Documentation ¶
Overview ¶
Package widget defines the UI widgets within the Fyne toolkit.
Index ¶
- Variables
- func NewSimpleRenderer(object fyne.CanvasObject) fyne.WidgetRenderer
- func ShowModalPopUp(content fyne.CanvasObject, canvas fyne.Canvas)
- func ShowPopUp(content fyne.CanvasObject, canvas fyne.Canvas)
- func ShowPopUpAtPosition(content fyne.CanvasObject, canvas fyne.Canvas, pos fyne.Position)
- func ShowPopUpAtRelativePosition(content fyne.CanvasObject, canvas fyne.Canvas, rel fyne.Position, ...)
- func ShowPopUpMenuAtPosition(menu *fyne.Menu, c fyne.Canvas, pos fyne.Position)
- func ShowPopUpMenuAtRelativePosition(menu *fyne.Menu, c fyne.Canvas, rel fyne.Position, to fyne.CanvasObject)
- type Accordion
- func (a *Accordion) Append(item *AccordionItem)
- func (a *Accordion) Close(index int)
- func (a *Accordion) CloseAll()
- func (a *Accordion) CreateRenderer() fyne.WidgetRenderer
- func (a *Accordion) MinSize() fyne.Size
- func (a *Accordion) Open(index int)
- func (a *Accordion) OpenAll()
- func (a *Accordion) Remove(item *AccordionItem)
- func (a *Accordion) RemoveIndex(index int)
- type AccordionItem
- type Activity
- type BaseWidget
- func (w *BaseWidget) ExtendBaseWidget(wid fyne.Widget)
- func (w *BaseWidget) Hide()
- func (w *BaseWidget) MinSize() fyne.Size
- func (w *BaseWidget) Move(pos fyne.Position)
- func (w *BaseWidget) Position() fyne.Position
- func (w *BaseWidget) Refresh()
- func (w *BaseWidget) Resize(size fyne.Size)
- func (w *BaseWidget) Show()
- func (w *BaseWidget) Size() fyne.Size
- func (w *BaseWidget) Theme() fyne.Theme
- func (w *BaseWidget) Visible() bool
- type Button
- func (b *Button) CreateRenderer() fyne.WidgetRenderer
- func (b *Button) Cursor() desktop.Cursor
- func (b *Button) FocusGained()
- func (b *Button) FocusLost()
- func (b *Button) MinSize() fyne.Size
- func (b *Button) MouseIn(*desktop.MouseEvent)
- func (b *Button) MouseMoved(*desktop.MouseEvent)
- func (b *Button) MouseOut()
- func (b *Button) SetIcon(icon fyne.Resource)
- func (b *Button) SetText(text string)
- func (b *Button) Tapped(*fyne.PointEvent)
- func (b *Button) TypedKey(ev *fyne.KeyEvent)
- func (b *Button) TypedRune(rune)
- type ButtonAlign
- type ButtonIconPlacement
- type ButtonImportancedeprecated
- type ButtonStyle
- type Card
- type Check
- func (c *Check) Bind(data binding.Bool)
- func (c *Check) CreateRenderer() fyne.WidgetRenderer
- func (c *Check) FocusGained()
- func (c *Check) FocusLost()
- func (c *Check) Hide()
- func (c *Check) MinSize() fyne.Size
- func (c *Check) MouseIn(me *desktop.MouseEvent)
- func (c *Check) MouseMoved(me *desktop.MouseEvent)
- func (c *Check) MouseOut()
- func (c *Check) SetChecked(checked bool)
- func (c *Check) SetText(text string)
- func (c *Check) Tapped(pe *fyne.PointEvent)
- func (c *Check) TypedKey(key *fyne.KeyEvent)
- func (c *Check) TypedRune(r rune)
- func (c *Check) Unbind()
- type CheckGroup
- type CustomTextGridStyle
- type DisableableWidget
- type Entry
- func (e *Entry) AcceptsTab() bool
- func (e *Entry) Append(text string)
- func (e *Entry) Bind(data binding.String)
- func (e *Entry) CreateRenderer() fyne.WidgetRenderer
- func (e *Entry) Cursor() desktop.Cursor
- func (e *Entry) Disable()
- func (e *Entry) Disabled() bool
- func (e *Entry) DoubleTapped(p *fyne.PointEvent)
- func (e *Entry) DragEnd()
- func (e *Entry) Dragged(d *fyne.DragEvent)
- func (e *Entry) Enable()
- func (e *Entry) ExtendBaseWidget(wid fyne.Widget)
- func (e *Entry) FocusGained()
- func (e *Entry) FocusLost()
- func (e *Entry) Hide()
- func (e *Entry) KeyDown(key *fyne.KeyEvent)
- func (e *Entry) KeyUp(key *fyne.KeyEvent)
- func (e *Entry) Keyboard() mobile.KeyboardType
- func (e *Entry) MinSize() fyne.Size
- func (e *Entry) MouseDown(m *desktop.MouseEvent)
- func (e *Entry) MouseUp(m *desktop.MouseEvent)
- func (e *Entry) Redo()
- func (e *Entry) Refresh()
- func (e *Entry) SelectedText() string
- func (e *Entry) SetMinRowsVisible(count int)
- func (e *Entry) SetOnValidationChanged(callback func(error))
- func (e *Entry) SetPlaceHolder(text string)
- func (e *Entry) SetText(text string)
- func (e *Entry) SetValidationError(err error)
- func (e *Entry) Tapped(ev *fyne.PointEvent)
- func (e *Entry) TappedSecondary(pe *fyne.PointEvent)
- func (e *Entry) TouchCancel(*mobile.TouchEvent)
- func (e *Entry) TouchDown(ev *mobile.TouchEvent)
- func (e *Entry) TouchUp(*mobile.TouchEvent)
- func (e *Entry) TypedKey(key *fyne.KeyEvent)
- func (e *Entry) TypedRune(r rune)
- func (e *Entry) TypedShortcut(shortcut fyne.Shortcut)
- func (e *Entry) Unbind()
- func (e *Entry) Undo()
- func (e *Entry) Validate() error
- type FileIcon
- type Form
- func (f *Form) Append(text string, widget fyne.CanvasObject)
- func (f *Form) AppendItem(item *FormItem)
- func (f *Form) CreateRenderer() fyne.WidgetRenderer
- func (f *Form) Disable()
- func (f *Form) Disabled() bool
- func (f *Form) Enable()
- func (f *Form) MinSize() fyne.Size
- func (f *Form) Refresh()
- func (f *Form) SetOnValidationChanged(callback func(error))
- func (f *Form) Validate() error
- type FormItem
- type GridWrap
- func (l *GridWrap) ColumnCount() int
- func (l *GridWrap) CreateRenderer() fyne.WidgetRenderer
- func (l *GridWrap) FocusGained()
- func (l *GridWrap) FocusLost()
- func (l *GridWrap) GetScrollOffset() float32
- func (l *GridWrap) MinSize() fyne.Size
- func (l *GridWrap) RefreshItem(id GridWrapItemID)
- func (l *GridWrap) Resize(s fyne.Size)
- func (l *GridWrap) ScrollTo(id GridWrapItemID)
- func (l *GridWrap) ScrollToBottom()
- func (l *GridWrap) ScrollToOffset(offset float32)
- func (l *GridWrap) ScrollToTop()
- func (l *GridWrap) Select(id GridWrapItemID)
- func (l *GridWrap) TypedKey(event *fyne.KeyEvent)
- func (l *GridWrap) TypedRune(_ rune)
- func (l *GridWrap) Unselect(id GridWrapItemID)
- func (l *GridWrap) UnselectAll()
- type GridWrapItemID
- type Hyperlink
- func (hl *Hyperlink) CreateRenderer() fyne.WidgetRenderer
- func (hl *Hyperlink) Cursor() desktop.Cursor
- func (hl *Hyperlink) FocusGained()
- func (hl *Hyperlink) FocusLost()
- func (hl *Hyperlink) MinSize() fyne.Size
- func (hl *Hyperlink) MouseIn(e *desktop.MouseEvent)
- func (hl *Hyperlink) MouseMoved(e *desktop.MouseEvent)
- func (hl *Hyperlink) MouseOut()
- func (hl *Hyperlink) Refresh()
- func (hl *Hyperlink) Resize(size fyne.Size)
- func (hl *Hyperlink) SetText(text string)
- func (hl *Hyperlink) SetURL(url *url.URL)
- func (hl *Hyperlink) SetURLFromString(str string) error
- func (hl *Hyperlink) Tapped(e *fyne.PointEvent)
- func (hl *Hyperlink) TypedKey(ev *fyne.KeyEvent)
- func (hl *Hyperlink) TypedRune(rune)
- type HyperlinkSegment
- func (h *HyperlinkSegment) Inline() bool
- func (h *HyperlinkSegment) Select(begin, end fyne.Position)
- func (h *HyperlinkSegment) SelectedText() string
- func (h *HyperlinkSegment) Textual() string
- func (h *HyperlinkSegment) Unselect()
- func (h *HyperlinkSegment) Update(o fyne.CanvasObject)
- func (h *HyperlinkSegment) Visual() fyne.CanvasObject
- type Icon
- type ImageSegment
- func (i *ImageSegment) Inline() bool
- func (i *ImageSegment) Select(begin, end fyne.Position)
- func (i *ImageSegment) SelectedText() string
- func (i *ImageSegment) Textual() string
- func (i *ImageSegment) Unselect()
- func (i *ImageSegment) Update(o fyne.CanvasObject)
- func (i *ImageSegment) Visual() fyne.CanvasObject
- type Importance
- type Label
- type List
- func (l *List) CreateRenderer() fyne.WidgetRenderer
- func (l *List) FocusGained()
- func (l *List) FocusLost()
- func (l *List) GetScrollOffset() float32
- func (l *List) MinSize() fyne.Size
- func (l *List) RefreshItem(id ListItemID)
- func (l *List) Resize(s fyne.Size)
- func (l *List) ScrollTo(id ListItemID)
- func (l *List) ScrollToBottom()
- func (l *List) ScrollToOffset(offset float32)
- func (l *List) ScrollToTop()
- func (l *List) Select(id ListItemID)
- func (l *List) SetItemHeight(id ListItemID, height float32)
- func (l *List) TypedKey(event *fyne.KeyEvent)
- func (l *List) TypedRune(_ rune)
- func (l *List) Unselect(id ListItemID)
- func (l *List) UnselectAll()
- type ListItemID
- type ListSegment
- func (l *ListSegment) Inline() bool
- func (l *ListSegment) Segments() []RichTextSegment
- func (l *ListSegment) Select(_, _ fyne.Position)
- func (l *ListSegment) SelectedText() string
- func (l *ListSegment) Textual() string
- func (l *ListSegment) Unselect()
- func (l *ListSegment) Update(fyne.CanvasObject)
- func (l *ListSegment) Visual() fyne.CanvasObject
- type Menu
- func (m *Menu) ActivateLastSubmenu() bool
- func (m *Menu) ActivateNext()
- func (m *Menu) ActivatePrevious()
- func (m *Menu) CreateRenderer() fyne.WidgetRenderer
- func (m *Menu) DeactivateChild()
- func (m *Menu) DeactivateLastSubmenu() bool
- func (m *Menu) Dismiss()
- func (m *Menu) MinSize() fyne.Size
- func (m *Menu) Refresh()
- func (m *Menu) Tapped(*fyne.PointEvent)
- func (m *Menu) TriggerLast()
- type Orientation
- type ParagraphSegment
- func (p *ParagraphSegment) Inline() bool
- func (p *ParagraphSegment) Segments() []RichTextSegment
- func (p *ParagraphSegment) Select(_, _ fyne.Position)
- func (p *ParagraphSegment) SelectedText() string
- func (p *ParagraphSegment) Textual() string
- func (p *ParagraphSegment) Unselect()
- func (p *ParagraphSegment) Update(fyne.CanvasObject)
- func (p *ParagraphSegment) Visual() fyne.CanvasObject
- type PopUp
- func (p *PopUp) CreateRenderer() fyne.WidgetRenderer
- func (p *PopUp) Hide()
- func (p *PopUp) MinSize() fyne.Size
- func (p *PopUp) Move(pos fyne.Position)
- func (p *PopUp) Resize(size fyne.Size)
- func (p *PopUp) Show()
- func (p *PopUp) ShowAtPosition(pos fyne.Position)
- func (p *PopUp) ShowAtRelativePosition(rel fyne.Position, to fyne.CanvasObject)
- func (p *PopUp) Tapped(_ *fyne.PointEvent)
- func (p *PopUp) TappedSecondary(_ *fyne.PointEvent)
- type PopUpMenu
- func (p *PopUpMenu) FocusGained()
- func (p *PopUpMenu) FocusLost()
- func (p *PopUpMenu) Hide()
- func (p *PopUpMenu) Move(pos fyne.Position)
- func (p *PopUpMenu) Resize(size fyne.Size)
- func (p *PopUpMenu) Show()
- func (p *PopUpMenu) ShowAtPosition(pos fyne.Position)
- func (p *PopUpMenu) ShowAtRelativePosition(rel fyne.Position, to fyne.CanvasObject)
- func (p *PopUpMenu) TypedKey(e *fyne.KeyEvent)
- func (p *PopUpMenu) TypedRune(rune)
- type ProgressBar
- type ProgressBarInfinite
- func (p *ProgressBarInfinite) CreateRenderer() fyne.WidgetRenderer
- func (p *ProgressBarInfinite) Hide()
- func (p *ProgressBarInfinite) MinSize() fyne.Size
- func (p *ProgressBarInfinite) Running() bool
- func (p *ProgressBarInfinite) Show()
- func (p *ProgressBarInfinite) Start()
- func (p *ProgressBarInfinite) Stop()
- type RadioGroup
- type RichText
- type RichTextBlock
- type RichTextSegment
- type RichTextStyle
- type Select
- func (s *Select) ClearSelected()
- func (s *Select) CreateRenderer() fyne.WidgetRenderer
- func (s *Select) FocusGained()
- func (s *Select) FocusLost()
- func (s *Select) Hide()
- func (s *Select) MinSize() fyne.Size
- func (s *Select) MouseIn(*desktop.MouseEvent)
- func (s *Select) MouseMoved(*desktop.MouseEvent)
- func (s *Select) MouseOut()
