Documentation ¶
Index ¶
- Constants
- func IsConstraintError(err error) bool
- func IsNotFound(err error) bool
- func IsNotLoaded(err error) bool
- func IsNotSingular(err error) bool
- func IsValidationError(err error) bool
- func MaskNotFound(err error) error
- func NewContext(parent context.Context, c *Client) context.Context
- func NewTxContext(parent context.Context, tx *Tx) context.Context
- type AggregateFunc
- type Card
- type CardClient
- func (c *CardClient) Create() *CardCreate
- func (c *CardClient) CreateBulk(builders ...*CardCreate) *CardCreateBulk
- func (c *CardClient) Delete() *CardDelete
- func (c *CardClient) DeleteOne(ca *Card) *CardDeleteOne
- func (c *CardClient) DeleteOneID(id int) *CardDeleteOne
- func (c *CardClient) Get(ctx context.Context, id int) (*Card, error)
- func (c *CardClient) GetX(ctx context.Context, id int) *Card
- func (c *CardClient) Hooks() []Hook
- func (c *CardClient) Query() *CardQuery
- func (c *CardClient) QueryOwner(ca *Card) *UserQuery
- func (c *CardClient) Update() *CardUpdate
- func (c *CardClient) UpdateOne(ca *Card) *CardUpdateOne
- func (c *CardClient) UpdateOneID(id int) *CardUpdateOne
- func (c *CardClient) Use(hooks ...Hook)
- type CardCreate
- func (cc *CardCreate) Exec(ctx context.Context) error
- func (cc *CardCreate) ExecX(ctx context.Context)
- func (cc *CardCreate) Mutation() *CardMutation
- func (cc *CardCreate) Save(ctx context.Context) (*Card, error)
- func (cc *CardCreate) SaveX(ctx context.Context) *Card
- func (cc *CardCreate) SetCreatedAt(t time.Time) *CardCreate
- func (cc *CardCreate) SetInHook(s string) *CardCreate
- func (cc *CardCreate) SetName(s string) *CardCreate
- func (cc *CardCreate) SetNillableCreatedAt(t *time.Time) *CardCreate
- func (cc *CardCreate) SetNillableName(s *string) *CardCreate
- func (cc *CardCreate) SetNillableNumber(s *string) *CardCreate
- func (cc *CardCreate) SetNillableOwnerID(id *int) *CardCreate
- func (cc *CardCreate) SetNumber(s string) *CardCreate
- func (cc *CardCreate) SetOwner(u *User) *CardCreate
- func (cc *CardCreate) SetOwnerID(id int) *CardCreate
- type CardCreateBulk
- type CardDelete
- type CardDeleteOne
- type CardEdges
- type CardGroupBy
- func (cgb *CardGroupBy) Aggregate(fns ...AggregateFunc) *CardGroupBy
- func (s *CardGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (s *CardGroupBy) BoolX(ctx context.Context) bool
- func (s *CardGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (s *CardGroupBy) BoolsX(ctx context.Context) []bool
- func (s *CardGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (s *CardGroupBy) Float64X(ctx context.Context) float64
- func (s *CardGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (s *CardGroupBy) Float64sX(ctx context.Context) []float64
- func (s *CardGroupBy) Int(ctx context.Context) (_ int, err error)
- func (s *CardGroupBy) IntX(ctx context.Context) int
- func (s *CardGroupBy) Ints(ctx context.Context) ([]int, error)
- func (s *CardGroupBy) IntsX(ctx context.Context) []int
- func (cgb *CardGroupBy) Scan(ctx context.Context, v interface{}) error
- func (s *CardGroupBy) ScanX(ctx context.Context, v interface{})
- func (s *CardGroupBy) String(ctx context.Context) (_ string, err error)
- func (s *CardGroupBy) StringX(ctx context.Context) string
- func (s *CardGroupBy) Strings(ctx context.Context) ([]string, error)
- func (s *CardGroupBy) StringsX(ctx context.Context) []string
- type CardMutation
- func (m *CardMutation) AddField(name string, value ent.Value) error
- func (m *CardMutation) AddedEdges() []string
- func (m *CardMutation) AddedField(name string) (ent.Value, bool)
- func (m *CardMutation) AddedFields() []string
- func (m *CardMutation) AddedIDs(name string) []ent.Value
- func (m *CardMutation) ClearEdge(name string) error
- func (m *CardMutation) ClearField(name string) error
- func (m *CardMutation) ClearName()
- func (m *CardMutation) ClearOwner()
- func (m *CardMutation) ClearedEdges() []string
- func (m *CardMutation) ClearedFields() []string
- func (m CardMutation) Client() *Client
- func (m *CardMutation) CreatedAt() (r time.Time, exists bool)
- func (m *CardMutation) EdgeCleared(name string) bool
- func (m *CardMutation) Field(name string) (ent.Value, bool)
- func (m *CardMutation) FieldCleared(name string) bool
- func (m *CardMutation) Fields() []string
- func (m *CardMutation) ID() (id int, exists bool)
- func (m *CardMutation) IDs(ctx context.Context) ([]int, error)
- func (m *CardMutation) InHook() (r string, exists bool)
- func (m *CardMutation) Name() (r string, exists bool)
- func (m *CardMutation) NameCleared() bool
- func (m *CardMutation) Number() (r string, exists bool)
- func (m *CardMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error)
- func (m *CardMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *CardMutation) OldInHook(ctx context.Context) (v string, err error)
- func (m *CardMutation) OldName(ctx context.Context) (v string, err error)
- func (m *CardMutation) OldNumber(ctx context.Context) (v string, err error)
- func (m *CardMutation) Op() Op
- func (m *CardMutation) OwnerCleared() bool
- func (m *CardMutation) OwnerID() (id int, exists bool)
- func (m *CardMutation) OwnerIDs() (ids []int)
- func (m *CardMutation) RemovedEdges() []string
- func (m *CardMutation) RemovedIDs(name string) []ent.Value
- func (m *CardMutation) ResetCreatedAt()
- func (m *CardMutation) ResetEdge(name string) error
- func (m *CardMutation) ResetField(name string) error
- func (m *CardMutation) ResetInHook()
- func (m *CardMutation) ResetName()
- func (m *CardMutation) ResetNumber()
- func (m *CardMutation) ResetOwner()
- func (m *CardMutation) SetCreatedAt(t time.Time)
- func (m *CardMutation) SetField(name string, value ent.Value) error
- func (m *CardMutation) SetInHook(s string)
- func (m *CardMutation) SetName(s string)
- func (m *CardMutation) SetNumber(s string)
- func (m *CardMutation) SetOwnerID(id int)
- func (m CardMutation) Tx() (*Tx, error)
- func (m *CardMutation) Type() string
- func (m *CardMutation) Where(ps ...predicate.Card)
- type CardQuery
- func (cq *CardQuery) All(ctx context.Context) ([]*Card, error)
- func (cq *CardQuery) AllX(ctx context.Context) []*Card
- func (cq *CardQuery) Clone() *CardQuery
- func (cq *CardQuery) Count(ctx context.Context) (int, error)
- func (cq *CardQuery) CountX(ctx context.Context) int
- func (cq *CardQuery) Exist(ctx context.Context) (bool, error)
- func (cq *CardQuery) ExistX(ctx context.Context) bool
- func (cq *CardQuery) First(ctx context.Context) (*Card, error)
- func (cq *CardQuery) FirstID(ctx context.Context) (id int, err error)
- func (cq *CardQuery) FirstIDX(ctx context.Context) int
- func (cq *CardQuery) FirstX(ctx context.Context) *Card
- func (cq *CardQuery) GroupBy(field string, fields ...string) *CardGroupBy
- func (cq *CardQuery) IDs(ctx context.Context) ([]int, error)
- func (cq *CardQuery) IDsX(ctx context.Context) []int
- func (cq *CardQuery) Limit(limit int) *CardQuery
- func (cq *CardQuery) Offset(offset int) *CardQuery
- func (cq *CardQuery) Only(ctx context.Context) (*Card, error)
- func (cq *CardQuery) OnlyID(ctx context.Context) (id int, err error)
- func (cq *CardQuery) OnlyIDX(ctx context.Context) int
- func (cq *CardQuery) OnlyX(ctx context.Context) *Card
- func (cq *CardQuery) Order(o ...OrderFunc) *CardQuery
- func (cq *CardQuery) QueryOwner() *UserQuery
- func (cq *CardQuery) Select(fields ...string) *CardSelect
- func (cq *CardQuery) Unique(unique bool) *CardQuery
- func (cq *CardQuery) Where(ps ...predicate.Card) *CardQuery
- func (cq *CardQuery) WithOwner(opts ...func(*UserQuery)) *CardQuery
- type CardSelect
- func (s *CardSelect) Bool(ctx context.Context) (_ bool, err error)
- func (s *CardSelect) BoolX(ctx context.Context) bool
- func (s *CardSelect) Bools(ctx context.Context) ([]bool, error)
- func (s *CardSelect) BoolsX(ctx context.Context) []bool
- func (s *CardSelect) Float64(ctx context.Context) (_ float64, err error)
- func (s *CardSelect) Float64X(ctx context.Context) float64
- func (s *CardSelect) Float64s(ctx context.Context) ([]float64, error)
- func (s *CardSelect) Float64sX(ctx context.Context) []float64
- func (s *CardSelect) Int(ctx context.Context) (_ int, err error)
- func (s *CardSelect) IntX(ctx context.Context) int
- func (s *CardSelect) Ints(ctx context.Context) ([]int, error)
- func (s *CardSelect) IntsX(ctx context.Context) []int
- func (cs *CardSelect) Scan(ctx context.Context, v interface{}) error
- func (s *CardSelect) ScanX(ctx context.Context, v interface{})
- func (s *CardSelect) String(ctx context.Context) (_ string, err error)
- func (s *CardSelect) StringX(ctx context.Context) string
- func (s *CardSelect) Strings(ctx context.Context) ([]string, error)
- func (s *CardSelect) StringsX(ctx context.Context) []string
- type CardUpdate
- func (cu *CardUpdate) ClearName() *CardUpdate
- func (cu *CardUpdate) ClearOwner() *CardUpdate
- func (cu *CardUpdate) Exec(ctx context.Context) error
- func (cu *CardUpdate) ExecX(ctx context.Context)
- func (cu *CardUpdate) Mutation() *CardMutation
- func (cu *CardUpdate) Save(ctx context.Context) (int, error)
- func (cu *CardUpdate) SaveX(ctx context.Context) int
- func (cu *CardUpdate) SetCreatedAt(t time.Time) *CardUpdate
- func (cu *CardUpdate) SetInHook(s string) *CardUpdate
- func (cu *CardUpdate) SetName(s string) *CardUpdate
- func (cu *CardUpdate) SetNillableCreatedAt(t *time.Time) *CardUpdate
- func (cu *CardUpdate) SetNillableName(s *string) *CardUpdate
- func (cu *CardUpdate) SetNillableOwnerID(id *int) *CardUpdate
- func (cu *CardUpdate) SetOwner(u *User) *CardUpdate
