matchplayer

package
v0.0.0-...-4b256dd Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Sep 13, 2022 License: GPL-3.0 Imports: 4 Imported by: 0

Documentation

Index

Constants

View Source
const (
	// Label holds the string label denoting the matchplayer type in the database.
	Label = "match_player"
	// FieldID holds the string denoting the id field in the database.
	FieldID = "id"
	// FieldTeamID holds the string denoting the team_id field in the database.
	FieldTeamID = "team_id"
	// FieldKills holds the string denoting the kills field in the database.
	FieldKills = "kills"
	// FieldDeaths holds the string denoting the deaths field in the database.
	FieldDeaths = "deaths"
	// FieldAssists holds the string denoting the assists field in the database.
	FieldAssists = "assists"
	// FieldHeadshot holds the string denoting the headshot field in the database.
	FieldHeadshot = "headshot"
	// FieldMvp holds the string denoting the mvp field in the database.
	FieldMvp = "mvp"
	// FieldScore holds the string denoting the score field in the database.
	FieldScore = "score"
	// FieldRankNew holds the string denoting the rank_new field in the database.
	FieldRankNew = "rank_new"
	// FieldRankOld holds the string denoting the rank_old field in the database.
	FieldRankOld = "rank_old"
	// FieldMk2 holds the string denoting the mk_2 field in the database.
	FieldMk2 = "mk_2"
	// FieldMk3 holds the string denoting the mk_3 field in the database.
	FieldMk3 = "mk_3"
	// FieldMk4 holds the string denoting the mk_4 field in the database.
	FieldMk4 = "mk_4"
	// FieldMk5 holds the string denoting the mk_5 field in the database.
	FieldMk5 = "mk_5"
	// FieldDmgEnemy holds the string denoting the dmg_enemy field in the database.
	FieldDmgEnemy = "dmg_enemy"
	// FieldDmgTeam holds the string denoting the dmg_team field in the database.
	FieldDmgTeam = "dmg_team"
	// FieldUdHe holds the string denoting the ud_he field in the database.
	FieldUdHe = "ud_he"
	// FieldUdFlames holds the string denoting the ud_flames field in the database.
	FieldUdFlames = "ud_flames"
	// FieldUdFlash holds the string denoting the ud_flash field in the database.
	FieldUdFlash = "ud_flash"
	// FieldUdDecoy holds the string denoting the ud_decoy field in the database.
	FieldUdDecoy = "ud_decoy"
	// FieldUdSmoke holds the string denoting the ud_smoke field in the database.
	FieldUdSmoke = "ud_smoke"
	// FieldCrosshair holds the string denoting the crosshair field in the database.
	FieldCrosshair = "crosshair"
	// FieldColor holds the string denoting the color field in the database.
	FieldColor = "color"
	// FieldKast holds the string denoting the kast field in the database.
	FieldKast = "kast"
	// FieldFlashDurationSelf holds the string denoting the flash_duration_self field in the database.
	FieldFlashDurationSelf = "flash_duration_self"
	// FieldFlashDurationTeam holds the string denoting the flash_duration_team field in the database.
	FieldFlashDurationTeam = "flash_duration_team"
	// FieldFlashDurationEnemy holds the string denoting the flash_duration_enemy field in the database.
	FieldFlashDurationEnemy = "flash_duration_enemy"
	// FieldFlashTotalSelf holds the string denoting the flash_total_self field in the database.
	FieldFlashTotalSelf = "flash_total_self"
	// FieldFlashTotalTeam holds the string denoting the flash_total_team field in the database.
	FieldFlashTotalTeam = "flash_total_team"
	// FieldFlashTotalEnemy holds the string denoting the flash_total_enemy field in the database.
	FieldFlashTotalEnemy = "flash_total_enemy"
	// FieldMatchStats holds the string denoting the match_stats field in the database.
	FieldMatchStats = "match_stats"
	// FieldPlayerStats holds the string denoting the player_stats field in the database.
	FieldPlayerStats = "player_stats"
	// FieldFlashAssists holds the string denoting the flash_assists field in the database.
	FieldFlashAssists = "flash_assists"
	// EdgeMatches holds the string denoting the matches edge name in mutations.
	EdgeMatches = "matches"
	// EdgePlayers holds the string denoting the players edge name in mutations.
	EdgePlayers = "players"
	// EdgeWeaponStats holds the string denoting the weapon_stats edge name in mutations.
	EdgeWeaponStats = "weapon_stats"
	// EdgeRoundStats holds the string denoting the round_stats edge name in mutations.
	EdgeRoundStats = "round_stats"
	// EdgeSpray holds the string denoting the spray edge name in mutations.
	EdgeSpray = "spray"
	// EdgeMessages holds the string denoting the messages edge name in mutations.
	EdgeMessages = "messages"
	// Table holds the table name of the matchplayer in the database.
	Table = "match_players"
	// MatchesTable is the table that holds the matches relation/edge.
	MatchesTable = "match_players"
	// MatchesInverseTable is the table name for the Match entity.
	// It exists in this package in order to avoid circular dependency with the "match" package.
	MatchesInverseTable = "matches"
	// MatchesColumn is the table column denoting the matches relation/edge.
	MatchesColumn = "match_stats"
	// PlayersTable is the table that holds the players relation/edge.
	PlayersTable = "match_players"
	// PlayersInverseTable is the table name for the Player entity.
	// It exists in this package in order to avoid circular dependency with the "player" package.
	PlayersInverseTable = "players"
	// PlayersColumn is the table column denoting the players relation/edge.
	PlayersColumn = "player_stats"
	// WeaponStatsTable is the table that holds the weapon_stats relation/edge.
	WeaponStatsTable = "weapons"
	// WeaponStatsInverseTable is the table name for the Weapon entity.
	// It exists in this package in order to avoid circular dependency with the "weapon" package.
	WeaponStatsInverseTable = "weapons"
	// WeaponStatsColumn is the table column denoting the weapon_stats relation/edge.
	WeaponStatsColumn = "match_player_weapon_stats"
	// RoundStatsTable is the table that holds the round_stats relation/edge.
	RoundStatsTable = "round_stats"
	// RoundStatsInverseTable is the table name for the RoundStats entity.
	// It exists in this package in order to avoid circular dependency with the "roundstats" package.
	RoundStatsInverseTable = "round_stats"
	// RoundStatsColumn is the table column denoting the round_stats relation/edge.
	RoundStatsColumn = "match_player_round_stats"
	// SprayTable is the table that holds the spray relation/edge.
	SprayTable = "sprays"
	// SprayInverseTable is the table name for the Spray entity.
	// It exists in this package in order to avoid circular dependency with the "spray" package.
	SprayInverseTable = "sprays"
	// SprayColumn is the table column denoting the spray relation/edge.
	SprayColumn = "match_player_spray"
	// MessagesTable is the table that holds the messages relation/edge.
	MessagesTable = "messages"
	// MessagesInverseTable is the table name for the Messages entity.
	// It exists in this package in order to avoid circular dependency with the "messages" package.
	MessagesInverseTable = "messages"
	// MessagesColumn is the table column denoting the messages relation/edge.
	MessagesColumn = "match_player_messages"
)

Variables

Columns holds all SQL columns for matchplayer fields.

