Documentation ¶
Overview ¶
Package desktop provides desktop specific driver functionality.
Index ¶
Constants ¶
const ( // KeyShiftLeft represents the left shift key KeyShiftLeft fyne.KeyName = "LeftShift" // KeyShiftRight represents the right shift key KeyShiftRight fyne.KeyName = "RightShift" // KeyControlLeft represents the left control key KeyControlLeft fyne.KeyName = "LeftControl" // KeyControlRight represents the right control key KeyControlRight fyne.KeyName = "RightControl" // KeyAltLeft represents the left alt key KeyAltLeft fyne.KeyName = "LeftAlt" // KeyAltRight represents the right alt key KeyAltRight fyne.KeyName = "RightAlt" // KeySuperLeft represents the left "Windows" key (or "Command" key on macOS) KeySuperLeft fyne.KeyName = "LeftSuper" // KeySuperRight represents the right "Windows" key (or "Command" key on macOS) KeySuperRight fyne.KeyName = "RightSuper" // KeyMenu represents the left or right menu / application key KeyMenu fyne.KeyName = "Menu" // KeyPrintScreen represents the key used to cause a screen capture KeyPrintScreen fyne.KeyName = "PrintScreen" // KeyCapsLock represents the caps lock key, tapping once is the down event then again is the up KeyCapsLock fyne.KeyName = "CapsLock" )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Canvas ¶
type Canvas interface { OnKeyDown() func(*fyne.KeyEvent) SetOnKeyDown(func(*fyne.KeyEvent)) OnKeyUp() func(*fyne.KeyEvent) SetOnKeyUp(func(*fyne.KeyEvent)) }
Canvas defines the desktop specific extensions to a fyne.Canvas.
type Cursor ¶ added in v1.3.0
type Cursor int
Cursor represents a standard fyne cursor
const ( // DefaultCursor is the default cursor typically an arrow DefaultCursor Cursor = iota // TextCursor is the cursor often used to indicate text selection TextCursor // CrosshairCursor is the cursor often used to indicate bitmaps CrosshairCursor // PointerCursor is the cursor often used to indicate a link PointerCursor // HResizeCursor is the cursor often used to indicate horizontal resize HResizeCursor // VResizeCursor is the cursor often used to indicate vertical resize VResizeCursor )
type Cursorable ¶ added in v1.3.0
type Cursorable interface {
Cursor() Cursor
}
Cursorable describes any CanvasObject that needs a cursor change
type CustomShortcut ¶
CustomShortcut describes a shortcut desktop event.
func (*CustomShortcut) ShortcutName ¶
func (cs *CustomShortcut) ShortcutName() string
ShortcutName returns the shortcut name associated to the event
type Driver ¶ added in v1.3.0
type Driver interface { // Create a new borderless window that is centered on screen CreateSplashWindow() fyne.Window }
Driver represents the extended capabilities of a desktop driver
type Hoverable ¶ added in v1.1.0
type Hoverable interface { // MouseIn is a hook that is called if the mouse pointer enters the element. MouseIn(*MouseEvent) // MouseMoved is a hook that is called if the mouse pointer moved over the element. MouseMoved(*MouseEvent) // MouseOut is a hook that is called if the mouse pointer leaves the element. MouseOut() }
Hoverable is used when a canvas object wishes to know if a pointer device moves over it.
type Keyable ¶
Keyable describes any focusable canvas object that can accept desktop key events. This is the traditional key down and up event that is not applicable to all devices.
type Modifier ¶
type Modifier int
Modifier captures any key modifiers (shift etc) pressed during this key event
const ( // ShiftModifier represents a shift key being held ShiftModifier Modifier = 1 << iota // ControlModifier represents the ctrl key being held ControlModifier // AltModifier represents either alt keys being held AltModifier // SuperModifier represents either super keys being held SuperModifier )
type MouseButton ¶
type MouseButton int
MouseButton represents a single button in a desktop MouseEvent
const ( // LeftMouseButton is the most common mouse button - on some systems the only one LeftMouseButton MouseButton = 1 << iota // RightMouseButton is the secondary button on most mouse input devices. RightMouseButton )
type MouseEvent ¶
type MouseEvent struct { fyne.PointEvent Button MouseButton Modifier Modifier }
MouseEvent contains data relating to desktop mouse events
type Mouseable ¶
type Mouseable interface { MouseDown(*MouseEvent) MouseUp(*MouseEvent) }
Mouseable represents desktop mouse events that can be sent to CanvasObjects