- func (cu *CardUpdate) SetOwnerID(id int) *CardUpdate
- func (cu *CardUpdate) Where(ps ...predicate.Card) *CardUpdate
- type CardUpdateOne
- func (cuo *CardUpdateOne) ClearName() *CardUpdateOne
- func (cuo *CardUpdateOne) ClearOwner() *CardUpdateOne
- func (cuo *CardUpdateOne) Exec(ctx context.Context) error
- func (cuo *CardUpdateOne) ExecX(ctx context.Context)
- func (cuo *CardUpdateOne) Mutation() *CardMutation
- func (cuo *CardUpdateOne) Save(ctx context.Context) (*Card, error)
- func (cuo *CardUpdateOne) SaveX(ctx context.Context) *Card
- func (cuo *CardUpdateOne) Select(field string, fields ...string) *CardUpdateOne
- func (cuo *CardUpdateOne) SetCreatedAt(t time.Time) *CardUpdateOne
- func (cuo *CardUpdateOne) SetInHook(s string) *CardUpdateOne
- func (cuo *CardUpdateOne) SetName(s string) *CardUpdateOne
- func (cuo *CardUpdateOne) SetNillableCreatedAt(t *time.Time) *CardUpdateOne
- func (cuo *CardUpdateOne) SetNillableName(s *string) *CardUpdateOne
- func (cuo *CardUpdateOne) SetNillableOwnerID(id *int) *CardUpdateOne
- func (cuo *CardUpdateOne) SetOwner(u *User) *CardUpdateOne
- func (cuo *CardUpdateOne) SetOwnerID(id int) *CardUpdateOne
- type Cards
- type Client
- type CommitFunc
- type CommitHook
- type Committer
- type ConstraintError
- type Hook
- type MutateFunc
- type Mutation
- type Mutator
- type NotFoundError
- type NotLoadedError
- type NotSingularError
- type Op
- type Option
- type OrderFunc
- type Policy
- type Query
- type RollbackFunc
- type RollbackHook
- type Rollbacker
- type Tx
- type User
- type UserClient
- func (c *UserClient) Create() *UserCreate
- func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
- func (c *UserClient) Delete() *UserDelete
- func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
- func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
- func (c *UserClient) Get(ctx context.Context, id int) (*User, error)
- func (c *UserClient) GetX(ctx context.Context, id int) *User
- func (c *UserClient) Hooks() []Hook
- func (c *UserClient) Query() *UserQuery
- func (c *UserClient) QueryBestFriend(u *User) *UserQuery
- func (c *UserClient) QueryCards(u *User) *CardQuery
- func (c *UserClient) QueryFriends(u *User) *UserQuery
- func (c *UserClient) Update() *UserUpdate
- func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
- func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
- func (c *UserClient) Use(hooks ...Hook)
- type UserCreate
- func (uc *UserCreate) AddCardIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddCards(c ...*Card) *UserCreate
- func (uc *UserCreate) AddFriendIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddFriends(u ...*User) *UserCreate
- func (uc *UserCreate) Exec(ctx context.Context) error
- func (uc *UserCreate) ExecX(ctx context.Context)
- func (uc *UserCreate) Mutation() *UserMutation
- func (uc *UserCreate) Save(ctx context.Context) (*User, error)
- func (uc *UserCreate) SaveX(ctx context.Context) *User
- func (uc *UserCreate) SetBestFriend(u *User) *UserCreate
- func (uc *UserCreate) SetBestFriendID(id int) *UserCreate
- func (uc *UserCreate) SetName(s string) *UserCreate
- func (uc *UserCreate) SetNillableBestFriendID(id *int) *UserCreate
- func (uc *UserCreate) SetNillablePassword(s *string) *UserCreate
- func (uc *UserCreate) SetNillableVersion(i *int) *UserCreate
- func (uc *UserCreate) SetNillableWorth(u *uint) *UserCreate
- func (uc *UserCreate) SetPassword(s string) *UserCreate
- func (uc *UserCreate) SetVersion(i int) *UserCreate
- func (uc *UserCreate) SetWorth(u uint) *UserCreate
- type UserCreateBulk
- type UserDelete
- type UserDeleteOne
- type UserEdges
- type UserGroupBy
- func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
- func (s *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (s *UserGroupBy) BoolX(ctx context.Context) bool
- func (s *UserGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (s *UserGroupBy) BoolsX(ctx context.Context) []bool
- func (s *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (s *UserGroupBy) Float64X(ctx context.Context) float64
- func (s *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (s *UserGroupBy) Float64sX(ctx context.Context) []float64
- func (s *UserGroupBy) Int(ctx context.Context) (_ int, err error)
- func (s *UserGroupBy) IntX(ctx context.Context) int
- func (s *UserGroupBy) Ints(ctx context.Context) ([]int, error)
- func (s *UserGroupBy) IntsX(ctx context.Context) []int
- func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error
- func (s *UserGroupBy) ScanX(ctx context.Context, v interface{})
- func (s *UserGroupBy) String(ctx context.Context) (_ string, err error)
- func (s *UserGroupBy) StringX(ctx context.Context) string
- func (s *UserGroupBy) Strings(ctx context.Context) ([]string, error)
- func (s *UserGroupBy) StringsX(ctx context.Context) []string
- type UserMutation
- func (m *UserMutation) AddCardIDs(ids ...int)
- func (m *UserMutation) AddField(name string, value ent.Value) error
- func (m *UserMutation) AddFriendIDs(ids ...int)
- func (m *UserMutation) AddVersion(i int)
- func (m *UserMutation) AddWorth(u int)
- func (m *UserMutation) AddedEdges() []string
- func (m *UserMutation) AddedField(name string) (ent.Value, bool)
- func (m *UserMutation) AddedFields() []string
- func (m *UserMutation) AddedIDs(name string) []ent.Value
- func (m *UserMutation) AddedVersion() (r int, exists bool)
- func (m *UserMutation) AddedWorth() (r int, exists bool)
- func (m *UserMutation) BestFriendCleared() bool
- func (m *UserMutation) BestFriendID() (id int, exists bool)
- func (m *UserMutation) BestFriendIDs() (ids []int)
- func (m *UserMutation) CardsCleared() bool
- func (m *UserMutation) CardsIDs() (ids []int)
- func (m *UserMutation) ClearBestFriend()
- func (m *UserMutation) ClearCards()
- func (m *UserMutation) ClearEdge(name string) error
- func (m *UserMutation) ClearField(name string) error
- func (m *UserMutation) ClearFriends()
- func (m *UserMutation) ClearPassword()
- func (m *UserMutation) ClearWorth()
- func (m *UserMutation) ClearedEdges() []string
- func (m *UserMutation) ClearedFields() []string
- func (m UserMutation) Client() *Client
- func (m *UserMutation) EdgeCleared(name string) bool
- func (m *UserMutation) Field(name string) (ent.Value, bool)
- func (m *UserMutation) FieldCleared(name string) bool
- func (m *UserMutation) Fields() []string
- func (m *UserMutation) FriendsCleared() bool
- func (m *UserMutation) FriendsIDs() (ids []int)
- func (m *UserMutation) ID() (id int, exists bool)
- func (m *UserMutation) IDs(ctx context.Context) ([]int, error)
- func (m *UserMutation) Name() (r string, exists bool)
- func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *UserMutation) OldName(ctx context.Context) (v string, err error)
- func (m *UserMutation) OldPassword(ctx context.Context) (v string, err error)
- func (m *UserMutation) OldVersion(ctx context.Context) (v int, err error)
- func (m *UserMutation) OldWorth(ctx context.Context) (v uint, err error)
- func (m *UserMutation) Op() Op
- func (m *UserMutation) Password() (r string, exists bool)
- func (m *UserMutation) PasswordCleared() bool
- func (m *UserMutation) RemoveCardIDs(ids ...int)
- func (m *UserMutation) RemoveFriendIDs(ids ...int)
- func (m *UserMutation) RemovedCardsIDs() (ids []int)
- func (m *UserMutation) RemovedEdges() []string
- func (m *UserMutation) RemovedFriendsIDs() (ids []int)
- func (m *UserMutation) RemovedIDs(name string) []ent.Value
- func (m *UserMutation) ResetBestFriend()
- func (m *UserMutation) ResetCards()
- func (m *UserMutation) ResetEdge(name string) error
- func (m *UserMutation) ResetField(name string) error
- func (m *UserMutation) ResetFriends()
- func (m *UserMutation) ResetName()
- func (m *UserMutation) ResetPassword()
- func (m *UserMutation) ResetVersion()
- func (m *UserMutation) ResetWorth()
- func (m *UserMutation) SetBestFriendID(id int)
- func (m *UserMutation) SetField(name string, value ent.Value) error
- func (m *UserMutation) SetName(s string)
- func (m *UserMutation) SetPassword(s string)
- func (m *UserMutation) SetVersion(i int)
- func (m *UserMutation) SetWorth(u uint)
- func (m UserMutation) Tx() (*Tx, error)
- func (m *UserMutation) Type() string
- func (m *UserMutation) Version() (r int, exists bool)
- func (m *UserMutation) Where(ps ...predicate.User)
- func (m *UserMutation) Worth() (r uint, exists bool)
- func (m *UserMutation) WorthCleared() bool
- type UserQuery
- func (uq *UserQuery) All(ctx context.Context) ([]*User, error)
- func (uq *UserQuery) AllX(ctx context.Context) []*User
- func (uq *UserQuery) Clone() *UserQuery
- func (uq *UserQuery) Count(ctx context.Context) (int, error)
- func (uq *UserQuery) CountX(ctx context.Context) int
- func (uq *UserQuery) Exist(ctx context.Context) (bool, error)
- func (uq *UserQuery) ExistX(ctx context.Context) bool
- func (uq *UserQuery) First(ctx context.Context) (*User, error)
- func (uq *UserQuery) FirstID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) FirstIDX(ctx context.Context) int
- func (uq *UserQuery) FirstX(ctx context.Context) *User
- func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
- func (uq *UserQuery) IDs(ctx context.Context) ([]int, error)
- func (uq *UserQuery) IDsX(ctx context.Context) []int
- func (uq *UserQuery) Limit(limit int) *UserQuery
- func (uq *UserQuery) Offset(offset int) *UserQuery
- func (uq *UserQuery) Only(ctx context.Context) (*User, error)
- func (uq *UserQuery) OnlyID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) OnlyIDX(ctx context.Context) int