- func (s *Select) Move(pos fyne.Position)
- func (s *Select) Resize(size fyne.Size)
- func (s *Select) SelectedIndex() int
- func (s *Select) SetOptions(options []string)
- func (s *Select) SetSelected(text string)
- func (s *Select) SetSelectedIndex(index int)
- func (s *Select) Tapped(*fyne.PointEvent)
- func (s *Select) TypedKey(event *fyne.KeyEvent)
- func (s *Select) TypedRune(_ rune)
- type SelectEntry
- func (e *SelectEntry) CreateRenderer() fyne.WidgetRenderer
- func (e *SelectEntry) Disable()
- func (e *SelectEntry) Enable()
- func (e *SelectEntry) MinSize() fyne.Size
- func (e *SelectEntry) Move(pos fyne.Position)
- func (e *SelectEntry) Resize(size fyne.Size)
- func (e *SelectEntry) SetOptions(options []string)
- type Separator
- type SeparatorSegment
- func (s *SeparatorSegment) Inline() bool
- func (s *SeparatorSegment) Select(_, _ fyne.Position)
- func (s *SeparatorSegment) SelectedText() string
- func (s *SeparatorSegment) Textual() string
- func (s *SeparatorSegment) Unselect()
- func (s *SeparatorSegment) Update(fyne.CanvasObject)
- func (s *SeparatorSegment) Visual() fyne.CanvasObject
- type Slider
- func (s *Slider) Bind(data binding.Float)
- func (s *Slider) CreateRenderer() fyne.WidgetRenderer
- func (s *Slider) Disable()
- func (s *Slider) Disabled() bool
- func (s *Slider) DragEnd()
- func (s *Slider) Dragged(e *fyne.DragEvent)
- func (s *Slider) Enable()
- func (s *Slider) FocusGained()
- func (s *Slider) FocusLost()
- func (s *Slider) MinSize() fyne.Size
- func (s *Slider) MouseIn(_ *desktop.MouseEvent)
- func (s *Slider) MouseMoved(_ *desktop.MouseEvent)
- func (s *Slider) MouseOut()
- func (s *Slider) SetValue(value float64)
- func (s *Slider) Tapped(e *fyne.PointEvent)
- func (s *Slider) TypedKey(key *fyne.KeyEvent)
- func (s *Slider) TypedRune(_ rune)
- func (s *Slider) Unbind()
- type Table
- func (t *Table) CreateRenderer() fyne.WidgetRenderer
- func (t *Table) Cursor() desktop.Cursor
- func (t *Table) DragEnd()
- func (t *Table) Dragged(e *fyne.DragEvent)
- func (t *Table) FocusGained()
- func (t *Table) FocusLost()
- func (t *Table) MouseDown(e *desktop.MouseEvent)
- func (t *Table) MouseIn(ev *desktop.MouseEvent)
- func (t *Table) MouseMoved(ev *desktop.MouseEvent)
- func (t *Table) MouseOut()
- func (t *Table) MouseUp(*desktop.MouseEvent)
- func (t *Table) RefreshItem(id TableCellID)
- func (t *Table) ScrollTo(id TableCellID)
- func (t *Table) ScrollToBottom()
- func (t *Table) ScrollToLeading()
- func (t *Table) ScrollToTop()
- func (t *Table) ScrollToTrailing()
- func (t *Table) Select(id TableCellID)
- func (t *Table) SetColumnWidth(id int, width float32)
- func (t *Table) SetRowHeight(id int, height float32)
- func (t *Table) Tapped(e *fyne.PointEvent)
- func (t *Table) TouchCancel(*mobile.TouchEvent)
- func (t *Table) TouchDown(e *mobile.TouchEvent)
- func (t *Table) TouchUp(*mobile.TouchEvent)
- func (t *Table) TypedKey(event *fyne.KeyEvent)
- func (t *Table) TypedRune(_ rune)
- func (t *Table) Unselect(id TableCellID)
- func (t *Table) UnselectAll()
- type TableCellID
- type TextGrid
- func (t *TextGrid) CreateRenderer() fyne.WidgetRenderer
- func (t *TextGrid) MinSize() fyne.Size
- func (t *TextGrid) Resize(size fyne.Size)
- func (t *TextGrid) Row(row int) TextGridRow
- func (t *TextGrid) RowText(row int) string
- func (t *TextGrid) SetCell(row, col int, cell TextGridCell)
- func (t *TextGrid) SetRow(row int, content TextGridRow)
- func (t *TextGrid) SetRowStyle(row int, style TextGridStyle)
- func (t *TextGrid) SetRune(row, col int, r rune)
- func (t *TextGrid) SetStyle(row, col int, style TextGridStyle)
- func (t *TextGrid) SetStyleRange(startRow, startCol, endRow, endCol int, style TextGridStyle)
- func (t *TextGrid) SetText(text string)
- func (t *TextGrid) Text() string
- type TextGridCell
- type TextGridRow
- type TextGridStyle
- type TextSegment
- func (t *TextSegment) Inline() bool
- func (t *TextSegment) Select(begin, end fyne.Position)
- func (t *TextSegment) SelectedText() string
- func (t *TextSegment) Textual() string
- func (t *TextSegment) Unselect()
- func (t *TextSegment) Update(o fyne.CanvasObject)
- func (t *TextSegment) Visual() fyne.CanvasObject
- type Toolbar
- type ToolbarAction
- type ToolbarItem
- type ToolbarSeparator
- type ToolbarSpacer
- type Tree
- func (t *Tree) CloseAllBranches()
- func (t *Tree) CloseBranch(uid TreeNodeID)
- func (t *Tree) CreateRenderer() fyne.WidgetRenderer
- func (t *Tree) FocusGained()
- func (t *Tree) FocusLost()
- func (t *Tree) IsBranchOpen(uid TreeNodeID) bool
- func (t *Tree) MinSize() fyne.Size
- func (t *Tree) OpenAllBranches()
- func (t *Tree) OpenBranch(uid TreeNodeID)
- func (t *Tree) RefreshItem(id TreeNodeID)
- func (t *Tree) Resize(size fyne.Size)
- func (t *Tree) ScrollTo(uid TreeNodeID)
- func (t *Tree) ScrollToBottom()
- func (t *Tree) ScrollToTop()
- func (t *Tree) Select(uid TreeNodeID)
- func (t *Tree) ToggleBranch(uid string)
- func (t *Tree) TypedKey(event *fyne.KeyEvent)
- func (t *Tree) TypedRune(_ rune)
- func (t *Tree) Unselect(uid TreeNodeID)
- func (t *Tree) UnselectAll()
- type TreeNodeID
Constants ¶
This section is empty.
Variables ¶
var ( // RichTextStyleBlockquote represents a quote presented in an indented block. // // Since: 2.1 RichTextStyleBlockquote = RichTextStyle{ ColorName: theme.ColorNameForeground, Inline: false, SizeName: theme.SizeNameText, TextStyle: fyne.TextStyle{Italic: true}, } // RichTextStyleCodeBlock represents a code blog segment. // // Since: 2.1 RichTextStyleCodeBlock = RichTextStyle{ ColorName: theme.ColorNameForeground, Inline: false, SizeName: theme.SizeNameText, TextStyle: fyne.TextStyle{Monospace: true}, } // RichTextStyleCodeInline represents an inline code segment. // // Since: 2.1 RichTextStyleCodeInline = RichTextStyle{ ColorName: theme.ColorNameForeground, Inline: true, SizeName: theme.SizeNameText, TextStyle: fyne.TextStyle{Monospace: true}, } // RichTextStyleEmphasis represents regular text with emphasis. // // Since: 2.1 RichTextStyleEmphasis = RichTextStyle{ ColorName: theme.ColorNameForeground, Inline: true, SizeName: theme.SizeNameText, TextStyle: fyne.TextStyle{Italic: true}, } // RichTextStyleHeading represents a heading text that stands on its own line. // // Since: 2.1 RichTextStyleHeading = RichTextStyle{ ColorName: theme.ColorNameForeground, Inline: false, SizeName: theme.SizeNameHeadingText, TextStyle: fyne.TextStyle{Bold: true}, } // RichTextStyleInline represents standard text that can be surrounded by other elements. // // Since: 2.1 RichTextStyleInline = RichTextStyle{ ColorName: theme.ColorNameForeground, Inline: true, SizeName: theme.SizeNameText, } // RichTextStyleParagraph represents standard text that should appear separate from other text. // // Since: 2.1 RichTextStyleParagraph = RichTextStyle{ ColorName: theme.ColorNameForeground, Inline: false, SizeName: theme.SizeNameText, } // RichTextStylePassword represents standard sized text where the characters are obscured. // // Since: 2.1 RichTextStylePassword = RichTextStyle{ ColorName: theme.ColorNameForeground, Inline: true, SizeName: theme.SizeNameText, // contains filtered or unexported fields } // RichTextStyleStrong represents regular text with a strong emphasis. // // Since: 2.1 RichTextStyleStrong = RichTextStyle{ ColorName: theme.ColorNameForeground, Inline: true, SizeName: theme.SizeNameText, TextStyle: fyne.TextStyle{Bold: true}, } // RichTextStyleSubHeading represents a sub-heading text that stands on its own line. // // Since: 2.1 RichTextStyleSubHeading = RichTextStyle{ ColorName: theme.ColorNameForeground, Inline: false, SizeName: theme.SizeNameSubHeadingText, TextStyle: fyne.TextStyle{Bold: true}, } )
Functions ¶
func NewSimpleRenderer ¶ added in v2.1.0
func NewSimpleRenderer(object fyne.CanvasObject) fyne.WidgetRenderer
NewSimpleRenderer creates a new SimpleRenderer to render a widget using a single fyne.CanvasObject.
Since: 2.1
func ShowModalPopUp ¶
func ShowModalPopUp(content fyne.CanvasObject, canvas fyne.Canvas)
ShowModalPopUp creates a new popUp for the specified content and displays it on the passed canvas. A modal PopUp blocks interactions with underlying elements, covered with a semi-transparent overlay.
func ShowPopUp ¶
func ShowPopUp(content fyne.CanvasObject, canvas fyne.Canvas)
ShowPopUp creates a new popUp for the specified content and displays it on the passed canvas.
func ShowPopUpAtPosition ¶
func ShowPopUpAtPosition(content fyne.CanvasObject, canvas fyne.Canvas, pos fyne.Position)
ShowPopUpAtPosition creates a new popUp for the specified content at the specified absolute position. It will then display the popup on the passed canvas.
func ShowPopUpAtRelativePosition ¶ added in v2.4.0
func ShowPopUpAtRelativePosition(content fyne.CanvasObject, canvas fyne.Canvas, rel fyne.Position, to fyne.CanvasObject)
ShowPopUpAtRelativePosition shows a new popUp for the specified content at the given position relative to stated object. It will then display the popup on the passed canvas.
Since 2.4
func ShowPopUpMenuAtPosition ¶
func ShowPopUpMenuAtPosition(menu *fyne.Menu, c fyne.Canvas, pos fyne.Position)
ShowPopUpMenuAtPosition creates a PopUp menu populated with items from the passed menu structure. It will automatically be positioned at the provided location and shown as an overlay on the specified canvas.
func ShowPopUpMenuAtRelativePosition ¶ added in v2.4.0
func ShowPopUpMenuAtRelativePosition(menu *fyne.Menu, c fyne.Canvas, rel fyne.Position, to fyne.CanvasObject)
ShowPopUpMenuAtRelativePosition creates a PopUp menu populated with meny items from the passed menu structure. It will automatically be positioned at the given position relative to stated object and shown as an overlay on the specified canvas.
Since 2.4
Types ¶
type Accordion ¶
type Accordion struct { BaseWidget Items []*AccordionItem MultiOpen bool }
Accordion displays a list of AccordionItems. Each item is represented by a button that reveals a detailed view when tapped.
func NewAccordion ¶
func NewAccordion(items ...*AccordionItem) *Accordion
NewAccordion creates a new accordion widget.
func (*Accordion) Append ¶
func (a *Accordion) Append(item *AccordionItem)
Append adds the given item to this Accordion.
func (*Accordion) CreateRenderer ¶
func (a *Accordion) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*Accordion) MinSize ¶
func (a *Accordion) MinSize() fyne.Size
MinSize returns the size that this widget should not shrink below.
func (*Accordion) Remove ¶
func (a *Accordion) Remove(item *AccordionItem)
Remove deletes the given item from this Accordion.
func (*Accordion) RemoveIndex ¶
RemoveIndex deletes the item at the given index from this Accordion.
type AccordionItem ¶
AccordionItem represents a single item in an Acc rdion.
func NewAccordionItem ¶
func NewAccordionItem(title string, detail fyne.CanvasObject) *AccordionItem
NewAccordionItem creates a new item for an Accordion.
type Activity ¶ added in v2.5.0
type Activity struct { BaseWidget // contains filtered or unexported fields }
Activity is used to indicate that something is happening that should be waited for, or is in the background (depending on usage).