Functions

func And

func And(predicates ...predicate.MatchPlayer) predicate.MatchPlayer

And groups predicates with the AND operator between them.

func Assists

func Assists(v int) predicate.MatchPlayer

Assists applies equality check predicate on the "assists" field. It's identical to AssistsEQ.

func AssistsEQ

func AssistsEQ(v int) predicate.MatchPlayer

AssistsEQ applies the EQ predicate on the "assists" field.

func AssistsGT

func AssistsGT(v int) predicate.MatchPlayer

AssistsGT applies the GT predicate on the "assists" field.

func AssistsGTE

func AssistsGTE(v int) predicate.MatchPlayer

AssistsGTE applies the GTE predicate on the "assists" field.

func AssistsIn

func AssistsIn(vs ...int) predicate.MatchPlayer

AssistsIn applies the In predicate on the "assists" field.

func AssistsLT

func AssistsLT(v int) predicate.MatchPlayer

AssistsLT applies the LT predicate on the "assists" field.

func AssistsLTE

func AssistsLTE(v int) predicate.MatchPlayer

AssistsLTE applies the LTE predicate on the "assists" field.

func AssistsNEQ

func AssistsNEQ(v int) predicate.MatchPlayer

AssistsNEQ applies the NEQ predicate on the "assists" field.

func AssistsNotIn

func AssistsNotIn(vs ...int) predicate.MatchPlayer

AssistsNotIn applies the NotIn predicate on the "assists" field.

func ColorEQ

func ColorEQ(v Color) predicate.MatchPlayer

ColorEQ applies the EQ predicate on the "color" field.

func ColorIn

func ColorIn(vs ...Color) predicate.MatchPlayer

ColorIn applies the In predicate on the "color" field.

func ColorIsNil

func ColorIsNil() predicate.MatchPlayer

ColorIsNil applies the IsNil predicate on the "color" field.

func ColorNEQ

func ColorNEQ(v Color) predicate.MatchPlayer

ColorNEQ applies the NEQ predicate on the "color" field.

func ColorNotIn

func ColorNotIn(vs ...Color) predicate.MatchPlayer

ColorNotIn applies the NotIn predicate on the "color" field.

func ColorNotNil

func ColorNotNil() predicate.MatchPlayer

ColorNotNil applies the NotNil predicate on the "color" field.

func ColorValidator

func ColorValidator(c Color) error

ColorValidator is a validator for the "color" field enum values. It is called by the builders before save.

func Crosshair

func Crosshair(v string) predicate.MatchPlayer

Crosshair applies equality check predicate on the "crosshair" field. It's identical to CrosshairEQ.

func CrosshairContains

func CrosshairContains(v string) predicate.MatchPlayer

CrosshairContains applies the Contains predicate on the "crosshair" field.

func CrosshairContainsFold

func CrosshairContainsFold(v string) predicate.MatchPlayer

CrosshairContainsFold applies the ContainsFold predicate on the "crosshair" field.

func CrosshairEQ

func CrosshairEQ(v string) predicate.MatchPlayer

CrosshairEQ applies the EQ predicate on the "crosshair" field.

func CrosshairEqualFold

func CrosshairEqualFold(v string) predicate.MatchPlayer

CrosshairEqualFold applies the EqualFold predicate on the "crosshair" field.

func CrosshairGT

func CrosshairGT(v string) predicate.MatchPlayer

CrosshairGT applies the GT predicate on the "crosshair" field.

func CrosshairGTE

func CrosshairGTE(v string) predicate.MatchPlayer

CrosshairGTE applies the GTE predicate on the "crosshair" field.

func CrosshairHasPrefix

func CrosshairHasPrefix(v string) predicate.MatchPlayer

CrosshairHasPrefix applies the HasPrefix predicate on the "crosshair" field.

func CrosshairHasSuffix

func CrosshairHasSuffix(v string) predicate.MatchPlayer

CrosshairHasSuffix applies the HasSuffix predicate on the "crosshair" field.

func CrosshairIn

func CrosshairIn(vs ...string) predicate.MatchPlayer

CrosshairIn applies the In predicate on the "crosshair" field.

func CrosshairIsNil

func CrosshairIsNil() predicate.MatchPlayer

CrosshairIsNil applies the IsNil predicate on the "crosshair" field.

func CrosshairLT

func CrosshairLT(v string) predicate.MatchPlayer

CrosshairLT applies the LT predicate on the "crosshair" field.

func CrosshairLTE

func CrosshairLTE(v string) predicate.MatchPlayer

CrosshairLTE applies the LTE predicate on the "crosshair" field.

func CrosshairNEQ

func CrosshairNEQ(v string) predicate.MatchPlayer

CrosshairNEQ applies the NEQ predicate on the "crosshair" field.

func CrosshairNotIn

func CrosshairNotIn(vs ...string) predicate.MatchPlayer

CrosshairNotIn applies the NotIn predicate on the "crosshair" field.

func CrosshairNotNil

func CrosshairNotNil() predicate.MatchPlayer

CrosshairNotNil applies the NotNil predicate on the "crosshair" field.

func Deaths

func Deaths(v int) predicate.MatchPlayer

Deaths applies equality check predicate on the "deaths" field. It's identical to DeathsEQ.

func DeathsEQ

func DeathsEQ(v int) predicate.MatchPlayer

DeathsEQ applies the EQ predicate on the "deaths" field.

func DeathsGT

func DeathsGT(v int) predicate.MatchPlayer

DeathsGT applies the GT predicate on the "deaths" field.

func DeathsGTE

func DeathsGTE(v int) predicate.MatchPlayer

DeathsGTE applies the GTE predicate on the "deaths" field.

func DeathsIn

func DeathsIn(vs ...int) predicate.MatchPlayer

DeathsIn applies the In predicate on the "deaths" field.

func DeathsLT

func DeathsLT(v int) predicate.MatchPlayer

DeathsLT applies the LT predicate on the "deaths" field.

func DeathsLTE

func DeathsLTE(v int) predicate.MatchPlayer

DeathsLTE applies the LTE predicate on the "deaths" field.

func DeathsNEQ

func DeathsNEQ(v int) predicate.MatchPlayer

DeathsNEQ applies the NEQ predicate on the "deaths" field.

func DeathsNotIn

func DeathsNotIn(vs ...int) predicate.MatchPlayer

DeathsNotIn applies the NotIn predicate on the "deaths" field.

func DmgEnemy

func DmgEnemy(v uint) predicate.MatchPlayer

DmgEnemy applies equality check predicate on the "dmg_enemy" field. It's identical to DmgEnemyEQ.

func DmgEnemyEQ

func DmgEnemyEQ(v uint) predicate.MatchPlayer

DmgEnemyEQ applies the EQ predicate on the "dmg_enemy" field.

func DmgEnemyGT

func DmgEnemyGT(v uint) predicate.MatchPlayer

DmgEnemyGT applies the GT predicate on the "dmg_enemy" field.

func DmgEnemyGTE

func DmgEnemyGTE(v uint) predicate.MatchPlayer

DmgEnemyGTE applies the GTE predicate on the "dmg_enemy" field.

func DmgEnemyIn

func DmgEnemyIn(vs ...uint) predicate.MatchPlayer

DmgEnemyIn applies the In predicate on the "dmg_enemy" field.

func DmgEnemyIsNil

func DmgEnemyIsNil() predicate.MatchPlayer

DmgEnemyIsNil applies the IsNil predicate on the "dmg_enemy" field.

func DmgEnemyLT

func DmgEnemyLT(v uint) predicate.MatchPlayer

DmgEnemyLT applies the LT predicate on the "dmg_enemy" field.

func DmgEnemyLTE

func DmgEnemyLTE(v uint) predicate.MatchPlayer

DmgEnemyLTE applies the LTE predicate on the "dmg_enemy" field.

func DmgEnemyNEQ

func DmgEnemyNEQ(v uint) predicate.MatchPlayer

DmgEnemyNEQ applies the NEQ predicate on the "dmg_enemy" field.

func DmgEnemyNotIn

func DmgEnemyNotIn(vs ...uint) predicate.MatchPlayer

DmgEnemyNotIn applies the NotIn predicate on the "dmg_enemy" field.

func DmgEnemyNotNil

func DmgEnemyNotNil() predicate.MatchPlayer

DmgEnemyNotNil applies the NotNil predicate on the "dmg_enemy" field.

func DmgTeam

func DmgTeam(v uint) predicate.MatchPlayer

DmgTeam applies equality check predicate on the "dmg_team" field. It's identical to DmgTeamEQ.

func DmgTeamEQ

func DmgTeamEQ(v uint) predicate.MatchPlayer

DmgTeamEQ applies the EQ predicate on the "dmg_team" field.

func DmgTeamGT

func DmgTeamGT(v uint) predicate.MatchPlayer

DmgTeamGT applies the GT predicate on the "dmg_team" field.

func DmgTeamGTE

func DmgTeamGTE(v uint) predicate.MatchPlayer

DmgTeamGTE applies the GTE predicate on the "dmg_team" field.

func DmgTeamIn

func DmgTeamIn(vs ...uint) predicate.MatchPlayer

DmgTeamIn applies the In predicate on the "dmg_team" field.

func DmgTeamIsNil

func DmgTeamIsNil() predicate.MatchPlayer

DmgTeamIsNil applies the IsNil predicate on the "dmg_team" field.