- func (uq *UserQuery) OnlyX(ctx context.Context) *User
- func (uq *UserQuery) Order(o ...OrderFunc) *UserQuery
- func (uq *UserQuery) QueryBestFriend() *UserQuery
- func (uq *UserQuery) QueryCards() *CardQuery
- func (uq *UserQuery) QueryFriends() *UserQuery
- func (uq *UserQuery) Select(fields ...string) *UserSelect
- func (uq *UserQuery) Unique(unique bool) *UserQuery
- func (uq *UserQuery) Where(ps ...predicate.User) *UserQuery
- func (uq *UserQuery) WithBestFriend(opts ...func(*UserQuery)) *UserQuery
- func (uq *UserQuery) WithCards(opts ...func(*CardQuery)) *UserQuery
- func (uq *UserQuery) WithFriends(opts ...func(*UserQuery)) *UserQuery
- type UserSelect
- func (s *UserSelect) Bool(ctx context.Context) (_ bool, err error)
- func (s *UserSelect) BoolX(ctx context.Context) bool
- func (s *UserSelect) Bools(ctx context.Context) ([]bool, error)
- func (s *UserSelect) BoolsX(ctx context.Context) []bool
- func (s *UserSelect) Float64(ctx context.Context) (_ float64, err error)
- func (s *UserSelect) Float64X(ctx context.Context) float64
- func (s *UserSelect) Float64s(ctx context.Context) ([]float64, error)
- func (s *UserSelect) Float64sX(ctx context.Context) []float64
- func (s *UserSelect) Int(ctx context.Context) (_ int, err error)
- func (s *UserSelect) IntX(ctx context.Context) int
- func (s *UserSelect) Ints(ctx context.Context) ([]int, error)
- func (s *UserSelect) IntsX(ctx context.Context) []int
- func (us *UserSelect) Scan(ctx context.Context, v interface{}) error
- func (s *UserSelect) ScanX(ctx context.Context, v interface{})
- func (s *UserSelect) String(ctx context.Context) (_ string, err error)
- func (s *UserSelect) StringX(ctx context.Context) string
- func (s *UserSelect) Strings(ctx context.Context) ([]string, error)
- func (s *UserSelect) StringsX(ctx context.Context) []string
- type UserUpdate
- func (uu *UserUpdate) AddCardIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddCards(c ...*Card) *UserUpdate
- func (uu *UserUpdate) AddFriendIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddFriends(u ...*User) *UserUpdate
- func (uu *UserUpdate) AddVersion(i int) *UserUpdate
- func (uu *UserUpdate) AddWorth(u int) *UserUpdate
- func (uu *UserUpdate) ClearBestFriend() *UserUpdate
- func (uu *UserUpdate) ClearCards() *UserUpdate
- func (uu *UserUpdate) ClearFriends() *UserUpdate
- func (uu *UserUpdate) ClearPassword() *UserUpdate
- func (uu *UserUpdate) ClearWorth() *UserUpdate
- func (uu *UserUpdate) Exec(ctx context.Context) error
- func (uu *UserUpdate) ExecX(ctx context.Context)
- func (uu *UserUpdate) Mutation() *UserMutation
- func (uu *UserUpdate) RemoveCardIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemoveCards(c ...*Card) *UserUpdate
- func (uu *UserUpdate) RemoveFriendIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemoveFriends(u ...*User) *UserUpdate
- func (uu *UserUpdate) Save(ctx context.Context) (int, error)
- func (uu *UserUpdate) SaveX(ctx context.Context) int
- func (uu *UserUpdate) SetBestFriend(u *User) *UserUpdate
- func (uu *UserUpdate) SetBestFriendID(id int) *UserUpdate
- func (uu *UserUpdate) SetName(s string) *UserUpdate
- func (uu *UserUpdate) SetNillableBestFriendID(id *int) *UserUpdate
- func (uu *UserUpdate) SetNillablePassword(s *string) *UserUpdate
- func (uu *UserUpdate) SetNillableVersion(i *int) *UserUpdate
- func (uu *UserUpdate) SetNillableWorth(u *uint) *UserUpdate
- func (uu *UserUpdate) SetPassword(s string) *UserUpdate
- func (uu *UserUpdate) SetVersion(i int) *UserUpdate
- func (uu *UserUpdate) SetWorth(u uint) *UserUpdate
- func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
- type UserUpdateOne
- func (uuo *UserUpdateOne) AddCardIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddCards(c ...*Card) *UserUpdateOne
- func (uuo *UserUpdateOne) AddFriendIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddFriends(u ...*User) *UserUpdateOne
- func (uuo *UserUpdateOne) AddVersion(i int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddWorth(u int) *UserUpdateOne
- func (uuo *UserUpdateOne) ClearBestFriend() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearCards() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearFriends() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearPassword() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearWorth() *UserUpdateOne
- func (uuo *UserUpdateOne) Exec(ctx context.Context) error
- func (uuo *UserUpdateOne) ExecX(ctx context.Context)
- func (uuo *UserUpdateOne) Mutation() *UserMutation
- func (uuo *UserUpdateOne) RemoveCardIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveCards(c ...*Card) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveFriendIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveFriends(u ...*User) *UserUpdateOne
- func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
- func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
- func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetBestFriend(u *User) *UserUpdateOne
- func (uuo *UserUpdateOne) SetBestFriendID(id int) *UserUpdateOne
- func (uuo *UserUpdateOne) SetName(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableBestFriendID(id *int) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillablePassword(s *string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableVersion(i *int) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableWorth(u *uint) *UserUpdateOne
- func (uuo *UserUpdateOne) SetPassword(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetVersion(i int) *UserUpdateOne
- func (uuo *UserUpdateOne) SetWorth(u uint) *UserUpdateOne
- type Users
- type ValidationError
- type Value
Constants ¶
const ( // Operation types. OpCreate = ent.OpCreate OpDelete = ent.OpDelete OpDeleteOne = ent.OpDeleteOne OpUpdate = ent.OpUpdate OpUpdateOne = ent.OpUpdateOne // Node types. TypeCard = "Card" TypeUser = "User" )
Variables ¶
This section is empty.
Functions ¶
func IsConstraintError ¶
IsConstraintError returns a boolean indicating whether the error is a constraint failure.
func IsNotFound ¶
IsNotFound returns a boolean indicating whether the error is a not found error.
func IsNotLoaded ¶
IsNotLoaded returns a boolean indicating whether the error is a not loaded error.
func IsNotSingular ¶
IsNotSingular returns a boolean indicating whether the error is a not singular error.
func IsValidationError ¶
IsValidationError returns a boolean indicating whether the error is a validation error.
func NewContext ¶
NewContext returns a new context with the given Client attached.
Types ¶
type AggregateFunc ¶
AggregateFunc applies an aggregation step on the group-by traversal/selector.
func As ¶
func As(fn AggregateFunc, end string) AggregateFunc
As is a pseudo aggregation function for renaming another other functions with custom names. For example:
GroupBy(field1, field2). Aggregate(ent.As(ent.Sum(field1), "sum_field1"), (ent.As(ent.Sum(field2), "sum_field2")). Scan(ctx, &v)
func Count ¶
func Count() AggregateFunc
Count applies the "count" aggregation function on each group.
func Max ¶
func Max(field string) AggregateFunc
Max applies the "max" aggregation function on the given field of each group.
func Mean ¶
func Mean(field string) AggregateFunc
Mean applies the "mean" aggregation function on the given field of each group.
func Min ¶
func Min(field string) AggregateFunc
Min applies the "min" aggregation function on the given field of each group.
func Sum ¶
func Sum(field string) AggregateFunc
Sum applies the "sum" aggregation function on the given field of each group.
type Card ¶
type Card struct { // ID of the ent. ID int `json:"id,omitempty"` // Number holds the value of the "number" field. Number string `json:"number,omitempty"` // Exact name written on card Name string `json:"name,omitempty"` // CreatedAt holds the value of the "created_at" field. CreatedAt time.Time `json:"created_at,omitempty"` // InHook is a mandatory field that is set by the hook. InHook string `json:"in_hook,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the CardQuery when eager-loading is set. Edges CardEdges `json:"edges"` // contains filtered or unexported fields }
Card is the model entity for the Card schema.
func (*Card) QueryOwner ¶
QueryOwner queries the "owner" edge of the Card entity.
func (*Card) Unwrap ¶
Unwrap unwraps the Card entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*Card) Update ¶
func (c *Card) Update() *CardUpdateOne
Update returns a builder for updating this Card. Note that you need to call Card.Unwrap() before calling this method if this Card was returned from a transaction, and the transaction was committed or rolled back.
type CardClient ¶
type CardClient struct {
// contains filtered or unexported fields
}
CardClient is a client for the Card schema.
func NewCardClient ¶
func NewCardClient(c config) *CardClient
NewCardClient returns a client for the Card from the given config.
func (*CardClient) Create ¶
func (c *CardClient) Create() *CardCreate
Create returns a builder for creating a Card entity.
func (*CardClient) CreateBulk ¶
func (c *CardClient) CreateBulk(builders ...*CardCreate) *CardCreateBulk
CreateBulk returns a builder for creating a bulk of Card entities.
func (*CardClient) Delete ¶
func (c *CardClient) Delete() *CardDelete
Delete returns a delete builder for Card.
func (*CardClient) DeleteOne ¶
func (c *CardClient) DeleteOne(ca *Card) *CardDeleteOne
DeleteOne returns a builder for deleting the given entity.
func (*CardClient) DeleteOneID ¶
func (c *CardClient) DeleteOneID(id int) *CardDeleteOne
DeleteOne returns a builder for deleting the given entity by its id.