Since: 2.5
func NewActivity ¶ added in v2.5.0
func NewActivity() *Activity
NewActivity returns a widget for indicating activity
Since: 2.5
func (*Activity) CreateRenderer ¶ added in v2.5.0
func (a *Activity) CreateRenderer() fyne.WidgetRenderer
type BaseWidget ¶
type BaseWidget struct { Hidden bool // contains filtered or unexported fields }
BaseWidget provides a helper that handles basic widget behaviours.
func (*BaseWidget) ExtendBaseWidget ¶
func (w *BaseWidget) ExtendBaseWidget(wid fyne.Widget)
ExtendBaseWidget is used by an extending widget to make use of BaseWidget functionality.
func (*BaseWidget) MinSize ¶
func (w *BaseWidget) MinSize() fyne.Size
MinSize for the widget - it should never be resized below this value.
func (*BaseWidget) Move ¶
func (w *BaseWidget) Move(pos fyne.Position)
Move the widget to a new position, relative to its parent. Note this should not be used if the widget is being managed by a Layout within a Container.
func (*BaseWidget) Position ¶
func (w *BaseWidget) Position() fyne.Position
Position gets the current position of this widget, relative to its parent.
func (*BaseWidget) Refresh ¶
func (w *BaseWidget) Refresh()
Refresh causes this widget to be redrawn in it's current state
func (*BaseWidget) Resize ¶
func (w *BaseWidget) Resize(size fyne.Size)
Resize sets a new size for a widget. Note this should not be used if the widget is being managed by a Layout within a Container.
func (*BaseWidget) Size ¶
func (w *BaseWidget) Size() fyne.Size
Size gets the current size of this widget.
func (*BaseWidget) Theme ¶ added in v2.5.0
func (w *BaseWidget) Theme() fyne.Theme
Theme returns a cached Theme instance for this widget (or its extending widget). This will be the app theme in most cases, or a widget specific theme if it is inside a ThemeOverride container.
Since: 2.5
func (*BaseWidget) Visible ¶
func (w *BaseWidget) Visible() bool
Visible returns whether or not this widget should be visible. Note that this may not mean it is currently visible if a parent has been hidden.
type Button ¶
type Button struct { DisableableWidget Text string Icon fyne.Resource // Specify how prominent the button should be, High will highlight the button and Low will remove some decoration. // // Since: 1.4 Importance Importance Alignment ButtonAlign IconPlacement ButtonIconPlacement OnTapped func() `json:"-"` // contains filtered or unexported fields }
Button widget has a text label and triggers an event func when clicked
func NewButtonWithIcon ¶
NewButtonWithIcon creates a new button widget with the specified label, themed icon and tap handler
func (*Button) CreateRenderer ¶
func (b *Button) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*Button) FocusGained ¶ added in v2.1.0
func (b *Button) FocusGained()
FocusGained is a hook called by the focus handling logic after this object gained the focus.
func (*Button) FocusLost ¶ added in v2.1.0
func (b *Button) FocusLost()
FocusLost is a hook called by the focus handling logic after this object lost the focus.
func (*Button) MinSize ¶
func (b *Button) MinSize() fyne.Size
MinSize returns the size that this widget should not shrink below
func (*Button) MouseIn ¶
func (b *Button) MouseIn(*desktop.MouseEvent)
MouseIn is called when a desktop pointer enters the widget
func (*Button) MouseMoved ¶
func (b *Button) MouseMoved(*desktop.MouseEvent)
MouseMoved is called when a desktop pointer hovers over the widget
func (*Button) MouseOut ¶
func (b *Button) MouseOut()
MouseOut is called when a desktop pointer exits the widget
func (*Button) SetIcon ¶
func (b *Button) SetIcon(icon fyne.Resource)
SetIcon updates the icon on a label - pass nil to hide an icon
func (*Button) Tapped ¶
func (b *Button) Tapped(*fyne.PointEvent)
Tapped is called when a pointer tapped event is captured and triggers any tap handler
type ButtonAlign ¶
type ButtonAlign int
ButtonAlign represents the horizontal alignment of a button.
const ( // ButtonAlignCenter aligns the icon and the text centrally. ButtonAlignCenter ButtonAlign = iota // ButtonAlignLeading aligns the icon and the text with the leading edge. ButtonAlignLeading // ButtonAlignTrailing aligns the icon and the text with the trailing edge. ButtonAlignTrailing )
type ButtonIconPlacement ¶
type ButtonIconPlacement int
ButtonIconPlacement represents the ordering of icon & text within a button.
const ( // ButtonIconLeadingText aligns the icon on the leading edge of the text. ButtonIconLeadingText ButtonIconPlacement = iota // ButtonIconTrailingText aligns the icon on the trailing edge of the text. ButtonIconTrailingText )
type ButtonImportance
deprecated
type ButtonImportance = Importance
ButtonImportance represents how prominent the button should appear
Since: 1.4
Deprecated: Use widget.Importance instead
type ButtonStyle ¶
type ButtonStyle int
ButtonStyle determines the behaviour and rendering of a button.
type Card ¶
type Card struct { BaseWidget Title, Subtitle string Image *canvas.Image Content fyne.CanvasObject }
Card widget groups title, subtitle with content and a header image
Since: 1.4
func NewCard ¶
NewCard creates a new card widget with the specified title, subtitle and content (all optional).
Since: 1.4
func (*Card) CreateRenderer ¶
func (c *Card) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*Card) MinSize ¶
func (c *Card) MinSize() fyne.Size
MinSize returns the size that this widget should not shrink below
func (*Card) SetContent ¶
func (c *Card) SetContent(obj fyne.CanvasObject)
SetContent changes the body of this card to have the specified content.
func (*Card) SetSubTitle ¶
SetSubTitle updates the secondary title for this card.
type Check ¶
type Check struct { DisableableWidget Text string Checked bool OnChanged func(bool) `json:"-"` // contains filtered or unexported fields }
Check widget has a text label and a checked (or unchecked) icon and triggers an event func when toggled
func NewCheckWithData ¶
NewCheckWithData returns a check widget connected with the specified data source.
Since: 2.0
func (*Check) Bind ¶
Bind connects the specified data source to this Check. The current value will be displayed and any changes in the data will cause the widget to update. User interactions with this Check will set the value into the data source.
Since: 2.0
func (*Check) CreateRenderer ¶
func (c *Check) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*Check) FocusGained ¶
func (c *Check) FocusGained()
FocusGained is called when the Check has been given focus.
func (*Check) FocusLost ¶
func (c *Check) FocusLost()
FocusLost is called when the Check has had focus removed.
func (*Check) MinSize ¶
func (c *Check) MinSize() fyne.Size
MinSize returns the size that this widget should not shrink below
func (*Check) MouseIn ¶
func (c *Check) MouseIn(me *desktop.MouseEvent)
MouseIn is called when a desktop pointer enters the widget
func (*Check) MouseMoved ¶
func (c *Check) MouseMoved(me *desktop.MouseEvent)
MouseMoved is called when a desktop pointer hovers over the widget
func (*Check) MouseOut ¶
func (c *Check) MouseOut()
MouseOut is called when a desktop pointer exits the widget
func (*Check) SetChecked ¶
SetChecked sets the checked state and refreshes widget
func (*Check) Tapped ¶
func (c *Check) Tapped(pe *fyne.PointEvent)
Tapped is called when a pointer tapped event is captured and triggers any change handler
func (*Check) TypedKey ¶
func (c *Check) TypedKey(key *fyne.KeyEvent)
TypedKey receives key input events when the Check is focused.
type CheckGroup ¶ added in v2.1.0
type CheckGroup struct { DisableableWidget Horizontal bool Required bool OnChanged func([]string) `json:"-"` Options []string Selected []string // contains filtered or unexported fields }
CheckGroup widget has a list of text labels and checkbox icons next to each. Changing the selection (any number can be selected) will trigger the changed func.
Since: 2.1
func NewCheckGroup ¶ added in v2.1.0
func NewCheckGroup(options []string, changed func([]string)) *CheckGroup
NewCheckGroup creates a new check group widget with the set options and change handler
Since: 2.1
func (*CheckGroup) Append ¶ added in v2.1.0
func (r *CheckGroup) Append(option string)
Append adds a new option to the end of a CheckGroup widget.
func (*CheckGroup) CreateRenderer ¶ added in v2.1.0
func (r *CheckGroup) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*CheckGroup) MinSize ¶ added in v2.1.0
func (r *CheckGroup) MinSize() fyne.Size
MinSize returns the size that this widget should not shrink below
func (*CheckGroup) Refresh ¶ added in v2.1.0
func (r *CheckGroup) Refresh()
Refresh causes this widget to be redrawn in it's current state.
Implements: fyne.CanvasObject
func (*CheckGroup) Remove ¶ added in v2.3.0
func (r *CheckGroup) Remove(option string) bool
Remove removes the first occurrence of the specified option found from a CheckGroup widget. Return true if an option was removed.
Since: 2.3
func (*CheckGroup) SetSelected ¶ added in v2.1.0
func (r *CheckGroup) SetSelected(options []string)
SetSelected sets the checked options, it can be used to set a default option.
type CustomTextGridStyle ¶
type CustomTextGridStyle struct { // Since: 2.5 TextStyle fyne.TextStyle FGColor, BGColor color.Color }
CustomTextGridStyle is a utility type for those not wanting to define their own style types.
func (*CustomTextGridStyle) BackgroundColor ¶
func (c *CustomTextGridStyle) BackgroundColor() color.Color
BackgroundColor is the color a cell should use for the background.
func (*CustomTextGridStyle) Style ¶ added in v2.5.0
func (c *CustomTextGridStyle) Style() fyne.TextStyle
Style is the text style a cell should use.
func (*CustomTextGridStyle) TextColor ¶
func (c *CustomTextGridStyle) TextColor() color.Color
TextColor is the color a cell should use for the text.
type DisableableWidget ¶
type DisableableWidget struct { BaseWidget // contains filtered or unexported fields }
DisableableWidget describes an extension to BaseWidget which can be disabled. Disabled widgets should have a visually distinct style when disabled, normally using theme.DisabledButtonColor.
func (*DisableableWidget) Disable ¶
func (w *DisableableWidget) Disable()
Disable this widget so that it cannot be interacted with, updating any style appropriately.
func (*DisableableWidget) Disabled ¶
func (w *DisableableWidget) Disabled() bool
Disabled returns true if this widget is currently disabled or false if it can currently be interacted with.
func (*DisableableWidget) Enable ¶
func (w *DisableableWidget) Enable()
Enable this widget, updating any style or features appropriately.
type Entry ¶
type Entry struct { DisableableWidget Text string // Since: 2.0 TextStyle fyne.TextStyle PlaceHolder string OnChanged func(string) `json:"-"` // Since: 2.0 OnSubmitted func(string) `json:"-"` Password bool MultiLine bool Wrapping fyne.TextWrap // Scroll can be used to turn off the scrolling of our entry when Wrapping is WrapNone. // // Since: 2.4 Scroll widget.ScrollDirection // Set a validator that this entry will check against // Since: 1.4 Validator fyne.StringValidator `json:"-"` CursorRow, CursorColumn int OnCursorChanged func() `json:"-"` // ActionItem is a small item which is displayed at the outer right of the entry (like a password revealer) ActionItem fyne.CanvasObject `json:"-"` // contains filtered or unexported fields }
Entry widget allows simple text to be input when focused.
func NewEntryWithData ¶
NewEntryWithData returns an Entry widget connected to the specified data source.
Since: 2.0
func NewMultiLineEntry ¶
func NewMultiLineEntry() *Entry
NewMultiLineEntry creates a new entry that allows multiple lines
func NewPasswordEntry ¶
func NewPasswordEntry() *Entry
NewPasswordEntry creates a new entry password widget
func (*Entry) AcceptsTab ¶ added in v2.1.0
AcceptsTab returns if Entry accepts the Tab key or not.
Implements: fyne.Tabbable
Since: 2.1
func (*Entry) Bind ¶
Bind connects the specified data source to this Entry. The current value will be displayed and any changes in the data will cause the widget to update. User interactions with this Entry will set the value into the data source.
Since: 2.0
func (*Entry) CreateRenderer ¶
func (e *Entry) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
Implements: fyne.Widget
func (*Entry) Disable ¶
func (e *Entry) Disable()
Disable this widget so that it cannot be interacted with, updating any style appropriately.
Implements: fyne.Disableable
func (*Entry) Disabled ¶
Disabled returns whether the entry is disabled or read-only.
Implements: fyne.Disableable
func (*Entry) DoubleTapped ¶
func (e *Entry) DoubleTapped(p *fyne.PointEvent)
DoubleTapped is called when this entry has been double tapped so we should select text below the pointer
Implements: fyne.DoubleTappable
func (*Entry) DragEnd ¶
func (e *Entry) DragEnd()
DragEnd is called at end of a drag event.
Implements: fyne.Draggable
func (*Entry) Dragged ¶
func (e *Entry) Dragged(d *fyne.DragEvent)
Dragged is called when the pointer moves while a button is held down. It updates the selection accordingly.
Implements: fyne.Draggable
func (*Entry) Enable ¶
func (e *Entry) Enable()
Enable this widget, updating any style or features appropriately.
Implements: fyne.Disableable
func (*Entry) ExtendBaseWidget ¶
func (e *Entry) ExtendBaseWidget(wid fyne.Widget)
ExtendBaseWidget is used by an extending widget to make use of BaseWidget functionality.
func (*Entry) FocusGained ¶
func (e *Entry) FocusGained()
FocusGained is called when the Entry has been given focus.
Implements: fyne.Focusable
func (*Entry) FocusLost ¶
func (e *Entry) FocusLost()
FocusLost is called when the Entry has had focus removed.
Implements: fyne.Focusable
func (*Entry) KeyDown ¶
func (e *Entry) KeyDown(key *fyne.KeyEvent)
KeyDown handler for keypress events - used to store shift modifier state for text selection
Implements: desktop.Keyable
func (*Entry) KeyUp ¶
func (e *Entry) KeyUp(key *fyne.KeyEvent)
KeyUp handler for key release events - used to reset shift modifier state for text selection
Implements: desktop.Keyable
func (*Entry) Keyboard ¶
func (e *Entry) Keyboard() mobile.KeyboardType
Keyboard implements the Keyboardable interface
Implements: mobile.Keyboardable
func (*Entry) MinSize ¶
func (e *Entry) MinSize() fyne.Size
MinSize returns the size that this widget should not shrink below.
Implements: fyne.Widget
func (*Entry) MouseDown ¶
func (e *Entry) MouseDown(m *desktop.MouseEvent)
MouseDown called on mouse click, this triggers a mouse click which can move the cursor, update the existing selection (if shift is held), or start a selection dragging operation.
Implements: desktop.Mouseable
func (*Entry) MouseUp ¶
func (e *Entry) MouseUp(m *desktop.MouseEvent)
MouseUp called on mouse release If a mouse drag event has completed then check to see if it has resulted in an empty selection, if so, and if a text select key isn't held, then disable selecting
Implements: desktop.Mouseable
func (*Entry) Redo ¶ added in v2.5.0
func (e *Entry) Redo()
Redo un-does the last undo action.