func DmgTeamLT

func DmgTeamLT(v uint) predicate.MatchPlayer

DmgTeamLT applies the LT predicate on the "dmg_team" field.

func DmgTeamLTE

func DmgTeamLTE(v uint) predicate.MatchPlayer

DmgTeamLTE applies the LTE predicate on the "dmg_team" field.

func DmgTeamNEQ

func DmgTeamNEQ(v uint) predicate.MatchPlayer

DmgTeamNEQ applies the NEQ predicate on the "dmg_team" field.

func DmgTeamNotIn

func DmgTeamNotIn(vs ...uint) predicate.MatchPlayer

DmgTeamNotIn applies the NotIn predicate on the "dmg_team" field.

func DmgTeamNotNil

func DmgTeamNotNil() predicate.MatchPlayer

DmgTeamNotNil applies the NotNil predicate on the "dmg_team" field.

func FlashAssists

func FlashAssists(v int) predicate.MatchPlayer

FlashAssists applies equality check predicate on the "flash_assists" field. It's identical to FlashAssistsEQ.

func FlashAssistsEQ

func FlashAssistsEQ(v int) predicate.MatchPlayer

FlashAssistsEQ applies the EQ predicate on the "flash_assists" field.

func FlashAssistsGT

func FlashAssistsGT(v int) predicate.MatchPlayer

FlashAssistsGT applies the GT predicate on the "flash_assists" field.

func FlashAssistsGTE

func FlashAssistsGTE(v int) predicate.MatchPlayer

FlashAssistsGTE applies the GTE predicate on the "flash_assists" field.

func FlashAssistsIn

func FlashAssistsIn(vs ...int) predicate.MatchPlayer

FlashAssistsIn applies the In predicate on the "flash_assists" field.

func FlashAssistsIsNil

func FlashAssistsIsNil() predicate.MatchPlayer

FlashAssistsIsNil applies the IsNil predicate on the "flash_assists" field.

func FlashAssistsLT

func FlashAssistsLT(v int) predicate.MatchPlayer

FlashAssistsLT applies the LT predicate on the "flash_assists" field.

func FlashAssistsLTE

func FlashAssistsLTE(v int) predicate.MatchPlayer

FlashAssistsLTE applies the LTE predicate on the "flash_assists" field.

func FlashAssistsNEQ

func FlashAssistsNEQ(v int) predicate.MatchPlayer

FlashAssistsNEQ applies the NEQ predicate on the "flash_assists" field.

func FlashAssistsNotIn

func FlashAssistsNotIn(vs ...int) predicate.MatchPlayer

FlashAssistsNotIn applies the NotIn predicate on the "flash_assists" field.

func FlashAssistsNotNil

func FlashAssistsNotNil() predicate.MatchPlayer

FlashAssistsNotNil applies the NotNil predicate on the "flash_assists" field.

func FlashDurationEnemy

func FlashDurationEnemy(v float32) predicate.MatchPlayer

FlashDurationEnemy applies equality check predicate on the "flash_duration_enemy" field. It's identical to FlashDurationEnemyEQ.

func FlashDurationEnemyEQ

func FlashDurationEnemyEQ(v float32) predicate.MatchPlayer

FlashDurationEnemyEQ applies the EQ predicate on the "flash_duration_enemy" field.

func FlashDurationEnemyGT

func FlashDurationEnemyGT(v float32) predicate.MatchPlayer

FlashDurationEnemyGT applies the GT predicate on the "flash_duration_enemy" field.

func FlashDurationEnemyGTE

func FlashDurationEnemyGTE(v float32) predicate.MatchPlayer

FlashDurationEnemyGTE applies the GTE predicate on the "flash_duration_enemy" field.

func FlashDurationEnemyIn

func FlashDurationEnemyIn(vs ...float32) predicate.MatchPlayer

FlashDurationEnemyIn applies the In predicate on the "flash_duration_enemy" field.

func FlashDurationEnemyIsNil

func FlashDurationEnemyIsNil() predicate.MatchPlayer

FlashDurationEnemyIsNil applies the IsNil predicate on the "flash_duration_enemy" field.

func FlashDurationEnemyLT

func FlashDurationEnemyLT(v float32) predicate.MatchPlayer

FlashDurationEnemyLT applies the LT predicate on the "flash_duration_enemy" field.

func FlashDurationEnemyLTE

func FlashDurationEnemyLTE(v float32) predicate.MatchPlayer

FlashDurationEnemyLTE applies the LTE predicate on the "flash_duration_enemy" field.

func FlashDurationEnemyNEQ

func FlashDurationEnemyNEQ(v float32) predicate.MatchPlayer

FlashDurationEnemyNEQ applies the NEQ predicate on the "flash_duration_enemy" field.

func FlashDurationEnemyNotIn

func FlashDurationEnemyNotIn(vs ...float32) predicate.MatchPlayer

FlashDurationEnemyNotIn applies the NotIn predicate on the "flash_duration_enemy" field.

func FlashDurationEnemyNotNil

func FlashDurationEnemyNotNil() predicate.MatchPlayer

FlashDurationEnemyNotNil applies the NotNil predicate on the "flash_duration_enemy" field.

func FlashDurationSelf

func FlashDurationSelf(v float32) predicate.MatchPlayer

FlashDurationSelf applies equality check predicate on the "flash_duration_self" field. It's identical to FlashDurationSelfEQ.

func FlashDurationSelfEQ

func FlashDurationSelfEQ(v float32) predicate.MatchPlayer

FlashDurationSelfEQ applies the EQ predicate on the "flash_duration_self" field.

func FlashDurationSelfGT

func FlashDurationSelfGT(v float32) predicate.MatchPlayer

FlashDurationSelfGT applies the GT predicate on the "flash_duration_self" field.

func FlashDurationSelfGTE

func FlashDurationSelfGTE(v float32) predicate.MatchPlayer

FlashDurationSelfGTE applies the GTE predicate on the "flash_duration_self" field.

func FlashDurationSelfIn

func FlashDurationSelfIn(vs ...float32) predicate.MatchPlayer

FlashDurationSelfIn applies the In predicate on the "flash_duration_self" field.

func FlashDurationSelfIsNil

func FlashDurationSelfIsNil() predicate.MatchPlayer

FlashDurationSelfIsNil applies the IsNil predicate on the "flash_duration_self" field.

func FlashDurationSelfLT

func FlashDurationSelfLT(v float32) predicate.MatchPlayer

FlashDurationSelfLT applies the LT predicate on the "flash_duration_self" field.

func FlashDurationSelfLTE

func FlashDurationSelfLTE(v float32) predicate.MatchPlayer

FlashDurationSelfLTE applies the LTE predicate on the "flash_duration_self" field.

func FlashDurationSelfNEQ

func FlashDurationSelfNEQ(v float32) predicate.MatchPlayer

FlashDurationSelfNEQ applies the NEQ predicate on the "flash_duration_self" field.

func FlashDurationSelfNotIn

func FlashDurationSelfNotIn(vs ...float32) predicate.MatchPlayer

FlashDurationSelfNotIn applies the NotIn predicate on the "flash_duration_self" field.

func FlashDurationSelfNotNil

func FlashDurationSelfNotNil() predicate.MatchPlayer

FlashDurationSelfNotNil applies the NotNil predicate on the "flash_duration_self" field.

func FlashDurationTeam

func FlashDurationTeam(v float32) predicate.MatchPlayer

FlashDurationTeam applies equality check predicate on the "flash_duration_team" field. It's identical to FlashDurationTeamEQ.

func FlashDurationTeamEQ

func FlashDurationTeamEQ(v float32) predicate.MatchPlayer

FlashDurationTeamEQ applies the EQ predicate on the "flash_duration_team" field.

func FlashDurationTeamGT

func FlashDurationTeamGT(v float32) predicate.MatchPlayer

FlashDurationTeamGT applies the GT predicate on the "flash_duration_team" field.

func FlashDurationTeamGTE

func FlashDurationTeamGTE(v float32) predicate.MatchPlayer

FlashDurationTeamGTE applies the GTE predicate on the "flash_duration_team" field.

func FlashDurationTeamIn

func FlashDurationTeamIn(vs ...float32) predicate.MatchPlayer

FlashDurationTeamIn applies the In predicate on the "flash_duration_team" field.