func (*CardClient) GetX ¶
func (c *CardClient) GetX(ctx context.Context, id int) *Card
GetX is like Get, but panics if an error occurs.
func (*CardClient) Query ¶
func (c *CardClient) Query() *CardQuery
Query returns a query builder for Card.
func (*CardClient) QueryOwner ¶
func (c *CardClient) QueryOwner(ca *Card) *UserQuery
QueryOwner queries the owner edge of a Card.
func (*CardClient) Update ¶
func (c *CardClient) Update() *CardUpdate
Update returns an update builder for Card.
func (*CardClient) UpdateOne ¶
func (c *CardClient) UpdateOne(ca *Card) *CardUpdateOne
UpdateOne returns an update builder for the given entity.
func (*CardClient) UpdateOneID ¶
func (c *CardClient) UpdateOneID(id int) *CardUpdateOne
UpdateOneID returns an update builder for the given id.
func (*CardClient) Use ¶
func (c *CardClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `card.Hooks(f(g(h())))`.
type CardCreate ¶
type CardCreate struct {
// contains filtered or unexported fields
}
CardCreate is the builder for creating a Card entity.
func (*CardCreate) Exec ¶ added in v0.9.0
func (cc *CardCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*CardCreate) ExecX ¶ added in v0.9.0
func (cc *CardCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*CardCreate) Mutation ¶
func (cc *CardCreate) Mutation() *CardMutation
Mutation returns the CardMutation object of the builder.
func (*CardCreate) Save ¶
func (cc *CardCreate) Save(ctx context.Context) (*Card, error)
Save creates the Card in the database.
func (*CardCreate) SaveX ¶
func (cc *CardCreate) SaveX(ctx context.Context) *Card
SaveX calls Save and panics if Save returns an error.
func (*CardCreate) SetCreatedAt ¶
func (cc *CardCreate) SetCreatedAt(t time.Time) *CardCreate
SetCreatedAt sets the "created_at" field.
func (*CardCreate) SetInHook ¶
func (cc *CardCreate) SetInHook(s string) *CardCreate
SetInHook sets the "in_hook" field.
func (*CardCreate) SetName ¶
func (cc *CardCreate) SetName(s string) *CardCreate
SetName sets the "name" field.
func (*CardCreate) SetNillableCreatedAt ¶
func (cc *CardCreate) SetNillableCreatedAt(t *time.Time) *CardCreate
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*CardCreate) SetNillableName ¶
func (cc *CardCreate) SetNillableName(s *string) *CardCreate
SetNillableName sets the "name" field if the given value is not nil.
func (*CardCreate) SetNillableNumber ¶
func (cc *CardCreate) SetNillableNumber(s *string) *CardCreate
SetNillableNumber sets the "number" field if the given value is not nil.
func (*CardCreate) SetNillableOwnerID ¶
func (cc *CardCreate) SetNillableOwnerID(id *int) *CardCreate
SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil.
func (*CardCreate) SetNumber ¶
func (cc *CardCreate) SetNumber(s string) *CardCreate
SetNumber sets the "number" field.
func (*CardCreate) SetOwner ¶
func (cc *CardCreate) SetOwner(u *User) *CardCreate
SetOwner sets the "owner" edge to the User entity.
func (*CardCreate) SetOwnerID ¶
func (cc *CardCreate) SetOwnerID(id int) *CardCreate
SetOwnerID sets the "owner" edge to the User entity by ID.
type CardCreateBulk ¶
type CardCreateBulk struct {
// contains filtered or unexported fields
}
CardCreateBulk is the builder for creating many Card entities in bulk.
func (*CardCreateBulk) Exec ¶ added in v0.9.0
func (ccb *CardCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*CardCreateBulk) ExecX ¶ added in v0.9.0
func (ccb *CardCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type CardDelete ¶
type CardDelete struct {
// contains filtered or unexported fields
}
CardDelete is the builder for deleting a Card entity.
func (*CardDelete) Exec ¶
func (cd *CardDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*CardDelete) ExecX ¶
func (cd *CardDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*CardDelete) Where ¶
func (cd *CardDelete) Where(ps ...predicate.Card) *CardDelete
Where appends a list predicates to the CardDelete builder.
type CardDeleteOne ¶
type CardDeleteOne struct {
// contains filtered or unexported fields
}
CardDeleteOne is the builder for deleting a single Card entity.
func (*CardDeleteOne) Exec ¶
func (cdo *CardDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*CardDeleteOne) ExecX ¶
func (cdo *CardDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type CardEdges ¶
type CardEdges struct { // Owner holds the value of the owner edge. Owner *User `json:"owner,omitempty"` // contains filtered or unexported fields }
CardEdges holds the relations/edges for other nodes in the graph.
func (CardEdges) OwnerOrErr ¶
OwnerOrErr returns the Owner value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
type CardGroupBy ¶
type CardGroupBy struct {
// contains filtered or unexported fields
}
CardGroupBy is the group-by builder for Card entities.
func (*CardGroupBy) Aggregate ¶
func (cgb *CardGroupBy) Aggregate(fns ...AggregateFunc) *CardGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*CardGroupBy) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*CardGroupBy) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*CardGroupBy) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*CardGroupBy) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*CardGroupBy) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*CardGroupBy) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*CardGroupBy) Scan ¶
func (cgb *CardGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scans the result into the given value.
func (*CardGroupBy) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type CardMutation ¶
type CardMutation struct {
// contains filtered or unexported fields
}
CardMutation represents an operation that mutates the Card nodes in the graph.
func (*CardMutation) AddField ¶
func (m *CardMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*CardMutation) AddedEdges ¶
func (m *CardMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*CardMutation) AddedField ¶
func (m *CardMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*CardMutation) AddedFields ¶
func (m *CardMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*CardMutation) AddedIDs ¶
func (m *CardMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*CardMutation) ClearEdge ¶
func (m *CardMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*CardMutation) ClearField ¶
func (m *CardMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*CardMutation) ClearName ¶
func (m *CardMutation) ClearName()
ClearName clears the value of the "name" field.
func (*CardMutation) ClearOwner ¶
func (m *CardMutation) ClearOwner()
ClearOwner clears the "owner" edge to the User entity.
func (*CardMutation) ClearedEdges ¶
func (m *CardMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*CardMutation) ClearedFields ¶
func (m *CardMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (CardMutation) Client ¶
func (m CardMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*CardMutation) CreatedAt ¶
func (m *CardMutation) CreatedAt() (r time.Time, exists bool)
CreatedAt returns the value of the "created_at" field in the mutation.
func (*CardMutation) EdgeCleared ¶
func (m *CardMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*CardMutation) Field ¶
func (m *CardMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*CardMutation) FieldCleared ¶
func (m *CardMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*CardMutation) Fields ¶
func (m *CardMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*CardMutation) ID ¶
func (m *CardMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*CardMutation) IDs ¶ added in v0.10.0
func (m *CardMutation) IDs(ctx context.Context) ([]int, error)
IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.
func (*CardMutation) InHook ¶
func (m *CardMutation) InHook() (r string, exists bool)
InHook returns the value of the "in_hook" field in the mutation.
func (*CardMutation) Name ¶
func (m *CardMutation) Name() (r string, exists bool)
Name returns the value of the "name" field in the mutation.
func (*CardMutation) NameCleared ¶
func (m *CardMutation) NameCleared() bool
NameCleared returns if the "name" field was cleared in this mutation.
func (*CardMutation) Number ¶
func (m *CardMutation) Number() (r string, exists bool)
Number returns the value of the "number" field in the mutation.
func (*CardMutation) OldCreatedAt ¶
OldCreatedAt returns the old "created_at" field's value of the Card entity. If the Card object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*CardMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*CardMutation) OldInHook ¶
func (m *CardMutation) OldInHook(ctx context.Context) (v string, err error)
OldInHook returns the old "in_hook" field's value of the Card entity. If the Card object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*CardMutation) OldName ¶
func (m *CardMutation) OldName(ctx context.Context) (v string, err error)
OldName returns the old "name" field's value of the Card entity. If the Card object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*CardMutation) OldNumber ¶
func (m *CardMutation) OldNumber(ctx context.Context) (v string, err error)
OldNumber returns the old "number" field's value of the Card entity. If the Card object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*CardMutation) OwnerCleared ¶
func (m *CardMutation) OwnerCleared() bool
OwnerCleared reports if the "owner" edge to the User entity was cleared.
func (*CardMutation) OwnerID ¶
func (m *CardMutation) OwnerID() (id int, exists bool)
OwnerID returns the "owner" edge ID in the mutation.
func (*CardMutation) OwnerIDs ¶
func (m *CardMutation) OwnerIDs() (ids []int)
OwnerIDs returns the "owner" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use OwnerID instead. It exists only for internal usage by the builders.
func (*CardMutation) RemovedEdges ¶
func (m *CardMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*CardMutation) RemovedIDs ¶
func (m *CardMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*CardMutation) ResetCreatedAt ¶
func (m *CardMutation) ResetCreatedAt()
ResetCreatedAt resets all changes to the "created_at" field.
func (*CardMutation) ResetEdge ¶
func (m *CardMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*CardMutation) ResetField ¶
func (m *CardMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*CardMutation) ResetInHook ¶
func (m *CardMutation) ResetInHook()
ResetInHook resets all changes to the "in_hook" field.
func (*CardMutation) ResetName ¶
func (m *CardMutation) ResetName()
ResetName resets all changes to the "name" field.
func (*CardMutation) ResetNumber ¶
func (m *CardMutation) ResetNumber()
ResetNumber resets all changes to the "number" field.
func (*CardMutation) ResetOwner ¶
func (m *CardMutation) ResetOwner()
ResetOwner resets all changes to the "owner" edge.
func (*CardMutation) SetCreatedAt ¶
func (m *CardMutation) SetCreatedAt(t time.Time)
SetCreatedAt sets the "created_at" field.
func (*CardMutation) SetField ¶
func (m *CardMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*CardMutation) SetInHook ¶
func (m *CardMutation) SetInHook(s string)
SetInHook sets the "in_hook" field.
func (*CardMutation) SetName ¶
func (m *CardMutation) SetName(s string)
SetName sets the "name" field.
func (*CardMutation) SetNumber ¶
func (m *CardMutation) SetNumber(s string)
SetNumber sets the "number" field.
