cli

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Published: Aug 29, 2016 License: MIT Imports: 15 Imported by: 0

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cli

cli is a simple, fast, and fun package for building command line apps in Go. The goal is to enable developers to write fast and distributable command line applications in an expressive way.

Overview

Command line apps are usually so tiny that there is absolutely no reason why your code should not be self-documenting. Things like generating help text and parsing command flags/options should not hinder productivity when writing a command line app.

This is where cli comes into play. cli makes command line programming fun, organized, and expressive!

Installation

Make sure you have a working Go environment (go 1.1+ is required). See the install instructions.

To install cli, simply run:

$ go get github.com/codegangsta/cli

Make sure your PATH includes to the $GOPATH/bin directory so your commands can be easily used:

export PATH=$PATH:$GOPATH/bin

Getting Started

One of the philosophies behind cli is that an API should be playful and full of discovery. So a cli app can be as little as one line of code in main().

package main

import (
  "os"
  "github.com/codegangsta/cli"
)

func main() {
  cli.NewApp().Run(os.Args)
}

This app will run and show help text, but is not very useful. Let's give an action to execute and some help documentation:

package main

import (
  "fmt"
  "os"

  "github.com/codegangsta/cli"
)

func main() {
  app := cli.NewApp()
  app.Name = "boom"
  app.Usage = "make an explosive entrance"
  app.Action = func(c *cli.Context) error {
    fmt.Println("boom! I say!")
    return nil
  }

  app.Run(os.Args)
}

Running this already gives you a ton of functionality, plus support for things like subcommands and flags, which are covered below.

Example

Being a programmer can be a lonely job. Thankfully by the power of automation that is not the case! Let's create a greeter app to fend off our demons of loneliness!

Start by creating a directory named greet, and within it, add a file, greet.go with the following code in it:

package main

import (
  "fmt"
  "os"

  "github.com/codegangsta/cli"
)

func main() {
  app := cli.NewApp()
  app.Name = "greet"
  app.Usage = "fight the loneliness!"
  app.Action = func(c *cli.Context) error {
    fmt.Println("Hello friend!")
    return nil
  }

  app.Run(os.Args)
}

Install our command to the $GOPATH/bin directory:

$ go install

Finally run our new command:

$ greet
Hello friend!

cli also generates neat help text:

$ greet help
NAME:
    greet - fight the loneliness!

USAGE:
    greet [global options] command [command options] [arguments...]

VERSION:
    0.0.0

COMMANDS:
    help, h  Shows a list of commands or help for one command

GLOBAL OPTIONS
    --version	Shows version information
Arguments

You can lookup arguments by calling the Args function on cli.Context.

...
app.Action = func(c *cli.Context) error {
  fmt.Println("Hello", c.Args()[0])
  return nil
}
...
Flags

Setting and querying flags is simple.

...
app.Flags = []cli.Flag {
  cli.StringFlag{
    Name: "lang",
    Value: "english",
    Usage: "language for the greeting",
  },
}
app.Action = func(c *cli.Context) error {
  name := "someone"
  if c.NArg() > 0 {
    name = c.Args()[0]
  }
  if c.String("lang") == "spanish" {
    fmt.Println("Hola", name)
  } else {
    fmt.Println("Hello", name)
  }
  return nil
}
...

You can also set a destination variable for a flag, to which the content will be scanned.

...
var language string
app.Flags = []cli.Flag {
  cli.StringFlag{
    Name:        "lang",
    Value:       "english",
    Usage:       "language for the greeting",
    Destination: &language,
  },
}
app.Action = func(c *cli.Context) error {
  name := "someone"
  if c.NArg() > 0 {
    name = c.Args()[0]
  }
  if language == "spanish" {
    fmt.Println("Hola", name)
  } else {
    fmt.Println("Hello", name)
  }
  return nil
}
...

See full list of flags at http://godoc.org/github.com/codegangsta/cli

Placeholder Values

Sometimes it's useful to specify a flag's value within the usage string itself. Such placeholders are indicated with back quotes.

For example this:

cli.StringFlag{
  Name:  "config, c",
  Usage: "Load configuration from `FILE`",
}

Will result in help output like:

--config FILE, -c FILE   Load configuration from FILE

Note that only the first placeholder is used. Subsequent back-quoted words will be left as-is.

Alternate Names

You can set alternate (or short) names for flags by providing a comma-delimited list for the Name. e.g.

app.Flags = []cli.Flag {
  cli.StringFlag{
    Name: "lang, l",
    Value: "english",
    Usage: "language for the greeting",
  },
}

That flag can then be set with --lang spanish or -l spanish. Note that giving two different forms of the same flag in the same command invocation is an error.

Values from the Environment

You can also have the default value set from the environment via EnvVar. e.g.

app.Flags = []cli.Flag {
  cli.StringFlag{
    Name: "lang, l",
    Value: "english",
    Usage: "language for the greeting",
    EnvVar: "APP_LANG",
  },
}

The EnvVar may also be given as a comma-delimited "cascade", where the first environment variable that resolves is used as the default.

app.Flags = []cli.Flag {
  cli.StringFlag{
    Name: "lang, l",
    Value: "english",
    Usage: "language for the greeting",
    EnvVar: "LEGACY_COMPAT_LANG,APP_LANG,LANG",
  },
}
Values from alternate input sources (YAML and others)

There is a separate package altsrc that adds support for getting flag values from other input sources like YAML.

