Documentation ¶
Index ¶
- type Array
- type BoolArray
- func (a *BoolArray) Append(rhs interface{})
- func (a *BoolArray) Cap() int64
- func (a *BoolArray) Close()
- func (a *BoolArray) Closed() bool
- func (a *BoolArray) Delete()
- func (a *BoolArray) Len() int64
- func (a *BoolArray) Map()
- func (a *BoolArray) Mapped() bool
- func (a *BoolArray) Open(path string, flags int) error
- func (a *BoolArray) Path() string
- func (a *BoolArray) SetCap(numElem int64) error
- func (a *BoolArray) SetLen(l int64)
- func (a *BoolArray) Sync()
- func (a *BoolArray) Unmap()
- func (a *BoolArray) Writable() bool
- type ByteArray
- func (a *ByteArray) Append(rhs interface{})
- func (a *ByteArray) Cap() int64
- func (a *ByteArray) Close()
- func (a *ByteArray) Closed() bool
- func (a *ByteArray) Delete()
- func (a *ByteArray) Len() int64
- func (a *ByteArray) Map()
- func (a *ByteArray) Mapped() bool
- func (a *ByteArray) Open(path string, flags int) error
- func (a *ByteArray) Path() string
- func (a *ByteArray) SetCap(numElem int64) error
- func (a *ByteArray) SetLen(l int64)
- func (a *ByteArray) Sync()
- func (a *ByteArray) Unmap()
- func (a *ByteArray) Writable() bool
- type Float32Array
- func (a *Float32Array) Append(rhs interface{})
- func (a *Float32Array) Cap() int64
- func (a *Float32Array) Close()
- func (a *Float32Array) Closed() bool
- func (a *Float32Array) Delete()
- func (a *Float32Array) Len() int64
- func (a *Float32Array) Map()
- func (a *Float32Array) Mapped() bool
- func (a *Float32Array) Open(path string, flags int) error
- func (a *Float32Array) Path() string
- func (a *Float32Array) SetCap(numElem int64) error
- func (a *Float32Array) SetLen(l int64)
- func (a *Float32Array) Sync()
- func (a *Float32Array) Unmap()
- func (a *Float32Array) Writable() bool
- type Float64Array
- func (a *Float64Array) Append(rhs interface{})
- func (a *Float64Array) Cap() int64
- func (a *Float64Array) Close()
- func (a *Float64Array) Closed() bool
- func (a *Float64Array) Delete()
- func (a *Float64Array) Len() int64
- func (a *Float64Array) Map()
- func (a *Float64Array) Mapped() bool
- func (a *Float64Array) Open(path string, flags int) error
- func (a *Float64Array) Path() string
- func (a *Float64Array) SetCap(numElem int64) error
- func (a *Float64Array) SetLen(l int64)
- func (a *Float64Array) Sync()
- func (a *Float64Array) Unmap()
- func (a *Float64Array) Writable() bool
- type Int16Array
- func (a *Int16Array) Append(rhs interface{})
- func (a *Int16Array) Cap() int64
- func (a *Int16Array) Close()
- func (a *Int16Array) Closed() bool
- func (a *Int16Array) Delete()
- func (a *Int16Array) Len() int64
- func (a *Int16Array) Map()
- func (a *Int16Array) Mapped() bool
- func (a *Int16Array) Open(path string, flags int) error
- func (a *Int16Array) Path() string
- func (a *Int16Array) SetCap(numElem int64) error
- func (a *Int16Array) SetLen(l int64)
- func (a *Int16Array) Sync()
- func (a *Int16Array) Unmap()
- func (a *Int16Array) Writable() bool
- type Int32Array
- func (a *Int32Array) Append(rhs interface{})
- func (a *Int32Array) Cap() int64
- func (a *Int32Array) Close()
- func (a *Int32Array) Closed() bool
- func (a *Int32Array) Delete()
- func (a *Int32Array) Len() int64
- func (a *Int32Array) Map()
- func (a *Int32Array) Mapped() bool
- func (a *Int32Array) Open(path string, flags int) error
- func (a *Int32Array) Path() string
- func (a *Int32Array) SetCap(numElem int64) error
- func (a *Int32Array) SetLen(l int64)
- func (a *Int32Array) Sync()
- func (a *Int32Array) Unmap()
- func (a *Int32Array) Writable() bool
- type Int64Array
- func (a *Int64Array) Append(rhs interface{})
- func (a *Int64Array) Cap() int64
- func (a *Int64Array) Close()
- func (a *Int64Array) Closed() bool
- func (a *Int64Array) Delete()
- func (a *Int64Array) Len() int64
- func (a *Int64Array) Map()
- func (a *Int64Array) Mapped() bool
- func (a *Int64Array) Open(path string, flags int) error
- func (a *Int64Array) Path() string
- func (a *Int64Array) SetCap(numElem int64) error
- func (a *Int64Array) SetLen(l int64)
- func (a *Int64Array) Sync()
- func (a *Int64Array) Unmap()
- func (a *Int64Array) Writable() bool
- type Int8Array
- func (a *Int8Array) Append(rhs interface{})
- func (a *Int8Array) Cap() int64
- func (a *Int8Array) Close()
- func (a *Int8Array) Closed() bool
- func (a *Int8Array) Delete()
- func (a *Int8Array) Len() int64
- func (a *Int8Array) Map()
- func (a *Int8Array) Mapped() bool
- func (a *Int8Array) Open(path string, flags int) error
- func (a *Int8Array) Path() string
- func (a *Int8Array) SetCap(numElem int64) error
- func (a *Int8Array) SetLen(l int64)
- func (a *Int8Array) Sync()
- func (a *Int8Array) Unmap()
- func (a *Int8Array) Writable() bool
- type Uint16Array
- func (a *Uint16Array) Append(rhs interface{})
- func (a *Uint16Array) Cap() int64
- func (a *Uint16Array) Close()
- func (a *Uint16Array) Closed() bool
- func (a *Uint16Array) Delete()
- func (a *Uint16Array) Len() int64
- func (a *Uint16Array) Map()
- func (a *Uint16Array) Mapped() bool
- func (a *Uint16Array) Open(path string, flags int) error
- func (a *Uint16Array) Path() string
- func (a *Uint16Array) SetCap(numElem int64) error
- func (a *Uint16Array) SetLen(l int64)
- func (a *Uint16Array) Sync()
- func (a *Uint16Array) Unmap()
- func (a *Uint16Array) Writable() bool
- type Uint32Array
- func (a *Uint32Array) Append(rhs interface{})
- func (a *Uint32Array) Cap() int64
- func (a *Uint32Array) Close()
- func (a *Uint32Array) Closed() bool
- func (a *Uint32Array) Delete()