func FlashDurationTeamIsNil

func FlashDurationTeamIsNil() predicate.MatchPlayer

FlashDurationTeamIsNil applies the IsNil predicate on the "flash_duration_team" field.

func FlashDurationTeamLT

func FlashDurationTeamLT(v float32) predicate.MatchPlayer

FlashDurationTeamLT applies the LT predicate on the "flash_duration_team" field.

func FlashDurationTeamLTE

func FlashDurationTeamLTE(v float32) predicate.MatchPlayer

FlashDurationTeamLTE applies the LTE predicate on the "flash_duration_team" field.

func FlashDurationTeamNEQ

func FlashDurationTeamNEQ(v float32) predicate.MatchPlayer

FlashDurationTeamNEQ applies the NEQ predicate on the "flash_duration_team" field.

func FlashDurationTeamNotIn

func FlashDurationTeamNotIn(vs ...float32) predicate.MatchPlayer

FlashDurationTeamNotIn applies the NotIn predicate on the "flash_duration_team" field.

func FlashDurationTeamNotNil

func FlashDurationTeamNotNil() predicate.MatchPlayer

FlashDurationTeamNotNil applies the NotNil predicate on the "flash_duration_team" field.

func FlashTotalEnemy

func FlashTotalEnemy(v uint) predicate.MatchPlayer

FlashTotalEnemy applies equality check predicate on the "flash_total_enemy" field. It's identical to FlashTotalEnemyEQ.

func FlashTotalEnemyEQ

func FlashTotalEnemyEQ(v uint) predicate.MatchPlayer

FlashTotalEnemyEQ applies the EQ predicate on the "flash_total_enemy" field.

func FlashTotalEnemyGT

func FlashTotalEnemyGT(v uint) predicate.MatchPlayer

FlashTotalEnemyGT applies the GT predicate on the "flash_total_enemy" field.

func FlashTotalEnemyGTE

func FlashTotalEnemyGTE(v uint) predicate.MatchPlayer

FlashTotalEnemyGTE applies the GTE predicate on the "flash_total_enemy" field.

func FlashTotalEnemyIn

func FlashTotalEnemyIn(vs ...uint) predicate.MatchPlayer

FlashTotalEnemyIn applies the In predicate on the "flash_total_enemy" field.

func FlashTotalEnemyIsNil

func FlashTotalEnemyIsNil() predicate.MatchPlayer

FlashTotalEnemyIsNil applies the IsNil predicate on the "flash_total_enemy" field.

func FlashTotalEnemyLT

func FlashTotalEnemyLT(v uint) predicate.MatchPlayer

FlashTotalEnemyLT applies the LT predicate on the "flash_total_enemy" field.

func FlashTotalEnemyLTE

func FlashTotalEnemyLTE(v uint) predicate.MatchPlayer

FlashTotalEnemyLTE applies the LTE predicate on the "flash_total_enemy" field.

func FlashTotalEnemyNEQ

func FlashTotalEnemyNEQ(v uint) predicate.MatchPlayer

FlashTotalEnemyNEQ applies the NEQ predicate on the "flash_total_enemy" field.

func FlashTotalEnemyNotIn

func FlashTotalEnemyNotIn(vs ...uint) predicate.MatchPlayer

FlashTotalEnemyNotIn applies the NotIn predicate on the "flash_total_enemy" field.

func FlashTotalEnemyNotNil

func FlashTotalEnemyNotNil() predicate.MatchPlayer

FlashTotalEnemyNotNil applies the NotNil predicate on the "flash_total_enemy" field.

func FlashTotalSelf

func FlashTotalSelf(v uint) predicate.MatchPlayer

FlashTotalSelf applies equality check predicate on the "flash_total_self" field. It's identical to FlashTotalSelfEQ.

func FlashTotalSelfEQ

func FlashTotalSelfEQ(v uint) predicate.MatchPlayer

FlashTotalSelfEQ applies the EQ predicate on the "flash_total_self" field.

func FlashTotalSelfGT

func FlashTotalSelfGT(v uint) predicate.MatchPlayer

FlashTotalSelfGT applies the GT predicate on the "flash_total_self" field.

func FlashTotalSelfGTE

func FlashTotalSelfGTE(v uint) predicate.MatchPlayer

FlashTotalSelfGTE applies the GTE predicate on the "flash_total_self" field.

func FlashTotalSelfIn

func FlashTotalSelfIn(vs ...uint) predicate.MatchPlayer

FlashTotalSelfIn applies the In predicate on the "flash_total_self" field.

func FlashTotalSelfIsNil

func FlashTotalSelfIsNil() predicate.MatchPlayer

FlashTotalSelfIsNil applies the IsNil predicate on the "flash_total_self" field.

func FlashTotalSelfLT

func FlashTotalSelfLT(v uint) predicate.MatchPlayer

FlashTotalSelfLT applies the LT predicate on the "flash_total_self" field.

func FlashTotalSelfLTE

func FlashTotalSelfLTE(v uint) predicate.MatchPlayer

FlashTotalSelfLTE applies the LTE predicate on the "flash_total_self" field.

func FlashTotalSelfNEQ

func FlashTotalSelfNEQ(v uint) predicate.MatchPlayer

FlashTotalSelfNEQ applies the NEQ predicate on the "flash_total_self" field.

func FlashTotalSelfNotIn

func FlashTotalSelfNotIn(vs ...uint) predicate.MatchPlayer

FlashTotalSelfNotIn applies the NotIn predicate on the "flash_total_self" field.

func FlashTotalSelfNotNil

func FlashTotalSelfNotNil() predicate.MatchPlayer

FlashTotalSelfNotNil applies the NotNil predicate on the "flash_total_self" field.

func FlashTotalTeam

func FlashTotalTeam(v uint) predicate.MatchPlayer

FlashTotalTeam applies equality check predicate on the "flash_total_team" field. It's identical to FlashTotalTeamEQ.

func FlashTotalTeamEQ

func FlashTotalTeamEQ(v uint) predicate.MatchPlayer

FlashTotalTeamEQ applies the EQ predicate on the "flash_total_team" field.

func FlashTotalTeamGT

func FlashTotalTeamGT(v uint) predicate.MatchPlayer

FlashTotalTeamGT applies the GT predicate on the "flash_total_team" field.

func FlashTotalTeamGTE

func FlashTotalTeamGTE(v uint) predicate.MatchPlayer

FlashTotalTeamGTE applies the GTE predicate on the "flash_total_team" field.

func FlashTotalTeamIn

func FlashTotalTeamIn(vs ...uint) predicate.MatchPlayer

FlashTotalTeamIn applies the In predicate on the "flash_total_team" field.

func FlashTotalTeamIsNil

func FlashTotalTeamIsNil() predicate.MatchPlayer

FlashTotalTeamIsNil applies the IsNil predicate on the "flash_total_team" field.

func FlashTotalTeamLT

func FlashTotalTeamLT(v uint) predicate.MatchPlayer

FlashTotalTeamLT applies the LT predicate on the "flash_total_team" field.

func FlashTotalTeamLTE

func FlashTotalTeamLTE(v uint) predicate.MatchPlayer

FlashTotalTeamLTE applies the LTE predicate on the "flash_total_team" field.

func FlashTotalTeamNEQ

func FlashTotalTeamNEQ(v uint) predicate.MatchPlayer

FlashTotalTeamNEQ applies the NEQ predicate on the "flash_total_team" field.

func FlashTotalTeamNotIn

func FlashTotalTeamNotIn(vs ...uint) predicate.MatchPlayer

FlashTotalTeamNotIn applies the NotIn predicate on the "flash_total_team" field.

func FlashTotalTeamNotNil

func FlashTotalTeamNotNil() predicate.MatchPlayer

FlashTotalTeamNotNil applies the NotNil predicate on the "flash_total_team" field.

func HasMatches

func HasMatches() predicate.MatchPlayer

HasMatches applies the HasEdge predicate on the "matches" edge.

func HasMatchesWith

func HasMatchesWith(preds ...predicate.Match) predicate.MatchPlayer

HasMatchesWith applies the HasEdge predicate on the "matches" edge with a given conditions (other predicates).

func HasMessages

func HasMessages() predicate.MatchPlayer

HasMessages applies the HasEdge predicate on the "messages" edge.

