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Published: Jul 14, 2022 License: Apache-2.0 Imports: 18 Imported by: 0

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Index

Constants

View Source
const (
	// Operation types.
	OpCreate    = ent.OpCreate
	OpDelete    = ent.OpDelete
	OpDeleteOne = ent.OpDeleteOne
	OpUpdate    = ent.OpUpdate
	OpUpdateOne = ent.OpUpdateOne

	// Node types.
	TypeCard = "Card"
	TypeUser = "User"
)

Variables

This section is empty.

Functions

func IsConstraintError

func IsConstraintError(err error) bool

IsConstraintError returns a boolean indicating whether the error is a constraint failure.

func IsNotFound

func IsNotFound(err error) bool

IsNotFound returns a boolean indicating whether the error is a not found error.

func IsNotLoaded

func IsNotLoaded(err error) bool

IsNotLoaded returns a boolean indicating whether the error is a not loaded error.

func IsNotSingular

func IsNotSingular(err error) bool

IsNotSingular returns a boolean indicating whether the error is a not singular error.

func IsValidationError

func IsValidationError(err error) bool

IsValidationError returns a boolean indicating whether the error is a validation error.

func MaskNotFound

func MaskNotFound(err error) error

MaskNotFound masks not found error.

func NewContext

func NewContext(parent context.Context, c *Client) context.Context

NewContext returns a new context with the given Client attached.

func NewTxContext

func NewTxContext(parent context.Context, tx *Tx) context.Context

NewTxContext returns a new context with the given Tx attached.

Types

type AggregateFunc

type AggregateFunc func(*sql.Selector) string

AggregateFunc applies an aggregation step on the group-by traversal/selector.

func As

As is a pseudo aggregation function for renaming another other functions with custom names. For example:

GroupBy(field1, field2).
Aggregate(ent.As(ent.Sum(field1), "sum_field1"), (ent.As(ent.Sum(field2), "sum_field2")).
Scan(ctx, &v)

func Count

func Count() AggregateFunc

Count applies the "count" aggregation function on each group.

func Max

func Max(field string) AggregateFunc

Max applies the "max" aggregation function on the given field of each group.

func Mean

func Mean(field string) AggregateFunc

Mean applies the "mean" aggregation function on the given field of each group.

func Min

func Min(field string) AggregateFunc

Min applies the "min" aggregation function on the given field of each group.

func Sum

func Sum(field string) AggregateFunc

Sum applies the "sum" aggregation function on the given field of each group.

type Card

type Card struct {

	// ID of the ent.
	ID int `json:"id,omitempty"`
	// Number holds the value of the "number" field.
	Number string `json:"number,omitempty"`
	// Exact name written on card
	Name string `json:"name,omitempty"`
	// CreatedAt holds the value of the "created_at" field.
	CreatedAt time.Time `json:"created_at,omitempty"`
	// InHook is a mandatory field that is set by the hook.
	InHook string `json:"in_hook,omitempty"`
	// Edges holds the relations/edges for other nodes in the graph.
	// The values are being populated by the CardQuery when eager-loading is set.
	Edges CardEdges `json:"edges"`
	// contains filtered or unexported fields
}

Card is the model entity for the Card schema.

func (*Card) QueryOwner

func (c *Card) QueryOwner() *UserQuery

QueryOwner queries the "owner" edge of the Card entity.

func (*Card) String

func (c *Card) String() string

String implements the fmt.Stringer.

func (*Card) Unwrap

func (c *Card) Unwrap() *Card

Unwrap unwraps the Card entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.

func (*Card) Update

func (c *Card) Update() *CardUpdateOne

Update returns a builder for updating this Card. Note that you need to call Card.Unwrap() before calling this method if this Card was returned from a transaction, and the transaction was committed or rolled back.

type CardClient

type CardClient struct {
	// contains filtered or unexported fields
}

CardClient is a client for the Card schema.

func NewCardClient

func NewCardClient(c config) *CardClient

NewCardClient returns a client for the Card from the given config.

func (*CardClient) Create

func (c *CardClient) Create() *CardCreate

Create returns a builder for creating a Card entity.

func (*CardClient) CreateBulk

func (c *CardClient) CreateBulk(builders ...*CardCreate) *CardCreateBulk

CreateBulk returns a builder for creating a bulk of Card entities.

func (*CardClient) Delete

func (c *CardClient) Delete() *CardDelete

Delete returns a delete builder for Card.