In order to get values for a flag from an alternate input source the following code would be added to wrap an existing cli.Flag like below:

  altsrc.NewIntFlag(cli.IntFlag{Name: "test"})

Initialization must also occur for these flags. Below is an example initializing getting data from a yaml file below.

  command.Before = altsrc.InitInputSourceWithContext(command.Flags, NewYamlSourceFromFlagFunc("load"))

The code above will use the "load" string as a flag name to get the file name of a yaml file from the cli.Context. It will then use that file name to initialize the yaml input source for any flags that are defined on that command. As a note the "load" flag used would also have to be defined on the command flags in order for this code snipped to work.

Currently only YAML files are supported but developers can add support for other input sources by implementing the altsrc.InputSourceContext for their given sources.

Here is a more complete sample of a command using YAML support:

  command := &cli.Command{
    Name:        "test-cmd",
    Aliases:     []string{"tc"},
    Usage:       "this is for testing",
    Description: "testing",
    Action: func(c *cli.Context) error {
      // Action to run
      return nil
    },
    Flags: []cli.Flag{
      NewIntFlag(cli.IntFlag{Name: "test"}),
      cli.StringFlag{Name: "load"}},
  }
  command.Before = InitInputSourceWithContext(command.Flags, NewYamlSourceFromFlagFunc("load"))
  err := command.Run(c)
Subcommands

Subcommands can be defined for a more git-like command line app.

...
app.Commands = []cli.Command{
  {
    Name:      "add",
    Aliases:     []string{"a"},
    Usage:     "add a task to the list",
    Action: func(c *cli.Context) error {
      fmt.Println("added task: ", c.Args().First())
      return nil
    },
  },
  {
    Name:      "complete",
    Aliases:     []string{"c"},
    Usage:     "complete a task on the list",
    Action: func(c *cli.Context) error {
      fmt.Println("completed task: ", c.Args().First())
      return nil
    },
  },
  {
    Name:      "template",
    Aliases:     []string{"r"},
    Usage:     "options for task templates",
    Subcommands: []cli.Command{
      {
        Name:  "add",
        Usage: "add a new template",
        Action: func(c *cli.Context) error {
          fmt.Println("new task template: ", c.Args().First())
          return nil
        },
      },
      {
        Name:  "remove",
        Usage: "remove an existing template",
        Action: func(c *cli.Context) error {
          fmt.Println("removed task template: ", c.Args().First())
          return nil
        },
      },
    },
  },
}
...
Subcommands categories

For additional organization in apps that have many subcommands, you can associate a category for each command to group them together in the help output.

E.g.

...
  app.Commands = []cli.Command{
    {
      Name: "noop",
    },
    {
      Name:     "add",
      Category: "template",
    },
    {
      Name:     "remove",
      Category: "template",
    },
  }
...

Will include:

...
COMMANDS:
    noop

  Template actions:
    add
    remove
...
Exit code

Calling App.Run will not automatically call os.Exit, which means that by default the exit code will "fall through" to being 0. An explicit exit code may be set by returning a non-nil error that fulfills cli.ExitCoder, or a cli.MultiError that includes an error that fulfills cli.ExitCoder, e.g.:

package main

import (
  "os"

  "github.com/codegangsta/cli"
)

func main() {
  app := cli.NewApp()
  app.Flags = []cli.Flag{
    cli.BoolTFlag{
      Name:  "ginger-crouton",
      Usage: "is it in the soup?",
    },
  }
  app.Action = func(ctx *cli.Context) error {
    if !ctx.Bool("ginger-crouton") {
      return cli.NewExitError("it is not in the soup", 86)
    }
    return nil
  }

  app.Run(os.Args)
}
Bash Completion

You can enable completion commands by setting the EnableBashCompletion flag on the App object. By default, this setting will only auto-complete to show an app's subcommands, but you can write your own completion methods for the App or its subcommands.

...
var tasks = []string{"cook", "clean", "laundry", "eat", "sleep", "code"}
app := cli.NewApp()
app.EnableBashCompletion = true
app.Commands = []cli.Command{
  {
    Name:  "complete",
    Aliases: []string{"c"},
    Usage: "complete a task on the list",
    Action: func(c *cli.Context) error {
       fmt.Println("completed task: ", c.Args().First())
       return nil
    },
    BashComplete: func(c *cli.Context) {
      // This will complete if no args are passed
      if c.NArg() > 0 {
        return
      }
      for _, t := range tasks {
        fmt.Println(t)
      }
    },
  }
}
...
To Enable

Source the autocomplete/bash_autocomplete file in your .bashrc file while setting the PROG variable to the name of your program:

PROG=myprogram source /.../cli/autocomplete/bash_autocomplete

To Distribute

Copy autocomplete/bash_autocomplete into /etc/bash_completion.d/ and rename it to the name of the program you wish to add autocomplete support for (or automatically install it there if you are distributing a package). Don't forget to source the file to make it active in the current shell.

sudo cp src/bash_autocomplete /etc/bash_completion.d/<myprogram>
source /etc/bash_completion.d/<myprogram>

Alternatively, you can just document that users should source the generic autocomplete/bash_autocomplete in their bash configuration with $PROG set to the name of their program (as above).

