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Published: Oct 24, 2024 License: Apache-2.0 Imports: 23 Imported by: 0

Documentation

Index

Constants

View Source
const (
	// Operation types.
	OpCreate    = ent.OpCreate
	OpDelete    = ent.OpDelete
	OpDeleteOne = ent.OpDeleteOne
	OpUpdate    = ent.OpUpdate
	OpUpdateOne = ent.OpUpdateOne

	// Node types.
	TypeFriendship = "Friendship"
	TypeGroup      = "Group"
	TypePet        = "Pet"
	TypeUser       = "User"
)

Variables

View Source
var (
	// DefaultSchemaConfig represents the default schema names for all tables as defined in ent/schema.
	DefaultSchemaConfig = SchemaConfig{
		Friendship:    tableSchemas[0],
		Group:         tableSchemas[0],
		GroupUsers:    tableSchemas[0],
		Pet:           tableSchemas[1],
		User:          tableSchemas[2],
		UserFollowing: tableSchemas[2],
	}
)
View Source
var ErrTxStarted = errors.New("versioned: cannot start a transaction within a transaction")

ErrTxStarted is returned when trying to start a new transaction from a transactional client.

Functions

func Asc

func Asc(fields ...string) func(*sql.Selector)

Asc applies the given fields in ASC order.

func Desc

func Desc(fields ...string) func(*sql.Selector)

Desc applies the given fields in DESC order.

func IsConstraintError

func IsConstraintError(err error) bool

IsConstraintError returns a boolean indicating whether the error is a constraint failure.

func IsNotFound

func IsNotFound(err error) bool

IsNotFound returns a boolean indicating whether the error is a not found error.

func IsNotLoaded

func IsNotLoaded(err error) bool

IsNotLoaded returns a boolean indicating whether the error is a not loaded error.

func IsNotSingular

func IsNotSingular(err error) bool

IsNotSingular returns a boolean indicating whether the error is a not singular error.

func IsValidationError

func IsValidationError(err error) bool

IsValidationError returns a boolean indicating whether the error is a validation error.

func MaskNotFound

func MaskNotFound(err error) error

MaskNotFound masks not found error.

func NewContext

func NewContext(parent context.Context, c *Client) context.Context

NewContext returns a new context with the given Client attached.

func NewTxContext

func NewTxContext(parent context.Context, tx *Tx) context.Context

NewTxContext returns a new context with the given Tx attached.

Types

type AggregateFunc

type AggregateFunc func(*sql.Selector) string

AggregateFunc applies an aggregation step on the group-by traversal/selector.

func As

As is a pseudo aggregation function for renaming another other functions with custom names. For example:

GroupBy(field1, field2).
Aggregate(versioned.As(versioned.Sum(field1), "sum_field1"), (versioned.As(versioned.Sum(field2), "sum_field2")).
Scan(ctx, &v)

func Count

func Count() AggregateFunc

Count applies the "count" aggregation function on each group.

func Max

func Max(field string) AggregateFunc

Max applies the "max" aggregation function on the given field of each group.

func Mean

func Mean(field string) AggregateFunc

Mean applies the "mean" aggregation function on the given field of each group.

func Min

func Min(field string) AggregateFunc

Min applies the "min" aggregation function on the given field of each group.

func Sum

func Sum(field string) AggregateFunc

Sum applies the "sum" aggregation function on the given field of each group.

type Client

type Client struct {

	// Schema is the client for creating, migrating and dropping schema.
	Schema *migrate.Schema
	// Friendship is the client for interacting with the Friendship builders.
	Friendship *FriendshipClient
	// Group is the client for interacting with the Group builders.
	Group *GroupClient
	// Pet is the client for interacting with the Pet builders.
	Pet *PetClient
	// User is the client for interacting with the User builders.
	User *UserClient
	// contains filtered or unexported fields
}

Client is the client that holds all ent builders.

func FromContext

func FromContext(ctx context.Context) *Client

FromContext returns a Client stored inside a context, or nil if there isn't one.

func NewClient

func NewClient(opts ...Option) *Client

NewClient creates a new client configured with the given options.

func Open

func Open(driverName, dataSourceName string, options ...Option) (*Client, error)

Open opens a database/sql.DB specified by the driver name and the data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.

func (*Client) BeginTx

func (c *Client) BeginTx(ctx context.Context, opts *sql.TxOptions) (*Tx, error)

BeginTx returns a transactional client with specified options.

func (*Client) Close

func (c *Client) Close() error

Close closes the database connection and prevents new queries from starting.

func (*Client) Debug

func (c *Client) Debug() *Client

Debug returns a new debug-client. It's used to get verbose logging on specific operations.

client.Debug().
	Friendship.
	Query().
	Count(ctx)

func (*Client) Intercept

func (c *Client) Intercept(interceptors ...Interceptor)

Intercept adds the query interceptors to all the entity clients. In order to add interceptors to a specific client, call: `client.Node.Intercept(...)`.

func (*Client) Mutate

func (c *Client) Mutate(ctx context.Context, m Mutation) (Value, error)

Mutate implements the ent.Mutator interface.

func (*Client) Tx

func (c *Client) Tx(ctx context.Context) (*Tx, error)

Tx returns a new transactional client. The provided context is used until the transaction is committed or rolled back.

func (*Client) Use

func (c *Client) Use(hooks ...Hook)

Use adds the mutation hooks to all the entity clients. In order to add hooks to a specific client, call: `client.Node.Use(...)`.

type CommitFunc

type CommitFunc func(context.Context, *Tx) error

The CommitFunc type is an adapter to allow the use of ordinary function as a Committer. If f is a function with the appropriate signature, CommitFunc(f) is a Committer that calls f.

func (CommitFunc) Commit

func (f CommitFunc) Commit(ctx context.Context, tx *Tx) error

Commit calls f(ctx, m).

type CommitHook

type CommitHook func(Committer) Committer

CommitHook defines the "commit middleware". A function that gets a Committer and returns a Committer. For example:

hook := func(next ent.Committer) ent.Committer {
	return ent.CommitFunc(func(ctx context.Context, tx *ent.Tx) error {
		// Do some stuff before.
		if err := next.Commit(ctx, tx); err != nil {
			return err
		}
		// Do some stuff after.
		return nil
	})
}

type Committer

type Committer interface {
	Commit(context.Context, *Tx) error
}

Committer is the interface that wraps the Commit method.

type ConstraintError

type ConstraintError struct {
	// contains filtered or unexported fields
}

ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.

func (ConstraintError) Error

func (e ConstraintError) Error() string

Error implements the error interface.

func (*ConstraintError) Unwrap

func (e *ConstraintError) Unwrap() error

Unwrap implements the errors.Wrapper interface.

type Friendship

type Friendship struct {

	// ID of the ent.
	ID int `json:"id,omitempty"`
	// Weight holds the value of the "weight" field.
	Weight int `json:"weight,omitempty"`
	// CreatedAt holds the value of the "created_at" field.
	CreatedAt time.Time `json:"created_at,omitempty"`
	// UserID holds the value of the "user_id" field.
	UserID int `json:"user_id,omitempty"`
	// FriendID holds the value of the "friend_id" field.
	FriendID int `json:"friend_id,omitempty"`
	// Edges holds the relations/edges for other nodes in the graph.
	// The values are being populated by the FriendshipQuery when eager-loading is set.
	Edges FriendshipEdges `json:"edges"`
	// contains filtered or unexported fields
}

Friendship is the model entity for the Friendship schema.

func (*Friendship) QueryFriend

func (f *Friendship) QueryFriend() *UserQuery

QueryFriend queries the "friend" edge of the Friendship entity.

func (*Friendship) QueryUser

func (f *Friendship) QueryUser() *UserQuery

QueryUser queries the "user" edge of the Friendship entity.

func (*Friendship) String

func (f *Friendship) String() string

String implements the fmt.Stringer.

func (*Friendship) Unwrap

func (f *Friendship) Unwrap() *Friendship

Unwrap unwraps the Friendship entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.

func (*Friendship) Update

func (f *Friendship) Update() *FriendshipUpdateOne

Update returns a builder for updating this Friendship. Note that you need to call Friendship.Unwrap() before calling this method if this Friendship was returned from a transaction, and the transaction was committed or rolled back.

func (*Friendship) Value

func (f *Friendship) Value(name string) (ent.Value, error)

Value returns the ent.Value that was dynamically selected and assigned to the Friendship. This includes values selected through modifiers, order, etc.

type FriendshipClient

type FriendshipClient struct {
	// contains filtered or unexported fields
}

FriendshipClient is a client for the Friendship schema.

func NewFriendshipClient

func NewFriendshipClient(c config) *FriendshipClient

NewFriendshipClient returns a client for the Friendship from the given config.

func (*FriendshipClient) Create

func (c *FriendshipClient) Create() *FriendshipCreate

Create returns a builder for creating a Friendship entity.

func (*FriendshipClient) CreateBulk

func (c *FriendshipClient) CreateBulk(builders ...*FriendshipCreate) *FriendshipCreateBulk

CreateBulk returns a builder for creating a bulk of Friendship entities.

func (*FriendshipClient) Delete

func (c *FriendshipClient) Delete() *FriendshipDelete

Delete returns a delete builder for Friendship.

func (*FriendshipClient) DeleteOne

DeleteOne returns a builder for deleting the given entity.

func (*FriendshipClient) DeleteOneID

func (c *FriendshipClient) DeleteOneID(id int) *FriendshipDeleteOne

DeleteOneID returns a builder for deleting the given entity by its id.

func (*FriendshipClient) Get

func (c *FriendshipClient) Get(ctx context.Context, id int) (*Friendship, error)

Get returns a Friendship entity by its id.

func (*FriendshipClient) GetX

func (c *FriendshipClient) GetX(ctx context.Context, id int) *Friendship

GetX is like Get, but panics if an error occurs.

func (*FriendshipClient) Hooks

func (c *FriendshipClient) Hooks() []Hook

Hooks returns the client hooks.

func (*FriendshipClient) Intercept

func (c *FriendshipClient) Intercept(interceptors ...Interceptor)

Intercept adds a list of query interceptors to the interceptors stack. A call to `Intercept(f, g, h)` equals to `friendship.Intercept(f(g(h())))`.

func (*FriendshipClient) Interceptors

func (c *FriendshipClient) Interceptors() []Interceptor

Interceptors returns the client interceptors.

func (*FriendshipClient) MapCreateBulk

func (c *FriendshipClient) MapCreateBulk(slice any, setFunc func(*FriendshipCreate, int)) *FriendshipCreateBulk

MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates a builder and applies setFunc on it.

func (*FriendshipClient) Query

func (c *FriendshipClient) Query() *FriendshipQuery

Query returns a query builder for Friendship.

func (*FriendshipClient) QueryFriend

func (c *FriendshipClient) QueryFriend(f *Friendship) *UserQuery

QueryFriend queries the friend edge of a Friendship.

func (*FriendshipClient) QueryUser

func (c *FriendshipClient) QueryUser(f *Friendship) *UserQuery

QueryUser queries the user edge of a Friendship.

func (*FriendshipClient) Update

func (c *FriendshipClient) Update() *FriendshipUpdate

Update returns an update builder for Friendship.

func (*FriendshipClient) UpdateOne

UpdateOne returns an update builder for the given entity.

func (*FriendshipClient) UpdateOneID

func (c *FriendshipClient) UpdateOneID(id int) *FriendshipUpdateOne

UpdateOneID returns an update builder for the given id.

func (*FriendshipClient) Use

func (c *FriendshipClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `friendship.Hooks(f(g(h())))`.

type FriendshipCreate

type FriendshipCreate struct {
	// contains filtered or unexported fields
}

FriendshipCreate is the builder for creating a Friendship entity.

func (*FriendshipCreate) Exec

func (fc *FriendshipCreate) Exec(ctx context.Context) error

Exec executes the query.

func (*FriendshipCreate) ExecX

func (fc *FriendshipCreate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*FriendshipCreate) Mutation

func (fc *FriendshipCreate) Mutation() *FriendshipMutation

Mutation returns the FriendshipMutation object of the builder.

func (*FriendshipCreate) Save

func (fc *FriendshipCreate) Save(ctx context.Context) (*Friendship, error)

Save creates the Friendship in the database.

func (*FriendshipCreate) SaveX

func (fc *FriendshipCreate) SaveX(ctx context.Context) *Friendship

SaveX calls Save and panics if Save returns an error.

func (*FriendshipCreate) SetCreatedAt

func (fc *FriendshipCreate) SetCreatedAt(t time.Time) *FriendshipCreate

SetCreatedAt sets the "created_at" field.

func (*FriendshipCreate) SetFriend

func (fc *FriendshipCreate) SetFriend(u *User) *FriendshipCreate

SetFriend sets the "friend" edge to the User entity.

func (*FriendshipCreate) SetFriendID

func (fc *FriendshipCreate) SetFriendID(i int) *FriendshipCreate

SetFriendID sets the "friend_id" field.

func (*FriendshipCreate) SetNillableCreatedAt

func (fc *FriendshipCreate) SetNillableCreatedAt(t *time.Time) *FriendshipCreate

SetNillableCreatedAt sets the "created_at" field if the given value is not nil.

func (*FriendshipCreate) SetNillableWeight

func (fc *FriendshipCreate) SetNillableWeight(i *int) *FriendshipCreate

SetNillableWeight sets the "weight" field if the given value is not nil.

func (*FriendshipCreate) SetUser

func (fc *FriendshipCreate) SetUser(u *User) *FriendshipCreate

SetUser sets the "user" edge to the User entity.

func (*FriendshipCreate) SetUserID

func (fc *FriendshipCreate) SetUserID(i int) *FriendshipCreate

SetUserID sets the "user_id" field.

func (*FriendshipCreate) SetWeight

func (fc *FriendshipCreate) SetWeight(i int) *FriendshipCreate

SetWeight sets the "weight" field.

type FriendshipCreateBulk

type FriendshipCreateBulk struct {
	// contains filtered or unexported fields
}

FriendshipCreateBulk is the builder for creating many Friendship entities in bulk.

func (*FriendshipCreateBulk) Exec

func (fcb *FriendshipCreateBulk) Exec(ctx context.Context) error

Exec executes the query.

func (*FriendshipCreateBulk) ExecX

func (fcb *FriendshipCreateBulk) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*FriendshipCreateBulk) Save

func (fcb *FriendshipCreateBulk) Save(ctx context.Context) ([]*Friendship, error)

Save creates the Friendship entities in the database.

func (*FriendshipCreateBulk) SaveX

func (fcb *FriendshipCreateBulk) SaveX(ctx context.Context) []*Friendship

SaveX is like Save, but panics if an error occurs.

type FriendshipDelete

type FriendshipDelete struct {
	// contains filtered or unexported fields
}

FriendshipDelete is the builder for deleting a Friendship entity.

func (*FriendshipDelete) Exec

func (fd *FriendshipDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*FriendshipDelete) ExecX

func (fd *FriendshipDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*FriendshipDelete) Where

Where appends a list predicates to the FriendshipDelete builder.

type FriendshipDeleteOne

type FriendshipDeleteOne struct {
	// contains filtered or unexported fields
}

FriendshipDeleteOne is the builder for deleting a single Friendship entity.

func (*FriendshipDeleteOne) Exec

func (fdo *FriendshipDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*FriendshipDeleteOne) ExecX

func (fdo *FriendshipDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*FriendshipDeleteOne) Where

Where appends a list predicates to the FriendshipDelete builder.

type FriendshipEdges

type FriendshipEdges struct {
	// User holds the value of the user edge.
	User *User `json:"user,omitempty"`
	// Friend holds the value of the friend edge.
	Friend *User `json:"friend,omitempty"`
	// contains filtered or unexported fields
}

FriendshipEdges holds the relations/edges for other nodes in the graph.

func (FriendshipEdges) FriendOrErr

func (e FriendshipEdges) FriendOrErr() (*User, error)

FriendOrErr returns the Friend value or an error if the edge was not loaded in eager-loading, or loaded but was not found.

func (FriendshipEdges) UserOrErr

func (e FriendshipEdges) UserOrErr() (*User, error)

UserOrErr returns the User value or an error if the edge was not loaded in eager-loading, or loaded but was not found.

type FriendshipGroupBy

type FriendshipGroupBy struct {
	// contains filtered or unexported fields
}

FriendshipGroupBy is the group-by builder for Friendship entities.

func (*FriendshipGroupBy) Aggregate

func (fgb *FriendshipGroupBy) Aggregate(fns ...AggregateFunc) *FriendshipGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*FriendshipGroupBy) Bool

func (s *FriendshipGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*FriendshipGroupBy) BoolX

func (s *FriendshipGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*FriendshipGroupBy) Bools

func (s *FriendshipGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*FriendshipGroupBy) BoolsX

func (s *FriendshipGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*FriendshipGroupBy) Float64

func (s *FriendshipGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*FriendshipGroupBy) Float64X

func (s *FriendshipGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*FriendshipGroupBy) Float64s

func (s *FriendshipGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*FriendshipGroupBy) Float64sX

func (s *FriendshipGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*FriendshipGroupBy) Int

func (s *FriendshipGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*FriendshipGroupBy) IntX

func (s *FriendshipGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*FriendshipGroupBy) Ints

func (s *FriendshipGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*FriendshipGroupBy) IntsX

func (s *FriendshipGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*FriendshipGroupBy) Scan

func (fgb *FriendshipGroupBy) Scan(ctx context.Context, v any) error

Scan applies the selector query and scans the result into the given value.

