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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Runner ¶
type Runner struct {
// contains filtered or unexported fields
}
Runner is the main driver for animations package
func (*Runner) Start ¶
func (r *Runner) Start(a *fyne.Animation)
Start will register the passed application and initiate its ticking.
func (*Runner) Stop ¶
func (r *Runner) Stop(a *fyne.Animation)
Stop causes an animation to stop ticking (if it was still running) and removes it from the runner.
func (*Runner) TickAnimations ¶
func (r *Runner) TickAnimations()
TickAnimations progresses all running animations by one tick. This will be called from the driver to update objects immediately before next paint.
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