sprites

package
v0.0.0-...-1f00af5 Latest Latest
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Published: May 27, 2024 License: GPL-3.0 Imports: 11 Imported by: 0

Documentation

Overview

Package sprites manages miscellaneous in-game sprites.

The sprites are relatively few for UI purposes. Their textures are loaded ONE time and cached in this package for performance.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func FlushCache

func FlushCache()

FlushCache clears the sprites cache.

func LoadImage

func LoadImage(e render.Engine, filename string) (*ui.Image, error)

LoadImage loads a sprite as a ui.Image object. It checks Doodle's embedded bindata, then the filesystem before erroring out.

NOTE: only .png images supported as of now. TODO

Types

This section is empty.

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