Documentation ¶
Index ¶
Constants ¶
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const ( State_Offline = steamlang.EPersonaState_Offline State_Online = steamlang.EPersonaState_Online State_Busy = steamlang.EPersonaState_Busy State_Away = steamlang.EPersonaState_Away State_Snooze = steamlang.EPersonaState_Snooze State_LookingToTrade = steamlang.EPersonaState_LookingToTrade State_LookingToPlay = steamlang.EPersonaState_LookingToPlay State_Max = steamlang.EPersonaState_Max ActionConnected = "steam_connected" ActionDisconnected = "steam_disconnected" ActionFatalError = "steam_fatal_error" ActionMainMethodEnded = "action_steam_main_method_ended" LogInfo = "\t[STEAM INFO]\t" LogError = "\t[STEAM ERROR]\t" LogDebug = "\t[STEAM DEBUG]\t" )
Variables ¶
Functions ¶
func Connect ¶
func Connect()
func Disconnect ¶
func Disconnect()
func Run ¶
func Run()
func SendPresence ¶
func SendPresence(status steamlang.EPersonaState)
Types ¶
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