func (*CardClient) DeleteOne

func (c *CardClient) DeleteOne(ca *Card) *CardDeleteOne

DeleteOne returns a builder for deleting the given entity.

func (*CardClient) DeleteOneID

func (c *CardClient) DeleteOneID(id int) *CardDeleteOne

DeleteOne returns a builder for deleting the given entity by its id.

func (*CardClient) Get

func (c *CardClient) Get(ctx context.Context, id int) (*Card, error)

Get returns a Card entity by its id.

func (*CardClient) GetX

func (c *CardClient) GetX(ctx context.Context, id int) *Card

GetX is like Get, but panics if an error occurs.

func (*CardClient) Hooks

func (c *CardClient) Hooks() []Hook

Hooks returns the client hooks.

func (*CardClient) Query

func (c *CardClient) Query() *CardQuery

Query returns a query builder for Card.

func (*CardClient) QueryOwner

func (c *CardClient) QueryOwner(ca *Card) *UserQuery

QueryOwner queries the owner edge of a Card.

func (*CardClient) Update

func (c *CardClient) Update() *CardUpdate

Update returns an update builder for Card.

func (*CardClient) UpdateOne

func (c *CardClient) UpdateOne(ca *Card) *CardUpdateOne

UpdateOne returns an update builder for the given entity.

func (*CardClient) UpdateOneID

func (c *CardClient) UpdateOneID(id int) *CardUpdateOne

UpdateOneID returns an update builder for the given id.

func (*CardClient) Use

func (c *CardClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `card.Hooks(f(g(h())))`.

type CardCreate

type CardCreate struct {
	// contains filtered or unexported fields
}

CardCreate is the builder for creating a Card entity.

func (*CardCreate) Exec added in v0.9.0

func (cc *CardCreate) Exec(ctx context.Context) error

Exec executes the query.

func (*CardCreate) ExecX added in v0.9.0

func (cc *CardCreate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*CardCreate) Mutation

func (cc *CardCreate) Mutation() *CardMutation

Mutation returns the CardMutation object of the builder.

func (*CardCreate) Save

func (cc *CardCreate) Save(ctx context.Context) (*Card, error)

Save creates the Card in the database.

func (*CardCreate) SaveX

func (cc *CardCreate) SaveX(ctx context.Context) *Card

SaveX calls Save and panics if Save returns an error.

func (*CardCreate) SetCreatedAt

func (cc *CardCreate) SetCreatedAt(t time.Time) *CardCreate

SetCreatedAt sets the "created_at" field.

func (*CardCreate) SetInHook

func (cc *CardCreate) SetInHook(s string) *CardCreate

SetInHook sets the "in_hook" field.

func (*CardCreate) SetName

func (cc *CardCreate) SetName(s string) *CardCreate

SetName sets the "name" field.

func (*CardCreate) SetNillableCreatedAt

func (cc *CardCreate) SetNillableCreatedAt(t *time.Time) *CardCreate

SetNillableCreatedAt sets the "created_at" field if the given value is not nil.

func (*CardCreate) SetNillableName

func (cc *CardCreate) SetNillableName(s *string) *CardCreate

SetNillableName sets the "name" field if the given value is not nil.

func (*CardCreate) SetNillableNumber

func (cc *CardCreate) SetNillableNumber(s *string) *CardCreate

SetNillableNumber sets the "number" field if the given value is not nil.

func (*CardCreate) SetNillableOwnerID

func (cc *CardCreate) SetNillableOwnerID(id *int) *CardCreate

SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil.

func (*CardCreate) SetNumber

func (cc *CardCreate) SetNumber(s string) *CardCreate

SetNumber sets the "number" field.

func (*CardCreate) SetOwner

func (cc *CardCreate) SetOwner(u *User) *CardCreate

SetOwner sets the "owner" edge to the User entity.

func (*CardCreate) SetOwnerID

func (cc *CardCreate) SetOwnerID(id int) *CardCreate

SetOwnerID sets the "owner" edge to the User entity by ID.

type CardCreateBulk

type CardCreateBulk struct {
	// contains filtered or unexported fields
}

CardCreateBulk is the builder for creating many Card entities in bulk.

func (*CardCreateBulk) Exec added in v0.9.0

func (ccb *CardCreateBulk) Exec(ctx context.Context) error

Exec executes the query.

