Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func InjectGoContext ¶
func InjectGoContext(s *GoContext)
func LoadGoContext ¶
func LoadGoContext() baseiface.ISingleton
Types ¶
type EventContext ¶
type GoContext ¶
type GoContext struct { //GetContext() interface{} basedto.BaseEntity }
func NewGoContext ¶
func NewGoContext() *GoContext
type IEventHandler ¶
type IEventHandler interface {
Execute(context EventContext)
}
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