func (*CardMutation) SetOwnerID ¶
func (m *CardMutation) SetOwnerID(id int)
SetOwnerID sets the "owner" edge to the User entity by id.
func (CardMutation) Tx ¶
func (m CardMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*CardMutation) Type ¶
func (m *CardMutation) Type() string
Type returns the node type of this mutation (Card).
func (*CardMutation) Where ¶ added in v0.9.0
func (m *CardMutation) Where(ps ...predicate.Card)
Where appends a list predicates to the CardMutation builder.
type CardQuery ¶
type CardQuery struct {
// contains filtered or unexported fields
}
CardQuery is the builder for querying Card entities.
func (*CardQuery) Clone ¶
Clone returns a duplicate of the CardQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*CardQuery) First ¶
First returns the first Card entity from the query. Returns a *NotFoundError when no Card was found.
func (*CardQuery) FirstID ¶
FirstID returns the first Card ID from the query. Returns a *NotFoundError when no Card ID was found.
func (*CardQuery) GroupBy ¶
func (cq *CardQuery) GroupBy(field string, fields ...string) *CardGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Number string `json:"number,omitempty"` Count int `json:"count,omitempty"` } client.Card.Query(). GroupBy(card.FieldNumber). Aggregate(ent.Count()). Scan(ctx, &v)
func (*CardQuery) Only ¶
Only returns a single Card entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Card entity is found. Returns a *NotFoundError when no Card entities are found.
func (*CardQuery) OnlyID ¶
OnlyID is like Only, but returns the only Card ID in the query. Returns a *NotSingularError when more than one Card ID is found. Returns a *NotFoundError when no entities are found.
func (*CardQuery) QueryOwner ¶
QueryOwner chains the current query on the "owner" edge.
func (*CardQuery) Select ¶
func (cq *CardQuery) Select(fields ...string) *CardSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Number string `json:"number,omitempty"` } client.Card.Query(). Select(card.FieldNumber). Scan(ctx, &v)
func (*CardQuery) Unique ¶ added in v0.8.0
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
type CardSelect ¶
type CardSelect struct { *CardQuery // contains filtered or unexported fields }
CardSelect is the builder for selecting fields of Card entities.
func (*CardSelect) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*CardSelect) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*CardSelect) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*CardSelect) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*CardSelect) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*CardSelect) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*CardSelect) Scan ¶
func (cs *CardSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scans the result into the given value.
func (*CardSelect) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type CardUpdate ¶
type CardUpdate struct {
// contains filtered or unexported fields
}
CardUpdate is the builder for updating Card entities.
func (*CardUpdate) ClearName ¶
func (cu *CardUpdate) ClearName() *CardUpdate
ClearName clears the value of the "name" field.
func (*CardUpdate) ClearOwner ¶
func (cu *CardUpdate) ClearOwner() *CardUpdate
ClearOwner clears the "owner" edge to the User entity.
func (*CardUpdate) Exec ¶
func (cu *CardUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*CardUpdate) ExecX ¶
func (cu *CardUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*CardUpdate) Mutation ¶
func (cu *CardUpdate) Mutation() *CardMutation
Mutation returns the CardMutation object of the builder.
func (*CardUpdate) Save ¶
func (cu *CardUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*CardUpdate) SaveX ¶
func (cu *CardUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*CardUpdate) SetCreatedAt ¶
func (cu *CardUpdate) SetCreatedAt(t time.Time) *CardUpdate
SetCreatedAt sets the "created_at" field.
func (*CardUpdate) SetInHook ¶
func (cu *CardUpdate) SetInHook(s string) *CardUpdate
SetInHook sets the "in_hook" field.
func (*CardUpdate) SetName ¶
func (cu *CardUpdate) SetName(s string) *CardUpdate
SetName sets the "name" field.
func (*CardUpdate) SetNillableCreatedAt ¶
func (cu *CardUpdate) SetNillableCreatedAt(t *time.Time) *CardUpdate
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*CardUpdate) SetNillableName ¶
func (cu *CardUpdate) SetNillableName(s *string) *CardUpdate
SetNillableName sets the "name" field if the given value is not nil.
func (*CardUpdate) SetNillableOwnerID ¶
func (cu *CardUpdate) SetNillableOwnerID(id *int) *CardUpdate
SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil.
func (*CardUpdate) SetOwner ¶
func (cu *CardUpdate) SetOwner(u *User) *CardUpdate
SetOwner sets the "owner" edge to the User entity.
func (*CardUpdate) SetOwnerID ¶
func (cu *CardUpdate) SetOwnerID(id int) *CardUpdate
SetOwnerID sets the "owner" edge to the User entity by ID.
func (*CardUpdate) Where ¶
func (cu *CardUpdate) Where(ps ...predicate.Card) *CardUpdate
Where appends a list predicates to the CardUpdate builder.
type CardUpdateOne ¶
type CardUpdateOne struct {
// contains filtered or unexported fields
}
CardUpdateOne is the builder for updating a single Card entity.
func (*CardUpdateOne) ClearName ¶
func (cuo *CardUpdateOne) ClearName() *CardUpdateOne
ClearName clears the value of the "name" field.
func (*CardUpdateOne) ClearOwner ¶
func (cuo *CardUpdateOne) ClearOwner() *CardUpdateOne
ClearOwner clears the "owner" edge to the User entity.
func (*CardUpdateOne) Exec ¶
func (cuo *CardUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*CardUpdateOne) ExecX ¶
func (cuo *CardUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*CardUpdateOne) Mutation ¶
func (cuo *CardUpdateOne) Mutation() *CardMutation
Mutation returns the CardMutation object of the builder.
func (*CardUpdateOne) Save ¶
func (cuo *CardUpdateOne) Save(ctx context.Context) (*Card, error)
Save executes the query and returns the updated Card entity.
func (*CardUpdateOne) SaveX ¶
func (cuo *CardUpdateOne) SaveX(ctx context.Context) *Card
SaveX is like Save, but panics if an error occurs.
func (*CardUpdateOne) Select ¶ added in v0.8.0
func (cuo *CardUpdateOne) Select(field string, fields ...string) *CardUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*CardUpdateOne) SetCreatedAt ¶
func (cuo *CardUpdateOne) SetCreatedAt(t time.Time) *CardUpdateOne
SetCreatedAt sets the "created_at" field.
func (*CardUpdateOne) SetInHook ¶
func (cuo *CardUpdateOne) SetInHook(s string) *CardUpdateOne
SetInHook sets the "in_hook" field.
func (*CardUpdateOne) SetName ¶
func (cuo *CardUpdateOne) SetName(s string) *CardUpdateOne
SetName sets the "name" field.
func (*CardUpdateOne) SetNillableCreatedAt ¶
func (cuo *CardUpdateOne) SetNillableCreatedAt(t *time.Time) *CardUpdateOne
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*CardUpdateOne) SetNillableName ¶
func (cuo *CardUpdateOne) SetNillableName(s *string) *CardUpdateOne
SetNillableName sets the "name" field if the given value is not nil.
func (*CardUpdateOne) SetNillableOwnerID ¶
func (cuo *CardUpdateOne) SetNillableOwnerID(id *int) *CardUpdateOne
SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil.
func (*CardUpdateOne) SetOwner ¶
func (cuo *CardUpdateOne) SetOwner(u *User) *CardUpdateOne
SetOwner sets the "owner" edge to the User entity.
func (*CardUpdateOne) SetOwnerID ¶
func (cuo *CardUpdateOne) SetOwnerID(id int) *CardUpdateOne
SetOwnerID sets the "owner" edge to the User entity by ID.
type Client ¶
type Client struct { // Schema is the client for creating, migrating and dropping schema. Schema *migrate.Schema // Card is the client for interacting with the Card builders. Card *CardClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Client is the client that holds all ent builders.
func FromContext ¶
FromContext returns a Client stored inside a context, or nil if there isn't one.
func Open ¶
Open opens a database/sql.DB specified by the driver name and the data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.
func (*Client) Debug ¶
Debug returns a new debug-client. It's used to get verbose logging on specific operations.
client.Debug(). Card. Query(). Count(ctx)
type CommitFunc ¶
The CommitFunc type is an adapter to allow the use of ordinary function as a Committer. If f is a function with the appropriate signature, CommitFunc(f) is a Committer that calls f.
type CommitHook ¶
CommitHook defines the "commit middleware". A function that gets a Committer and returns a Committer. For example:
hook := func(next ent.Committer) ent.Committer { return ent.CommitFunc(func(ctx context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Commit(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type ConstraintError ¶
type ConstraintError struct {
// contains filtered or unexported fields
}
ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.
func (ConstraintError) Error ¶
func (e ConstraintError) Error() string
Error implements the error interface.
func (*ConstraintError) Unwrap ¶
func (e *ConstraintError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
type MutateFunc ¶
type MutateFunc = ent.MutateFunc
ent aliases to avoid import conflicts in user's code.
type NotFoundError ¶
type NotFoundError struct {
// contains filtered or unexported fields
}
NotFoundError returns when trying to fetch a specific entity and it was not found in the database.
func (*NotFoundError) Error ¶
func (e *NotFoundError) Error() string
Error implements the error interface.
type NotLoadedError ¶
type NotLoadedError struct {
// contains filtered or unexported fields
}
NotLoadedError returns when trying to get a node that was not loaded by the query.
func (*NotLoadedError) Error ¶
func (e *NotLoadedError) Error() string
Error implements the error interface.
type NotSingularError ¶
type NotSingularError struct {
// contains filtered or unexported fields
}
NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.
func (*NotSingularError) Error ¶
func (e *NotSingularError) Error() string
Error implements the error interface.
type RollbackFunc ¶
The RollbackFunc type is an adapter to allow the use of ordinary function as a Rollbacker. If f is a function with the appropriate signature, RollbackFunc(f) is a Rollbacker that calls f.
type RollbackHook ¶
type RollbackHook func(Rollbacker) Rollbacker
RollbackHook defines the "rollback middleware". A function that gets a Rollbacker and returns a Rollbacker. For example:
hook := func(next ent.Rollbacker) ent.Rollbacker { return ent.RollbackFunc(func(ctx context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Rollback(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type Rollbacker ¶
Rollbacker is the interface that wraps the Rollback method.
type Tx ¶
type Tx struct { // Card is the client for interacting with the Card builders. Card *CardClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Tx is a transactional client that is created by calling Client.Tx().
func TxFromContext ¶
TxFromContext returns a Tx stored inside a context, or nil if there isn't one.