func (*FriendshipGroupBy) ScanX

func (s *FriendshipGroupBy) ScanX(ctx context.Context, v any)

ScanX is like Scan, but panics if an error occurs.

func (*FriendshipGroupBy) String

func (s *FriendshipGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*FriendshipGroupBy) StringX

func (s *FriendshipGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*FriendshipGroupBy) Strings

func (s *FriendshipGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*FriendshipGroupBy) StringsX

func (s *FriendshipGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type FriendshipMutation

type FriendshipMutation struct {
	// contains filtered or unexported fields
}

FriendshipMutation represents an operation that mutates the Friendship nodes in the graph.

func (*FriendshipMutation) AddField

func (m *FriendshipMutation) AddField(name string, value ent.Value) error

AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*FriendshipMutation) AddWeight

func (m *FriendshipMutation) AddWeight(i int)

AddWeight adds i to the "weight" field.

func (*FriendshipMutation) AddedEdges

func (m *FriendshipMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*FriendshipMutation) AddedField

func (m *FriendshipMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*FriendshipMutation) AddedFields

func (m *FriendshipMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented/decremented during this mutation.

func (*FriendshipMutation) AddedIDs

func (m *FriendshipMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.

func (*FriendshipMutation) AddedWeight

func (m *FriendshipMutation) AddedWeight() (r int, exists bool)

AddedWeight returns the value that was added to the "weight" field in this mutation.

func (*FriendshipMutation) ClearEdge

func (m *FriendshipMutation) ClearEdge(name string) error

ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.

func (*FriendshipMutation) ClearField

func (m *FriendshipMutation) ClearField(name string) error

ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.

func (*FriendshipMutation) ClearFriend

func (m *FriendshipMutation) ClearFriend()

ClearFriend clears the "friend" edge to the User entity.

func (*FriendshipMutation) ClearUser

func (m *FriendshipMutation) ClearUser()

ClearUser clears the "user" edge to the User entity.

func (*FriendshipMutation) ClearedEdges

func (m *FriendshipMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*FriendshipMutation) ClearedFields

func (m *FriendshipMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (FriendshipMutation) Client

func (m FriendshipMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*FriendshipMutation) CreatedAt

func (m *FriendshipMutation) CreatedAt() (r time.Time, exists bool)

CreatedAt returns the value of the "created_at" field in the mutation.

func (*FriendshipMutation) EdgeCleared

func (m *FriendshipMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.

func (*FriendshipMutation) Field

func (m *FriendshipMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*FriendshipMutation) FieldCleared

func (m *FriendshipMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.

func (*FriendshipMutation) Fields

func (m *FriendshipMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().

func (*FriendshipMutation) FriendCleared

func (m *FriendshipMutation) FriendCleared() bool

FriendCleared reports if the "friend" edge to the User entity was cleared.

func (*FriendshipMutation) FriendID

func (m *FriendshipMutation) FriendID() (r int, exists bool)

FriendID returns the value of the "friend_id" field in the mutation.

func (*FriendshipMutation) FriendIDs

func (m *FriendshipMutation) FriendIDs() (ids []int)

FriendIDs returns the "friend" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use FriendID instead. It exists only for internal usage by the builders.

func (*FriendshipMutation) ID

func (m *FriendshipMutation) ID() (id int, exists bool)

ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.

func (*FriendshipMutation) IDs

func (m *FriendshipMutation) IDs(ctx context.Context) ([]int, error)

IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.

func (*FriendshipMutation) OldCreatedAt

func (m *FriendshipMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error)

OldCreatedAt returns the old "created_at" field's value of the Friendship entity. If the Friendship object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*FriendshipMutation) OldField

func (m *FriendshipMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.

func (*FriendshipMutation) OldFriendID

func (m *FriendshipMutation) OldFriendID(ctx context.Context) (v int, err error)

OldFriendID returns the old "friend_id" field's value of the Friendship entity. If the Friendship object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*FriendshipMutation) OldUserID

func (m *FriendshipMutation) OldUserID(ctx context.Context) (v int, err error)

OldUserID returns the old "user_id" field's value of the Friendship entity. If the Friendship object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*FriendshipMutation) OldWeight

func (m *FriendshipMutation) OldWeight(ctx context.Context) (v int, err error)

OldWeight returns the old "weight" field's value of the Friendship entity. If the Friendship object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*FriendshipMutation) Op

func (m *FriendshipMutation) Op() Op

Op returns the operation name.

func (*FriendshipMutation) RemovedEdges

func (m *FriendshipMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*FriendshipMutation) RemovedIDs

func (m *FriendshipMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.

func (*FriendshipMutation) ResetCreatedAt

func (m *FriendshipMutation) ResetCreatedAt()

ResetCreatedAt resets all changes to the "created_at" field.

func (*FriendshipMutation) ResetEdge

func (m *FriendshipMutation) ResetEdge(name string) error

ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.

func (*FriendshipMutation) ResetField

func (m *FriendshipMutation) ResetField(name string) error

ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.

func (*FriendshipMutation) ResetFriend

func (m *FriendshipMutation) ResetFriend()

ResetFriend resets all changes to the "friend" edge.

func (*FriendshipMutation) ResetFriendID

func (m *FriendshipMutation) ResetFriendID()

ResetFriendID resets all changes to the "friend_id" field.

func (*FriendshipMutation) ResetUser

func (m *FriendshipMutation) ResetUser()

ResetUser resets all changes to the "user" edge.

func (*FriendshipMutation) ResetUserID

func (m *FriendshipMutation) ResetUserID()

ResetUserID resets all changes to the "user_id" field.

func (*FriendshipMutation) ResetWeight

func (m *FriendshipMutation) ResetWeight()

ResetWeight resets all changes to the "weight" field.

func (*FriendshipMutation) SetCreatedAt

func (m *FriendshipMutation) SetCreatedAt(t time.Time)

SetCreatedAt sets the "created_at" field.

func (*FriendshipMutation) SetField

func (m *FriendshipMutation) SetField(name string, value ent.Value) error

SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*FriendshipMutation) SetFriendID

func (m *FriendshipMutation) SetFriendID(i int)

SetFriendID sets the "friend_id" field.

func (*FriendshipMutation) SetOp

func (m *FriendshipMutation) SetOp(op Op)

SetOp allows setting the mutation operation.

func (*FriendshipMutation) SetUserID

func (m *FriendshipMutation) SetUserID(i int)

SetUserID sets the "user_id" field.

func (*FriendshipMutation) SetWeight

func (m *FriendshipMutation) SetWeight(i int)

SetWeight sets the "weight" field.

func (FriendshipMutation) Tx

func (m FriendshipMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*FriendshipMutation) Type

func (m *FriendshipMutation) Type() string

Type returns the node type of this mutation (Friendship).

func (*FriendshipMutation) UserCleared

func (m *FriendshipMutation) UserCleared() bool

UserCleared reports if the "user" edge to the User entity was cleared.

func (*FriendshipMutation) UserID

func (m *FriendshipMutation) UserID() (r int, exists bool)

UserID returns the value of the "user_id" field in the mutation.

func (*FriendshipMutation) UserIDs

func (m *FriendshipMutation) UserIDs() (ids []int)

UserIDs returns the "user" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use UserID instead. It exists only for internal usage by the builders.

func (*FriendshipMutation) Weight

func (m *FriendshipMutation) Weight() (r int, exists bool)

Weight returns the value of the "weight" field in the mutation.

func (*FriendshipMutation) Where

func (m *FriendshipMutation) Where(ps ...predicate.Friendship)

Where appends a list predicates to the FriendshipMutation builder.

func (*FriendshipMutation) WhereP

func (m *FriendshipMutation) WhereP(ps ...func(*sql.Selector))

WhereP appends storage-level predicates to the FriendshipMutation builder. Using this method, users can use type-assertion to append predicates that do not depend on any generated package.

type FriendshipQuery

type FriendshipQuery struct {
	// contains filtered or unexported fields
}

FriendshipQuery is the builder for querying Friendship entities.

func (*FriendshipQuery) Aggregate

func (fq *FriendshipQuery) Aggregate(fns ...AggregateFunc) *FriendshipSelect

Aggregate returns a FriendshipSelect configured with the given aggregations.

func (*FriendshipQuery) All

func (fq *FriendshipQuery) All(ctx context.Context) ([]*Friendship, error)

All executes the query and returns a list of Friendships.

func (*FriendshipQuery) AllX

func (fq *FriendshipQuery) AllX(ctx context.Context) []*Friendship

AllX is like All, but panics if an error occurs.

func (*FriendshipQuery) Clone

func (fq *FriendshipQuery) Clone() *FriendshipQuery

Clone returns a duplicate of the FriendshipQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*FriendshipQuery) Count

func (fq *FriendshipQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*FriendshipQuery) CountX

func (fq *FriendshipQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*FriendshipQuery) Exist

func (fq *FriendshipQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*FriendshipQuery) ExistX

func (fq *FriendshipQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*FriendshipQuery) First

func (fq *FriendshipQuery) First(ctx context.Context) (*Friendship, error)

First returns the first Friendship entity from the query. Returns a *NotFoundError when no Friendship was found.

func (*FriendshipQuery) FirstID

func (fq *FriendshipQuery) FirstID(ctx context.Context) (id int, err error)

FirstID returns the first Friendship ID from the query. Returns a *NotFoundError when no Friendship ID was found.

func (*FriendshipQuery) FirstIDX

func (fq *FriendshipQuery) FirstIDX(ctx context.Context) int

FirstIDX is like FirstID, but panics if an error occurs.

func (*FriendshipQuery) FirstX

func (fq *FriendshipQuery) FirstX(ctx context.Context) *Friendship

FirstX is like First, but panics if an error occurs.

func (*FriendshipQuery) GroupBy

func (fq *FriendshipQuery) GroupBy(field string, fields ...string) *FriendshipGroupBy

GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

Example:

var v []struct {
	Weight int `json:"weight,omitempty"`
	Count int `json:"count,omitempty"`
}

client.Friendship.Query().
	GroupBy(friendship.FieldWeight).
	Aggregate(versioned.Count()).
	Scan(ctx, &v)

func (*FriendshipQuery) IDs

func (fq *FriendshipQuery) IDs(ctx context.Context) (ids []int, err error)

IDs executes the query and returns a list of Friendship IDs.

func (*FriendshipQuery) IDsX

func (fq *FriendshipQuery) IDsX(ctx context.Context) []int

IDsX is like IDs, but panics if an error occurs.

func (*FriendshipQuery) Limit

func (fq *FriendshipQuery) Limit(limit int) *FriendshipQuery

Limit the number of records to be returned by this query.

func (*FriendshipQuery) Modify

func (fq *FriendshipQuery) Modify(modifiers ...func(s *sql.Selector)) *FriendshipSelect

Modify adds a query modifier for attaching custom logic to queries.

func (*FriendshipQuery) Offset

func (fq *FriendshipQuery) Offset(offset int) *FriendshipQuery

Offset to start from.

func (*FriendshipQuery) Only

func (fq *FriendshipQuery) Only(ctx context.Context) (*Friendship, error)

Only returns a single Friendship entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Friendship entity is found. Returns a *NotFoundError when no Friendship entities are found.

func (*FriendshipQuery) OnlyID

func (fq *FriendshipQuery) OnlyID(ctx context.Context) (id int, err error)

OnlyID is like Only, but returns the only Friendship ID in the query. Returns a *NotSingularError when more than one Friendship ID is found. Returns a *NotFoundError when no entities are found.

func (*FriendshipQuery) OnlyIDX

func (fq *FriendshipQuery) OnlyIDX(ctx context.Context) int

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*FriendshipQuery) OnlyX

func (fq *FriendshipQuery) OnlyX(ctx context.Context) *Friendship

OnlyX is like Only, but panics if an error occurs.

func (*FriendshipQuery) Order

Order specifies how the records should be ordered.

func (*FriendshipQuery) QueryFriend

func (fq *FriendshipQuery) QueryFriend() *UserQuery

QueryFriend chains the current query on the "friend" edge.

func (*FriendshipQuery) QueryUser

func (fq *FriendshipQuery) QueryUser() *UserQuery

QueryUser chains the current query on the "user" edge.

func (*FriendshipQuery) Select

func (fq *FriendshipQuery) Select(fields ...string) *FriendshipSelect

Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.

Example:

var v []struct {
	Weight int `json:"weight,omitempty"`
}

client.Friendship.Query().
	Select(friendship.FieldWeight).
	Scan(ctx, &v)

func (*FriendshipQuery) Unique

func (fq *FriendshipQuery) Unique(unique bool) *FriendshipQuery

Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.

func (*FriendshipQuery) Where

Where adds a new predicate for the FriendshipQuery builder.

func (*FriendshipQuery) WithFriend

func (fq *FriendshipQuery) WithFriend(opts ...func(*UserQuery)) *FriendshipQuery

WithFriend tells the query-builder to eager-load the nodes that are connected to the "friend" edge. The optional arguments are used to configure the query builder of the edge.

func (*FriendshipQuery) WithUser

func (fq *FriendshipQuery) WithUser(opts ...func(*UserQuery)) *FriendshipQuery

WithUser tells the query-builder to eager-load the nodes that are connected to the "user" edge. The optional arguments are used to configure the query builder of the edge.

type FriendshipSelect

type FriendshipSelect struct {
	*FriendshipQuery
	// contains filtered or unexported fields
}

FriendshipSelect is the builder for selecting fields of Friendship entities.

func (*FriendshipSelect) Aggregate

func (fs *FriendshipSelect) Aggregate(fns ...AggregateFunc) *FriendshipSelect

Aggregate adds the given aggregation functions to the selector query.

func (*FriendshipSelect) Bool

func (s *FriendshipSelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*FriendshipSelect) BoolX

func (s *FriendshipSelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*FriendshipSelect) Bools

func (s *FriendshipSelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*FriendshipSelect) BoolsX

func (s *FriendshipSelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*FriendshipSelect) Float64

func (s *FriendshipSelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*FriendshipSelect) Float64X

func (s *FriendshipSelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*FriendshipSelect) Float64s

func (s *FriendshipSelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*FriendshipSelect) Float64sX

func (s *FriendshipSelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*FriendshipSelect) Int

func (s *FriendshipSelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*FriendshipSelect) IntX

func (s *FriendshipSelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*FriendshipSelect) Ints

func (s *FriendshipSelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*FriendshipSelect) IntsX

func (s *FriendshipSelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*FriendshipSelect) Modify

func (fs *FriendshipSelect) Modify(modifiers ...func(s *sql.Selector)) *FriendshipSelect

Modify adds a query modifier for attaching custom logic to queries.

func (*FriendshipSelect) Scan

func (fs *FriendshipSelect) Scan(ctx context.Context, v any) error

Scan applies the selector query and scans the result into the given value.

func (*FriendshipSelect) ScanX

func (s *FriendshipSelect) ScanX(ctx context.Context, v any)

ScanX is like Scan, but panics if an error occurs.

func (*FriendshipSelect) String

func (s *FriendshipSelect) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*FriendshipSelect) StringX

func (s *FriendshipSelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*FriendshipSelect) Strings

func (s *FriendshipSelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*FriendshipSelect) StringsX

func (s *FriendshipSelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type FriendshipUpdate

type FriendshipUpdate struct {
	// contains filtered or unexported fields
}

FriendshipUpdate is the builder for updating Friendship entities.

func (*FriendshipUpdate) AddWeight

func (fu *FriendshipUpdate) AddWeight(i int) *FriendshipUpdate

AddWeight adds i to the "weight" field.

func (*FriendshipUpdate) Exec

func (fu *FriendshipUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*FriendshipUpdate) ExecX

func (fu *FriendshipUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*FriendshipUpdate) Modify

func (fu *FriendshipUpdate) Modify(modifiers ...func(u *sql.UpdateBuilder)) *FriendshipUpdate

Modify adds a statement modifier for attaching custom logic to the UPDATE statement.

func (*FriendshipUpdate) Mutation

func (fu *FriendshipUpdate) Mutation() *FriendshipMutation

Mutation returns the FriendshipMutation object of the builder.

func (*FriendshipUpdate) Save

func (fu *FriendshipUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of nodes affected by the update operation.

func (*FriendshipUpdate) SaveX

func (fu *FriendshipUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*FriendshipUpdate) SetCreatedAt

func (fu *FriendshipUpdate) SetCreatedAt(t time.Time) *FriendshipUpdate

SetCreatedAt sets the "created_at" field.

func (*FriendshipUpdate) SetNillableCreatedAt

func (fu *FriendshipUpdate) SetNillableCreatedAt(t *time.Time) *FriendshipUpdate

SetNillableCreatedAt sets the "created_at" field if the given value is not nil.

func (*FriendshipUpdate) SetNillableWeight

func (fu *FriendshipUpdate) SetNillableWeight(i *int) *FriendshipUpdate

SetNillableWeight sets the "weight" field if the given value is not nil.

func (*FriendshipUpdate) SetWeight

func (fu *FriendshipUpdate) SetWeight(i int) *FriendshipUpdate

SetWeight sets the "weight" field.