func HasMessagesWith

func HasMessagesWith(preds ...predicate.Messages) predicate.MatchPlayer

HasMessagesWith applies the HasEdge predicate on the "messages" edge with a given conditions (other predicates).

func HasPlayers

func HasPlayers() predicate.MatchPlayer

HasPlayers applies the HasEdge predicate on the "players" edge.

func HasPlayersWith

func HasPlayersWith(preds ...predicate.Player) predicate.MatchPlayer

HasPlayersWith applies the HasEdge predicate on the "players" edge with a given conditions (other predicates).

func HasRoundStats

func HasRoundStats() predicate.MatchPlayer

HasRoundStats applies the HasEdge predicate on the "round_stats" edge.

func HasRoundStatsWith

func HasRoundStatsWith(preds ...predicate.RoundStats) predicate.MatchPlayer

HasRoundStatsWith applies the HasEdge predicate on the "round_stats" edge with a given conditions (other predicates).

func HasSpray

func HasSpray() predicate.MatchPlayer

HasSpray applies the HasEdge predicate on the "spray" edge.

func HasSprayWith

func HasSprayWith(preds ...predicate.Spray) predicate.MatchPlayer

HasSprayWith applies the HasEdge predicate on the "spray" edge with a given conditions (other predicates).

func HasWeaponStats

func HasWeaponStats() predicate.MatchPlayer

HasWeaponStats applies the HasEdge predicate on the "weapon_stats" edge.

func HasWeaponStatsWith

func HasWeaponStatsWith(preds ...predicate.Weapon) predicate.MatchPlayer

HasWeaponStatsWith applies the HasEdge predicate on the "weapon_stats" edge with a given conditions (other predicates).

func Headshot

func Headshot(v int) predicate.MatchPlayer

Headshot applies equality check predicate on the "headshot" field. It's identical to HeadshotEQ.

func HeadshotEQ

func HeadshotEQ(v int) predicate.MatchPlayer

HeadshotEQ applies the EQ predicate on the "headshot" field.

func HeadshotGT

func HeadshotGT(v int) predicate.MatchPlayer

HeadshotGT applies the GT predicate on the "headshot" field.

func HeadshotGTE

func HeadshotGTE(v int) predicate.MatchPlayer

HeadshotGTE applies the GTE predicate on the "headshot" field.

func HeadshotIn

func HeadshotIn(vs ...int) predicate.MatchPlayer

HeadshotIn applies the In predicate on the "headshot" field.

func HeadshotLT

func HeadshotLT(v int) predicate.MatchPlayer

HeadshotLT applies the LT predicate on the "headshot" field.

func HeadshotLTE

func HeadshotLTE(v int) predicate.MatchPlayer

HeadshotLTE applies the LTE predicate on the "headshot" field.

func HeadshotNEQ

func HeadshotNEQ(v int) predicate.MatchPlayer

HeadshotNEQ applies the NEQ predicate on the "headshot" field.

func HeadshotNotIn

func HeadshotNotIn(vs ...int) predicate.MatchPlayer

HeadshotNotIn applies the NotIn predicate on the "headshot" field.

func ID

func ID(id int) predicate.MatchPlayer

ID filters vertices based on their ID field.

func IDEQ

func IDEQ(id int) predicate.MatchPlayer

IDEQ applies the EQ predicate on the ID field.

func IDGT

func IDGT(id int) predicate.MatchPlayer

IDGT applies the GT predicate on the ID field.

func IDGTE

func IDGTE(id int) predicate.MatchPlayer

IDGTE applies the GTE predicate on the ID field.

func IDIn

func IDIn(ids ...int) predicate.MatchPlayer

IDIn applies the In predicate on the ID field.

func IDLT

func IDLT(id int) predicate.MatchPlayer

IDLT applies the LT predicate on the ID field.

func IDLTE

func IDLTE(id int) predicate.MatchPlayer

IDLTE applies the LTE predicate on the ID field.

func IDNEQ

func IDNEQ(id int) predicate.MatchPlayer

IDNEQ applies the NEQ predicate on the ID field.

func IDNotIn

func IDNotIn(ids ...int) predicate.MatchPlayer

IDNotIn applies the NotIn predicate on the ID field.

func Kast

func Kast(v int) predicate.MatchPlayer

Kast applies equality check predicate on the "kast" field. It's identical to KastEQ.

func KastEQ

func KastEQ(v int) predicate.MatchPlayer

KastEQ applies the EQ predicate on the "kast" field.

func KastGT

func KastGT(v int) predicate.MatchPlayer

KastGT applies the GT predicate on the "kast" field.

func KastGTE

func KastGTE(v int) predicate.MatchPlayer

KastGTE applies the GTE predicate on the "kast" field.

func KastIn

func KastIn(vs ...int) predicate.MatchPlayer

KastIn applies the In predicate on the "kast" field.

func KastIsNil

func KastIsNil() predicate.MatchPlayer

KastIsNil applies the IsNil predicate on the "kast" field.

func KastLT

func KastLT(v int) predicate.MatchPlayer

KastLT applies the LT predicate on the "kast" field.

func KastLTE

func KastLTE(v int) predicate.MatchPlayer

KastLTE applies the LTE predicate on the "kast" field.

func KastNEQ

func KastNEQ(v int) predicate.MatchPlayer

KastNEQ applies the NEQ predicate on the "kast" field.

func KastNotIn

func KastNotIn(vs ...int) predicate.MatchPlayer

KastNotIn applies the NotIn predicate on the "kast" field.

func KastNotNil

func KastNotNil() predicate.MatchPlayer

KastNotNil applies the NotNil predicate on the "kast" field.

func Kills

func Kills(v int) predicate.MatchPlayer

Kills applies equality check predicate on the "kills" field. It's identical to KillsEQ.

func KillsEQ

func KillsEQ(v int) predicate.MatchPlayer

KillsEQ applies the EQ predicate on the "kills" field.

func KillsGT

func KillsGT(v int) predicate.MatchPlayer

KillsGT applies the GT predicate on the "kills" field.

func KillsGTE

func KillsGTE(v int) predicate.MatchPlayer

KillsGTE applies the GTE predicate on the "kills" field.

func KillsIn

func KillsIn(vs ...int) predicate.MatchPlayer

KillsIn applies the In predicate on the "kills" field.

func KillsLT

func KillsLT(v int) predicate.MatchPlayer

KillsLT applies the LT predicate on the "kills" field.

func KillsLTE

func KillsLTE(v int) predicate.MatchPlayer

KillsLTE applies the LTE predicate on the "kills" field.

func KillsNEQ

func KillsNEQ(v int) predicate.MatchPlayer

KillsNEQ applies the NEQ predicate on the "kills" field.

func KillsNotIn

func KillsNotIn(vs ...int) predicate.MatchPlayer

KillsNotIn applies the NotIn predicate on the "kills" field.

func MatchStats

func MatchStats(v uint64) predicate.MatchPlayer

MatchStats applies equality check predicate on the "match_stats" field. It's identical to MatchStatsEQ.

func MatchStatsEQ

func MatchStatsEQ(v uint64) predicate.MatchPlayer

MatchStatsEQ applies the EQ predicate on the "match_stats" field.

func MatchStatsIn

func MatchStatsIn(vs ...uint64) predicate.MatchPlayer

MatchStatsIn applies the In predicate on the "match_stats" field.

func MatchStatsIsNil

func MatchStatsIsNil() predicate.MatchPlayer

MatchStatsIsNil applies the IsNil predicate on the "match_stats" field.

func MatchStatsNEQ

func MatchStatsNEQ(v uint64) predicate.MatchPlayer

MatchStatsNEQ applies the NEQ predicate on the "match_stats" field.

func MatchStatsNotIn

func MatchStatsNotIn(vs ...uint64) predicate.MatchPlayer

MatchStatsNotIn applies the NotIn predicate on the "match_stats" field.

func MatchStatsNotNil

func MatchStatsNotNil() predicate.MatchPlayer

MatchStatsNotNil applies the NotNil predicate on the "match_stats" field.

func Mk2

func Mk2(v uint) predicate.MatchPlayer

Mk2 applies equality check predicate on the "mk_2" field. It's identical to Mk2EQ.