func (*Tx) OnRollback ¶
func (tx *Tx) OnRollback(f RollbackHook)
OnRollback adds a hook to call on rollback.
type User ¶
type User struct { // ID of the ent. ID int `json:"id,omitempty"` // Version holds the value of the "version" field. Version int `json:"version,omitempty"` // Name holds the value of the "name" field. Name string `json:"name,omitempty"` // Worth holds the value of the "worth" field. Worth uint `json:"worth,omitempty"` // Password holds the value of the "password" field. Password string `json:"-"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the UserQuery when eager-loading is set. Edges UserEdges `json:"edges"` // contains filtered or unexported fields }
User is the model entity for the User schema.
func (*User) QueryBestFriend ¶
QueryBestFriend queries the "best_friend" edge of the User entity.
func (*User) QueryCards ¶
QueryCards queries the "cards" edge of the User entity.
func (*User) QueryFriends ¶
QueryFriends queries the "friends" edge of the User entity.
func (*User) Unwrap ¶
Unwrap unwraps the User entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*User) Update ¶
func (u *User) Update() *UserUpdateOne
Update returns a builder for updating this User. Note that you need to call User.Unwrap() before calling this method if this User was returned from a transaction, and the transaction was committed or rolled back.
type UserClient ¶
type UserClient struct {
// contains filtered or unexported fields
}
UserClient is a client for the User schema.
func NewUserClient ¶
func NewUserClient(c config) *UserClient
NewUserClient returns a client for the User from the given config.
func (*UserClient) Create ¶
func (c *UserClient) Create() *UserCreate
Create returns a builder for creating a User entity.
func (*UserClient) CreateBulk ¶
func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
CreateBulk returns a builder for creating a bulk of User entities.
func (*UserClient) Delete ¶
func (c *UserClient) Delete() *UserDelete
Delete returns a delete builder for User.
func (*UserClient) DeleteOne ¶
func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
DeleteOne returns a builder for deleting the given entity.
func (*UserClient) DeleteOneID ¶
func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
DeleteOne returns a builder for deleting the given entity by its id.
func (*UserClient) GetX ¶
func (c *UserClient) GetX(ctx context.Context, id int) *User
GetX is like Get, but panics if an error occurs.
func (*UserClient) Query ¶
func (c *UserClient) Query() *UserQuery
Query returns a query builder for User.
func (*UserClient) QueryBestFriend ¶
func (c *UserClient) QueryBestFriend(u *User) *UserQuery
QueryBestFriend queries the best_friend edge of a User.
func (*UserClient) QueryCards ¶
func (c *UserClient) QueryCards(u *User) *CardQuery
QueryCards queries the cards edge of a User.
func (*UserClient) QueryFriends ¶
func (c *UserClient) QueryFriends(u *User) *UserQuery
QueryFriends queries the friends edge of a User.
func (*UserClient) Update ¶
func (c *UserClient) Update() *UserUpdate
Update returns an update builder for User.
func (*UserClient) UpdateOne ¶
func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
UpdateOne returns an update builder for the given entity.
func (*UserClient) UpdateOneID ¶
func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
UpdateOneID returns an update builder for the given id.
func (*UserClient) Use ¶
func (c *UserClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`.
type UserCreate ¶
type UserCreate struct {
// contains filtered or unexported fields
}
UserCreate is the builder for creating a User entity.
func (*UserCreate) AddCardIDs ¶
func (uc *UserCreate) AddCardIDs(ids ...int) *UserCreate
AddCardIDs adds the "cards" edge to the Card entity by IDs.
func (*UserCreate) AddCards ¶
func (uc *UserCreate) AddCards(c ...*Card) *UserCreate
AddCards adds the "cards" edges to the Card entity.
func (*UserCreate) AddFriendIDs ¶
func (uc *UserCreate) AddFriendIDs(ids ...int) *UserCreate
AddFriendIDs adds the "friends" edge to the User entity by IDs.
func (*UserCreate) AddFriends ¶
func (uc *UserCreate) AddFriends(u ...*User) *UserCreate
AddFriends adds the "friends" edges to the User entity.
func (*UserCreate) Exec ¶ added in v0.9.0
func (uc *UserCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*UserCreate) ExecX ¶ added in v0.9.0
func (uc *UserCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserCreate) Mutation ¶
func (uc *UserCreate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserCreate) Save ¶
func (uc *UserCreate) Save(ctx context.Context) (*User, error)
Save creates the User in the database.
func (*UserCreate) SaveX ¶
func (uc *UserCreate) SaveX(ctx context.Context) *User
SaveX calls Save and panics if Save returns an error.
func (*UserCreate) SetBestFriend ¶
func (uc *UserCreate) SetBestFriend(u *User) *UserCreate
SetBestFriend sets the "best_friend" edge to the User entity.
func (*UserCreate) SetBestFriendID ¶
func (uc *UserCreate) SetBestFriendID(id int) *UserCreate
SetBestFriendID sets the "best_friend" edge to the User entity by ID.
func (*UserCreate) SetName ¶
func (uc *UserCreate) SetName(s string) *UserCreate
SetName sets the "name" field.
func (*UserCreate) SetNillableBestFriendID ¶
func (uc *UserCreate) SetNillableBestFriendID(id *int) *UserCreate
SetNillableBestFriendID sets the "best_friend" edge to the User entity by ID if the given value is not nil.
func (*UserCreate) SetNillablePassword ¶ added in v0.11.0
func (uc *UserCreate) SetNillablePassword(s *string) *UserCreate
SetNillablePassword sets the "password" field if the given value is not nil.
func (*UserCreate) SetNillableVersion ¶
func (uc *UserCreate) SetNillableVersion(i *int) *UserCreate
SetNillableVersion sets the "version" field if the given value is not nil.
func (*UserCreate) SetNillableWorth ¶
func (uc *UserCreate) SetNillableWorth(u *uint) *UserCreate
SetNillableWorth sets the "worth" field if the given value is not nil.
func (*UserCreate) SetPassword ¶ added in v0.11.0
func (uc *UserCreate) SetPassword(s string) *UserCreate
SetPassword sets the "password" field.
func (*UserCreate) SetVersion ¶
func (uc *UserCreate) SetVersion(i int) *UserCreate
SetVersion sets the "version" field.
func (*UserCreate) SetWorth ¶
func (uc *UserCreate) SetWorth(u uint) *UserCreate
SetWorth sets the "worth" field.
type UserCreateBulk ¶
type UserCreateBulk struct {
// contains filtered or unexported fields
}
UserCreateBulk is the builder for creating many User entities in bulk.
func (*UserCreateBulk) Exec ¶ added in v0.9.0
func (ucb *UserCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*UserCreateBulk) ExecX ¶ added in v0.9.0
func (ucb *UserCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type UserDelete ¶
type UserDelete struct {
// contains filtered or unexported fields
}
UserDelete is the builder for deleting a User entity.
func (*UserDelete) Exec ¶
func (ud *UserDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*UserDelete) ExecX ¶
func (ud *UserDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*UserDelete) Where ¶
func (ud *UserDelete) Where(ps ...predicate.User) *UserDelete
Where appends a list predicates to the UserDelete builder.
type UserDeleteOne ¶
type UserDeleteOne struct {
// contains filtered or unexported fields
}
UserDeleteOne is the builder for deleting a single User entity.
func (*UserDeleteOne) Exec ¶
func (udo *UserDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*UserDeleteOne) ExecX ¶
func (udo *UserDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type UserEdges ¶
type UserEdges struct { // Cards holds the value of the cards edge. Cards []*Card `json:"cards,omitempty"` // Friends holds the value of the friends edge. Friends []*User `json:"friends,omitempty"` // BestFriend holds the value of the best_friend edge. BestFriend *User `json:"best_friend,omitempty"` // contains filtered or unexported fields }
UserEdges holds the relations/edges for other nodes in the graph.
func (UserEdges) BestFriendOrErr ¶
BestFriendOrErr returns the BestFriend value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
func (UserEdges) CardsOrErr ¶
CardsOrErr returns the Cards value or an error if the edge was not loaded in eager-loading.
func (UserEdges) FriendsOrErr ¶
FriendsOrErr returns the Friends value or an error if the edge was not loaded in eager-loading.
type UserGroupBy ¶
type UserGroupBy struct {
// contains filtered or unexported fields
}
UserGroupBy is the group-by builder for User entities.
func (*UserGroupBy) Aggregate ¶
func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*UserGroupBy) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Scan ¶
func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scans the result into the given value.
func (*UserGroupBy) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type UserMutation ¶
type UserMutation struct {
// contains filtered or unexported fields
}
UserMutation represents an operation that mutates the User nodes in the graph.
func (*UserMutation) AddCardIDs ¶
func (m *UserMutation) AddCardIDs(ids ...int)
AddCardIDs adds the "cards" edge to the Card entity by ids.
func (*UserMutation) AddField ¶
func (m *UserMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*UserMutation) AddFriendIDs ¶
func (m *UserMutation) AddFriendIDs(ids ...int)
AddFriendIDs adds the "friends" edge to the User entity by ids.
func (*UserMutation) AddVersion ¶
func (m *UserMutation) AddVersion(i int)
AddVersion adds i to the "version" field.
func (*UserMutation) AddWorth ¶
func (m *UserMutation) AddWorth(u int)
AddWorth adds u to the "worth" field.
func (*UserMutation) AddedEdges ¶
func (m *UserMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*UserMutation) AddedField ¶
func (m *UserMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*UserMutation) AddedFields ¶
func (m *UserMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*UserMutation) AddedIDs ¶
func (m *UserMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*UserMutation) AddedVersion ¶
func (m *UserMutation) AddedVersion() (r int, exists bool)
AddedVersion returns the value that was added to the "version" field in this mutation.
func (*UserMutation) AddedWorth ¶
func (m *UserMutation) AddedWorth() (r int, exists bool)
AddedWorth returns the value that was added to the "worth" field in this mutation.
func (*UserMutation) BestFriendCleared ¶
func (m *UserMutation) BestFriendCleared() bool
BestFriendCleared reports if the "best_friend" edge to the User entity was cleared.
func (*UserMutation) BestFriendID ¶
func (m *UserMutation) BestFriendID() (id int, exists bool)
BestFriendID returns the "best_friend" edge ID in the mutation.
