Documentation ¶
Overview ¶
Code generated by Tapestry; edit at your own risk.
Index ¶
Constants ¶
This section is empty.
Variables ¶
var Z_Types = typeinfo.TypeSet{
Name: "play",
Slot: z_slot_list,
Flow: z_flow_list,
Str: z_str_list,
Signatures: z_signatures,
}
package listing of type data
var Zt_PlayLog typeinfo.Flow
play_log, a type of flow.
var Zt_PlayMessage = typeinfo.Slot{ Name: "play_message", Markup: map[string]any{ "comment": "a client-server message for the play app", }, }
play_message, a type of slot.
var Zt_PlayMode typeinfo.Flow
play_mode, a type of flow.
var Zt_PlayModes = typeinfo.Str{ Name: "play_modes", Options: []string{ "asm", "play", "complete", "error", }, Markup: map[string]any{ "comment": "enum for play play_mode", }, }
play_modes, a type of str enum.
var Zt_PlayOut typeinfo.Flow
play_out, a type of flow.
Functions ¶
This section is empty.
Types ¶
type PlayLog ¶
a log message that can optionally be displayed to the client.
func (*PlayLog) PlayMessage ¶
func (*PlayLog) PlayMessage()
type PlayLog_Slice ¶
type PlayLog_Slice []PlayLog
holds a slice of type play_log
func (*PlayLog_Slice) TypeInfo ¶
func (*PlayLog_Slice) TypeInfo() typeinfo.T
implements typeinfo.Instance
type PlayMessage ¶
marker interface for play message types
type PlayMessage_Slot ¶
type PlayMessage_Slot struct{ Value PlayMessage }
holds a single slot.
func (*PlayMessage_Slot) TypeInfo ¶
func (*PlayMessage_Slot) TypeInfo() typeinfo.T
implements typeinfo.Instance for a single slot.
type PlayMessage_Slots ¶
type PlayMessage_Slots []PlayMessage
holds a slice of slots.
func (*PlayMessage_Slots) Repeats ¶
func (op *PlayMessage_Slots) Repeats() bool
implements typeinfo.Repeats
func (*PlayMessage_Slots) TypeInfo ¶
func (*PlayMessage_Slots) TypeInfo() typeinfo.T
implements typeinfo.Instance for a series of slots.
type PlayMode ¶
app level change in state.
func (*PlayMode) PlayMessage ¶
func (*PlayMode) PlayMessage()
type PlayMode_Slice ¶
type PlayMode_Slice []PlayMode
holds a slice of type play_mode
func (*PlayMode_Slice) Repeats ¶
func (op *PlayMode_Slice) Repeats() bool
implements typeinfo.Repeats
func (*PlayMode_Slice) TypeInfo ¶
func (*PlayMode_Slice) TypeInfo() typeinfo.T
implements typeinfo.Instance
type PlayModes ¶
type PlayModes int
PlayModes, a type of str enum.
enumerated values of PlayModes
func MakePlayModes ¶
type PlayOut ¶
output from the game itself.
func (*PlayOut) PlayMessage ¶
func (*PlayOut) PlayMessage()
type PlayOut_Slice ¶
type PlayOut_Slice []PlayOut
holds a slice of type play_out
func (*PlayOut_Slice) TypeInfo ¶
func (*PlayOut_Slice) TypeInfo() typeinfo.T
implements typeinfo.Instance