func (*FriendshipUpdate) Where

Where appends a list predicates to the FriendshipUpdate builder.

type FriendshipUpdateOne

type FriendshipUpdateOne struct {
	// contains filtered or unexported fields
}

FriendshipUpdateOne is the builder for updating a single Friendship entity.

func (*FriendshipUpdateOne) AddWeight

func (fuo *FriendshipUpdateOne) AddWeight(i int) *FriendshipUpdateOne

AddWeight adds i to the "weight" field.

func (*FriendshipUpdateOne) Exec

func (fuo *FriendshipUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*FriendshipUpdateOne) ExecX

func (fuo *FriendshipUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*FriendshipUpdateOne) Modify

func (fuo *FriendshipUpdateOne) Modify(modifiers ...func(u *sql.UpdateBuilder)) *FriendshipUpdateOne

Modify adds a statement modifier for attaching custom logic to the UPDATE statement.

func (*FriendshipUpdateOne) Mutation

func (fuo *FriendshipUpdateOne) Mutation() *FriendshipMutation

Mutation returns the FriendshipMutation object of the builder.

func (*FriendshipUpdateOne) Save

func (fuo *FriendshipUpdateOne) Save(ctx context.Context) (*Friendship, error)

Save executes the query and returns the updated Friendship entity.

func (*FriendshipUpdateOne) SaveX

func (fuo *FriendshipUpdateOne) SaveX(ctx context.Context) *Friendship

SaveX is like Save, but panics if an error occurs.

func (*FriendshipUpdateOne) Select

func (fuo *FriendshipUpdateOne) Select(field string, fields ...string) *FriendshipUpdateOne

Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.

func (*FriendshipUpdateOne) SetCreatedAt

func (fuo *FriendshipUpdateOne) SetCreatedAt(t time.Time) *FriendshipUpdateOne

SetCreatedAt sets the "created_at" field.

func (*FriendshipUpdateOne) SetNillableCreatedAt

func (fuo *FriendshipUpdateOne) SetNillableCreatedAt(t *time.Time) *FriendshipUpdateOne

SetNillableCreatedAt sets the "created_at" field if the given value is not nil.

func (*FriendshipUpdateOne) SetNillableWeight

func (fuo *FriendshipUpdateOne) SetNillableWeight(i *int) *FriendshipUpdateOne

SetNillableWeight sets the "weight" field if the given value is not nil.

func (*FriendshipUpdateOne) SetWeight

func (fuo *FriendshipUpdateOne) SetWeight(i int) *FriendshipUpdateOne

SetWeight sets the "weight" field.

func (*FriendshipUpdateOne) Where

Where appends a list predicates to the FriendshipUpdate builder.

type Friendships

type Friendships []*Friendship

Friendships is a parsable slice of Friendship.

type Group

type Group struct {

	// ID of the ent.
	ID int `json:"id,omitempty"`
	// Name holds the value of the "name" field.
	Name string `json:"name,omitempty"`
	// Edges holds the relations/edges for other nodes in the graph.
	// The values are being populated by the GroupQuery when eager-loading is set.
	Edges GroupEdges `json:"edges"`
	// contains filtered or unexported fields
}

Group is the model entity for the Group schema.

func (*Group) QueryUsers

func (gr *Group) QueryUsers() *UserQuery

QueryUsers queries the "users" edge of the Group entity.

func (*Group) String

func (gr *Group) String() string

String implements the fmt.Stringer.

func (*Group) Unwrap

func (gr *Group) Unwrap() *Group

Unwrap unwraps the Group entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.

func (*Group) Update

func (gr *Group) Update() *GroupUpdateOne

Update returns a builder for updating this Group. Note that you need to call Group.Unwrap() before calling this method if this Group was returned from a transaction, and the transaction was committed or rolled back.

func (*Group) Value

func (gr *Group) Value(name string) (ent.Value, error)

Value returns the ent.Value that was dynamically selected and assigned to the Group. This includes values selected through modifiers, order, etc.

type GroupClient

type GroupClient struct {
	// contains filtered or unexported fields
}

GroupClient is a client for the Group schema.

func NewGroupClient

func NewGroupClient(c config) *GroupClient

NewGroupClient returns a client for the Group from the given config.

func (*GroupClient) Create

func (c *GroupClient) Create() *GroupCreate

Create returns a builder for creating a Group entity.

func (*GroupClient) CreateBulk

func (c *GroupClient) CreateBulk(builders ...*GroupCreate) *GroupCreateBulk

CreateBulk returns a builder for creating a bulk of Group entities.

func (*GroupClient) Delete

func (c *GroupClient) Delete() *GroupDelete

Delete returns a delete builder for Group.

func (*GroupClient) DeleteOne

func (c *GroupClient) DeleteOne(gr *Group) *GroupDeleteOne

DeleteOne returns a builder for deleting the given entity.

func (*GroupClient) DeleteOneID

func (c *GroupClient) DeleteOneID(id int) *GroupDeleteOne

DeleteOneID returns a builder for deleting the given entity by its id.

func (*GroupClient) Get

func (c *GroupClient) Get(ctx context.Context, id int) (*Group, error)

Get returns a Group entity by its id.

func (*GroupClient) GetX

func (c *GroupClient) GetX(ctx context.Context, id int) *Group

GetX is like Get, but panics if an error occurs.

func (*GroupClient) Hooks

func (c *GroupClient) Hooks() []Hook

Hooks returns the client hooks.

func (*GroupClient) Intercept

func (c *GroupClient) Intercept(interceptors ...Interceptor)

Intercept adds a list of query interceptors to the interceptors stack. A call to `Intercept(f, g, h)` equals to `group.Intercept(f(g(h())))`.

func (*GroupClient) Interceptors

func (c *GroupClient) Interceptors() []Interceptor

Interceptors returns the client interceptors.

func (*GroupClient) MapCreateBulk

func (c *GroupClient) MapCreateBulk(slice any, setFunc func(*GroupCreate, int)) *GroupCreateBulk

MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates a builder and applies setFunc on it.

func (*GroupClient) Query

func (c *GroupClient) Query() *GroupQuery

Query returns a query builder for Group.

func (*GroupClient) QueryUsers

func (c *GroupClient) QueryUsers(gr *Group) *UserQuery

QueryUsers queries the users edge of a Group.

func (*GroupClient) Update

func (c *GroupClient) Update() *GroupUpdate

Update returns an update builder for Group.

func (*GroupClient) UpdateOne

func (c *GroupClient) UpdateOne(gr *Group) *GroupUpdateOne

UpdateOne returns an update builder for the given entity.

func (*GroupClient) UpdateOneID

func (c *GroupClient) UpdateOneID(id int) *GroupUpdateOne

UpdateOneID returns an update builder for the given id.

func (*GroupClient) Use

func (c *GroupClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `group.Hooks(f(g(h())))`.

type GroupCreate

type GroupCreate struct {
	// contains filtered or unexported fields
}

GroupCreate is the builder for creating a Group entity.

func (*GroupCreate) AddUserIDs

func (gc *GroupCreate) AddUserIDs(ids ...int) *GroupCreate

AddUserIDs adds the "users" edge to the User entity by IDs.

func (*GroupCreate) AddUsers

func (gc *GroupCreate) AddUsers(u ...*User) *GroupCreate

AddUsers adds the "users" edges to the User entity.

func (*GroupCreate) Exec

func (gc *GroupCreate) Exec(ctx context.Context) error

Exec executes the query.

func (*GroupCreate) ExecX

func (gc *GroupCreate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*GroupCreate) Mutation

func (gc *GroupCreate) Mutation() *GroupMutation

Mutation returns the GroupMutation object of the builder.

func (*GroupCreate) Save

func (gc *GroupCreate) Save(ctx context.Context) (*Group, error)

Save creates the Group in the database.

func (*GroupCreate) SaveX

func (gc *GroupCreate) SaveX(ctx context.Context) *Group

SaveX calls Save and panics if Save returns an error.

func (*GroupCreate) SetName

func (gc *GroupCreate) SetName(s string) *GroupCreate

SetName sets the "name" field.

func (*GroupCreate) SetNillableName

func (gc *GroupCreate) SetNillableName(s *string) *GroupCreate

SetNillableName sets the "name" field if the given value is not nil.

type GroupCreateBulk

type GroupCreateBulk struct {
	// contains filtered or unexported fields
}

GroupCreateBulk is the builder for creating many Group entities in bulk.

func (*GroupCreateBulk) Exec

func (gcb *GroupCreateBulk) Exec(ctx context.Context) error

Exec executes the query.

func (*GroupCreateBulk) ExecX

func (gcb *GroupCreateBulk) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*GroupCreateBulk) Save

func (gcb *GroupCreateBulk) Save(ctx context.Context) ([]*Group, error)

Save creates the Group entities in the database.

func (*GroupCreateBulk) SaveX

func (gcb *GroupCreateBulk) SaveX(ctx context.Context) []*Group

SaveX is like Save, but panics if an error occurs.

type GroupDelete

type GroupDelete struct {
	// contains filtered or unexported fields
}

GroupDelete is the builder for deleting a Group entity.

func (*GroupDelete) Exec

func (gd *GroupDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*GroupDelete) ExecX

func (gd *GroupDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*GroupDelete) Where

func (gd *GroupDelete) Where(ps ...predicate.Group) *GroupDelete

Where appends a list predicates to the GroupDelete builder.

type GroupDeleteOne

type GroupDeleteOne struct {
	// contains filtered or unexported fields
}

GroupDeleteOne is the builder for deleting a single Group entity.

func (*GroupDeleteOne) Exec

func (gdo *GroupDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*GroupDeleteOne) ExecX

func (gdo *GroupDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*GroupDeleteOne) Where

func (gdo *GroupDeleteOne) Where(ps ...predicate.Group) *GroupDeleteOne

Where appends a list predicates to the GroupDelete builder.

type GroupEdges

type GroupEdges struct {
	// Users holds the value of the users edge.
	Users []*User `json:"users,omitempty"`
	// contains filtered or unexported fields
}

GroupEdges holds the relations/edges for other nodes in the graph.

func (GroupEdges) UsersOrErr

func (e GroupEdges) UsersOrErr() ([]*User, error)

UsersOrErr returns the Users value or an error if the edge was not loaded in eager-loading.

type GroupGroupBy

type GroupGroupBy struct {
	// contains filtered or unexported fields
}

GroupGroupBy is the group-by builder for Group entities.

func (*GroupGroupBy) Aggregate

func (ggb *GroupGroupBy) Aggregate(fns ...AggregateFunc) *GroupGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*GroupGroupBy) Bool

func (s *GroupGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*GroupGroupBy) BoolX

func (s *GroupGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*GroupGroupBy) Bools

func (s *GroupGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*GroupGroupBy) BoolsX

func (s *GroupGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*GroupGroupBy) Float64

func (s *GroupGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*GroupGroupBy) Float64X

func (s *GroupGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*GroupGroupBy) Float64s

func (s *GroupGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*GroupGroupBy) Float64sX

func (s *GroupGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*GroupGroupBy) Int

func (s *GroupGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*GroupGroupBy) IntX

func (s *GroupGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*GroupGroupBy) Ints

func (s *GroupGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*GroupGroupBy) IntsX

func (s *GroupGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*GroupGroupBy) Scan

func (ggb *GroupGroupBy) Scan(ctx context.Context, v any) error

Scan applies the selector query and scans the result into the given value.

func (*GroupGroupBy) ScanX

func (s *GroupGroupBy) ScanX(ctx context.Context, v any)

ScanX is like Scan, but panics if an error occurs.

func (*GroupGroupBy) String

func (s *GroupGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*GroupGroupBy) StringX

func (s *GroupGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*GroupGroupBy) Strings

func (s *GroupGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*GroupGroupBy) StringsX

func (s *GroupGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type GroupMutation

type GroupMutation struct {
	// contains filtered or unexported fields
}

GroupMutation represents an operation that mutates the Group nodes in the graph.

func (*GroupMutation) AddField

func (m *GroupMutation) AddField(name string, value ent.Value) error

AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*GroupMutation) AddUserIDs

func (m *GroupMutation) AddUserIDs(ids ...int)

AddUserIDs adds the "users" edge to the User entity by ids.

func (*GroupMutation) AddedEdges

func (m *GroupMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*GroupMutation) AddedField

func (m *GroupMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*GroupMutation) AddedFields

func (m *GroupMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented/decremented during this mutation.

func (*GroupMutation) AddedIDs

func (m *GroupMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.

func (*GroupMutation) ClearEdge

func (m *GroupMutation) ClearEdge(name string) error

ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.

func (*GroupMutation) ClearField

func (m *GroupMutation) ClearField(name string) error

ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.

func (*GroupMutation) ClearUsers

func (m *GroupMutation) ClearUsers()

ClearUsers clears the "users" edge to the User entity.

func (*GroupMutation) ClearedEdges

func (m *GroupMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*GroupMutation) ClearedFields

func (m *GroupMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (GroupMutation) Client

func (m GroupMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*GroupMutation) EdgeCleared

func (m *GroupMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.

func (*GroupMutation) Field

func (m *GroupMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*GroupMutation) FieldCleared

func (m *GroupMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.

func (*GroupMutation) Fields

func (m *GroupMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().

func (*GroupMutation) ID

func (m *GroupMutation) ID() (id int, exists bool)

ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.

func (*GroupMutation) IDs

func (m *GroupMutation) IDs(ctx context.Context) ([]int, error)

IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.

func (*GroupMutation) Name

func (m *GroupMutation) Name() (r string, exists bool)

Name returns the value of the "name" field in the mutation.

func (*GroupMutation) OldField

func (m *GroupMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.

func (*GroupMutation) OldName

func (m *GroupMutation) OldName(ctx context.Context) (v string, err error)

OldName returns the old "name" field's value of the Group entity. If the Group object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*GroupMutation) Op

func (m *GroupMutation) Op() Op

Op returns the operation name.

func (*GroupMutation) RemoveUserIDs

func (m *GroupMutation) RemoveUserIDs(ids ...int)

RemoveUserIDs removes the "users" edge to the User entity by IDs.

func (*GroupMutation) RemovedEdges

func (m *GroupMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*GroupMutation) RemovedIDs

func (m *GroupMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.

func (*GroupMutation) RemovedUsersIDs

func (m *GroupMutation) RemovedUsersIDs() (ids []int)

RemovedUsers returns the removed IDs of the "users" edge to the User entity.

func (*GroupMutation) ResetEdge

func (m *GroupMutation) ResetEdge(name string) error

ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.

func (*GroupMutation) ResetField

func (m *GroupMutation) ResetField(name string) error

ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.

func (*GroupMutation) ResetName

func (m *GroupMutation) ResetName()

ResetName resets all changes to the "name" field.

func (*GroupMutation) ResetUsers

func (m *GroupMutation) ResetUsers()

ResetUsers resets all changes to the "users" edge.

func (*GroupMutation) SetField

func (m *GroupMutation) SetField(name string, value ent.Value) error

SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*GroupMutation) SetName

func (m *GroupMutation) SetName(s string)

SetName sets the "name" field.

func (*GroupMutation) SetOp

func (m *GroupMutation) SetOp(op Op)

SetOp allows setting the mutation operation.

func (GroupMutation) Tx

func (m GroupMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*GroupMutation) Type

func (m *GroupMutation) Type() string

Type returns the node type of this mutation (Group).

func (*GroupMutation) UsersCleared

func (m *GroupMutation) UsersCleared() bool

UsersCleared reports if the "users" edge to the User entity was cleared.

func (*GroupMutation) UsersIDs

func (m *GroupMutation) UsersIDs() (ids []int)

UsersIDs returns the "users" edge IDs in the mutation.

func (*GroupMutation) Where

func (m *GroupMutation) Where(ps ...predicate.Group)

Where appends a list predicates to the GroupMutation builder.

func (*GroupMutation) WhereP

func (m *GroupMutation) WhereP(ps ...func(*sql.Selector))

WhereP appends storage-level predicates to the GroupMutation builder. Using this method, users can use type-assertion to append predicates that do not depend on any generated package.

type GroupQuery

type GroupQuery struct {
	// contains filtered or unexported fields
}

GroupQuery is the builder for querying Group entities.

func (*GroupQuery) Aggregate

func (gq *GroupQuery) Aggregate(fns ...AggregateFunc) *GroupSelect

Aggregate returns a GroupSelect configured with the given aggregations.

func (*GroupQuery) All

func (gq *GroupQuery) All(ctx context.Context) ([]*Group, error)

All executes the query and returns a list of Groups.

func (*GroupQuery) AllX

func (gq *GroupQuery) AllX(ctx context.Context) []*Group

AllX is like All, but panics if an error occurs.

func (*GroupQuery) Clone

func (gq *GroupQuery) Clone() *GroupQuery

Clone returns a duplicate of the GroupQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*GroupQuery) Count

func (gq *GroupQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*GroupQuery) CountX

func (gq *GroupQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*GroupQuery) Exist

func (gq *GroupQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*GroupQuery) ExistX

func (gq *GroupQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*GroupQuery) First

func (gq *GroupQuery) First(ctx context.Context) (*Group, error)

First returns the first Group entity from the query. Returns a *NotFoundError when no Group was found.