func (*CardCreateBulk) ExecX added in v0.9.0

func (ccb *CardCreateBulk) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*CardCreateBulk) Save

func (ccb *CardCreateBulk) Save(ctx context.Context) ([]*Card, error)

Save creates the Card entities in the database.

func (*CardCreateBulk) SaveX

func (ccb *CardCreateBulk) SaveX(ctx context.Context) []*Card

SaveX is like Save, but panics if an error occurs.

type CardDelete

type CardDelete struct {
	// contains filtered or unexported fields
}

CardDelete is the builder for deleting a Card entity.

func (*CardDelete) Exec

func (cd *CardDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*CardDelete) ExecX

func (cd *CardDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*CardDelete) Where

func (cd *CardDelete) Where(ps ...predicate.Card) *CardDelete

Where appends a list predicates to the CardDelete builder.

type CardDeleteOne

type CardDeleteOne struct {
	// contains filtered or unexported fields
}

CardDeleteOne is the builder for deleting a single Card entity.

func (*CardDeleteOne) Exec

func (cdo *CardDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*CardDeleteOne) ExecX

func (cdo *CardDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

type CardEdges

type CardEdges struct {
	// Owner holds the value of the owner edge.
	Owner *User `json:"owner,omitempty"`
	// contains filtered or unexported fields
}

CardEdges holds the relations/edges for other nodes in the graph.

func (CardEdges) OwnerOrErr

func (e CardEdges) OwnerOrErr() (*User, error)

OwnerOrErr returns the Owner value or an error if the edge was not loaded in eager-loading, or loaded but was not found.

type CardGroupBy

type CardGroupBy struct {
	// contains filtered or unexported fields
}

CardGroupBy is the group-by builder for Card entities.

func (*CardGroupBy) Aggregate

func (cgb *CardGroupBy) Aggregate(fns ...AggregateFunc) *CardGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*CardGroupBy) Bool

func (s *CardGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*CardGroupBy) BoolX

func (s *CardGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*CardGroupBy) Bools

func (s *CardGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*CardGroupBy) BoolsX

func (s *CardGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*CardGroupBy) Float64

func (s *CardGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*CardGroupBy) Float64X

func (s *CardGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*CardGroupBy) Float64s

func (s *CardGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*CardGroupBy) Float64sX

func (s *CardGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*CardGroupBy) Int

func (s *CardGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*CardGroupBy) IntX

func (s *CardGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*CardGroupBy) Ints

func (s *CardGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*CardGroupBy) IntsX

func (s *CardGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*CardGroupBy) Scan

func (cgb *CardGroupBy) Scan(ctx context.Context, v interface{}) error

Scan applies the group-by query and scans the result into the given value.

func (*CardGroupBy) ScanX

func (s *CardGroupBy) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*CardGroupBy) String

func (s *CardGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*CardGroupBy) StringX

func (s *CardGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*CardGroupBy) Strings

func (s *CardGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*CardGroupBy) StringsX

func (s *CardGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type CardMutation

type CardMutation struct {
	// contains filtered or unexported fields
}

CardMutation represents an operation that mutates the Card nodes in the graph.

func (*CardMutation) AddField

func (m *CardMutation) AddField(name string, value ent.Value) error

AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*CardMutation) AddedEdges

func (m *CardMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*CardMutation) AddedField

func (m *CardMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*CardMutation) AddedFields

func (m *CardMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented/decremented during this mutation.

func (*CardMutation) AddedIDs

func (m *CardMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.

func (*CardMutation) ClearEdge

func (m *CardMutation) ClearEdge(name string) error

ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.

func (*CardMutation) ClearField

func (m *CardMutation) ClearField(name string) error

ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.

func (*CardMutation) ClearName

func (m *CardMutation) ClearName()

ClearName clears the value of the "name" field.

func (*CardMutation) ClearOwner

func (m *CardMutation) ClearOwner()

ClearOwner clears the "owner" edge to the User entity.

func (*CardMutation) ClearedEdges

func (m *CardMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*CardMutation) ClearedFields

func (m *CardMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (CardMutation) Client

func (m CardMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*CardMutation) CreatedAt

func (m *CardMutation) CreatedAt() (r time.Time, exists bool)

CreatedAt returns the value of the "created_at" field in the mutation.

func (*CardMutation) EdgeCleared

func (m *CardMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.

func (*CardMutation) Field

func (m *CardMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*CardMutation) FieldCleared

func (m *CardMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.

