf:"varint,8,opt,name=type" json:"type,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_ChangeServer_Response) Descriptor

func (*ST_ChangeServer_Response) Descriptor() ([]byte, []int)

func (*ST_ChangeServer_Response) GetFromSid

func (m *ST_ChangeServer_Response) GetFromSid() int64

func (*ST_ChangeServer_Response) GetIp

func (m *ST_ChangeServer_Response) GetIp() string

func (*ST_ChangeServer_Response) GetPort

func (m *ST_ChangeServer_Response) GetPort() string

func (*ST_ChangeServer_Response) GetResult

func (m *ST_ChangeServer_Response) GetResult() int32

func (*ST_ChangeServer_Response) GetSid

func (m *ST_ChangeServer_Response) GetSid() int64

func (*ST_ChangeServer_Response) GetSkey

func (m *ST_ChangeServer_Response) GetSkey() string

func (*ST_ChangeServer_Response) GetType

func (m *ST_ChangeServer_Response) GetType() int32

func (*ST_ChangeServer_Response) GetUid

func (m *ST_ChangeServer_Response) GetUid() uint64

func (*ST_ChangeServer_Response) ProtoMessage

func (*ST_ChangeServer_Response) ProtoMessage()

func (*ST_ChangeServer_Response) Reset

func (m *ST_ChangeServer_Response) Reset()

func (*ST_ChangeServer_Response) String

func (m *ST_ChangeServer_Response) String() string

type ST_ChapterInfo_PB

type ST_ChapterInfo_PB struct {
	ChapterID        *uint32              `protobuf:"varint,1,opt,name=chapterID" json:"chapterID,omitempty"`
	Reward           *uint32              `protobuf:"varint,2,opt,name=reward" json:"reward,omitempty"`
	Tasks            []*ST_ChapterTask_PB `protobuf:"bytes,3,rep,name=tasks" json:"tasks,omitempty"`
	XXX_unrecognized []byte               `json:"-"`
}

func (*ST_ChapterInfo_PB) Descriptor

func (*ST_ChapterInfo_PB) Descriptor() ([]byte, []int)

func (*ST_ChapterInfo_PB) GetChapterID

func (m *ST_ChapterInfo_PB) GetChapterID() uint32

func (*ST_ChapterInfo_PB) GetReward

func (m *ST_ChapterInfo_PB) GetReward() uint32

func (*ST_ChapterInfo_PB) GetTasks

func (m *ST_ChapterInfo_PB) GetTasks() []*ST_ChapterTask_PB

func (*ST_ChapterInfo_PB) ProtoMessage

func (*ST_ChapterInfo_PB) ProtoMessage()

func (*ST_ChapterInfo_PB) Reset

func (m *ST_ChapterInfo_PB) Reset()

func (*ST_ChapterInfo_PB) String

func (m *ST_ChapterInfo_PB) String() string

type ST_ChapterTask_PB

type ST_ChapterTask_PB struct {
	TaskID           *uint32 `protobuf:"varint,1,opt,name=taskID" json:"taskID,omitempty"`
	Reward           *uint32 `protobuf:"varint,2,opt,name=reward" json:"reward,omitempty"`
	Progress         *uint32 `protobuf:"varint,3,opt,name=progress" json:"progress,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_ChapterTask_PB) Descriptor

func (*ST_ChapterTask_PB) Descriptor() ([]byte, []int)

func (*ST_ChapterTask_PB) GetProgress

func (m *ST_ChapterTask_PB) GetProgress() uint32

func (*ST_ChapterTask_PB) GetReward

func (m *ST_ChapterTask_PB) GetReward() uint32

func (*ST_ChapterTask_PB) GetTaskID

func (m *ST_ChapterTask_PB) GetTaskID() uint32

func (*ST_ChapterTask_PB) ProtoMessage

func (*ST_ChapterTask_PB) ProtoMessage()

func (*ST_ChapterTask_PB) Reset

func (m *ST_ChapterTask_PB) Reset()

func (*ST_ChapterTask_PB) String

func (m *ST_ChapterTask_PB) String() string

type ST_Chapter_PB

type ST_Chapter_PB struct {
	ChapterId        *uint32          `protobuf:"varint,1,opt,name=chapterId" json:"chapterId,omitempty"`
	StarBox          *ST_StarBox_PB   `protobuf:"bytes,2,opt,name=starBox" json:"starBox,omitempty"`
	MapInfos         []*ST_MapInfo_PB `protobuf:"bytes,3,rep,name=mapInfos" json:"mapInfos,omitempty"`
	XXX_unrecognized []byte           `json:"-"`
}

章节信息

func (*ST_Chapter_PB) Descriptor

func (*ST_Chapter_PB) Descriptor() ([]byte, []int)

func (*ST_Chapter_PB) GetChapterId

func (m *ST_Chapter_PB) GetChapterId() uint32

func (*ST_Chapter_PB) GetMapInfos

func (m *ST_Chapter_PB) GetMapInfos() []*ST_MapInfo_PB

func (*ST_Chapter_PB) GetStarBox

func (m *ST_Chapter_PB) GetStarBox() *ST_StarBox_PB

func (*ST_Chapter_PB) ProtoMessage

func (*ST_Chapter_PB) ProtoMessage()

func (*ST_Chapter_PB) Reset

func (m *ST_Chapter_PB) Reset()

func (*ST_Chapter_PB) String

func (m *ST_Chapter_PB) String() string

type ST_CharBasic_PB

type ST_CharBasic_PB struct {
	Uid                       *uint64              `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	Charname                  *string              `protobuf:"bytes,2,opt,name=charname" json:"charname,omitempty"`
	Signature                 *string              `protobuf:"bytes,3,opt,name=signature" json:"signature,omitempty"`
	Location                  *int32               `protobuf:"varint,4,opt,name=location" json:"location,omitempty"`
	Worlddataid               *uint64              `protobuf:"varint,5,opt,name=worlddataid" json:"worlddataid,omitempty"`
	LordIcon                  *string              `protobuf:"bytes,6,opt,name=lordIcon" json:"lordIcon,omitempty"`
	AvatarBoxID               *uint32              `protobuf:"varint,7,opt,name=avatarBoxID" json:"avatarBoxID,omitempty"`
	Avatar                    *string              `protobuf:"bytes,8,opt,name=avatar" json:"avatar,omitempty"`
	Language                  *uint32              `protobuf:"varint,9,opt,name=language" json:"language,omitempty"`
	NickName                  *string              `protobuf:"bytes,10,opt,name=nickName" json:"nickName,omitempty"`
	Sid                       *uint32              `protobuf:"varint,11,opt,name=sid" json:"sid,omitempty"`
	ChangeName                *bool                `protobuf:"varint,12,opt,name=changeName" json:"changeName,omitempty"`
	NextUploadAvatarTimestamp *uint64              `protobuf:"varint,13,opt,name=nextUploadAvatarTimestamp" json:"nextUploadAvatarTimestamp,omitempty"`
	CreateTime                *uint64              `protobuf:"varint,14,opt,name=createTime" json:"createTime,omitempty"`
	AirDropFreeTime           *uint64              `protobuf:"varint,15,opt,name=airDropFreeTime" json:"airDropFreeTime,omitempty"`
	HistoryItemList           []int32              `protobuf:"varint,16,rep,name=historyItemList" json:"historyItemList,omitempty"`
	CommanderInfo             *ST_CommanderInfo_PB `protobuf:"bytes,17,opt,name=commanderInfo" json:"commanderInfo,omitempty"`
	ModelId                   *uint32              `protobuf:"varint,18,opt,name=modelId" json:"modelId,omitempty"`
	SrcVer                    *int64               `protobuf:"varint,19,opt,name=SrcVer" json:"SrcVer,omitempty"`
	ChangeServerCD            *uint64              `protobuf:"varint,20,opt,name=ChangeServerCD" json:"ChangeServerCD,omitempty"`
	Bubbleid                  *uint32              `protobuf:"varint,21,opt,name=bubbleid" json:"bubbleid,omitempty"`
	CurrentSid                *uint32              `protobuf:"varint,22,opt,name=currentSid" json:"currentSid,omitempty"`
	XXX_unrecognized          []byte               `json:"-"`
}

func (*ST_CharBasic_PB) Descriptor

func (*ST_CharBasic_PB) Descriptor() ([]byte, []int)

func (*ST_CharBasic_PB) GetAirDropFreeTime

func (m *ST_CharBasic_PB) GetAirDropFreeTime() uint64

func (*ST_CharBasic_PB) GetAvatar

func (m *ST_CharBasic_PB) GetAvatar() string

func (*ST_CharBasic_PB) GetAvatarBoxID

func (m *ST_CharBasic_PB) GetAvatarBoxID() uint32

func (*ST_CharBasic_PB) GetBubbleid

func (m *ST_CharBasic_PB) GetBubbleid() uint32

func (*ST_CharBasic_PB) GetChangeName

func (m *ST_CharBasic_PB) GetChangeName() bool

func (*ST_CharBasic_PB) GetChangeServerCD

func (m *ST_CharBasic_PB) GetChangeServerCD() uint64

func (*ST_CharBasic_PB) GetCharname

func (m *ST_CharBasic_PB) GetCharname() string

func (*ST_CharBasic_PB) GetCommanderInfo

func (m *ST_CharBasic_PB) GetCommanderInfo() *ST_CommanderInfo_PB

func (*ST_CharBasic_PB) GetCreateTime

func (m *ST_CharBasic_PB) GetCreateTime() uint64

func (*ST_CharBasic_PB) GetCurrentSid

func (m *ST_CharBasic_PB) GetCurrentSid() uint32

func (*ST_CharBasic_PB) GetHistoryItemList

func (m *ST_CharBasic_PB) GetHistoryItemList() []int32

func (*ST_CharBasic_PB) GetLanguage

func (m *ST_CharBasic_PB) GetLanguage() uint32

func (*ST_CharBasic_PB) GetLocation

func (m *ST_CharBasic_PB) GetLocation() int32

func (*ST_CharBasic_PB) GetLordIcon

func (m *ST_CharBasic_PB) GetLordIcon() string

func (*ST_CharBasic_PB) GetModelId

func (m *ST_CharBasic_PB) GetModelId() uint32

func (*ST_CharBasic_PB) GetNextUploadAvatarTimestamp

func (m *ST_CharBasic_PB) GetNextUploadAvatarTimestamp() uint64

func (*ST_CharBasic_PB) GetNickName

func (m *ST_CharBasic_PB) GetNickName() string

func (*ST_CharBasic_PB) GetSid

func (m *ST_CharBasic_PB) GetSid() uint32

func (*ST_CharBasic_PB) GetSignature

func (m *ST_CharBasic_PB) GetSignature() string

func (*ST_CharBasic_PB) GetSrcVer

func (m *ST_CharBasic_PB) GetSrcVer() int64

func (*ST_CharBasic_PB) GetUid

func (m *ST_CharBasic_PB) GetUid() uint64

func (*ST_CharBasic_PB) GetWorlddataid

func (m *ST_CharBasic_PB) GetWorlddataid() uint64

func (*ST_CharBasic_PB) ProtoMessage

func (*ST_CharBasic_PB) ProtoMessage()

func (*ST_CharBasic_PB) Reset

func (m *ST_CharBasic_PB) Reset()

func (*ST_CharBasic_PB) String

func (m *ST_CharBasic_PB) String() string

type ST_CharBasic_Server_PB

type ST_CharBasic_Server_PB struct {
	Uid                       *uint64              `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	Charname                  *string              `protobuf:"bytes,2,opt,name=charname" json:"charname,omitempty"`
	Signature                 *string              `protobuf:"bytes,3,opt,name=signature" json:"signature,omitempty"`
	Location                  *int32               `protobuf:"varint,4,opt,name=location" json:"location,omitempty"`
	Worlddataid               *uint64              `protobuf:"varint,5,opt,name=worlddataid" json:"worlddataid,omitempty"`
	LordIcon                  *string              `protobuf:"bytes,6,opt,name=lordIcon" json:"lordIcon,omitempty"`
	AvatarBoxID               *uint32              `protobuf:"varint,7,opt,name=avatarBoxID" json:"avatarBoxID,omitempty"`
	Avatar                    *string              `protobuf:"bytes,8,opt,name=avatar" json:"avatar,omitempty"`
	LastRefreshTimestamp      *uint64              `protobuf:"varint,9,opt,name=lastRefreshTimestamp" json:"lastRefreshTimestamp,omitempty"`
	Language                  *uint32              `protobuf:"varint,10,opt,name=language" json:"language,omitempty"`
	LoginTimestamp            *uint64              `protobuf:"varint,11,opt,name=loginTimestamp" json:"loginTimestamp,omitempty"`
	ForbidLogin               *uint64              `protobuf:"varint,12,opt,name=forbidLogin" json:"forbidLogin,omitempty"`
	CreateTime                *uint64              `protobuf:"varint,13,opt,name=createTime" json:"createTime,omitempty"`
	ForbidLoginDur            *uint64              `protobuf:"varint,14,opt,name=forbidLoginDur" json:"forbidLoginDur,omitempty"`
	ForbidLoginMsg            *string              `protobuf:"bytes,15,opt,name=forbidLoginMsg" json:"forbidLoginMsg,omitempty"`
	NickName                  *string              `protobuf:"bytes,16,opt,name=nickName" json:"nickName,omitempty"`
	Platform                  *uint32              `protobuf:"varint,17,opt,name=platform" json:"platform,omitempty"`
	LastLogoutTime            *uint64              `protobuf:"varint,18,opt,name=lastLogoutTime" json:"lastLogoutTime,omitempty"`
	ChangedName               *bool                `protobuf:"varint,19,opt,name=changedName" json:"changedName,omitempty"`
	AvatarFileName            *string              `protobuf:"bytes,20,opt,name=avatarFileName" json:"avatarFileName,omitempty"`
	LogFileName               *string              `protobuf:"bytes,21,opt,name=logFileName" json:"logFileName,omitempty"`
	NextUploadAvatarTimestamp *uint64              `protobuf:"varint,22,opt,name=nextUploadAvatarTimestamp" json:"nextUploadAvatarTimestamp,omitempty"`
	FcmToken                  *string              `protobuf:"bytes,23,opt,name=fcmToken" json:"fcmToken,omitempty"`
	AirDropPoolIndex          *int32               `protobuf:"varint,24,opt,name=airDropPoolIndex" json:"airDropPoolIndex,omitempty"`
	AirDropRaffleTimes        *int32               `protobuf:"varint,25,opt,name=airDropRaffleTimes" json:"airDropRaffleTimes,omitempty"`
	AirDropFreeTime           *uint64              `protobuf:"varint,26,opt,name=airDropFreeTime" json:"airDropFreeTime,omitempty"`
	HistoryItemList           []int32              `protobuf:"varint,27,rep,name=historyItemList" json:"historyItemList,omitempty"`
	Sid                       *uint32              `protobuf:"varint,28,opt,name=sid" json:"sid,omitempty"`
	CurrentSid                *uint32              `protobuf:"varint,29,opt,name=currentSid" json:"currentSid,omitempty"`
	KeepPay                   *int32               `protobuf:"varint,30,opt,name=keepPay" json:"keepPay,omitempty"`
	KeepNoPay                 *int32               `protobuf:"varint,31,opt,name=keepNoPay" json:"keepNoPay,omitempty"`
	CommanderInfo             *ST_CommanderInfo_PB `protobuf:"bytes,32,opt,name=commanderInfo" json:"commanderInfo,omitempty"`
	ModelId                   *uint32              `protobuf:"varint,33,opt,name=modelId" json:"modelId,omitempty"`
	ChannelID                 *string              `protobuf:"bytes,34,opt,name=channelID" json:"channelID,omitempty"`
	MainCityLevel             *uint32              `protobuf:"varint,35,opt,name=mainCityLevel" json:"mainCityLevel,omitempty"`
	SrcVer                    *int64               `protobuf:"varint,36,opt,name=SrcVer" json:"SrcVer,omitempty"`
	LastPower                 *uint64              `protobuf:"varint,37,opt,name=lastPower" json:"lastPower,omitempty"`
	Accountid                 *uint64              `protobuf:"varint,38,opt,name=accountid" json:"accountid,omitempty"`
	Bubbleid                  *uint32              `protobuf:"varint,39,opt,name=bubbleid" json:"bubbleid,omitempty"`
	TotalPay                  *uint32              `protobuf:"varint,40,opt,name=TotalPay" json:"TotalPay,omitempty"`
	ChangeServerCD            *uint64              `protobuf:"varint,41,opt,name=ChangeServerCD" json:"ChangeServerCD,omitempty"`
	ReportGlobalTime          *uint64              `protobuf:"varint,42,opt,name=reportGlobalTime" json:"reportGlobalTime,omitempty"`
	IP                        *string              `protobuf:"bytes,43,opt,name=IP" json:"IP,omitempty"`
	XXX_unrecognized          []byte               `json:"-"`
}

func (*ST_CharBasic_Server_PB) Descriptor

func (*ST_CharBasic_Server_PB) Descriptor() ([]byte, []int)

func (*ST_CharBasic_Server_PB) GetAccountid

func (m *ST_CharBasic_Server_PB) GetAccountid() uint64

func (*ST_CharBasic_Server_PB) GetAirDropFreeTime

func (m *ST_CharBasic_Server_PB) GetAirDropFreeTime() uint64

func (*ST_CharBasic_Server_PB) GetAirDropPoolIndex

func (m *ST_CharBasic_Server_PB) GetAirDropPoolIndex() int32

func (*ST_CharBasic_Server_PB) GetAirDropRaffleTimes

func (m *ST_CharBasic_Server_PB) GetAirDropRaffleTimes() int32

func (*ST_CharBasic_Server_PB) GetAvatar

func (m *ST_CharBasic_Server_PB) GetAvatar() string

func (*ST_CharBasic_Server_PB) GetAvatarBoxID

func (m *ST_CharBasic_Server_PB) GetAvatarBoxID() uint32

func (*ST_CharBasic_Server_PB) GetAvatarFileName

func (m *ST_CharBasic_Server_PB) GetAvatarFileName() string

func (*ST_CharBasic_Server_PB) GetBubbleid

func (m *ST_CharBasic_Server_PB) GetBubbleid() uint32

func (*ST_CharBasic_Server_PB) GetChangeServerCD

func (m *ST_CharBasic_Server_PB) GetChangeServerCD() uint64

func (*ST_CharBasic_Server_PB) GetChangedName

func (m *ST_CharBasic_Server_PB) GetChangedName() bool

func (*ST_CharBasic_Server_PB) GetChannelID

func (m *ST_CharBasic_Server_PB) GetChannelID() string

func (*ST_CharBasic_Server_PB) GetCharname

func (m *ST_CharBasic_Server_PB) GetCharname() string

func (*ST_CharBasic_Server_PB) GetCommanderInfo

func (m *ST_CharBasic_Server_PB) GetCommanderInfo() *ST_CommanderInfo_PB

func (*ST_CharBasic_Server_PB) GetCreateTime

func (m *ST_CharBasic_Server_PB) GetCreateTime() uint64

func (*ST_CharBasic_Server_PB) GetCurrentSid

func (m *ST_CharBasic_Server_PB) GetCurrentSid() uint32

func (*ST_CharBasic_Server_PB) GetFcmToken

func (m *ST_CharBasic_Server_PB) GetFcmToken() string

func (*ST_CharBasic_Server_PB) GetForbidLogin

func (m *ST_CharBasic_Server_PB) GetForbidLogin() uint64

func (*ST_CharBasic_Server_PB) GetForbidLoginDur

func (m *ST_CharBasic_Server_PB) GetForbidLoginDur() uint64

func (*ST_CharBasic_Server_PB) GetForbidLoginMsg

func (m *ST_CharBasic_Server_PB) GetForbidLoginMsg() string

func (*ST_CharBasic_Server_PB) GetHistoryItemList

func (m *ST_CharBasic_Server_PB) GetHistoryItemList() []int32

func (*ST_CharBasic_Server_PB) GetIP

func (m *ST_CharBasic_Server_PB) GetIP() string

func (*ST_CharBasic_Server_PB) GetKeepNoPay

func (m *ST_CharBasic_Server_PB) GetKeepNoPay() int32

func (*ST_CharBasic_Server_PB) GetKeepPay

func (m *ST_CharBasic_Server_PB) GetKeepPay() int32

func (*ST_CharBasic_Server_PB) GetLanguage

func (m *ST_CharBasic_Server_PB) GetLanguage() uint32

func (*ST_CharBasic_Server_PB) GetLastLogoutTime

func (m *ST_CharBasic_Server_PB) GetLastLogoutTime() uint64

func (*ST_CharBasic_Server_PB) GetLastPower

func (m *ST_CharBasic_Server_PB) GetLastPower() uint64

func (*ST_CharBasic_Server_PB) GetLastRefreshTimestamp

func (m *ST_CharBasic_Server_PB) GetLastRefreshTimestamp() uint64

func (*ST_CharBasic_Server_PB) GetLocation

func (m *ST_CharBasic_Server_PB) GetLocation() int32

func (*ST_CharBasic_Server_PB) GetLogFileName

func (m *ST_CharBasic_Server_PB) GetLogFileName() string

func (*ST_CharBasic_Server_PB) GetLoginTimestamp

func (m *ST_CharBasic_Server_PB) GetLoginTimestamp() uint64

func (*ST_CharBasic_Server_PB) GetLordIcon

func (m *ST_CharBasic_Server_PB) GetLordIcon() string

func (*ST_CharBasic_Server_PB) GetMainCityLevel

func (m *ST_CharBasic_Server_PB) GetMainCityLevel() uint32

func (*ST_CharBasic_Server_PB) GetModelId

func (m *ST_CharBasic_Server_PB) GetModelId() uint32

func (*ST_CharBasic_Server_PB) GetNextUploadAvatarTimestamp

func (m *ST_CharBasic_Server_PB) GetNextUploadAvatarTimestamp() uint64

func (*ST_CharBasic_Server_PB) GetNickName

func (m *ST_CharBasic_Server_PB) GetNickName() string

func (*ST_CharBasic_Server_PB) GetPlatform

func (m *ST_CharBasic_Server_PB) GetPlatform() uint32

func (*ST_CharBasic_Server_PB) GetReportGlobalTime

func (m *ST_CharBasic_Server_PB) GetReportGlobalTime() uint64

func (*ST_CharBasic_Server_PB) GetSid

func (m *ST_CharBasic_Server_PB) GetSid() uint32

func (*ST_CharBasic_Server_PB) GetSignature

func (m *ST_CharBasic_Server_PB) GetSignature() string

func (*ST_CharBasic_Server_PB) GetSrcVer

func (m *ST_CharBasic_Server_PB) GetSrcVer() int64

func (*ST_CharBasic_Server_PB) GetTotalPay

func (m *ST_CharBasic_Server_PB) GetTotalPay() uint32

func (*ST_CharBasic_Server_PB) GetUid

func (m *ST_CharBasic_Server_PB) GetUid() uint64

func (*ST_CharBasic_Server_PB) GetWorlddataid

func (m *ST_CharBasic_Server_PB) GetWorlddataid() uint64

func (*ST_CharBasic_Server_PB) ProtoMessage

func (*ST_CharBasic_Server_PB) ProtoMessage()

func (*ST_CharBasic_Server_PB) Reset

func (m *ST_CharBasic_Server_PB) Reset()

func (*ST_CharBasic_Server_PB) String

func (m *ST_CharBasic_Server_PB) String() string

type ST_CharExp_PB

type ST_CharExp_PB struct {
	Exp              *uint64 `protobuf:"varint,1,opt,name=exp" json:"exp,omitempty"`
	Level            *uint32 `protobuf:"varint,2,opt,name=level" json:"level,omitempty"`
	Restexp          *uint64 `protobuf:"varint,3,opt,name=restexp" json:"restexp,omitempty"`
	Nextactionid     *uint32 `protobuf:"varint,4,opt,name=nextactionid" json:"nextactionid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_CharExp_PB) Descriptor

func (*ST_CharExp_PB) Descriptor() ([]byte, []int)

func (*ST_CharExp_PB) GetExp

func (m *ST_CharExp_PB) GetExp() uint64

func (*ST_CharExp_PB) GetLevel

func (m *ST_CharExp_PB) GetLevel() uint32

func (*ST_CharExp_PB) GetNextactionid

func (m *ST_CharExp_PB) GetNextactionid() uint32

func (*ST_CharExp_PB) GetRestexp

func (m *ST_CharExp_PB) GetRestexp() uint64

func (*ST_CharExp_PB) ProtoMessage

func (*ST_CharExp_PB) ProtoMessage()

func (*ST_CharExp_PB) Reset

func (m *ST_CharExp_PB) Reset()

func (*ST_CharExp_PB) String

func (m *ST_CharExp_PB) String() string

type ST_CharSimpleGarrison_PB

type ST_CharSimpleGarrison_PB struct {
	CapacityOfGarrison *uint32 `protobuf:"varint,1,opt,name=CapacityOfGarrison" json:"CapacityOfGarrison,omitempty"`
	CurGarrisonValue   *uint32 `protobuf:"varint,2,opt,name=CurGarrisonValue" json:"CurGarrisonValue,omitempty"`
	CharName           *string `protobuf:"bytes,3,opt,name=CharName" json:"CharName,omitempty"`
	XXX_unrecognized   []byte  `json:"-"`
}

友盟中心驻军信息

func (*ST_CharSimpleGarrison_PB) Descriptor

func (*ST_CharSimpleGarrison_PB) Descriptor() ([]byte, []int)

func (*ST_CharSimpleGarrison_PB) GetCapacityOfGarrison

func (m *ST_CharSimpleGarrison_PB) GetCapacityOfGarrison() uint32

func (*ST_CharSimpleGarrison_PB) GetCharName

func (m *ST_CharSimpleGarrison_PB) GetCharName() string

func (*ST_CharSimpleGarrison_PB) GetCurGarrisonValue

func (m *ST_CharSimpleGarrison_PB) GetCurGarrisonValue() uint32

func (*ST_CharSimpleGarrison_PB) ProtoMessage

func (*ST_CharSimpleGarrison_PB) ProtoMessage()

func (*ST_CharSimpleGarrison_PB) Reset

func (m *ST_CharSimpleGarrison_PB) Reset()

func (*ST_CharSimpleGarrison_PB) String

func (m *ST_CharSimpleGarrison_PB) String() string

type ST_CharSimpleInfo

type ST_CharSimpleInfo struct {
	IsValid            *bool                       `protobuf:"varint,1,opt,name=isValid" json:"isValid,omitempty"`
	Sid                *uint32                     `protobuf:"varint,2,opt,name=sid" json:"sid,omitempty"`
	TileId             *uint32                     `protobuf:"varint,3,opt,name=tileId" json:"tileId,omitempty"`
	UserId             *uint64                     `protobuf:"varint,4,opt,name=userId" json:"userId,omitempty"`
	AvatarBoxID        *uint32                     `protobuf:"varint,5,opt,name=avatarBoxID" json:"avatarBoxID,omitempty"`
	Avatar             *string                     `protobuf:"bytes,6,opt,name=avatar" json:"avatar,omitempty"`
	CharName           *string                     `protobuf:"bytes,7,opt,name=charName" json:"charName,omitempty"`
	LeagueID           *uint64                     `protobuf:"varint,8,opt,name=leagueID" json:"leagueID,omitempty"`
	LeagueName         *string                     `protobuf:"bytes,9,opt,name=leagueName" json:"leagueName,omitempty"`
	CapacityOfGarrison *uint32                     `protobuf:"varint,10,opt,name=capacityOfGarrison" json:"capacityOfGarrison,omitempty"`
	CurGarrisonValue   *uint32                     `protobuf:"varint,11,opt,name=curGarrisonValue" json:"curGarrisonValue,omitempty"`
	LanguageID         *uint32                     `protobuf:"varint,12,opt,name=languageID" json:"languageID,omitempty"`
	Power              *uint64                     `protobuf:"varint,13,opt,name=power" json:"power,omitempty"`
	MainCityLevel      *uint32                     `protobuf:"varint,14,opt,name=mainCityLevel" json:"mainCityLevel,omitempty"`
	VipID              *uint32                     `protobuf:"varint,15,opt,name=vipID" json:"vipID,omitempty"`
	CommanderLevel     *uint32                     `protobuf:"varint,16,opt,name=commanderLevel" json:"commanderLevel,omitempty"`
	Signature          *string                     `protobuf:"bytes,17,opt,name=signature" json:"signature,omitempty"`
	CommanderID        *uint32                     `protobuf:"varint,18,opt,name=commanderID" json:"commanderID,omitempty"`
	CommanderQuality   *uint32                     `protobuf:"varint,19,opt,name=commanderQuality" json:"commanderQuality,omitempty"`
	CommanderStatus    *uint32                     `protobuf:"varint,20,opt,name=commanderStatus" json:"commanderStatus,omitempty"`
	NickName           *string                     `protobuf:"bytes,21,opt,name=nickName" json:"nickName,omitempty"`
	LeagueShortName    *string                     `protobuf:"bytes,22,opt,name=leagueShortName" json:"leagueShortName,omitempty"`
	Kingwartitle       *int32                      `protobuf:"varint,23,opt,name=kingwartitle" json:"kingwartitle,omitempty"`
	CommanderModelId   *uint32                     `protobuf:"varint,24,opt,name=commanderModelId" json:"commanderModelId,omitempty"`
	BoxExt             *ST_CommanderFashionInfo_PB `protobuf:"bytes,25,opt,name=boxExt" json:"boxExt,omitempty"`
	BubbleExt          *ST_CommanderFashionInfo_PB `protobuf:"bytes,26,opt,name=bubbleExt" json:"bubbleExt,omitempty"`
	CurrentSid         *uint32                     `protobuf:"varint,27,opt,name=currentSid" json:"currentSid,omitempty"`
	XXX_unrecognized   []byte                      `json:"-"`
}

角色简单信息

func (*ST_CharSimpleInfo) Descriptor

func (*ST_CharSimpleInfo) Descriptor() ([]byte, []int)

func (*ST_CharSimpleInfo) GetAvatar

func (m *ST_CharSimpleInfo) GetAvatar() string

func (*ST_CharSimpleInfo) GetAvatarBoxID

func (m *ST_CharSimpleInfo) GetAvatarBoxID() uint32

func (*ST_CharSimpleInfo) GetBoxExt

func (*ST_CharSimpleInfo) GetBubbleExt

func (m *ST_CharSimpleInfo) GetBubbleExt() *ST_CommanderFashionInfo_PB

func (*ST_CharSimpleInfo) GetCapacityOfGarrison

func (m *ST_CharSimpleInfo) GetCapacityOfGarrison() uint32

func (*ST_CharSimpleInfo) GetCharName

func (m *ST_CharSimpleInfo) GetCharName() string

func (*ST_CharSimpleInfo) GetCommanderID

func (m *ST_CharSimpleInfo) GetCommanderID() uint32

func (*ST_CharSimpleInfo) GetCommanderLevel

func (m *ST_CharSimpleInfo) GetCommanderLevel() uint32

func (*ST_CharSimpleInfo) GetCommanderModelId

func (m *ST_CharSimpleInfo) GetCommanderModelId() uint32

func (*ST_CharSimpleInfo) GetCommanderQuality

func (m *ST_CharSimpleInfo) GetCommanderQuality() uint32

func (*ST_CharSimpleInfo) GetCommanderStatus

func (m *ST_CharSimpleInfo) GetCommanderStatus() uint32

func (*ST_CharSimpleInfo) GetCurGarrisonValue

func (m *ST_CharSimpleInfo) GetCurGarrisonValue() uint32

func (*ST_CharSimpleInfo) GetCurrentSid

func (m *ST_CharSimpleInfo) GetCurrentSid() uint32

func (*ST_CharSimpleInfo) GetIsValid

func (m *ST_CharSimpleInfo) GetIsValid() bool

func (*ST_CharSimpleInfo) GetKingwartitle

func (m *ST_CharSimpleInfo) GetKingwartitle() int32

func (*ST_CharSimpleInfo) GetLanguageID

func (m *ST_CharSimpleInfo) GetLanguageID() uint32

func (*ST_CharSimpleInfo) GetLeagueID

func (m *ST_CharSimpleInfo) GetLeagueID() uint64

func (*ST_CharSimpleInfo) GetLeagueName

func (m *ST_CharSimpleInfo) GetLeagueName() string

func (*ST_CharSimpleInfo) GetLeagueShortName

func (m *ST_CharSimpleInfo) GetLeagueShortName() string

func (*ST_CharSimpleInfo) GetMainCityLevel

func (m *ST_CharSimpleInfo) GetMainCityLevel() uint32

func (*ST_CharSimpleInfo) GetNickName

func (m *ST_CharSimpleInfo) GetNickName() string

func (*ST_CharSimpleInfo) GetPower

func (m *ST_CharSimpleInfo) GetPower() uint64

func (*ST_CharSimpleInfo) GetSid

func (m *ST_CharSimpleInfo) GetSid() uint32

func (*ST_CharSimpleInfo) GetSignature

func (m *ST_CharSimpleInfo) GetSignature() string

func (*ST_CharSimpleInfo) GetTileId

func (m *ST_CharSimpleInfo) GetTileId() uint32

func (*ST_CharSimpleInfo) GetUserId

func (m *ST_CharSimpleInfo) GetUserId() uint64

func (*ST_CharSimpleInfo) GetVipID

func (m *ST_CharSimpleInfo) GetVipID() uint32

func (*ST_CharSimpleInfo) ProtoMessage

func (*ST_CharSimpleInfo) ProtoMessage()

func (*ST_CharSimpleInfo) Reset

func (m *ST_CharSimpleInfo) Reset()

func (*ST_CharSimpleInfo) String

func (m *ST_CharSimpleInfo) String() string

type ST_CharSimpleInfoList

type ST_CharSimpleInfoList struct {
	SimpleInfoList   []*ST_CharSimpleInfo `protobuf:"bytes,1,rep,name=simpleInfoList" json:"simpleInfoList,omitempty"`
	XXX_unrecognized []byte               `json:"-"`
}

角色简单信息

func (*ST_CharSimpleInfoList) Descriptor

func (*ST_CharSimpleInfoList) Descriptor() ([]byte, []int)

func (*ST_CharSimpleInfoList) GetSimpleInfoList

func (m *ST_CharSimpleInfoList) GetSimpleInfoList() []*ST_CharSimpleInfo

func (*ST_CharSimpleInfoList) ProtoMessage

func (*ST_CharSimpleInfoList) ProtoMessage()

func (*ST_CharSimpleInfoList) Reset

func (m *ST_CharSimpleInfoList) Reset()

func (*ST_CharSimpleInfoList) String

func (m *ST_CharSimpleInfoList) String() string

type ST_CharSimple_Server_PB

type ST_CharSimple_Server_PB struct {
	TileId             *int32                      `protobuf:"varint,1,opt,name=TileId" json:"TileId,omitempty"`
	Avatar             *string                     `protobuf:"bytes,2,opt,name=Avatar" json:"Avatar,omitempty"`
	AvatarBoxID        *uint32                     `protobuf:"varint,3,opt,name=AvatarBoxID" json:"AvatarBoxID,omitempty"`
	CharName           *string                     `protobuf:"bytes,4,opt,name=CharName" json:"CharName,omitempty"`
	LeagueID           *uint64                     `protobuf:"varint,5,opt,name=LeagueID" json:"LeagueID,omitempty"`
	LeagueName         *string                     `protobuf:"bytes,6,opt,name=LeagueName" json:"LeagueName,omitempty"`
	LanguageID         *uint32                     `protobuf:"varint,7,opt,name=LanguageID" json:"LanguageID,omitempty"`
	MainCityLevel      *uint32                     `protobuf:"varint,8,opt,name=MainCityLevel" json:"MainCityLevel,omitempty"`
	VipID              *uint32                     `protobuf:"varint,9,opt,name=VipID" json:"VipID,omitempty"`
	CommanderLevel     *uint32                     `protobuf:"varint,10,opt,name=CommanderLevel" json:"CommanderLevel,omitempty"`
	CommanderID        *uint32                     `protobuf:"varint,11,opt,name=CommanderID" json:"CommanderID,omitempty"`
	Signature          *string                     `protobuf:"bytes,12,opt,name=Signature" json:"Signature,omitempty"`
	NickName           *string                     `protobuf:"bytes,13,opt,name=NickName" json:"NickName,omitempty"`
	Power              *uint64                     `protobuf:"varint,14,opt,name=Power" json:"Power,omitempty"`
	CapacityOfGarrison *uint32                     `protobuf:"varint,15,opt,name=CapacityOfGarrison" json:"CapacityOfGarrison,omitempty"`
	CurGarrisonValue   *uint32                     `protobuf:"varint,16,opt,name=CurGarrisonValue" json:"CurGarrisonValue,omitempty"`
	LeagueShortName    *string                     `protobuf:"bytes,17,opt,name=LeagueShortName" json:"LeagueShortName,omitempty"`
	Kingwartitle       *int32                      `protobuf:"varint,18,opt,name=Kingwartitle" json:"Kingwartitle,omitempty"`
	CommanderModelId   *uint32                     `protobuf:"varint,19,opt,name=CommanderModelId" json:"CommanderModelId,omitempty"`
	BoxExt             *ST_CommanderFashionInfo_PB `protobuf:"bytes,20,opt,name=boxExt" json:"boxExt,omitempty"`
	BubbleExt          *ST_CommanderFashionInfo_PB `protobuf:"bytes,21,opt,name=bubbleExt" json:"bubbleExt,omitempty"`
	Sid                *uint32                     `protobuf:"varint,22,opt,name=sid" json:"sid,omitempty"`
	CurrentSid         *uint32                     `protobuf:"varint,23,opt,name=currentSid" json:"currentSid,omitempty"`
	Uid                *uint64                     `protobuf:"varint,24,opt,name=uid" json:"uid,omitempty"`
	XXX_unrecognized   []byte                      `json:"-"`
}

角色基础信息(存库,用于大地图上的显示)

func (*ST_CharSimple_Server_PB) Descriptor

func (*ST_CharSimple_Server_PB) Descriptor() ([]byte, []int)

func (*ST_CharSimple_Server_PB) GetAvatar

func (m *ST_CharSimple_Server_PB) GetAvatar() string

func (*ST_CharSimple_Server_PB) GetAvatarBoxID

func (m *ST_CharSimple_Server_PB) GetAvatarBoxID() uint32

func (*ST_CharSimple_Server_PB) GetBoxExt

func (*ST_CharSimple_Server_PB) GetBubbleExt

func (*ST_CharSimple_Server_PB) GetCapacityOfGarrison

func (m *ST_CharSimple_Server_PB) GetCapacityOfGarrison() uint32

func (*ST_CharSimple_Server_PB) GetCharName

func (m *ST_CharSimple_Server_PB) GetCharName() string

func (*ST_CharSimple_Server_PB) GetCommanderID

func (m *ST_CharSimple_Server_PB) GetCommanderID() uint32

func (*ST_CharSimple_Server_PB) GetCommanderLevel

func (m *ST_CharSimple_Server_PB) GetCommanderLevel() uint32

func (*ST_CharSimple_Server_PB) GetCommanderModelId

func (m *ST_CharSimple_Server_PB) GetCommanderModelId() uint32

func (*ST_CharSimple_Server_PB) GetCurGarrisonValue

func (m *ST_CharSimple_Server_PB) GetCurGarrisonValue() uint32

func (*ST_CharSimple_Server_PB) GetCurrentSid

func (m *ST_CharSimple_Server_PB) GetCurrentSid() uint32

func (*ST_CharSimple_Server_PB) GetKingwartitle

func (m *ST_CharSimple_Server_PB) GetKingwartitle() int32

func (*ST_CharSimple_Server_PB) GetLanguageID

func (m *ST_CharSimple_Server_PB) GetLanguageID() uint32

func (*ST_CharSimple_Server_PB) GetLeagueID

func (m *ST_CharSimple_Server_PB) GetLeagueID() uint64

func (*ST_CharSimple_Server_PB) GetLeagueName

func (m *ST_CharSimple_Server_PB) GetLeagueName() string

func (*ST_CharSimple_Server_PB) GetLeagueShortName

func (m *ST_CharSimple_Server_PB) GetLeagueShortName() string

func (*ST_CharSimple_Server_PB) GetMainCityLevel

func (m *ST_CharSimple_Server_PB) GetMainCityLevel() uint32

func (*ST_CharSimple_Server_PB) GetNickName

func (m *ST_CharSimple_Server_PB) GetNickName() string

func (*ST_CharSimple_Server_PB) GetPower

func (m *ST_CharSimple_Server_PB) GetPower() uint64

func (*ST_CharSimple_Server_PB) GetSid

func (m *ST_CharSimple_Server_PB) GetSid() uint32

func (*ST_CharSimple_Server_PB) GetSignature

func (m *ST_CharSimple_Server_PB) GetSignature() string

func (*ST_CharSimple_Server_PB) GetTileId

func (m *ST_CharSimple_Server_PB) GetTileId() int32

func (*ST_CharSimple_Server_PB) GetUid

func (m *ST_CharSimple_Server_PB) GetUid() uint64

func (*ST_CharSimple_Server_PB) GetVipID

func (m *ST_CharSimple_Server_PB) GetVipID() uint32

func (*ST_CharSimple_Server_PB) ProtoMessage

func (*ST_CharSimple_Server_PB) ProtoMessage()

func (*ST_CharSimple_Server_PB) Reset

func (m *ST_CharSimple_Server_PB) Reset()

func (*ST_CharSimple_Server_PB) String

func (m *ST_CharSimple_Server_PB) String() string

type ST_ChatChatroom

type ST_ChatChatroom struct {
	Roomid           *int32 `protobuf:"varint,1,opt,name=roomid" json:"roomid,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

func (*ST_ChatChatroom) Descriptor

func (*ST_ChatChatroom) Descriptor() ([]byte, []int)

func (*ST_ChatChatroom) GetRoomid

func (m *ST_ChatChatroom) GetRoomid() int32

func (*ST_ChatChatroom) ProtoMessage

func (*ST_ChatChatroom) ProtoMessage()

func (*ST_ChatChatroom) Reset

func (m *ST_ChatChatroom) Reset()

func (*ST_ChatChatroom) String

func (m *ST_ChatChatroom) String() string

type ST_ChatInfo

type ST_ChatInfo struct {
	Token            *string `protobuf:"bytes,1,opt,name=token" json:"token,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_ChatInfo) Descriptor

func (*ST_ChatInfo) Descriptor() ([]byte, []int)

func (*ST_ChatInfo) GetToken

func (m *ST_ChatInfo) GetToken() string

func (*ST_ChatInfo) ProtoMessage

func (*ST_ChatInfo) ProtoMessage()

func (*ST_ChatInfo) Reset

func (m *ST_ChatInfo) Reset()

func (*ST_ChatInfo) String

func (m *ST_ChatInfo) String() string

type ST_Chat_ChannelInfoList_PB

type ST_Chat_ChannelInfoList_PB struct {
	List             []*ST_Chat_ChannelInfo_PB `protobuf:"bytes,1,rep,name=list" json:"list,omitempty"`
	XXX_unrecognized []byte                    `json:"-"`
}

聊天频道概述列表

func (*ST_Chat_ChannelInfoList_PB) Descriptor

func (*ST_Chat_ChannelInfoList_PB) Descriptor() ([]byte, []int)

func (*ST_Chat_ChannelInfoList_PB) GetList

func (*ST_Chat_ChannelInfoList_PB) ProtoMessage

func (*ST_Chat_ChannelInfoList_PB) ProtoMessage()

func (*ST_Chat_ChannelInfoList_PB) Reset

func (m *ST_Chat_ChannelInfoList_PB) Reset()

func (*ST_Chat_ChannelInfoList_PB) String

func (m *ST_Chat_ChannelInfoList_PB) String() string

type ST_Chat_ChannelInfo_PB

type ST_Chat_ChannelInfo_PB struct {
	Channle            *int32                      `protobuf:"varint,1,opt,name=channle" json:"channle,omitempty"`
	ChildChannle       *int32                      `protobuf:"varint,2,opt,name=childChannle" json:"childChannle,omitempty"`
	Version            *uint64                     `protobuf:"varint,3,opt,name=version" json:"version,omitempty"`
	WorldChatTitleList []*ST_WorldChatTitleInfo_PB `protobuf:"bytes,4,rep,name=worldChatTitleList" json:"worldChatTitleList,omitempty"`
	Timestamp          *uint64                     `protobuf:"varint,5,opt,name=timestamp" json:"timestamp,omitempty"`
	SenderUID          *uint64                     `protobuf:"varint,6,opt,name=senderUID" json:"senderUID,omitempty"`
	XXX_unrecognized   []byte                      `json:"-"`
}

聊天频道概述

func (*ST_Chat_ChannelInfo_PB) Descriptor

func (*ST_Chat_ChannelInfo_PB) Descriptor() ([]byte, []int)

func (*ST_Chat_ChannelInfo_PB) GetChannle

func (m *ST_Chat_ChannelInfo_PB) GetChannle() int32

func (*ST_Chat_ChannelInfo_PB) GetChildChannle

func (m *ST_Chat_ChannelInfo_PB) GetChildChannle() int32

func (*ST_Chat_ChannelInfo_PB) GetSenderUID

func (m *ST_Chat_ChannelInfo_PB) GetSenderUID() uint64

func (*ST_Chat_ChannelInfo_PB) GetTimestamp

func (m *ST_Chat_ChannelInfo_PB) GetTimestamp() uint64

func (*ST_Chat_ChannelInfo_PB) GetVersion

func (m *ST_Chat_ChannelInfo_PB) GetVersion() uint64

func (*ST_Chat_ChannelInfo_PB) GetWorldChatTitleList

func (m *ST_Chat_ChannelInfo_PB) GetWorldChatTitleList() []*ST_WorldChatTitleInfo_PB

func (*ST_Chat_ChannelInfo_PB) ProtoMessage

func (*ST_Chat_ChannelInfo_PB) ProtoMessage()

func (*ST_Chat_ChannelInfo_PB) Reset

func (m *ST_Chat_ChannelInfo_PB) Reset()

func (*ST_Chat_ChannelInfo_PB) String

func (m *ST_Chat_ChannelInfo_PB) String() string

type ST_Chat_EntryList_PB

type ST_Chat_EntryList_PB struct {
	Channle          *int32              `protobuf:"varint,1,opt,name=channle" json:"channle,omitempty"`
	TitleID          *uint64             `protobuf:"varint,2,opt,name=titleID" json:"titleID,omitempty"`
	EntryList        []*ST_Chat_Entry_PB `protobuf:"bytes,3,rep,name=entryList" json:"entryList,omitempty"`
	XXX_unrecognized []byte              `json:"-"`
}

聊天条目列表

func (*ST_Chat_EntryList_PB) Descriptor

func (*ST_Chat_EntryList_PB) Descriptor() ([]byte, []int)

func (*ST_Chat_EntryList_PB) GetChannle

func (m *ST_Chat_EntryList_PB) GetChannle() int32

func (*ST_Chat_EntryList_PB) GetEntryList

func (m *ST_Chat_EntryList_PB) GetEntryList() []*ST_Chat_Entry_PB

func (*ST_Chat_EntryList_PB) GetTitleID

func (m *ST_Chat_EntryList_PB) GetTitleID() uint64

func (*ST_Chat_EntryList_PB) ProtoMessage

func (*ST_Chat_EntryList_PB) ProtoMessage()

func (*ST_Chat_EntryList_PB) Reset

func (m *ST_Chat_EntryList_PB) Reset()

func (*ST_Chat_EntryList_PB) String

func (m *ST_Chat_EntryList_PB) String() string

type ST_Chat_Entry_PB

type ST_Chat_Entry_PB struct {
	EntryIndex       *uint32 `protobuf:"varint,1,opt,name=entryIndex" json:"entryIndex,omitempty"`
	SenderID         *uint64 `protobuf:"varint,2,opt,name=senderID" json:"senderID,omitempty"`
	SendTime         *uint64 `protobuf:"varint,3,opt,name=sendTime" json:"sendTime,omitempty"`
	ChatContent      *string `protobuf:"bytes,4,opt,name=chatContent" json:"chatContent,omitempty"`
	ChatType         *uint32 `protobuf:"varint,5,opt,name=chatType" json:"chatType,omitempty"`
	Name             *string `protobuf:"bytes,6,opt,name=Name" json:"Name,omitempty"`
	Avatar           *string `protobuf:"bytes,7,opt,name=avatar" json:"avatar,omitempty"`
	AvatarBoxID      *uint32 `protobuf:"varint,8,opt,name=avatarBoxID" json:"avatarBoxID,omitempty"`
	LoardIcon        *string `protobuf:"bytes,9,opt,name=loardIcon" json:"loardIcon,omitempty"`
	LeagueName       *string `protobuf:"bytes,10,opt,name=LeagueName" json:"LeagueName,omitempty"`
	KingWarTitle     *int32  `protobuf:"varint,11,opt,name=kingWarTitle" json:"kingWarTitle,omitempty"`
	Bubbleid         *uint32 `protobuf:"varint,12,opt,name=bubbleid" json:"bubbleid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

聊天条目

func (*ST_Chat_Entry_PB) Descriptor

func (*ST_Chat_Entry_PB) Descriptor() ([]byte, []int)

func (*ST_Chat_Entry_PB) GetAvatar

func (m *ST_Chat_Entry_PB) GetAvatar() string

func (*ST_Chat_Entry_PB) GetAvatarBoxID

func (m *ST_Chat_Entry_PB) GetAvatarBoxID() uint32

func (*ST_Chat_Entry_PB) GetBubbleid

func (m *ST_Chat_Entry_PB) GetBubbleid() uint32

func (*ST_Chat_Entry_PB) GetChatContent

func (m *ST_Chat_Entry_PB) GetChatContent() string

func (*ST_Chat_Entry_PB) GetChatType

func (m *ST_Chat_Entry_PB) GetChatType() uint32

func (*ST_Chat_Entry_PB) GetEntryIndex

func (m *ST_Chat_Entry_PB) GetEntryIndex() uint32

func (*ST_Chat_Entry_PB) GetKingWarTitle

func (m *ST_Chat_Entry_PB) GetKingWarTitle() int32

func (*ST_Chat_Entry_PB) GetLeagueName

func (m *ST_Chat_Entry_PB) GetLeagueName() string

func (*ST_Chat_Entry_PB) GetLoardIcon

func (m *ST_Chat_Entry_PB) GetLoardIcon() string

func (*ST_Chat_Entry_PB) GetName

func (m *ST_Chat_Entry_PB) GetName() string

func (*ST_Chat_Entry_PB) GetSendTime

func (m *ST_Chat_Entry_PB) GetSendTime() uint64

func (*ST_Chat_Entry_PB) GetSenderID

func (m *ST_Chat_Entry_PB) GetSenderID() uint64

func (*ST_Chat_Entry_PB) ProtoMessage

func (*ST_Chat_Entry_PB) ProtoMessage()

func (*ST_Chat_Entry_PB) Reset

func (m *ST_Chat_Entry_PB) Reset()

func (*ST_Chat_Entry_PB) String

func (m *ST_Chat_Entry_PB) String() string

type ST_Chat_League_PB

type ST_Chat_League_PB struct {
	Titles           []*ST_Chat_Title_PB `protobuf:"bytes,1,rep,name=titles" json:"titles,omitempty"`
	XXX_unrecognized []byte              `json:"-"`
}

func (*ST_Chat_League_PB) Descriptor

func (*ST_Chat_League_PB) Descriptor() ([]byte, []int)

func (*ST_Chat_League_PB) GetTitles

func (m *ST_Chat_League_PB) GetTitles() []*ST_Chat_Title_PB

func (*ST_Chat_League_PB) ProtoMessage

func (*ST_Chat_League_PB) ProtoMessage()

func (*ST_Chat_League_PB) Reset

func (m *ST_Chat_League_PB) Reset()

func (*ST_Chat_League_PB) String

func (m *ST_Chat_League_PB) String() string

type ST_Chat_NeteaseRes

type ST_Chat_NeteaseRes struct {
	Code             *int32           `protobuf:"varint,1,opt,name=code" json:"code,omitempty"`
	Chatroom         *ST_ChatChatroom `protobuf:"bytes,2,opt,name=chatroom" json:"chatroom,omitempty"`
	Info             *ST_ChatInfo     `protobuf:"bytes,3,opt,name=info" json:"info,omitempty"`
	Tid              *string          `protobuf:"bytes,4,opt,name=tid" json:"tid,omitempty"`
	Desc             *string          `protobuf:"bytes,5,opt,name=desc" json:"desc,omitempty"`
	XXX_unrecognized []byte           `json:"-"`
}

func (*ST_Chat_NeteaseRes) Descriptor

func (*ST_Chat_NeteaseRes) Descriptor() ([]byte, []int)

func (*ST_Chat_NeteaseRes) GetChatroom

func (m *ST_Chat_NeteaseRes) GetChatroom() *ST_ChatChatroom

func (*ST_Chat_NeteaseRes) GetCode

func (m *ST_Chat_NeteaseRes) GetCode() int32

func (*ST_Chat_NeteaseRes) GetDesc

func (m *ST_Chat_NeteaseRes) GetDesc() string

func (*ST_Chat_NeteaseRes) GetInfo

func (m *ST_Chat_NeteaseRes) GetInfo() *ST_ChatInfo

func (*ST_Chat_NeteaseRes) GetTid

func (m *ST_Chat_NeteaseRes) GetTid() string

func (*ST_Chat_NeteaseRes) ProtoMessage

func (*ST_Chat_NeteaseRes) ProtoMessage()

func (*ST_Chat_NeteaseRes) Reset

func (m *ST_Chat_NeteaseRes) Reset()

func (*ST_Chat_NeteaseRes) String

func (m *ST_Chat_NeteaseRes) String() string

type ST_Chat_ReplyList_PB

type ST_Chat_ReplyList_PB struct {
	ReplyList        []*ST_Chat_Entry_PB `protobuf:"bytes,1,rep,name=replyList" json:"replyList,omitempty"`
	XXX_unrecognized []byte              `json:"-"`
}

func (*ST_Chat_ReplyList_PB) Descriptor

func (*ST_Chat_ReplyList_PB) Descriptor() ([]byte, []int)

func (*ST_Chat_ReplyList_PB) GetReplyList

func (m *ST_Chat_ReplyList_PB) GetReplyList() []*ST_Chat_Entry_PB

func (*ST_Chat_ReplyList_PB) ProtoMessage

func (*ST_Chat_ReplyList_PB) ProtoMessage()

func (*ST_Chat_ReplyList_PB) Reset

func (m *ST_Chat_ReplyList_PB) Reset()

func (*ST_Chat_ReplyList_PB) String

func (m *ST_Chat_ReplyList_PB) String() string

type ST_Chat_TitleInfoList_PB

type ST_Chat_TitleInfoList_PB struct {
	Channle          *int32  `protobuf:"varint,1,opt,name=channle" json:"channle,omitempty"`
	MaxtitleID       *uint64 `protobuf:"varint,2,opt,name=maxtitleID" json:"maxtitleID,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

聊天条目概述列表

func (*ST_Chat_TitleInfoList_PB) Descriptor

func (*ST_Chat_TitleInfoList_PB) Descriptor() ([]byte, []int)

func (*ST_Chat_TitleInfoList_PB) GetChannle

func (m *ST_Chat_TitleInfoList_PB) GetChannle() int32

func (*ST_Chat_TitleInfoList_PB) GetMaxtitleID

func (m *ST_Chat_TitleInfoList_PB) GetMaxtitleID() uint64

func (*ST_Chat_TitleInfoList_PB) ProtoMessage

func (*ST_Chat_TitleInfoList_PB) ProtoMessage()

func (*ST_Chat_TitleInfoList_PB) Reset

func (m *ST_Chat_TitleInfoList_PB) Reset()

func (*ST_Chat_TitleInfoList_PB) String

func (m *ST_Chat_TitleInfoList_PB) String() string

type ST_Chat_TitleInfo_PB

type ST_Chat_TitleInfo_PB struct {
	TitleID          *uint64 `protobuf:"varint,1,opt,name=titleID" json:"titleID,omitempty"`
	PraiseCount      *int32  `protobuf:"varint,2,opt,name=praiseCount" json:"praiseCount,omitempty"`
	ReplyCount       *int32  `protobuf:"varint,3,opt,name=replyCount" json:"replyCount,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

聊天条目概述

func (*ST_Chat_TitleInfo_PB) Descriptor

func (*ST_Chat_TitleInfo_PB) Descriptor() ([]byte, []int)

func (*ST_Chat_TitleInfo_PB) GetPraiseCount

func (m *ST_Chat_TitleInfo_PB) GetPraiseCount() int32

func (*ST_Chat_TitleInfo_PB) GetReplyCount

func (m *ST_Chat_TitleInfo_PB) GetReplyCount() int32

func (*ST_Chat_TitleInfo_PB) GetTitleID

func (m *ST_Chat_TitleInfo_PB) GetTitleID() uint64

func (*ST_Chat_TitleInfo_PB) ProtoMessage

func (*ST_Chat_TitleInfo_PB) ProtoMessage()

func (*ST_Chat_TitleInfo_PB) Reset

func (m *ST_Chat_TitleInfo_PB) Reset()

func (*ST_Chat_TitleInfo_PB) String

func (m *ST_Chat_TitleInfo_PB) String() string

type ST_Chat_TitleList_PB

type ST_Chat_TitleList_PB struct {
	Channle          *int32              `protobuf:"varint,1,opt,name=channle" json:"channle,omitempty"`
	TitleList        []*ST_Chat_Title_PB `protobuf:"bytes,2,rep,name=titleList" json:"titleList,omitempty"`
	SubChannel       *int32              `protobuf:"varint,3,opt,name=subChannel" json:"subChannel,omitempty"`
	XXX_unrecognized []byte              `json:"-"`
}

聊天话题列表

func (*ST_Chat_TitleList_PB) Descriptor

func (*ST_Chat_TitleList_PB) Descriptor() ([]byte, []int)

func (*ST_Chat_TitleList_PB) GetChannle

func (m *ST_Chat_TitleList_PB) GetChannle() int32

func (*ST_Chat_TitleList_PB) GetSubChannel

func (m *ST_Chat_TitleList_PB) GetSubChannel() int32

func (*ST_Chat_TitleList_PB) GetTitleList

func (m *ST_Chat_TitleList_PB) GetTitleList() []*ST_Chat_Title_PB

func (*ST_Chat_TitleList_PB) ProtoMessage

func (*ST_Chat_TitleList_PB) ProtoMessage()

func (*ST_Chat_TitleList_PB) Reset

func (m *ST_Chat_TitleList_PB) Reset()

func (*ST_Chat_TitleList_PB) String

func (m *ST_Chat_TitleList_PB) String() string

type ST_Chat_Title_PB

type ST_Chat_Title_PB struct {
	TitleID          *uint64 `protobuf:"varint,1,opt,name=titleID" json:"titleID,omitempty"`
	SenderID         *uint64 `protobuf:"varint,2,opt,name=senderID" json:"senderID,omitempty"`
	SendTime         *uint64 `protobuf:"varint,3,opt,name=sendTime" json:"sendTime,omitempty"`
	ChatContent      *string `protobuf:"bytes,4,opt,name=chatContent" json:"chatContent,omitempty"`
	PraiseCount      *uint32 `protobuf:"varint,5,opt,name=praiseCount" json:"praiseCount,omitempty"`
	ReplyCount       *uint32 `protobuf:"varint,6,opt,name=replyCount" json:"replyCount,omitempty"`
	SortValue        *uint64 `protobuf:"varint,7,opt,name=sortValue" json:"sortValue,omitempty"`
	Praised          *uint32 `protobuf:"varint,8,opt,name=praised" json:"praised,omitempty"`
	SenderLanguageID *uint32 `protobuf:"varint,9,opt,name=senderLanguageID" json:"senderLanguageID,omitempty"`
	ChatType         *uint32 `protobuf:"varint,10,opt,name=chatType" json:"chatType,omitempty"`
	Name             *string `protobuf:"bytes,11,opt,name=Name" json:"Name,omitempty"`
	Avatar           *string `protobuf:"bytes,12,opt,name=avatar" json:"avatar,omitempty"`
	AvatarBoxID      *uint32 `protobuf:"varint,13,opt,name=avatarBoxID" json:"avatarBoxID,omitempty"`
	LoardIcon        *string `protobuf:"bytes,14,opt,name=loardIcon" json:"loardIcon,omitempty"`
	LeagueName       *string `protobuf:"bytes,15,opt,name=LeagueName" json:"LeagueName,omitempty"`
	KingWarTitle     *int32  `protobuf:"varint,16,opt,name=kingWarTitle" json:"kingWarTitle,omitempty"`
	Bubbleid         *uint32 `protobuf:"varint,17,opt,name=bubbleid" json:"bubbleid,omitempty"`
	CurrentSid       *uint32 `protobuf:"varint,18,opt,name=currentSid" json:"currentSid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

聊天话题

func (*ST_Chat_Title_PB) Descriptor

func (*ST_Chat_Title_PB) Descriptor() ([]byte, []int)

func (*ST_Chat_Title_PB) GetAvatar

func (m *ST_Chat_Title_PB) GetAvatar() string

func (*ST_Chat_Title_PB) GetAvatarBoxID

func (m *ST_Chat_Title_PB) GetAvatarBoxID() uint32

func (*ST_Chat_Title_PB) GetBubbleid

func (m *ST_Chat_Title_PB) GetBubbleid() uint32

func (*ST_Chat_Title_PB) GetChatContent

func (m *ST_Chat_Title_PB) GetChatContent() string

func (*ST_Chat_Title_PB) GetChatType

func (m *ST_Chat_Title_PB) GetChatType() uint32

func (*ST_Chat_Title_PB) GetCurrentSid

func (m *ST_Chat_Title_PB) GetCurrentSid() uint32

func (*ST_Chat_Title_PB) GetKingWarTitle

func (m *ST_Chat_Title_PB) GetKingWarTitle() int32

func (*ST_Chat_Title_PB) GetLeagueName

func (m *ST_Chat_Title_PB) GetLeagueName() string

func (*ST_Chat_Title_PB) GetLoardIcon

func (m *ST_Chat_Title_PB) GetLoardIcon() string

func (*ST_Chat_Title_PB) GetName

func (m *ST_Chat_Title_PB) GetName() string

func (*ST_Chat_Title_PB) GetPraiseCount

func (m *ST_Chat_Title_PB) GetPraiseCount() uint32

func (*ST_Chat_Title_PB) GetPraised

func (m *ST_Chat_Title_PB) GetPraised() uint32

func (*ST_Chat_Title_PB) GetReplyCount

func (m *ST_Chat_Title_PB) GetReplyCount() uint32

func (*ST_Chat_Title_PB) GetSendTime

func (m *ST_Chat_Title_PB) GetSendTime() uint64

func (*ST_Chat_Title_PB) GetSenderID

func (m *ST_Chat_Title_PB) GetSenderID() uint64

func (*ST_Chat_Title_PB) GetSenderLanguageID

func (m *ST_Chat_Title_PB) GetSenderLanguageID() uint32

func (*ST_Chat_Title_PB) GetSortValue

func (m *ST_Chat_Title_PB) GetSortValue() uint64

func (*ST_Chat_Title_PB) GetTitleID

func (m *ST_Chat_Title_PB) GetTitleID() uint64

func (*ST_Chat_Title_PB) ProtoMessage

func (*ST_Chat_Title_PB) ProtoMessage()

func (*ST_Chat_Title_PB) Reset

func (m *ST_Chat_Title_PB) Reset()

func (*ST_Chat_Title_PB) String

func (m *ST_Chat_Title_PB) String() string

type ST_CityArchon_PB

type ST_CityArchon_PB struct {
	LeagueID         *uint64 `protobuf:"varint,1,opt,name=LeagueID" json:"LeagueID,omitempty"`
	Uid              *uint64 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_CityArchon_PB) Descriptor

func (*ST_CityArchon_PB) Descriptor() ([]byte, []int)

func (*ST_CityArchon_PB) GetLeagueID

func (m *ST_CityArchon_PB) GetLeagueID() uint64

func (*ST_CityArchon_PB) GetUid

func (m *ST_CityArchon_PB) GetUid() uint64

func (*ST_CityArchon_PB) ProtoMessage

func (*ST_CityArchon_PB) ProtoMessage()

func (*ST_CityArchon_PB) Reset

func (m *ST_CityArchon_PB) Reset()

func (*ST_CityArchon_PB) String

func (m *ST_CityArchon_PB) String() string

type ST_CityOccupyInfo_PB

type ST_CityOccupyInfo_PB struct {
	Uid              *uint64                 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	Lid              *uint64                 `protobuf:"varint,2,opt,name=lid" json:"lid,omitempty"`
	Tid              *int32                  `protobuf:"varint,3,opt,name=tid" json:"tid,omitempty"`
	KillValue        *uint64                 `protobuf:"varint,4,opt,name=KillValue" json:"KillValue,omitempty"`
	HoldValue        *uint64                 `protobuf:"varint,5,opt,name=HoldValue" json:"HoldValue,omitempty"`
	HoldTm           *uint64                 `protobuf:"varint,6,opt,name=HoldTm" json:"HoldTm,omitempty"`
	HoldSpeed        *uint64                 `protobuf:"varint,7,opt,name=HoldSpeed" json:"HoldSpeed,omitempty"`
	UName            *string                 `protobuf:"bytes,8,opt,name=uName" json:"uName,omitempty"`
	LeagueFlag       *ST_LeagueCustomFlag_PB `protobuf:"bytes,9,opt,name=leagueFlag" json:"leagueFlag,omitempty"`
	LShortName       *string                 `protobuf:"bytes,10,opt,name=lShortName" json:"lShortName,omitempty"`
	Aid              *uint64                 `protobuf:"varint,11,opt,name=aid" json:"aid,omitempty"`
	XXX_unrecognized []byte                  `json:"-"`
}

func (*ST_CityOccupyInfo_PB) Descriptor

func (*ST_CityOccupyInfo_PB) Descriptor() ([]byte, []int)

func (*ST_CityOccupyInfo_PB) GetAid

func (m *ST_CityOccupyInfo_PB) GetAid() uint64

func (*ST_CityOccupyInfo_PB) GetHoldSpeed

func (m *ST_CityOccupyInfo_PB) GetHoldSpeed() uint64

func (*ST_CityOccupyInfo_PB) GetHoldTm

func (m *ST_CityOccupyInfo_PB) GetHoldTm() uint64

func (*ST_CityOccupyInfo_PB) GetHoldValue

func (m *ST_CityOccupyInfo_PB) GetHoldValue() uint64

func (*ST_CityOccupyInfo_PB) GetKillValue

func (m *ST_CityOccupyInfo_PB) GetKillValue() uint64

func (*ST_CityOccupyInfo_PB) GetLShortName

func (m *ST_CityOccupyInfo_PB) GetLShortName() string

func (*ST_CityOccupyInfo_PB) GetLeagueFlag

func (m *ST_CityOccupyInfo_PB) GetLeagueFlag() *ST_LeagueCustomFlag_PB

func (*ST_CityOccupyInfo_PB) GetLid

func (m *ST_CityOccupyInfo_PB) GetLid() uint64

func (*ST_CityOccupyInfo_PB) GetTid

func (m *ST_CityOccupyInfo_PB) GetTid() int32

func (*ST_CityOccupyInfo_PB) GetUName

func (m *ST_CityOccupyInfo_PB) GetUName() string

func (*ST_CityOccupyInfo_PB) GetUid

func (m *ST_CityOccupyInfo_PB) GetUid() uint64

func (*ST_CityOccupyInfo_PB) ProtoMessage

func (*ST_CityOccupyInfo_PB) ProtoMessage()

func (*ST_CityOccupyInfo_PB) Reset

func (m *ST_CityOccupyInfo_PB) Reset()

func (*ST_CityOccupyInfo_PB) String

func (m *ST_CityOccupyInfo_PB) String() string

type ST_CityWar_PB

type ST_CityWar_PB struct {
	Stage          *int32                  `protobuf:"varint,1,opt,name=stage" json:"stage,omitempty"`
	StageEndTime   *uint64                 `protobuf:"varint,2,opt,name=stageEndTime" json:"stageEndTime,omitempty"`
	StageStartTime *uint64                 `protobuf:"varint,3,opt,name=stageStartTime" json:"stageStartTime,omitempty"`
	LeagueId       *uint64                 `protobuf:"varint,4,opt,name=LeagueId" json:"LeagueId,omitempty"`
	Killer         *uint64                 `protobuf:"varint,5,opt,name=Killer" json:"Killer,omitempty"`
	Holder         *uint64                 `protobuf:"varint,6,opt,name=Holder" json:"Holder,omitempty"`
	Holder1        *uint64                 `protobuf:"varint,7,opt,name=Holder1" json:"Holder1,omitempty"`
	Holder2        *uint64                 `protobuf:"varint,8,opt,name=Holder2" json:"Holder2,omitempty"`
	Holder3        *uint64                 `protobuf:"varint,9,opt,name=Holder3" json:"Holder3,omitempty"`
	Occupy         []*ST_CityOccupyInfo_PB `protobuf:"bytes,10,rep,name=occupy" json:"occupy,omitempty"`
	Killernum      *uint64                 `protobuf:"varint,11,opt,name=Killernum" json:"Killernum,omitempty"`
	Holdernum      *uint64                 `protobuf:"varint,12,opt,name=Holdernum" json:"Holdernum,omitempty"`
	// 活动结束
	End              *bool  `protobuf:"varint,13,opt,name=End" json:"End,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

城市争霸

func (*ST_CityWar_PB) Descriptor

func (*ST_CityWar_PB) Descriptor() ([]byte, []int)

func (*ST_CityWar_PB) GetEnd

func (m *ST_CityWar_PB) GetEnd() bool

func (*ST_CityWar_PB) GetHolder

func (m *ST_CityWar_PB) GetHolder() uint64

func (*ST_CityWar_PB) GetHolder1

func (m *ST_CityWar_PB) GetHolder1() uint64

func (*ST_CityWar_PB) GetHolder2

func (m *ST_CityWar_PB) GetHolder2() uint64

func (*ST_CityWar_PB) GetHolder3

func (m *ST_CityWar_PB) GetHolder3() uint64

func (*ST_CityWar_PB) GetHoldernum

func (m *ST_CityWar_PB) GetHoldernum() uint64

func (*ST_CityWar_PB) GetKiller

func (m *ST_CityWar_PB) GetKiller() uint64

func (*ST_CityWar_PB) GetKillernum

func (m *ST_CityWar_PB) GetKillernum() uint64

func (*ST_CityWar_PB) GetLeagueId

func (m *ST_CityWar_PB) GetLeagueId() uint64

func (*ST_CityWar_PB) GetOccupy

func (m *ST_CityWar_PB) GetOccupy() []*ST_CityOccupyInfo_PB

func (*ST_CityWar_PB) GetStage

func (m *ST_CityWar_PB) GetStage() int32

func (*ST_CityWar_PB) GetStageEndTime

func (m *ST_CityWar_PB) GetStageEndTime() uint64

func (*ST_CityWar_PB) GetStageStartTime

func (m *ST_CityWar_PB) GetStageStartTime() uint64

func (*ST_CityWar_PB) ProtoMessage

func (*ST_CityWar_PB) ProtoMessage()

func (*ST_CityWar_PB) Reset

func (m *ST_CityWar_PB) Reset()

func (*ST_CityWar_PB) String

func (m *ST_CityWar_PB) String() string

type ST_Client_CardPool

type ST_Client_CardPool struct {
	OpenCardPoolList []*ST_CardPoolBasic `protobuf:"bytes,1,rep,name=openCardPoolList" json:"openCardPoolList,omitempty"`
	XXX_unrecognized []byte              `json:"-"`
}

发送给客户端的

func (*ST_Client_CardPool) Descriptor

func (*ST_Client_CardPool) Descriptor() ([]byte, []int)

func (*ST_Client_CardPool) GetOpenCardPoolList

func (m *ST_Client_CardPool) GetOpenCardPoolList() []*ST_CardPoolBasic

func (*ST_Client_CardPool) ProtoMessage

func (*ST_Client_CardPool) ProtoMessage()

func (*ST_Client_CardPool) Reset

func (m *ST_Client_CardPool) Reset()

func (*ST_Client_CardPool) String

func (m *ST_Client_CardPool) String() string

type ST_Client_TransferBattle_Info

type ST_Client_TransferBattle_Info struct {
	PrepareDetail    *ST_Prepare_Detail      `protobuf:"bytes,1,opt,name=prepareDetail" json:"prepareDetail,omitempty"`
	UserInfo         *ST_Prepare_User_Info   `protobuf:"bytes,2,opt,name=userInfo" json:"userInfo,omitempty"`
	LeagueInfo       *ST_Prepare_League_Info `protobuf:"bytes,3,opt,name=leagueInfo" json:"leagueInfo,omitempty"`
	ProcessingDetail *ST_Processing_Detail   `protobuf:"bytes,4,opt,name=processingDetail" json:"processingDetail,omitempty"`
	XXX_unrecognized []byte                  `json:"-"`
}

客户端获取跨服决战信息数据

func (*ST_Client_TransferBattle_Info) Descriptor

func (*ST_Client_TransferBattle_Info) Descriptor() ([]byte, []int)

func (*ST_Client_TransferBattle_Info) GetLeagueInfo

func (*ST_Client_TransferBattle_Info) GetPrepareDetail

func (m *ST_Client_TransferBattle_Info) GetPrepareDetail() *ST_Prepare_Detail

func (*ST_Client_TransferBattle_Info) GetProcessingDetail

func (m *ST_Client_TransferBattle_Info) GetProcessingDetail() *ST_Processing_Detail

func (*ST_Client_TransferBattle_Info) GetUserInfo

func (*ST_Client_TransferBattle_Info) ProtoMessage

func (*ST_Client_TransferBattle_Info) ProtoMessage()

func (*ST_Client_TransferBattle_Info) Reset

func (m *ST_Client_TransferBattle_Info) Reset()

func (*ST_Client_TransferBattle_Info) String

type ST_Client_TransferBattle_League_Rank

type ST_Client_TransferBattle_League_Rank struct {
	Infos            []*ST_Prepare_League_Info `protobuf:"bytes,1,rep,name=infos" json:"infos,omitempty"`
	OwnerLeague      *ST_Prepare_League_Info   `protobuf:"bytes,2,opt,name=ownerLeague" json:"ownerLeague,omitempty"`
	XXX_unrecognized []byte                    `json:"-"`
}

返回联盟排行榜数据

func (*ST_Client_TransferBattle_League_Rank) Descriptor

func (*ST_Client_TransferBattle_League_Rank) Descriptor() ([]byte, []int)

func (*ST_Client_TransferBattle_League_Rank) GetInfos

func (*ST_Client_TransferBattle_League_Rank) GetOwnerLeague

func (*ST_Client_TransferBattle_League_Rank) ProtoMessage

func (*ST_Client_TransferBattle_League_Rank) ProtoMessage()

func (*ST_Client_TransferBattle_League_Rank) Reset

func (*ST_Client_TransferBattle_League_Rank) String

type ST_Client_TransferBattle_User_Rank

type ST_Client_TransferBattle_User_Rank struct {
	Infos            []*ST_Prepare_User_Info `protobuf:"bytes,1,rep,name=infos" json:"infos,omitempty"`
	OwnerInfo        *ST_Prepare_User_Info   `protobuf:"bytes,2,opt,name=ownerInfo" json:"ownerInfo,omitempty"`
	XXX_unrecognized []byte                  `json:"-"`
}

返回玩家排行榜数据

func (*ST_Client_TransferBattle_User_Rank) Descriptor

func (*ST_Client_TransferBattle_User_Rank) Descriptor() ([]byte, []int)

func (*ST_Client_TransferBattle_User_Rank) GetInfos

func (*ST_Client_TransferBattle_User_Rank) GetOwnerInfo

func (*ST_Client_TransferBattle_User_Rank) ProtoMessage

func (*ST_Client_TransferBattle_User_Rank) ProtoMessage()

func (*ST_Client_TransferBattle_User_Rank) Reset

func (*ST_Client_TransferBattle_User_Rank) String

type ST_CollectReport_PB

type ST_CollectReport_PB struct {
	Resource         *ST_CashAsset_PB   `protobuf:"bytes,1,opt,name=resource" json:"resource,omitempty"`
	Unit             *ST_UnitAsset_PB   `protobuf:"bytes,2,opt,name=unit" json:"unit,omitempty"`
	Time             *int64             `protobuf:"varint,3,opt,name=time" json:"time,omitempty"`
	ItemList         []*ST_ItemEntry_PB `protobuf:"bytes,4,rep,name=itemList" json:"itemList,omitempty"`
	XXX_unrecognized []byte             `json:"-"`
}

采集报告

func (*ST_CollectReport_PB) Descriptor

func (*ST_CollectReport_PB) Descriptor() ([]byte, []int)

func (*ST_CollectReport_PB) GetItemList

func (m *ST_CollectReport_PB) GetItemList() []*ST_ItemEntry_PB

func (*ST_CollectReport_PB) GetResource

func (m *ST_CollectReport_PB) GetResource() *ST_CashAsset_PB

func (*ST_CollectReport_PB) GetTime

func (m *ST_CollectReport_PB) GetTime() int64

func (*ST_CollectReport_PB) GetUnit

func (m *ST_CollectReport_PB) GetUnit() *ST_UnitAsset_PB

func (*ST_CollectReport_PB) ProtoMessage

func (*ST_CollectReport_PB) ProtoMessage()

func (*ST_CollectReport_PB) Reset

func (m *ST_CollectReport_PB) Reset()

func (*ST_CollectReport_PB) String

func (m *ST_CollectReport_PB) String() string

type ST_CollectResource_Entry

type ST_CollectResource_Entry struct {
	BuildingId       *uint32          `protobuf:"varint,1,opt,name=buildingId" json:"buildingId,omitempty"`
	Cash             *ST_CashAsset_PB `protobuf:"bytes,2,opt,name=cash" json:"cash,omitempty"`
	XXX_unrecognized []byte           `json:"-"`
}

func (*ST_CollectResource_Entry) Descriptor

func (*ST_CollectResource_Entry) Descriptor() ([]byte, []int)

func (*ST_CollectResource_Entry) GetBuildingId

func (m *ST_CollectResource_Entry) GetBuildingId() uint32

func (*ST_CollectResource_Entry) GetCash

func (*ST_CollectResource_Entry) ProtoMessage

func (*ST_CollectResource_Entry) ProtoMessage()

func (*ST_CollectResource_Entry) Reset

func (m *ST_CollectResource_Entry) Reset()

func (*ST_CollectResource_Entry) String

func (m *ST_CollectResource_Entry) String() string

type ST_CollectResources

type ST_CollectResources struct {
	Resources        []*ST_CollectResource_Entry `protobuf:"bytes,1,rep,name=resources" json:"resources,omitempty"`
	XXX_unrecognized []byte                      `json:"-"`
}

func (*ST_CollectResources) Descriptor

func (*ST_CollectResources) Descriptor() ([]byte, []int)

func (*ST_CollectResources) GetResources

func (m *ST_CollectResources) GetResources() []*ST_CollectResource_Entry

func (*ST_CollectResources) ProtoMessage

func (*ST_CollectResources) ProtoMessage()

func (*ST_CollectResources) Reset

func (m *ST_CollectResources) Reset()

func (*ST_CollectResources) String

func (m *ST_CollectResources) String() string

type ST_ColonyAsset_PB

type ST_ColonyAsset_PB struct {
	OwnColonyIDList   []uint64 `protobuf:"varint,1,rep,name=ownColonyIDList" json:"ownColonyIDList,omitempty"`
	ShareColonyIDList []uint64 `protobuf:"varint,2,rep,name=shareColonyIDList" json:"shareColonyIDList,omitempty"`
	XXX_unrecognized  []byte   `json:"-"`
}

func (*ST_ColonyAsset_PB) Descriptor

func (*ST_ColonyAsset_PB) Descriptor() ([]byte, []int)

func (*ST_ColonyAsset_PB) GetOwnColonyIDList

func (m *ST_ColonyAsset_PB) GetOwnColonyIDList() []uint64

func (*ST_ColonyAsset_PB) GetShareColonyIDList

func (m *ST_ColonyAsset_PB) GetShareColonyIDList() []uint64

func (*ST_ColonyAsset_PB) ProtoMessage

func (*ST_ColonyAsset_PB) ProtoMessage()

func (*ST_ColonyAsset_PB) Reset

func (m *ST_ColonyAsset_PB) Reset()

func (*ST_ColonyAsset_PB) String

func (m *ST_ColonyAsset_PB) String() string

type ST_ColonyCapture_PB

type ST_ColonyCapture_PB struct {
	UserID           *uint64 `protobuf:"varint,1,opt,name=userID" json:"userID,omitempty"`
	ProduceTime      *uint64 `protobuf:"varint,2,opt,name=produceTime" json:"produceTime,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_ColonyCapture_PB) Descriptor

func (*ST_ColonyCapture_PB) Descriptor() ([]byte, []int)

func (*ST_ColonyCapture_PB) GetProduceTime

func (m *ST_ColonyCapture_PB) GetProduceTime() uint64

func (*ST_ColonyCapture_PB) GetUserID

func (m *ST_ColonyCapture_PB) GetUserID() uint64

func (*ST_ColonyCapture_PB) ProtoMessage

func (*ST_ColonyCapture_PB) ProtoMessage()

func (*ST_ColonyCapture_PB) Reset

func (m *ST_ColonyCapture_PB) Reset()

func (*ST_ColonyCapture_PB) String

func (m *ST_ColonyCapture_PB) String() string

type ST_CommanderFashionInfo_PB

type ST_CommanderFashionInfo_PB struct {
	Id               *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	EndTime          *int64  `protobuf:"varint,2,opt,name=endTime" json:"endTime,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_CommanderFashionInfo_PB) Descriptor

func (*ST_CommanderFashionInfo_PB) Descriptor() ([]byte, []int)

func (*ST_CommanderFashionInfo_PB) GetEndTime

func (m *ST_CommanderFashionInfo_PB) GetEndTime() int64

func (*ST_CommanderFashionInfo_PB) GetId

func (*ST_CommanderFashionInfo_PB) ProtoMessage

func (*ST_CommanderFashionInfo_PB) ProtoMessage()

func (*ST_CommanderFashionInfo_PB) Reset

func (m *ST_CommanderFashionInfo_PB) Reset()

func (*ST_CommanderFashionInfo_PB) String

func (m *ST_CommanderFashionInfo_PB) String() string

type ST_CommanderInfo_PB

type ST_CommanderInfo_PB struct {
	Status           *uint32           `protobuf:"varint,1,opt,name=status" json:"status,omitempty"`
	ImprisoneOwner   *uint64           `protobuf:"varint,2,opt,name=imprisoneOwner" json:"imprisoneOwner,omitempty"`
	StepStartTime    *uint64           `protobuf:"varint,3,opt,name=stepStartTime" json:"stepStartTime,omitempty"`
	StepRemainTime   *uint64           `protobuf:"varint,4,opt,name=stepRemainTime" json:"stepRemainTime,omitempty"`
	Ransom           *ST_Vector4Int_PB `protobuf:"bytes,5,opt,name=ransom" json:"ransom,omitempty"`
	Bounty           *ST_Vector4Int_PB `protobuf:"bytes,6,opt,name=bounty" json:"bounty,omitempty"`
	Token            *string           `protobuf:"bytes,7,opt,name=Token" json:"Token,omitempty"`
	LoginDay         *uint64           `protobuf:"varint,8,opt,name=LoginDay" json:"LoginDay,omitempty"`
	XXX_unrecognized []byte            `json:"-"`
}

指挥官信息

func (*ST_CommanderInfo_PB) Descriptor

func (*ST_CommanderInfo_PB) Descriptor() ([]byte, []int)

func (*ST_CommanderInfo_PB) GetBounty

func (m *ST_CommanderInfo_PB) GetBounty() *ST_Vector4Int_PB

func (*ST_CommanderInfo_PB) GetImprisoneOwner

func (m *ST_CommanderInfo_PB) GetImprisoneOwner() uint64

func (*ST_CommanderInfo_PB) GetLoginDay

func (m *ST_CommanderInfo_PB) GetLoginDay() uint64

func (*ST_CommanderInfo_PB) GetRansom

func (m *ST_CommanderInfo_PB) GetRansom() *ST_Vector4Int_PB

func (*ST_CommanderInfo_PB) GetStatus

func (m *ST_CommanderInfo_PB) GetStatus() uint32

func (*ST_CommanderInfo_PB) GetStepRemainTime

func (m *ST_CommanderInfo_PB) GetStepRemainTime() uint64

func (*ST_CommanderInfo_PB) GetStepStartTime

func (m *ST_CommanderInfo_PB) GetStepStartTime() uint64

func (*ST_CommanderInfo_PB) GetToken

func (m *ST_CommanderInfo_PB) GetToken() string

func (*ST_CommanderInfo_PB) ProtoMessage

func (*ST_CommanderInfo_PB) ProtoMessage()

func (*ST_CommanderInfo_PB) Reset

func (m *ST_CommanderInfo_PB) Reset()

func (*ST_CommanderInfo_PB) String

func (m *ST_CommanderInfo_PB) String() string

type ST_CorpBattleInfo_PB

type ST_CorpBattleInfo_PB struct {
	UnitType         *uint32                 `protobuf:"varint,1,opt,name=unitType" json:"unitType,omitempty"`
	UnitNum          *uint32                 `protobuf:"varint,2,opt,name=unitNum" json:"unitNum,omitempty"`
	BuffList         []*ST_BuffBattleInfo_PB `protobuf:"bytes,3,rep,name=buffList" json:"buffList,omitempty"`
	UnitKill         []*ST_Unit_PB           `protobuf:"bytes,4,rep,name=unitKill" json:"unitKill,omitempty"`
	UnitLost         []*ST_Unit_PB           `protobuf:"bytes,5,rep,name=unitLost" json:"unitLost,omitempty"`
	UnitId           *uint32                 `protobuf:"varint,6,opt,name=unitId" json:"unitId,omitempty"`
	XXX_unrecognized []byte                  `json:"-"`
}

当前回合的战斗单位信息

func (*ST_CorpBattleInfo_PB) Descriptor

func (*ST_CorpBattleInfo_PB) Descriptor() ([]byte, []int)

func (*ST_CorpBattleInfo_PB) GetBuffList

func (m *ST_CorpBattleInfo_PB) GetBuffList() []*ST_BuffBattleInfo_PB

func (*ST_CorpBattleInfo_PB) GetUnitId

func (m *ST_CorpBattleInfo_PB) GetUnitId() uint32

func (*ST_CorpBattleInfo_PB) GetUnitKill

func (m *ST_CorpBattleInfo_PB) GetUnitKill() []*ST_Unit_PB

func (*ST_CorpBattleInfo_PB) GetUnitLost

func (m *ST_CorpBattleInfo_PB) GetUnitLost() []*ST_Unit_PB

func (*ST_CorpBattleInfo_PB) GetUnitNum

func (m *ST_CorpBattleInfo_PB) GetUnitNum() uint32

func (*ST_CorpBattleInfo_PB) GetUnitType

func (m *ST_CorpBattleInfo_PB) GetUnitType() uint32

func (*ST_CorpBattleInfo_PB) ProtoMessage

func (*ST_CorpBattleInfo_PB) ProtoMessage()

func (*ST_CorpBattleInfo_PB) Reset

func (m *ST_CorpBattleInfo_PB) Reset()

func (*ST_CorpBattleInfo_PB) String

func (m *ST_CorpBattleInfo_PB) String() string

type ST_DailyTask_PB

type ST_DailyTask_PB struct {
	Level            *uint32             `protobuf:"varint,1,opt,name=level" json:"level,omitempty"`
	Tasks            []*ST_Vector4Int_PB `protobuf:"bytes,2,rep,name=tasks" json:"tasks,omitempty"`
	ResetTime        *uint32             `protobuf:"varint,3,opt,name=resetTime" json:"resetTime,omitempty"`
	XXX_unrecognized []byte              `json:"-"`
}

func (*ST_DailyTask_PB) Descriptor

func (*ST_DailyTask_PB) Descriptor() ([]byte, []int)

func (*ST_DailyTask_PB) GetLevel

func (m *ST_DailyTask_PB) GetLevel() uint32

func (*ST_DailyTask_PB) GetResetTime

func (m *ST_DailyTask_PB) GetResetTime() uint32

func (*ST_DailyTask_PB) GetTasks

func (m *ST_DailyTask_PB) GetTasks() []*ST_Vector4Int_PB

func (*ST_DailyTask_PB) ProtoMessage

func (*ST_DailyTask_PB) ProtoMessage()

func (*ST_DailyTask_PB) Reset

func (m *ST_DailyTask_PB) Reset()

func (*ST_DailyTask_PB) String

func (m *ST_DailyTask_PB) String() string

type ST_DecoData_PB

type ST_DecoData_PB struct {
	DecoName         *string `protobuf:"bytes,1,req,name=decoName" json:"decoName,omitempty"`
	Px               *uint32 `protobuf:"varint,2,req,name=px" json:"px,omitempty"`
	Py               *uint32 `protobuf:"varint,3,req,name=py" json:"py,omitempty"`
	Lx               *uint32 `protobuf:"varint,4,req,name=lx" json:"lx,omitempty"`
	Ly               *uint32 `protobuf:"varint,5,req,name=ly" json:"ly,omitempty"`
	Sx               *uint32 `protobuf:"varint,6,req,name=sx" json:"sx,omitempty"`
	Sy               *uint32 `protobuf:"varint,7,req,name=sy" json:"sy,omitempty"`
	Sz               *uint32 `protobuf:"varint,8,req,name=sz" json:"sz,omitempty"`
	Rotation         *uint32 `protobuf:"varint,9,req,name=rotation" json:"rotation,omitempty"`
	IsObstacle       *bool   `protobuf:"varint,10,opt,name=isObstacle" json:"isObstacle,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

装饰物

func (*ST_DecoData_PB) Descriptor

func (*ST_DecoData_PB) Descriptor() ([]byte, []int)

func (*ST_DecoData_PB) GetDecoName

func (m *ST_DecoData_PB) GetDecoName() string

func (*ST_DecoData_PB) GetIsObstacle

func (m *ST_DecoData_PB) GetIsObstacle() bool

func (*ST_DecoData_PB) GetLx

func (m *ST_DecoData_PB) GetLx() uint32

func (*ST_DecoData_PB) GetLy

func (m *ST_DecoData_PB) GetLy() uint32

func (*ST_DecoData_PB) GetPx

func (m *ST_DecoData_PB) GetPx() uint32

func (*ST_DecoData_PB) GetPy

func (m *ST_DecoData_PB) GetPy() uint32

func (*ST_DecoData_PB) GetRotation

func (m *ST_DecoData_PB) GetRotation() uint32

func (*ST_DecoData_PB) GetSx

func (m *ST_DecoData_PB) GetSx() uint32

func (*ST_DecoData_PB) GetSy

func (m *ST_DecoData_PB) GetSy() uint32

func (*ST_DecoData_PB) GetSz

func (m *ST_DecoData_PB) GetSz() uint32

func (*ST_DecoData_PB) ProtoMessage

func (*ST_DecoData_PB) ProtoMessage()

func (*ST_DecoData_PB) Reset

func (m *ST_DecoData_PB) Reset()

func (*ST_DecoData_PB) String

func (m *ST_DecoData_PB) String() string

type ST_DefFailInfo_PB

type ST_DefFailInfo_PB struct {
	BurningTime      *uint32 `protobuf:"varint,1,opt,name=burningTime" json:"burningTime,omitempty"`
	PrisonID         *uint64 `protobuf:"varint,2,opt,name=prisonID" json:"prisonID,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

守城方失败信息

func (*ST_DefFailInfo_PB) Descriptor

func (*ST_DefFailInfo_PB) Descriptor() ([]byte, []int)

func (*ST_DefFailInfo_PB) GetBurningTime

func (m *ST_DefFailInfo_PB) GetBurningTime() uint32

func (*ST_DefFailInfo_PB) GetPrisonID

func (m *ST_DefFailInfo_PB) GetPrisonID() uint64

func (*ST_DefFailInfo_PB) ProtoMessage

func (*ST_DefFailInfo_PB) ProtoMessage()

func (*ST_DefFailInfo_PB) Reset

func (m *ST_DefFailInfo_PB) Reset()

func (*ST_DefFailInfo_PB) String

func (m *ST_DefFailInfo_PB) String() string

type ST_DefenseAsset_PB

type ST_DefenseAsset_PB struct {
	Durable          *uint32  `protobuf:"varint,1,opt,name=durable" json:"durable,omitempty"`
	LastRefreshTime  *uint64  `protobuf:"varint,2,opt,name=lastRefreshTime" json:"lastRefreshTime,omitempty"`
	BurnTime         *uint32  `protobuf:"varint,3,opt,name=burnTime" json:"burnTime,omitempty"`
	IsBurning        *bool    `protobuf:"varint,4,opt,name=isBurning" json:"isBurning,omitempty"`
	CanRecover       *bool    `protobuf:"varint,5,opt,name=canRecover" json:"canRecover,omitempty"`
	BurningSpeed     *uint32  `protobuf:"varint,6,opt,name=burningSpeed" json:"burningSpeed,omitempty"`
	Bootcap          *bool    `protobuf:"varint,7,opt,name=bootcap" json:"bootcap,omitempty"`
	CapStartTime     *uint64  `protobuf:"varint,8,opt,name=capStartTime" json:"capStartTime,omitempty"`
	CapDuration      *uint64  `protobuf:"varint,9,opt,name=capDuration" json:"capDuration,omitempty"`
	BurningStartTime *uint64  `protobuf:"varint,10,opt,name=burningStartTime" json:"burningStartTime,omitempty"`
	Blackout         *bool    `protobuf:"varint,11,opt,name=blackout" json:"blackout,omitempty"`
	BlackStartTime   *uint64  `protobuf:"varint,12,opt,name=blackStartTime" json:"blackStartTime,omitempty"`
	BlackDuration    *uint64  `protobuf:"varint,13,opt,name=blackDuration" json:"blackDuration,omitempty"`
	SvrPauseTime     *uint64  `protobuf:"varint,14,opt,name=svrPauseTime" json:"svrPauseTime,omitempty"`
	DefValue         *uint32  `protobuf:"varint,15,opt,name=defValue" json:"defValue,omitempty"`
	HeroIDList       []uint32 `protobuf:"varint,16,rep,name=heroIDList" json:"heroIDList,omitempty"`
	MaxDurable       *uint32  `protobuf:"varint,17,opt,name=maxDurable" json:"maxDurable,omitempty"`
	Newbootcap       *bool    `protobuf:"varint,18,opt,name=Newbootcap" json:"Newbootcap,omitempty"`
	// 生命力为0,被击飞
	Hp             *uint64 `protobuf:"varint,19,opt,name=hp" json:"hp,omitempty"`
	BurningEndTime *uint64 `protobuf:"varint,20,opt,name=burningEndTime" json:"burningEndTime,omitempty"`
	Tip            *bool   `protobuf:"varint,21,opt,name=tip" json:"tip,omitempty"`
	// 修复hp时间
	HpTime           *uint64 `protobuf:"varint,22,opt,name=HpTime" json:"HpTime,omitempty"`
	HeroWayList      []bool  `protobuf:"varint,23,rep,name=heroWayList" json:"heroWayList,omitempty"`
	HeroFirstCap     []bool  `protobuf:"varint,24,rep,name=heroFirstCap" json:"heroFirstCap,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_DefenseAsset_PB) Descriptor

func (*ST_DefenseAsset_PB) Descriptor() ([]byte, []int)

func (*ST_DefenseAsset_PB) GetBlackDuration

func (m *ST_DefenseAsset_PB) GetBlackDuration() uint64

func (*ST_DefenseAsset_PB) GetBlackStartTime

func (m *ST_DefenseAsset_PB) GetBlackStartTime() uint64

func (*ST_DefenseAsset_PB) GetBlackout

func (m *ST_DefenseAsset_PB) GetBlackout() bool

func (*ST_DefenseAsset_PB) GetBootcap

func (m *ST_DefenseAsset_PB) GetBootcap() bool

func (*ST_DefenseAsset_PB) GetBurnTime

func (m *ST_DefenseAsset_PB) GetBurnTime() uint32

func (*ST_DefenseAsset_PB) GetBurningEndTime

func (m *ST_DefenseAsset_PB) GetBurningEndTime() uint64

func (*ST_DefenseAsset_PB) GetBurningSpeed

func (m *ST_DefenseAsset_PB) GetBurningSpeed() uint32

func (*ST_DefenseAsset_PB) GetBurningStartTime

func (m *ST_DefenseAsset_PB) GetBurningStartTime() uint64

func (*ST_DefenseAsset_PB) GetCanRecover

func (m *ST_DefenseAsset_PB) GetCanRecover() bool

func (*ST_DefenseAsset_PB) GetCapDuration

func (m *ST_DefenseAsset_PB) GetCapDuration() uint64

func (*ST_DefenseAsset_PB) GetCapStartTime

func (m *ST_DefenseAsset_PB) GetCapStartTime() uint64

func (*ST_DefenseAsset_PB) GetDefValue

func (m *ST_DefenseAsset_PB) GetDefValue() uint32

func (*ST_DefenseAsset_PB) GetDurable

func (m *ST_DefenseAsset_PB) GetDurable() uint32

func (*ST_DefenseAsset_PB) GetHeroFirstCap

func (m *ST_DefenseAsset_PB) GetHeroFirstCap() []bool

func (*ST_DefenseAsset_PB) GetHeroIDList

func (m *ST_DefenseAsset_PB) GetHeroIDList() []uint32

func (*ST_DefenseAsset_PB) GetHeroWayList

func (m *ST_DefenseAsset_PB) GetHeroWayList() []bool

func (*ST_DefenseAsset_PB) GetHp

func (m *ST_DefenseAsset_PB) GetHp() uint64

func (*ST_DefenseAsset_PB) GetHpTime

func (m *ST_DefenseAsset_PB) GetHpTime() uint64

func (*ST_DefenseAsset_PB) GetIsBurning

func (m *ST_DefenseAsset_PB) GetIsBurning() bool

func (*ST_DefenseAsset_PB) GetLastRefreshTime

func (m *ST_DefenseAsset_PB) GetLastRefreshTime() uint64

func (*ST_DefenseAsset_PB) GetMaxDurable

func (m *ST_DefenseAsset_PB) GetMaxDurable() uint32

func (*ST_DefenseAsset_PB) GetNewbootcap

func (m *ST_DefenseAsset_PB) GetNewbootcap() bool

func (*ST_DefenseAsset_PB) GetSvrPauseTime

func (m *ST_DefenseAsset_PB) GetSvrPauseTime() uint64

func (*ST_DefenseAsset_PB) GetTip

func (m *ST_DefenseAsset_PB) GetTip() bool

func (*ST_DefenseAsset_PB) ProtoMessage

func (*ST_DefenseAsset_PB) ProtoMessage()

func (*ST_DefenseAsset_PB) Reset

func (m *ST_DefenseAsset_PB) Reset()

func (*ST_DefenseAsset_PB) String

func (m *ST_DefenseAsset_PB) String() string

type ST_DispatchTaskAsset_PB

type ST_DispatchTaskAsset_PB struct {
	TaskList         []*ST_DispatchTaskEntry_PB `protobuf:"bytes,1,rep,name=taskList" json:"taskList,omitempty"`
	LastRefreshTime  *uint64                    `protobuf:"varint,2,opt,name=lastRefreshTime" json:"lastRefreshTime,omitempty"`
	XXX_unrecognized []byte                     `json:"-"`
}