Since: 2.5
func (*Entry) SelectedText ¶
SelectedText returns the text currently selected in this Entry. If there is no selection it will return the empty string.
func (*Entry) SetMinRowsVisible ¶ added in v2.2.0
SetMinRowsVisible forces a multi-line entry to show `count` number of rows without scrolling. This is not a validation or requirement, it just impacts the minimum visible size. Use this carefully as Fyne apps can run on small screens so you may wish to add a scroll container if this number is high. Default is 3.
Since: 2.2
func (*Entry) SetOnValidationChanged ¶
SetOnValidationChanged is intended for parent widgets or containers to hook into the validation. The function might be overwritten by a parent that cares about child validation (e.g. widget.Form).
func (*Entry) SetPlaceHolder ¶
SetPlaceHolder sets the text that will be displayed if the entry is otherwise empty
func (*Entry) SetText ¶
SetText manually sets the text of the Entry to the given text value. Calling SetText resets all undo history.
func (*Entry) SetValidationError ¶
SetValidationError manually updates the validation status until the next input change.
func (*Entry) Tapped ¶
func (e *Entry) Tapped(ev *fyne.PointEvent)
Tapped is called when this entry has been tapped. We update the cursor position in device-specific callbacks (MouseDown() and TouchDown()).
Implements: fyne.Tappable
func (*Entry) TappedSecondary ¶
func (e *Entry) TappedSecondary(pe *fyne.PointEvent)
TappedSecondary is called when right or alternative tap is invoked.
Opens the PopUpMenu with `Paste` item to paste text from the clipboard.
Implements: fyne.SecondaryTappable
func (*Entry) TouchCancel ¶ added in v2.1.0
func (e *Entry) TouchCancel(*mobile.TouchEvent)
TouchCancel is called when this entry gets a touch cancel event on mobile device (app was removed from focus).
Since: 2.1
Implements: mobile.Touchable
func (*Entry) TouchDown ¶ added in v2.1.0
func (e *Entry) TouchDown(ev *mobile.TouchEvent)
TouchDown is called when this entry gets a touch down event on mobile device, we ensure we have focus.
Since: 2.1
Implements: mobile.Touchable
func (*Entry) TouchUp ¶ added in v2.1.0
func (e *Entry) TouchUp(*mobile.TouchEvent)
TouchUp is called when this entry gets a touch up event on mobile device.
Since: 2.1
Implements: mobile.Touchable
func (*Entry) TypedKey ¶
func (e *Entry) TypedKey(key *fyne.KeyEvent)
TypedKey receives key input events when the Entry widget is focused.
Implements: fyne.Focusable
func (*Entry) TypedRune ¶
TypedRune receives text input events when the Entry widget is focused.
Implements: fyne.Focusable
func (*Entry) TypedShortcut ¶
func (e *Entry) TypedShortcut(shortcut fyne.Shortcut)
TypedShortcut implements the Shortcutable interface
Implements: fyne.Shortcutable
func (*Entry) Unbind ¶
func (e *Entry) Unbind()
Unbind disconnects any configured data source from this Entry. The current value will remain at the last value of the data source.
Since: 2.0
type FileIcon ¶
type FileIcon struct { BaseWidget // Deprecated: Selection is now handled externally. Selected bool URI fyne.URI // contains filtered or unexported fields }
FileIcon is an adaption of widget.Icon for showing files and folders
Since: 1.4
func NewFileIcon ¶
func NewFileIcon(uri fyne.URI) *FileIcon
NewFileIcon takes a filepath and creates an icon with an overlaid label using the detected mimetype and extension
Since: 1.4
func (*FileIcon) CreateRenderer ¶
func (i *FileIcon) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*FileIcon) MinSize ¶
func (i *FileIcon) MinSize() fyne.Size
MinSize returns the size that this widget should not shrink below
func (*FileIcon) SetSelected
deprecated
type Form ¶
type Form struct { BaseWidget Items []*FormItem OnSubmit func() `json:"-"` OnCancel func() `json:"-"` SubmitText string CancelText string // Orientation allows a form to be vertical (a single column), horizontal (default, label then input) // or to adapt according to the orientation of the mobile device (adaptive). // // Since: 2.5 Orientation Orientation // contains filtered or unexported fields }
Form widget is two column grid where each row has a label and a widget (usually an input). The last row of the grid will contain the appropriate form control buttons if any should be shown. Setting OnSubmit will set the submit button to be visible and call back the function when tapped. Setting OnCancel will do the same for a cancel button. If you change OnSubmit/OnCancel after the form is created and rendered, you need to call Refresh() to update the form with the correct buttons. Setting OnSubmit/OnCancel to nil will remove the buttons.
func NewForm ¶
NewForm creates a new form widget with the specified rows of form items and (if any of them should be shown) a form controls row at the bottom
func (*Form) Append ¶
Append adds a new row to the form, using the text as a label next to the specified Widget
func (*Form) AppendItem ¶
AppendItem adds the specified row to the end of the Form
func (*Form) CreateRenderer ¶
func (f *Form) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*Form) Disable ¶ added in v2.1.0
func (f *Form) Disable()
Disable disables submitting this form.
Since: 2.1
func (*Form) Disabled ¶ added in v2.1.0
Disabled returns whether submitting the form is disabled. Note that, if the form fails validation, the submit button may be disabled even if this method returns true.
Since: 2.1
func (*Form) Enable ¶ added in v2.1.0
func (f *Form) Enable()
Enable enables submitting this form.
Since: 2.1
func (*Form) MinSize ¶
func (f *Form) MinSize() fyne.Size
MinSize returns the size that this widget should not shrink below
func (*Form) SetOnValidationChanged ¶ added in v2.2.0
SetOnValidationChanged is intended for parent widgets or containers to hook into the validation. The function might be overwritten by a parent that cares about child validation (e.g. widget.Form)
type FormItem ¶
type FormItem struct { Text string Widget fyne.CanvasObject // Since: 2.0 HintText string // contains filtered or unexported fields }
FormItem provides the details for a row in a form
func NewFormItem ¶
NewFormItem creates a new form item with the specified label text and input widget
type GridWrap ¶ added in v2.4.0
type GridWrap struct { BaseWidget Length func() int `json:"-"` CreateItem func() fyne.CanvasObject `json:"-"` UpdateItem func(id GridWrapItemID, item fyne.CanvasObject) `json:"-"` OnSelected func(id GridWrapItemID) `json:"-"` OnUnselected func(id GridWrapItemID) `json:"-"` // contains filtered or unexported fields }
GridWrap is a widget with an API very similar to widget.List, that lays out items in a scrollable wrapping grid similar to container.NewGridWrap. It caches and reuses widgets for performance.
Since: 2.4
func NewGridWrap ¶ added in v2.4.0
func NewGridWrap(length func() int, createItem func() fyne.CanvasObject, updateItem func(GridWrapItemID, fyne.CanvasObject)) *GridWrap
NewGridWrap creates and returns a GridWrap widget for displaying items in a wrapping grid layout with scrolling and caching for performance.
Since: 2.4
func NewGridWrapWithData ¶ added in v2.4.0
func NewGridWrapWithData(data binding.DataList, createItem func() fyne.CanvasObject, updateItem func(binding.DataItem, fyne.CanvasObject)) *GridWrap
NewGridWrapWithData creates a new GridWrap widget that will display the contents of the provided data.
Since: 2.4
func (*GridWrap) ColumnCount ¶ added in v2.5.0
ColumnCount returns the number of columns that are/will be shown in this GridWrap, based on the widget's current width.
Since: 2.5
func (*GridWrap) CreateRenderer ¶ added in v2.4.0
func (l *GridWrap) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer.
func (*GridWrap) FocusGained ¶ added in v2.4.0
func (l *GridWrap) FocusGained()
FocusGained is called after this GridWrap has gained focus.
Implements: fyne.Focusable
func (*GridWrap) FocusLost ¶ added in v2.4.0
func (l *GridWrap) FocusLost()
FocusLost is called after this GridWrap has lost focus.
Implements: fyne.Focusable
func (*GridWrap) GetScrollOffset ¶ added in v2.4.0
GetScrollOffset returns the current scroll offset position
func (*GridWrap) MinSize ¶ added in v2.4.0
func (l *GridWrap) MinSize() fyne.Size
MinSize returns the size that this widget should not shrink below.
func (*GridWrap) RefreshItem ¶ added in v2.4.0
func (l *GridWrap) RefreshItem(id GridWrapItemID)
RefreshItem refreshes a single item, specified by the item ID passed in.
Since: 2.4
func (*GridWrap) Resize ¶ added in v2.4.0
func (l *GridWrap) Resize(s fyne.Size)
Resize is called when this GridWrap should change size. We refresh to ensure invisible items are drawn.
func (*GridWrap) ScrollTo ¶ added in v2.4.0
func (l *GridWrap) ScrollTo(id GridWrapItemID)
ScrollTo scrolls to the item represented by id
func (*GridWrap) ScrollToBottom ¶ added in v2.4.0
func (l *GridWrap) ScrollToBottom()
ScrollToBottom scrolls to the end of the list
func (*GridWrap) ScrollToOffset ¶ added in v2.4.0
ScrollToOffset scrolls the list to the given offset position
func (*GridWrap) ScrollToTop ¶ added in v2.4.0
func (l *GridWrap) ScrollToTop()
ScrollToTop scrolls to the start of the list
func (*GridWrap) Select ¶ added in v2.4.0
func (l *GridWrap) Select(id GridWrapItemID)
Select adds the item identified by the given ID to the selection.
func (*GridWrap) TypedKey ¶ added in v2.4.0
func (l *GridWrap) TypedKey(event *fyne.KeyEvent)
TypedKey is called if a key event happens while this GridWrap is focused.
Implements: fyne.Focusable
func (*GridWrap) TypedRune ¶ added in v2.4.0
TypedRune is called if a text event happens while this GridWrap is focused.
Implements: fyne.Focusable
func (*GridWrap) Unselect ¶ added in v2.4.0
func (l *GridWrap) Unselect(id GridWrapItemID)
Unselect removes the item identified by the given ID from the selection.
func (*GridWrap) UnselectAll ¶ added in v2.4.0
func (l *GridWrap) UnselectAll()
UnselectAll removes all items from the selection.
type GridWrapItemID ¶ added in v2.4.0
type GridWrapItemID = int
GridWrapItemID is the ID of an individual item in the GridWrap widget.
Since: 2.4
type Hyperlink ¶
type Hyperlink struct { BaseWidget Text string URL *url.URL Alignment fyne.TextAlign // The alignment of the Text Wrapping fyne.TextWrap // The wrapping of the Text TextStyle fyne.TextStyle // The style of the hyperlink text // The truncation mode of the hyperlink // // Since: 2.5 Truncation fyne.TextTruncation // The theme size name for the text size of the hyperlink // // Since: 2.5 SizeName fyne.ThemeSizeName // OnTapped overrides the default `fyne.OpenURL` call when the link is tapped // // Since: 2.2 OnTapped func() `json:"-"` // contains filtered or unexported fields }
Hyperlink widget is a text component with appropriate padding and layout. When clicked, the default web browser should open with a URL
func NewHyperlink ¶
NewHyperlink creates a new hyperlink widget with the set text content
func NewHyperlinkWithStyle ¶
func NewHyperlinkWithStyle(text string, url *url.URL, alignment fyne.TextAlign, style fyne.TextStyle) *Hyperlink
NewHyperlinkWithStyle creates a new hyperlink widget with the set text content
func (*Hyperlink) CreateRenderer ¶
func (hl *Hyperlink) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*Hyperlink) FocusGained ¶ added in v2.1.0
func (hl *Hyperlink) FocusGained()
FocusGained is a hook called by the focus handling logic after this object gained the focus.
func (*Hyperlink) FocusLost ¶ added in v2.1.0
func (hl *Hyperlink) FocusLost()
FocusLost is a hook called by the focus handling logic after this object lost the focus.
func (*Hyperlink) MinSize ¶
func (hl *Hyperlink) MinSize() fyne.Size
MinSize returns the smallest size this widget can shrink to
func (*Hyperlink) MouseIn ¶ added in v2.1.0
func (hl *Hyperlink) MouseIn(e *desktop.MouseEvent)
MouseIn is a hook that is called if the mouse pointer enters the element.
func (*Hyperlink) MouseMoved ¶ added in v2.1.0
func (hl *Hyperlink) MouseMoved(e *desktop.MouseEvent)
MouseMoved is a hook that is called if the mouse pointer moved over the element.
func (*Hyperlink) MouseOut ¶ added in v2.1.0
func (hl *Hyperlink) MouseOut()
MouseOut is a hook that is called if the mouse pointer leaves the element.
func (*Hyperlink) Refresh ¶ added in v2.1.0
func (hl *Hyperlink) Refresh()
Refresh triggers a redraw of the hyperlink.
Implements: fyne.Widget
func (*Hyperlink) Resize ¶
func (hl *Hyperlink) Resize(size fyne.Size)
Resize sets a new size for the hyperlink. Note this should not be used if the widget is being managed by a Layout within a Container.
func (*Hyperlink) SetURLFromString ¶
SetURLFromString sets the URL of the hyperlink, taking in a string type
func (*Hyperlink) Tapped ¶
func (hl *Hyperlink) Tapped(e *fyne.PointEvent)
Tapped is called when a pointer tapped event is captured and triggers any change handler
type HyperlinkSegment ¶ added in v2.1.0
type HyperlinkSegment struct { Alignment fyne.TextAlign Text string URL *url.URL // OnTapped overrides the default `fyne.OpenURL` call when the link is tapped // // Since: 2.4 OnTapped func() `json:"-"` }
HyperlinkSegment represents a hyperlink within a rich text widget.