func (*CardMutation) Fields

func (m *CardMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().

func (*CardMutation) ID

func (m *CardMutation) ID() (id int, exists bool)

ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.

func (*CardMutation) IDs added in v0.10.0

func (m *CardMutation) IDs(ctx context.Context) ([]int, error)

IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.

func (*CardMutation) InHook

func (m *CardMutation) InHook() (r string, exists bool)

InHook returns the value of the "in_hook" field in the mutation.

func (*CardMutation) Name

func (m *CardMutation) Name() (r string, exists bool)

Name returns the value of the "name" field in the mutation.

func (*CardMutation) NameCleared

func (m *CardMutation) NameCleared() bool

NameCleared returns if the "name" field was cleared in this mutation.

func (*CardMutation) Number

func (m *CardMutation) Number() (r string, exists bool)

Number returns the value of the "number" field in the mutation.

func (*CardMutation) OldCreatedAt

func (m *CardMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error)

OldCreatedAt returns the old "created_at" field's value of the Card entity. If the Card object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*CardMutation) OldField

func (m *CardMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.

func (*CardMutation) OldInHook

func (m *CardMutation) OldInHook(ctx context.Context) (v string, err error)

OldInHook returns the old "in_hook" field's value of the Card entity. If the Card object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*CardMutation) OldName

func (m *CardMutation) OldName(ctx context.Context) (v string, err error)

OldName returns the old "name" field's value of the Card entity. If the Card object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*CardMutation) OldNumber

func (m *CardMutation) OldNumber(ctx context.Context) (v string, err error)

OldNumber returns the old "number" field's value of the Card entity. If the Card object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*CardMutation) Op

func (m *CardMutation) Op() Op

Op returns the operation name.

func (*CardMutation) OwnerCleared

func (m *CardMutation) OwnerCleared() bool

OwnerCleared reports if the "owner" edge to the User entity was cleared.

func (*CardMutation) OwnerID

func (m *CardMutation) OwnerID() (id int, exists bool)

OwnerID returns the "owner" edge ID in the mutation.

func (*CardMutation) OwnerIDs

func (m *CardMutation) OwnerIDs() (ids []int)

OwnerIDs returns the "owner" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use OwnerID instead. It exists only for internal usage by the builders.

func (*CardMutation) RemovedEdges

func (m *CardMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*CardMutation) RemovedIDs

func (m *CardMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.

func (*CardMutation) ResetCreatedAt

func (m *CardMutation) ResetCreatedAt()

ResetCreatedAt resets all changes to the "created_at" field.

func (*CardMutation) ResetEdge

func (m *CardMutation) ResetEdge(name string) error

ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.

func (*CardMutation) ResetField

func (m *CardMutation) ResetField(name string) error

ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.

func (*CardMutation) ResetInHook

func (m *CardMutation) ResetInHook()

ResetInHook resets all changes to the "in_hook" field.

func (*CardMutation) ResetName

func (m *CardMutation) ResetName()

ResetName resets all changes to the "name" field.

func (*CardMutation) ResetNumber

func (m *CardMutation) ResetNumber()

ResetNumber resets all changes to the "number" field.

func (*CardMutation) ResetOwner

func (m *CardMutation) ResetOwner()

ResetOwner resets all changes to the "owner" edge.

func (*CardMutation) SetCreatedAt

func (m *CardMutation) SetCreatedAt(t time.Time)

SetCreatedAt sets the "created_at" field.

func (*CardMutation) SetField

func (m *CardMutation) SetField(name string, value ent.Value) error

SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*CardMutation) SetInHook

func (m *CardMutation) SetInHook(s string)

SetInHook sets the "in_hook" field.

func (*CardMutation) SetName

func (m *CardMutation) SetName(s string)

SetName sets the "name" field.

func (*CardMutation) SetNumber

func (m *CardMutation) SetNumber(s string)

SetNumber sets the "number" field.

func (*CardMutation) SetOwnerID

func (m *CardMutation) SetOwnerID(id int)

SetOwnerID sets the "owner" edge to the User entity by id.

func (CardMutation) Tx

func (m CardMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*CardMutation) Type

func (m *CardMutation) Type() string

Type returns the node type of this mutation (Card).

func (*CardMutation) Where added in v0.9.0

func (m *CardMutation) Where(ps ...predicate.Card)

Where appends a list predicates to the CardMutation builder.

