Documentation ¶
Overview ¶
Package tunnel is a server/client package that enables to proxy public connections to your local machine over a tunnel connection from the local machine to the public server.
Index ¶
- Constants
- Variables
- func Glob(pattern, subj string) bool
- func Join(local, remote net.Conn, debugLog bool)
- func NewExponentialBackoff() *expBackoff
- type Backoff
- type BandwidthMetric
- type Client
- type ClientConfig
- type ClientState
- type ClientStateChange
- type ConnWithMetrics
- func (conn ConnWithMetrics) Accumulate(inbound bool, n int)
- func (conn ConnWithMetrics) Close() error
- func (conn ConnWithMetrics) LocalAddr() net.Addr
- func (conn ConnWithMetrics) PushMetric(inbound bool, n int)
- func (conn ConnWithMetrics) Read(b []byte) (n int, err error)
- func (conn ConnWithMetrics) RemoteAddr() net.Addr
- func (conn ConnWithMetrics) SetDeadline(t time.Time) error
- func (conn ConnWithMetrics) SetReadDeadline(t time.Time) error
- func (conn ConnWithMetrics) SetWriteDeadline(t time.Time) error
- func (conn ConnWithMetrics) Write(b []byte) (n int, err error)
- type ListenerInfo
- type ProxyFunc
- type Server
- func (s *Server) AddAddr(ip net.IP, port int, hostnameGlob string, identifier string, ...) error
- func (s *Server) DeleteAddr(ip net.IP, port int, hostnameGlob string)
- func (s *Server) OnConnect(identifier string, fn func() error)
- func (s *Server) OnDisconnect(identifier string, fn func() error)
- func (s *Server) ServeHTTP(responseWriter http.ResponseWriter, request *http.Request)
- type ServerConfig
- type TCPProxy
Constants ¶
const GLOB = "*"
The character which is treated like a glob
Variables ¶
var ErrRedialAborted = errors.New("unable to restore the connection, aborting")
ErrRedialAborted is emitted on ClientClosed event, when backoff policy used by a client decided no more reconnection attempts must be made.
Functions ¶
func Glob ¶
Glob will test a string pattern, potentially containing globs, against a subject string. The result is a simple true/false, determining whether or not the glob pattern matched the subject text.
func Join ¶
Join copies data between local and remote connections. It reads from one connection and writes to the other. It's a building block for ProxyFunc implementations.
func NewExponentialBackoff ¶
func NewExponentialBackoff() *expBackoff
Types ¶
type Backoff ¶
type Backoff interface { // Next returns the duration to sleep before retrying reconnections. // If the returned value is negative, the retry is aborted. NextBackOff() time.Duration // Reset is used to signal a reconnection was successful and next // call to Next should return desired time duration for 1st reconnection // attempt. Reset() }
Backoff defines behavior of staggering reconnection retries.
type BandwidthMetric ¶
type Client ¶
type Client struct {
// contains filtered or unexported fields
}
Client is responsible for creating a control connection to a tunnel server, creating new tunnels and proxy them to tunnel server.
func NewClient ¶
func NewClient(cfg *ClientConfig) (*Client, error)
NewClient creates a new tunnel that is established between the serverAddr and localAddr. It exits if it can't create a new control connection to the server. If localAddr is empty client will always try to proxy to a local port.
func (*Client) Start ¶
func (c *Client) Start()
Start starts the client and connects to the server with the identifier. client.FetchIdentifier() will be used if it's not nil. It's supports reconnecting with exponential backoff intervals when the connection to the server disconnects. Call client.Close() to shutdown the client completely. A successful connection will cause StartNotify() to receive a value.
func (*Client) StartNotify ¶
StartNotify returns a channel that receives a single value when the client established a successful connection to the server.
type ClientConfig ¶
type ClientConfig struct { // Identifier is the secret token that needs to be passed to the server. // Required if FetchIdentifier is not set. Identifier string // FetchIdentifier can be used to fetch identifier. Required if Identifier // is not set. FetchIdentifier func() (string, error) // ServerAddr defines the TCP address of the tunnel server to be connected. // Required if FetchServerAddr is not set. ServerAddr string // FetchServerAddr can be used to fetch tunnel server address. // Required if ServerAddress is not set. FetchServerAddr func() (string, error) // a function that returns local address (ip and port) depending on service name FetchLocalAddr func(service string) (string, error) // Proxy defines custom proxing logic. This is optional extension point // where you can provide your local server selection or communication rules. Proxy ProxyFunc // Dial provides custom transport layer for communication between the threshold client and threshold server. // // If nil, default implementation is to return net.Dial("tcp", address). // // It can be used for connection monitoring, setting different timeouts or // securing the connection. Dial func(network, address string) (net.Conn, error) // StateChanges receives state transition details each time client // connection state changes. The channel is expected to be sufficiently // buffered to keep up with event pace. // // If nil, no information about state transitions are dispatched // by the library. StateChanges chan<- *ClientStateChange // Backoff is used to control behavior of staggering reconnection loop. // // If nil, default backoff policy is used which makes a client to never // give up on reconnection. // // If custom backoff is used, client will emit ErrRedialAborted set // with ClientClosed event when no more reconnection atttemps should // be made. Backoff Backoff // YamuxConfig defines the config which passed to every new yamux.Session. If nil // yamux.DefaultConfig() is used. YamuxConfig *yamux.Config // Debug enables debug mode, enable only if you want to debug the server. DebugLog bool }
ClientConfig defines the configuration for the Client
type ClientState ¶
type ClientState uint32
ClientState represents client connection state to tunnel server.