func Mk2EQ

func Mk2EQ(v uint) predicate.MatchPlayer

Mk2EQ applies the EQ predicate on the "mk_2" field.

func Mk2GT

func Mk2GT(v uint) predicate.MatchPlayer

Mk2GT applies the GT predicate on the "mk_2" field.

func Mk2GTE

func Mk2GTE(v uint) predicate.MatchPlayer

Mk2GTE applies the GTE predicate on the "mk_2" field.

func Mk2In

func Mk2In(vs ...uint) predicate.MatchPlayer

Mk2In applies the In predicate on the "mk_2" field.

func Mk2IsNil

func Mk2IsNil() predicate.MatchPlayer

Mk2IsNil applies the IsNil predicate on the "mk_2" field.

func Mk2LT

func Mk2LT(v uint) predicate.MatchPlayer

Mk2LT applies the LT predicate on the "mk_2" field.

func Mk2LTE

func Mk2LTE(v uint) predicate.MatchPlayer

Mk2LTE applies the LTE predicate on the "mk_2" field.

func Mk2NEQ

func Mk2NEQ(v uint) predicate.MatchPlayer

Mk2NEQ applies the NEQ predicate on the "mk_2" field.

func Mk2NotIn

func Mk2NotIn(vs ...uint) predicate.MatchPlayer

Mk2NotIn applies the NotIn predicate on the "mk_2" field.

func Mk2NotNil

func Mk2NotNil() predicate.MatchPlayer

Mk2NotNil applies the NotNil predicate on the "mk_2" field.

func Mk3

func Mk3(v uint) predicate.MatchPlayer

Mk3 applies equality check predicate on the "mk_3" field. It's identical to Mk3EQ.

func Mk3EQ

func Mk3EQ(v uint) predicate.MatchPlayer

Mk3EQ applies the EQ predicate on the "mk_3" field.

func Mk3GT

func Mk3GT(v uint) predicate.MatchPlayer

Mk3GT applies the GT predicate on the "mk_3" field.

func Mk3GTE

func Mk3GTE(v uint) predicate.MatchPlayer

Mk3GTE applies the GTE predicate on the "mk_3" field.

func Mk3In

func Mk3In(vs ...uint) predicate.MatchPlayer

Mk3In applies the In predicate on the "mk_3" field.

func Mk3IsNil

func Mk3IsNil() predicate.MatchPlayer

Mk3IsNil applies the IsNil predicate on the "mk_3" field.

func Mk3LT

func Mk3LT(v uint) predicate.MatchPlayer

Mk3LT applies the LT predicate on the "mk_3" field.

func Mk3LTE

func Mk3LTE(v uint) predicate.MatchPlayer

Mk3LTE applies the LTE predicate on the "mk_3" field.

func Mk3NEQ

func Mk3NEQ(v uint) predicate.MatchPlayer

Mk3NEQ applies the NEQ predicate on the "mk_3" field.

func Mk3NotIn

func Mk3NotIn(vs ...uint) predicate.MatchPlayer

Mk3NotIn applies the NotIn predicate on the "mk_3" field.

func Mk3NotNil

func Mk3NotNil() predicate.MatchPlayer

Mk3NotNil applies the NotNil predicate on the "mk_3" field.

func Mk4

func Mk4(v uint) predicate.MatchPlayer

Mk4 applies equality check predicate on the "mk_4" field. It's identical to Mk4EQ.

func Mk4EQ

func Mk4EQ(v uint) predicate.MatchPlayer

Mk4EQ applies the EQ predicate on the "mk_4" field.

func Mk4GT

func Mk4GT(v uint) predicate.MatchPlayer

Mk4GT applies the GT predicate on the "mk_4" field.

func Mk4GTE

func Mk4GTE(v uint) predicate.MatchPlayer

Mk4GTE applies the GTE predicate on the "mk_4" field.

func Mk4In

func Mk4In(vs ...uint) predicate.MatchPlayer

Mk4In applies the In predicate on the "mk_4" field.

func Mk4IsNil

func Mk4IsNil() predicate.MatchPlayer

Mk4IsNil applies the IsNil predicate on the "mk_4" field.

func Mk4LT

func Mk4LT(v uint) predicate.MatchPlayer

Mk4LT applies the LT predicate on the "mk_4" field.

func Mk4LTE

func Mk4LTE(v uint) predicate.MatchPlayer

Mk4LTE applies the LTE predicate on the "mk_4" field.

func Mk4NEQ

func Mk4NEQ(v uint) predicate.MatchPlayer

Mk4NEQ applies the NEQ predicate on the "mk_4" field.

func Mk4NotIn

func Mk4NotIn(vs ...uint) predicate.MatchPlayer

Mk4NotIn applies the NotIn predicate on the "mk_4" field.

func Mk4NotNil

func Mk4NotNil() predicate.MatchPlayer

Mk4NotNil applies the NotNil predicate on the "mk_4" field.

func Mk5

func Mk5(v uint) predicate.MatchPlayer

Mk5 applies equality check predicate on the "mk_5" field. It's identical to Mk5EQ.

func Mk5EQ

func Mk5EQ(v uint) predicate.MatchPlayer

Mk5EQ applies the EQ predicate on the "mk_5" field.

func Mk5GT

func Mk5GT(v uint) predicate.MatchPlayer

Mk5GT applies the GT predicate on the "mk_5" field.

func Mk5GTE

func Mk5GTE(v uint) predicate.MatchPlayer

Mk5GTE applies the GTE predicate on the "mk_5" field.

func Mk5In

func Mk5In(vs ...uint) predicate.MatchPlayer

Mk5In applies the In predicate on the "mk_5" field.

func Mk5IsNil

func Mk5IsNil() predicate.MatchPlayer

Mk5IsNil applies the IsNil predicate on the "mk_5" field.

func Mk5LT

func Mk5LT(v uint) predicate.MatchPlayer

Mk5LT applies the LT predicate on the "mk_5" field.

func Mk5LTE

func Mk5LTE(v uint) predicate.MatchPlayer

Mk5LTE applies the LTE predicate on the "mk_5" field.

func Mk5NEQ

func Mk5NEQ(v uint) predicate.MatchPlayer

Mk5NEQ applies the NEQ predicate on the "mk_5" field.

func Mk5NotIn

func Mk5NotIn(vs ...uint) predicate.MatchPlayer

Mk5NotIn applies the NotIn predicate on the "mk_5" field.

func Mk5NotNil

func Mk5NotNil() predicate.MatchPlayer

Mk5NotNil applies the NotNil predicate on the "mk_5" field.

func Mvp

func Mvp(v uint) predicate.MatchPlayer

Mvp applies equality check predicate on the "mvp" field. It's identical to MvpEQ.

func MvpEQ

func MvpEQ(v uint) predicate.MatchPlayer

MvpEQ applies the EQ predicate on the "mvp" field.

func MvpGT

func MvpGT(v uint) predicate.MatchPlayer

MvpGT applies the GT predicate on the "mvp" field.

func MvpGTE

func MvpGTE(v uint) predicate.MatchPlayer

MvpGTE applies the GTE predicate on the "mvp" field.

func MvpIn

func MvpIn(vs ...uint) predicate.MatchPlayer

MvpIn applies the In predicate on the "mvp" field.

func MvpLT

func MvpLT(v uint) predicate.MatchPlayer

MvpLT applies the LT predicate on the "mvp" field.

func MvpLTE

func MvpLTE(v uint) predicate.MatchPlayer

MvpLTE applies the LTE predicate on the "mvp" field.

func MvpNEQ

func MvpNEQ(v uint) predicate.MatchPlayer

MvpNEQ applies the NEQ predicate on the "mvp" field.

func MvpNotIn

func MvpNotIn(vs ...uint) predicate.MatchPlayer

MvpNotIn applies the NotIn predicate on the "mvp" field.

func Not

Not applies the not operator on the given predicate.

func Or

func Or(predicates ...predicate.MatchPlayer) predicate.MatchPlayer

Or groups predicates with the OR operator between them.

func PlayerStats

func PlayerStats(v uint64) predicate.MatchPlayer

PlayerStats applies equality check predicate on the "player_stats" field. It's identical to PlayerStatsEQ.

func PlayerStatsEQ

func PlayerStatsEQ(v uint64) predicate.MatchPlayer

PlayerStatsEQ applies the EQ predicate on the "player_stats" field.

