Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Grant ¶
type Grant struct { // Subject is the namespace being granted Subject string // Permissions is a bit map of permissions Permission uint16 // Grantee represents the node being granted // a permission scope. The grantee can be // either a namespace item or a key id where namespace // items will always start with a '/'. Grantee string // contains filtered or unexported fields }
Grant represents a transfer of permission from one part of the trust graph to another. This is the only way to delegate permission between two different sub trees in the graph.
type Statement ¶
type Statement struct {
// contains filtered or unexported fields
}
Statement represents a set of grants made from a verifiable authority. A statement has an expiration associated with it set by the authority.
func CreateStatement ¶
func CreateStatement(grants, revocations io.Reader, expiration time.Duration, key libtrust.PrivateKey, chain []*x509.Certificate) (*Statement, error)
CreateStatements creates and signs a statement from a stream of grants and revocations in a JSON array.
func FilterStatements ¶
FilterStatements filters the statements to statements including the given grants.
func LoadStatement ¶
LoadStatement loads and verifies a statement from an input stream.
type TrustGraph ¶
type TrustGraph interface { // Verifies that the given public key is allowed to perform // the given action on the given node according to the trust // graph. Verify(libtrust.PublicKey, string, uint16) (bool, error) // GetGrants returns an array of all grant chains which are used to // allow the requested permission. GetGrants(libtrust.PublicKey, string, uint16) ([][]*Grant, error) }
TrustGraph represents a graph of authorization mapping public keys to nodes and grants between nodes.
func NewMemoryGraph ¶
func NewMemoryGraph(grants []*Grant) TrustGraph
NewMemoryGraph returns a new in memory trust graph created from a static list of grants. This graph is immutable after creation and any alterations should create a new instance.