Since: 2.1
func (*HyperlinkSegment) Inline ¶ added in v2.1.0
func (h *HyperlinkSegment) Inline() bool
Inline returns true as hyperlinks are inside other elements.
func (*HyperlinkSegment) Select ¶ added in v2.1.0
func (h *HyperlinkSegment) Select(begin, end fyne.Position)
Select tells the segment that the user is selecting the content between the two positions.
func (*HyperlinkSegment) SelectedText ¶ added in v2.1.0
func (h *HyperlinkSegment) SelectedText() string
SelectedText should return the text representation of any content currently selected through the Select call.
func (*HyperlinkSegment) Textual ¶ added in v2.1.0
func (h *HyperlinkSegment) Textual() string
Textual returns the content of this segment rendered to plain text.
func (*HyperlinkSegment) Unselect ¶ added in v2.1.0
func (h *HyperlinkSegment) Unselect()
Unselect tells the segment that the user is has cancelled the previous selection.
func (*HyperlinkSegment) Update ¶ added in v2.1.0
func (h *HyperlinkSegment) Update(o fyne.CanvasObject)
Update applies the current state of this hyperlink segment to an existing visual.
func (*HyperlinkSegment) Visual ¶ added in v2.1.0
func (h *HyperlinkSegment) Visual() fyne.CanvasObject
Visual returns the hyperlink widget required to render this segment.
type Icon ¶
type Icon struct { BaseWidget Resource fyne.Resource // The resource for this icon // contains filtered or unexported fields }
Icon widget is a basic image component that load's its resource to match the theme.
func NewIcon ¶
func NewIcon(res fyne.Resource) *Icon
NewIcon returns a new icon widget that displays a themed icon resource
func (*Icon) CreateRenderer ¶
func (i *Icon) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*Icon) MinSize ¶
func (i *Icon) MinSize() fyne.Size
MinSize returns the size that this widget should not shrink below
func (*Icon) SetResource ¶
func (i *Icon) SetResource(res fyne.Resource)
SetResource updates the resource rendered in this icon widget
type ImageSegment ¶ added in v2.3.0
type ImageSegment struct { Source fyne.URI Title string // Alignment specifies the horizontal alignment of this image segment // Since: 2.4 Alignment fyne.TextAlign }
ImageSegment represents an image within a rich text widget.
Since: 2.3
func (*ImageSegment) Inline ¶ added in v2.3.0
func (i *ImageSegment) Inline() bool
Inline returns false as images in rich text are blocks.
func (*ImageSegment) Select ¶ added in v2.3.0
func (i *ImageSegment) Select(begin, end fyne.Position)
Select tells the segment that the user is selecting the content between the two positions.
func (*ImageSegment) SelectedText ¶ added in v2.3.0
func (i *ImageSegment) SelectedText() string
SelectedText should return the text representation of any content currently selected through the Select call.
func (*ImageSegment) Textual ¶ added in v2.3.0
func (i *ImageSegment) Textual() string
Textual returns the content of this segment rendered to plain text.
func (*ImageSegment) Unselect ¶ added in v2.3.0
func (i *ImageSegment) Unselect()
Unselect tells the segment that the user is has cancelled the previous selection.
func (*ImageSegment) Update ¶ added in v2.3.0
func (i *ImageSegment) Update(o fyne.CanvasObject)
Update applies the current state of this image segment to an existing visual.
func (*ImageSegment) Visual ¶ added in v2.3.0
func (i *ImageSegment) Visual() fyne.CanvasObject
Visual returns the image widget required to render this segment.
type Importance ¶ added in v2.4.0
type Importance int
Importance represents how prominent the widget should appear
Since: 2.4
const ( // MediumImportance applies a standard appearance. MediumImportance Importance = iota // HighImportance applies a prominent appearance. HighImportance // LowImportance applies a subtle appearance. LowImportance // DangerImportance applies an error theme to the widget. // // Since: 2.3 DangerImportance // WarningImportance applies a warning theme to the widget. // // Since: 2.3 WarningImportance // SuccessImportance applies a success theme to the widget. // // Since: 2.4 SuccessImportance )
type Label ¶
type Label struct { BaseWidget Text string Alignment fyne.TextAlign // The alignment of the text Wrapping fyne.TextWrap // The wrapping of the text TextStyle fyne.TextStyle // The style of the label text // The truncation mode of the text // // Since: 2.4 Truncation fyne.TextTruncation // Importance informs how the label should be styled, i.e. warning or disabled // // Since: 2.4 Importance Importance // contains filtered or unexported fields }
Label widget is a label component with appropriate padding and layout.
func NewLabelWithData ¶
NewLabelWithData returns an Label widget connected to the specified data source.
Since: 2.0
func NewLabelWithStyle ¶
NewLabelWithStyle creates a new label widget with the set text content
func (*Label) Bind ¶
Bind connects the specified data source to this Label. The current value will be displayed and any changes in the data will cause the widget to update.
Since: 2.0
func (*Label) CreateRenderer ¶
func (l *Label) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*Label) MinSize ¶
func (l *Label) MinSize() fyne.Size
MinSize returns the size that this label should not shrink below.
Implements: fyne.Widget
func (*Label) Refresh ¶
func (l *Label) Refresh()
Refresh triggers a redraw of the label.
Implements: fyne.Widget
type List ¶
type List struct { BaseWidget Length func() int `json:"-"` CreateItem func() fyne.CanvasObject `json:"-"` UpdateItem func(id ListItemID, item fyne.CanvasObject) `json:"-"` OnSelected func(id ListItemID) `json:"-"` OnUnselected func(id ListItemID) `json:"-"` // HideSeparators hides the separators between list rows // // Since: 2.5 HideSeparators bool // contains filtered or unexported fields }
List is a widget that pools list items for performance and lays the items out in a vertical direction inside of a scroller. By default, List requires that all items are the same size, but specific rows can have their heights set with SetItemHeight.
Since: 1.4
func NewList ¶
func NewList(length func() int, createItem func() fyne.CanvasObject, updateItem func(ListItemID, fyne.CanvasObject)) *List
NewList creates and returns a list widget for displaying items in a vertical layout with scrolling and caching for performance.
Since: 1.4
func NewListWithData ¶
func NewListWithData(data binding.DataList, createItem func() fyne.CanvasObject, updateItem func(binding.DataItem, fyne.CanvasObject)) *List
NewListWithData creates a new list widget that will display the contents of the provided data.
Since: 2.0
func (*List) CreateRenderer ¶
func (l *List) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer.
func (*List) FocusGained ¶ added in v2.4.0
func (l *List) FocusGained()
FocusGained is called after this List has gained focus.
Implements: fyne.Focusable
func (*List) FocusLost ¶ added in v2.4.0
func (l *List) FocusLost()
FocusLost is called after this List has lost focus.
Implements: fyne.Focusable
func (*List) GetScrollOffset ¶ added in v2.5.0
GetScrollOffset returns the current scroll offset position
Since: 2.5
func (*List) MinSize ¶
func (l *List) MinSize() fyne.Size
MinSize returns the size that this widget should not shrink below.
func (*List) RefreshItem ¶ added in v2.4.0
func (l *List) RefreshItem(id ListItemID)
RefreshItem refreshes a single item, specified by the item ID passed in.
Since: 2.4
func (*List) Resize ¶ added in v2.1.0
func (l *List) Resize(s fyne.Size)
Resize is called when this list should change size. We refresh to ensure invisible items are drawn.
func (*List) ScrollTo ¶ added in v2.1.0
func (l *List) ScrollTo(id ListItemID)
ScrollTo scrolls to the item represented by id
Since: 2.1
func (*List) ScrollToBottom ¶ added in v2.1.0
func (l *List) ScrollToBottom()
ScrollToBottom scrolls to the end of the list
Since: 2.1
func (*List) ScrollToOffset ¶ added in v2.5.0
ScrollToOffset scrolls the list to the given offset position.
Since: 2.5
func (*List) ScrollToTop ¶ added in v2.1.0
func (l *List) ScrollToTop()
ScrollToTop scrolls to the start of the list
Since: 2.1
func (*List) Select ¶
func (l *List) Select(id ListItemID)
Select add the item identified by the given ID to the selection.
func (*List) SetItemHeight ¶ added in v2.3.0
func (l *List) SetItemHeight(id ListItemID, height float32)
SetItemHeight supports changing the height of the specified list item. Items normally take the height of the template returned from the CreateItem callback. The height parameter uses the same units as a fyne.Size type and refers to the internal content height not including the divider size.
Since: 2.3
func (*List) TypedKey ¶ added in v2.4.0
func (l *List) TypedKey(event *fyne.KeyEvent)
TypedKey is called if a key event happens while this List is focused.
Implements: fyne.Focusable
func (*List) TypedRune ¶ added in v2.4.0
TypedRune is called if a text event happens while this List is focused.
Implements: fyne.Focusable
func (*List) Unselect ¶
func (l *List) Unselect(id ListItemID)
Unselect removes the item identified by the given ID from the selection.
func (*List) UnselectAll ¶ added in v2.1.0
func (l *List) UnselectAll()
UnselectAll removes all items from the selection.
Since: 2.1
type ListSegment ¶ added in v2.1.0
type ListSegment struct { Items []RichTextSegment Ordered bool }
ListSegment includes an itemised list with the content set using the Items field.
Since: 2.1
func (*ListSegment) Inline ¶ added in v2.1.0
func (l *ListSegment) Inline() bool
Inline returns false as a list should be in a block.
func (*ListSegment) Segments ¶ added in v2.1.0
func (l *ListSegment) Segments() []RichTextSegment
Segments returns the segments required to draw bullets before each item
func (*ListSegment) Select ¶ added in v2.1.0
func (l *ListSegment) Select(_, _ fyne.Position)
Select does nothing for a list container.
func (*ListSegment) SelectedText ¶ added in v2.1.0
func (l *ListSegment) SelectedText() string
SelectedText returns the empty string for this list.
func (*ListSegment) Textual ¶ added in v2.1.0
func (l *ListSegment) Textual() string
Textual returns no content for a list as the content is in sub-segments.
func (*ListSegment) Unselect ¶ added in v2.1.0
func (l *ListSegment) Unselect()
Unselect does nothing for a list container.
func (*ListSegment) Update ¶ added in v2.1.0
func (l *ListSegment) Update(fyne.CanvasObject)
Update doesnt need to change a list visual.
func (*ListSegment) Visual ¶ added in v2.1.0
func (l *ListSegment) Visual() fyne.CanvasObject
Visual returns no additional elements for this segment.
type Menu ¶
type Menu struct { BaseWidget Items []fyne.CanvasObject OnDismiss func() `json:"-"` // contains filtered or unexported fields }
Menu is a widget for displaying a fyne.Menu.
func (*Menu) ActivateLastSubmenu ¶
ActivateLastSubmenu finds the last active menu item traversing through the open submenus and activates its submenu if any. It returns `true` if there was a submenu and it was activated and `false` elsewhere. Activating a submenu does show it and activate its first item.
func (*Menu) ActivateNext ¶
func (m *Menu) ActivateNext()
ActivateNext activates the menu item following the currently active menu item. If there is no menu item active, it activates the first menu item. If there is no menu item after the current active one, it does nothing. If a submenu is open, it delegates the activation to this submenu.
func (*Menu) ActivatePrevious ¶
func (m *Menu) ActivatePrevious()
ActivatePrevious activates the menu item preceding the currently active menu item. If there is no menu item active, it activates the last menu item. If there is no menu item before the current active one, it does nothing. If a submenu is open, it delegates the activation to this submenu.
func (*Menu) CreateRenderer ¶
func (m *Menu) CreateRenderer() fyne.WidgetRenderer
CreateRenderer returns a new renderer for the menu.
Implements: fyne.Widget
func (*Menu) DeactivateChild ¶
func (m *Menu) DeactivateChild()
DeactivateChild deactivates the active menu item and hides its submenu if any.
func (*Menu) DeactivateLastSubmenu ¶
DeactivateLastSubmenu finds the last open submenu traversing through the open submenus, deactivates its active item and hides it. This also deactivates any submenus of the deactivated submenu. It returns `true` if there was a submenu open and closed and `false` elsewhere.
func (*Menu) Dismiss ¶
func (m *Menu) Dismiss()
Dismiss dismisses the menu by dismissing and hiding the active child and performing OnDismiss.
func (*Menu) MinSize ¶
func (m *Menu) MinSize() fyne.Size
MinSize returns the minimal size of the menu.
Implements: fyne.Widget
func (*Menu) Refresh ¶
func (m *Menu) Refresh()
Refresh updates the menu to reflect changes in the data.
Implements: fyne.Widget
func (*Menu) Tapped ¶
func (m *Menu) Tapped(*fyne.PointEvent)
Tapped catches taps on separators and the menu background. It doesn't perform any action.
Implements: fyne.Tappable
func (*Menu) TriggerLast ¶
func (m *Menu) TriggerLast()
TriggerLast finds the last active menu item traversing through the open submenus and triggers it.
type Orientation ¶
type Orientation int
Orientation controls the horizontal/vertical layout of a widget
const ( Horizontal Orientation = 0 Vertical Orientation = 1 // Adaptive will switch between horizontal and vertical layouts according to device orientation. // This orientation is not always supported and interpretation can vary per-widget. // // Since: 2.5 Adaptive Orientation = 2 )
Orientation constants to control widget layout
type ParagraphSegment ¶ added in v2.1.0
type ParagraphSegment struct {
Texts []RichTextSegment
}
ParagraphSegment wraps a number of text elements in a paragraph. It is similar to using a list of text elements when the final style is RichTextStyleParagraph.
Since: 2.1
func (*ParagraphSegment) Inline ¶ added in v2.1.0
func (p *ParagraphSegment) Inline() bool
Inline returns false as a paragraph should be in a block.
func (*ParagraphSegment) Segments ¶ added in v2.1.0
func (p *ParagraphSegment) Segments() []RichTextSegment
Segments returns the list of text elements in this paragraph.
func (*ParagraphSegment) Select ¶ added in v2.1.0
func (p *ParagraphSegment) Select(_, _ fyne.Position)
Select does nothing for a paragraph container.
func (*ParagraphSegment) SelectedText ¶ added in v2.1.0
func (p *ParagraphSegment) SelectedText() string
SelectedText returns the empty string for this paragraph container.
func (*ParagraphSegment) Textual ¶ added in v2.1.0
func (p *ParagraphSegment) Textual() string
Textual returns no content for a paragraph container.
func (*ParagraphSegment) Unselect ¶ added in v2.1.0
func (p *ParagraphSegment) Unselect()
Unselect does nothing for a paragraph container.
func (*ParagraphSegment) Update ¶ added in v2.1.0
func (p *ParagraphSegment) Update(fyne.CanvasObject)
Update doesnt need to change a paragraph container.
func (*ParagraphSegment) Visual ¶ added in v2.1.0
func (p *ParagraphSegment) Visual() fyne.CanvasObject
Visual returns the no extra elements.
type PopUp ¶
type PopUp struct { BaseWidget Content fyne.CanvasObject Canvas fyne.Canvas // contains filtered or unexported fields }
PopUp is a widget that can float above the user interface. It wraps any standard elements with padding and a shadow. If it is modal then the shadow will cover the entire canvas it hovers over and block interactions.
func NewModalPopUp ¶
func NewModalPopUp(content fyne.CanvasObject, canvas fyne.Canvas) *PopUp
NewModalPopUp creates a new popUp for the specified content and displays it on the passed canvas. A modal PopUp blocks interactions with underlying elements, covered with a semi-transparent overlay.
func NewPopUp ¶
func NewPopUp(content fyne.CanvasObject, canvas fyne.Canvas) *PopUp
NewPopUp creates a new popUp for the specified content and displays it on the passed canvas.
func (*PopUp) CreateRenderer ¶
func (p *PopUp) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*PopUp) MinSize ¶
func (p *PopUp) MinSize() fyne.Size
MinSize returns the size that this widget should not shrink below
func (*PopUp) Move ¶
func (p *PopUp) Move(pos fyne.Position)
Move the widget to a new position. A PopUp position is absolute to the top, left of its canvas. For PopUp this actually moves the content so checking Position() will not return the same value as is set here.
func (*PopUp) Resize ¶
func (p *PopUp) Resize(size fyne.Size)
Resize changes the size of the PopUp's content. PopUps always have the size of their canvas, but this call updates the size of the content portion.
Implements: fyne.Widget
func (*PopUp) ShowAtPosition ¶
func (p *PopUp) ShowAtPosition(pos fyne.Position)
ShowAtPosition shows this pop-up at the given position.
func (*PopUp) ShowAtRelativePosition ¶ added in v2.4.0
func (p *PopUp) ShowAtRelativePosition(rel fyne.Position, to fyne.CanvasObject)
ShowAtRelativePosition shows this pop-up at the given position relative to stated object.
Since 2.4
func (*PopUp) Tapped ¶
func (p *PopUp) Tapped(_ *fyne.PointEvent)
Tapped is called when the user taps the popUp background - if not modal then dismiss this widget
func (*PopUp) TappedSecondary ¶
func (p *PopUp) TappedSecondary(_ *fyne.PointEvent)
TappedSecondary is called when the user right/alt taps the background - if not modal then dismiss this widget
type PopUpMenu ¶
type PopUpMenu struct { *Menu // contains filtered or unexported fields }
PopUpMenu is a Menu which displays itself in an OverlayContainer.
func NewPopUpMenu ¶
func NewPopUpMenu(menu *fyne.Menu, c fyne.Canvas) *PopUpMenu
NewPopUpMenu creates a new, reusable popup menu. You can show it using ShowAtPosition.
Since: 2.0
func (*PopUpMenu) FocusGained ¶ added in v2.1.0
func (p *PopUpMenu) FocusGained()
FocusGained is triggered when the object gained focus. For the pop-up menu it does nothing.
Implements: fyne.Focusable
func (*PopUpMenu) FocusLost ¶ added in v2.1.0
func (p *PopUpMenu) FocusLost()
FocusLost is triggered when the object lost focus. For the pop-up menu it does nothing.
Implements: fyne.Focusable
func (*PopUpMenu) Hide ¶
func (p *PopUpMenu) Hide()
Hide hides the pop-up menu.
Implements: fyne.Widget
func (*PopUpMenu) Move ¶
func (p *PopUpMenu) Move(pos fyne.Position)
Move moves the pop-up menu. The position is absolute because pop-up menus are shown in an overlay which covers the whole canvas.
Implements: fyne.Widget
func (*PopUpMenu) Resize ¶
func (p *PopUpMenu) Resize(size fyne.Size)
Resize changes the size of the pop-up menu.
Implements: fyne.Widget
func (*PopUpMenu) Show ¶
func (p *PopUpMenu) Show()
Show makes the pop-up menu visible.
Implements: fyne.Widget
func (*PopUpMenu) ShowAtPosition ¶
func (p *PopUpMenu) ShowAtPosition(pos fyne.Position)
ShowAtPosition shows the pop-up menu at the specified position.
func (*PopUpMenu) ShowAtRelativePosition ¶ added in v2.4.0
func (p *PopUpMenu) ShowAtRelativePosition(rel fyne.Position, to fyne.CanvasObject)
ShowAtRelativePosition shows the pop-up menu at the position relative to given object.
Since 2.4
type ProgressBar ¶
type ProgressBar struct { BaseWidget Min, Max, Value float64 // TextFormatter can be used to have a custom format of progress text. // If set, it overrides the percentage readout and runs each time the value updates. // // Since: 1.4 TextFormatter func() string `json:"-"` // contains filtered or unexported fields }
ProgressBar widget creates a horizontal panel that indicates progress
func NewProgressBar ¶
func NewProgressBar() *ProgressBar
NewProgressBar creates a new progress bar widget. The default Min is 0 and Max is 1, Values set should be between those numbers. The display will convert this to a percentage.
func NewProgressBarWithData ¶
func NewProgressBarWithData(data binding.Float) *ProgressBar
NewProgressBarWithData returns a progress bar connected with the specified data source.
Since: 2.0
func (*ProgressBar) Bind ¶
func (p *ProgressBar) Bind(data binding.Float)
Bind connects the specified data source to this ProgressBar. The current value will be displayed and any changes in the data will cause the widget to update.
Since: 2.0
func (*ProgressBar) CreateRenderer ¶
func (p *ProgressBar) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*ProgressBar) MinSize ¶
func (p *ProgressBar) MinSize() fyne.Size
MinSize returns the size that this widget should not shrink below
func (*ProgressBar) SetValue ¶
func (p *ProgressBar) SetValue(v float64)
SetValue changes the current value of this progress bar (from p.Min to p.Max). The widget will be refreshed to indicate the change.
func (*ProgressBar) Unbind ¶
func (p *ProgressBar) Unbind()
Unbind disconnects any configured data source from this ProgressBar. The current value will remain at the last value of the data source.
Since: 2.0
type ProgressBarInfinite ¶
type ProgressBarInfinite struct { BaseWidget // contains filtered or unexported fields }
ProgressBarInfinite widget creates a horizontal panel that indicates waiting indefinitely An infinite progress bar loops 0% -> 100% repeatedly until Stop() is called
func NewProgressBarInfinite ¶
func NewProgressBarInfinite() *ProgressBarInfinite
NewProgressBarInfinite creates a new progress bar widget that loops indefinitely from 0% -> 100% SetValue() is not defined for infinite progress bar To stop the looping progress and set the progress bar to 100%, call ProgressBarInfinite.Stop()
func (*ProgressBarInfinite) CreateRenderer ¶
func (p *ProgressBarInfinite) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*ProgressBarInfinite) Hide ¶
func (p *ProgressBarInfinite) Hide()
Hide this widget, if it was previously visible
func (*ProgressBarInfinite) MinSize ¶
func (p *ProgressBarInfinite) MinSize() fyne.Size
MinSize returns the size that this widget should not shrink below
func (*ProgressBarInfinite) Running ¶
func (p *ProgressBarInfinite) Running() bool
Running returns the current state of the infinite progress animation
func (*ProgressBarInfinite) Show ¶
func (p *ProgressBarInfinite) Show()
Show this widget, if it was previously hidden
func (*ProgressBarInfinite) Start ¶
func (p *ProgressBarInfinite) Start()
Start the infinite progress bar animation
func (*ProgressBarInfinite) Stop ¶
func (p *ProgressBarInfinite) Stop()
Stop the infinite progress bar animation
type RadioGroup ¶
type RadioGroup struct { DisableableWidget Horizontal bool Required bool OnChanged func(string) `json:"-"` Options []string Selected string // contains filtered or unexported fields }
RadioGroup widget has a list of text labels and checks check icons next to each. Changing the selection (only one can be selected) will trigger the changed func.
Since: 1.4
func NewRadioGroup ¶
func NewRadioGroup(options []string, changed func(string)) *RadioGroup
NewRadioGroup creates a new radio group widget with the set options and change handler
Since: 1.4
func (*RadioGroup) Append ¶
func (r *RadioGroup) Append(option string)
Append adds a new option to the end of a RadioGroup widget.
func (*RadioGroup) CreateRenderer ¶
func (r *RadioGroup) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*RadioGroup) MinSize ¶
func (r *RadioGroup) MinSize() fyne.Size
MinSize returns the size that this widget should not shrink below
func (*RadioGroup) Refresh ¶
func (r *RadioGroup) Refresh()
func (*RadioGroup) SetSelected ¶
func (r *RadioGroup) SetSelected(option string)
SetSelected sets the radio option, it can be used to set a default option.
type RichText ¶ added in v2.1.0
type RichText struct { BaseWidget Segments []RichTextSegment Wrapping fyne.TextWrap Scroll widget.ScrollDirection // The truncation mode of the text // // Since: 2.4 Truncation fyne.TextTruncation // contains filtered or unexported fields }
RichText represents the base element for a rich text-based widget.
Since: 2.1
func NewRichText ¶ added in v2.1.0
func NewRichText(segments ...RichTextSegment) *RichText
NewRichText returns a new RichText widget that renders the given text and segments. If no segments are specified it will be converted to a single segment using the default text settings.
Since: 2.1
func NewRichTextFromMarkdown ¶ added in v2.1.0
NewRichTextFromMarkdown configures a RichText widget by parsing the provided markdown content.
Since: 2.1
func NewRichTextWithText ¶ added in v2.1.0
NewRichTextWithText returns a new RichText widget that renders the given text. The string will be converted to a single text segment using the default text settings.
Since: 2.1
func (*RichText) AppendMarkdown ¶ added in v2.5.0
AppendMarkdown parses the given markdown string and appends the content to the widget, with the appropriate formatting. This API is intended for appending complete markdown documents or standalone fragments, and should not be used to parse a single markdown document piecewise.
Since: 2.5
func (*RichText) CreateRenderer ¶ added in v2.1.0
func (t *RichText) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*RichText) MinSize ¶ added in v2.1.0
func (t *RichText) MinSize() fyne.Size
MinSize calculates the minimum size of a rich text widget. This is based on the contained text with a standard amount of padding added.
func (*RichText) ParseMarkdown ¶ added in v2.1.0
ParseMarkdown allows setting the content of this RichText widget from a markdown string. It will replace the content of this widget similarly to SetText, but with the appropriate formatting.
func (*RichText) Refresh ¶ added in v2.1.0
func (t *RichText) Refresh()
Refresh triggers a redraw of the rich text.
Implements: fyne.Widget
type RichTextBlock ¶ added in v2.1.0
type RichTextBlock interface {
Segments() []RichTextSegment
}
RichTextBlock is an extension of a text segment that contains other segments
Since: 2.1
type RichTextSegment ¶ added in v2.1.0
type RichTextSegment interface { Inline() bool Textual() string Update(fyne.CanvasObject) Visual() fyne.CanvasObject Select(pos1, pos2 fyne.Position) SelectedText() string Unselect() }
RichTextSegment describes any element that can be rendered in a RichText widget.
Since: 2.1
type RichTextStyle ¶ added in v2.1.0
type RichTextStyle struct { Alignment fyne.TextAlign ColorName fyne.ThemeColorName Inline bool SizeName fyne.ThemeSizeName TextStyle fyne.TextStyle // contains filtered or unexported fields }
RichTextStyle describes the details of a text object inside a RichText widget.
Since: 2.1
type Select ¶
type Select struct { DisableableWidget // Alignment sets the text alignment of the select and its list of options. // // Since: 2.1 Alignment fyne.TextAlign Selected string Options []string PlaceHolder string OnChanged func(string) `json:"-"` // contains filtered or unexported fields }
Select widget has a list of options, with the current one shown, and triggers an event func when clicked
func NewSelect ¶
NewSelect creates a new select widget with the set list of options and changes handler
func (*Select) ClearSelected ¶
func (s *Select) ClearSelected()
ClearSelected clears the current option of the select widget. After clearing the current option, the Select widget's PlaceHolder will be displayed.
func (*Select) CreateRenderer ¶
func (s *Select) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*Select) FocusGained ¶
func (s *Select) FocusGained()
FocusGained is called after this Select has gained focus.
Implements: fyne.Focusable
func (*Select) FocusLost ¶
func (s *Select) FocusLost()
FocusLost is called after this Select has lost focus.
Implements: fyne.Focusable
func (*Select) MinSize ¶
func (s *Select) MinSize() fyne.Size
MinSize returns the size that this widget should not shrink below
func (*Select) MouseIn ¶
func (s *Select) MouseIn(*desktop.MouseEvent)
MouseIn is called when a desktop pointer enters the widget
func (*Select) MouseMoved ¶
func (s *Select) MouseMoved(*desktop.MouseEvent)
MouseMoved is called when a desktop pointer hovers over the widget
func (*Select) MouseOut ¶
func (s *Select) MouseOut()
MouseOut is called when a desktop pointer exits the widget
func (*Select) Move ¶
func (s *Select) Move(pos fyne.Position)
Move changes the relative position of the select.