派遣任务资产

func (*ST_DispatchTaskAsset_PB) Descriptor

func (*ST_DispatchTaskAsset_PB) Descriptor() ([]byte, []int)

func (*ST_DispatchTaskAsset_PB) GetLastRefreshTime

func (m *ST_DispatchTaskAsset_PB) GetLastRefreshTime() uint64

func (*ST_DispatchTaskAsset_PB) GetTaskList

func (*ST_DispatchTaskAsset_PB) ProtoMessage

func (*ST_DispatchTaskAsset_PB) ProtoMessage()

func (*ST_DispatchTaskAsset_PB) Reset

func (m *ST_DispatchTaskAsset_PB) Reset()

func (*ST_DispatchTaskAsset_PB) String

func (m *ST_DispatchTaskAsset_PB) String() string

type ST_DispatchTaskEntry_PB

type ST_DispatchTaskEntry_PB struct {
	Id               *uint64  `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	TaskID           *uint32  `protobuf:"varint,2,opt,name=taskID" json:"taskID,omitempty"`
	Status           *uint32  `protobuf:"varint,3,opt,name=status" json:"status,omitempty"`
	CreateTime       *uint64  `protobuf:"varint,4,opt,name=createTime" json:"createTime,omitempty"`
	StartTime        *uint64  `protobuf:"varint,5,opt,name=startTime" json:"startTime,omitempty"`
	LactionID        *uint32  `protobuf:"varint,6,opt,name=lactionID" json:"lactionID,omitempty"`
	DispatchHeroList []uint32 `protobuf:"varint,7,rep,name=dispatchHeroList" json:"dispatchHeroList,omitempty"`
	FinishedPercent  *uint32  `protobuf:"varint,8,opt,name=finishedPercent" json:"finishedPercent,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

派遣任务

func (*ST_DispatchTaskEntry_PB) Descriptor

func (*ST_DispatchTaskEntry_PB) Descriptor() ([]byte, []int)

func (*ST_DispatchTaskEntry_PB) GetCreateTime

func (m *ST_DispatchTaskEntry_PB) GetCreateTime() uint64

func (*ST_DispatchTaskEntry_PB) GetDispatchHeroList

func (m *ST_DispatchTaskEntry_PB) GetDispatchHeroList() []uint32

func (*ST_DispatchTaskEntry_PB) GetFinishedPercent

func (m *ST_DispatchTaskEntry_PB) GetFinishedPercent() uint32

func (*ST_DispatchTaskEntry_PB) GetId

func (m *ST_DispatchTaskEntry_PB) GetId() uint64

func (*ST_DispatchTaskEntry_PB) GetLactionID

func (m *ST_DispatchTaskEntry_PB) GetLactionID() uint32

func (*ST_DispatchTaskEntry_PB) GetStartTime

func (m *ST_DispatchTaskEntry_PB) GetStartTime() uint64

func (*ST_DispatchTaskEntry_PB) GetStatus

func (m *ST_DispatchTaskEntry_PB) GetStatus() uint32

func (*ST_DispatchTaskEntry_PB) GetTaskID

func (m *ST_DispatchTaskEntry_PB) GetTaskID() uint32

func (*ST_DispatchTaskEntry_PB) ProtoMessage

func (*ST_DispatchTaskEntry_PB) ProtoMessage()

func (*ST_DispatchTaskEntry_PB) Reset

func (m *ST_DispatchTaskEntry_PB) Reset()

func (*ST_DispatchTaskEntry_PB) String

func (m *ST_DispatchTaskEntry_PB) String() string

type ST_DropActivityRankItem_PB

type ST_DropActivityRankItem_PB struct {
	Uid              *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	Score            *uint64 `protobuf:"varint,2,opt,name=score" json:"score,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_DropActivityRankItem_PB) Descriptor

func (*ST_DropActivityRankItem_PB) Descriptor() ([]byte, []int)

func (*ST_DropActivityRankItem_PB) GetScore

func (m *ST_DropActivityRankItem_PB) GetScore() uint64

func (*ST_DropActivityRankItem_PB) GetUid

func (m *ST_DropActivityRankItem_PB) GetUid() uint64

func (*ST_DropActivityRankItem_PB) ProtoMessage

func (*ST_DropActivityRankItem_PB) ProtoMessage()

func (*ST_DropActivityRankItem_PB) Reset

func (m *ST_DropActivityRankItem_PB) Reset()

func (*ST_DropActivityRankItem_PB) String

func (m *ST_DropActivityRankItem_PB) String() string

type ST_DropActivityRank_PB

type ST_DropActivityRank_PB struct {
	ActivityId       *uint32                       `protobuf:"varint,1,opt,name=activityId" json:"activityId,omitempty"`
	AvtivityNum      *uint32                       `protobuf:"varint,2,opt,name=avtivityNum" json:"avtivityNum,omitempty"`
	RankItems        []*ST_DropActivityRankItem_PB `protobuf:"bytes,3,rep,name=rankItems" json:"rankItems,omitempty"`
	IsReward         *bool                         `protobuf:"varint,4,opt,name=isReward" json:"isReward,omitempty"`
	XXX_unrecognized []byte                        `json:"-"`
}

func (*ST_DropActivityRank_PB) Descriptor

func (*ST_DropActivityRank_PB) Descriptor() ([]byte, []int)

func (*ST_DropActivityRank_PB) GetActivityId

func (m *ST_DropActivityRank_PB) GetActivityId() uint32

func (*ST_DropActivityRank_PB) GetAvtivityNum

func (m *ST_DropActivityRank_PB) GetAvtivityNum() uint32

func (*ST_DropActivityRank_PB) GetIsReward

func (m *ST_DropActivityRank_PB) GetIsReward() bool

func (*ST_DropActivityRank_PB) GetRankItems

func (*ST_DropActivityRank_PB) ProtoMessage

func (*ST_DropActivityRank_PB) ProtoMessage()

func (*ST_DropActivityRank_PB) Reset

func (m *ST_DropActivityRank_PB) Reset()

func (*ST_DropActivityRank_PB) String

func (m *ST_DropActivityRank_PB) String() string

type ST_EarlyWarningEx_PB

type ST_EarlyWarningEx_PB struct {
	GActionID        *uint64                          `protobuf:"varint,1,opt,name=gActionID" json:"gActionID,omitempty"`
	ActionType       *uint32                          `protobuf:"varint,2,opt,name=actionType" json:"actionType,omitempty"`
	ActionStage      *uint32                          `protobuf:"varint,3,opt,name=actionStage" json:"actionStage,omitempty"`
	TimeInfo         *ST_EarlyWarningTime_PB          `protobuf:"bytes,4,opt,name=timeInfo" json:"timeInfo,omitempty"`
	MultiplayerList  []*ST_MultiplayerEarlyWarning_PB `protobuf:"bytes,5,rep,name=MultiplayerList" json:"MultiplayerList,omitempty"`
	UnitTotal        *ST_UnitTotal_PB                 `protobuf:"bytes,6,opt,name=unitTotal" json:"unitTotal,omitempty"`
	GreenData        *ST_EarlyWarningGreen_PB         `protobuf:"bytes,7,opt,name=greenData" json:"greenData,omitempty"`
	EnemyDetail      *ST_ArmyHerosDetail              `protobuf:"bytes,8,opt,name=enemyDetail" json:"enemyDetail,omitempty"`
	XXX_unrecognized []byte                           `json:"-"`
}

预警详细信息

func (*ST_EarlyWarningEx_PB) Descriptor

func (*ST_EarlyWarningEx_PB) Descriptor() ([]byte, []int)

func (*ST_EarlyWarningEx_PB) GetActionStage

func (m *ST_EarlyWarningEx_PB) GetActionStage() uint32

func (*ST_EarlyWarningEx_PB) GetActionType

func (m *ST_EarlyWarningEx_PB) GetActionType() uint32

func (*ST_EarlyWarningEx_PB) GetEnemyDetail

func (m *ST_EarlyWarningEx_PB) GetEnemyDetail() *ST_ArmyHerosDetail

func (*ST_EarlyWarningEx_PB) GetGActionID

func (m *ST_EarlyWarningEx_PB) GetGActionID() uint64

func (*ST_EarlyWarningEx_PB) GetGreenData

func (m *ST_EarlyWarningEx_PB) GetGreenData() *ST_EarlyWarningGreen_PB

func (*ST_EarlyWarningEx_PB) GetMultiplayerList

func (m *ST_EarlyWarningEx_PB) GetMultiplayerList() []*ST_MultiplayerEarlyWarning_PB

func (*ST_EarlyWarningEx_PB) GetTimeInfo

func (m *ST_EarlyWarningEx_PB) GetTimeInfo() *ST_EarlyWarningTime_PB

func (*ST_EarlyWarningEx_PB) GetUnitTotal

func (m *ST_EarlyWarningEx_PB) GetUnitTotal() *ST_UnitTotal_PB

func (*ST_EarlyWarningEx_PB) ProtoMessage

func (*ST_EarlyWarningEx_PB) ProtoMessage()

func (*ST_EarlyWarningEx_PB) Reset

func (m *ST_EarlyWarningEx_PB) Reset()

func (*ST_EarlyWarningEx_PB) String

func (m *ST_EarlyWarningEx_PB) String() string

type ST_EarlyWarningGreen_PB

type ST_EarlyWarningGreen_PB struct {
	Transport        *ST_CashAsset_PB `protobuf:"bytes,1,opt,name=transport" json:"transport,omitempty"`
	GarrisonUnit     *ST_UnitAsset_PB `protobuf:"bytes,2,opt,name=garrisonUnit" json:"garrisonUnit,omitempty"`
	XXX_unrecognized []byte           `json:"-"`
}

援助

func (*ST_EarlyWarningGreen_PB) Descriptor

func (*ST_EarlyWarningGreen_PB) Descriptor() ([]byte, []int)

func (*ST_EarlyWarningGreen_PB) GetGarrisonUnit

func (m *ST_EarlyWarningGreen_PB) GetGarrisonUnit() *ST_UnitAsset_PB

func (*ST_EarlyWarningGreen_PB) GetTransport

func (m *ST_EarlyWarningGreen_PB) GetTransport() *ST_CashAsset_PB

func (*ST_EarlyWarningGreen_PB) ProtoMessage

func (*ST_EarlyWarningGreen_PB) ProtoMessage()

func (*ST_EarlyWarningGreen_PB) Reset

func (m *ST_EarlyWarningGreen_PB) Reset()

func (*ST_EarlyWarningGreen_PB) String

func (m *ST_EarlyWarningGreen_PB) String() string

type ST_EarlyWarningReportMail_PB

type ST_EarlyWarningReportMail_PB struct {
	GActionID        *uint64                    `protobuf:"varint,1,opt,name=gActionID" json:"gActionID,omitempty"`
	ActionType       *uint32                    `protobuf:"varint,2,opt,name=actionType" json:"actionType,omitempty"`
	StartInfo        *ST_EarlyWarning_StartInfo `protobuf:"bytes,3,opt,name=startInfo" json:"startInfo,omitempty"`
	EndInfo          *ST_EarlyWarning_EndInfo   `protobuf:"bytes,4,opt,name=endInfo" json:"endInfo,omitempty"`
	ConmmanderInfo   *ST_EarlyWarning_Commander `protobuf:"bytes,5,opt,name=conmmanderInfo" json:"conmmanderInfo,omitempty"`
	HeroInfo         *ST_EarlyWarning_Hero      `protobuf:"bytes,6,opt,name=heroInfo" json:"heroInfo,omitempty"`
	VagueInfo        *ST_EarlyWarning_Vague     `protobuf:"bytes,7,opt,name=vagueInfo" json:"vagueInfo,omitempty"`
	ExactInfo        *ST_EarlyWarning_Exact     `protobuf:"bytes,8,opt,name=exactInfo" json:"exactInfo,omitempty"`
	TechInfo         *ST_Radar_TechInfo         `protobuf:"bytes,9,opt,name=techInfo" json:"techInfo,omitempty"`
	NaturalGiftInfo  *ST_Radar_NaturalGift      `protobuf:"bytes,10,opt,name=naturalGiftInfo" json:"naturalGiftInfo,omitempty"`
	StatueInfo       *ST_Radar_Statue           `protobuf:"bytes,11,opt,name=statueInfo" json:"statueInfo,omitempty"`
	XXX_unrecognized []byte                     `json:"-"`
}

存储于邮件的预警信息(貌似没用了,不敢删除,只改了名字)

func (*ST_EarlyWarningReportMail_PB) Descriptor

func (*ST_EarlyWarningReportMail_PB) Descriptor() ([]byte, []int)

func (*ST_EarlyWarningReportMail_PB) GetActionType

func (m *ST_EarlyWarningReportMail_PB) GetActionType() uint32

func (*ST_EarlyWarningReportMail_PB) GetConmmanderInfo

func (*ST_EarlyWarningReportMail_PB) GetEndInfo

func (*ST_EarlyWarningReportMail_PB) GetExactInfo

func (*ST_EarlyWarningReportMail_PB) GetGActionID

func (m *ST_EarlyWarningReportMail_PB) GetGActionID() uint64

func (*ST_EarlyWarningReportMail_PB) GetHeroInfo

func (*ST_EarlyWarningReportMail_PB) GetNaturalGiftInfo

func (m *ST_EarlyWarningReportMail_PB) GetNaturalGiftInfo() *ST_Radar_NaturalGift

func (*ST_EarlyWarningReportMail_PB) GetStartInfo

func (*ST_EarlyWarningReportMail_PB) GetStatueInfo

func (m *ST_EarlyWarningReportMail_PB) GetStatueInfo() *ST_Radar_Statue

func (*ST_EarlyWarningReportMail_PB) GetTechInfo

func (*ST_EarlyWarningReportMail_PB) GetVagueInfo

func (*ST_EarlyWarningReportMail_PB) ProtoMessage

func (*ST_EarlyWarningReportMail_PB) ProtoMessage()

func (*ST_EarlyWarningReportMail_PB) Reset

func (m *ST_EarlyWarningReportMail_PB) Reset()

func (*ST_EarlyWarningReportMail_PB) String

type ST_EarlyWarningTime_PB

type ST_EarlyWarningTime_PB struct {
	Starttime        *uint64 `protobuf:"varint,1,opt,name=starttime" json:"starttime,omitempty"`
	Remaintime       *uint64 `protobuf:"varint,2,opt,name=remaintime" json:"remaintime,omitempty"`
	Totaltime        *uint64 `protobuf:"varint,3,opt,name=totaltime" json:"totaltime,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_EarlyWarningTime_PB) Descriptor

func (*ST_EarlyWarningTime_PB) Descriptor() ([]byte, []int)

func (*ST_EarlyWarningTime_PB) GetRemaintime

func (m *ST_EarlyWarningTime_PB) GetRemaintime() uint64

func (*ST_EarlyWarningTime_PB) GetStarttime

func (m *ST_EarlyWarningTime_PB) GetStarttime() uint64

func (*ST_EarlyWarningTime_PB) GetTotaltime

func (m *ST_EarlyWarningTime_PB) GetTotaltime() uint64

func (*ST_EarlyWarningTime_PB) ProtoMessage

func (*ST_EarlyWarningTime_PB) ProtoMessage()

func (*ST_EarlyWarningTime_PB) Reset

func (m *ST_EarlyWarningTime_PB) Reset()

func (*ST_EarlyWarningTime_PB) String

func (m *ST_EarlyWarningTime_PB) String() string

type ST_EarlyWarning_Commander

type ST_EarlyWarning_Commander struct {
	Uid              *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	CommanderName    *string `protobuf:"bytes,2,opt,name=commanderName" json:"commanderName,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

------------------预警报告(不同等级能查看不同的预警结果)------------------// 敌方指挥官信息

func (*ST_EarlyWarning_Commander) Descriptor

func (*ST_EarlyWarning_Commander) Descriptor() ([]byte, []int)

func (*ST_EarlyWarning_Commander) GetCommanderName

func (m *ST_EarlyWarning_Commander) GetCommanderName() string

func (*ST_EarlyWarning_Commander) GetUid

func (m *ST_EarlyWarning_Commander) GetUid() uint64

func (*ST_EarlyWarning_Commander) ProtoMessage

func (*ST_EarlyWarning_Commander) ProtoMessage()

func (*ST_EarlyWarning_Commander) Reset

func (m *ST_EarlyWarning_Commander) Reset()

func (*ST_EarlyWarning_Commander) String

func (m *ST_EarlyWarning_Commander) String() string

type ST_EarlyWarning_EndInfo

type ST_EarlyWarning_EndInfo struct {
	TargetDataEntry  *ST_Vector4Int_PB `protobuf:"bytes,1,opt,name=targetDataEntry" json:"targetDataEntry,omitempty"`
	EndTileID        *int32            `protobuf:"varint,2,opt,name=endTileID" json:"endTileID,omitempty"`
	XXX_unrecognized []byte            `json:"-"`
}

敌方行军目的地信息

func (*ST_EarlyWarning_EndInfo) Descriptor

func (*ST_EarlyWarning_EndInfo) Descriptor() ([]byte, []int)

func (*ST_EarlyWarning_EndInfo) GetEndTileID

func (m *ST_EarlyWarning_EndInfo) GetEndTileID() int32

func (*ST_EarlyWarning_EndInfo) GetTargetDataEntry

func (m *ST_EarlyWarning_EndInfo) GetTargetDataEntry() *ST_Vector4Int_PB

func (*ST_EarlyWarning_EndInfo) ProtoMessage

func (*ST_EarlyWarning_EndInfo) ProtoMessage()

func (*ST_EarlyWarning_EndInfo) Reset

func (m *ST_EarlyWarning_EndInfo) Reset()

func (*ST_EarlyWarning_EndInfo) String

func (m *ST_EarlyWarning_EndInfo) String() string

type ST_EarlyWarning_Exact

type ST_EarlyWarning_Exact struct {
	ExactUnit        *ST_UnitAsset_PB `protobuf:"bytes,1,opt,name=exactUnit" json:"exactUnit,omitempty"`
	XXX_unrecognized []byte           `json:"-"`
}

敌方行军部队精确信息

func (*ST_EarlyWarning_Exact) Descriptor

func (*ST_EarlyWarning_Exact) Descriptor() ([]byte, []int)

func (*ST_EarlyWarning_Exact) GetExactUnit

func (m *ST_EarlyWarning_Exact) GetExactUnit() *ST_UnitAsset_PB

func (*ST_EarlyWarning_Exact) ProtoMessage

func (*ST_EarlyWarning_Exact) ProtoMessage()

func (*ST_EarlyWarning_Exact) Reset

func (m *ST_EarlyWarning_Exact) Reset()

func (*ST_EarlyWarning_Exact) String

func (m *ST_EarlyWarning_Exact) String() string

type ST_EarlyWarning_Hero

type ST_EarlyWarning_Hero struct {
	HasHero          *bool   `protobuf:"varint,1,opt,name=hasHero" json:"hasHero,omitempty"`
	HeroID           *uint32 `protobuf:"varint,2,opt,name=heroID" json:"heroID,omitempty"`
	HeroLevel        *uint32 `protobuf:"varint,3,opt,name=heroLevel" json:"heroLevel,omitempty"`
	HeroQuality      *uint32 `protobuf:"varint,4,opt,name=heroQuality" json:"heroQuality,omitempty"`
	HeroRank         *uint32 `protobuf:"varint,5,opt,name=heroRank" json:"heroRank,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

敌方行军英雄信息

func (*ST_EarlyWarning_Hero) Descriptor

func (*ST_EarlyWarning_Hero) Descriptor() ([]byte, []int)

func (*ST_EarlyWarning_Hero) GetHasHero

func (m *ST_EarlyWarning_Hero) GetHasHero() bool

func (*ST_EarlyWarning_Hero) GetHeroID

func (m *ST_EarlyWarning_Hero) GetHeroID() uint32

func (*ST_EarlyWarning_Hero) GetHeroLevel

func (m *ST_EarlyWarning_Hero) GetHeroLevel() uint32

func (*ST_EarlyWarning_Hero) GetHeroQuality

func (m *ST_EarlyWarning_Hero) GetHeroQuality() uint32

func (*ST_EarlyWarning_Hero) GetHeroRank

func (m *ST_EarlyWarning_Hero) GetHeroRank() uint32

func (*ST_EarlyWarning_Hero) ProtoMessage

func (*ST_EarlyWarning_Hero) ProtoMessage()

func (*ST_EarlyWarning_Hero) Reset

func (m *ST_EarlyWarning_Hero) Reset()

func (*ST_EarlyWarning_Hero) String

func (m *ST_EarlyWarning_Hero) String() string

type ST_EarlyWarning_StartInfo

type ST_EarlyWarning_StartInfo struct {
	ArriveTime       *uint64 `protobuf:"varint,1,opt,name=arriveTime" json:"arriveTime,omitempty"`
	StartTileID      *int32  `protobuf:"varint,2,opt,name=startTileID" json:"startTileID,omitempty"`
	MainCityLevel    *uint32 `protobuf:"varint,3,opt,name=mainCityLevel" json:"mainCityLevel,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

敌方部队起始信息

func (*ST_EarlyWarning_StartInfo) Descriptor

func (*ST_EarlyWarning_StartInfo) Descriptor() ([]byte, []int)

func (*ST_EarlyWarning_StartInfo) GetArriveTime

func (m *ST_EarlyWarning_StartInfo) GetArriveTime() uint64

func (*ST_EarlyWarning_StartInfo) GetMainCityLevel

func (m *ST_EarlyWarning_StartInfo) GetMainCityLevel() uint32

func (*ST_EarlyWarning_StartInfo) GetStartTileID

func (m *ST_EarlyWarning_StartInfo) GetStartTileID() int32

func (*ST_EarlyWarning_StartInfo) ProtoMessage

func (*ST_EarlyWarning_StartInfo) ProtoMessage()

func (*ST_EarlyWarning_StartInfo) Reset

func (m *ST_EarlyWarning_StartInfo) Reset()

func (*ST_EarlyWarning_StartInfo) String

func (m *ST_EarlyWarning_StartInfo) String() string

type ST_EarlyWarning_Vague

type ST_EarlyWarning_Vague struct {
	VagueUnitCount   *ST_Vector2Int64_PB   `protobuf:"bytes,1,opt,name=vagueUnitCount" json:"vagueUnitCount,omitempty"`
	VagueUnit        *ST_UnitVagueAsset_PB `protobuf:"bytes,2,opt,name=vagueUnit" json:"vagueUnit,omitempty"`
	XXX_unrecognized []byte                `json:"-"`
}

敌方行军部队模糊信息

func (*ST_EarlyWarning_Vague) Descriptor

func (*ST_EarlyWarning_Vague) Descriptor() ([]byte, []int)

func (*ST_EarlyWarning_Vague) GetVagueUnit

func (m *ST_EarlyWarning_Vague) GetVagueUnit() *ST_UnitVagueAsset_PB

func (*ST_EarlyWarning_Vague) GetVagueUnitCount

func (m *ST_EarlyWarning_Vague) GetVagueUnitCount() *ST_Vector2Int64_PB

func (*ST_EarlyWarning_Vague) ProtoMessage

func (*ST_EarlyWarning_Vague) ProtoMessage()

func (*ST_EarlyWarning_Vague) Reset

func (m *ST_EarlyWarning_Vague) Reset()

func (*ST_EarlyWarning_Vague) String

func (m *ST_EarlyWarning_Vague) String() string

type ST_EquipBasic

type ST_EquipBasic struct {
	Uid              *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	Csvid            *uint32 `protobuf:"varint,2,opt,name=csvid" json:"csvid,omitempty"`
	IsWear           *uint32 `protobuf:"varint,3,opt,name=isWear" json:"isWear,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

装备基础信息

func (*ST_EquipBasic) Descriptor

func (*ST_EquipBasic) Descriptor() ([]byte, []int)

func (*ST_EquipBasic) GetCsvid

func (m *ST_EquipBasic) GetCsvid() uint32

func (*ST_EquipBasic) GetIsWear

func (m *ST_EquipBasic) GetIsWear() uint32

func (*ST_EquipBasic) GetUid

func (m *ST_EquipBasic) GetUid() uint64

func (*ST_EquipBasic) ProtoMessage

func (*ST_EquipBasic) ProtoMessage()

func (*ST_EquipBasic) Reset

func (m *ST_EquipBasic) Reset()

func (*ST_EquipBasic) String

func (m *ST_EquipBasic) String() string

type ST_EveryOneMail

type ST_EveryOneMail struct {
	Content          *ST_EveryoneMailContent `protobuf:"bytes,1,opt,name=content" json:"content,omitempty"`
	Reward           *string                 `protobuf:"bytes,2,opt,name=reward" json:"reward,omitempty"`
	XXX_unrecognized []byte                  `json:"-"`
}

func (*ST_EveryOneMail) Descriptor

func (*ST_EveryOneMail) Descriptor() ([]byte, []int)

func (*ST_EveryOneMail) GetContent

func (m *ST_EveryOneMail) GetContent() *ST_EveryoneMailContent

func (*ST_EveryOneMail) GetReward

func (m *ST_EveryOneMail) GetReward() string

func (*ST_EveryOneMail) ProtoMessage

func (*ST_EveryOneMail) ProtoMessage()

func (*ST_EveryOneMail) Reset

func (m *ST_EveryOneMail) Reset()

func (*ST_EveryOneMail) String

func (m *ST_EveryOneMail) String() string

type ST_EveryoneMailCondition

type ST_EveryoneMailCondition struct {
	ConditionType    *EveryoneMailConditionType `protobuf:"varint,1,req,name=conditionType,enum=Protocol.EveryoneMailConditionType" json:"conditionType,omitempty"`
	ConditionValues  []string                   `protobuf:"bytes,2,rep,name=conditionValues" json:"conditionValues,omitempty"`
	XXX_unrecognized []byte                     `json:"-"`
}

全员邮件领取条件

func (*ST_EveryoneMailCondition) Descriptor

func (*ST_EveryoneMailCondition) Descriptor() ([]byte, []int)

func (*ST_EveryoneMailCondition) GetConditionType

func (*ST_EveryoneMailCondition) GetConditionValues

func (m *ST_EveryoneMailCondition) GetConditionValues() []string

func (*ST_EveryoneMailCondition) ProtoMessage

func (*ST_EveryoneMailCondition) ProtoMessage()

func (*ST_EveryoneMailCondition) Reset

func (m *ST_EveryoneMailCondition) Reset()

func (*ST_EveryoneMailCondition) String

func (m *ST_EveryoneMailCondition) String() string

type ST_EveryoneMailContent

type ST_EveryoneMailContent struct {
	Content          []*ST_EveryoneMailItem      `protobuf:"bytes,1,rep,name=content" json:"content,omitempty"`
	Conditions       []*ST_EveryoneMailCondition `protobuf:"bytes,2,rep,name=conditions" json:"conditions,omitempty"`
	MailId           *string                     `protobuf:"bytes,3,opt,name=mailId" json:"mailId,omitempty"`
	XXX_unrecognized []byte                      `json:"-"`
}

全员邮件

func (*ST_EveryoneMailContent) Descriptor

func (*ST_EveryoneMailContent) Descriptor() ([]byte, []int)

func (*ST_EveryoneMailContent) GetConditions

func (m *ST_EveryoneMailContent) GetConditions() []*ST_EveryoneMailCondition

func (*ST_EveryoneMailContent) GetContent

func (m *ST_EveryoneMailContent) GetContent() []*ST_EveryoneMailItem

func (*ST_EveryoneMailContent) GetMailId

func (m *ST_EveryoneMailContent) GetMailId() string

func (*ST_EveryoneMailContent) ProtoMessage

func (*ST_EveryoneMailContent) ProtoMessage()

func (*ST_EveryoneMailContent) Reset

func (m *ST_EveryoneMailContent) Reset()

func (*ST_EveryoneMailContent) String

func (m *ST_EveryoneMailContent) String() string

type ST_EveryoneMailItem

type ST_EveryoneMailItem struct {
	LanguageId       *uint32 `protobuf:"varint,1,opt,name=languageId" json:"languageId,omitempty"`
	Title            *string `protobuf:"bytes,2,opt,name=title" json:"title,omitempty"`
	Content          *string `protobuf:"bytes,3,opt,name=content" json:"content,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

全员邮件文本内容

func (*ST_EveryoneMailItem) Descriptor

func (*ST_EveryoneMailItem) Descriptor() ([]byte, []int)

func (*ST_EveryoneMailItem) GetContent

func (m *ST_EveryoneMailItem) GetContent() string

func (*ST_EveryoneMailItem) GetLanguageId

func (m *ST_EveryoneMailItem) GetLanguageId() uint32

func (*ST_EveryoneMailItem) GetTitle

func (m *ST_EveryoneMailItem) GetTitle() string

func (*ST_EveryoneMailItem) ProtoMessage

func (*ST_EveryoneMailItem) ProtoMessage()

func (*ST_EveryoneMailItem) Reset

func (m *ST_EveryoneMailItem) Reset()

func (*ST_EveryoneMailItem) String

func (m *ST_EveryoneMailItem) String() string

type ST_ExpeditionShop_Item_PB

type ST_ExpeditionShop_Item_PB struct {
	SlotIdx          *uint32 `protobuf:"varint,1,opt,name=slotIdx" json:"slotIdx,omitempty"`
	LeftBuyCount     *uint32 `protobuf:"varint,2,opt,name=leftBuyCount" json:"leftBuyCount,omitempty"`
	CsvId            *int64  `protobuf:"varint,3,opt,name=csvId" json:"csvId,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

远征商店Item

func (*ST_ExpeditionShop_Item_PB) Descriptor

func (*ST_ExpeditionShop_Item_PB) Descriptor() ([]byte, []int)

func (*ST_ExpeditionShop_Item_PB) GetCsvId

func (m *ST_ExpeditionShop_Item_PB) GetCsvId() int64

func (*ST_ExpeditionShop_Item_PB) GetLeftBuyCount

func (m *ST_ExpeditionShop_Item_PB) GetLeftBuyCount() uint32

func (*ST_ExpeditionShop_Item_PB) GetSlotIdx

func (m *ST_ExpeditionShop_Item_PB) GetSlotIdx() uint32

func (*ST_ExpeditionShop_Item_PB) ProtoMessage

func (*ST_ExpeditionShop_Item_PB) ProtoMessage()

func (*ST_ExpeditionShop_Item_PB) Reset

func (m *ST_ExpeditionShop_Item_PB) Reset()

func (*ST_ExpeditionShop_Item_PB) String

func (m *ST_ExpeditionShop_Item_PB) String() string

type ST_ExpeditionShop_PB

type ST_ExpeditionShop_PB struct {
	SpecialItems            []*ST_ExpeditionShop_Item_PB `protobuf:"bytes,1,rep,name=specialItems" json:"specialItems,omitempty"`
	RefreshSpecialItemsTime *uint64                      `protobuf:"varint,2,opt,name=refreshSpecialItemsTime" json:"refreshSpecialItemsTime,omitempty"`
	XXX_unrecognized        []byte                       `json:"-"`
}

全局远征商店

func (*ST_ExpeditionShop_PB) Descriptor

func (*ST_ExpeditionShop_PB) Descriptor() ([]byte, []int)

func (*ST_ExpeditionShop_PB) GetRefreshSpecialItemsTime

func (m *ST_ExpeditionShop_PB) GetRefreshSpecialItemsTime() uint64

func (*ST_ExpeditionShop_PB) GetSpecialItems

func (m *ST_ExpeditionShop_PB) GetSpecialItems() []*ST_ExpeditionShop_Item_PB

func (*ST_ExpeditionShop_PB) ProtoMessage

func (*ST_ExpeditionShop_PB) ProtoMessage()

func (*ST_ExpeditionShop_PB) Reset

func (m *ST_ExpeditionShop_PB) Reset()

func (*ST_ExpeditionShop_PB) String

func (m *ST_ExpeditionShop_PB) String() string

type ST_FeedbackMark

type ST_FeedbackMark struct {
	FirstOrangeHero  *bool    `protobuf:"varint,1,opt,name=firstOrangeHero" json:"firstOrangeHero,omitempty"`
	FirstWinPlayer   *bool    `protobuf:"varint,2,opt,name=firstWinPlayer" json:"firstWinPlayer,omitempty"`
	Power            *uint32  `protobuf:"varint,3,opt,name=power" json:"power,omitempty"`
	PopIds           []uint32 `protobuf:"varint,4,rep,name=popIds" json:"popIds,omitempty"`
	CancelTms        *uint32  `protobuf:"varint,5,opt,name=cancelTms" json:"cancelTms,omitempty"`
	Marked           *bool    `protobuf:"varint,6,opt,name=marked" json:"marked,omitempty"`
	Rewarded         *bool    `protobuf:"varint,7,opt,name=rewarded" json:"rewarded,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

评分反馈弹窗

func (*ST_FeedbackMark) Descriptor

func (*ST_FeedbackMark) Descriptor() ([]byte, []int)

func (*ST_FeedbackMark) GetCancelTms

func (m *ST_FeedbackMark) GetCancelTms() uint32

func (*ST_FeedbackMark) GetFirstOrangeHero

func (m *ST_FeedbackMark) GetFirstOrangeHero() bool

func (*ST_FeedbackMark) GetFirstWinPlayer

func (m *ST_FeedbackMark) GetFirstWinPlayer() bool

func (*ST_FeedbackMark) GetMarked

func (m *ST_FeedbackMark) GetMarked() bool

func (*ST_FeedbackMark) GetPopIds

func (m *ST_FeedbackMark) GetPopIds() []uint32

func (*ST_FeedbackMark) GetPower

func (m *ST_FeedbackMark) GetPower() uint32

func (*ST_FeedbackMark) GetRewarded

func (m *ST_FeedbackMark) GetRewarded() bool

func (*ST_FeedbackMark) ProtoMessage

func (*ST_FeedbackMark) ProtoMessage()

func (*ST_FeedbackMark) Reset

func (m *ST_FeedbackMark) Reset()

func (*ST_FeedbackMark) String

func (m *ST_FeedbackMark) String() string

type ST_FirstTutorialAsset_PB

type ST_FirstTutorialAsset_PB struct {
	TutorialType     *uint32 `protobuf:"varint,1,opt,name=tutorialType" json:"tutorialType,omitempty"`
	TutorialTime     *uint32 `protobuf:"varint,2,opt,name=tutorialTime" json:"tutorialTime,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

首次引导次数

func (*ST_FirstTutorialAsset_PB) Descriptor

func (*ST_FirstTutorialAsset_PB) Descriptor() ([]byte, []int)

func (*ST_FirstTutorialAsset_PB) GetTutorialTime

func (m *ST_FirstTutorialAsset_PB) GetTutorialTime() uint32

func (*ST_FirstTutorialAsset_PB) GetTutorialType

func (m *ST_FirstTutorialAsset_PB) GetTutorialType() uint32

func (*ST_FirstTutorialAsset_PB) ProtoMessage

func (*ST_FirstTutorialAsset_PB) ProtoMessage()

func (*ST_FirstTutorialAsset_PB) Reset

func (m *ST_FirstTutorialAsset_PB) Reset()

func (*ST_FirstTutorialAsset_PB) String

func (m *ST_FirstTutorialAsset_PB) String() string

type ST_FoolsDay

type ST_FoolsDay struct {
	Unlocked         *bool                  `protobuf:"varint,1,opt,name=unlocked" json:"unlocked,omitempty"`
	Exp              *uint32                `protobuf:"varint,2,opt,name=exp" json:"exp,omitempty"`
	Rewards          []*ST_FoolsDay_Rewards `protobuf:"bytes,3,rep,name=rewards" json:"rewards,omitempty"`
	XXX_unrecognized []byte                 `json:"-"`
}

愚人节兑换活动

func (*ST_FoolsDay) Descriptor

func (*ST_FoolsDay) Descriptor() ([]byte, []int)

func (*ST_FoolsDay) GetExp

func (m *ST_FoolsDay) GetExp() uint32

func (*ST_FoolsDay) GetRewards

func (m *ST_FoolsDay) GetRewards() []*ST_FoolsDay_Rewards

func (*ST_FoolsDay) GetUnlocked

func (m *ST_FoolsDay) GetUnlocked() bool

func (*ST_FoolsDay) ProtoMessage

func (*ST_FoolsDay) ProtoMessage()

func (*ST_FoolsDay) Reset

func (m *ST_FoolsDay) Reset()

func (*ST_FoolsDay) String

func (m *ST_FoolsDay) String() string

type ST_FoolsDay_Rewards

type ST_FoolsDay_Rewards struct {
	RewardsId        *uint32 `protobuf:"varint,1,opt,name=rewardsId" json:"rewardsId,omitempty"`
	Normal           *bool   `protobuf:"varint,2,opt,name=normal" json:"normal,omitempty"`
	Advanced         *bool   `protobuf:"varint,3,opt,name=advanced" json:"advanced,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_FoolsDay_Rewards) Descriptor

func (*ST_FoolsDay_Rewards) Descriptor() ([]byte, []int)

func (*ST_FoolsDay_Rewards) GetAdvanced

func (m *ST_FoolsDay_Rewards) GetAdvanced() bool

func (*ST_FoolsDay_Rewards) GetNormal

func (m *ST_FoolsDay_Rewards) GetNormal() bool

func (*ST_FoolsDay_Rewards) GetRewardsId

func (m *ST_FoolsDay_Rewards) GetRewardsId() uint32

func (*ST_FoolsDay_Rewards) ProtoMessage

func (*ST_FoolsDay_Rewards) ProtoMessage()

func (*ST_FoolsDay_Rewards) Reset

func (m *ST_FoolsDay_Rewards) Reset()

func (*ST_FoolsDay_Rewards) String

func (m *ST_FoolsDay_Rewards) String() string

type ST_ForbiddenChat_PB

type ST_ForbiddenChat_PB struct {
	ForbiddenType    *uint32 `protobuf:"varint,1,opt,name=forbiddenType" json:"forbiddenType,omitempty"`
	StartTime        *uint64 `protobuf:"varint,2,opt,name=startTime" json:"startTime,omitempty"`
	Duration         *uint64 `protobuf:"varint,3,opt,name=duration" json:"duration,omitempty"`
	Msg              *string `protobuf:"bytes,4,opt,name=msg" json:"msg,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_ForbiddenChat_PB) Descriptor

func (*ST_ForbiddenChat_PB) Descriptor() ([]byte, []int)

func (*ST_ForbiddenChat_PB) GetDuration

func (m *ST_ForbiddenChat_PB) GetDuration() uint64

func (*ST_ForbiddenChat_PB) GetForbiddenType

func (m *ST_ForbiddenChat_PB) GetForbiddenType() uint32

func (*ST_ForbiddenChat_PB) GetMsg

func (m *ST_ForbiddenChat_PB) GetMsg() string

func (*ST_ForbiddenChat_PB) GetStartTime

func (m *ST_ForbiddenChat_PB) GetStartTime() uint64

func (*ST_ForbiddenChat_PB) ProtoMessage

func (*ST_ForbiddenChat_PB) ProtoMessage()

func (*ST_ForbiddenChat_PB) Reset

func (m *ST_ForbiddenChat_PB) Reset()

func (*ST_ForbiddenChat_PB) String

func (m *ST_ForbiddenChat_PB) String() string

type ST_GM2AS_ActivityReserve

type ST_GM2AS_ActivityReserve struct {
	OpType           *uint32  `protobuf:"varint,1,opt,name=OpType" json:"OpType,omitempty"`
	ActivityID       *uint32  `protobuf:"varint,2,opt,name=activityID" json:"activityID,omitempty"`
	TimeStamp        *uint64  `protobuf:"varint,3,opt,name=timeStamp" json:"timeStamp,omitempty"`
	ServerIDs        []uint32 `protobuf:"varint,4,rep,name=serverIDs" json:"serverIDs,omitempty"`
	Time             *string  `protobuf:"bytes,5,opt,name=Time" json:"Time,omitempty"`
	GroupId          *uint32  `protobuf:"varint,6,opt,name=groupId" json:"groupId,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

func (*ST_GM2AS_ActivityReserve) Descriptor

func (*ST_GM2AS_ActivityReserve) Descriptor() ([]byte, []int)

func (*ST_GM2AS_ActivityReserve) GetActivityID

func (m *ST_GM2AS_ActivityReserve) GetActivityID() uint32

func (*ST_GM2AS_ActivityReserve) GetGroupId

func (m *ST_GM2AS_ActivityReserve) GetGroupId() uint32

func (*ST_GM2AS_ActivityReserve) GetOpType

func (m *ST_GM2AS_ActivityReserve) GetOpType() uint32

func (*ST_GM2AS_ActivityReserve) GetServerIDs

func (m *ST_GM2AS_ActivityReserve) GetServerIDs() []uint32

func (*ST_GM2AS_ActivityReserve) GetTime

func (m *ST_GM2AS_ActivityReserve) GetTime() string

func (*ST_GM2AS_ActivityReserve) GetTimeStamp

func (m *ST_GM2AS_ActivityReserve) GetTimeStamp() uint64

func (*ST_GM2AS_ActivityReserve) ProtoMessage

func (*ST_GM2AS_ActivityReserve) ProtoMessage()

func (*ST_GM2AS_ActivityReserve) Reset

func (m *ST_GM2AS_ActivityReserve) Reset()

func (*ST_GM2AS_ActivityReserve) String

func (m *ST_GM2AS_ActivityReserve) String() string

type ST_GM2AS_ActivityView

type ST_GM2AS_ActivityView struct {
	Type             *uint32  `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
	Value            []uint32 `protobuf:"varint,2,rep,name=value" json:"value,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

func (*ST_GM2AS_ActivityView) Descriptor

func (*ST_GM2AS_ActivityView) Descriptor() ([]byte, []int)

func (*ST_GM2AS_ActivityView) GetType

func (m *ST_GM2AS_ActivityView) GetType() uint32

func (*ST_GM2AS_ActivityView) GetValue

func (m *ST_GM2AS_ActivityView) GetValue() []uint32

func (*ST_GM2AS_ActivityView) ProtoMessage

func (*ST_GM2AS_ActivityView) ProtoMessage()

func (*ST_GM2AS_ActivityView) Reset

func (m *ST_GM2AS_ActivityView) Reset()

func (*ST_GM2AS_ActivityView) String

func (m *ST_GM2AS_ActivityView) String() string

type ST_GM_ArchonNoticeInfo

type ST_GM_ArchonNoticeInfo struct {
	Uid              *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	UserName         *string `protobuf:"bytes,2,opt,name=userName" json:"userName,omitempty"`
	SendTime         *uint64 `protobuf:"varint,3,opt,name=sendTime" json:"sendTime,omitempty"`
	Content          *string `protobuf:"bytes,4,opt,name=content" json:"content,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GM_ArchonNoticeInfo) Descriptor

func (*ST_GM_ArchonNoticeInfo) Descriptor() ([]byte, []int)

func (*ST_GM_ArchonNoticeInfo) GetContent

func (m *ST_GM_ArchonNoticeInfo) GetContent() string

func (*ST_GM_ArchonNoticeInfo) GetSendTime

func (m *ST_GM_ArchonNoticeInfo) GetSendTime() uint64

func (*ST_GM_ArchonNoticeInfo) GetUid

func (m *ST_GM_ArchonNoticeInfo) GetUid() uint64

func (*ST_GM_ArchonNoticeInfo) GetUserName

func (m *ST_GM_ArchonNoticeInfo) GetUserName() string

func (*ST_GM_ArchonNoticeInfo) ProtoMessage

func (*ST_GM_ArchonNoticeInfo) ProtoMessage()

func (*ST_GM_ArchonNoticeInfo) Reset

func (m *ST_GM_ArchonNoticeInfo) Reset()

func (*ST_GM_ArchonNoticeInfo) String

func (m *ST_GM_ArchonNoticeInfo) String() string

type ST_GM_BoonActivities

type ST_GM_BoonActivities struct {
	Activities       []*ST_GM_BoonActivityOper `protobuf:"bytes,1,rep,name=activities" json:"activities,omitempty"`
	XXX_unrecognized []byte                    `json:"-"`
}

func (*ST_GM_BoonActivities) Descriptor

func (*ST_GM_BoonActivities) Descriptor() ([]byte, []int)

func (*ST_GM_BoonActivities) GetActivities

func (m *ST_GM_BoonActivities) GetActivities() []*ST_GM_BoonActivityOper

func (*ST_GM_BoonActivities) ProtoMessage

func (*ST_GM_BoonActivities) ProtoMessage()

func (*ST_GM_BoonActivities) Reset

func (m *ST_GM_BoonActivities) Reset()

func (*ST_GM_BoonActivities) String

func (m *ST_GM_BoonActivities) String() string

type ST_GM_BoonActivityOper

type ST_GM_BoonActivityOper struct {
	BoonId           *uint32                 `protobuf:"varint,1,opt,name=boonId" json:"boonId,omitempty"`
	StartTime        *uint64                 `protobuf:"varint,2,opt,name=startTime" json:"startTime,omitempty"`
	Duration         *uint64                 `protobuf:"varint,3,opt,name=duration" json:"duration,omitempty"`
	Rewards          []*ST_GM_BoonRewardInfo `protobuf:"bytes,4,rep,name=rewards" json:"rewards,omitempty"`
	Number           *uint64                 `protobuf:"varint,5,opt,name=Number" json:"Number,omitempty"`
	XXX_unrecognized []byte                  `json:"-"`
}

func (*ST_GM_BoonActivityOper) Descriptor

func (*ST_GM_BoonActivityOper) Descriptor() ([]byte, []int)

func (*ST_GM_BoonActivityOper) GetBoonId

func (m *ST_GM_BoonActivityOper) GetBoonId() uint32

func (*ST_GM_BoonActivityOper) GetDuration

func (m *ST_GM_BoonActivityOper) GetDuration() uint64

func (*ST_GM_BoonActivityOper) GetNumber

func (m *ST_GM_BoonActivityOper) GetNumber() uint64

func (*ST_GM_BoonActivityOper) GetRewards

func (m *ST_GM_BoonActivityOper) GetRewards() []*ST_GM_BoonRewardInfo

func (*ST_GM_BoonActivityOper) GetStartTime

func (m *ST_GM_BoonActivityOper) GetStartTime() uint64

func (*ST_GM_BoonActivityOper) ProtoMessage

func (*ST_GM_BoonActivityOper) ProtoMessage()

func (*ST_GM_BoonActivityOper) Reset

func (m *ST_GM_BoonActivityOper) Reset()

func (*ST_GM_BoonActivityOper) String

func (m *ST_GM_BoonActivityOper) String() string

type ST_GM_BoonRewardInfo

type ST_GM_BoonRewardInfo struct {
	RewardId         *uint32 `protobuf:"varint,1,opt,name=rewardId" json:"rewardId,omitempty"`
	ItemList         *string `protobuf:"bytes,2,opt,name=itemList" json:"itemList,omitempty"`
	FreeReward       *string `protobuf:"bytes,3,opt,name=FreeReward" json:"FreeReward,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GM_BoonRewardInfo) Descriptor

func (*ST_GM_BoonRewardInfo) Descriptor() ([]byte, []int)

func (*ST_GM_BoonRewardInfo) GetFreeReward

func (m *ST_GM_BoonRewardInfo) GetFreeReward() string

func (*ST_GM_BoonRewardInfo) GetItemList

func (m *ST_GM_BoonRewardInfo) GetItemList() string

func (*ST_GM_BoonRewardInfo) GetRewardId

func (m *ST_GM_BoonRewardInfo) GetRewardId() uint32

func (*ST_GM_BoonRewardInfo) ProtoMessage

func (*ST_GM_BoonRewardInfo) ProtoMessage()

func (*ST_GM_BoonRewardInfo) Reset

func (m *ST_GM_BoonRewardInfo) Reset()

func (*ST_GM_BoonRewardInfo) String

func (m *ST_GM_BoonRewardInfo) String() string

type ST_GM_Building_PB

type ST_GM_Building_PB struct {
	BuildingID       *uint32 `protobuf:"varint,1,opt,name=buildingID" json:"buildingID,omitempty"`
	X                *uint32 `protobuf:"varint,3,opt,name=x" json:"x,omitempty"`
	Y                *uint32 `protobuf:"varint,4,opt,name=y" json:"y,omitempty"`
	Buildingtype     *uint32 `protobuf:"varint,5,opt,name=buildingtype" json:"buildingtype,omitempty"`
	Buildinglevel    *uint32 `protobuf:"varint,6,opt,name=buildinglevel" json:"buildinglevel,omitempty"`
	Status           *uint32 `protobuf:"varint,7,opt,name=status" json:"status,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GM_Building_PB) Descriptor

func (*ST_GM_Building_PB) Descriptor() ([]byte, []int)

func (*ST_GM_Building_PB) GetBuildingID

func (m *ST_GM_Building_PB) GetBuildingID() uint32

func (*ST_GM_Building_PB) GetBuildinglevel

func (m *ST_GM_Building_PB) GetBuildinglevel() uint32

func (*ST_GM_Building_PB) GetBuildingtype

func (m *ST_GM_Building_PB) GetBuildingtype() uint32

func (*ST_GM_Building_PB) GetStatus

func (m *ST_GM_Building_PB) GetStatus() uint32

func (*ST_GM_Building_PB) GetX

func (m *ST_GM_Building_PB) GetX() uint32

func (*ST_GM_Building_PB) GetY

func (m *ST_GM_Building_PB) GetY() uint32

func (*ST_GM_Building_PB) ProtoMessage

func (*ST_GM_Building_PB) ProtoMessage()

func (*ST_GM_Building_PB) Reset

func (m *ST_GM_Building_PB) Reset()

func (*ST_GM_Building_PB) String

func (m *ST_GM_Building_PB) String() string

type ST_GM_Buildings_PB

type ST_GM_Buildings_PB struct {
	Buildings        []*ST_GM_Building_PB `protobuf:"bytes,1,rep,name=buildings" json:"buildings,omitempty"`
	XXX_unrecognized []byte               `json:"-"`
}

func (*ST_GM_Buildings_PB) Descriptor

func (*ST_GM_Buildings_PB) Descriptor() ([]byte, []int)

func (*ST_GM_Buildings_PB) GetBuildings

func (m *ST_GM_Buildings_PB) GetBuildings() []*ST_GM_Building_PB

func (*ST_GM_Buildings_PB) ProtoMessage

func (*ST_GM_Buildings_PB) ProtoMessage()

func (*ST_GM_Buildings_PB) Reset

func (m *ST_GM_Buildings_PB) Reset()

func (*ST_GM_Buildings_PB) String

func (m *ST_GM_Buildings_PB) String() string

type ST_GM_CharBasic_PB

type ST_GM_CharBasic_PB struct {
	Name             *string          `protobuf:"bytes,1,opt,name=Name" json:"Name,omitempty"`
	Uid              *uint64          `protobuf:"varint,2,opt,name=Uid" json:"Uid,omitempty"`
	VipLevel         *uint32          `protobuf:"varint,3,opt,name=VipLevel" json:"VipLevel,omitempty"`
	LeagueID         *uint64          `protobuf:"varint,4,opt,name=LeagueID" json:"LeagueID,omitempty"`
	LeagueName       *string          `protobuf:"bytes,5,opt,name=LeagueName" json:"LeagueName,omitempty"`
	Resource         *ST_CashAsset_PB `protobuf:"bytes,6,opt,name=Resource" json:"Resource,omitempty"`
	Power            *uint64          `protobuf:"varint,7,opt,name=Power" json:"Power,omitempty"`
	OnlineStatus     *uint32          `protobuf:"varint,8,opt,name=OnlineStatus" json:"OnlineStatus,omitempty"`
	ForbiddenStatus  *uint32          `protobuf:"varint,9,opt,name=ForbiddenStatus" json:"ForbiddenStatus,omitempty"`
	ForbiddenTime    *uint64          `protobuf:"varint,10,opt,name=ForbiddenTime" json:"ForbiddenTime,omitempty"`
	CommanderLevel   *uint32          `protobuf:"varint,11,opt,name=CommanderLevel" json:"CommanderLevel,omitempty"`
	BaseLevel        *uint32          `protobuf:"varint,12,opt,name=BaseLevel" json:"BaseLevel,omitempty"`
	CreateTime       *uint64          `protobuf:"varint,13,opt,name=CreateTime" json:"CreateTime,omitempty"`
	Language         *uint32          `protobuf:"varint,14,opt,name=Language" json:"Language,omitempty"`
	Channel          *uint32          `protobuf:"varint,15,opt,name=Channel" json:"Channel,omitempty"`
	LeagueLevel      *int32           `protobuf:"varint,16,opt,name=LeagueLevel" json:"LeagueLevel,omitempty"`
	KillNum          *uint64          `protobuf:"varint,17,opt,name=KillNum" json:"KillNum,omitempty"`
	Location         *int32           `protobuf:"varint,18,opt,name=Location" json:"Location,omitempty"`
	Sid              *uint64          `protobuf:"varint,19,opt,name=Sid" json:"Sid,omitempty"`
	TotalPay         *uint32          `protobuf:"varint,20,opt,name=TotalPay" json:"TotalPay,omitempty"`
	CurLabel         *uint64          `protobuf:"varint,21,opt,name=CurLabel" json:"CurLabel,omitempty"`
	IP               *string          `protobuf:"bytes,22,opt,name=IP" json:"IP,omitempty"`
	XXX_unrecognized []byte           `json:"-"`
}

func (*ST_GM_CharBasic_PB) Descriptor

func (*ST_GM_CharBasic_PB) Descriptor() ([]byte, []int)

func (*ST_GM_CharBasic_PB) GetBaseLevel

func (m *ST_GM_CharBasic_PB) GetBaseLevel() uint32

func (*ST_GM_CharBasic_PB) GetChannel

func (m *ST_GM_CharBasic_PB) GetChannel() uint32

func (*ST_GM_CharBasic_PB) GetCommanderLevel

func (m *ST_GM_CharBasic_PB) GetCommanderLevel() uint32

func (*ST_GM_CharBasic_PB) GetCreateTime

func (m *ST_GM_CharBasic_PB) GetCreateTime() uint64

func (*ST_GM_CharBasic_PB) GetCurLabel

func (m *ST_GM_CharBasic_PB) GetCurLabel() uint64

func (*ST_GM_CharBasic_PB) GetForbiddenStatus

func (m *ST_GM_CharBasic_PB) GetForbiddenStatus() uint32

func (*ST_GM_CharBasic_PB) GetForbiddenTime

func (m *ST_GM_CharBasic_PB) GetForbiddenTime() uint64

func (*ST_GM_CharBasic_PB) GetIP

func (m *ST_GM_CharBasic_PB) GetIP() string

func (*ST_GM_CharBasic_PB) GetKillNum

func (m *ST_GM_CharBasic_PB) GetKillNum() uint64

func (*ST_GM_CharBasic_PB) GetLanguage

func (m *ST_GM_CharBasic_PB) GetLanguage() uint32

func (*ST_GM_CharBasic_PB) GetLeagueID

func (m *ST_GM_CharBasic_PB) GetLeagueID() uint64

func (*ST_GM_CharBasic_PB) GetLeagueLevel

func (m *ST_GM_CharBasic_PB) GetLeagueLevel() int32

func (*ST_GM_CharBasic_PB) GetLeagueName

func (m *ST_GM_CharBasic_PB) GetLeagueName() string

func (*ST_GM_CharBasic_PB) GetLocation

func (m *ST_GM_CharBasic_PB) GetLocation() int32

func (*ST_GM_CharBasic_PB) GetName

func (m *ST_GM_CharBasic_PB) GetName() string

func (*ST_GM_CharBasic_PB) GetOnlineStatus

func (m *ST_GM_CharBasic_PB) GetOnlineStatus() uint32

func (*ST_GM_CharBasic_PB) GetPower

func (m *ST_GM_CharBasic_PB) GetPower() uint64

func (*ST_GM_CharBasic_PB) GetResource

func (m *ST_GM_CharBasic_PB) GetResource() *ST_CashAsset_PB

func (*ST_GM_CharBasic_PB) GetSid

func (m *ST_GM_CharBasic_PB) GetSid() uint64

func (*ST_GM_CharBasic_PB) GetTotalPay

func (m *ST_GM_CharBasic_PB) GetTotalPay() uint32

func (*ST_GM_CharBasic_PB) GetUid

func (m *ST_GM_CharBasic_PB) GetUid() uint64

func (*ST_GM_CharBasic_PB) GetVipLevel

func (m *ST_GM_CharBasic_PB) GetVipLevel() uint32

func (*ST_GM_CharBasic_PB) ProtoMessage

func (*ST_GM_CharBasic_PB) ProtoMessage()

func (*ST_GM_CharBasic_PB) Reset

func (m *ST_GM_CharBasic_PB) Reset()

func (*ST_GM_CharBasic_PB) String

func (m *ST_GM_CharBasic_PB) String() string

type ST_GM_Forbidden_PB

type ST_GM_Forbidden_PB struct {
	ForbiddenChat       []*ST_ForbiddenChat_PB `protobuf:"bytes,1,rep,name=forbiddenChat" json:"forbiddenChat,omitempty"`
	ForbiddenLoginStart *uint64                `protobuf:"varint,2,opt,name=forbiddenLoginStart" json:"forbiddenLoginStart,omitempty"`
	ForbiddenLoginDur   *uint64                `protobuf:"varint,3,opt,name=forbiddenLoginDur" json:"forbiddenLoginDur,omitempty"`
	ForbiddenLoginMsg   *string                `protobuf:"bytes,4,opt,name=forbiddenLoginMsg" json:"forbiddenLoginMsg,omitempty"`
	XXX_unrecognized    []byte                 `json:"-"`
}

func (*ST_GM_Forbidden_PB) Descriptor

func (*ST_GM_Forbidden_PB) Descriptor() ([]byte, []int)

func (*ST_GM_Forbidden_PB) GetForbiddenChat

func (m *ST_GM_Forbidden_PB) GetForbiddenChat() []*ST_ForbiddenChat_PB

func (*ST_GM_Forbidden_PB) GetForbiddenLoginDur

func (m *ST_GM_Forbidden_PB) GetForbiddenLoginDur() uint64

func (*ST_GM_Forbidden_PB) GetForbiddenLoginMsg

func (m *ST_GM_Forbidden_PB) GetForbiddenLoginMsg() string

func (*ST_GM_Forbidden_PB) GetForbiddenLoginStart

func (m *ST_GM_Forbidden_PB) GetForbiddenLoginStart() uint64

func (*ST_GM_Forbidden_PB) ProtoMessage

func (*ST_GM_Forbidden_PB) ProtoMessage()

func (*ST_GM_Forbidden_PB) Reset

func (m *ST_GM_Forbidden_PB) Reset()

func (*ST_GM_Forbidden_PB) String

func (m *ST_GM_Forbidden_PB) String() string

type ST_GM_Power_PB

type ST_GM_Power_PB struct {
	TotalPower       *uint64 `protobuf:"varint,1,opt,name=TotalPower" json:"TotalPower,omitempty"`
	HeroPower        *uint64 `protobuf:"varint,2,opt,name=HeroPower" json:"HeroPower,omitempty"`
	UnitPower        *uint64 `protobuf:"varint,3,opt,name=UnitPower" json:"UnitPower,omitempty"`
	BuildingPower    *uint64 `protobuf:"varint,4,opt,name=BuildingPower" json:"BuildingPower,omitempty"`
	TechPower        *uint64 `protobuf:"varint,5,opt,name=TechPower" json:"TechPower,omitempty"`
	LorderPower      *uint64 `protobuf:"varint,6,opt,name=LorderPower" json:"LorderPower,omitempty"`
	TelentPower      *uint64 `protobuf:"varint,7,opt,name=TelentPower" json:"TelentPower,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GM_Power_PB) Descriptor

func (*ST_GM_Power_PB) Descriptor() ([]byte, []int)

func (*ST_GM_Power_PB) GetBuildingPower

func (m *ST_GM_Power_PB) GetBuildingPower() uint64

func (*ST_GM_Power_PB) GetHeroPower

func (m *ST_GM_Power_PB) GetHeroPower() uint64

func (*ST_GM_Power_PB) GetLorderPower

func (m *ST_GM_Power_PB) GetLorderPower() uint64

func (*ST_GM_Power_PB) GetTechPower

func (m *ST_GM_Power_PB) GetTechPower() uint64

func (*ST_GM_Power_PB) GetTelentPower

func (m *ST_GM_Power_PB) GetTelentPower() uint64

func (*ST_GM_Power_PB) GetTotalPower

func (m *ST_GM_Power_PB) GetTotalPower() uint64

func (*ST_GM_Power_PB) GetUnitPower

func (m *ST_GM_Power_PB) GetUnitPower() uint64

func (*ST_GM_Power_PB) ProtoMessage

func (*ST_GM_Power_PB) ProtoMessage()

func (*ST_GM_Power_PB) Reset

func (m *ST_GM_Power_PB) Reset()

func (*ST_GM_Power_PB) String

func (m *ST_GM_Power_PB) String() string

type ST_GM_Resource_PB

type ST_GM_Resource_PB struct {
	Uid              *uint64          `protobuf:"varint,1,opt,name=Uid" json:"Uid,omitempty"`
	Name             *string          `protobuf:"bytes,2,opt,name=Name" json:"Name,omitempty"`
	RegionID         *uint32          `protobuf:"varint,3,opt,name=RegionID" json:"RegionID,omitempty"`
	CreateTime       *uint64          `protobuf:"varint,4,opt,name=CreateTime" json:"CreateTime,omitempty"`
	Resource         *ST_CashAsset_PB `protobuf:"bytes,5,opt,name=Resource" json:"Resource,omitempty"`
	XXX_unrecognized []byte           `json:"-"`
}

func (*ST_GM_Resource_PB) Descriptor

func (*ST_GM_Resource_PB) Descriptor() ([]byte, []int)

func (*ST_GM_Resource_PB) GetCreateTime

func (m *ST_GM_Resource_PB) GetCreateTime() uint64

func (*ST_GM_Resource_PB) GetName

func (m *ST_GM_Resource_PB) GetName() string

func (*ST_GM_Resource_PB) GetRegionID

func (m *ST_GM_Resource_PB) GetRegionID() uint32

func (*ST_GM_Resource_PB) GetResource

func (m *ST_GM_Resource_PB) GetResource() *ST_CashAsset_PB

func (*ST_GM_Resource_PB) GetUid

func (m *ST_GM_Resource_PB) GetUid() uint64

func (*ST_GM_Resource_PB) ProtoMessage

func (*ST_GM_Resource_PB) ProtoMessage()

func (*ST_GM_Resource_PB) Reset

func (m *ST_GM_Resource_PB) Reset()

func (*ST_GM_Resource_PB) String

func (m *ST_GM_Resource_PB) String() string

type ST_GM_ServerStatus_PB

type ST_GM_ServerStatus_PB struct {
	ServerID         *uint32 `protobuf:"varint,1,opt,name=ServerID" json:"ServerID,omitempty"`
	ServerName       *string `protobuf:"bytes,2,opt,name=ServerName" json:"ServerName,omitempty"`
	OnlineCount      *uint32 `protobuf:"varint,3,opt,name=OnlineCount" json:"OnlineCount,omitempty"`
	MaxLimit         *uint32 `protobuf:"varint,4,opt,name=MaxLimit" json:"MaxLimit,omitempty"`
	GameVersion      *string `protobuf:"bytes,5,opt,name=GameVersion" json:"GameVersion,omitempty"`
	ServerStatus     *uint32 `protobuf:"varint,6,opt,name=ServerStatus" json:"ServerStatus,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GM_ServerStatus_PB) Descriptor

func (*ST_GM_ServerStatus_PB) Descriptor() ([]byte, []int)

func (*ST_GM_ServerStatus_PB) GetGameVersion

func (m *ST_GM_ServerStatus_PB) GetGameVersion() string

func (*ST_GM_ServerStatus_PB) GetMaxLimit

func (m *ST_GM_ServerStatus_PB) GetMaxLimit() uint32

func (*ST_GM_ServerStatus_PB) GetOnlineCount

func (m *ST_GM_ServerStatus_PB) GetOnlineCount() uint32

func (*ST_GM_ServerStatus_PB) GetServerID

func (m *ST_GM_ServerStatus_PB) GetServerID() uint32

func (*ST_GM_ServerStatus_PB) GetServerName

func (m *ST_GM_ServerStatus_PB) GetServerName() string

func (*ST_GM_ServerStatus_PB) GetServerStatus

func (m *ST_GM_ServerStatus_PB) GetServerStatus() uint32

func (*ST_GM_ServerStatus_PB) ProtoMessage

func (*ST_GM_ServerStatus_PB) ProtoMessage()

func (*ST_GM_ServerStatus_PB) Reset

func (m *ST_GM_ServerStatus_PB) Reset()

func (*ST_GM_ServerStatus_PB) String

func (m *ST_GM_ServerStatus_PB) String() string

type ST_GS2AS_ActivityEnd

type ST_GS2AS_ActivityEnd struct {
	ServerID         *uint32 `protobuf:"varint,1,req,name=serverID" json:"serverID,omitempty"`
	ActivityID       *uint32 `protobuf:"varint,2,req,name=activityID" json:"activityID,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GS2AS_ActivityEnd) Descriptor

func (*ST_GS2AS_ActivityEnd) Descriptor() ([]byte, []int)

func (*ST_GS2AS_ActivityEnd) GetActivityID

func (m *ST_GS2AS_ActivityEnd) GetActivityID() uint32

func (*ST_GS2AS_ActivityEnd) GetServerID

func (m *ST_GS2AS_ActivityEnd) GetServerID() uint32

func (*ST_GS2AS_ActivityEnd) ProtoMessage

func (*ST_GS2AS_ActivityEnd) ProtoMessage()

func (*ST_GS2AS_ActivityEnd) Reset

func (m *ST_GS2AS_ActivityEnd) Reset()

func (*ST_GS2AS_ActivityEnd) String

func (m *ST_GS2AS_ActivityEnd) String() string

type ST_GS2AS_ActivityScore

type ST_GS2AS_ActivityScore struct {
	ActiID           *uint32                `protobuf:"varint,1,req,name=actiID" json:"actiID,omitempty"`
	ServerID         *uint32                `protobuf:"varint,2,req,name=serverID" json:"serverID,omitempty"`
	ContentID        *uint32                `protobuf:"varint,3,req,name=contentID" json:"contentID,omitempty"`
	ScData           *ST_ActivityScore_User `protobuf:"bytes,4,opt,name=scData" json:"scData,omitempty"`
	Luid             *uint64                `protobuf:"varint,6,opt,name=luid" json:"luid,omitempty"`
	AddScore         *uint32                `protobuf:"varint,7,req,name=addScore" json:"addScore,omitempty"`
	XXX_unrecognized []byte                 `json:"-"`
}

func (*ST_GS2AS_ActivityScore) Descriptor

func (*ST_GS2AS_ActivityScore) Descriptor() ([]byte, []int)

func (*ST_GS2AS_ActivityScore) GetActiID

func (m *ST_GS2AS_ActivityScore) GetActiID() uint32

func (*ST_GS2AS_ActivityScore) GetAddScore

func (m *ST_GS2AS_ActivityScore) GetAddScore() uint32

func (*ST_GS2AS_ActivityScore) GetContentID

func (m *ST_GS2AS_ActivityScore) GetContentID() uint32

func (*ST_GS2AS_ActivityScore) GetLuid

func (m *ST_GS2AS_ActivityScore) GetLuid() uint64

func (*ST_GS2AS_ActivityScore) GetScData

func (*ST_GS2AS_ActivityScore) GetServerID

func (m *ST_GS2AS_ActivityScore) GetServerID() uint32

func (*ST_GS2AS_ActivityScore) ProtoMessage

func (*ST_GS2AS_ActivityScore) ProtoMessage()

func (*ST_GS2AS_ActivityScore) Reset

func (m *ST_GS2AS_ActivityScore) Reset()

func (*ST_GS2AS_ActivityScore) String

func (m *ST_GS2AS_ActivityScore) String() string

type ST_GS2AS_ActivityStart

type ST_GS2AS_ActivityStart struct {
	ServerID         *uint32 `protobuf:"varint,1,req,name=serverID" json:"serverID,omitempty"`
	ActivityID       *uint32 `protobuf:"varint,2,req,name=activityID" json:"activityID,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GS2AS_ActivityStart) Descriptor

func (*ST_GS2AS_ActivityStart) Descriptor() ([]byte, []int)

func (*ST_GS2AS_ActivityStart) GetActivityID

func (m *ST_GS2AS_ActivityStart) GetActivityID() uint32

func (*ST_GS2AS_ActivityStart) GetServerID

func (m *ST_GS2AS_ActivityStart) GetServerID() uint32

func (*ST_GS2AS_ActivityStart) ProtoMessage

func (*ST_GS2AS_ActivityStart) ProtoMessage()

func (*ST_GS2AS_ActivityStart) Reset

func (m *ST_GS2AS_ActivityStart) Reset()

func (*ST_GS2AS_ActivityStart) String

func (m *ST_GS2AS_ActivityStart) String() string

type ST_GS2AS_Connect

type ST_GS2AS_Connect struct {
	ServerID         *uint32 `protobuf:"varint,1,req,name=serverID" json:"serverID,omitempty"`
	ServerHost       *string `protobuf:"bytes,2,req,name=serverHost" json:"serverHost,omitempty"`
	ServerPort       *uint32 `protobuf:"varint,3,req,name=serverPort" json:"serverPort,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

游戏服务器申请连接需要带上自身的连接信息

func (*ST_GS2AS_Connect) Descriptor

func (*ST_GS2AS_Connect) Descriptor() ([]byte, []int)

func (*ST_GS2AS_Connect) GetServerHost

func (m *ST_GS2AS_Connect) GetServerHost() string

func (*ST_GS2AS_Connect) GetServerID

func (m *ST_GS2AS_Connect) GetServerID() uint32

func (*ST_GS2AS_Connect) GetServerPort

func (m *ST_GS2AS_Connect) GetServerPort() uint32

func (*ST_GS2AS_Connect) ProtoMessage

func (*ST_GS2AS_Connect) ProtoMessage()

func (*ST_GS2AS_Connect) Reset

func (m *ST_GS2AS_Connect) Reset()

func (*ST_GS2AS_Connect) String

func (m *ST_GS2AS_Connect) String() string

type ST_GS2AS_GM

type ST_GS2AS_GM struct {
	Cmd              *string `protobuf:"bytes,1,opt,name=cmd" json:"cmd,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GS2AS_GM) Descriptor

func (*ST_GS2AS_GM) Descriptor() ([]byte, []int)

func (*ST_GS2AS_GM) GetCmd

func (m *ST_GS2AS_GM) GetCmd() string

func (*ST_GS2AS_GM) ProtoMessage

func (*ST_GS2AS_GM) ProtoMessage()

func (*ST_GS2AS_GM) Reset

func (m *ST_GS2AS_GM) Reset()

func (*ST_GS2AS_GM) String

func (m *ST_GS2AS_GM) String() string

type ST_GS2AS_LeagueJoin

type ST_GS2AS_LeagueJoin struct {
	ActiID           *uint32               `protobuf:"varint,1,req,name=actiID" json:"actiID,omitempty"`
	ServerID         *uint32               `protobuf:"varint,2,req,name=serverID" json:"serverID,omitempty"`
	CurClass         *uint32               `protobuf:"varint,3,req,name=curClass" json:"curClass,omitempty"`
	IsJoin           *bool                 `protobuf:"varint,4,req,name=isJoin" json:"isJoin,omitempty"`
	BaLeague         *ST_LeagueInfo_Base   `protobuf:"bytes,5,req,name=baLeague" json:"baLeague,omitempty"`
	ActorList        []*ST_MemberJoin_Info `protobuf:"bytes,7,rep,name=actorList" json:"actorList,omitempty"`
	XXX_unrecognized []byte                `json:"-"`
}

func (*ST_GS2AS_LeagueJoin) Descriptor

func (*ST_GS2AS_LeagueJoin) Descriptor() ([]byte, []int)

func (*ST_GS2AS_LeagueJoin) GetActiID

func (m *ST_GS2AS_LeagueJoin) GetActiID() uint32

func (*ST_GS2AS_LeagueJoin) GetActorList

func (m *ST_GS2AS_LeagueJoin) GetActorList() []*ST_MemberJoin_Info

func (*ST_GS2AS_LeagueJoin) GetBaLeague

func (m *ST_GS2AS_LeagueJoin) GetBaLeague() *ST_LeagueInfo_Base

func (*ST_GS2AS_LeagueJoin) GetCurClass

func (m *ST_GS2AS_LeagueJoin) GetCurClass() uint32

func (*ST_GS2AS_LeagueJoin) GetIsJoin

func (m *ST_GS2AS_LeagueJoin) GetIsJoin() bool

func (*ST_GS2AS_LeagueJoin) GetServerID

func (m *ST_GS2AS_LeagueJoin) GetServerID() uint32

func (*ST_GS2AS_LeagueJoin) ProtoMessage

func (*ST_GS2AS_LeagueJoin) ProtoMessage()

func (*ST_GS2AS_LeagueJoin) Reset

func (m *ST_GS2AS_LeagueJoin) Reset()

func (*ST_GS2AS_LeagueJoin) String

func (m *ST_GS2AS_LeagueJoin) String() string

type ST_GS2AS_TickTock

type ST_GS2AS_TickTock struct {
	ServerID         *uint32 `protobuf:"varint,1,req,name=serverID" json:"serverID,omitempty"`
	ServerHost       *string `protobuf:"bytes,2,req,name=serverHost" json:"serverHost,omitempty"`
	ServerPort       *uint32 `protobuf:"varint,3,req,name=serverPort" json:"serverPort,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GS2AS_TickTock) Descriptor

func (*ST_GS2AS_TickTock) Descriptor() ([]byte, []int)

func (*ST_GS2AS_TickTock) GetServerHost

func (m *ST_GS2AS_TickTock) GetServerHost() string

func (*ST_GS2AS_TickTock) GetServerID

func (m *ST_GS2AS_TickTock) GetServerID() uint32

func (*ST_GS2AS_TickTock) GetServerPort

func (m *ST_GS2AS_TickTock) GetServerPort() uint32

func (*ST_GS2AS_TickTock) ProtoMessage

func (*ST_GS2AS_TickTock) ProtoMessage()

func (*ST_GS2AS_TickTock) Reset

func (m *ST_GS2AS_TickTock) Reset()

func (*ST_GS2AS_TickTock) String

func (m *ST_GS2AS_TickTock) String() string

type ST_GS2AS_UpdataStage

type ST_GS2AS_UpdataStage struct {
	ServerID         *uint32 `protobuf:"varint,1,req,name=serverID" json:"serverID,omitempty"`
	ActivityID       *uint32 `protobuf:"varint,2,req,name=activityID" json:"activityID,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GS2AS_UpdataStage) Descriptor

func (*ST_GS2AS_UpdataStage) Descriptor() ([]byte, []int)

func (*ST_GS2AS_UpdataStage) GetActivityID

func (m *ST_GS2AS_UpdataStage) GetActivityID() uint32

func (*ST_GS2AS_UpdataStage) GetServerID

func (m *ST_GS2AS_UpdataStage) GetServerID() uint32

func (*ST_GS2AS_UpdataStage) ProtoMessage

func (*ST_GS2AS_UpdataStage) ProtoMessage()

func (*ST_GS2AS_UpdataStage) Reset

func (m *ST_GS2AS_UpdataStage) Reset()

func (*ST_GS2AS_UpdataStage) String

func (m *ST_GS2AS_UpdataStage) String() string

type ST_GS2CS_GMCommand_Result

type ST_GS2CS_GMCommand_Result struct {
	OperatorId       *int64  `protobuf:"varint,1,opt,name=operatorId" json:"operatorId,omitempty"`
	Result           *string `protobuf:"bytes,2,opt,name=result" json:"result,omitempty"`
	Status           *int32  `protobuf:"varint,3,opt,name=status" json:"status,omitempty"`
	Msg              *string `protobuf:"bytes,4,opt,name=msg" json:"msg,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GS2CS_GMCommand_Result) Descriptor

func (*ST_GS2CS_GMCommand_Result) Descriptor() ([]byte, []int)

func (*ST_GS2CS_GMCommand_Result) GetMsg

func (m *ST_GS2CS_GMCommand_Result) GetMsg() string

func (*ST_GS2CS_GMCommand_Result) GetOperatorId

func (m *ST_GS2CS_GMCommand_Result) GetOperatorId() int64

func (*ST_GS2CS_GMCommand_Result) GetResult

func (m *ST_GS2CS_GMCommand_Result) GetResult() string

func (*ST_GS2CS_GMCommand_Result) GetStatus

func (m *ST_GS2CS_GMCommand_Result) GetStatus() int32

func (*ST_GS2CS_GMCommand_Result) ProtoMessage

func (*ST_GS2CS_GMCommand_Result) ProtoMessage()

func (*ST_GS2CS_GMCommand_Result) Reset

func (m *ST_GS2CS_GMCommand_Result) Reset()

func (*ST_GS2CS_GMCommand_Result) String

func (m *ST_GS2CS_GMCommand_Result) String() string

type ST_GS2CS_GetGiftPackConfigs_Request

type ST_GS2CS_GetGiftPackConfigs_Request struct {
	Sid              *int64 `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

func (*ST_GS2CS_GetGiftPackConfigs_Request) Descriptor

func (*ST_GS2CS_GetGiftPackConfigs_Request) Descriptor() ([]byte, []int)

func (*ST_GS2CS_GetGiftPackConfigs_Request) GetSid

func (*ST_GS2CS_GetGiftPackConfigs_Request) ProtoMessage

func (*ST_GS2CS_GetGiftPackConfigs_Request) ProtoMessage()

func (*ST_GS2CS_GetGiftPackConfigs_Request) Reset

func (*ST_GS2CS_GetGiftPackConfigs_Request) String

type ST_GS2CS_GetLuckyStar_Request

type ST_GS2CS_GetLuckyStar_Request struct {
	Sid              *int64 `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

func (*ST_GS2CS_GetLuckyStar_Request) Descriptor

func (*ST_GS2CS_GetLuckyStar_Request) Descriptor() ([]byte, []int)

func (*ST_GS2CS_GetLuckyStar_Request) GetSid

func (*ST_GS2CS_GetLuckyStar_Request) ProtoMessage

func (*ST_GS2CS_GetLuckyStar_Request) ProtoMessage()

func (*ST_GS2CS_GetLuckyStar_Request) Reset

func (m *ST_GS2CS_GetLuckyStar_Request) Reset()

func (*ST_GS2CS_GetLuckyStar_Request) String

type ST_GS2CS_GetOfferGift_Request

type ST_GS2CS_GetOfferGift_Request struct {
	Sid              *int64 `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

func (*ST_GS2CS_GetOfferGift_Request) Descriptor

func (*ST_GS2CS_GetOfferGift_Request) Descriptor() ([]byte, []int)

func (*ST_GS2CS_GetOfferGift_Request) GetSid

func (*ST_GS2CS_GetOfferGift_Request) ProtoMessage

func (*ST_GS2CS_GetOfferGift_Request) ProtoMessage()

func (*ST_GS2CS_GetOfferGift_Request) Reset

func (m *ST_GS2CS_GetOfferGift_Request) Reset()

func (*ST_GS2CS_GetOfferGift_Request) String

type ST_GS2CS_GetStrongestCommanderInfo_PB

type ST_GS2CS_GetStrongestCommanderInfo_PB struct {
	Sid              *uint32 `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GS2CS_GetStrongestCommanderInfo_PB) Descriptor

func (*ST_GS2CS_GetStrongestCommanderInfo_PB) Descriptor() ([]byte, []int)

func (*ST_GS2CS_GetStrongestCommanderInfo_PB) GetSid

func (*ST_GS2CS_GetStrongestCommanderInfo_PB) ProtoMessage

func (*ST_GS2CS_GetStrongestCommanderInfo_PB) ProtoMessage()

func (*ST_GS2CS_GetStrongestCommanderInfo_PB) Reset

func (*ST_GS2CS_GetStrongestCommanderInfo_PB) String

type ST_GS2CS_GetTransferBattleInfo_PB

type ST_GS2CS_GetTransferBattleInfo_PB struct {
	Sid              *uint32 `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GS2CS_GetTransferBattleInfo_PB) Descriptor

func (*ST_GS2CS_GetTransferBattleInfo_PB) Descriptor() ([]byte, []int)

func (*ST_GS2CS_GetTransferBattleInfo_PB) GetSid

func (*ST_GS2CS_GetTransferBattleInfo_PB) ProtoMessage

func (*ST_GS2CS_GetTransferBattleInfo_PB) ProtoMessage()

func (*ST_GS2CS_GetTransferBattleInfo_PB) Reset

func (*ST_GS2CS_GetTransferBattleInfo_PB) String

type ST_GS2CS_Pay

type ST_GS2CS_Pay struct {
	OperatorId       *int64  `protobuf:"varint,1,opt,name=operatorId" json:"operatorId,omitempty"`
	Msg              *string `protobuf:"bytes,2,opt,name=msg" json:"msg,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GS2CS_Pay) Descriptor

func (*ST_GS2CS_Pay) Descriptor() ([]byte, []int)

func (*ST_GS2CS_Pay) GetMsg

func (m *ST_GS2CS_Pay) GetMsg() string

func (*ST_GS2CS_Pay) GetOperatorId

func (m *ST_GS2CS_Pay) GetOperatorId() int64

func (*ST_GS2CS_Pay) ProtoMessage

func (*ST_GS2CS_Pay) ProtoMessage()

func (*ST_GS2CS_Pay) Reset

func (m *ST_GS2CS_Pay) Reset()

func (*ST_GS2CS_Pay) String

func (m *ST_GS2CS_Pay) String() string

type ST_GS2CS_Register

type ST_GS2CS_Register struct {
	Sid              *int64  `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"`
	Ip               *string `protobuf:"bytes,2,opt,name=ip" json:"ip,omitempty"`
	Port             *string `protobuf:"bytes,3,opt,name=port" json:"port,omitempty"`
	Sname            *string `protobuf:"bytes,4,opt,name=sname" json:"sname,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GS2CS_Register) Descriptor

func (*ST_GS2CS_Register) Descriptor() ([]byte, []int)

func (*ST_GS2CS_Register) GetIp

func (m *ST_GS2CS_Register) GetIp() string

func (*ST_GS2CS_Register) GetPort

func (m *ST_GS2CS_Register) GetPort() string

func (*ST_GS2CS_Register) GetSid

func (m *ST_GS2CS_Register) GetSid() int64

func (*ST_GS2CS_Register) GetSname

func (m *ST_GS2CS_Register) GetSname() string

func (*ST_GS2CS_Register) ProtoMessage

func (*ST_GS2CS_Register) ProtoMessage()

func (*ST_GS2CS_Register) Reset

func (m *ST_GS2CS_Register) Reset()

func (*ST_GS2CS_Register) String

func (m *ST_GS2CS_Register) String() string

type ST_GS2CS_ServerInfo

type ST_GS2CS_ServerInfo struct {
	ServerInfo       *ST_Server_PB `protobuf:"bytes,1,opt,name=serverInfo" json:"serverInfo,omitempty"`
	XXX_unrecognized []byte        `json:"-"`
}

func (*ST_GS2CS_ServerInfo) Descriptor

func (*ST_GS2CS_ServerInfo) Descriptor() ([]byte, []int)

func (*ST_GS2CS_ServerInfo) GetServerInfo

func (m *ST_GS2CS_ServerInfo) GetServerInfo() *ST_Server_PB

func (*ST_GS2CS_ServerInfo) ProtoMessage

func (*ST_GS2CS_ServerInfo) ProtoMessage()

func (*ST_GS2CS_ServerInfo) Reset

func (m *ST_GS2CS_ServerInfo) Reset()

func (*ST_GS2CS_ServerInfo) String

func (m *ST_GS2CS_ServerInfo) String() string

type ST_GS2CS_SyncSCStage_PB

type ST_GS2CS_SyncSCStage_PB struct {
	Num              *uint32 `protobuf:"varint,1,opt,name=num" json:"num,omitempty"`
	Sid              *uint32 `protobuf:"varint,2,opt,name=sid" json:"sid,omitempty"`
	Stage            *uint32 `protobuf:"varint,3,opt,name=stage" json:"stage,omitempty"`
	SubStage         *uint32 `protobuf:"varint,4,opt,name=subStage" json:"subStage,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GS2CS_SyncSCStage_PB) Descriptor

func (*ST_GS2CS_SyncSCStage_PB) Descriptor() ([]byte, []int)

func (*ST_GS2CS_SyncSCStage_PB) GetNum

func (m *ST_GS2CS_SyncSCStage_PB) GetNum() uint32

func (*ST_GS2CS_SyncSCStage_PB) GetSid

func (m *ST_GS2CS_SyncSCStage_PB) GetSid() uint32

func (*ST_GS2CS_SyncSCStage_PB) GetStage

func (m *ST_GS2CS_SyncSCStage_PB) GetStage() uint32

func (*ST_GS2CS_SyncSCStage_PB) GetSubStage

func (m *ST_GS2CS_SyncSCStage_PB) GetSubStage() uint32

func (*ST_GS2CS_SyncSCStage_PB) ProtoMessage

func (*ST_GS2CS_SyncSCStage_PB) ProtoMessage()

func (*ST_GS2CS_SyncSCStage_PB) Reset

func (m *ST_GS2CS_SyncSCStage_PB) Reset()

func (*ST_GS2CS_SyncSCStage_PB) String

func (m *ST_GS2CS_SyncSCStage_PB) String() string

type ST_GS2CS_SyncTBStage_PB

type ST_GS2CS_SyncTBStage_PB struct {
	Num              *uint32 `protobuf:"varint,1,opt,name=num" json:"num,omitempty"`
	Sid              *uint32 `protobuf:"varint,2,opt,name=sid" json:"sid,omitempty"`
	Stage            *uint32 `protobuf:"varint,3,opt,name=stage" json:"stage,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GS2CS_SyncTBStage_PB) Descriptor

func (*ST_GS2CS_SyncTBStage_PB) Descriptor() ([]byte, []int)

func (*ST_GS2CS_SyncTBStage_PB) GetNum

func (m *ST_GS2CS_SyncTBStage_PB) GetNum() uint32

func (*ST_GS2CS_SyncTBStage_PB) GetSid

func (m *ST_GS2CS_SyncTBStage_PB) GetSid() uint32

func (*ST_GS2CS_SyncTBStage_PB) GetStage

func (m *ST_GS2CS_SyncTBStage_PB) GetStage() uint32

func (*ST_GS2CS_SyncTBStage_PB) ProtoMessage

func (*ST_GS2CS_SyncTBStage_PB) ProtoMessage()

func (*ST_GS2CS_SyncTBStage_PB) Reset

func (m *ST_GS2CS_SyncTBStage_PB) Reset()

func (*ST_GS2CS_SyncTBStage_PB) String

func (m *ST_GS2CS_SyncTBStage_PB) String() string

type ST_GS2CS_SyncTransferBattleScore_PB

type ST_GS2CS_SyncTransferBattleScore_PB struct {
	Stage            *uint32                 `protobuf:"varint,1,opt,name=stage" json:"stage,omitempty"`
	SubStage         *uint32                 `protobuf:"varint,2,opt,name=subStage" json:"subStage,omitempty"`
	ServerSubScore   *uint32                 `protobuf:"varint,3,opt,name=serverSubScore" json:"serverSubScore,omitempty"`
	ServerTotalScore *uint64                 `protobuf:"varint,4,opt,name=serverTotalScore" json:"serverTotalScore,omitempty"`
	UserInfo         *ST_Prepare_User_Info   `protobuf:"bytes,5,opt,name=userInfo" json:"userInfo,omitempty"`
	LInfo            *ST_Prepare_League_Info `protobuf:"bytes,6,opt,name=lInfo" json:"lInfo,omitempty"`
	Sid              *uint32                 `protobuf:"varint,7,opt,name=sid" json:"sid,omitempty"`
	XXX_unrecognized []byte                  `json:"-"`
}

func (*ST_GS2CS_SyncTransferBattleScore_PB) Descriptor

func (*ST_GS2CS_SyncTransferBattleScore_PB) Descriptor() ([]byte, []int)

func (*ST_GS2CS_SyncTransferBattleScore_PB) GetLInfo

func (*ST_GS2CS_SyncTransferBattleScore_PB) GetServerSubScore

func (m *ST_GS2CS_SyncTransferBattleScore_PB) GetServerSubScore() uint32

func (*ST_GS2CS_SyncTransferBattleScore_PB) GetServerTotalScore

func (m *ST_GS2CS_SyncTransferBattleScore_PB) GetServerTotalScore() uint64

func (*ST_GS2CS_SyncTransferBattleScore_PB) GetSid

func (*ST_GS2CS_SyncTransferBattleScore_PB) GetStage

func (*ST_GS2CS_SyncTransferBattleScore_PB) GetSubStage

func (*ST_GS2CS_SyncTransferBattleScore_PB) GetUserInfo

func (*ST_GS2CS_SyncTransferBattleScore_PB) ProtoMessage

func (*ST_GS2CS_SyncTransferBattleScore_PB) ProtoMessage()

func (*ST_GS2CS_SyncTransferBattleScore_PB) Reset

func (*ST_GS2CS_SyncTransferBattleScore_PB) String

type ST_GS2Global_Connect_Req_PB

type ST_GS2Global_Connect_Req_PB struct {
	ServerID         *uint32 `protobuf:"varint,1,req,name=serverID" json:"serverID,omitempty"`
	ServerHost       *string `protobuf:"bytes,2,req,name=serverHost" json:"serverHost,omitempty"`
	ServerPort       *uint32 `protobuf:"varint,3,req,name=serverPort" json:"serverPort,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GS2Global_Connect_Req_PB) Descriptor

func (*ST_GS2Global_Connect_Req_PB) Descriptor() ([]byte, []int)

func (*ST_GS2Global_Connect_Req_PB) GetServerHost

func (m *ST_GS2Global_Connect_Req_PB) GetServerHost() string

func (*ST_GS2Global_Connect_Req_PB) GetServerID

func (m *ST_GS2Global_Connect_Req_PB) GetServerID() uint32

func (*ST_GS2Global_Connect_Req_PB) GetServerPort

func (m *ST_GS2Global_Connect_Req_PB) GetServerPort() uint32

func (*ST_GS2Global_Connect_Req_PB) ProtoMessage

func (*ST_GS2Global_Connect_Req_PB) ProtoMessage()

func (*ST_GS2Global_Connect_Req_PB) Reset

func (m *ST_GS2Global_Connect_Req_PB) Reset()

func (*ST_GS2Global_Connect_Req_PB) String

func (m *ST_GS2Global_Connect_Req_PB) String() string

type ST_GS2Global_Connect_Respon_PB

type ST_GS2Global_Connect_Respon_PB struct {
	XXX_unrecognized []byte `json:"-"`
}

func (*ST_GS2Global_Connect_Respon_PB) Descriptor

func (*ST_GS2Global_Connect_Respon_PB) Descriptor() ([]byte, []int)

func (*ST_GS2Global_Connect_Respon_PB) ProtoMessage

func (*ST_GS2Global_Connect_Respon_PB) ProtoMessage()

func (*ST_GS2Global_Connect_Respon_PB) Reset

func (m *ST_GS2Global_Connect_Respon_PB) Reset()

func (*ST_GS2Global_Connect_Respon_PB) String

type ST_GS2LS_CreateRoleReq

type ST_GS2LS_CreateRoleReq struct {
	Uid              *uint64 `protobuf:"varint,1,opt,name=Uid" json:"Uid,omitempty"`
	AccountId        *uint64 `protobuf:"varint,2,opt,name=AccountId" json:"AccountId,omitempty"`
	Sid              *uint32 `protobuf:"varint,3,opt,name=Sid" json:"Sid,omitempty"`
	MaxRole          *uint32 `protobuf:"varint,4,opt,name=MaxRole" json:"MaxRole,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

创建角色

func (*ST_GS2LS_CreateRoleReq) Descriptor

func (*ST_GS2LS_CreateRoleReq) Descriptor() ([]byte, []int)

func (*ST_GS2LS_CreateRoleReq) GetAccountId

func (m *ST_GS2LS_CreateRoleReq) GetAccountId() uint64

func (*ST_GS2LS_CreateRoleReq) GetMaxRole

func (m *ST_GS2LS_CreateRoleReq) GetMaxRole() uint32

func (*ST_GS2LS_CreateRoleReq) GetSid

func (m *ST_GS2LS_CreateRoleReq) GetSid() uint32

func (*ST_GS2LS_CreateRoleReq) GetUid

func (m *ST_GS2LS_CreateRoleReq) GetUid() uint64

func (*ST_GS2LS_CreateRoleReq) ProtoMessage

func (*ST_GS2LS_CreateRoleReq) ProtoMessage()

func (*ST_GS2LS_CreateRoleReq) Reset

func (m *ST_GS2LS_CreateRoleReq) Reset()

func (*ST_GS2LS_CreateRoleReq) String

func (m *ST_GS2LS_CreateRoleReq) String() string

type ST_GS2LS_CreateRoleRst

type ST_GS2LS_CreateRoleRst struct {
	Code             *EDuplRoleCode `protobuf:"varint,1,opt,name=code,enum=Protocol.EDuplRoleCode" json:"code,omitempty"`
	XXX_unrecognized []byte         `json:"-"`
}

func (*ST_GS2LS_CreateRoleRst) Descriptor

func (*ST_GS2LS_CreateRoleRst) Descriptor() ([]byte, []int)

func (*ST_GS2LS_CreateRoleRst) GetCode

func (*ST_GS2LS_CreateRoleRst) ProtoMessage

func (*ST_GS2LS_CreateRoleRst) ProtoMessage()

func (*ST_GS2LS_CreateRoleRst) Reset

func (m *ST_GS2LS_CreateRoleRst) Reset()

func (*ST_GS2LS_CreateRoleRst) String

func (m *ST_GS2LS_CreateRoleRst) String() string

type ST_GS2LS_GetRoleReq

type ST_GS2LS_GetRoleReq struct {
	AccountId        *uint64 `protobuf:"varint,1,opt,name=AccountId" json:"AccountId,omitempty"`
	Uid              *uint64 `protobuf:"varint,2,opt,name=Uid" json:"Uid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

获取角色信息

func (*ST_GS2LS_GetRoleReq) Descriptor

func (*ST_GS2LS_GetRoleReq) Descriptor() ([]byte, []int)

func (*ST_GS2LS_GetRoleReq) GetAccountId

func (m *ST_GS2LS_GetRoleReq) GetAccountId() uint64

func (*ST_GS2LS_GetRoleReq) GetUid

func (m *ST_GS2LS_GetRoleReq) GetUid() uint64

func (*ST_GS2LS_GetRoleReq) ProtoMessage

func (*ST_GS2LS_GetRoleReq) ProtoMessage()

func (*ST_GS2LS_GetRoleReq) Reset

func (m *ST_GS2LS_GetRoleReq) Reset()

func (*ST_GS2LS_GetRoleReq) String

func (m *ST_GS2LS_GetRoleReq) String() string

type ST_GS2LS_ReportOnlineReq

type ST_GS2LS_ReportOnlineReq struct {
	Sid              *uint32 `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"`
	Number           *uint32 `protobuf:"varint,2,opt,name=number" json:"number,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

向LoginServer上报在线人数

func (*ST_GS2LS_ReportOnlineReq) Descriptor

func (*ST_GS2LS_ReportOnlineReq) Descriptor() ([]byte, []int)

func (*ST_GS2LS_ReportOnlineReq) GetNumber

func (m *ST_GS2LS_ReportOnlineReq) GetNumber() uint32

func (*ST_GS2LS_ReportOnlineReq) GetSid

func (m *ST_GS2LS_ReportOnlineReq) GetSid() uint32

func (*ST_GS2LS_ReportOnlineReq) ProtoMessage

func (*ST_GS2LS_ReportOnlineReq) ProtoMessage()

func (*ST_GS2LS_ReportOnlineReq) Reset

func (m *ST_GS2LS_ReportOnlineReq) Reset()

func (*ST_GS2LS_ReportOnlineReq) String

func (m *ST_GS2LS_ReportOnlineReq) String() string

type ST_GS2LS_ReportOnlineRst

type ST_GS2LS_ReportOnlineRst struct {
	XXX_unrecognized []byte `json:"-"`
}

func (*ST_GS2LS_ReportOnlineRst) Descriptor

func (*ST_GS2LS_ReportOnlineRst) Descriptor() ([]byte, []int)

func (*ST_GS2LS_ReportOnlineRst) ProtoMessage

func (*ST_GS2LS_ReportOnlineRst) ProtoMessage()

func (*ST_GS2LS_ReportOnlineRst) Reset

func (m *ST_GS2LS_ReportOnlineRst) Reset()

func (*ST_GS2LS_ReportOnlineRst) String

func (m *ST_GS2LS_ReportOnlineRst) String() string

type ST_GS2LS_ServerListReq

type ST_GS2LS_ServerListReq struct {
	Uid              *uint64 `protobuf:"varint,1,opt,name=Uid" json:"Uid,omitempty"`
	UerName          *string `protobuf:"bytes,2,opt,name=UerName" json:"UerName,omitempty"`
	RoleIp           *string `protobuf:"bytes,3,opt,name=RoleIp" json:"RoleIp,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

请求服务器列表

func (*ST_GS2LS_ServerListReq) Descriptor

func (*ST_GS2LS_ServerListReq) Descriptor() ([]byte, []int)

func (*ST_GS2LS_ServerListReq) GetRoleIp

func (m *ST_GS2LS_ServerListReq) GetRoleIp() string

func (*ST_GS2LS_ServerListReq) GetUerName

func (m *ST_GS2LS_ServerListReq) GetUerName() string

func (*ST_GS2LS_ServerListReq) GetUid

func (m *ST_GS2LS_ServerListReq) GetUid() uint64

func (*ST_GS2LS_ServerListReq) ProtoMessage

func (*ST_GS2LS_ServerListReq) ProtoMessage()

func (*ST_GS2LS_ServerListReq) Reset

func (m *ST_GS2LS_ServerListReq) Reset()

func (*ST_GS2LS_ServerListReq) String

func (m *ST_GS2LS_ServerListReq) String() string

type ST_GS2LS_UpdateRoleReq

type ST_GS2LS_UpdateRoleReq struct {
	Role             *ST_RoleInfo `protobuf:"bytes,1,opt,name=role" json:"role,omitempty"`
	XXX_unrecognized []byte       `json:"-"`
}