func PlayerStatsIn

func PlayerStatsIn(vs ...uint64) predicate.MatchPlayer

PlayerStatsIn applies the In predicate on the "player_stats" field.

func PlayerStatsIsNil

func PlayerStatsIsNil() predicate.MatchPlayer

PlayerStatsIsNil applies the IsNil predicate on the "player_stats" field.

func PlayerStatsNEQ

func PlayerStatsNEQ(v uint64) predicate.MatchPlayer

PlayerStatsNEQ applies the NEQ predicate on the "player_stats" field.

func PlayerStatsNotIn

func PlayerStatsNotIn(vs ...uint64) predicate.MatchPlayer

PlayerStatsNotIn applies the NotIn predicate on the "player_stats" field.

func PlayerStatsNotNil

func PlayerStatsNotNil() predicate.MatchPlayer

PlayerStatsNotNil applies the NotNil predicate on the "player_stats" field.

func RankNew

func RankNew(v int) predicate.MatchPlayer

RankNew applies equality check predicate on the "rank_new" field. It's identical to RankNewEQ.

func RankNewEQ

func RankNewEQ(v int) predicate.MatchPlayer

RankNewEQ applies the EQ predicate on the "rank_new" field.

func RankNewGT

func RankNewGT(v int) predicate.MatchPlayer

RankNewGT applies the GT predicate on the "rank_new" field.

func RankNewGTE

func RankNewGTE(v int) predicate.MatchPlayer

RankNewGTE applies the GTE predicate on the "rank_new" field.

func RankNewIn

func RankNewIn(vs ...int) predicate.MatchPlayer

RankNewIn applies the In predicate on the "rank_new" field.

func RankNewIsNil

func RankNewIsNil() predicate.MatchPlayer

RankNewIsNil applies the IsNil predicate on the "rank_new" field.

func RankNewLT

func RankNewLT(v int) predicate.MatchPlayer

RankNewLT applies the LT predicate on the "rank_new" field.

func RankNewLTE

func RankNewLTE(v int) predicate.MatchPlayer

RankNewLTE applies the LTE predicate on the "rank_new" field.

func RankNewNEQ

func RankNewNEQ(v int) predicate.MatchPlayer

RankNewNEQ applies the NEQ predicate on the "rank_new" field.

func RankNewNotIn

func RankNewNotIn(vs ...int) predicate.MatchPlayer

RankNewNotIn applies the NotIn predicate on the "rank_new" field.

func RankNewNotNil

func RankNewNotNil() predicate.MatchPlayer

RankNewNotNil applies the NotNil predicate on the "rank_new" field.

func RankOld

func RankOld(v int) predicate.MatchPlayer

RankOld applies equality check predicate on the "rank_old" field. It's identical to RankOldEQ.

func RankOldEQ

func RankOldEQ(v int) predicate.MatchPlayer

RankOldEQ applies the EQ predicate on the "rank_old" field.

func RankOldGT

func RankOldGT(v int) predicate.MatchPlayer

RankOldGT applies the GT predicate on the "rank_old" field.

func RankOldGTE

func RankOldGTE(v int) predicate.MatchPlayer

RankOldGTE applies the GTE predicate on the "rank_old" field.

func RankOldIn

func RankOldIn(vs ...int) predicate.MatchPlayer

RankOldIn applies the In predicate on the "rank_old" field.

func RankOldIsNil

func RankOldIsNil() predicate.MatchPlayer

RankOldIsNil applies the IsNil predicate on the "rank_old" field.

func RankOldLT

func RankOldLT(v int) predicate.MatchPlayer

RankOldLT applies the LT predicate on the "rank_old" field.

func RankOldLTE

func RankOldLTE(v int) predicate.MatchPlayer

RankOldLTE applies the LTE predicate on the "rank_old" field.

func RankOldNEQ

func RankOldNEQ(v int) predicate.MatchPlayer

RankOldNEQ applies the NEQ predicate on the "rank_old" field.

func RankOldNotIn

func RankOldNotIn(vs ...int) predicate.MatchPlayer

RankOldNotIn applies the NotIn predicate on the "rank_old" field.

func RankOldNotNil

func RankOldNotNil() predicate.MatchPlayer

RankOldNotNil applies the NotNil predicate on the "rank_old" field.

func Score

func Score(v int) predicate.MatchPlayer

Score applies equality check predicate on the "score" field. It's identical to ScoreEQ.

func ScoreEQ

func ScoreEQ(v int) predicate.MatchPlayer

ScoreEQ applies the EQ predicate on the "score" field.

func ScoreGT

func ScoreGT(v int) predicate.MatchPlayer

ScoreGT applies the GT predicate on the "score" field.

func ScoreGTE

func ScoreGTE(v int) predicate.MatchPlayer

ScoreGTE applies the GTE predicate on the "score" field.

func ScoreIn

func ScoreIn(vs ...int) predicate.MatchPlayer

ScoreIn applies the In predicate on the "score" field.

func ScoreLT

func ScoreLT(v int) predicate.MatchPlayer

ScoreLT applies the LT predicate on the "score" field.

func ScoreLTE

func ScoreLTE(v int) predicate.MatchPlayer

ScoreLTE applies the LTE predicate on the "score" field.

func ScoreNEQ

func ScoreNEQ(v int) predicate.MatchPlayer

ScoreNEQ applies the NEQ predicate on the "score" field.

func ScoreNotIn

func ScoreNotIn(vs ...int) predicate.MatchPlayer

ScoreNotIn applies the NotIn predicate on the "score" field.

func TeamID

func TeamID(v int) predicate.MatchPlayer

TeamID applies equality check predicate on the "team_id" field. It's identical to TeamIDEQ.

func TeamIDEQ

func TeamIDEQ(v int) predicate.MatchPlayer

TeamIDEQ applies the EQ predicate on the "team_id" field.

func TeamIDGT

func TeamIDGT(v int) predicate.MatchPlayer

TeamIDGT applies the GT predicate on the "team_id" field.

func TeamIDGTE

func TeamIDGTE(v int) predicate.MatchPlayer

TeamIDGTE applies the GTE predicate on the "team_id" field.

func TeamIDIn

func TeamIDIn(vs ...int) predicate.MatchPlayer

TeamIDIn applies the In predicate on the "team_id" field.

func TeamIDLT

func TeamIDLT(v int) predicate.MatchPlayer

TeamIDLT applies the LT predicate on the "team_id" field.

func TeamIDLTE

func TeamIDLTE(v int) predicate.MatchPlayer

TeamIDLTE applies the LTE predicate on the "team_id" field.

func TeamIDNEQ

func TeamIDNEQ(v int) predicate.MatchPlayer

TeamIDNEQ applies the NEQ predicate on the "team_id" field.

func TeamIDNotIn

func TeamIDNotIn(vs ...int) predicate.MatchPlayer

TeamIDNotIn applies the NotIn predicate on the "team_id" field.

func UdDecoy

func UdDecoy(v uint) predicate.MatchPlayer

UdDecoy applies equality check predicate on the "ud_decoy" field. It's identical to UdDecoyEQ.

func UdDecoyEQ

func UdDecoyEQ(v uint) predicate.MatchPlayer

UdDecoyEQ applies the EQ predicate on the "ud_decoy" field.

func UdDecoyGT

func UdDecoyGT(v uint) predicate.MatchPlayer

UdDecoyGT applies the GT predicate on the "ud_decoy" field.

func UdDecoyGTE

func UdDecoyGTE(v uint) predicate.MatchPlayer

UdDecoyGTE applies the GTE predicate on the "ud_decoy" field.

func UdDecoyIn

func UdDecoyIn(vs ...uint) predicate.MatchPlayer

UdDecoyIn applies the In predicate on the "ud_decoy" field.

func UdDecoyIsNil

func UdDecoyIsNil() predicate.MatchPlayer

UdDecoyIsNil applies the IsNil predicate on the "ud_decoy" field.

func UdDecoyLT

func UdDecoyLT(v uint) predicate.MatchPlayer

UdDecoyLT applies the LT predicate on the "ud_decoy" field.

func UdDecoyLTE

func UdDecoyLTE(v uint) predicate.MatchPlayer

UdDecoyLTE applies the LTE predicate on the "ud_decoy" field.