- func (a *Uint32Array) Len() int64
- func (a *Uint32Array) Map()
- func (a *Uint32Array) Mapped() bool
- func (a *Uint32Array) Open(path string, flags int) error
- func (a *Uint32Array) Path() string
- func (a *Uint32Array) SetCap(numElem int64) error
- func (a *Uint32Array) SetLen(l int64)
- func (a *Uint32Array) Sync()
- func (a *Uint32Array) Unmap()
- func (a *Uint32Array) Writable() bool
- type Uint64Array
- func (a *Uint64Array) Append(rhs interface{})
- func (a *Uint64Array) Cap() int64
- func (a *Uint64Array) Close()
- func (a *Uint64Array) Closed() bool
- func (a *Uint64Array) Delete()
- func (a *Uint64Array) Len() int64
- func (a *Uint64Array) Map()
- func (a *Uint64Array) Mapped() bool
- func (a *Uint64Array) Open(path string, flags int) error
- func (a *Uint64Array) Path() string
- func (a *Uint64Array) SetCap(numElem int64) error
- func (a *Uint64Array) SetLen(l int64)
- func (a *Uint64Array) Sync()
- func (a *Uint64Array) Unmap()
- func (a *Uint64Array) Writable() bool
- type Uint8Array
- func (a *Uint8Array) Append(rhs interface{})
- func (a *Uint8Array) Cap() int64
- func (a *Uint8Array) Close()
- func (a *Uint8Array) Closed() bool
- func (a *Uint8Array) Delete()
- func (a *Uint8Array) Len() int64
- func (a *Uint8Array) Map()
- func (a *Uint8Array) Mapped() bool
- func (a *Uint8Array) Open(path string, flags int) error
- func (a *Uint8Array) Path() string
- func (a *Uint8Array) SetCap(numElem int64) error
- func (a *Uint8Array) SetLen(l int64)
- func (a *Uint8Array) Sync()
- func (a *Uint8Array) Unmap()
- func (a *Uint8Array) Writable() bool
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type BoolArray ¶
type BoolArray struct { // V is a view on the mapped data as a slice of bools. The memory // backing V is not managed by the Go runtime, so be careful not use // references to the data in V after the array is unmapped. Note that the // memory must be unmapped when the capacity of the array is modified. V []bool // contains filtered or unexported fields }
BoolArray is a wrapper around a memory mapped file, exposing the underlying data as a slice of bools. Because the memory isn't managed by the Go runtime, the user must manually manage the slice using BoolArray's functions.
func NewBoolArray ¶
func NewBoolArray() *BoolArray
func NewTempBoolArray ¶
func OpenBoolArray ¶
OpenBoolArray opens the file at the given path. It takes the same flags as the os.OpenFile function. Before accessing the data, the Map function must be called.
func (*BoolArray) Append ¶
func (a *BoolArray) Append(rhs interface{})
Append writes the the elements from rhs into the array. The concete type of rhs must be either *BoolArray or []bool.
Attempting to append to an unmapped array will panic.
Append will not increase the capacity of the underlying array. Attempting to append with insufficient capacity may panic or cause a segfault, or lead to undefined behavior.
func (*BoolArray) Close ¶
func (a *BoolArray) Close()
Close closes the underlying file and resets the BoolArray to it's empty state. It will unmap the array if necessary.
func (*BoolArray) Closed ¶
Closed returns true if the BoolArray doesn't have an opened file. If Closed is true, then the BoolArray doesn't hold any open resources.
func (*BoolArray) Delete ¶
func (a *BoolArray) Delete()
Delete closes the BoolArray and deletes the underlying file.
Attempting to delete a read-only file will panic.
func (*BoolArray) Mapped ¶
Mapped returns true if the BoolArray's file is mapped to memory. Mapped must be true in order to access or modify the data. This state is controlled by calls to Map and Unmap.
func (*BoolArray) Open ¶
Open has the same functionality as the OpenBoolArray function. If the BoolArray has an open file, it will be closed automatically.
func (*BoolArray) SetCap ¶
SetCap is the only way to modify the capacity of the array. Capacity isn't automatically managed, so SetCap must be called when necessary to grow or shrink the array.
If the array is memory mapped when SetCap is called, it will be unmapped and re-mapped automatically. If the array isn't mapped, it will remain unmapped after SetCap is called.
Attempting to call SetCap on a read-only array will panic.
Attempting to set a capacity smaller than the length will panic.
func (*BoolArray) Sync ¶
func (a *BoolArray) Sync()
Sync ensures changes to the mapped data are persisted to disk. Sync does nothing if the file isn't mapped, or isn't writable.
type ByteArray ¶
type ByteArray struct { // V is a view on the mapped data as a slice of bytes. The memory // backing V is not managed by the Go runtime, so be careful not use // references to the data in V after the array is unmapped. Note that the // memory must be unmapped when the capacity of the array is modified. V []byte // contains filtered or unexported fields }
ByteArray is a wrapper around a memory mapped file, exposing the underlying data as a slice of bytes. Because the memory isn't managed by the Go runtime, the user must manually manage the slice using ByteArray's functions.
func NewByteArray ¶
func NewByteArray() *ByteArray
func NewTempByteArray ¶
func OpenByteArray ¶
OpenByteArray opens the file at the given path. It takes the same flags as the os.OpenFile function. Before accessing the data, the Map function must be called.
func (*ByteArray) Append ¶
func (a *ByteArray) Append(rhs interface{})
Append writes the the elements from rhs into the array. The concete type of rhs must be either *ByteArray or []byte.
Attempting to append to an unmapped array will panic.