更新角色信息

func (*ST_GS2LS_UpdateRoleReq) Descriptor

func (*ST_GS2LS_UpdateRoleReq) Descriptor() ([]byte, []int)

func (*ST_GS2LS_UpdateRoleReq) GetRole

func (m *ST_GS2LS_UpdateRoleReq) GetRole() *ST_RoleInfo

func (*ST_GS2LS_UpdateRoleReq) ProtoMessage

func (*ST_GS2LS_UpdateRoleReq) ProtoMessage()

func (*ST_GS2LS_UpdateRoleReq) Reset

func (m *ST_GS2LS_UpdateRoleReq) Reset()

func (*ST_GS2LS_UpdateRoleReq) String

func (m *ST_GS2LS_UpdateRoleReq) String() string

type ST_GS2LS_UpdateRoleRst

type ST_GS2LS_UpdateRoleRst struct {
	XXX_unrecognized []byte `json:"-"`
}

func (*ST_GS2LS_UpdateRoleRst) Descriptor

func (*ST_GS2LS_UpdateRoleRst) Descriptor() ([]byte, []int)

func (*ST_GS2LS_UpdateRoleRst) ProtoMessage

func (*ST_GS2LS_UpdateRoleRst) ProtoMessage()

func (*ST_GS2LS_UpdateRoleRst) Reset

func (m *ST_GS2LS_UpdateRoleRst) Reset()

func (*ST_GS2LS_UpdateRoleRst) String

func (m *ST_GS2LS_UpdateRoleRst) String() string

type ST_GS2RC_Activity_List

type ST_GS2RC_Activity_List struct {
	List             []*ST_GlobalBuff_PB `protobuf:"bytes,1,rep,name=list" json:"list,omitempty"`
	XXX_unrecognized []byte              `json:"-"`
}

func (*ST_GS2RC_Activity_List) Descriptor

func (*ST_GS2RC_Activity_List) Descriptor() ([]byte, []int)

func (*ST_GS2RC_Activity_List) GetList

func (m *ST_GS2RC_Activity_List) GetList() []*ST_GlobalBuff_PB

func (*ST_GS2RC_Activity_List) ProtoMessage

func (*ST_GS2RC_Activity_List) ProtoMessage()

func (*ST_GS2RC_Activity_List) Reset

func (m *ST_GS2RC_Activity_List) Reset()

func (*ST_GS2RC_Activity_List) String

func (m *ST_GS2RC_Activity_List) String() string

type ST_GS2US_LeagueName_Change

type ST_GS2US_LeagueName_Change struct {
	Name             *string `protobuf:"bytes,1,req,name=Name" json:"Name,omitempty"`
	SName            *string `protobuf:"bytes,2,req,name=sName" json:"sName,omitempty"`
	NewName          *string `protobuf:"bytes,3,req,name=newName" json:"newName,omitempty"`
	NewSName         *string `protobuf:"bytes,4,req,name=newSName" json:"newSName,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GS2US_LeagueName_Change) Descriptor

func (*ST_GS2US_LeagueName_Change) Descriptor() ([]byte, []int)

func (*ST_GS2US_LeagueName_Change) GetName

func (m *ST_GS2US_LeagueName_Change) GetName() string

func (*ST_GS2US_LeagueName_Change) GetNewName

func (m *ST_GS2US_LeagueName_Change) GetNewName() string

func (*ST_GS2US_LeagueName_Change) GetNewSName

func (m *ST_GS2US_LeagueName_Change) GetNewSName() string

func (*ST_GS2US_LeagueName_Change) GetSName

func (m *ST_GS2US_LeagueName_Change) GetSName() string

func (*ST_GS2US_LeagueName_Change) ProtoMessage

func (*ST_GS2US_LeagueName_Change) ProtoMessage()

func (*ST_GS2US_LeagueName_Change) Reset

func (m *ST_GS2US_LeagueName_Change) Reset()

func (*ST_GS2US_LeagueName_Change) String

func (m *ST_GS2US_LeagueName_Change) String() string

type ST_GS2US_LeagueName_Check

type ST_GS2US_LeagueName_Check struct {
	Name             *string `protobuf:"bytes,1,opt,name=Name" json:"Name,omitempty"`
	SName            *string `protobuf:"bytes,2,opt,name=sName" json:"sName,omitempty"`
	Result           *int32  `protobuf:"varint,3,opt,name=result" json:"result,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GS2US_LeagueName_Check) Descriptor

func (*ST_GS2US_LeagueName_Check) Descriptor() ([]byte, []int)

func (*ST_GS2US_LeagueName_Check) GetName

func (m *ST_GS2US_LeagueName_Check) GetName() string

func (*ST_GS2US_LeagueName_Check) GetResult

func (m *ST_GS2US_LeagueName_Check) GetResult() int32

func (*ST_GS2US_LeagueName_Check) GetSName

func (m *ST_GS2US_LeagueName_Check) GetSName() string

func (*ST_GS2US_LeagueName_Check) ProtoMessage

func (*ST_GS2US_LeagueName_Check) ProtoMessage()

func (*ST_GS2US_LeagueName_Check) Reset

func (m *ST_GS2US_LeagueName_Check) Reset()

func (*ST_GS2US_LeagueName_Check) String

func (m *ST_GS2US_LeagueName_Check) String() string

type ST_GS2US_LeagueName_Delete

type ST_GS2US_LeagueName_Delete struct {
	Name             *string `protobuf:"bytes,1,req,name=Name" json:"Name,omitempty"`
	SName            *string `protobuf:"bytes,2,req,name=sName" json:"sName,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GS2US_LeagueName_Delete) Descriptor

func (*ST_GS2US_LeagueName_Delete) Descriptor() ([]byte, []int)

func (*ST_GS2US_LeagueName_Delete) GetName

func (m *ST_GS2US_LeagueName_Delete) GetName() string

func (*ST_GS2US_LeagueName_Delete) GetSName

func (m *ST_GS2US_LeagueName_Delete) GetSName() string

func (*ST_GS2US_LeagueName_Delete) ProtoMessage

func (*ST_GS2US_LeagueName_Delete) ProtoMessage()

func (*ST_GS2US_LeagueName_Delete) Reset

func (m *ST_GS2US_LeagueName_Delete) Reset()

func (*ST_GS2US_LeagueName_Delete) String

func (m *ST_GS2US_LeagueName_Delete) String() string

type ST_GS2US_NameList

type ST_GS2US_NameList struct {
	ServerID         *uint32             `protobuf:"varint,1,req,name=serverID" json:"serverID,omitempty"`
	UserNames        []string            `protobuf:"bytes,2,rep,name=userNames" json:"userNames,omitempty"`
	LeagueNames      []*ST_LeagueName_PB `protobuf:"bytes,3,rep,name=leagueNames" json:"leagueNames,omitempty"`
	XXX_unrecognized []byte              `json:"-"`
}

func (*ST_GS2US_NameList) Descriptor

func (*ST_GS2US_NameList) Descriptor() ([]byte, []int)

func (*ST_GS2US_NameList) GetLeagueNames

func (m *ST_GS2US_NameList) GetLeagueNames() []*ST_LeagueName_PB

func (*ST_GS2US_NameList) GetServerID

func (m *ST_GS2US_NameList) GetServerID() uint32

func (*ST_GS2US_NameList) GetUserNames

func (m *ST_GS2US_NameList) GetUserNames() []string

func (*ST_GS2US_NameList) ProtoMessage

func (*ST_GS2US_NameList) ProtoMessage()

func (*ST_GS2US_NameList) Reset

func (m *ST_GS2US_NameList) Reset()

func (*ST_GS2US_NameList) String

func (m *ST_GS2US_NameList) String() string

type ST_GS2US_ServerCheck

type ST_GS2US_ServerCheck struct {
	ServerID         *uint32 `protobuf:"varint,1,req,name=serverID" json:"serverID,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GS2US_ServerCheck) Descriptor

func (*ST_GS2US_ServerCheck) Descriptor() ([]byte, []int)

func (*ST_GS2US_ServerCheck) GetServerID

func (m *ST_GS2US_ServerCheck) GetServerID() uint32

func (*ST_GS2US_ServerCheck) ProtoMessage

func (*ST_GS2US_ServerCheck) ProtoMessage()

func (*ST_GS2US_ServerCheck) Reset

func (m *ST_GS2US_ServerCheck) Reset()

func (*ST_GS2US_ServerCheck) String

func (m *ST_GS2US_ServerCheck) String() string

type ST_GS2US_UserName_Change

type ST_GS2US_UserName_Change struct {
	Name             *string `protobuf:"bytes,1,req,name=Name" json:"Name,omitempty"`
	NewName          *string `protobuf:"bytes,2,req,name=newName" json:"newName,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GS2US_UserName_Change) Descriptor

func (*ST_GS2US_UserName_Change) Descriptor() ([]byte, []int)

func (*ST_GS2US_UserName_Change) GetName

func (m *ST_GS2US_UserName_Change) GetName() string

func (*ST_GS2US_UserName_Change) GetNewName

func (m *ST_GS2US_UserName_Change) GetNewName() string

func (*ST_GS2US_UserName_Change) ProtoMessage

func (*ST_GS2US_UserName_Change) ProtoMessage()

func (*ST_GS2US_UserName_Change) Reset

func (m *ST_GS2US_UserName_Change) Reset()

func (*ST_GS2US_UserName_Change) String

func (m *ST_GS2US_UserName_Change) String() string

type ST_GS2US_UserName_Check

type ST_GS2US_UserName_Check struct {
	Name             *string `protobuf:"bytes,1,opt,name=Name" json:"Name,omitempty"`
	Result           *int32  `protobuf:"varint,2,opt,name=result" json:"result,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

含有待检测名字的包,同时也是含有结果的包

func (*ST_GS2US_UserName_Check) Descriptor

func (*ST_GS2US_UserName_Check) Descriptor() ([]byte, []int)

func (*ST_GS2US_UserName_Check) GetName

func (m *ST_GS2US_UserName_Check) GetName() string

func (*ST_GS2US_UserName_Check) GetResult

func (m *ST_GS2US_UserName_Check) GetResult() int32

func (*ST_GS2US_UserName_Check) ProtoMessage

func (*ST_GS2US_UserName_Check) ProtoMessage()

func (*ST_GS2US_UserName_Check) Reset

func (m *ST_GS2US_UserName_Check) Reset()

func (*ST_GS2US_UserName_Check) String

func (m *ST_GS2US_UserName_Check) String() string

type ST_GarrisonInfo_PB

type ST_GarrisonInfo_PB struct {
	Uid                      *uint64               `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	GarrisonUserName         *string               `protobuf:"bytes,2,opt,name=garrisonUserName" json:"garrisonUserName,omitempty"`
	MainCityLevel            *uint32               `protobuf:"varint,3,opt,name=mainCityLevel" json:"mainCityLevel,omitempty"`
	VagueReinforcementsUnit  *ST_UnitVagueAsset_PB `protobuf:"bytes,4,opt,name=vagueReinforcementsUnit" json:"vagueReinforcementsUnit,omitempty"`
	VagueReinforcementsCount *ST_Vector2Int64_PB   `protobuf:"bytes,5,opt,name=vagueReinforcementsCount" json:"vagueReinforcementsCount,omitempty"`
	ReinforcementsCount      *ST_UnitAsset_PB      `protobuf:"bytes,6,opt,name=reinforcementsCount" json:"reinforcementsCount,omitempty"`
	XXX_unrecognized         []byte                `json:"-"`
}

援军信息

func (*ST_GarrisonInfo_PB) Descriptor

func (*ST_GarrisonInfo_PB) Descriptor() ([]byte, []int)

func (*ST_GarrisonInfo_PB) GetGarrisonUserName

func (m *ST_GarrisonInfo_PB) GetGarrisonUserName() string

func (*ST_GarrisonInfo_PB) GetMainCityLevel

func (m *ST_GarrisonInfo_PB) GetMainCityLevel() uint32

func (*ST_GarrisonInfo_PB) GetReinforcementsCount

func (m *ST_GarrisonInfo_PB) GetReinforcementsCount() *ST_UnitAsset_PB

func (*ST_GarrisonInfo_PB) GetUid

func (m *ST_GarrisonInfo_PB) GetUid() uint64

func (*ST_GarrisonInfo_PB) GetVagueReinforcementsCount

func (m *ST_GarrisonInfo_PB) GetVagueReinforcementsCount() *ST_Vector2Int64_PB

func (*ST_GarrisonInfo_PB) GetVagueReinforcementsUnit

func (m *ST_GarrisonInfo_PB) GetVagueReinforcementsUnit() *ST_UnitVagueAsset_PB

func (*ST_GarrisonInfo_PB) ProtoMessage

func (*ST_GarrisonInfo_PB) ProtoMessage()

func (*ST_GarrisonInfo_PB) Reset

func (m *ST_GarrisonInfo_PB) Reset()

func (*ST_GarrisonInfo_PB) String

func (m *ST_GarrisonInfo_PB) String() string

type ST_GetExp_PB

type ST_GetExp_PB struct {
	HeroID           *uint32 `protobuf:"varint,1,opt,name=heroID" json:"heroID,omitempty"`
	CommanderExp     *uint64 `protobuf:"varint,2,opt,name=commanderExp" json:"commanderExp,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GetExp_PB) Descriptor

func (*ST_GetExp_PB) Descriptor() ([]byte, []int)

func (*ST_GetExp_PB) GetCommanderExp

func (m *ST_GetExp_PB) GetCommanderExp() uint64

func (*ST_GetExp_PB) GetHeroID

func (m *ST_GetExp_PB) GetHeroID() uint32

func (*ST_GetExp_PB) ProtoMessage

func (*ST_GetExp_PB) ProtoMessage()

func (*ST_GetExp_PB) Reset

func (m *ST_GetExp_PB) Reset()

func (*ST_GetExp_PB) String

func (m *ST_GetExp_PB) String() string

type ST_GetMail_Req_PB

type ST_GetMail_Req_PB struct {
	Id               *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GetMail_Req_PB) Descriptor

func (*ST_GetMail_Req_PB) Descriptor() ([]byte, []int)

func (*ST_GetMail_Req_PB) GetId

func (m *ST_GetMail_Req_PB) GetId() uint64

func (*ST_GetMail_Req_PB) ProtoMessage

func (*ST_GetMail_Req_PB) ProtoMessage()

func (*ST_GetMail_Req_PB) Reset

func (m *ST_GetMail_Req_PB) Reset()

func (*ST_GetMail_Req_PB) String

func (m *ST_GetMail_Req_PB) String() string

type ST_GetMail_Respon_PB

type ST_GetMail_Respon_PB struct {
	Result           *int32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"`
	Data             []byte `protobuf:"bytes,2,opt,name=data" json:"data,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

func (*ST_GetMail_Respon_PB) Descriptor

func (*ST_GetMail_Respon_PB) Descriptor() ([]byte, []int)

func (*ST_GetMail_Respon_PB) GetData

func (m *ST_GetMail_Respon_PB) GetData() []byte

func (*ST_GetMail_Respon_PB) GetResult

func (m *ST_GetMail_Respon_PB) GetResult() int32

func (*ST_GetMail_Respon_PB) ProtoMessage

func (*ST_GetMail_Respon_PB) ProtoMessage()

func (*ST_GetMail_Respon_PB) Reset

func (m *ST_GetMail_Respon_PB) Reset()

func (*ST_GetMail_Respon_PB) String

func (m *ST_GetMail_Respon_PB) String() string

type ST_GetPlayerInfo_Req_PB

type ST_GetPlayerInfo_Req_PB struct {
	Uid              *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

获取玩家基础信息

func (*ST_GetPlayerInfo_Req_PB) Descriptor

func (*ST_GetPlayerInfo_Req_PB) Descriptor() ([]byte, []int)

func (*ST_GetPlayerInfo_Req_PB) GetUid

func (m *ST_GetPlayerInfo_Req_PB) GetUid() uint64

func (*ST_GetPlayerInfo_Req_PB) ProtoMessage

func (*ST_GetPlayerInfo_Req_PB) ProtoMessage()

func (*ST_GetPlayerInfo_Req_PB) Reset

func (m *ST_GetPlayerInfo_Req_PB) Reset()

func (*ST_GetPlayerInfo_Req_PB) String

func (m *ST_GetPlayerInfo_Req_PB) String() string

type ST_GetPlayerInfo_Respon_PB

type ST_GetPlayerInfo_Respon_PB struct {
	Info             *ST_PowerRankingListItem `protobuf:"bytes,1,opt,name=info" json:"info,omitempty"`
	XXX_unrecognized []byte                   `json:"-"`
}

func (*ST_GetPlayerInfo_Respon_PB) Descriptor

func (*ST_GetPlayerInfo_Respon_PB) Descriptor() ([]byte, []int)

func (*ST_GetPlayerInfo_Respon_PB) GetInfo

func (*ST_GetPlayerInfo_Respon_PB) ProtoMessage

func (*ST_GetPlayerInfo_Respon_PB) ProtoMessage()

func (*ST_GetPlayerInfo_Respon_PB) Reset

func (m *ST_GetPlayerInfo_Respon_PB) Reset()

func (*ST_GetPlayerInfo_Respon_PB) String

func (m *ST_GetPlayerInfo_Respon_PB) String() string

type ST_GetRanking_Req_PB

type ST_GetRanking_Req_PB struct {
	ActivityId       *uint64 `protobuf:"varint,1,opt,name=activityId" json:"activityId,omitempty"`
	Serverid         *uint32 `protobuf:"varint,2,opt,name=serverid" json:"serverid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

GameServer首次启动获取排行榜

func (*ST_GetRanking_Req_PB) Descriptor

func (*ST_GetRanking_Req_PB) Descriptor() ([]byte, []int)

func (*ST_GetRanking_Req_PB) GetActivityId

func (m *ST_GetRanking_Req_PB) GetActivityId() uint64

func (*ST_GetRanking_Req_PB) GetServerid

func (m *ST_GetRanking_Req_PB) GetServerid() uint32

func (*ST_GetRanking_Req_PB) ProtoMessage

func (*ST_GetRanking_Req_PB) ProtoMessage()

func (*ST_GetRanking_Req_PB) Reset

func (m *ST_GetRanking_Req_PB) Reset()

func (*ST_GetRanking_Req_PB) String

func (m *ST_GetRanking_Req_PB) String() string

type ST_GetRanking_Respon_PB

type ST_GetRanking_Respon_PB struct {
	Infos            []*ST_PushRanking_Req_PB `protobuf:"bytes,1,rep,name=infos" json:"infos,omitempty"`
	XXX_unrecognized []byte                   `json:"-"`
}

func (*ST_GetRanking_Respon_PB) Descriptor

func (*ST_GetRanking_Respon_PB) Descriptor() ([]byte, []int)

func (*ST_GetRanking_Respon_PB) GetInfos

func (*ST_GetRanking_Respon_PB) ProtoMessage

func (*ST_GetRanking_Respon_PB) ProtoMessage()

func (*ST_GetRanking_Respon_PB) Reset

func (m *ST_GetRanking_Respon_PB) Reset()

func (*ST_GetRanking_Respon_PB) String

func (m *ST_GetRanking_Respon_PB) String() string

type ST_GetRoleRst

type ST_GetRoleRst struct {
	Roles            []*ST_RoleInfo `protobuf:"bytes,1,rep,name=roles" json:"roles,omitempty"`
	XXX_unrecognized []byte         `json:"-"`
}

func (*ST_GetRoleRst) Descriptor

func (*ST_GetRoleRst) Descriptor() ([]byte, []int)

func (*ST_GetRoleRst) GetRoles

func (m *ST_GetRoleRst) GetRoles() []*ST_RoleInfo

func (*ST_GetRoleRst) ProtoMessage

func (*ST_GetRoleRst) ProtoMessage()

func (*ST_GetRoleRst) Reset

func (m *ST_GetRoleRst) Reset()

func (*ST_GetRoleRst) String

func (m *ST_GetRoleRst) String() string

type ST_GetServerInfoList_PB

type ST_GetServerInfoList_PB struct {
}

func (*ST_GetServerInfoList_PB) Descriptor

func (*ST_GetServerInfoList_PB) Descriptor() ([]byte, []int)

func (*ST_GetServerInfoList_PB) ProtoMessage

func (*ST_GetServerInfoList_PB) ProtoMessage()

func (*ST_GetServerInfoList_PB) Reset

func (m *ST_GetServerInfoList_PB) Reset()

func (*ST_GetServerInfoList_PB) String

func (m *ST_GetServerInfoList_PB) String() string

type ST_GetTransferBattlePrepareInfo

type ST_GetTransferBattlePrepareInfo struct {
	XXX_unrecognized []byte `json:"-"`
}

func (*ST_GetTransferBattlePrepareInfo) Descriptor

func (*ST_GetTransferBattlePrepareInfo) Descriptor() ([]byte, []int)

func (*ST_GetTransferBattlePrepareInfo) ProtoMessage

func (*ST_GetTransferBattlePrepareInfo) ProtoMessage()

func (*ST_GetTransferBattlePrepareInfo) Reset

func (*ST_GetTransferBattlePrepareInfo) String

type ST_Get_List_Status

type ST_Get_List_Status struct {
	Type             *ListType `protobuf:"varint,1,opt,name=type,enum=Protocol.ListType" json:"type,omitempty"`
	OperatorId       *int64    `protobuf:"varint,2,opt,name=operatorId" json:"operatorId,omitempty"`
	XXX_unrecognized []byte    `json:"-"`
}

func (*ST_Get_List_Status) Descriptor

func (*ST_Get_List_Status) Descriptor() ([]byte, []int)

func (*ST_Get_List_Status) GetOperatorId

func (m *ST_Get_List_Status) GetOperatorId() int64

func (*ST_Get_List_Status) GetType

func (m *ST_Get_List_Status) GetType() ListType

func (*ST_Get_List_Status) ProtoMessage

func (*ST_Get_List_Status) ProtoMessage()

func (*ST_Get_List_Status) Reset

func (m *ST_Get_List_Status) Reset()

func (*ST_Get_List_Status) String

func (m *ST_Get_List_Status) String() string

type ST_Get_List_Status_Result

type ST_Get_List_Status_Result struct {
	Result           *int32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"`
	OperatorId       *int64 `protobuf:"varint,2,opt,name=operatorId" json:"operatorId,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

func (*ST_Get_List_Status_Result) Descriptor

func (*ST_Get_List_Status_Result) Descriptor() ([]byte, []int)

func (*ST_Get_List_Status_Result) GetOperatorId

func (m *ST_Get_List_Status_Result) GetOperatorId() int64

func (*ST_Get_List_Status_Result) GetResult

func (m *ST_Get_List_Status_Result) GetResult() int32

func (*ST_Get_List_Status_Result) ProtoMessage

func (*ST_Get_List_Status_Result) ProtoMessage()

func (*ST_Get_List_Status_Result) Reset

func (m *ST_Get_List_Status_Result) Reset()

func (*ST_Get_List_Status_Result) String

func (m *ST_Get_List_Status_Result) String() string

type ST_GiftActivity

type ST_GiftActivity struct {
	Activitys        []*ST_GiftActivity_One `protobuf:"bytes,1,rep,name=Activitys" json:"Activitys,omitempty"`
	XXX_unrecognized []byte                 `json:"-"`
}

礼包活动数据

func (*ST_GiftActivity) Descriptor

func (*ST_GiftActivity) Descriptor() ([]byte, []int)

func (*ST_GiftActivity) GetActivitys

func (m *ST_GiftActivity) GetActivitys() []*ST_GiftActivity_One

func (*ST_GiftActivity) ProtoMessage

func (*ST_GiftActivity) ProtoMessage()

func (*ST_GiftActivity) Reset

func (m *ST_GiftActivity) Reset()

func (*ST_GiftActivity) String

func (m *ST_GiftActivity) String() string

type ST_GiftActivity_One

type ST_GiftActivity_One struct {
	// 活动id CountNum
	ID *uint64 `protobuf:"varint,1,opt,name=ID" json:"ID,omitempty"`
	// 循环数 LoopNum
	Number   *uint32             `protobuf:"varint,2,opt,name=Number" json:"Number,omitempty"`
	TmStart  *uint64             `protobuf:"varint,3,opt,name=TmStart" json:"TmStart,omitempty"`
	TmEnd    *uint64             `protobuf:"varint,4,opt,name=TmEnd" json:"TmEnd,omitempty"`
	Sub      []*ST_Vector4Int_PB `protobuf:"bytes,5,rep,name=Sub" json:"Sub,omitempty"`
	Score    *uint64             `protobuf:"varint,6,opt,name=Score" json:"Score,omitempty"`
	ReSward  []*ST_Vector4Int_PB `protobuf:"bytes,7,rep,name=ReSward" json:"ReSward,omitempty"`
	LoginNum *uint64             `protobuf:"varint,8,opt,name=LoginNum" json:"LoginNum,omitempty"`
	TmLogin  *uint64             `protobuf:"varint,9,opt,name=TmLogin" json:"TmLogin,omitempty"`
	DataVer  *uint32             `protobuf:"varint,10,opt,name=DataVer" json:"DataVer,omitempty"`
	// 档次
	Cashlv *uint32 `protobuf:"varint,11,opt,name=Cashlv" json:"Cashlv,omitempty"`
	// 剩余钻石
	Cash100          *int64 `protobuf:"varint,12,opt,name=Cash100" json:"Cash100,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

func (*ST_GiftActivity_One) Descriptor

func (*ST_GiftActivity_One) Descriptor() ([]byte, []int)

func (*ST_GiftActivity_One) GetCash100

func (m *ST_GiftActivity_One) GetCash100() int64

func (*ST_GiftActivity_One) GetCashlv

func (m *ST_GiftActivity_One) GetCashlv() uint32

func (*ST_GiftActivity_One) GetDataVer

func (m *ST_GiftActivity_One) GetDataVer() uint32

func (*ST_GiftActivity_One) GetID

func (m *ST_GiftActivity_One) GetID() uint64

func (*ST_GiftActivity_One) GetLoginNum

func (m *ST_GiftActivity_One) GetLoginNum() uint64

func (*ST_GiftActivity_One) GetNumber

func (m *ST_GiftActivity_One) GetNumber() uint32

func (*ST_GiftActivity_One) GetReSward

func (m *ST_GiftActivity_One) GetReSward() []*ST_Vector4Int_PB

func (*ST_GiftActivity_One) GetScore

func (m *ST_GiftActivity_One) GetScore() uint64

func (*ST_GiftActivity_One) GetSub

func (m *ST_GiftActivity_One) GetSub() []*ST_Vector4Int_PB

func (*ST_GiftActivity_One) GetTmEnd

func (m *ST_GiftActivity_One) GetTmEnd() uint64

func (*ST_GiftActivity_One) GetTmLogin

func (m *ST_GiftActivity_One) GetTmLogin() uint64

func (*ST_GiftActivity_One) GetTmStart

func (m *ST_GiftActivity_One) GetTmStart() uint64

func (*ST_GiftActivity_One) ProtoMessage

func (*ST_GiftActivity_One) ProtoMessage()

func (*ST_GiftActivity_One) Reset

func (m *ST_GiftActivity_One) Reset()

func (*ST_GiftActivity_One) String

func (m *ST_GiftActivity_One) String() string

type ST_GiftHistory

type ST_GiftHistory struct {
	GiftID           *uint64 `protobuf:"varint,1,opt,name=giftID" json:"giftID,omitempty"`
	GiftNum          *uint32 `protobuf:"varint,2,opt,name=giftNum" json:"giftNum,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

------------抽卡相关--------------//

func (*ST_GiftHistory) Descriptor

func (*ST_GiftHistory) Descriptor() ([]byte, []int)

func (*ST_GiftHistory) GetGiftID

func (m *ST_GiftHistory) GetGiftID() uint64

func (*ST_GiftHistory) GetGiftNum

func (m *ST_GiftHistory) GetGiftNum() uint32

func (*ST_GiftHistory) ProtoMessage

func (*ST_GiftHistory) ProtoMessage()

func (*ST_GiftHistory) Reset

func (m *ST_GiftHistory) Reset()

func (*ST_GiftHistory) String

func (m *ST_GiftHistory) String() string

type ST_GiftPackBasic

type ST_GiftPackBasic struct {
	Type             *uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
	Id               *uint64 `protobuf:"varint,2,opt,name=id" json:"id,omitempty"`
	ProductId        *string `protobuf:"bytes,3,opt,name=productId" json:"productId,omitempty"`
	StartTimeStamp   *uint64 `protobuf:"varint,4,opt,name=startTimeStamp" json:"startTimeStamp,omitempty"`
	EndTimeStamp     *uint64 `protobuf:"varint,5,opt,name=endTimeStamp" json:"endTimeStamp,omitempty"`
	GiftLimitTimes   *uint64 `protobuf:"varint,6,opt,name=giftLimitTimes" json:"giftLimitTimes,omitempty"`
	OnSale           *bool   `protobuf:"varint,7,opt,name=onSale" json:"onSale,omitempty"`
	RandomID         *int64  `protobuf:"varint,8,opt,name=randomID" json:"randomID,omitempty"`
	OldEndTimeStamp  *uint64 `protobuf:"varint,9,opt,name=oldEndTimeStamp" json:"oldEndTimeStamp,omitempty"`
	IsOssControl     *bool   `protobuf:"varint,10,opt,name=isOssControl" json:"isOssControl,omitempty"`
	NeedPop          *bool   `protobuf:"varint,11,opt,name=needPop" json:"needPop,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

礼包基本信息

func (*ST_GiftPackBasic) Descriptor

func (*ST_GiftPackBasic) Descriptor() ([]byte, []int)

func (*ST_GiftPackBasic) GetEndTimeStamp

func (m *ST_GiftPackBasic) GetEndTimeStamp() uint64

func (*ST_GiftPackBasic) GetGiftLimitTimes

func (m *ST_GiftPackBasic) GetGiftLimitTimes() uint64

func (*ST_GiftPackBasic) GetId

func (m *ST_GiftPackBasic) GetId() uint64

func (*ST_GiftPackBasic) GetIsOssControl

func (m *ST_GiftPackBasic) GetIsOssControl() bool

func (*ST_GiftPackBasic) GetNeedPop

func (m *ST_GiftPackBasic) GetNeedPop() bool

func (*ST_GiftPackBasic) GetOldEndTimeStamp

func (m *ST_GiftPackBasic) GetOldEndTimeStamp() uint64

func (*ST_GiftPackBasic) GetOnSale

func (m *ST_GiftPackBasic) GetOnSale() bool

func (*ST_GiftPackBasic) GetProductId

func (m *ST_GiftPackBasic) GetProductId() string

func (*ST_GiftPackBasic) GetRandomID

func (m *ST_GiftPackBasic) GetRandomID() int64

func (*ST_GiftPackBasic) GetStartTimeStamp

func (m *ST_GiftPackBasic) GetStartTimeStamp() uint64

func (*ST_GiftPackBasic) GetType

func (m *ST_GiftPackBasic) GetType() uint32

func (*ST_GiftPackBasic) ProtoMessage

func (*ST_GiftPackBasic) ProtoMessage()

func (*ST_GiftPackBasic) Reset

func (m *ST_GiftPackBasic) Reset()

func (*ST_GiftPackBasic) String

func (m *ST_GiftPackBasic) String() string

type ST_GiftPackCondition

type ST_GiftPackCondition struct {
	ConditionType    *uint32 `protobuf:"varint,1,opt,name=conditionType" json:"conditionType,omitempty"`
	Value            *string `protobuf:"bytes,2,opt,name=value" json:"value,omitempty"`
	Min              *string `protobuf:"bytes,3,opt,name=min" json:"min,omitempty"`
	Max              *string `protobuf:"bytes,4,opt,name=max" json:"max,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GiftPackCondition) Descriptor

func (*ST_GiftPackCondition) Descriptor() ([]byte, []int)

func (*ST_GiftPackCondition) GetConditionType

func (m *ST_GiftPackCondition) GetConditionType() uint32

func (*ST_GiftPackCondition) GetMax

func (m *ST_GiftPackCondition) GetMax() string

func (*ST_GiftPackCondition) GetMin

func (m *ST_GiftPackCondition) GetMin() string

func (*ST_GiftPackCondition) GetValue

func (m *ST_GiftPackCondition) GetValue() string

func (*ST_GiftPackCondition) ProtoMessage

func (*ST_GiftPackCondition) ProtoMessage()

func (*ST_GiftPackCondition) Reset

func (m *ST_GiftPackCondition) Reset()

func (*ST_GiftPackCondition) String

func (m *ST_GiftPackCondition) String() string

type ST_GiftPackConfig

type ST_GiftPackConfig struct {
	Id               *int32                  `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	GiftId           *int64                  `protobuf:"varint,2,opt,name=giftId" json:"giftId,omitempty"`
	RunTime          *uint64                 `protobuf:"varint,3,opt,name=runTime" json:"runTime,omitempty"`
	CloseTime        *uint64                 `protobuf:"varint,4,opt,name=closeTime" json:"closeTime,omitempty"`
	Conditions       []*ST_GiftPackCondition `protobuf:"bytes,5,rep,name=conditions" json:"conditions,omitempty"`
	Count            *uint32                 `protobuf:"varint,6,opt,name=count" json:"count,omitempty"`
	OpType           *int32                  `protobuf:"varint,7,opt,name=opType" json:"opType,omitempty"`
	XXX_unrecognized []byte                  `json:"-"`
}

func (*ST_GiftPackConfig) Descriptor

func (*ST_GiftPackConfig) Descriptor() ([]byte, []int)

func (*ST_GiftPackConfig) GetCloseTime

func (m *ST_GiftPackConfig) GetCloseTime() uint64

func (*ST_GiftPackConfig) GetConditions

func (m *ST_GiftPackConfig) GetConditions() []*ST_GiftPackCondition

func (*ST_GiftPackConfig) GetCount

func (m *ST_GiftPackConfig) GetCount() uint32

func (*ST_GiftPackConfig) GetGiftId

func (m *ST_GiftPackConfig) GetGiftId() int64

func (*ST_GiftPackConfig) GetId

func (m *ST_GiftPackConfig) GetId() int32

func (*ST_GiftPackConfig) GetOpType

func (m *ST_GiftPackConfig) GetOpType() int32

func (*ST_GiftPackConfig) GetRunTime

func (m *ST_GiftPackConfig) GetRunTime() uint64

func (*ST_GiftPackConfig) ProtoMessage

func (*ST_GiftPackConfig) ProtoMessage()

func (*ST_GiftPackConfig) Reset

func (m *ST_GiftPackConfig) Reset()

func (*ST_GiftPackConfig) String

func (m *ST_GiftPackConfig) String() string

type ST_Gift_PB

type ST_Gift_PB struct {
	LeagueGiftID     *uint32          `protobuf:"varint,1,opt,name=leagueGiftID" json:"leagueGiftID,omitempty"`
	State            *uint32          `protobuf:"varint,2,opt,name=state" json:"state,omitempty"`
	AddTime          *uint64          `protobuf:"varint,3,opt,name=addTime" json:"addTime,omitempty"`
	ItemId           *ST_ItemEntry_PB `protobuf:"bytes,4,opt,name=itemId" json:"itemId,omitempty"`
	Buyer            *string          `protobuf:"bytes,5,opt,name=buyer" json:"buyer,omitempty"`
	PackName         *uint64          `protobuf:"varint,6,opt,name=packName" json:"packName,omitempty"`
	InitItemId       *uint64          `protobuf:"varint,7,opt,name=initItemId" json:"initItemId,omitempty"`
	XXX_unrecognized []byte           `json:"-"`
}

func (*ST_Gift_PB) Descriptor

func (*ST_Gift_PB) Descriptor() ([]byte, []int)

func (*ST_Gift_PB) GetAddTime

func (m *ST_Gift_PB) GetAddTime() uint64

func (*ST_Gift_PB) GetBuyer

func (m *ST_Gift_PB) GetBuyer() string

func (*ST_Gift_PB) GetInitItemId

func (m *ST_Gift_PB) GetInitItemId() uint64

func (*ST_Gift_PB) GetItemId

func (m *ST_Gift_PB) GetItemId() *ST_ItemEntry_PB

func (*ST_Gift_PB) GetLeagueGiftID

func (m *ST_Gift_PB) GetLeagueGiftID() uint32

func (*ST_Gift_PB) GetPackName

func (m *ST_Gift_PB) GetPackName() uint64

func (*ST_Gift_PB) GetState

func (m *ST_Gift_PB) GetState() uint32

func (*ST_Gift_PB) ProtoMessage

func (*ST_Gift_PB) ProtoMessage()

func (*ST_Gift_PB) Reset

func (m *ST_Gift_PB) Reset()

func (*ST_Gift_PB) String

func (m *ST_Gift_PB) String() string

type ST_GlobalActionAsset_PB

type ST_GlobalActionAsset_PB struct {
	ActionIDList     []uint64 `protobuf:"varint,2,rep,name=actionIDList" json:"actionIDList,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

func (*ST_GlobalActionAsset_PB) Descriptor

func (*ST_GlobalActionAsset_PB) Descriptor() ([]byte, []int)

func (*ST_GlobalActionAsset_PB) GetActionIDList

func (m *ST_GlobalActionAsset_PB) GetActionIDList() []uint64

func (*ST_GlobalActionAsset_PB) ProtoMessage

func (*ST_GlobalActionAsset_PB) ProtoMessage()

func (*ST_GlobalActionAsset_PB) Reset

func (m *ST_GlobalActionAsset_PB) Reset()

func (*ST_GlobalActionAsset_PB) String

func (m *ST_GlobalActionAsset_PB) String() string

type ST_GlobalActionEntry_PB

type ST_GlobalActionEntry_PB struct {
	Actionid                 *uint64              `protobuf:"varint,1,opt,name=actionid" json:"actionid,omitempty"`
	Actiontype               *uint32              `protobuf:"varint,2,opt,name=actiontype" json:"actiontype,omitempty"`
	Stage                    *uint32              `protobuf:"varint,3,opt,name=stage" json:"stage,omitempty"`
	Uid                      *uint64              `protobuf:"varint,4,opt,name=uid" json:"uid,omitempty"`
	Starttime                *uint64              `protobuf:"varint,5,opt,name=starttime" json:"starttime,omitempty"`
	Remaintime               *uint64              `protobuf:"varint,6,opt,name=remaintime" json:"remaintime,omitempty"`
	Totaltime                *uint64              `protobuf:"varint,7,opt,name=totaltime" json:"totaltime,omitempty"`
	StartTileID              *int32               `protobuf:"varint,8,opt,name=startTileID" json:"startTileID,omitempty"`
	EndTileID                *int32               `protobuf:"varint,9,opt,name=endTileID" json:"endTileID,omitempty"`
	WorldDataID              *uint64              `protobuf:"varint,10,opt,name=worldDataID" json:"worldDataID,omitempty"`
	Details                  []uint64             `protobuf:"varint,11,rep,name=details" json:"details,omitempty"`
	Units                    *ST_UnitAsset_PB     `protobuf:"bytes,12,opt,name=units" json:"units,omitempty"`
	Appenddata               *string              `protobuf:"bytes,13,opt,name=appenddata" json:"appenddata,omitempty"`
	HeroId_Old               *uint32              `protobuf:"varint,14,opt,name=heroId_Old,json=heroIdOld" json:"heroId_Old,omitempty"`
	LeagueID                 *uint64              `protobuf:"varint,15,opt,name=leagueID" json:"leagueID,omitempty"`
	ParentID                 *uint64              `protobuf:"varint,16,opt,name=parentID" json:"parentID,omitempty"`
	ChildrenID               []uint64             `protobuf:"varint,17,rep,name=childrenID" json:"childrenID,omitempty"`
	Versionid                *uint32              `protobuf:"varint,18,opt,name=versionid" json:"versionid,omitempty"`
	StartScope               *ST_Vector2Int_PB    `protobuf:"bytes,19,opt,name=startScope" json:"startScope,omitempty"`
	EndScope                 *ST_Vector2Int_PB    `protobuf:"bytes,20,opt,name=endScope" json:"endScope,omitempty"`
	OriActionType            *uint32              `protobuf:"varint,21,opt,name=oriActionType" json:"oriActionType,omitempty"`
	RecvActionIDList         []uint64             `protobuf:"varint,22,rep,name=recvActionIDList" json:"recvActionIDList,omitempty"`
	HeroIDList               []uint32             `protobuf:"varint,23,rep,name=heroIDList" json:"heroIDList,omitempty"`
	Formation                *uint32              `protobuf:"varint,24,opt,name=formation" json:"formation,omitempty"`
	MassDetail               *ST_LeagueMassDetail `protobuf:"bytes,25,opt,name=massDetail" json:"massDetail,omitempty"`
	Hit                      *uint32              `protobuf:"varint,26,opt,name=hit" json:"hit,omitempty"`
	HoldHeroIDList           []uint32             `protobuf:"varint,27,rep,name=HoldHeroIDList" json:"HoldHeroIDList,omitempty"`
	TargetWorldEntryType     *int64               `protobuf:"varint,28,opt,name=targetWorldEntryType" json:"targetWorldEntryType,omitempty"`
	TargetWorldEntryLeagueID *uint64              `protobuf:"varint,29,opt,name=targetWorldEntryLeagueID" json:"targetWorldEntryLeagueID,omitempty"`
	CrossSpecialTile         *uint32              `protobuf:"varint,30,opt,name=CrossSpecialTile" json:"CrossSpecialTile,omitempty"`
	CostSta                  *uint64              `protobuf:"varint,31,opt,name=costSta" json:"costSta,omitempty"`
	MacMonsterId             *int64               `protobuf:"varint,32,opt,name=macMonsterId" json:"macMonsterId,omitempty"`
	XXX_unrecognized         []byte               `json:"-"`
}

func (*ST_GlobalActionEntry_PB) Descriptor

func (*ST_GlobalActionEntry_PB) Descriptor() ([]byte, []int)

func (*ST_GlobalActionEntry_PB) GetActionid

func (m *ST_GlobalActionEntry_PB) GetActionid() uint64

func (*ST_GlobalActionEntry_PB) GetActiontype

func (m *ST_GlobalActionEntry_PB) GetActiontype() uint32

func (*ST_GlobalActionEntry_PB) GetAppenddata

func (m *ST_GlobalActionEntry_PB) GetAppenddata() string

func (*ST_GlobalActionEntry_PB) GetChildrenID

func (m *ST_GlobalActionEntry_PB) GetChildrenID() []uint64

func (*ST_GlobalActionEntry_PB) GetCostSta

func (m *ST_GlobalActionEntry_PB) GetCostSta() uint64

func (*ST_GlobalActionEntry_PB) GetCrossSpecialTile

func (m *ST_GlobalActionEntry_PB) GetCrossSpecialTile() uint32

func (*ST_GlobalActionEntry_PB) GetDetails

func (m *ST_GlobalActionEntry_PB) GetDetails() []uint64

func (*ST_GlobalActionEntry_PB) GetEndScope

func (m *ST_GlobalActionEntry_PB) GetEndScope() *ST_Vector2Int_PB

func (*ST_GlobalActionEntry_PB) GetEndTileID

func (m *ST_GlobalActionEntry_PB) GetEndTileID() int32

func (*ST_GlobalActionEntry_PB) GetFormation

func (m *ST_GlobalActionEntry_PB) GetFormation() uint32

func (*ST_GlobalActionEntry_PB) GetHeroIDList

func (m *ST_GlobalActionEntry_PB) GetHeroIDList() []uint32

func (*ST_GlobalActionEntry_PB) GetHeroId_Old

func (m *ST_GlobalActionEntry_PB) GetHeroId_Old() uint32

func (*ST_GlobalActionEntry_PB) GetHit

func (m *ST_GlobalActionEntry_PB) GetHit() uint32

func (*ST_GlobalActionEntry_PB) GetHoldHeroIDList

func (m *ST_GlobalActionEntry_PB) GetHoldHeroIDList() []uint32

func (*ST_GlobalActionEntry_PB) GetLeagueID

func (m *ST_GlobalActionEntry_PB) GetLeagueID() uint64

func (*ST_GlobalActionEntry_PB) GetMacMonsterId

func (m *ST_GlobalActionEntry_PB) GetMacMonsterId() int64

func (*ST_GlobalActionEntry_PB) GetMassDetail

func (m *ST_GlobalActionEntry_PB) GetMassDetail() *ST_LeagueMassDetail

func (*ST_GlobalActionEntry_PB) GetOriActionType

func (m *ST_GlobalActionEntry_PB) GetOriActionType() uint32

func (*ST_GlobalActionEntry_PB) GetParentID

func (m *ST_GlobalActionEntry_PB) GetParentID() uint64

func (*ST_GlobalActionEntry_PB) GetRecvActionIDList

func (m *ST_GlobalActionEntry_PB) GetRecvActionIDList() []uint64

func (*ST_GlobalActionEntry_PB) GetRemaintime

func (m *ST_GlobalActionEntry_PB) GetRemaintime() uint64

func (*ST_GlobalActionEntry_PB) GetStage

func (m *ST_GlobalActionEntry_PB) GetStage() uint32

func (*ST_GlobalActionEntry_PB) GetStartScope

func (m *ST_GlobalActionEntry_PB) GetStartScope() *ST_Vector2Int_PB

func (*ST_GlobalActionEntry_PB) GetStartTileID

func (m *ST_GlobalActionEntry_PB) GetStartTileID() int32

func (*ST_GlobalActionEntry_PB) GetStarttime

func (m *ST_GlobalActionEntry_PB) GetStarttime() uint64

func (*ST_GlobalActionEntry_PB) GetTargetWorldEntryLeagueID

func (m *ST_GlobalActionEntry_PB) GetTargetWorldEntryLeagueID() uint64

func (*ST_GlobalActionEntry_PB) GetTargetWorldEntryType

func (m *ST_GlobalActionEntry_PB) GetTargetWorldEntryType() int64

func (*ST_GlobalActionEntry_PB) GetTotaltime

func (m *ST_GlobalActionEntry_PB) GetTotaltime() uint64

func (*ST_GlobalActionEntry_PB) GetUid

func (m *ST_GlobalActionEntry_PB) GetUid() uint64

func (*ST_GlobalActionEntry_PB) GetUnits

func (*ST_GlobalActionEntry_PB) GetVersionid

func (m *ST_GlobalActionEntry_PB) GetVersionid() uint32

func (*ST_GlobalActionEntry_PB) GetWorldDataID

func (m *ST_GlobalActionEntry_PB) GetWorldDataID() uint64

func (*ST_GlobalActionEntry_PB) ProtoMessage

func (*ST_GlobalActionEntry_PB) ProtoMessage()

func (*ST_GlobalActionEntry_PB) Reset

func (m *ST_GlobalActionEntry_PB) Reset()

func (*ST_GlobalActionEntry_PB) String

func (m *ST_GlobalActionEntry_PB) String() string

type ST_GlobalActionList_PB

type ST_GlobalActionList_PB struct {
	ActionList       []*ST_GlobalActionEntry_PB `protobuf:"bytes,1,rep,name=actionList" json:"actionList,omitempty"`
	XXX_unrecognized []byte                     `json:"-"`
}

func (*ST_GlobalActionList_PB) Descriptor

func (*ST_GlobalActionList_PB) Descriptor() ([]byte, []int)

func (*ST_GlobalActionList_PB) GetActionList

func (m *ST_GlobalActionList_PB) GetActionList() []*ST_GlobalActionEntry_PB

func (*ST_GlobalActionList_PB) ProtoMessage

func (*ST_GlobalActionList_PB) ProtoMessage()

func (*ST_GlobalActionList_PB) Reset

func (m *ST_GlobalActionList_PB) Reset()

func (*ST_GlobalActionList_PB) String

func (m *ST_GlobalActionList_PB) String() string

type ST_GlobalActionVersionList_PB

type ST_GlobalActionVersionList_PB struct {
	List             []*ST_GlobalActionVersion_PB `protobuf:"bytes,1,rep,name=list" json:"list,omitempty"`
	XXX_unrecognized []byte                       `json:"-"`
}

func (*ST_GlobalActionVersionList_PB) Descriptor

func (*ST_GlobalActionVersionList_PB) Descriptor() ([]byte, []int)

func (*ST_GlobalActionVersionList_PB) GetList

func (*ST_GlobalActionVersionList_PB) ProtoMessage

func (*ST_GlobalActionVersionList_PB) ProtoMessage()

func (*ST_GlobalActionVersionList_PB) Reset

func (m *ST_GlobalActionVersionList_PB) Reset()

func (*ST_GlobalActionVersionList_PB) String

type ST_GlobalActionVersion_PB

type ST_GlobalActionVersion_PB struct {
	ActionID         *uint64 `protobuf:"varint,1,opt,name=actionID" json:"actionID,omitempty"`
	Versionid        *uint32 `protobuf:"varint,2,opt,name=versionid" json:"versionid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GlobalActionVersion_PB) Descriptor

func (*ST_GlobalActionVersion_PB) Descriptor() ([]byte, []int)

func (*ST_GlobalActionVersion_PB) GetActionID

func (m *ST_GlobalActionVersion_PB) GetActionID() uint64

func (*ST_GlobalActionVersion_PB) GetVersionid

func (m *ST_GlobalActionVersion_PB) GetVersionid() uint32

func (*ST_GlobalActionVersion_PB) ProtoMessage

func (*ST_GlobalActionVersion_PB) ProtoMessage()

func (*ST_GlobalActionVersion_PB) Reset

func (m *ST_GlobalActionVersion_PB) Reset()

func (*ST_GlobalActionVersion_PB) String

func (m *ST_GlobalActionVersion_PB) String() string

type ST_GlobalBuff_PB

type ST_GlobalBuff_PB struct {
	ServerID         *uint32 `protobuf:"varint,1,opt,name=serverID" json:"serverID,omitempty"`
	ActivityID       *uint32 `protobuf:"varint,2,opt,name=activityID" json:"activityID,omitempty"`
	ActivityType     *uint32 `protobuf:"varint,3,opt,name=activityType" json:"activityType,omitempty"`
	Stage            *uint32 `protobuf:"varint,4,opt,name=stage" json:"stage,omitempty"`
	StageStartTime   *uint64 `protobuf:"varint,5,opt,name=stageStartTime" json:"stageStartTime,omitempty"`
	StageEndTime     *uint64 `protobuf:"varint,6,opt,name=stageEndTime" json:"stageEndTime,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GlobalBuff_PB) Descriptor

func (*ST_GlobalBuff_PB) Descriptor() ([]byte, []int)

func (*ST_GlobalBuff_PB) GetActivityID

func (m *ST_GlobalBuff_PB) GetActivityID() uint32

func (*ST_GlobalBuff_PB) GetActivityType

func (m *ST_GlobalBuff_PB) GetActivityType() uint32

func (*ST_GlobalBuff_PB) GetServerID

func (m *ST_GlobalBuff_PB) GetServerID() uint32

func (*ST_GlobalBuff_PB) GetStage

func (m *ST_GlobalBuff_PB) GetStage() uint32

func (*ST_GlobalBuff_PB) GetStageEndTime

func (m *ST_GlobalBuff_PB) GetStageEndTime() uint64

func (*ST_GlobalBuff_PB) GetStageStartTime

func (m *ST_GlobalBuff_PB) GetStageStartTime() uint64

func (*ST_GlobalBuff_PB) ProtoMessage

func (*ST_GlobalBuff_PB) ProtoMessage()

func (*ST_GlobalBuff_PB) Reset

func (m *ST_GlobalBuff_PB) Reset()

func (*ST_GlobalBuff_PB) String

func (m *ST_GlobalBuff_PB) String() string

type ST_GlobalMessageList_PB

type ST_GlobalMessageList_PB struct {
	Messages         []*ST_GlobalMessage_PB `protobuf:"bytes,1,rep,name=messages" json:"messages,omitempty"`
	XXX_unrecognized []byte                 `json:"-"`
}

func (*ST_GlobalMessageList_PB) Descriptor

func (*ST_GlobalMessageList_PB) Descriptor() ([]byte, []int)

func (*ST_GlobalMessageList_PB) GetMessages

func (m *ST_GlobalMessageList_PB) GetMessages() []*ST_GlobalMessage_PB

func (*ST_GlobalMessageList_PB) ProtoMessage

func (*ST_GlobalMessageList_PB) ProtoMessage()

func (*ST_GlobalMessageList_PB) Reset

func (m *ST_GlobalMessageList_PB) Reset()

func (*ST_GlobalMessageList_PB) String

func (m *ST_GlobalMessageList_PB) String() string

type ST_GlobalMessage_PB

type ST_GlobalMessage_PB struct {
	TipsContent      *ST_Tips_PB                 `protobuf:"bytes,1,opt,name=tipsContent" json:"tipsContent,omitempty"`
	TextContent      *string                     `protobuf:"bytes,2,opt,name=textContent" json:"textContent,omitempty"`
	Conditions       []*ST_EveryoneMailCondition `protobuf:"bytes,3,rep,name=conditions" json:"conditions,omitempty"`
	XXX_unrecognized []byte                      `json:"-"`
}

跑马灯消息

func (*ST_GlobalMessage_PB) Descriptor

func (*ST_GlobalMessage_PB) Descriptor() ([]byte, []int)

func (*ST_GlobalMessage_PB) GetConditions

func (m *ST_GlobalMessage_PB) GetConditions() []*ST_EveryoneMailCondition

func (*ST_GlobalMessage_PB) GetTextContent

func (m *ST_GlobalMessage_PB) GetTextContent() string

func (*ST_GlobalMessage_PB) GetTipsContent

func (m *ST_GlobalMessage_PB) GetTipsContent() *ST_Tips_PB

func (*ST_GlobalMessage_PB) ProtoMessage

func (*ST_GlobalMessage_PB) ProtoMessage()

func (*ST_GlobalMessage_PB) Reset

func (m *ST_GlobalMessage_PB) Reset()

func (*ST_GlobalMessage_PB) String

func (m *ST_GlobalMessage_PB) String() string

type ST_GlobalNotice

type ST_GlobalNotice struct {
	Notice           *string `protobuf:"bytes,1,opt,name=notice" json:"notice,omitempty"`
	Time             *uint64 `protobuf:"varint,2,opt,name=time" json:"time,omitempty"`
	Cd               *uint64 `protobuf:"varint,3,opt,name=cd" json:"cd,omitempty"`
	Uid              *uint64 `protobuf:"varint,4,opt,name=uid" json:"uid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

执政官全服公告

func (*ST_GlobalNotice) Descriptor

func (*ST_GlobalNotice) Descriptor() ([]byte, []int)

func (*ST_GlobalNotice) GetCd

func (m *ST_GlobalNotice) GetCd() uint64

func (*ST_GlobalNotice) GetNotice

func (m *ST_GlobalNotice) GetNotice() string

func (*ST_GlobalNotice) GetTime

func (m *ST_GlobalNotice) GetTime() uint64

func (*ST_GlobalNotice) GetUid

func (m *ST_GlobalNotice) GetUid() uint64

func (*ST_GlobalNotice) ProtoMessage

func (*ST_GlobalNotice) ProtoMessage()

func (*ST_GlobalNotice) Reset

func (m *ST_GlobalNotice) Reset()

func (*ST_GlobalNotice) String

func (m *ST_GlobalNotice) String() string

type ST_GlobalRankingItem

type ST_GlobalRankingItem struct {
	ServerId         *uint32 `protobuf:"varint,1,opt,name=serverId" json:"serverId,omitempty"`
	AvatarBoxID      *uint32 `protobuf:"varint,2,opt,name=avatarBoxID" json:"avatarBoxID,omitempty"`
	HeaderId         *uint32 `protobuf:"varint,3,opt,name=headerId" json:"headerId,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_GlobalRankingItem) Descriptor

func (*ST_GlobalRankingItem) Descriptor() ([]byte, []int)

func (*ST_GlobalRankingItem) GetAvatarBoxID

func (m *ST_GlobalRankingItem) GetAvatarBoxID() uint32

func (*ST_GlobalRankingItem) GetHeaderId

func (m *ST_GlobalRankingItem) GetHeaderId() uint32

func (*ST_GlobalRankingItem) GetServerId

func (m *ST_GlobalRankingItem) GetServerId() uint32

func (*ST_GlobalRankingItem) ProtoMessage

func (*ST_GlobalRankingItem) ProtoMessage()

func (*ST_GlobalRankingItem) Reset

func (m *ST_GlobalRankingItem) Reset()

func (*ST_GlobalRankingItem) String

func (m *ST_GlobalRankingItem) String() string

type ST_HeroAsset_PB

type ST_HeroAsset_PB struct {
	HeroList         []*ST_HeroEntry_PB `protobuf:"bytes,1,rep,name=heroList" json:"heroList,omitempty"`
	LevelUpList      []uint32           `protobuf:"varint,2,rep,name=levelUpList" json:"levelUpList,omitempty"`
	XXX_unrecognized []byte             `json:"-"`
}

英雄资产

func (*ST_HeroAsset_PB) Descriptor

func (*ST_HeroAsset_PB) Descriptor() ([]byte, []int)

func (*ST_HeroAsset_PB) GetHeroList

func (m *ST_HeroAsset_PB) GetHeroList() []*ST_HeroEntry_PB

func (*ST_HeroAsset_PB) GetLevelUpList

func (m *ST_HeroAsset_PB) GetLevelUpList() []uint32

func (*ST_HeroAsset_PB) ProtoMessage

func (*ST_HeroAsset_PB) ProtoMessage()

func (*ST_HeroAsset_PB) Reset

func (m *ST_HeroAsset_PB) Reset()

func (*ST_HeroAsset_PB) String

func (m *ST_HeroAsset_PB) String() string

type ST_HeroBattleInfo_PB

type ST_HeroBattleInfo_PB struct {
	HeroID           *uint32                 `protobuf:"varint,1,opt,name=heroID" json:"heroID,omitempty"`
	BuffList         []*ST_BuffBattleInfo_PB `protobuf:"bytes,2,rep,name=buffList" json:"buffList,omitempty"`
	KillList         []*ST_Unit_PB           `protobuf:"bytes,3,rep,name=killList" json:"killList,omitempty"`
	RecoveryList     []*ST_Unit_PB           `protobuf:"bytes,4,rep,name=recoveryList" json:"recoveryList,omitempty"`
	UseSkill         *ST_HeroSkillInfo_PB    `protobuf:"bytes,5,opt,name=useSkill" json:"useSkill,omitempty"`
	UseOrder         *uint32                 `protobuf:"varint,6,opt,name=useOrder" json:"useOrder,omitempty"`
	XXX_unrecognized []byte                  `json:"-"`
}

当前回合的英雄战斗信息

func (*ST_HeroBattleInfo_PB) Descriptor

func (*ST_HeroBattleInfo_PB) Descriptor() ([]byte, []int)

func (*ST_HeroBattleInfo_PB) GetBuffList

func (m *ST_HeroBattleInfo_PB) GetBuffList() []*ST_BuffBattleInfo_PB

func (*ST_HeroBattleInfo_PB) GetHeroID

func (m *ST_HeroBattleInfo_PB) GetHeroID() uint32

func (*ST_HeroBattleInfo_PB) GetKillList

func (m *ST_HeroBattleInfo_PB) GetKillList() []*ST_Unit_PB

func (*ST_HeroBattleInfo_PB) GetRecoveryList

func (m *ST_HeroBattleInfo_PB) GetRecoveryList() []*ST_Unit_PB

func (*ST_HeroBattleInfo_PB) GetUseOrder

func (m *ST_HeroBattleInfo_PB) GetUseOrder() uint32

func (*ST_HeroBattleInfo_PB) GetUseSkill

func (m *ST_HeroBattleInfo_PB) GetUseSkill() *ST_HeroSkillInfo_PB

func (*ST_HeroBattleInfo_PB) ProtoMessage

func (*ST_HeroBattleInfo_PB) ProtoMessage()

func (*ST_HeroBattleInfo_PB) Reset

func (m *ST_HeroBattleInfo_PB) Reset()

func (*ST_HeroBattleInfo_PB) String

func (m *ST_HeroBattleInfo_PB) String() string

type ST_HeroBattleReport_PB

type ST_HeroBattleReport_PB struct {
	Id                *uint32            `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Level             *uint32            `protobuf:"varint,2,opt,name=level" json:"level,omitempty"`
	Star              *uint32            `protobuf:"varint,3,opt,name=star" json:"star,omitempty"`
	Rank              *uint32            `protobuf:"varint,4,opt,name=rank" json:"rank,omitempty"`
	Exp               *uint64            `protobuf:"varint,5,opt,name=exp" json:"exp,omitempty"`
	SkillList         []*ST_HeroSkill_PB `protobuf:"bytes,6,rep,name=skillList" json:"skillList,omitempty"`
	BranchValue       []uint32           `protobuf:"varint,7,rep,name=branchValue" json:"branchValue,omitempty"`
	Power             *uint64            `protobuf:"varint,8,opt,name=power" json:"power,omitempty"`
	UseSkillTimes     *uint32            `protobuf:"varint,9,opt,name=useSkillTimes" json:"useSkillTimes,omitempty"`
	DestoryUnitCount  *uint64            `protobuf:"varint,10,opt,name=destoryUnitCount" json:"destoryUnitCount,omitempty"`
	RecoveryUnitCount *uint64            `protobuf:"varint,11,opt,name=recoveryUnitCount" json:"recoveryUnitCount,omitempty"`
	AddExp            *uint64            `protobuf:"varint,12,opt,name=addExp" json:"addExp,omitempty"`
	IsLevelUp         *bool              `protobuf:"varint,13,opt,name=isLevelUp" json:"isLevelUp,omitempty"`
	KillList          []*ST_Unit_PB      `protobuf:"bytes,14,rep,name=killList" json:"killList,omitempty"`
	XXX_unrecognized  []byte             `json:"-"`
}

出征英雄报告

func (*ST_HeroBattleReport_PB) Descriptor

func (*ST_HeroBattleReport_PB) Descriptor() ([]byte, []int)

func (*ST_HeroBattleReport_PB) GetAddExp

func (m *ST_HeroBattleReport_PB) GetAddExp() uint64

func (*ST_HeroBattleReport_PB) GetBranchValue

func (m *ST_HeroBattleReport_PB) GetBranchValue() []uint32

func (*ST_HeroBattleReport_PB) GetDestoryUnitCount

func (m *ST_HeroBattleReport_PB) GetDestoryUnitCount() uint64

func (*ST_HeroBattleReport_PB) GetExp

func (m *ST_HeroBattleReport_PB) GetExp() uint64

func (*ST_HeroBattleReport_PB) GetId

func (m *ST_HeroBattleReport_PB) GetId() uint32

func (*ST_HeroBattleReport_PB) GetIsLevelUp

func (m *ST_HeroBattleReport_PB) GetIsLevelUp() bool

func (*ST_HeroBattleReport_PB) GetKillList

func (m *ST_HeroBattleReport_PB) GetKillList() []*ST_Unit_PB

func (*ST_HeroBattleReport_PB) GetLevel

func (m *ST_HeroBattleReport_PB) GetLevel() uint32

func (*ST_HeroBattleReport_PB) GetPower

func (m *ST_HeroBattleReport_PB) GetPower() uint64

func (*ST_HeroBattleReport_PB) GetRank

func (m *ST_HeroBattleReport_PB) GetRank() uint32

func (*ST_HeroBattleReport_PB) GetRecoveryUnitCount

func (m *ST_HeroBattleReport_PB) GetRecoveryUnitCount() uint64

func (*ST_HeroBattleReport_PB) GetSkillList

func (m *ST_HeroBattleReport_PB) GetSkillList() []*ST_HeroSkill_PB

func (*ST_HeroBattleReport_PB) GetStar

func (m *ST_HeroBattleReport_PB) GetStar() uint32

func (*ST_HeroBattleReport_PB) GetUseSkillTimes

func (m *ST_HeroBattleReport_PB) GetUseSkillTimes() uint32

func (*ST_HeroBattleReport_PB) ProtoMessage

func (*ST_HeroBattleReport_PB) ProtoMessage()

func (*ST_HeroBattleReport_PB) Reset

func (m *ST_HeroBattleReport_PB) Reset()

func (*ST_HeroBattleReport_PB) String

func (m *ST_HeroBattleReport_PB) String() string

type ST_HeroEntry_PB

type ST_HeroEntry_PB struct {
	Id               *uint32            `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Level            *uint32            `protobuf:"varint,2,opt,name=level" json:"level,omitempty"`
	Star             *uint32            `protobuf:"varint,3,opt,name=star" json:"star,omitempty"`
	Exp              *uint64            `protobuf:"varint,4,opt,name=exp" json:"exp,omitempty"`
	HeroStatus       *uint32            `protobuf:"varint,6,opt,name=heroStatus" json:"heroStatus,omitempty"`
	SkillList        []*ST_HeroSkill_PB `protobuf:"bytes,12,rep,name=skillList" json:"skillList,omitempty"`
	BranchValue      []uint32           `protobuf:"varint,13,rep,name=branchValue" json:"branchValue,omitempty"`
	Power            *uint64            `protobuf:"varint,14,opt,name=power" json:"power,omitempty"`
	SkillUpTimes     *uint32            `protobuf:"varint,17,opt,name=skillUpTimes" json:"skillUpTimes,omitempty"`
	ManuCap          *bool              `protobuf:"varint,18,opt,name=manuCap" json:"manuCap,omitempty"`
	ManuIdx          *uint32            `protobuf:"varint,19,opt,name=manuIdx" json:"manuIdx,omitempty"`
	XXX_unrecognized []byte             `json:"-"`
}

英雄信息

func (*ST_HeroEntry_PB) Descriptor

func (*ST_HeroEntry_PB) Descriptor() ([]byte, []int)

func (*ST_HeroEntry_PB) GetBranchValue

func (m *ST_HeroEntry_PB) GetBranchValue() []uint32

func (*ST_HeroEntry_PB) GetExp

func (m *ST_HeroEntry_PB) GetExp() uint64

func (*ST_HeroEntry_PB) GetHeroStatus

func (m *ST_HeroEntry_PB) GetHeroStatus() uint32

func (*ST_HeroEntry_PB) GetId

func (m *ST_HeroEntry_PB) GetId() uint32

func (*ST_HeroEntry_PB) GetLevel

func (m *ST_HeroEntry_PB) GetLevel() uint32

func (*ST_HeroEntry_PB) GetManuCap

func (m *ST_HeroEntry_PB) GetManuCap() bool

func (*ST_HeroEntry_PB) GetManuIdx

func (m *ST_HeroEntry_PB) GetManuIdx() uint32

func (*ST_HeroEntry_PB) GetPower

func (m *ST_HeroEntry_PB) GetPower() uint64

func (*ST_HeroEntry_PB) GetSkillList

func (m *ST_HeroEntry_PB) GetSkillList() []*ST_HeroSkill_PB

func (*ST_HeroEntry_PB) GetSkillUpTimes

func (m *ST_HeroEntry_PB) GetSkillUpTimes() uint32

func (*ST_HeroEntry_PB) GetStar

func (m *ST_HeroEntry_PB) GetStar() uint32

func (*ST_HeroEntry_PB) ProtoMessage

func (*ST_HeroEntry_PB) ProtoMessage()

func (*ST_HeroEntry_PB) Reset

func (m *ST_HeroEntry_PB) Reset()

func (*ST_HeroEntry_PB) String

func (m *ST_HeroEntry_PB) String() string

type ST_HeroSkillInfo_PB

type ST_HeroSkillInfo_PB struct {
	SkillID          *uint32 `protobuf:"varint,1,opt,name=skillID" json:"skillID,omitempty"`
	TargetType       *uint32 `protobuf:"varint,2,opt,name=targetType" json:"targetType,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

技能信息

func (*ST_HeroSkillInfo_PB) Descriptor

func (*ST_HeroSkillInfo_PB) Descriptor() ([]byte, []int)

func (*ST_HeroSkillInfo_PB) GetSkillID

func (m *ST_HeroSkillInfo_PB) GetSkillID() uint32

func (*ST_HeroSkillInfo_PB) GetTargetType

func (m *ST_HeroSkillInfo_PB) GetTargetType() uint32

func (*ST_HeroSkillInfo_PB) ProtoMessage

func (*ST_HeroSkillInfo_PB) ProtoMessage()

func (*ST_HeroSkillInfo_PB) Reset

func (m *ST_HeroSkillInfo_PB) Reset()

func (*ST_HeroSkillInfo_PB) String

func (m *ST_HeroSkillInfo_PB) String() string

type ST_HeroSkill_PB

type ST_HeroSkill_PB struct {
	SkillLogicType   *uint32 `protobuf:"varint,1,opt,name=skillLogicType" json:"skillLogicType,omitempty"`
	SkillID          *uint32 `protobuf:"varint,2,opt,name=skillID" json:"skillID,omitempty"`
	CurExp           *uint64 `protobuf:"varint,3,opt,name=curExp" json:"curExp,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_HeroSkill_PB) Descriptor

func (*ST_HeroSkill_PB) Descriptor() ([]byte, []int)

func (*ST_HeroSkill_PB) GetCurExp

func (m *ST_HeroSkill_PB) GetCurExp() uint64

func (*ST_HeroSkill_PB) GetSkillID

func (m *ST_HeroSkill_PB) GetSkillID() uint32

func (*ST_HeroSkill_PB) GetSkillLogicType

func (m *ST_HeroSkill_PB) GetSkillLogicType() uint32

func (*ST_HeroSkill_PB) ProtoMessage

func (*ST_HeroSkill_PB) ProtoMessage()

func (*ST_HeroSkill_PB) Reset

func (m *ST_HeroSkill_PB) Reset()

func (*ST_HeroSkill_PB) String

func (m *ST_HeroSkill_PB) String() string

type ST_HistoryArchon_PB

type ST_HistoryArchon_PB struct {
	Number           *int32                  `protobuf:"varint,1,opt,name=number" json:"number,omitempty"`
	Uid              *uint64                 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"`
	Time             *uint64                 `protobuf:"varint,3,opt,name=time" json:"time,omitempty"`
	LeagueFlag       *ST_LeagueCustomFlag_PB `protobuf:"bytes,4,opt,name=leagueFlag" json:"leagueFlag,omitempty"`
	LShortName       *string                 `protobuf:"bytes,5,opt,name=lShortName" json:"lShortName,omitempty"`
	UName            *string                 `protobuf:"bytes,6,opt,name=uName" json:"uName,omitempty"`
	XXX_unrecognized []byte                  `json:"-"`
}

王战历任行政官记录

func (*ST_HistoryArchon_PB) Descriptor

func (*ST_HistoryArchon_PB) Descriptor() ([]byte, []int)

func (*ST_HistoryArchon_PB) GetLShortName

func (m *ST_HistoryArchon_PB) GetLShortName() string

func (*ST_HistoryArchon_PB) GetLeagueFlag

func (m *ST_HistoryArchon_PB) GetLeagueFlag() *ST_LeagueCustomFlag_PB

func (*ST_HistoryArchon_PB) GetNumber

func (m *ST_HistoryArchon_PB) GetNumber() int32

func (*ST_HistoryArchon_PB) GetTime

func (m *ST_HistoryArchon_PB) GetTime() uint64

func (*ST_HistoryArchon_PB) GetUName

func (m *ST_HistoryArchon_PB) GetUName() string

func (*ST_HistoryArchon_PB) GetUid

func (m *ST_HistoryArchon_PB) GetUid() uint64

func (*ST_HistoryArchon_PB) ProtoMessage

func (*ST_HistoryArchon_PB) ProtoMessage()

func (*ST_HistoryArchon_PB) Reset

func (m *ST_HistoryArchon_PB) Reset()

func (*ST_HistoryArchon_PB) String

func (m *ST_HistoryArchon_PB) String() string

type ST_Hot_Chat_Info_PB

type ST_Hot_Chat_Info_PB struct {
	CurrentHotInfo   []*ST_Hot_Chat_Item_PB `protobuf:"bytes,1,rep,name=currentHotInfo" json:"currentHotInfo,omitempty"`
	CountedHotInfo   *ST_Int32List_PB       `protobuf:"bytes,2,opt,name=countedHotInfo" json:"countedHotInfo,omitempty"`
	Ftime            *uint64                `protobuf:"varint,3,opt,name=ftime" json:"ftime,omitempty"`
	XXX_unrecognized []byte                 `json:"-"`
}

func (*ST_Hot_Chat_Info_PB) Descriptor

func (*ST_Hot_Chat_Info_PB) Descriptor() ([]byte, []int)

func (*ST_Hot_Chat_Info_PB) GetCountedHotInfo

func (m *ST_Hot_Chat_Info_PB) GetCountedHotInfo() *ST_Int32List_PB

func (*ST_Hot_Chat_Info_PB) GetCurrentHotInfo

func (m *ST_Hot_Chat_Info_PB) GetCurrentHotInfo() []*ST_Hot_Chat_Item_PB

func (*ST_Hot_Chat_Info_PB) GetFtime

func (m *ST_Hot_Chat_Info_PB) GetFtime() uint64

func (*ST_Hot_Chat_Info_PB) ProtoMessage

func (*ST_Hot_Chat_Info_PB) ProtoMessage()

func (*ST_Hot_Chat_Info_PB) Reset

func (m *ST_Hot_Chat_Info_PB) Reset()

func (*ST_Hot_Chat_Info_PB) String

func (m *ST_Hot_Chat_Info_PB) String() string

type ST_Hot_Chat_Item_PB

type ST_Hot_Chat_Item_PB struct {
	UserID           *uint64 `protobuf:"varint,1,opt,name=userID" json:"userID,omitempty"`
	Value            *int32  `protobuf:"varint,2,opt,name=value" json:"value,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_Hot_Chat_Item_PB) Descriptor

func (*ST_Hot_Chat_Item_PB) Descriptor() ([]byte, []int)

func (*ST_Hot_Chat_Item_PB) GetUserID

func (m *ST_Hot_Chat_Item_PB) GetUserID() uint64

func (*ST_Hot_Chat_Item_PB) GetValue

func (m *ST_Hot_Chat_Item_PB) GetValue() int32

func (*ST_Hot_Chat_Item_PB) ProtoMessage

func (*ST_Hot_Chat_Item_PB) ProtoMessage()

func (*ST_Hot_Chat_Item_PB) Reset

func (m *ST_Hot_Chat_Item_PB) Reset()

func (*ST_Hot_Chat_Item_PB) String

func (m *ST_Hot_Chat_Item_PB) String() string

type ST_InitRanking_Req_PB

type ST_InitRanking_Req_PB struct {
	RankingName      *string `protobuf:"bytes,1,opt,name=rankingName" json:"rankingName,omitempty"`
	Refresh          *uint32 `protobuf:"varint,2,opt,name=refresh" json:"refresh,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

初始化排行榜

func (*ST_InitRanking_Req_PB) Descriptor

func (*ST_InitRanking_Req_PB) Descriptor() ([]byte, []int)

func (*ST_InitRanking_Req_PB) GetRankingName

func (m *ST_InitRanking_Req_PB) GetRankingName() string

func (*ST_InitRanking_Req_PB) GetRefresh

func (m *ST_InitRanking_Req_PB) GetRefresh() uint32

func (*ST_InitRanking_Req_PB) ProtoMessage

func (*ST_InitRanking_Req_PB) ProtoMessage()

func (*ST_InitRanking_Req_PB) Reset

func (m *ST_InitRanking_Req_PB) Reset()

func (*ST_InitRanking_Req_PB) String

func (m *ST_InitRanking_Req_PB) String() string

type ST_InitRanking_Respon_PB

type ST_InitRanking_Respon_PB struct {
	Result           *int32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

func (*ST_InitRanking_Respon_PB) Descriptor

func (*ST_InitRanking_Respon_PB) Descriptor() ([]byte, []int)

func (*ST_InitRanking_Respon_PB) GetResult

func (m *ST_InitRanking_Respon_PB) GetResult() int32

func (*ST_InitRanking_Respon_PB) ProtoMessage

func (*ST_InitRanking_Respon_PB) ProtoMessage()

func (*ST_InitRanking_Respon_PB) Reset

func (m *ST_InitRanking_Respon_PB) Reset()

func (*ST_InitRanking_Respon_PB) String

func (m *ST_InitRanking_Respon_PB) String() string

type ST_Int32List_PB

type ST_Int32List_PB struct {
	List             []int32 `protobuf:"varint,1,rep,name=list" json:"list,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_Int32List_PB) Descriptor

func (*ST_Int32List_PB) Descriptor() ([]byte, []int)

func (*ST_Int32List_PB) GetList

func (m *ST_Int32List_PB) GetList() []int32

func (*ST_Int32List_PB) ProtoMessage

func (*ST_Int32List_PB) ProtoMessage()

func (*ST_Int32List_PB) Reset

func (m *ST_Int32List_PB) Reset()

func (*ST_Int32List_PB) String

func (m *ST_Int32List_PB) String() string

type ST_Int64List_PB

type ST_Int64List_PB struct {
	List             []int64 `protobuf:"varint,1,rep,name=list" json:"list,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_Int64List_PB) Descriptor

func (*ST_Int64List_PB) Descriptor() ([]byte, []int)

func (*ST_Int64List_PB) GetList

func (m *ST_Int64List_PB) GetList() []int64

func (*ST_Int64List_PB) ProtoMessage

func (*ST_Int64List_PB) ProtoMessage()

func (*ST_Int64List_PB) Reset

func (m *ST_Int64List_PB) Reset()

func (*ST_Int64List_PB) String

func (m *ST_Int64List_PB) String() string

type ST_InvitationLeague_Info

type ST_InvitationLeague_Info struct {
	LeagueID         *uint64 `protobuf:"varint,1,opt,name=leagueID" json:"leagueID,omitempty"`
	LeagueName       *string `protobuf:"bytes,2,opt,name=leagueName" json:"leagueName,omitempty"`
	InviterUID       *uint64 `protobuf:"varint,3,opt,name=inviterUID" json:"inviterUID,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

邀请我加入的联盟信息

func (*ST_InvitationLeague_Info) Descriptor

func (*ST_InvitationLeague_Info) Descriptor() ([]byte, []int)

func (*ST_InvitationLeague_Info) GetInviterUID

func (m *ST_InvitationLeague_Info) GetInviterUID() uint64

func (*ST_InvitationLeague_Info) GetLeagueID

func (m *ST_InvitationLeague_Info) GetLeagueID() uint64

func (*ST_InvitationLeague_Info) GetLeagueName

func (m *ST_InvitationLeague_Info) GetLeagueName() string

func (*ST_InvitationLeague_Info) ProtoMessage

func (*ST_InvitationLeague_Info) ProtoMessage()

func (*ST_InvitationLeague_Info) Reset

func (m *ST_InvitationLeague_Info) Reset()

func (*ST_InvitationLeague_Info) String

func (m *ST_InvitationLeague_Info) String() string

type ST_ItemEntry_PB

type ST_ItemEntry_PB struct {
	ItemId           *uint32 `protobuf:"varint,1,opt,name=itemId" json:"itemId,omitempty"`
	ItemNum          *uint32 `protobuf:"varint,2,opt,name=itemNum" json:"itemNum,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_ItemEntry_PB) Descriptor

func (*ST_ItemEntry_PB) Descriptor() ([]byte, []int)

func (*ST_ItemEntry_PB) GetItemId

func (m *ST_ItemEntry_PB) GetItemId() uint32

func (*ST_ItemEntry_PB) GetItemNum

func (m *ST_ItemEntry_PB) GetItemNum() uint32

func (*ST_ItemEntry_PB) ProtoMessage

func (*ST_ItemEntry_PB) ProtoMessage()

func (*ST_ItemEntry_PB) Reset

func (m *ST_ItemEntry_PB) Reset()

func (*ST_ItemEntry_PB) String

func (m *ST_ItemEntry_PB) String() string

type ST_KillWildMonster_PB

type ST_KillWildMonster_PB struct {
	Dataid           *uint64 `protobuf:"varint,1,opt,name=dataid" json:"dataid,omitempty"`
	Number           *uint32 `protobuf:"varint,2,opt,name=number" json:"number,omitempty"`
	Time             *uint64 `protobuf:"varint,3,opt,name=time" json:"time,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_KillWildMonster_PB) Descriptor

func (*ST_KillWildMonster_PB) Descriptor() ([]byte, []int)

func (*ST_KillWildMonster_PB) GetDataid

func (m *ST_KillWildMonster_PB) GetDataid() uint64

func (*ST_KillWildMonster_PB) GetNumber

func (m *ST_KillWildMonster_PB) GetNumber() uint32

func (*ST_KillWildMonster_PB) GetTime

func (m *ST_KillWildMonster_PB) GetTime() uint64

func (*ST_KillWildMonster_PB) ProtoMessage

func (*ST_KillWildMonster_PB) ProtoMessage()

func (*ST_KillWildMonster_PB) Reset

func (m *ST_KillWildMonster_PB) Reset()

func (*ST_KillWildMonster_PB) String

func (m *ST_KillWildMonster_PB) String() string

type ST_LS2CS_Add_List_Result

type ST_LS2CS_Add_List_Result struct {
	OperatorId       *int64 `protobuf:"varint,1,opt,name=operatorId" json:"operatorId,omitempty"`
	Result           *int32 `protobuf:"varint,2,opt,name=result" json:"result,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

func (*ST_LS2CS_Add_List_Result) Descriptor

func (*ST_LS2CS_Add_List_Result) Descriptor() ([]byte, []int)

func (*ST_LS2CS_Add_List_Result) GetOperatorId

func (m *ST_LS2CS_Add_List_Result) GetOperatorId() int64

func (*ST_LS2CS_Add_List_Result) GetResult

func (m *ST_LS2CS_Add_List_Result) GetResult() int32

func (*ST_LS2CS_Add_List_Result) ProtoMessage

func (*ST_LS2CS_Add_List_Result) ProtoMessage()

func (*ST_LS2CS_Add_List_Result) Reset

func (m *ST_LS2CS_Add_List_Result) Reset()

func (*ST_LS2CS_Add_List_Result) String

func (m *ST_LS2CS_Add_List_Result) String() string

type ST_LS2CS_Alloc_Server

type ST_LS2CS_Alloc_Server struct {
	OperatorId       *int64  `protobuf:"varint,1,opt,name=operatorId" json:"operatorId,omitempty"`
	Uid              *uint64 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"`
	UserName         *string `protobuf:"bytes,3,opt,name=userName" json:"userName,omitempty"`
	RemoteIP         *string `protobuf:"bytes,4,opt,name=remoteIP" json:"remoteIP,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_LS2CS_Alloc_Server) Descriptor

func (*ST_LS2CS_Alloc_Server) Descriptor() ([]byte, []int)

func (*ST_LS2CS_Alloc_Server) GetOperatorId

func (m *ST_LS2CS_Alloc_Server) GetOperatorId() int64

func (*ST_LS2CS_Alloc_Server) GetRemoteIP

func (m *ST_LS2CS_Alloc_Server) GetRemoteIP() string

func (*ST_LS2CS_Alloc_Server) GetUid

func (m *ST_LS2CS_Alloc_Server) GetUid() uint64

func (*ST_LS2CS_Alloc_Server) GetUserName

func (m *ST_LS2CS_Alloc_Server) GetUserName() string

func (*ST_LS2CS_Alloc_Server) ProtoMessage

func (*ST_LS2CS_Alloc_Server) ProtoMessage()

func (*ST_LS2CS_Alloc_Server) Reset

func (m *ST_LS2CS_Alloc_Server) Reset()

func (*ST_LS2CS_Alloc_Server) String

func (m *ST_LS2CS_Alloc_Server) String() string

type ST_LS2CS_Remove_List_Result

type ST_LS2CS_Remove_List_Result struct {
	OperatorId       *int64 `protobuf:"varint,1,opt,name=operatorId" json:"operatorId,omitempty"`
	Result           *int32 `protobuf:"varint,2,opt,name=result" json:"result,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

func (*ST_LS2CS_Remove_List_Result) Descriptor

func (*ST_LS2CS_Remove_List_Result) Descriptor() ([]byte, []int)

func (*ST_LS2CS_Remove_List_Result) GetOperatorId

func (m *ST_LS2CS_Remove_List_Result) GetOperatorId() int64

func (*ST_LS2CS_Remove_List_Result) GetResult

func (m *ST_LS2CS_Remove_List_Result) GetResult() int32

func (*ST_LS2CS_Remove_List_Result) ProtoMessage

func (*ST_LS2CS_Remove_List_Result) ProtoMessage()

func (*ST_LS2CS_Remove_List_Result) Reset

func (m *ST_LS2CS_Remove_List_Result) Reset()

func (*ST_LS2CS_Remove_List_Result) String

func (m *ST_LS2CS_Remove_List_Result) String() string

type ST_LeagueAsset_PB

type ST_LeagueAsset_PB struct {
	InLeague               *bool                           `protobuf:"varint,1,opt,name=inLeague" json:"inLeague,omitempty"`
	JoinedLeague           *bool                           `protobuf:"varint,2,opt,name=joinedLeague" json:"joinedLeague,omitempty"`
	IsLeader               *bool                           `protobuf:"varint,3,opt,name=isLeader" json:"isLeader,omitempty"`
	LeagueName             *string                         `protobuf:"bytes,4,opt,name=leagueName" json:"leagueName,omitempty"`
	LeagueID               *uint64                         `protobuf:"varint,5,opt,name=leagueID" json:"leagueID,omitempty"`
	DevoteCount            *uint32                         `protobuf:"varint,6,opt,name=devoteCount" json:"devoteCount,omitempty"`
	GlodDevoteCount        *uint32                         `protobuf:"varint,7,opt,name=glodDevoteCount" json:"glodDevoteCount,omitempty"`
	DevoteCost             *uint32                         `protobuf:"varint,8,opt,name=devoteCost" json:"devoteCost,omitempty"`
	LastClearTime          *uint64                         `protobuf:"varint,9,opt,name=lastClearTime" json:"lastClearTime,omitempty"`
	Memberlevel            *int32                          `protobuf:"varint,10,opt,name=memberlevel" json:"memberlevel,omitempty"`
	TodayHelpCount         *uint32                         `protobuf:"varint,11,opt,name=todayHelpCount" json:"todayHelpCount,omitempty"`
	LeagueDevote           *uint32                         `protobuf:"varint,12,opt,name=leagueDevote" json:"leagueDevote,omitempty"`
	AppliedLeagueList      []uint64                        `protobuf:"varint,13,rep,name=appliedLeagueList" json:"appliedLeagueList,omitempty"`
	LeagueMoveCityTime     *uint64                         `protobuf:"varint,14,opt,name=leagueMoveCityTime" json:"leagueMoveCityTime,omitempty"`
	LeagueMoveCityCDTime   *uint64                         `protobuf:"varint,15,opt,name=leagueMoveCityCDTime" json:"leagueMoveCityCDTime,omitempty"`
	DepotUsed              *ST_LeagueDepotUsedResource_PB  `protobuf:"bytes,16,opt,name=depotUsed" json:"depotUsed,omitempty"`
	RepairCityList         []uint32                        `protobuf:"varint,17,rep,name=repairCityList" json:"repairCityList,omitempty"`
	HelpMemberCount        *uint32                         `protobuf:"varint,18,opt,name=helpMemberCount" json:"helpMemberCount,omitempty"`
	JoinCDTime             *uint64                         `protobuf:"varint,19,opt,name=joinCDTime" json:"joinCDTime,omitempty"`
	LastGetDevoteCountTime *uint64                         `protobuf:"varint,20,opt,name=lastGetDevoteCountTime" json:"lastGetDevoteCountTime,omitempty"`
	InvitationRejectList   []*ST_LeagueInvitationReject_PB `protobuf:"bytes,21,rep,name=invitationRejectList" json:"invitationRejectList,omitempty"`
	LastTimeLeagueMessage  *uint64                         `protobuf:"varint,22,opt,name=lastTimeLeagueMessage" json:"lastTimeLeagueMessage,omitempty"`
	GoldArrayIndex         *uint32                         `protobuf:"varint,23,opt,name=goldArrayIndex" json:"goldArrayIndex,omitempty"`
	DevoteResetTimestamp   *uint64                         `protobuf:"varint,24,opt,name=devoteResetTimestamp" json:"devoteResetTimestamp,omitempty"`
	JoinLeagueTime         *uint64                         `protobuf:"varint,25,opt,name=joinLeagueTime" json:"joinLeagueTime,omitempty"`
	LeagueGiftScore        *uint64                         `protobuf:"varint,26,opt,name=LeagueGiftScore" json:"LeagueGiftScore,omitempty"`
	KeyBoxInfo             *KeyBoxInfo                     `protobuf:"bytes,27,opt,name=keyBoxInfo" json:"keyBoxInfo,omitempty"`
	XXX_unrecognized       []byte                          `json:"-"`
}

func (*ST_LeagueAsset_PB) Descriptor

func (*ST_LeagueAsset_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueAsset_PB) GetAppliedLeagueList

func (m *ST_LeagueAsset_PB) GetAppliedLeagueList() []uint64

func (*ST_LeagueAsset_PB) GetDepotUsed

func (*ST_LeagueAsset_PB) GetDevoteCost

func (m *ST_LeagueAsset_PB) GetDevoteCost() uint32

func (*ST_LeagueAsset_PB) GetDevoteCount

func (m *ST_LeagueAsset_PB) GetDevoteCount() uint32

func (*ST_LeagueAsset_PB) GetDevoteResetTimestamp

func (m *ST_LeagueAsset_PB) GetDevoteResetTimestamp() uint64

func (*ST_LeagueAsset_PB) GetGlodDevoteCount

func (m *ST_LeagueAsset_PB) GetGlodDevoteCount() uint32

func (*ST_LeagueAsset_PB) GetGoldArrayIndex

func (m *ST_LeagueAsset_PB) GetGoldArrayIndex() uint32

func (*ST_LeagueAsset_PB) GetHelpMemberCount

func (m *ST_LeagueAsset_PB) GetHelpMemberCount() uint32

func (*ST_LeagueAsset_PB) GetInLeague

func (m *ST_LeagueAsset_PB) GetInLeague() bool

func (*ST_LeagueAsset_PB) GetInvitationRejectList

func (m *ST_LeagueAsset_PB) GetInvitationRejectList() []*ST_LeagueInvitationReject_PB

func (*ST_LeagueAsset_PB) GetIsLeader

func (m *ST_LeagueAsset_PB) GetIsLeader() bool

func (*ST_LeagueAsset_PB) GetJoinCDTime

func (m *ST_LeagueAsset_PB) GetJoinCDTime() uint64

func (*ST_LeagueAsset_PB) GetJoinLeagueTime

func (m *ST_LeagueAsset_PB) GetJoinLeagueTime() uint64

func (*ST_LeagueAsset_PB) GetJoinedLeague

func (m *ST_LeagueAsset_PB) GetJoinedLeague() bool

func (*ST_LeagueAsset_PB) GetKeyBoxInfo

func (m *ST_LeagueAsset_PB) GetKeyBoxInfo() *KeyBoxInfo

func (*ST_LeagueAsset_PB) GetLastClearTime

func (m *ST_LeagueAsset_PB) GetLastClearTime() uint64

func (*ST_LeagueAsset_PB) GetLastGetDevoteCountTime

func (m *ST_LeagueAsset_PB) GetLastGetDevoteCountTime() uint64

func (*ST_LeagueAsset_PB) GetLastTimeLeagueMessage

func (m *ST_LeagueAsset_PB) GetLastTimeLeagueMessage() uint64

func (*ST_LeagueAsset_PB) GetLeagueDevote

func (m *ST_LeagueAsset_PB) GetLeagueDevote() uint32

func (*ST_LeagueAsset_PB) GetLeagueGiftScore

func (m *ST_LeagueAsset_PB) GetLeagueGiftScore() uint64

func (*ST_LeagueAsset_PB) GetLeagueID

func (m *ST_LeagueAsset_PB) GetLeagueID() uint64

func (*ST_LeagueAsset_PB) GetLeagueMoveCityCDTime

func (m *ST_LeagueAsset_PB) GetLeagueMoveCityCDTime() uint64

func (*ST_LeagueAsset_PB) GetLeagueMoveCityTime

func (m *ST_LeagueAsset_PB) GetLeagueMoveCityTime() uint64

func (*ST_LeagueAsset_PB) GetLeagueName

func (m *ST_LeagueAsset_PB) GetLeagueName() string

func (*ST_LeagueAsset_PB) GetMemberlevel

func (m *ST_LeagueAsset_PB) GetMemberlevel() int32

func (*ST_LeagueAsset_PB) GetRepairCityList

func (m *ST_LeagueAsset_PB) GetRepairCityList() []uint32

func (*ST_LeagueAsset_PB) GetTodayHelpCount

func (m *ST_LeagueAsset_PB) GetTodayHelpCount() uint32

func (*ST_LeagueAsset_PB) ProtoMessage

func (*ST_LeagueAsset_PB) ProtoMessage()

func (*ST_LeagueAsset_PB) Reset

func (m *ST_LeagueAsset_PB) Reset()

func (*ST_LeagueAsset_PB) String

func (m *ST_LeagueAsset_PB) String() string

type ST_LeagueBattleNOTJoin_PB

type ST_LeagueBattleNOTJoin_PB struct {
	TargetWorldDataID *uint64  `protobuf:"varint,1,opt,name=targetWorldDataID" json:"targetWorldDataID,omitempty"`
	AttackActionID    *uint64  `protobuf:"varint,2,opt,name=attackActionID" json:"attackActionID,omitempty"`
	DefenceList       []uint64 `protobuf:"varint,3,rep,name=defenceList" json:"defenceList,omitempty"`
	TargetTroopNum    *uint64  `protobuf:"varint,4,opt,name=targetTroopNum" json:"targetTroopNum,omitempty"`
	XXX_unrecognized  []byte   `json:"-"`
}

func (*ST_LeagueBattleNOTJoin_PB) Descriptor

func (*ST_LeagueBattleNOTJoin_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueBattleNOTJoin_PB) GetAttackActionID

func (m *ST_LeagueBattleNOTJoin_PB) GetAttackActionID() uint64

func (*ST_LeagueBattleNOTJoin_PB) GetDefenceList

func (m *ST_LeagueBattleNOTJoin_PB) GetDefenceList() []uint64

func (*ST_LeagueBattleNOTJoin_PB) GetTargetTroopNum

func (m *ST_LeagueBattleNOTJoin_PB) GetTargetTroopNum() uint64

func (*ST_LeagueBattleNOTJoin_PB) GetTargetWorldDataID

func (m *ST_LeagueBattleNOTJoin_PB) GetTargetWorldDataID() uint64

func (*ST_LeagueBattleNOTJoin_PB) ProtoMessage

func (*ST_LeagueBattleNOTJoin_PB) ProtoMessage()

func (*ST_LeagueBattleNOTJoin_PB) Reset

func (m *ST_LeagueBattleNOTJoin_PB) Reset()

func (*ST_LeagueBattleNOTJoin_PB) String

func (m *ST_LeagueBattleNOTJoin_PB) String() string

type ST_LeagueBattle_Log

type ST_LeagueBattle_Log struct {
	Logs             []*ST_LeagueBattle_Log_Entry `protobuf:"bytes,1,rep,name=logs" json:"logs,omitempty"`
	XXX_unrecognized []byte                       `json:"-"`
}

联盟战斗日志

func (*ST_LeagueBattle_Log) Descriptor

func (*ST_LeagueBattle_Log) Descriptor() ([]byte, []int)

func (*ST_LeagueBattle_Log) GetLogs

func (*ST_LeagueBattle_Log) ProtoMessage

func (*ST_LeagueBattle_Log) ProtoMessage()

func (*ST_LeagueBattle_Log) Reset

func (m *ST_LeagueBattle_Log) Reset()

func (*ST_LeagueBattle_Log) String

func (m *ST_LeagueBattle_Log) String() string

type ST_LeagueBattle_Log_Entry

type ST_LeagueBattle_Log_Entry struct {
	Attacker         *ST_LeagueBattle_User `protobuf:"bytes,1,opt,name=attacker" json:"attacker,omitempty"`
	Defer            *ST_LeagueBattle_User `protobuf:"bytes,2,opt,name=defer" json:"defer,omitempty"`
	Timestamp        *uint64               `protobuf:"varint,3,opt,name=timestamp" json:"timestamp,omitempty"`
	Times            *int32                `protobuf:"varint,4,opt,name=times" json:"times,omitempty"`
	IsWin            *bool                 `protobuf:"varint,5,opt,name=isWin" json:"isWin,omitempty"`
	IsMulti          *bool                 `protobuf:"varint,6,opt,name=isMulti" json:"isMulti,omitempty"`
	Id               *int32                `protobuf:"varint,7,opt,name=id" json:"id,omitempty"`
	XXX_unrecognized []byte                `json:"-"`
}

联盟战斗日志条目

func (*ST_LeagueBattle_Log_Entry) Descriptor

func (*ST_LeagueBattle_Log_Entry) Descriptor() ([]byte, []int)

func (*ST_LeagueBattle_Log_Entry) GetAttacker

func (*ST_LeagueBattle_Log_Entry) GetDefer

func (*ST_LeagueBattle_Log_Entry) GetId

func (m *ST_LeagueBattle_Log_Entry) GetId() int32

func (*ST_LeagueBattle_Log_Entry) GetIsMulti

func (m *ST_LeagueBattle_Log_Entry) GetIsMulti() bool

func (*ST_LeagueBattle_Log_Entry) GetIsWin

func (m *ST_LeagueBattle_Log_Entry) GetIsWin() bool

func (*ST_LeagueBattle_Log_Entry) GetTimes

func (m *ST_LeagueBattle_Log_Entry) GetTimes() int32

func (*ST_LeagueBattle_Log_Entry) GetTimestamp

func (m *ST_LeagueBattle_Log_Entry) GetTimestamp() uint64

func (*ST_LeagueBattle_Log_Entry) ProtoMessage

func (*ST_LeagueBattle_Log_Entry) ProtoMessage()

func (*ST_LeagueBattle_Log_Entry) Reset

func (m *ST_LeagueBattle_Log_Entry) Reset()

func (*ST_LeagueBattle_Log_Entry) String

func (m *ST_LeagueBattle_Log_Entry) String() string

type ST_LeagueBattle_PB

type ST_LeagueBattle_PB struct {
	TargetWorldDataID *uint64  `protobuf:"varint,1,opt,name=targetWorldDataID" json:"targetWorldDataID,omitempty"`
	AttackList        []uint64 `protobuf:"varint,2,rep,name=attackList" json:"attackList,omitempty"`
	DefenceList       []uint64 `protobuf:"varint,3,rep,name=defenceList" json:"defenceList,omitempty"`
	TargetTroopNum    *uint64  `protobuf:"varint,4,opt,name=targetTroopNum" json:"targetTroopNum,omitempty"`
	AttLeagueID       *uint64  `protobuf:"varint,5,opt,name=attLeagueID" json:"attLeagueID,omitempty"`
	AttackActionID    *uint64  `protobuf:"varint,6,opt,name=attackActionID" json:"attackActionID,omitempty"`
	XXX_unrecognized  []byte   `json:"-"`
}

func (*ST_LeagueBattle_PB) Descriptor

func (*ST_LeagueBattle_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueBattle_PB) GetAttLeagueID

func (m *ST_LeagueBattle_PB) GetAttLeagueID() uint64

func (*ST_LeagueBattle_PB) GetAttackActionID

func (m *ST_LeagueBattle_PB) GetAttackActionID() uint64

func (*ST_LeagueBattle_PB) GetAttackList

func (m *ST_LeagueBattle_PB) GetAttackList() []uint64

func (*ST_LeagueBattle_PB) GetDefenceList

func (m *ST_LeagueBattle_PB) GetDefenceList() []uint64

func (*ST_LeagueBattle_PB) GetTargetTroopNum

func (m *ST_LeagueBattle_PB) GetTargetTroopNum() uint64

func (*ST_LeagueBattle_PB) GetTargetWorldDataID

func (m *ST_LeagueBattle_PB) GetTargetWorldDataID() uint64

func (*ST_LeagueBattle_PB) ProtoMessage

func (*ST_LeagueBattle_PB) ProtoMessage()

func (*ST_LeagueBattle_PB) Reset

func (m *ST_LeagueBattle_PB) Reset()

func (*ST_LeagueBattle_PB) String

func (m *ST_LeagueBattle_PB) String() string

type ST_LeagueBattle_User

type ST_LeagueBattle_User struct {
	Lid              *uint64 `protobuf:"varint,1,opt,name=lid" json:"lid,omitempty"`
	UserName         *string `protobuf:"bytes,2,opt,name=userName" json:"userName,omitempty"`
	Avatar           *string `protobuf:"bytes,3,opt,name=avatar" json:"avatar,omitempty"`
	AvatarBoxID      *uint32 `protobuf:"varint,4,opt,name=avatarBoxID" json:"avatarBoxID,omitempty"`
	AvatarID         *string `protobuf:"bytes,5,opt,name=avatarID" json:"avatarID,omitempty"`
	LeagueShortName  *string `protobuf:"bytes,6,opt,name=leagueShortName" json:"leagueShortName,omitempty"`
	Uid              *uint64 `protobuf:"varint,7,opt,name=uid" json:"uid,omitempty"`
	MacMonsterId     *int64  `protobuf:"varint,8,opt,name=macMonsterId" json:"macMonsterId,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

联盟战斗日志玩家信息

func (*ST_LeagueBattle_User) Descriptor

func (*ST_LeagueBattle_User) Descriptor() ([]byte, []int)

func (*ST_LeagueBattle_User) GetAvatar

func (m *ST_LeagueBattle_User) GetAvatar() string

func (*ST_LeagueBattle_User) GetAvatarBoxID

func (m *ST_LeagueBattle_User) GetAvatarBoxID() uint32

func (*ST_LeagueBattle_User) GetAvatarID

func (m *ST_LeagueBattle_User) GetAvatarID() string

func (*ST_LeagueBattle_User) GetLeagueShortName

func (m *ST_LeagueBattle_User) GetLeagueShortName() string

func (*ST_LeagueBattle_User) GetLid

func (m *ST_LeagueBattle_User) GetLid() uint64

func (*ST_LeagueBattle_User) GetMacMonsterId

func (m *ST_LeagueBattle_User) GetMacMonsterId() int64

func (*ST_LeagueBattle_User) GetUid

func (m *ST_LeagueBattle_User) GetUid() uint64

func (*ST_LeagueBattle_User) GetUserName

func (m *ST_LeagueBattle_User) GetUserName() string

func (*ST_LeagueBattle_User) ProtoMessage

func (*ST_LeagueBattle_User) ProtoMessage()

func (*ST_LeagueBattle_User) Reset

func (m *ST_LeagueBattle_User) Reset()

func (*ST_LeagueBattle_User) String

func (m *ST_LeagueBattle_User) String() string

type ST_LeagueBox_Item_PB

type ST_LeagueBox_Item_PB struct {
	Id               *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	TypeId           *int64  `protobuf:"varint,2,opt,name=typeId" json:"typeId,omitempty"`
	PosX             *uint32 `protobuf:"varint,3,opt,name=posX" json:"posX,omitempty"`
	PosY             *uint32 `protobuf:"varint,4,opt,name=posY" json:"posY,omitempty"`
	EndTime          *uint64 `protobuf:"varint,5,opt,name=endTime" json:"endTime,omitempty"`
	IsHelped         *bool   `protobuf:"varint,6,opt,name=isHelped" json:"isHelped,omitempty"`
	Uid              *uint64 `protobuf:"varint,7,opt,name=uid" json:"uid,omitempty"`
	ActionID         *uint32 `protobuf:"varint,8,opt,name=actionID" json:"actionID,omitempty"`
	IsSendMsg        *bool   `protobuf:"varint,9,opt,name=isSendMsg" json:"isSendMsg,omitempty"`
	OwnerName        *string `protobuf:"bytes,10,opt,name=ownerName" json:"ownerName,omitempty"`
	HelpName         *string `protobuf:"bytes,11,opt,name=helpName" json:"helpName,omitempty"`
	CommanderLevel   *uint32 `protobuf:"varint,12,opt,name=commanderLevel" json:"commanderLevel,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

