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Constants ¶
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const ( ExecutingScriptState = iota BrowseState ErrorState )
Variables ¶
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Functions ¶
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Types ¶
type ParticipantScore ¶
type ParticipantScore struct { Participant *models.Participant `json:"participant"` Response *models.Response `json:"response"` Score int `json:"score"` }
type Rank ¶
type Rank struct {
Scores []*ParticipantScore `json:"scores"`
}
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