Append will not increase the capacity of the underlying array. Attempting to append with insufficient capacity may panic or cause a segfault, or lead to undefined behavior.
func (*ByteArray) Close ¶
func (a *ByteArray) Close()
Close closes the underlying file and resets the ByteArray to it's empty state. It will unmap the array if necessary.
func (*ByteArray) Closed ¶
Closed returns true if the ByteArray doesn't have an opened file. If Closed is true, then the ByteArray doesn't hold any open resources.
func (*ByteArray) Delete ¶
func (a *ByteArray) Delete()
Delete closes the ByteArray and deletes the underlying file.
Attempting to delete a read-only file will panic.
func (*ByteArray) Mapped ¶
Mapped returns true if the ByteArray's file is mapped to memory. Mapped must be true in order to access or modify the data. This state is controlled by calls to Map and Unmap.
func (*ByteArray) Open ¶
Open has the same functionality as the OpenByteArray function. If the ByteArray has an open file, it will be closed automatically.
func (*ByteArray) SetCap ¶
SetCap is the only way to modify the capacity of the array. Capacity isn't automatically managed, so SetCap must be called when necessary to grow or shrink the array.
If the array is memory mapped when SetCap is called, it will be unmapped and re-mapped automatically. If the array isn't mapped, it will remain unmapped after SetCap is called.
Attempting to call SetCap on a read-only array will panic.
Attempting to set a capacity smaller than the length will panic.
func (*ByteArray) Sync ¶
func (a *ByteArray) Sync()
Sync ensures changes to the mapped data are persisted to disk. Sync does nothing if the file isn't mapped, or isn't writable.
type Float32Array ¶
type Float32Array struct { // V is a view on the mapped data as a slice of float32s. The memory // backing V is not managed by the Go runtime, so be careful not use // references to the data in V after the array is unmapped. Note that the // memory must be unmapped when the capacity of the array is modified. V []float32 // contains filtered or unexported fields }
Float32Array is a wrapper around a memory mapped file, exposing the underlying data as a slice of float32s. Because the memory isn't managed by the Go runtime, the user must manually manage the slice using Float32Array's functions.
func NewFloat32Array ¶
func NewFloat32Array() *Float32Array
func NewTempFloat32Array ¶
func NewTempFloat32Array(parentDir string) (*Float32Array, error)
func OpenFloat32Array ¶
func OpenFloat32Array(path string, flags int) (*Float32Array, error)
OpenFloat32Array opens the file at the given path. It takes the same flags as the os.OpenFile function. Before accessing the data, the Map function must be called.
func (*Float32Array) Append ¶
func (a *Float32Array) Append(rhs interface{})
Append writes the the elements from rhs into the array. The concete type of rhs must be either *Float32Array or []float32.
Attempting to append to an unmapped array will panic.
Append will not increase the capacity of the underlying array. Attempting to append with insufficient capacity may panic or cause a segfault, or lead to undefined behavior.
func (*Float32Array) Cap ¶
func (a *Float32Array) Cap() int64
Cap returns the capacity of the array.
func (*Float32Array) Close ¶
func (a *Float32Array) Close()
Close closes the underlying file and resets the Float32Array to it's empty state. It will unmap the array if necessary.
func (*Float32Array) Closed ¶
func (a *Float32Array) Closed() bool
Closed returns true if the Float32Array doesn't have an opened file. If Closed is true, then the Float32Array doesn't hold any open resources.
func (*Float32Array) Delete ¶
func (a *Float32Array) Delete()
Delete closes the Float32Array and deletes the underlying file.
Attempting to delete a read-only file will panic.
func (*Float32Array) Len ¶
func (a *Float32Array) Len() int64
func (*Float32Array) Map ¶
func (a *Float32Array) Map()
func (*Float32Array) Mapped ¶
func (a *Float32Array) Mapped() bool
Mapped returns true if the Float32Array's file is mapped to memory. Mapped must be true in order to access or modify the data. This state is controlled by calls to Map and Unmap.
func (*Float32Array) Open ¶
func (a *Float32Array) Open(path string, flags int) error
Open has the same functionality as the OpenFloat32Array function. If the Float32Array has an open file, it will be closed automatically.
func (*Float32Array) Path ¶
func (a *Float32Array) Path() string
Path returns the path used to access the underlying file.
func (*Float32Array) SetCap ¶
func (a *Float32Array) SetCap(numElem int64) error
SetCap is the only way to modify the capacity of the array. Capacity isn't automatically managed, so SetCap must be called when necessary to grow or shrink the array.
If the array is memory mapped when SetCap is called, it will be unmapped and re-mapped automatically. If the array isn't mapped, it will remain unmapped after SetCap is called.
Attempting to call SetCap on a read-only array will panic.
Attempting to set a capacity smaller than the length will panic.
func (*Float32Array) SetLen ¶
func (a *Float32Array) SetLen(l int64)
func (*Float32Array) Sync ¶
func (a *Float32Array) Sync()
Sync ensures changes to the mapped data are persisted to disk. Sync does nothing if the file isn't mapped, or isn't writable.
func (*Float32Array) Unmap ¶
func (a *Float32Array) Unmap()
Unmap removes the memory map for the underlying file. Unmap does nothing if the array is already unmapped. Unmap will call Sync before unmapping.
func (*Float32Array) Writable ¶
func (a *Float32Array) Writable() bool
Writable returns true if the underlying file was opened with the flag O_RDWR.
type Float64Array ¶
type Float64Array struct { // V is a view on the mapped data as a slice of float64s. The memory // backing V is not managed by the Go runtime, so be careful not use // references to the data in V after the array is unmapped. Note that the // memory must be unmapped when the capacity of the array is modified. V []float64 // contains filtered or unexported fields }
Float64Array is a wrapper around a memory mapped file, exposing the underlying data as a slice of float64s. Because the memory isn't managed by the Go runtime, the user must manually manage the slice using Float64Array's functions.
func NewFloat64Array ¶
func NewFloat64Array() *Float64Array
func NewTempFloat64Array ¶
func NewTempFloat64Array(parentDir string) (*Float64Array, error)
func OpenFloat64Array ¶
func OpenFloat64Array(path string, flags int) (*Float64Array, error)
OpenFloat64Array opens the file at the given path. It takes the same flags as the os.OpenFile function. Before accessing the data, the Map function must be called.
func (*Float64Array) Append ¶
func (a *Float64Array) Append(rhs interface{})
Append writes the the elements from rhs into the array. The concete type of rhs must be either *Float64Array or []float64.
Attempting to append to an unmapped array will panic.
