Documentation ¶
Index ¶
Constants ¶
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const (
IDBytesLen = 16
)
Variables ¶
Functions ¶
func UUIDToID ¶
func UUIDToID(uuid string) (v [IDBytesLen]byte, err error)
TODO: leverage a full functional UUID library
Types ¶
type ID ¶
type ID struct { String string Bytes [IDBytesLen]byte // contains filtered or unexported fields }
The ID of en entity, in the form of an UUID.
type Outbound ¶
type Outbound interface {
Targets() []*OutboundTarget
}
type OutboundTarget ¶
type OutboundTarget struct { Destination v2net.Destination Accounts []User }
type UserSettings ¶ added in v0.14.1
type UserSettings struct {
PayloadReadTimeout int
}
func GetUserSettings ¶ added in v0.14.1
func GetUserSettings(level UserLevel) UserSettings
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