Documentation
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Index ¶
- func HintsEnabled() bool
- func LogHint(reason string)
- func ScaleInt(c fyne.Canvas, v int) int
- func UnscaleInt(c fyne.Canvas, v int) int
- type ClipItem
- type ClipStack
- type InMemoryPreferences
- func (p *InMemoryPreferences) Bool(key string) bool
- func (p *InMemoryPreferences) BoolWithFallback(key string, fallback bool) bool
- func (p *InMemoryPreferences) Float(key string) float64
- func (p *InMemoryPreferences) FloatWithFallback(key string, fallback float64) float64
- func (p *InMemoryPreferences) Int(key string) int
- func (p *InMemoryPreferences) IntWithFallback(key string, fallback int) int
- func (p *InMemoryPreferences) RemoveValue(key string)
- func (p *InMemoryPreferences) SetBool(key string, value bool)
- func (p *InMemoryPreferences) SetFloat(key string, value float64)
- func (p *InMemoryPreferences) SetInt(key string, value int)
- func (p *InMemoryPreferences) SetString(key string, value string)
- func (p *InMemoryPreferences) String(key string) string
- func (p *InMemoryPreferences) StringWithFallback(key, fallback string) string
- func (p *InMemoryPreferences) Values() map[string]interface{}
- type OverlayStack
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func HintsEnabled ¶ added in v1.4.0
func HintsEnabled() bool
HintsEnabled returns false to indicate that hints are not currently switched on. To enable please rebuild with "-tags hints" parameters.
func LogHint ¶
func LogHint(reason string)
LogHint reports a developer hint that should be followed to improve their app. This does nothing unless the "hints" build flag is used.
Types ¶
type ClipItem ¶ added in v1.4.3
type ClipItem struct {
// contains filtered or unexported fields
}
ClipItem represents a single clip in a clip stack, denoted by a size and position.
type ClipStack ¶ added in v1.4.3
type ClipStack struct {
// contains filtered or unexported fields
}
ClipStack keeps track of the areas that should be clipped when drawing a canvas. If no clips are present then adding one will be added as-is. Subsequent items pushed will be completely within the previous clip.
func (*ClipStack) Length ¶ added in v1.4.3
Length returns the number of items in this clip stack. 0 means no clip.
type InMemoryPreferences ¶ added in v1.2.0
type InMemoryPreferences struct { OnChange func() // contains filtered or unexported fields }
InMemoryPreferences provides an implementation of the fyne.Preferences API that is stored in memory.
func NewInMemoryPreferences ¶ added in v1.2.0
func NewInMemoryPreferences() *InMemoryPreferences
NewInMemoryPreferences creates a new preferences implementation stored in memory
func (*InMemoryPreferences) Bool ¶ added in v1.2.0
func (p *InMemoryPreferences) Bool(key string) bool
Bool looks up a boolean value for the key
func (*InMemoryPreferences) BoolWithFallback ¶ added in v1.2.0
func (p *InMemoryPreferences) BoolWithFallback(key string, fallback bool) bool
BoolWithFallback looks up a boolean value and returns the given fallback if not found
func (*InMemoryPreferences) Float ¶ added in v1.2.0
func (p *InMemoryPreferences) Float(key string) float64
Float looks up a float64 value for the key
func (*InMemoryPreferences) FloatWithFallback ¶ added in v1.2.0
func (p *InMemoryPreferences) FloatWithFallback(key string, fallback float64) float64
FloatWithFallback looks up a float64 value and returns the given fallback if not found
func (*InMemoryPreferences) Int ¶ added in v1.2.0
func (p *InMemoryPreferences) Int(key string) int
Int looks up an integer value for the key
func (*InMemoryPreferences) IntWithFallback ¶ added in v1.2.0
func (p *InMemoryPreferences) IntWithFallback(key string, fallback int) int
IntWithFallback looks up an integer value and returns the given fallback if not found
func (*InMemoryPreferences) RemoveValue ¶ added in v1.2.4
func (p *InMemoryPreferences) RemoveValue(key string)
RemoveValue deletes a value on the given key
func (*InMemoryPreferences) SetBool ¶ added in v1.2.0
func (p *InMemoryPreferences) SetBool(key string, value bool)
SetBool saves a boolean value for the given key
func (*InMemoryPreferences) SetFloat ¶ added in v1.2.0
func (p *InMemoryPreferences) SetFloat(key string, value float64)
SetFloat saves a float64 value for the given key
func (*InMemoryPreferences) SetInt ¶ added in v1.2.0
func (p *InMemoryPreferences) SetInt(key string, value int)
SetInt saves an integer value for the given key
func (*InMemoryPreferences) SetString ¶ added in v1.2.0
func (p *InMemoryPreferences) SetString(key string, value string)
SetString saves a string value for the given key
func (*InMemoryPreferences) String ¶ added in v1.2.0
func (p *InMemoryPreferences) String(key string) string
String looks up a string value for the key
func (*InMemoryPreferences) StringWithFallback ¶ added in v1.2.0
func (p *InMemoryPreferences) StringWithFallback(key, fallback string) string
StringWithFallback looks up a string value and returns the given fallback if not found
func (*InMemoryPreferences) Values ¶ added in v1.2.0
func (p *InMemoryPreferences) Values() map[string]interface{}
Values provides access to the underlying value map - for internal use only...
type OverlayStack ¶ added in v1.3.0
type OverlayStack struct { OnChange func() Canvas fyne.Canvas // contains filtered or unexported fields }
OverlayStack implements fyne.OverlayStack
func (*OverlayStack) Add ¶ added in v1.3.0
func (s *OverlayStack) Add(overlay fyne.CanvasObject)
Add puts an overlay on the stack.
Implements: fyne.OverlayStack
func (*OverlayStack) List ¶ added in v1.3.0
func (s *OverlayStack) List() []fyne.CanvasObject
List returns all overlays on the stack from bottom to top.
Implements: fyne.OverlayStack
func (*OverlayStack) Remove ¶ added in v1.3.0
func (s *OverlayStack) Remove(overlay fyne.CanvasObject)
Remove deletes an overlay and all overlays above it from the stack.
Implements: fyne.OverlayStack
func (*OverlayStack) Top ¶ added in v1.3.0
func (s *OverlayStack) Top() fyne.CanvasObject
Top returns the top-most overlay of the stack.
Implements: fyne.OverlayStack
func (*OverlayStack) TopFocusManager ¶ added in v1.4.0
func (s *OverlayStack) TopFocusManager() *app.FocusManager
TopFocusManager returns the app.FocusManager assigned to the top-most overlay of the stack.
Source Files
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Directories
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Path | Synopsis |
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glfw
Package glfw provides a full Fyne desktop driver that uses the system OpenGL libraries.
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Package glfw provides a full Fyne desktop driver that uses the system OpenGL libraries. |
gl
Package gl provides a full Fyne render implementation using system OpenGL libraries.
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Package gl provides a full Fyne render implementation using system OpenGL libraries. |