Append will not increase the capacity of the underlying array. Attempting to append with insufficient capacity may panic or cause a segfault, or lead to undefined behavior.
func (*Float64Array) Cap ¶
func (a *Float64Array) Cap() int64
Cap returns the capacity of the array.
func (*Float64Array) Close ¶
func (a *Float64Array) Close()
Close closes the underlying file and resets the Float64Array to it's empty state. It will unmap the array if necessary.
func (*Float64Array) Closed ¶
func (a *Float64Array) Closed() bool
Closed returns true if the Float64Array doesn't have an opened file. If Closed is true, then the Float64Array doesn't hold any open resources.
func (*Float64Array) Delete ¶
func (a *Float64Array) Delete()
Delete closes the Float64Array and deletes the underlying file.
Attempting to delete a read-only file will panic.
func (*Float64Array) Len ¶
func (a *Float64Array) Len() int64
func (*Float64Array) Map ¶
func (a *Float64Array) Map()
func (*Float64Array) Mapped ¶
func (a *Float64Array) Mapped() bool
Mapped returns true if the Float64Array's file is mapped to memory. Mapped must be true in order to access or modify the data. This state is controlled by calls to Map and Unmap.
func (*Float64Array) Open ¶
func (a *Float64Array) Open(path string, flags int) error
Open has the same functionality as the OpenFloat64Array function. If the Float64Array has an open file, it will be closed automatically.
func (*Float64Array) Path ¶
func (a *Float64Array) Path() string
Path returns the path used to access the underlying file.
func (*Float64Array) SetCap ¶
func (a *Float64Array) SetCap(numElem int64) error
SetCap is the only way to modify the capacity of the array. Capacity isn't automatically managed, so SetCap must be called when necessary to grow or shrink the array.
If the array is memory mapped when SetCap is called, it will be unmapped and re-mapped automatically. If the array isn't mapped, it will remain unmapped after SetCap is called.
Attempting to call SetCap on a read-only array will panic.
Attempting to set a capacity smaller than the length will panic.
func (*Float64Array) SetLen ¶
func (a *Float64Array) SetLen(l int64)
func (*Float64Array) Sync ¶
func (a *Float64Array) Sync()
Sync ensures changes to the mapped data are persisted to disk. Sync does nothing if the file isn't mapped, or isn't writable.
func (*Float64Array) Unmap ¶
func (a *Float64Array) Unmap()
Unmap removes the memory map for the underlying file. Unmap does nothing if the array is already unmapped. Unmap will call Sync before unmapping.
func (*Float64Array) Writable ¶
func (a *Float64Array) Writable() bool
Writable returns true if the underlying file was opened with the flag O_RDWR.
type Int16Array ¶
type Int16Array struct { // V is a view on the mapped data as a slice of int16s. The memory // backing V is not managed by the Go runtime, so be careful not use // references to the data in V after the array is unmapped. Note that the // memory must be unmapped when the capacity of the array is modified. V []int16 // contains filtered or unexported fields }
Int16Array is a wrapper around a memory mapped file, exposing the underlying data as a slice of int16s. Because the memory isn't managed by the Go runtime, the user must manually manage the slice using Int16Array's functions.
func NewInt16Array ¶
func NewInt16Array() *Int16Array
func NewTempInt16Array ¶
func NewTempInt16Array(parentDir string) (*Int16Array, error)
func OpenInt16Array ¶
func OpenInt16Array(path string, flags int) (*Int16Array, error)
OpenInt16Array opens the file at the given path. It takes the same flags as the os.OpenFile function. Before accessing the data, the Map function must be called.
func (*Int16Array) Append ¶
func (a *Int16Array) Append(rhs interface{})
Append writes the the elements from rhs into the array. The concete type of rhs must be either *Int16Array or []int16.
Attempting to append to an unmapped array will panic.
Append will not increase the capacity of the underlying array. Attempting to append with insufficient capacity may panic or cause a segfault, or lead to undefined behavior.
func (*Int16Array) Close ¶
func (a *Int16Array) Close()
Close closes the underlying file and resets the Int16Array to it's empty state. It will unmap the array if necessary.
func (*Int16Array) Closed ¶
func (a *Int16Array) Closed() bool
Closed returns true if the Int16Array doesn't have an opened file. If Closed is true, then the Int16Array doesn't hold any open resources.
func (*Int16Array) Delete ¶
func (a *Int16Array) Delete()
Delete closes the Int16Array and deletes the underlying file.
Attempting to delete a read-only file will panic.
func (*Int16Array) Len ¶
func (a *Int16Array) Len() int64
func (*Int16Array) Map ¶
func (a *Int16Array) Map()
func (*Int16Array) Mapped ¶
func (a *Int16Array) Mapped() bool
Mapped returns true if the Int16Array's file is mapped to memory. Mapped must be true in order to access or modify the data. This state is controlled by calls to Map and Unmap.
func (*Int16Array) Open ¶
func (a *Int16Array) Open(path string, flags int) error
Open has the same functionality as the OpenInt16Array function. If the Int16Array has an open file, it will be closed automatically.
func (*Int16Array) Path ¶
func (a *Int16Array) Path() string
Path returns the path used to access the underlying file.
func (*Int16Array) SetCap ¶
func (a *Int16Array) SetCap(numElem int64) error
SetCap is the only way to modify the capacity of the array. Capacity isn't automatically managed, so SetCap must be called when necessary to grow or shrink the array.
If the array is memory mapped when SetCap is called, it will be unmapped and re-mapped automatically. If the array isn't mapped, it will remain unmapped after SetCap is called.
Attempting to call SetCap on a read-only array will panic.
