Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
Functions ¶
This section is empty.
Types ¶
type InboundRay ¶
type InboundRay interface { // InboundInput provides a stream to retrieve the request from client. // The inbound connection shall close the channel after the entire request // is received and put into the channel. InboundInput() OutputStream // InboudBound provides a stream of data for the inbound connection to write // as response. The inbound connection shall write all the data from the // channel until it is closed. InboundOutput() InputStream }
InboundRay is a transport interface for inbound connections.
type InputStream ¶ added in v1.11.1
type InspectorChain ¶
func (*InspectorChain) AddInspector ¶
func (ic *InspectorChain) AddInspector(inspector Inspector)
func (*InspectorChain) Input ¶
func (ic *InspectorChain) Input(b *buf.Buffer)
type NoOpInspector ¶
type NoOpInspector struct{}
func (NoOpInspector) Input ¶
func (NoOpInspector) Input(*buf.Buffer)
type OutboundRay ¶
type OutboundRay interface { // OutboundInput provides a stream for the input of the outbound connection. // The outbound connection shall write all the input until it is closed. OutboundInput() InputStream // OutboundOutput provides a stream to retrieve the response from the // outbound connection. The outbound connection shall close the channel // after all responses are receivced and put into the channel. OutboundOutput() OutputStream }
OutboundRay is a transport interface for outbound connections.
type Ray ¶
type Ray interface { InboundRay OutboundRay AddInspector(Inspector) }
Ray is an internal tranport channel between inbound and outbound connection.
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