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Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type AboutXML ¶
type AboutXML struct { XMLName xml.Name `xml:"ModMetaData"` Name string `xml:"name"` Author string `xml:"author"` PackageID string `xml:"packageId"` SupportedVersions []string `xml:"supportedVersions>li"` ModDependencies []AboutXMLModDependency `xml:"modDependencies>li"` ForceLoadBefore []string `xml:"forceLoadBefore>li"` ForceLoadAfter []string `xml:"forceLoadAfter>li"` LoadAfter []string `xml:"loadAfter>li"` LoadBefore []string `xml:"loadBefore>li"` Description string `xml:"description"` // Extended metadata Meta struct { ModPath string AboutPath string ImagePath string SteamID string IsSteam bool } `xml:"-"` }
AboutXML file structure
func DiscoverMods ¶
Walk the workshop folder and parse mods' About.xml
func LoadAboutXML ¶
func (*AboutXML) DependentOn ¶
type AboutXMLModDependency ¶
type AboutXMLModDependency struct { PackageID string `xml:"packageId"` DisplayName string `xml:"displayName"` SteamWorkshopURL URL `xml:"steamWorkshopUrl"` DownloadURL URL `xml:"downloadUrl"` }
AboutXMLModDependency about.xml' hard dependency block
func (*AboutXMLModDependency) String ¶
func (dep *AboutXMLModDependency) String() string
type ConstraintCatalog ¶
type ConstraintCatalog struct { Rules []*ConstraintRule `toml:"rule"` // contains filtered or unexported fields }
func NewConstraintCatalog ¶
func NewConstraintCatalog(filename string) *ConstraintCatalog
func NewConstraintCatalogFromFile ¶
func NewConstraintCatalogFromFile(filename string) (*ConstraintCatalog, error)
func (*ConstraintCatalog) Add ¶
func (c *ConstraintCatalog) Add() *ConstraintRule
func (*ConstraintCatalog) Del ¶
func (c *ConstraintCatalog) Del(idx int)
func (*ConstraintCatalog) Load ¶
func (c *ConstraintCatalog) Load() error
func (*ConstraintCatalog) LoadFrom ¶
func (c *ConstraintCatalog) LoadFrom(f string) error
func (*ConstraintCatalog) Save ¶
func (c *ConstraintCatalog) Save() error
type ConstraintRule ¶
type ConstraintRule struct { PackageID string `toml:"package_id"` Name string `toml:"name"` LoadAfter []string `toml:"dependencies"` LoadBefore []string `toml:"load_before"` LoadLast bool `toml:"load_last"` LoadFirst bool `toml:"load_first"` LoadWeight int32 `toml:"load_weight"` }
ModMetaDataConstraints
func NewConstraintRule ¶
func NewConstraintRule(packageID string) *ConstraintRule
func (*ConstraintRule) AddDependency ¶
func (m *ConstraintRule) AddDependency(dep string) *ConstraintRule
func (*ConstraintRule) DependsOn ¶
func (m *ConstraintRule) DependsOn(pid string) bool
type ModsConfig ¶
type ModsConfig struct { ModsConfigData ModsConfigData Filename string }
func NewModsConfig ¶
func NewModsConfig(filename string) (*ModsConfig, error)
func (*ModsConfig) Load ¶
func (m *ModsConfig) Load() error
func (*ModsConfig) Save ¶
func (m *ModsConfig) Save() error
func (*ModsConfig) String ¶
func (m *ModsConfig) String() string
type ModsConfigData ¶
type SavedModList ¶
type SavedModList struct { XMLName xml.Name `xml:"savedModList"` Meta struct { GameVersion string `xml:"gameVersion"` ModIds []string `xml:"modIds>li"` ModSteamIds []string `xml:"modSteamIds>li"` ModNames []string `xml:"modNames>li"` } `xml:"meta"` ModList struct { IDs []string `xml:"ids>li"` Names []string `xml:"names>li"` } `xml:"modList"` }
func NewSavedModList ¶
func NewSavedModList(orderedModList []*AboutXML) *SavedModList
func (*SavedModList) Save ¶
func (s *SavedModList) Save(filename string) error
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