Attempting to set a capacity smaller than the length will panic.
func (*Int16Array) SetLen ¶
func (a *Int16Array) SetLen(l int64)
func (*Int16Array) Sync ¶
func (a *Int16Array) Sync()
Sync ensures changes to the mapped data are persisted to disk. Sync does nothing if the file isn't mapped, or isn't writable.
func (*Int16Array) Unmap ¶
func (a *Int16Array) Unmap()
Unmap removes the memory map for the underlying file. Unmap does nothing if the array is already unmapped. Unmap will call Sync before unmapping.
func (*Int16Array) Writable ¶
func (a *Int16Array) Writable() bool
Writable returns true if the underlying file was opened with the flag O_RDWR.
type Int32Array ¶
type Int32Array struct { // V is a view on the mapped data as a slice of int32s. The memory // backing V is not managed by the Go runtime, so be careful not use // references to the data in V after the array is unmapped. Note that the // memory must be unmapped when the capacity of the array is modified. V []int32 // contains filtered or unexported fields }
Int32Array is a wrapper around a memory mapped file, exposing the underlying data as a slice of int32s. Because the memory isn't managed by the Go runtime, the user must manually manage the slice using Int32Array's functions.
func NewInt32Array ¶
func NewInt32Array() *Int32Array
func NewTempInt32Array ¶
func NewTempInt32Array(parentDir string) (*Int32Array, error)
func OpenInt32Array ¶
func OpenInt32Array(path string, flags int) (*Int32Array, error)
OpenInt32Array opens the file at the given path. It takes the same flags as the os.OpenFile function. Before accessing the data, the Map function must be called.
func (*Int32Array) Append ¶
func (a *Int32Array) Append(rhs interface{})
Append writes the the elements from rhs into the array. The concete type of rhs must be either *Int32Array or []int32.
Attempting to append to an unmapped array will panic.
Append will not increase the capacity of the underlying array. Attempting to append with insufficient capacity may panic or cause a segfault, or lead to undefined behavior.
func (*Int32Array) Close ¶
func (a *Int32Array) Close()
Close closes the underlying file and resets the Int32Array to it's empty state. It will unmap the array if necessary.
func (*Int32Array) Closed ¶
func (a *Int32Array) Closed() bool
Closed returns true if the Int32Array doesn't have an opened file. If Closed is true, then the Int32Array doesn't hold any open resources.
func (*Int32Array) Delete ¶
func (a *Int32Array) Delete()
Delete closes the Int32Array and deletes the underlying file.
Attempting to delete a read-only file will panic.
func (*Int32Array) Len ¶
func (a *Int32Array) Len() int64
func (*Int32Array) Map ¶
func (a *Int32Array) Map()
func (*Int32Array) Mapped ¶
func (a *Int32Array) Mapped() bool
Mapped returns true if the Int32Array's file is mapped to memory. Mapped must be true in order to access or modify the data. This state is controlled by calls to Map and Unmap.
func (*Int32Array) Open ¶
func (a *Int32Array) Open(path string, flags int) error
Open has the same functionality as the OpenInt32Array function. If the Int32Array has an open file, it will be closed automatically.
func (*Int32Array) Path ¶
func (a *Int32Array) Path() string
Path returns the path used to access the underlying file.
func (*Int32Array) SetCap ¶
func (a *Int32Array) SetCap(numElem int64) error
SetCap is the only way to modify the capacity of the array. Capacity isn't automatically managed, so SetCap must be called when necessary to grow or shrink the array.
If the array is memory mapped when SetCap is called, it will be unmapped and re-mapped automatically. If the array isn't mapped, it will remain unmapped after SetCap is called.
Attempting to call SetCap on a read-only array will panic.
Attempting to set a capacity smaller than the length will panic.
func (*Int32Array) SetLen ¶
func (a *Int32Array) SetLen(l int64)
func (*Int32Array) Sync ¶
func (a *Int32Array) Sync()
Sync ensures changes to the mapped data are persisted to disk. Sync does nothing if the file isn't mapped, or isn't writable.
func (*Int32Array) Unmap ¶
func (a *Int32Array) Unmap()
Unmap removes the memory map for the underlying file. Unmap does nothing if the array is already unmapped. Unmap will call Sync before unmapping.
func (*Int32Array) Writable ¶
func (a *Int32Array) Writable() bool
Writable returns true if the underlying file was opened with the flag O_RDWR.
type Int64Array ¶
type Int64Array struct { // V is a view on the mapped data as a slice of int64s. The memory // backing V is not managed by the Go runtime, so be careful not use // references to the data in V after the array is unmapped. Note that the // memory must be unmapped when the capacity of the array is modified. V []int64 // contains filtered or unexported fields }
Int64Array is a wrapper around a memory mapped file, exposing the underlying data as a slice of int64s. Because the memory isn't managed by the Go runtime, the user must manually manage the slice using Int64Array's functions.
func NewInt64Array ¶
func NewInt64Array() *Int64Array
func NewTempInt64Array ¶
func NewTempInt64Array(parentDir string) (*Int64Array, error)
func OpenInt64Array ¶
func OpenInt64Array(path string, flags int) (*Int64Array, error)
OpenInt64Array opens the file at the given path. It takes the same flags as the os.OpenFile function. Before accessing the data, the Map function must be called.
func (*Int64Array) Append ¶
func (a *Int64Array) Append(rhs interface{})
Append writes the the elements from rhs into the array. The concete type of rhs must be either *Int64Array or []int64.
Attempting to append to an unmapped array will panic.
Append will not increase the capacity of the underlying array. Attempting to append with insufficient capacity may panic or cause a segfault, or lead to undefined behavior.
func (*Int64Array) Close ¶
func (a *Int64Array) Close()
Close closes the underlying file and resets the Int64Array to it's empty state. It will unmap the array if necessary.
func (*Int64Array) Closed ¶
func (a *Int64Array) Closed() bool
Closed returns true if the Int64Array doesn't have an opened file. If Closed is true, then the Int64Array doesn't hold any open resources.
func (*Int64Array) Delete ¶
func (a *Int64Array) Delete()
Delete closes the Int64Array and deletes the underlying file.
Attempting to delete a read-only file will panic.
func (*Int64Array) Len ¶
func (a *Int64Array) Len() int64
func (*Int64Array) Map ¶
func (a *Int64Array) Map()
func (*Int64Array) Mapped ¶
func (a *Int64Array) Mapped() bool
Mapped returns true if the Int64Array's file is mapped to memory. Mapped must be true in order to access or modify the data. This state is controlled by calls to Map and Unmap.
func (*Int64Array) Open ¶
func (a *Int64Array) Open(path string, flags int) error
Open has the same functionality as the OpenInt64Array function. If the Int64Array has an open file, it will be closed automatically.
func (*Int64Array) Path ¶
func (a *Int64Array) Path() string
Path returns the path used to access the underlying file.
func (*Int64Array) SetCap ¶
func (a *Int64Array) SetCap(numElem int64) error
SetCap is the only way to modify the capacity of the array. Capacity isn't automatically managed, so SetCap must be called when necessary to grow or shrink the array.