func (*GroupQuery) FirstID

func (gq *GroupQuery) FirstID(ctx context.Context) (id int, err error)

FirstID returns the first Group ID from the query. Returns a *NotFoundError when no Group ID was found.

func (*GroupQuery) FirstIDX

func (gq *GroupQuery) FirstIDX(ctx context.Context) int

FirstIDX is like FirstID, but panics if an error occurs.

func (*GroupQuery) FirstX

func (gq *GroupQuery) FirstX(ctx context.Context) *Group

FirstX is like First, but panics if an error occurs.

func (*GroupQuery) GroupBy

func (gq *GroupQuery) GroupBy(field string, fields ...string) *GroupGroupBy

GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

Example:

var v []struct {
	Name string `json:"name,omitempty"`
	Count int `json:"count,omitempty"`
}

client.Group.Query().
	GroupBy(group.FieldName).
	Aggregate(versioned.Count()).
	Scan(ctx, &v)

func (*GroupQuery) IDs

func (gq *GroupQuery) IDs(ctx context.Context) (ids []int, err error)

IDs executes the query and returns a list of Group IDs.

func (*GroupQuery) IDsX

func (gq *GroupQuery) IDsX(ctx context.Context) []int

IDsX is like IDs, but panics if an error occurs.

func (*GroupQuery) Limit

func (gq *GroupQuery) Limit(limit int) *GroupQuery

Limit the number of records to be returned by this query.

func (*GroupQuery) Modify

func (gq *GroupQuery) Modify(modifiers ...func(s *sql.Selector)) *GroupSelect

Modify adds a query modifier for attaching custom logic to queries.

func (*GroupQuery) Offset

func (gq *GroupQuery) Offset(offset int) *GroupQuery

Offset to start from.

func (*GroupQuery) Only

func (gq *GroupQuery) Only(ctx context.Context) (*Group, error)

Only returns a single Group entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Group entity is found. Returns a *NotFoundError when no Group entities are found.

func (*GroupQuery) OnlyID

func (gq *GroupQuery) OnlyID(ctx context.Context) (id int, err error)

OnlyID is like Only, but returns the only Group ID in the query. Returns a *NotSingularError when more than one Group ID is found. Returns a *NotFoundError when no entities are found.

func (*GroupQuery) OnlyIDX

func (gq *GroupQuery) OnlyIDX(ctx context.Context) int

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*GroupQuery) OnlyX

func (gq *GroupQuery) OnlyX(ctx context.Context) *Group

OnlyX is like Only, but panics if an error occurs.

func (*GroupQuery) Order

func (gq *GroupQuery) Order(o ...group.OrderOption) *GroupQuery

Order specifies how the records should be ordered.

func (*GroupQuery) QueryUsers

func (gq *GroupQuery) QueryUsers() *UserQuery

QueryUsers chains the current query on the "users" edge.

func (*GroupQuery) Select

func (gq *GroupQuery) Select(fields ...string) *GroupSelect

Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.

Example:

var v []struct {
	Name string `json:"name,omitempty"`
}

client.Group.Query().
	Select(group.FieldName).
	Scan(ctx, &v)

func (*GroupQuery) Unique

func (gq *GroupQuery) Unique(unique bool) *GroupQuery

Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.

func (*GroupQuery) Where

func (gq *GroupQuery) Where(ps ...predicate.Group) *GroupQuery

Where adds a new predicate for the GroupQuery builder.

func (*GroupQuery) WithUsers

func (gq *GroupQuery) WithUsers(opts ...func(*UserQuery)) *GroupQuery

WithUsers tells the query-builder to eager-load the nodes that are connected to the "users" edge. The optional arguments are used to configure the query builder of the edge.

type GroupSelect

type GroupSelect struct {
	*GroupQuery
	// contains filtered or unexported fields
}

GroupSelect is the builder for selecting fields of Group entities.

func (*GroupSelect) Aggregate

func (gs *GroupSelect) Aggregate(fns ...AggregateFunc) *GroupSelect

Aggregate adds the given aggregation functions to the selector query.

func (*GroupSelect) Bool

func (s *GroupSelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*GroupSelect) BoolX

func (s *GroupSelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*GroupSelect) Bools

func (s *GroupSelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*GroupSelect) BoolsX

func (s *GroupSelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*GroupSelect) Float64

func (s *GroupSelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*GroupSelect) Float64X

func (s *GroupSelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*GroupSelect) Float64s

func (s *GroupSelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*GroupSelect) Float64sX

func (s *GroupSelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*GroupSelect) Int

func (s *GroupSelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*GroupSelect) IntX

func (s *GroupSelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*GroupSelect) Ints

func (s *GroupSelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*GroupSelect) IntsX

func (s *GroupSelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*GroupSelect) Modify

func (gs *GroupSelect) Modify(modifiers ...func(s *sql.Selector)) *GroupSelect

Modify adds a query modifier for attaching custom logic to queries.

func (*GroupSelect) Scan

func (gs *GroupSelect) Scan(ctx context.Context, v any) error

Scan applies the selector query and scans the result into the given value.

func (*GroupSelect) ScanX

func (s *GroupSelect) ScanX(ctx context.Context, v any)

ScanX is like Scan, but panics if an error occurs.

func (*GroupSelect) String

func (s *GroupSelect) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*GroupSelect) StringX

func (s *GroupSelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*GroupSelect) Strings

func (s *GroupSelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*GroupSelect) StringsX

func (s *GroupSelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type GroupUpdate

type GroupUpdate struct {
	// contains filtered or unexported fields
}

GroupUpdate is the builder for updating Group entities.

func (*GroupUpdate) AddUserIDs

func (gu *GroupUpdate) AddUserIDs(ids ...int) *GroupUpdate

AddUserIDs adds the "users" edge to the User entity by IDs.

func (*GroupUpdate) AddUsers

func (gu *GroupUpdate) AddUsers(u ...*User) *GroupUpdate

AddUsers adds the "users" edges to the User entity.

func (*GroupUpdate) ClearUsers

func (gu *GroupUpdate) ClearUsers() *GroupUpdate

ClearUsers clears all "users" edges to the User entity.

func (*GroupUpdate) Exec

func (gu *GroupUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*GroupUpdate) ExecX

func (gu *GroupUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*GroupUpdate) Modify

func (gu *GroupUpdate) Modify(modifiers ...func(u *sql.UpdateBuilder)) *GroupUpdate

Modify adds a statement modifier for attaching custom logic to the UPDATE statement.

func (*GroupUpdate) Mutation

func (gu *GroupUpdate) Mutation() *GroupMutation

Mutation returns the GroupMutation object of the builder.

func (*GroupUpdate) RemoveUserIDs

func (gu *GroupUpdate) RemoveUserIDs(ids ...int) *GroupUpdate

RemoveUserIDs removes the "users" edge to User entities by IDs.

func (*GroupUpdate) RemoveUsers

func (gu *GroupUpdate) RemoveUsers(u ...*User) *GroupUpdate

RemoveUsers removes "users" edges to User entities.

func (*GroupUpdate) Save

func (gu *GroupUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of nodes affected by the update operation.

func (*GroupUpdate) SaveX

func (gu *GroupUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*GroupUpdate) SetName

func (gu *GroupUpdate) SetName(s string) *GroupUpdate

SetName sets the "name" field.

func (*GroupUpdate) SetNillableName

func (gu *GroupUpdate) SetNillableName(s *string) *GroupUpdate

SetNillableName sets the "name" field if the given value is not nil.

func (*GroupUpdate) Where

func (gu *GroupUpdate) Where(ps ...predicate.Group) *GroupUpdate

Where appends a list predicates to the GroupUpdate builder.

type GroupUpdateOne

type GroupUpdateOne struct {
	// contains filtered or unexported fields
}

GroupUpdateOne is the builder for updating a single Group entity.

func (*GroupUpdateOne) AddUserIDs

func (guo *GroupUpdateOne) AddUserIDs(ids ...int) *GroupUpdateOne

AddUserIDs adds the "users" edge to the User entity by IDs.

func (*GroupUpdateOne) AddUsers

func (guo *GroupUpdateOne) AddUsers(u ...*User) *GroupUpdateOne

AddUsers adds the "users" edges to the User entity.

func (*GroupUpdateOne) ClearUsers

func (guo *GroupUpdateOne) ClearUsers() *GroupUpdateOne

ClearUsers clears all "users" edges to the User entity.

func (*GroupUpdateOne) Exec

func (guo *GroupUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*GroupUpdateOne) ExecX

func (guo *GroupUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*GroupUpdateOne) Modify

func (guo *GroupUpdateOne) Modify(modifiers ...func(u *sql.UpdateBuilder)) *GroupUpdateOne

Modify adds a statement modifier for attaching custom logic to the UPDATE statement.

func (*GroupUpdateOne) Mutation

func (guo *GroupUpdateOne) Mutation() *GroupMutation

Mutation returns the GroupMutation object of the builder.

func (*GroupUpdateOne) RemoveUserIDs

func (guo *GroupUpdateOne) RemoveUserIDs(ids ...int) *GroupUpdateOne

RemoveUserIDs removes the "users" edge to User entities by IDs.

func (*GroupUpdateOne) RemoveUsers

func (guo *GroupUpdateOne) RemoveUsers(u ...*User) *GroupUpdateOne

RemoveUsers removes "users" edges to User entities.

func (*GroupUpdateOne) Save

func (guo *GroupUpdateOne) Save(ctx context.Context) (*Group, error)

Save executes the query and returns the updated Group entity.

func (*GroupUpdateOne) SaveX

func (guo *GroupUpdateOne) SaveX(ctx context.Context) *Group

SaveX is like Save, but panics if an error occurs.

func (*GroupUpdateOne) Select

func (guo *GroupUpdateOne) Select(field string, fields ...string) *GroupUpdateOne

Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.

func (*GroupUpdateOne) SetName

func (guo *GroupUpdateOne) SetName(s string) *GroupUpdateOne

SetName sets the "name" field.

func (*GroupUpdateOne) SetNillableName

func (guo *GroupUpdateOne) SetNillableName(s *string) *GroupUpdateOne

SetNillableName sets the "name" field if the given value is not nil.

func (*GroupUpdateOne) Where

func (guo *GroupUpdateOne) Where(ps ...predicate.Group) *GroupUpdateOne

Where appends a list predicates to the GroupUpdate builder.

type Groups

type Groups []*Group

Groups is a parsable slice of Group.

type Hook

type Hook = ent.Hook

ent aliases to avoid import conflicts in user's code.

type InterceptFunc

type InterceptFunc = ent.InterceptFunc

ent aliases to avoid import conflicts in user's code.

type Interceptor

type Interceptor = ent.Interceptor

ent aliases to avoid import conflicts in user's code.

type MutateFunc

type MutateFunc = ent.MutateFunc

ent aliases to avoid import conflicts in user's code.

type Mutation

type Mutation = ent.Mutation

ent aliases to avoid import conflicts in user's code.

type Mutator

type Mutator = ent.Mutator

ent aliases to avoid import conflicts in user's code.

type NotFoundError

type NotFoundError struct {
	// contains filtered or unexported fields
}

NotFoundError returns when trying to fetch a specific entity and it was not found in the database.

func (*NotFoundError) Error

func (e *NotFoundError) Error() string

Error implements the error interface.

type NotLoadedError

type NotLoadedError struct {
	// contains filtered or unexported fields
}

NotLoadedError returns when trying to get a node that was not loaded by the query.

func (*NotLoadedError) Error

func (e *NotLoadedError) Error() string

Error implements the error interface.

type NotSingularError

type NotSingularError struct {
	// contains filtered or unexported fields
}

NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.

func (*NotSingularError) Error

func (e *NotSingularError) Error() string

Error implements the error interface.

type Op

type Op = ent.Op

ent aliases to avoid import conflicts in user's code.

type Option

type Option func(*config)

Option function to configure the client.

func AlternateSchema

func AlternateSchema(schemaConfig SchemaConfig) Option

AlternateSchemas allows alternate schema names to be passed into ent operations.

func Debug

func Debug() Option

Debug enables debug logging on the ent.Driver.

func Driver

func Driver(driver dialect.Driver) Option

Driver configures the client driver.

func Log

func Log(fn func(...any)) Option

Log sets the logging function for debug mode.

type OrderFunc

type OrderFunc func(*sql.Selector)

OrderFunc applies an ordering on the sql selector. Deprecated: Use Asc/Desc functions or the package builders instead.

type Pet

type Pet struct {

	// ID of the ent.
	ID int `json:"id,omitempty"`
	// Name holds the value of the "name" field.
	Name string `json:"name,omitempty"`
	// OwnerID holds the value of the "owner_id" field.
	OwnerID int `json:"owner_id,omitempty"`
	// Edges holds the relations/edges for other nodes in the graph.
	// The values are being populated by the PetQuery when eager-loading is set.
	Edges PetEdges `json:"edges"`
	// contains filtered or unexported fields
}

Pet is the model entity for the Pet schema.

func (*Pet) QueryOwner

func (pe *Pet) QueryOwner() *UserQuery

QueryOwner queries the "owner" edge of the Pet entity.

func (*Pet) String

func (pe *Pet) String() string

String implements the fmt.Stringer.

func (*Pet) Unwrap

func (pe *Pet) Unwrap() *Pet

Unwrap unwraps the Pet entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.

func (*Pet) Update

func (pe *Pet) Update() *PetUpdateOne

Update returns a builder for updating this Pet. Note that you need to call Pet.Unwrap() before calling this method if this Pet was returned from a transaction, and the transaction was committed or rolled back.

func (*Pet) Value

func (pe *Pet) Value(name string) (ent.Value, error)

Value returns the ent.Value that was dynamically selected and assigned to the Pet. This includes values selected through modifiers, order, etc.

type PetClient

type PetClient struct {
	// contains filtered or unexported fields
}

PetClient is a client for the Pet schema.

func NewPetClient

func NewPetClient(c config) *PetClient

NewPetClient returns a client for the Pet from the given config.

func (*PetClient) Create

func (c *PetClient) Create() *PetCreate

Create returns a builder for creating a Pet entity.

func (*PetClient) CreateBulk

func (c *PetClient) CreateBulk(builders ...*PetCreate) *PetCreateBulk

CreateBulk returns a builder for creating a bulk of Pet entities.

func (*PetClient) Delete

func (c *PetClient) Delete() *PetDelete

Delete returns a delete builder for Pet.

func (*PetClient) DeleteOne

func (c *PetClient) DeleteOne(pe *Pet) *PetDeleteOne

DeleteOne returns a builder for deleting the given entity.

func (*PetClient) DeleteOneID

func (c *PetClient) DeleteOneID(id int) *PetDeleteOne

DeleteOneID returns a builder for deleting the given entity by its id.

func (*PetClient) Get

func (c *PetClient) Get(ctx context.Context, id int) (*Pet, error)

Get returns a Pet entity by its id.

func (*PetClient) GetX

func (c *PetClient) GetX(ctx context.Context, id int) *Pet

GetX is like Get, but panics if an error occurs.

func (*PetClient) Hooks

func (c *PetClient) Hooks() []Hook

Hooks returns the client hooks.

func (*PetClient) Intercept

func (c *PetClient) Intercept(interceptors ...Interceptor)

Intercept adds a list of query interceptors to the interceptors stack. A call to `Intercept(f, g, h)` equals to `pet.Intercept(f(g(h())))`.

func (*PetClient) Interceptors

func (c *PetClient) Interceptors() []Interceptor

Interceptors returns the client interceptors.

func (*PetClient) MapCreateBulk

func (c *PetClient) MapCreateBulk(slice any, setFunc func(*PetCreate, int)) *PetCreateBulk

MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates a builder and applies setFunc on it.

func (*PetClient) Query

func (c *PetClient) Query() *PetQuery

Query returns a query builder for Pet.

func (*PetClient) QueryOwner

func (c *PetClient) QueryOwner(pe *Pet) *UserQuery

QueryOwner queries the owner edge of a Pet.

func (*PetClient) Update

func (c *PetClient) Update() *PetUpdate

Update returns an update builder for Pet.

func (*PetClient) UpdateOne

func (c *PetClient) UpdateOne(pe *Pet) *PetUpdateOne

UpdateOne returns an update builder for the given entity.

func (*PetClient) UpdateOneID

func (c *PetClient) UpdateOneID(id int) *PetUpdateOne

UpdateOneID returns an update builder for the given id.

func (*PetClient) Use

func (c *PetClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `pet.Hooks(f(g(h())))`.

type PetCreate

type PetCreate struct {
	// contains filtered or unexported fields
}

PetCreate is the builder for creating a Pet entity.

func (*PetCreate) Exec

func (pc *PetCreate) Exec(ctx context.Context) error

Exec executes the query.

func (*PetCreate) ExecX

func (pc *PetCreate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*PetCreate) Mutation

func (pc *PetCreate) Mutation() *PetMutation

Mutation returns the PetMutation object of the builder.

func (*PetCreate) Save

func (pc *PetCreate) Save(ctx context.Context) (*Pet, error)

Save creates the Pet in the database.

func (*PetCreate) SaveX

func (pc *PetCreate) SaveX(ctx context.Context) *Pet

SaveX calls Save and panics if Save returns an error.

func (*PetCreate) SetName

func (pc *PetCreate) SetName(s string) *PetCreate

SetName sets the "name" field.