Generated Help Text Customization

All of the help text generation may be customized, and at multiple levels. The templates are exposed as variables AppHelpTemplate, CommandHelpTemplate, and SubcommandHelpTemplate which may be reassigned or augmented, and full override is possible by assigning a compatible func to the cli.HelpPrinter variable, e.g.:

package main

import (
  "fmt"
  "io"
  "os"

  "github.com/codegangsta/cli"
)

func main() {
  // EXAMPLE: Append to an existing template
  cli.AppHelpTemplate = fmt.Sprintf(`%s

WEBSITE: http://awesometown.example.com

SUPPORT: support@awesometown.example.com

`, cli.AppHelpTemplate)

  // EXAMPLE: Override a template
  cli.AppHelpTemplate = `NAME:
   {{.Name}} - {{.Usage}}
USAGE:
   {{.HelpName}} {{if .VisibleFlags}}[global options]{{end}}{{if .Commands}} command
[command options]{{end}} {{if
.ArgsUsage}}{{.ArgsUsage}}{{else}}[arguments...]{{end}}
   {{if len .Authors}}
AUTHOR(S):
   {{range .Authors}}{{ . }}{{end}}
   {{end}}{{if .Commands}}
COMMANDS:
{{range .Commands}}{{if not .HideHelp}}   {{join .Names ", "}}{{ "\t"
}}{{.Usage}}{{ "\n" }}{{end}}{{end}}{{end}}{{if .VisibleFlags}}
GLOBAL OPTIONS:
   {{range .VisibleFlags}}{{.}}
   {{end}}{{end}}{{if .Copyright }}
COPYRIGHT:
   {{.Copyright}}
   {{end}}{{if .Version}}
VERSION:
   {{.Version}}
   {{end}}
`

  // EXAMPLE: Replace the `HelpPrinter` func
  cli.HelpPrinter = func(w io.Writer, templ string, data interface{}) {
    fmt.Println("Ha HA.  I pwnd the help!!1")
  }

  cli.NewApp().Run(os.Args)
}

Contribution Guidelines

Feel free to put up a pull request to fix a bug or maybe add a feature. I will give it a code review and make sure that it does not break backwards compatibility. If I or any other collaborators agree that it is in line with the vision of the project, we will work with you to get the code into a mergeable state and merge it into the master branch.

If you have contributed something significant to the project, I will most likely add you as a collaborator. As a collaborator you are given the ability to merge others pull requests. It is very important that new code does not break existing code, so be careful about what code you do choose to merge. If you have any questions feel free to link @codegangsta to the issue in question and we can review it together.

If you feel like you have contributed to the project but have not yet been added as a collaborator, I probably forgot to add you. Hit @codegangsta up over email and we will get it figured out.

Documentation

Overview

Package cli provides a minimal framework for creating and organizing command line Go applications. cli is designed to be easy to understand and write, the most simple cli application can be written as follows:

func main() {
  cli.NewApp().Run(os.Args)
}

Of course this application does not do much, so let's make this an actual application:

func main() {
  app := cli.NewApp()
  app.Name = "greet"
  app.Usage = "say a greeting"
  app.Action = func(c *cli.Context) error {
    println("Greetings")
  }

  app.Run(os.Args)
}

Index

Examples

Constants

This section is empty.

Variables

View Source
var AppHelpTemplate = `` /* 768-byte string literal not displayed */

AppHelpTemplate is the text template for the Default help topic. cli.go uses text/template to render templates. You can render custom help text by setting this variable.

View Source
var BashCompletionFlag = BoolFlag{
	Name:   "generate-bash-completion",
	Hidden: true,
}

BashCompletionFlag enables bash-completion for all commands and subcommands

View Source
var CommandHelpTemplate = `` /* 358-byte string literal not displayed */

CommandHelpTemplate is the text template for the command help topic. cli.go uses text/template to render templates. You can render custom help text by setting this variable.

View Source
var ErrWriter io.Writer = os.Stderr

ErrWriter is used to write errors to the user. This can be anything implementing the io.Writer interface and defaults to os.Stderr.

View Source
var HelpFlag = BoolFlag{
	Name:  "help, h",
	Usage: "show help",
}

HelpFlag prints the help for all commands and subcommands Set to the zero value (BoolFlag{}) to disable flag -- keeps subcommand unless HideHelp is set to true)

View Source
var HelpPrinter helpPrinter = printHelp

HelpPrinter is a function that writes the help output. If not set a default is used. The function signature is: func(w io.Writer, templ string, data interface{})

View Source
var OsExiter = os.Exit

OsExiter is the function used when the app exits. If not set defaults to os.Exit.

View Source
var SubcommandHelpTemplate = `` /* 433-byte string literal not displayed */

SubcommandHelpTemplate is the text template for the subcommand help topic. cli.go uses text/template to render templates. You can render custom help text by setting this variable.