type CardQuery

type CardQuery struct {
	// contains filtered or unexported fields
}

CardQuery is the builder for querying Card entities.

func (*CardQuery) All

func (cq *CardQuery) All(ctx context.Context) ([]*Card, error)

All executes the query and returns a list of Cards.

func (*CardQuery) AllX

func (cq *CardQuery) AllX(ctx context.Context) []*Card

AllX is like All, but panics if an error occurs.

func (*CardQuery) Clone

func (cq *CardQuery) Clone() *CardQuery

Clone returns a duplicate of the CardQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*CardQuery) Count

func (cq *CardQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*CardQuery) CountX

func (cq *CardQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*CardQuery) Exist

func (cq *CardQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*CardQuery) ExistX

func (cq *CardQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*CardQuery) First

func (cq *CardQuery) First(ctx context.Context) (*Card, error)

First returns the first Card entity from the query. Returns a *NotFoundError when no Card was found.

func (*CardQuery) FirstID

func (cq *CardQuery) FirstID(ctx context.Context) (id int, err error)

FirstID returns the first Card ID from the query. Returns a *NotFoundError when no Card ID was found.

func (*CardQuery) FirstIDX

func (cq *CardQuery) FirstIDX(ctx context.Context) int

FirstIDX is like FirstID, but panics if an error occurs.

func (*CardQuery) FirstX

func (cq *CardQuery) FirstX(ctx context.Context) *Card

FirstX is like First, but panics if an error occurs.

func (*CardQuery) GroupBy

func (cq *CardQuery) GroupBy(field string, fields ...string) *CardGroupBy

GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

Example:

var v []struct {
	Number string `json:"number,omitempty"`
	Count int `json:"count,omitempty"`
}

client.Card.Query().
	GroupBy(card.FieldNumber).
	Aggregate(ent.Count()).
	Scan(ctx, &v)

func (*CardQuery) IDs

func (cq *CardQuery) IDs(ctx context.Context) ([]int, error)

IDs executes the query and returns a list of Card IDs.

func (*CardQuery) IDsX

func (cq *CardQuery) IDsX(ctx context.Context) []int

IDsX is like IDs, but panics if an error occurs.

func (*CardQuery) Limit

func (cq *CardQuery) Limit(limit int) *CardQuery

Limit adds a limit step to the query.

func (*CardQuery) Offset

func (cq *CardQuery) Offset(offset int) *CardQuery

Offset adds an offset step to the query.

func (*CardQuery) Only

func (cq *CardQuery) Only(ctx context.Context) (*Card, error)

Only returns a single Card entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Card entity is found. Returns a *NotFoundError when no Card entities are found.

func (*CardQuery) OnlyID

func (cq *CardQuery) OnlyID(ctx context.Context) (id int, err error)

OnlyID is like Only, but returns the only Card ID in the query. Returns a *NotSingularError when more than one Card ID is found. Returns a *NotFoundError when no entities are found.

func (*CardQuery) OnlyIDX

func (cq *CardQuery) OnlyIDX(ctx context.Context) int

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*CardQuery) OnlyX

func (cq *CardQuery) OnlyX(ctx context.Context) *Card

OnlyX is like Only, but panics if an error occurs.

func (*CardQuery) Order

func (cq *CardQuery) Order(o ...OrderFunc) *CardQuery

Order adds an order step to the query.

func (*CardQuery) QueryOwner

func (cq *CardQuery) QueryOwner() *UserQuery

QueryOwner chains the current query on the "owner" edge.

func (*CardQuery) Select

func (cq *CardQuery) Select(fields ...string) *CardSelect

Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.

Example:

var v []struct {
	Number string `json:"number,omitempty"`
}

client.Card.Query().
	Select(card.FieldNumber).
	Scan(ctx, &v)

func (*CardQuery) Unique added in v0.8.0

func (cq *CardQuery) Unique(unique bool) *CardQuery

Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.

func (*CardQuery) Where

func (cq *CardQuery) Where(ps ...predicate.Card) *CardQuery

Where adds a new predicate for the CardQuery builder.

func (*CardQuery) WithOwner

func (cq *CardQuery) WithOwner(opts ...func(*UserQuery)) *CardQuery

WithOwner tells the query-builder to eager-load the nodes that are connected to the "owner" edge. The optional arguments are used to configure the query builder of the edge.

