Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func LoadMultiEntity ¶
func LoadMultiEntity() baseiface.ISingleton
Types ¶
type MultiEntity ¶
type MultiEntity struct { basedto.BaseEntity Id int Name string }
func FindBeanMultiEntity ¶
func FindBeanMultiEntity() *MultiEntity
func NewMultiEntity ¶
func NewMultiEntity() *MultiEntity
func (MultiEntity) AutoInject ¶
func (MultiEntity) AutoInject() bool
func (MultiEntity) Autoload ¶
func (MultiEntity) Autoload() bool
func (*MultiEntity) Check ¶
func (*MultiEntity) Check()
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