func UdDecoyNEQ

func UdDecoyNEQ(v uint) predicate.MatchPlayer

UdDecoyNEQ applies the NEQ predicate on the "ud_decoy" field.

func UdDecoyNotIn

func UdDecoyNotIn(vs ...uint) predicate.MatchPlayer

UdDecoyNotIn applies the NotIn predicate on the "ud_decoy" field.

func UdDecoyNotNil

func UdDecoyNotNil() predicate.MatchPlayer

UdDecoyNotNil applies the NotNil predicate on the "ud_decoy" field.

func UdFlames

func UdFlames(v uint) predicate.MatchPlayer

UdFlames applies equality check predicate on the "ud_flames" field. It's identical to UdFlamesEQ.

func UdFlamesEQ

func UdFlamesEQ(v uint) predicate.MatchPlayer

UdFlamesEQ applies the EQ predicate on the "ud_flames" field.

func UdFlamesGT

func UdFlamesGT(v uint) predicate.MatchPlayer

UdFlamesGT applies the GT predicate on the "ud_flames" field.

func UdFlamesGTE

func UdFlamesGTE(v uint) predicate.MatchPlayer

UdFlamesGTE applies the GTE predicate on the "ud_flames" field.

func UdFlamesIn

func UdFlamesIn(vs ...uint) predicate.MatchPlayer

UdFlamesIn applies the In predicate on the "ud_flames" field.

func UdFlamesIsNil

func UdFlamesIsNil() predicate.MatchPlayer

UdFlamesIsNil applies the IsNil predicate on the "ud_flames" field.

func UdFlamesLT

func UdFlamesLT(v uint) predicate.MatchPlayer

UdFlamesLT applies the LT predicate on the "ud_flames" field.

func UdFlamesLTE

func UdFlamesLTE(v uint) predicate.MatchPlayer

UdFlamesLTE applies the LTE predicate on the "ud_flames" field.

func UdFlamesNEQ

func UdFlamesNEQ(v uint) predicate.MatchPlayer

UdFlamesNEQ applies the NEQ predicate on the "ud_flames" field.

func UdFlamesNotIn

func UdFlamesNotIn(vs ...uint) predicate.MatchPlayer

UdFlamesNotIn applies the NotIn predicate on the "ud_flames" field.

func UdFlamesNotNil

func UdFlamesNotNil() predicate.MatchPlayer

UdFlamesNotNil applies the NotNil predicate on the "ud_flames" field.

func UdFlash

func UdFlash(v uint) predicate.MatchPlayer

UdFlash applies equality check predicate on the "ud_flash" field. It's identical to UdFlashEQ.

func UdFlashEQ

func UdFlashEQ(v uint) predicate.MatchPlayer

UdFlashEQ applies the EQ predicate on the "ud_flash" field.

func UdFlashGT

func UdFlashGT(v uint) predicate.MatchPlayer

UdFlashGT applies the GT predicate on the "ud_flash" field.

func UdFlashGTE

func UdFlashGTE(v uint) predicate.MatchPlayer

UdFlashGTE applies the GTE predicate on the "ud_flash" field.

func UdFlashIn

func UdFlashIn(vs ...uint) predicate.MatchPlayer

UdFlashIn applies the In predicate on the "ud_flash" field.

func UdFlashIsNil

func UdFlashIsNil() predicate.MatchPlayer

UdFlashIsNil applies the IsNil predicate on the "ud_flash" field.

func UdFlashLT

func UdFlashLT(v uint) predicate.MatchPlayer

UdFlashLT applies the LT predicate on the "ud_flash" field.

func UdFlashLTE

func UdFlashLTE(v uint) predicate.MatchPlayer

UdFlashLTE applies the LTE predicate on the "ud_flash" field.

func UdFlashNEQ

func UdFlashNEQ(v uint) predicate.MatchPlayer

UdFlashNEQ applies the NEQ predicate on the "ud_flash" field.

func UdFlashNotIn

func UdFlashNotIn(vs ...uint) predicate.MatchPlayer

UdFlashNotIn applies the NotIn predicate on the "ud_flash" field.

func UdFlashNotNil

func UdFlashNotNil() predicate.MatchPlayer

UdFlashNotNil applies the NotNil predicate on the "ud_flash" field.

func UdHe

func UdHe(v uint) predicate.MatchPlayer

UdHe applies equality check predicate on the "ud_he" field. It's identical to UdHeEQ.

func UdHeEQ

func UdHeEQ(v uint) predicate.MatchPlayer

UdHeEQ applies the EQ predicate on the "ud_he" field.

func UdHeGT

func UdHeGT(v uint) predicate.MatchPlayer

UdHeGT applies the GT predicate on the "ud_he" field.

func UdHeGTE

func UdHeGTE(v uint) predicate.MatchPlayer

UdHeGTE applies the GTE predicate on the "ud_he" field.

func UdHeIn

func UdHeIn(vs ...uint) predicate.MatchPlayer

UdHeIn applies the In predicate on the "ud_he" field.

func UdHeIsNil

func UdHeIsNil() predicate.MatchPlayer

UdHeIsNil applies the IsNil predicate on the "ud_he" field.

func UdHeLT

func UdHeLT(v uint) predicate.MatchPlayer

UdHeLT applies the LT predicate on the "ud_he" field.

func UdHeLTE

func UdHeLTE(v uint) predicate.MatchPlayer

UdHeLTE applies the LTE predicate on the "ud_he" field.

func UdHeNEQ

func UdHeNEQ(v uint) predicate.MatchPlayer

UdHeNEQ applies the NEQ predicate on the "ud_he" field.

func UdHeNotIn

func UdHeNotIn(vs ...uint) predicate.MatchPlayer

UdHeNotIn applies the NotIn predicate on the "ud_he" field.

func UdHeNotNil

func UdHeNotNil() predicate.MatchPlayer

UdHeNotNil applies the NotNil predicate on the "ud_he" field.

func UdSmoke

func UdSmoke(v uint) predicate.MatchPlayer

UdSmoke applies equality check predicate on the "ud_smoke" field. It's identical to UdSmokeEQ.

func UdSmokeEQ

func UdSmokeEQ(v uint) predicate.MatchPlayer

UdSmokeEQ applies the EQ predicate on the "ud_smoke" field.

func UdSmokeGT

func UdSmokeGT(v uint) predicate.MatchPlayer

UdSmokeGT applies the GT predicate on the "ud_smoke" field.

func UdSmokeGTE

func UdSmokeGTE(v uint) predicate.MatchPlayer

UdSmokeGTE applies the GTE predicate on the "ud_smoke" field.

func UdSmokeIn

func UdSmokeIn(vs ...uint) predicate.MatchPlayer

UdSmokeIn applies the In predicate on the "ud_smoke" field.

func UdSmokeIsNil

func UdSmokeIsNil() predicate.MatchPlayer

UdSmokeIsNil applies the IsNil predicate on the "ud_smoke" field.

func UdSmokeLT

func UdSmokeLT(v uint) predicate.MatchPlayer

UdSmokeLT applies the LT predicate on the "ud_smoke" field.

func UdSmokeLTE

func UdSmokeLTE(v uint) predicate.MatchPlayer

UdSmokeLTE applies the LTE predicate on the "ud_smoke" field.

func UdSmokeNEQ

func UdSmokeNEQ(v uint) predicate.MatchPlayer

UdSmokeNEQ applies the NEQ predicate on the "ud_smoke" field.

func UdSmokeNotIn

func UdSmokeNotIn(vs ...uint) predicate.MatchPlayer

UdSmokeNotIn applies the NotIn predicate on the "ud_smoke" field.

func UdSmokeNotNil

func UdSmokeNotNil() predicate.MatchPlayer

UdSmokeNotNil applies the NotNil predicate on the "ud_smoke" field.

func ValidColumn

func ValidColumn(column string) bool

ValidColumn reports if the column name is valid (part of the table columns).

Types

type Color

type Color string

Color defines the type for the "color" enum field.

const (
	ColorGreen  Color = "green"
	ColorYellow Color = "yellow"
	ColorPurple Color = "purple"
	ColorBlue   Color = "blue"
	ColorOrange Color = "orange"
	ColorGrey   Color = "grey"
)

Color values.

func (Color) String

func (c Color) String() string

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL