glfw

package
v2.0.4-rc4 Latest Latest
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Published: Aug 2, 2021 License: BSD-3-Clause Imports: 29 Imported by: 0

Documentation

Overview

Package glfw provides a full Fyne desktop driver that uses the system OpenGL libraries. This supports Windows, Mac OS X and Linux using the gl and glfw packages from go-gl.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func NewGLDriver

func NewGLDriver() fyne.Driver

NewGLDriver sets up a new Driver instance implemented using the GLFW Go library and OpenGL bindings.

Types

type MenuBar struct {
	widget.Base
	Items []fyne.CanvasObject
	// contains filtered or unexported fields
}

MenuBar is a widget for displaying a fyne.MainMenu in a bar.

func NewMenuBar

func NewMenuBar(mainMenu *fyne.MainMenu, canvas fyne.Canvas) *MenuBar

NewMenuBar creates a menu bar populated with items from the passed main menu structure.

func (b *MenuBar) CreateRenderer() fyne.WidgetRenderer

CreateRenderer returns a new renderer for the menu bar.

Implements: fyne.Widget

func (b *MenuBar) Hide()

Hide hides the menu bar.

Implements: fyne.Widget

func (b *MenuBar) IsActive() bool

IsActive returns whether the menu bar is active or not. An active menu bar shows the current selected menu and should have the focus.

func (b *MenuBar) MinSize() fyne.Size

MinSize returns the minimal size of the menu bar.

Implements: fyne.Widget

func (b *MenuBar) Move(pos fyne.Position)

Move sets the position of the widget relative to its parent.

Implements: fyne.Widget

func (b *MenuBar) Refresh()

Refresh triggers a redraw of the menu bar.

Implements: fyne.Widget

func (b *MenuBar) Resize(size fyne.Size)

Resize resizes the menu bar. It only affects the width because menu bars are always displayed with their minimal height.

Implements: fyne.Widget

func (b *MenuBar) Show()

Show makes the menu bar visible.

Implements: fyne.Widget

func (b *MenuBar) Toggle()

Toggle changes the activation state of the menu bar. On activation, the first item will become active.

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