View Source
var VersionFlag = BoolFlag{
	Name:  "version, v",
	Usage: "print the version",
}

VersionFlag prints the version for the application

View Source
var VersionPrinter = printVersion

VersionPrinter prints the version for the App

Functions

func DefaultAppComplete added in v1.1.0

func DefaultAppComplete(c *Context)

DefaultAppComplete prints the list of subcommands as the default app completion method

func HandleAction added in v1.15.0

func HandleAction(action interface{}, context *Context) (err error)

HandleAction uses ✧✧✧reflection✧✧✧ to figure out if the given Action is an ActionFunc, a func with the legacy signature for Action, or some other invalid thing. If it's an ActionFunc or a func with the legacy signature for Action, the func is run!

func HandleExitCoder added in v1.15.0

func HandleExitCoder(err error)

HandleExitCoder checks if the error fulfills the ExitCoder interface, and if so prints the error to stderr (if it is non-empty) and calls OsExiter with the given exit code. If the given error is a MultiError, then this func is called on all members of the Errors slice.

func ShowAppHelp added in v1.0.0

func ShowAppHelp(c *Context)

ShowAppHelp is an action that displays the help.

func ShowCommandCompletions added in v1.1.0

func ShowCommandCompletions(ctx *Context, command string)

ShowCommandCompletions prints the custom completions for a given command

func ShowCommandHelp added in v1.0.0

func ShowCommandHelp(ctx *Context, command string) error

ShowCommandHelp prints help for the given command

func ShowCompletions added in v1.1.0

func ShowCompletions(c *Context)

ShowCompletions prints the lists of commands within a given context

func ShowSubcommandHelp added in v1.1.0

func ShowSubcommandHelp(c *Context) error

ShowSubcommandHelp prints help for the given subcommand

func ShowVersion added in v1.0.0

func ShowVersion(c *Context)

ShowVersion prints the version number of the App

Types

type ActionFunc added in v1.15.0

type ActionFunc func(*Context) error

ActionFunc is the action to execute when no subcommands are specified

type AfterFunc added in v1.15.0

type AfterFunc func(*Context) error

AfterFunc is an action to execute after any subcommands are run, but after the subcommand has finished it is run even if Action() panics

type App

type App struct {
	// The name of the program. Defaults to path.Base(os.Args[0])
	Name string
	// Full name of command for help, defaults to Name
	HelpName string
	// Description of the program.
	Usage string
	// Text to override the USAGE section of help
	UsageText string
	// Description of the program argument format.
	ArgsUsage string
	// Version of the program
	Version string
	// List of commands to execute
	Commands []Command
	// List of flags to parse
	Flags []Flag
	// Boolean to enable bash completion commands
	EnableBashCompletion bool
	// Boolean to hide built-in help command
	HideHelp bool
	// Boolean to hide built-in version flag and the VERSION section of help
	HideVersion bool

	// An action to execute when the bash-completion flag is set
	BashComplete BashCompleteFunc
	// An action to execute before any subcommands are run, but after the context is ready
	// If a non-nil error is returned, no subcommands are run
	Before BeforeFunc
	// An action to execute after any subcommands are run, but after the subcommand has finished
	// It is run even if Action() panics
	After AfterFunc
	// The action to execute when no subcommands are specified
	// Expects a `cli.ActionFunc` but will accept the *deprecated* signature of `func(*cli.Context) {}`
	// *Note*: support for the deprecated `Action` signature will be removed in a future version
	Action interface{}

	// Execute this function if the proper command cannot be found
	CommandNotFound CommandNotFoundFunc
	// Execute this function if an usage error occurs
	OnUsageError OnUsageErrorFunc
	// Compilation date
	Compiled time.Time
	// List of all authors who contributed
	Authors []Author
	// Copyright of the binary if any
	Copyright string
	// Name of Author (Note: Use App.Authors, this is deprecated)
	Author string
	// Email of Author (Note: Use App.Authors, this is deprecated)
	Email string
	// Writer writer to write output to
	Writer io.Writer
	// ErrWriter writes error output
	ErrWriter io.Writer
	// Other custom info
	Metadata map[string]interface{}
	// contains filtered or unexported fields
}

App is the main structure of a cli application. It is recommended that an app be created with the cli.NewApp() function

func NewApp

func NewApp() *App

NewApp creates a new cli Application with some reasonable defaults for Name, Usage, Version and Action.

func (*App) Categories added in v1.14.0

func (a *App) Categories() CommandCategories

Categories returns a slice containing all the categories with the commands they contain

func (*App) Command added in v1.0.0

func (a *App) Command(name string) *Command

Command returns the named command on App. Returns nil if the command does not exist

func (*App) Run

func (a *App) Run(arguments []string) (err error)

Run is the entry point to the cli app. Parses the arguments slice and routes to the proper flag/args combination

Example
// set args for examples sake
os.Args = []string{"greet", "--name", "Jeremy"}

app := NewApp()
app.Name = "greet"
app.Flags = []Flag{
	StringFlag{Name: "name", Value: "bob", Usage: "a name to say"},
}
app.Action = func(c *Context) error {
	fmt.Printf("Hello %v\n", c.String("name"))
	return nil
}
app.UsageText = "app [first_arg] [second_arg]"
app.Author = "Harrison"
app.Email = "harrison@lolwut.com"
app.Authors = []Author{{Name: "Oliver Allen", Email: "oliver@toyshop.com"}}
app.Run(os.Args)
Output:

Hello Jeremy
Example (BashComplete)
// set args for examples sake
os.Args = []string{"greet", "--generate-bash-completion"}

app := NewApp()
app.Name = "greet"
app.EnableBashCompletion = true
app.Commands = []Command{
	{
		Name:        "describeit",
		Aliases:     []string{"d"},
		Usage:       "use it to see a description",
		Description: "This is how we describe describeit the function",
		Action: func(c *Context) error {
			fmt.Printf("i like to describe things")
			return nil
		},
	}, {
		Name:        "next",
		Usage:       "next example",
		Description: "more stuff to see when generating bash completion",
		Action: func(c *Context) error {
			fmt.Printf("the next example")
			return nil
		},
	},
}

app.Run(os.Args)
Output:

describeit
d
next
help
h
Example (Help)
// set args for examples sake
os.Args = []string{"greet", "h", "describeit"}

app := NewApp()
app.Name = "greet"
app.Flags = []Flag{
	StringFlag{Name: "name", Value: "bob", Usage: "a name to say"},
}
app.Commands = []Command{
	{
		Name:        "describeit",
		Aliases:     []string{"d"},
		Usage:       "use it to see a description",
		Description: "This is how we describe describeit the function",
		Action: func(c *Context) error {
			fmt.Printf("i like to describe things")
			return nil
		},
	},
}
app.Run(os.Args)
Output:

NAME:
   greet describeit - use it to see a description

USAGE:
   greet describeit [arguments...]

