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Functions ¶
func SetFlagsFromQuery ¶ added in v0.3.19
Types ¶
type Flag ¶
type Flag string
const ( FlagAltColors Flag = "altColors" FlagAudienceTest Flag = "audienceTest" FlagAutoPlay Flag = "autoPlay" FlagAutoRematch Flag = "autoRematch" FlagBreakShitForTesting Flag = "breakShitForTesting" FlagCheapDebug Flag = "cheapDebug" FlagCrashOnDroppedFrame Flag = "crashOnDroppedFrame" FlagDebugGameLog Flag = "debugGameLog" FlagDebugRevealModified Flag = "debugRevealModified" FlagDisableExploits Flag = "disableExploits" FlagDontForceGC Flag = "dontForceGC" FlagForceFirefoxCompat Flag = "forceFirefoxCompat" FlagForceLowGPU Flag = "forceLowGPU" FlagForceMediumGPU Flag = "forceMediumGPU" FlagForceSafariCompat Flag = "forceSafariCompat" FlagForceSoftOpus Flag = "forceSoftOpus" FlagForceSoftWebP Flag = "forceSoftWebP" FlagGfxPerf Flag = "gfxPerf" FlagInHandDebug Flag = "inHandDebug" FlagMKAssist Flag = "mkAssist" FlagMMORPG Flag = "mmorpg" FlagMockRTC Flag = "mockRTC" FlagNo3d Flag = "no3d" FlagNoBatchCaching Flag = "noBatchCaching" FlagNoExternalTextures Flag = "noExternalTextures" FlagNoFancyBorders Flag = "noFancyBorders" FlagNoTextures Flag = "noTextures" FlagNoWindows Flag = "noWindows" FlagPeelMyCards Flag = "peelMyCards" FlagRTCStats Flag = "rtcStats" FlagShowHitbox Flag = "showHitbox" FlagSlow Flag = "slow" FlagSpookyEnemyCards Flag = "spookyEnemyCards" FlagSpriteFlex Flag = "spriteFlex" FlagSuperSpeed Flag = "superSpeed" FlagTP2Debug Flag = "tp2Debug" FlagUseAI Flag = "useAI" )
Secret flag constants.
type Page ¶
type Page int
const ( PageNotFound Page = iota PageStatic PageServerDynamic PageAphidFestival PageELF PageBugTables PageArcadeMain PageArcadeGame PageArcadeHighScores PageArcadeRecording PageCardsHome PageCardsJoin PageCardsModes PageCardsDeck PageCardsDeckEditor PageCardsRecording PageCardsEditor )
Constants for Page.
type PageInfo ¶
type PageInfo struct { Page Page Raw string Game arcade.Game HSMode arcade.HighScoresMode Code string Seed string Mode string Custom string Variant uint64 Revision int PageNum int AsNPC string VersusNPC string }
func (*PageInfo) MarshalText ¶
func (*PageInfo) ShouldRedirect ¶
func (*PageInfo) UnmarshalText ¶
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