Implements: fyne.Widget
func (*Select) Resize ¶
func (s *Select) Resize(size fyne.Size)
Resize sets a new size for a widget. Note this should not be used if the widget is being managed by a Layout within a Container.
func (*Select) SelectedIndex ¶
SelectedIndex returns the index value of the currently selected item in Options list. It will return -1 if there is no selection.
func (*Select) SetOptions ¶ added in v2.4.0
SetOptions updates the list of options available and refreshes the widget
Since: 2.4
func (*Select) SetSelected ¶
SetSelected sets the current option of the select widget
func (*Select) SetSelectedIndex ¶
SetSelectedIndex will set the Selected option from the value in Options list at index position.
func (*Select) Tapped ¶
func (s *Select) Tapped(*fyne.PointEvent)
Tapped is called when a pointer tapped event is captured and triggers any tap handler
type SelectEntry ¶
type SelectEntry struct { Entry // contains filtered or unexported fields }
SelectEntry is an input field which supports selecting from a fixed set of options.
func NewSelectEntry ¶
func NewSelectEntry(options []string) *SelectEntry
NewSelectEntry creates a SelectEntry.
func (*SelectEntry) CreateRenderer ¶
func (e *SelectEntry) CreateRenderer() fyne.WidgetRenderer
CreateRenderer returns a new renderer for this select entry.
Implements: fyne.Widget
func (*SelectEntry) Disable ¶
func (e *SelectEntry) Disable()
Disable this widget so that it cannot be interacted with, updating any style appropriately.
Implements: fyne.DisableableWidget
func (*SelectEntry) Enable ¶
func (e *SelectEntry) Enable()
Enable this widget, updating any style or features appropriately.
Implements: fyne.DisableableWidget
func (*SelectEntry) MinSize ¶
func (e *SelectEntry) MinSize() fyne.Size
MinSize returns the minimal size of the select entry.
Implements: fyne.Widget
func (*SelectEntry) Move ¶ added in v2.0.3
func (e *SelectEntry) Move(pos fyne.Position)
Move changes the relative position of the select entry.
Implements: fyne.Widget
func (*SelectEntry) Resize ¶
func (e *SelectEntry) Resize(size fyne.Size)
Resize changes the size of the select entry.
Implements: fyne.Widget
func (*SelectEntry) SetOptions ¶
func (e *SelectEntry) SetOptions(options []string)
SetOptions sets the options the user might select from.
type Separator ¶
type Separator struct { BaseWidget // contains filtered or unexported fields }
Separator is a widget for displaying a separator with themeable color.
Since: 1.4
func (*Separator) CreateRenderer ¶
func (s *Separator) CreateRenderer() fyne.WidgetRenderer
CreateRenderer returns a new renderer for the separator.
Implements: fyne.Widget
type SeparatorSegment ¶ added in v2.1.0
type SeparatorSegment struct {
// contains filtered or unexported fields
}
SeparatorSegment includes a horizontal separator in a rich text widget.
Since: 2.1
func (*SeparatorSegment) Inline ¶ added in v2.1.0
func (s *SeparatorSegment) Inline() bool
Inline returns false as a separator should be full width.
func (*SeparatorSegment) Select ¶ added in v2.1.0
func (s *SeparatorSegment) Select(_, _ fyne.Position)
Select does nothing for a separator.
func (*SeparatorSegment) SelectedText ¶ added in v2.1.0
func (s *SeparatorSegment) SelectedText() string
SelectedText returns the empty string for this separator.
func (*SeparatorSegment) Textual ¶ added in v2.1.0
func (s *SeparatorSegment) Textual() string
Textual returns no content for a separator element.
func (*SeparatorSegment) Unselect ¶ added in v2.1.0
func (s *SeparatorSegment) Unselect()
Unselect does nothing for a separator.
func (*SeparatorSegment) Update ¶ added in v2.1.0
func (s *SeparatorSegment) Update(fyne.CanvasObject)
Update doesnt need to change a separator visual.
func (*SeparatorSegment) Visual ¶ added in v2.1.0
func (s *SeparatorSegment) Visual() fyne.CanvasObject
Visual returns the separator element for this segment.
type Slider ¶
type Slider struct { BaseWidget Value float64 Min float64 Max float64 Step float64 Orientation Orientation OnChanged func(float64) `json:"-"` // Since: 2.4 OnChangeEnded func(float64) `json:"-"` // contains filtered or unexported fields }
Slider is a widget that can slide between two fixed values.
func NewSliderWithData ¶
NewSliderWithData returns a slider connected with the specified data source.
Since: 2.0
func (*Slider) Bind ¶
Bind connects the specified data source to this Slider. The current value will be displayed and any changes in the data will cause the widget to update. User interactions with this Slider will set the value into the data source.
Since: 2.0
func (*Slider) CreateRenderer ¶
func (s *Slider) CreateRenderer() fyne.WidgetRenderer
CreateRenderer links this widget to its renderer.
func (*Slider) Disable ¶ added in v2.5.0
func (s *Slider) Disable()
Disable disables the slider
Since: 2.5
func (*Slider) Disabled ¶ added in v2.5.0
Disabled returns true if the slider is currently disabled
Since: 2.5
func (*Slider) Dragged ¶
func (s *Slider) Dragged(e *fyne.DragEvent)
Dragged is called when a drag event occurs.
func (*Slider) Enable ¶ added in v2.5.0
func (s *Slider) Enable()
Enable enables the slider
Since: 2.5
func (*Slider) FocusGained ¶ added in v2.4.0
func (s *Slider) FocusGained()
FocusGained is called when this item gained the focus.
Since: 2.4
func (*Slider) FocusLost ¶ added in v2.4.0
func (s *Slider) FocusLost()
FocusLost is called when this item lost the focus.
Since: 2.4
func (*Slider) MinSize ¶
func (s *Slider) MinSize() fyne.Size
MinSize returns the size that this widget should not shrink below
func (*Slider) MouseIn ¶ added in v2.4.0
func (s *Slider) MouseIn(_ *desktop.MouseEvent)
MouseIn is called when a desktop pointer enters the widget.
Since: 2.4
func (*Slider) MouseMoved ¶ added in v2.4.0
func (s *Slider) MouseMoved(_ *desktop.MouseEvent)
MouseMoved is called when a desktop pointer hovers over the widget.
Since: 2.4
func (*Slider) MouseOut ¶ added in v2.4.0
func (s *Slider) MouseOut()
MouseOut is called when a desktop pointer exits the widget
Since: 2.4
func (*Slider) SetValue ¶
SetValue updates the value of the slider and clamps the value to be within the range.
func (*Slider) Tapped ¶ added in v2.4.0
func (s *Slider) Tapped(e *fyne.PointEvent)
Tapped is called when a pointer tapped event is captured.
Since: 2.4
func (*Slider) TypedKey ¶ added in v2.4.0
func (s *Slider) TypedKey(key *fyne.KeyEvent)
TypedKey is called when this item receives a key event.
Since: 2.4
type Table ¶
type Table struct { BaseWidget Length func() (rows int, cols int) `json:"-"` CreateCell func() fyne.CanvasObject `json:"-"` UpdateCell func(id TableCellID, template fyne.CanvasObject) `json:"-"` OnSelected func(id TableCellID) `json:"-"` OnUnselected func(id TableCellID) `json:"-"` // ShowHeaderRow specifies that a row should be added to the table with header content. // This will default to an A-Z style content, unless overridden with `CreateHeader` and `UpdateHeader` calls. // // Since: 2.4 ShowHeaderRow bool // ShowHeaderColumn specifies that a column should be added to the table with header content. // This will default to an 1-10 style numeric content, unless overridden with `CreateHeader` and `UpdateHeader` calls. // // Since: 2.4 ShowHeaderColumn bool // CreateHeader is an optional function that allows overriding of the default header widget. // Developers must also override `UpdateHeader`. // // Since: 2.4 CreateHeader func() fyne.CanvasObject `json:"-"` // UpdateHeader is used with `CreateHeader` to support custom header content. // The `id` parameter will have `-1` value to indicate a header, and `> 0` where the column or row refer to data. // // Since: 2.4 UpdateHeader func(id TableCellID, template fyne.CanvasObject) `json:"-"` // StickyRowCount specifies how many data rows should not scroll when the content moves. // If `ShowHeaderRow` us `true` then the stuck row will appear immediately underneath. // // Since: 2.4 StickyRowCount int // StickyColumnCount specifies how many data columns should not scroll when the content moves. // If `ShowHeaderColumn` us `true` then the stuck column will appear immediately next to the header. // // Since: 2.4 StickyColumnCount int // HideSeparators hides the separator lines between the table cells // // Since: 2.5 HideSeparators bool // contains filtered or unexported fields }
Table widget is a grid of items that can be scrolled and a cell selected. Its performance is provided by caching cell templates created with CreateCell and re-using them with UpdateCell. The size of the content rows/columns is returned by the Length callback.
Since: 1.4
func NewTable ¶
func NewTable(length func() (rows int, cols int), create func() fyne.CanvasObject, update func(TableCellID, fyne.CanvasObject)) *Table
NewTable returns a new performant table widget defined by the passed functions. The first returns the data size in rows and columns, second parameter is a function that returns cell template objects that can be cached and the third is used to apply data at specified data location to the passed template CanvasObject.
Since: 1.4
func NewTableWithHeaders ¶ added in v2.4.0
func NewTableWithHeaders(length func() (rows int, cols int), create func() fyne.CanvasObject, update func(TableCellID, fyne.CanvasObject)) *Table
NewTableWithHeaders returns a new performant table widget defined by the passed functions including sticky headers. The first returns the data size in rows and columns, second parameter is a function that returns cell template objects that can be cached and the third is used to apply data at specified data location to the passed template CanvasObject. The row and column headers will stick to the leading and top edges of the table and contain "1-10" and "A-Z" formatted labels.
Since: 2.4
func (*Table) CreateRenderer ¶
func (t *Table) CreateRenderer() fyne.WidgetRenderer
CreateRenderer returns a new renderer for the table.
Implements: fyne.Widget
func (*Table) FocusGained ¶ added in v2.4.0
func (t *Table) FocusGained()
FocusGained is called after this table has gained focus.
Implements: fyne.Focusable
func (*Table) FocusLost ¶ added in v2.4.0
func (t *Table) FocusLost()
FocusLost is called after this Table has lost focus.
Implements: fyne.Focusable
func (*Table) MouseDown ¶ added in v2.4.0
func (t *Table) MouseDown(e *desktop.MouseEvent)
MouseDown response to desktop mouse event
func (*Table) MouseIn ¶ added in v2.4.0
func (t *Table) MouseIn(ev *desktop.MouseEvent)
func (*Table) MouseMoved ¶ added in v2.4.0
func (t *Table) MouseMoved(ev *desktop.MouseEvent)
func (*Table) MouseUp ¶ added in v2.4.0
func (t *Table) MouseUp(*desktop.MouseEvent)
MouseUp response to desktop mouse event
func (*Table) RefreshItem ¶ added in v2.4.0
func (t *Table) RefreshItem(id TableCellID)
RefreshItem refreshes a single item, specified by the item ID passed in.
Since: 2.4
func (*Table) ScrollTo ¶ added in v2.1.0
func (t *Table) ScrollTo(id TableCellID)
ScrollTo will scroll to the given cell without changing the selection. Attempting to scroll beyond the limits of the table will scroll to the edge of the table instead.
Since: 2.1
func (*Table) ScrollToBottom ¶ added in v2.1.0
func (t *Table) ScrollToBottom()
ScrollToBottom scrolls to the last row in the table
Since: 2.1
func (*Table) ScrollToLeading ¶ added in v2.1.0
func (t *Table) ScrollToLeading()
ScrollToLeading scrolls horizontally to the leading edge of the table
Since: 2.1
func (*Table) ScrollToTop ¶ added in v2.1.0
func (t *Table) ScrollToTop()
ScrollToTop scrolls to the first row in the table
Since: 2.1
func (*Table) ScrollToTrailing ¶ added in v2.1.0
func (t *Table) ScrollToTrailing()
ScrollToTrailing scrolls horizontally to the trailing edge of the table
Since: 2.1
func (*Table) Select ¶
func (t *Table) Select(id TableCellID)
Select will mark the specified cell as selected.
func (*Table) SetColumnWidth ¶
SetColumnWidth supports changing the width of the specified column. Columns normally take the width of the template cell returned from the CreateCell callback. The width parameter uses the same units as a fyne.Size type and refers to the internal content width not including the divider size.
Since: 1.4.1
func (*Table) SetRowHeight ¶ added in v2.3.0
SetRowHeight supports changing the height of the specified row. Rows normally take the height of the template cell returned from the CreateCell callback. The height parameter uses the same units as a fyne.Size type and refers to the internal content height not including the divider size.
Since: 2.3
func (*Table) TouchCancel ¶ added in v2.4.0
func (t *Table) TouchCancel(*mobile.TouchEvent)
TouchCancel response to mobile touch event
func (*Table) TouchDown ¶ added in v2.4.0
func (t *Table) TouchDown(e *mobile.TouchEvent)
TouchDown response to mobile touch event
func (*Table) TouchUp ¶ added in v2.4.0
func (t *Table) TouchUp(*mobile.TouchEvent)
TouchUp response to mobile touch event
func (*Table) TypedKey ¶ added in v2.4.0
func (t *Table) TypedKey(event *fyne.KeyEvent)
TypedKey is called if a key event happens while this Table is focused.
Implements: fyne.Focusable
func (*Table) TypedRune ¶ added in v2.4.0
TypedRune is called if a text event happens while this Table is focused.
Implements: fyne.Focusable
func (*Table) Unselect ¶
func (t *Table) Unselect(id TableCellID)
Unselect will mark the cell provided by id as unselected.
func (*Table) UnselectAll ¶ added in v2.1.0
func (t *Table) UnselectAll()
UnselectAll will mark all cells as unselected.