DESCRIPTION:
   This is how we describe describeit the function
Example (Subcommand)
// set args for examples sake
os.Args = []string{"say", "hi", "english", "--name", "Jeremy"}
app := NewApp()
app.Name = "say"
app.Commands = []Command{
	{
		Name:        "hello",
		Aliases:     []string{"hi"},
		Usage:       "use it to see a description",
		Description: "This is how we describe hello the function",
		Subcommands: []Command{
			{
				Name:        "english",
				Aliases:     []string{"en"},
				Usage:       "sends a greeting in english",
				Description: "greets someone in english",
				Flags: []Flag{
					StringFlag{
						Name:  "name",
						Value: "Bob",
						Usage: "Name of the person to greet",
					},
				},
				Action: func(c *Context) error {
					fmt.Println("Hello,", c.String("name"))
					return nil
				},
			},
		},
	},
}

app.Run(os.Args)
Output:

Hello, Jeremy

func (*App) RunAndExitOnError deprecated added in v1.1.0

func (a *App) RunAndExitOnError()

RunAndExitOnError calls .Run() and exits non-zero if an error was returned

Deprecated: instead you should return an error that fulfills cli.ExitCoder to cli.App.Run. This will cause the application to exit with the given eror code in the cli.ExitCoder

func (*App) RunAsSubcommand added in v1.1.0

func (a *App) RunAsSubcommand(ctx *Context) (err error)

RunAsSubcommand invokes the subcommand given the context, parses ctx.Args() to generate command-specific flags

func (*App) Setup added in v1.17.0

func (a *App) Setup()

Setup runs initialization code to ensure all data structures are ready for `Run` or inspection prior to `Run`. It is internally called by `Run`, but will return early if setup has already happened.

func (*App) VisibleCategories added in v1.17.0

func (a *App) VisibleCategories() []*CommandCategory

VisibleCategories returns a slice of categories and commands that are Hidden=false

func (*App) VisibleCommands added in v1.17.0

func (a *App) VisibleCommands() []Command

VisibleCommands returns a slice of the Commands with Hidden=false

func (*App) VisibleFlags added in v1.16.0

func (a *App) VisibleFlags() []Flag

VisibleFlags returns a slice of the Flags with Hidden=false

type Args added in v1.1.0

type Args []string

Args contains apps console arguments

func (Args) First added in v1.1.0

func (a Args) First() string

First returns the first argument, or else a blank string

func (Args) Get added in v1.1.0

func (a Args) Get(n int) string

Get returns the nth argument, or else a blank string

func (Args) Present added in v1.1.0

func (a Args) Present() bool

Present checks if there are any arguments present

func (Args) Swap added in v1.1.0

func (a Args) Swap(from, to int) error

Swap swaps arguments at the given indexes

func (Args) Tail added in v1.1.0

func (a Args) Tail() []string

Tail returns the rest of the arguments (not the first one) or else an empty string slice

type Author added in v1.6.0

type Author struct {
	Name  string // The Authors name
	Email string // The Authors email
}

Author represents someone who has contributed to a cli project.

func (Author) String added in v1.6.0

func (a Author) String() string

String makes Author comply to the Stringer interface, to allow an easy print in the templating process

type BashCompleteFunc added in v1.15.0

type BashCompleteFunc func(*Context)

BashCompleteFunc is an action to execute when the bash-completion flag is set

type BeforeFunc added in v1.15.0

type BeforeFunc func(*Context) error

BeforeFunc is an action to execute before any subcommands are run, but after the context is ready if a non-nil error is returned, no subcommands are run

type BoolFlag

type BoolFlag struct {
	Name        string
	Usage       string
	EnvVar      string
	Destination *bool
	Hidden      bool
}

BoolFlag is a switch that defaults to false

func (BoolFlag) Apply

func (f BoolFlag) Apply(set *flag.FlagSet)

Apply populates the flag given the flag set and environment

func (BoolFlag) GetName added in v1.11.1

func (f BoolFlag) GetName() string

GetName returns the name of the flag.

func (BoolFlag) String

func (f BoolFlag) String() string

String returns a readable representation of this value (for usage defaults)

type BoolTFlag added in v1.1.0

type BoolTFlag struct {
	Name        string
	Usage       string
	EnvVar      string
	Destination *bool
	Hidden      bool
}

BoolTFlag this represents a boolean flag that is true by default, but can still be set to false by --some-flag=false

func (BoolTFlag) Apply added in v1.1.0

func (f BoolTFlag) Apply(set *flag.FlagSet)

Apply populates the flag given the flag set and environment

func (BoolTFlag) GetName added in v1.11.1

func (f BoolTFlag) GetName() string

GetName returns the name of the flag.