func (*PetCreate) SetNillableName

func (pc *PetCreate) SetNillableName(s *string) *PetCreate

SetNillableName sets the "name" field if the given value is not nil.

func (*PetCreate) SetNillableOwnerID

func (pc *PetCreate) SetNillableOwnerID(i *int) *PetCreate

SetNillableOwnerID sets the "owner_id" field if the given value is not nil.

func (*PetCreate) SetOwner

func (pc *PetCreate) SetOwner(u *User) *PetCreate

SetOwner sets the "owner" edge to the User entity.

func (*PetCreate) SetOwnerID

func (pc *PetCreate) SetOwnerID(i int) *PetCreate

SetOwnerID sets the "owner_id" field.

type PetCreateBulk

type PetCreateBulk struct {
	// contains filtered or unexported fields
}

PetCreateBulk is the builder for creating many Pet entities in bulk.

func (*PetCreateBulk) Exec

func (pcb *PetCreateBulk) Exec(ctx context.Context) error

Exec executes the query.

func (*PetCreateBulk) ExecX

func (pcb *PetCreateBulk) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*PetCreateBulk) Save

func (pcb *PetCreateBulk) Save(ctx context.Context) ([]*Pet, error)

Save creates the Pet entities in the database.

func (*PetCreateBulk) SaveX

func (pcb *PetCreateBulk) SaveX(ctx context.Context) []*Pet

SaveX is like Save, but panics if an error occurs.

type PetDelete

type PetDelete struct {
	// contains filtered or unexported fields
}

PetDelete is the builder for deleting a Pet entity.

func (*PetDelete) Exec

func (pd *PetDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*PetDelete) ExecX

func (pd *PetDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*PetDelete) Where

func (pd *PetDelete) Where(ps ...predicate.Pet) *PetDelete

Where appends a list predicates to the PetDelete builder.

type PetDeleteOne

type PetDeleteOne struct {
	// contains filtered or unexported fields
}

PetDeleteOne is the builder for deleting a single Pet entity.

func (*PetDeleteOne) Exec

func (pdo *PetDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*PetDeleteOne) ExecX

func (pdo *PetDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*PetDeleteOne) Where

func (pdo *PetDeleteOne) Where(ps ...predicate.Pet) *PetDeleteOne

Where appends a list predicates to the PetDelete builder.

type PetEdges

type PetEdges struct {
	// Owner holds the value of the owner edge.
	Owner *User `json:"owner,omitempty"`
	// contains filtered or unexported fields
}

PetEdges holds the relations/edges for other nodes in the graph.

func (PetEdges) OwnerOrErr

func (e PetEdges) OwnerOrErr() (*User, error)

OwnerOrErr returns the Owner value or an error if the edge was not loaded in eager-loading, or loaded but was not found.

type PetGroupBy

type PetGroupBy struct {
	// contains filtered or unexported fields
}

PetGroupBy is the group-by builder for Pet entities.

func (*PetGroupBy) Aggregate

func (pgb *PetGroupBy) Aggregate(fns ...AggregateFunc) *PetGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*PetGroupBy) Bool

func (s *PetGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*PetGroupBy) BoolX

func (s *PetGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*PetGroupBy) Bools

func (s *PetGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*PetGroupBy) BoolsX

func (s *PetGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*PetGroupBy) Float64

func (s *PetGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*PetGroupBy) Float64X

func (s *PetGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*PetGroupBy) Float64s

func (s *PetGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*PetGroupBy) Float64sX

func (s *PetGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*PetGroupBy) Int

func (s *PetGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*PetGroupBy) IntX

func (s *PetGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*PetGroupBy) Ints

func (s *PetGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*PetGroupBy) IntsX

func (s *PetGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*PetGroupBy) Scan

func (pgb *PetGroupBy) Scan(ctx context.Context, v any) error

Scan applies the selector query and scans the result into the given value.

func (*PetGroupBy) ScanX

func (s *PetGroupBy) ScanX(ctx context.Context, v any)

ScanX is like Scan, but panics if an error occurs.

func (*PetGroupBy) String

func (s *PetGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*PetGroupBy) StringX

func (s *PetGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*PetGroupBy) Strings

func (s *PetGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*PetGroupBy) StringsX

func (s *PetGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type PetMutation

type PetMutation struct {
	// contains filtered or unexported fields
}

PetMutation represents an operation that mutates the Pet nodes in the graph.

func (*PetMutation) AddField

func (m *PetMutation) AddField(name string, value ent.Value) error

AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*PetMutation) AddedEdges

func (m *PetMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*PetMutation) AddedField

func (m *PetMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*PetMutation) AddedFields

func (m *PetMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented/decremented during this mutation.

func (*PetMutation) AddedIDs

func (m *PetMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.

func (*PetMutation) ClearEdge

func (m *PetMutation) ClearEdge(name string) error

ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.

func (*PetMutation) ClearField

func (m *PetMutation) ClearField(name string) error

ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.

func (*PetMutation) ClearOwner

func (m *PetMutation) ClearOwner()

ClearOwner clears the "owner" edge to the User entity.

func (*PetMutation) ClearOwnerID

func (m *PetMutation) ClearOwnerID()

ClearOwnerID clears the value of the "owner_id" field.

func (*PetMutation) ClearedEdges

func (m *PetMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*PetMutation) ClearedFields

func (m *PetMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (PetMutation) Client

func (m PetMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*PetMutation) EdgeCleared

func (m *PetMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.

func (*PetMutation) Field

func (m *PetMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*PetMutation) FieldCleared

func (m *PetMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.

func (*PetMutation) Fields

func (m *PetMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().

func (*PetMutation) ID

func (m *PetMutation) ID() (id int, exists bool)

ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.

func (*PetMutation) IDs

func (m *PetMutation) IDs(ctx context.Context) ([]int, error)

IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.

func (*PetMutation) Name

func (m *PetMutation) Name() (r string, exists bool)

Name returns the value of the "name" field in the mutation.

func (*PetMutation) OldField

func (m *PetMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.

func (*PetMutation) OldName

func (m *PetMutation) OldName(ctx context.Context) (v string, err error)

OldName returns the old "name" field's value of the Pet entity. If the Pet object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*PetMutation) OldOwnerID

func (m *PetMutation) OldOwnerID(ctx context.Context) (v int, err error)

OldOwnerID returns the old "owner_id" field's value of the Pet entity. If the Pet object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*PetMutation) Op

func (m *PetMutation) Op() Op

Op returns the operation name.

func (*PetMutation) OwnerCleared

func (m *PetMutation) OwnerCleared() bool

OwnerCleared reports if the "owner" edge to the User entity was cleared.

func (*PetMutation) OwnerID

func (m *PetMutation) OwnerID() (r int, exists bool)

OwnerID returns the value of the "owner_id" field in the mutation.

func (*PetMutation) OwnerIDCleared

func (m *PetMutation) OwnerIDCleared() bool

OwnerIDCleared returns if the "owner_id" field was cleared in this mutation.

func (*PetMutation) OwnerIDs

func (m *PetMutation) OwnerIDs() (ids []int)

OwnerIDs returns the "owner" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use OwnerID instead. It exists only for internal usage by the builders.

func (*PetMutation) RemovedEdges

func (m *PetMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*PetMutation) RemovedIDs

func (m *PetMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.

func (*PetMutation) ResetEdge

func (m *PetMutation) ResetEdge(name string) error

ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.

func (*PetMutation) ResetField

func (m *PetMutation) ResetField(name string) error

ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.

func (*PetMutation) ResetName

func (m *PetMutation) ResetName()

ResetName resets all changes to the "name" field.

func (*PetMutation) ResetOwner

func (m *PetMutation) ResetOwner()

ResetOwner resets all changes to the "owner" edge.

func (*PetMutation) ResetOwnerID

func (m *PetMutation) ResetOwnerID()

ResetOwnerID resets all changes to the "owner_id" field.

func (*PetMutation) SetField

func (m *PetMutation) SetField(name string, value ent.Value) error

SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*PetMutation) SetName

func (m *PetMutation) SetName(s string)

SetName sets the "name" field.

func (*PetMutation) SetOp

func (m *PetMutation) SetOp(op Op)

SetOp allows setting the mutation operation.

func (*PetMutation) SetOwnerID

func (m *PetMutation) SetOwnerID(i int)

SetOwnerID sets the "owner_id" field.

func (PetMutation) Tx

func (m PetMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*PetMutation) Type

func (m *PetMutation) Type() string

Type returns the node type of this mutation (Pet).

func (*PetMutation) Where

func (m *PetMutation) Where(ps ...predicate.Pet)

Where appends a list predicates to the PetMutation builder.

func (*PetMutation) WhereP

func (m *PetMutation) WhereP(ps ...func(*sql.Selector))

WhereP appends storage-level predicates to the PetMutation builder. Using this method, users can use type-assertion to append predicates that do not depend on any generated package.

type PetQuery

type PetQuery struct {
	// contains filtered or unexported fields
}

PetQuery is the builder for querying Pet entities.

func (*PetQuery) Aggregate

func (pq *PetQuery) Aggregate(fns ...AggregateFunc) *PetSelect

Aggregate returns a PetSelect configured with the given aggregations.

func (*PetQuery) All

func (pq *PetQuery) All(ctx context.Context) ([]*Pet, error)

All executes the query and returns a list of Pets.

func (*PetQuery) AllX

func (pq *PetQuery) AllX(ctx context.Context) []*Pet

AllX is like All, but panics if an error occurs.

func (*PetQuery) Clone

func (pq *PetQuery) Clone() *PetQuery

Clone returns a duplicate of the PetQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*PetQuery) Count

func (pq *PetQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*PetQuery) CountX

func (pq *PetQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*PetQuery) Exist

func (pq *PetQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*PetQuery) ExistX

func (pq *PetQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*PetQuery) First

func (pq *PetQuery) First(ctx context.Context) (*Pet, error)

First returns the first Pet entity from the query. Returns a *NotFoundError when no Pet was found.

func (*PetQuery) FirstID

func (pq *PetQuery) FirstID(ctx context.Context) (id int, err error)

FirstID returns the first Pet ID from the query. Returns a *NotFoundError when no Pet ID was found.

func (*PetQuery) FirstIDX

func (pq *PetQuery) FirstIDX(ctx context.Context) int

FirstIDX is like FirstID, but panics if an error occurs.

func (*PetQuery) FirstX

func (pq *PetQuery) FirstX(ctx context.Context) *Pet

FirstX is like First, but panics if an error occurs.

func (*PetQuery) GroupBy

func (pq *PetQuery) GroupBy(field string, fields ...string) *PetGroupBy

GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

Example:

var v []struct {
	Name string `json:"name,omitempty"`
	Count int `json:"count,omitempty"`
}

client.Pet.Query().
	GroupBy(pet.FieldName).
	Aggregate(versioned.Count()).
	Scan(ctx, &v)

func (*PetQuery) IDs

func (pq *PetQuery) IDs(ctx context.Context) (ids []int, err error)

IDs executes the query and returns a list of Pet IDs.

func (*PetQuery) IDsX

func (pq *PetQuery) IDsX(ctx context.Context) []int

IDsX is like IDs, but panics if an error occurs.

func (*PetQuery) Limit

func (pq *PetQuery) Limit(limit int) *PetQuery

Limit the number of records to be returned by this query.

func (*PetQuery) Modify

func (pq *PetQuery) Modify(modifiers ...func(s *sql.Selector)) *PetSelect

Modify adds a query modifier for attaching custom logic to queries.

func (*PetQuery) Offset

func (pq *PetQuery) Offset(offset int) *PetQuery

Offset to start from.

func (*PetQuery) Only

func (pq *PetQuery) Only(ctx context.Context) (*Pet, error)

Only returns a single Pet entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Pet entity is found. Returns a *NotFoundError when no Pet entities are found.

func (*PetQuery) OnlyID

func (pq *PetQuery) OnlyID(ctx context.Context) (id int, err error)

OnlyID is like Only, but returns the only Pet ID in the query. Returns a *NotSingularError when more than one Pet ID is found. Returns a *NotFoundError when no entities are found.

func (*PetQuery) OnlyIDX

func (pq *PetQuery) OnlyIDX(ctx context.Context) int

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*PetQuery) OnlyX

func (pq *PetQuery) OnlyX(ctx context.Context) *Pet

OnlyX is like Only, but panics if an error occurs.

func (*PetQuery) Order

func (pq *PetQuery) Order(o ...pet.OrderOption) *PetQuery

Order specifies how the records should be ordered.

func (*PetQuery) QueryOwner

func (pq *PetQuery) QueryOwner() *UserQuery

QueryOwner chains the current query on the "owner" edge.

func (*PetQuery) Select

func (pq *PetQuery) Select(fields ...string) *PetSelect

Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.

Example:

var v []struct {
	Name string `json:"name,omitempty"`
}

client.Pet.Query().
	Select(pet.FieldName).
	Scan(ctx, &v)

func (*PetQuery) Unique

func (pq *PetQuery) Unique(unique bool) *PetQuery

Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.

func (*PetQuery) Where

func (pq *PetQuery) Where(ps ...predicate.Pet) *PetQuery

Where adds a new predicate for the PetQuery builder.

func (*PetQuery) WithOwner

func (pq *PetQuery) WithOwner(opts ...func(*UserQuery)) *PetQuery

WithOwner tells the query-builder to eager-load the nodes that are connected to the "owner" edge. The optional arguments are used to configure the query builder of the edge.

type PetSelect

type PetSelect struct {
	*PetQuery
	// contains filtered or unexported fields
}

PetSelect is the builder for selecting fields of Pet entities.

func (*PetSelect) Aggregate

func (ps *PetSelect) Aggregate(fns ...AggregateFunc) *PetSelect

Aggregate adds the given aggregation functions to the selector query.

func (*PetSelect) Bool

func (s *PetSelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*PetSelect) BoolX

func (s *PetSelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*PetSelect) Bools

func (s *PetSelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*PetSelect) BoolsX

func (s *PetSelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*PetSelect) Float64

func (s *PetSelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*PetSelect) Float64X

func (s *PetSelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*PetSelect) Float64s

func (s *PetSelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*PetSelect) Float64sX

func (s *PetSelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*PetSelect) Int

func (s *PetSelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*PetSelect) IntX

func (s *PetSelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*PetSelect) Ints

func (s *PetSelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*PetSelect) IntsX

func (s *PetSelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*PetSelect) Modify

func (ps *PetSelect) Modify(modifiers ...func(s *sql.Selector)) *PetSelect

Modify adds a query modifier for attaching custom logic to queries.

func (*PetSelect) Scan

func (ps *PetSelect) Scan(ctx context.Context, v any) error

Scan applies the selector query and scans the result into the given value.

func (*PetSelect) ScanX

func (s *PetSelect) ScanX(ctx context.Context, v any)

ScanX is like Scan, but panics if an error occurs.

func (*PetSelect) String

func (s *PetSelect) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*PetSelect) StringX

func (s *PetSelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*PetSelect) Strings

func (s *PetSelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*PetSelect) StringsX

func (s *PetSelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type PetUpdate

type PetUpdate struct {
	// contains filtered or unexported fields
}

PetUpdate is the builder for updating Pet entities.

func (*PetUpdate) ClearOwner

func (pu *PetUpdate) ClearOwner() *PetUpdate

ClearOwner clears the "owner" edge to the User entity.

func (*PetUpdate) ClearOwnerID

func (pu *PetUpdate) ClearOwnerID() *PetUpdate

ClearOwnerID clears the value of the "owner_id" field.

func (*PetUpdate) Exec

func (pu *PetUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*PetUpdate) ExecX

func (pu *PetUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*PetUpdate) Modify

func (pu *PetUpdate) Modify(modifiers ...func(u *sql.UpdateBuilder)) *PetUpdate

Modify adds a statement modifier for attaching custom logic to the UPDATE statement.

func (*PetUpdate) Mutation

func (pu *PetUpdate) Mutation() *PetMutation

Mutation returns the PetMutation object of the builder.

func (*PetUpdate) Save

func (pu *PetUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of nodes affected by the update operation.

func (*PetUpdate) SaveX

func (pu *PetUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*PetUpdate) SetName

func (pu *PetUpdate) SetName(s string) *PetUpdate

SetName sets the "name" field.

func (*PetUpdate) SetNillableName

func (pu *PetUpdate) SetNillableName(s *string) *PetUpdate

SetNillableName sets the "name" field if the given value is not nil.

func (*PetUpdate) SetNillableOwnerID

func (pu *PetUpdate) SetNillableOwnerID(i *int) *PetUpdate

SetNillableOwnerID sets the "owner_id" field if the given value is not nil.

func (*PetUpdate) SetOwner

func (pu *PetUpdate) SetOwner(u *User) *PetUpdate

SetOwner sets the "owner" edge to the User entity.

func (*PetUpdate) SetOwnerID

func (pu *PetUpdate) SetOwnerID(i int) *PetUpdate

SetOwnerID sets the "owner_id" field.

func (*PetUpdate) Where

func (pu *PetUpdate) Where(ps ...predicate.Pet) *PetUpdate

Where appends a list predicates to the PetUpdate builder.

type PetUpdateOne

type PetUpdateOne struct {
	// contains filtered or unexported fields
}

PetUpdateOne is the builder for updating a single Pet entity.