联盟宝箱Item

func (*ST_LeagueBox_Item_PB) Descriptor

func (*ST_LeagueBox_Item_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueBox_Item_PB) GetActionID

func (m *ST_LeagueBox_Item_PB) GetActionID() uint32

func (*ST_LeagueBox_Item_PB) GetCommanderLevel

func (m *ST_LeagueBox_Item_PB) GetCommanderLevel() uint32

func (*ST_LeagueBox_Item_PB) GetEndTime

func (m *ST_LeagueBox_Item_PB) GetEndTime() uint64

func (*ST_LeagueBox_Item_PB) GetHelpName

func (m *ST_LeagueBox_Item_PB) GetHelpName() string

func (*ST_LeagueBox_Item_PB) GetId

func (m *ST_LeagueBox_Item_PB) GetId() uint64

func (*ST_LeagueBox_Item_PB) GetIsHelped

func (m *ST_LeagueBox_Item_PB) GetIsHelped() bool

func (*ST_LeagueBox_Item_PB) GetIsSendMsg

func (m *ST_LeagueBox_Item_PB) GetIsSendMsg() bool

func (*ST_LeagueBox_Item_PB) GetOwnerName

func (m *ST_LeagueBox_Item_PB) GetOwnerName() string

func (*ST_LeagueBox_Item_PB) GetPosX

func (m *ST_LeagueBox_Item_PB) GetPosX() uint32

func (*ST_LeagueBox_Item_PB) GetPosY

func (m *ST_LeagueBox_Item_PB) GetPosY() uint32

func (*ST_LeagueBox_Item_PB) GetTypeId

func (m *ST_LeagueBox_Item_PB) GetTypeId() int64

func (*ST_LeagueBox_Item_PB) GetUid

func (m *ST_LeagueBox_Item_PB) GetUid() uint64

func (*ST_LeagueBox_Item_PB) ProtoMessage

func (*ST_LeagueBox_Item_PB) ProtoMessage()

func (*ST_LeagueBox_Item_PB) Reset

func (m *ST_LeagueBox_Item_PB) Reset()

func (*ST_LeagueBox_Item_PB) String

func (m *ST_LeagueBox_Item_PB) String() string

type ST_LeagueBox_List_PB

type ST_LeagueBox_List_PB struct {
	LeagueBoxList    []*ST_LeagueBox_Item_PB `protobuf:"bytes,1,rep,name=leagueBoxList" json:"leagueBoxList,omitempty"`
	XXX_unrecognized []byte                  `json:"-"`
}

func (*ST_LeagueBox_List_PB) Descriptor

func (*ST_LeagueBox_List_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueBox_List_PB) GetLeagueBoxList

func (m *ST_LeagueBox_List_PB) GetLeagueBoxList() []*ST_LeagueBox_Item_PB

func (*ST_LeagueBox_List_PB) ProtoMessage

func (*ST_LeagueBox_List_PB) ProtoMessage()

func (*ST_LeagueBox_List_PB) Reset

func (m *ST_LeagueBox_List_PB) Reset()

func (*ST_LeagueBox_List_PB) String

func (m *ST_LeagueBox_List_PB) String() string

type ST_LeagueCampLeader_PB

type ST_LeagueCampLeader_PB struct {
	CampId           *uint64 `protobuf:"varint,1,opt,name=campId" json:"campId,omitempty"`
	LeaderUid        *uint64 `protobuf:"varint,2,opt,name=leaderUid" json:"leaderUid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_LeagueCampLeader_PB) Descriptor

func (*ST_LeagueCampLeader_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueCampLeader_PB) GetCampId

func (m *ST_LeagueCampLeader_PB) GetCampId() uint64

func (*ST_LeagueCampLeader_PB) GetLeaderUid

func (m *ST_LeagueCampLeader_PB) GetLeaderUid() uint64

func (*ST_LeagueCampLeader_PB) ProtoMessage

func (*ST_LeagueCampLeader_PB) ProtoMessage()

func (*ST_LeagueCampLeader_PB) Reset

func (m *ST_LeagueCampLeader_PB) Reset()

func (*ST_LeagueCampLeader_PB) String

func (m *ST_LeagueCampLeader_PB) String() string

type ST_LeagueCustomFlag_PB

type ST_LeagueCustomFlag_PB struct {
	Color            *uint32 `protobuf:"varint,1,opt,name=color" json:"color,omitempty"`
	Background       *uint32 `protobuf:"varint,2,opt,name=background" json:"background,omitempty"`
	Icon             *uint32 `protobuf:"varint,3,opt,name=icon" json:"icon,omitempty"`
	CustomFlag       *string `protobuf:"bytes,4,opt,name=customFlag" json:"customFlag,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

联盟自定义旗帜

func (*ST_LeagueCustomFlag_PB) Descriptor

func (*ST_LeagueCustomFlag_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueCustomFlag_PB) GetBackground

func (m *ST_LeagueCustomFlag_PB) GetBackground() uint32

func (*ST_LeagueCustomFlag_PB) GetColor

func (m *ST_LeagueCustomFlag_PB) GetColor() uint32

func (*ST_LeagueCustomFlag_PB) GetCustomFlag

func (m *ST_LeagueCustomFlag_PB) GetCustomFlag() string

func (*ST_LeagueCustomFlag_PB) GetIcon

func (m *ST_LeagueCustomFlag_PB) GetIcon() uint32

func (*ST_LeagueCustomFlag_PB) ProtoMessage

func (*ST_LeagueCustomFlag_PB) ProtoMessage()

func (*ST_LeagueCustomFlag_PB) Reset

func (m *ST_LeagueCustomFlag_PB) Reset()

func (*ST_LeagueCustomFlag_PB) String

func (m *ST_LeagueCustomFlag_PB) String() string

type ST_LeagueDepotUsedResource_PB

type ST_LeagueDepotUsedResource_PB struct {
	CureUnit         *ST_CashAsset_PB `protobuf:"bytes,1,opt,name=cureUnit" json:"cureUnit,omitempty"`
	ProduceUnit      *ST_CashAsset_PB `protobuf:"bytes,2,opt,name=produceUnit" json:"produceUnit,omitempty"`
	Build            *ST_CashAsset_PB `protobuf:"bytes,3,opt,name=build" json:"build,omitempty"`
	Research         *ST_CashAsset_PB `protobuf:"bytes,4,opt,name=research" json:"research,omitempty"`
	XXX_unrecognized []byte           `json:"-"`
}

func (*ST_LeagueDepotUsedResource_PB) Descriptor

func (*ST_LeagueDepotUsedResource_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueDepotUsedResource_PB) GetBuild

func (*ST_LeagueDepotUsedResource_PB) GetCureUnit

func (*ST_LeagueDepotUsedResource_PB) GetProduceUnit

func (m *ST_LeagueDepotUsedResource_PB) GetProduceUnit() *ST_CashAsset_PB

func (*ST_LeagueDepotUsedResource_PB) GetResearch

func (*ST_LeagueDepotUsedResource_PB) ProtoMessage

func (*ST_LeagueDepotUsedResource_PB) ProtoMessage()

func (*ST_LeagueDepotUsedResource_PB) Reset

func (m *ST_LeagueDepotUsedResource_PB) Reset()

func (*ST_LeagueDepotUsedResource_PB) String

type ST_LeagueDepot_PB

type ST_LeagueDepot_PB struct {
	EnableDepot      *bool            `protobuf:"varint,1,opt,name=enableDepot" json:"enableDepot,omitempty"`
	DepotCityid      *uint32          `protobuf:"varint,2,opt,name=depotCityid" json:"depotCityid,omitempty"`
	DepotPercent     *uint32          `protobuf:"varint,3,opt,name=depotPercent" json:"depotPercent,omitempty"`
	MaxAllowResource *ST_CashAsset_PB `protobuf:"bytes,4,opt,name=maxAllowResource" json:"maxAllowResource,omitempty"`
	OpenTime         *uint64          `protobuf:"varint,5,opt,name=openTime" json:"openTime,omitempty"`
	XXX_unrecognized []byte           `json:"-"`
}

func (*ST_LeagueDepot_PB) Descriptor

func (*ST_LeagueDepot_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueDepot_PB) GetDepotCityid

func (m *ST_LeagueDepot_PB) GetDepotCityid() uint32

func (*ST_LeagueDepot_PB) GetDepotPercent

func (m *ST_LeagueDepot_PB) GetDepotPercent() uint32

func (*ST_LeagueDepot_PB) GetEnableDepot

func (m *ST_LeagueDepot_PB) GetEnableDepot() bool

func (*ST_LeagueDepot_PB) GetMaxAllowResource

func (m *ST_LeagueDepot_PB) GetMaxAllowResource() *ST_CashAsset_PB

func (*ST_LeagueDepot_PB) GetOpenTime

func (m *ST_LeagueDepot_PB) GetOpenTime() uint64

func (*ST_LeagueDepot_PB) ProtoMessage

func (*ST_LeagueDepot_PB) ProtoMessage()

func (*ST_LeagueDepot_PB) Reset

func (m *ST_LeagueDepot_PB) Reset()

func (*ST_LeagueDepot_PB) String

func (m *ST_LeagueDepot_PB) String() string

type ST_LeagueDonationRankEntry_PB

type ST_LeagueDonationRankEntry_PB struct {
	Uid              *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	Devote           *uint64 `protobuf:"varint,2,opt,name=devote" json:"devote,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

联盟捐献排行榜

func (*ST_LeagueDonationRankEntry_PB) Descriptor

func (*ST_LeagueDonationRankEntry_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueDonationRankEntry_PB) GetDevote

func (m *ST_LeagueDonationRankEntry_PB) GetDevote() uint64

func (*ST_LeagueDonationRankEntry_PB) GetUid

func (*ST_LeagueDonationRankEntry_PB) ProtoMessage

func (*ST_LeagueDonationRankEntry_PB) ProtoMessage()

func (*ST_LeagueDonationRankEntry_PB) Reset

func (m *ST_LeagueDonationRankEntry_PB) Reset()

func (*ST_LeagueDonationRankEntry_PB) String

type ST_LeagueDonationRank_PB

type ST_LeagueDonationRank_PB struct {
	DailyRankList    []*ST_LeagueDonationRankEntry_PB `protobuf:"bytes,1,rep,name=dailyRankList" json:"dailyRankList,omitempty"`
	WeeklyRankList   []*ST_LeagueDonationRankEntry_PB `protobuf:"bytes,2,rep,name=weeklyRankList" json:"weeklyRankList,omitempty"`
	HistoryRankList  []*ST_LeagueDonationRankEntry_PB `protobuf:"bytes,3,rep,name=historyRankList" json:"historyRankList,omitempty"`
	DailyClearTime   *uint64                          `protobuf:"varint,4,opt,name=dailyClearTime" json:"dailyClearTime,omitempty"`
	WeeklyClearTime  *uint64                          `protobuf:"varint,5,opt,name=weeklyClearTime" json:"weeklyClearTime,omitempty"`
	XXX_unrecognized []byte                           `json:"-"`
}

func (*ST_LeagueDonationRank_PB) Descriptor

func (*ST_LeagueDonationRank_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueDonationRank_PB) GetDailyClearTime

func (m *ST_LeagueDonationRank_PB) GetDailyClearTime() uint64

func (*ST_LeagueDonationRank_PB) GetDailyRankList

func (*ST_LeagueDonationRank_PB) GetHistoryRankList

func (m *ST_LeagueDonationRank_PB) GetHistoryRankList() []*ST_LeagueDonationRankEntry_PB

func (*ST_LeagueDonationRank_PB) GetWeeklyClearTime

func (m *ST_LeagueDonationRank_PB) GetWeeklyClearTime() uint64

func (*ST_LeagueDonationRank_PB) GetWeeklyRankList

func (m *ST_LeagueDonationRank_PB) GetWeeklyRankList() []*ST_LeagueDonationRankEntry_PB

func (*ST_LeagueDonationRank_PB) ProtoMessage

func (*ST_LeagueDonationRank_PB) ProtoMessage()

func (*ST_LeagueDonationRank_PB) Reset

func (m *ST_LeagueDonationRank_PB) Reset()

func (*ST_LeagueDonationRank_PB) String

func (m *ST_LeagueDonationRank_PB) String() string

type ST_LeagueExtra_PB

type ST_LeagueExtra_PB struct {
	MassList         []uint64                 `protobuf:"varint,1,rep,name=massList" json:"massList,omitempty"`
	HelpList         []*ST_LeagueHelpBaisc_PB `protobuf:"bytes,2,rep,name=helpList" json:"helpList,omitempty"`
	GarrisonList     []uint64                 `protobuf:"varint,3,rep,name=garrisonList" json:"garrisonList,omitempty"`
	LeagueGiftList   []*ST_Gift_PB            `protobuf:"bytes,4,rep,name=leagueGiftList" json:"leagueGiftList,omitempty"`
	CanRepairCity    *bool                    `protobuf:"varint,5,opt,name=canRepairCity" json:"canRepairCity,omitempty"`
	XXX_unrecognized []byte                   `json:"-"`
}

func (*ST_LeagueExtra_PB) Descriptor

func (*ST_LeagueExtra_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueExtra_PB) GetCanRepairCity

func (m *ST_LeagueExtra_PB) GetCanRepairCity() bool

func (*ST_LeagueExtra_PB) GetGarrisonList

func (m *ST_LeagueExtra_PB) GetGarrisonList() []uint64

func (*ST_LeagueExtra_PB) GetHelpList

func (m *ST_LeagueExtra_PB) GetHelpList() []*ST_LeagueHelpBaisc_PB

func (*ST_LeagueExtra_PB) GetLeagueGiftList

func (m *ST_LeagueExtra_PB) GetLeagueGiftList() []*ST_Gift_PB

func (*ST_LeagueExtra_PB) GetMassList

func (m *ST_LeagueExtra_PB) GetMassList() []uint64

func (*ST_LeagueExtra_PB) ProtoMessage

func (*ST_LeagueExtra_PB) ProtoMessage()

func (*ST_LeagueExtra_PB) Reset

func (m *ST_LeagueExtra_PB) Reset()

func (*ST_LeagueExtra_PB) String

func (m *ST_LeagueExtra_PB) String() string

type ST_LeagueGiftList_PB

type ST_LeagueGiftList_PB struct {
	GiftList         []*ST_LeagueGift_PB `protobuf:"bytes,1,rep,name=giftList" json:"giftList,omitempty"`
	XXX_unrecognized []byte              `json:"-"`
}

func (*ST_LeagueGiftList_PB) Descriptor

func (*ST_LeagueGiftList_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueGiftList_PB) GetGiftList

func (m *ST_LeagueGiftList_PB) GetGiftList() []*ST_LeagueGift_PB

func (*ST_LeagueGiftList_PB) ProtoMessage

func (*ST_LeagueGiftList_PB) ProtoMessage()

func (*ST_LeagueGiftList_PB) Reset

func (m *ST_LeagueGiftList_PB) Reset()

func (*ST_LeagueGiftList_PB) String

func (m *ST_LeagueGiftList_PB) String() string

type ST_LeagueGiftSpecial_PB

type ST_LeagueGiftSpecial_PB struct {
	CurrentGiftID    *uint32 `protobuf:"varint,1,opt,name=currentGiftID" json:"currentGiftID,omitempty"`
	GiftExp          *uint64 `protobuf:"varint,2,opt,name=giftExp" json:"giftExp,omitempty"`
	LeaguePackLevel  *uint32 `protobuf:"varint,3,opt,name=leaguePackLevel" json:"leaguePackLevel,omitempty"`
	LeagueExp        *uint32 `protobuf:"varint,4,opt,name=leagueExp" json:"leagueExp,omitempty"`
	KeyNum           *uint64 `protobuf:"varint,5,opt,name=keyNum" json:"keyNum,omitempty"`
	KeyBoxQuality    *uint32 `protobuf:"varint,6,opt,name=keyBoxQuality" json:"keyBoxQuality,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_LeagueGiftSpecial_PB) Descriptor

func (*ST_LeagueGiftSpecial_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueGiftSpecial_PB) GetCurrentGiftID

func (m *ST_LeagueGiftSpecial_PB) GetCurrentGiftID() uint32

func (*ST_LeagueGiftSpecial_PB) GetGiftExp

func (m *ST_LeagueGiftSpecial_PB) GetGiftExp() uint64

func (*ST_LeagueGiftSpecial_PB) GetKeyBoxQuality

func (m *ST_LeagueGiftSpecial_PB) GetKeyBoxQuality() uint32

func (*ST_LeagueGiftSpecial_PB) GetKeyNum

func (m *ST_LeagueGiftSpecial_PB) GetKeyNum() uint64

func (*ST_LeagueGiftSpecial_PB) GetLeagueExp

func (m *ST_LeagueGiftSpecial_PB) GetLeagueExp() uint32

func (*ST_LeagueGiftSpecial_PB) GetLeaguePackLevel

func (m *ST_LeagueGiftSpecial_PB) GetLeaguePackLevel() uint32

func (*ST_LeagueGiftSpecial_PB) ProtoMessage

func (*ST_LeagueGiftSpecial_PB) ProtoMessage()

func (*ST_LeagueGiftSpecial_PB) Reset

func (m *ST_LeagueGiftSpecial_PB) Reset()

func (*ST_LeagueGiftSpecial_PB) String

func (m *ST_LeagueGiftSpecial_PB) String() string

type ST_LeagueGift_PB

type ST_LeagueGift_PB struct {
	GiftID           *uint32          `protobuf:"varint,1,opt,name=giftID" json:"giftID,omitempty"`
	GiftData         *ST_ItemEntry_PB `protobuf:"bytes,2,opt,name=giftData" json:"giftData,omitempty"`
	AddTime          *uint64          `protobuf:"varint,3,opt,name=addTime" json:"addTime,omitempty"`
	XXX_unrecognized []byte           `json:"-"`
}

func (*ST_LeagueGift_PB) Descriptor

func (*ST_LeagueGift_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueGift_PB) GetAddTime

func (m *ST_LeagueGift_PB) GetAddTime() uint64

func (*ST_LeagueGift_PB) GetGiftData

func (m *ST_LeagueGift_PB) GetGiftData() *ST_ItemEntry_PB

func (*ST_LeagueGift_PB) GetGiftID

func (m *ST_LeagueGift_PB) GetGiftID() uint32

func (*ST_LeagueGift_PB) ProtoMessage

func (*ST_LeagueGift_PB) ProtoMessage()

func (*ST_LeagueGift_PB) Reset

func (m *ST_LeagueGift_PB) Reset()

func (*ST_LeagueGift_PB) String

func (m *ST_LeagueGift_PB) String() string

type ST_LeagueHelpBaisc_PB

type ST_LeagueHelpBaisc_PB struct {
	Uid              *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	ActionID         *uint32 `protobuf:"varint,2,opt,name=actionID" json:"actionID,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_LeagueHelpBaisc_PB) Descriptor

func (*ST_LeagueHelpBaisc_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueHelpBaisc_PB) GetActionID

func (m *ST_LeagueHelpBaisc_PB) GetActionID() uint32

func (*ST_LeagueHelpBaisc_PB) GetUid

func (m *ST_LeagueHelpBaisc_PB) GetUid() uint64

func (*ST_LeagueHelpBaisc_PB) ProtoMessage

func (*ST_LeagueHelpBaisc_PB) ProtoMessage()

func (*ST_LeagueHelpBaisc_PB) Reset

func (m *ST_LeagueHelpBaisc_PB) Reset()

func (*ST_LeagueHelpBaisc_PB) String

func (m *ST_LeagueHelpBaisc_PB) String() string

type ST_LeagueHelpDetail_PB

type ST_LeagueHelpDetail_PB struct {
	HelpList         []*ST_League_Help_Simple_PB `protobuf:"bytes,1,rep,name=helpList" json:"helpList,omitempty"`
	XXX_unrecognized []byte                      `json:"-"`
}

func (*ST_LeagueHelpDetail_PB) Descriptor

func (*ST_LeagueHelpDetail_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueHelpDetail_PB) GetHelpList

func (*ST_LeagueHelpDetail_PB) ProtoMessage

func (*ST_LeagueHelpDetail_PB) ProtoMessage()

func (*ST_LeagueHelpDetail_PB) Reset

func (m *ST_LeagueHelpDetail_PB) Reset()

func (*ST_LeagueHelpDetail_PB) String

func (m *ST_LeagueHelpDetail_PB) String() string

type ST_LeagueInfo_Base

type ST_LeagueInfo_Base struct {
	LeagueID         *uint64 `protobuf:"varint,1,opt,name=leagueID" json:"leagueID,omitempty"`
	Icon             *string `protobuf:"bytes,4,opt,name=Icon" json:"Icon,omitempty"`
	Name             *string `protobuf:"bytes,5,opt,name=Name" json:"Name,omitempty"`
	LName            *string `protobuf:"bytes,6,opt,name=lName" json:"lName,omitempty"`
	LeaderIcon       *string `protobuf:"bytes,7,opt,name=LeaderIcon" json:"LeaderIcon,omitempty"`
	LeaderName       *string `protobuf:"bytes,8,opt,name=LeaderName" json:"LeaderName,omitempty"`
	MemNum           *uint32 `protobuf:"varint,9,opt,name=memNum" json:"memNum,omitempty"`
	Power            *uint64 `protobuf:"varint,10,opt,name=power" json:"power,omitempty"`
	ServerID         *uint32 `protobuf:"varint,11,opt,name=serverID" json:"serverID,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

公会基本信息数据结构

func (*ST_LeagueInfo_Base) Descriptor

func (*ST_LeagueInfo_Base) Descriptor() ([]byte, []int)

func (*ST_LeagueInfo_Base) GetIcon

func (m *ST_LeagueInfo_Base) GetIcon() string

func (*ST_LeagueInfo_Base) GetLName

func (m *ST_LeagueInfo_Base) GetLName() string

func (*ST_LeagueInfo_Base) GetLeaderIcon

func (m *ST_LeagueInfo_Base) GetLeaderIcon() string

func (*ST_LeagueInfo_Base) GetLeaderName

func (m *ST_LeagueInfo_Base) GetLeaderName() string

func (*ST_LeagueInfo_Base) GetLeagueID

func (m *ST_LeagueInfo_Base) GetLeagueID() uint64

func (*ST_LeagueInfo_Base) GetMemNum

func (m *ST_LeagueInfo_Base) GetMemNum() uint32

func (*ST_LeagueInfo_Base) GetName

func (m *ST_LeagueInfo_Base) GetName() string

func (*ST_LeagueInfo_Base) GetPower

func (m *ST_LeagueInfo_Base) GetPower() uint64

func (*ST_LeagueInfo_Base) GetServerID

func (m *ST_LeagueInfo_Base) GetServerID() uint32

func (*ST_LeagueInfo_Base) ProtoMessage

func (*ST_LeagueInfo_Base) ProtoMessage()

func (*ST_LeagueInfo_Base) Reset

func (m *ST_LeagueInfo_Base) Reset()

func (*ST_LeagueInfo_Base) String

func (m *ST_LeagueInfo_Base) String() string

type ST_LeagueInvitationJoinMail_PB

type ST_LeagueInvitationJoinMail_PB struct {
	LeagueId           *uint64 `protobuf:"varint,1,opt,name=leagueId" json:"leagueId,omitempty"`
	AcceptedOrRejected *uint32 `protobuf:"varint,2,opt,name=acceptedOrRejected" json:"acceptedOrRejected,omitempty"`
	XXX_unrecognized   []byte  `json:"-"`
}

联盟邀请邮件

func (*ST_LeagueInvitationJoinMail_PB) Descriptor

func (*ST_LeagueInvitationJoinMail_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueInvitationJoinMail_PB) GetAcceptedOrRejected

func (m *ST_LeagueInvitationJoinMail_PB) GetAcceptedOrRejected() uint32

func (*ST_LeagueInvitationJoinMail_PB) GetLeagueId

func (m *ST_LeagueInvitationJoinMail_PB) GetLeagueId() uint64

func (*ST_LeagueInvitationJoinMail_PB) ProtoMessage

func (*ST_LeagueInvitationJoinMail_PB) ProtoMessage()

func (*ST_LeagueInvitationJoinMail_PB) Reset

func (m *ST_LeagueInvitationJoinMail_PB) Reset()

func (*ST_LeagueInvitationJoinMail_PB) String

type ST_LeagueInvitationReject_PB

type ST_LeagueInvitationReject_PB struct {
	LeagueId         *uint64 `protobuf:"varint,1,opt,name=leagueId" json:"leagueId,omitempty"`
	RejectTimestamp  *uint64 `protobuf:"varint,2,opt,name=rejectTimestamp" json:"rejectTimestamp,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

拒绝列表

func (*ST_LeagueInvitationReject_PB) Descriptor

func (*ST_LeagueInvitationReject_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueInvitationReject_PB) GetLeagueId

func (m *ST_LeagueInvitationReject_PB) GetLeagueId() uint64

func (*ST_LeagueInvitationReject_PB) GetRejectTimestamp

func (m *ST_LeagueInvitationReject_PB) GetRejectTimestamp() uint64

func (*ST_LeagueInvitationReject_PB) ProtoMessage

func (*ST_LeagueInvitationReject_PB) ProtoMessage()

func (*ST_LeagueInvitationReject_PB) Reset

func (m *ST_LeagueInvitationReject_PB) Reset()

func (*ST_LeagueInvitationReject_PB) String

type ST_LeagueManagement_PB

type ST_LeagueManagement_PB struct {
	CureUnit         *ST_LeagueDepot_PB `protobuf:"bytes,1,opt,name=cureUnit" json:"cureUnit,omitempty"`
	ProduceUnit      *ST_LeagueDepot_PB `protobuf:"bytes,2,opt,name=produceUnit" json:"produceUnit,omitempty"`
	Build            *ST_LeagueDepot_PB `protobuf:"bytes,3,opt,name=build" json:"build,omitempty"`
	Research         *ST_LeagueDepot_PB `protobuf:"bytes,4,opt,name=research" json:"research,omitempty"`
	XXX_unrecognized []byte             `json:"-"`
}

func (*ST_LeagueManagement_PB) Descriptor

func (*ST_LeagueManagement_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueManagement_PB) GetBuild

func (*ST_LeagueManagement_PB) GetCureUnit

func (m *ST_LeagueManagement_PB) GetCureUnit() *ST_LeagueDepot_PB

func (*ST_LeagueManagement_PB) GetProduceUnit

func (m *ST_LeagueManagement_PB) GetProduceUnit() *ST_LeagueDepot_PB

func (*ST_LeagueManagement_PB) GetResearch

func (m *ST_LeagueManagement_PB) GetResearch() *ST_LeagueDepot_PB

func (*ST_LeagueManagement_PB) ProtoMessage

func (*ST_LeagueManagement_PB) ProtoMessage()

func (*ST_LeagueManagement_PB) Reset

func (m *ST_LeagueManagement_PB) Reset()

func (*ST_LeagueManagement_PB) String

func (m *ST_LeagueManagement_PB) String() string

type ST_LeagueMassDetail

type ST_LeagueMassDetail struct {
	ActionId           *uint64               `protobuf:"varint,1,opt,name=actionId" json:"actionId,omitempty"`
	LeagueId           *uint64               `protobuf:"varint,2,opt,name=leagueId" json:"leagueId,omitempty"`
	LeagueName         *string               `protobuf:"bytes,3,opt,name=leagueName" json:"leagueName,omitempty"`
	MassInitiator      *ST_ArmyHerosDetail   `protobuf:"bytes,4,opt,name=massInitiator" json:"massInitiator,omitempty"`
	JoinMembers        []*ST_LeagueMassJoins `protobuf:"bytes,5,rep,name=joinMembers" json:"joinMembers,omitempty"`
	MassDefender       *ST_ArmyHerosDetail   `protobuf:"bytes,6,opt,name=massDefender" json:"massDefender,omitempty"`
	JoinDefenceMembers []*ST_LeagueMassJoins `protobuf:"bytes,7,rep,name=joinDefenceMembers" json:"joinDefenceMembers,omitempty"`
	XXX_unrecognized   []byte                `json:"-"`
}

func (*ST_LeagueMassDetail) Descriptor

func (*ST_LeagueMassDetail) Descriptor() ([]byte, []int)

func (*ST_LeagueMassDetail) GetActionId

func (m *ST_LeagueMassDetail) GetActionId() uint64

func (*ST_LeagueMassDetail) GetJoinDefenceMembers

func (m *ST_LeagueMassDetail) GetJoinDefenceMembers() []*ST_LeagueMassJoins

func (*ST_LeagueMassDetail) GetJoinMembers

func (m *ST_LeagueMassDetail) GetJoinMembers() []*ST_LeagueMassJoins

func (*ST_LeagueMassDetail) GetLeagueId

func (m *ST_LeagueMassDetail) GetLeagueId() uint64

func (*ST_LeagueMassDetail) GetLeagueName

func (m *ST_LeagueMassDetail) GetLeagueName() string

func (*ST_LeagueMassDetail) GetMassDefender

func (m *ST_LeagueMassDetail) GetMassDefender() *ST_ArmyHerosDetail

func (*ST_LeagueMassDetail) GetMassInitiator

func (m *ST_LeagueMassDetail) GetMassInitiator() *ST_ArmyHerosDetail

func (*ST_LeagueMassDetail) ProtoMessage

func (*ST_LeagueMassDetail) ProtoMessage()

func (*ST_LeagueMassDetail) Reset

func (m *ST_LeagueMassDetail) Reset()

func (*ST_LeagueMassDetail) String

func (m *ST_LeagueMassDetail) String() string

type ST_LeagueMassJoins

type ST_LeagueMassJoins struct {
	UserId           *uint64 `protobuf:"varint,1,opt,name=userId" json:"userId,omitempty"`
	Name             *string `protobuf:"bytes,2,opt,name=name" json:"name,omitempty"`
	Avatar           *string `protobuf:"bytes,3,opt,name=avatar" json:"avatar,omitempty"`
	AvatarBoxID      *uint32 `protobuf:"varint,4,opt,name=avatarBoxID" json:"avatarBoxID,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_LeagueMassJoins) Descriptor

func (*ST_LeagueMassJoins) Descriptor() ([]byte, []int)

func (*ST_LeagueMassJoins) GetAvatar

func (m *ST_LeagueMassJoins) GetAvatar() string

func (*ST_LeagueMassJoins) GetAvatarBoxID

func (m *ST_LeagueMassJoins) GetAvatarBoxID() uint32

func (*ST_LeagueMassJoins) GetName

func (m *ST_LeagueMassJoins) GetName() string

func (*ST_LeagueMassJoins) GetUserId

func (m *ST_LeagueMassJoins) GetUserId() uint64

func (*ST_LeagueMassJoins) ProtoMessage

func (*ST_LeagueMassJoins) ProtoMessage()

func (*ST_LeagueMassJoins) Reset

func (m *ST_LeagueMassJoins) Reset()

func (*ST_LeagueMassJoins) String

func (m *ST_LeagueMassJoins) String() string

type ST_LeagueMemberTitleName_PB

type ST_LeagueMemberTitleName_PB struct {
	MemberLevel      *uint32 `protobuf:"varint,1,opt,name=memberLevel" json:"memberLevel,omitempty"`
	TitleName        *string `protobuf:"bytes,2,opt,name=titleName" json:"titleName,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_LeagueMemberTitleName_PB) Descriptor

func (*ST_LeagueMemberTitleName_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueMemberTitleName_PB) GetMemberLevel

func (m *ST_LeagueMemberTitleName_PB) GetMemberLevel() uint32

func (*ST_LeagueMemberTitleName_PB) GetTitleName

func (m *ST_LeagueMemberTitleName_PB) GetTitleName() string

func (*ST_LeagueMemberTitleName_PB) ProtoMessage

func (*ST_LeagueMemberTitleName_PB) ProtoMessage()

func (*ST_LeagueMemberTitleName_PB) Reset

func (m *ST_LeagueMemberTitleName_PB) Reset()

func (*ST_LeagueMemberTitleName_PB) String

func (m *ST_LeagueMemberTitleName_PB) String() string

type ST_LeagueMessageEntry_PB

type ST_LeagueMessageEntry_PB struct {
	SenderUID        *uint64 `protobuf:"varint,1,opt,name=senderUID" json:"senderUID,omitempty"`
	SendTime         *uint64 `protobuf:"varint,2,opt,name=sendTime" json:"sendTime,omitempty"`
	Message          *string `protobuf:"bytes,3,opt,name=message" json:"message,omitempty"`
	Deleted          *uint32 `protobuf:"varint,4,opt,name=deleted" json:"deleted,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

联盟留言数据

func (*ST_LeagueMessageEntry_PB) Descriptor

func (*ST_LeagueMessageEntry_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueMessageEntry_PB) GetDeleted

func (m *ST_LeagueMessageEntry_PB) GetDeleted() uint32

func (*ST_LeagueMessageEntry_PB) GetMessage

func (m *ST_LeagueMessageEntry_PB) GetMessage() string

func (*ST_LeagueMessageEntry_PB) GetSendTime

func (m *ST_LeagueMessageEntry_PB) GetSendTime() uint64

func (*ST_LeagueMessageEntry_PB) GetSenderUID

func (m *ST_LeagueMessageEntry_PB) GetSenderUID() uint64

func (*ST_LeagueMessageEntry_PB) ProtoMessage

func (*ST_LeagueMessageEntry_PB) ProtoMessage()

func (*ST_LeagueMessageEntry_PB) Reset

func (m *ST_LeagueMessageEntry_PB) Reset()

func (*ST_LeagueMessageEntry_PB) String

func (m *ST_LeagueMessageEntry_PB) String() string

type ST_LeagueName_PB

type ST_LeagueName_PB struct {
	LeagueName       *string `protobuf:"bytes,1,req,name=leagueName" json:"leagueName,omitempty"`
	LeagueLName      *string `protobuf:"bytes,2,req,name=leagueLName" json:"leagueLName,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_LeagueName_PB) Descriptor

func (*ST_LeagueName_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueName_PB) GetLeagueLName

func (m *ST_LeagueName_PB) GetLeagueLName() string

func (*ST_LeagueName_PB) GetLeagueName

func (m *ST_LeagueName_PB) GetLeagueName() string

func (*ST_LeagueName_PB) ProtoMessage

func (*ST_LeagueName_PB) ProtoMessage()

func (*ST_LeagueName_PB) Reset

func (m *ST_LeagueName_PB) Reset()

func (*ST_LeagueName_PB) String

func (m *ST_LeagueName_PB) String() string

type ST_LeagueShopRecordList_PB

type ST_LeagueShopRecordList_PB struct {
	ItemList         []*ST_LeagueShopRecord_PB `protobuf:"bytes,1,rep,name=itemList" json:"itemList,omitempty"`
	XXX_unrecognized []byte                    `json:"-"`
}

func (*ST_LeagueShopRecordList_PB) Descriptor

func (*ST_LeagueShopRecordList_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueShopRecordList_PB) GetItemList

func (*ST_LeagueShopRecordList_PB) ProtoMessage

func (*ST_LeagueShopRecordList_PB) ProtoMessage()

func (*ST_LeagueShopRecordList_PB) Reset

func (m *ST_LeagueShopRecordList_PB) Reset()

func (*ST_LeagueShopRecordList_PB) String

func (m *ST_LeagueShopRecordList_PB) String() string

type ST_LeagueShopRecord_PB

type ST_LeagueShopRecord_PB struct {
	Uid              *uint64          `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	Time             *uint64          `protobuf:"varint,2,opt,name=time" json:"time,omitempty"`
	ItemData         *ST_ItemEntry_PB `protobuf:"bytes,3,opt,name=itemData" json:"itemData,omitempty"`
	XXX_unrecognized []byte           `json:"-"`
}

func (*ST_LeagueShopRecord_PB) Descriptor

func (*ST_LeagueShopRecord_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueShopRecord_PB) GetItemData

func (m *ST_LeagueShopRecord_PB) GetItemData() *ST_ItemEntry_PB

func (*ST_LeagueShopRecord_PB) GetTime

func (m *ST_LeagueShopRecord_PB) GetTime() uint64

func (*ST_LeagueShopRecord_PB) GetUid

func (m *ST_LeagueShopRecord_PB) GetUid() uint64

func (*ST_LeagueShopRecord_PB) ProtoMessage

func (*ST_LeagueShopRecord_PB) ProtoMessage()

func (*ST_LeagueShopRecord_PB) Reset

func (m *ST_LeagueShopRecord_PB) Reset()

func (*ST_LeagueShopRecord_PB) String

func (m *ST_LeagueShopRecord_PB) String() string

type ST_LeagueStatusEntry_PB

type ST_LeagueStatusEntry_PB struct {
	Type             *uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
	Time             *uint64 `protobuf:"varint,2,opt,name=time" json:"time,omitempty"`
	PlayerID         *uint64 `protobuf:"varint,3,opt,name=playerID" json:"playerID,omitempty"`
	OldLevel         *uint32 `protobuf:"varint,4,opt,name=oldLevel" json:"oldLevel,omitempty"`
	ManagerName      *string `protobuf:"bytes,5,opt,name=managerName" json:"managerName,omitempty"`
	ManagerID        *uint64 `protobuf:"varint,6,opt,name=managerID" json:"managerID,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

联盟状态条目

func (*ST_LeagueStatusEntry_PB) Descriptor

func (*ST_LeagueStatusEntry_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueStatusEntry_PB) GetManagerID

func (m *ST_LeagueStatusEntry_PB) GetManagerID() uint64

func (*ST_LeagueStatusEntry_PB) GetManagerName

func (m *ST_LeagueStatusEntry_PB) GetManagerName() string

func (*ST_LeagueStatusEntry_PB) GetOldLevel

func (m *ST_LeagueStatusEntry_PB) GetOldLevel() uint32

func (*ST_LeagueStatusEntry_PB) GetPlayerID

func (m *ST_LeagueStatusEntry_PB) GetPlayerID() uint64

func (*ST_LeagueStatusEntry_PB) GetTime

func (m *ST_LeagueStatusEntry_PB) GetTime() uint64

func (*ST_LeagueStatusEntry_PB) GetType

func (m *ST_LeagueStatusEntry_PB) GetType() uint32

func (*ST_LeagueStatusEntry_PB) ProtoMessage

func (*ST_LeagueStatusEntry_PB) ProtoMessage()

func (*ST_LeagueStatusEntry_PB) Reset

func (m *ST_LeagueStatusEntry_PB) Reset()

func (*ST_LeagueStatusEntry_PB) String

func (m *ST_LeagueStatusEntry_PB) String() string

type ST_LeagueStatus_PB

type ST_LeagueStatus_PB struct {
	StatusList       []*ST_LeagueStatusEntry_PB `protobuf:"bytes,1,rep,name=statusList" json:"statusList,omitempty"`
	XXX_unrecognized []byte                     `json:"-"`
}

func (*ST_LeagueStatus_PB) Descriptor

func (*ST_LeagueStatus_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueStatus_PB) GetStatusList

func (m *ST_LeagueStatus_PB) GetStatusList() []*ST_LeagueStatusEntry_PB

func (*ST_LeagueStatus_PB) ProtoMessage

func (*ST_LeagueStatus_PB) ProtoMessage()

func (*ST_LeagueStatus_PB) Reset

func (m *ST_LeagueStatus_PB) Reset()

func (*ST_LeagueStatus_PB) String

func (m *ST_LeagueStatus_PB) String() string

type ST_LeagueTask_Item

type ST_LeagueTask_Item struct {
	Id               *int32  `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Status           *int32  `protobuf:"varint,2,opt,name=status" json:"status,omitempty"`
	FinishTimestamp  *uint64 `protobuf:"varint,3,opt,name=finishTimestamp" json:"finishTimestamp,omitempty"`
	LactionID        *uint32 `protobuf:"varint,4,opt,name=lactionID" json:"lactionID,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

联盟任务

func (*ST_LeagueTask_Item) Descriptor

func (*ST_LeagueTask_Item) Descriptor() ([]byte, []int)

func (*ST_LeagueTask_Item) GetFinishTimestamp

func (m *ST_LeagueTask_Item) GetFinishTimestamp() uint64

func (*ST_LeagueTask_Item) GetId

func (m *ST_LeagueTask_Item) GetId() int32

func (*ST_LeagueTask_Item) GetLactionID

func (m *ST_LeagueTask_Item) GetLactionID() uint32

func (*ST_LeagueTask_Item) GetStatus

func (m *ST_LeagueTask_Item) GetStatus() int32

func (*ST_LeagueTask_Item) ProtoMessage

func (*ST_LeagueTask_Item) ProtoMessage()

func (*ST_LeagueTask_Item) Reset

func (m *ST_LeagueTask_Item) Reset()

func (*ST_LeagueTask_Item) String

func (m *ST_LeagueTask_Item) String() string

type ST_LeagueTechnology_PB

type ST_LeagueTechnology_PB struct {
	RID              *uint32             `protobuf:"varint,1,opt,name=rID" json:"rID,omitempty"`
	Exp              *uint32             `protobuf:"varint,2,opt,name=exp" json:"exp,omitempty"`
	DevoteRequest    []*ST_CashAsset_PB  `protobuf:"bytes,3,rep,name=devoteRequest" json:"devoteRequest,omitempty"`
	OnceDevoteIncome []*ST_Vector4Int_PB `protobuf:"bytes,4,rep,name=onceDevoteIncome" json:"onceDevoteIncome,omitempty"`
	GoldDevoteIncome []*ST_Vector4Int_PB `protobuf:"bytes,5,rep,name=goldDevoteIncome" json:"goldDevoteIncome,omitempty"`
	XXX_unrecognized []byte              `json:"-"`
}

func (*ST_LeagueTechnology_PB) Descriptor

func (*ST_LeagueTechnology_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueTechnology_PB) GetDevoteRequest

func (m *ST_LeagueTechnology_PB) GetDevoteRequest() []*ST_CashAsset_PB

func (*ST_LeagueTechnology_PB) GetExp

func (m *ST_LeagueTechnology_PB) GetExp() uint32

func (*ST_LeagueTechnology_PB) GetGoldDevoteIncome

func (m *ST_LeagueTechnology_PB) GetGoldDevoteIncome() []*ST_Vector4Int_PB

func (*ST_LeagueTechnology_PB) GetOnceDevoteIncome

func (m *ST_LeagueTechnology_PB) GetOnceDevoteIncome() []*ST_Vector4Int_PB

func (*ST_LeagueTechnology_PB) GetRID

func (m *ST_LeagueTechnology_PB) GetRID() uint32

func (*ST_LeagueTechnology_PB) ProtoMessage

func (*ST_LeagueTechnology_PB) ProtoMessage()

func (*ST_LeagueTechnology_PB) Reset

func (m *ST_LeagueTechnology_PB) Reset()

func (*ST_LeagueTechnology_PB) String

func (m *ST_LeagueTechnology_PB) String() string

type ST_LeagueTransportReport_PB

type ST_LeagueTransportReport_PB struct {
	FromUserId       *uint64          `protobuf:"varint,1,opt,name=fromUserId" json:"fromUserId,omitempty"`
	ToUserId         *uint64          `protobuf:"varint,2,opt,name=toUserId" json:"toUserId,omitempty"`
	Timestamp        *uint64          `protobuf:"varint,3,opt,name=timestamp" json:"timestamp,omitempty"`
	Resource         *ST_CashAsset_PB `protobuf:"bytes,4,opt,name=resource" json:"resource,omitempty"`
	XXX_unrecognized []byte           `json:"-"`
}

联盟运输

func (*ST_LeagueTransportReport_PB) Descriptor

func (*ST_LeagueTransportReport_PB) Descriptor() ([]byte, []int)

func (*ST_LeagueTransportReport_PB) GetFromUserId

func (m *ST_LeagueTransportReport_PB) GetFromUserId() uint64

func (*ST_LeagueTransportReport_PB) GetResource

func (m *ST_LeagueTransportReport_PB) GetResource() *ST_CashAsset_PB

func (*ST_LeagueTransportReport_PB) GetTimestamp

func (m *ST_LeagueTransportReport_PB) GetTimestamp() uint64

func (*ST_LeagueTransportReport_PB) GetToUserId

func (m *ST_LeagueTransportReport_PB) GetToUserId() uint64

func (*ST_LeagueTransportReport_PB) ProtoMessage

func (*ST_LeagueTransportReport_PB) ProtoMessage()

func (*ST_LeagueTransportReport_PB) Reset

func (m *ST_LeagueTransportReport_PB) Reset()

func (*ST_LeagueTransportReport_PB) String

func (m *ST_LeagueTransportReport_PB) String() string

type ST_League_Detail_Info

type ST_League_Detail_Info struct {
	SimpleInfo              *ST_League_Simple_Info         `protobuf:"bytes,1,opt,name=simpleInfo" json:"simpleInfo,omitempty"`
	MemberList              []*ST_League_Member_Info       `protobuf:"bytes,2,rep,name=memberList" json:"memberList,omitempty"`
	Shop                    []*ST_ItemEntry_PB             `protobuf:"bytes,3,rep,name=shop" json:"shop,omitempty"`
	TechnologyList          []*ST_LeagueTechnology_PB      `protobuf:"bytes,4,rep,name=technologyList" json:"technologyList,omitempty"`
	LeagueHelp              *ST_League_Help_Asset_PB       `protobuf:"bytes,5,opt,name=leagueHelp" json:"leagueHelp,omitempty"`
	GiftList                []*ST_LeagueGift_PB            `protobuf:"bytes,6,rep,name=giftList" json:"giftList,omitempty"`
	GiftSpecial             *ST_LeagueGiftSpecial_PB       `protobuf:"bytes,7,opt,name=giftSpecial" json:"giftSpecial,omitempty"`
	RequestJionList         []uint64                       `protobuf:"varint,8,rep,name=requestJionList" json:"requestJionList,omitempty"`
	DevoteRank              *ST_LeagueDonationRank_PB      `protobuf:"bytes,9,opt,name=devoteRank" json:"devoteRank,omitempty"`
	LeagueStatus            *ST_LeagueStatus_PB            `protobuf:"bytes,10,opt,name=leagueStatus" json:"leagueStatus,omitempty"`
	MemberTitleList         []*ST_LeagueMemberTitleName_PB `protobuf:"bytes,11,rep,name=memberTitleList" json:"memberTitleList,omitempty"`
	Managerment             *ST_LeagueManagement_PB        `protobuf:"bytes,12,opt,name=managerment" json:"managerment,omitempty"`
	LeagueBattleList        []*ST_LeagueBattle_PB          `protobuf:"bytes,13,rep,name=leagueBattleList" json:"leagueBattleList,omitempty"`
	LeagueBattleNotJoinList []*ST_LeagueBattleNOTJoin_PB   `protobuf:"bytes,14,rep,name=leagueBattleNotJoinList" json:"leagueBattleNotJoinList,omitempty"`
	LeagueBox               []*ST_LeagueBox_Item_PB        `protobuf:"bytes,15,rep,name=leagueBox" json:"leagueBox,omitempty"`
	RecommendTechList       []uint32                       `protobuf:"varint,16,rep,name=recommendTechList" json:"recommendTechList,omitempty"`
	LeagueCityScore         *uint32                        `protobuf:"varint,17,opt,name=leagueCityScore" json:"leagueCityScore,omitempty"`
	LeagueCupClass          *uint32                        `protobuf:"varint,18,opt,name=leagueCupClass" json:"leagueCupClass,omitempty"`
	CampInfo                []*ST_LeagueCampLeader_PB      `protobuf:"bytes,19,rep,name=campInfo" json:"campInfo,omitempty"`
	XXX_unrecognized        []byte                         `json:"-"`
}

func (*ST_League_Detail_Info) Descriptor

func (*ST_League_Detail_Info) Descriptor() ([]byte, []int)

func (*ST_League_Detail_Info) GetCampInfo

func (m *ST_League_Detail_Info) GetCampInfo() []*ST_LeagueCampLeader_PB

func (*ST_League_Detail_Info) GetDevoteRank

func (m *ST_League_Detail_Info) GetDevoteRank() *ST_LeagueDonationRank_PB

func (*ST_League_Detail_Info) GetGiftList

func (m *ST_League_Detail_Info) GetGiftList() []*ST_LeagueGift_PB

func (*ST_League_Detail_Info) GetGiftSpecial

func (m *ST_League_Detail_Info) GetGiftSpecial() *ST_LeagueGiftSpecial_PB

func (*ST_League_Detail_Info) GetLeagueBattleList

func (m *ST_League_Detail_Info) GetLeagueBattleList() []*ST_LeagueBattle_PB

func (*ST_League_Detail_Info) GetLeagueBattleNotJoinList

func (m *ST_League_Detail_Info) GetLeagueBattleNotJoinList() []*ST_LeagueBattleNOTJoin_PB

func (*ST_League_Detail_Info) GetLeagueBox

func (m *ST_League_Detail_Info) GetLeagueBox() []*ST_LeagueBox_Item_PB

func (*ST_League_Detail_Info) GetLeagueCityScore

func (m *ST_League_Detail_Info) GetLeagueCityScore() uint32

func (*ST_League_Detail_Info) GetLeagueCupClass

func (m *ST_League_Detail_Info) GetLeagueCupClass() uint32

func (*ST_League_Detail_Info) GetLeagueHelp

func (m *ST_League_Detail_Info) GetLeagueHelp() *ST_League_Help_Asset_PB

func (*ST_League_Detail_Info) GetLeagueStatus

func (m *ST_League_Detail_Info) GetLeagueStatus() *ST_LeagueStatus_PB

func (*ST_League_Detail_Info) GetManagerment

func (m *ST_League_Detail_Info) GetManagerment() *ST_LeagueManagement_PB

func (*ST_League_Detail_Info) GetMemberList

func (m *ST_League_Detail_Info) GetMemberList() []*ST_League_Member_Info

func (*ST_League_Detail_Info) GetMemberTitleList

func (m *ST_League_Detail_Info) GetMemberTitleList() []*ST_LeagueMemberTitleName_PB

func (*ST_League_Detail_Info) GetRecommendTechList

func (m *ST_League_Detail_Info) GetRecommendTechList() []uint32

func (*ST_League_Detail_Info) GetRequestJionList

func (m *ST_League_Detail_Info) GetRequestJionList() []uint64

func (*ST_League_Detail_Info) GetShop

func (m *ST_League_Detail_Info) GetShop() []*ST_ItemEntry_PB

func (*ST_League_Detail_Info) GetSimpleInfo

func (m *ST_League_Detail_Info) GetSimpleInfo() *ST_League_Simple_Info

func (*ST_League_Detail_Info) GetTechnologyList

func (m *ST_League_Detail_Info) GetTechnologyList() []*ST_LeagueTechnology_PB

func (*ST_League_Detail_Info) ProtoMessage

func (*ST_League_Detail_Info) ProtoMessage()

func (*ST_League_Detail_Info) Reset

func (m *ST_League_Detail_Info) Reset()

func (*ST_League_Detail_Info) String

func (m *ST_League_Detail_Info) String() string

type ST_League_Help_Asset_PB

type ST_League_Help_Asset_PB struct {
	LeagueHelpList   []*ST_League_Help_Info_PB `protobuf:"bytes,1,rep,name=leagueHelpList" json:"leagueHelpList,omitempty"`
	XXX_unrecognized []byte                    `json:"-"`
}

func (*ST_League_Help_Asset_PB) Descriptor

func (*ST_League_Help_Asset_PB) Descriptor() ([]byte, []int)

func (*ST_League_Help_Asset_PB) GetLeagueHelpList

func (m *ST_League_Help_Asset_PB) GetLeagueHelpList() []*ST_League_Help_Info_PB

func (*ST_League_Help_Asset_PB) ProtoMessage

func (*ST_League_Help_Asset_PB) ProtoMessage()

func (*ST_League_Help_Asset_PB) Reset

func (m *ST_League_Help_Asset_PB) Reset()

func (*ST_League_Help_Asset_PB) String

func (m *ST_League_Help_Asset_PB) String() string

type ST_League_Help_Info_PB

type ST_League_Help_Info_PB struct {
	Simple           *ST_League_Help_Simple_PB `protobuf:"bytes,1,opt,name=simple" json:"simple,omitempty"`
	HelperID         []uint64                  `protobuf:"varint,2,rep,name=helperID" json:"helperID,omitempty"`
	XXX_unrecognized []byte                    `json:"-"`
}

func (*ST_League_Help_Info_PB) Descriptor

func (*ST_League_Help_Info_PB) Descriptor() ([]byte, []int)

func (*ST_League_Help_Info_PB) GetHelperID

func (m *ST_League_Help_Info_PB) GetHelperID() []uint64

func (*ST_League_Help_Info_PB) GetSimple

func (*ST_League_Help_Info_PB) ProtoMessage

func (*ST_League_Help_Info_PB) ProtoMessage()

func (*ST_League_Help_Info_PB) Reset

func (m *ST_League_Help_Info_PB) Reset()

func (*ST_League_Help_Info_PB) String

func (m *ST_League_Help_Info_PB) String() string

type ST_League_Help_Simple_PB

type ST_League_Help_Simple_PB struct {
	Basic            *ST_LeagueHelpBaisc_PB `protobuf:"bytes,1,opt,name=basic" json:"basic,omitempty"`
	ActionType       *uint32                `protobuf:"varint,2,opt,name=actionType" json:"actionType,omitempty"`
	HelpCount        *uint32                `protobuf:"varint,3,opt,name=helpCount" json:"helpCount,omitempty"`
	Username         *string                `protobuf:"bytes,4,opt,name=username" json:"username,omitempty"`
	BuildingType     *uint32                `protobuf:"varint,5,opt,name=buildingType" json:"buildingType,omitempty"`
	BuildingLevel    *uint32                `protobuf:"varint,6,opt,name=buildingLevel" json:"buildingLevel,omitempty"`
	TechID           *uint32                `protobuf:"varint,7,opt,name=techID" json:"techID,omitempty"`
	MaxCount         *uint32                `protobuf:"varint,8,opt,name=maxCount" json:"maxCount,omitempty"`
	XXX_unrecognized []byte                 `json:"-"`
}

func (*ST_League_Help_Simple_PB) Descriptor

func (*ST_League_Help_Simple_PB) Descriptor() ([]byte, []int)

func (*ST_League_Help_Simple_PB) GetActionType

func (m *ST_League_Help_Simple_PB) GetActionType() uint32

func (*ST_League_Help_Simple_PB) GetBasic

func (*ST_League_Help_Simple_PB) GetBuildingLevel

func (m *ST_League_Help_Simple_PB) GetBuildingLevel() uint32

func (*ST_League_Help_Simple_PB) GetBuildingType

func (m *ST_League_Help_Simple_PB) GetBuildingType() uint32

func (*ST_League_Help_Simple_PB) GetHelpCount

func (m *ST_League_Help_Simple_PB) GetHelpCount() uint32

func (*ST_League_Help_Simple_PB) GetMaxCount

func (m *ST_League_Help_Simple_PB) GetMaxCount() uint32

func (*ST_League_Help_Simple_PB) GetTechID

func (m *ST_League_Help_Simple_PB) GetTechID() uint32

func (*ST_League_Help_Simple_PB) GetUsername

func (m *ST_League_Help_Simple_PB) GetUsername() string

func (*ST_League_Help_Simple_PB) ProtoMessage

func (*ST_League_Help_Simple_PB) ProtoMessage()

func (*ST_League_Help_Simple_PB) Reset

func (m *ST_League_Help_Simple_PB) Reset()

func (*ST_League_Help_Simple_PB) String

func (m *ST_League_Help_Simple_PB) String() string

type ST_League_IndependData_Version_PB

type ST_League_IndependData_Version_PB struct {
	UnreadMessgaeCount      *uint32 `protobuf:"varint,1,opt,name=UnreadMessgaeCount" json:"UnreadMessgaeCount,omitempty"`
	LeagueHelpCount         *uint32 `protobuf:"varint,2,opt,name=LeagueHelpCount" json:"LeagueHelpCount,omitempty"`
	LeagueGiftCount         *uint32 `protobuf:"varint,3,opt,name=LeagueGiftCount" json:"LeagueGiftCount,omitempty"`
	LeagueBattleLogCount    *uint32 `protobuf:"varint,4,opt,name=LeagueBattleLogCount" json:"LeagueBattleLogCount,omitempty"`
	ReadLeagueBattleLogTime *uint64 `protobuf:"varint,5,opt,name=ReadLeagueBattleLogTime" json:"ReadLeagueBattleLogTime,omitempty"`
	XXX_unrecognized        []byte  `json:"-"`
}

联盟独立数据版本信息

func (*ST_League_IndependData_Version_PB) Descriptor

func (*ST_League_IndependData_Version_PB) Descriptor() ([]byte, []int)

func (*ST_League_IndependData_Version_PB) GetLeagueBattleLogCount

func (m *ST_League_IndependData_Version_PB) GetLeagueBattleLogCount() uint32

func (*ST_League_IndependData_Version_PB) GetLeagueGiftCount

func (m *ST_League_IndependData_Version_PB) GetLeagueGiftCount() uint32

func (*ST_League_IndependData_Version_PB) GetLeagueHelpCount

func (m *ST_League_IndependData_Version_PB) GetLeagueHelpCount() uint32

func (*ST_League_IndependData_Version_PB) GetReadLeagueBattleLogTime

func (m *ST_League_IndependData_Version_PB) GetReadLeagueBattleLogTime() uint64

func (*ST_League_IndependData_Version_PB) GetUnreadMessgaeCount

func (m *ST_League_IndependData_Version_PB) GetUnreadMessgaeCount() uint32

func (*ST_League_IndependData_Version_PB) ProtoMessage

func (*ST_League_IndependData_Version_PB) ProtoMessage()

func (*ST_League_IndependData_Version_PB) Reset

func (*ST_League_IndependData_Version_PB) String

type ST_League_Member_Info

type ST_League_Member_Info struct {
	Id                   *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Level                *int32  `protobuf:"varint,2,opt,name=level" json:"level,omitempty"`
	LastRefreshTimestamp *uint64 `protobuf:"varint,3,opt,name=lastRefreshTimestamp" json:"lastRefreshTimestamp,omitempty"`
	Power                *uint64 `protobuf:"varint,4,opt,name=power" json:"power,omitempty"`
	KillNum              *uint64 `protobuf:"varint,5,opt,name=killNum" json:"killNum,omitempty"`
	Title                *uint64 `protobuf:"varint,6,opt,name=title" json:"title,omitempty"`
	XXX_unrecognized     []byte  `json:"-"`
}

客户端通信的数据,比存db的多一些项,比如玩家姓名等

func (*ST_League_Member_Info) Descriptor

func (*ST_League_Member_Info) Descriptor() ([]byte, []int)

func (*ST_League_Member_Info) GetId

func (m *ST_League_Member_Info) GetId() uint64

func (*ST_League_Member_Info) GetKillNum

func (m *ST_League_Member_Info) GetKillNum() uint64

func (*ST_League_Member_Info) GetLastRefreshTimestamp

func (m *ST_League_Member_Info) GetLastRefreshTimestamp() uint64

func (*ST_League_Member_Info) GetLevel

func (m *ST_League_Member_Info) GetLevel() int32

func (*ST_League_Member_Info) GetPower

func (m *ST_League_Member_Info) GetPower() uint64

func (*ST_League_Member_Info) GetTitle

func (m *ST_League_Member_Info) GetTitle() uint64

func (*ST_League_Member_Info) ProtoMessage

func (*ST_League_Member_Info) ProtoMessage()

func (*ST_League_Member_Info) Reset

func (m *ST_League_Member_Info) Reset()

func (*ST_League_Member_Info) String

func (m *ST_League_Member_Info) String() string

type ST_League_Message_List_PB

type ST_League_Message_List_PB struct {
	MessageList      []*ST_LeagueMessageEntry_PB `protobuf:"bytes,1,rep,name=messageList" json:"messageList,omitempty"`
	XXX_unrecognized []byte                      `json:"-"`
}

联盟留言列表数据

func (*ST_League_Message_List_PB) Descriptor

func (*ST_League_Message_List_PB) Descriptor() ([]byte, []int)

func (*ST_League_Message_List_PB) GetMessageList

func (m *ST_League_Message_List_PB) GetMessageList() []*ST_LeagueMessageEntry_PB

func (*ST_League_Message_List_PB) ProtoMessage

func (*ST_League_Message_List_PB) ProtoMessage()

func (*ST_League_Message_List_PB) Reset

func (m *ST_League_Message_List_PB) Reset()

func (*ST_League_Message_List_PB) String

func (m *ST_League_Message_List_PB) String() string

type ST_League_Operation_Result

type ST_League_Operation_Result struct {
	Result           *LeagueResult `protobuf:"varint,1,req,name=result,enum=Protocol.LeagueResult" json:"result,omitempty"`
	XXX_unrecognized []byte        `json:"-"`
}

func (*ST_League_Operation_Result) Descriptor

func (*ST_League_Operation_Result) Descriptor() ([]byte, []int)

func (*ST_League_Operation_Result) GetResult

func (*ST_League_Operation_Result) ProtoMessage

func (*ST_League_Operation_Result) ProtoMessage()

func (*ST_League_Operation_Result) Reset

func (m *ST_League_Operation_Result) Reset()

func (*ST_League_Operation_Result) String

func (m *ST_League_Operation_Result) String() string

type ST_League_Simple_Info

type ST_League_Simple_Info struct {
	Name             *string                     `protobuf:"bytes,1,opt,name=name" json:"name,omitempty"`
	OwnerID          *uint64                     `protobuf:"varint,2,opt,name=ownerID" json:"ownerID,omitempty"`
	OwnerName        *string                     `protobuf:"bytes,3,opt,name=ownerName" json:"ownerName,omitempty"`
	ShortName        *string                     `protobuf:"bytes,4,opt,name=shortName" json:"shortName,omitempty"`
	Slogan           *string                     `protobuf:"bytes,5,opt,name=slogan" json:"slogan,omitempty"`
	MemberCount      *uint32                     `protobuf:"varint,6,opt,name=memberCount" json:"memberCount,omitempty"`
	Battle           *uint64                     `protobuf:"varint,7,opt,name=battle" json:"battle,omitempty"`
	LeagueID         *uint64                     `protobuf:"varint,8,opt,name=leagueID" json:"leagueID,omitempty"`
	Score            *uint64                     `protobuf:"varint,9,opt,name=score" json:"score,omitempty"`
	Versionid        *uint32                     `protobuf:"varint,10,opt,name=versionid" json:"versionid,omitempty"`
	NeedReview       *bool                       `protobuf:"varint,11,opt,name=needReview" json:"needReview,omitempty"`
	LeagueLanguage   *uint32                     `protobuf:"varint,12,opt,name=leagueLanguage" json:"leagueLanguage,omitempty"`
	MainCityLevel    *uint64                     `protobuf:"varint,13,opt,name=mainCityLevel" json:"mainCityLevel,omitempty"`
	MinPower         *uint64                     `protobuf:"varint,14,opt,name=minPower" json:"minPower,omitempty"`
	MessageList      []*ST_LeagueMessageEntry_PB `protobuf:"bytes,15,rep,name=messageList" json:"messageList,omitempty"`
	MemberCapacity   *uint32                     `protobuf:"varint,16,opt,name=memberCapacity" json:"memberCapacity,omitempty"`
	PowerRank        *uint32                     `protobuf:"varint,17,opt,name=powerRank" json:"powerRank,omitempty"`
	Flag             *ST_LeagueCustomFlag_PB     `protobuf:"bytes,18,opt,name=flag" json:"flag,omitempty"`
	GiftLevel        *uint32                     `protobuf:"varint,19,opt,name=giftLevel" json:"giftLevel,omitempty"`
	OwnCitys         []uint32                    `protobuf:"varint,20,rep,name=ownCitys" json:"ownCitys,omitempty"`
	CreateDate       *uint64                     `protobuf:"varint,21,opt,name=createDate" json:"createDate,omitempty"`
	OutSlogan        *string                     `protobuf:"bytes,22,opt,name=OutSlogan" json:"OutSlogan,omitempty"`
	AutoDismissTime  *uint64                     `protobuf:"varint,23,opt,name=autoDismissTime" json:"autoDismissTime,omitempty"`
	Sid              *uint32                     `protobuf:"varint,24,opt,name=sid" json:"sid,omitempty"`
	Building         *ST_List_Uint64             `protobuf:"bytes,25,opt,name=Building" json:"Building,omitempty"`
	ChannelId        *string                     `protobuf:"bytes,26,opt,name=channelId" json:"channelId,omitempty"`
	XXX_unrecognized []byte                      `json:"-"`
}

func (*ST_League_Simple_Info) Descriptor

func (*ST_League_Simple_Info) Descriptor() ([]byte, []int)

func (*ST_League_Simple_Info) GetAutoDismissTime

func (m *ST_League_Simple_Info) GetAutoDismissTime() uint64

func (*ST_League_Simple_Info) GetBattle

func (m *ST_League_Simple_Info) GetBattle() uint64

func (*ST_League_Simple_Info) GetBuilding

func (m *ST_League_Simple_Info) GetBuilding() *ST_List_Uint64

func (*ST_League_Simple_Info) GetChannelId

func (m *ST_League_Simple_Info) GetChannelId() string

func (*ST_League_Simple_Info) GetCreateDate

func (m *ST_League_Simple_Info) GetCreateDate() uint64

func (*ST_League_Simple_Info) GetFlag

func (*ST_League_Simple_Info) GetGiftLevel

func (m *ST_League_Simple_Info) GetGiftLevel() uint32

func (*ST_League_Simple_Info) GetLeagueID

func (m *ST_League_Simple_Info) GetLeagueID() uint64

func (*ST_League_Simple_Info) GetLeagueLanguage

func (m *ST_League_Simple_Info) GetLeagueLanguage() uint32

func (*ST_League_Simple_Info) GetMainCityLevel

func (m *ST_League_Simple_Info) GetMainCityLevel() uint64

func (*ST_League_Simple_Info) GetMemberCapacity

func (m *ST_League_Simple_Info) GetMemberCapacity() uint32

func (*ST_League_Simple_Info) GetMemberCount

func (m *ST_League_Simple_Info) GetMemberCount() uint32

func (*ST_League_Simple_Info) GetMessageList

func (m *ST_League_Simple_Info) GetMessageList() []*ST_LeagueMessageEntry_PB

func (*ST_League_Simple_Info) GetMinPower

func (m *ST_League_Simple_Info) GetMinPower() uint64

func (*ST_League_Simple_Info) GetName

func (m *ST_League_Simple_Info) GetName() string

func (*ST_League_Simple_Info) GetNeedReview

func (m *ST_League_Simple_Info) GetNeedReview() bool

func (*ST_League_Simple_Info) GetOutSlogan

func (m *ST_League_Simple_Info) GetOutSlogan() string

func (*ST_League_Simple_Info) GetOwnCitys

func (m *ST_League_Simple_Info) GetOwnCitys() []uint32

func (*ST_League_Simple_Info) GetOwnerID

func (m *ST_League_Simple_Info) GetOwnerID() uint64

func (*ST_League_Simple_Info) GetOwnerName

func (m *ST_League_Simple_Info) GetOwnerName() string

func (*ST_League_Simple_Info) GetPowerRank

func (m *ST_League_Simple_Info) GetPowerRank() uint32

func (*ST_League_Simple_Info) GetScore

func (m *ST_League_Simple_Info) GetScore() uint64

func (*ST_League_Simple_Info) GetShortName

func (m *ST_League_Simple_Info) GetShortName() string

func (*ST_League_Simple_Info) GetSid

func (m *ST_League_Simple_Info) GetSid() uint32

func (*ST_League_Simple_Info) GetSlogan

func (m *ST_League_Simple_Info) GetSlogan() string

func (*ST_League_Simple_Info) GetVersionid

func (m *ST_League_Simple_Info) GetVersionid() uint32

func (*ST_League_Simple_Info) ProtoMessage

func (*ST_League_Simple_Info) ProtoMessage()

func (*ST_League_Simple_Info) Reset

func (m *ST_League_Simple_Info) Reset()

func (*ST_League_Simple_Info) String

func (m *ST_League_Simple_Info) String() string

type ST_League_Simple_Info_List

type ST_League_Simple_Info_List struct {
	SimpleInfoList   []*ST_League_Simple_Info `protobuf:"bytes,1,rep,name=simpleInfoList" json:"simpleInfoList,omitempty"`
	XXX_unrecognized []byte                   `json:"-"`
}

func (*ST_League_Simple_Info_List) Descriptor

func (*ST_League_Simple_Info_List) Descriptor() ([]byte, []int)

func (*ST_League_Simple_Info_List) GetSimpleInfoList

func (m *ST_League_Simple_Info_List) GetSimpleInfoList() []*ST_League_Simple_Info

func (*ST_League_Simple_Info_List) ProtoMessage

func (*ST_League_Simple_Info_List) ProtoMessage()

func (*ST_League_Simple_Info_List) Reset

func (m *ST_League_Simple_Info_List) Reset()

func (*ST_League_Simple_Info_List) String

func (m *ST_League_Simple_Info_List) String() string

type ST_List_Uint64

type ST_List_Uint64 struct {
	List             []uint64 `protobuf:"varint,1,rep,name=List" json:"List,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

func (*ST_List_Uint64) Descriptor

func (*ST_List_Uint64) Descriptor() ([]byte, []int)

func (*ST_List_Uint64) GetList

func (m *ST_List_Uint64) GetList() []uint64

func (*ST_List_Uint64) ProtoMessage

func (*ST_List_Uint64) ProtoMessage()

func (*ST_List_Uint64) Reset

func (m *ST_List_Uint64) Reset()

func (*ST_List_Uint64) String

func (m *ST_List_Uint64) String() string

type ST_LocalActionAsset_PB

type ST_LocalActionAsset_PB struct {
	ActionList []*ST_LocalActionEntry_PB `protobuf:"bytes,1,rep,name=actionList" json:"actionList,omitempty"`
	// 第二队列时间(vip永久时间生效时不使用)
	SecondTime       *uint64 `protobuf:"varint,2,opt,name=SecondTime" json:"SecondTime,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_LocalActionAsset_PB) Descriptor

func (*ST_LocalActionAsset_PB) Descriptor() ([]byte, []int)

func (*ST_LocalActionAsset_PB) GetActionList

func (m *ST_LocalActionAsset_PB) GetActionList() []*ST_LocalActionEntry_PB

func (*ST_LocalActionAsset_PB) GetSecondTime

func (m *ST_LocalActionAsset_PB) GetSecondTime() uint64

func (*ST_LocalActionAsset_PB) ProtoMessage

func (*ST_LocalActionAsset_PB) ProtoMessage()

func (*ST_LocalActionAsset_PB) Reset

func (m *ST_LocalActionAsset_PB) Reset()

func (*ST_LocalActionAsset_PB) String

func (m *ST_LocalActionAsset_PB) String() string

type ST_LocalActionEntry_PB

type ST_LocalActionEntry_PB struct {
	Actionid   *uint32          `protobuf:"varint,1,opt,name=actionid" json:"actionid,omitempty"`
	Actiontype *uint32          `protobuf:"varint,2,opt,name=actiontype" json:"actiontype,omitempty"`
	BuildingID *uint32          `protobuf:"varint,3,opt,name=buildingID" json:"buildingID,omitempty"`
	Starttime  *uint64          `protobuf:"varint,4,opt,name=starttime" json:"starttime,omitempty"`
	Remaintime *uint64          `protobuf:"varint,5,opt,name=remaintime" json:"remaintime,omitempty"`
	Totaltime  *uint64          `protobuf:"varint,6,opt,name=totaltime" json:"totaltime,omitempty"`
	Details    []int32          `protobuf:"varint,7,rep,name=details" json:"details,omitempty"`
	Appenddata *string          `protobuf:"bytes,8,opt,name=appenddata" json:"appenddata,omitempty"`
	IsHelped   *bool            `protobuf:"varint,9,opt,name=isHelped" json:"isHelped,omitempty"`
	Units      *ST_UnitAsset_PB `protobuf:"bytes,10,opt,name=units" json:"units,omitempty"`
	// 队列序号(1,2)
	Startid          *uint32 `protobuf:"varint,11,opt,name=startid" json:"startid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_LocalActionEntry_PB) Descriptor

func (*ST_LocalActionEntry_PB) Descriptor() ([]byte, []int)

func (*ST_LocalActionEntry_PB) GetActionid

func (m *ST_LocalActionEntry_PB) GetActionid() uint32

func (*ST_LocalActionEntry_PB) GetActiontype

func (m *ST_LocalActionEntry_PB) GetActiontype() uint32

func (*ST_LocalActionEntry_PB) GetAppenddata

func (m *ST_LocalActionEntry_PB) GetAppenddata() string

func (*ST_LocalActionEntry_PB) GetBuildingID

func (m *ST_LocalActionEntry_PB) GetBuildingID() uint32

func (*ST_LocalActionEntry_PB) GetDetails

func (m *ST_LocalActionEntry_PB) GetDetails() []int32

func (*ST_LocalActionEntry_PB) GetIsHelped

func (m *ST_LocalActionEntry_PB) GetIsHelped() bool

func (*ST_LocalActionEntry_PB) GetRemaintime

func (m *ST_LocalActionEntry_PB) GetRemaintime() uint64

func (*ST_LocalActionEntry_PB) GetStartid

func (m *ST_LocalActionEntry_PB) GetStartid() uint32

func (*ST_LocalActionEntry_PB) GetStarttime

func (m *ST_LocalActionEntry_PB) GetStarttime() uint64

func (*ST_LocalActionEntry_PB) GetTotaltime

func (m *ST_LocalActionEntry_PB) GetTotaltime() uint64

func (*ST_LocalActionEntry_PB) GetUnits

func (m *ST_LocalActionEntry_PB) GetUnits() *ST_UnitAsset_PB

func (*ST_LocalActionEntry_PB) ProtoMessage

func (*ST_LocalActionEntry_PB) ProtoMessage()

func (*ST_LocalActionEntry_PB) Reset

func (m *ST_LocalActionEntry_PB) Reset()

func (*ST_LocalActionEntry_PB) String

func (m *ST_LocalActionEntry_PB) String() string

type ST_Lottery_PB

type ST_Lottery_PB struct {
	LottTimes        *uint32  `protobuf:"varint,1,opt,name=lottTimes" json:"lottTimes,omitempty"`
	ExtraRewardIds   []uint32 `protobuf:"varint,2,rep,name=extraRewardIds" json:"extraRewardIds,omitempty"`
	LottTimesToday   *uint32  `protobuf:"varint,3,opt,name=lottTimesToday" json:"lottTimesToday,omitempty"`
	First            *bool    `protobuf:"varint,4,opt,name=first" json:"first,omitempty"`
	TodayFirst       *bool    `protobuf:"varint,5,opt,name=todayFirst" json:"todayFirst,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

func (*ST_Lottery_PB) Descriptor

func (*ST_Lottery_PB) Descriptor() ([]byte, []int)

func (*ST_Lottery_PB) GetExtraRewardIds

func (m *ST_Lottery_PB) GetExtraRewardIds() []uint32

func (*ST_Lottery_PB) GetFirst

func (m *ST_Lottery_PB) GetFirst() bool

func (*ST_Lottery_PB) GetLottTimes

func (m *ST_Lottery_PB) GetLottTimes() uint32

func (*ST_Lottery_PB) GetLottTimesToday

func (m *ST_Lottery_PB) GetLottTimesToday() uint32

func (*ST_Lottery_PB) GetTodayFirst

func (m *ST_Lottery_PB) GetTodayFirst() bool

func (*ST_Lottery_PB) ProtoMessage

func (*ST_Lottery_PB) ProtoMessage()

func (*ST_Lottery_PB) Reset

func (m *ST_Lottery_PB) Reset()

func (*ST_Lottery_PB) String

func (m *ST_Lottery_PB) String() string

type ST_LuckyStarItem_PB

type ST_LuckyStarItem_PB struct {
	Id               *uint32             `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Items            []*ST_Vector2Int_PB `protobuf:"bytes,2,rep,name=items" json:"items,omitempty"`
	CanBuyTimes      *uint32             `protobuf:"varint,3,opt,name=canBuyTimes" json:"canBuyTimes,omitempty"`
	Discount         *uint32             `protobuf:"varint,4,opt,name=discount" json:"discount,omitempty"`
	ProductId        *string             `protobuf:"bytes,5,opt,name=productId" json:"productId,omitempty"`
	BuyTimes         *uint32             `protobuf:"varint,6,opt,name=buyTimes" json:"buyTimes,omitempty"`
	XXX_unrecognized []byte              `json:"-"`
}

幸运星商品条目

func (*ST_LuckyStarItem_PB) Descriptor

func (*ST_LuckyStarItem_PB) Descriptor() ([]byte, []int)

func (*ST_LuckyStarItem_PB) GetBuyTimes

func (m *ST_LuckyStarItem_PB) GetBuyTimes() uint32

func (*ST_LuckyStarItem_PB) GetCanBuyTimes

func (m *ST_LuckyStarItem_PB) GetCanBuyTimes() uint32

func (*ST_LuckyStarItem_PB) GetDiscount

func (m *ST_LuckyStarItem_PB) GetDiscount() uint32

func (*ST_LuckyStarItem_PB) GetId

func (m *ST_LuckyStarItem_PB) GetId() uint32

func (*ST_LuckyStarItem_PB) GetItems

func (m *ST_LuckyStarItem_PB) GetItems() []*ST_Vector2Int_PB

func (*ST_LuckyStarItem_PB) GetProductId

func (m *ST_LuckyStarItem_PB) GetProductId() string

func (*ST_LuckyStarItem_PB) ProtoMessage

func (*ST_LuckyStarItem_PB) ProtoMessage()

func (*ST_LuckyStarItem_PB) Reset

func (m *ST_LuckyStarItem_PB) Reset()

func (*ST_LuckyStarItem_PB) String

func (m *ST_LuckyStarItem_PB) String() string

type ST_LuckyStarItem_Server_PB

type ST_LuckyStarItem_Server_PB struct {
	Id               *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	BuyTimes         *uint32 `protobuf:"varint,2,opt,name=buyTimes" json:"buyTimes,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

幸运星商品条目

func (*ST_LuckyStarItem_Server_PB) Descriptor

func (*ST_LuckyStarItem_Server_PB) Descriptor() ([]byte, []int)

func (*ST_LuckyStarItem_Server_PB) GetBuyTimes

func (m *ST_LuckyStarItem_Server_PB) GetBuyTimes() uint32

func (*ST_LuckyStarItem_Server_PB) GetId

func (*ST_LuckyStarItem_Server_PB) ProtoMessage

func (*ST_LuckyStarItem_Server_PB) ProtoMessage()

func (*ST_LuckyStarItem_Server_PB) Reset

func (m *ST_LuckyStarItem_Server_PB) Reset()

func (*ST_LuckyStarItem_Server_PB) String

func (m *ST_LuckyStarItem_Server_PB) String() string

type ST_LuckyStarShop_PB

type ST_LuckyStarShop_PB struct {
	LuckyStars       []*ST_LuckyStar_PB `protobuf:"bytes,1,rep,name=luckyStars" json:"luckyStars,omitempty"`
	XXX_unrecognized []byte             `json:"-"`
}

全局幸运星商店资产

func (*ST_LuckyStarShop_PB) Descriptor

func (*ST_LuckyStarShop_PB) Descriptor() ([]byte, []int)

func (*ST_LuckyStarShop_PB) GetLuckyStars

func (m *ST_LuckyStarShop_PB) GetLuckyStars() []*ST_LuckyStar_PB

func (*ST_LuckyStarShop_PB) ProtoMessage

func (*ST_LuckyStarShop_PB) ProtoMessage()

func (*ST_LuckyStarShop_PB) Reset

func (m *ST_LuckyStarShop_PB) Reset()

func (*ST_LuckyStarShop_PB) String

func (m *ST_LuckyStarShop_PB) String() string

type ST_LuckyStar_PB

type ST_LuckyStar_PB struct {
	Id               *uint32                `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Priority         *uint32                `protobuf:"varint,2,opt,name=priority" json:"priority,omitempty"`
	StartTime        *uint64                `protobuf:"varint,3,opt,name=startTime" json:"startTime,omitempty"`
	EndTime          *uint64                `protobuf:"varint,4,opt,name=endTime" json:"endTime,omitempty"`
	RefreshTime      *uint64                `protobuf:"varint,5,opt,name=refreshTime" json:"refreshTime,omitempty"`
	Items            []*ST_LuckyStarItem_PB `protobuf:"bytes,6,rep,name=items" json:"items,omitempty"`
	Name             *string                `protobuf:"bytes,7,opt,name=name" json:"name,omitempty"`
	XXX_unrecognized []byte                 `json:"-"`
}

幸运星

func (*ST_LuckyStar_PB) Descriptor

func (*ST_LuckyStar_PB) Descriptor() ([]byte, []int)

func (*ST_LuckyStar_PB) GetEndTime

func (m *ST_LuckyStar_PB) GetEndTime() uint64

func (*ST_LuckyStar_PB) GetId

func (m *ST_LuckyStar_PB) GetId() uint32

func (*ST_LuckyStar_PB) GetItems

func (m *ST_LuckyStar_PB) GetItems() []*ST_LuckyStarItem_PB

func (*ST_LuckyStar_PB) GetName

func (m *ST_LuckyStar_PB) GetName() string

func (*ST_LuckyStar_PB) GetPriority

func (m *ST_LuckyStar_PB) GetPriority() uint32

func (*ST_LuckyStar_PB) GetRefreshTime

func (m *ST_LuckyStar_PB) GetRefreshTime() uint64

func (*ST_LuckyStar_PB) GetStartTime

func (m *ST_LuckyStar_PB) GetStartTime() uint64

func (*ST_LuckyStar_PB) ProtoMessage

func (*ST_LuckyStar_PB) ProtoMessage()

func (*ST_LuckyStar_PB) Reset

func (m *ST_LuckyStar_PB) Reset()

func (*ST_LuckyStar_PB) String

func (m *ST_LuckyStar_PB) String() string

type ST_LuckyStar_Server_PB

type ST_LuckyStar_Server_PB struct {
	Id               *uint32                       `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	RefreshTime      *uint64                       `protobuf:"varint,2,opt,name=refreshTime" json:"refreshTime,omitempty"`
	Items            []*ST_LuckyStarItem_Server_PB `protobuf:"bytes,3,rep,name=items" json:"items,omitempty"`
	XXX_unrecognized []byte                        `json:"-"`
}

func (*ST_LuckyStar_Server_PB) Descriptor

func (*ST_LuckyStar_Server_PB) Descriptor() ([]byte, []int)

func (*ST_LuckyStar_Server_PB) GetId

func (m *ST_LuckyStar_Server_PB) GetId() uint32

func (*ST_LuckyStar_Server_PB) GetItems

func (*ST_LuckyStar_Server_PB) GetRefreshTime

func (m *ST_LuckyStar_Server_PB) GetRefreshTime() uint64

func (*ST_LuckyStar_Server_PB) ProtoMessage

func (*ST_LuckyStar_Server_PB) ProtoMessage()

func (*ST_LuckyStar_Server_PB) Reset

func (m *ST_LuckyStar_Server_PB) Reset()

func (*ST_LuckyStar_Server_PB) String

func (m *ST_LuckyStar_Server_PB) String() string

type ST_MacActifityInfo

type ST_MacActifityInfo struct {
	LeagueId         *uint64 `protobuf:"varint,1,opt,name=leagueId" json:"leagueId,omitempty"`
	FailedTms        *uint32 `protobuf:"varint,2,opt,name=failedTms" json:"failedTms,omitempty"`
	Rewarded         *bool   `protobuf:"varint,3,opt,name=rewarded" json:"rewarded,omitempty"`
	LeagueRewards    *bool   `protobuf:"varint,4,opt,name=leagueRewards" json:"leagueRewards,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_MacActifityInfo) Descriptor

func (*ST_MacActifityInfo) Descriptor() ([]byte, []int)

func (*ST_MacActifityInfo) GetFailedTms

func (m *ST_MacActifityInfo) GetFailedTms() uint32

func (*ST_MacActifityInfo) GetLeagueId

func (m *ST_MacActifityInfo) GetLeagueId() uint64

func (*ST_MacActifityInfo) GetLeagueRewards

func (m *ST_MacActifityInfo) GetLeagueRewards() bool

func (*ST_MacActifityInfo) GetRewarded

func (m *ST_MacActifityInfo) GetRewarded() bool

func (*ST_MacActifityInfo) ProtoMessage

func (*ST_MacActifityInfo) ProtoMessage()

func (*ST_MacActifityInfo) Reset

func (m *ST_MacActifityInfo) Reset()

func (*ST_MacActifityInfo) String

func (m *ST_MacActifityInfo) String() string

type ST_MailAssetForClientSave_PB

type ST_MailAssetForClientSave_PB struct {
	MailData         *ST_MailAsset_PB             `protobuf:"bytes,1,opt,name=mailData" json:"mailData,omitempty"`
	PlayerUid        *uint64                      `protobuf:"varint,2,opt,name=playerUid" json:"playerUid,omitempty"`
	SummaryEntryList []*ST_MailAssetSummary_Entry `protobuf:"bytes,3,rep,name=summaryEntryList" json:"summaryEntryList,omitempty"`
	XXX_unrecognized []byte                       `json:"-"`
}

玩家身上的邮件资源,专门用于客户端做本地存储

func (*ST_MailAssetForClientSave_PB) Descriptor

func (*ST_MailAssetForClientSave_PB) Descriptor() ([]byte, []int)

func (*ST_MailAssetForClientSave_PB) GetMailData

func (*ST_MailAssetForClientSave_PB) GetPlayerUid

func (m *ST_MailAssetForClientSave_PB) GetPlayerUid() uint64

func (*ST_MailAssetForClientSave_PB) GetSummaryEntryList

func (m *ST_MailAssetForClientSave_PB) GetSummaryEntryList() []*ST_MailAssetSummary_Entry

func (*ST_MailAssetForClientSave_PB) ProtoMessage

func (*ST_MailAssetForClientSave_PB) ProtoMessage()

func (*ST_MailAssetForClientSave_PB) Reset

func (m *ST_MailAssetForClientSave_PB) Reset()

func (*ST_MailAssetForClientSave_PB) String

type ST_MailAssetSummary

type ST_MailAssetSummary struct {
	Entries          []*ST_MailAssetSummary_Entry `protobuf:"bytes,1,rep,name=entries" json:"entries,omitempty"`
	VersionId        *int32                       `protobuf:"varint,2,opt,name=versionId" json:"versionId,omitempty"`
	XXX_unrecognized []byte                       `json:"-"`
}

func (*ST_MailAssetSummary) Descriptor

func (*ST_MailAssetSummary) Descriptor() ([]byte, []int)

func (*ST_MailAssetSummary) GetEntries

func (*ST_MailAssetSummary) GetVersionId

func (m *ST_MailAssetSummary) GetVersionId() int32

func (*ST_MailAssetSummary) ProtoMessage

func (*ST_MailAssetSummary) ProtoMessage()

func (*ST_MailAssetSummary) Reset

func (m *ST_MailAssetSummary) Reset()

func (*ST_MailAssetSummary) String

func (m *ST_MailAssetSummary) String() string

type ST_MailAssetSummary_Entry

type ST_MailAssetSummary_Entry struct {
	ClientType       *int32   `protobuf:"varint,1,opt,name=clientType" json:"clientType,omitempty"`
	UnReadCount      *int32   `protobuf:"varint,2,opt,name=unReadCount" json:"unReadCount,omitempty"`
	TotalCount       *int32   `protobuf:"varint,3,opt,name=totalCount" json:"totalCount,omitempty"`
	MailIds          []uint64 `protobuf:"varint,4,rep,name=mailIds" json:"mailIds,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

邮件资产摘要

func (*ST_MailAssetSummary_Entry) Descriptor

func (*ST_MailAssetSummary_Entry) Descriptor() ([]byte, []int)

func (*ST_MailAssetSummary_Entry) GetClientType

func (m *ST_MailAssetSummary_Entry) GetClientType() int32

func (*ST_MailAssetSummary_Entry) GetMailIds

func (m *ST_MailAssetSummary_Entry) GetMailIds() []uint64

func (*ST_MailAssetSummary_Entry) GetTotalCount

func (m *ST_MailAssetSummary_Entry) GetTotalCount() int32

func (*ST_MailAssetSummary_Entry) GetUnReadCount

func (m *ST_MailAssetSummary_Entry) GetUnReadCount() int32

func (*ST_MailAssetSummary_Entry) ProtoMessage

func (*ST_MailAssetSummary_Entry) ProtoMessage()

func (*ST_MailAssetSummary_Entry) Reset

func (m *ST_MailAssetSummary_Entry) Reset()

func (*ST_MailAssetSummary_Entry) String

func (m *ST_MailAssetSummary_Entry) String() string

type ST_MailAsset_PB

type ST_MailAsset_PB struct {
	MailList         []*ST_MailData_PB `protobuf:"bytes,1,rep,name=mailList" json:"mailList,omitempty"`
	LockedTypeList   []uint32          `protobuf:"varint,2,rep,name=lockedTypeList" json:"lockedTypeList,omitempty"`
	XXX_unrecognized []byte            `json:"-"`
}

邮件资源

func (*ST_MailAsset_PB) Descriptor

func (*ST_MailAsset_PB) Descriptor() ([]byte, []int)

func (*ST_MailAsset_PB) GetLockedTypeList

func (m *ST_MailAsset_PB) GetLockedTypeList() []uint32

func (*ST_MailAsset_PB) GetMailList

func (m *ST_MailAsset_PB) GetMailList() []*ST_MailData_PB

func (*ST_MailAsset_PB) ProtoMessage

func (*ST_MailAsset_PB) ProtoMessage()

func (*ST_MailAsset_PB) Reset

func (m *ST_MailAsset_PB) Reset()

func (*ST_MailAsset_PB) String

func (m *ST_MailAsset_PB) String() string

type ST_MailBasicInfo_PB

type ST_MailBasicInfo_PB struct {
	MailId           *uint64 `protobuf:"varint,1,opt,name=mailId" json:"mailId,omitempty"`
	Mailtype         *uint32 `protobuf:"varint,2,opt,name=mailtype" json:"mailtype,omitempty"`
	ReadStatus       *bool   `protobuf:"varint,3,opt,name=readStatus" json:"readStatus,omitempty"`
	ReceiveStatus    *bool   `protobuf:"varint,4,opt,name=receiveStatus" json:"receiveStatus,omitempty"`
	Kept             *bool   `protobuf:"varint,5,opt,name=kept" json:"kept,omitempty"`
	Locked           *bool   `protobuf:"varint,6,opt,name=locked" json:"locked,omitempty"`
	ServerId         *uint32 `protobuf:"varint,7,opt,name=serverId" json:"serverId,omitempty"`
	VersionId        *int32  `protobuf:"varint,8,opt,name=versionId" json:"versionId,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

邮件基本信息

func (*ST_MailBasicInfo_PB) Descriptor

func (*ST_MailBasicInfo_PB) Descriptor() ([]byte, []int)

func (*ST_MailBasicInfo_PB) GetKept

func (m *ST_MailBasicInfo_PB) GetKept() bool

func (*ST_MailBasicInfo_PB) GetLocked

func (m *ST_MailBasicInfo_PB) GetLocked() bool

func (*ST_MailBasicInfo_PB) GetMailId

func (m *ST_MailBasicInfo_PB) GetMailId() uint64

func (*ST_MailBasicInfo_PB) GetMailtype

func (m *ST_MailBasicInfo_PB) GetMailtype() uint32

func (*ST_MailBasicInfo_PB) GetReadStatus

func (m *ST_MailBasicInfo_PB) GetReadStatus() bool

func (*ST_MailBasicInfo_PB) GetReceiveStatus

func (m *ST_MailBasicInfo_PB) GetReceiveStatus() bool

func (*ST_MailBasicInfo_PB) GetServerId

func (m *ST_MailBasicInfo_PB) GetServerId() uint32

func (*ST_MailBasicInfo_PB) GetVersionId

func (m *ST_MailBasicInfo_PB) GetVersionId() int32

func (*ST_MailBasicInfo_PB) ProtoMessage

func (*ST_MailBasicInfo_PB) ProtoMessage()

func (*ST_MailBasicInfo_PB) Reset

func (m *ST_MailBasicInfo_PB) Reset()

func (*ST_MailBasicInfo_PB) String

func (m *ST_MailBasicInfo_PB) String() string

type ST_MailDBAsset_PB

type ST_MailDBAsset_PB struct {
	MailIdList       []*ST_MailBasicInfo_PB `protobuf:"bytes,1,rep,name=mailIdList" json:"mailIdList,omitempty"`
	XXX_unrecognized []byte                 `json:"-"`
}

邮件资产列表

func (*ST_MailDBAsset_PB) Descriptor

func (*ST_MailDBAsset_PB) Descriptor() ([]byte, []int)

func (*ST_MailDBAsset_PB) GetMailIdList

func (m *ST_MailDBAsset_PB) GetMailIdList() []*ST_MailBasicInfo_PB

func (*ST_MailDBAsset_PB) ProtoMessage

func (*ST_MailDBAsset_PB) ProtoMessage()

func (*ST_MailDBAsset_PB) Reset

func (m *ST_MailDBAsset_PB) Reset()

func (*ST_MailDBAsset_PB) String

func (m *ST_MailDBAsset_PB) String() string

type ST_MailDB_PB

type ST_MailDB_PB struct {
	Id               *uint64 `protobuf:"varint,1,opt,name=Id" json:"Id,omitempty"`
	Type             *uint32 `protobuf:"varint,2,opt,name=Type" json:"Type,omitempty"`
	TimeStamp        *uint64 `protobuf:"varint,3,opt,name=TimeStamp" json:"TimeStamp,omitempty"`
	SenderId         *uint64 `protobuf:"varint,4,opt,name=SenderId" json:"SenderId,omitempty"`
	ReceiverId       *uint64 `protobuf:"varint,5,opt,name=ReceiverId" json:"ReceiverId,omitempty"`
	SenderName       *string `protobuf:"bytes,6,opt,name=SenderName" json:"SenderName,omitempty"`
	Title            []byte  `protobuf:"bytes,7,opt,name=Title" json:"Title,omitempty"`
	Content          []byte  `protobuf:"bytes,8,opt,name=Content" json:"Content,omitempty"`
	TitleTips        []byte  `protobuf:"bytes,9,opt,name=TitleTips" json:"TitleTips,omitempty"`
	ContentTips      []byte  `protobuf:"bytes,10,opt,name=ContentTips" json:"ContentTips,omitempty"`
	TargetId         *int32  `protobuf:"varint,11,opt,name=TargetId" json:"TargetId,omitempty"`
	OtherId          *uint64 `protobuf:"varint,12,opt,name=OtherId" json:"OtherId,omitempty"`
	OtherName        *string `protobuf:"bytes,13,opt,name=OtherName" json:"OtherName,omitempty"`
	OtherAvatar      *string `protobuf:"bytes,14,opt,name=OtherAvatar" json:"OtherAvatar,omitempty"`
	NPCId            *uint64 `protobuf:"varint,15,opt,name=NPCId" json:"NPCId,omitempty"`
	Reward           []byte  `protobuf:"bytes,16,opt,name=Reward" json:"Reward,omitempty"`
	Detail           []byte  `protobuf:"bytes,17,opt,name=Detail" json:"Detail,omitempty"`
	Battle           []byte  `protobuf:"bytes,18,opt,name=Battle" json:"Battle,omitempty"`
	Kept             *bool   `protobuf:"varint,19,opt,name=Kept" json:"Kept,omitempty"`
	Locked           *bool   `protobuf:"varint,20,opt,name=Locked" json:"Locked,omitempty"`
	Removed          *bool   `protobuf:"varint,21,opt,name=Removed" json:"Removed,omitempty"`
	ServerId         *uint32 `protobuf:"varint,22,opt,name=ServerId" json:"ServerId,omitempty"`
	GiftPackId       *int32  `protobuf:"varint,23,opt,name=GiftPackId" json:"GiftPackId,omitempty"`
	MailSource       *int32  `protobuf:"varint,24,opt,name=MailSource" json:"MailSource,omitempty"`
	IsMiracleWarGift *bool   `protobuf:"varint,25,opt,name=IsMiracleWarGift" json:"IsMiracleWarGift,omitempty"`
	TitleID          *int32  `protobuf:"varint,26,opt,name=TitleID" json:"TitleID,omitempty"`
	RewardSource     *int32  `protobuf:"varint,27,opt,name=RewardSource" json:"RewardSource,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_MailDB_PB) Descriptor

func (*ST_MailDB_PB) Descriptor() ([]byte, []int)

func (*ST_MailDB_PB) GetBattle

func (m *ST_MailDB_PB) GetBattle() []byte

func (*ST_MailDB_PB) GetContent

func (m *ST_MailDB_PB) GetContent() []byte

func (*ST_MailDB_PB) GetContentTips

func (m *ST_MailDB_PB) GetContentTips() []byte

func (*ST_MailDB_PB) GetDetail

func (m *ST_MailDB_PB) GetDetail() []byte

func (*ST_MailDB_PB) GetGiftPackId

func (m *ST_MailDB_PB) GetGiftPackId() int32

func (*ST_MailDB_PB) GetId

func (m *ST_MailDB_PB) GetId() uint64

func (*ST_MailDB_PB) GetIsMiracleWarGift

func (m *ST_MailDB_PB) GetIsMiracleWarGift() bool

func (*ST_MailDB_PB) GetKept

func (m *ST_MailDB_PB) GetKept() bool

func (*ST_MailDB_PB) GetLocked

func (m *ST_MailDB_PB) GetLocked() bool

func (*ST_MailDB_PB) GetMailSource

func (m *ST_MailDB_PB) GetMailSource() int32

func (*ST_MailDB_PB) GetNPCId

func (m *ST_MailDB_PB) GetNPCId() uint64

func (*ST_MailDB_PB) GetOtherAvatar

func (m *ST_MailDB_PB) GetOtherAvatar() string

func (*ST_MailDB_PB) GetOtherId

func (m *ST_MailDB_PB) GetOtherId() uint64

func (*ST_MailDB_PB) GetOtherName

func (m *ST_MailDB_PB) GetOtherName() string

func (*ST_MailDB_PB) GetReceiverId

func (m *ST_MailDB_PB) GetReceiverId() uint64

func (*ST_MailDB_PB) GetRemoved

func (m *ST_MailDB_PB) GetRemoved() bool

func (*ST_MailDB_PB) GetReward

func (m *ST_MailDB_PB) GetReward() []byte

func (*ST_MailDB_PB) GetRewardSource

func (m *ST_MailDB_PB) GetRewardSource() int32

func (*ST_MailDB_PB) GetSenderId

func (m *ST_MailDB_PB) GetSenderId() uint64

func (*ST_MailDB_PB) GetSenderName

func (m *ST_MailDB_PB) GetSenderName() string

func (*ST_MailDB_PB) GetServerId

func (m *ST_MailDB_PB) GetServerId() uint32

func (*ST_MailDB_PB) GetTargetId

func (m *ST_MailDB_PB) GetTargetId() int32

func (*ST_MailDB_PB) GetTimeStamp

func (m *ST_MailDB_PB) GetTimeStamp() uint64

func (*ST_MailDB_PB) GetTitle

func (m *ST_MailDB_PB) GetTitle() []byte

func (*ST_MailDB_PB) GetTitleID

func (m *ST_MailDB_PB) GetTitleID() int32

func (*ST_MailDB_PB) GetTitleTips

func (m *ST_MailDB_PB) GetTitleTips() []byte

func (*ST_MailDB_PB) GetType

func (m *ST_MailDB_PB) GetType() uint32

func (*ST_MailDB_PB) ProtoMessage

func (*ST_MailDB_PB) ProtoMessage()

func (*ST_MailDB_PB) Reset

func (m *ST_MailDB_PB) Reset()

func (*ST_MailDB_PB) String

func (m *ST_MailDB_PB) String() string

type ST_MailData_PB

type ST_MailData_PB struct {
	Basic       *ST_MailBasicInfo_PB `protobuf:"bytes,1,opt,name=basic" json:"basic,omitempty"`
	Simple      *ST_MailSimple_PB    `protobuf:"bytes,2,opt,name=simple" json:"simple,omitempty"`
	UnreadCount *int32               `protobuf:"varint,3,opt,name=unreadCount" json:"unreadCount,omitempty"`
	TotalCount  *int32               `protobuf:"varint,4,opt,name=totalCount" json:"totalCount,omitempty"`
	// 添加邮件具体的PB
	BattleReport             *ST_BattleReport_PB             `protobuf:"bytes,5,opt,name=battleReport" json:"battleReport,omitempty"`
	MonsterKillReport        *ST_MonsterKill_PB              `protobuf:"bytes,6,opt,name=monsterKillReport" json:"monsterKillReport,omitempty"`
	CollectionReport         *ST_CollectReport_PB            `protobuf:"bytes,7,opt,name=collectionReport" json:"collectionReport,omitempty"`
	ActiveSpyReport          *ST_ActiveSpyReport_PB          `protobuf:"bytes,8,opt,name=activeSpyReport" json:"activeSpyReport,omitempty"`
	EarlyWarningReport       *ST_BaseEarlyWarningReport_PB   `protobuf:"bytes,9,opt,name=earlyWarningReport" json:"earlyWarningReport,omitempty"`
	LeagueTransportReport    *ST_LeagueTransportReport_PB    `protobuf:"bytes,10,opt,name=leagueTransportReport" json:"leagueTransportReport,omitempty"`
	LeagueInvitationJoinMail *ST_LeagueInvitationJoinMail_PB `protobuf:"bytes,11,opt,name=leagueInvitationJoinMail" json:"leagueInvitationJoinMail,omitempty"`
	ActiveSpyMonsterReport   *ST_ActiveSpyMonsterReport_PB   `protobuf:"bytes,12,opt,name=activeSpyMonsterReport" json:"activeSpyMonsterReport,omitempty"`
	BattleNoticeUID          *int64                          `protobuf:"varint,13,opt,name=battleNoticeUID" json:"battleNoticeUID,omitempty"`
	XXX_unrecognized         []byte                          `json:"-"`
}