If the array is memory mapped when SetCap is called, it will be unmapped and re-mapped automatically. If the array isn't mapped, it will remain unmapped after SetCap is called.
Attempting to call SetCap on a read-only array will panic.
Attempting to set a capacity smaller than the length will panic.
func (*Int64Array) SetLen ¶
func (a *Int64Array) SetLen(l int64)
func (*Int64Array) Sync ¶
func (a *Int64Array) Sync()
Sync ensures changes to the mapped data are persisted to disk. Sync does nothing if the file isn't mapped, or isn't writable.
func (*Int64Array) Unmap ¶
func (a *Int64Array) Unmap()
Unmap removes the memory map for the underlying file. Unmap does nothing if the array is already unmapped. Unmap will call Sync before unmapping.
func (*Int64Array) Writable ¶
func (a *Int64Array) Writable() bool
Writable returns true if the underlying file was opened with the flag O_RDWR.
type Int8Array ¶
type Int8Array struct { // V is a view on the mapped data as a slice of int8s. The memory // backing V is not managed by the Go runtime, so be careful not use // references to the data in V after the array is unmapped. Note that the // memory must be unmapped when the capacity of the array is modified. V []int8 // contains filtered or unexported fields }
Int8Array is a wrapper around a memory mapped file, exposing the underlying data as a slice of int8s. Because the memory isn't managed by the Go runtime, the user must manually manage the slice using Int8Array's functions.
func NewInt8Array ¶
func NewInt8Array() *Int8Array
func NewTempInt8Array ¶
func OpenInt8Array ¶
OpenInt8Array opens the file at the given path. It takes the same flags as the os.OpenFile function. Before accessing the data, the Map function must be called.
func (*Int8Array) Append ¶
func (a *Int8Array) Append(rhs interface{})
Append writes the the elements from rhs into the array. The concete type of rhs must be either *Int8Array or []int8.
Attempting to append to an unmapped array will panic.
Append will not increase the capacity of the underlying array. Attempting to append with insufficient capacity may panic or cause a segfault, or lead to undefined behavior.
func (*Int8Array) Close ¶
func (a *Int8Array) Close()
Close closes the underlying file and resets the Int8Array to it's empty state. It will unmap the array if necessary.
func (*Int8Array) Closed ¶
Closed returns true if the Int8Array doesn't have an opened file. If Closed is true, then the Int8Array doesn't hold any open resources.
func (*Int8Array) Delete ¶
func (a *Int8Array) Delete()
Delete closes the Int8Array and deletes the underlying file.
Attempting to delete a read-only file will panic.
func (*Int8Array) Mapped ¶
Mapped returns true if the Int8Array's file is mapped to memory. Mapped must be true in order to access or modify the data. This state is controlled by calls to Map and Unmap.
func (*Int8Array) Open ¶
Open has the same functionality as the OpenInt8Array function. If the Int8Array has an open file, it will be closed automatically.
func (*Int8Array) SetCap ¶
SetCap is the only way to modify the capacity of the array. Capacity isn't automatically managed, so SetCap must be called when necessary to grow or shrink the array.
If the array is memory mapped when SetCap is called, it will be unmapped and re-mapped automatically. If the array isn't mapped, it will remain unmapped after SetCap is called.
Attempting to call SetCap on a read-only array will panic.
Attempting to set a capacity smaller than the length will panic.
func (*Int8Array) Sync ¶
func (a *Int8Array) Sync()
Sync ensures changes to the mapped data are persisted to disk. Sync does nothing if the file isn't mapped, or isn't writable.
type Uint16Array ¶
type Uint16Array struct { // V is a view on the mapped data as a slice of uint16s. The memory // backing V is not managed by the Go runtime, so be careful not use // references to the data in V after the array is unmapped. Note that the // memory must be unmapped when the capacity of the array is modified. V []uint16 // contains filtered or unexported fields }
Uint16Array is a wrapper around a memory mapped file, exposing the underlying data as a slice of uint16s. Because the memory isn't managed by the Go runtime, the user must manually manage the slice using Uint16Array's functions.
func NewTempUint16Array ¶
func NewTempUint16Array(parentDir string) (*Uint16Array, error)
func NewUint16Array ¶
func NewUint16Array() *Uint16Array
func OpenUint16Array ¶
func OpenUint16Array(path string, flags int) (*Uint16Array, error)
OpenUint16Array opens the file at the given path. It takes the same flags as the os.OpenFile function. Before accessing the data, the Map function must be called.
func (*Uint16Array) Append ¶
func (a *Uint16Array) Append(rhs interface{})
Append writes the the elements from rhs into the array. The concete type of rhs must be either *Uint16Array or []uint16.
Attempting to append to an unmapped array will panic.
Append will not increase the capacity of the underlying array. Attempting to append with insufficient capacity may panic or cause a segfault, or lead to undefined behavior.
func (*Uint16Array) Close ¶
func (a *Uint16Array) Close()
Close closes the underlying file and resets the Uint16Array to it's empty state. It will unmap the array if necessary.
func (*Uint16Array) Closed ¶
func (a *Uint16Array) Closed() bool
Closed returns true if the Uint16Array doesn't have an opened file. If Closed is true, then the Uint16Array doesn't hold any open resources.
func (*Uint16Array) Delete ¶
func (a *Uint16Array) Delete()
Delete closes the Uint16Array and deletes the underlying file.
Attempting to delete a read-only file will panic.
func (*Uint16Array) Len ¶
func (a *Uint16Array) Len() int64
func (*Uint16Array) Map ¶
func (a *Uint16Array) Map()
func (*Uint16Array) Mapped ¶
func (a *Uint16Array) Mapped() bool
Mapped returns true if the Uint16Array's file is mapped to memory. Mapped must be true in order to access or modify the data. This state is controlled by calls to Map and Unmap.
func (*Uint16Array) Open ¶
func (a *Uint16Array) Open(path string, flags int) error
Open has the same functionality as the OpenUint16Array function. If the Uint16Array has an open file, it will be closed automatically.
func (*Uint16Array) Path ¶
func (a *Uint16Array) Path() string
Path returns the path used to access the underlying file.
func (*Uint16Array) SetCap ¶
func (a *Uint16Array) SetCap(numElem int64) error
SetCap is the only way to modify the capacity of the array. Capacity isn't automatically managed, so SetCap must be called when necessary to grow or shrink the array.