func (*PetUpdateOne) ClearOwner

func (puo *PetUpdateOne) ClearOwner() *PetUpdateOne

ClearOwner clears the "owner" edge to the User entity.

func (*PetUpdateOne) ClearOwnerID

func (puo *PetUpdateOne) ClearOwnerID() *PetUpdateOne

ClearOwnerID clears the value of the "owner_id" field.

func (*PetUpdateOne) Exec

func (puo *PetUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*PetUpdateOne) ExecX

func (puo *PetUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*PetUpdateOne) Modify

func (puo *PetUpdateOne) Modify(modifiers ...func(u *sql.UpdateBuilder)) *PetUpdateOne

Modify adds a statement modifier for attaching custom logic to the UPDATE statement.

func (*PetUpdateOne) Mutation

func (puo *PetUpdateOne) Mutation() *PetMutation

Mutation returns the PetMutation object of the builder.

func (*PetUpdateOne) Save

func (puo *PetUpdateOne) Save(ctx context.Context) (*Pet, error)

Save executes the query and returns the updated Pet entity.

func (*PetUpdateOne) SaveX

func (puo *PetUpdateOne) SaveX(ctx context.Context) *Pet

SaveX is like Save, but panics if an error occurs.

func (*PetUpdateOne) Select

func (puo *PetUpdateOne) Select(field string, fields ...string) *PetUpdateOne

Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.

func (*PetUpdateOne) SetName

func (puo *PetUpdateOne) SetName(s string) *PetUpdateOne

SetName sets the "name" field.

func (*PetUpdateOne) SetNillableName

func (puo *PetUpdateOne) SetNillableName(s *string) *PetUpdateOne

SetNillableName sets the "name" field if the given value is not nil.

func (*PetUpdateOne) SetNillableOwnerID

func (puo *PetUpdateOne) SetNillableOwnerID(i *int) *PetUpdateOne

SetNillableOwnerID sets the "owner_id" field if the given value is not nil.

func (*PetUpdateOne) SetOwner

func (puo *PetUpdateOne) SetOwner(u *User) *PetUpdateOne

SetOwner sets the "owner" edge to the User entity.

func (*PetUpdateOne) SetOwnerID

func (puo *PetUpdateOne) SetOwnerID(i int) *PetUpdateOne

SetOwnerID sets the "owner_id" field.

func (*PetUpdateOne) Where

func (puo *PetUpdateOne) Where(ps ...predicate.Pet) *PetUpdateOne

Where appends a list predicates to the PetUpdate builder.

type Pets

type Pets []*Pet

Pets is a parsable slice of Pet.

type Policy

type Policy = ent.Policy

ent aliases to avoid import conflicts in user's code.

type Querier

type Querier = ent.Querier

ent aliases to avoid import conflicts in user's code.

type QuerierFunc

type QuerierFunc = ent.QuerierFunc

ent aliases to avoid import conflicts in user's code.

type Query

type Query = ent.Query

ent aliases to avoid import conflicts in user's code.

type QueryContext

type QueryContext = ent.QueryContext

ent aliases to avoid import conflicts in user's code.

type RollbackFunc

type RollbackFunc func(context.Context, *Tx) error

The RollbackFunc type is an adapter to allow the use of ordinary function as a Rollbacker. If f is a function with the appropriate signature, RollbackFunc(f) is a Rollbacker that calls f.

func (RollbackFunc) Rollback

func (f RollbackFunc) Rollback(ctx context.Context, tx *Tx) error

Rollback calls f(ctx, m).

type RollbackHook

type RollbackHook func(Rollbacker) Rollbacker

RollbackHook defines the "rollback middleware". A function that gets a Rollbacker and returns a Rollbacker. For example:

hook := func(next ent.Rollbacker) ent.Rollbacker {
	return ent.RollbackFunc(func(ctx context.Context, tx *ent.Tx) error {
		// Do some stuff before.
		if err := next.Rollback(ctx, tx); err != nil {
			return err
		}
		// Do some stuff after.
		return nil
	})
}

type Rollbacker

type Rollbacker interface {
	Rollback(context.Context, *Tx) error
}

Rollbacker is the interface that wraps the Rollback method.

type SchemaConfig

type SchemaConfig = internal.SchemaConfig

SchemaConfig represents alternative schema names for all tables that can be passed at runtime.

type TraverseFunc

type TraverseFunc = ent.TraverseFunc

ent aliases to avoid import conflicts in user's code.

type Traverser

type Traverser = ent.Traverser

ent aliases to avoid import conflicts in user's code.

type Tx

type Tx struct {

	// Friendship is the client for interacting with the Friendship builders.
	Friendship *FriendshipClient
	// Group is the client for interacting with the Group builders.
	Group *GroupClient
	// Pet is the client for interacting with the Pet builders.
	Pet *PetClient
	// User is the client for interacting with the User builders.
	User *UserClient
	// contains filtered or unexported fields
}

Tx is a transactional client that is created by calling Client.Tx().

func TxFromContext

func TxFromContext(ctx context.Context) *Tx

TxFromContext returns a Tx stored inside a context, or nil if there isn't one.

func (*Tx) Client

func (tx *Tx) Client() *Client

Client returns a Client that binds to current transaction.

func (*Tx) Commit

func (tx *Tx) Commit() error

Commit commits the transaction.

func (*Tx) OnCommit

func (tx *Tx) OnCommit(f CommitHook)

OnCommit adds a hook to call on commit.

func (*Tx) OnRollback

func (tx *Tx) OnRollback(f RollbackHook)

OnRollback adds a hook to call on rollback.

func (*Tx) Rollback

func (tx *Tx) Rollback() error

Rollback rollbacks the transaction.

type User

type User struct {

	// ID of the ent.
	ID int `json:"id,omitempty"`
	// Name holds the value of the "name" field.
	Name string `json:"name,omitempty"`
	// Edges holds the relations/edges for other nodes in the graph.
	// The values are being populated by the UserQuery when eager-loading is set.
	Edges UserEdges `json:"edges"`
	// contains filtered or unexported fields
}

User is the model entity for the User schema.

func (*User) QueryFollowers

func (u *User) QueryFollowers() *UserQuery

QueryFollowers queries the "followers" edge of the User entity.

func (*User) QueryFollowing

func (u *User) QueryFollowing() *UserQuery

QueryFollowing queries the "following" edge of the User entity.

func (*User) QueryFriends

func (u *User) QueryFriends() *UserQuery

QueryFriends queries the "friends" edge of the User entity.

func (*User) QueryFriendships

func (u *User) QueryFriendships() *FriendshipQuery

QueryFriendships queries the "friendships" edge of the User entity.

func (*User) QueryGroups

func (u *User) QueryGroups() *GroupQuery

QueryGroups queries the "groups" edge of the User entity.

func (*User) QueryPets

func (u *User) QueryPets() *PetQuery

QueryPets queries the "pets" edge of the User entity.

func (*User) String

func (u *User) String() string

String implements the fmt.Stringer.

func (*User) Unwrap

func (u *User) Unwrap() *User

Unwrap unwraps the User entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.

func (*User) Update

func (u *User) Update() *UserUpdateOne

Update returns a builder for updating this User. Note that you need to call User.Unwrap() before calling this method if this User was returned from a transaction, and the transaction was committed or rolled back.

func (*User) Value

func (u *User) Value(name string) (ent.Value, error)

Value returns the ent.Value that was dynamically selected and assigned to the User. This includes values selected through modifiers, order, etc.

type UserClient

type UserClient struct {
	// contains filtered or unexported fields
}

UserClient is a client for the User schema.

func NewUserClient

func NewUserClient(c config) *UserClient

NewUserClient returns a client for the User from the given config.

func (*UserClient) Create

func (c *UserClient) Create() *UserCreate

Create returns a builder for creating a User entity.

func (*UserClient) CreateBulk

func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk

CreateBulk returns a builder for creating a bulk of User entities.

func (*UserClient) Delete

func (c *UserClient) Delete() *UserDelete

Delete returns a delete builder for User.

func (*UserClient) DeleteOne

func (c *UserClient) DeleteOne(u *User) *UserDeleteOne

DeleteOne returns a builder for deleting the given entity.

func (*UserClient) DeleteOneID

func (c *UserClient) DeleteOneID(id int) *UserDeleteOne

DeleteOneID returns a builder for deleting the given entity by its id.

func (*UserClient) Get

func (c *UserClient) Get(ctx context.Context, id int) (*User, error)

Get returns a User entity by its id.

func (*UserClient) GetX

func (c *UserClient) GetX(ctx context.Context, id int) *User

GetX is like Get, but panics if an error occurs.

func (*UserClient) Hooks

func (c *UserClient) Hooks() []Hook

Hooks returns the client hooks.

func (*UserClient) Intercept

func (c *UserClient) Intercept(interceptors ...Interceptor)

Intercept adds a list of query interceptors to the interceptors stack. A call to `Intercept(f, g, h)` equals to `user.Intercept(f(g(h())))`.

func (*UserClient) Interceptors

func (c *UserClient) Interceptors() []Interceptor

Interceptors returns the client interceptors.

func (*UserClient) MapCreateBulk

func (c *UserClient) MapCreateBulk(slice any, setFunc func(*UserCreate, int)) *UserCreateBulk

MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates a builder and applies setFunc on it.

func (*UserClient) Query

func (c *UserClient) Query() *UserQuery

Query returns a query builder for User.

func (*UserClient) QueryFollowers

func (c *UserClient) QueryFollowers(u *User) *UserQuery

QueryFollowers queries the followers edge of a User.

func (*UserClient) QueryFollowing

func (c *UserClient) QueryFollowing(u *User) *UserQuery

QueryFollowing queries the following edge of a User.

func (*UserClient) QueryFriends

func (c *UserClient) QueryFriends(u *User) *UserQuery

QueryFriends queries the friends edge of a User.

func (*UserClient) QueryFriendships

func (c *UserClient) QueryFriendships(u *User) *FriendshipQuery

QueryFriendships queries the friendships edge of a User.

func (*UserClient) QueryGroups

func (c *UserClient) QueryGroups(u *User) *GroupQuery

QueryGroups queries the groups edge of a User.

func (*UserClient) QueryPets

func (c *UserClient) QueryPets(u *User) *PetQuery

QueryPets queries the pets edge of a User.

func (*UserClient) Update

func (c *UserClient) Update() *UserUpdate

Update returns an update builder for User.

func (*UserClient) UpdateOne

func (c *UserClient) UpdateOne(u *User) *UserUpdateOne

UpdateOne returns an update builder for the given entity.

func (*UserClient) UpdateOneID

func (c *UserClient) UpdateOneID(id int) *UserUpdateOne

UpdateOneID returns an update builder for the given id.

func (*UserClient) Use

func (c *UserClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`.

type UserCreate

type UserCreate struct {
	// contains filtered or unexported fields
}

UserCreate is the builder for creating a User entity.

func (*UserCreate) AddFollowerIDs

func (uc *UserCreate) AddFollowerIDs(ids ...int) *UserCreate

AddFollowerIDs adds the "followers" edge to the User entity by IDs.

func (*UserCreate) AddFollowers

func (uc *UserCreate) AddFollowers(u ...*User) *UserCreate

AddFollowers adds the "followers" edges to the User entity.

func (*UserCreate) AddFollowing

func (uc *UserCreate) AddFollowing(u ...*User) *UserCreate

AddFollowing adds the "following" edges to the User entity.

func (*UserCreate) AddFollowingIDs

func (uc *UserCreate) AddFollowingIDs(ids ...int) *UserCreate

AddFollowingIDs adds the "following" edge to the User entity by IDs.

func (*UserCreate) AddFriendIDs

func (uc *UserCreate) AddFriendIDs(ids ...int) *UserCreate

AddFriendIDs adds the "friends" edge to the User entity by IDs.

func (*UserCreate) AddFriends

func (uc *UserCreate) AddFriends(u ...*User) *UserCreate

AddFriends adds the "friends" edges to the User entity.

func (*UserCreate) AddFriendshipIDs

func (uc *UserCreate) AddFriendshipIDs(ids ...int) *UserCreate

AddFriendshipIDs adds the "friendships" edge to the Friendship entity by IDs.

func (*UserCreate) AddFriendships

func (uc *UserCreate) AddFriendships(f ...*Friendship) *UserCreate

AddFriendships adds the "friendships" edges to the Friendship entity.

func (*UserCreate) AddGroupIDs

func (uc *UserCreate) AddGroupIDs(ids ...int) *UserCreate

AddGroupIDs adds the "groups" edge to the Group entity by IDs.

func (*UserCreate) AddGroups

func (uc *UserCreate) AddGroups(g ...*Group) *UserCreate

AddGroups adds the "groups" edges to the Group entity.

func (*UserCreate) AddPetIDs

func (uc *UserCreate) AddPetIDs(ids ...int) *UserCreate

AddPetIDs adds the "pets" edge to the Pet entity by IDs.

func (*UserCreate) AddPets

func (uc *UserCreate) AddPets(p ...*Pet) *UserCreate

AddPets adds the "pets" edges to the Pet entity.

func (*UserCreate) Exec

func (uc *UserCreate) Exec(ctx context.Context) error

Exec executes the query.

func (*UserCreate) ExecX

func (uc *UserCreate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*UserCreate) Mutation

func (uc *UserCreate) Mutation() *UserMutation

Mutation returns the UserMutation object of the builder.

func (*UserCreate) Save

func (uc *UserCreate) Save(ctx context.Context) (*User, error)

Save creates the User in the database.

func (*UserCreate) SaveX

func (uc *UserCreate) SaveX(ctx context.Context) *User

SaveX calls Save and panics if Save returns an error.

func (*UserCreate) SetName

func (uc *UserCreate) SetName(s string) *UserCreate

SetName sets the "name" field.

func (*UserCreate) SetNillableName

func (uc *UserCreate) SetNillableName(s *string) *UserCreate

SetNillableName sets the "name" field if the given value is not nil.

type UserCreateBulk

type UserCreateBulk struct {
	// contains filtered or unexported fields
}

UserCreateBulk is the builder for creating many User entities in bulk.

func (*UserCreateBulk) Exec

func (ucb *UserCreateBulk) Exec(ctx context.Context) error

Exec executes the query.

func (*UserCreateBulk) ExecX

func (ucb *UserCreateBulk) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*UserCreateBulk) Save

func (ucb *UserCreateBulk) Save(ctx context.Context) ([]*User, error)

Save creates the User entities in the database.

func (*UserCreateBulk) SaveX

func (ucb *UserCreateBulk) SaveX(ctx context.Context) []*User

SaveX is like Save, but panics if an error occurs.

type UserDelete

type UserDelete struct {
	// contains filtered or unexported fields
}

UserDelete is the builder for deleting a User entity.

func (*UserDelete) Exec

func (ud *UserDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*UserDelete) ExecX

func (ud *UserDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*UserDelete) Where

func (ud *UserDelete) Where(ps ...predicate.User) *UserDelete

Where appends a list predicates to the UserDelete builder.

type UserDeleteOne

type UserDeleteOne struct {
	// contains filtered or unexported fields
}

UserDeleteOne is the builder for deleting a single User entity.

func (*UserDeleteOne) Exec

func (udo *UserDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*UserDeleteOne) ExecX

func (udo *UserDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*UserDeleteOne) Where

func (udo *UserDeleteOne) Where(ps ...predicate.User) *UserDeleteOne

Where appends a list predicates to the UserDelete builder.

type UserEdges

type UserEdges struct {
	// Pets holds the value of the pets edge.
	Pets []*Pet `json:"pets,omitempty"`
	// Groups holds the value of the groups edge.
	Groups []*Group `json:"groups,omitempty"`
	// Friends holds the value of the friends edge.
	Friends []*User `json:"friends,omitempty"`
	// Followers holds the value of the followers edge.
	Followers []*User `json:"followers,omitempty"`
	// Following holds the value of the following edge.
	Following []*User `json:"following,omitempty"`
	// Friendships holds the value of the friendships edge.
	Friendships []*Friendship `json:"friendships,omitempty"`
	// contains filtered or unexported fields
}

UserEdges holds the relations/edges for other nodes in the graph.

func (UserEdges) FollowersOrErr

func (e UserEdges) FollowersOrErr() ([]*User, error)

FollowersOrErr returns the Followers value or an error if the edge was not loaded in eager-loading.

func (UserEdges) FollowingOrErr

func (e UserEdges) FollowingOrErr() ([]*User, error)

FollowingOrErr returns the Following value or an error if the edge was not loaded in eager-loading.

func (UserEdges) FriendsOrErr

func (e UserEdges) FriendsOrErr() ([]*User, error)

FriendsOrErr returns the Friends value or an error if the edge was not loaded in eager-loading.

func (UserEdges) FriendshipsOrErr

func (e UserEdges) FriendshipsOrErr() ([]*Friendship, error)

FriendshipsOrErr returns the Friendships value or an error if the edge was not loaded in eager-loading.

func (UserEdges) GroupsOrErr

func (e UserEdges) GroupsOrErr() ([]*Group, error)

GroupsOrErr returns the Groups value or an error if the edge was not loaded in eager-loading.

func (UserEdges) PetsOrErr

func (e UserEdges) PetsOrErr() ([]*Pet, error)

