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Constants ¶
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const ( CLIErrorMode = iota TUIErrorMode )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Model ¶
type Model struct {
Input, Output string
ProgramPath string
Group *group.Model
Help *help.Model
StatusBar *statusbar.Model
Spinner spinner.Model
Document *layout.Layout
State int
StateFmt map[int][]string
Error error
}
func (*Model) HandleWindowSize ¶
func (m *Model) HandleWindowSize(msg tea.WindowSizeMsg)
func (*Model) UpdateState ¶
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