func (BoolTFlag) String added in v1.1.0

func (f BoolTFlag) String() string

String returns a readable representation of this value (for usage defaults)

type Command

type Command struct {
	// The name of the command
	Name string
	// short name of the command. Typically one character (deprecated, use `Aliases`)
	ShortName string
	// A list of aliases for the command
	Aliases []string
	// A short description of the usage of this command
	Usage string
	// Custom text to show on USAGE section of help
	UsageText string
	// A longer explanation of how the command works
	Description string
	// A short description of the arguments of this command
	ArgsUsage string
	// The category the command is part of
	Category string
	// The function to call when checking for bash command completions
	BashComplete BashCompleteFunc
	// An action to execute before any sub-subcommands are run, but after the context is ready
	// If a non-nil error is returned, no sub-subcommands are run
	Before BeforeFunc
	// An action to execute after any subcommands are run, but after the subcommand has finished
	// It is run even if Action() panics
	After AfterFunc
	// The function to call when this command is invoked
	Action interface{}

	// Execute this function if a usage error occurs.
	OnUsageError OnUsageErrorFunc
	// List of child commands
	Subcommands Commands
	// List of flags to parse
	Flags []Flag
	// Treat all flags as normal arguments if true
	SkipFlagParsing bool
	// Boolean to hide built-in help command
	HideHelp bool
	// Boolean to hide this command from help or completion
	Hidden bool

	// Full name of command for help, defaults to full command name, including parent commands.
	HelpName string
	// contains filtered or unexported fields
}

Command is a subcommand for a cli.App.

func (Command) FullName added in v1.9.0

func (c Command) FullName() string

FullName returns the full name of the command. For subcommands this ensures that parent commands are part of the command path

func (Command) HasName

func (c Command) HasName(name string) bool

HasName returns true if Command.Name or Command.ShortName matches given name

func (Command) Names added in v1.6.0

func (c Command) Names() []string

Names returns the names including short names and aliases.

func (Command) Run

func (c Command) Run(ctx *Context) (err error)

Run invokes the command given the context, parses ctx.Args() to generate command-specific flags

func (Command) VisibleFlags added in v1.16.0

func (c Command) VisibleFlags() []Flag

VisibleFlags returns a slice of the Flags with Hidden=false

type CommandCategories added in v1.14.0

type CommandCategories []*CommandCategory

CommandCategories is a slice of *CommandCategory.

func (CommandCategories) AddCommand added in v1.14.0

func (c CommandCategories) AddCommand(category string, command Command) CommandCategories

AddCommand adds a command to a category.

func (CommandCategories) Len added in v1.14.0

func (c CommandCategories) Len() int

func (CommandCategories) Less added in v1.14.0

func (c CommandCategories) Less(i, j int) bool

func (CommandCategories) Swap added in v1.14.0

func (c CommandCategories) Swap(i, j int)

type CommandCategory added in v1.14.0

type CommandCategory struct {
	Name     string
	Commands Commands
}

CommandCategory is a category containing commands.

func (*CommandCategory) VisibleCommands added in v1.17.0

func (c *CommandCategory) VisibleCommands() []Command

VisibleCommands returns a slice of the Commands with Hidden=false

type CommandNotFoundFunc added in v1.15.0

type CommandNotFoundFunc func(*Context, string)

CommandNotFoundFunc is executed if the proper command cannot be found

type Commands added in v1.14.0

type Commands []Command

Commands is a slice of Command

type Context

type Context struct {
	App     *App
	Command Command
	// contains filtered or unexported fields
}

Context is a type that is passed through to each Handler action in a cli application. Context can be used to retrieve context-specific Args and parsed command-line options.

func NewContext

func NewContext(app *App, set *flag.FlagSet, parentCtx *Context) *Context

NewContext creates a new context. For use in when invoking an App or Command action.

func (*Context) Args

func (c *Context) Args() Args

Args returns the command line arguments associated with the context.

func (*Context) Bool

func (c *Context) Bool(name string) bool

Bool looks up the value of a local bool flag, returns false if no bool flag exists

func (*Context) BoolT added in v1.1.0

func (c *Context) BoolT(name string) bool

BoolT looks up the value of a local boolT flag, returns false if no bool flag exists

func (*Context) Duration added in v1.3.0

func (c *Context) Duration(name string) time.Duration

Duration looks up the value of a local time.Duration flag, returns 0 if no time.Duration flag exists

func (*Context) FlagNames added in v1.3.0

func (c *Context) FlagNames() (names []string)

FlagNames returns a slice of flag names used in this context.

func (*Context) Float64 added in v1.1.0

func (c *Context) Float64(name string) float64

Float64 looks up the value of a local float64 flag, returns 0 if no float64 flag exists

func (*Context) Generic added in v1.1.0

func (c *Context) Generic(name string) interface{}

Generic looks up the value of a local generic flag, returns nil if no generic flag exists

func (*Context) GlobalBool

func (c *Context) GlobalBool(name string) bool

GlobalBool looks up the value of a global bool flag, returns false if no bool flag exists

func (*Context) GlobalBoolT added in v1.17.0

func (c *Context) GlobalBoolT(name string) bool

GlobalBoolT looks up the value of a global bool flag, returns true if no bool flag exists

func (*Context) GlobalDuration added in v1.3.0

func (c *Context) GlobalDuration(name string) time.Duration

GlobalDuration looks up the value of a global time.Duration flag, returns 0 if no time.Duration flag exists

func (*Context) GlobalFlagNames added in v1.3.1

func (c *Context) GlobalFlagNames() (names []string)