PetsOrErr returns the Pets value or an error if the edge was not loaded in eager-loading.

type UserGroupBy

type UserGroupBy struct {
	// contains filtered or unexported fields
}

UserGroupBy is the group-by builder for User entities.

func (*UserGroupBy) Aggregate

func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*UserGroupBy) Bool

func (s *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) BoolX

func (s *UserGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*UserGroupBy) Bools

func (s *UserGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) BoolsX

func (s *UserGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*UserGroupBy) Float64

func (s *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) Float64X

func (s *UserGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*UserGroupBy) Float64s

func (s *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) Float64sX

func (s *UserGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*UserGroupBy) Int

func (s *UserGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) IntX

func (s *UserGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*UserGroupBy) Ints

func (s *UserGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) IntsX

func (s *UserGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*UserGroupBy) Scan

func (ugb *UserGroupBy) Scan(ctx context.Context, v any) error

Scan applies the selector query and scans the result into the given value.

func (*UserGroupBy) ScanX

func (s *UserGroupBy) ScanX(ctx context.Context, v any)

ScanX is like Scan, but panics if an error occurs.

func (*UserGroupBy) String

func (s *UserGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) StringX

func (s *UserGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*UserGroupBy) Strings

func (s *UserGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) StringsX

func (s *UserGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type UserMutation

type UserMutation struct {
	// contains filtered or unexported fields
}

UserMutation represents an operation that mutates the User nodes in the graph.

func (*UserMutation) AddField

func (m *UserMutation) AddField(name string, value ent.Value) error

AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*UserMutation) AddFollowerIDs

func (m *UserMutation) AddFollowerIDs(ids ...int)

AddFollowerIDs adds the "followers" edge to the User entity by ids.

func (*UserMutation) AddFollowingIDs

func (m *UserMutation) AddFollowingIDs(ids ...int)

AddFollowingIDs adds the "following" edge to the User entity by ids.

func (*UserMutation) AddFriendIDs

func (m *UserMutation) AddFriendIDs(ids ...int)

AddFriendIDs adds the "friends" edge to the User entity by ids.

func (*UserMutation) AddFriendshipIDs

func (m *UserMutation) AddFriendshipIDs(ids ...int)

AddFriendshipIDs adds the "friendships" edge to the Friendship entity by ids.

func (*UserMutation) AddGroupIDs

func (m *UserMutation) AddGroupIDs(ids ...int)

AddGroupIDs adds the "groups" edge to the Group entity by ids.

func (*UserMutation) AddPetIDs

func (m *UserMutation) AddPetIDs(ids ...int)

AddPetIDs adds the "pets" edge to the Pet entity by ids.

func (*UserMutation) AddedEdges

func (m *UserMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*UserMutation) AddedField

func (m *UserMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*UserMutation) AddedFields

func (m *UserMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented/decremented during this mutation.

func (*UserMutation) AddedIDs

func (m *UserMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.

func (*UserMutation) ClearEdge

func (m *UserMutation) ClearEdge(name string) error

ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.

func (*UserMutation) ClearField

func (m *UserMutation) ClearField(name string) error

ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.

func (*UserMutation) ClearFollowers

func (m *UserMutation) ClearFollowers()

ClearFollowers clears the "followers" edge to the User entity.

func (*UserMutation) ClearFollowing

func (m *UserMutation) ClearFollowing()

ClearFollowing clears the "following" edge to the User entity.

func (*UserMutation) ClearFriends

func (m *UserMutation) ClearFriends()

ClearFriends clears the "friends" edge to the User entity.

func (*UserMutation) ClearFriendships

func (m *UserMutation) ClearFriendships()

ClearFriendships clears the "friendships" edge to the Friendship entity.

func (*UserMutation) ClearGroups

func (m *UserMutation) ClearGroups()

ClearGroups clears the "groups" edge to the Group entity.

func (*UserMutation) ClearPets

func (m *UserMutation) ClearPets()

ClearPets clears the "pets" edge to the Pet entity.

func (*UserMutation) ClearedEdges

func (m *UserMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*UserMutation) ClearedFields

func (m *UserMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (UserMutation) Client

func (m UserMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*UserMutation) EdgeCleared

func (m *UserMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.

func (*UserMutation) Field

func (m *UserMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*UserMutation) FieldCleared

func (m *UserMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.

func (*UserMutation) Fields

func (m *UserMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().

func (*UserMutation) FollowersCleared

func (m *UserMutation) FollowersCleared() bool

FollowersCleared reports if the "followers" edge to the User entity was cleared.

func (*UserMutation) FollowersIDs

func (m *UserMutation) FollowersIDs() (ids []int)

FollowersIDs returns the "followers" edge IDs in the mutation.

func (*UserMutation) FollowingCleared

func (m *UserMutation) FollowingCleared() bool

FollowingCleared reports if the "following" edge to the User entity was cleared.

func (*UserMutation) FollowingIDs

func (m *UserMutation) FollowingIDs() (ids []int)

FollowingIDs returns the "following" edge IDs in the mutation.

func (*UserMutation) FriendsCleared

func (m *UserMutation) FriendsCleared() bool

FriendsCleared reports if the "friends" edge to the User entity was cleared.

func (*UserMutation) FriendsIDs

func (m *UserMutation) FriendsIDs() (ids []int)

FriendsIDs returns the "friends" edge IDs in the mutation.

func (*UserMutation) FriendshipsCleared

func (m *UserMutation) FriendshipsCleared() bool

FriendshipsCleared reports if the "friendships" edge to the Friendship entity was cleared.

func (*UserMutation) FriendshipsIDs

func (m *UserMutation) FriendshipsIDs() (ids []int)

FriendshipsIDs returns the "friendships" edge IDs in the mutation.

func (*UserMutation) GroupsCleared

func (m *UserMutation) GroupsCleared() bool

GroupsCleared reports if the "groups" edge to the Group entity was cleared.

func (*UserMutation) GroupsIDs

func (m *UserMutation) GroupsIDs() (ids []int)

GroupsIDs returns the "groups" edge IDs in the mutation.

func (*UserMutation) ID

func (m *UserMutation) ID() (id int, exists bool)

ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.

func (*UserMutation) IDs

func (m *UserMutation) IDs(ctx context.Context) ([]int, error)

IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.

func (*UserMutation) Name

func (m *UserMutation) Name() (r string, exists bool)

Name returns the value of the "name" field in the mutation.

func (*UserMutation) OldField

func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.

func (*UserMutation) OldName

func (m *UserMutation) OldName(ctx context.Context) (v string, err error)

OldName returns the old "name" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*UserMutation) Op

func (m *UserMutation) Op() Op

Op returns the operation name.

func (*UserMutation) PetsCleared

func (m *UserMutation) PetsCleared() bool

PetsCleared reports if the "pets" edge to the Pet entity was cleared.

func (*UserMutation) PetsIDs

func (m *UserMutation) PetsIDs() (ids []int)

PetsIDs returns the "pets" edge IDs in the mutation.

func (*UserMutation) RemoveFollowerIDs

func (m *UserMutation) RemoveFollowerIDs(ids ...int)

RemoveFollowerIDs removes the "followers" edge to the User entity by IDs.

func (*UserMutation) RemoveFollowingIDs

func (m *UserMutation) RemoveFollowingIDs(ids ...int)

RemoveFollowingIDs removes the "following" edge to the User entity by IDs.

func (*UserMutation) RemoveFriendIDs

func (m *UserMutation) RemoveFriendIDs(ids ...int)

RemoveFriendIDs removes the "friends" edge to the User entity by IDs.

func (*UserMutation) RemoveFriendshipIDs

func (m *UserMutation) RemoveFriendshipIDs(ids ...int)

RemoveFriendshipIDs removes the "friendships" edge to the Friendship entity by IDs.

func (*UserMutation) RemoveGroupIDs

func (m *UserMutation) RemoveGroupIDs(ids ...int)

RemoveGroupIDs removes the "groups" edge to the Group entity by IDs.

func (*UserMutation) RemovePetIDs

func (m *UserMutation) RemovePetIDs(ids ...int)

RemovePetIDs removes the "pets" edge to the Pet entity by IDs.

func (*UserMutation) RemovedEdges

func (m *UserMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*UserMutation) RemovedFollowersIDs

func (m *UserMutation) RemovedFollowersIDs() (ids []int)

RemovedFollowers returns the removed IDs of the "followers" edge to the User entity.

func (*UserMutation) RemovedFollowingIDs

func (m *UserMutation) RemovedFollowingIDs() (ids []int)

RemovedFollowing returns the removed IDs of the "following" edge to the User entity.

func (*UserMutation) RemovedFriendsIDs

func (m *UserMutation) RemovedFriendsIDs() (ids []int)

RemovedFriends returns the removed IDs of the "friends" edge to the User entity.

func (*UserMutation) RemovedFriendshipsIDs

func (m *UserMutation) RemovedFriendshipsIDs() (ids []int)

RemovedFriendships returns the removed IDs of the "friendships" edge to the Friendship entity.

func (*UserMutation) RemovedGroupsIDs

func (m *UserMutation) RemovedGroupsIDs() (ids []int)

RemovedGroups returns the removed IDs of the "groups" edge to the Group entity.

func (*UserMutation) RemovedIDs

func (m *UserMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.

func (*UserMutation) RemovedPetsIDs

func (m *UserMutation) RemovedPetsIDs() (ids []int)

RemovedPets returns the removed IDs of the "pets" edge to the Pet entity.

func (*UserMutation) ResetEdge

func (m *UserMutation) ResetEdge(name string) error

ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.

func (*UserMutation) ResetField

func (m *UserMutation) ResetField(name string) error

ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.

func (*UserMutation) ResetFollowers

func (m *UserMutation) ResetFollowers()

ResetFollowers resets all changes to the "followers" edge.

func (*UserMutation) ResetFollowing

func (m *UserMutation) ResetFollowing()

ResetFollowing resets all changes to the "following" edge.

func (*UserMutation) ResetFriends

func (m *UserMutation) ResetFriends()

ResetFriends resets all changes to the "friends" edge.

func (*UserMutation) ResetFriendships

func (m *UserMutation) ResetFriendships()

ResetFriendships resets all changes to the "friendships" edge.

func (*UserMutation) ResetGroups

func (m *UserMutation) ResetGroups()

ResetGroups resets all changes to the "groups" edge.

func (*UserMutation) ResetName

func (m *UserMutation) ResetName()

ResetName resets all changes to the "name" field.

func (*UserMutation) ResetPets

func (m *UserMutation) ResetPets()

ResetPets resets all changes to the "pets" edge.

func (*UserMutation) SetField

func (m *UserMutation) SetField(name string, value ent.Value) error

SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*UserMutation) SetName

func (m *UserMutation) SetName(s string)

SetName sets the "name" field.

func (*UserMutation) SetOp

func (m *UserMutation) SetOp(op Op)

SetOp allows setting the mutation operation.

func (UserMutation) Tx

func (m UserMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*UserMutation) Type

func (m *UserMutation) Type() string

Type returns the node type of this mutation (User).

func (*UserMutation) Where

func (m *UserMutation) Where(ps ...predicate.User)

Where appends a list predicates to the UserMutation builder.

func (*UserMutation) WhereP

func (m *UserMutation) WhereP(ps ...func(*sql.Selector))

WhereP appends storage-level predicates to the UserMutation builder. Using this method, users can use type-assertion to append predicates that do not depend on any generated package.

type UserQuery

type UserQuery struct {
	// contains filtered or unexported fields
}

UserQuery is the builder for querying User entities.

func (*UserQuery) Aggregate

func (uq *UserQuery) Aggregate(fns ...AggregateFunc) *UserSelect

Aggregate returns a UserSelect configured with the given aggregations.

func (*UserQuery) All

func (uq *UserQuery) All(ctx context.Context) ([]*User, error)

All executes the query and returns a list of Users.

func (*UserQuery) AllX

func (uq *UserQuery) AllX(ctx context.Context) []*User

AllX is like All, but panics if an error occurs.

func (*UserQuery) Clone

func (uq *UserQuery) Clone() *UserQuery

Clone returns a duplicate of the UserQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*UserQuery) Count

func (uq *UserQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*UserQuery) CountX

func (uq *UserQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*UserQuery) Exist

func (uq *UserQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*UserQuery) ExistX

func (uq *UserQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*UserQuery) First

func (uq *UserQuery) First(ctx context.Context) (*User, error)

First returns the first User entity from the query. Returns a *NotFoundError when no User was found.

func (*UserQuery) FirstID

func (uq *UserQuery) FirstID(ctx context.Context) (id int, err error)

FirstID returns the first User ID from the query. Returns a *NotFoundError when no User ID was found.

func (*UserQuery) FirstIDX

func (uq *UserQuery) FirstIDX(ctx context.Context) int

FirstIDX is like FirstID, but panics if an error occurs.

func (*UserQuery) FirstX

func (uq *UserQuery) FirstX(ctx context.Context) *User

FirstX is like First, but panics if an error occurs.

func (*UserQuery) GroupBy

func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy

GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

Example:

var v []struct {
	Name string `json:"name,omitempty"`
	Count int `json:"count,omitempty"`
}

client.User.Query().
	GroupBy(user.FieldName).
	Aggregate(versioned.Count()).
	Scan(ctx, &v)

func (*UserQuery) IDs

func (uq *UserQuery) IDs(ctx context.Context) (ids []int, err error)

IDs executes the query and returns a list of User IDs.

func (*UserQuery) IDsX

func (uq *UserQuery) IDsX(ctx context.Context) []int

IDsX is like IDs, but panics if an error occurs.

func (*UserQuery) Limit

func (uq *UserQuery) Limit(limit int) *UserQuery

Limit the number of records to be returned by this query.

func (*UserQuery) Modify

func (uq *UserQuery) Modify(modifiers ...func(s *sql.Selector)) *UserSelect

Modify adds a query modifier for attaching custom logic to queries.

func (*UserQuery) Offset

func (uq *UserQuery) Offset(offset int) *UserQuery

Offset to start from.

func (*UserQuery) Only

func (uq *UserQuery) Only(ctx context.Context) (*User, error)

Only returns a single User entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one User entity is found. Returns a *NotFoundError when no User entities are found.

func (*UserQuery) OnlyID

func (uq *UserQuery) OnlyID(ctx context.Context) (id int, err error)

OnlyID is like Only, but returns the only User ID in the query. Returns a *NotSingularError when more than one User ID is found. Returns a *NotFoundError when no entities are found.

func (*UserQuery) OnlyIDX

func (uq *UserQuery) OnlyIDX(ctx context.Context) int

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*UserQuery) OnlyX

func (uq *UserQuery) OnlyX(ctx context.Context) *User

OnlyX is like Only, but panics if an error occurs.

func (*UserQuery) Order

func (uq *UserQuery) Order(o ...user.OrderOption) *UserQuery

Order specifies how the records should be ordered.

func (*UserQuery) QueryFollowers

func (uq *UserQuery) QueryFollowers() *UserQuery

QueryFollowers chains the current query on the "followers" edge.

func (*UserQuery) QueryFollowing

func (uq *UserQuery) QueryFollowing() *UserQuery

QueryFollowing chains the current query on the "following" edge.

func (*UserQuery) QueryFriends

func (uq *UserQuery) QueryFriends() *UserQuery

QueryFriends chains the current query on the "friends" edge.

func (*UserQuery) QueryFriendships

func (uq *UserQuery) QueryFriendships() *FriendshipQuery

QueryFriendships chains the current query on the "friendships" edge.

func (*UserQuery) QueryGroups

func (uq *UserQuery) QueryGroups() *GroupQuery

QueryGroups chains the current query on the "groups" edge.

func (*UserQuery) QueryPets

func (uq *UserQuery) QueryPets() *PetQuery

QueryPets chains the current query on the "pets" edge.

func (*UserQuery) Select

func (uq *UserQuery) Select(fields ...string) *UserSelect

Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.