const ( ClientUnknown ClientState = iota ClientStarted ClientConnecting ClientConnected ClientDisconnected ClientClosed // keep it always last )
ClientState enumeration.
func (ClientState) String ¶
func (i ClientState) String() string
type ClientStateChange ¶
type ClientStateChange struct { Identifier string Previous ClientState Current ClientState Error error }
ClientStateChange represents single client state transition.
func (*ClientStateChange) String ¶
func (cs *ClientStateChange) String() string
Strings implements the fmt.Stringer interface.
type ConnWithMetrics ¶
type ConnWithMetrics struct {
// contains filtered or unexported fields
}
func (ConnWithMetrics) Accumulate ¶
func (conn ConnWithMetrics) Accumulate(inbound bool, n int)
func (ConnWithMetrics) Close ¶
func (conn ConnWithMetrics) Close() error
func (ConnWithMetrics) LocalAddr ¶
func (conn ConnWithMetrics) LocalAddr() net.Addr
func (ConnWithMetrics) PushMetric ¶
func (conn ConnWithMetrics) PushMetric(inbound bool, n int)
func (ConnWithMetrics) RemoteAddr ¶
func (conn ConnWithMetrics) RemoteAddr() net.Addr
func (ConnWithMetrics) SetDeadline ¶
func (conn ConnWithMetrics) SetDeadline(t time.Time) error
func (ConnWithMetrics) SetReadDeadline ¶
func (conn ConnWithMetrics) SetReadDeadline(t time.Time) error
func (ConnWithMetrics) SetWriteDeadline ¶
func (conn ConnWithMetrics) SetWriteDeadline(t time.Time) error
type ListenerInfo ¶
type ProxyFunc ¶
type ProxyFunc func(remote net.Conn, msg *proto.ControlMessage)
ProxyFunc is responsible for forwarding a remote connection to local server and writing the response back.
type Server ¶
type Server struct {
// contains filtered or unexported fields
}
Server is responsible for proxying public connections to the client over a tunnel connection. It also listens to control messages from the client.
func NewServer ¶
func NewServer(cfg *ServerConfig) (*Server, error)
NewServer creates a new Server. The defaults are used if config is nil.
func (*Server) AddAddr ¶
func (s *Server) AddAddr( ip net.IP, port int, hostnameGlob string, identifier string, sendProxyProtocolv1 bool, service string, ) error
AddAddr starts accepting connections, routing every connection to a tunnel client given by the identifier.
When ip parameter is nil, all connections accepted from the listener are routed to the tunnel client specified by the identifier (port-based routing).
When ip parameter is non-nil, only those connections are routed whose local address matches the specified ip (ip-based routing).
If l listens on multiple interfaces it's desirable to call AddAddr multiple times with the same l value but different ip one.
func (*Server) DeleteAddr ¶
DeleteAddr stops listening for connections on the given listener.
Upon return no more connections will be tunneled, but as the method does not close the listener, so any ongoing connection won't get interrupted.
func (*Server) OnConnect ¶
OnConnect invokes a callback for client with given identifier, when it establishes a control session. After a client is connected, the associated function is also removed and needs to be added again.
func (*Server) OnDisconnect ¶
OnDisconnect calls the function when the client connected with the associated identifier disconnects from the server. After a client is disconnected, the associated function is also removed and needs to be added again.
type ServerConfig ¶
type ServerConfig struct { // StateChanges receives state transition details each time client // connection state changes. The channel is expected to be sufficiently // buffered to keep up with event pace. // // If nil, no information about state transitions are dispatched // by the library. StateChanges chan<- *ClientStateChange DebugLog bool // the domain of the server, used for validating clientIds Domain string Bandwidth chan<- BandwidthMetric // function that analyzes the TLS client certificate of the request. // this is based on the CommonName attribute of the TLS certificate. // If we are in multi-tenant mode, it must be formatted like `<tenantId>.<nodeId>@<domain>` // otherwise, it must be formatted like `<nodeId>@<domain>` // <domain> must match the configured Domain of this Threshold server // the identifier it returns will be `<tenantId>.<nodeId>` or `<nodeId>`. // the tenantId it returns will be `<tenantId>` or "" ValidateCertificate func(domain string, multiTenantMode bool, request *http.Request) (identifier string, tenantId string, err error) MultitenantMode bool // YamuxConfig defines the config which passed to every new yamux.Session. If nil // yamux.DefaultConfig() is used. YamuxConfig *yamux.Config }
ServerConfig defines the configuration for the Server
Source Files ¶
Directories ¶
Path | Synopsis |
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Package proto defines tunnel client server communication protocol.
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Package proto defines tunnel client server communication protocol. |