邮件数据

func (*ST_MailData_PB) Descriptor

func (*ST_MailData_PB) Descriptor() ([]byte, []int)

func (*ST_MailData_PB) GetActiveSpyMonsterReport

func (m *ST_MailData_PB) GetActiveSpyMonsterReport() *ST_ActiveSpyMonsterReport_PB

func (*ST_MailData_PB) GetActiveSpyReport

func (m *ST_MailData_PB) GetActiveSpyReport() *ST_ActiveSpyReport_PB

func (*ST_MailData_PB) GetBasic

func (m *ST_MailData_PB) GetBasic() *ST_MailBasicInfo_PB

func (*ST_MailData_PB) GetBattleNoticeUID

func (m *ST_MailData_PB) GetBattleNoticeUID() int64

func (*ST_MailData_PB) GetBattleReport

func (m *ST_MailData_PB) GetBattleReport() *ST_BattleReport_PB

func (*ST_MailData_PB) GetCollectionReport

func (m *ST_MailData_PB) GetCollectionReport() *ST_CollectReport_PB

func (*ST_MailData_PB) GetEarlyWarningReport

func (m *ST_MailData_PB) GetEarlyWarningReport() *ST_BaseEarlyWarningReport_PB

func (*ST_MailData_PB) GetLeagueInvitationJoinMail

func (m *ST_MailData_PB) GetLeagueInvitationJoinMail() *ST_LeagueInvitationJoinMail_PB

func (*ST_MailData_PB) GetLeagueTransportReport

func (m *ST_MailData_PB) GetLeagueTransportReport() *ST_LeagueTransportReport_PB

func (*ST_MailData_PB) GetMonsterKillReport

func (m *ST_MailData_PB) GetMonsterKillReport() *ST_MonsterKill_PB

func (*ST_MailData_PB) GetSimple

func (m *ST_MailData_PB) GetSimple() *ST_MailSimple_PB

func (*ST_MailData_PB) GetTotalCount

func (m *ST_MailData_PB) GetTotalCount() int32

func (*ST_MailData_PB) GetUnreadCount

func (m *ST_MailData_PB) GetUnreadCount() int32

func (*ST_MailData_PB) ProtoMessage

func (*ST_MailData_PB) ProtoMessage()

func (*ST_MailData_PB) Reset

func (m *ST_MailData_PB) Reset()

func (*ST_MailData_PB) String

func (m *ST_MailData_PB) String() string

type ST_MailDocData_PB

type ST_MailDocData_PB struct {
	Id               *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Type             *uint32 `protobuf:"varint,2,opt,name=type" json:"type,omitempty"`
	Timestamp        *uint64 `protobuf:"varint,3,opt,name=timestamp" json:"timestamp,omitempty"`
	SenderName       *string `protobuf:"bytes,4,opt,name=SenderName" json:"SenderName,omitempty"`
	Title            *string `protobuf:"bytes,5,opt,name=title" json:"title,omitempty"`
	Content          *string `protobuf:"bytes,6,opt,name=content" json:"content,omitempty"`
	TitleTips        *string `protobuf:"bytes,7,opt,name=titleTips" json:"titleTips,omitempty"`
	TargetId         *int32  `protobuf:"varint,8,opt,name=targetId" json:"targetId,omitempty"`
	OtherId          *uint64 `protobuf:"varint,9,opt,name=otherId" json:"otherId,omitempty"`
	OtherName        *string `protobuf:"bytes,10,opt,name=otherName" json:"otherName,omitempty"`
	OtherAvatar      *string `protobuf:"bytes,11,opt,name=otherAvatar" json:"otherAvatar,omitempty"`
	NpcId            *uint64 `protobuf:"varint,12,opt,name=npcId" json:"npcId,omitempty"`
	Reward           *string `protobuf:"bytes,13,opt,name=reward" json:"reward,omitempty"`
	Detail           *string `protobuf:"bytes,14,opt,name=detail" json:"detail,omitempty"`
	Battle           *string `protobuf:"bytes,15,opt,name=battle" json:"battle,omitempty"`
	Read             *bool   `protobuf:"varint,16,opt,name=read" json:"read,omitempty"`
	Kept             *bool   `protobuf:"varint,17,opt,name=kept" json:"kept,omitempty"`
	Removed          *bool   `protobuf:"varint,18,opt,name=removed" json:"removed,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_MailDocData_PB) Descriptor

func (*ST_MailDocData_PB) Descriptor() ([]byte, []int)

func (*ST_MailDocData_PB) GetBattle

func (m *ST_MailDocData_PB) GetBattle() string

func (*ST_MailDocData_PB) GetContent

func (m *ST_MailDocData_PB) GetContent() string

func (*ST_MailDocData_PB) GetDetail

func (m *ST_MailDocData_PB) GetDetail() string

func (*ST_MailDocData_PB) GetId

func (m *ST_MailDocData_PB) GetId() uint64

func (*ST_MailDocData_PB) GetKept

func (m *ST_MailDocData_PB) GetKept() bool

func (*ST_MailDocData_PB) GetNpcId

func (m *ST_MailDocData_PB) GetNpcId() uint64

func (*ST_MailDocData_PB) GetOtherAvatar

func (m *ST_MailDocData_PB) GetOtherAvatar() string

func (*ST_MailDocData_PB) GetOtherId

func (m *ST_MailDocData_PB) GetOtherId() uint64

func (*ST_MailDocData_PB) GetOtherName

func (m *ST_MailDocData_PB) GetOtherName() string

func (*ST_MailDocData_PB) GetRead

func (m *ST_MailDocData_PB) GetRead() bool

func (*ST_MailDocData_PB) GetRemoved

func (m *ST_MailDocData_PB) GetRemoved() bool

func (*ST_MailDocData_PB) GetReward

func (m *ST_MailDocData_PB) GetReward() string

func (*ST_MailDocData_PB) GetSenderName

func (m *ST_MailDocData_PB) GetSenderName() string

func (*ST_MailDocData_PB) GetTargetId

func (m *ST_MailDocData_PB) GetTargetId() int32

func (*ST_MailDocData_PB) GetTimestamp

func (m *ST_MailDocData_PB) GetTimestamp() uint64

func (*ST_MailDocData_PB) GetTitle

func (m *ST_MailDocData_PB) GetTitle() string

func (*ST_MailDocData_PB) GetTitleTips

func (m *ST_MailDocData_PB) GetTitleTips() string

func (*ST_MailDocData_PB) GetType

func (m *ST_MailDocData_PB) GetType() uint32

func (*ST_MailDocData_PB) ProtoMessage

func (*ST_MailDocData_PB) ProtoMessage()

func (*ST_MailDocData_PB) Reset

func (m *ST_MailDocData_PB) Reset()

func (*ST_MailDocData_PB) String

func (m *ST_MailDocData_PB) String() string

type ST_MailRewardList_PB

type ST_MailRewardList_PB struct {
	Reward           []*ST_Vector4Int_PB `protobuf:"bytes,1,rep,name=reward" json:"reward,omitempty"`
	XXX_unrecognized []byte              `json:"-"`
}

资产和奖励列表

func (*ST_MailRewardList_PB) Descriptor

func (*ST_MailRewardList_PB) Descriptor() ([]byte, []int)

func (*ST_MailRewardList_PB) GetReward

func (m *ST_MailRewardList_PB) GetReward() []*ST_Vector4Int_PB

func (*ST_MailRewardList_PB) ProtoMessage

func (*ST_MailRewardList_PB) ProtoMessage()

func (*ST_MailRewardList_PB) Reset

func (m *ST_MailRewardList_PB) Reset()

func (*ST_MailRewardList_PB) String

func (m *ST_MailRewardList_PB) String() string

type ST_MailSimple_PB

type ST_MailSimple_PB struct {
	SenderId           *uint64               `protobuf:"varint,1,opt,name=senderId" json:"senderId,omitempty"`
	SenderName         *string               `protobuf:"bytes,2,opt,name=senderName" json:"senderName,omitempty"`
	ReceiverId         *uint64               `protobuf:"varint,3,opt,name=receiverId" json:"receiverId,omitempty"`
	Title              *string               `protobuf:"bytes,4,opt,name=title" json:"title,omitempty"`
	Content            *string               `protobuf:"bytes,5,opt,name=content" json:"content,omitempty"`
	TitleTips          *ST_Tips_PB           `protobuf:"bytes,6,opt,name=titleTips" json:"titleTips,omitempty"`
	ContentTips        *ST_Tips_PB           `protobuf:"bytes,7,opt,name=contentTips" json:"contentTips,omitempty"`
	SendTime           *int64                `protobuf:"varint,8,opt,name=sendTime" json:"sendTime,omitempty"`
	TargetTileId       *int32                `protobuf:"varint,9,opt,name=targetTileId" json:"targetTileId,omitempty"`
	OtherId            *uint64               `protobuf:"varint,10,opt,name=otherId" json:"otherId,omitempty"`
	OtherName          *string               `protobuf:"bytes,11,opt,name=otherName" json:"otherName,omitempty"`
	OtherAvatar        *string               `protobuf:"bytes,12,opt,name=otherAvatar" json:"otherAvatar,omitempty"`
	NpcID              *uint64               `protobuf:"varint,13,opt,name=npcID" json:"npcID,omitempty"`
	Rewards            *ST_MailRewardList_PB `protobuf:"bytes,14,opt,name=rewards" json:"rewards,omitempty"`
	GiftPacketID       *int32                `protobuf:"varint,15,opt,name=giftPacketID" json:"giftPacketID,omitempty"`
	MailSource         *int32                `protobuf:"varint,16,opt,name=mailSource" json:"mailSource,omitempty"`
	IsPresidentRedward *bool                 `protobuf:"varint,17,opt,name=isPresidentRedward" json:"isPresidentRedward,omitempty"`
	AppointTitle       *int32                `protobuf:"varint,18,opt,name=appointTitle" json:"appointTitle,omitempty"`
	RewardSource       *int32                `protobuf:"varint,19,opt,name=rewardSource" json:"rewardSource,omitempty"`
	XXX_unrecognized   []byte                `json:"-"`
}

邮件简单信息

func (*ST_MailSimple_PB) Descriptor

func (*ST_MailSimple_PB) Descriptor() ([]byte, []int)

func (*ST_MailSimple_PB) GetAppointTitle

func (m *ST_MailSimple_PB) GetAppointTitle() int32

func (*ST_MailSimple_PB) GetContent

func (m *ST_MailSimple_PB) GetContent() string

func (*ST_MailSimple_PB) GetContentTips

func (m *ST_MailSimple_PB) GetContentTips() *ST_Tips_PB

func (*ST_MailSimple_PB) GetGiftPacketID

func (m *ST_MailSimple_PB) GetGiftPacketID() int32

func (*ST_MailSimple_PB) GetIsPresidentRedward

func (m *ST_MailSimple_PB) GetIsPresidentRedward() bool

func (*ST_MailSimple_PB) GetMailSource

func (m *ST_MailSimple_PB) GetMailSource() int32

func (*ST_MailSimple_PB) GetNpcID

func (m *ST_MailSimple_PB) GetNpcID() uint64

func (*ST_MailSimple_PB) GetOtherAvatar

func (m *ST_MailSimple_PB) GetOtherAvatar() string

func (*ST_MailSimple_PB) GetOtherId

func (m *ST_MailSimple_PB) GetOtherId() uint64

func (*ST_MailSimple_PB) GetOtherName

func (m *ST_MailSimple_PB) GetOtherName() string

func (*ST_MailSimple_PB) GetReceiverId

func (m *ST_MailSimple_PB) GetReceiverId() uint64

func (*ST_MailSimple_PB) GetRewardSource

func (m *ST_MailSimple_PB) GetRewardSource() int32

func (*ST_MailSimple_PB) GetRewards

func (m *ST_MailSimple_PB) GetRewards() *ST_MailRewardList_PB

func (*ST_MailSimple_PB) GetSendTime

func (m *ST_MailSimple_PB) GetSendTime() int64

func (*ST_MailSimple_PB) GetSenderId

func (m *ST_MailSimple_PB) GetSenderId() uint64

func (*ST_MailSimple_PB) GetSenderName

func (m *ST_MailSimple_PB) GetSenderName() string

func (*ST_MailSimple_PB) GetTargetTileId

func (m *ST_MailSimple_PB) GetTargetTileId() int32

func (*ST_MailSimple_PB) GetTitle

func (m *ST_MailSimple_PB) GetTitle() string

func (*ST_MailSimple_PB) GetTitleTips

func (m *ST_MailSimple_PB) GetTitleTips() *ST_Tips_PB

func (*ST_MailSimple_PB) ProtoMessage

func (*ST_MailSimple_PB) ProtoMessage()

func (*ST_MailSimple_PB) Reset

func (m *ST_MailSimple_PB) Reset()

func (*ST_MailSimple_PB) String

func (m *ST_MailSimple_PB) String() string

type ST_MailStorage_PB

type ST_MailStorage_PB struct {
	Client                    *ST_MailAsset_PB   `protobuf:"bytes,1,opt,name=client" json:"client,omitempty"`
	Server                    *ST_MailDBAsset_PB `protobuf:"bytes,2,opt,name=server" json:"server,omitempty"`
	LastEveryoneMailTimestamp *uint64            `protobuf:"varint,3,opt,name=lastEveryoneMailTimestamp" json:"lastEveryoneMailTimestamp,omitempty"`
	LanguageId                *uint32            `protobuf:"varint,4,opt,name=languageId" json:"languageId,omitempty"`
	VersionId                 *int32             `protobuf:"varint,5,opt,name=versionId" json:"versionId,omitempty"`
	XXX_unrecognized          []byte             `json:"-"`
}

邮件服务器存储结构

func (*ST_MailStorage_PB) Descriptor

func (*ST_MailStorage_PB) Descriptor() ([]byte, []int)

func (*ST_MailStorage_PB) GetClient

func (m *ST_MailStorage_PB) GetClient() *ST_MailAsset_PB

func (*ST_MailStorage_PB) GetLanguageId

func (m *ST_MailStorage_PB) GetLanguageId() uint32

func (*ST_MailStorage_PB) GetLastEveryoneMailTimestamp

func (m *ST_MailStorage_PB) GetLastEveryoneMailTimestamp() uint64

func (*ST_MailStorage_PB) GetServer

func (m *ST_MailStorage_PB) GetServer() *ST_MailDBAsset_PB

func (*ST_MailStorage_PB) GetVersionId

func (m *ST_MailStorage_PB) GetVersionId() int32

func (*ST_MailStorage_PB) ProtoMessage

func (*ST_MailStorage_PB) ProtoMessage()

func (*ST_MailStorage_PB) Reset

func (m *ST_MailStorage_PB) Reset()

func (*ST_MailStorage_PB) String

func (m *ST_MailStorage_PB) String() string

type ST_MailTypeList

type ST_MailTypeList struct {
	VersionId        *int32                   `protobuf:"varint,1,opt,name=versionId" json:"versionId,omitempty"`
	Entries          []*ST_MailTypeList_Entry `protobuf:"bytes,2,rep,name=entries" json:"entries,omitempty"`
	XXX_unrecognized []byte                   `json:"-"`
}

func (*ST_MailTypeList) Descriptor

func (*ST_MailTypeList) Descriptor() ([]byte, []int)

func (*ST_MailTypeList) GetEntries

func (m *ST_MailTypeList) GetEntries() []*ST_MailTypeList_Entry

func (*ST_MailTypeList) GetVersionId

func (m *ST_MailTypeList) GetVersionId() int32

func (*ST_MailTypeList) ProtoMessage

func (*ST_MailTypeList) ProtoMessage()

func (*ST_MailTypeList) Reset

func (m *ST_MailTypeList) Reset()

func (*ST_MailTypeList) String

func (m *ST_MailTypeList) String() string

type ST_MailTypeList_Entry

type ST_MailTypeList_Entry struct {
	ClientType       *int32  `protobuf:"varint,1,opt,name=clientType" json:"clientType,omitempty"`
	MailTypes        []int32 `protobuf:"varint,2,rep,name=mailTypes" json:"mailTypes,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_MailTypeList_Entry) Descriptor

func (*ST_MailTypeList_Entry) Descriptor() ([]byte, []int)

func (*ST_MailTypeList_Entry) GetClientType

func (m *ST_MailTypeList_Entry) GetClientType() int32

func (*ST_MailTypeList_Entry) GetMailTypes

func (m *ST_MailTypeList_Entry) GetMailTypes() []int32

func (*ST_MailTypeList_Entry) ProtoMessage

func (*ST_MailTypeList_Entry) ProtoMessage()

func (*ST_MailTypeList_Entry) Reset

func (m *ST_MailTypeList_Entry) Reset()

func (*ST_MailTypeList_Entry) String

func (m *ST_MailTypeList_Entry) String() string

type ST_MainCityEventAsset_PB

type ST_MainCityEventAsset_PB struct {
	RandomEventList  []*ST_MainCityEvent_PB `protobuf:"bytes,1,rep,name=randomEventList" json:"randomEventList,omitempty"`
	StaticEventList  []*ST_MainCityEvent_PB `protobuf:"bytes,2,rep,name=staticEventList" json:"staticEventList,omitempty"`
	UnlockLandIDList []uint64               `protobuf:"varint,3,rep,name=unlockLandIDList" json:"unlockLandIDList,omitempty"`
	XXX_unrecognized []byte                 `json:"-"`
}

主城事件资产

func (*ST_MainCityEventAsset_PB) Descriptor

func (*ST_MainCityEventAsset_PB) Descriptor() ([]byte, []int)

func (*ST_MainCityEventAsset_PB) GetRandomEventList

func (m *ST_MainCityEventAsset_PB) GetRandomEventList() []*ST_MainCityEvent_PB

func (*ST_MainCityEventAsset_PB) GetStaticEventList

func (m *ST_MainCityEventAsset_PB) GetStaticEventList() []*ST_MainCityEvent_PB

func (*ST_MainCityEventAsset_PB) GetUnlockLandIDList

func (m *ST_MainCityEventAsset_PB) GetUnlockLandIDList() []uint64

func (*ST_MainCityEventAsset_PB) ProtoMessage

func (*ST_MainCityEventAsset_PB) ProtoMessage()

func (*ST_MainCityEventAsset_PB) Reset

func (m *ST_MainCityEventAsset_PB) Reset()

func (*ST_MainCityEventAsset_PB) String

func (m *ST_MainCityEventAsset_PB) String() string

type ST_MainCityEvent_PB

type ST_MainCityEvent_PB struct {
	Id                    *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	EventID               *uint64 `protobuf:"varint,2,opt,name=eventID" json:"eventID,omitempty"`
	EventType             *uint64 `protobuf:"varint,3,opt,name=eventType" json:"eventType,omitempty"`
	EventStartTime        *uint64 `protobuf:"varint,4,opt,name=eventStartTime" json:"eventStartTime,omitempty"`
	EventTotalTime        *uint64 `protobuf:"varint,5,opt,name=eventTotalTime" json:"eventTotalTime,omitempty"`
	EventExecuteStartTime *uint64 `protobuf:"varint,6,opt,name=eventExecuteStartTime" json:"eventExecuteStartTime,omitempty"`
	EventExecuteTotalTime *uint64 `protobuf:"varint,7,opt,name=eventExecuteTotalTime" json:"eventExecuteTotalTime,omitempty"`
	Px                    *uint32 `protobuf:"varint,8,opt,name=px" json:"px,omitempty"`
	Py                    *uint32 `protobuf:"varint,9,opt,name=py" json:"py,omitempty"`
	ActionID              *uint32 `protobuf:"varint,10,opt,name=actionID" json:"actionID,omitempty"`
	Progress              *uint32 `protobuf:"varint,11,opt,name=progress" json:"progress,omitempty"`
	XXX_unrecognized      []byte  `json:"-"`
}

主城事件资产

func (*ST_MainCityEvent_PB) Descriptor

func (*ST_MainCityEvent_PB) Descriptor() ([]byte, []int)

func (*ST_MainCityEvent_PB) GetActionID

func (m *ST_MainCityEvent_PB) GetActionID() uint32

func (*ST_MainCityEvent_PB) GetEventExecuteStartTime

func (m *ST_MainCityEvent_PB) GetEventExecuteStartTime() uint64

func (*ST_MainCityEvent_PB) GetEventExecuteTotalTime

func (m *ST_MainCityEvent_PB) GetEventExecuteTotalTime() uint64

func (*ST_MainCityEvent_PB) GetEventID

func (m *ST_MainCityEvent_PB) GetEventID() uint64

func (*ST_MainCityEvent_PB) GetEventStartTime

func (m *ST_MainCityEvent_PB) GetEventStartTime() uint64

func (*ST_MainCityEvent_PB) GetEventTotalTime

func (m *ST_MainCityEvent_PB) GetEventTotalTime() uint64

func (*ST_MainCityEvent_PB) GetEventType

func (m *ST_MainCityEvent_PB) GetEventType() uint64

func (*ST_MainCityEvent_PB) GetId

func (m *ST_MainCityEvent_PB) GetId() uint64

func (*ST_MainCityEvent_PB) GetProgress

func (m *ST_MainCityEvent_PB) GetProgress() uint32

func (*ST_MainCityEvent_PB) GetPx

func (m *ST_MainCityEvent_PB) GetPx() uint32

func (*ST_MainCityEvent_PB) GetPy

func (m *ST_MainCityEvent_PB) GetPy() uint32

func (*ST_MainCityEvent_PB) ProtoMessage

func (*ST_MainCityEvent_PB) ProtoMessage()

func (*ST_MainCityEvent_PB) Reset

func (m *ST_MainCityEvent_PB) Reset()

func (*ST_MainCityEvent_PB) String

func (m *ST_MainCityEvent_PB) String() string

type ST_MainCityEvent_Server_Asset_PB

type ST_MainCityEvent_Server_Asset_PB struct {
	NextEventID      *uint64                `protobuf:"varint,1,opt,name=nextEventID" json:"nextEventID,omitempty"`
	RandomEventList  []*ST_MainCityEvent_PB `protobuf:"bytes,2,rep,name=randomEventList" json:"randomEventList,omitempty"`
	StaticEventList  []*ST_MainCityEvent_PB `protobuf:"bytes,3,rep,name=staticEventList" json:"staticEventList,omitempty"`
	AllEventList     []*ST_MainCityEvent_PB `protobuf:"bytes,4,rep,name=allEventList" json:"allEventList,omitempty"`
	UnlockLandIDList []uint64               `protobuf:"varint,5,rep,name=unlockLandIDList" json:"unlockLandIDList,omitempty"`
	MaxEventNumber   *uint32                `protobuf:"varint,6,opt,name=maxEventNumber" json:"maxEventNumber,omitempty"`
	XXX_unrecognized []byte                 `json:"-"`
}

主城事件资产(服务器)

func (*ST_MainCityEvent_Server_Asset_PB) Descriptor

func (*ST_MainCityEvent_Server_Asset_PB) Descriptor() ([]byte, []int)

func (*ST_MainCityEvent_Server_Asset_PB) GetAllEventList

func (m *ST_MainCityEvent_Server_Asset_PB) GetAllEventList() []*ST_MainCityEvent_PB

func (*ST_MainCityEvent_Server_Asset_PB) GetMaxEventNumber

func (m *ST_MainCityEvent_Server_Asset_PB) GetMaxEventNumber() uint32

func (*ST_MainCityEvent_Server_Asset_PB) GetNextEventID

func (m *ST_MainCityEvent_Server_Asset_PB) GetNextEventID() uint64

func (*ST_MainCityEvent_Server_Asset_PB) GetRandomEventList

func (m *ST_MainCityEvent_Server_Asset_PB) GetRandomEventList() []*ST_MainCityEvent_PB

func (*ST_MainCityEvent_Server_Asset_PB) GetStaticEventList

func (m *ST_MainCityEvent_Server_Asset_PB) GetStaticEventList() []*ST_MainCityEvent_PB

func (*ST_MainCityEvent_Server_Asset_PB) GetUnlockLandIDList

func (m *ST_MainCityEvent_Server_Asset_PB) GetUnlockLandIDList() []uint64

func (*ST_MainCityEvent_Server_Asset_PB) ProtoMessage

func (*ST_MainCityEvent_Server_Asset_PB) ProtoMessage()

func (*ST_MainCityEvent_Server_Asset_PB) Reset

func (*ST_MainCityEvent_Server_Asset_PB) String

type ST_MainCitySkinInfo_PB

type ST_MainCitySkinInfo_PB struct {
	Id               *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	EndTime          *int64  `protobuf:"varint,2,opt,name=endTime" json:"endTime,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_MainCitySkinInfo_PB) Descriptor

func (*ST_MainCitySkinInfo_PB) Descriptor() ([]byte, []int)

func (*ST_MainCitySkinInfo_PB) GetEndTime

func (m *ST_MainCitySkinInfo_PB) GetEndTime() int64

func (*ST_MainCitySkinInfo_PB) GetId

func (m *ST_MainCitySkinInfo_PB) GetId() uint32

func (*ST_MainCitySkinInfo_PB) ProtoMessage

func (*ST_MainCitySkinInfo_PB) ProtoMessage()

func (*ST_MainCitySkinInfo_PB) Reset

func (m *ST_MainCitySkinInfo_PB) Reset()

func (*ST_MainCitySkinInfo_PB) String

func (m *ST_MainCitySkinInfo_PB) String() string

type ST_MapData_PB

type ST_MapData_PB struct {
	CityBorderX      *uint32             `protobuf:"varint,1,req,name=cityBorderX" json:"cityBorderX,omitempty"`
	CityBorderY      *uint32             `protobuf:"varint,2,req,name=cityBorderY" json:"cityBorderY,omitempty"`
	ObstacleList     []*ST_Vector2Int_PB `protobuf:"bytes,3,rep,name=obstacleList" json:"obstacleList,omitempty"`
	UnreachableList  []*ST_Vector2Int_PB `protobuf:"bytes,4,rep,name=unreachableList" json:"unreachableList,omitempty"`
	XXX_unrecognized []byte              `json:"-"`
}

主城地图信息

func (*ST_MapData_PB) Descriptor

func (*ST_MapData_PB) Descriptor() ([]byte, []int)

func (*ST_MapData_PB) GetCityBorderX

func (m *ST_MapData_PB) GetCityBorderX() uint32

func (*ST_MapData_PB) GetCityBorderY

func (m *ST_MapData_PB) GetCityBorderY() uint32

func (*ST_MapData_PB) GetObstacleList

func (m *ST_MapData_PB) GetObstacleList() []*ST_Vector2Int_PB

func (*ST_MapData_PB) GetUnreachableList

func (m *ST_MapData_PB) GetUnreachableList() []*ST_Vector2Int_PB

func (*ST_MapData_PB) ProtoMessage

func (*ST_MapData_PB) ProtoMessage()

func (*ST_MapData_PB) Reset

func (m *ST_MapData_PB) Reset()

func (*ST_MapData_PB) String

func (m *ST_MapData_PB) String() string

type ST_MapInfo_PB

type ST_MapInfo_PB struct {
	Id                  *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Star                *uint32 `protobuf:"varint,2,opt,name=star" json:"star,omitempty"`
	LeftChanllangeTimes *uint32 `protobuf:"varint,3,opt,name=leftChanllangeTimes" json:"leftChanllangeTimes,omitempty"`
	Rewarded            *uint32 `protobuf:"varint,4,opt,name=rewarded" json:"rewarded,omitempty"`
	TodayStar           *uint32 `protobuf:"varint,5,opt,name=todayStar" json:"todayStar,omitempty"`
	XXX_unrecognized    []byte  `json:"-"`
}

关卡信息

func (*ST_MapInfo_PB) Descriptor

func (*ST_MapInfo_PB) Descriptor() ([]byte, []int)

func (*ST_MapInfo_PB) GetId

func (m *ST_MapInfo_PB) GetId() uint32

func (*ST_MapInfo_PB) GetLeftChanllangeTimes

func (m *ST_MapInfo_PB) GetLeftChanllangeTimes() uint32

func (*ST_MapInfo_PB) GetRewarded

func (m *ST_MapInfo_PB) GetRewarded() uint32

func (*ST_MapInfo_PB) GetStar

func (m *ST_MapInfo_PB) GetStar() uint32

func (*ST_MapInfo_PB) GetTodayStar

func (m *ST_MapInfo_PB) GetTodayStar() uint32

func (*ST_MapInfo_PB) ProtoMessage

func (*ST_MapInfo_PB) ProtoMessage()

func (*ST_MapInfo_PB) Reset

func (m *ST_MapInfo_PB) Reset()

func (*ST_MapInfo_PB) String

func (m *ST_MapInfo_PB) String() string

type ST_MapList_Info_PB

type ST_MapList_Info_PB struct {
	Type             *uint32          `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
	Chapters         []*ST_Chapter_PB `protobuf:"bytes,2,rep,name=chapters" json:"chapters,omitempty"`
	CurrentMapID     *uint32          `protobuf:"varint,3,opt,name=currentMapID" json:"currentMapID,omitempty"`
	XXX_unrecognized []byte           `json:"-"`
}

副本信息

func (*ST_MapList_Info_PB) Descriptor

func (*ST_MapList_Info_PB) Descriptor() ([]byte, []int)

func (*ST_MapList_Info_PB) GetChapters

func (m *ST_MapList_Info_PB) GetChapters() []*ST_Chapter_PB

func (*ST_MapList_Info_PB) GetCurrentMapID

func (m *ST_MapList_Info_PB) GetCurrentMapID() uint32

func (*ST_MapList_Info_PB) GetType

func (m *ST_MapList_Info_PB) GetType() uint32

func (*ST_MapList_Info_PB) ProtoMessage

func (*ST_MapList_Info_PB) ProtoMessage()

func (*ST_MapList_Info_PB) Reset

func (m *ST_MapList_Info_PB) Reset()

func (*ST_MapList_Info_PB) String

func (m *ST_MapList_Info_PB) String() string

type ST_MarketAsset_PB

type ST_MarketAsset_PB struct {
	NeedReceive      []*ST_Market_PB `protobuf:"bytes,1,rep,name=needReceive" json:"needReceive,omitempty"`
	Received         []*ST_Market_PB `protobuf:"bytes,2,rep,name=received" json:"received,omitempty"`
	Send             []*ST_Market_PB `protobuf:"bytes,3,rep,name=send" json:"send,omitempty"`
	XXX_unrecognized []byte          `json:"-"`
}

func (*ST_MarketAsset_PB) Descriptor

func (*ST_MarketAsset_PB) Descriptor() ([]byte, []int)

func (*ST_MarketAsset_PB) GetNeedReceive

func (m *ST_MarketAsset_PB) GetNeedReceive() []*ST_Market_PB

func (*ST_MarketAsset_PB) GetReceived

func (m *ST_MarketAsset_PB) GetReceived() []*ST_Market_PB

func (*ST_MarketAsset_PB) GetSend

func (m *ST_MarketAsset_PB) GetSend() []*ST_Market_PB

func (*ST_MarketAsset_PB) ProtoMessage

func (*ST_MarketAsset_PB) ProtoMessage()

func (*ST_MarketAsset_PB) Reset

func (m *ST_MarketAsset_PB) Reset()

func (*ST_MarketAsset_PB) String

func (m *ST_MarketAsset_PB) String() string

type ST_Market_PB

type ST_Market_PB struct {
	Uid              *uint64          `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	Resource         *ST_CashAsset_PB `protobuf:"bytes,2,opt,name=resource" json:"resource,omitempty"`
	ReceiveTime      *uint64          `protobuf:"varint,3,opt,name=receiveTime" json:"receiveTime,omitempty"`
	Max              *uint64          `protobuf:"varint,4,opt,name=max" json:"max,omitempty"`
	XXX_unrecognized []byte           `json:"-"`
}

func (*ST_Market_PB) Descriptor

func (*ST_Market_PB) Descriptor() ([]byte, []int)

func (*ST_Market_PB) GetMax

func (m *ST_Market_PB) GetMax() uint64

func (*ST_Market_PB) GetReceiveTime

func (m *ST_Market_PB) GetReceiveTime() uint64

func (*ST_Market_PB) GetResource

func (m *ST_Market_PB) GetResource() *ST_CashAsset_PB

func (*ST_Market_PB) GetUid

func (m *ST_Market_PB) GetUid() uint64

func (*ST_Market_PB) ProtoMessage

func (*ST_Market_PB) ProtoMessage()

func (*ST_Market_PB) Reset

func (m *ST_Market_PB) Reset()

func (*ST_Market_PB) String

func (m *ST_Market_PB) String() string

type ST_MaterialBase

type ST_MaterialBase struct {
	Id               *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Value            *uint64 `protobuf:"varint,2,opt,name=value" json:"value,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

材料基础信息

func (*ST_MaterialBase) Descriptor

func (*ST_MaterialBase) Descriptor() ([]byte, []int)

func (*ST_MaterialBase) GetId

func (m *ST_MaterialBase) GetId() uint32

func (*ST_MaterialBase) GetValue

func (m *ST_MaterialBase) GetValue() uint64

func (*ST_MaterialBase) ProtoMessage

func (*ST_MaterialBase) ProtoMessage()

func (*ST_MaterialBase) Reset

func (m *ST_MaterialBase) Reset()

func (*ST_MaterialBase) String

func (m *ST_MaterialBase) String() string

type ST_MemberInfo_Base

type ST_MemberInfo_Base struct {
	UID              *uint64 `protobuf:"varint,1,opt,name=uID" json:"uID,omitempty"`
	Name             *string `protobuf:"bytes,2,opt,name=name" json:"name,omitempty"`
	Luid             *uint64 `protobuf:"varint,3,opt,name=luid" json:"luid,omitempty"`
	Lname            *string `protobuf:"bytes,4,opt,name=lname" json:"lname,omitempty"`
	Llname           *string `protobuf:"bytes,5,opt,name=llname" json:"llname,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_MemberInfo_Base) Descriptor

func (*ST_MemberInfo_Base) Descriptor() ([]byte, []int)

func (*ST_MemberInfo_Base) GetLlname

func (m *ST_MemberInfo_Base) GetLlname() string

func (*ST_MemberInfo_Base) GetLname

func (m *ST_MemberInfo_Base) GetLname() string

func (*ST_MemberInfo_Base) GetLuid

func (m *ST_MemberInfo_Base) GetLuid() uint64

func (*ST_MemberInfo_Base) GetName

func (m *ST_MemberInfo_Base) GetName() string

func (*ST_MemberInfo_Base) GetUID

func (m *ST_MemberInfo_Base) GetUID() uint64

func (*ST_MemberInfo_Base) ProtoMessage

func (*ST_MemberInfo_Base) ProtoMessage()

func (*ST_MemberInfo_Base) Reset

func (m *ST_MemberInfo_Base) Reset()

func (*ST_MemberInfo_Base) String

func (m *ST_MemberInfo_Base) String() string

type ST_MemberJoin_Info

type ST_MemberJoin_Info struct {
	Uid              *uint64 `protobuf:"varint,1,req,name=uid" json:"uid,omitempty"`
	Name             *string `protobuf:"bytes,2,req,name=name" json:"name,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_MemberJoin_Info) Descriptor

func (*ST_MemberJoin_Info) Descriptor() ([]byte, []int)

func (*ST_MemberJoin_Info) GetName

func (m *ST_MemberJoin_Info) GetName() string

func (*ST_MemberJoin_Info) GetUid

func (m *ST_MemberJoin_Info) GetUid() uint64

func (*ST_MemberJoin_Info) ProtoMessage

func (*ST_MemberJoin_Info) ProtoMessage()

func (*ST_MemberJoin_Info) Reset

func (m *ST_MemberJoin_Info) Reset()

func (*ST_MemberJoin_Info) String

func (m *ST_MemberJoin_Info) String() string

type ST_MiracleWarBuff_PB

type ST_MiracleWarBuff_PB struct {
	BuffID           *int32  `protobuf:"varint,1,opt,name=buffID" json:"buffID,omitempty"`
	BuffCD           *uint64 `protobuf:"varint,2,opt,name=buffCD" json:"buffCD,omitempty"`
	ExpireTime       *uint64 `protobuf:"varint,3,opt,name=expireTime" json:"expireTime,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

王战全局buff信息

func (*ST_MiracleWarBuff_PB) Descriptor

func (*ST_MiracleWarBuff_PB) Descriptor() ([]byte, []int)

func (*ST_MiracleWarBuff_PB) GetBuffCD

func (m *ST_MiracleWarBuff_PB) GetBuffCD() uint64

func (*ST_MiracleWarBuff_PB) GetBuffID

func (m *ST_MiracleWarBuff_PB) GetBuffID() int32

func (*ST_MiracleWarBuff_PB) GetExpireTime

func (m *ST_MiracleWarBuff_PB) GetExpireTime() uint64

func (*ST_MiracleWarBuff_PB) ProtoMessage

func (*ST_MiracleWarBuff_PB) ProtoMessage()

func (*ST_MiracleWarBuff_PB) Reset

func (m *ST_MiracleWarBuff_PB) Reset()

func (*ST_MiracleWarBuff_PB) String

func (m *ST_MiracleWarBuff_PB) String() string

type ST_MiracleWarHistoryArchons_PB

type ST_MiracleWarHistoryArchons_PB struct {
	Records          []*ST_HistoryArchon_PB `protobuf:"bytes,1,rep,name=records" json:"records,omitempty"`
	XXX_unrecognized []byte                 `json:"-"`
}

func (*ST_MiracleWarHistoryArchons_PB) Descriptor

func (*ST_MiracleWarHistoryArchons_PB) Descriptor() ([]byte, []int)

func (*ST_MiracleWarHistoryArchons_PB) GetRecords

func (*ST_MiracleWarHistoryArchons_PB) ProtoMessage

func (*ST_MiracleWarHistoryArchons_PB) ProtoMessage()

func (*ST_MiracleWarHistoryArchons_PB) Reset

func (m *ST_MiracleWarHistoryArchons_PB) Reset()

func (*ST_MiracleWarHistoryArchons_PB) String

type ST_MiracleWarList_PB

type ST_MiracleWarList_PB struct {
	List             []*ST_MiracleWar_PB `protobuf:"bytes,1,rep,name=list" json:"list,omitempty"`
	Cid              []int32             `protobuf:"varint,2,rep,name=cid" json:"cid,omitempty"`
	XXX_unrecognized []byte              `json:"-"`
}

func (*ST_MiracleWarList_PB) Descriptor

func (*ST_MiracleWarList_PB) Descriptor() ([]byte, []int)

func (*ST_MiracleWarList_PB) GetCid

func (m *ST_MiracleWarList_PB) GetCid() []int32

func (*ST_MiracleWarList_PB) GetList

func (m *ST_MiracleWarList_PB) GetList() []*ST_MiracleWar_PB

func (*ST_MiracleWarList_PB) ProtoMessage

func (*ST_MiracleWarList_PB) ProtoMessage()

func (*ST_MiracleWarList_PB) Reset

func (m *ST_MiracleWarList_PB) Reset()

func (*ST_MiracleWarList_PB) String

func (m *ST_MiracleWarList_PB) String() string

type ST_MiracleWarRecord_PB

type ST_MiracleWarRecord_PB struct {
	Time             *uint64     `protobuf:"varint,1,opt,name=time" json:"time,omitempty"`
	Record           *ST_Tips_PB `protobuf:"bytes,2,opt,name=record" json:"record,omitempty"`
	XXX_unrecognized []byte      `json:"-"`
}

王战战争记录

func (*ST_MiracleWarRecord_PB) Descriptor

func (*ST_MiracleWarRecord_PB) Descriptor() ([]byte, []int)

func (*ST_MiracleWarRecord_PB) GetRecord

func (m *ST_MiracleWarRecord_PB) GetRecord() *ST_Tips_PB

func (*ST_MiracleWarRecord_PB) GetTime

func (m *ST_MiracleWarRecord_PB) GetTime() uint64

func (*ST_MiracleWarRecord_PB) ProtoMessage

func (*ST_MiracleWarRecord_PB) ProtoMessage()

func (*ST_MiracleWarRecord_PB) Reset

func (m *ST_MiracleWarRecord_PB) Reset()

func (*ST_MiracleWarRecord_PB) String

func (m *ST_MiracleWarRecord_PB) String() string

type ST_MiracleWarRecords_PB

type ST_MiracleWarRecords_PB struct {
	Records          []*ST_MiracleWarRecord_PB `protobuf:"bytes,1,rep,name=records" json:"records,omitempty"`
	XXX_unrecognized []byte                    `json:"-"`
}

func (*ST_MiracleWarRecords_PB) Descriptor

func (*ST_MiracleWarRecords_PB) Descriptor() ([]byte, []int)

func (*ST_MiracleWarRecords_PB) GetRecords

func (*ST_MiracleWarRecords_PB) ProtoMessage

func (*ST_MiracleWarRecords_PB) ProtoMessage()

func (*ST_MiracleWarRecords_PB) Reset

func (m *ST_MiracleWarRecords_PB) Reset()

func (*ST_MiracleWarRecords_PB) String

func (m *ST_MiracleWarRecords_PB) String() string

type ST_MiracleWarRight

type ST_MiracleWarRight struct {
	RightID          *int32  `protobuf:"varint,1,opt,name=rightID" json:"rightID,omitempty"`
	Cd               *uint64 `protobuf:"varint,2,opt,name=cd" json:"cd,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

王战特权信息

func (*ST_MiracleWarRight) Descriptor

func (*ST_MiracleWarRight) Descriptor() ([]byte, []int)

func (*ST_MiracleWarRight) GetCd

func (m *ST_MiracleWarRight) GetCd() uint64

func (*ST_MiracleWarRight) GetRightID

func (m *ST_MiracleWarRight) GetRightID() int32

func (*ST_MiracleWarRight) ProtoMessage

func (*ST_MiracleWarRight) ProtoMessage()

func (*ST_MiracleWarRight) Reset

func (m *ST_MiracleWarRight) Reset()

func (*ST_MiracleWarRight) String

func (m *ST_MiracleWarRight) String() string

type ST_MiracleWar_PB

type ST_MiracleWar_PB struct {
	Stage             *int32                    `protobuf:"varint,1,opt,name=stage" json:"stage,omitempty"`
	StageEndTime      *uint64                   `protobuf:"varint,2,opt,name=stageEndTime" json:"stageEndTime,omitempty"`
	StageStartTime    *uint64                   `protobuf:"varint,3,opt,name=stageStartTime" json:"stageStartTime,omitempty"`
	SubStage          *int32                    `protobuf:"varint,4,opt,name=subStage" json:"subStage,omitempty"`
	SubStageStartTime *uint64                   `protobuf:"varint,5,opt,name=subStageStartTime" json:"subStageStartTime,omitempty"`
	SubStageEndTime   *uint64                   `protobuf:"varint,6,opt,name=subStageEndTime" json:"subStageEndTime,omitempty"`
	NoticeTime        *uint64                   `protobuf:"varint,7,opt,name=noticeTime" json:"noticeTime,omitempty"`
	OwnerLeagueID     *uint64                   `protobuf:"varint,8,opt,name=ownerLeagueID" json:"ownerLeagueID,omitempty"`
	OwnerUid          *uint64                   `protobuf:"varint,9,opt,name=ownerUid" json:"ownerUid,omitempty"`
	WarRecords        []*ST_MiracleWarRecord_PB `protobuf:"bytes,10,rep,name=warRecords" json:"warRecords,omitempty"`
	HistoryArchons    []*ST_HistoryArchon_PB    `protobuf:"bytes,11,rep,name=historyArchons" json:"historyArchons,omitempty"`
	Number            *int32                    `protobuf:"varint,12,opt,name=number" json:"number,omitempty"`
	OccupyInfo        *ST_OccupyInfo_PB         `protobuf:"bytes,13,opt,name=occupyInfo" json:"occupyInfo,omitempty"`
	Titles            []*ST_Title_PB            `protobuf:"bytes,14,rep,name=titles" json:"titles,omitempty"`
	Buffs             []*ST_MiracleWarBuff_PB   `protobuf:"bytes,15,rep,name=buffs" json:"buffs,omitempty"`
	Rights            []*ST_MiracleWarRight     `protobuf:"bytes,16,rep,name=rights" json:"rights,omitempty"`
	GiftRecords       []*ST_MiracleWarRecord_PB `protobuf:"bytes,17,rep,name=giftRecords" json:"giftRecords,omitempty"`
	BuffRecords       []*ST_MiracleWarRecord_PB `protobuf:"bytes,18,rep,name=buffRecords" json:"buffRecords,omitempty"`
	Notice            *ST_GlobalNotice          `protobuf:"bytes,19,opt,name=notice" json:"notice,omitempty"`
	Gifts             []*ST_WarGift_PB          `protobuf:"bytes,20,rep,name=gifts" json:"gifts,omitempty"`
	PowerLimit        *int32                    `protobuf:"varint,21,opt,name=powerLimit" json:"powerLimit,omitempty"`
	XXX_unrecognized  []byte                    `json:"-"`
}

王战全局资产

func (*ST_MiracleWar_PB) Descriptor

func (*ST_MiracleWar_PB) Descriptor() ([]byte, []int)

func (*ST_MiracleWar_PB) GetBuffRecords

func (m *ST_MiracleWar_PB) GetBuffRecords() []*ST_MiracleWarRecord_PB

func (*ST_MiracleWar_PB) GetBuffs

func (m *ST_MiracleWar_PB) GetBuffs() []*ST_MiracleWarBuff_PB

func (*ST_MiracleWar_PB) GetGiftRecords

func (m *ST_MiracleWar_PB) GetGiftRecords() []*ST_MiracleWarRecord_PB

func (*ST_MiracleWar_PB) GetGifts

func (m *ST_MiracleWar_PB) GetGifts() []*ST_WarGift_PB

func (*ST_MiracleWar_PB) GetHistoryArchons

func (m *ST_MiracleWar_PB) GetHistoryArchons() []*ST_HistoryArchon_PB

func (*ST_MiracleWar_PB) GetNotice

func (m *ST_MiracleWar_PB) GetNotice() *ST_GlobalNotice

func (*ST_MiracleWar_PB) GetNoticeTime

func (m *ST_MiracleWar_PB) GetNoticeTime() uint64

func (*ST_MiracleWar_PB) GetNumber

func (m *ST_MiracleWar_PB) GetNumber() int32

func (*ST_MiracleWar_PB) GetOccupyInfo

func (m *ST_MiracleWar_PB) GetOccupyInfo() *ST_OccupyInfo_PB

func (*ST_MiracleWar_PB) GetOwnerLeagueID

func (m *ST_MiracleWar_PB) GetOwnerLeagueID() uint64

func (*ST_MiracleWar_PB) GetOwnerUid

func (m *ST_MiracleWar_PB) GetOwnerUid() uint64

func (*ST_MiracleWar_PB) GetPowerLimit

func (m *ST_MiracleWar_PB) GetPowerLimit() int32

func (*ST_MiracleWar_PB) GetRights

func (m *ST_MiracleWar_PB) GetRights() []*ST_MiracleWarRight

func (*ST_MiracleWar_PB) GetStage

func (m *ST_MiracleWar_PB) GetStage() int32

func (*ST_MiracleWar_PB) GetStageEndTime

func (m *ST_MiracleWar_PB) GetStageEndTime() uint64

func (*ST_MiracleWar_PB) GetStageStartTime

func (m *ST_MiracleWar_PB) GetStageStartTime() uint64

func (*ST_MiracleWar_PB) GetSubStage

func (m *ST_MiracleWar_PB) GetSubStage() int32

func (*ST_MiracleWar_PB) GetSubStageEndTime

func (m *ST_MiracleWar_PB) GetSubStageEndTime() uint64

func (*ST_MiracleWar_PB) GetSubStageStartTime

func (m *ST_MiracleWar_PB) GetSubStageStartTime() uint64

func (*ST_MiracleWar_PB) GetTitles

func (m *ST_MiracleWar_PB) GetTitles() []*ST_Title_PB

func (*ST_MiracleWar_PB) GetWarRecords

func (m *ST_MiracleWar_PB) GetWarRecords() []*ST_MiracleWarRecord_PB

func (*ST_MiracleWar_PB) ProtoMessage

func (*ST_MiracleWar_PB) ProtoMessage()

func (*ST_MiracleWar_PB) Reset

func (m *ST_MiracleWar_PB) Reset()

func (*ST_MiracleWar_PB) String

func (m *ST_MiracleWar_PB) String() string

type ST_ModifyArchonNotice_Request

type ST_ModifyArchonNotice_Request struct {
	OperType         *uint32 `protobuf:"varint,1,opt,name=operType" json:"operType,omitempty"`
	Content          *string `protobuf:"bytes,2,opt,name=content" json:"content,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_ModifyArchonNotice_Request) Descriptor

func (*ST_ModifyArchonNotice_Request) Descriptor() ([]byte, []int)

func (*ST_ModifyArchonNotice_Request) GetContent

func (m *ST_ModifyArchonNotice_Request) GetContent() string

func (*ST_ModifyArchonNotice_Request) GetOperType

func (m *ST_ModifyArchonNotice_Request) GetOperType() uint32

func (*ST_ModifyArchonNotice_Request) ProtoMessage

func (*ST_ModifyArchonNotice_Request) ProtoMessage()

func (*ST_ModifyArchonNotice_Request) Reset

func (m *ST_ModifyArchonNotice_Request) Reset()

func (*ST_ModifyArchonNotice_Request) String

type ST_MonsterAtkCity

type ST_MonsterAtkCity struct {
	ReadyEnd         *uint64 `protobuf:"varint,1,opt,name=readyEnd" json:"readyEnd,omitempty"`
	CurWave          *uint32 `protobuf:"varint,2,opt,name=curWave" json:"curWave,omitempty"`
	NextWaveTime     *uint64 `protobuf:"varint,3,opt,name=nextWaveTime" json:"nextWaveTime,omitempty"`
	NeedPass         *uint32 `protobuf:"varint,4,opt,name=needPass" json:"needPass,omitempty"`
	PassNum          *uint32 `protobuf:"varint,5,opt,name=passNum" json:"passNum,omitempty"`
	CurState         *int32  `protobuf:"varint,6,opt,name=curState" json:"curState,omitempty"`
	TileId           *int32  `protobuf:"varint,7,opt,name=tileId" json:"tileId,omitempty"`
	Lid              *uint64 `protobuf:"varint,8,opt,name=lid" json:"lid,omitempty"`
	ActivityId       *uint32 `protobuf:"varint,9,opt,name=activityId" json:"activityId,omitempty"`
	RallyTileId      *int32  `protobuf:"varint,10,opt,name=rallyTileId" json:"rallyTileId,omitempty"`
	MonsOffTime      *uint64 `protobuf:"varint,11,opt,name=monsOffTime" json:"monsOffTime,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

怪物攻城

func (*ST_MonsterAtkCity) Descriptor

func (*ST_MonsterAtkCity) Descriptor() ([]byte, []int)

func (*ST_MonsterAtkCity) GetActivityId

func (m *ST_MonsterAtkCity) GetActivityId() uint32

func (*ST_MonsterAtkCity) GetCurState

func (m *ST_MonsterAtkCity) GetCurState() int32

func (*ST_MonsterAtkCity) GetCurWave

func (m *ST_MonsterAtkCity) GetCurWave() uint32

func (*ST_MonsterAtkCity) GetLid

func (m *ST_MonsterAtkCity) GetLid() uint64

func (*ST_MonsterAtkCity) GetMonsOffTime

func (m *ST_MonsterAtkCity) GetMonsOffTime() uint64

func (*ST_MonsterAtkCity) GetNeedPass

func (m *ST_MonsterAtkCity) GetNeedPass() uint32

func (*ST_MonsterAtkCity) GetNextWaveTime

func (m *ST_MonsterAtkCity) GetNextWaveTime() uint64

func (*ST_MonsterAtkCity) GetPassNum

func (m *ST_MonsterAtkCity) GetPassNum() uint32

func (*ST_MonsterAtkCity) GetRallyTileId

func (m *ST_MonsterAtkCity) GetRallyTileId() int32

func (*ST_MonsterAtkCity) GetReadyEnd

func (m *ST_MonsterAtkCity) GetReadyEnd() uint64

func (*ST_MonsterAtkCity) GetTileId

func (m *ST_MonsterAtkCity) GetTileId() int32

func (*ST_MonsterAtkCity) ProtoMessage

func (*ST_MonsterAtkCity) ProtoMessage()

func (*ST_MonsterAtkCity) Reset

func (m *ST_MonsterAtkCity) Reset()

func (*ST_MonsterAtkCity) String

func (m *ST_MonsterAtkCity) String() string

type ST_MonsterAtkCityWarning_PB

type ST_MonsterAtkCityWarning_PB struct {
	Monsterid        *uint64 `protobuf:"varint,1,opt,name=monsterid" json:"monsterid,omitempty"`
	Waves            *uint32 `protobuf:"varint,2,opt,name=waves" json:"waves,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_MonsterAtkCityWarning_PB) Descriptor

func (*ST_MonsterAtkCityWarning_PB) Descriptor() ([]byte, []int)

func (*ST_MonsterAtkCityWarning_PB) GetMonsterid

func (m *ST_MonsterAtkCityWarning_PB) GetMonsterid() uint64

func (*ST_MonsterAtkCityWarning_PB) GetWaves

func (m *ST_MonsterAtkCityWarning_PB) GetWaves() uint32

func (*ST_MonsterAtkCityWarning_PB) ProtoMessage

func (*ST_MonsterAtkCityWarning_PB) ProtoMessage()

func (*ST_MonsterAtkCityWarning_PB) Reset

func (m *ST_MonsterAtkCityWarning_PB) Reset()

func (*ST_MonsterAtkCityWarning_PB) String

func (m *ST_MonsterAtkCityWarning_PB) String() string

type ST_MonsterInfo_PB

type ST_MonsterInfo_PB struct {
	CurrentHP        *uint32 `protobuf:"varint,1,opt,name=currentHP" json:"currentHP,omitempty"`
	DropHP           *uint32 `protobuf:"varint,2,opt,name=dropHP" json:"dropHP,omitempty"`
	Times            *uint32 `protobuf:"varint,3,opt,name=times" json:"times,omitempty"`
	Count            *uint32 `protobuf:"varint,4,opt,name=count" json:"count,omitempty"`
	TileID           *uint64 `protobuf:"varint,5,opt,name=tileID" json:"tileID,omitempty"`
	AddDamage        *uint32 `protobuf:"varint,6,opt,name=addDamage" json:"addDamage,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

怪物猎杀报告

func (*ST_MonsterInfo_PB) Descriptor

func (*ST_MonsterInfo_PB) Descriptor() ([]byte, []int)

func (*ST_MonsterInfo_PB) GetAddDamage

func (m *ST_MonsterInfo_PB) GetAddDamage() uint32

func (*ST_MonsterInfo_PB) GetCount

func (m *ST_MonsterInfo_PB) GetCount() uint32

func (*ST_MonsterInfo_PB) GetCurrentHP

func (m *ST_MonsterInfo_PB) GetCurrentHP() uint32

func (*ST_MonsterInfo_PB) GetDropHP

func (m *ST_MonsterInfo_PB) GetDropHP() uint32

func (*ST_MonsterInfo_PB) GetTileID

func (m *ST_MonsterInfo_PB) GetTileID() uint64

func (*ST_MonsterInfo_PB) GetTimes

func (m *ST_MonsterInfo_PB) GetTimes() uint32

func (*ST_MonsterInfo_PB) ProtoMessage

func (*ST_MonsterInfo_PB) ProtoMessage()

func (*ST_MonsterInfo_PB) Reset

func (m *ST_MonsterInfo_PB) Reset()

func (*ST_MonsterInfo_PB) String

func (m *ST_MonsterInfo_PB) String() string

type ST_MonsterKill_PB

type ST_MonsterKill_PB struct {
	Uints            *ST_UnitAsset_PB          `protobuf:"bytes,1,opt,name=uints" json:"uints,omitempty"`
	Reward           []*ST_ItemEntry_PB        `protobuf:"bytes,2,rep,name=reward" json:"reward,omitempty"`
	CommanderExp     *uint32                   `protobuf:"varint,3,opt,name=commanderExp" json:"commanderExp,omitempty"`
	HeroListReport   []*ST_HeroBattleReport_PB `protobuf:"bytes,4,rep,name=heroListReport" json:"heroListReport,omitempty"`
	MonsterInf       *ST_MonsterInfo_PB        `protobuf:"bytes,5,opt,name=monsterInf" json:"monsterInf,omitempty"`
	Monsterid        *int64                    `protobuf:"varint,6,opt,name=monsterid" json:"monsterid,omitempty"`
	Uid              *uint64                   `protobuf:"varint,7,opt,name=uid" json:"uid,omitempty"`
	XXX_unrecognized []byte                    `json:"-"`
}

目前用于单人boss怪和推图

func (*ST_MonsterKill_PB) Descriptor

func (*ST_MonsterKill_PB) Descriptor() ([]byte, []int)

func (*ST_MonsterKill_PB) GetCommanderExp

func (m *ST_MonsterKill_PB) GetCommanderExp() uint32

func (*ST_MonsterKill_PB) GetHeroListReport

func (m *ST_MonsterKill_PB) GetHeroListReport() []*ST_HeroBattleReport_PB

func (*ST_MonsterKill_PB) GetMonsterInf

func (m *ST_MonsterKill_PB) GetMonsterInf() *ST_MonsterInfo_PB

func (*ST_MonsterKill_PB) GetMonsterid

func (m *ST_MonsterKill_PB) GetMonsterid() int64

func (*ST_MonsterKill_PB) GetReward

func (m *ST_MonsterKill_PB) GetReward() []*ST_ItemEntry_PB

func (*ST_MonsterKill_PB) GetUid

func (m *ST_MonsterKill_PB) GetUid() uint64

func (*ST_MonsterKill_PB) GetUints

func (m *ST_MonsterKill_PB) GetUints() *ST_UnitAsset_PB

func (*ST_MonsterKill_PB) ProtoMessage

func (*ST_MonsterKill_PB) ProtoMessage()

func (*ST_MonsterKill_PB) Reset

func (m *ST_MonsterKill_PB) Reset()

func (*ST_MonsterKill_PB) String

func (m *ST_MonsterKill_PB) String() string

type ST_MonsterSpy_Exact

type ST_MonsterSpy_Exact struct {
	TrapCount        *ST_UnitAsset_PB `protobuf:"bytes,1,opt,name=trapCount" json:"trapCount,omitempty"`
	DefenceUnit      *ST_UnitAsset_PB `protobuf:"bytes,2,opt,name=defenceUnit" json:"defenceUnit,omitempty"`
	XXX_unrecognized []byte           `json:"-"`
}

怪物精确信息

func (*ST_MonsterSpy_Exact) Descriptor

func (*ST_MonsterSpy_Exact) Descriptor() ([]byte, []int)

func (*ST_MonsterSpy_Exact) GetDefenceUnit

func (m *ST_MonsterSpy_Exact) GetDefenceUnit() *ST_UnitAsset_PB

func (*ST_MonsterSpy_Exact) GetTrapCount

func (m *ST_MonsterSpy_Exact) GetTrapCount() *ST_UnitAsset_PB

func (*ST_MonsterSpy_Exact) ProtoMessage

func (*ST_MonsterSpy_Exact) ProtoMessage()

func (*ST_MonsterSpy_Exact) Reset

func (m *ST_MonsterSpy_Exact) Reset()

func (*ST_MonsterSpy_Exact) String

func (m *ST_MonsterSpy_Exact) String() string

type ST_MonsterSpy_Vague

type ST_MonsterSpy_Vague struct {
	VagueTrapCount   *ST_Vector2Int64_PB   `protobuf:"bytes,1,opt,name=vagueTrapCount" json:"vagueTrapCount,omitempty"`
	VagueTrapUnit    *ST_UnitVagueAsset_PB `protobuf:"bytes,2,opt,name=vagueTrapUnit" json:"vagueTrapUnit,omitempty"`
	VagueUnitCount   *ST_Vector2Int64_PB   `protobuf:"bytes,3,opt,name=vagueUnitCount" json:"vagueUnitCount,omitempty"`
	VagueDefenceUnit *ST_UnitVagueAsset_PB `protobuf:"bytes,4,opt,name=vagueDefenceUnit" json:"vagueDefenceUnit,omitempty"`
	XXX_unrecognized []byte                `json:"-"`
}

怪物模糊信息

func (*ST_MonsterSpy_Vague) Descriptor

func (*ST_MonsterSpy_Vague) Descriptor() ([]byte, []int)

func (*ST_MonsterSpy_Vague) GetVagueDefenceUnit

func (m *ST_MonsterSpy_Vague) GetVagueDefenceUnit() *ST_UnitVagueAsset_PB

func (*ST_MonsterSpy_Vague) GetVagueTrapCount

func (m *ST_MonsterSpy_Vague) GetVagueTrapCount() *ST_Vector2Int64_PB

func (*ST_MonsterSpy_Vague) GetVagueTrapUnit

func (m *ST_MonsterSpy_Vague) GetVagueTrapUnit() *ST_UnitVagueAsset_PB

func (*ST_MonsterSpy_Vague) GetVagueUnitCount

func (m *ST_MonsterSpy_Vague) GetVagueUnitCount() *ST_Vector2Int64_PB

func (*ST_MonsterSpy_Vague) ProtoMessage

func (*ST_MonsterSpy_Vague) ProtoMessage()

func (*ST_MonsterSpy_Vague) Reset

func (m *ST_MonsterSpy_Vague) Reset()

func (*ST_MonsterSpy_Vague) String

func (m *ST_MonsterSpy_Vague) String() string

type ST_MopUpRewards_PB

type ST_MopUpRewards_PB struct {
	RewardItems      []*ST_Vector4IntList_PB `protobuf:"bytes,1,rep,name=rewardItems" json:"rewardItems,omitempty"`
	ExtraReward      *ST_Vector4Int_PB       `protobuf:"bytes,2,opt,name=extraReward" json:"extraReward,omitempty"`
	XXX_unrecognized []byte                  `json:"-"`
}

扫荡奖励

func (*ST_MopUpRewards_PB) Descriptor

func (*ST_MopUpRewards_PB) Descriptor() ([]byte, []int)

func (*ST_MopUpRewards_PB) GetExtraReward

func (m *ST_MopUpRewards_PB) GetExtraReward() *ST_Vector4Int_PB

func (*ST_MopUpRewards_PB) GetRewardItems

func (m *ST_MopUpRewards_PB) GetRewardItems() []*ST_Vector4IntList_PB

func (*ST_MopUpRewards_PB) ProtoMessage

func (*ST_MopUpRewards_PB) ProtoMessage()

func (*ST_MopUpRewards_PB) Reset

func (m *ST_MopUpRewards_PB) Reset()

func (*ST_MopUpRewards_PB) String

func (m *ST_MopUpRewards_PB) String() string

type ST_MultiplayerEarlyWarning_PB

type ST_MultiplayerEarlyWarning_PB struct {
	PlayerInfo       *ST_EarlyWarning_Commander `protobuf:"bytes,1,opt,name=playerInfo" json:"playerInfo,omitempty"`
	LeadheroInfo     *ST_EarlyWarning_Hero      `protobuf:"bytes,2,opt,name=leadheroInfo" json:"leadheroInfo,omitempty"`
	VagueInfo        *ST_EarlyWarning_Vague     `protobuf:"bytes,3,opt,name=vagueInfo" json:"vagueInfo,omitempty"`
	ExactInfo        *ST_EarlyWarning_Exact     `protobuf:"bytes,4,opt,name=exactInfo" json:"exactInfo,omitempty"`
	TechInfo         *ST_Radar_TechInfo         `protobuf:"bytes,5,opt,name=techInfo" json:"techInfo,omitempty"`
	NaturalGiftInfo  *ST_Radar_NaturalGift      `protobuf:"bytes,6,opt,name=naturalGiftInfo" json:"naturalGiftInfo,omitempty"`
	StatueInfo       *ST_Radar_Statue           `protobuf:"bytes,7,opt,name=statueInfo" json:"statueInfo,omitempty"`
	IsMain           *bool                      `protobuf:"varint,8,opt,name=isMain" json:"isMain,omitempty"`
	IsArrest         *bool                      `protobuf:"varint,9,opt,name=isArrest" json:"isArrest,omitempty"`
	XXX_unrecognized []byte                     `json:"-"`
}

玩家的信息(预警)

func (*ST_MultiplayerEarlyWarning_PB) Descriptor

func (*ST_MultiplayerEarlyWarning_PB) Descriptor() ([]byte, []int)

func (*ST_MultiplayerEarlyWarning_PB) GetExactInfo

func (*ST_MultiplayerEarlyWarning_PB) GetIsArrest

func (m *ST_MultiplayerEarlyWarning_PB) GetIsArrest() bool

func (*ST_MultiplayerEarlyWarning_PB) GetIsMain

func (m *ST_MultiplayerEarlyWarning_PB) GetIsMain() bool

func (*ST_MultiplayerEarlyWarning_PB) GetLeadheroInfo

func (*ST_MultiplayerEarlyWarning_PB) GetNaturalGiftInfo

func (m *ST_MultiplayerEarlyWarning_PB) GetNaturalGiftInfo() *ST_Radar_NaturalGift

func (*ST_MultiplayerEarlyWarning_PB) GetPlayerInfo

func (*ST_MultiplayerEarlyWarning_PB) GetStatueInfo

func (m *ST_MultiplayerEarlyWarning_PB) GetStatueInfo() *ST_Radar_Statue

func (*ST_MultiplayerEarlyWarning_PB) GetTechInfo

func (*ST_MultiplayerEarlyWarning_PB) GetVagueInfo

func (*ST_MultiplayerEarlyWarning_PB) ProtoMessage

func (*ST_MultiplayerEarlyWarning_PB) ProtoMessage()

func (*ST_MultiplayerEarlyWarning_PB) Reset

func (m *ST_MultiplayerEarlyWarning_PB) Reset()

func (*ST_MultiplayerEarlyWarning_PB) String

type ST_NoRespon_PB

type ST_NoRespon_PB struct {
	Id int32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
}

func (*ST_NoRespon_PB) Descriptor

func (*ST_NoRespon_PB) Descriptor() ([]byte, []int)

func (*ST_NoRespon_PB) GetId

func (m *ST_NoRespon_PB) GetId() int32

func (*ST_NoRespon_PB) ProtoMessage

func (*ST_NoRespon_PB) ProtoMessage()

func (*ST_NoRespon_PB) Reset

func (m *ST_NoRespon_PB) Reset()

func (*ST_NoRespon_PB) String

func (m *ST_NoRespon_PB) String() string

type ST_NotifictionSetting_PB

type ST_NotifictionSetting_PB struct {
	Setting          *int64 `protobuf:"varint,1,opt,name=setting" json:"setting,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

通知设置

func (*ST_NotifictionSetting_PB) Descriptor

func (*ST_NotifictionSetting_PB) Descriptor() ([]byte, []int)

func (*ST_NotifictionSetting_PB) GetSetting

func (m *ST_NotifictionSetting_PB) GetSetting() int64

func (*ST_NotifictionSetting_PB) ProtoMessage

func (*ST_NotifictionSetting_PB) ProtoMessage()

func (*ST_NotifictionSetting_PB) Reset

func (m *ST_NotifictionSetting_PB) Reset()

func (*ST_NotifictionSetting_PB) String

func (m *ST_NotifictionSetting_PB) String() string

type ST_NoviceTaskAsset_PB

type ST_NoviceTaskAsset_PB struct {
	Tasks            []*ST_SevenDayTask_Item `protobuf:"bytes,1,rep,name=tasks" json:"tasks,omitempty"`
	GetReward        *bool                   `protobuf:"varint,2,opt,name=getReward" json:"getReward,omitempty"`
	Score            *uint32                 `protobuf:"varint,3,opt,name=score" json:"score,omitempty"`
	Starttime        *uint64                 `protobuf:"varint,4,opt,name=starttime" json:"starttime,omitempty"`
	XXX_unrecognized []byte                  `json:"-"`
}

func (*ST_NoviceTaskAsset_PB) Descriptor

func (*ST_NoviceTaskAsset_PB) Descriptor() ([]byte, []int)

func (*ST_NoviceTaskAsset_PB) GetGetReward

func (m *ST_NoviceTaskAsset_PB) GetGetReward() bool

func (*ST_NoviceTaskAsset_PB) GetScore

func (m *ST_NoviceTaskAsset_PB) GetScore() uint32

func (*ST_NoviceTaskAsset_PB) GetStarttime

func (m *ST_NoviceTaskAsset_PB) GetStarttime() uint64

func (*ST_NoviceTaskAsset_PB) GetTasks

func (*ST_NoviceTaskAsset_PB) ProtoMessage

func (*ST_NoviceTaskAsset_PB) ProtoMessage()

func (*ST_NoviceTaskAsset_PB) Reset

func (m *ST_NoviceTaskAsset_PB) Reset()

func (*ST_NoviceTaskAsset_PB) String

func (m *ST_NoviceTaskAsset_PB) String() string

type ST_OccupyInfo_PB

type ST_OccupyInfo_PB struct {
	Uid              *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	Lid              *uint64 `protobuf:"varint,2,opt,name=lid" json:"lid,omitempty"`
	StartTime        *uint64 `protobuf:"varint,3,opt,name=startTime" json:"startTime,omitempty"`
	NeedOccupyTime   *uint64 `protobuf:"varint,4,opt,name=needOccupyTime" json:"needOccupyTime,omitempty"`
	Notify           *int32  `protobuf:"varint,5,opt,name=notify" json:"notify,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

王战当前大奇迹的占领信息

func (*ST_OccupyInfo_PB) Descriptor

func (*ST_OccupyInfo_PB) Descriptor() ([]byte, []int)

func (*ST_OccupyInfo_PB) GetLid

func (m *ST_OccupyInfo_PB) GetLid() uint64

func (*ST_OccupyInfo_PB) GetNeedOccupyTime

func (m *ST_OccupyInfo_PB) GetNeedOccupyTime() uint64

func (*ST_OccupyInfo_PB) GetNotify

func (m *ST_OccupyInfo_PB) GetNotify() int32

func (*ST_OccupyInfo_PB) GetStartTime

func (m *ST_OccupyInfo_PB) GetStartTime() uint64

func (*ST_OccupyInfo_PB) GetUid

func (m *ST_OccupyInfo_PB) GetUid() uint64

func (*ST_OccupyInfo_PB) ProtoMessage

func (*ST_OccupyInfo_PB) ProtoMessage()

func (*ST_OccupyInfo_PB) Reset

func (m *ST_OccupyInfo_PB) Reset()

func (*ST_OccupyInfo_PB) String

func (m *ST_OccupyInfo_PB) String() string

type ST_OfferGiftPack

type ST_OfferGiftPack struct {
	// 配置id (GM后台唯一id)
	Id *int64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	// 条件类型
	Cond *uint32 `protobuf:"varint,2,opt,name=cond" json:"cond,omitempty"`
	// 唯一值或最小值
	Condvalue1 *string `protobuf:"bytes,3,opt,name=condvalue1" json:"condvalue1,omitempty"`
	// 最大值
	Condvalue2 *string `protobuf:"bytes,4,opt,name=condvalue2" json:"condvalue2,omitempty"`
	// 开始时间
	Tmstart *int64 `protobuf:"varint,5,opt,name=tmstart" json:"tmstart,omitempty"`
	// 结束时间
	Tmend *int64 `protobuf:"varint,6,opt,name=tmend" json:"tmend,omitempty"`
	// 此次更新操作类型 1更新 2删除 3重置 4添加
	Op *int32 `protobuf:"varint,7,opt,name=op" json:"op,omitempty"`
	// 礼包配置
	Conf []*ST_OfferGiftPackConf `protobuf:"bytes,8,rep,name=conf" json:"conf,omitempty"`
	// 服务器id
	Sids             *string `protobuf:"bytes,9,opt,name=sids" json:"sids,omitempty"`
	Ver              *int64  `protobuf:"varint,10,opt,name=ver" json:"ver,omitempty"`
	Condvalue3       *string `protobuf:"bytes,11,opt,name=condvalue3" json:"condvalue3,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_OfferGiftPack) Descriptor

func (*ST_OfferGiftPack) Descriptor() ([]byte, []int)

func (*ST_OfferGiftPack) GetCond

func (m *ST_OfferGiftPack) GetCond() uint32

func (*ST_OfferGiftPack) GetCondvalue1

func (m *ST_OfferGiftPack) GetCondvalue1() string

func (*ST_OfferGiftPack) GetCondvalue2

func (m *ST_OfferGiftPack) GetCondvalue2() string

func (*ST_OfferGiftPack) GetCondvalue3

func (m *ST_OfferGiftPack) GetCondvalue3() string

func (*ST_OfferGiftPack) GetConf

func (m *ST_OfferGiftPack) GetConf() []*ST_OfferGiftPackConf

func (*ST_OfferGiftPack) GetId

func (m *ST_OfferGiftPack) GetId() int64

func (*ST_OfferGiftPack) GetOp

func (m *ST_OfferGiftPack) GetOp() int32

func (*ST_OfferGiftPack) GetSids

func (m *ST_OfferGiftPack) GetSids() string

func (*ST_OfferGiftPack) GetTmend

func (m *ST_OfferGiftPack) GetTmend() int64

func (*ST_OfferGiftPack) GetTmstart

func (m *ST_OfferGiftPack) GetTmstart() int64

func (*ST_OfferGiftPack) GetVer

func (m *ST_OfferGiftPack) GetVer() int64

func (*ST_OfferGiftPack) ProtoMessage

func (*ST_OfferGiftPack) ProtoMessage()

func (*ST_OfferGiftPack) Reset

func (m *ST_OfferGiftPack) Reset()

func (*ST_OfferGiftPack) String

func (m *ST_OfferGiftPack) String() string

type ST_OfferGiftPackConf

type ST_OfferGiftPackConf struct {
	// 模板id
	Offergiftid *int64 `protobuf:"varint,1,opt,name=offergiftid" json:"offergiftid,omitempty"`
	// 名称
	Name *int64 `protobuf:"varint,2,opt,name=name" json:"name,omitempty"`
	// 图标
	Icon *int64 `protobuf:"varint,3,opt,name=icon" json:"icon,omitempty"`
	// banner
	Banner *int64 `protobuf:"varint,4,opt,name=banner" json:"banner,omitempty"`
	// 特殊标志
	Artname *int64 `protobuf:"varint,5,opt,name=artname" json:"artname,omitempty"`
	// 文本
	Txt *int64 `protobuf:"varint,6,opt,name=txt" json:"txt,omitempty"`
	// 文本参数
	Txtarg *string `protobuf:"bytes,7,opt,name=txtarg" json:"txtarg,omitempty"`
	// 倍率
	Offer *int64 `protobuf:"varint,8,opt,name=offer" json:"offer,omitempty"`
	// 价格id
	Product *int64 `protobuf:"varint,9,opt,name=product" json:"product,omitempty"`
	// 钻石
	Cash100 *int64 `protobuf:"varint,10,opt,name=cash100" json:"cash100,omitempty"`
	// 奖励
	Award *ST_Vector4IntList_PB `protobuf:"bytes,11,opt,name=award" json:"award,omitempty"`
	// 购买次数
	Buynum *int64 `protobuf:"varint,12,opt,name=buynum" json:"buynum,omitempty"`
	// 可以购买次数
	Canbuynum        *int64 `protobuf:"varint,13,opt,name=canbuynum" json:"canbuynum,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

func (*ST_OfferGiftPackConf) Descriptor

func (*ST_OfferGiftPackConf) Descriptor() ([]byte, []int)

func (*ST_OfferGiftPackConf) GetArtname

func (m *ST_OfferGiftPackConf) GetArtname() int64

func (*ST_OfferGiftPackConf) GetAward

func (*ST_OfferGiftPackConf) GetBanner

func (m *ST_OfferGiftPackConf) GetBanner() int64

func (*ST_OfferGiftPackConf) GetBuynum

func (m *ST_OfferGiftPackConf) GetBuynum() int64

func (*ST_OfferGiftPackConf) GetCanbuynum

func (m *ST_OfferGiftPackConf) GetCanbuynum() int64

func (*ST_OfferGiftPackConf) GetCash100

func (m *ST_OfferGiftPackConf) GetCash100() int64

func (*ST_OfferGiftPackConf) GetIcon

func (m *ST_OfferGiftPackConf) GetIcon() int64

func (*ST_OfferGiftPackConf) GetName

func (m *ST_OfferGiftPackConf) GetName() int64

func (*ST_OfferGiftPackConf) GetOffer

func (m *ST_OfferGiftPackConf) GetOffer() int64

func (*ST_OfferGiftPackConf) GetOffergiftid

func (m *ST_OfferGiftPackConf) GetOffergiftid() int64

func (*ST_OfferGiftPackConf) GetProduct

func (m *ST_OfferGiftPackConf) GetProduct() int64

func (*ST_OfferGiftPackConf) GetTxt

func (m *ST_OfferGiftPackConf) GetTxt() int64

func (*ST_OfferGiftPackConf) GetTxtarg

func (m *ST_OfferGiftPackConf) GetTxtarg() string

func (*ST_OfferGiftPackConf) ProtoMessage

func (*ST_OfferGiftPackConf) ProtoMessage()

func (*ST_OfferGiftPackConf) Reset

func (m *ST_OfferGiftPackConf) Reset()

func (*ST_OfferGiftPackConf) String

func (m *ST_OfferGiftPackConf) String() string

type ST_Open_List

type ST_Open_List struct {
	Type             *ListType `protobuf:"varint,1,opt,name=type,enum=Protocol.ListType" json:"type,omitempty"`
	Operate          *string   `protobuf:"bytes,2,opt,name=operate" json:"operate,omitempty"`
	OperatorId       *int64    `protobuf:"varint,3,opt,name=operatorId" json:"operatorId,omitempty"`
	XXX_unrecognized []byte    `json:"-"`
}

func (*ST_Open_List) Descriptor

func (*ST_Open_List) Descriptor() ([]byte, []int)

func (*ST_Open_List) GetOperate

func (m *ST_Open_List) GetOperate() string

func (*ST_Open_List) GetOperatorId

func (m *ST_Open_List) GetOperatorId() int64

func (*ST_Open_List) GetType

func (m *ST_Open_List) GetType() ListType

func (*ST_Open_List) ProtoMessage

func (*ST_Open_List) ProtoMessage()

func (*ST_Open_List) Reset

func (m *ST_Open_List) Reset()

func (*ST_Open_List) String

func (m *ST_Open_List) String() string

type ST_Open_List_Result

type ST_Open_List_Result struct {
	OperatorId       *int64 `protobuf:"varint,2,opt,name=operatorId" json:"operatorId,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

func (*ST_Open_List_Result) Descriptor

func (*ST_Open_List_Result) Descriptor() ([]byte, []int)

func (*ST_Open_List_Result) GetOperatorId

func (m *ST_Open_List_Result) GetOperatorId() int64

func (*ST_Open_List_Result) ProtoMessage

func (*ST_Open_List_Result) ProtoMessage()

func (*ST_Open_List_Result) Reset

func (m *ST_Open_List_Result) Reset()

func (*ST_Open_List_Result) String

func (m *ST_Open_List_Result) String() string

type ST_OtherAddition_PB

type ST_OtherAddition_PB struct {
	BuffID           *uint32 `protobuf:"varint,1,opt,name=buffID" json:"buffID,omitempty"`
	BuffValue        *uint32 `protobuf:"varint,2,opt,name=buffValue" json:"buffValue,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

属性加成报告

func (*ST_OtherAddition_PB) Descriptor

func (*ST_OtherAddition_PB) Descriptor() ([]byte, []int)

func (*ST_OtherAddition_PB) GetBuffID

func (m *ST_OtherAddition_PB) GetBuffID() uint32

func (*ST_OtherAddition_PB) GetBuffValue

func (m *ST_OtherAddition_PB) GetBuffValue() uint32

func (*ST_OtherAddition_PB) ProtoMessage

func (*ST_OtherAddition_PB) ProtoMessage()

func (*ST_OtherAddition_PB) Reset

func (m *ST_OtherAddition_PB) Reset()

func (*ST_OtherAddition_PB) String

func (m *ST_OtherAddition_PB) String() string

type ST_Ping

type ST_Ping struct {
	PingTime         *uint64 `protobuf:"varint,1,opt,name=pingTime" json:"pingTime,omitempty"`
	Sid              *int64  `protobuf:"varint,2,opt,name=sid" json:"sid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_Ping) Descriptor

func (*ST_Ping) Descriptor() ([]byte, []int)

func (*ST_Ping) GetPingTime

func (m *ST_Ping) GetPingTime() uint64

func (*ST_Ping) GetSid

func (m *ST_Ping) GetSid() int64

func (*ST_Ping) ProtoMessage

func (*ST_Ping) ProtoMessage()

func (*ST_Ping) Reset

func (m *ST_Ping) Reset()

func (*ST_Ping) String

func (m *ST_Ping) String() string

type ST_PopUpAsset_PB

type ST_PopUpAsset_PB struct {
	LeagueInvitation  []*ST_InvitationLeague_Info `protobuf:"bytes,1,rep,name=leagueInvitation" json:"leagueInvitation,omitempty"`
	RecommendLeagueID *uint64                     `protobuf:"varint,2,opt,name=recommendLeagueID" json:"recommendLeagueID,omitempty"`
	XXX_unrecognized  []byte                      `json:"-"`
}

func (*ST_PopUpAsset_PB) Descriptor

func (*ST_PopUpAsset_PB) Descriptor() ([]byte, []int)

func (*ST_PopUpAsset_PB) GetLeagueInvitation

func (m *ST_PopUpAsset_PB) GetLeagueInvitation() []*ST_InvitationLeague_Info

func (*ST_PopUpAsset_PB) GetRecommendLeagueID

func (m *ST_PopUpAsset_PB) GetRecommendLeagueID() uint64

func (*ST_PopUpAsset_PB) ProtoMessage

func (*ST_PopUpAsset_PB) ProtoMessage()

func (*ST_PopUpAsset_PB) Reset

func (m *ST_PopUpAsset_PB) Reset()

func (*ST_PopUpAsset_PB) String

func (m *ST_PopUpAsset_PB) String() string

type ST_PowerChat_PB

type ST_PowerChat_PB struct {
	Power            *uint64 `protobuf:"varint,1,opt,name=power" json:"power,omitempty"`
	IsChat           *bool   `protobuf:"varint,2,opt,name=isChat" json:"isChat,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_PowerChat_PB) Descriptor

func (*ST_PowerChat_PB) Descriptor() ([]byte, []int)

func (*ST_PowerChat_PB) GetIsChat

func (m *ST_PowerChat_PB) GetIsChat() bool

func (*ST_PowerChat_PB) GetPower

func (m *ST_PowerChat_PB) GetPower() uint64

func (*ST_PowerChat_PB) ProtoMessage

func (*ST_PowerChat_PB) ProtoMessage()

func (*ST_PowerChat_PB) Reset

func (m *ST_PowerChat_PB) Reset()

func (*ST_PowerChat_PB) String

func (m *ST_PowerChat_PB) String() string

type ST_PowerRankingList

type ST_PowerRankingList struct {
	RankingType        *uint32                    `protobuf:"varint,1,opt,name=rankingType" json:"rankingType,omitempty"`
	RankingList        []*ST_PowerRankingListItem `protobuf:"bytes,2,rep,name=rankingList" json:"rankingList,omitempty"`
	MyRank             *int32                     `protobuf:"varint,3,opt,name=myRank" json:"myRank,omitempty"`
	MaxRankingListSize *int32                     `protobuf:"varint,4,opt,name=maxRankingListSize" json:"maxRankingListSize,omitempty"`
	MyValue            *uint64                    `protobuf:"varint,5,opt,name=MyValue" json:"MyValue,omitempty"`
	XXX_unrecognized   []byte                     `json:"-"`
}

战力排行榜

func (*ST_PowerRankingList) Descriptor

func (*ST_PowerRankingList) Descriptor() ([]byte, []int)

func (*ST_PowerRankingList) GetMaxRankingListSize

func (m *ST_PowerRankingList) GetMaxRankingListSize() int32

func (*ST_PowerRankingList) GetMyRank

func (m *ST_PowerRankingList) GetMyRank() int32

func (*ST_PowerRankingList) GetMyValue

func (m *ST_PowerRankingList) GetMyValue() uint64

func (*ST_PowerRankingList) GetRankingList

func (m *ST_PowerRankingList) GetRankingList() []*ST_PowerRankingListItem

func (*ST_PowerRankingList) GetRankingType

func (m *ST_PowerRankingList) GetRankingType() uint32

func (*ST_PowerRankingList) ProtoMessage

func (*ST_PowerRankingList) ProtoMessage()

func (*ST_PowerRankingList) Reset

func (m *ST_PowerRankingList) Reset()

func (*ST_PowerRankingList) String

func (m *ST_PowerRankingList) String() string

type ST_PowerRankingListItem

type ST_PowerRankingListItem struct {
	Avatar           *string               `protobuf:"bytes,1,opt,name=avatar" json:"avatar,omitempty"`
	UserId           *uint64               `protobuf:"varint,2,opt,name=userId" json:"userId,omitempty"`
	UserName         *string               `protobuf:"bytes,3,opt,name=userName" json:"userName,omitempty"`
	LeagueId         *uint64               `protobuf:"varint,4,opt,name=leagueId" json:"leagueId,omitempty"`
	LeagueName       *string               `protobuf:"bytes,5,opt,name=leagueName" json:"leagueName,omitempty"`
	LeagueShortName  *string               `protobuf:"bytes,6,opt,name=leagueShortName" json:"leagueShortName,omitempty"`
	PowerValue       *uint64               `protobuf:"varint,7,opt,name=powerValue" json:"powerValue,omitempty"`
	PrisonCount      *uint32               `protobuf:"varint,8,opt,name=prisonCount" json:"prisonCount,omitempty"`
	Bounty           *uint32               `protobuf:"varint,9,opt,name=bounty" json:"bounty,omitempty"`
	HeroInfo         *ST_RankingHeroInfo   `protobuf:"bytes,10,opt,name=heroInfo" json:"heroInfo,omitempty"`
	GlobalRanking    *ST_GlobalRankingItem `protobuf:"bytes,11,opt,name=globalRanking" json:"globalRanking,omitempty"`
	XXX_unrecognized []byte                `json:"-"`
}

战力排行榜条目

func (*ST_PowerRankingListItem) Descriptor

func (*ST_PowerRankingListItem) Descriptor() ([]byte, []int)

func (*ST_PowerRankingListItem) GetAvatar

func (m *ST_PowerRankingListItem) GetAvatar() string

func (*ST_PowerRankingListItem) GetBounty

func (m *ST_PowerRankingListItem) GetBounty() uint32

func (*ST_PowerRankingListItem) GetGlobalRanking

func (m *ST_PowerRankingListItem) GetGlobalRanking() *ST_GlobalRankingItem

func (*ST_PowerRankingListItem) GetHeroInfo

func (m *ST_PowerRankingListItem) GetHeroInfo() *ST_RankingHeroInfo

func (*ST_PowerRankingListItem) GetLeagueId

func (m *ST_PowerRankingListItem) GetLeagueId() uint64

func (*ST_PowerRankingListItem) GetLeagueName

func (m *ST_PowerRankingListItem) GetLeagueName() string

func (*ST_PowerRankingListItem) GetLeagueShortName

func (m *ST_PowerRankingListItem) GetLeagueShortName() string

func (*ST_PowerRankingListItem) GetPowerValue

func (m *ST_PowerRankingListItem) GetPowerValue() uint64

func (*ST_PowerRankingListItem) GetPrisonCount

func (m *ST_PowerRankingListItem) GetPrisonCount() uint32

func (*ST_PowerRankingListItem) GetUserId

func (m *ST_PowerRankingListItem) GetUserId() uint64

func (*ST_PowerRankingListItem) GetUserName

func (m *ST_PowerRankingListItem) GetUserName() string

func (*ST_PowerRankingListItem) ProtoMessage

func (*ST_PowerRankingListItem) ProtoMessage()

func (*ST_PowerRankingListItem) Reset

func (m *ST_PowerRankingListItem) Reset()

func (*ST_PowerRankingListItem) String

func (m *ST_PowerRankingListItem) String() string

type ST_PowerReport_PB

type ST_PowerReport_PB struct {
	LossValue        *int64   `protobuf:"varint,1,opt,name=lossValue" json:"lossValue,omitempty"`
	LossRatio        *float32 `protobuf:"fixed32,2,opt,name=lossRatio" json:"lossRatio,omitempty"`
	AllPower         *int64   `protobuf:"varint,3,opt,name=allPower" json:"allPower,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

战损比报告

func (*ST_PowerReport_PB) Descriptor

func (*ST_PowerReport_PB) Descriptor() ([]byte, []int)

func (*ST_PowerReport_PB) GetAllPower

func (m *ST_PowerReport_PB) GetAllPower() int64

func (*ST_PowerReport_PB) GetLossRatio

func (m *ST_PowerReport_PB) GetLossRatio() float32

func (*ST_PowerReport_PB) GetLossValue

func (m *ST_PowerReport_PB) GetLossValue() int64

func (*ST_PowerReport_PB) ProtoMessage

func (*ST_PowerReport_PB) ProtoMessage()

func (*ST_PowerReport_PB) Reset

func (m *ST_PowerReport_PB) Reset()

func (*ST_PowerReport_PB) String

func (m *ST_PowerReport_PB) String() string

type ST_PrepareForWarRank_PB

type ST_PrepareForWarRank_PB struct {
	RankType         *uint32                       `protobuf:"varint,1,opt,name=rankType" json:"rankType,omitempty"`
	SuRank           []*ST_DropActivityRankItem_PB `protobuf:"bytes,2,rep,name=suRank" json:"suRank,omitempty"`
	XXX_unrecognized []byte                        `json:"-"`
}

最强执政官排行榜

func (*ST_PrepareForWarRank_PB) Descriptor

func (*ST_PrepareForWarRank_PB) Descriptor() ([]byte, []int)

func (*ST_PrepareForWarRank_PB) GetRankType

func (m *ST_PrepareForWarRank_PB) GetRankType() uint32

func (*ST_PrepareForWarRank_PB) GetSuRank

func (*ST_PrepareForWarRank_PB) ProtoMessage

func (*ST_PrepareForWarRank_PB) ProtoMessage()

func (*ST_PrepareForWarRank_PB) Reset

func (m *ST_PrepareForWarRank_PB) Reset()

func (*ST_PrepareForWarRank_PB) String

func (m *ST_PrepareForWarRank_PB) String() string

type ST_PrepareForWar_PB

type ST_PrepareForWar_PB struct {
	Number            *uint32       `protobuf:"varint,1,opt,name=number" json:"number,omitempty"`
	Stage             *uint32       `protobuf:"varint,2,opt,name=stage" json:"stage,omitempty"`
	StageStartTime    *uint64       `protobuf:"varint,3,opt,name=stageStartTime" json:"stageStartTime,omitempty"`
	StageEndTime      *uint64       `protobuf:"varint,4,opt,name=stageEndTime" json:"stageEndTime,omitempty"`
	SubStage          *uint32       `protobuf:"varint,5,opt,name=subStage" json:"subStage,omitempty"`
	SubStageStartTime *uint64       `protobuf:"varint,6,opt,name=subStageStartTime" json:"subStageStartTime,omitempty"`
	SubStageEndTime   *uint64       `protobuf:"varint,7,opt,name=subStageEndTime" json:"subStageEndTime,omitempty"`
	SubTasks          []*ST_SubTask `protobuf:"bytes,8,rep,name=subTasks" json:"subTasks,omitempty"`
	XXX_unrecognized  []byte        `json:"-"`
}

最强执政官

func (*ST_PrepareForWar_PB) Descriptor

func (*ST_PrepareForWar_PB) Descriptor() ([]byte, []int)

func (*ST_PrepareForWar_PB) GetNumber

func (m *ST_PrepareForWar_PB) GetNumber() uint32

func (*ST_PrepareForWar_PB) GetStage

func (m *ST_PrepareForWar_PB) GetStage() uint32

func (*ST_PrepareForWar_PB) GetStageEndTime

func (m *ST_PrepareForWar_PB) GetStageEndTime() uint64

func (*ST_PrepareForWar_PB) GetStageStartTime

func (m *ST_PrepareForWar_PB) GetStageStartTime() uint64

func (*ST_PrepareForWar_PB) GetSubStage

func (m *ST_PrepareForWar_PB) GetSubStage() uint32

func (*ST_PrepareForWar_PB) GetSubStageEndTime

func (m *ST_PrepareForWar_PB) GetSubStageEndTime() uint64

func (*ST_PrepareForWar_PB) GetSubStageStartTime

func (m *ST_PrepareForWar_PB) GetSubStageStartTime() uint64

func (*ST_PrepareForWar_PB) GetSubTasks

func (m *ST_PrepareForWar_PB) GetSubTasks() []*ST_SubTask

func (*ST_PrepareForWar_PB) ProtoMessage

func (*ST_PrepareForWar_PB) ProtoMessage()

func (*ST_PrepareForWar_PB) Reset

func (m *ST_PrepareForWar_PB) Reset()

func (*ST_PrepareForWar_PB) String

func (m *ST_PrepareForWar_PB) String() string

type ST_Prepare_Detail

type ST_Prepare_Detail struct {
	SubTasks         []*ST_Transfer_Battle_SubTask `protobuf:"bytes,1,rep,name=subTasks" json:"subTasks,omitempty"`
	ServerInfos      []*ST_Prepare_Server_Info     `protobuf:"bytes,2,rep,name=serverInfos" json:"serverInfos,omitempty"`
	XXX_unrecognized []byte                        `json:"-"`
}

备战期数据

func (*ST_Prepare_Detail) Descriptor

func (*ST_Prepare_Detail) Descriptor() ([]byte, []int)

func (*ST_Prepare_Detail) GetServerInfos

func (m *ST_Prepare_Detail) GetServerInfos() []*ST_Prepare_Server_Info

func (*ST_Prepare_Detail) GetSubTasks

func (m *ST_Prepare_Detail) GetSubTasks() []*ST_Transfer_Battle_SubTask

func (*ST_Prepare_Detail) ProtoMessage

func (*ST_Prepare_Detail) ProtoMessage()

func (*ST_Prepare_Detail) Reset

func (m *ST_Prepare_Detail) Reset()

func (*ST_Prepare_Detail) String

func (m *ST_Prepare_Detail) String() string

type ST_Prepare_League_Info

type ST_Prepare_League_Info struct {
	Lid              *uint64                 `protobuf:"varint,1,opt,name=lid" json:"lid,omitempty"`
	FlagId           *ST_LeagueCustomFlag_PB `protobuf:"bytes,2,opt,name=flagId" json:"flagId,omitempty"`
	Sid              *uint32                 `protobuf:"varint,3,opt,name=sid" json:"sid,omitempty"`
	OwnerName        *string                 `protobuf:"bytes,4,opt,name=ownerName" json:"ownerName,omitempty"`
	LeagueShortName  *string                 `protobuf:"bytes,5,opt,name=leagueShortName" json:"leagueShortName,omitempty"`
	Score            *uint32                 `protobuf:"varint,6,opt,name=score" json:"score,omitempty"`
	TotalScore       *uint64                 `protobuf:"varint,7,opt,name=totalScore" json:"totalScore,omitempty"`
	Rank             *uint32                 `protobuf:"varint,8,opt,name=rank" json:"rank,omitempty"`
	TotalRank        *uint32                 `protobuf:"varint,9,opt,name=totalRank" json:"totalRank,omitempty"`
	XXX_unrecognized []byte                  `json:"-"`
}

备战阶段 联盟信息

func (*ST_Prepare_League_Info) Descriptor

func (*ST_Prepare_League_Info) Descriptor() ([]byte, []int)

func (*ST_Prepare_League_Info) GetFlagId

func (*ST_Prepare_League_Info) GetLeagueShortName

func (m *ST_Prepare_League_Info) GetLeagueShortName() string

func (*ST_Prepare_League_Info) GetLid

func (m *ST_Prepare_League_Info) GetLid() uint64

func (*ST_Prepare_League_Info) GetOwnerName

func (m *ST_Prepare_League_Info) GetOwnerName() string

func (*ST_Prepare_League_Info) GetRank

func (m *ST_Prepare_League_Info) GetRank() uint32

func (*ST_Prepare_League_Info) GetScore

func (m *ST_Prepare_League_Info) GetScore() uint32

func (*ST_Prepare_League_Info) GetSid

func (m *ST_Prepare_League_Info) GetSid() uint32

func (*ST_Prepare_League_Info) GetTotalRank

func (m *ST_Prepare_League_Info) GetTotalRank() uint32

func (*ST_Prepare_League_Info) GetTotalScore

func (m *ST_Prepare_League_Info) GetTotalScore() uint64

func (*ST_Prepare_League_Info) ProtoMessage

func (*ST_Prepare_League_Info) ProtoMessage()

func (*ST_Prepare_League_Info) Reset

func (m *ST_Prepare_League_Info) Reset()

func (*ST_Prepare_League_Info) String

func (m *ST_Prepare_League_Info) String() string

type ST_Prepare_Server_Info

type ST_Prepare_Server_Info struct {
	Sid              *uint32       `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"`
	SubTaskScore     []uint64      `protobuf:"varint,2,rep,name=subTaskScore" json:"subTaskScore,omitempty"`
	TotalScore       *uint64       `protobuf:"varint,3,opt,name=totalScore" json:"totalScore,omitempty"`
	IsWin            *uint32       `protobuf:"varint,4,opt,name=isWin" json:"isWin,omitempty"`
	Buffs            []*ST_Buff_PB `protobuf:"bytes,5,rep,name=buffs" json:"buffs,omitempty"`
	XXX_unrecognized []byte        `json:"-"`
}