func (*UserMutation) BestFriendIDs ¶
func (m *UserMutation) BestFriendIDs() (ids []int)
BestFriendIDs returns the "best_friend" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use BestFriendID instead. It exists only for internal usage by the builders.
func (*UserMutation) CardsCleared ¶
func (m *UserMutation) CardsCleared() bool
CardsCleared reports if the "cards" edge to the Card entity was cleared.
func (*UserMutation) CardsIDs ¶
func (m *UserMutation) CardsIDs() (ids []int)
CardsIDs returns the "cards" edge IDs in the mutation.
func (*UserMutation) ClearBestFriend ¶
func (m *UserMutation) ClearBestFriend()
ClearBestFriend clears the "best_friend" edge to the User entity.
func (*UserMutation) ClearCards ¶
func (m *UserMutation) ClearCards()
ClearCards clears the "cards" edge to the Card entity.
func (*UserMutation) ClearEdge ¶
func (m *UserMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*UserMutation) ClearField ¶
func (m *UserMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ClearFriends ¶
func (m *UserMutation) ClearFriends()
ClearFriends clears the "friends" edge to the User entity.
func (*UserMutation) ClearPassword ¶ added in v0.11.0
func (m *UserMutation) ClearPassword()
ClearPassword clears the value of the "password" field.
func (*UserMutation) ClearWorth ¶
func (m *UserMutation) ClearWorth()
ClearWorth clears the value of the "worth" field.
func (*UserMutation) ClearedEdges ¶
func (m *UserMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*UserMutation) ClearedFields ¶
func (m *UserMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (UserMutation) Client ¶
func (m UserMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*UserMutation) EdgeCleared ¶
func (m *UserMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*UserMutation) Field ¶
func (m *UserMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*UserMutation) FieldCleared ¶
func (m *UserMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*UserMutation) Fields ¶
func (m *UserMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*UserMutation) FriendsCleared ¶
func (m *UserMutation) FriendsCleared() bool
FriendsCleared reports if the "friends" edge to the User entity was cleared.
func (*UserMutation) FriendsIDs ¶
func (m *UserMutation) FriendsIDs() (ids []int)
FriendsIDs returns the "friends" edge IDs in the mutation.
func (*UserMutation) ID ¶
func (m *UserMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*UserMutation) IDs ¶ added in v0.10.0
func (m *UserMutation) IDs(ctx context.Context) ([]int, error)
IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.
func (*UserMutation) Name ¶
func (m *UserMutation) Name() (r string, exists bool)
Name returns the value of the "name" field in the mutation.
func (*UserMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*UserMutation) OldName ¶
func (m *UserMutation) OldName(ctx context.Context) (v string, err error)
OldName returns the old "name" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldPassword ¶ added in v0.11.0
func (m *UserMutation) OldPassword(ctx context.Context) (v string, err error)
OldPassword returns the old "password" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldVersion ¶
func (m *UserMutation) OldVersion(ctx context.Context) (v int, err error)
OldVersion returns the old "version" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldWorth ¶
func (m *UserMutation) OldWorth(ctx context.Context) (v uint, err error)
OldWorth returns the old "worth" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) Password ¶ added in v0.11.0
func (m *UserMutation) Password() (r string, exists bool)
Password returns the value of the "password" field in the mutation.
func (*UserMutation) PasswordCleared ¶ added in v0.11.0
func (m *UserMutation) PasswordCleared() bool
PasswordCleared returns if the "password" field was cleared in this mutation.
func (*UserMutation) RemoveCardIDs ¶
func (m *UserMutation) RemoveCardIDs(ids ...int)
RemoveCardIDs removes the "cards" edge to the Card entity by IDs.
func (*UserMutation) RemoveFriendIDs ¶
func (m *UserMutation) RemoveFriendIDs(ids ...int)
RemoveFriendIDs removes the "friends" edge to the User entity by IDs.
func (*UserMutation) RemovedCardsIDs ¶
func (m *UserMutation) RemovedCardsIDs() (ids []int)
RemovedCards returns the removed IDs of the "cards" edge to the Card entity.
func (*UserMutation) RemovedEdges ¶
func (m *UserMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*UserMutation) RemovedFriendsIDs ¶
func (m *UserMutation) RemovedFriendsIDs() (ids []int)
RemovedFriends returns the removed IDs of the "friends" edge to the User entity.
func (*UserMutation) RemovedIDs ¶
func (m *UserMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*UserMutation) ResetBestFriend ¶
func (m *UserMutation) ResetBestFriend()
ResetBestFriend resets all changes to the "best_friend" edge.
func (*UserMutation) ResetCards ¶
func (m *UserMutation) ResetCards()
ResetCards resets all changes to the "cards" edge.
func (*UserMutation) ResetEdge ¶
func (m *UserMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*UserMutation) ResetField ¶
func (m *UserMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ResetFriends ¶
func (m *UserMutation) ResetFriends()
ResetFriends resets all changes to the "friends" edge.
func (*UserMutation) ResetName ¶
func (m *UserMutation) ResetName()
ResetName resets all changes to the "name" field.
func (*UserMutation) ResetPassword ¶ added in v0.11.0
func (m *UserMutation) ResetPassword()
ResetPassword resets all changes to the "password" field.
func (*UserMutation) ResetVersion ¶
func (m *UserMutation) ResetVersion()
ResetVersion resets all changes to the "version" field.
func (*UserMutation) ResetWorth ¶
func (m *UserMutation) ResetWorth()
ResetWorth resets all changes to the "worth" field.
func (*UserMutation) SetBestFriendID ¶
func (m *UserMutation) SetBestFriendID(id int)
SetBestFriendID sets the "best_friend" edge to the User entity by id.
func (*UserMutation) SetField ¶
func (m *UserMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*UserMutation) SetName ¶
func (m *UserMutation) SetName(s string)
SetName sets the "name" field.
func (*UserMutation) SetPassword ¶ added in v0.11.0
func (m *UserMutation) SetPassword(s string)
SetPassword sets the "password" field.
func (*UserMutation) SetVersion ¶
func (m *UserMutation) SetVersion(i int)
SetVersion sets the "version" field.
func (*UserMutation) SetWorth ¶
func (m *UserMutation) SetWorth(u uint)
SetWorth sets the "worth" field.
func (UserMutation) Tx ¶
func (m UserMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*UserMutation) Type ¶
func (m *UserMutation) Type() string
Type returns the node type of this mutation (User).
func (*UserMutation) Version ¶
func (m *UserMutation) Version() (r int, exists bool)
Version returns the value of the "version" field in the mutation.
func (*UserMutation) Where ¶ added in v0.9.0
func (m *UserMutation) Where(ps ...predicate.User)
Where appends a list predicates to the UserMutation builder.
func (*UserMutation) Worth ¶
func (m *UserMutation) Worth() (r uint, exists bool)
Worth returns the value of the "worth" field in the mutation.
func (*UserMutation) WorthCleared ¶
func (m *UserMutation) WorthCleared() bool
WorthCleared returns if the "worth" field was cleared in this mutation.
type UserQuery ¶
type UserQuery struct {
// contains filtered or unexported fields
}
UserQuery is the builder for querying User entities.
func (*UserQuery) Clone ¶
Clone returns a duplicate of the UserQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*UserQuery) First ¶
First returns the first User entity from the query. Returns a *NotFoundError when no User was found.
func (*UserQuery) FirstID ¶
FirstID returns the first User ID from the query. Returns a *NotFoundError when no User ID was found.
func (*UserQuery) GroupBy ¶
func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Version int `json:"version,omitempty"` Count int `json:"count,omitempty"` } client.User.Query(). GroupBy(user.FieldVersion). Aggregate(ent.Count()). Scan(ctx, &v)
func (*UserQuery) Only ¶
Only returns a single User entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one User entity is found. Returns a *NotFoundError when no User entities are found.
func (*UserQuery) OnlyID ¶
OnlyID is like Only, but returns the only User ID in the query. Returns a *NotSingularError when more than one User ID is found. Returns a *NotFoundError when no entities are found.
func (*UserQuery) QueryBestFriend ¶
QueryBestFriend chains the current query on the "best_friend" edge.
func (*UserQuery) QueryCards ¶
QueryCards chains the current query on the "cards" edge.
func (*UserQuery) QueryFriends ¶
QueryFriends chains the current query on the "friends" edge.
func (*UserQuery) Select ¶
func (uq *UserQuery) Select(fields ...string) *UserSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Version int `json:"version,omitempty"` } client.User.Query(). Select(user.FieldVersion). Scan(ctx, &v)
func (*UserQuery) Unique ¶ added in v0.8.0
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
func (*UserQuery) WithBestFriend ¶
WithBestFriend tells the query-builder to eager-load the nodes that are connected to the "best_friend" edge. The optional arguments are used to configure the query builder of the edge.
func (*UserQuery) WithCards ¶
WithCards tells the query-builder to eager-load the nodes that are connected to the "cards" edge. The optional arguments are used to configure the query builder of the edge.
func (*UserQuery) WithFriends ¶
WithFriends tells the query-builder to eager-load the nodes that are connected to the "friends" edge. The optional arguments are used to configure the query builder of the edge.
type UserSelect ¶
type UserSelect struct { *UserQuery // contains filtered or unexported fields }
UserSelect is the builder for selecting fields of User entities.
func (*UserSelect) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*UserSelect) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*UserSelect) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*UserSelect) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*UserSelect) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*UserSelect) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*UserSelect) Scan ¶
func (us *UserSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scans the result into the given value.
func (*UserSelect) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type UserUpdate ¶
type UserUpdate struct {
// contains filtered or unexported fields
}
UserUpdate is the builder for updating User entities.
func (*UserUpdate) AddCardIDs ¶
func (uu *UserUpdate) AddCardIDs(ids ...int) *UserUpdate
AddCardIDs adds the "cards" edge to the Card entity by IDs.
func (*UserUpdate) AddCards ¶
func (uu *UserUpdate) AddCards(c ...*Card) *UserUpdate
AddCards adds the "cards" edges to the Card entity.
func (*UserUpdate) AddFriendIDs ¶
func (uu *UserUpdate) AddFriendIDs(ids ...int) *UserUpdate
AddFriendIDs adds the "friends" edge to the User entity by IDs.
func (*UserUpdate) AddFriends ¶
func (uu *UserUpdate) AddFriends(u ...*User) *UserUpdate
AddFriends adds the "friends" edges to the User entity.