GlobalFlagNames returns a slice of global flag names used by the app.

func (*Context) GlobalFloat64 added in v1.15.0

func (c *Context) GlobalFloat64(name string) float64

GlobalFloat64 looks up the value of a global float64 flag, returns float64(0) if no float64 flag exists

func (*Context) GlobalGeneric added in v1.1.0

func (c *Context) GlobalGeneric(name string) interface{}

GlobalGeneric looks up the value of a global generic flag, returns nil if no generic flag exists

func (*Context) GlobalInt

func (c *Context) GlobalInt(name string) int

GlobalInt looks up the value of a global int flag, returns 0 if no int flag exists

func (*Context) GlobalIntSlice added in v1.0.0

func (c *Context) GlobalIntSlice(name string) []int

GlobalIntSlice looks up the value of a global int slice flag, returns nil if no int slice flag exists

func (*Context) GlobalIsSet added in v1.3.1

func (c *Context) GlobalIsSet(name string) bool

GlobalIsSet determines if the global flag was actually set

func (*Context) GlobalSet added in v1.15.0

func (c *Context) GlobalSet(name, value string) error

GlobalSet sets a context flag to a value on the global flagset

func (*Context) GlobalString

func (c *Context) GlobalString(name string) string

GlobalString looks up the value of a global string flag, returns "" if no string flag exists

func (*Context) GlobalStringSlice added in v1.0.0

func (c *Context) GlobalStringSlice(name string) []string

GlobalStringSlice looks up the value of a global string slice flag, returns nil if no string slice flag exists

func (*Context) Int

func (c *Context) Int(name string) int

Int looks up the value of a local int flag, returns 0 if no int flag exists

func (*Context) IntSlice added in v1.0.0

func (c *Context) IntSlice(name string) []int

IntSlice looks up the value of a local int slice flag, returns nil if no int slice flag exists

func (*Context) IsSet added in v1.1.0

func (c *Context) IsSet(name string) bool

IsSet determines if the flag was actually set

func (*Context) NArg added in v1.13.0

func (c *Context) NArg() int

NArg returns the number of the command line arguments.

func (*Context) NumFlags added in v1.6.0

func (c *Context) NumFlags() int

NumFlags returns the number of flags set

func (*Context) Parent added in v1.8.0

func (c *Context) Parent() *Context

Parent returns the parent context, if any

func (*Context) Set added in v1.15.0

func (c *Context) Set(name, value string) error

Set sets a context flag to a value.

func (*Context) String

func (c *Context) String(name string) string

String looks up the value of a local string flag, returns "" if no string flag exists

func (*Context) StringSlice added in v1.0.0

func (c *Context) StringSlice(name string) []string

StringSlice looks up the value of a local string slice flag, returns nil if no string slice flag exists

type DurationFlag added in v1.3.0

type DurationFlag struct {
	Name        string
	Value       time.Duration
	Usage       string
	EnvVar      string
	Destination *time.Duration
	Hidden      bool
}

DurationFlag is a flag that takes a duration specified in Go's duration format: https://golang.org/pkg/time/#ParseDuration

func (DurationFlag) Apply added in v1.3.0

func (f DurationFlag) Apply(set *flag.FlagSet)

Apply populates the flag given the flag set and environment

func (DurationFlag) GetName added in v1.11.1

func (f DurationFlag) GetName() string

GetName returns the name of the flag.

func (DurationFlag) String added in v1.3.0

func (f DurationFlag) String() string

String returns a readable representation of this value (for usage defaults)

type ExitCoder added in v1.15.0

type ExitCoder interface {
	error
	ExitCode() int
}

ExitCoder is the interface checked by `App` and `Command` for a custom exit code

type ExitError added in v1.15.0

type ExitError struct {
	// contains filtered or unexported fields
}

ExitError fulfills both the builtin `error` interface and `ExitCoder`

func NewExitError added in v1.15.0

func NewExitError(message string, exitCode int) *ExitError

NewExitError makes a new *ExitError

func (*ExitError) Error added in v1.15.0

func (ee *ExitError) Error() string

Error returns the string message, fulfilling the interface required by `error`

func (*ExitError) ExitCode added in v1.15.0

func (ee *ExitError) ExitCode() int

ExitCode returns the exit code, fulfilling the interface required by `ExitCoder`

type Flag

type Flag interface {
	fmt.Stringer
	// Apply Flag settings to the given flag set
	Apply(*flag.FlagSet)
	GetName() string
}

Flag is a common interface related to parsing flags in cli. For more advanced flag parsing techniques, it is recommended that this interface be implemented.

type FlagStringFunc added in v1.17.0

type FlagStringFunc func(Flag) string

FlagStringFunc is used by the help generation to display a flag, which is expected to be a single line.

var FlagStringer FlagStringFunc = stringifyFlag

FlagStringer converts a flag definition to a string. This is used by help to display a flag.

type Float64Flag added in v1.1.0

type Float64Flag struct {
	Name        string
	Value       float64
	Usage       string
	EnvVar      string
	Destination *float64
	Hidden      bool
}

Float64Flag is a flag that takes an float value Errors if the value provided cannot be parsed

func (Float64Flag) Apply added in v1.1.0

func (f Float64Flag) Apply(set *flag.FlagSet)