Since: 2.1
type TableCellID ¶
TableCellID is a type that represents a cell's position in a table based on its row and column location.
type TextGrid ¶
type TextGrid struct { BaseWidget Rows []TextGridRow ShowLineNumbers bool ShowWhitespace bool TabWidth int // If set to 0 the fyne.DefaultTabWidth is used }
TextGrid is a monospaced grid of characters. This is designed to be used by a text editor, code preview or terminal emulator.
func NewTextGridFromString ¶
NewTextGridFromString creates a new TextGrid widget with the specified string content.
func (*TextGrid) CreateRenderer ¶
func (t *TextGrid) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to it's renderer
func (*TextGrid) MinSize ¶
func (t *TextGrid) MinSize() fyne.Size
MinSize returns the smallest size this widget can shrink to
func (*TextGrid) Resize ¶
func (t *TextGrid) Resize(size fyne.Size)
Resize is called when this widget changes size. We should make sure that we refresh cells.
func (*TextGrid) Row ¶
func (t *TextGrid) Row(row int) TextGridRow
Row returns a copy of the content in a specified row as a TextGridRow. If the index is out of bounds it returns an empty row object.
func (*TextGrid) RowText ¶
RowText returns a string representation of the content at the row specified. If the index is out of bounds it returns an empty string.
func (*TextGrid) SetCell ¶
func (t *TextGrid) SetCell(row, col int, cell TextGridCell)
SetCell sets a grid data to the cell at named row and column.
func (*TextGrid) SetRow ¶
func (t *TextGrid) SetRow(row int, content TextGridRow)
SetRow updates the specified row of the grid's contents using the specified content and style and then refreshes. If the row is beyond the end of the current buffer it will be expanded. Tab characters are not padded with spaces.
func (*TextGrid) SetRowStyle ¶
func (t *TextGrid) SetRowStyle(row int, style TextGridStyle)
SetRowStyle sets a grid style to all the cells cell at the specified row. Any cells in this row with their own style will override this value when displayed.
func (*TextGrid) SetStyle ¶
func (t *TextGrid) SetStyle(row, col int, style TextGridStyle)
SetStyle sets a grid style to the cell at named row and column.
func (*TextGrid) SetStyleRange ¶
func (t *TextGrid) SetStyleRange(startRow, startCol, endRow, endCol int, style TextGridStyle)
SetStyleRange sets a grid style to all the cells between the start row and column through to the end row and column.
func (*TextGrid) SetText ¶
SetText updates the buffer of this textgrid to contain the specified text. New lines and columns will be added as required. Lines are separated by '\n'. The grid will use default text style and any previous content and style will be removed. Tab characters are padded with spaces to the next tab stop.
type TextGridCell ¶
type TextGridCell struct { Rune rune Style TextGridStyle }
TextGridCell represents a single cell in a text grid. It has a rune for the text content and a style associated with it.
type TextGridRow ¶
type TextGridRow struct { Cells []TextGridCell Style TextGridStyle }
TextGridRow represents a row of cells cell in a text grid. It contains the cells for the row and an optional style.
type TextGridStyle ¶
type TextGridStyle interface { Style() fyne.TextStyle TextColor() color.Color BackgroundColor() color.Color }
TextGridStyle defines a style that can be applied to a TextGrid cell.
var ( // TextGridStyleDefault is a default style for test grid cells TextGridStyleDefault TextGridStyle // TextGridStyleWhitespace is the style used for whitespace characters, if enabled TextGridStyleWhitespace TextGridStyle )
type TextSegment ¶ added in v2.1.0
type TextSegment struct { Style RichTextStyle Text string // contains filtered or unexported fields }
TextSegment represents the styling for a segment of rich text.
Since: 2.1
func (*TextSegment) Inline ¶ added in v2.1.0
func (t *TextSegment) Inline() bool
Inline should return true if this text can be included within other elements, or false if it creates a new block.
func (*TextSegment) Select ¶ added in v2.1.0
func (t *TextSegment) Select(begin, end fyne.Position)
Select tells the segment that the user is selecting the content between the two positions.
func (*TextSegment) SelectedText ¶ added in v2.1.0
func (t *TextSegment) SelectedText() string
SelectedText should return the text representation of any content currently selected through the Select call.
func (*TextSegment) Textual ¶ added in v2.1.0
func (t *TextSegment) Textual() string
Textual returns the content of this segment rendered to plain text.
func (*TextSegment) Unselect ¶ added in v2.1.0
func (t *TextSegment) Unselect()
Unselect tells the segment that the user is has cancelled the previous selection.
func (*TextSegment) Update ¶ added in v2.1.0
func (t *TextSegment) Update(o fyne.CanvasObject)
Update applies the current state of this text segment to an existing visual.
func (*TextSegment) Visual ¶ added in v2.1.0
func (t *TextSegment) Visual() fyne.CanvasObject
Visual returns the graphical elements required to render this segment.
type Toolbar ¶
type Toolbar struct { BaseWidget Items []ToolbarItem }
Toolbar widget creates a horizontal list of tool buttons
func NewToolbar ¶
func NewToolbar(items ...ToolbarItem) *Toolbar
NewToolbar creates a new toolbar widget.
func (*Toolbar) Append ¶
func (t *Toolbar) Append(item ToolbarItem)
Append a new ToolbarItem to the end of this Toolbar
func (*Toolbar) CreateRenderer ¶
func (t *Toolbar) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*Toolbar) MinSize ¶
func (t *Toolbar) MinSize() fyne.Size
MinSize returns the size that this widget should not shrink below
func (*Toolbar) Prepend ¶
func (t *Toolbar) Prepend(item ToolbarItem)
Prepend a new ToolbarItem to the start of this Toolbar
type ToolbarAction ¶
type ToolbarAction struct { Icon fyne.Resource OnActivated func() `json:"-"` // contains filtered or unexported fields }
ToolbarAction is push button style of ToolbarItem
func NewToolbarAction ¶
func NewToolbarAction(icon fyne.Resource, onActivated func()) *ToolbarAction
NewToolbarAction returns a new push button style ToolbarItem
func (*ToolbarAction) Disable ¶ added in v2.5.0
func (t *ToolbarAction) Disable()
Disable this ToolbarAction so that it cannot be interacted with, updating any style appropriately.
Since: 2.5
func (*ToolbarAction) Disabled ¶ added in v2.5.0
func (t *ToolbarAction) Disabled() bool
Disabled returns true if this ToolbarAction is currently disabled or false if it can currently be interacted with.
Since: 2.5
func (*ToolbarAction) Enable ¶ added in v2.5.0
func (t *ToolbarAction) Enable()
Enable this ToolbarAction, updating any style or features appropriately.
Since: 2.5
func (*ToolbarAction) SetIcon ¶ added in v2.2.0
func (t *ToolbarAction) SetIcon(icon fyne.Resource)
SetIcon updates the icon on a ToolbarItem
Since: 2.2
func (*ToolbarAction) ToolbarObject ¶
func (t *ToolbarAction) ToolbarObject() fyne.CanvasObject
ToolbarObject gets a button to render this ToolbarAction
type ToolbarItem ¶
type ToolbarItem interface {
ToolbarObject() fyne.CanvasObject
}
ToolbarItem represents any interface element that can be added to a toolbar
type ToolbarSeparator ¶
type ToolbarSeparator struct { }
ToolbarSeparator is a thin, visible divide that can be added to a Toolbar. This is typically used to assist visual grouping of ToolbarItems.
func NewToolbarSeparator ¶
func NewToolbarSeparator() *ToolbarSeparator
NewToolbarSeparator returns a new separator item for a Toolbar to assist with ToolbarItem grouping
func (*ToolbarSeparator) ToolbarObject ¶
func (t *ToolbarSeparator) ToolbarObject() fyne.CanvasObject
ToolbarObject gets the visible line object for this ToolbarSeparator
type ToolbarSpacer ¶
type ToolbarSpacer struct { }
ToolbarSpacer is a blank, stretchable space for a toolbar. This is typically used to assist layout if you wish some left and some right aligned items. Space will be split evebly amongst all the spacers on a toolbar.
func NewToolbarSpacer ¶
func NewToolbarSpacer() *ToolbarSpacer
NewToolbarSpacer returns a new spacer item for a Toolbar to assist with ToolbarItem alignment
func (*ToolbarSpacer) ToolbarObject ¶
func (t *ToolbarSpacer) ToolbarObject() fyne.CanvasObject
ToolbarObject gets the actual spacer object for this ToolbarSpacer
type Tree ¶
type Tree struct { BaseWidget Root TreeNodeID // HideSeparators hides the separators between tree nodes // // Since: 2.5 HideSeparators bool ChildUIDs func(uid TreeNodeID) (c []TreeNodeID) `json:"-"` // Return a sorted slice of Children TreeNodeIDs for the given Node TreeNodeID CreateNode func(branch bool) (o fyne.CanvasObject) `json:"-"` // Return a CanvasObject that can represent a Branch (if branch is true), or a Leaf (if branch is false) IsBranch func(uid TreeNodeID) (ok bool) `json:"-"` // Return true if the given TreeNodeID represents a Branch OnBranchClosed func(uid TreeNodeID) `json:"-"` // Called when a Branch is closed OnBranchOpened func(uid TreeNodeID) `json:"-"` // Called when a Branch is opened OnSelected func(uid TreeNodeID) `json:"-"` // Called when the Node with the given TreeNodeID is selected. OnUnselected func(uid TreeNodeID) `json:"-"` // Called when the Node with the given TreeNodeID is unselected. UpdateNode func(uid TreeNodeID, branch bool, node fyne.CanvasObject) `json:"-"` // Called to update the given CanvasObject to represent the data at the given TreeNodeID // contains filtered or unexported fields }
Tree widget displays hierarchical data. Each node of the tree must be identified by a Unique TreeNodeID.
Since: 1.4
func NewTree ¶
func NewTree(childUIDs func(TreeNodeID) []TreeNodeID, isBranch func(TreeNodeID) bool, create func(bool) fyne.CanvasObject, update func(TreeNodeID, bool, fyne.CanvasObject)) *Tree
NewTree returns a new performant tree widget defined by the passed functions. childUIDs returns the child TreeNodeIDs of the given node. isBranch returns true if the given node is a branch, false if it is a leaf. create returns a new template object that can be cached. update is used to apply data at specified data location to the passed template CanvasObject.
Since: 1.4
func NewTreeWithData ¶ added in v2.4.0
func NewTreeWithData(data binding.DataTree, createItem func(bool) fyne.CanvasObject, updateItem func(binding.DataItem, bool, fyne.CanvasObject)) *Tree
NewTreeWithData creates a new tree widget that will display the contents of the provided data.
Since: 2.4
func NewTreeWithStrings ¶
NewTreeWithStrings creates a new tree with the given string map. Data must contain a mapping for the root, which defaults to empty string ("").
Since: 1.4
func (*Tree) CloseAllBranches ¶
func (t *Tree) CloseAllBranches()
CloseAllBranches closes all branches in the tree.
func (*Tree) CloseBranch ¶
func (t *Tree) CloseBranch(uid TreeNodeID)
CloseBranch closes the branch with the given TreeNodeID.
func (*Tree) CreateRenderer ¶
func (t *Tree) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer.
func (*Tree) FocusGained ¶ added in v2.4.0
func (t *Tree) FocusGained()
FocusGained is called after this Tree has gained focus.
Implements: fyne.Focusable
func (*Tree) FocusLost ¶ added in v2.4.0
func (t *Tree) FocusLost()
FocusLost is called after this Tree has lost focus.
Implements: fyne.Focusable
func (*Tree) IsBranchOpen ¶
func (t *Tree) IsBranchOpen(uid TreeNodeID) bool
IsBranchOpen returns true if the branch with the given TreeNodeID is expanded.
func (*Tree) MinSize ¶
func (t *Tree) MinSize() fyne.Size
MinSize returns the size that this widget should not shrink below.
func (*Tree) OpenAllBranches ¶
func (t *Tree) OpenAllBranches()
OpenAllBranches opens all branches in the tree.
func (*Tree) OpenBranch ¶
func (t *Tree) OpenBranch(uid TreeNodeID)
OpenBranch opens the branch with the given TreeNodeID.
func (*Tree) RefreshItem ¶ added in v2.4.0
func (t *Tree) RefreshItem(id TreeNodeID)
RefreshItem refreshes a single item, specified by the item ID passed in.
Since: 2.4
func (*Tree) ScrollTo ¶ added in v2.1.0
func (t *Tree) ScrollTo(uid TreeNodeID)
ScrollTo scrolls to the node with the given id.
Since 2.1
func (*Tree) ScrollToBottom ¶ added in v2.1.0
func (t *Tree) ScrollToBottom()
ScrollToBottom scrolls to the bottom of the tree.
Since 2.1
func (*Tree) ScrollToTop ¶ added in v2.1.0
func (t *Tree) ScrollToTop()
ScrollToTop scrolls to the top of the tree.
Since 2.1
func (*Tree) Select ¶
func (t *Tree) Select(uid TreeNodeID)
Select marks the specified node to be selected.
func (*Tree) ToggleBranch ¶
ToggleBranch flips the state of the branch with the given TreeNodeID.
func (*Tree) TypedKey ¶ added in v2.4.0
func (t *Tree) TypedKey(event *fyne.KeyEvent)
TypedKey is called if a key event happens while this Tree is focused.
Implements: fyne.Focusable
func (*Tree) TypedRune ¶ added in v2.4.0
TypedRune is called if a text event happens while this Tree is focused.
Implements: fyne.Focusable
func (*Tree) Unselect ¶
func (t *Tree) Unselect(uid TreeNodeID)
Unselect marks the specified node to be not selected.
func (*Tree) UnselectAll ¶ added in v2.1.0
func (t *Tree) UnselectAll()
UnselectAll sets all nodes to be not selected.
Since: 2.1
Source Files ¶
- accordion.go
- activity.go
- bind_helper.go
- button.go
- card.go
- check.go
- check_group.go
- entry.go
- entry_cursor_anim.go
- entry_password.go
- entry_validation.go
- fileicon.go
- form.go
- gridwrap.go
- hyperlink.go
- icon.go
- importance.go
- label.go
- list.go
- markdown.go
- menu.go
- menu_item.go
- menu_item_other.go
- pool.go
- popup.go
- popup_menu.go
- progressbar.go
- progressbarinfinite.go
- radio_group.go
- radio_item.go
- richtext.go
- richtext_objects.go
- select.go
- select_entry.go
- separator.go
- slider.go
- table.go
- textgrid.go
- toolbar.go
- tree.go
- widget.go