If the array is memory mapped when SetCap is called, it will be unmapped and re-mapped automatically. If the array isn't mapped, it will remain unmapped after SetCap is called.
Attempting to call SetCap on a read-only array will panic.
Attempting to set a capacity smaller than the length will panic.
func (*Uint16Array) SetLen ¶
func (a *Uint16Array) SetLen(l int64)
func (*Uint16Array) Sync ¶
func (a *Uint16Array) Sync()
Sync ensures changes to the mapped data are persisted to disk. Sync does nothing if the file isn't mapped, or isn't writable.
func (*Uint16Array) Unmap ¶
func (a *Uint16Array) Unmap()
Unmap removes the memory map for the underlying file. Unmap does nothing if the array is already unmapped. Unmap will call Sync before unmapping.
func (*Uint16Array) Writable ¶
func (a *Uint16Array) Writable() bool
Writable returns true if the underlying file was opened with the flag O_RDWR.
type Uint32Array ¶
type Uint32Array struct { // V is a view on the mapped data as a slice of uint32s. The memory // backing V is not managed by the Go runtime, so be careful not use // references to the data in V after the array is unmapped. Note that the // memory must be unmapped when the capacity of the array is modified. V []uint32 // contains filtered or unexported fields }
Uint32Array is a wrapper around a memory mapped file, exposing the underlying data as a slice of uint32s. Because the memory isn't managed by the Go runtime, the user must manually manage the slice using Uint32Array's functions.
func NewTempUint32Array ¶
func NewTempUint32Array(parentDir string) (*Uint32Array, error)
func NewUint32Array ¶
func NewUint32Array() *Uint32Array
func OpenUint32Array ¶
func OpenUint32Array(path string, flags int) (*Uint32Array, error)
OpenUint32Array opens the file at the given path. It takes the same flags as the os.OpenFile function. Before accessing the data, the Map function must be called.
func (*Uint32Array) Append ¶
func (a *Uint32Array) Append(rhs interface{})
Append writes the the elements from rhs into the array. The concete type of rhs must be either *Uint32Array or []uint32.
Attempting to append to an unmapped array will panic.
Append will not increase the capacity of the underlying array. Attempting to append with insufficient capacity may panic or cause a segfault, or lead to undefined behavior.
func (*Uint32Array) Close ¶
func (a *Uint32Array) Close()
Close closes the underlying file and resets the Uint32Array to it's empty state. It will unmap the array if necessary.
func (*Uint32Array) Closed ¶
func (a *Uint32Array) Closed() bool
Closed returns true if the Uint32Array doesn't have an opened file. If Closed is true, then the Uint32Array doesn't hold any open resources.
func (*Uint32Array) Delete ¶
func (a *Uint32Array) Delete()
Delete closes the Uint32Array and deletes the underlying file.
Attempting to delete a read-only file will panic.
func (*Uint32Array) Len ¶
func (a *Uint32Array) Len() int64
func (*Uint32Array) Map ¶
func (a *Uint32Array) Map()
func (*Uint32Array) Mapped ¶
func (a *Uint32Array) Mapped() bool
Mapped returns true if the Uint32Array's file is mapped to memory. Mapped must be true in order to access or modify the data. This state is controlled by calls to Map and Unmap.
func (*Uint32Array) Open ¶
func (a *Uint32Array) Open(path string, flags int) error
Open has the same functionality as the OpenUint32Array function. If the Uint32Array has an open file, it will be closed automatically.
func (*Uint32Array) Path ¶
func (a *Uint32Array) Path() string
Path returns the path used to access the underlying file.
func (*Uint32Array) SetCap ¶
func (a *Uint32Array) SetCap(numElem int64) error
SetCap is the only way to modify the capacity of the array. Capacity isn't automatically managed, so SetCap must be called when necessary to grow or shrink the array.
If the array is memory mapped when SetCap is called, it will be unmapped and re-mapped automatically. If the array isn't mapped, it will remain unmapped after SetCap is called.
Attempting to call SetCap on a read-only array will panic.
Attempting to set a capacity smaller than the length will panic.
func (*Uint32Array) SetLen ¶
func (a *Uint32Array) SetLen(l int64)
func (*Uint32Array) Sync ¶
func (a *Uint32Array) Sync()
Sync ensures changes to the mapped data are persisted to disk. Sync does nothing if the file isn't mapped, or isn't writable.
func (*Uint32Array) Unmap ¶
func (a *Uint32Array) Unmap()
Unmap removes the memory map for the underlying file. Unmap does nothing if the array is already unmapped. Unmap will call Sync before unmapping.
func (*Uint32Array) Writable ¶
func (a *Uint32Array) Writable() bool
Writable returns true if the underlying file was opened with the flag O_RDWR.
type Uint64Array ¶
type Uint64Array struct { // V is a view on the mapped data as a slice of uint64s. The memory // backing V is not managed by the Go runtime, so be careful not use // references to the data in V after the array is unmapped. Note that the // memory must be unmapped when the capacity of the array is modified. V []uint64 // contains filtered or unexported fields }
Uint64Array is a wrapper around a memory mapped file, exposing the underlying data as a slice of uint64s. Because the memory isn't managed by the Go runtime, the user must manually manage the slice using Uint64Array's functions.
func NewTempUint64Array ¶
func NewTempUint64Array(parentDir string) (*Uint64Array, error)
func NewUint64Array ¶
func NewUint64Array() *Uint64Array
func OpenUint64Array ¶
func OpenUint64Array(path string, flags int) (*Uint64Array, error)
OpenUint64Array opens the file at the given path. It takes the same flags as the os.OpenFile function. Before accessing the data, the Map function must be called.
func (*Uint64Array) Append ¶
func (a *Uint64Array) Append(rhs interface{})
Append writes the the elements from rhs into the array. The concete type of rhs must be either *Uint64Array or []uint64.
Attempting to append to an unmapped array will panic.