备战期服务器信息

func (*ST_Prepare_Server_Info) Descriptor

func (*ST_Prepare_Server_Info) Descriptor() ([]byte, []int)

func (*ST_Prepare_Server_Info) GetBuffs

func (m *ST_Prepare_Server_Info) GetBuffs() []*ST_Buff_PB

func (*ST_Prepare_Server_Info) GetIsWin

func (m *ST_Prepare_Server_Info) GetIsWin() uint32

func (*ST_Prepare_Server_Info) GetSid

func (m *ST_Prepare_Server_Info) GetSid() uint32

func (*ST_Prepare_Server_Info) GetSubTaskScore

func (m *ST_Prepare_Server_Info) GetSubTaskScore() []uint64

func (*ST_Prepare_Server_Info) GetTotalScore

func (m *ST_Prepare_Server_Info) GetTotalScore() uint64

func (*ST_Prepare_Server_Info) ProtoMessage

func (*ST_Prepare_Server_Info) ProtoMessage()

func (*ST_Prepare_Server_Info) Reset

func (m *ST_Prepare_Server_Info) Reset()

func (*ST_Prepare_Server_Info) String

func (m *ST_Prepare_Server_Info) String() string

type ST_Prepare_User_Info

type ST_Prepare_User_Info struct {
	Uid              *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	Sid              *uint32 `protobuf:"varint,2,opt,name=sid" json:"sid,omitempty"`
	UserName         *string `protobuf:"bytes,3,opt,name=userName" json:"userName,omitempty"`
	Avatar           *string `protobuf:"bytes,4,opt,name=avatar" json:"avatar,omitempty"`
	AvatarBoxID      *uint32 `protobuf:"varint,5,opt,name=avatarBoxID" json:"avatarBoxID,omitempty"`
	AvatarID         *string `protobuf:"bytes,6,opt,name=avatarID" json:"avatarID,omitempty"`
	LeagueShortName  *string `protobuf:"bytes,7,opt,name=leagueShortName" json:"leagueShortName,omitempty"`
	Score            *uint32 `protobuf:"varint,8,opt,name=score" json:"score,omitempty"`
	TotalScore       *uint64 `protobuf:"varint,9,opt,name=totalScore" json:"totalScore,omitempty"`
	Rank             *uint32 `protobuf:"varint,10,opt,name=rank" json:"rank,omitempty"`
	TotalRank        *uint32 `protobuf:"varint,11,opt,name=totalRank" json:"totalRank,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

备战阶段 玩家信息

func (*ST_Prepare_User_Info) Descriptor

func (*ST_Prepare_User_Info) Descriptor() ([]byte, []int)

func (*ST_Prepare_User_Info) GetAvatar

func (m *ST_Prepare_User_Info) GetAvatar() string

func (*ST_Prepare_User_Info) GetAvatarBoxID

func (m *ST_Prepare_User_Info) GetAvatarBoxID() uint32

func (*ST_Prepare_User_Info) GetAvatarID

func (m *ST_Prepare_User_Info) GetAvatarID() string

func (*ST_Prepare_User_Info) GetLeagueShortName

func (m *ST_Prepare_User_Info) GetLeagueShortName() string

func (*ST_Prepare_User_Info) GetRank

func (m *ST_Prepare_User_Info) GetRank() uint32

func (*ST_Prepare_User_Info) GetScore

func (m *ST_Prepare_User_Info) GetScore() uint32

func (*ST_Prepare_User_Info) GetSid

func (m *ST_Prepare_User_Info) GetSid() uint32

func (*ST_Prepare_User_Info) GetTotalRank

func (m *ST_Prepare_User_Info) GetTotalRank() uint32

func (*ST_Prepare_User_Info) GetTotalScore

func (m *ST_Prepare_User_Info) GetTotalScore() uint64

func (*ST_Prepare_User_Info) GetUid

func (m *ST_Prepare_User_Info) GetUid() uint64

func (*ST_Prepare_User_Info) GetUserName

func (m *ST_Prepare_User_Info) GetUserName() string

func (*ST_Prepare_User_Info) ProtoMessage

func (*ST_Prepare_User_Info) ProtoMessage()

func (*ST_Prepare_User_Info) Reset

func (m *ST_Prepare_User_Info) Reset()

func (*ST_Prepare_User_Info) String

func (m *ST_Prepare_User_Info) String() string

type ST_PrisonAsset_PB

type ST_PrisonAsset_PB struct {
	HeroList         []*ST_Prison_PB `protobuf:"bytes,1,rep,name=heroList" json:"heroList,omitempty"`
	PrisonMaxLevel   *uint32         `protobuf:"varint,2,opt,name=prisonMaxLevel" json:"prisonMaxLevel,omitempty"`
	XXX_unrecognized []byte          `json:"-"`
}

func (*ST_PrisonAsset_PB) Descriptor

func (*ST_PrisonAsset_PB) Descriptor() ([]byte, []int)

func (*ST_PrisonAsset_PB) GetHeroList

func (m *ST_PrisonAsset_PB) GetHeroList() []*ST_Prison_PB

func (*ST_PrisonAsset_PB) GetPrisonMaxLevel

func (m *ST_PrisonAsset_PB) GetPrisonMaxLevel() uint32

func (*ST_PrisonAsset_PB) ProtoMessage

func (*ST_PrisonAsset_PB) ProtoMessage()

func (*ST_PrisonAsset_PB) Reset

func (m *ST_PrisonAsset_PB) Reset()

func (*ST_PrisonAsset_PB) String

func (m *ST_PrisonAsset_PB) String() string

type ST_PrisonMessageBoard_PB

type ST_PrisonMessageBoard_PB struct {
	MsgList          []*ST_PrisonMessage_PB `protobuf:"bytes,1,rep,name=msgList" json:"msgList,omitempty"`
	MaxId            *uint32                `protobuf:"varint,2,opt,name=maxId" json:"maxId,omitempty"`
	OwnerUid         *uint64                `protobuf:"varint,3,opt,name=ownerUid" json:"ownerUid,omitempty"`
	XXX_unrecognized []byte                 `json:"-"`
}

监狱留言板资产

func (*ST_PrisonMessageBoard_PB) Descriptor

func (*ST_PrisonMessageBoard_PB) Descriptor() ([]byte, []int)

func (*ST_PrisonMessageBoard_PB) GetMaxId

func (m *ST_PrisonMessageBoard_PB) GetMaxId() uint32

func (*ST_PrisonMessageBoard_PB) GetMsgList

func (m *ST_PrisonMessageBoard_PB) GetMsgList() []*ST_PrisonMessage_PB

func (*ST_PrisonMessageBoard_PB) GetOwnerUid

func (m *ST_PrisonMessageBoard_PB) GetOwnerUid() uint64

func (*ST_PrisonMessageBoard_PB) ProtoMessage

func (*ST_PrisonMessageBoard_PB) ProtoMessage()

func (*ST_PrisonMessageBoard_PB) Reset

func (m *ST_PrisonMessageBoard_PB) Reset()

func (*ST_PrisonMessageBoard_PB) String

func (m *ST_PrisonMessageBoard_PB) String() string

type ST_PrisonMessageList_PB

type ST_PrisonMessageList_PB struct {
	MessageList      []*ST_PrisonMessgeClient_PB `protobuf:"bytes,1,rep,name=messageList" json:"messageList,omitempty"`
	VersionId        *uint32                     `protobuf:"varint,2,opt,name=versionId" json:"versionId,omitempty"`
	XXX_unrecognized []byte                      `json:"-"`
}

func (*ST_PrisonMessageList_PB) Descriptor

func (*ST_PrisonMessageList_PB) Descriptor() ([]byte, []int)

func (*ST_PrisonMessageList_PB) GetMessageList

func (m *ST_PrisonMessageList_PB) GetMessageList() []*ST_PrisonMessgeClient_PB

func (*ST_PrisonMessageList_PB) GetVersionId

func (m *ST_PrisonMessageList_PB) GetVersionId() uint32

func (*ST_PrisonMessageList_PB) ProtoMessage

func (*ST_PrisonMessageList_PB) ProtoMessage()

func (*ST_PrisonMessageList_PB) Reset

func (m *ST_PrisonMessageList_PB) Reset()

func (*ST_PrisonMessageList_PB) String

func (m *ST_PrisonMessageList_PB) String() string

type ST_PrisonMessage_PB

type ST_PrisonMessage_PB struct {
	SenderUid        *uint64 `protobuf:"varint,1,opt,name=senderUid" json:"senderUid,omitempty"`
	Content          *string `protobuf:"bytes,2,opt,name=content" json:"content,omitempty"`
	SendTime         *uint64 `protobuf:"varint,3,opt,name=sendTime" json:"sendTime,omitempty"`
	Id               *uint32 `protobuf:"varint,4,opt,name=id" json:"id,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

监狱留言

func (*ST_PrisonMessage_PB) Descriptor

func (*ST_PrisonMessage_PB) Descriptor() ([]byte, []int)

func (*ST_PrisonMessage_PB) GetContent

func (m *ST_PrisonMessage_PB) GetContent() string

func (*ST_PrisonMessage_PB) GetId

func (m *ST_PrisonMessage_PB) GetId() uint32

func (*ST_PrisonMessage_PB) GetSendTime

func (m *ST_PrisonMessage_PB) GetSendTime() uint64

func (*ST_PrisonMessage_PB) GetSenderUid

func (m *ST_PrisonMessage_PB) GetSenderUid() uint64

func (*ST_PrisonMessage_PB) ProtoMessage

func (*ST_PrisonMessage_PB) ProtoMessage()

func (*ST_PrisonMessage_PB) Reset

func (m *ST_PrisonMessage_PB) Reset()

func (*ST_PrisonMessage_PB) String

func (m *ST_PrisonMessage_PB) String() string

type ST_PrisonMessgeClient_PB

type ST_PrisonMessgeClient_PB struct {
	SenderUid        *uint64 `protobuf:"varint,1,opt,name=senderUid" json:"senderUid,omitempty"`
	Content          *string `protobuf:"bytes,2,opt,name=content" json:"content,omitempty"`
	SendTime         *uint64 `protobuf:"varint,3,opt,name=sendTime" json:"sendTime,omitempty"`
	Id               *uint32 `protobuf:"varint,4,opt,name=id" json:"id,omitempty"`
	SenderName       *string `protobuf:"bytes,5,opt,name=senderName" json:"senderName,omitempty"`
	LordIcon         *string `protobuf:"bytes,6,opt,name=lordIcon" json:"lordIcon,omitempty"`
	AvatarBoxID      *uint32 `protobuf:"varint,7,opt,name=avatarBoxID" json:"avatarBoxID,omitempty"`
	Avatar           *string `protobuf:"bytes,8,opt,name=avatar" json:"avatar,omitempty"`
	LeagueName       *string `protobuf:"bytes,9,opt,name=leagueName" json:"leagueName,omitempty"`
	LeagueShortName  *string `protobuf:"bytes,10,opt,name=leagueShortName" json:"leagueShortName,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_PrisonMessgeClient_PB) Descriptor

func (*ST_PrisonMessgeClient_PB) Descriptor() ([]byte, []int)

func (*ST_PrisonMessgeClient_PB) GetAvatar

func (m *ST_PrisonMessgeClient_PB) GetAvatar() string

func (*ST_PrisonMessgeClient_PB) GetAvatarBoxID

func (m *ST_PrisonMessgeClient_PB) GetAvatarBoxID() uint32

func (*ST_PrisonMessgeClient_PB) GetContent

func (m *ST_PrisonMessgeClient_PB) GetContent() string

func (*ST_PrisonMessgeClient_PB) GetId

func (m *ST_PrisonMessgeClient_PB) GetId() uint32

func (*ST_PrisonMessgeClient_PB) GetLeagueName

func (m *ST_PrisonMessgeClient_PB) GetLeagueName() string

func (*ST_PrisonMessgeClient_PB) GetLeagueShortName

func (m *ST_PrisonMessgeClient_PB) GetLeagueShortName() string

func (*ST_PrisonMessgeClient_PB) GetLordIcon

func (m *ST_PrisonMessgeClient_PB) GetLordIcon() string

func (*ST_PrisonMessgeClient_PB) GetSendTime

func (m *ST_PrisonMessgeClient_PB) GetSendTime() uint64

func (*ST_PrisonMessgeClient_PB) GetSenderName

func (m *ST_PrisonMessgeClient_PB) GetSenderName() string

func (*ST_PrisonMessgeClient_PB) GetSenderUid

func (m *ST_PrisonMessgeClient_PB) GetSenderUid() uint64

func (*ST_PrisonMessgeClient_PB) ProtoMessage

func (*ST_PrisonMessgeClient_PB) ProtoMessage()

func (*ST_PrisonMessgeClient_PB) Reset

func (m *ST_PrisonMessgeClient_PB) Reset()

func (*ST_PrisonMessgeClient_PB) String

func (m *ST_PrisonMessgeClient_PB) String() string

type ST_Prison_PB

type ST_Prison_PB struct {
	HeroId           *uint32           `protobuf:"varint,1,opt,name=heroId" json:"heroId,omitempty"`
	HeroLevel        *uint32           `protobuf:"varint,2,opt,name=heroLevel" json:"heroLevel,omitempty"`
	HeroQuality      *uint32           `protobuf:"varint,3,opt,name=heroQuality" json:"heroQuality,omitempty"`
	Owner            *uint64           `protobuf:"varint,4,opt,name=Owner" json:"Owner,omitempty"`
	StepStartTime    *uint64           `protobuf:"varint,5,opt,name=stepStartTime" json:"stepStartTime,omitempty"`
	StepRemainTime   *uint64           `protobuf:"varint,6,opt,name=stepRemainTime" json:"stepRemainTime,omitempty"`
	ResourceType     *uint32           `protobuf:"varint,7,opt,name=resourceType" json:"resourceType,omitempty"`
	ResourceSpeed    *uint32           `protobuf:"varint,8,opt,name=resourceSpeed" json:"resourceSpeed,omitempty"`
	HeroExp          *uint64           `protobuf:"varint,9,opt,name=heroExp" json:"heroExp,omitempty"`
	Ransom           *ST_Vector4Int_PB `protobuf:"bytes,10,opt,name=ransom" json:"ransom,omitempty"`
	Bounty           *ST_Vector4Int_PB `protobuf:"bytes,11,opt,name=bounty" json:"bounty,omitempty"`
	XXX_unrecognized []byte            `json:"-"`
}

英雄非正常状态详细信息

func (*ST_Prison_PB) Descriptor

func (*ST_Prison_PB) Descriptor() ([]byte, []int)

func (*ST_Prison_PB) GetBounty

func (m *ST_Prison_PB) GetBounty() *ST_Vector4Int_PB

func (*ST_Prison_PB) GetHeroExp

func (m *ST_Prison_PB) GetHeroExp() uint64

func (*ST_Prison_PB) GetHeroId

func (m *ST_Prison_PB) GetHeroId() uint32

func (*ST_Prison_PB) GetHeroLevel

func (m *ST_Prison_PB) GetHeroLevel() uint32

func (*ST_Prison_PB) GetHeroQuality

func (m *ST_Prison_PB) GetHeroQuality() uint32

func (*ST_Prison_PB) GetOwner

func (m *ST_Prison_PB) GetOwner() uint64

func (*ST_Prison_PB) GetRansom

func (m *ST_Prison_PB) GetRansom() *ST_Vector4Int_PB

func (*ST_Prison_PB) GetResourceSpeed

func (m *ST_Prison_PB) GetResourceSpeed() uint32

func (*ST_Prison_PB) GetResourceType

func (m *ST_Prison_PB) GetResourceType() uint32

func (*ST_Prison_PB) GetStepRemainTime

func (m *ST_Prison_PB) GetStepRemainTime() uint64

func (*ST_Prison_PB) GetStepStartTime

func (m *ST_Prison_PB) GetStepStartTime() uint64

func (*ST_Prison_PB) ProtoMessage

func (*ST_Prison_PB) ProtoMessage()

func (*ST_Prison_PB) Reset

func (m *ST_Prison_PB) Reset()

func (*ST_Prison_PB) String

func (m *ST_Prison_PB) String() string

type ST_PrivateChat_Content_PB

type ST_PrivateChat_Content_PB struct {
	SenderUid        *uint64 `protobuf:"varint,1,opt,name=SenderUid" json:"SenderUid,omitempty"`
	Time             *uint64 `protobuf:"varint,2,opt,name=Time" json:"Time,omitempty"`
	Content          *string `protobuf:"bytes,3,opt,name=Content" json:"Content,omitempty"`
	ID               *uint64 `protobuf:"varint,4,opt,name=ID" json:"ID,omitempty"`
	Post             *string `protobuf:"bytes,5,opt,name=post" json:"post,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_PrivateChat_Content_PB) Descriptor

func (*ST_PrivateChat_Content_PB) Descriptor() ([]byte, []int)

func (*ST_PrivateChat_Content_PB) GetContent

func (m *ST_PrivateChat_Content_PB) GetContent() string

func (*ST_PrivateChat_Content_PB) GetID

func (m *ST_PrivateChat_Content_PB) GetID() uint64

func (*ST_PrivateChat_Content_PB) GetPost

func (m *ST_PrivateChat_Content_PB) GetPost() string

func (*ST_PrivateChat_Content_PB) GetSenderUid

func (m *ST_PrivateChat_Content_PB) GetSenderUid() uint64

func (*ST_PrivateChat_Content_PB) GetTime

func (m *ST_PrivateChat_Content_PB) GetTime() uint64

func (*ST_PrivateChat_Content_PB) ProtoMessage

func (*ST_PrivateChat_Content_PB) ProtoMessage()

func (*ST_PrivateChat_Content_PB) Reset

func (m *ST_PrivateChat_Content_PB) Reset()

func (*ST_PrivateChat_Content_PB) String

func (m *ST_PrivateChat_Content_PB) String() string

type ST_PrivateChat_PB

type ST_PrivateChat_PB struct {
	Uid              *uint64                      `protobuf:"varint,1,opt,name=Uid" json:"Uid,omitempty"`
	FTime            *uint64                      `protobuf:"varint,2,opt,name=FTime" json:"FTime,omitempty"`
	NewCount         *uint32                      `protobuf:"varint,3,opt,name=NewCount" json:"NewCount,omitempty"`
	Name             *string                      `protobuf:"bytes,4,opt,name=Name" json:"Name,omitempty"`
	Avatar           *string                      `protobuf:"bytes,5,opt,name=avatar" json:"avatar,omitempty"`
	AvatarBoxID      *uint32                      `protobuf:"varint,6,opt,name=avatarBoxID" json:"avatarBoxID,omitempty"`
	AvatarID         *string                      `protobuf:"bytes,7,opt,name=avatarID" json:"avatarID,omitempty"`
	LeagueName       *string                      `protobuf:"bytes,8,opt,name=LeagueName" json:"LeagueName,omitempty"`
	ChatList         []*ST_PrivateChat_Content_PB `protobuf:"bytes,9,rep,name=ChatList" json:"ChatList,omitempty"`
	NextId           *uint64                      `protobuf:"varint,10,opt,name=NextId" json:"NextId,omitempty"`
	KingWarTitle     *int32                       `protobuf:"varint,11,opt,name=kingWarTitle" json:"kingWarTitle,omitempty"`
	BubbleId         *uint32                      `protobuf:"varint,12,opt,name=bubbleId" json:"bubbleId,omitempty"`
	XXX_unrecognized []byte                       `json:"-"`
}

func (*ST_PrivateChat_PB) Descriptor

func (*ST_PrivateChat_PB) Descriptor() ([]byte, []int)

func (*ST_PrivateChat_PB) GetAvatar

func (m *ST_PrivateChat_PB) GetAvatar() string

func (*ST_PrivateChat_PB) GetAvatarBoxID

func (m *ST_PrivateChat_PB) GetAvatarBoxID() uint32

func (*ST_PrivateChat_PB) GetAvatarID

func (m *ST_PrivateChat_PB) GetAvatarID() string

func (*ST_PrivateChat_PB) GetBubbleId

func (m *ST_PrivateChat_PB) GetBubbleId() uint32

func (*ST_PrivateChat_PB) GetChatList

func (m *ST_PrivateChat_PB) GetChatList() []*ST_PrivateChat_Content_PB

func (*ST_PrivateChat_PB) GetFTime

func (m *ST_PrivateChat_PB) GetFTime() uint64

func (*ST_PrivateChat_PB) GetKingWarTitle

func (m *ST_PrivateChat_PB) GetKingWarTitle() int32

func (*ST_PrivateChat_PB) GetLeagueName

func (m *ST_PrivateChat_PB) GetLeagueName() string

func (*ST_PrivateChat_PB) GetName

func (m *ST_PrivateChat_PB) GetName() string

func (*ST_PrivateChat_PB) GetNewCount

func (m *ST_PrivateChat_PB) GetNewCount() uint32

func (*ST_PrivateChat_PB) GetNextId

func (m *ST_PrivateChat_PB) GetNextId() uint64

func (*ST_PrivateChat_PB) GetUid

func (m *ST_PrivateChat_PB) GetUid() uint64

func (*ST_PrivateChat_PB) ProtoMessage

func (*ST_PrivateChat_PB) ProtoMessage()

func (*ST_PrivateChat_PB) Reset

func (m *ST_PrivateChat_PB) Reset()

func (*ST_PrivateChat_PB) String

func (m *ST_PrivateChat_PB) String() string

type ST_Processing_Detail

type ST_Processing_Detail struct {
	ServerInfos      []*ST_Prepare_Server_Info `protobuf:"bytes,1,rep,name=serverInfos" json:"serverInfos,omitempty"`
	IsMiracleWarWin  *uint32                   `protobuf:"varint,2,opt,name=isMiracleWarWin" json:"isMiracleWarWin,omitempty"`
	XXX_unrecognized []byte                    `json:"-"`
}

决战期数据

func (*ST_Processing_Detail) Descriptor

func (*ST_Processing_Detail) Descriptor() ([]byte, []int)

func (*ST_Processing_Detail) GetIsMiracleWarWin

func (m *ST_Processing_Detail) GetIsMiracleWarWin() uint32

func (*ST_Processing_Detail) GetServerInfos

func (m *ST_Processing_Detail) GetServerInfos() []*ST_Prepare_Server_Info

func (*ST_Processing_Detail) ProtoMessage

func (*ST_Processing_Detail) ProtoMessage()

func (*ST_Processing_Detail) Reset

func (m *ST_Processing_Detail) Reset()

func (*ST_Processing_Detail) String

func (m *ST_Processing_Detail) String() string

type ST_PushRanking_Req_PB

type ST_PushRanking_Req_PB struct {
	RankingName      *string              `protobuf:"bytes,1,opt,name=rankingName" json:"rankingName,omitempty"`
	Info             *ST_PowerRankingList `protobuf:"bytes,2,opt,name=info" json:"info,omitempty"`
	XXX_unrecognized []byte               `json:"-"`
}

跨服排行榜主动推送榜单信息

func (*ST_PushRanking_Req_PB) Descriptor

func (*ST_PushRanking_Req_PB) Descriptor() ([]byte, []int)

func (*ST_PushRanking_Req_PB) GetInfo

func (*ST_PushRanking_Req_PB) GetRankingName

func (m *ST_PushRanking_Req_PB) GetRankingName() string

func (*ST_PushRanking_Req_PB) ProtoMessage

func (*ST_PushRanking_Req_PB) ProtoMessage()

func (*ST_PushRanking_Req_PB) Reset

func (m *ST_PushRanking_Req_PB) Reset()

func (*ST_PushRanking_Req_PB) String

func (m *ST_PushRanking_Req_PB) String() string

type ST_PushRanking_Respon_PB

type ST_PushRanking_Respon_PB struct {
	Result           *int32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

func (*ST_PushRanking_Respon_PB) Descriptor

func (*ST_PushRanking_Respon_PB) Descriptor() ([]byte, []int)

func (*ST_PushRanking_Respon_PB) GetResult

func (m *ST_PushRanking_Respon_PB) GetResult() int32

func (*ST_PushRanking_Respon_PB) ProtoMessage

func (*ST_PushRanking_Respon_PB) ProtoMessage()

func (*ST_PushRanking_Respon_PB) Reset

func (m *ST_PushRanking_Respon_PB) Reset()

func (*ST_PushRanking_Respon_PB) String

func (m *ST_PushRanking_Respon_PB) String() string

type ST_QueryAccountBoundRequest

type ST_QueryAccountBoundRequest struct {
	Type             *uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
	Uid              *uint64 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"`
	IdToken          *string `protobuf:"bytes,3,opt,name=idToken" json:"idToken,omitempty"`
	Secret           *string `protobuf:"bytes,4,opt,name=Secret" json:"Secret,omitempty"`
	Sid              *int64  `protobuf:"varint,5,opt,name=sid" json:"sid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

查询账户绑定请求

func (*ST_QueryAccountBoundRequest) Descriptor

func (*ST_QueryAccountBoundRequest) Descriptor() ([]byte, []int)

func (*ST_QueryAccountBoundRequest) GetIdToken

func (m *ST_QueryAccountBoundRequest) GetIdToken() string

func (*ST_QueryAccountBoundRequest) GetSecret

func (m *ST_QueryAccountBoundRequest) GetSecret() string

func (*ST_QueryAccountBoundRequest) GetSid

func (m *ST_QueryAccountBoundRequest) GetSid() int64

func (*ST_QueryAccountBoundRequest) GetType

func (m *ST_QueryAccountBoundRequest) GetType() uint32

func (*ST_QueryAccountBoundRequest) GetUid

func (m *ST_QueryAccountBoundRequest) GetUid() uint64

func (*ST_QueryAccountBoundRequest) ProtoMessage

func (*ST_QueryAccountBoundRequest) ProtoMessage()

func (*ST_QueryAccountBoundRequest) Reset

func (m *ST_QueryAccountBoundRequest) Reset()

func (*ST_QueryAccountBoundRequest) String

func (m *ST_QueryAccountBoundRequest) String() string

type ST_QueryAccountBoundResponse

type ST_QueryAccountBoundResponse struct {
	Type             *uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
	Uid              *uint64 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"`
	Result           *uint32 `protobuf:"varint,3,opt,name=result" json:"result,omitempty"`
	Uuid             *string `protobuf:"bytes,4,opt,name=uuid" json:"uuid,omitempty"`
	Sid              *int64  `protobuf:"varint,5,opt,name=sid" json:"sid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

查询账户绑定响应

func (*ST_QueryAccountBoundResponse) Descriptor

func (*ST_QueryAccountBoundResponse) Descriptor() ([]byte, []int)

func (*ST_QueryAccountBoundResponse) GetResult

func (m *ST_QueryAccountBoundResponse) GetResult() uint32

func (*ST_QueryAccountBoundResponse) GetSid

func (m *ST_QueryAccountBoundResponse) GetSid() int64

func (*ST_QueryAccountBoundResponse) GetType

func (m *ST_QueryAccountBoundResponse) GetType() uint32

func (*ST_QueryAccountBoundResponse) GetUid

func (*ST_QueryAccountBoundResponse) GetUuid

func (m *ST_QueryAccountBoundResponse) GetUuid() string

func (*ST_QueryAccountBoundResponse) ProtoMessage

func (*ST_QueryAccountBoundResponse) ProtoMessage()

func (*ST_QueryAccountBoundResponse) Reset

func (m *ST_QueryAccountBoundResponse) Reset()

func (*ST_QueryAccountBoundResponse) String

type ST_RadarAsset_PB

type ST_RadarAsset_PB struct {
	RadarList        []*ST_BaseEarlyWarningReport_PB `protobuf:"bytes,1,rep,name=radarList" json:"radarList,omitempty"`
	WarningType      *uint32                         `protobuf:"varint,2,opt,name=warningType" json:"warningType,omitempty"`
	XXX_unrecognized []byte                          `json:"-"`
}

func (*ST_RadarAsset_PB) Descriptor

func (*ST_RadarAsset_PB) Descriptor() ([]byte, []int)

func (*ST_RadarAsset_PB) GetRadarList

func (m *ST_RadarAsset_PB) GetRadarList() []*ST_BaseEarlyWarningReport_PB

func (*ST_RadarAsset_PB) GetWarningType

func (m *ST_RadarAsset_PB) GetWarningType() uint32

func (*ST_RadarAsset_PB) ProtoMessage

func (*ST_RadarAsset_PB) ProtoMessage()

func (*ST_RadarAsset_PB) Reset

func (m *ST_RadarAsset_PB) Reset()

func (*ST_RadarAsset_PB) String

func (m *ST_RadarAsset_PB) String() string

type ST_Radar_NaturalGift

type ST_Radar_NaturalGift struct {
	HasNaturalGift   *bool    `protobuf:"varint,1,opt,name=hasNaturalGift" json:"hasNaturalGift,omitempty"`
	NaturalGift      []uint32 `protobuf:"varint,2,rep,name=naturalGift" json:"naturalGift,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

天赋

func (*ST_Radar_NaturalGift) Descriptor

func (*ST_Radar_NaturalGift) Descriptor() ([]byte, []int)

func (*ST_Radar_NaturalGift) GetHasNaturalGift

func (m *ST_Radar_NaturalGift) GetHasNaturalGift() bool

func (*ST_Radar_NaturalGift) GetNaturalGift

func (m *ST_Radar_NaturalGift) GetNaturalGift() []uint32

func (*ST_Radar_NaturalGift) ProtoMessage

func (*ST_Radar_NaturalGift) ProtoMessage()

func (*ST_Radar_NaturalGift) Reset

func (m *ST_Radar_NaturalGift) Reset()

func (*ST_Radar_NaturalGift) String

func (m *ST_Radar_NaturalGift) String() string

type ST_Radar_Statue

type ST_Radar_Statue struct {
	HasStatue        *bool               `protobuf:"varint,1,opt,name=hasStatue" json:"hasStatue,omitempty"`
	Statue           []*ST_Simple_Statue `protobuf:"bytes,2,rep,name=statue" json:"statue,omitempty"`
	XXX_unrecognized []byte              `json:"-"`
}

雕像

func (*ST_Radar_Statue) Descriptor

func (*ST_Radar_Statue) Descriptor() ([]byte, []int)

func (*ST_Radar_Statue) GetHasStatue

func (m *ST_Radar_Statue) GetHasStatue() bool

func (*ST_Radar_Statue) GetStatue

func (m *ST_Radar_Statue) GetStatue() []*ST_Simple_Statue

func (*ST_Radar_Statue) ProtoMessage

func (*ST_Radar_Statue) ProtoMessage()

func (*ST_Radar_Statue) Reset

func (m *ST_Radar_Statue) Reset()

func (*ST_Radar_Statue) String

func (m *ST_Radar_Statue) String() string

type ST_Radar_TechInfo

type ST_Radar_TechInfo struct {
	HasTechnology    *bool    `protobuf:"varint,1,opt,name=hasTechnology" json:"hasTechnology,omitempty"`
	TechnologyLevel  []uint32 `protobuf:"varint,2,rep,name=technologyLevel" json:"technologyLevel,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

科技等级

func (*ST_Radar_TechInfo) Descriptor

func (*ST_Radar_TechInfo) Descriptor() ([]byte, []int)

func (*ST_Radar_TechInfo) GetHasTechnology

func (m *ST_Radar_TechInfo) GetHasTechnology() bool

func (*ST_Radar_TechInfo) GetTechnologyLevel

func (m *ST_Radar_TechInfo) GetTechnologyLevel() []uint32

func (*ST_Radar_TechInfo) ProtoMessage

func (*ST_Radar_TechInfo) ProtoMessage()

func (*ST_Radar_TechInfo) Reset

func (m *ST_Radar_TechInfo) Reset()

func (*ST_Radar_TechInfo) String

func (m *ST_Radar_TechInfo) String() string

type ST_RankingHeroInfo

type ST_RankingHeroInfo struct {
	Id               *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Lv               *uint32 `protobuf:"varint,2,opt,name=lv" json:"lv,omitempty"`
	Star             *uint32 `protobuf:"varint,3,opt,name=star" json:"star,omitempty"`
	Color            *uint32 `protobuf:"varint,4,opt,name=color" json:"color,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

排行榜英雄信息

func (*ST_RankingHeroInfo) Descriptor

func (*ST_RankingHeroInfo) Descriptor() ([]byte, []int)

func (*ST_RankingHeroInfo) GetColor

func (m *ST_RankingHeroInfo) GetColor() uint32

func (*ST_RankingHeroInfo) GetId

func (m *ST_RankingHeroInfo) GetId() uint32

func (*ST_RankingHeroInfo) GetLv

func (m *ST_RankingHeroInfo) GetLv() uint32

func (*ST_RankingHeroInfo) GetStar

func (m *ST_RankingHeroInfo) GetStar() uint32

func (*ST_RankingHeroInfo) ProtoMessage

func (*ST_RankingHeroInfo) ProtoMessage()

func (*ST_RankingHeroInfo) Reset

func (m *ST_RankingHeroInfo) Reset()

func (*ST_RankingHeroInfo) String

func (m *ST_RankingHeroInfo) String() string

type ST_RankingScore_PB

type ST_RankingScore_PB struct {
	Key              *uint64 `protobuf:"varint,1,opt,name=key" json:"key,omitempty"`
	Val              *uint64 `protobuf:"varint,2,opt,name=val" json:"val,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_RankingScore_PB) Descriptor

func (*ST_RankingScore_PB) Descriptor() ([]byte, []int)

func (*ST_RankingScore_PB) GetKey

func (m *ST_RankingScore_PB) GetKey() uint64

func (*ST_RankingScore_PB) GetVal

func (m *ST_RankingScore_PB) GetVal() uint64

func (*ST_RankingScore_PB) ProtoMessage

func (*ST_RankingScore_PB) ProtoMessage()

func (*ST_RankingScore_PB) Reset

func (m *ST_RankingScore_PB) Reset()

func (*ST_RankingScore_PB) String

func (m *ST_RankingScore_PB) String() string

type ST_RealTimeRanking_Req_PB

type ST_RealTimeRanking_Req_PB struct {
	ActivityId       *uint64 `protobuf:"varint,1,opt,name=activityId" json:"activityId,omitempty"`
	Serverid         *uint32 `protobuf:"varint,2,opt,name=serverid" json:"serverid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

获取时时榜单

func (*ST_RealTimeRanking_Req_PB) Descriptor

func (*ST_RealTimeRanking_Req_PB) Descriptor() ([]byte, []int)

func (*ST_RealTimeRanking_Req_PB) GetActivityId

func (m *ST_RealTimeRanking_Req_PB) GetActivityId() uint64

func (*ST_RealTimeRanking_Req_PB) GetServerid

func (m *ST_RealTimeRanking_Req_PB) GetServerid() uint32

func (*ST_RealTimeRanking_Req_PB) ProtoMessage

func (*ST_RealTimeRanking_Req_PB) ProtoMessage()

func (*ST_RealTimeRanking_Req_PB) Reset

func (m *ST_RealTimeRanking_Req_PB) Reset()

func (*ST_RealTimeRanking_Req_PB) String

func (m *ST_RealTimeRanking_Req_PB) String() string

type ST_RealTimeRanking_Respon_PB

type ST_RealTimeRanking_Respon_PB struct {
	Ranking          []*ST_RankingScore_PB `protobuf:"bytes,1,rep,name=ranking" json:"ranking,omitempty"`
	XXX_unrecognized []byte                `json:"-"`
}

func (*ST_RealTimeRanking_Respon_PB) Descriptor

func (*ST_RealTimeRanking_Respon_PB) Descriptor() ([]byte, []int)

func (*ST_RealTimeRanking_Respon_PB) GetRanking

func (*ST_RealTimeRanking_Respon_PB) ProtoMessage

func (*ST_RealTimeRanking_Respon_PB) ProtoMessage()

func (*ST_RealTimeRanking_Respon_PB) Reset

func (m *ST_RealTimeRanking_Respon_PB) Reset()

func (*ST_RealTimeRanking_Respon_PB) String

type ST_RecommendUserAsset_PB

type ST_RecommendUserAsset_PB struct {
	UserList         []uint64 `protobuf:"varint,4,rep,name=userList" json:"userList,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

func (*ST_RecommendUserAsset_PB) Descriptor

func (*ST_RecommendUserAsset_PB) Descriptor() ([]byte, []int)

func (*ST_RecommendUserAsset_PB) GetUserList

func (m *ST_RecommendUserAsset_PB) GetUserList() []uint64

func (*ST_RecommendUserAsset_PB) ProtoMessage

func (*ST_RecommendUserAsset_PB) ProtoMessage()

func (*ST_RecommendUserAsset_PB) Reset

func (m *ST_RecommendUserAsset_PB) Reset()

func (*ST_RecommendUserAsset_PB) String

func (m *ST_RecommendUserAsset_PB) String() string

type ST_Recovering_Detail

type ST_Recovering_Detail struct {
	IsWin            *uint32 `protobuf:"varint,1,opt,name=isWin" json:"isWin,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

恢复期数据

func (*ST_Recovering_Detail) Descriptor

func (*ST_Recovering_Detail) Descriptor() ([]byte, []int)

func (*ST_Recovering_Detail) GetIsWin

func (m *ST_Recovering_Detail) GetIsWin() uint32

func (*ST_Recovering_Detail) ProtoMessage

func (*ST_Recovering_Detail) ProtoMessage()

func (*ST_Recovering_Detail) Reset

func (m *ST_Recovering_Detail) Reset()

func (*ST_Recovering_Detail) String

func (m *ST_Recovering_Detail) String() string

type ST_ResearchEntryList_PB

type ST_ResearchEntryList_PB struct {
	EntryList        []*ST_Research_PB `protobuf:"bytes,1,rep,name=entryList" json:"entryList,omitempty"`
	XXX_unrecognized []byte            `json:"-"`
}

func (*ST_ResearchEntryList_PB) Descriptor

func (*ST_ResearchEntryList_PB) Descriptor() ([]byte, []int)

func (*ST_ResearchEntryList_PB) GetEntryList

func (m *ST_ResearchEntryList_PB) GetEntryList() []*ST_Research_PB

func (*ST_ResearchEntryList_PB) ProtoMessage

func (*ST_ResearchEntryList_PB) ProtoMessage()

func (*ST_ResearchEntryList_PB) Reset

func (m *ST_ResearchEntryList_PB) Reset()

func (*ST_ResearchEntryList_PB) String

func (m *ST_ResearchEntryList_PB) String() string

type ST_Research_PB

type ST_Research_PB struct {
	RID              *uint32 `protobuf:"varint,1,opt,name=rID" json:"rID,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_Research_PB) Descriptor

func (*ST_Research_PB) Descriptor() ([]byte, []int)

func (*ST_Research_PB) GetRID

func (m *ST_Research_PB) GetRID() uint32

func (*ST_Research_PB) ProtoMessage

func (*ST_Research_PB) ProtoMessage()

func (*ST_Research_PB) Reset

func (m *ST_Research_PB) Reset()

func (*ST_Research_PB) String

func (m *ST_Research_PB) String() string

type ST_ResourceObtain_Supply_PB

type ST_ResourceObtain_Supply_PB struct {
	Multiple         *uint32               `protobuf:"varint,1,opt,name=multiple" json:"multiple,omitempty"`
	Count            *uint64               `protobuf:"varint,2,opt,name=count" json:"count,omitempty"`
	CashType         *uint32               `protobuf:"varint,3,opt,name=cashType" json:"cashType,omitempty"`
	DropList         *ST_Vector4IntList_PB `protobuf:"bytes,4,opt,name=dropList" json:"dropList,omitempty"`
	XXX_unrecognized []byte                `json:"-"`
}

后勤补给获取资源信息

func (*ST_ResourceObtain_Supply_PB) Descriptor

func (*ST_ResourceObtain_Supply_PB) Descriptor() ([]byte, []int)

func (*ST_ResourceObtain_Supply_PB) GetCashType

func (m *ST_ResourceObtain_Supply_PB) GetCashType() uint32

func (*ST_ResourceObtain_Supply_PB) GetCount

func (m *ST_ResourceObtain_Supply_PB) GetCount() uint64

func (*ST_ResourceObtain_Supply_PB) GetDropList

func (*ST_ResourceObtain_Supply_PB) GetMultiple

func (m *ST_ResourceObtain_Supply_PB) GetMultiple() uint32

func (*ST_ResourceObtain_Supply_PB) ProtoMessage

func (*ST_ResourceObtain_Supply_PB) ProtoMessage()

func (*ST_ResourceObtain_Supply_PB) Reset

func (m *ST_ResourceObtain_Supply_PB) Reset()

func (*ST_ResourceObtain_Supply_PB) String

func (m *ST_ResourceObtain_Supply_PB) String() string

type ST_ResponForm_PB

type ST_ResponForm_PB struct {
	ValueList        []*ST_ResponPair_PB `protobuf:"bytes,1,rep,name=valueList" json:"valueList,omitempty"`
	MessageId        *uint64             `protobuf:"varint,2,opt,name=messageId" json:"messageId,omitempty"`
	XXX_unrecognized []byte              `json:"-"`
}

func (*ST_ResponForm_PB) Descriptor

func (*ST_ResponForm_PB) Descriptor() ([]byte, []int)

func (*ST_ResponForm_PB) GetMessageId

func (m *ST_ResponForm_PB) GetMessageId() uint64

func (*ST_ResponForm_PB) GetValueList

func (m *ST_ResponForm_PB) GetValueList() []*ST_ResponPair_PB

func (*ST_ResponForm_PB) ProtoMessage

func (*ST_ResponForm_PB) ProtoMessage()

func (*ST_ResponForm_PB) Reset

func (m *ST_ResponForm_PB) Reset()

func (*ST_ResponForm_PB) String

func (m *ST_ResponForm_PB) String() string

type ST_ResponPair_PB

type ST_ResponPair_PB struct {
	Key              *string `protobuf:"bytes,1,opt,name=key" json:"key,omitempty"`
	Value            []byte  `protobuf:"bytes,2,opt,name=value" json:"value,omitempty"`
	RepeatTimes      *uint32 `protobuf:"varint,3,opt,name=repeatTimes" json:"repeatTimes,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_ResponPair_PB) Descriptor

func (*ST_ResponPair_PB) Descriptor() ([]byte, []int)

func (*ST_ResponPair_PB) GetKey

func (m *ST_ResponPair_PB) GetKey() string

func (*ST_ResponPair_PB) GetRepeatTimes

func (m *ST_ResponPair_PB) GetRepeatTimes() uint32

func (*ST_ResponPair_PB) GetValue

func (m *ST_ResponPair_PB) GetValue() []byte

func (*ST_ResponPair_PB) ProtoMessage

func (*ST_ResponPair_PB) ProtoMessage()

func (*ST_ResponPair_PB) Reset

func (m *ST_ResponPair_PB) Reset()

func (*ST_ResponPair_PB) String

func (m *ST_ResponPair_PB) String() string

type ST_ReturnUnits_PB

type ST_ReturnUnits_PB struct {
	ActionID         *uint64          `protobuf:"varint,1,opt,name=actionID" json:"actionID,omitempty"`
	ReturnUnitInfo   *ST_UnitAsset_PB `protobuf:"bytes,2,opt,name=returnUnitInfo" json:"returnUnitInfo,omitempty"`
	XXX_unrecognized []byte           `json:"-"`
}

返还兵力详细信息

func (*ST_ReturnUnits_PB) Descriptor

func (*ST_ReturnUnits_PB) Descriptor() ([]byte, []int)

func (*ST_ReturnUnits_PB) GetActionID

func (m *ST_ReturnUnits_PB) GetActionID() uint64

func (*ST_ReturnUnits_PB) GetReturnUnitInfo

func (m *ST_ReturnUnits_PB) GetReturnUnitInfo() *ST_UnitAsset_PB

func (*ST_ReturnUnits_PB) ProtoMessage

func (*ST_ReturnUnits_PB) ProtoMessage()

func (*ST_ReturnUnits_PB) Reset

func (m *ST_ReturnUnits_PB) Reset()

func (*ST_ReturnUnits_PB) String

func (m *ST_ReturnUnits_PB) String() string

type ST_RoleInfo

type ST_RoleInfo struct {
	Uid              *uint64 `protobuf:"varint,1,opt,name=Uid" json:"Uid,omitempty"`
	AccountId        *uint64 `protobuf:"varint,2,opt,name=AccountId" json:"AccountId,omitempty"`
	CmderName        *string `protobuf:"bytes,3,opt,name=CmderName" json:"CmderName,omitempty"`
	HeaderId         *uint32 `protobuf:"varint,4,opt,name=HeaderId" json:"HeaderId,omitempty"`
	HeaderUrl        *string `protobuf:"bytes,5,opt,name=HeaderUrl" json:"HeaderUrl,omitempty"`
	AvatarBoxID      *uint32 `protobuf:"varint,6,opt,name=AvatarBoxID" json:"AvatarBoxID,omitempty"`
	MainCityLevel    *uint32 `protobuf:"varint,7,opt,name=MainCityLevel" json:"MainCityLevel,omitempty"`
	LastLoginTime    *uint32 `protobuf:"varint,8,opt,name=LastLoginTime" json:"LastLoginTime,omitempty"`
	CreateTime       *uint32 `protobuf:"varint,9,opt,name=CreateTime" json:"CreateTime,omitempty"`
	Sid              *uint32 `protobuf:"varint,10,opt,name=Sid" json:"Sid,omitempty"`
	CurrentSid       *uint32 `protobuf:"varint,27,opt,name=currentSid" json:"currentSid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_RoleInfo) Descriptor

func (*ST_RoleInfo) Descriptor() ([]byte, []int)

func (*ST_RoleInfo) GetAccountId

func (m *ST_RoleInfo) GetAccountId() uint64

func (*ST_RoleInfo) GetAvatarBoxID

func (m *ST_RoleInfo) GetAvatarBoxID() uint32

func (*ST_RoleInfo) GetCmderName

func (m *ST_RoleInfo) GetCmderName() string

func (*ST_RoleInfo) GetCreateTime

func (m *ST_RoleInfo) GetCreateTime() uint32

func (*ST_RoleInfo) GetCurrentSid

func (m *ST_RoleInfo) GetCurrentSid() uint32

func (*ST_RoleInfo) GetHeaderId

func (m *ST_RoleInfo) GetHeaderId() uint32

func (*ST_RoleInfo) GetHeaderUrl

func (m *ST_RoleInfo) GetHeaderUrl() string

func (*ST_RoleInfo) GetLastLoginTime

func (m *ST_RoleInfo) GetLastLoginTime() uint32

func (*ST_RoleInfo) GetMainCityLevel

func (m *ST_RoleInfo) GetMainCityLevel() uint32

func (*ST_RoleInfo) GetSid

func (m *ST_RoleInfo) GetSid() uint32

func (*ST_RoleInfo) GetUid

func (m *ST_RoleInfo) GetUid() uint64

func (*ST_RoleInfo) ProtoMessage

func (*ST_RoleInfo) ProtoMessage()

func (*ST_RoleInfo) Reset

func (m *ST_RoleInfo) Reset()

func (*ST_RoleInfo) String

func (m *ST_RoleInfo) String() string

type ST_RoleInformation_PB

type ST_RoleInformation_PB struct {
	MyRank           *uint32          `protobuf:"varint,1,opt,name=myRank" json:"myRank,omitempty"`
	Power            *uint64          `protobuf:"varint,2,opt,name=power" json:"power,omitempty"`
	LossUnits        *ST_UnitAsset_PB `protobuf:"bytes,3,opt,name=lossUnits" json:"lossUnits,omitempty"`
	AttackWin        *uint32          `protobuf:"varint,4,opt,name=attackWin" json:"attackWin,omitempty"`
	DefenceWin       *uint32          `protobuf:"varint,5,opt,name=defenceWin" json:"defenceWin,omitempty"`
	AttackFail       *uint32          `protobuf:"varint,6,opt,name=attackFail" json:"attackFail,omitempty"`
	DefenceFail      *uint32          `protobuf:"varint,7,opt,name=defenceFail" json:"defenceFail,omitempty"`
	KillUnits        *ST_UnitAsset_PB `protobuf:"bytes,8,opt,name=killUnits" json:"killUnits,omitempty"`
	RepairUnits      *ST_UnitAsset_PB `protobuf:"bytes,9,opt,name=repairUnits" json:"repairUnits,omitempty"`
	SpyTimes         *uint32          `protobuf:"varint,10,opt,name=spyTimes" json:"spyTimes,omitempty"`
	ArrestHero       *uint32          `protobuf:"varint,11,opt,name=arrestHero" json:"arrestHero,omitempty"`
	KillHero         *uint32          `protobuf:"varint,12,opt,name=killHero" json:"killHero,omitempty"`
	GetReward        *uint64          `protobuf:"varint,13,opt,name=getReward" json:"getReward,omitempty"`
	CaptivedTime     *uint32          `protobuf:"varint,14,opt,name=captivedTime" json:"captivedTime,omitempty"`
	EscapeTime       *uint32          `protobuf:"varint,15,opt,name=escapeTime" json:"escapeTime,omitempty"`
	ExecutedTime     *uint32          `protobuf:"varint,16,opt,name=executedTime" json:"executedTime,omitempty"`
	LeagueHelpTime   *uint32          `protobuf:"varint,17,opt,name=leagueHelpTime" json:"leagueHelpTime,omitempty"`
	MassLimit        *uint64          `protobuf:"varint,18,opt,name=massLimit" json:"massLimit,omitempty"`
	TransforResource *ST_CashAsset_PB `protobuf:"bytes,19,opt,name=transforResource" json:"transforResource,omitempty"`
	CollectResource  *ST_CashAsset_PB `protobuf:"bytes,20,opt,name=collectResource" json:"collectResource,omitempty"`
	XXX_unrecognized []byte           `json:"-"`
}

个人信息

func (*ST_RoleInformation_PB) Descriptor

func (*ST_RoleInformation_PB) Descriptor() ([]byte, []int)

func (*ST_RoleInformation_PB) GetArrestHero

func (m *ST_RoleInformation_PB) GetArrestHero() uint32

func (*ST_RoleInformation_PB) GetAttackFail

func (m *ST_RoleInformation_PB) GetAttackFail() uint32

func (*ST_RoleInformation_PB) GetAttackWin

func (m *ST_RoleInformation_PB) GetAttackWin() uint32

func (*ST_RoleInformation_PB) GetCaptivedTime

func (m *ST_RoleInformation_PB) GetCaptivedTime() uint32

func (*ST_RoleInformation_PB) GetCollectResource

func (m *ST_RoleInformation_PB) GetCollectResource() *ST_CashAsset_PB

func (*ST_RoleInformation_PB) GetDefenceFail

func (m *ST_RoleInformation_PB) GetDefenceFail() uint32

func (*ST_RoleInformation_PB) GetDefenceWin

func (m *ST_RoleInformation_PB) GetDefenceWin() uint32

func (*ST_RoleInformation_PB) GetEscapeTime

func (m *ST_RoleInformation_PB) GetEscapeTime() uint32

func (*ST_RoleInformation_PB) GetExecutedTime

func (m *ST_RoleInformation_PB) GetExecutedTime() uint32

func (*ST_RoleInformation_PB) GetGetReward

func (m *ST_RoleInformation_PB) GetGetReward() uint64

func (*ST_RoleInformation_PB) GetKillHero

func (m *ST_RoleInformation_PB) GetKillHero() uint32

func (*ST_RoleInformation_PB) GetKillUnits

func (m *ST_RoleInformation_PB) GetKillUnits() *ST_UnitAsset_PB

func (*ST_RoleInformation_PB) GetLeagueHelpTime

func (m *ST_RoleInformation_PB) GetLeagueHelpTime() uint32

func (*ST_RoleInformation_PB) GetLossUnits

func (m *ST_RoleInformation_PB) GetLossUnits() *ST_UnitAsset_PB

func (*ST_RoleInformation_PB) GetMassLimit

func (m *ST_RoleInformation_PB) GetMassLimit() uint64

func (*ST_RoleInformation_PB) GetMyRank

func (m *ST_RoleInformation_PB) GetMyRank() uint32

func (*ST_RoleInformation_PB) GetPower

func (m *ST_RoleInformation_PB) GetPower() uint64

func (*ST_RoleInformation_PB) GetRepairUnits

func (m *ST_RoleInformation_PB) GetRepairUnits() *ST_UnitAsset_PB

func (*ST_RoleInformation_PB) GetSpyTimes

func (m *ST_RoleInformation_PB) GetSpyTimes() uint32

func (*ST_RoleInformation_PB) GetTransforResource

func (m *ST_RoleInformation_PB) GetTransforResource() *ST_CashAsset_PB

func (*ST_RoleInformation_PB) ProtoMessage

func (*ST_RoleInformation_PB) ProtoMessage()

func (*ST_RoleInformation_PB) Reset

func (m *ST_RoleInformation_PB) Reset()

func (*ST_RoleInformation_PB) String

func (m *ST_RoleInformation_PB) String() string

type ST_RoundBaseInfo_PB

type ST_RoundBaseInfo_PB struct {
	CurPower         *uint64                 `protobuf:"varint,1,opt,name=curPower" json:"curPower,omitempty"`
	HeroList         []*ST_HeroBattleInfo_PB `protobuf:"bytes,2,rep,name=heroList" json:"heroList,omitempty"`
	CorpList         []*ST_CorpBattleInfo_PB `protobuf:"bytes,3,rep,name=CorpList" json:"CorpList,omitempty"`
	WallHp           *ST_WallReport_PB       `protobuf:"bytes,4,opt,name=wallHp" json:"wallHp,omitempty"`
	XXX_unrecognized []byte                  `json:"-"`
}

回合基础信息

func (*ST_RoundBaseInfo_PB) Descriptor

func (*ST_RoundBaseInfo_PB) Descriptor() ([]byte, []int)

func (*ST_RoundBaseInfo_PB) GetCorpList

func (m *ST_RoundBaseInfo_PB) GetCorpList() []*ST_CorpBattleInfo_PB

func (*ST_RoundBaseInfo_PB) GetCurPower

func (m *ST_RoundBaseInfo_PB) GetCurPower() uint64

func (*ST_RoundBaseInfo_PB) GetHeroList

func (m *ST_RoundBaseInfo_PB) GetHeroList() []*ST_HeroBattleInfo_PB

func (*ST_RoundBaseInfo_PB) GetWallHp

func (m *ST_RoundBaseInfo_PB) GetWallHp() *ST_WallReport_PB

func (*ST_RoundBaseInfo_PB) ProtoMessage

func (*ST_RoundBaseInfo_PB) ProtoMessage()

func (*ST_RoundBaseInfo_PB) Reset

func (m *ST_RoundBaseInfo_PB) Reset()

func (*ST_RoundBaseInfo_PB) String

func (m *ST_RoundBaseInfo_PB) String() string

type ST_SC_CityWarInfo_PB

type ST_SC_CityWarInfo_PB struct {
	Cid              *uint32 `protobuf:"varint,1,opt,name=cid" json:"cid,omitempty"`
	Stage            *int32  `protobuf:"varint,2,opt,name=stage" json:"stage,omitempty"`
	LeagueName       *string `protobuf:"bytes,3,opt,name=LeagueName" json:"LeagueName,omitempty"`
	StageStartTime   *uint64 `protobuf:"varint,4,opt,name=StageStartTime" json:"StageStartTime,omitempty"`
	StageEndTime     *uint64 `protobuf:"varint,5,opt,name=StageEndTime" json:"StageEndTime,omitempty"`
	End              *bool   `protobuf:"varint,6,opt,name=End" json:"End,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_SC_CityWarInfo_PB) Descriptor

func (*ST_SC_CityWarInfo_PB) Descriptor() ([]byte, []int)

func (*ST_SC_CityWarInfo_PB) GetCid

func (m *ST_SC_CityWarInfo_PB) GetCid() uint32

func (*ST_SC_CityWarInfo_PB) GetEnd

func (m *ST_SC_CityWarInfo_PB) GetEnd() bool

func (*ST_SC_CityWarInfo_PB) GetLeagueName

func (m *ST_SC_CityWarInfo_PB) GetLeagueName() string

func (*ST_SC_CityWarInfo_PB) GetStage

func (m *ST_SC_CityWarInfo_PB) GetStage() int32

func (*ST_SC_CityWarInfo_PB) GetStageEndTime

func (m *ST_SC_CityWarInfo_PB) GetStageEndTime() uint64

func (*ST_SC_CityWarInfo_PB) GetStageStartTime

func (m *ST_SC_CityWarInfo_PB) GetStageStartTime() uint64

func (*ST_SC_CityWarInfo_PB) ProtoMessage

func (*ST_SC_CityWarInfo_PB) ProtoMessage()

func (*ST_SC_CityWarInfo_PB) Reset

func (m *ST_SC_CityWarInfo_PB) Reset()

func (*ST_SC_CityWarInfo_PB) String

func (m *ST_SC_CityWarInfo_PB) String() string

type ST_SC_CityWarList_PB

type ST_SC_CityWarList_PB struct {
	List             []*ST_SC_CityWarInfo_PB `protobuf:"bytes,1,rep,name=list" json:"list,omitempty"`
	XXX_unrecognized []byte                  `json:"-"`
}

查询城市争霸

func (*ST_SC_CityWarList_PB) Descriptor

func (*ST_SC_CityWarList_PB) Descriptor() ([]byte, []int)

func (*ST_SC_CityWarList_PB) GetList

func (*ST_SC_CityWarList_PB) ProtoMessage

func (*ST_SC_CityWarList_PB) ProtoMessage()

func (*ST_SC_CityWarList_PB) Reset

func (m *ST_SC_CityWarList_PB) Reset()

func (*ST_SC_CityWarList_PB) String

func (m *ST_SC_CityWarList_PB) String() string

type ST_ServerList

type ST_ServerList struct {
	Lsts             []*ST_ServerListInfo `protobuf:"bytes,1,rep,name=lsts" json:"lsts,omitempty"`
	XXX_unrecognized []byte               `json:"-"`
}

func (*ST_ServerList) Descriptor

func (*ST_ServerList) Descriptor() ([]byte, []int)

func (*ST_ServerList) GetLsts

func (m *ST_ServerList) GetLsts() []*ST_ServerListInfo

func (*ST_ServerList) ProtoMessage

func (*ST_ServerList) ProtoMessage()

func (*ST_ServerList) Reset

func (m *ST_ServerList) Reset()

func (*ST_ServerList) String

func (m *ST_ServerList) String() string

type ST_ServerListInfo

type ST_ServerListInfo struct {
	Sid              *uint32 `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"`
	Online           *uint32 `protobuf:"varint,2,opt,name=online" json:"online,omitempty"`
	OpeningTime      *uint32 `protobuf:"varint,3,opt,name=openingTime" json:"openingTime,omitempty"`
	IsRecommand      *bool   `protobuf:"varint,4,opt,name=isRecommand" json:"isRecommand,omitempty"`
	IsUpgrading      *bool   `protobuf:"varint,5,opt,name=isUpgrading" json:"isUpgrading,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_ServerListInfo) Descriptor

func (*ST_ServerListInfo) Descriptor() ([]byte, []int)

func (*ST_ServerListInfo) GetIsRecommand

func (m *ST_ServerListInfo) GetIsRecommand() bool

func (*ST_ServerListInfo) GetIsUpgrading

func (m *ST_ServerListInfo) GetIsUpgrading() bool

func (*ST_ServerListInfo) GetOnline

func (m *ST_ServerListInfo) GetOnline() uint32

func (*ST_ServerListInfo) GetOpeningTime

func (m *ST_ServerListInfo) GetOpeningTime() uint32

func (*ST_ServerListInfo) GetSid

func (m *ST_ServerListInfo) GetSid() uint32

func (*ST_ServerListInfo) ProtoMessage

func (*ST_ServerListInfo) ProtoMessage()

func (*ST_ServerListInfo) Reset

func (m *ST_ServerListInfo) Reset()

func (*ST_ServerListInfo) String

func (m *ST_ServerListInfo) String() string

type ST_ServerList_PB

type ST_ServerList_PB struct {
	ServerList       []*ST_Server_PB `protobuf:"bytes,1,rep,name=serverList" json:"serverList,omitempty"`
	XXX_unrecognized []byte          `json:"-"`
}

func (*ST_ServerList_PB) Descriptor

func (*ST_ServerList_PB) Descriptor() ([]byte, []int)

func (*ST_ServerList_PB) GetServerList

func (m *ST_ServerList_PB) GetServerList() []*ST_Server_PB

func (*ST_ServerList_PB) ProtoMessage

func (*ST_ServerList_PB) ProtoMessage()

func (*ST_ServerList_PB) Reset

func (m *ST_ServerList_PB) Reset()

func (*ST_ServerList_PB) String

func (m *ST_ServerList_PB) String() string

type ST_ServerRank

type ST_ServerRank struct {
	RankType         *ServerRankType       `protobuf:"varint,1,req,name=rankType,enum=Protocol.ServerRankType" json:"rankType,omitempty"`
	List             []*ST_Vector2Int64_PB `protobuf:"bytes,2,rep,name=list" json:"list,omitempty"`
	XXX_unrecognized []byte                `json:"-"`
}

func (*ST_ServerRank) Descriptor

func (*ST_ServerRank) Descriptor() ([]byte, []int)

func (*ST_ServerRank) GetList

func (m *ST_ServerRank) GetList() []*ST_Vector2Int64_PB

func (*ST_ServerRank) GetRankType

func (m *ST_ServerRank) GetRankType() ServerRankType

func (*ST_ServerRank) ProtoMessage

func (*ST_ServerRank) ProtoMessage()

func (*ST_ServerRank) Reset

func (m *ST_ServerRank) Reset()

func (*ST_ServerRank) String

func (m *ST_ServerRank) String() string

type ST_Server_PB

type ST_Server_PB struct {
	Sid              *uint32 `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"`
	SName            *string `protobuf:"bytes,2,opt,name=sName" json:"sName,omitempty"`
	KingLeague       *string `protobuf:"bytes,3,opt,name=kingLeague" json:"kingLeague,omitempty"`
	King             *string `protobuf:"bytes,4,opt,name=king" json:"king,omitempty"`
	ServerInitTime   *uint64 `protobuf:"varint,5,opt,name=serverInitTime" json:"serverInitTime,omitempty"`
	SAddr            *string `protobuf:"bytes,6,opt,name=sAddr" json:"sAddr,omitempty"`
	CanMoveInto      *bool   `protobuf:"varint,7,opt,name=canMoveInto" json:"canMoveInto,omitempty"`
	KingServerName   *string `protobuf:"bytes,8,opt,name=kingServerName" json:"kingServerName,omitempty"`
	RpcAddr          *string `protobuf:"bytes,9,opt,name=rpcAddr" json:"rpcAddr,omitempty"`
	StarPioneerPower *uint64 `protobuf:"varint,10,opt,name=starPioneerPower" json:"starPioneerPower,omitempty"`
	StarPioneerRank  *int32  `protobuf:"varint,11,opt,name=starPioneerRank" json:"starPioneerRank,omitempty"`
	PowerLimit       *int32  `protobuf:"varint,12,opt,name=powerLimit" json:"powerLimit,omitempty"`
	KingSid          *uint32 `protobuf:"varint,13,opt,name=kingSid" json:"kingSid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_Server_PB) Descriptor

func (*ST_Server_PB) Descriptor() ([]byte, []int)

func (*ST_Server_PB) GetCanMoveInto

func (m *ST_Server_PB) GetCanMoveInto() bool

func (*ST_Server_PB) GetKing

func (m *ST_Server_PB) GetKing() string

func (*ST_Server_PB) GetKingLeague

func (m *ST_Server_PB) GetKingLeague() string

func (*ST_Server_PB) GetKingServerName

func (m *ST_Server_PB) GetKingServerName() string

func (*ST_Server_PB) GetKingSid

func (m *ST_Server_PB) GetKingSid() uint32

func (*ST_Server_PB) GetPowerLimit

func (m *ST_Server_PB) GetPowerLimit() int32

func (*ST_Server_PB) GetRpcAddr

func (m *ST_Server_PB) GetRpcAddr() string

func (*ST_Server_PB) GetSAddr

func (m *ST_Server_PB) GetSAddr() string

func (*ST_Server_PB) GetSName

func (m *ST_Server_PB) GetSName() string

func (*ST_Server_PB) GetServerInitTime

func (m *ST_Server_PB) GetServerInitTime() uint64

func (*ST_Server_PB) GetSid

func (m *ST_Server_PB) GetSid() uint32

func (*ST_Server_PB) GetStarPioneerPower

func (m *ST_Server_PB) GetStarPioneerPower() uint64

func (*ST_Server_PB) GetStarPioneerRank

func (m *ST_Server_PB) GetStarPioneerRank() int32

func (*ST_Server_PB) ProtoMessage

func (*ST_Server_PB) ProtoMessage()

func (*ST_Server_PB) Reset

func (m *ST_Server_PB) Reset()

func (*ST_Server_PB) String

func (m *ST_Server_PB) String() string

type ST_SetMemberTitles_PB

type ST_SetMemberTitles_PB struct {
	Titles           []*ST_LeagueMemberTitleName_PB `protobuf:"bytes,1,rep,name=titles" json:"titles,omitempty"`
	XXX_unrecognized []byte                         `json:"-"`
}

func (*ST_SetMemberTitles_PB) Descriptor

func (*ST_SetMemberTitles_PB) Descriptor() ([]byte, []int)

func (*ST_SetMemberTitles_PB) GetTitles

func (*ST_SetMemberTitles_PB) ProtoMessage

func (*ST_SetMemberTitles_PB) ProtoMessage()

func (*ST_SetMemberTitles_PB) Reset

func (m *ST_SetMemberTitles_PB) Reset()

func (*ST_SetMemberTitles_PB) String

func (m *ST_SetMemberTitles_PB) String() string

type ST_SettingAsset_PB

type ST_SettingAsset_PB struct {
	BlockListUid     []uint64                  `protobuf:"varint,1,rep,name=blockListUid" json:"blockListUid,omitempty"`
	Audio            *ST_AudioSetting_PB       `protobuf:"bytes,2,opt,name=audio" json:"audio,omitempty"`
	Notifiction      *ST_NotifictionSetting_PB `protobuf:"bytes,3,opt,name=notifiction" json:"notifiction,omitempty"`
	Power            []*ST_PowerChat_PB        `protobuf:"bytes,4,rep,name=power" json:"power,omitempty"`
	LastReportTime   *uint64                   `protobuf:"varint,5,opt,name=lastReportTime" json:"lastReportTime,omitempty"`
	DayReportCount   *uint32                   `protobuf:"varint,6,opt,name=dayReportCount" json:"dayReportCount,omitempty"`
	FeedMark         *ST_FeedbackMark          `protobuf:"bytes,7,opt,name=feedMark" json:"feedMark,omitempty"`
	XXX_unrecognized []byte                    `json:"-"`
}

设置

func (*ST_SettingAsset_PB) Descriptor

func (*ST_SettingAsset_PB) Descriptor() ([]byte, []int)

func (*ST_SettingAsset_PB) GetAudio

func (m *ST_SettingAsset_PB) GetAudio() *ST_AudioSetting_PB

func (*ST_SettingAsset_PB) GetBlockListUid

func (m *ST_SettingAsset_PB) GetBlockListUid() []uint64

func (*ST_SettingAsset_PB) GetDayReportCount

func (m *ST_SettingAsset_PB) GetDayReportCount() uint32

func (*ST_SettingAsset_PB) GetFeedMark

func (m *ST_SettingAsset_PB) GetFeedMark() *ST_FeedbackMark

func (*ST_SettingAsset_PB) GetLastReportTime

func (m *ST_SettingAsset_PB) GetLastReportTime() uint64

func (*ST_SettingAsset_PB) GetNotifiction

func (m *ST_SettingAsset_PB) GetNotifiction() *ST_NotifictionSetting_PB

func (*ST_SettingAsset_PB) GetPower

func (m *ST_SettingAsset_PB) GetPower() []*ST_PowerChat_PB

func (*ST_SettingAsset_PB) ProtoMessage

func (*ST_SettingAsset_PB) ProtoMessage()

func (*ST_SettingAsset_PB) Reset

func (m *ST_SettingAsset_PB) Reset()

func (*ST_SettingAsset_PB) String

func (m *ST_SettingAsset_PB) String() string

type ST_SevenDayTask_Item

type ST_SevenDayTask_Item struct {
	Id               *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Score            *uint32 `protobuf:"varint,2,opt,name=score" json:"score,omitempty"`
	RewardStatus     *uint32 `protobuf:"varint,3,opt,name=rewardStatus" json:"rewardStatus,omitempty"`
	Tm               *uint64 `protobuf:"varint,4,opt,name=tm" json:"tm,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_SevenDayTask_Item) Descriptor

func (*ST_SevenDayTask_Item) Descriptor() ([]byte, []int)

func (*ST_SevenDayTask_Item) GetId

func (m *ST_SevenDayTask_Item) GetId() uint32

func (*ST_SevenDayTask_Item) GetRewardStatus

func (m *ST_SevenDayTask_Item) GetRewardStatus() uint32

func (*ST_SevenDayTask_Item) GetScore

func (m *ST_SevenDayTask_Item) GetScore() uint32

func (*ST_SevenDayTask_Item) GetTm

func (m *ST_SevenDayTask_Item) GetTm() uint64

func (*ST_SevenDayTask_Item) ProtoMessage

func (*ST_SevenDayTask_Item) ProtoMessage()

func (*ST_SevenDayTask_Item) Reset

func (m *ST_SevenDayTask_Item) Reset()

func (*ST_SevenDayTask_Item) String

func (m *ST_SevenDayTask_Item) String() string

type ST_SeventDayTaskAsset_PB

type ST_SeventDayTaskAsset_PB struct {
	Tasks            []*ST_SevenDayTask_Item `protobuf:"bytes,1,rep,name=tasks" json:"tasks,omitempty"`
	GetReward        *bool                   `protobuf:"varint,2,opt,name=getReward" json:"getReward,omitempty"`
	Score            *uint32                 `protobuf:"varint,3,opt,name=score" json:"score,omitempty"`
	Number           *uint32                 `protobuf:"varint,4,opt,name=number" json:"number,omitempty"`
	MainCityLevel    *uint32                 `protobuf:"varint,5,opt,name=mainCityLevel" json:"mainCityLevel,omitempty"`
	XXX_unrecognized []byte                  `json:"-"`
}

func (*ST_SeventDayTaskAsset_PB) Descriptor

func (*ST_SeventDayTaskAsset_PB) Descriptor() ([]byte, []int)

func (*ST_SeventDayTaskAsset_PB) GetGetReward

func (m *ST_SeventDayTaskAsset_PB) GetGetReward() bool

func (*ST_SeventDayTaskAsset_PB) GetMainCityLevel

func (m *ST_SeventDayTaskAsset_PB) GetMainCityLevel() uint32

func (*ST_SeventDayTaskAsset_PB) GetNumber

func (m *ST_SeventDayTaskAsset_PB) GetNumber() uint32

func (*ST_SeventDayTaskAsset_PB) GetScore

func (m *ST_SeventDayTaskAsset_PB) GetScore() uint32

func (*ST_SeventDayTaskAsset_PB) GetTasks

func (*ST_SeventDayTaskAsset_PB) ProtoMessage

func (*ST_SeventDayTaskAsset_PB) ProtoMessage()

func (*ST_SeventDayTaskAsset_PB) Reset

func (m *ST_SeventDayTaskAsset_PB) Reset()

func (*ST_SeventDayTaskAsset_PB) String

func (m *ST_SeventDayTaskAsset_PB) String() string

type ST_ShowUnit_PB

type ST_ShowUnit_PB struct {
	ShowUnitType     *uint32 `protobuf:"varint,1,opt,name=showUnitType" json:"showUnitType,omitempty"`
	ShowUnitID       *int64  `protobuf:"varint,2,opt,name=showUnitID" json:"showUnitID,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

战场显示的战斗单位ID

func (*ST_ShowUnit_PB) Descriptor

func (*ST_ShowUnit_PB) Descriptor() ([]byte, []int)

func (*ST_ShowUnit_PB) GetShowUnitID

func (m *ST_ShowUnit_PB) GetShowUnitID() int64

func (*ST_ShowUnit_PB) GetShowUnitType

func (m *ST_ShowUnit_PB) GetShowUnitType() uint32

func (*ST_ShowUnit_PB) ProtoMessage

func (*ST_ShowUnit_PB) ProtoMessage()

func (*ST_ShowUnit_PB) Reset

func (m *ST_ShowUnit_PB) Reset()

func (*ST_ShowUnit_PB) String

func (m *ST_ShowUnit_PB) String() string

type ST_SignInAsset_PB

type ST_SignInAsset_PB struct {
	Id                 *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	StartTime          *uint64 `protobuf:"varint,2,opt,name=startTime" json:"startTime,omitempty"`
	LastDailyLoginTime *uint64 `protobuf:"varint,3,opt,name=lastDailyLoginTime" json:"lastDailyLoginTime,omitempty"`
	LastDailyLoginId   *uint32 `protobuf:"varint,4,opt,name=lastDailyLoginId" json:"lastDailyLoginId,omitempty"`
	DailyLoginId       *uint32 `protobuf:"varint,5,opt,name=dailyLoginId" json:"dailyLoginId,omitempty"`
	PopDailyLogin      *uint32 `protobuf:"varint,6,opt,name=popDailyLogin" json:"popDailyLogin,omitempty"`
	DailyLoginCount    *uint32 `protobuf:"varint,7,opt,name=dailyLoginCount" json:"dailyLoginCount,omitempty"`
	EndTime            *uint64 `protobuf:"varint,8,opt,name=endTime" json:"endTime,omitempty"`
	RewardTimes        *uint32 `protobuf:"varint,9,opt,name=rewardTimes" json:"rewardTimes,omitempty"`
	XXX_unrecognized   []byte  `json:"-"`
}

每日签到任务

func (*ST_SignInAsset_PB) Descriptor

func (*ST_SignInAsset_PB) Descriptor() ([]byte, []int)

func (*ST_SignInAsset_PB) GetDailyLoginCount

func (m *ST_SignInAsset_PB) GetDailyLoginCount() uint32

func (*ST_SignInAsset_PB) GetDailyLoginId

func (m *ST_SignInAsset_PB) GetDailyLoginId() uint32

func (*ST_SignInAsset_PB) GetEndTime

func (m *ST_SignInAsset_PB) GetEndTime() uint64

func (*ST_SignInAsset_PB) GetId

func (m *ST_SignInAsset_PB) GetId() uint64

func (*ST_SignInAsset_PB) GetLastDailyLoginId

func (m *ST_SignInAsset_PB) GetLastDailyLoginId() uint32

func (*ST_SignInAsset_PB) GetLastDailyLoginTime

func (m *ST_SignInAsset_PB) GetLastDailyLoginTime() uint64

func (*ST_SignInAsset_PB) GetPopDailyLogin

func (m *ST_SignInAsset_PB) GetPopDailyLogin() uint32

func (*ST_SignInAsset_PB) GetRewardTimes

func (m *ST_SignInAsset_PB) GetRewardTimes() uint32

func (*ST_SignInAsset_PB) GetStartTime

func (m *ST_SignInAsset_PB) GetStartTime() uint64

func (*ST_SignInAsset_PB) ProtoMessage

func (*ST_SignInAsset_PB) ProtoMessage()

func (*ST_SignInAsset_PB) Reset

func (m *ST_SignInAsset_PB) Reset()

func (*ST_SignInAsset_PB) String

func (m *ST_SignInAsset_PB) String() string

type ST_SimpleStartInfo_PB

type ST_SimpleStartInfo_PB struct {
	AllStartPower    *uint64            `protobuf:"varint,1,opt,name=allStartPower" json:"allStartPower,omitempty"`
	StartWallHp      *uint64            `protobuf:"varint,2,opt,name=startWallHp" json:"startWallHp,omitempty"`
	StartHeroList    []uint32           `protobuf:"varint,3,rep,name=startHeroList" json:"startHeroList,omitempty"`
	StartUnitList    []*ST_UnitCount_PB `protobuf:"bytes,4,rep,name=startUnitList" json:"startUnitList,omitempty"`
	ShowUnit         []*ST_ShowUnit_PB  `protobuf:"bytes,5,rep,name=showUnit" json:"showUnit,omitempty"`
	WallLevel        *uint32            `protobuf:"varint,6,opt,name=wallLevel" json:"wallLevel,omitempty"`
	HeroPower        *uint64            `protobuf:"varint,7,opt,name=heroPower" json:"heroPower,omitempty"`
	XXX_unrecognized []byte             `json:"-"`
}

起始信息

func (*ST_SimpleStartInfo_PB) Descriptor

func (*ST_SimpleStartInfo_PB) Descriptor() ([]byte, []int)

func (*ST_SimpleStartInfo_PB) GetAllStartPower

func (m *ST_SimpleStartInfo_PB) GetAllStartPower() uint64

func (*ST_SimpleStartInfo_PB) GetHeroPower

func (m *ST_SimpleStartInfo_PB) GetHeroPower() uint64

func (*ST_SimpleStartInfo_PB) GetShowUnit

func (m *ST_SimpleStartInfo_PB) GetShowUnit() []*ST_ShowUnit_PB

func (*ST_SimpleStartInfo_PB) GetStartHeroList

func (m *ST_SimpleStartInfo_PB) GetStartHeroList() []uint32

func (*ST_SimpleStartInfo_PB) GetStartUnitList

func (m *ST_SimpleStartInfo_PB) GetStartUnitList() []*ST_UnitCount_PB

func (*ST_SimpleStartInfo_PB) GetStartWallHp

func (m *ST_SimpleStartInfo_PB) GetStartWallHp() uint64

func (*ST_SimpleStartInfo_PB) GetWallLevel

func (m *ST_SimpleStartInfo_PB) GetWallLevel() uint32

func (*ST_SimpleStartInfo_PB) ProtoMessage

func (*ST_SimpleStartInfo_PB) ProtoMessage()

func (*ST_SimpleStartInfo_PB) Reset

func (m *ST_SimpleStartInfo_PB) Reset()

func (*ST_SimpleStartInfo_PB) String

func (m *ST_SimpleStartInfo_PB) String() string

type ST_Simple_Statue

type ST_Simple_Statue struct {
	EffectType       *string `protobuf:"bytes,1,opt,name=effectType" json:"effectType,omitempty"`
	EffectValue      *uint32 `protobuf:"varint,2,opt,name=effectValue" json:"effectValue,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_Simple_Statue) Descriptor

func (*ST_Simple_Statue) Descriptor() ([]byte, []int)

func (*ST_Simple_Statue) GetEffectType

func (m *ST_Simple_Statue) GetEffectType() string

func (*ST_Simple_Statue) GetEffectValue

func (m *ST_Simple_Statue) GetEffectValue() uint32

func (*ST_Simple_Statue) ProtoMessage

func (*ST_Simple_Statue) ProtoMessage()

func (*ST_Simple_Statue) Reset

func (m *ST_Simple_Statue) Reset()

func (*ST_Simple_Statue) String

func (m *ST_Simple_Statue) String() string

type ST_SkillAsset_PB

type ST_SkillAsset_PB struct {
	TotalCD          *uint64        `protobuf:"varint,4,opt,name=totalCD" json:"totalCD,omitempty"`
	SkillList        []*ST_Skill_PB `protobuf:"bytes,5,rep,name=skillList" json:"skillList,omitempty"`
	XXX_unrecognized []byte         `json:"-"`
}

func (*ST_SkillAsset_PB) Descriptor

func (*ST_SkillAsset_PB) Descriptor() ([]byte, []int)

func (*ST_SkillAsset_PB) GetSkillList

func (m *ST_SkillAsset_PB) GetSkillList() []*ST_Skill_PB

func (*ST_SkillAsset_PB) GetTotalCD

func (m *ST_SkillAsset_PB) GetTotalCD() uint64

func (*ST_SkillAsset_PB) ProtoMessage

func (*ST_SkillAsset_PB) ProtoMessage()

func (*ST_SkillAsset_PB) Reset

func (m *ST_SkillAsset_PB) Reset()

func (*ST_SkillAsset_PB) String

func (m *ST_SkillAsset_PB) String() string

type ST_Skill_PB

type ST_Skill_PB struct {
	CDTime           *uint64 `protobuf:"varint,1,opt,name=CDTime" json:"CDTime,omitempty"`
	SkillID          *uint32 `protobuf:"varint,2,opt,name=skillID" json:"skillID,omitempty"`
	CanUse           *bool   `protobuf:"varint,3,opt,name=canUse" json:"canUse,omitempty"`
	LastUseTime      *uint64 `protobuf:"varint,4,opt,name=lastUseTime" json:"lastUseTime,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

召唤师技能

func (*ST_Skill_PB) Descriptor

func (*ST_Skill_PB) Descriptor() ([]byte, []int)

func (*ST_Skill_PB) GetCDTime

func (m *ST_Skill_PB) GetCDTime() uint64

func (*ST_Skill_PB) GetCanUse

func (m *ST_Skill_PB) GetCanUse() bool

func (*ST_Skill_PB) GetLastUseTime

func (m *ST_Skill_PB) GetLastUseTime() uint64

func (*ST_Skill_PB) GetSkillID

func (m *ST_Skill_PB) GetSkillID() uint32

func (*ST_Skill_PB) ProtoMessage

func (*ST_Skill_PB) ProtoMessage()

func (*ST_Skill_PB) Reset

func (m *ST_Skill_PB) Reset()

func (*ST_Skill_PB) String

func (m *ST_Skill_PB) String() string

type ST_StarBox_PB

type ST_StarBox_PB struct {
	StartNum         *uint32  `protobuf:"varint,1,opt,name=startNum" json:"startNum,omitempty"`
	RewardedBoxIdxs  []uint32 `protobuf:"varint,2,rep,name=rewardedBoxIdxs" json:"rewardedBoxIdxs,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

章节星星宝箱信息

func (*ST_StarBox_PB) Descriptor

func (*ST_StarBox_PB) Descriptor() ([]byte, []int)

func (*ST_StarBox_PB) GetRewardedBoxIdxs

func (m *ST_StarBox_PB) GetRewardedBoxIdxs() []uint32

func (*ST_StarBox_PB) GetStartNum

func (m *ST_StarBox_PB) GetStartNum() uint32

func (*ST_StarBox_PB) ProtoMessage

func (*ST_StarBox_PB) ProtoMessage()

func (*ST_StarBox_PB) Reset

func (m *ST_StarBox_PB) Reset()

func (*ST_StarBox_PB) String

func (m *ST_StarBox_PB) String() string

type ST_Statistics_PB

type ST_Statistics_PB struct {
	Power                      *uint64          `protobuf:"varint,1,opt,name=power" json:"power,omitempty"`
	ReceiveResourceToday       *uint64          `protobuf:"varint,2,opt,name=receiveResourceToday" json:"receiveResourceToday,omitempty"`
	LastClearTime              *uint64          `protobuf:"varint,3,opt,name=lastClearTime" json:"lastClearTime,omitempty"`
	KilledMonsterLevel         *uint32          `protobuf:"varint,4,opt,name=killedMonsterLevel" json:"killedMonsterLevel,omitempty"`
	STA                        *uint32          `protobuf:"varint,5,opt,name=STA" json:"STA,omitempty"`
	StaRefresh                 *uint64          `protobuf:"varint,6,opt,name=staRefresh" json:"staRefresh,omitempty"`
	NeedRecoverSTA             *bool            `protobuf:"varint,7,opt,name=needRecoverSTA" json:"needRecoverSTA,omitempty"`
	UnitLoss                   *uint64          `protobuf:"varint,8,opt,name=unitLoss" json:"unitLoss,omitempty"`
	AttackWin                  *uint32          `protobuf:"varint,9,opt,name=attackWin" json:"attackWin,omitempty"`
	AttackFail                 *uint32          `protobuf:"varint,10,opt,name=attackFail" json:"attackFail,omitempty"`
	DefenceWin                 *uint32          `protobuf:"varint,11,opt,name=defenceWin" json:"defenceWin,omitempty"`
	DefenceFail                *uint32          `protobuf:"varint,12,opt,name=defenceFail" json:"defenceFail,omitempty"`
	SendResourceToday          *uint64          `protobuf:"varint,13,opt,name=sendResourceToday" json:"sendResourceToday,omitempty"`
	LossUnit                   *ST_UnitAsset_PB `protobuf:"bytes,14,opt,name=lossUnit" json:"lossUnit,omitempty"`
	KillUnit                   *ST_UnitAsset_PB `protobuf:"bytes,15,opt,name=killUnit" json:"killUnit,omitempty"`
	RepairUnit                 *ST_UnitAsset_PB `protobuf:"bytes,16,opt,name=repairUnit" json:"repairUnit,omitempty"`
	SpyTimes                   *uint32          `protobuf:"varint,17,opt,name=spyTimes" json:"spyTimes,omitempty"`
	ArestHero                  *uint32          `protobuf:"varint,18,opt,name=arestHero" json:"arestHero,omitempty"`
	KillHero                   *uint32          `protobuf:"varint,19,opt,name=killHero" json:"killHero,omitempty"`
	GetReward                  *uint64          `protobuf:"varint,20,opt,name=getReward" json:"getReward,omitempty"`
	CaptivedTime               *uint32          `protobuf:"varint,21,opt,name=captivedTime" json:"captivedTime,omitempty"`
	EscapeTime                 *uint32          `protobuf:"varint,22,opt,name=escapeTime" json:"escapeTime,omitempty"`
	ExecutedTime               *uint32          `protobuf:"varint,23,opt,name=executedTime" json:"executedTime,omitempty"`
	LeagueHelpTime             *uint32          `protobuf:"varint,24,opt,name=leagueHelpTime" json:"leagueHelpTime,omitempty"`
	MassLimit                  *uint64          `protobuf:"varint,25,opt,name=massLimit" json:"massLimit,omitempty"`
	TransforResource           *ST_CashAsset_PB `protobuf:"bytes,26,opt,name=transforResource" json:"transforResource,omitempty"`
	CollectResource            *ST_CashAsset_PB `protobuf:"bytes,27,opt,name=collectResource" json:"collectResource,omitempty"`
	FirstSpy                   *bool            `protobuf:"varint,28,opt,name=firstSpy" json:"firstSpy,omitempty"`
	FirstBeAttack              *bool            `protobuf:"varint,29,opt,name=firstBeAttack" json:"firstBeAttack,omitempty"`
	LastFeedbackTime           *uint64          `protobuf:"varint,30,opt,name=lastFeedbackTime" json:"lastFeedbackTime,omitempty"`
	LoginGetVIPPointTimestamp  *uint64          `protobuf:"varint,31,opt,name=loginGetVIPPointTimestamp" json:"loginGetVIPPointTimestamp,omitempty"`
	LoginGetVIPPointTotalCount *uint32          `protobuf:"varint,32,opt,name=loginGetVIPPointTotalCount" json:"loginGetVIPPointTotalCount,omitempty"`
	ContinuousLoginTimes       *uint32          `protobuf:"varint,33,opt,name=continuousLoginTimes" json:"continuousLoginTimes,omitempty"`
	ContinuousLoginRecordPoint *uint64          `protobuf:"varint,34,opt,name=continuousLoginRecordPoint" json:"continuousLoginRecordPoint,omitempty"`
	FirstUploadAvatar          *bool            `protobuf:"varint,35,opt,name=firstUploadAvatar" json:"firstUploadAvatar,omitempty"`
	ReportedTimes              *uint32          `protobuf:"varint,36,opt,name=reportedTimes" json:"reportedTimes,omitempty"`
	FirstBindAccount           *bool            `protobuf:"varint,37,opt,name=firstBindAccount" json:"firstBindAccount,omitempty"`
	MainCityRewardLevel        *uint32          `protobuf:"varint,38,opt,name=mainCityRewardLevel" json:"mainCityRewardLevel,omitempty"`
	Energy                     *uint32          `protobuf:"varint,39,opt,name=energy" json:"energy,omitempty"`
	LastEnergyTime             *uint64          `protobuf:"varint,40,opt,name=lastEnergyTime" json:"lastEnergyTime,omitempty"`
	MutiMonsterRewardTimes     *uint64          `protobuf:"varint,41,opt,name=mutiMonsterRewardTimes" json:"mutiMonsterRewardTimes,omitempty"`
	LastMutiMonsterRewardTime  *uint64          `protobuf:"varint,42,opt,name=lastMutiMonsterRewardTime" json:"lastMutiMonsterRewardTime,omitempty"`
	XXX_unrecognized           []byte           `json:"-"`
}

func (*ST_Statistics_PB) Descriptor

func (*ST_Statistics_PB) Descriptor() ([]byte, []int)

func (*ST_Statistics_PB) GetArestHero

func (m *ST_Statistics_PB) GetArestHero() uint32

func (*ST_Statistics_PB) GetAttackFail

func (m *ST_Statistics_PB) GetAttackFail() uint32

func (*ST_Statistics_PB) GetAttackWin

func (m *ST_Statistics_PB) GetAttackWin() uint32

func (*ST_Statistics_PB) GetCaptivedTime

func (m *ST_Statistics_PB) GetCaptivedTime() uint32

func (*ST_Statistics_PB) GetCollectResource

func (m *ST_Statistics_PB) GetCollectResource() *ST_CashAsset_PB

func (*ST_Statistics_PB) GetContinuousLoginRecordPoint

func (m *ST_Statistics_PB) GetContinuousLoginRecordPoint() uint64

func (*ST_Statistics_PB) GetContinuousLoginTimes

func (m *ST_Statistics_PB) GetContinuousLoginTimes() uint32

func (*ST_Statistics_PB) GetDefenceFail

func (m *ST_Statistics_PB) GetDefenceFail() uint32

func (*ST_Statistics_PB) GetDefenceWin

func (m *ST_Statistics_PB) GetDefenceWin() uint32

func (*ST_Statistics_PB) GetEnergy

func (m *ST_Statistics_PB) GetEnergy() uint32

func (*ST_Statistics_PB) GetEscapeTime

func (m *ST_Statistics_PB) GetEscapeTime() uint32

func (*ST_Statistics_PB) GetExecutedTime

func (m *ST_Statistics_PB) GetExecutedTime() uint32

func (*ST_Statistics_PB) GetFirstBeAttack

func (m *ST_Statistics_PB) GetFirstBeAttack() bool

func (*ST_Statistics_PB) GetFirstBindAccount

func (m *ST_Statistics_PB) GetFirstBindAccount() bool

func (*ST_Statistics_PB) GetFirstSpy

func (m *ST_Statistics_PB) GetFirstSpy() bool

func (*ST_Statistics_PB) GetFirstUploadAvatar

func (m *ST_Statistics_PB) GetFirstUploadAvatar() bool

func (*ST_Statistics_PB) GetGetReward

func (m *ST_Statistics_PB) GetGetReward() uint64

func (*ST_Statistics_PB) GetKillHero

func (m *ST_Statistics_PB) GetKillHero() uint32

func (*ST_Statistics_PB) GetKillUnit

func (m *ST_Statistics_PB) GetKillUnit() *ST_UnitAsset_PB

func (*ST_Statistics_PB) GetKilledMonsterLevel

func (m *ST_Statistics_PB) GetKilledMonsterLevel() uint32

func (*ST_Statistics_PB) GetLastClearTime

func (m *ST_Statistics_PB) GetLastClearTime() uint64

func (*ST_Statistics_PB) GetLastEnergyTime

func (m *ST_Statistics_PB) GetLastEnergyTime() uint64

func (*ST_Statistics_PB) GetLastFeedbackTime

func (m *ST_Statistics_PB) GetLastFeedbackTime() uint64

func (*ST_Statistics_PB) GetLastMutiMonsterRewardTime

func (m *ST_Statistics_PB) GetLastMutiMonsterRewardTime() uint64

func (*ST_Statistics_PB) GetLeagueHelpTime

func (m *ST_Statistics_PB) GetLeagueHelpTime() uint32

func (*ST_Statistics_PB) GetLoginGetVIPPointTimestamp

func (m *ST_Statistics_PB) GetLoginGetVIPPointTimestamp() uint64

func (*ST_Statistics_PB) GetLoginGetVIPPointTotalCount

func (m *ST_Statistics_PB) GetLoginGetVIPPointTotalCount() uint32

func (*ST_Statistics_PB) GetLossUnit

func (m *ST_Statistics_PB) GetLossUnit() *ST_UnitAsset_PB

func (*ST_Statistics_PB) GetMainCityRewardLevel

func (m *ST_Statistics_PB) GetMainCityRewardLevel() uint32

func (*ST_Statistics_PB) GetMassLimit

func (m *ST_Statistics_PB) GetMassLimit() uint64

func (*ST_Statistics_PB) GetMutiMonsterRewardTimes

func (m *ST_Statistics_PB) GetMutiMonsterRewardTimes() uint64

func (*ST_Statistics_PB) GetNeedRecoverSTA

func (m *ST_Statistics_PB) GetNeedRecoverSTA() bool

func (*ST_Statistics_PB) GetPower

func (m *ST_Statistics_PB) GetPower() uint64

func (*ST_Statistics_PB) GetReceiveResourceToday

func (m *ST_Statistics_PB) GetReceiveResourceToday() uint64

func (*ST_Statistics_PB) GetRepairUnit

func (m *ST_Statistics_PB) GetRepairUnit() *ST_UnitAsset_PB

func (*ST_Statistics_PB) GetReportedTimes

func (m *ST_Statistics_PB) GetReportedTimes() uint32

func (*ST_Statistics_PB) GetSTA

func (m *ST_Statistics_PB) GetSTA() uint32

func (*ST_Statistics_PB) GetSendResourceToday

func (m *ST_Statistics_PB) GetSendResourceToday() uint64

func (*ST_Statistics_PB) GetSpyTimes

func (m *ST_Statistics_PB) GetSpyTimes() uint32

func (*ST_Statistics_PB) GetStaRefresh

func (m *ST_Statistics_PB) GetStaRefresh() uint64

func (*ST_Statistics_PB) GetTransforResource

func (m *ST_Statistics_PB) GetTransforResource() *ST_CashAsset_PB

func (*ST_Statistics_PB) GetUnitLoss

func (m *ST_Statistics_PB) GetUnitLoss() uint64

func (*ST_Statistics_PB) ProtoMessage

func (*ST_Statistics_PB) ProtoMessage()

func (*ST_Statistics_PB) Reset

func (m *ST_Statistics_PB) Reset()

func (*ST_Statistics_PB) String

func (m *ST_Statistics_PB) String() string

type ST_StatueAsset_PB

type ST_StatueAsset_PB struct {
	StatueList       []*ST_Statue_PB `protobuf:"bytes,1,rep,name=statueList" json:"statueList,omitempty"`
	XXX_unrecognized []byte          `json:"-"`
}

雕像相关资产

func (*ST_StatueAsset_PB) Descriptor

func (*ST_StatueAsset_PB) Descriptor() ([]byte, []int)

func (*ST_StatueAsset_PB) GetStatueList

func (m *ST_StatueAsset_PB) GetStatueList() []*ST_Statue_PB

func (*ST_StatueAsset_PB) ProtoMessage

func (*ST_StatueAsset_PB) ProtoMessage()

func (*ST_StatueAsset_PB) Reset

func (m *ST_StatueAsset_PB) Reset()

func (*ST_StatueAsset_PB) String

func (m *ST_StatueAsset_PB) String() string

type ST_Statue_PB

type ST_Statue_PB struct {
	ActionID          *uint32             `protobuf:"varint,1,opt,name=actionID" json:"actionID,omitempty"`
	BuildingId        *uint32             `protobuf:"varint,2,opt,name=buildingId" json:"buildingId,omitempty"`
	StatueStatus      *uint32             `protobuf:"varint,3,opt,name=statueStatus" json:"statueStatus,omitempty"`
	StatueID          *uint32             `protobuf:"varint,4,opt,name=statueID" json:"statueID,omitempty"`
	StatueLevel       *uint32             `protobuf:"varint,5,opt,name=statueLevel" json:"statueLevel,omitempty"`
	StatueClass       *uint32             `protobuf:"varint,6,opt,name=statueClass" json:"statueClass,omitempty"`
	BuildStartTime    *uint64             `protobuf:"varint,7,opt,name=buildStartTime" json:"buildStartTime,omitempty"`
	BuildRemainTime   *uint64             `protobuf:"varint,8,opt,name=buildRemainTime" json:"buildRemainTime,omitempty"`
	BuildTotalTime    *uint64             `protobuf:"varint,9,opt,name=buildTotalTime" json:"buildTotalTime,omitempty"`
	LocationX         *uint32             `protobuf:"varint,10,opt,name=locationX" json:"locationX,omitempty"`
	LocationY         *uint32             `protobuf:"varint,11,opt,name=locationY" json:"locationY,omitempty"`
	BorderX           *uint32             `protobuf:"varint,12,opt,name=borderX" json:"borderX,omitempty"`
	BorderY           *uint32             `protobuf:"varint,13,opt,name=borderY" json:"borderY,omitempty"`
	FuncKeyArr        []string            `protobuf:"bytes,14,rep,name=funcKeyArr" json:"funcKeyArr,omitempty"`
	FuncValueArr      []uint32            `protobuf:"varint,15,rep,name=funcValueArr" json:"funcValueArr,omitempty"`
	Costs             []*ST_Vector4Int_PB `protobuf:"bytes,16,rep,name=costs" json:"costs,omitempty"`
	HasOpen           *bool               `protobuf:"varint,17,opt,name=hasOpen" json:"hasOpen,omitempty"`
	EnhanceStartTime  *uint64             `protobuf:"varint,18,opt,name=EnhanceStartTime" json:"EnhanceStartTime,omitempty"`
	EnhanceTotalTime  *uint64             `protobuf:"varint,19,opt,name=EnhanceTotalTime" json:"EnhanceTotalTime,omitempty"`
	EnhanceRemainTime *uint64             `protobuf:"varint,20,opt,name=EnhanceRemainTime" json:"EnhanceRemainTime,omitempty"`
	XXX_unrecognized  []byte              `json:"-"`
}

雕像资产

func (*ST_Statue_PB) Descriptor

func (*ST_Statue_PB) Descriptor() ([]byte, []int)

func (*ST_Statue_PB) GetActionID

func (m *ST_Statue_PB) GetActionID() uint32

func (*ST_Statue_PB) GetBorderX

func (m *ST_Statue_PB) GetBorderX() uint32

func (*ST_Statue_PB) GetBorderY

func (m *ST_Statue_PB) GetBorderY() uint32

func (*ST_Statue_PB) GetBuildRemainTime

func (m *ST_Statue_PB) GetBuildRemainTime() uint64

func (*ST_Statue_PB) GetBuildStartTime

func (m *ST_Statue_PB) GetBuildStartTime() uint64

func (*ST_Statue_PB) GetBuildTotalTime

func (m *ST_Statue_PB) GetBuildTotalTime() uint64

func (*ST_Statue_PB) GetBuildingId

func (m *ST_Statue_PB) GetBuildingId() uint32

func (*ST_Statue_PB) GetCosts

func (m *ST_Statue_PB) GetCosts() []*ST_Vector4Int_PB

func (*ST_Statue_PB) GetEnhanceRemainTime

func (m *ST_Statue_PB) GetEnhanceRemainTime() uint64

func (*ST_Statue_PB) GetEnhanceStartTime

func (m *ST_Statue_PB) GetEnhanceStartTime() uint64

func (*ST_Statue_PB) GetEnhanceTotalTime

func (m *ST_Statue_PB) GetEnhanceTotalTime() uint64

func (*ST_Statue_PB) GetFuncKeyArr

func (m *ST_Statue_PB) GetFuncKeyArr() []string

func (*ST_Statue_PB) GetFuncValueArr

func (m *ST_Statue_PB) GetFuncValueArr() []uint32

func (*ST_Statue_PB) GetHasOpen

func (m *ST_Statue_PB) GetHasOpen() bool

func (*ST_Statue_PB) GetLocationX

func (m *ST_Statue_PB) GetLocationX() uint32

func (*ST_Statue_PB) GetLocationY

func (m *ST_Statue_PB) GetLocationY() uint32

func (*ST_Statue_PB) GetStatueClass

func (m *ST_Statue_PB) GetStatueClass() uint32

func (*ST_Statue_PB) GetStatueID

func (m *ST_Statue_PB) GetStatueID() uint32

func (*ST_Statue_PB) GetStatueLevel

func (m *ST_Statue_PB) GetStatueLevel() uint32

func (*ST_Statue_PB) GetStatueStatus

func (m *ST_Statue_PB) GetStatueStatus() uint32

func (*ST_Statue_PB) ProtoMessage

func (*ST_Statue_PB) ProtoMessage()

func (*ST_Statue_PB) Reset

func (m *ST_Statue_PB) Reset()

func (*ST_Statue_PB) String

func (m *ST_Statue_PB) String() string

type ST_StrollHeroEventAddUnitReward

type ST_StrollHeroEventAddUnitReward struct {
	UnitId           *uint64 `protobuf:"varint,1,opt,name=unitId" json:"unitId,omitempty"`
	Number           *uint64 `protobuf:"varint,2,opt,name=number" json:"number,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