func (*UserUpdate) AddVersion ¶
func (uu *UserUpdate) AddVersion(i int) *UserUpdate
AddVersion adds i to the "version" field.
func (*UserUpdate) AddWorth ¶
func (uu *UserUpdate) AddWorth(u int) *UserUpdate
AddWorth adds u to the "worth" field.
func (*UserUpdate) ClearBestFriend ¶
func (uu *UserUpdate) ClearBestFriend() *UserUpdate
ClearBestFriend clears the "best_friend" edge to the User entity.
func (*UserUpdate) ClearCards ¶
func (uu *UserUpdate) ClearCards() *UserUpdate
ClearCards clears all "cards" edges to the Card entity.
func (*UserUpdate) ClearFriends ¶
func (uu *UserUpdate) ClearFriends() *UserUpdate
ClearFriends clears all "friends" edges to the User entity.
func (*UserUpdate) ClearPassword ¶ added in v0.11.0
func (uu *UserUpdate) ClearPassword() *UserUpdate
ClearPassword clears the value of the "password" field.
func (*UserUpdate) ClearWorth ¶
func (uu *UserUpdate) ClearWorth() *UserUpdate
ClearWorth clears the value of the "worth" field.
func (*UserUpdate) Exec ¶
func (uu *UserUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*UserUpdate) ExecX ¶
func (uu *UserUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdate) Mutation ¶
func (uu *UserUpdate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdate) RemoveCardIDs ¶
func (uu *UserUpdate) RemoveCardIDs(ids ...int) *UserUpdate
RemoveCardIDs removes the "cards" edge to Card entities by IDs.
func (*UserUpdate) RemoveCards ¶
func (uu *UserUpdate) RemoveCards(c ...*Card) *UserUpdate
RemoveCards removes "cards" edges to Card entities.
func (*UserUpdate) RemoveFriendIDs ¶
func (uu *UserUpdate) RemoveFriendIDs(ids ...int) *UserUpdate
RemoveFriendIDs removes the "friends" edge to User entities by IDs.
func (*UserUpdate) RemoveFriends ¶
func (uu *UserUpdate) RemoveFriends(u ...*User) *UserUpdate
RemoveFriends removes "friends" edges to User entities.
func (*UserUpdate) Save ¶
func (uu *UserUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*UserUpdate) SaveX ¶
func (uu *UserUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*UserUpdate) SetBestFriend ¶
func (uu *UserUpdate) SetBestFriend(u *User) *UserUpdate
SetBestFriend sets the "best_friend" edge to the User entity.
func (*UserUpdate) SetBestFriendID ¶
func (uu *UserUpdate) SetBestFriendID(id int) *UserUpdate
SetBestFriendID sets the "best_friend" edge to the User entity by ID.
func (*UserUpdate) SetName ¶
func (uu *UserUpdate) SetName(s string) *UserUpdate
SetName sets the "name" field.
func (*UserUpdate) SetNillableBestFriendID ¶
func (uu *UserUpdate) SetNillableBestFriendID(id *int) *UserUpdate
SetNillableBestFriendID sets the "best_friend" edge to the User entity by ID if the given value is not nil.
func (*UserUpdate) SetNillablePassword ¶ added in v0.11.0
func (uu *UserUpdate) SetNillablePassword(s *string) *UserUpdate
SetNillablePassword sets the "password" field if the given value is not nil.
func (*UserUpdate) SetNillableVersion ¶
func (uu *UserUpdate) SetNillableVersion(i *int) *UserUpdate
SetNillableVersion sets the "version" field if the given value is not nil.
func (*UserUpdate) SetNillableWorth ¶
func (uu *UserUpdate) SetNillableWorth(u *uint) *UserUpdate
SetNillableWorth sets the "worth" field if the given value is not nil.
func (*UserUpdate) SetPassword ¶ added in v0.11.0
func (uu *UserUpdate) SetPassword(s string) *UserUpdate
SetPassword sets the "password" field.
func (*UserUpdate) SetVersion ¶
func (uu *UserUpdate) SetVersion(i int) *UserUpdate
SetVersion sets the "version" field.
func (*UserUpdate) SetWorth ¶
func (uu *UserUpdate) SetWorth(u uint) *UserUpdate
SetWorth sets the "worth" field.
func (*UserUpdate) Where ¶
func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
Where appends a list predicates to the UserUpdate builder.
type UserUpdateOne ¶
type UserUpdateOne struct {
// contains filtered or unexported fields
}
UserUpdateOne is the builder for updating a single User entity.
func (*UserUpdateOne) AddCardIDs ¶
func (uuo *UserUpdateOne) AddCardIDs(ids ...int) *UserUpdateOne
AddCardIDs adds the "cards" edge to the Card entity by IDs.
func (*UserUpdateOne) AddCards ¶
func (uuo *UserUpdateOne) AddCards(c ...*Card) *UserUpdateOne
AddCards adds the "cards" edges to the Card entity.
func (*UserUpdateOne) AddFriendIDs ¶
func (uuo *UserUpdateOne) AddFriendIDs(ids ...int) *UserUpdateOne
AddFriendIDs adds the "friends" edge to the User entity by IDs.
func (*UserUpdateOne) AddFriends ¶
func (uuo *UserUpdateOne) AddFriends(u ...*User) *UserUpdateOne
AddFriends adds the "friends" edges to the User entity.
func (*UserUpdateOne) AddVersion ¶
func (uuo *UserUpdateOne) AddVersion(i int) *UserUpdateOne
AddVersion adds i to the "version" field.
func (*UserUpdateOne) AddWorth ¶
func (uuo *UserUpdateOne) AddWorth(u int) *UserUpdateOne
AddWorth adds u to the "worth" field.
func (*UserUpdateOne) ClearBestFriend ¶
func (uuo *UserUpdateOne) ClearBestFriend() *UserUpdateOne
ClearBestFriend clears the "best_friend" edge to the User entity.
func (*UserUpdateOne) ClearCards ¶
func (uuo *UserUpdateOne) ClearCards() *UserUpdateOne
ClearCards clears all "cards" edges to the Card entity.
func (*UserUpdateOne) ClearFriends ¶
func (uuo *UserUpdateOne) ClearFriends() *UserUpdateOne
ClearFriends clears all "friends" edges to the User entity.
func (*UserUpdateOne) ClearPassword ¶ added in v0.11.0
func (uuo *UserUpdateOne) ClearPassword() *UserUpdateOne
ClearPassword clears the value of the "password" field.
func (*UserUpdateOne) ClearWorth ¶
func (uuo *UserUpdateOne) ClearWorth() *UserUpdateOne
ClearWorth clears the value of the "worth" field.
func (*UserUpdateOne) Exec ¶
func (uuo *UserUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*UserUpdateOne) ExecX ¶
func (uuo *UserUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdateOne) Mutation ¶
func (uuo *UserUpdateOne) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdateOne) RemoveCardIDs ¶
func (uuo *UserUpdateOne) RemoveCardIDs(ids ...int) *UserUpdateOne
RemoveCardIDs removes the "cards" edge to Card entities by IDs.
func (*UserUpdateOne) RemoveCards ¶
func (uuo *UserUpdateOne) RemoveCards(c ...*Card) *UserUpdateOne
RemoveCards removes "cards" edges to Card entities.
func (*UserUpdateOne) RemoveFriendIDs ¶
func (uuo *UserUpdateOne) RemoveFriendIDs(ids ...int) *UserUpdateOne
RemoveFriendIDs removes the "friends" edge to User entities by IDs.
func (*UserUpdateOne) RemoveFriends ¶
func (uuo *UserUpdateOne) RemoveFriends(u ...*User) *UserUpdateOne
RemoveFriends removes "friends" edges to User entities.
func (*UserUpdateOne) Save ¶
func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
Save executes the query and returns the updated User entity.
func (*UserUpdateOne) SaveX ¶
func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
SaveX is like Save, but panics if an error occurs.
func (*UserUpdateOne) Select ¶ added in v0.8.0
func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*UserUpdateOne) SetBestFriend ¶
func (uuo *UserUpdateOne) SetBestFriend(u *User) *UserUpdateOne
SetBestFriend sets the "best_friend" edge to the User entity.
func (*UserUpdateOne) SetBestFriendID ¶
func (uuo *UserUpdateOne) SetBestFriendID(id int) *UserUpdateOne
SetBestFriendID sets the "best_friend" edge to the User entity by ID.
func (*UserUpdateOne) SetName ¶
func (uuo *UserUpdateOne) SetName(s string) *UserUpdateOne
SetName sets the "name" field.
func (*UserUpdateOne) SetNillableBestFriendID ¶
func (uuo *UserUpdateOne) SetNillableBestFriendID(id *int) *UserUpdateOne
SetNillableBestFriendID sets the "best_friend" edge to the User entity by ID if the given value is not nil.
func (*UserUpdateOne) SetNillablePassword ¶ added in v0.11.0
func (uuo *UserUpdateOne) SetNillablePassword(s *string) *UserUpdateOne
SetNillablePassword sets the "password" field if the given value is not nil.
func (*UserUpdateOne) SetNillableVersion ¶
func (uuo *UserUpdateOne) SetNillableVersion(i *int) *UserUpdateOne
SetNillableVersion sets the "version" field if the given value is not nil.
func (*UserUpdateOne) SetNillableWorth ¶
func (uuo *UserUpdateOne) SetNillableWorth(u *uint) *UserUpdateOne
SetNillableWorth sets the "worth" field if the given value is not nil.
func (*UserUpdateOne) SetPassword ¶ added in v0.11.0
func (uuo *UserUpdateOne) SetPassword(s string) *UserUpdateOne
SetPassword sets the "password" field.
func (*UserUpdateOne) SetVersion ¶
func (uuo *UserUpdateOne) SetVersion(i int) *UserUpdateOne
SetVersion sets the "version" field.
func (*UserUpdateOne) SetWorth ¶
func (uuo *UserUpdateOne) SetWorth(u uint) *UserUpdateOne
SetWorth sets the "worth" field.
type ValidationError ¶
type ValidationError struct { Name string // Field or edge name. // contains filtered or unexported fields }
ValidationError returns when validating a field or edge fails.
func (*ValidationError) Error ¶
func (e *ValidationError) Error() string
Error implements the error interface.
func (*ValidationError) Unwrap ¶
func (e *ValidationError) Unwrap() error
Unwrap implements the errors.Wrapper interface.