Example:

var v []struct {
	Name string `json:"name,omitempty"`
}

client.User.Query().
	Select(user.FieldName).
	Scan(ctx, &v)

func (*UserQuery) Unique

func (uq *UserQuery) Unique(unique bool) *UserQuery

Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.

func (*UserQuery) Where

func (uq *UserQuery) Where(ps ...predicate.User) *UserQuery

Where adds a new predicate for the UserQuery builder.

func (*UserQuery) WithFollowers

func (uq *UserQuery) WithFollowers(opts ...func(*UserQuery)) *UserQuery

WithFollowers tells the query-builder to eager-load the nodes that are connected to the "followers" edge. The optional arguments are used to configure the query builder of the edge.

func (*UserQuery) WithFollowing

func (uq *UserQuery) WithFollowing(opts ...func(*UserQuery)) *UserQuery

WithFollowing tells the query-builder to eager-load the nodes that are connected to the "following" edge. The optional arguments are used to configure the query builder of the edge.

func (*UserQuery) WithFriends

func (uq *UserQuery) WithFriends(opts ...func(*UserQuery)) *UserQuery

WithFriends tells the query-builder to eager-load the nodes that are connected to the "friends" edge. The optional arguments are used to configure the query builder of the edge.

func (*UserQuery) WithFriendships

func (uq *UserQuery) WithFriendships(opts ...func(*FriendshipQuery)) *UserQuery

WithFriendships tells the query-builder to eager-load the nodes that are connected to the "friendships" edge. The optional arguments are used to configure the query builder of the edge.

func (*UserQuery) WithGroups

func (uq *UserQuery) WithGroups(opts ...func(*GroupQuery)) *UserQuery

WithGroups tells the query-builder to eager-load the nodes that are connected to the "groups" edge. The optional arguments are used to configure the query builder of the edge.

func (*UserQuery) WithPets

func (uq *UserQuery) WithPets(opts ...func(*PetQuery)) *UserQuery

WithPets tells the query-builder to eager-load the nodes that are connected to the "pets" edge. The optional arguments are used to configure the query builder of the edge.

type UserSelect

type UserSelect struct {
	*UserQuery
	// contains filtered or unexported fields
}

UserSelect is the builder for selecting fields of User entities.

func (*UserSelect) Aggregate

func (us *UserSelect) Aggregate(fns ...AggregateFunc) *UserSelect

Aggregate adds the given aggregation functions to the selector query.

func (*UserSelect) Bool

func (s *UserSelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*UserSelect) BoolX

func (s *UserSelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*UserSelect) Bools

func (s *UserSelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*UserSelect) BoolsX

func (s *UserSelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*UserSelect) Float64

func (s *UserSelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*UserSelect) Float64X

func (s *UserSelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*UserSelect) Float64s

func (s *UserSelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*UserSelect) Float64sX

func (s *UserSelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*UserSelect) Int

func (s *UserSelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*UserSelect) IntX

func (s *UserSelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*UserSelect) Ints

func (s *UserSelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*UserSelect) IntsX

func (s *UserSelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*UserSelect) Modify

func (us *UserSelect) Modify(modifiers ...func(s *sql.Selector)) *UserSelect

Modify adds a query modifier for attaching custom logic to queries.

func (*UserSelect) Scan

func (us *UserSelect) Scan(ctx context.Context, v any) error

Scan applies the selector query and scans the result into the given value.

func (*UserSelect) ScanX

func (s *UserSelect) ScanX(ctx context.Context, v any)

ScanX is like Scan, but panics if an error occurs.

func (*UserSelect) String

func (s *UserSelect) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*UserSelect) StringX

func (s *UserSelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*UserSelect) Strings

func (s *UserSelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*UserSelect) StringsX

func (s *UserSelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type UserUpdate

type UserUpdate struct {
	// contains filtered or unexported fields
}

UserUpdate is the builder for updating User entities.

func (*UserUpdate) AddFollowerIDs

func (uu *UserUpdate) AddFollowerIDs(ids ...int) *UserUpdate

AddFollowerIDs adds the "followers" edge to the User entity by IDs.

func (*UserUpdate) AddFollowers

func (uu *UserUpdate) AddFollowers(u ...*User) *UserUpdate

AddFollowers adds the "followers" edges to the User entity.

func (*UserUpdate) AddFollowing

func (uu *UserUpdate) AddFollowing(u ...*User) *UserUpdate

AddFollowing adds the "following" edges to the User entity.

func (*UserUpdate) AddFollowingIDs

func (uu *UserUpdate) AddFollowingIDs(ids ...int) *UserUpdate

AddFollowingIDs adds the "following" edge to the User entity by IDs.

func (*UserUpdate) AddFriendIDs

func (uu *UserUpdate) AddFriendIDs(ids ...int) *UserUpdate

AddFriendIDs adds the "friends" edge to the User entity by IDs.

func (*UserUpdate) AddFriends

func (uu *UserUpdate) AddFriends(u ...*User) *UserUpdate

AddFriends adds the "friends" edges to the User entity.

func (*UserUpdate) AddFriendshipIDs

func (uu *UserUpdate) AddFriendshipIDs(ids ...int) *UserUpdate

AddFriendshipIDs adds the "friendships" edge to the Friendship entity by IDs.

func (*UserUpdate) AddFriendships

func (uu *UserUpdate) AddFriendships(f ...*Friendship) *UserUpdate

AddFriendships adds the "friendships" edges to the Friendship entity.

func (*UserUpdate) AddGroupIDs

func (uu *UserUpdate) AddGroupIDs(ids ...int) *UserUpdate

AddGroupIDs adds the "groups" edge to the Group entity by IDs.

func (*UserUpdate) AddGroups

func (uu *UserUpdate) AddGroups(g ...*Group) *UserUpdate

AddGroups adds the "groups" edges to the Group entity.

func (*UserUpdate) AddPetIDs

func (uu *UserUpdate) AddPetIDs(ids ...int) *UserUpdate

AddPetIDs adds the "pets" edge to the Pet entity by IDs.

func (*UserUpdate) AddPets

func (uu *UserUpdate) AddPets(p ...*Pet) *UserUpdate

AddPets adds the "pets" edges to the Pet entity.

func (*UserUpdate) ClearFollowers

func (uu *UserUpdate) ClearFollowers() *UserUpdate

ClearFollowers clears all "followers" edges to the User entity.

func (*UserUpdate) ClearFollowing

func (uu *UserUpdate) ClearFollowing() *UserUpdate

ClearFollowing clears all "following" edges to the User entity.

func (*UserUpdate) ClearFriends

func (uu *UserUpdate) ClearFriends() *UserUpdate

ClearFriends clears all "friends" edges to the User entity.

func (*UserUpdate) ClearFriendships

func (uu *UserUpdate) ClearFriendships() *UserUpdate

ClearFriendships clears all "friendships" edges to the Friendship entity.

func (*UserUpdate) ClearGroups

func (uu *UserUpdate) ClearGroups() *UserUpdate

ClearGroups clears all "groups" edges to the Group entity.

func (*UserUpdate) ClearPets

func (uu *UserUpdate) ClearPets() *UserUpdate

ClearPets clears all "pets" edges to the Pet entity.

func (*UserUpdate) Exec

func (uu *UserUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*UserUpdate) ExecX

func (uu *UserUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*UserUpdate) Modify

func (uu *UserUpdate) Modify(modifiers ...func(u *sql.UpdateBuilder)) *UserUpdate

Modify adds a statement modifier for attaching custom logic to the UPDATE statement.

func (*UserUpdate) Mutation

func (uu *UserUpdate) Mutation() *UserMutation

Mutation returns the UserMutation object of the builder.

func (*UserUpdate) RemoveFollowerIDs

func (uu *UserUpdate) RemoveFollowerIDs(ids ...int) *UserUpdate

RemoveFollowerIDs removes the "followers" edge to User entities by IDs.

func (*UserUpdate) RemoveFollowers

func (uu *UserUpdate) RemoveFollowers(u ...*User) *UserUpdate

RemoveFollowers removes "followers" edges to User entities.

func (*UserUpdate) RemoveFollowing

func (uu *UserUpdate) RemoveFollowing(u ...*User) *UserUpdate

RemoveFollowing removes "following" edges to User entities.

func (*UserUpdate) RemoveFollowingIDs

func (uu *UserUpdate) RemoveFollowingIDs(ids ...int) *UserUpdate

RemoveFollowingIDs removes the "following" edge to User entities by IDs.

func (*UserUpdate) RemoveFriendIDs

func (uu *UserUpdate) RemoveFriendIDs(ids ...int) *UserUpdate

RemoveFriendIDs removes the "friends" edge to User entities by IDs.

func (*UserUpdate) RemoveFriends

func (uu *UserUpdate) RemoveFriends(u ...*User) *UserUpdate

RemoveFriends removes "friends" edges to User entities.

func (*UserUpdate) RemoveFriendshipIDs

func (uu *UserUpdate) RemoveFriendshipIDs(ids ...int) *UserUpdate

RemoveFriendshipIDs removes the "friendships" edge to Friendship entities by IDs.

func (*UserUpdate) RemoveFriendships

func (uu *UserUpdate) RemoveFriendships(f ...*Friendship) *UserUpdate

RemoveFriendships removes "friendships" edges to Friendship entities.

func (*UserUpdate) RemoveGroupIDs

func (uu *UserUpdate) RemoveGroupIDs(ids ...int) *UserUpdate

RemoveGroupIDs removes the "groups" edge to Group entities by IDs.

func (*UserUpdate) RemoveGroups

func (uu *UserUpdate) RemoveGroups(g ...*Group) *UserUpdate

RemoveGroups removes "groups" edges to Group entities.

func (*UserUpdate) RemovePetIDs

func (uu *UserUpdate) RemovePetIDs(ids ...int) *UserUpdate

RemovePetIDs removes the "pets" edge to Pet entities by IDs.

func (*UserUpdate) RemovePets

func (uu *UserUpdate) RemovePets(p ...*Pet) *UserUpdate

RemovePets removes "pets" edges to Pet entities.

func (*UserUpdate) Save

func (uu *UserUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of nodes affected by the update operation.

func (*UserUpdate) SaveX

func (uu *UserUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*UserUpdate) SetName

func (uu *UserUpdate) SetName(s string) *UserUpdate

SetName sets the "name" field.

func (*UserUpdate) SetNillableName

func (uu *UserUpdate) SetNillableName(s *string) *UserUpdate

SetNillableName sets the "name" field if the given value is not nil.

func (*UserUpdate) Where

func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate

Where appends a list predicates to the UserUpdate builder.

type UserUpdateOne

type UserUpdateOne struct {
	// contains filtered or unexported fields
}

UserUpdateOne is the builder for updating a single User entity.

func (*UserUpdateOne) AddFollowerIDs

func (uuo *UserUpdateOne) AddFollowerIDs(ids ...int) *UserUpdateOne

AddFollowerIDs adds the "followers" edge to the User entity by IDs.

func (*UserUpdateOne) AddFollowers

func (uuo *UserUpdateOne) AddFollowers(u ...*User) *UserUpdateOne

AddFollowers adds the "followers" edges to the User entity.

func (*UserUpdateOne) AddFollowing

func (uuo *UserUpdateOne) AddFollowing(u ...*User) *UserUpdateOne

AddFollowing adds the "following" edges to the User entity.

func (*UserUpdateOne) AddFollowingIDs

func (uuo *UserUpdateOne) AddFollowingIDs(ids ...int) *UserUpdateOne

AddFollowingIDs adds the "following" edge to the User entity by IDs.

func (*UserUpdateOne) AddFriendIDs

func (uuo *UserUpdateOne) AddFriendIDs(ids ...int) *UserUpdateOne

AddFriendIDs adds the "friends" edge to the User entity by IDs.

func (*UserUpdateOne) AddFriends

func (uuo *UserUpdateOne) AddFriends(u ...*User) *UserUpdateOne

AddFriends adds the "friends" edges to the User entity.

func (*UserUpdateOne) AddFriendshipIDs

func (uuo *UserUpdateOne) AddFriendshipIDs(ids ...int) *UserUpdateOne

AddFriendshipIDs adds the "friendships" edge to the Friendship entity by IDs.

func (*UserUpdateOne) AddFriendships

func (uuo *UserUpdateOne) AddFriendships(f ...*Friendship) *UserUpdateOne

AddFriendships adds the "friendships" edges to the Friendship entity.

func (*UserUpdateOne) AddGroupIDs

func (uuo *UserUpdateOne) AddGroupIDs(ids ...int) *UserUpdateOne

AddGroupIDs adds the "groups" edge to the Group entity by IDs.

func (*UserUpdateOne) AddGroups

func (uuo *UserUpdateOne) AddGroups(g ...*Group) *UserUpdateOne

AddGroups adds the "groups" edges to the Group entity.

func (*UserUpdateOne) AddPetIDs

func (uuo *UserUpdateOne) AddPetIDs(ids ...int) *UserUpdateOne

AddPetIDs adds the "pets" edge to the Pet entity by IDs.

func (*UserUpdateOne) AddPets

func (uuo *UserUpdateOne) AddPets(p ...*Pet) *UserUpdateOne

AddPets adds the "pets" edges to the Pet entity.

func (*UserUpdateOne) ClearFollowers

func (uuo *UserUpdateOne) ClearFollowers() *UserUpdateOne

ClearFollowers clears all "followers" edges to the User entity.

func (*UserUpdateOne) ClearFollowing

func (uuo *UserUpdateOne) ClearFollowing() *UserUpdateOne

ClearFollowing clears all "following" edges to the User entity.

func (*UserUpdateOne) ClearFriends

func (uuo *UserUpdateOne) ClearFriends() *UserUpdateOne

ClearFriends clears all "friends" edges to the User entity.

func (*UserUpdateOne) ClearFriendships

func (uuo *UserUpdateOne) ClearFriendships() *UserUpdateOne

ClearFriendships clears all "friendships" edges to the Friendship entity.

func (*UserUpdateOne) ClearGroups

func (uuo *UserUpdateOne) ClearGroups() *UserUpdateOne

ClearGroups clears all "groups" edges to the Group entity.

func (*UserUpdateOne) ClearPets

func (uuo *UserUpdateOne) ClearPets() *UserUpdateOne

ClearPets clears all "pets" edges to the Pet entity.

func (*UserUpdateOne) Exec

func (uuo *UserUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*UserUpdateOne) ExecX

func (uuo *UserUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*UserUpdateOne) Modify

func (uuo *UserUpdateOne) Modify(modifiers ...func(u *sql.UpdateBuilder)) *UserUpdateOne

Modify adds a statement modifier for attaching custom logic to the UPDATE statement.

func (*UserUpdateOne) Mutation

func (uuo *UserUpdateOne) Mutation() *UserMutation

Mutation returns the UserMutation object of the builder.

func (*UserUpdateOne) RemoveFollowerIDs

func (uuo *UserUpdateOne) RemoveFollowerIDs(ids ...int) *UserUpdateOne

RemoveFollowerIDs removes the "followers" edge to User entities by IDs.

func (*UserUpdateOne) RemoveFollowers

func (uuo *UserUpdateOne) RemoveFollowers(u ...*User) *UserUpdateOne

RemoveFollowers removes "followers" edges to User entities.

func (*UserUpdateOne) RemoveFollowing

func (uuo *UserUpdateOne) RemoveFollowing(u ...*User) *UserUpdateOne

RemoveFollowing removes "following" edges to User entities.

func (*UserUpdateOne) RemoveFollowingIDs

func (uuo *UserUpdateOne) RemoveFollowingIDs(ids ...int) *UserUpdateOne

RemoveFollowingIDs removes the "following" edge to User entities by IDs.

func (*UserUpdateOne) RemoveFriendIDs

func (uuo *UserUpdateOne) RemoveFriendIDs(ids ...int) *UserUpdateOne

RemoveFriendIDs removes the "friends" edge to User entities by IDs.

func (*UserUpdateOne) RemoveFriends

func (uuo *UserUpdateOne) RemoveFriends(u ...*User) *UserUpdateOne

RemoveFriends removes "friends" edges to User entities.

func (*UserUpdateOne) RemoveFriendshipIDs

func (uuo *UserUpdateOne) RemoveFriendshipIDs(ids ...int) *UserUpdateOne

RemoveFriendshipIDs removes the "friendships" edge to Friendship entities by IDs.

func (*UserUpdateOne) RemoveFriendships

func (uuo *UserUpdateOne) RemoveFriendships(f ...*Friendship) *UserUpdateOne

RemoveFriendships removes "friendships" edges to Friendship entities.

func (*UserUpdateOne) RemoveGroupIDs

func (uuo *UserUpdateOne) RemoveGroupIDs(ids ...int) *UserUpdateOne

RemoveGroupIDs removes the "groups" edge to Group entities by IDs.

func (*UserUpdateOne) RemoveGroups

func (uuo *UserUpdateOne) RemoveGroups(g ...*Group) *UserUpdateOne

RemoveGroups removes "groups" edges to Group entities.

func (*UserUpdateOne) RemovePetIDs

func (uuo *UserUpdateOne) RemovePetIDs(ids ...int) *UserUpdateOne

RemovePetIDs removes the "pets" edge to Pet entities by IDs.

func (*UserUpdateOne) RemovePets

func (uuo *UserUpdateOne) RemovePets(p ...*Pet) *UserUpdateOne

RemovePets removes "pets" edges to Pet entities.

func (*UserUpdateOne) Save

func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)

Save executes the query and returns the updated User entity.

func (*UserUpdateOne) SaveX

func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User

SaveX is like Save, but panics if an error occurs.

func (*UserUpdateOne) Select

func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne

Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.

func (*UserUpdateOne) SetName

func (uuo *UserUpdateOne) SetName(s string) *UserUpdateOne

SetName sets the "name" field.

func (*UserUpdateOne) SetNillableName

func (uuo *UserUpdateOne) SetNillableName(s *string) *UserUpdateOne

SetNillableName sets the "name" field if the given value is not nil.

func (*UserUpdateOne) Where

func (uuo *UserUpdateOne) Where(ps ...predicate.User) *UserUpdateOne

Where appends a list predicates to the UserUpdate builder.

type Users

type Users []*User

Users is a parsable slice of User.

type ValidationError

type ValidationError struct {
	Name string // Field or edge name.
	// contains filtered or unexported fields
}

ValidationError returns when validating a field or edge fails.

func (*ValidationError) Error

func (e *ValidationError) Error() string

Error implements the error interface.

func (*ValidationError) Unwrap

func (e *ValidationError) Unwrap() error

Unwrap implements the errors.Wrapper interface.

type Value

type Value = ent.Value

ent aliases to avoid import conflicts in user's code.

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