Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
View Source
var Options = []*Option{ { Game: arcade.FlowerJourney, Name: "Flower Journey", Func: func(ctx context.Context) error { _, err := game.RunGame(ctx, flowerjourney.New(arcade.DefaultFlowerJourneyRules), getSeed()) return err }, Neon: neonFJ, }, { Game: arcade.MiteKnight, Name: "Mite Knight", Func: func(ctx context.Context) error { _, err := game.RunGame(ctx, miteknight.New(arcade.DefaultMiteKnightRules), getSeed()) return err }, Neon: neonMK, }, { Name: "High Scores", Func: func(ctx context.Context) error { var hs highscores.HighScores return hs.Run(ctx) }, Action: "Press " + sprites.Button(arcade.BtnConfirm) + " to view!", Neon: neonHS, }, }
Functions ¶
func RenderNeon ¶
Types ¶
type MainMenu ¶
func (*MainMenu) MoveSelection ¶
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