Apply populates the flag given the flag set and environment

func (Float64Flag) GetName added in v1.11.1

func (f Float64Flag) GetName() string

GetName returns the name of the flag.

func (Float64Flag) String added in v1.1.0

func (f Float64Flag) String() string

String returns the usage

type Generic added in v1.1.0

type Generic interface {
	Set(value string) error
	String() string
}

Generic is a generic parseable type identified by a specific flag

type GenericFlag added in v1.1.0

type GenericFlag struct {
	Name   string
	Value  Generic
	Usage  string
	EnvVar string
	Hidden bool
}

GenericFlag is the flag type for types implementing Generic

func (GenericFlag) Apply added in v1.1.0

func (f GenericFlag) Apply(set *flag.FlagSet)

Apply takes the flagset and calls Set on the generic flag with the value provided by the user for parsing by the flag

func (GenericFlag) GetName added in v1.11.1

func (f GenericFlag) GetName() string

GetName returns the name of a flag.

func (GenericFlag) String added in v1.1.0

func (f GenericFlag) String() string

String returns the string representation of the generic flag to display the help text to the user (uses the String() method of the generic flag to show the value)

type IntFlag

type IntFlag struct {
	Name        string
	Value       int
	Usage       string
	EnvVar      string
	Destination *int
	Hidden      bool
}

IntFlag is a flag that takes an integer Errors if the value provided cannot be parsed

func (IntFlag) Apply

func (f IntFlag) Apply(set *flag.FlagSet)

Apply populates the flag given the flag set and environment

func (IntFlag) GetName added in v1.11.1

func (f IntFlag) GetName() string

GetName returns the name of the flag.

func (IntFlag) String

func (f IntFlag) String() string

String returns the usage

type IntSlice added in v1.0.0

type IntSlice []int

IntSlice is an opaque type for []int to satisfy flag.Value

func (*IntSlice) Set added in v1.0.0

func (f *IntSlice) Set(value string) error

Set parses the value into an integer and appends it to the list of values

func (*IntSlice) String added in v1.0.0

func (f *IntSlice) String() string

String returns a readable representation of this value (for usage defaults)

func (*IntSlice) Value added in v1.0.0

func (f *IntSlice) Value() []int

Value returns the slice of ints set by this flag

type IntSliceFlag added in v1.0.0

type IntSliceFlag struct {
	Name   string
	Value  *IntSlice
	Usage  string
	EnvVar string
	Hidden bool
}

IntSliceFlag is an int flag that can be specified multiple times on the command-line

func (IntSliceFlag) Apply added in v1.0.0

func (f IntSliceFlag) Apply(set *flag.FlagSet)

Apply populates the flag given the flag set and environment

func (IntSliceFlag) GetName added in v1.11.1

func (f IntSliceFlag) GetName() string

GetName returns the name of the flag.

func (IntSliceFlag) String added in v1.0.0

func (f IntSliceFlag) String() string

String returns the usage

type MultiError added in v1.7.1

type MultiError struct {
	Errors []error
}

MultiError is an error that wraps multiple errors.

func NewMultiError added in v1.7.1

func NewMultiError(err ...error) MultiError

NewMultiError creates a new MultiError. Pass in one or more errors.

func (MultiError) Error added in v1.7.1

func (m MultiError) Error() string

Error implents the error interface.

type OnUsageErrorFunc added in v1.15.0

type OnUsageErrorFunc func(context *Context, err error, isSubcommand bool) error

OnUsageErrorFunc is executed if an usage error occurs. This is useful for displaying customized usage error messages. This function is able to replace the original error messages. If this function is not set, the "Incorrect usage" is displayed and the execution is interrupted.

type StringFlag

type StringFlag struct {
	Name        string
	Value       string
	Usage       string
	EnvVar      string
	Destination *string
	Hidden      bool
}

StringFlag represents a flag that takes as string value

func (StringFlag) Apply

func (f StringFlag) Apply(set *flag.FlagSet)

Apply populates the flag given the flag set and environment

func (StringFlag) GetName added in v1.11.1

func (f StringFlag) GetName() string

GetName returns the name of the flag.

func (StringFlag) String

func (f StringFlag) String() string

String returns the usage

type StringSlice added in v1.0.0

type StringSlice []string

StringSlice is an opaque type for []string to satisfy flag.Value

func (*StringSlice) Set added in v1.0.0

func (f *StringSlice) Set(value string) error

Set appends the string value to the list of values

func (*StringSlice) String added in v1.0.0

func (f *StringSlice) String() string

String returns a readable representation of this value (for usage defaults)

func (*StringSlice) Value added in v1.0.0

func (f *StringSlice) Value() []string

Value returns the slice of strings set by this flag

type StringSliceFlag added in v1.0.0

type StringSliceFlag struct {
	Name   string
	Value  *StringSlice
	Usage  string
	EnvVar string
	Hidden bool
}

StringSliceFlag is a string flag that can be specified multiple times on the command-line

func (StringSliceFlag) Apply added in v1.0.0

func (f StringSliceFlag) Apply(set *flag.FlagSet)

Apply populates the flag given the flag set and environment

func (StringSliceFlag) GetName added in v1.11.1

func (f StringSliceFlag) GetName() string

GetName returns the name of a flag.

func (StringSliceFlag) String added in v1.0.0

func (f StringSliceFlag) String() string

String returns the usage

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