兵奖励

func (*ST_StrollHeroEventAddUnitReward) Descriptor

func (*ST_StrollHeroEventAddUnitReward) Descriptor() ([]byte, []int)

func (*ST_StrollHeroEventAddUnitReward) GetNumber

func (m *ST_StrollHeroEventAddUnitReward) GetNumber() uint64

func (*ST_StrollHeroEventAddUnitReward) GetUnitId

func (m *ST_StrollHeroEventAddUnitReward) GetUnitId() uint64

func (*ST_StrollHeroEventAddUnitReward) ProtoMessage

func (*ST_StrollHeroEventAddUnitReward) ProtoMessage()

func (*ST_StrollHeroEventAddUnitReward) Reset

func (*ST_StrollHeroEventAddUnitReward) String

type ST_StrollHeroEventAsset_PB

type ST_StrollHeroEventAsset_PB struct {
	EventList        []*ST_StrollHeroEvent_PB `protobuf:"bytes,1,rep,name=eventList" json:"eventList,omitempty"`
	XXX_unrecognized []byte                   `json:"-"`
}

主城漫步英雄时间资产

func (*ST_StrollHeroEventAsset_PB) Descriptor

func (*ST_StrollHeroEventAsset_PB) Descriptor() ([]byte, []int)

func (*ST_StrollHeroEventAsset_PB) GetEventList

func (*ST_StrollHeroEventAsset_PB) ProtoMessage

func (*ST_StrollHeroEventAsset_PB) ProtoMessage()

func (*ST_StrollHeroEventAsset_PB) Reset

func (m *ST_StrollHeroEventAsset_PB) Reset()

func (*ST_StrollHeroEventAsset_PB) String

func (m *ST_StrollHeroEventAsset_PB) String() string

type ST_StrollHeroEventCountDownTimeReward

type ST_StrollHeroEventCountDownTimeReward struct {
	ActionId         *uint32 `protobuf:"varint,1,opt,name=actionId" json:"actionId,omitempty"`
	Seconds          *uint64 `protobuf:"varint,2,opt,name=seconds" json:"seconds,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

减少时间奖励

func (*ST_StrollHeroEventCountDownTimeReward) Descriptor

func (*ST_StrollHeroEventCountDownTimeReward) Descriptor() ([]byte, []int)

func (*ST_StrollHeroEventCountDownTimeReward) GetActionId

func (*ST_StrollHeroEventCountDownTimeReward) GetSeconds

func (*ST_StrollHeroEventCountDownTimeReward) ProtoMessage

func (*ST_StrollHeroEventCountDownTimeReward) ProtoMessage()

func (*ST_StrollHeroEventCountDownTimeReward) Reset

func (*ST_StrollHeroEventCountDownTimeReward) String

type ST_StrollHeroEventRewardContent_PB

type ST_StrollHeroEventRewardContent_PB struct {
	HeroID           *uint32                                `protobuf:"varint,1,opt,name=heroID" json:"heroID,omitempty"`
	HeroQuality      *uint32                                `protobuf:"varint,2,opt,name=heroQuality" json:"heroQuality,omitempty"`
	CountDownTime    *ST_StrollHeroEventCountDownTimeReward `protobuf:"bytes,3,opt,name=countDownTime" json:"countDownTime,omitempty"`
	AddUnit          *ST_StrollHeroEventAddUnitReward       `protobuf:"bytes,4,opt,name=addUnit" json:"addUnit,omitempty"`
	Resource         *ST_Vector4IntList_PB                  `protobuf:"bytes,5,opt,name=resource" json:"resource,omitempty"`
	XXX_unrecognized []byte                                 `json:"-"`
}

英雄行走奖励内容

func (*ST_StrollHeroEventRewardContent_PB) Descriptor

func (*ST_StrollHeroEventRewardContent_PB) Descriptor() ([]byte, []int)

func (*ST_StrollHeroEventRewardContent_PB) GetAddUnit

func (*ST_StrollHeroEventRewardContent_PB) GetCountDownTime

func (*ST_StrollHeroEventRewardContent_PB) GetHeroID

func (*ST_StrollHeroEventRewardContent_PB) GetHeroQuality

func (m *ST_StrollHeroEventRewardContent_PB) GetHeroQuality() uint32

func (*ST_StrollHeroEventRewardContent_PB) GetResource

func (*ST_StrollHeroEventRewardContent_PB) ProtoMessage

func (*ST_StrollHeroEventRewardContent_PB) ProtoMessage()

func (*ST_StrollHeroEventRewardContent_PB) Reset

func (*ST_StrollHeroEventRewardContent_PB) String

type ST_StrollHeroEventReward_PB

type ST_StrollHeroEventReward_PB struct {
	Content          []*ST_StrollHeroEventRewardContent_PB `protobuf:"bytes,1,rep,name=content" json:"content,omitempty"`
	XXX_unrecognized []byte                                `json:"-"`
}

行走英雄奖励

func (*ST_StrollHeroEventReward_PB) Descriptor

func (*ST_StrollHeroEventReward_PB) Descriptor() ([]byte, []int)

func (*ST_StrollHeroEventReward_PB) GetContent

func (*ST_StrollHeroEventReward_PB) ProtoMessage

func (*ST_StrollHeroEventReward_PB) ProtoMessage()

func (*ST_StrollHeroEventReward_PB) Reset

func (m *ST_StrollHeroEventReward_PB) Reset()

func (*ST_StrollHeroEventReward_PB) String

func (m *ST_StrollHeroEventReward_PB) String() string

type ST_StrollHeroEvent_PB

type ST_StrollHeroEvent_PB struct {
	Id               *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	EventID          *uint64 `protobuf:"varint,2,opt,name=eventID" json:"eventID,omitempty"`
	HeroID           *uint32 `protobuf:"varint,3,opt,name=heroID" json:"heroID,omitempty"`
	HeroQuality      *uint32 `protobuf:"varint,4,opt,name=heroQuality" json:"heroQuality,omitempty"`
	OwnerUID         *uint64 `protobuf:"varint,5,opt,name=ownerUID" json:"ownerUID,omitempty"`
	OwnerLeagueID    *uint64 `protobuf:"varint,6,opt,name=ownerLeagueID" json:"ownerLeagueID,omitempty"`
	PosX             *uint32 `protobuf:"varint,7,opt,name=posX" json:"posX,omitempty"`
	PosY             *uint32 `protobuf:"varint,8,opt,name=posY" json:"posY,omitempty"`
	HeroType         *uint32 `protobuf:"varint,9,opt,name=heroType" json:"heroType,omitempty"`
	HeroLevel        *uint32 `protobuf:"varint,10,opt,name=heroLevel" json:"heroLevel,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_StrollHeroEvent_PB) Descriptor

func (*ST_StrollHeroEvent_PB) Descriptor() ([]byte, []int)

func (*ST_StrollHeroEvent_PB) GetEventID

func (m *ST_StrollHeroEvent_PB) GetEventID() uint64

func (*ST_StrollHeroEvent_PB) GetHeroID

func (m *ST_StrollHeroEvent_PB) GetHeroID() uint32

func (*ST_StrollHeroEvent_PB) GetHeroLevel

func (m *ST_StrollHeroEvent_PB) GetHeroLevel() uint32

func (*ST_StrollHeroEvent_PB) GetHeroQuality

func (m *ST_StrollHeroEvent_PB) GetHeroQuality() uint32

func (*ST_StrollHeroEvent_PB) GetHeroType

func (m *ST_StrollHeroEvent_PB) GetHeroType() uint32

func (*ST_StrollHeroEvent_PB) GetId

func (m *ST_StrollHeroEvent_PB) GetId() uint64

func (*ST_StrollHeroEvent_PB) GetOwnerLeagueID

func (m *ST_StrollHeroEvent_PB) GetOwnerLeagueID() uint64

func (*ST_StrollHeroEvent_PB) GetOwnerUID

func (m *ST_StrollHeroEvent_PB) GetOwnerUID() uint64

func (*ST_StrollHeroEvent_PB) GetPosX

func (m *ST_StrollHeroEvent_PB) GetPosX() uint32

func (*ST_StrollHeroEvent_PB) GetPosY

func (m *ST_StrollHeroEvent_PB) GetPosY() uint32

func (*ST_StrollHeroEvent_PB) ProtoMessage

func (*ST_StrollHeroEvent_PB) ProtoMessage()

func (*ST_StrollHeroEvent_PB) Reset

func (m *ST_StrollHeroEvent_PB) Reset()

func (*ST_StrollHeroEvent_PB) String

func (m *ST_StrollHeroEvent_PB) String() string

type ST_StrongestCommanderRank_PB

type ST_StrongestCommanderRank_PB struct {
	RankType         *uint32                       `protobuf:"varint,1,opt,name=rankType" json:"rankType,omitempty"`
	SuRank           []*ST_DropActivityRankItem_PB `protobuf:"bytes,2,rep,name=suRank" json:"suRank,omitempty"`
	XXX_unrecognized []byte                        `json:"-"`
}

最强执政官排行榜

func (*ST_StrongestCommanderRank_PB) Descriptor

func (*ST_StrongestCommanderRank_PB) Descriptor() ([]byte, []int)

func (*ST_StrongestCommanderRank_PB) GetRankType

func (m *ST_StrongestCommanderRank_PB) GetRankType() uint32

func (*ST_StrongestCommanderRank_PB) GetSuRank

func (*ST_StrongestCommanderRank_PB) ProtoMessage

func (*ST_StrongestCommanderRank_PB) ProtoMessage()

func (*ST_StrongestCommanderRank_PB) Reset

func (m *ST_StrongestCommanderRank_PB) Reset()

func (*ST_StrongestCommanderRank_PB) String

type ST_StrongestCommander_Entry

type ST_StrongestCommander_Entry struct {
	TimeStamp        *uint64 `protobuf:"varint,1,opt,name=timeStamp" json:"timeStamp,omitempty"`
	Sid              *uint32 `protobuf:"varint,2,opt,name=sid" json:"sid,omitempty"`
	Num              *uint32 `protobuf:"varint,3,opt,name=num" json:"num,omitempty"`
	IsOpen           *bool   `protobuf:"varint,4,opt,name=isOpen" json:"isOpen,omitempty"`
	Stage            *uint32 `protobuf:"varint,5,opt,name=stage" json:"stage,omitempty"`
	SubStage         *uint32 `protobuf:"varint,6,opt,name=subStage" json:"subStage,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_StrongestCommander_Entry) Descriptor

func (*ST_StrongestCommander_Entry) Descriptor() ([]byte, []int)

func (*ST_StrongestCommander_Entry) GetIsOpen

func (m *ST_StrongestCommander_Entry) GetIsOpen() bool

func (*ST_StrongestCommander_Entry) GetNum

func (m *ST_StrongestCommander_Entry) GetNum() uint32

func (*ST_StrongestCommander_Entry) GetSid

func (m *ST_StrongestCommander_Entry) GetSid() uint32

func (*ST_StrongestCommander_Entry) GetStage

func (m *ST_StrongestCommander_Entry) GetStage() uint32

func (*ST_StrongestCommander_Entry) GetSubStage

func (m *ST_StrongestCommander_Entry) GetSubStage() uint32

func (*ST_StrongestCommander_Entry) GetTimeStamp

func (m *ST_StrongestCommander_Entry) GetTimeStamp() uint64

func (*ST_StrongestCommander_Entry) ProtoMessage

func (*ST_StrongestCommander_Entry) ProtoMessage()

func (*ST_StrongestCommander_Entry) Reset

func (m *ST_StrongestCommander_Entry) Reset()

func (*ST_StrongestCommander_Entry) String

func (m *ST_StrongestCommander_Entry) String() string

type ST_StrongestCommander_PB

type ST_StrongestCommander_PB struct {
	Number            *uint32       `protobuf:"varint,1,opt,name=number" json:"number,omitempty"`
	Stage             *uint32       `protobuf:"varint,2,opt,name=stage" json:"stage,omitempty"`
	StageStartTime    *uint64       `protobuf:"varint,3,opt,name=stageStartTime" json:"stageStartTime,omitempty"`
	StageEndTime      *uint64       `protobuf:"varint,4,opt,name=stageEndTime" json:"stageEndTime,omitempty"`
	SubStage          *uint32       `protobuf:"varint,5,opt,name=subStage" json:"subStage,omitempty"`
	SubStageStartTime *uint64       `protobuf:"varint,6,opt,name=subStageStartTime" json:"subStageStartTime,omitempty"`
	SubStageEndTime   *uint64       `protobuf:"varint,7,opt,name=subStageEndTime" json:"subStageEndTime,omitempty"`
	SubTasks          []*ST_SubTask `protobuf:"bytes,8,rep,name=subTasks" json:"subTasks,omitempty"`
	XXX_unrecognized  []byte        `json:"-"`
}

最强执政官

func (*ST_StrongestCommander_PB) Descriptor

func (*ST_StrongestCommander_PB) Descriptor() ([]byte, []int)

func (*ST_StrongestCommander_PB) GetNumber

func (m *ST_StrongestCommander_PB) GetNumber() uint32

func (*ST_StrongestCommander_PB) GetStage

func (m *ST_StrongestCommander_PB) GetStage() uint32

func (*ST_StrongestCommander_PB) GetStageEndTime

func (m *ST_StrongestCommander_PB) GetStageEndTime() uint64

func (*ST_StrongestCommander_PB) GetStageStartTime

func (m *ST_StrongestCommander_PB) GetStageStartTime() uint64

func (*ST_StrongestCommander_PB) GetSubStage

func (m *ST_StrongestCommander_PB) GetSubStage() uint32

func (*ST_StrongestCommander_PB) GetSubStageEndTime

func (m *ST_StrongestCommander_PB) GetSubStageEndTime() uint64

func (*ST_StrongestCommander_PB) GetSubStageStartTime

func (m *ST_StrongestCommander_PB) GetSubStageStartTime() uint64

func (*ST_StrongestCommander_PB) GetSubTasks

func (m *ST_StrongestCommander_PB) GetSubTasks() []*ST_SubTask

func (*ST_StrongestCommander_PB) ProtoMessage

func (*ST_StrongestCommander_PB) ProtoMessage()

func (*ST_StrongestCommander_PB) Reset

func (m *ST_StrongestCommander_PB) Reset()

func (*ST_StrongestCommander_PB) String

func (m *ST_StrongestCommander_PB) String() string

type ST_SubTask

type ST_SubTask struct {
	ActivityID       *uint32 `protobuf:"varint,1,opt,name=activityID" json:"activityID,omitempty"`
	Day              *uint32 `protobuf:"varint,2,opt,name=day" json:"day,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

最强执政官阶段活动

func (*ST_SubTask) Descriptor

func (*ST_SubTask) Descriptor() ([]byte, []int)

func (*ST_SubTask) GetActivityID

func (m *ST_SubTask) GetActivityID() uint32

func (*ST_SubTask) GetDay

func (m *ST_SubTask) GetDay() uint32

func (*ST_SubTask) ProtoMessage

func (*ST_SubTask) ProtoMessage()

func (*ST_SubTask) Reset

func (m *ST_SubTask) Reset()

func (*ST_SubTask) String

func (m *ST_SubTask) String() string

type ST_SubscribeGiftPack

type ST_SubscribeGiftPack struct {
	Id               *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	GetGiftTimes     *uint32 `protobuf:"varint,2,opt,name=getGiftTimes" json:"getGiftTimes,omitempty"`
	TotalGiftTimes   *uint32 `protobuf:"varint,3,opt,name=totalGiftTimes" json:"totalGiftTimes,omitempty"`
	EndTimestamp     *uint64 `protobuf:"varint,4,opt,name=endTimestamp" json:"endTimestamp,omitempty"`
	LastGetTimestamp *uint64 `protobuf:"varint,5,opt,name=lastGetTimestamp" json:"lastGetTimestamp,omitempty"`
	PayNum           *uint64 `protobuf:"varint,6,opt,name=PayNum" json:"PayNum,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

用户订阅礼包数据

func (*ST_SubscribeGiftPack) Descriptor

func (*ST_SubscribeGiftPack) Descriptor() ([]byte, []int)

func (*ST_SubscribeGiftPack) GetEndTimestamp

func (m *ST_SubscribeGiftPack) GetEndTimestamp() uint64

func (*ST_SubscribeGiftPack) GetGetGiftTimes

func (m *ST_SubscribeGiftPack) GetGetGiftTimes() uint32

func (*ST_SubscribeGiftPack) GetId

func (m *ST_SubscribeGiftPack) GetId() uint64

func (*ST_SubscribeGiftPack) GetLastGetTimestamp

func (m *ST_SubscribeGiftPack) GetLastGetTimestamp() uint64

func (*ST_SubscribeGiftPack) GetPayNum

func (m *ST_SubscribeGiftPack) GetPayNum() uint64

func (*ST_SubscribeGiftPack) GetTotalGiftTimes

func (m *ST_SubscribeGiftPack) GetTotalGiftTimes() uint32

func (*ST_SubscribeGiftPack) ProtoMessage

func (*ST_SubscribeGiftPack) ProtoMessage()

func (*ST_SubscribeGiftPack) Reset

func (m *ST_SubscribeGiftPack) Reset()

func (*ST_SubscribeGiftPack) String

func (m *ST_SubscribeGiftPack) String() string

type ST_SwitchAccountRequest

type ST_SwitchAccountRequest struct {
	Type             *uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
	Uid              *uint64 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"`
	IdToken          *string `protobuf:"bytes,3,opt,name=idToken" json:"idToken,omitempty"`
	Secret           *string `protobuf:"bytes,4,opt,name=Secret" json:"Secret,omitempty"`
	Sid              *int64  `protobuf:"varint,5,opt,name=sid" json:"sid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

切换账号请求

func (*ST_SwitchAccountRequest) Descriptor

func (*ST_SwitchAccountRequest) Descriptor() ([]byte, []int)

func (*ST_SwitchAccountRequest) GetIdToken

func (m *ST_SwitchAccountRequest) GetIdToken() string

func (*ST_SwitchAccountRequest) GetSecret

func (m *ST_SwitchAccountRequest) GetSecret() string

func (*ST_SwitchAccountRequest) GetSid

func (m *ST_SwitchAccountRequest) GetSid() int64

func (*ST_SwitchAccountRequest) GetType

func (m *ST_SwitchAccountRequest) GetType() uint32

func (*ST_SwitchAccountRequest) GetUid

func (m *ST_SwitchAccountRequest) GetUid() uint64

func (*ST_SwitchAccountRequest) ProtoMessage

func (*ST_SwitchAccountRequest) ProtoMessage()

func (*ST_SwitchAccountRequest) Reset

func (m *ST_SwitchAccountRequest) Reset()

func (*ST_SwitchAccountRequest) String

func (m *ST_SwitchAccountRequest) String() string

type ST_SwitchAccountResponse

type ST_SwitchAccountResponse struct {
	Type             *uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
	Uid              *uint64 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"`
	Result           *uint32 `protobuf:"varint,3,opt,name=result" json:"result,omitempty"`
	Uuid             *string `protobuf:"bytes,4,opt,name=uuid" json:"uuid,omitempty"`
	Sid              *int64  `protobuf:"varint,5,opt,name=sid" json:"sid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

切换账号响应

func (*ST_SwitchAccountResponse) Descriptor

func (*ST_SwitchAccountResponse) Descriptor() ([]byte, []int)

func (*ST_SwitchAccountResponse) GetResult

func (m *ST_SwitchAccountResponse) GetResult() uint32

func (*ST_SwitchAccountResponse) GetSid

func (m *ST_SwitchAccountResponse) GetSid() int64

func (*ST_SwitchAccountResponse) GetType

func (m *ST_SwitchAccountResponse) GetType() uint32

func (*ST_SwitchAccountResponse) GetUid

func (m *ST_SwitchAccountResponse) GetUid() uint64

func (*ST_SwitchAccountResponse) GetUuid

func (m *ST_SwitchAccountResponse) GetUuid() string

func (*ST_SwitchAccountResponse) ProtoMessage

func (*ST_SwitchAccountResponse) ProtoMessage()

func (*ST_SwitchAccountResponse) Reset

func (m *ST_SwitchAccountResponse) Reset()

func (*ST_SwitchAccountResponse) String

func (m *ST_SwitchAccountResponse) String() string

type ST_SwitchRoleRst

type ST_SwitchRoleRst struct {
	Code             *EDuplRoleCode `protobuf:"varint,1,opt,name=code,enum=Protocol.EDuplRoleCode" json:"code,omitempty"`
	XXX_unrecognized []byte         `json:"-"`
}

切换角色

func (*ST_SwitchRoleRst) Descriptor

func (*ST_SwitchRoleRst) Descriptor() ([]byte, []int)

func (*ST_SwitchRoleRst) GetCode

func (m *ST_SwitchRoleRst) GetCode() EDuplRoleCode

func (*ST_SwitchRoleRst) ProtoMessage

func (*ST_SwitchRoleRst) ProtoMessage()

func (*ST_SwitchRoleRst) Reset

func (m *ST_SwitchRoleRst) Reset()

func (*ST_SwitchRoleRst) String

func (m *ST_SwitchRoleRst) String() string

type ST_SyncAccountDetailsRequest

type ST_SyncAccountDetailsRequest struct {
	Uid              *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	Sid              *int64  `protobuf:"varint,2,opt,name=sid" json:"sid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

同步账户信息请求

func (*ST_SyncAccountDetailsRequest) Descriptor

func (*ST_SyncAccountDetailsRequest) Descriptor() ([]byte, []int)

func (*ST_SyncAccountDetailsRequest) GetSid

func (m *ST_SyncAccountDetailsRequest) GetSid() int64

func (*ST_SyncAccountDetailsRequest) GetUid

func (*ST_SyncAccountDetailsRequest) ProtoMessage

func (*ST_SyncAccountDetailsRequest) ProtoMessage()

func (*ST_SyncAccountDetailsRequest) Reset

func (m *ST_SyncAccountDetailsRequest) Reset()

func (*ST_SyncAccountDetailsRequest) String

type ST_SyncAccountDetailsResponse

type ST_SyncAccountDetailsResponse struct {
	Uid              *uint64               `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	Code             *int32                `protobuf:"varint,2,opt,name=code" json:"code,omitempty"`
	Infos            []*ST_AccountInfoPair `protobuf:"bytes,3,rep,name=infos" json:"infos,omitempty"`
	Sid              *int64                `protobuf:"varint,4,opt,name=sid" json:"sid,omitempty"`
	XXX_unrecognized []byte                `json:"-"`
}

同步账户信息响应

func (*ST_SyncAccountDetailsResponse) Descriptor

func (*ST_SyncAccountDetailsResponse) Descriptor() ([]byte, []int)

func (*ST_SyncAccountDetailsResponse) GetCode

func (m *ST_SyncAccountDetailsResponse) GetCode() int32

func (*ST_SyncAccountDetailsResponse) GetInfos

func (*ST_SyncAccountDetailsResponse) GetSid

func (*ST_SyncAccountDetailsResponse) GetUid

func (*ST_SyncAccountDetailsResponse) ProtoMessage

func (*ST_SyncAccountDetailsResponse) ProtoMessage()

func (*ST_SyncAccountDetailsResponse) Reset

func (m *ST_SyncAccountDetailsResponse) Reset()

func (*ST_SyncAccountDetailsResponse) String

type ST_SyncAsset_Entry

type ST_SyncAsset_Entry struct {
	AsyncType        *uint32 `protobuf:"varint,1,opt,name=asyncType" json:"asyncType,omitempty"`
	Data             []byte  `protobuf:"bytes,2,opt,name=data" json:"data,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_SyncAsset_Entry) Descriptor

func (*ST_SyncAsset_Entry) Descriptor() ([]byte, []int)

func (*ST_SyncAsset_Entry) GetAsyncType

func (m *ST_SyncAsset_Entry) GetAsyncType() uint32

func (*ST_SyncAsset_Entry) GetData

func (m *ST_SyncAsset_Entry) GetData() []byte

func (*ST_SyncAsset_Entry) ProtoMessage

func (*ST_SyncAsset_Entry) ProtoMessage()

func (*ST_SyncAsset_Entry) Reset

func (m *ST_SyncAsset_Entry) Reset()

func (*ST_SyncAsset_Entry) String

func (m *ST_SyncAsset_Entry) String() string

type ST_SyncAsset_PB

type ST_SyncAsset_PB struct {
	Entries          []*ST_SyncAsset_Entry `protobuf:"bytes,1,rep,name=entries" json:"entries,omitempty"`
	XXX_unrecognized []byte                `json:"-"`
}

用于增量同步资产的资产

func (*ST_SyncAsset_PB) Descriptor

func (*ST_SyncAsset_PB) Descriptor() ([]byte, []int)

func (*ST_SyncAsset_PB) GetEntries

func (m *ST_SyncAsset_PB) GetEntries() []*ST_SyncAsset_Entry

func (*ST_SyncAsset_PB) ProtoMessage

func (*ST_SyncAsset_PB) ProtoMessage()

func (*ST_SyncAsset_PB) Reset

func (m *ST_SyncAsset_PB) Reset()

func (*ST_SyncAsset_PB) String

func (m *ST_SyncAsset_PB) String() string

type ST_SyncTBMiracleWar_Request

type ST_SyncTBMiracleWar_Request struct {
	Lid              *uint64 `protobuf:"varint,1,opt,name=lid" json:"lid,omitempty"`
	Cid              *uint32 `protobuf:"varint,2,opt,name=cid" json:"cid,omitempty"`
	Sid              *uint32 `protobuf:"varint,3,opt,name=sid" json:"sid,omitempty"`
	FromSid          *uint32 `protobuf:"varint,4,opt,name=fromSid" json:"fromSid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_SyncTBMiracleWar_Request) Descriptor

func (*ST_SyncTBMiracleWar_Request) Descriptor() ([]byte, []int)

func (*ST_SyncTBMiracleWar_Request) GetCid

func (m *ST_SyncTBMiracleWar_Request) GetCid() uint32

func (*ST_SyncTBMiracleWar_Request) GetFromSid

func (m *ST_SyncTBMiracleWar_Request) GetFromSid() uint32

func (*ST_SyncTBMiracleWar_Request) GetLid

func (m *ST_SyncTBMiracleWar_Request) GetLid() uint64

func (*ST_SyncTBMiracleWar_Request) GetSid

func (m *ST_SyncTBMiracleWar_Request) GetSid() uint32

func (*ST_SyncTBMiracleWar_Request) ProtoMessage

func (*ST_SyncTBMiracleWar_Request) ProtoMessage()

func (*ST_SyncTBMiracleWar_Request) Reset

func (m *ST_SyncTBMiracleWar_Request) Reset()

func (*ST_SyncTBMiracleWar_Request) String

func (m *ST_SyncTBMiracleWar_Request) String() string

type ST_SyncTBMiracleWar_Response

type ST_SyncTBMiracleWar_Response struct {
	Result           *uint32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_SyncTBMiracleWar_Response) Descriptor

func (*ST_SyncTBMiracleWar_Response) Descriptor() ([]byte, []int)

func (*ST_SyncTBMiracleWar_Response) GetResult

func (m *ST_SyncTBMiracleWar_Response) GetResult() uint32

func (*ST_SyncTBMiracleWar_Response) ProtoMessage

func (*ST_SyncTBMiracleWar_Response) ProtoMessage()

func (*ST_SyncTBMiracleWar_Response) Reset

func (m *ST_SyncTBMiracleWar_Response) Reset()

func (*ST_SyncTBMiracleWar_Response) String

type ST_TBTransferServer_Request

type ST_TBTransferServer_Request struct {
	Sid                *uint32                    `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"`
	Uid                *uint64                    `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"`
	CharData           []byte                     `protobuf:"bytes,3,opt,name=charData" json:"charData,omitempty"`
	FromSid            *uint32                    `protobuf:"varint,4,opt,name=fromSid" json:"fromSid,omitempty"`
	Type               *uint32                    `protobuf:"varint,5,opt,name=type" json:"type,omitempty"`
	LData              []byte                     `protobuf:"bytes,6,opt,name=lData" json:"lData,omitempty"`
	MemInfos           []*ST_CharSimple_Server_PB `protobuf:"bytes,7,rep,name=memInfos" json:"memInfos,omitempty"`
	TileId             *int32                     `protobuf:"varint,8,opt,name=tileId" json:"tileId,omitempty"`
	WorldChatChannelId *string                    `protobuf:"bytes,9,opt,name=worldChatChannelId" json:"worldChatChannelId,omitempty"`
	XXX_unrecognized   []byte                     `json:"-"`
}

func (*ST_TBTransferServer_Request) Descriptor

func (*ST_TBTransferServer_Request) Descriptor() ([]byte, []int)

func (*ST_TBTransferServer_Request) GetCharData

func (m *ST_TBTransferServer_Request) GetCharData() []byte

func (*ST_TBTransferServer_Request) GetFromSid

func (m *ST_TBTransferServer_Request) GetFromSid() uint32

func (*ST_TBTransferServer_Request) GetLData

func (m *ST_TBTransferServer_Request) GetLData() []byte

func (*ST_TBTransferServer_Request) GetMemInfos

func (*ST_TBTransferServer_Request) GetSid

func (m *ST_TBTransferServer_Request) GetSid() uint32

func (*ST_TBTransferServer_Request) GetTileId

func (m *ST_TBTransferServer_Request) GetTileId() int32

func (*ST_TBTransferServer_Request) GetType

func (m *ST_TBTransferServer_Request) GetType() uint32

func (*ST_TBTransferServer_Request) GetUid

func (m *ST_TBTransferServer_Request) GetUid() uint64

func (*ST_TBTransferServer_Request) GetWorldChatChannelId

func (m *ST_TBTransferServer_Request) GetWorldChatChannelId() string

func (*ST_TBTransferServer_Request) ProtoMessage

func (*ST_TBTransferServer_Request) ProtoMessage()

func (*ST_TBTransferServer_Request) Reset

func (m *ST_TBTransferServer_Request) Reset()

func (*ST_TBTransferServer_Request) String

func (m *ST_TBTransferServer_Request) String() string

type ST_TBTransferServer_Response

type ST_TBTransferServer_Response struct {
	Result           *uint32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"`
	Uid              *uint64 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"`
	Sid              *uint32 `protobuf:"varint,3,opt,name=sid" json:"sid,omitempty"`
	FromSid          *uint32 `protobuf:"varint,4,opt,name=fromSid" json:"fromSid,omitempty"`
	Type             *uint32 `protobuf:"varint,5,opt,name=type" json:"type,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_TBTransferServer_Response) Descriptor

func (*ST_TBTransferServer_Response) Descriptor() ([]byte, []int)

func (*ST_TBTransferServer_Response) GetFromSid

func (m *ST_TBTransferServer_Response) GetFromSid() uint32

func (*ST_TBTransferServer_Response) GetResult

func (m *ST_TBTransferServer_Response) GetResult() uint32

func (*ST_TBTransferServer_Response) GetSid

func (*ST_TBTransferServer_Response) GetType

func (m *ST_TBTransferServer_Response) GetType() uint32

func (*ST_TBTransferServer_Response) GetUid

func (*ST_TBTransferServer_Response) ProtoMessage

func (*ST_TBTransferServer_Response) ProtoMessage()

func (*ST_TBTransferServer_Response) Reset

func (m *ST_TBTransferServer_Response) Reset()

func (*ST_TBTransferServer_Response) String

type ST_TakeCard_Basic

type ST_TakeCard_Basic struct {
	CardPoolID       *uint32 `protobuf:"varint,1,opt,name=cardPoolID" json:"cardPoolID,omitempty"`
	LastFreeTimes    *uint32 `protobuf:"varint,2,opt,name=lastFreeTimes" json:"lastFreeTimes,omitempty"`
	NomalExtra       *uint32 `protobuf:"varint,3,opt,name=nomalExtra" json:"nomalExtra,omitempty"`
	RefreshTime      *uint64 `protobuf:"varint,4,opt,name=refreshTime" json:"refreshTime,omitempty"`
	FreeOpenTime     *uint64 `protobuf:"varint,5,opt,name=freeOpenTime" json:"freeOpenTime,omitempty"`
	GetFirstReward   *bool   `protobuf:"varint,6,opt,name=getFirstReward" json:"getFirstReward,omitempty"`
	ExtraRewardTimes *uint32 `protobuf:"varint,7,opt,name=extraRewardTimes" json:"extraRewardTimes,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

抽卡基本信息

func (*ST_TakeCard_Basic) Descriptor

func (*ST_TakeCard_Basic) Descriptor() ([]byte, []int)

func (*ST_TakeCard_Basic) GetCardPoolID

func (m *ST_TakeCard_Basic) GetCardPoolID() uint32

func (*ST_TakeCard_Basic) GetExtraRewardTimes

func (m *ST_TakeCard_Basic) GetExtraRewardTimes() uint32

func (*ST_TakeCard_Basic) GetFreeOpenTime

func (m *ST_TakeCard_Basic) GetFreeOpenTime() uint64

func (*ST_TakeCard_Basic) GetGetFirstReward

func (m *ST_TakeCard_Basic) GetGetFirstReward() bool

func (*ST_TakeCard_Basic) GetLastFreeTimes

func (m *ST_TakeCard_Basic) GetLastFreeTimes() uint32

func (*ST_TakeCard_Basic) GetNomalExtra

func (m *ST_TakeCard_Basic) GetNomalExtra() uint32

func (*ST_TakeCard_Basic) GetRefreshTime

func (m *ST_TakeCard_Basic) GetRefreshTime() uint64

func (*ST_TakeCard_Basic) ProtoMessage

func (*ST_TakeCard_Basic) ProtoMessage()

func (*ST_TakeCard_Basic) Reset

func (m *ST_TakeCard_Basic) Reset()

func (*ST_TakeCard_Basic) String

func (m *ST_TakeCard_Basic) String() string

type ST_TalentAsset_PB

type ST_TalentAsset_PB struct {
	CanUsePoint      *uint32  `protobuf:"varint,1,opt,name=canUsePoint" json:"canUsePoint,omitempty"`
	TotalPoint       *uint32  `protobuf:"varint,2,opt,name=totalPoint" json:"totalPoint,omitempty"`
	TalentList       []uint32 `protobuf:"varint,3,rep,name=talentList" json:"talentList,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

天赋

func (*ST_TalentAsset_PB) Descriptor

func (*ST_TalentAsset_PB) Descriptor() ([]byte, []int)

func (*ST_TalentAsset_PB) GetCanUsePoint

func (m *ST_TalentAsset_PB) GetCanUsePoint() uint32

func (*ST_TalentAsset_PB) GetTalentList

func (m *ST_TalentAsset_PB) GetTalentList() []uint32

func (*ST_TalentAsset_PB) GetTotalPoint

func (m *ST_TalentAsset_PB) GetTotalPoint() uint32

func (*ST_TalentAsset_PB) ProtoMessage

func (*ST_TalentAsset_PB) ProtoMessage()

func (*ST_TalentAsset_PB) Reset

func (m *ST_TalentAsset_PB) Reset()

func (*ST_TalentAsset_PB) String

func (m *ST_TalentAsset_PB) String() string

type ST_TaskAsset_PB

type ST_TaskAsset_PB struct {
	TaskList         []uint32 `protobuf:"varint,1,rep,name=taskList" json:"taskList,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

任务

func (*ST_TaskAsset_PB) Descriptor

func (*ST_TaskAsset_PB) Descriptor() ([]byte, []int)

func (*ST_TaskAsset_PB) GetTaskList

func (m *ST_TaskAsset_PB) GetTaskList() []uint32

func (*ST_TaskAsset_PB) ProtoMessage

func (*ST_TaskAsset_PB) ProtoMessage()

func (*ST_TaskAsset_PB) Reset

func (m *ST_TaskAsset_PB) Reset()

func (*ST_TaskAsset_PB) String

func (m *ST_TaskAsset_PB) String() string

type ST_TeamConfList_PB

type ST_TeamConfList_PB struct {
	ConfList         []*ST_TeamConf_PB `protobuf:"bytes,1,rep,name=confList" json:"confList,omitempty"`
	XXX_unrecognized []byte            `json:"-"`
}

func (*ST_TeamConfList_PB) Descriptor

func (*ST_TeamConfList_PB) Descriptor() ([]byte, []int)

func (*ST_TeamConfList_PB) GetConfList

func (m *ST_TeamConfList_PB) GetConfList() []*ST_TeamConf_PB

func (*ST_TeamConfList_PB) ProtoMessage

func (*ST_TeamConfList_PB) ProtoMessage()

func (*ST_TeamConfList_PB) Reset

func (m *ST_TeamConfList_PB) Reset()

func (*ST_TeamConfList_PB) String

func (m *ST_TeamConfList_PB) String() string

type ST_TeamConf_PB

type ST_TeamConf_PB struct {
	Confid           *uint32          `protobuf:"varint,1,opt,name=confid" json:"confid,omitempty"`
	ConfName         *string          `protobuf:"bytes,2,opt,name=confName" json:"confName,omitempty"`
	UnitList         *ST_UnitAsset_PB `protobuf:"bytes,3,opt,name=unitList" json:"unitList,omitempty"`
	HeroIDList       []uint32         `protobuf:"varint,4,rep,name=heroIDList" json:"heroIDList,omitempty"`
	XXX_unrecognized []byte           `json:"-"`
}

func (*ST_TeamConf_PB) Descriptor

func (*ST_TeamConf_PB) Descriptor() ([]byte, []int)

func (*ST_TeamConf_PB) GetConfName

func (m *ST_TeamConf_PB) GetConfName() string

func (*ST_TeamConf_PB) GetConfid

func (m *ST_TeamConf_PB) GetConfid() uint32

func (*ST_TeamConf_PB) GetHeroIDList

func (m *ST_TeamConf_PB) GetHeroIDList() []uint32

func (*ST_TeamConf_PB) GetUnitList

func (m *ST_TeamConf_PB) GetUnitList() *ST_UnitAsset_PB

func (*ST_TeamConf_PB) ProtoMessage

func (*ST_TeamConf_PB) ProtoMessage()

func (*ST_TeamConf_PB) Reset

func (m *ST_TeamConf_PB) Reset()

func (*ST_TeamConf_PB) String

func (m *ST_TeamConf_PB) String() string

type ST_TileData_PB

type ST_TileData_PB struct {
	Px               *uint32  `protobuf:"varint,1,req,name=px" json:"px,omitempty"`
	Py               *uint32  `protobuf:"varint,2,req,name=py" json:"py,omitempty"`
	IsAvaliable      *bool    `protobuf:"varint,3,req,name=isAvaliable" json:"isAvaliable,omitempty"`
	ResourceLevel    *uint32  `protobuf:"varint,4,req,name=resourceLevel" json:"resourceLevel,omitempty"`
	BelongCityList   []uint32 `protobuf:"varint,5,rep,name=belongCityList" json:"belongCityList,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

大地图格子

func (*ST_TileData_PB) Descriptor

func (*ST_TileData_PB) Descriptor() ([]byte, []int)

func (*ST_TileData_PB) GetBelongCityList

func (m *ST_TileData_PB) GetBelongCityList() []uint32

func (*ST_TileData_PB) GetIsAvaliable

func (m *ST_TileData_PB) GetIsAvaliable() bool

func (*ST_TileData_PB) GetPx

func (m *ST_TileData_PB) GetPx() uint32

func (*ST_TileData_PB) GetPy

func (m *ST_TileData_PB) GetPy() uint32

func (*ST_TileData_PB) GetResourceLevel

func (m *ST_TileData_PB) GetResourceLevel() uint32

func (*ST_TileData_PB) ProtoMessage

func (*ST_TileData_PB) ProtoMessage()

func (*ST_TileData_PB) Reset

func (m *ST_TileData_PB) Reset()

func (*ST_TileData_PB) String

func (m *ST_TileData_PB) String() string

type ST_TileInfo_List

type ST_TileInfo_List struct {
	LeagueTileList   []*ST_TileInfo_PB `protobuf:"bytes,1,rep,name=leagueTileList" json:"leagueTileList,omitempty"`
	XXX_unrecognized []byte            `json:"-"`
}

func (*ST_TileInfo_List) Descriptor

func (*ST_TileInfo_List) Descriptor() ([]byte, []int)

func (*ST_TileInfo_List) GetLeagueTileList

func (m *ST_TileInfo_List) GetLeagueTileList() []*ST_TileInfo_PB

func (*ST_TileInfo_List) ProtoMessage

func (*ST_TileInfo_List) ProtoMessage()

func (*ST_TileInfo_List) Reset

func (m *ST_TileInfo_List) Reset()

func (*ST_TileInfo_List) String

func (m *ST_TileInfo_List) String() string

type ST_TileInfo_PB

type ST_TileInfo_PB struct {
	LeagueID         *uint64 `protobuf:"varint,1,opt,name=leagueID" json:"leagueID,omitempty"`
	TileIDList       []int32 `protobuf:"varint,2,rep,name=tileIDList" json:"tileIDList,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_TileInfo_PB) Descriptor

func (*ST_TileInfo_PB) Descriptor() ([]byte, []int)

func (*ST_TileInfo_PB) GetLeagueID

func (m *ST_TileInfo_PB) GetLeagueID() uint64

func (*ST_TileInfo_PB) GetTileIDList

func (m *ST_TileInfo_PB) GetTileIDList() []int32

func (*ST_TileInfo_PB) ProtoMessage

func (*ST_TileInfo_PB) ProtoMessage()

func (*ST_TileInfo_PB) Reset

func (m *ST_TileInfo_PB) Reset()

func (*ST_TileInfo_PB) String

func (m *ST_TileInfo_PB) String() string

type ST_TipsAsset_PB

type ST_TipsAsset_PB struct {
	TipsList         []*ST_Tips_PB `protobuf:"bytes,1,rep,name=tipsList" json:"tipsList,omitempty"`
	XXX_unrecognized []byte        `json:"-"`
}

func (*ST_TipsAsset_PB) Descriptor

func (*ST_TipsAsset_PB) Descriptor() ([]byte, []int)

func (*ST_TipsAsset_PB) GetTipsList

func (m *ST_TipsAsset_PB) GetTipsList() []*ST_Tips_PB

func (*ST_TipsAsset_PB) ProtoMessage

func (*ST_TipsAsset_PB) ProtoMessage()

func (*ST_TipsAsset_PB) Reset

func (m *ST_TipsAsset_PB) Reset()

func (*ST_TipsAsset_PB) String

func (m *ST_TipsAsset_PB) String() string

type ST_Tips_PB

type ST_Tips_PB struct {
	LanguageID       *uint32  `protobuf:"varint,1,opt,name=languageID" json:"languageID,omitempty"`
	ParaString       []string `protobuf:"bytes,2,rep,name=paraString" json:"paraString,omitempty"`
	ParaUint32       []uint32 `protobuf:"varint,3,rep,name=paraUint32" json:"paraUint32,omitempty"`
	Timestamp        *uint64  `protobuf:"varint,4,opt,name=timestamp" json:"timestamp,omitempty"`
	ParaInt32        []int32  `protobuf:"varint,5,rep,name=paraInt32" json:"paraInt32,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

TIPS

func (*ST_Tips_PB) Descriptor

func (*ST_Tips_PB) Descriptor() ([]byte, []int)

func (*ST_Tips_PB) GetLanguageID

func (m *ST_Tips_PB) GetLanguageID() uint32

func (*ST_Tips_PB) GetParaInt32

func (m *ST_Tips_PB) GetParaInt32() []int32

func (*ST_Tips_PB) GetParaString

func (m *ST_Tips_PB) GetParaString() []string

func (*ST_Tips_PB) GetParaUint32

func (m *ST_Tips_PB) GetParaUint32() []uint32

func (*ST_Tips_PB) GetTimestamp

func (m *ST_Tips_PB) GetTimestamp() uint64

func (*ST_Tips_PB) ProtoMessage

func (*ST_Tips_PB) ProtoMessage()

func (*ST_Tips_PB) Reset

func (m *ST_Tips_PB) Reset()

func (*ST_Tips_PB) String

func (m *ST_Tips_PB) String() string

type ST_Title_PB

type ST_Title_PB struct {
	TitleID          *int32  `protobuf:"varint,1,opt,name=titleID" json:"titleID,omitempty"`
	Cd               *uint64 `protobuf:"varint,2,opt,name=cd" json:"cd,omitempty"`
	Uid              *uint64 `protobuf:"varint,3,opt,name=uid" json:"uid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

官职信息

func (*ST_Title_PB) Descriptor

func (*ST_Title_PB) Descriptor() ([]byte, []int)

func (*ST_Title_PB) GetCd

func (m *ST_Title_PB) GetCd() uint64

func (*ST_Title_PB) GetTitleID

func (m *ST_Title_PB) GetTitleID() int32

func (*ST_Title_PB) GetUid

func (m *ST_Title_PB) GetUid() uint64

func (*ST_Title_PB) ProtoMessage

func (*ST_Title_PB) ProtoMessage()

func (*ST_Title_PB) Reset

func (m *ST_Title_PB) Reset()

func (*ST_Title_PB) String

func (m *ST_Title_PB) String() string

type ST_TransferBattlePrepare_Response

type ST_TransferBattlePrepare_Response struct {
	PrepareInfo      *ST_Prepare_Detail    `protobuf:"bytes,1,opt,name=prepareInfo" json:"prepareInfo,omitempty"`
	ProcessingInfo   *ST_Processing_Detail `protobuf:"bytes,2,opt,name=processingInfo" json:"processingInfo,omitempty"`
	XXX_unrecognized []byte                `json:"-"`
}

func (*ST_TransferBattlePrepare_Response) Descriptor

func (*ST_TransferBattlePrepare_Response) Descriptor() ([]byte, []int)

func (*ST_TransferBattlePrepare_Response) GetPrepareInfo

func (*ST_TransferBattlePrepare_Response) GetProcessingInfo

func (*ST_TransferBattlePrepare_Response) ProtoMessage

func (*ST_TransferBattlePrepare_Response) ProtoMessage()

func (*ST_TransferBattlePrepare_Response) Reset

func (*ST_TransferBattlePrepare_Response) String

type ST_TransferBattle_Group

type ST_TransferBattle_Group struct {
	Infos            []*ST_TransferBattle_Group_Entry `protobuf:"bytes,1,rep,name=infos" json:"infos,omitempty"`
	XXX_unrecognized []byte                           `json:"-"`
}

func (*ST_TransferBattle_Group) Descriptor

func (*ST_TransferBattle_Group) Descriptor() ([]byte, []int)

func (*ST_TransferBattle_Group) GetInfos

func (*ST_TransferBattle_Group) ProtoMessage

func (*ST_TransferBattle_Group) ProtoMessage()

func (*ST_TransferBattle_Group) Reset

func (m *ST_TransferBattle_Group) Reset()

func (*ST_TransferBattle_Group) String

func (m *ST_TransferBattle_Group) String() string

type ST_TransferBattle_Group_Entry

type ST_TransferBattle_Group_Entry struct {
	TimeStamp        *uint64 `protobuf:"varint,1,opt,name=timeStamp" json:"timeStamp,omitempty"`
	Sid1             *uint32 `protobuf:"varint,2,opt,name=sid1" json:"sid1,omitempty"`
	Sid2             *uint32 `protobuf:"varint,3,opt,name=sid2" json:"sid2,omitempty"`
	Num              *uint32 `protobuf:"varint,4,opt,name=num" json:"num,omitempty"`
	IsOpen           *bool   `protobuf:"varint,5,opt,name=isOpen" json:"isOpen,omitempty"`
	Id               *uint32 `protobuf:"varint,6,opt,name=id" json:"id,omitempty"`
	Stage            *uint32 `protobuf:"varint,7,opt,name=stage" json:"stage,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_TransferBattle_Group_Entry) Descriptor

func (*ST_TransferBattle_Group_Entry) Descriptor() ([]byte, []int)

func (*ST_TransferBattle_Group_Entry) GetId

func (*ST_TransferBattle_Group_Entry) GetIsOpen

func (m *ST_TransferBattle_Group_Entry) GetIsOpen() bool

func (*ST_TransferBattle_Group_Entry) GetNum

func (*ST_TransferBattle_Group_Entry) GetSid1

func (*ST_TransferBattle_Group_Entry) GetSid2

func (*ST_TransferBattle_Group_Entry) GetStage

func (m *ST_TransferBattle_Group_Entry) GetStage() uint32

func (*ST_TransferBattle_Group_Entry) GetTimeStamp

func (m *ST_TransferBattle_Group_Entry) GetTimeStamp() uint64

func (*ST_TransferBattle_Group_Entry) ProtoMessage

func (*ST_TransferBattle_Group_Entry) ProtoMessage()

func (*ST_TransferBattle_Group_Entry) Reset

func (m *ST_TransferBattle_Group_Entry) Reset()

func (*ST_TransferBattle_Group_Entry) String

type ST_Transfer_Battle_PB

type ST_Transfer_Battle_PB struct {
	Number             *uint32               `protobuf:"varint,1,opt,name=number" json:"number,omitempty"`
	Stage              *uint32               `protobuf:"varint,2,opt,name=stage" json:"stage,omitempty"`
	StageStartTime     *uint64               `protobuf:"varint,3,opt,name=stageStartTime" json:"stageStartTime,omitempty"`
	StageEndTime       *uint64               `protobuf:"varint,4,opt,name=stageEndTime" json:"stageEndTime,omitempty"`
	SubStage           *uint32               `protobuf:"varint,5,opt,name=subStage" json:"subStage,omitempty"`
	SubStageStartTime  *uint64               `protobuf:"varint,6,opt,name=subStageStartTime" json:"subStageStartTime,omitempty"`
	SubStageEndTime    *uint64               `protobuf:"varint,7,opt,name=subStageEndTime" json:"subStageEndTime,omitempty"`
	IsMaster           *bool                 `protobuf:"varint,8,opt,name=isMaster" json:"isMaster,omitempty"`
	PrepareDetail      *ST_Prepare_Detail    `protobuf:"bytes,9,opt,name=prepareDetail" json:"prepareDetail,omitempty"`
	ProcessingDetail   *ST_Processing_Detail `protobuf:"bytes,10,opt,name=processingDetail" json:"processingDetail,omitempty"`
	RecoveringDetail   *ST_Recovering_Detail `protobuf:"bytes,11,opt,name=recoveringDetail" json:"recoveringDetail,omitempty"`
	WorldChatChannelId *string               `protobuf:"bytes,12,opt,name=worldChatChannelId" json:"worldChatChannelId,omitempty"`
	XXX_unrecognized   []byte                `json:"-"`
}

全局跨服战资产

func (*ST_Transfer_Battle_PB) Descriptor

func (*ST_Transfer_Battle_PB) Descriptor() ([]byte, []int)

func (*ST_Transfer_Battle_PB) GetIsMaster

func (m *ST_Transfer_Battle_PB) GetIsMaster() bool

func (*ST_Transfer_Battle_PB) GetNumber

func (m *ST_Transfer_Battle_PB) GetNumber() uint32

func (*ST_Transfer_Battle_PB) GetPrepareDetail

func (m *ST_Transfer_Battle_PB) GetPrepareDetail() *ST_Prepare_Detail

func (*ST_Transfer_Battle_PB) GetProcessingDetail

func (m *ST_Transfer_Battle_PB) GetProcessingDetail() *ST_Processing_Detail

func (*ST_Transfer_Battle_PB) GetRecoveringDetail

func (m *ST_Transfer_Battle_PB) GetRecoveringDetail() *ST_Recovering_Detail

func (*ST_Transfer_Battle_PB) GetStage

func (m *ST_Transfer_Battle_PB) GetStage() uint32

func (*ST_Transfer_Battle_PB) GetStageEndTime

func (m *ST_Transfer_Battle_PB) GetStageEndTime() uint64

func (*ST_Transfer_Battle_PB) GetStageStartTime

func (m *ST_Transfer_Battle_PB) GetStageStartTime() uint64

func (*ST_Transfer_Battle_PB) GetSubStage

func (m *ST_Transfer_Battle_PB) GetSubStage() uint32

func (*ST_Transfer_Battle_PB) GetSubStageEndTime

func (m *ST_Transfer_Battle_PB) GetSubStageEndTime() uint64

func (*ST_Transfer_Battle_PB) GetSubStageStartTime

func (m *ST_Transfer_Battle_PB) GetSubStageStartTime() uint64

func (*ST_Transfer_Battle_PB) GetWorldChatChannelId

func (m *ST_Transfer_Battle_PB) GetWorldChatChannelId() string

func (*ST_Transfer_Battle_PB) ProtoMessage

func (*ST_Transfer_Battle_PB) ProtoMessage()

func (*ST_Transfer_Battle_PB) Reset

func (m *ST_Transfer_Battle_PB) Reset()

func (*ST_Transfer_Battle_PB) String

func (m *ST_Transfer_Battle_PB) String() string

type ST_Transfer_Battle_SubTask

type ST_Transfer_Battle_SubTask struct {
	ActivityID       *uint32 `protobuf:"varint,1,opt,name=activityID" json:"activityID,omitempty"`
	Day              *uint32 `protobuf:"varint,2,opt,name=day" json:"day,omitempty"`
	IsWin            *uint32 `protobuf:"varint,3,opt,name=isWin" json:"isWin,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

备战期阶段活动

func (*ST_Transfer_Battle_SubTask) Descriptor

func (*ST_Transfer_Battle_SubTask) Descriptor() ([]byte, []int)

func (*ST_Transfer_Battle_SubTask) GetActivityID

func (m *ST_Transfer_Battle_SubTask) GetActivityID() uint32

func (*ST_Transfer_Battle_SubTask) GetDay

func (m *ST_Transfer_Battle_SubTask) GetDay() uint32

func (*ST_Transfer_Battle_SubTask) GetIsWin

func (m *ST_Transfer_Battle_SubTask) GetIsWin() uint32

func (*ST_Transfer_Battle_SubTask) ProtoMessage

func (*ST_Transfer_Battle_SubTask) ProtoMessage()

func (*ST_Transfer_Battle_SubTask) Reset

func (m *ST_Transfer_Battle_SubTask) Reset()

func (*ST_Transfer_Battle_SubTask) String

func (m *ST_Transfer_Battle_SubTask) String() string

type ST_TranslateResult_PB

type ST_TranslateResult_PB struct {
	Status           *uint32 `protobuf:"varint,1,opt,name=status" json:"status,omitempty"`
	TransResult      *string `protobuf:"bytes,2,opt,name=transResult" json:"transResult,omitempty"`
	ChannelID        *int32  `protobuf:"varint,3,opt,name=channelID" json:"channelID,omitempty"`
	SubChannelID     *int32  `protobuf:"varint,4,opt,name=subChannelID" json:"subChannelID,omitempty"`
	TitleID          *uint64 `protobuf:"varint,5,opt,name=titleID" json:"titleID,omitempty"`
	ChatEntryIndex   *uint64 `protobuf:"varint,6,opt,name=chatEntryIndex" json:"chatEntryIndex,omitempty"`
	TranslateType    *uint32 `protobuf:"varint,7,opt,name=translateType" json:"translateType,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

翻译结果

func (*ST_TranslateResult_PB) Descriptor

func (*ST_TranslateResult_PB) Descriptor() ([]byte, []int)

func (*ST_TranslateResult_PB) GetChannelID

func (m *ST_TranslateResult_PB) GetChannelID() int32

func (*ST_TranslateResult_PB) GetChatEntryIndex

func (m *ST_TranslateResult_PB) GetChatEntryIndex() uint64

func (*ST_TranslateResult_PB) GetStatus

func (m *ST_TranslateResult_PB) GetStatus() uint32

func (*ST_TranslateResult_PB) GetSubChannelID

func (m *ST_TranslateResult_PB) GetSubChannelID() int32

func (*ST_TranslateResult_PB) GetTitleID

func (m *ST_TranslateResult_PB) GetTitleID() uint64

func (*ST_TranslateResult_PB) GetTransResult

func (m *ST_TranslateResult_PB) GetTransResult() string

func (*ST_TranslateResult_PB) GetTranslateType

func (m *ST_TranslateResult_PB) GetTranslateType() uint32

func (*ST_TranslateResult_PB) ProtoMessage

func (*ST_TranslateResult_PB) ProtoMessage()

func (*ST_TranslateResult_PB) Reset

func (m *ST_TranslateResult_PB) Reset()

func (*ST_TranslateResult_PB) String

func (m *ST_TranslateResult_PB) String() string

type ST_TranslationItem_PB

type ST_TranslationItem_PB struct {
	LanguageID       *uint32 `protobuf:"varint,1,req,name=languageID" json:"languageID,omitempty"`
	Content          *string `protobuf:"bytes,2,req,name=content" json:"content,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_TranslationItem_PB) Descriptor

func (*ST_TranslationItem_PB) Descriptor() ([]byte, []int)

func (*ST_TranslationItem_PB) GetContent

func (m *ST_TranslationItem_PB) GetContent() string

func (*ST_TranslationItem_PB) GetLanguageID

func (m *ST_TranslationItem_PB) GetLanguageID() uint32

func (*ST_TranslationItem_PB) ProtoMessage

func (*ST_TranslationItem_PB) ProtoMessage()

func (*ST_TranslationItem_PB) Reset

func (m *ST_TranslationItem_PB) Reset()

func (*ST_TranslationItem_PB) String

func (m *ST_TranslationItem_PB) String() string

type ST_Translation_PB

type ST_Translation_PB struct {
	ID               *string                  `protobuf:"bytes,1,req,name=ID" json:"ID,omitempty"`
	TransItems       []*ST_TranslationItem_PB `protobuf:"bytes,2,rep,name=transItems" json:"transItems,omitempty"`
	XXX_unrecognized []byte                   `json:"-"`
}

func (*ST_Translation_PB) Descriptor

func (*ST_Translation_PB) Descriptor() ([]byte, []int)

func (*ST_Translation_PB) GetID

func (m *ST_Translation_PB) GetID() string

func (*ST_Translation_PB) GetTransItems

func (m *ST_Translation_PB) GetTransItems() []*ST_TranslationItem_PB

func (*ST_Translation_PB) ProtoMessage

func (*ST_Translation_PB) ProtoMessage()

func (*ST_Translation_PB) Reset

func (m *ST_Translation_PB) Reset()

func (*ST_Translation_PB) String

func (m *ST_Translation_PB) String() string

type ST_Translation_Req_PB

type ST_Translation_Req_PB struct {
	LanguageID       *uint32 `protobuf:"varint,1,req,name=languageID" json:"languageID,omitempty"`
	Content          *string `protobuf:"bytes,2,req,name=content" json:"content,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_Translation_Req_PB) Descriptor

func (*ST_Translation_Req_PB) Descriptor() ([]byte, []int)

func (*ST_Translation_Req_PB) GetContent

func (m *ST_Translation_Req_PB) GetContent() string

func (*ST_Translation_Req_PB) GetLanguageID

func (m *ST_Translation_Req_PB) GetLanguageID() uint32

func (*ST_Translation_Req_PB) ProtoMessage

func (*ST_Translation_Req_PB) ProtoMessage()

func (*ST_Translation_Req_PB) Reset

func (m *ST_Translation_Req_PB) Reset()

func (*ST_Translation_Req_PB) String

func (m *ST_Translation_Req_PB) String() string

type ST_Translation_Respon_PB

type ST_Translation_Respon_PB struct {
	Status           *int32  `protobuf:"varint,1,req,name=status" json:"status,omitempty"`
	Result           *string `protobuf:"bytes,2,req,name=result" json:"result,omitempty"`
	LanguageID       *uint32 `protobuf:"varint,3,req,name=languageID" json:"languageID,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_Translation_Respon_PB) Descriptor

func (*ST_Translation_Respon_PB) Descriptor() ([]byte, []int)

func (*ST_Translation_Respon_PB) GetLanguageID

func (m *ST_Translation_Respon_PB) GetLanguageID() uint32

func (*ST_Translation_Respon_PB) GetResult

func (m *ST_Translation_Respon_PB) GetResult() string

func (*ST_Translation_Respon_PB) GetStatus

func (m *ST_Translation_Respon_PB) GetStatus() int32

func (*ST_Translation_Respon_PB) ProtoMessage

func (*ST_Translation_Respon_PB) ProtoMessage()

func (*ST_Translation_Respon_PB) Reset

func (m *ST_Translation_Respon_PB) Reset()

func (*ST_Translation_Respon_PB) String

func (m *ST_Translation_Respon_PB) String() string

type ST_Uint32List_PB

type ST_Uint32List_PB struct {
	List             []uint32 `protobuf:"varint,1,rep,name=list" json:"list,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

func (*ST_Uint32List_PB) Descriptor

func (*ST_Uint32List_PB) Descriptor() ([]byte, []int)

func (*ST_Uint32List_PB) GetList

func (m *ST_Uint32List_PB) GetList() []uint32

func (*ST_Uint32List_PB) ProtoMessage

func (*ST_Uint32List_PB) ProtoMessage()

func (*ST_Uint32List_PB) Reset

func (m *ST_Uint32List_PB) Reset()

func (*ST_Uint32List_PB) String

func (m *ST_Uint32List_PB) String() string

type ST_Uint64List_PB

type ST_Uint64List_PB struct {
	List             []uint64 `protobuf:"varint,1,rep,name=list" json:"list,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

func (*ST_Uint64List_PB) Descriptor

func (*ST_Uint64List_PB) Descriptor() ([]byte, []int)

func (*ST_Uint64List_PB) GetList

func (m *ST_Uint64List_PB) GetList() []uint64

func (*ST_Uint64List_PB) ProtoMessage

func (*ST_Uint64List_PB) ProtoMessage()

func (*ST_Uint64List_PB) Reset

func (m *ST_Uint64List_PB) Reset()

func (*ST_Uint64List_PB) String

func (m *ST_Uint64List_PB) String() string

type ST_UnitAsset_PB

type ST_UnitAsset_PB struct {
	Units            []*ST_Unit_PB     `protobuf:"bytes,1,rep,name=units" json:"units,omitempty"`
	CapacityItem     *ST_Vector2Int_PB `protobuf:"bytes,2,opt,name=capacityItem" json:"capacityItem,omitempty"`
	XXX_unrecognized []byte            `json:"-"`
}

func (*ST_UnitAsset_PB) Descriptor

func (*ST_UnitAsset_PB) Descriptor() ([]byte, []int)

func (*ST_UnitAsset_PB) GetCapacityItem

func (m *ST_UnitAsset_PB) GetCapacityItem() *ST_Vector2Int_PB

func (*ST_UnitAsset_PB) GetUnits

func (m *ST_UnitAsset_PB) GetUnits() []*ST_Unit_PB

func (*ST_UnitAsset_PB) ProtoMessage

func (*ST_UnitAsset_PB) ProtoMessage()

func (*ST_UnitAsset_PB) Reset

func (m *ST_UnitAsset_PB) Reset()

func (*ST_UnitAsset_PB) String

func (m *ST_UnitAsset_PB) String() string

type ST_UnitBattleReport_PB

type ST_UnitBattleReport_PB struct {
	UnitID           *uint32          `protobuf:"varint,1,opt,name=unitID" json:"unitID,omitempty"`
	Join             *uint32          `protobuf:"varint,2,opt,name=join" json:"join,omitempty"`
	Survival         *uint32          `protobuf:"varint,3,opt,name=survival" json:"survival,omitempty"`
	Injured          *uint32          `protobuf:"varint,4,opt,name=injured" json:"injured,omitempty"`
	Death            *uint32          `protobuf:"varint,5,opt,name=death" json:"death,omitempty"`
	Kill             *uint32          `protobuf:"varint,6,opt,name=kill" json:"kill,omitempty"`
	KillList         *ST_UnitAsset_PB `protobuf:"bytes,7,opt,name=killList" json:"killList,omitempty"`
	XXX_unrecognized []byte           `json:"-"`
}

单一战斗单位报告

func (*ST_UnitBattleReport_PB) Descriptor

func (*ST_UnitBattleReport_PB) Descriptor() ([]byte, []int)

func (*ST_UnitBattleReport_PB) GetDeath

func (m *ST_UnitBattleReport_PB) GetDeath() uint32

func (*ST_UnitBattleReport_PB) GetInjured

func (m *ST_UnitBattleReport_PB) GetInjured() uint32

func (*ST_UnitBattleReport_PB) GetJoin

func (m *ST_UnitBattleReport_PB) GetJoin() uint32

func (*ST_UnitBattleReport_PB) GetKill

func (m *ST_UnitBattleReport_PB) GetKill() uint32

func (*ST_UnitBattleReport_PB) GetKillList

func (m *ST_UnitBattleReport_PB) GetKillList() *ST_UnitAsset_PB

func (*ST_UnitBattleReport_PB) GetSurvival

func (m *ST_UnitBattleReport_PB) GetSurvival() uint32

func (*ST_UnitBattleReport_PB) GetUnitID

func (m *ST_UnitBattleReport_PB) GetUnitID() uint32

func (*ST_UnitBattleReport_PB) ProtoMessage

func (*ST_UnitBattleReport_PB) ProtoMessage()

func (*ST_UnitBattleReport_PB) Reset

func (m *ST_UnitBattleReport_PB) Reset()

func (*ST_UnitBattleReport_PB) String

func (m *ST_UnitBattleReport_PB) String() string

type ST_UnitCount_PB

type ST_UnitCount_PB struct {
	UnitType         *uint32 `protobuf:"varint,1,opt,name=unitType" json:"unitType,omitempty"`
	UnitCount        *uint32 `protobuf:"varint,2,opt,name=unitCount" json:"unitCount,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

同类型单位数量

func (*ST_UnitCount_PB) Descriptor

func (*ST_UnitCount_PB) Descriptor() ([]byte, []int)

func (*ST_UnitCount_PB) GetUnitCount

func (m *ST_UnitCount_PB) GetUnitCount() uint32

func (*ST_UnitCount_PB) GetUnitType

func (m *ST_UnitCount_PB) GetUnitType() uint32

func (*ST_UnitCount_PB) ProtoMessage

func (*ST_UnitCount_PB) ProtoMessage()

func (*ST_UnitCount_PB) Reset

func (m *ST_UnitCount_PB) Reset()

func (*ST_UnitCount_PB) String

func (m *ST_UnitCount_PB) String() string

type ST_UnitTotal_PB

type ST_UnitTotal_PB struct {
	VagueCount       *ST_Vector2Int64_PB `protobuf:"bytes,1,opt,name=vagueCount" json:"vagueCount,omitempty"`
	ExactCount       *uint64             `protobuf:"varint,2,opt,name=exactCount" json:"exactCount,omitempty"`
	XXX_unrecognized []byte              `json:"-"`
}

行军部队精确/模糊数量

func (*ST_UnitTotal_PB) Descriptor

func (*ST_UnitTotal_PB) Descriptor() ([]byte, []int)

func (*ST_UnitTotal_PB) GetExactCount

func (m *ST_UnitTotal_PB) GetExactCount() uint64

func (*ST_UnitTotal_PB) GetVagueCount

func (m *ST_UnitTotal_PB) GetVagueCount() *ST_Vector2Int64_PB

func (*ST_UnitTotal_PB) ProtoMessage

func (*ST_UnitTotal_PB) ProtoMessage()

func (*ST_UnitTotal_PB) Reset

func (m *ST_UnitTotal_PB) Reset()

func (*ST_UnitTotal_PB) String

func (m *ST_UnitTotal_PB) String() string

type ST_UnitVagueAsset_PB

type ST_UnitVagueAsset_PB struct {
	Units            []*ST_UnitVague_PB `protobuf:"bytes,1,rep,name=units" json:"units,omitempty"`
	XXX_unrecognized []byte             `json:"-"`
}

func (*ST_UnitVagueAsset_PB) Descriptor

func (*ST_UnitVagueAsset_PB) Descriptor() ([]byte, []int)

func (*ST_UnitVagueAsset_PB) GetUnits

func (m *ST_UnitVagueAsset_PB) GetUnits() []*ST_UnitVague_PB

func (*ST_UnitVagueAsset_PB) ProtoMessage

func (*ST_UnitVagueAsset_PB) ProtoMessage()

func (*ST_UnitVagueAsset_PB) Reset

func (m *ST_UnitVagueAsset_PB) Reset()

func (*ST_UnitVagueAsset_PB) String

func (m *ST_UnitVagueAsset_PB) String() string

type ST_UnitVague_PB

type ST_UnitVague_PB struct {
	Unitid           *uint32             `protobuf:"varint,1,opt,name=unitid" json:"unitid,omitempty"`
	UnitNum          *ST_Vector2Int64_PB `protobuf:"bytes,2,opt,name=unitNum" json:"unitNum,omitempty"`
	XXX_unrecognized []byte              `json:"-"`
}

func (*ST_UnitVague_PB) Descriptor

func (*ST_UnitVague_PB) Descriptor() ([]byte, []int)

func (*ST_UnitVague_PB) GetUnitNum

func (m *ST_UnitVague_PB) GetUnitNum() *ST_Vector2Int64_PB

func (*ST_UnitVague_PB) GetUnitid

func (m *ST_UnitVague_PB) GetUnitid() uint32

func (*ST_UnitVague_PB) ProtoMessage

func (*ST_UnitVague_PB) ProtoMessage()

func (*ST_UnitVague_PB) Reset

func (m *ST_UnitVague_PB) Reset()

func (*ST_UnitVague_PB) String

func (m *ST_UnitVague_PB) String() string

type ST_Unit_PB

type ST_Unit_PB struct {
	Unitid           *uint32 `protobuf:"varint,1,opt,name=unitid" json:"unitid,omitempty"`
	Unitnum          *uint64 `protobuf:"varint,2,opt,name=unitnum" json:"unitnum,omitempty"`
	Lv               *uint64 `protobuf:"varint,3,opt,name=Lv" json:"Lv,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_Unit_PB) Descriptor

func (*ST_Unit_PB) Descriptor() ([]byte, []int)

func (*ST_Unit_PB) GetLv

func (m *ST_Unit_PB) GetLv() uint64

func (*ST_Unit_PB) GetUnitid

func (m *ST_Unit_PB) GetUnitid() uint32

func (*ST_Unit_PB) GetUnitnum

func (m *ST_Unit_PB) GetUnitnum() uint64

func (*ST_Unit_PB) ProtoMessage

func (*ST_Unit_PB) ProtoMessage()

func (*ST_Unit_PB) Reset

func (m *ST_Unit_PB) Reset()

func (*ST_Unit_PB) String

func (m *ST_Unit_PB) String() string

type ST_UpdateAccountDetailsRequest

type ST_UpdateAccountDetailsRequest struct {
	Type             *uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
	Uid              *uint64 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"`
	IdToken          *string `protobuf:"bytes,3,opt,name=idToken" json:"idToken,omitempty"`
	Secret           *string `protobuf:"bytes,4,opt,name=Secret" json:"Secret,omitempty"`
	Sid              *int64  `protobuf:"varint,5,opt,name=sid" json:"sid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

更新账户详情请求

func (*ST_UpdateAccountDetailsRequest) Descriptor

func (*ST_UpdateAccountDetailsRequest) Descriptor() ([]byte, []int)

func (*ST_UpdateAccountDetailsRequest) GetIdToken

func (m *ST_UpdateAccountDetailsRequest) GetIdToken() string

func (*ST_UpdateAccountDetailsRequest) GetSecret

func (m *ST_UpdateAccountDetailsRequest) GetSecret() string

func (*ST_UpdateAccountDetailsRequest) GetSid

func (*ST_UpdateAccountDetailsRequest) GetType

func (*ST_UpdateAccountDetailsRequest) GetUid

func (*ST_UpdateAccountDetailsRequest) ProtoMessage

func (*ST_UpdateAccountDetailsRequest) ProtoMessage()

func (*ST_UpdateAccountDetailsRequest) Reset

func (m *ST_UpdateAccountDetailsRequest) Reset()

func (*ST_UpdateAccountDetailsRequest) String

type ST_UpdateAccountDetailsResponse

type ST_UpdateAccountDetailsResponse struct {
	Type             *uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
	Uid              *uint64 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"`
	AccountName      *string `protobuf:"bytes,3,opt,name=accountName" json:"accountName,omitempty"`
	Error            *uint32 `protobuf:"varint,4,opt,name=error" json:"error,omitempty"`
	Sid              *int64  `protobuf:"varint,5,opt,name=sid" json:"sid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

更新账户详情响应

func (*ST_UpdateAccountDetailsResponse) Descriptor

func (*ST_UpdateAccountDetailsResponse) Descriptor() ([]byte, []int)

func (*ST_UpdateAccountDetailsResponse) GetAccountName

func (m *ST_UpdateAccountDetailsResponse) GetAccountName() string

func (*ST_UpdateAccountDetailsResponse) GetError

func (*ST_UpdateAccountDetailsResponse) GetSid

func (*ST_UpdateAccountDetailsResponse) GetType

func (*ST_UpdateAccountDetailsResponse) GetUid

func (*ST_UpdateAccountDetailsResponse) ProtoMessage

func (*ST_UpdateAccountDetailsResponse) ProtoMessage()

func (*ST_UpdateAccountDetailsResponse) Reset

func (*ST_UpdateAccountDetailsResponse) String

type ST_UpdateRankingScore_Req_PB

type ST_UpdateRankingScore_Req_PB struct {
	ActivityId       *uint64 `protobuf:"varint,1,opt,name=activityId" json:"activityId,omitempty"`
	Uid              *uint64 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"`
	Score            *uint64 `protobuf:"varint,3,opt,name=score" json:"score,omitempty"`
	Serverid         *uint32 `protobuf:"varint,4,opt,name=serverid" json:"serverid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

更新排行榜数据

func (*ST_UpdateRankingScore_Req_PB) Descriptor

func (*ST_UpdateRankingScore_Req_PB) Descriptor() ([]byte, []int)

func (*ST_UpdateRankingScore_Req_PB) GetActivityId

func (m *ST_UpdateRankingScore_Req_PB) GetActivityId() uint64

func (*ST_UpdateRankingScore_Req_PB) GetScore

func (m *ST_UpdateRankingScore_Req_PB) GetScore() uint64

func (*ST_UpdateRankingScore_Req_PB) GetServerid

func (m *ST_UpdateRankingScore_Req_PB) GetServerid() uint32

func (*ST_UpdateRankingScore_Req_PB) GetUid

func (*ST_UpdateRankingScore_Req_PB) ProtoMessage

func (*ST_UpdateRankingScore_Req_PB) ProtoMessage()

func (*ST_UpdateRankingScore_Req_PB) Reset

func (m *ST_UpdateRankingScore_Req_PB) Reset()

func (*ST_UpdateRankingScore_Req_PB) String

type ST_UpdateRankingScore_Respon_PB

type ST_UpdateRankingScore_Respon_PB struct {
	Result           *int32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

func (*ST_UpdateRankingScore_Respon_PB) Descriptor

func (*ST_UpdateRankingScore_Respon_PB) Descriptor() ([]byte, []int)

func (*ST_UpdateRankingScore_Respon_PB) GetResult

func (m *ST_UpdateRankingScore_Respon_PB) GetResult() int32

func (*ST_UpdateRankingScore_Respon_PB) ProtoMessage

func (*ST_UpdateRankingScore_Respon_PB) ProtoMessage()

func (*ST_UpdateRankingScore_Respon_PB) Reset

func (*ST_UpdateRankingScore_Respon_PB) String

type ST_UpsertMail_Req_PB

type ST_UpsertMail_Req_PB struct {
	Id               *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Removed          *bool   `protobuf:"varint,2,opt,name=removed" json:"removed,omitempty"`
	Timestamp        *uint64 `protobuf:"varint,3,opt,name=timestamp" json:"timestamp,omitempty"`
	Data             []byte  `protobuf:"bytes,4,opt,name=data" json:"data,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_UpsertMail_Req_PB) Descriptor

func (*ST_UpsertMail_Req_PB) Descriptor() ([]byte, []int)

func (*ST_UpsertMail_Req_PB) GetData

func (m *ST_UpsertMail_Req_PB) GetData() []byte

func (*ST_UpsertMail_Req_PB) GetId

func (m *ST_UpsertMail_Req_PB) GetId() uint64

func (*ST_UpsertMail_Req_PB) GetRemoved

func (m *ST_UpsertMail_Req_PB) GetRemoved() bool

func (*ST_UpsertMail_Req_PB) GetTimestamp

func (m *ST_UpsertMail_Req_PB) GetTimestamp() uint64

func (*ST_UpsertMail_Req_PB) ProtoMessage

func (*ST_UpsertMail_Req_PB) ProtoMessage()

func (*ST_UpsertMail_Req_PB) Reset

func (m *ST_UpsertMail_Req_PB) Reset()

func (*ST_UpsertMail_Req_PB) String

func (m *ST_UpsertMail_Req_PB) String() string

type ST_UpsertMail_Respon_PB

type ST_UpsertMail_Respon_PB struct {
	Result           *int32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

func (*ST_UpsertMail_Respon_PB) Descriptor

func (*ST_UpsertMail_Respon_PB) Descriptor() ([]byte, []int)

func (*ST_UpsertMail_Respon_PB) GetResult

func (m *ST_UpsertMail_Respon_PB) GetResult() int32

func (*ST_UpsertMail_Respon_PB) ProtoMessage

func (*ST_UpsertMail_Respon_PB) ProtoMessage()

func (*ST_UpsertMail_Respon_PB) Reset

func (m *ST_UpsertMail_Respon_PB) Reset()

func (*ST_UpsertMail_Respon_PB) String

func (m *ST_UpsertMail_Respon_PB) String() string

type ST_UserAirShipChanllange_PB

type ST_UserAirShipChanllange_PB struct {
	CurUnlockMaxLevel *uint32              `protobuf:"varint,1,opt,name=CurUnlockMaxLevel" json:"CurUnlockMaxLevel,omitempty"`
	PassedDetail      []*AirShipPassDetail `protobuf:"bytes,2,rep,name=PassedDetail" json:"PassedDetail,omitempty"`
	XXX_unrecognized  []byte               `json:"-"`
}

暂时不做使用

func (*ST_UserAirShipChanllange_PB) Descriptor

func (*ST_UserAirShipChanllange_PB) Descriptor() ([]byte, []int)

func (*ST_UserAirShipChanllange_PB) GetCurUnlockMaxLevel

func (m *ST_UserAirShipChanllange_PB) GetCurUnlockMaxLevel() uint32

func (*ST_UserAirShipChanllange_PB) GetPassedDetail

func (m *ST_UserAirShipChanllange_PB) GetPassedDetail() []*AirShipPassDetail

func (*ST_UserAirShipChanllange_PB) ProtoMessage

func (*ST_UserAirShipChanllange_PB) ProtoMessage()

func (*ST_UserAirShipChanllange_PB) Reset

func (m *ST_UserAirShipChanllange_PB) Reset()

func (*ST_UserAirShipChanllange_PB) String

func (m *ST_UserAirShipChanllange_PB) String() string

type ST_UserServer_PB

type ST_UserServer_PB struct {
	// 30日充值记录
	TimeChar []*ST_Vector4UInt64_PB `protobuf:"bytes,1,rep,name=TimeChar" json:"TimeChar,omitempty"`
	// 当前标签
	CurLabel *int64 `protobuf:"varint,2,opt,name=CurLabel" json:"CurLabel,omitempty"`
	// 历史最高标签
	MaxLabel *int64 `protobuf:"varint,3,opt,name=MaxLabel" json:"MaxLabel,omitempty"`
	// 当前标签达标数据
	CurLabelNum *int32 `protobuf:"varint,4,opt,name=CurLabelNum" json:"CurLabelNum,omitempty"`
	// 历史充值次数
	PayCount *uint64 `protobuf:"varint,5,opt,name=PayCount" json:"PayCount,omitempty"`
	// 首充金额
	FirstNum *uint64 `protobuf:"varint,6,opt,name=FirstNum" json:"FirstNum,omitempty"`
	// 首充时间
	FirstTm *uint64 `protobuf:"varint,7,opt,name=FirstTm" json:"FirstTm,omitempty"`
	// 最后充值时间
	LastTm *uint64 `protobuf:"varint,8,opt,name=LastTm" json:"LastTm,omitempty"`
	// 30日充值每笔记录
	History30        []*ST_Vector4UInt64_PB `protobuf:"bytes,9,rep,name=history30" json:"history30,omitempty"`
	XXX_unrecognized []byte                 `json:"-"`
}

func (*ST_UserServer_PB) Descriptor

func (*ST_UserServer_PB) Descriptor() ([]byte, []int)

func (*ST_UserServer_PB) GetCurLabel

func (m *ST_UserServer_PB) GetCurLabel() int64

func (*ST_UserServer_PB) GetCurLabelNum

func (m *ST_UserServer_PB) GetCurLabelNum() int32

func (*ST_UserServer_PB) GetFirstNum

func (m *ST_UserServer_PB) GetFirstNum() uint64

func (*ST_UserServer_PB) GetFirstTm

func (m *ST_UserServer_PB) GetFirstTm() uint64

func (*ST_UserServer_PB) GetHistory30

func (m *ST_UserServer_PB) GetHistory30() []*ST_Vector4UInt64_PB

func (*ST_UserServer_PB) GetLastTm

func (m *ST_UserServer_PB) GetLastTm() uint64

func (*ST_UserServer_PB) GetMaxLabel

func (m *ST_UserServer_PB) GetMaxLabel() int64

func (*ST_UserServer_PB) GetPayCount

func (m *ST_UserServer_PB) GetPayCount() uint64

func (*ST_UserServer_PB) GetTimeChar

func (m *ST_UserServer_PB) GetTimeChar() []*ST_Vector4UInt64_PB

func (*ST_UserServer_PB) ProtoMessage

func (*ST_UserServer_PB) ProtoMessage()

func (*ST_UserServer_PB) Reset

func (m *ST_UserServer_PB) Reset()

func (*ST_UserServer_PB) String

func (m *ST_UserServer_PB) String() string

type ST_UserSettingsAlterParams

type ST_UserSettingsAlterParams struct {
	LanguageId       *uint32                   `protobuf:"varint,1,opt,name=languageId" json:"languageId,omitempty"`
	AddIdList        []uint64                  `protobuf:"varint,2,rep,name=addIdList" json:"addIdList,omitempty"`
	RemoveIdList     []uint64                  `protobuf:"varint,3,rep,name=removeIdList" json:"removeIdList,omitempty"`
	Audio            *ST_AudioSetting_PB       `protobuf:"bytes,4,opt,name=audio" json:"audio,omitempty"`
	Notifiction      *ST_NotifictionSetting_PB `protobuf:"bytes,5,opt,name=notifiction" json:"notifiction,omitempty"`
	XXX_unrecognized []byte                    `json:"-"`
}

设置修改结构

func (*ST_UserSettingsAlterParams) Descriptor

func (*ST_UserSettingsAlterParams) Descriptor() ([]byte, []int)

func (*ST_UserSettingsAlterParams) GetAddIdList

func (m *ST_UserSettingsAlterParams) GetAddIdList() []uint64

func (*ST_UserSettingsAlterParams) GetAudio

func (*ST_UserSettingsAlterParams) GetLanguageId

func (m *ST_UserSettingsAlterParams) GetLanguageId() uint32

func (*ST_UserSettingsAlterParams) GetNotifiction

func (*ST_UserSettingsAlterParams) GetRemoveIdList

func (m *ST_UserSettingsAlterParams) GetRemoveIdList() []uint64

func (*ST_UserSettingsAlterParams) ProtoMessage

func (*ST_UserSettingsAlterParams) ProtoMessage()

func (*ST_UserSettingsAlterParams) Reset

func (m *ST_UserSettingsAlterParams) Reset()

func (*ST_UserSettingsAlterParams) String

func (m *ST_UserSettingsAlterParams) String() string

type ST_UserSid

type ST_UserSid struct {
	Uid              *uint64 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	Sid              *uint32 `protobuf:"varint,2,opt,name=sid" json:"sid,omitempty"`
	CurrentSid       *uint32 `protobuf:"varint,3,opt,name=currentSid" json:"currentSid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_UserSid) Descriptor

func (*ST_UserSid) Descriptor() ([]byte, []int)

func (*ST_UserSid) GetCurrentSid

func (m *ST_UserSid) GetCurrentSid() uint32

func (*ST_UserSid) GetSid

func (m *ST_UserSid) GetSid() uint32

func (*ST_UserSid) GetUid

func (m *ST_UserSid) GetUid() uint64

func (*ST_UserSid) ProtoMessage

func (*ST_UserSid) ProtoMessage()

func (*ST_UserSid) Reset

func (m *ST_UserSid) Reset()

func (*ST_UserSid) String

func (m *ST_UserSid) String() string

type ST_Vector2Int64_PB

type ST_Vector2Int64_PB struct {
	X                *int64 `protobuf:"varint,1,opt,name=X" json:"X,omitempty"`
	Y                *int64 `protobuf:"varint,2,opt,name=Y" json:"Y,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

------------------------------------------------------------ 数据结构,2维Int64数组

func (*ST_Vector2Int64_PB) Descriptor

func (*ST_Vector2Int64_PB) Descriptor() ([]byte, []int)

func (*ST_Vector2Int64_PB) GetX

func (m *ST_Vector2Int64_PB) GetX() int64

func (*ST_Vector2Int64_PB) GetY

func (m *ST_Vector2Int64_PB) GetY() int64

func (*ST_Vector2Int64_PB) ProtoMessage

func (*ST_Vector2Int64_PB) ProtoMessage()

func (*ST_Vector2Int64_PB) Reset

func (m *ST_Vector2Int64_PB) Reset()

func (*ST_Vector2Int64_PB) String

func (m *ST_Vector2Int64_PB) String() string

type ST_Vector2IntList_PB

type ST_Vector2IntList_PB struct {
	List             []*ST_Vector2Int_PB `protobuf:"bytes,1,rep,name=list" json:"list,omitempty"`
	XXX_unrecognized []byte              `json:"-"`
}

func (*ST_Vector2IntList_PB) Descriptor

func (*ST_Vector2IntList_PB) Descriptor() ([]byte, []int)

func (*ST_Vector2IntList_PB) GetList

func (m *ST_Vector2IntList_PB) GetList() []*ST_Vector2Int_PB

func (*ST_Vector2IntList_PB) ProtoMessage

func (*ST_Vector2IntList_PB) ProtoMessage()

func (*ST_Vector2IntList_PB) Reset

func (m *ST_Vector2IntList_PB) Reset()

func (*ST_Vector2IntList_PB) String

func (m *ST_Vector2IntList_PB) String() string

type ST_Vector2Int_PB

type ST_Vector2Int_PB struct {
	X                *int32 `protobuf:"varint,1,opt,name=X" json:"X,omitempty"`
	Y                *int32 `protobuf:"varint,2,opt,name=Y" json:"Y,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

------------------------------------------------------------ 数据结构,2维Int数组

func (*ST_Vector2Int_PB) Descriptor

func (*ST_Vector2Int_PB) Descriptor() ([]byte, []int)

func (*ST_Vector2Int_PB) GetX

func (m *ST_Vector2Int_PB) GetX() int32

func (*ST_Vector2Int_PB) GetY

func (m *ST_Vector2Int_PB) GetY() int32

func (*ST_Vector2Int_PB) ProtoMessage

func (*ST_Vector2Int_PB) ProtoMessage()

func (*ST_Vector2Int_PB) Reset

func (m *ST_Vector2Int_PB) Reset()

func (*ST_Vector2Int_PB) String

func (m *ST_Vector2Int_PB) String() string

type ST_Vector3Int_PB

type ST_Vector3Int_PB struct {
	X                *int32 `protobuf:"varint,1,opt,name=X" json:"X,omitempty"`
	Y                *int32 `protobuf:"varint,2,opt,name=Y" json:"Y,omitempty"`
	Z                *int32 `protobuf:"varint,3,opt,name=Z" json:"Z,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

------------------------------------------------------------ 数据结构,3维Int数组

func (*ST_Vector3Int_PB) Descriptor

func (*ST_Vector3Int_PB) Descriptor() ([]byte, []int)

func (*ST_Vector3Int_PB) GetX

func (m *ST_Vector3Int_PB) GetX() int32

func (*ST_Vector3Int_PB) GetY

func (m *ST_Vector3Int_PB) GetY() int32

func (*ST_Vector3Int_PB) GetZ

func (m *ST_Vector3Int_PB) GetZ() int32

func (*ST_Vector3Int_PB) ProtoMessage

func (*ST_Vector3Int_PB) ProtoMessage()

func (*ST_Vector3Int_PB) Reset

func (m *ST_Vector3Int_PB) Reset()

func (*ST_Vector3Int_PB) String

func (m *ST_Vector3Int_PB) String() string

type ST_Vector4IntList_PB

type ST_Vector4IntList_PB struct {
	Reward           []*ST_Vector4Int_PB `protobuf:"bytes,1,rep,name=reward" json:"reward,omitempty"`
	XXX_unrecognized []byte              `json:"-"`
}

func (*ST_Vector4IntList_PB) Descriptor

func (*ST_Vector4IntList_PB) Descriptor() ([]byte, []int)

func (*ST_Vector4IntList_PB) GetReward

func (m *ST_Vector4IntList_PB) GetReward() []*ST_Vector4Int_PB

func (*ST_Vector4IntList_PB) ProtoMessage

func (*ST_Vector4IntList_PB) ProtoMessage()

func (*ST_Vector4IntList_PB) Reset

func (m *ST_Vector4IntList_PB) Reset()

func (*ST_Vector4IntList_PB) String

func (m *ST_Vector4IntList_PB) String() string

type ST_Vector4Int_PB

type ST_Vector4Int_PB struct {
	X                *int32 `protobuf:"varint,1,opt,name=X" json:"X,omitempty"`
	Y                *int32 `protobuf:"varint,2,opt,name=Y" json:"Y,omitempty"`
	Z                *int32 `protobuf:"varint,3,opt,name=Z" json:"Z,omitempty"`
	W                *int32 `protobuf:"varint,4,opt,name=W" json:"W,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

------------------------------------------------------------ 数据结构,4维Int数组

func (*ST_Vector4Int_PB) Descriptor

func (*ST_Vector4Int_PB) Descriptor() ([]byte, []int)

func (*ST_Vector4Int_PB) GetW

func (m *ST_Vector4Int_PB) GetW() int32

func (*ST_Vector4Int_PB) GetX

func (m *ST_Vector4Int_PB) GetX() int32

func (*ST_Vector4Int_PB) GetY

func (m *ST_Vector4Int_PB) GetY() int32

func (*ST_Vector4Int_PB) GetZ

func (m *ST_Vector4Int_PB) GetZ() int32

func (*ST_Vector4Int_PB) ProtoMessage

func (*ST_Vector4Int_PB) ProtoMessage()

func (*ST_Vector4Int_PB) Reset

func (m *ST_Vector4Int_PB) Reset()

func (*ST_Vector4Int_PB) String

func (m *ST_Vector4Int_PB) String() string

type ST_Vector4UInt64List_PB

type ST_Vector4UInt64List_PB struct {
	List             []*ST_Vector4UInt64_PB `protobuf:"bytes,1,rep,name=list" json:"list,omitempty"`
	XXX_unrecognized []byte                 `json:"-"`
}

func (*ST_Vector4UInt64List_PB) Descriptor

func (*ST_Vector4UInt64List_PB) Descriptor() ([]byte, []int)

func (*ST_Vector4UInt64List_PB) GetList

func (*ST_Vector4UInt64List_PB) ProtoMessage

func (*ST_Vector4UInt64List_PB) ProtoMessage()

func (*ST_Vector4UInt64List_PB) Reset

func (m *ST_Vector4UInt64List_PB) Reset()

func (*ST_Vector4UInt64List_PB) String

func (m *ST_Vector4UInt64List_PB) String() string

type ST_Vector4UInt64_PB

type ST_Vector4UInt64_PB struct {
	X                *uint64 `protobuf:"varint,1,opt,name=X" json:"X,omitempty"`
	Y                *uint64 `protobuf:"varint,2,opt,name=Y" json:"Y,omitempty"`
	Z                *uint64 `protobuf:"varint,3,opt,name=Z" json:"Z,omitempty"`
	W                *uint64 `protobuf:"varint,4,opt,name=W" json:"W,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_Vector4UInt64_PB) Descriptor

func (*ST_Vector4UInt64_PB) Descriptor() ([]byte, []int)

func (*ST_Vector4UInt64_PB) GetW

func (m *ST_Vector4UInt64_PB) GetW() uint64

func (*ST_Vector4UInt64_PB) GetX

func (m *ST_Vector4UInt64_PB) GetX() uint64

func (*ST_Vector4UInt64_PB) GetY

func (m *ST_Vector4UInt64_PB) GetY() uint64

func (*ST_Vector4UInt64_PB) GetZ

func (m *ST_Vector4UInt64_PB) GetZ() uint64

func (*ST_Vector4UInt64_PB) ProtoMessage

func (*ST_Vector4UInt64_PB) ProtoMessage()

func (*ST_Vector4UInt64_PB) Reset

func (m *ST_Vector4UInt64_PB) Reset()

func (*ST_Vector4UInt64_PB) String

func (m *ST_Vector4UInt64_PB) String() string

type ST_ViewServer_Request

type ST_ViewServer_Request struct {
	Sid              *int64  `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"`
	FromSid          *int64  `protobuf:"varint,2,opt,name=fromSid" json:"fromSid,omitempty"`
	Uid              *uint64 `protobuf:"varint,3,opt,name=uid" json:"uid,omitempty"`
	Power            *uint64 `protobuf:"varint,4,opt,name=power" json:"power,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_ViewServer_Request) Descriptor

func (*ST_ViewServer_Request) Descriptor() ([]byte, []int)

func (*ST_ViewServer_Request) GetFromSid

func (m *ST_ViewServer_Request) GetFromSid() int64

func (*ST_ViewServer_Request) GetPower

func (m *ST_ViewServer_Request) GetPower() uint64

func (*ST_ViewServer_Request) GetSid

func (m *ST_ViewServer_Request) GetSid() int64

func (*ST_ViewServer_Request) GetUid

func (m *ST_ViewServer_Request) GetUid() uint64

func (*ST_ViewServer_Request) ProtoMessage

func (*ST_ViewServer_Request) ProtoMessage()

func (*ST_ViewServer_Request) Reset

func (m *ST_ViewServer_Request) Reset()

func (*ST_ViewServer_Request) String

func (m *ST_ViewServer_Request) String() string

type ST_ViewServer_Response

type ST_ViewServer_Response struct {
	Sid              *int64  `protobuf:"varint,1,opt,name=sid" json:"sid,omitempty"`
	FromSid          *int64  `protobuf:"varint,2,opt,name=fromSid" json:"fromSid,omitempty"`
	Uid              *uint64 `protobuf:"varint,3,opt,name=uid" json:"uid,omitempty"`
	Result           *int32  `protobuf:"varint,4,opt,name=result" json:"result,omitempty"`
	Skey             *string `protobuf:"bytes,5,opt,name=skey" json:"skey,omitempty"`
	Ip               *string `protobuf:"bytes,6,opt,name=ip" json:"ip,omitempty"`
	Port             *string `protobuf:"bytes,7,opt,name=port" json:"port,omitempty"`
	Rank             *uint32 `protobuf:"varint,8,opt,name=rank" json:"rank,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_ViewServer_Response) Descriptor

func (*ST_ViewServer_Response) Descriptor() ([]byte, []int)

func (*ST_ViewServer_Response) GetFromSid

func (m *ST_ViewServer_Response) GetFromSid() int64

func (*ST_ViewServer_Response) GetIp

func (m *ST_ViewServer_Response) GetIp() string

func (*ST_ViewServer_Response) GetPort

func (m *ST_ViewServer_Response) GetPort() string

func (*ST_ViewServer_Response) GetRank

func (m *ST_ViewServer_Response) GetRank() uint32

func (*ST_ViewServer_Response) GetResult

func (m *ST_ViewServer_Response) GetResult() int32

func (*ST_ViewServer_Response) GetSid

func (m *ST_ViewServer_Response) GetSid() int64

func (*ST_ViewServer_Response) GetSkey

func (m *ST_ViewServer_Response) GetSkey() string

func (*ST_ViewServer_Response) GetUid

func (m *ST_ViewServer_Response) GetUid() uint64

func (*ST_ViewServer_Response) ProtoMessage

func (*ST_ViewServer_Response) ProtoMessage()

func (*ST_ViewServer_Response) Reset

func (m *ST_ViewServer_Response) Reset()

func (*ST_ViewServer_Response) String

func (m *ST_ViewServer_Response) String() string

type ST_Vip_PB

type ST_Vip_PB struct {
	VipID                *uint32               `protobuf:"varint,1,opt,name=vipID" json:"vipID,omitempty"`
	VipPoint             *uint64               `protobuf:"varint,2,opt,name=vipPoint" json:"vipPoint,omitempty"`
	VipLevel             *uint32               `protobuf:"varint,3,opt,name=vipLevel" json:"vipLevel,omitempty"`
	NextLoginGetVIPPoint *uint32               `protobuf:"varint,4,opt,name=nextLoginGetVIPPoint" json:"nextLoginGetVIPPoint,omitempty"`
	VipGift              *uint32               `protobuf:"varint,5,opt,name=vipGift" json:"vipGift,omitempty"`
	CanGetDailyReward    *bool                 `protobuf:"varint,6,opt,name=canGetDailyReward" json:"canGetDailyReward,omitempty"`
	VipStoreItems        *ST_Vector2IntList_PB `protobuf:"bytes,7,opt,name=VipStoreItems" json:"VipStoreItems,omitempty"`
	VipStoreRefreshTime  *uint64               `protobuf:"varint,8,opt,name=VipStoreRefreshTime" json:"VipStoreRefreshTime,omitempty"`
	XXX_unrecognized     []byte                `json:"-"`
}

VIP

func (*ST_Vip_PB) Descriptor

func (*ST_Vip_PB) Descriptor() ([]byte, []int)

func (*ST_Vip_PB) GetCanGetDailyReward

func (m *ST_Vip_PB) GetCanGetDailyReward() bool

func (*ST_Vip_PB) GetNextLoginGetVIPPoint

func (m *ST_Vip_PB) GetNextLoginGetVIPPoint() uint32

func (*ST_Vip_PB) GetVipGift

func (m *ST_Vip_PB) GetVipGift() uint32

func (*ST_Vip_PB) GetVipID

func (m *ST_Vip_PB) GetVipID() uint32

func (*ST_Vip_PB) GetVipLevel

func (m *ST_Vip_PB) GetVipLevel() uint32

func (*ST_Vip_PB) GetVipPoint

func (m *ST_Vip_PB) GetVipPoint() uint64

func (*ST_Vip_PB) GetVipStoreItems

func (m *ST_Vip_PB) GetVipStoreItems() *ST_Vector2IntList_PB

func (*ST_Vip_PB) GetVipStoreRefreshTime

func (m *ST_Vip_PB) GetVipStoreRefreshTime() uint64

func (*ST_Vip_PB) ProtoMessage

func (*ST_Vip_PB) ProtoMessage()

func (*ST_Vip_PB) Reset

func (m *ST_Vip_PB) Reset()

func (*ST_Vip_PB) String

func (m *ST_Vip_PB) String() string

type ST_WallReport_PB

type ST_WallReport_PB struct {
	BeforeHp         *uint32 `protobuf:"varint,1,opt,name=beforeHp" json:"beforeHp,omitempty"`
	AfterHp          *uint32 `protobuf:"varint,2,opt,name=afterHp" json:"afterHp,omitempty"`
	Level            *uint32 `protobuf:"varint,3,opt,name=level" json:"level,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

城墙报告

func (*ST_WallReport_PB) Descriptor

func (*ST_WallReport_PB) Descriptor() ([]byte, []int)

func (*ST_WallReport_PB) GetAfterHp

func (m *ST_WallReport_PB) GetAfterHp() uint32

func (*ST_WallReport_PB) GetBeforeHp

func (m *ST_WallReport_PB) GetBeforeHp() uint32

func (*ST_WallReport_PB) GetLevel

func (m *ST_WallReport_PB) GetLevel() uint32

func (*ST_WallReport_PB) ProtoMessage

func (*ST_WallReport_PB) ProtoMessage()

func (*ST_WallReport_PB) Reset

func (m *ST_WallReport_PB) Reset()

func (*ST_WallReport_PB) String

func (m *ST_WallReport_PB) String() string

type ST_WarGift_PB

type ST_WarGift_PB struct {
	GiftId           *int64   `protobuf:"varint,1,opt,name=giftId" json:"giftId,omitempty"`
	LeftNum          *int32   `protobuf:"varint,2,opt,name=leftNum" json:"leftNum,omitempty"`
	Uids             []uint64 `protobuf:"varint,3,rep,name=uids" json:"uids,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