Append will not increase the capacity of the underlying array. Attempting to append with insufficient capacity may panic or cause a segfault, or lead to undefined behavior.
func (*Uint64Array) Close ¶
func (a *Uint64Array) Close()
Close closes the underlying file and resets the Uint64Array to it's empty state. It will unmap the array if necessary.
func (*Uint64Array) Closed ¶
func (a *Uint64Array) Closed() bool
Closed returns true if the Uint64Array doesn't have an opened file. If Closed is true, then the Uint64Array doesn't hold any open resources.
func (*Uint64Array) Delete ¶
func (a *Uint64Array) Delete()
Delete closes the Uint64Array and deletes the underlying file.
Attempting to delete a read-only file will panic.
func (*Uint64Array) Len ¶
func (a *Uint64Array) Len() int64
func (*Uint64Array) Map ¶
func (a *Uint64Array) Map()
func (*Uint64Array) Mapped ¶
func (a *Uint64Array) Mapped() bool
Mapped returns true if the Uint64Array's file is mapped to memory. Mapped must be true in order to access or modify the data. This state is controlled by calls to Map and Unmap.
func (*Uint64Array) Open ¶
func (a *Uint64Array) Open(path string, flags int) error
Open has the same functionality as the OpenUint64Array function. If the Uint64Array has an open file, it will be closed automatically.
func (*Uint64Array) Path ¶
func (a *Uint64Array) Path() string
Path returns the path used to access the underlying file.
func (*Uint64Array) SetCap ¶
func (a *Uint64Array) SetCap(numElem int64) error
SetCap is the only way to modify the capacity of the array. Capacity isn't automatically managed, so SetCap must be called when necessary to grow or shrink the array.
If the array is memory mapped when SetCap is called, it will be unmapped and re-mapped automatically. If the array isn't mapped, it will remain unmapped after SetCap is called.
Attempting to call SetCap on a read-only array will panic.
Attempting to set a capacity smaller than the length will panic.
func (*Uint64Array) SetLen ¶
func (a *Uint64Array) SetLen(l int64)
func (*Uint64Array) Sync ¶
func (a *Uint64Array) Sync()
Sync ensures changes to the mapped data are persisted to disk. Sync does nothing if the file isn't mapped, or isn't writable.
func (*Uint64Array) Unmap ¶
func (a *Uint64Array) Unmap()
Unmap removes the memory map for the underlying file. Unmap does nothing if the array is already unmapped. Unmap will call Sync before unmapping.
func (*Uint64Array) Writable ¶
func (a *Uint64Array) Writable() bool
Writable returns true if the underlying file was opened with the flag O_RDWR.
type Uint8Array ¶
type Uint8Array struct { // V is a view on the mapped data as a slice of uint8s. The memory // backing V is not managed by the Go runtime, so be careful not use // references to the data in V after the array is unmapped. Note that the // memory must be unmapped when the capacity of the array is modified. V []uint8 // contains filtered or unexported fields }
Uint8Array is a wrapper around a memory mapped file, exposing the underlying data as a slice of uint8s. Because the memory isn't managed by the Go runtime, the user must manually manage the slice using Uint8Array's functions.
func NewTempUint8Array ¶
func NewTempUint8Array(parentDir string) (*Uint8Array, error)
func NewUint8Array ¶
func NewUint8Array() *Uint8Array
func OpenUint8Array ¶
func OpenUint8Array(path string, flags int) (*Uint8Array, error)
OpenUint8Array opens the file at the given path. It takes the same flags as the os.OpenFile function. Before accessing the data, the Map function must be called.
func (*Uint8Array) Append ¶
func (a *Uint8Array) Append(rhs interface{})
Append writes the the elements from rhs into the array. The concete type of rhs must be either *Uint8Array or []uint8.
Attempting to append to an unmapped array will panic.
Append will not increase the capacity of the underlying array. Attempting to append with insufficient capacity may panic or cause a segfault, or lead to undefined behavior.
func (*Uint8Array) Close ¶
func (a *Uint8Array) Close()
Close closes the underlying file and resets the Uint8Array to it's empty state. It will unmap the array if necessary.
func (*Uint8Array) Closed ¶
func (a *Uint8Array) Closed() bool
Closed returns true if the Uint8Array doesn't have an opened file. If Closed is true, then the Uint8Array doesn't hold any open resources.
func (*Uint8Array) Delete ¶
func (a *Uint8Array) Delete()
Delete closes the Uint8Array and deletes the underlying file.
Attempting to delete a read-only file will panic.
func (*Uint8Array) Len ¶
func (a *Uint8Array) Len() int64
func (*Uint8Array) Map ¶
func (a *Uint8Array) Map()
func (*Uint8Array) Mapped ¶
func (a *Uint8Array) Mapped() bool
Mapped returns true if the Uint8Array's file is mapped to memory. Mapped must be true in order to access or modify the data. This state is controlled by calls to Map and Unmap.
func (*Uint8Array) Open ¶
func (a *Uint8Array) Open(path string, flags int) error
Open has the same functionality as the OpenUint8Array function. If the Uint8Array has an open file, it will be closed automatically.
func (*Uint8Array) Path ¶
func (a *Uint8Array) Path() string
Path returns the path used to access the underlying file.
func (*Uint8Array) SetCap ¶
func (a *Uint8Array) SetCap(numElem int64) error
SetCap is the only way to modify the capacity of the array. Capacity isn't automatically managed, so SetCap must be called when necessary to grow or shrink the array.
If the array is memory mapped when SetCap is called, it will be unmapped and re-mapped automatically. If the array isn't mapped, it will remain unmapped after SetCap is called.
Attempting to call SetCap on a read-only array will panic.
Attempting to set a capacity smaller than the length will panic.
func (*Uint8Array) SetLen ¶
func (a *Uint8Array) SetLen(l int64)
func (*Uint8Array) Sync ¶
func (a *Uint8Array) Sync()
Sync ensures changes to the mapped data are persisted to disk. Sync does nothing if the file isn't mapped, or isn't writable.
func (*Uint8Array) Unmap ¶
func (a *Uint8Array) Unmap()
Unmap removes the memory map for the underlying file. Unmap does nothing if the array is already unmapped. Unmap will call Sync before unmapping.
func (*Uint8Array) Writable ¶
func (a *Uint8Array) Writable() bool
Writable returns true if the underlying file was opened with the flag O_RDWR.