王战赏赐礼包信息

func (*ST_WarGift_PB) Descriptor

func (*ST_WarGift_PB) Descriptor() ([]byte, []int)

func (*ST_WarGift_PB) GetGiftId

func (m *ST_WarGift_PB) GetGiftId() int64

func (*ST_WarGift_PB) GetLeftNum

func (m *ST_WarGift_PB) GetLeftNum() int32

func (*ST_WarGift_PB) GetUids

func (m *ST_WarGift_PB) GetUids() []uint64

func (*ST_WarGift_PB) ProtoMessage

func (*ST_WarGift_PB) ProtoMessage()

func (*ST_WarGift_PB) Reset

func (m *ST_WarGift_PB) Reset()

func (*ST_WarGift_PB) String

func (m *ST_WarGift_PB) String() string

type ST_WearEquip

type ST_WearEquip struct {
	WearPos          *uint32 `protobuf:"varint,1,opt,name=wearPos" json:"wearPos,omitempty"`
	EquipUID         *uint64 `protobuf:"varint,2,opt,name=equipUID" json:"equipUID,omitempty"`
	Csvid            *uint32 `protobuf:"varint,3,opt,name=csvid" json:"csvid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

装备穿戴信息

func (*ST_WearEquip) Descriptor

func (*ST_WearEquip) Descriptor() ([]byte, []int)

func (*ST_WearEquip) GetCsvid

func (m *ST_WearEquip) GetCsvid() uint32

func (*ST_WearEquip) GetEquipUID

func (m *ST_WearEquip) GetEquipUID() uint64

func (*ST_WearEquip) GetWearPos

func (m *ST_WearEquip) GetWearPos() uint32

func (*ST_WearEquip) ProtoMessage

func (*ST_WearEquip) ProtoMessage()

func (*ST_WearEquip) Reset

func (m *ST_WearEquip) Reset()

func (*ST_WearEquip) String

func (m *ST_WearEquip) String() string

type ST_WorldCharSimpleList_PB

type ST_WorldCharSimpleList_PB struct {
	DataList         []*ST_WorldCharSimple_PB `protobuf:"bytes,4,rep,name=dataList" json:"dataList,omitempty"`
	XXX_unrecognized []byte                   `json:"-"`
}

func (*ST_WorldCharSimpleList_PB) Descriptor

func (*ST_WorldCharSimpleList_PB) Descriptor() ([]byte, []int)

func (*ST_WorldCharSimpleList_PB) GetDataList

func (*ST_WorldCharSimpleList_PB) ProtoMessage

func (*ST_WorldCharSimpleList_PB) ProtoMessage()

func (*ST_WorldCharSimpleList_PB) Reset

func (m *ST_WorldCharSimpleList_PB) Reset()

func (*ST_WorldCharSimpleList_PB) String

func (m *ST_WorldCharSimpleList_PB) String() string

type ST_WorldCharSimple_PB

type ST_WorldCharSimple_PB struct {
	UserID           *uint64 `protobuf:"varint,1,opt,name=userID" json:"userID,omitempty"`
	UserName         *string `protobuf:"bytes,2,opt,name=userName" json:"userName,omitempty"`
	LeagueName       *string `protobuf:"bytes,3,opt,name=leagueName" json:"leagueName,omitempty"`
	Signature        *string `protobuf:"bytes,4,opt,name=signature" json:"signature,omitempty"`
	TitleID          *int32  `protobuf:"varint,5,opt,name=titleID" json:"titleID,omitempty"`
	BubbleId         *uint32 `protobuf:"varint,6,opt,name=bubbleId" json:"bubbleId,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_WorldCharSimple_PB) Descriptor

func (*ST_WorldCharSimple_PB) Descriptor() ([]byte, []int)

func (*ST_WorldCharSimple_PB) GetBubbleId

func (m *ST_WorldCharSimple_PB) GetBubbleId() uint32

func (*ST_WorldCharSimple_PB) GetLeagueName

func (m *ST_WorldCharSimple_PB) GetLeagueName() string

func (*ST_WorldCharSimple_PB) GetSignature

func (m *ST_WorldCharSimple_PB) GetSignature() string

func (*ST_WorldCharSimple_PB) GetTitleID

func (m *ST_WorldCharSimple_PB) GetTitleID() int32

func (*ST_WorldCharSimple_PB) GetUserID

func (m *ST_WorldCharSimple_PB) GetUserID() uint64

func (*ST_WorldCharSimple_PB) GetUserName

func (m *ST_WorldCharSimple_PB) GetUserName() string

func (*ST_WorldCharSimple_PB) ProtoMessage

func (*ST_WorldCharSimple_PB) ProtoMessage()

func (*ST_WorldCharSimple_PB) Reset

func (m *ST_WorldCharSimple_PB) Reset()

func (*ST_WorldCharSimple_PB) String

func (m *ST_WorldCharSimple_PB) String() string

type ST_WorldChatTitleInfo_PB

type ST_WorldChatTitleInfo_PB struct {
	ChatTitleID      *uint64 `protobuf:"varint,1,opt,name=chatTitleID" json:"chatTitleID,omitempty"`
	ReplayCount      *uint32 `protobuf:"varint,2,opt,name=replayCount" json:"replayCount,omitempty"`
	PraiseCount      *uint32 `protobuf:"varint,3,opt,name=praiseCount" json:"praiseCount,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_WorldChatTitleInfo_PB) Descriptor

func (*ST_WorldChatTitleInfo_PB) Descriptor() ([]byte, []int)

func (*ST_WorldChatTitleInfo_PB) GetChatTitleID

func (m *ST_WorldChatTitleInfo_PB) GetChatTitleID() uint64

func (*ST_WorldChatTitleInfo_PB) GetPraiseCount

func (m *ST_WorldChatTitleInfo_PB) GetPraiseCount() uint32

func (*ST_WorldChatTitleInfo_PB) GetReplayCount

func (m *ST_WorldChatTitleInfo_PB) GetReplayCount() uint32

func (*ST_WorldChatTitleInfo_PB) ProtoMessage

func (*ST_WorldChatTitleInfo_PB) ProtoMessage()

func (*ST_WorldChatTitleInfo_PB) Reset

func (m *ST_WorldChatTitleInfo_PB) Reset()

func (*ST_WorldChatTitleInfo_PB) String

func (m *ST_WorldChatTitleInfo_PB) String() string

type ST_WorldCityData_PB

type ST_WorldCityData_PB struct {
	CityID           *uint32 `protobuf:"varint,1,req,name=cityID" json:"cityID,omitempty"`
	CityLevel        *uint32 `protobuf:"varint,2,req,name=cityLevel" json:"cityLevel,omitempty"`
	Px               *uint32 `protobuf:"varint,3,req,name=px" json:"px,omitempty"`
	Py               *uint32 `protobuf:"varint,4,req,name=py" json:"py,omitempty"`
	ResAreaX         *int32  `protobuf:"varint,5,req,name=resAreaX" json:"resAreaX,omitempty"`
	ResAreaY         *int32  `protobuf:"varint,6,req,name=resAreaY" json:"resAreaY,omitempty"`
	ResDeltaX        *int32  `protobuf:"varint,7,req,name=resDeltaX" json:"resDeltaX,omitempty"`
	ResDeltaY        *int32  `protobuf:"varint,8,req,name=resDeltaY" json:"resDeltaY,omitempty"`
	TerritoryAreaX   *int32  `protobuf:"varint,9,req,name=territoryAreaX" json:"territoryAreaX,omitempty"`
	TerritoryAreaY   *int32  `protobuf:"varint,10,req,name=territoryAreaY" json:"territoryAreaY,omitempty"`
	TerritoryDeltaX  *int32  `protobuf:"varint,11,req,name=territoryDeltaX" json:"territoryDeltaX,omitempty"`
	TerritoryDeltaY  *int32  `protobuf:"varint,12,req,name=territoryDeltaY" json:"territoryDeltaY,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

大地图城市信息

func (*ST_WorldCityData_PB) Descriptor

func (*ST_WorldCityData_PB) Descriptor() ([]byte, []int)

func (*ST_WorldCityData_PB) GetCityID

func (m *ST_WorldCityData_PB) GetCityID() uint32

func (*ST_WorldCityData_PB) GetCityLevel

func (m *ST_WorldCityData_PB) GetCityLevel() uint32

func (*ST_WorldCityData_PB) GetPx

func (m *ST_WorldCityData_PB) GetPx() uint32

func (*ST_WorldCityData_PB) GetPy

func (m *ST_WorldCityData_PB) GetPy() uint32

func (*ST_WorldCityData_PB) GetResAreaX

func (m *ST_WorldCityData_PB) GetResAreaX() int32

func (*ST_WorldCityData_PB) GetResAreaY

func (m *ST_WorldCityData_PB) GetResAreaY() int32

func (*ST_WorldCityData_PB) GetResDeltaX

func (m *ST_WorldCityData_PB) GetResDeltaX() int32

func (*ST_WorldCityData_PB) GetResDeltaY

func (m *ST_WorldCityData_PB) GetResDeltaY() int32

func (*ST_WorldCityData_PB) GetTerritoryAreaX

func (m *ST_WorldCityData_PB) GetTerritoryAreaX() int32

func (*ST_WorldCityData_PB) GetTerritoryAreaY

func (m *ST_WorldCityData_PB) GetTerritoryAreaY() int32

func (*ST_WorldCityData_PB) GetTerritoryDeltaX

func (m *ST_WorldCityData_PB) GetTerritoryDeltaX() int32

func (*ST_WorldCityData_PB) GetTerritoryDeltaY

func (m *ST_WorldCityData_PB) GetTerritoryDeltaY() int32

func (*ST_WorldCityData_PB) ProtoMessage

func (*ST_WorldCityData_PB) ProtoMessage()

func (*ST_WorldCityData_PB) Reset

func (m *ST_WorldCityData_PB) Reset()

func (*ST_WorldCityData_PB) String

func (m *ST_WorldCityData_PB) String() string

type ST_WorldCityList_PB

type ST_WorldCityList_PB struct {
	CityList         []*ST_WorldCity_PB `protobuf:"bytes,1,rep,name=cityList" json:"cityList,omitempty"`
	XXX_unrecognized []byte             `json:"-"`
}

func (*ST_WorldCityList_PB) Descriptor

func (*ST_WorldCityList_PB) Descriptor() ([]byte, []int)

func (*ST_WorldCityList_PB) GetCityList

func (m *ST_WorldCityList_PB) GetCityList() []*ST_WorldCity_PB

func (*ST_WorldCityList_PB) ProtoMessage

func (*ST_WorldCityList_PB) ProtoMessage()

func (*ST_WorldCityList_PB) Reset

func (m *ST_WorldCityList_PB) Reset()

func (*ST_WorldCityList_PB) String

func (m *ST_WorldCityList_PB) String() string

type ST_WorldCity_PB

type ST_WorldCity_PB struct {
	CityID           *uint32 `protobuf:"varint,1,opt,name=cityID" json:"cityID,omitempty"`
	LeagueID         *uint64 `protobuf:"varint,2,opt,name=leagueID" json:"leagueID,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

城市信息

func (*ST_WorldCity_PB) Descriptor

func (*ST_WorldCity_PB) Descriptor() ([]byte, []int)

func (*ST_WorldCity_PB) GetCityID

func (m *ST_WorldCity_PB) GetCityID() uint32

func (*ST_WorldCity_PB) GetLeagueID

func (m *ST_WorldCity_PB) GetLeagueID() uint64

func (*ST_WorldCity_PB) ProtoMessage

func (*ST_WorldCity_PB) ProtoMessage()

func (*ST_WorldCity_PB) Reset

func (m *ST_WorldCity_PB) Reset()

func (*ST_WorldCity_PB) String

func (m *ST_WorldCity_PB) String() string

type ST_WorldDataBasicList_PB

type ST_WorldDataBasicList_PB struct {
	List             []*ST_WorldDataBasic_PB `protobuf:"bytes,1,rep,name=list" json:"list,omitempty"`
	XXX_unrecognized []byte                  `json:"-"`
}

func (*ST_WorldDataBasicList_PB) Descriptor

func (*ST_WorldDataBasicList_PB) Descriptor() ([]byte, []int)

func (*ST_WorldDataBasicList_PB) GetList

func (*ST_WorldDataBasicList_PB) ProtoMessage

func (*ST_WorldDataBasicList_PB) ProtoMessage()

func (*ST_WorldDataBasicList_PB) Reset

func (m *ST_WorldDataBasicList_PB) Reset()

func (*ST_WorldDataBasicList_PB) String

func (m *ST_WorldDataBasicList_PB) String() string

type ST_WorldDataBasic_PB

type ST_WorldDataBasic_PB struct {
	Id     *ST_WorldDataVersion_PB    `protobuf:"bytes,1,opt,name=id" json:"id,omitempty"`
	Simple *ST_WorldDataSimpleInfo_PB `protobuf:"bytes,2,opt,name=simple" json:"simple,omitempty"`
	// 行军中队列
	Actionlist       *ST_Uint64List_PB `protobuf:"bytes,3,opt,name=actionlist" json:"actionlist,omitempty"`
	XXX_unrecognized []byte            `json:"-"`
}

func (*ST_WorldDataBasic_PB) Descriptor

func (*ST_WorldDataBasic_PB) Descriptor() ([]byte, []int)

func (*ST_WorldDataBasic_PB) GetActionlist

func (m *ST_WorldDataBasic_PB) GetActionlist() *ST_Uint64List_PB

func (*ST_WorldDataBasic_PB) GetId

func (*ST_WorldDataBasic_PB) GetSimple

func (*ST_WorldDataBasic_PB) ProtoMessage

func (*ST_WorldDataBasic_PB) ProtoMessage()

func (*ST_WorldDataBasic_PB) Reset

func (m *ST_WorldDataBasic_PB) Reset()

func (*ST_WorldDataBasic_PB) String

func (m *ST_WorldDataBasic_PB) String() string

type ST_WorldDataDetailInfo_PB

type ST_WorldDataDetailInfo_PB struct {
	DetailNouse        *ST_WorldDataDetail_NoUse_PB             `protobuf:"bytes,1,opt,name=detail_nouse,json=detailNouse" json:"detail_nouse,omitempty"`
	DetailMine         *ST_WorldDataDetail_Mine_PB              `protobuf:"bytes,2,opt,name=detail_mine,json=detailMine" json:"detail_mine,omitempty"`
	DetailColony       *ST_WorldDataDetail_Colony_PB            `protobuf:"bytes,3,opt,name=detail_colony,json=detailColony" json:"detail_colony,omitempty"`
	Detail_Bestationed *ST_WorldDataDetail_Bestationed_PB       `protobuf:"bytes,4,opt,name=detail_Bestationed,json=detailBestationed" json:"detail_Bestationed,omitempty"`
	Detail_MutiMonster *ST_WorldDataDetail_MutiMonster_PB       `protobuf:"bytes,5,opt,name=detail_MutiMonster,json=detailMutiMonster" json:"detail_MutiMonster,omitempty"`
	Detail_City        *ST_WorldDataDetail_City_PB              `protobuf:"bytes,6,opt,name=detail_City,json=detailCity" json:"detail_City,omitempty"`
	DetailMainCity     *ST_WorldDataDetail_MainCity_PB          `protobuf:"bytes,7,opt,name=detail_mainCity,json=detailMainCity" json:"detail_mainCity,omitempty"`
	DetailPalace       *ST_WorldDataDetail_UndergroundPalace_PB `protobuf:"bytes,8,opt,name=detail_palace,json=detailPalace" json:"detail_palace,omitempty"`
	DetailMiraclewar   *ST_MiracleWar_PB                        `protobuf:"bytes,9,opt,name=detail_miraclewar,json=detailMiraclewar" json:"detail_miraclewar,omitempty"`
	CityWar            *ST_CityWar_PB                           `protobuf:"bytes,10,opt,name=CityWar" json:"CityWar,omitempty"`
	XXX_unrecognized   []byte                                   `json:"-"`
}

func (*ST_WorldDataDetailInfo_PB) Descriptor

func (*ST_WorldDataDetailInfo_PB) Descriptor() ([]byte, []int)

func (*ST_WorldDataDetailInfo_PB) GetCityWar

func (m *ST_WorldDataDetailInfo_PB) GetCityWar() *ST_CityWar_PB

func (*ST_WorldDataDetailInfo_PB) GetDetailColony

func (*ST_WorldDataDetailInfo_PB) GetDetailMainCity

func (*ST_WorldDataDetailInfo_PB) GetDetailMine

func (*ST_WorldDataDetailInfo_PB) GetDetailMiraclewar

func (m *ST_WorldDataDetailInfo_PB) GetDetailMiraclewar() *ST_MiracleWar_PB

func (*ST_WorldDataDetailInfo_PB) GetDetailNouse

func (*ST_WorldDataDetailInfo_PB) GetDetailPalace

func (*ST_WorldDataDetailInfo_PB) GetDetail_Bestationed

func (*ST_WorldDataDetailInfo_PB) GetDetail_City

func (*ST_WorldDataDetailInfo_PB) GetDetail_MutiMonster

func (*ST_WorldDataDetailInfo_PB) ProtoMessage

func (*ST_WorldDataDetailInfo_PB) ProtoMessage()

func (*ST_WorldDataDetailInfo_PB) Reset

func (m *ST_WorldDataDetailInfo_PB) Reset()

func (*ST_WorldDataDetailInfo_PB) String

func (m *ST_WorldDataDetailInfo_PB) String() string

type ST_WorldDataDetail_Bestationed_PB

type ST_WorldDataDetail_Bestationed_PB struct {
	HeroIdList       []uint32         `protobuf:"varint,1,rep,name=heroIdList" json:"heroIdList,omitempty"`
	Units            *ST_UnitAsset_PB `protobuf:"bytes,2,opt,name=units" json:"units,omitempty"`
	Formation        *uint32          `protobuf:"varint,3,opt,name=formation" json:"formation,omitempty"`
	XXX_unrecognized []byte           `json:"-"`
}

func (*ST_WorldDataDetail_Bestationed_PB) Descriptor

func (*ST_WorldDataDetail_Bestationed_PB) Descriptor() ([]byte, []int)

func (*ST_WorldDataDetail_Bestationed_PB) GetFormation

func (m *ST_WorldDataDetail_Bestationed_PB) GetFormation() uint32

func (*ST_WorldDataDetail_Bestationed_PB) GetHeroIdList

func (m *ST_WorldDataDetail_Bestationed_PB) GetHeroIdList() []uint32

func (*ST_WorldDataDetail_Bestationed_PB) GetUnits

func (*ST_WorldDataDetail_Bestationed_PB) ProtoMessage

func (*ST_WorldDataDetail_Bestationed_PB) ProtoMessage()

func (*ST_WorldDataDetail_Bestationed_PB) Reset

func (*ST_WorldDataDetail_Bestationed_PB) String

type ST_WorldDataDetail_City_PB

type ST_WorldDataDetail_City_PB struct {
	LeagueId           *uint64             `protobuf:"varint,1,opt,name=leagueId" json:"leagueId,omitempty"`
	StageStartTime     *uint64             `protobuf:"varint,2,opt,name=stageStartTime" json:"stageStartTime,omitempty"`
	DefenseUpdateTime  *uint64             `protobuf:"varint,3,opt,name=defenseUpdateTime" json:"defenseUpdateTime,omitempty"`
	Defense            *ST_DefenseAsset_PB `protobuf:"bytes,4,opt,name=defense" json:"defense,omitempty"`
	NpcUnits           *ST_UnitAsset_PB    `protobuf:"bytes,5,opt,name=npcUnits" json:"npcUnits,omitempty"`
	GarrisonCapalibity *uint64             `protobuf:"varint,6,opt,name=garrisonCapalibity" json:"garrisonCapalibity,omitempty"`
	Stage              *uint32             `protobuf:"varint,7,opt,name=stage" json:"stage,omitempty"`
	IsFirstCapture     *bool               `protobuf:"varint,8,opt,name=isFirstCapture" json:"isFirstCapture,omitempty"`
	CurrentMonsterID   *int64              `protobuf:"varint,9,opt,name=currentMonsterID" json:"currentMonsterID,omitempty"`
	XXX_unrecognized   []byte              `json:"-"`
}

func (*ST_WorldDataDetail_City_PB) Descriptor

func (*ST_WorldDataDetail_City_PB) Descriptor() ([]byte, []int)

func (*ST_WorldDataDetail_City_PB) GetCurrentMonsterID

func (m *ST_WorldDataDetail_City_PB) GetCurrentMonsterID() int64

func (*ST_WorldDataDetail_City_PB) GetDefense

func (*ST_WorldDataDetail_City_PB) GetDefenseUpdateTime

func (m *ST_WorldDataDetail_City_PB) GetDefenseUpdateTime() uint64

func (*ST_WorldDataDetail_City_PB) GetGarrisonCapalibity

func (m *ST_WorldDataDetail_City_PB) GetGarrisonCapalibity() uint64

func (*ST_WorldDataDetail_City_PB) GetIsFirstCapture

func (m *ST_WorldDataDetail_City_PB) GetIsFirstCapture() bool

func (*ST_WorldDataDetail_City_PB) GetLeagueId

func (m *ST_WorldDataDetail_City_PB) GetLeagueId() uint64

func (*ST_WorldDataDetail_City_PB) GetNpcUnits

func (m *ST_WorldDataDetail_City_PB) GetNpcUnits() *ST_UnitAsset_PB

func (*ST_WorldDataDetail_City_PB) GetStage

func (m *ST_WorldDataDetail_City_PB) GetStage() uint32

func (*ST_WorldDataDetail_City_PB) GetStageStartTime

func (m *ST_WorldDataDetail_City_PB) GetStageStartTime() uint64

func (*ST_WorldDataDetail_City_PB) ProtoMessage

func (*ST_WorldDataDetail_City_PB) ProtoMessage()

func (*ST_WorldDataDetail_City_PB) Reset

func (m *ST_WorldDataDetail_City_PB) Reset()

func (*ST_WorldDataDetail_City_PB) String

func (m *ST_WorldDataDetail_City_PB) String() string

type ST_WorldDataDetail_Colony_PB

type ST_WorldDataDetail_Colony_PB struct {
	CaptureUser        *ST_ColonyCapture_PB   `protobuf:"bytes,1,opt,name=captureUser" json:"captureUser,omitempty"`
	LeagueId           *uint64                `protobuf:"varint,2,opt,name=leagueId" json:"leagueId,omitempty"`
	UpdateTime         *uint64                `protobuf:"varint,3,opt,name=updateTime" json:"updateTime,omitempty"`
	SharedUser         []*ST_ColonyCapture_PB `protobuf:"bytes,4,rep,name=sharedUser" json:"sharedUser,omitempty"`
	Units              *ST_UnitAsset_PB       `protobuf:"bytes,5,opt,name=units" json:"units,omitempty"`
	Defense            *ST_DefenseAsset_PB    `protobuf:"bytes,6,opt,name=defense" json:"defense,omitempty"`
	NeedRecoverUnits   *bool                  `protobuf:"varint,7,opt,name=needRecoverUnits" json:"needRecoverUnits,omitempty"`
	NeedRecoverDefense *bool                  `protobuf:"varint,8,opt,name=needRecoverDefense" json:"needRecoverDefense,omitempty"`
	UnitsUpdateTime    *uint64                `protobuf:"varint,9,opt,name=unitsUpdateTime" json:"unitsUpdateTime,omitempty"`
	XXX_unrecognized   []byte                 `json:"-"`
}

func (*ST_WorldDataDetail_Colony_PB) Descriptor

func (*ST_WorldDataDetail_Colony_PB) Descriptor() ([]byte, []int)

func (*ST_WorldDataDetail_Colony_PB) GetCaptureUser

func (*ST_WorldDataDetail_Colony_PB) GetDefense

func (*ST_WorldDataDetail_Colony_PB) GetLeagueId

func (m *ST_WorldDataDetail_Colony_PB) GetLeagueId() uint64

func (*ST_WorldDataDetail_Colony_PB) GetNeedRecoverDefense

func (m *ST_WorldDataDetail_Colony_PB) GetNeedRecoverDefense() bool

func (*ST_WorldDataDetail_Colony_PB) GetNeedRecoverUnits

func (m *ST_WorldDataDetail_Colony_PB) GetNeedRecoverUnits() bool

func (*ST_WorldDataDetail_Colony_PB) GetSharedUser

func (m *ST_WorldDataDetail_Colony_PB) GetSharedUser() []*ST_ColonyCapture_PB

func (*ST_WorldDataDetail_Colony_PB) GetUnits

func (*ST_WorldDataDetail_Colony_PB) GetUnitsUpdateTime

func (m *ST_WorldDataDetail_Colony_PB) GetUnitsUpdateTime() uint64

func (*ST_WorldDataDetail_Colony_PB) GetUpdateTime

func (m *ST_WorldDataDetail_Colony_PB) GetUpdateTime() uint64

func (*ST_WorldDataDetail_Colony_PB) ProtoMessage

func (*ST_WorldDataDetail_Colony_PB) ProtoMessage()

func (*ST_WorldDataDetail_Colony_PB) Reset

func (m *ST_WorldDataDetail_Colony_PB) Reset()

func (*ST_WorldDataDetail_Colony_PB) String

type ST_WorldDataDetail_MainCity_PB

type ST_WorldDataDetail_MainCity_PB struct {
	Defense          *ST_DefenseAsset_PB `protobuf:"bytes,1,opt,name=defense" json:"defense,omitempty"`
	XXX_unrecognized []byte              `json:"-"`
}

func (*ST_WorldDataDetail_MainCity_PB) Descriptor

func (*ST_WorldDataDetail_MainCity_PB) Descriptor() ([]byte, []int)

func (*ST_WorldDataDetail_MainCity_PB) GetDefense

func (*ST_WorldDataDetail_MainCity_PB) ProtoMessage

func (*ST_WorldDataDetail_MainCity_PB) ProtoMessage()

func (*ST_WorldDataDetail_MainCity_PB) Reset

func (m *ST_WorldDataDetail_MainCity_PB) Reset()

func (*ST_WorldDataDetail_MainCity_PB) String

type ST_WorldDataDetail_Mine_PB

type ST_WorldDataDetail_Mine_PB struct {
	CashType         *uint32  `protobuf:"varint,1,opt,name=CashType" json:"CashType,omitempty"`
	CashTotalCount   *float64 `protobuf:"fixed64,2,opt,name=CashTotalCount" json:"CashTotalCount,omitempty"`
	CollectSpeed     *uint32  `protobuf:"varint,3,opt,name=CollectSpeed" json:"CollectSpeed,omitempty"`
	CashLeftCount    *float64 `protobuf:"fixed64,4,opt,name=CashLeftCount" json:"CashLeftCount,omitempty"`
	Playernum        *uint32  `protobuf:"varint,5,opt,name=Playernum" json:"Playernum,omitempty"`
	Star             *uint32  `protobuf:"varint,6,opt,name=Star" json:"Star,omitempty"`
	RealLeftCount    *float64 `protobuf:"fixed64,7,opt,name=RealLeftCount" json:"RealLeftCount,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

func (*ST_WorldDataDetail_Mine_PB) Descriptor

func (*ST_WorldDataDetail_Mine_PB) Descriptor() ([]byte, []int)

func (*ST_WorldDataDetail_Mine_PB) GetCashLeftCount

func (m *ST_WorldDataDetail_Mine_PB) GetCashLeftCount() float64

func (*ST_WorldDataDetail_Mine_PB) GetCashTotalCount

func (m *ST_WorldDataDetail_Mine_PB) GetCashTotalCount() float64

func (*ST_WorldDataDetail_Mine_PB) GetCashType

func (m *ST_WorldDataDetail_Mine_PB) GetCashType() uint32

func (*ST_WorldDataDetail_Mine_PB) GetCollectSpeed

func (m *ST_WorldDataDetail_Mine_PB) GetCollectSpeed() uint32

func (*ST_WorldDataDetail_Mine_PB) GetPlayernum

func (m *ST_WorldDataDetail_Mine_PB) GetPlayernum() uint32

func (*ST_WorldDataDetail_Mine_PB) GetRealLeftCount

func (m *ST_WorldDataDetail_Mine_PB) GetRealLeftCount() float64

func (*ST_WorldDataDetail_Mine_PB) GetStar

func (m *ST_WorldDataDetail_Mine_PB) GetStar() uint32

func (*ST_WorldDataDetail_Mine_PB) ProtoMessage

func (*ST_WorldDataDetail_Mine_PB) ProtoMessage()

func (*ST_WorldDataDetail_Mine_PB) Reset

func (m *ST_WorldDataDetail_Mine_PB) Reset()

func (*ST_WorldDataDetail_Mine_PB) String

func (m *ST_WorldDataDetail_Mine_PB) String() string

type ST_WorldDataDetail_MutiMonster_PB

type ST_WorldDataDetail_MutiMonster_PB struct {
	Units            *ST_UnitAsset_PB `protobuf:"bytes,1,opt,name=units" json:"units,omitempty"`
	XXX_unrecognized []byte           `json:"-"`
}

func (*ST_WorldDataDetail_MutiMonster_PB) Descriptor

func (*ST_WorldDataDetail_MutiMonster_PB) Descriptor() ([]byte, []int)

func (*ST_WorldDataDetail_MutiMonster_PB) GetUnits

func (*ST_WorldDataDetail_MutiMonster_PB) ProtoMessage

func (*ST_WorldDataDetail_MutiMonster_PB) ProtoMessage()

func (*ST_WorldDataDetail_MutiMonster_PB) Reset

func (*ST_WorldDataDetail_MutiMonster_PB) String

type ST_WorldDataDetail_NoUse_PB

type ST_WorldDataDetail_NoUse_PB struct {
	NoUse            *int32 `protobuf:"varint,1,opt,name=NoUse" json:"NoUse,omitempty"`
	XXX_unrecognized []byte `json:"-"`
}

func (*ST_WorldDataDetail_NoUse_PB) Descriptor

func (*ST_WorldDataDetail_NoUse_PB) Descriptor() ([]byte, []int)

func (*ST_WorldDataDetail_NoUse_PB) GetNoUse

func (m *ST_WorldDataDetail_NoUse_PB) GetNoUse() int32

func (*ST_WorldDataDetail_NoUse_PB) ProtoMessage

func (*ST_WorldDataDetail_NoUse_PB) ProtoMessage()

func (*ST_WorldDataDetail_NoUse_PB) Reset

func (m *ST_WorldDataDetail_NoUse_PB) Reset()

func (*ST_WorldDataDetail_NoUse_PB) String

func (m *ST_WorldDataDetail_NoUse_PB) String() string

type ST_WorldDataDetail_UndergroundPalace_PB

type ST_WorldDataDetail_UndergroundPalace_PB struct {
	ContainUser      []uint64 `protobuf:"varint,1,rep,name=containUser" json:"containUser,omitempty"`
	LiveTime         *uint64  `protobuf:"varint,2,opt,name=liveTime" json:"liveTime,omitempty"`
	CreateTime       *uint64  `protobuf:"varint,3,opt,name=createTime" json:"createTime,omitempty"`
	XXX_unrecognized []byte   `json:"-"`
}

func (*ST_WorldDataDetail_UndergroundPalace_PB) Descriptor

func (*ST_WorldDataDetail_UndergroundPalace_PB) Descriptor() ([]byte, []int)

func (*ST_WorldDataDetail_UndergroundPalace_PB) GetContainUser

func (m *ST_WorldDataDetail_UndergroundPalace_PB) GetContainUser() []uint64

func (*ST_WorldDataDetail_UndergroundPalace_PB) GetCreateTime

func (*ST_WorldDataDetail_UndergroundPalace_PB) GetLiveTime

func (*ST_WorldDataDetail_UndergroundPalace_PB) ProtoMessage

func (*ST_WorldDataDetail_UndergroundPalace_PB) Reset

func (*ST_WorldDataDetail_UndergroundPalace_PB) String

type ST_WorldDataEntryList_PB

type ST_WorldDataEntryList_PB struct {
	DataList         []*ST_WorldDataEntry_PB `protobuf:"bytes,1,rep,name=dataList" json:"dataList,omitempty"`
	XXX_unrecognized []byte                  `json:"-"`
}

func (*ST_WorldDataEntryList_PB) Descriptor

func (*ST_WorldDataEntryList_PB) Descriptor() ([]byte, []int)

func (*ST_WorldDataEntryList_PB) GetDataList

func (m *ST_WorldDataEntryList_PB) GetDataList() []*ST_WorldDataEntry_PB

func (*ST_WorldDataEntryList_PB) ProtoMessage

func (*ST_WorldDataEntryList_PB) ProtoMessage()

func (*ST_WorldDataEntryList_PB) Reset

func (m *ST_WorldDataEntryList_PB) Reset()

func (*ST_WorldDataEntryList_PB) String

func (m *ST_WorldDataEntryList_PB) String() string

type ST_WorldDataEntry_PB

type ST_WorldDataEntry_PB struct {
	VersionEntry     *ST_WorldDataVersion_PB    `protobuf:"bytes,1,opt,name=versionEntry" json:"versionEntry,omitempty"`
	SimpleEntry      *ST_WorldDataSimpleInfo_PB `protobuf:"bytes,2,opt,name=simpleEntry" json:"simpleEntry,omitempty"`
	DetailEntry      *ST_WorldDataDetailInfo_PB `protobuf:"bytes,3,opt,name=detailEntry" json:"detailEntry,omitempty"`
	XXX_unrecognized []byte                     `json:"-"`
}

func (*ST_WorldDataEntry_PB) Descriptor

func (*ST_WorldDataEntry_PB) Descriptor() ([]byte, []int)

func (*ST_WorldDataEntry_PB) GetDetailEntry

func (m *ST_WorldDataEntry_PB) GetDetailEntry() *ST_WorldDataDetailInfo_PB

func (*ST_WorldDataEntry_PB) GetSimpleEntry

func (m *ST_WorldDataEntry_PB) GetSimpleEntry() *ST_WorldDataSimpleInfo_PB

func (*ST_WorldDataEntry_PB) GetVersionEntry

func (m *ST_WorldDataEntry_PB) GetVersionEntry() *ST_WorldDataVersion_PB

func (*ST_WorldDataEntry_PB) ProtoMessage

func (*ST_WorldDataEntry_PB) ProtoMessage()

func (*ST_WorldDataEntry_PB) Reset

func (m *ST_WorldDataEntry_PB) Reset()

func (*ST_WorldDataEntry_PB) String

func (m *ST_WorldDataEntry_PB) String() string

type ST_WorldDataSimpleInfo_PB

type ST_WorldDataSimpleInfo_PB struct {
	Uid                *uint64           `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	LeagueId           *uint64           `protobuf:"varint,2,opt,name=leagueId" json:"leagueId,omitempty"`
	TileId             *int32            `protobuf:"varint,3,opt,name=tileId" json:"tileId,omitempty"`
	DataEntry          *ST_Vector4Int_PB `protobuf:"bytes,4,opt,name=dataEntry" json:"dataEntry,omitempty"`
	GActionList        []uint64          `protobuf:"varint,5,rep,name=gActionList" json:"gActionList,omitempty"`
	CityID             []uint32          `protobuf:"varint,6,rep,name=cityID" json:"cityID,omitempty"`
	Status             *uint32           `protobuf:"varint,7,opt,name=status" json:"status,omitempty"`
	LocationChangeTime *uint64           `protobuf:"varint,8,opt,name=locationChangeTime" json:"locationChangeTime,omitempty"`
	AttackLeagueID     *uint64           `protobuf:"varint,9,opt,name=attackLeagueID" json:"attackLeagueID,omitempty"`
	MiracleStage       *int32            `protobuf:"varint,10,opt,name=miracleStage" json:"miracleStage,omitempty"`
	StageEndTime       *uint64           `protobuf:"varint,11,opt,name=stageEndTime" json:"stageEndTime,omitempty"`
	OccupyInfo         *ST_OccupyInfo_PB `protobuf:"bytes,12,opt,name=occupyInfo" json:"occupyInfo,omitempty"`
	SkinId             *uint32           `protobuf:"varint,13,opt,name=skinId" json:"skinId,omitempty"`
	PrisonCount        *uint32           `protobuf:"varint,14,opt,name=prisonCount" json:"prisonCount,omitempty"`
	Hp                 *uint64           `protobuf:"varint,15,opt,name=hp" json:"hp,omitempty"`
	Did                *uint64           `protobuf:"varint,16,opt,name=did" json:"did,omitempty"`
	Res                *ST_CashHouse_PB  `protobuf:"bytes,17,opt,name=res" json:"res,omitempty"`
	Lid                *uint64           `protobuf:"varint,18,opt,name=lid" json:"lid,omitempty"`
	StagStartTime      *uint64           `protobuf:"varint,19,opt,name=stagStartTime" json:"stagStartTime,omitempty"`
	IsOk               *bool             `protobuf:"varint,20,opt,name=IsOk" json:"IsOk,omitempty"`
	// 首次生效,客户端使用
	First            *bool   `protobuf:"varint,21,opt,name=First" json:"First,omitempty"`
	MstLid           *uint64 `protobuf:"varint,22,opt,name=mstLid" json:"mstLid,omitempty"`
	Sid              *uint32 `protobuf:"varint,23,opt,name=sid" json:"sid,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_WorldDataSimpleInfo_PB) Descriptor

func (*ST_WorldDataSimpleInfo_PB) Descriptor() ([]byte, []int)

func (*ST_WorldDataSimpleInfo_PB) GetAttackLeagueID

func (m *ST_WorldDataSimpleInfo_PB) GetAttackLeagueID() uint64

func (*ST_WorldDataSimpleInfo_PB) GetCityID

func (m *ST_WorldDataSimpleInfo_PB) GetCityID() []uint32

func (*ST_WorldDataSimpleInfo_PB) GetDataEntry

func (m *ST_WorldDataSimpleInfo_PB) GetDataEntry() *ST_Vector4Int_PB

func (*ST_WorldDataSimpleInfo_PB) GetDid

func (m *ST_WorldDataSimpleInfo_PB) GetDid() uint64

func (*ST_WorldDataSimpleInfo_PB) GetFirst

func (m *ST_WorldDataSimpleInfo_PB) GetFirst() bool

func (*ST_WorldDataSimpleInfo_PB) GetGActionList

func (m *ST_WorldDataSimpleInfo_PB) GetGActionList() []uint64

func (*ST_WorldDataSimpleInfo_PB) GetHp

func (m *ST_WorldDataSimpleInfo_PB) GetHp() uint64

func (*ST_WorldDataSimpleInfo_PB) GetIsOk

func (m *ST_WorldDataSimpleInfo_PB) GetIsOk() bool

func (*ST_WorldDataSimpleInfo_PB) GetLeagueId

func (m *ST_WorldDataSimpleInfo_PB) GetLeagueId() uint64

func (*ST_WorldDataSimpleInfo_PB) GetLid

func (m *ST_WorldDataSimpleInfo_PB) GetLid() uint64

func (*ST_WorldDataSimpleInfo_PB) GetLocationChangeTime

func (m *ST_WorldDataSimpleInfo_PB) GetLocationChangeTime() uint64

func (*ST_WorldDataSimpleInfo_PB) GetMiracleStage

func (m *ST_WorldDataSimpleInfo_PB) GetMiracleStage() int32

func (*ST_WorldDataSimpleInfo_PB) GetMstLid

func (m *ST_WorldDataSimpleInfo_PB) GetMstLid() uint64

func (*ST_WorldDataSimpleInfo_PB) GetOccupyInfo

func (m *ST_WorldDataSimpleInfo_PB) GetOccupyInfo() *ST_OccupyInfo_PB

func (*ST_WorldDataSimpleInfo_PB) GetPrisonCount

func (m *ST_WorldDataSimpleInfo_PB) GetPrisonCount() uint32

func (*ST_WorldDataSimpleInfo_PB) GetRes

func (*ST_WorldDataSimpleInfo_PB) GetSid

func (m *ST_WorldDataSimpleInfo_PB) GetSid() uint32

func (*ST_WorldDataSimpleInfo_PB) GetSkinId

func (m *ST_WorldDataSimpleInfo_PB) GetSkinId() uint32

func (*ST_WorldDataSimpleInfo_PB) GetStagStartTime

func (m *ST_WorldDataSimpleInfo_PB) GetStagStartTime() uint64

func (*ST_WorldDataSimpleInfo_PB) GetStageEndTime

func (m *ST_WorldDataSimpleInfo_PB) GetStageEndTime() uint64

func (*ST_WorldDataSimpleInfo_PB) GetStatus

func (m *ST_WorldDataSimpleInfo_PB) GetStatus() uint32

func (*ST_WorldDataSimpleInfo_PB) GetTileId

func (m *ST_WorldDataSimpleInfo_PB) GetTileId() int32

func (*ST_WorldDataSimpleInfo_PB) GetUid

func (m *ST_WorldDataSimpleInfo_PB) GetUid() uint64

func (*ST_WorldDataSimpleInfo_PB) ProtoMessage

func (*ST_WorldDataSimpleInfo_PB) ProtoMessage()

func (*ST_WorldDataSimpleInfo_PB) Reset

func (m *ST_WorldDataSimpleInfo_PB) Reset()

func (*ST_WorldDataSimpleInfo_PB) String

func (m *ST_WorldDataSimpleInfo_PB) String() string

type ST_WorldDataVersionList_PB

type ST_WorldDataVersionList_PB struct {
	List             []*ST_WorldDataVersion_PB `protobuf:"bytes,1,rep,name=list" json:"list,omitempty"`
	XXX_unrecognized []byte                    `json:"-"`
}

func (*ST_WorldDataVersionList_PB) Descriptor

func (*ST_WorldDataVersionList_PB) Descriptor() ([]byte, []int)

func (*ST_WorldDataVersionList_PB) GetList

func (*ST_WorldDataVersionList_PB) ProtoMessage

func (*ST_WorldDataVersionList_PB) ProtoMessage()

func (*ST_WorldDataVersionList_PB) Reset

func (m *ST_WorldDataVersionList_PB) Reset()

func (*ST_WorldDataVersionList_PB) String

func (m *ST_WorldDataVersionList_PB) String() string

type ST_WorldDataVersion_PB

type ST_WorldDataVersion_PB struct {
	Id               *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Version          *uint32 `protobuf:"varint,2,opt,name=version" json:"version,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

func (*ST_WorldDataVersion_PB) Descriptor

func (*ST_WorldDataVersion_PB) Descriptor() ([]byte, []int)

func (*ST_WorldDataVersion_PB) GetId

func (m *ST_WorldDataVersion_PB) GetId() uint64

func (*ST_WorldDataVersion_PB) GetVersion

func (m *ST_WorldDataVersion_PB) GetVersion() uint32

func (*ST_WorldDataVersion_PB) ProtoMessage

func (*ST_WorldDataVersion_PB) ProtoMessage()

func (*ST_WorldDataVersion_PB) Reset

func (m *ST_WorldDataVersion_PB) Reset()

func (*ST_WorldDataVersion_PB) String

func (m *ST_WorldDataVersion_PB) String() string

type ST_WorldDomination_PB

type ST_WorldDomination_PB struct {
	StageStartTime   *uint64 `protobuf:"varint,1,opt,name=stageStartTime" json:"stageStartTime,omitempty"`
	StageRemainTime  *uint64 `protobuf:"varint,2,opt,name=stageRemainTime" json:"stageRemainTime,omitempty"`
	Stage            *uint32 `protobuf:"varint,3,opt,name=stage" json:"stage,omitempty"`
	XXX_unrecognized []byte  `json:"-"`
}

世界争霸活动

func (*ST_WorldDomination_PB) Descriptor

func (*ST_WorldDomination_PB) Descriptor() ([]byte, []int)

func (*ST_WorldDomination_PB) GetStage

func (m *ST_WorldDomination_PB) GetStage() uint32

func (*ST_WorldDomination_PB) GetStageRemainTime

func (m *ST_WorldDomination_PB) GetStageRemainTime() uint64

func (*ST_WorldDomination_PB) GetStageStartTime

func (m *ST_WorldDomination_PB) GetStageStartTime() uint64

func (*ST_WorldDomination_PB) ProtoMessage

func (*ST_WorldDomination_PB) ProtoMessage()

func (*ST_WorldDomination_PB) Reset

func (m *ST_WorldDomination_PB) Reset()

func (*ST_WorldDomination_PB) String

func (m *ST_WorldDomination_PB) String() string

type ST_WorldMapData_PB

type ST_WorldMapData_PB struct {
	WorldBorderX     *uint32                `protobuf:"varint,1,req,name=worldBorderX" json:"worldBorderX,omitempty"`
	WorldBorderY     *uint32                `protobuf:"varint,2,req,name=worldBorderY" json:"worldBorderY,omitempty"`
	BlockBorderX     *uint32                `protobuf:"varint,3,req,name=blockBorderX" json:"blockBorderX,omitempty"`
	BlockBorderY     *uint32                `protobuf:"varint,4,req,name=blockBorderY" json:"blockBorderY,omitempty"`
	TileList         []*ST_TileData_PB      `protobuf:"bytes,5,rep,name=tileList" json:"tileList,omitempty"`
	DecoList         []*ST_DecoData_PB      `protobuf:"bytes,6,rep,name=decoList" json:"decoList,omitempty"`
	CityList         []*ST_WorldCityData_PB `protobuf:"bytes,7,rep,name=cityList" json:"cityList,omitempty"`
	BlockList        []*ST_BlockDecoList_PB `protobuf:"bytes,8,rep,name=blockList" json:"blockList,omitempty"`
	XXX_unrecognized []byte                 `json:"-"`
}

大地图信息

func (*ST_WorldMapData_PB) Descriptor

func (*ST_WorldMapData_PB) Descriptor() ([]byte, []int)

func (*ST_WorldMapData_PB) GetBlockBorderX

func (m *ST_WorldMapData_PB) GetBlockBorderX() uint32

func (*ST_WorldMapData_PB) GetBlockBorderY

func (m *ST_WorldMapData_PB) GetBlockBorderY() uint32

func (*ST_WorldMapData_PB) GetBlockList

func (m *ST_WorldMapData_PB) GetBlockList() []*ST_BlockDecoList_PB

func (*ST_WorldMapData_PB) GetCityList

func (m *ST_WorldMapData_PB) GetCityList() []*ST_WorldCityData_PB

func (*ST_WorldMapData_PB) GetDecoList

func (m *ST_WorldMapData_PB) GetDecoList() []*ST_DecoData_PB

func (*ST_WorldMapData_PB) GetTileList

func (m *ST_WorldMapData_PB) GetTileList() []*ST_TileData_PB

func (*ST_WorldMapData_PB) GetWorldBorderX

func (m *ST_WorldMapData_PB) GetWorldBorderX() uint32

func (*ST_WorldMapData_PB) GetWorldBorderY

func (m *ST_WorldMapData_PB) GetWorldBorderY() uint32

func (*ST_WorldMapData_PB) ProtoMessage

func (*ST_WorldMapData_PB) ProtoMessage()

func (*ST_WorldMapData_PB) Reset

func (m *ST_WorldMapData_PB) Reset()

func (*ST_WorldMapData_PB) String

func (m *ST_WorldMapData_PB) String() string

type ST_WorldSituationRankSnapshot_Entry_PB

type ST_WorldSituationRankSnapshot_Entry_PB struct {
	CsvId            *int64               `protobuf:"varint,1,opt,name=csvId" json:"csvId,omitempty"`
	RankSnapshot     *ST_PowerRankingList `protobuf:"bytes,2,opt,name=rankSnapshot" json:"rankSnapshot,omitempty"`
	XXX_unrecognized []byte               `json:"-"`
}

天下大势排行榜快照条目

func (*ST_WorldSituationRankSnapshot_Entry_PB) Descriptor

func (*ST_WorldSituationRankSnapshot_Entry_PB) Descriptor() ([]byte, []int)

func (*ST_WorldSituationRankSnapshot_Entry_PB) GetCsvId

func (*ST_WorldSituationRankSnapshot_Entry_PB) GetRankSnapshot

func (*ST_WorldSituationRankSnapshot_Entry_PB) ProtoMessage

func (*ST_WorldSituationRankSnapshot_Entry_PB) Reset

func (*ST_WorldSituationRankSnapshot_Entry_PB) String

type ST_WorldSituationRankSnapshot_PB

type ST_WorldSituationRankSnapshot_PB struct {
	Entries          []*ST_WorldSituationRankSnapshot_Entry_PB `protobuf:"bytes,1,rep,name=entries" json:"entries,omitempty"`
	XXX_unrecognized []byte                                    `json:"-"`
}

全局天下大势排行榜快照资产

func (*ST_WorldSituationRankSnapshot_PB) Descriptor

func (*ST_WorldSituationRankSnapshot_PB) Descriptor() ([]byte, []int)

func (*ST_WorldSituationRankSnapshot_PB) GetEntries

func (*ST_WorldSituationRankSnapshot_PB) ProtoMessage

func (*ST_WorldSituationRankSnapshot_PB) ProtoMessage()

func (*ST_WorldSituationRankSnapshot_PB) Reset

func (*ST_WorldSituationRankSnapshot_PB) String

type ST_WorldSituation_Entry_PB

type ST_WorldSituation_Entry_PB struct {
	CsvId            *int64                `protobuf:"varint,1,opt,name=csvId" json:"csvId,omitempty"`
	Type             *uint32               `protobuf:"varint,2,opt,name=type" json:"type,omitempty"`
	SubType          *uint32               `protobuf:"varint,3,opt,name=subType" json:"subType,omitempty"`
	ServerValue      *uint64               `protobuf:"varint,4,opt,name=serverValue" json:"serverValue,omitempty"`
	Condition        *ST_Vector4Int_PB     `protobuf:"bytes,5,opt,name=condition" json:"condition,omitempty"`
	StartTime        *uint64               `protobuf:"varint,6,opt,name=startTime" json:"startTime,omitempty"`
	EndTime          *uint64               `protobuf:"varint,7,opt,name=endTime" json:"endTime,omitempty"`
	Status           *uint32               `protobuf:"varint,8,opt,name=status" json:"status,omitempty"`
	ServerResult     *bool                 `protobuf:"varint,9,opt,name=serverResult" json:"serverResult,omitempty"`
	FinishTime       *uint64               `protobuf:"varint,10,opt,name=finishTime" json:"finishTime,omitempty"`
	EndType          *uint32               `protobuf:"varint,11,opt,name=endType" json:"endType,omitempty"`
	LeagueValue      []*ST_Vector2Int64_PB `protobuf:"bytes,12,rep,name=LeagueValue" json:"LeagueValue,omitempty"`
	GmValue          *uint64               `protobuf:"varint,13,opt,name=GmValue" json:"GmValue,omitempty"`
	XXX_unrecognized []byte                `json:"-"`
}

天下大势条目

func (*ST_WorldSituation_Entry_PB) Descriptor

func (*ST_WorldSituation_Entry_PB) Descriptor() ([]byte, []int)

func (*ST_WorldSituation_Entry_PB) GetCondition

func (m *ST_WorldSituation_Entry_PB) GetCondition() *ST_Vector4Int_PB

func (*ST_WorldSituation_Entry_PB) GetCsvId

func (m *ST_WorldSituation_Entry_PB) GetCsvId() int64

func (*ST_WorldSituation_Entry_PB) GetEndTime

func (m *ST_WorldSituation_Entry_PB) GetEndTime() uint64

func (*ST_WorldSituation_Entry_PB) GetEndType

func (m *ST_WorldSituation_Entry_PB) GetEndType() uint32

func (*ST_WorldSituation_Entry_PB) GetFinishTime

func (m *ST_WorldSituation_Entry_PB) GetFinishTime() uint64

func (*ST_WorldSituation_Entry_PB) GetGmValue

func (m *ST_WorldSituation_Entry_PB) GetGmValue() uint64

func (*ST_WorldSituation_Entry_PB) GetLeagueValue

func (m *ST_WorldSituation_Entry_PB) GetLeagueValue() []*ST_Vector2Int64_PB

func (*ST_WorldSituation_Entry_PB) GetServerResult

func (m *ST_WorldSituation_Entry_PB) GetServerResult() bool

func (*ST_WorldSituation_Entry_PB) GetServerValue

func (m *ST_WorldSituation_Entry_PB) GetServerValue() uint64

func (*ST_WorldSituation_Entry_PB) GetStartTime

func (m *ST_WorldSituation_Entry_PB) GetStartTime() uint64

func (*ST_WorldSituation_Entry_PB) GetStatus

func (m *ST_WorldSituation_Entry_PB) GetStatus() uint32

func (*ST_WorldSituation_Entry_PB) GetSubType

func (m *ST_WorldSituation_Entry_PB) GetSubType() uint32

func (*ST_WorldSituation_Entry_PB) GetType

func (m *ST_WorldSituation_Entry_PB) GetType() uint32

func (*ST_WorldSituation_Entry_PB) ProtoMessage

func (*ST_WorldSituation_Entry_PB) ProtoMessage()

func (*ST_WorldSituation_Entry_PB) Reset

func (m *ST_WorldSituation_Entry_PB) Reset()

func (*ST_WorldSituation_Entry_PB) String

func (m *ST_WorldSituation_Entry_PB) String() string

type ST_WorldSituation_PB

type ST_WorldSituation_PB struct {
	Init             *bool                         `protobuf:"varint,1,opt,name=init" json:"init,omitempty"`
	Entries          []*ST_WorldSituation_Entry_PB `protobuf:"bytes,2,rep,name=entries" json:"entries,omitempty"`
	CurIndex         *uint32                       `protobuf:"varint,3,opt,name=curIndex" json:"curIndex,omitempty"`
	XXX_unrecognized []byte                        `json:"-"`
}

全局天下大势资产

func (*ST_WorldSituation_PB) Descriptor

func (*ST_WorldSituation_PB) Descriptor() ([]byte, []int)

func (*ST_WorldSituation_PB) GetCurIndex

func (m *ST_WorldSituation_PB) GetCurIndex() uint32

func (*ST_WorldSituation_PB) GetEntries

func (*ST_WorldSituation_PB) GetInit

func (m *ST_WorldSituation_PB) GetInit() bool

func (*ST_WorldSituation_PB) ProtoMessage

func (*ST_WorldSituation_PB) ProtoMessage()

func (*ST_WorldSituation_PB) Reset

func (m *ST_WorldSituation_PB) Reset()

func (*ST_WorldSituation_PB) String

func (m *ST_WorldSituation_PB) String() string

type ServerRankType

type ServerRankType int32
const (
	ServerRankType_SRT_UserPowerRank         ServerRankType = 1
	ServerRankType_SRT_UserKilledRank        ServerRankType = 2
	ServerRankType_SRT_UserLevelRank         ServerRankType = 3
	ServerRankType_SRT_UserMaincityLevelRank ServerRankType = 4
	ServerRankType_SRT_AipShipStarRank       ServerRankType = 5
	ServerRankType_SRT_HeroKilledRank        ServerRankType = 6
	ServerRankType_SRT_GatherRank            ServerRankType = 7
)

func (ServerRankType) Enum

func (x ServerRankType) Enum() *ServerRankType

func (ServerRankType) EnumDescriptor

func (ServerRankType) EnumDescriptor() ([]byte, []int)

func (ServerRankType) String

func (x ServerRankType) String() string

func (*ServerRankType) UnmarshalJSON

func (x *ServerRankType) UnmarshalJSON(data []byte) error

type ServerStatus

type ServerStatus int32
const (
	ServerStatus_SST_Normal    ServerStatus = 1
	ServerStatus_SST_Upgrading ServerStatus = 2
	ServerStatus_SST_Offline   ServerStatus = 3
)

func (ServerStatus) Enum

func (x ServerStatus) Enum() *ServerStatus

func (ServerStatus) EnumDescriptor

func (ServerStatus) EnumDescriptor() ([]byte, []int)

func (ServerStatus) String

func (x ServerStatus) String() string

func (*ServerStatus) UnmarshalJSON

func (x *ServerStatus) UnmarshalJSON(data []byte) error

type ServerTimeStatus

type ServerTimeStatus int32
const (
	ServerTimeStatus_STS_Building   ServerTimeStatus = 1
	ServerTimeStatus_STS_Protecting ServerTimeStatus = 2
	ServerTimeStatus_STS_Opening    ServerTimeStatus = 3
)

func (ServerTimeStatus) Enum

func (ServerTimeStatus) EnumDescriptor

func (ServerTimeStatus) EnumDescriptor() ([]byte, []int)

func (ServerTimeStatus) String

func (x ServerTimeStatus) String() string

func (*ServerTimeStatus) UnmarshalJSON

func (x *ServerTimeStatus) UnmarshalJSON(data []byte) error

type SetCharNameReturnValue

type SetCharNameReturnValue int32

修改角色名称

const (
	SetCharNameReturnValue_SCNRV_SUCCEEDED       SetCharNameReturnValue = 1
	SetCharNameReturnValue_SCNRV_INPUT_ERROR     SetCharNameReturnValue = 2
	SetCharNameReturnValue_SCNRV_LENGTH_ERROR    SetCharNameReturnValue = 3
	SetCharNameReturnValue_SCNRV_INPUT_NOT_VALID SetCharNameReturnValue = 4
	SetCharNameReturnValue_SCNRV_EXISTS_ERROR    SetCharNameReturnValue = 5
	SetCharNameReturnValue_SCNRV_CONDITION_ERROR SetCharNameReturnValue = 6
)

func (SetCharNameReturnValue) Enum

func (SetCharNameReturnValue) EnumDescriptor

func (SetCharNameReturnValue) EnumDescriptor() ([]byte, []int)

func (SetCharNameReturnValue) String

func (x SetCharNameReturnValue) String() string

func (*SetCharNameReturnValue) UnmarshalJSON

func (x *SetCharNameReturnValue) UnmarshalJSON(data []byte) error

type SevenTaskType

type SevenTaskType int32

七日活动类型

const (
	// 建筑战力提升
	SevenTaskType_STT_BuildingPower SevenTaskType = 1
	// 科研战力提升
	SevenTaskType_STT_TechPower SevenTaskType = 2
	// 通过关卡次数
	SevenTaskType_STT_MapList SevenTaskType = 4
	// 击杀野怪
	SevenTaskType_STT_Monster SevenTaskType = 5
	// 完成活力任务
	SevenTaskType_STT_ActivityTask SevenTaskType = 6
	// 联盟帮助次数
	SevenTaskType_STT_LeagueHelp SevenTaskType = 7
	// 在线奖励
	SevenTaskType_STT_OnlieGiftPack SevenTaskType = 8
	// 黑市兑换
	SevenTaskType_STT_BlackMarket SevenTaskType = 9
	// 联盟宝箱开启
	SevenTaskType_STT_LeagueBoxOpen SevenTaskType = 10
	// 联盟宝箱帮助
	SevenTaskType_STT_LeagueBoxHelp SevenTaskType = 11
	// 派遣任务
	SevenTaskType_STT_DispatchTask SevenTaskType = 12
	// 锻造装备
	SevenTaskType_STT_ProductEquip SevenTaskType = 13
	// 多人野怪
	SevenTaskType_STT_MuliMonster SevenTaskType = 14
	// 后勤补给
	SevenTaskType_STT_Supply SevenTaskType = 15
	// 抽卡
	SevenTaskType_STT_TakeCard SevenTaskType = 16
	// 采集 (第二个参数 1:金属, 2:晶体, 3:瓦斯, 4:重氢, 5:可乐,)
	SevenTaskType_STT_Gather SevenTaskType = 17
	// 训练士兵
	SevenTaskType_STT_Train SevenTaskType = 18
	// 击杀士兵
	SevenTaskType_STT_KillUnit SevenTaskType = 19
	// 消耗资源 (第二个参数 1:金属, 2:晶体, 3:瓦斯, 4:重氢, 5:可乐, 100:钻石)
	SevenTaskType_STT_CostCash SevenTaskType = 20
	// 加速时间 ( 第二参数 1:总加速时长, 2:建造加速时长,3:科研加速时长, 4:训练加速,5:医疗加速 )
	SevenTaskType_STT_SpeedTime SevenTaskType = 21
	// 英雄 (第二个参数 1: 数量, 2: 等级数量, 3: 星级数量, 4:品质数量)
	SevenTaskType_STT_Hore SevenTaskType = 22
	// 建筑等级 (第二个参数, 建筑类型 MG_GameDefine.proto 文件中定义 BuildingType)
	SevenTaskType_STT_BuildingLevel SevenTaskType = 23
	// 科研次数
	SevenTaskType_STT_TechCount SevenTaskType = 24
	// 建筑次数
	SevenTaskType_STT_BuildingCount SevenTaskType = 25
	// 攻打野怪
	SevenTaskType_STT_AttackMonster SevenTaskType = 26
	// 攻打多人怪
	SevenTaskType_STT_AttackMultiMon SevenTaskType = 27
	// 联盟任务
	SevenTaskType_STT_LeagueTask SevenTaskType = 28
	// 击杀小野怪
	SevenTaskType_STT_WILDMONSTEREX SevenTaskType = 29
	// 科研
	SevenTaskType_STT_Tech SevenTaskType = 30
	// 训练增加战力
	SevenTaskType_STT_Train_Power SevenTaskType = 31
)

func (SevenTaskType) Enum

func (x SevenTaskType) Enum() *SevenTaskType

func (SevenTaskType) EnumDescriptor

func (SevenTaskType) EnumDescriptor() ([]byte, []int)

func (SevenTaskType) String

func (x SevenTaskType) String() string

func (*SevenTaskType) UnmarshalJSON

func (x *SevenTaskType) UnmarshalJSON(data []byte) error

type SkillLogicType

type SkillLogicType int32

技能逻辑类型

const (
	SkillLogicType_SLT_ALL     SkillLogicType = 0
	SkillLogicType_SLT_ATTACK  SkillLogicType = 1
	SkillLogicType_SLT_TALENT  SkillLogicType = 2
	SkillLogicType_SLT_REGULAR SkillLogicType = 3
)

func (SkillLogicType) Enum

func (x SkillLogicType) Enum() *SkillLogicType

func (SkillLogicType) EnumDescriptor

func (SkillLogicType) EnumDescriptor() ([]byte, []int)

func (SkillLogicType) String

func (x SkillLogicType) String() string

func (*SkillLogicType) UnmarshalJSON

func (x *SkillLogicType) UnmarshalJSON(data []byte) error

type SkillMainType

type SkillMainType int32

技能主类型

const (
	SkillMainType_ST_ACTIVE_FIGHT SkillMainType = 1
	SkillMainType_ST_PASSIVE      SkillMainType = 2
)

func (SkillMainType) Enum

func (x SkillMainType) Enum() *SkillMainType

func (SkillMainType) EnumDescriptor

func (SkillMainType) EnumDescriptor() ([]byte, []int)

func (SkillMainType) String

func (x SkillMainType) String() string

func (*SkillMainType) UnmarshalJSON

func (x *SkillMainType) UnmarshalJSON(data []byte) error

type SkillSubType

type SkillSubType int32

被动技能子类型

const (
	SkillSubType_ST_PASSIVE_FIGHT      SkillSubType = 2
	SkillSubType_ST_PASSIVE_MARCH      SkillSubType = 3
	SkillSubType_ST_PASSIVE_GLOBAL     SkillSubType = 4
	SkillSubType_ST_PASSIVE_BUFF       SkillSubType = 5
	SkillSubType_ST_PASSIVE_AFTERFIGHT SkillSubType = 6
)

func (SkillSubType) Enum

func (x SkillSubType) Enum() *SkillSubType

func (SkillSubType) EnumDescriptor

func (SkillSubType) EnumDescriptor() ([]byte, []int)

func (SkillSubType) String

func (x SkillSubType) String() string

func (*SkillSubType) UnmarshalJSON

func (x *SkillSubType) UnmarshalJSON(data []byte) error

type SpyType

type SpyType int32
const (
	SpyType_ST_INITIATIVE_RESOURCE             SpyType = 1
	SpyType_ST_INITIATIVE_VAGUE_TOTAL_UNIT     SpyType = 2
	SpyType_ST_INITIATIVE_VAGUE_PITFALL        SpyType = 3
	SpyType_ST_INITIATIVE_VAGUE_UNIT           SpyType = 4
	SpyType_ST_INITIATIVE_VAGUE_TOTAL_GARRISON SpyType = 5
	SpyType_ST_INITIATIVE_GARRISON_COMMANDER   SpyType = 6
	SpyType_ST_INITIATIVE_SHIELD               SpyType = 7
	SpyType_ST_INITIATIVE_LORDSINFO            SpyType = 8
	SpyType_ST_INITIATIVE_VAGUE_GARRISON       SpyType = 9
	SpyType_ST_INITIATIVE_UNIT                 SpyType = 10
	SpyType_ST_INITIATIVE_PITFALL              SpyType = 11
	SpyType_ST_INITIATIVE_GARRISON             SpyType = 12
	SpyType_ST_INITIATIVE_TECH                 SpyType = 13
	SpyType_ST_INITIATIVE_EQUIP                SpyType = 14
	SpyType_ST_PASSIVE_COMMANDER               SpyType = 15
	SpyType_ST_PASSIVE_ATTACK_TYPE             SpyType = 16
	SpyType_ST_PASSIVE_ARRIVE_TIME             SpyType = 17
	SpyType_ST_PASSIVE_START_TILE              SpyType = 18
	SpyType_ST_PASSIVE_VAGUE_TOTAL_UNIT        SpyType = 19
	SpyType_ST_PASSIVE_MAINCITY_LEVEL          SpyType = 20
	SpyType_ST_PASSIVE_VAGUE_UNIT              SpyType = 21
	SpyType_ST_PASSIVE_UNIT                    SpyType = 22
	SpyType_ST_PASSIVE_HEROINFO                SpyType = 23
	SpyType_ST_PASSIVE_TECH                    SpyType = 24
	SpyType_ST_PASSIVE_EQUIP                   SpyType = 25
	SpyType_ST_PASSIVE_TAGETINFO               SpyType = 26
	SpyType_ST_INITIATIVE_STATUE               SpyType = 27
	SpyType_ST_PASSIVE_STATUE                  SpyType = 28
)

func (SpyType) Enum

func (x SpyType) Enum() *SpyType

func (SpyType) EnumDescriptor

func (SpyType) EnumDescriptor() ([]byte, []int)

func (SpyType) String

func (x SpyType) String() string

func (*SpyType) UnmarshalJSON

func (x *SpyType) UnmarshalJSON(data []byte) error

type StatueOp

type StatueOp int32

雕像操作

const (
	StatueOp_SO_CALLBACK  StatueOp = 2
	StatueOp_SO_MOVE      StatueOp = 3
	StatueOp_SO_CONVERT   StatueOp = 4
	StatueOp_SO_OPEN      StatueOp = 5
	StatueOp_SO_ENHANCE   StatueOp = 6
	StatueOp_SO_DECOMPOSE StatueOp = 7
)

func (StatueOp) Enum

func (x StatueOp) Enum() *StatueOp

func (StatueOp) EnumDescriptor

func (StatueOp) EnumDescriptor() ([]byte, []int)

func (StatueOp) String

func (x StatueOp) String() string

func (*StatueOp) UnmarshalJSON

func (x *StatueOp) UnmarshalJSON(data []byte) error

type StatueStatus

type StatueStatus int32

雕像状态

const (
	StatueStatus_SS_BUILD_BUILDING StatueStatus = 1
	StatueStatus_SS_BUILD_FINISHED StatueStatus = 2
	StatueStatus_SS_BUILD_PLACED   StatueStatus = 3
)

func (StatueStatus) Enum

func (x StatueStatus) Enum() *StatueStatus

func (StatueStatus) EnumDescriptor

func (StatueStatus) EnumDescriptor() ([]byte, []int)

func (StatueStatus) String

func (x StatueStatus) String() string

func (*StatueStatus) UnmarshalJSON

func (x *StatueStatus) UnmarshalJSON(data []byte) error

type StrollHeroResult

type StrollHeroResult int32
const (
	StrollHeroResult_SHR_Succeeded           StrollHeroResult = 1
	StrollHeroResult_SHR_DoNothing           StrollHeroResult = 2
	StrollHeroResult_SHR_InvalidParameter    StrollHeroResult = 3
	StrollHeroResult_SHR_InternalServerError StrollHeroResult = 4
)

func (StrollHeroResult) Enum

func (StrollHeroResult) EnumDescriptor

func (StrollHeroResult) EnumDescriptor() ([]byte, []int)

func (StrollHeroResult) String

func (x StrollHeroResult) String() string

func (*StrollHeroResult) UnmarshalJSON

func (x *StrollHeroResult) UnmarshalJSON(data []byte) error

type StrollHeroType

type StrollHeroType int32
const (
	StrollHeroType_SHT_Nothing          StrollHeroType = 1
	StrollHeroType_SHT_LeagueAmbassador StrollHeroType = 2
)

func (StrollHeroType) Enum

func (x StrollHeroType) Enum() *StrollHeroType

func (StrollHeroType) EnumDescriptor

func (StrollHeroType) EnumDescriptor() ([]byte, []int)

func (StrollHeroType) String

func (x StrollHeroType) String() string

func (*StrollHeroType) UnmarshalJSON

func (x *StrollHeroType) UnmarshalJSON(data []byte) error

type StrongestCommanderType

type StrongestCommanderType int32

最强执政官活动类型

const (
	StrongestCommanderType_SCT_Collection       StrongestCommanderType = 1
	StrongestCommanderType_SCT_Tech             StrongestCommanderType = 2
	StrongestCommanderType_SCT_Building         StrongestCommanderType = 3
	StrongestCommanderType_SCT_Train            StrongestCommanderType = 4
	StrongestCommanderType_SCT_UpgradeUnit      StrongestCommanderType = 5
	StrongestCommanderType_SCT_KillUnit         StrongestCommanderType = 6
	StrongestCommanderType_SCT_KillMonsterEx    StrongestCommanderType = 7
	StrongestCommanderType_SCT_Power            StrongestCommanderType = 8
	StrongestCommanderType_SCT_AttackMonster    StrongestCommanderType = 9
	StrongestCommanderType_SCT_KillMonster      StrongestCommanderType = 10
	StrongestCommanderType_SCT_KillMultiMonster StrongestCommanderType = 11
	StrongestCommanderType_SCT_TrainUnitType    StrongestCommanderType = 12
	StrongestCommanderType_SCT_BeKilledUnit     StrongestCommanderType = 13
	StrongestCommanderType_SCT_OccupyMiracle    StrongestCommanderType = 14
)

func (StrongestCommanderType) Enum

func (StrongestCommanderType) EnumDescriptor

func (StrongestCommanderType) EnumDescriptor() ([]byte, []int)

func (StrongestCommanderType) String

func (x StrongestCommanderType) String() string

func (*StrongestCommanderType) UnmarshalJSON

func (x *StrongestCommanderType) UnmarshalJSON(data []byte) error

type SyncType

type SyncType int32
const (
	SyncType_Achivement               SyncType = 1
	SyncType_Building                 SyncType = 2
	SyncType_BuildingAttr             SyncType = 3
	SyncType_DelBuilding              SyncType = 4
	SyncType_Chapter                  SyncType = 5
	SyncType_ItemPackage              SyncType = 6
	SyncType_LeagueTech               SyncType = 7
	SyncType_LeagueRecommendTech      SyncType = 8
	SyncType_LeagueScore              SyncType = 9
	SyncType_LeaugeMemberCapacity     SyncType = 10
	SyncType_LeagueMemberPower        SyncType = 11
	SyncType_LeaguePower              SyncType = 12
	SyncType_AddLocalAction           SyncType = 13
	SyncType_DelLocalAction           SyncType = 14
	SyncType_SetLocalActionStartTime  SyncType = 15
	SyncType_SetLocalActionHelp       SyncType = 16
	SyncType_SetLocalActionRemainTime SyncType = 17
	SyncType_SetLocalActionSecondTime SyncType = 18
	SyncType_SyncActivity             SyncType = 19
	SyncType_LeagueMemberKillNum      SyncType = 20
	SyncType_LeagueShopItem           SyncType = 21
	SyncType_LeagueMemberTitle        SyncType = 22
	SyncType_LeagueMemberOnlineTime   SyncType = 23
	SyncType_LeagueFlag               SyncType = 24
	SyncType_LeagueMemLevel           SyncType = 25
	SyncType_LeagueOwnCity            SyncType = 26
	SyncType_AddLeagueMember          SyncType = 27
	SyncType_DelLeagueMember          SyncType = 28
	SyncType_SetLeagueBattle          SyncType = 29
	SyncType_DelLeagueBattle          SyncType = 30
	SyncType_SetLeagueBattleNotJoin   SyncType = 31
	SyncType_DelLeagueBattleNotJoin   SyncType = 32
	SyncType_LeagueBuilding           SyncType = 33
	SyncType_LeagueSpecialGift        SyncType = 34
	SyncType_AddLeagueRequestJoinList SyncType = 35
	SyncType_ChangeCampLeader         SyncType = 36
	SyncType_RemoveCampLeader         SyncType = 37
	SyncType_DeleteAllRequestJoin     SyncType = 38
	SyncType_DeleteRequestJoin        SyncType = 39
	SyncType_SetLeagueSlogan          SyncType = 40
	SyncType_SetLeagueOwnerName       SyncType = 41
	SyncType_SetLeagueOwnerId         SyncType = 42
	SyncType_SetLeague                SyncType = 43
	SyncType_LeagueMemberCount        SyncType = 44
	SyncType_OfferGift                SyncType = 45
	SyncType_LeagueMemTitle           SyncType = 46
	SyncType_SyncSevenDayTask         SyncType = 47
	SyncType_LeagueChannelId          SyncType = 48
)

func (SyncType) Enum

func (x SyncType) Enum() *SyncType

func (SyncType) EnumDescriptor

func (SyncType) EnumDescriptor() ([]byte, []int)

func (SyncType) String

func (x SyncType) String() string

func (*SyncType) UnmarshalJSON

func (x *SyncType) UnmarshalJSON(data []byte) error

type SystemChatType

type SystemChatType int32

系统聊天类型

const (
	SystemChatType_SCT_PERMISSION_UP      SystemChatType = 1
	SystemChatType_SCT_PERMISSION_DOWN    SystemChatType = 2
	SystemChatType_SCT_OCCUPY_LEAGUE_CITY SystemChatType = 3
	SystemChatType_SCT_OPEN_LEAGUE_GIFT   SystemChatType = 4
	SystemChatType_SCT_EXIT_LEAGUE        SystemChatType = 5
	SystemChatType_SCT_JION_LEAGUE        SystemChatType = 6
	SystemChatType_SCT_POWER              SystemChatType = 7
	SystemChatType_SCT_TEXT               SystemChatType = 8
	SystemChatType_SCT_CREATE_LEAGUE      SystemChatType = 9
)

func (SystemChatType) Enum

func (x SystemChatType) Enum() *SystemChatType

func (SystemChatType) EnumDescriptor

func (SystemChatType) EnumDescriptor() ([]byte, []int)

func (SystemChatType) String

func (x SystemChatType) String() string

func (*SystemChatType) UnmarshalJSON

func (x *SystemChatType) UnmarshalJSON(data []byte) error

type TipType

type TipType int32
const (
	TipType_TT_NORMAL TipType = 100
)

func (TipType) Enum

func (x TipType) Enum() *TipType

func (TipType) EnumDescriptor

func (TipType) EnumDescriptor() ([]byte, []int)

func (TipType) String

func (x TipType) String() string

func (*TipType) UnmarshalJSON

func (x *TipType) UnmarshalJSON(data []byte) error

type TranslateServerClient

type TranslateServerClient interface {
	ProcessTranslate(ctx context.Context, in *ST_Translation_Req_PB, opts ...grpc.CallOption) (*ST_Translation_Respon_PB, error)
}

func NewTranslateServerClient

func NewTranslateServerClient(cc *grpc.ClientConn) TranslateServerClient

type TranslateServerServer

type TranslateServerServer interface {
	ProcessTranslate(context.Context, *ST_Translation_Req_PB) (*ST_Translation_Respon_PB, error)
}

type TranslateType

type TranslateType int32

客户端请求服务器翻译类型

const (
	TranslateType_TT_CHAT_TITLE    TranslateType = 1
	TranslateType_TT_CHAT_ENTRY    TranslateType = 2
	TranslateType_TT_YOUMI_MESSAGE TranslateType = 3
)

func (TranslateType) Enum

func (x TranslateType) Enum() *TranslateType

func (TranslateType) EnumDescriptor

func (TranslateType) EnumDescriptor() ([]byte, []int)

func (TranslateType) String

func (x TranslateType) String() string

func (*TranslateType) UnmarshalJSON

func (x *TranslateType) UnmarshalJSON(data []byte) error

type UniqueServerClient

type UniqueServerClient interface {
	CheckUserName(ctx context.Context, in *ST_GS2US_UserName_Check, opts ...grpc.CallOption) (*ST_GS2US_UserName_Check, error)
	ChangeUserName(ctx context.Context, in *ST_GS2US_UserName_Change, opts ...grpc.CallOption) (*ST_NoRespon_PB, error)
	CheckLeagueName(ctx context.Context, in *ST_GS2US_LeagueName_Check, opts ...grpc.CallOption) (*ST_GS2US_LeagueName_Check, error)
	ChangeLeagueName(ctx context.Context, in *ST_GS2US_LeagueName_Change, opts ...grpc.CallOption) (*ST_NoRespon_PB, error)
	DeleteLeagueName(ctx context.Context, in *ST_GS2US_LeagueName_Delete, opts ...grpc.CallOption) (*ST_NoRespon_PB, error)
	ConnectByServer(ctx context.Context, in *ST_GS2US_NameList, opts ...grpc.CallOption) (*ST_NoRespon_PB, error)
	CheckServerRecord(ctx context.Context, in *ST_GS2US_ServerCheck, opts ...grpc.CallOption) (*ST_NoRespon_PB, error)
}

func NewUniqueServerClient

func NewUniqueServerClient(cc *grpc.ClientConn) UniqueServerClient

type UnitBattleType

type UnitBattleType int32

战斗单位在战斗时的类型,对应配置表UnitConfig中的UnitPosType字段 技能和效果的作用对象也是这个值

const (
	// 定义的战斗单位类型,也可作为技能和效果的作用对象
	UnitBattleType_UBT_NOMAL_NONE   UnitBattleType = 0
	UnitBattleType_UBT_NOMAL_TANK   UnitBattleType = 1
	UnitBattleType_UBT_NOMAL_BUBING UnitBattleType = 2
	UnitBattleType_UBT_NOMAL_HUOPAO UnitBattleType = 3
	UnitBattleType_UBT_NOMAL_FEIJI  UnitBattleType = 4
	UnitBattleType_UBT_NOMAL_TRAP1  UnitBattleType = 5
	UnitBattleType_UBT_NOMAL_TRAP2  UnitBattleType = 6
	UnitBattleType_UBT_NOMAL_TRAP3  UnitBattleType = 7
	UnitBattleType_UBT_NOMAL_TRAP4  UnitBattleType = 8
	UnitBattleType_UBT_NOMAL_HERO   UnitBattleType = 9
	UnitBattleType_UBT_NOMAL_WALL   UnitBattleType = 10
	// 仅仅作为技能和效果的作用对象
	UnitBattleType_UBT_SPECIAL_BEGIN             UnitBattleType = 20
	UnitBattleType_UBT_SPECIAL_ALL_UNIT          UnitBattleType = 21
	UnitBattleType_UBT_SPECIAL_ALL_HERO          UnitBattleType = 22
	UnitBattleType_UBT_SPECIAL_ALL_TRAP          UnitBattleType = 23
	UnitBattleType_UBT_SPECIAL_ALL_OBJECT        UnitBattleType = 24
	UnitBattleType_UBT_SPECIAL_RANDON_UNIT       UnitBattleType = 25
	UnitBattleType_UBT_SPECIAL_RANDON_TWO_UNIT   UnitBattleType = 26
	UnitBattleType_UBT_SPECIAL_RANDON_THREE_UNIT UnitBattleType = 27
	UnitBattleType_UBT_SPECIAL_RANDON_TWO_HERO   UnitBattleType = 28
	UnitBattleType_UBT_SPECIAL_HERO_SELF         UnitBattleType = 29
)

func (UnitBattleType) Enum

func (x UnitBattleType) Enum() *UnitBattleType

func (UnitBattleType) EnumDescriptor

func (UnitBattleType) EnumDescriptor() ([]byte, []int)

func (UnitBattleType) String

func (x UnitBattleType) String() string

func (*UnitBattleType) UnmarshalJSON

func (x *UnitBattleType) UnmarshalJSON(data []byte) error

type UnitSpecialLogic

type UnitSpecialLogic int32
const (
	UnitSpecialLogic_USL_Normal UnitSpecialLogic = 0
	UnitSpecialLogic_USL_Probe  UnitSpecialLogic = 1
)

func (UnitSpecialLogic) Enum

func (UnitSpecialLogic) EnumDescriptor

func (UnitSpecialLogic) EnumDescriptor() ([]byte, []int)

func (UnitSpecialLogic) String

func (x UnitSpecialLogic) String() string

func (*UnitSpecialLogic) UnmarshalJSON

func (x *UnitSpecialLogic) UnmarshalJSON(data []byte) error

type UnitType

type UnitType int32
const (
	UnitType_UT_SPECIAL_WALL     UnitType = 98
	UnitType_UT_SPECIAL_HERO     UnitType = 99
	UnitType_UT_NORMAL_BEGIN     UnitType = 100
	UnitType_UT_NORMAL_TANK      UnitType = 110
	UnitType_UT_NORMAL_BUBING    UnitType = 120
	UnitType_UT_NORMAL_JIJIA     UnitType = 130
	UnitType_UT_NORMAL_FEIJI     UnitType = 140
	UnitType_UT_NORMAL_END       UnitType = 199
	UnitType_UT_PITFALL_BEGIN    UnitType = 200
	UnitType_UT_PITFALL_DILEI    UnitType = 210
	UnitType_UT_PITFALL_BAOLEI   UnitType = 220
	UnitType_UT_PITFALL_XIANQUAN UnitType = 230
	UnitType_UT_PITFALL_DAODAN   UnitType = 240
	UnitType_UT_PITFALL_END      UnitType = 299
	UnitType_UT_WILD_MONSTER     UnitType = 300
)

func (UnitType) Enum

func (x UnitType) Enum() *UnitType

func (UnitType) EnumDescriptor

func (UnitType) EnumDescriptor() ([]byte, []int)

func (UnitType) String

func (x UnitType) String() string

func (*UnitType) UnmarshalJSON

func (x *UnitType) UnmarshalJSON(data []byte) error

type UpdateAccountDetailsType

type UpdateAccountDetailsType int32

更新账户详情类型

const (
	UpdateAccountDetailsType_UADT_GGNAME UpdateAccountDetailsType = 1
	UpdateAccountDetailsType_UADT_FBNAME UpdateAccountDetailsType = 2
	UpdateAccountDetailsType_UADT_TTNAME UpdateAccountDetailsType = 3
	UpdateAccountDetailsType_UADT_GCNAME UpdateAccountDetailsType = 4
)

func (UpdateAccountDetailsType) Enum

func (UpdateAccountDetailsType) EnumDescriptor

func (UpdateAccountDetailsType) EnumDescriptor() ([]byte, []int)

func (UpdateAccountDetailsType) String

func (x UpdateAccountDetailsType) String() string

func (*UpdateAccountDetailsType) UnmarshalJSON

func (x *UpdateAccountDetailsType) UnmarshalJSON(data []byte) error

type User added in v1.0.2

type User struct {
	Id                   int64    `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
	Name                 string   `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"`
	Pwd                  string   `protobuf:"bytes,3,opt,name=pwd,proto3" json:"pwd,omitempty"`
	CreatedTime          uint64   `protobuf:"varint,4,opt,name=createdTime,proto3" json:"createdTime,omitempty"`
	UpdatedTime          uint64   `protobuf:"varint,5,opt,name=updatedTime,proto3" json:"updatedTime,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*User) Descriptor added in v1.0.2

func (*User) Descriptor() ([]byte, []int)

func (*User) GetCreatedTime added in v1.0.2

func (m *User) GetCreatedTime() uint64

func (*User) GetId added in v1.0.2

func (m *User) GetId() int64

func (*User) GetName added in v1.0.2

func (m *User) GetName() string

func (*User) GetPwd added in v1.0.2

func (m *User) GetPwd() string

func (*User) GetUpdatedTime added in v1.0.2

func (m *User) GetUpdatedTime() uint64

func (*User) ProtoMessage added in v1.0.2

func (*User) ProtoMessage()

func (*User) Reset added in v1.0.2

func (m *User) Reset()

func (*User) String added in v1.0.2

func (m *User) String() string

func (*User) XXX_DiscardUnknown added in v1.0.3

func (m *User) XXX_DiscardUnknown()

func (*User) XXX_Marshal added in v1.0.3

func (m *User) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*User) XXX_Merge added in v1.0.3

func (m *User) XXX_Merge(src proto.Message)

func (*User) XXX_Size added in v1.0.3

func (m *User) XXX_Size() int

func (*User) XXX_Unmarshal added in v1.0.3

func (m *User) XXX_Unmarshal(b []byte) error

type UserActionType

type UserActionType int32

任务类型(玩家行为)

const (
	UserActionType_UAT_TaskFinish    UserActionType = 1
	UserActionType_UAT_Activity      UserActionType = 2
	UserActionType_UAT_Dungeon       UserActionType = 3
	UserActionType_UAT_Monster       UserActionType = 4
	UserActionType_UAT_Train         UserActionType = 5
	UserActionType_UAT_Tech          UserActionType = 6
	UserActionType_UAT_Build         UserActionType = 7
	UserActionType_UAT_Craft         UserActionType = 8
	UserActionType_UAT_Market        UserActionType = 9
	UserActionType_UAT_Purchase      UserActionType = 10
	UserActionType_UAT_LeagueBox     UserActionType = 11
	UserActionType_UAT_CardDraw      UserActionType = 12
	UserActionType_UAT_LeagueHelp    UserActionType = 13
	UserActionType_UAT_PlaceStatue   UserActionType = 14
	UserActionType_UAT_AttackMonster UserActionType = 15
)

func (UserActionType) Enum

func (x UserActionType) Enum() *UserActionType

func (UserActionType) EnumDescriptor

func (UserActionType) EnumDescriptor() ([]byte, []int)

func (UserActionType) String

func (x UserActionType) String() string

func (*UserActionType) UnmarshalJSON

func (x *UserActionType) UnmarshalJSON(data []byte) error

type UserCostType

type UserCostType int32

任务类型(消耗)

const (
	UserCostType_UCT_SpeedItem  UserCostType = 50
	UserCostType_UCT_LeagueCoin UserCostType = 51
	UserCostType_UCT_ArmyRank   UserCostType = 52
	UserCostType_UCT_Experience UserCostType = 53
	UserCostType_UCT_GemCost    UserCostType = 54
)

func (UserCostType) Enum

func (x UserCostType) Enum() *UserCostType

func (UserCostType) EnumDescriptor

func (UserCostType) EnumDescriptor() ([]byte, []int)

func (UserCostType) String

func (x UserCostType) String() string

func (*UserCostType) UnmarshalJSON

func (x *UserCostType) UnmarshalJSON(data []byte) error

type UserHandler added in v1.0.2

type UserHandler interface {
	QueryUserByName(context.Context, *Request, *Response) error
}

type UserNameExistsResult

type UserNameExistsResult int32

用户名存在性检查

const (
	UserNameExistsResult_INVALID_ARGUMENTS     UserNameExistsResult = 1
	UserNameExistsResult_INTERNAL_SERVER_ERROR UserNameExistsResult = 2
	UserNameExistsResult_EXISTS                UserNameExistsResult = 3
	UserNameExistsResult_NOT_EXISTS            UserNameExistsResult = 4
)

func (UserNameExistsResult) Enum

func (UserNameExistsResult) EnumDescriptor

func (UserNameExistsResult) EnumDescriptor() ([]byte, []int)

func (UserNameExistsResult) String

func (x UserNameExistsResult) String() string

func (*UserNameExistsResult) UnmarshalJSON

func (x *UserNameExistsResult) UnmarshalJSON(data []byte) error

type UserPvpType

type UserPvpType int32

任务类型(PVP)

const (
	UserPvpType_UPT_Capture  UserPvpType = 1
	UserPvpType_UPT_KillUnit UserPvpType = 2
)

func (UserPvpType) Enum

func (x UserPvpType) Enum() *UserPvpType

func (UserPvpType) EnumDescriptor

func (UserPvpType) EnumDescriptor() ([]byte, []int)

func (UserPvpType) String

func (x UserPvpType) String() string

func (*UserPvpType) UnmarshalJSON

func (x *UserPvpType) UnmarshalJSON(data []byte) error

type UserService added in v1.0.2

type UserService interface {
	QueryUserByName(ctx context.Context, in *Request, opts ...client.CallOption) (*Response, error)
}

func NewUserService added in v1.0.2

func NewUserService(name string, c client.Client) UserService

type VectorType

type VectorType int32
const (
	VectorType_VT_CASH                    VectorType = 1
	VectorType_VT_ITEM                    VectorType = 2
	VectorType_VT_BUILDING                VectorType = 3
	VectorType_VT_UNIT                    VectorType = 4
	VectorType_VT_WORLD_ENTRY             VectorType = 5
	VectorType_VT_RESEARCH                VectorType = 6
	VectorType_VT_EXP                     VectorType = 7
	VectorType_VT_ACHIEVEMENT             VectorType = 8
	VectorType_VT_DROP                    VectorType = 9
	VectorType_VT_TELENT                  VectorType = 10
	VectorType_VT_STATUE_MATERIAL         VectorType = 11
	VectorType_VT_HERO                    VectorType = 12
	VectorType_VT_BUFF                    VectorType = 13
	VectorType_VT_RES_BOX                 VectorType = 14
	VectorType_VT_LEAGUE                  VectorType = 15
	VectorType_VT_COMMANDER_ITEM          VectorType = 16
	VectorType_VT_WALL                    VectorType = 17
	VectorType_VT_TRAP                    VectorType = 18
	VectorType_VT_BOX                     VectorType = 19
	VectorType_VT_BUBBLE                  VectorType = 20
	VectorType_VT_BUILDING_ACTION_COUNT   VectorType = 10000
	VectorType_VT_PRODUCTION_ACTION_COUNT VectorType = 10001
	VectorType_VT_WORLDMAP_ACTION_COUNT   VectorType = 10002
	VectorType_VT_RESEARCH_ACTION_COUNT   VectorType = 10003
	VectorType_VT_BUILDING_COUNT          VectorType = 10004
)

func (VectorType) Enum

func (x VectorType) Enum() *VectorType

func (VectorType) EnumDescriptor

func (VectorType) EnumDescriptor() ([]byte, []int)

func (VectorType) String

func (x VectorType) String() string

func (*VectorType) UnmarshalJSON

func (x *VectorType) UnmarshalJSON(data []byte) error

type WorldChannelType

type WorldChannelType int32

世界聊天频道内的子频道

const (
	WorldChannelType_WCT_BEGIN     WorldChannelType = 0
	WorldChannelType_WCT_NEWEST    WorldChannelType = 1
	WorldChannelType_WCT_HOT       WorldChannelType = 2
	WorldChannelType_WCT_FOLLOW    WorldChannelType = 3
	WorldChannelType_WCT_MY_TOPICS WorldChannelType = 4
	WorldChannelType_WCT_END       WorldChannelType = 5
)

func (WorldChannelType) Enum

func (WorldChannelType) EnumDescriptor

func (WorldChannelType) EnumDescriptor() ([]byte, []int)

func (WorldChannelType) String

func (x WorldChannelType) String() string

func (*WorldChannelType) UnmarshalJSON

func (x *WorldChannelType) UnmarshalJSON(data []byte) error

type WorldDataStatus

type WorldDataStatus int32
const (
	WorldDataStatus_WDS_Normal   WorldDataStatus = 0
	WorldDataStatus_WDS_Work     WorldDataStatus = 1
	WorldDataStatus_WDS_Bootcap  WorldDataStatus = 2
	WorldDataStatus_WDS_Burning  WorldDataStatus = 4
	WorldDataStatus_WDS_Battle   WorldDataStatus = 8
	WorldDataStatus_WDS_Delete   WorldDataStatus = 16
	WorldDataStatus_WDS_Blackout WorldDataStatus = 32
	WorldDataStatus_WDS_DelHp    WorldDataStatus = 64
)

func (WorldDataStatus) Enum

func (x WorldDataStatus) Enum() *WorldDataStatus

func (WorldDataStatus) EnumDescriptor

func (WorldDataStatus) EnumDescriptor() ([]byte, []int)

func (WorldDataStatus) String

func (x WorldDataStatus) String() string

func (*WorldDataStatus) UnmarshalJSON

func (x *WorldDataStatus) UnmarshalJSON(data []byte) error

type WorldEntryType

type WorldEntryType int32

世界地图条目类型

const (
	WorldEntryType_WET_MAINCITY               WorldEntryType = 100
	WorldEntryType_WET_MINE_START             WorldEntryType = 200
	WorldEntryType_WET_MINE_METAL             WorldEntryType = 201
	WorldEntryType_WET_MINE_CRYSTAL           WorldEntryType = 202
	WorldEntryType_WET_MINE_GAS               WorldEntryType = 203
	WorldEntryType_WET_MINE_DEUTERIUM         WorldEntryType = 204
	WorldEntryType_WET_MINE_COKE              WorldEntryType = 205
	WorldEntryType_WET_MINE_GEM               WorldEntryType = 206
	WorldEntryType_WET_MINE_END               WorldEntryType = 299
	WorldEntryType_WET_WILDMONSTER            WorldEntryType = 300
	WorldEntryType_WET_MUTIWILDMONSTER        WorldEntryType = 301
	WorldEntryType_WET_WILDMONSTEREX          WorldEntryType = 302
	WorldEntryType_WET_SUMMON_MUTIWILDMONSTER WorldEntryType = 303
	WorldEntryType_WET_FORT                   WorldEntryType = 400
	WorldEntryType_WET_CITY                   WorldEntryType = 401
	WorldEntryType_WET_CAPITAL_CITY           WorldEntryType = 402
	WorldEntryType_WET_SMALL_MIRACLE          WorldEntryType = 403
	WorldEntryType_WET_BIG_MIRACLE            WorldEntryType = 404
	// 联盟堡垒
	WorldEntryType_WET_LEAGUE_Center WorldEntryType = 500
	// 联盟仓库
	WorldEntryType_WET_LEAGUE_Cashhouse WorldEntryType = 501
	// 联盟超级矿
	WorldEntryType_WET_LEAGUE_MultiCash WorldEntryType = 502
	WorldEntryType_WET_BESTATIONED      WorldEntryType = 600
	WorldEntryType_WET_WMTROOP          WorldEntryType = 601
	// 机械入侵
	WorldEntryType_WET_UNDERGROUNDPALACE WorldEntryType = 701
	WorldEntryType_WET_SUPPLEBOX         WorldEntryType = 900
)

func (WorldEntryType) Enum

func (x WorldEntryType) Enum() *WorldEntryType

func (WorldEntryType) EnumDescriptor

func (WorldEntryType) EnumDescriptor() ([]byte, []int)

func (WorldEntryType) String

func (x WorldEntryType) String() string

func (*WorldEntryType) UnmarshalJSON

func (x *WorldEntryType) UnmarshalJSON(data []byte) error

type WorldSituationEntryEndType

type WorldSituationEntryEndType int32

天下大势条目结束类型

const (
	WorldSituationEntryEndType_WSEET_TIME       WorldSituationEntryEndType = 1
	WorldSituationEntryEndType_WSEET_REACH_TASK WorldSituationEntryEndType = 2
)

func (WorldSituationEntryEndType) Enum

func (WorldSituationEntryEndType) EnumDescriptor

func (WorldSituationEntryEndType) EnumDescriptor() ([]byte, []int)

func (WorldSituationEntryEndType) String

func (*WorldSituationEntryEndType) UnmarshalJSON

func (x *WorldSituationEntryEndType) UnmarshalJSON(data []byte) error

type WorldSituationEntryStatus

type WorldSituationEntryStatus int32

天下大势条目状态

const (
	WorldSituationEntryStatus_WSES_NOT_START WorldSituationEntryStatus = 1
	WorldSituationEntryStatus_WSES_PROCESS   WorldSituationEntryStatus = 2
	WorldSituationEntryStatus_WSES_FINISH    WorldSituationEntryStatus = 3
)

func (WorldSituationEntryStatus) Enum

func (WorldSituationEntryStatus) EnumDescriptor

func (WorldSituationEntryStatus) EnumDescriptor() ([]byte, []int)

func (WorldSituationEntryStatus) String

func (x WorldSituationEntryStatus) String() string

func (*WorldSituationEntryStatus) UnmarshalJSON

func (x *WorldSituationEntryStatus) UnmarshalJSON(data []byte) error

type WorldSituationEntrySubType

type WorldSituationEntrySubType int32

天下大势条目子类型

const (
	WorldSituationEntrySubType_WSEST_SERVER_KILL_WILDMONSTEREX   WorldSituationEntrySubType = 1
	WorldSituationEntrySubType_WSEST_SERVER_KILL_WILDMONSTER     WorldSituationEntrySubType = 2
	WorldSituationEntrySubType_WSEST_SERVER_KILL_MUTIWILDMONSTER WorldSituationEntrySubType = 3
	WorldSituationEntrySubType_WSEST_SERVER_COLLECT_RESOURCE     WorldSituationEntrySubType = 4
	WorldSituationEntrySubType_WSEST_SERVER_MAINCITY_LEVEL       WorldSituationEntrySubType = 5
	WorldSituationEntrySubType_WSEST_SERVER_LEAGUE               WorldSituationEntrySubType = 6
	WorldSituationEntrySubType_WSEST_RANK_USER_POWER             WorldSituationEntrySubType = 7
	WorldSituationEntrySubType_WSEST_RANK_LEAGUE_POWER           WorldSituationEntrySubType = 8
	WorldSituationEntrySubType_WSEST_LEAGUE_CONQUER_CITY         WorldSituationEntrySubType = 9
	WorldSituationEntrySubType_WSEST_LEAGUE_KILL_MUTIWILDMONSTER WorldSituationEntrySubType = 10
	WorldSituationEntrySubType_WSEST_LEAGUE_KILL_WILDMONSTER     WorldSituationEntrySubType = 11
	WorldSituationEntrySubType_WSEST_LEAGUE_CONQUER_MIRACLE      WorldSituationEntrySubType = 12
)

func (WorldSituationEntrySubType) Enum

func (WorldSituationEntrySubType) EnumDescriptor

func (WorldSituationEntrySubType) EnumDescriptor() ([]byte, []int)

func (WorldSituationEntrySubType) String

func (*WorldSituationEntrySubType) UnmarshalJSON

func (x *WorldSituationEntrySubType) UnmarshalJSON(data []byte) error

type WorldSituationEntryType

type WorldSituationEntryType int32

天下大势条目类型

const (
	WorldSituationEntryType_WSET_SERVER WorldSituationEntryType = 1
	WorldSituationEntryType_WSET_RANK   WorldSituationEntryType = 2
	WorldSituationEntryType_WSET_LEAGUE WorldSituationEntryType = 3
)

func (WorldSituationEntryType) Enum

func (WorldSituationEntryType) EnumDescriptor

func (WorldSituationEntryType) EnumDescriptor() ([]byte, []int)

func (WorldSituationEntryType) String

func (x WorldSituationEntryType) String() string

func (*WorldSituationEntryType) UnmarshalJSON

func (x *WorldSituationEntryType) UnmarshalJSON(data []byte) error

type WorldSituationUnlockType

type WorldSituationUnlockType int32

天下大势解锁类型

const (
	WorldSituationUnlockType_WSUT_CITY            WorldSituationUnlockType = 1
	WorldSituationUnlockType_WSUT_WILDMONSTER     WorldSituationUnlockType = 2
	WorldSituationUnlockType_WSUT_MUTIWILDMONSTER WorldSituationUnlockType = 3
	WorldSituationUnlockType_WSUT_MIRACLE         WorldSituationUnlockType = 4
)

func (WorldSituationUnlockType) Enum

func (WorldSituationUnlockType) EnumDescriptor

func (WorldSituationUnlockType) EnumDescriptor() ([]byte, []int)

func (WorldSituationUnlockType) String

func (x WorldSituationUnlockType) String() string

func (*WorldSituationUnlockType) UnmarshalJSON

func (x *WorldSituationUnlockType) UnmarshalJSON(data []byte) error

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