type CardSelect

type CardSelect struct {
	*CardQuery
	// contains filtered or unexported fields
}

CardSelect is the builder for selecting fields of Card entities.

func (*CardSelect) Bool

func (s *CardSelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*CardSelect) BoolX

func (s *CardSelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*CardSelect) Bools

func (s *CardSelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*CardSelect) BoolsX

func (s *CardSelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*CardSelect) Float64

func (s *CardSelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*CardSelect) Float64X

func (s *CardSelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*CardSelect) Float64s

func (s *CardSelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*CardSelect) Float64sX

func (s *CardSelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*CardSelect) Int

func (s *CardSelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*CardSelect) IntX

func (s *CardSelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*CardSelect) Ints

func (s *CardSelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*CardSelect) IntsX

func (s *CardSelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*CardSelect) Scan

func (cs *CardSelect) Scan(ctx context.Context, v interface{}) error

Scan applies the selector query and scans the result into the given value.

func (*CardSelect) ScanX

func (s *CardSelect) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*CardSelect) String

func (s *CardSelect) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*CardSelect) StringX

func (s *CardSelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*CardSelect) Strings

func (s *CardSelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*CardSelect) StringsX

func (s *CardSelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type CardUpdate

type CardUpdate struct {
	// contains filtered or unexported fields
}

CardUpdate is the builder for updating Card entities.

func (*CardUpdate) ClearName

func (cu *CardUpdate) ClearName() *CardUpdate

ClearName clears the value of the "name" field.

func (*CardUpdate) ClearOwner

func (cu *CardUpdate) ClearOwner() *CardUpdate

ClearOwner clears the "owner" edge to the User entity.

func (*CardUpdate) Exec

func (cu *CardUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*CardUpdate) ExecX

func (cu *CardUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*CardUpdate) Mutation

func (cu *CardUpdate) Mutation() *CardMutation

Mutation returns the CardMutation object of the builder.

func (*CardUpdate) Save

func (cu *CardUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of nodes affected by the update operation.

func (*CardUpdate) SaveX

func (cu *CardUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*CardUpdate) SetCreatedAt

func (cu *CardUpdate) SetCreatedAt(t time.Time) *CardUpdate

SetCreatedAt sets the "created_at" field.

func (*CardUpdate) SetInHook

func (cu *CardUpdate) SetInHook(s string) *CardUpdate

SetInHook sets the "in_hook" field.

func (*CardUpdate) SetName

func (cu *CardUpdate) SetName(s string) *CardUpdate

SetName sets the "name" field.

func (*CardUpdate) SetNillableCreatedAt

func (cu *CardUpdate) SetNillableCreatedAt(t *time.Time) *CardUpdate

SetNillableCreatedAt sets the "created_at" field if the given value is not nil.

func (*CardUpdate) SetNillableName

func (cu *CardUpdate) SetNillableName(s *string) *CardUpdate

SetNillableName sets the "name" field if the given value is not nil.

func (*CardUpdate) SetNillableOwnerID

func (cu *CardUpdate) SetNillableOwnerID(id *int) *CardUpdate

SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil.

func (*CardUpdate) SetOwner

func (cu *CardUpdate) SetOwner(u *User) *CardUpdate

SetOwner sets the "owner" edge to the User entity.

func (*CardUpdate) SetOwnerID

func (cu *CardUpdate) SetOwnerID(id int) *CardUpdate

SetOwnerID sets the "owner" edge to the User entity by ID.

func (*CardUpdate) Where

func (cu *CardUpdate) Where(ps ...predicate.Card) *CardUpdate

Where appends a list predicates to the CardUpdate builder.

type CardUpdateOne

type CardUpdateOne struct {
	// contains filtered or unexported fields
}

CardUpdateOne is the builder for updating a single Card entity.

func (*CardUpdateOne) ClearName

func (cuo *CardUpdateOne) ClearName() *CardUpdateOne

ClearName clears the value of the "name" field.

func (*CardUpdateOne) ClearOwner

func (cuo *CardUpdateOne) ClearOwner() *CardUpdateOne

ClearOwner clears the "owner" edge to the User entity.

func (*CardUpdateOne) Exec

func (cuo *CardUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*CardUpdateOne) ExecX

func (cuo *CardUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*CardUpdateOne) Mutation

func (cuo *CardUpdateOne) Mutation() *CardMutation

Mutation returns the CardMutation object of the builder.

func (*CardUpdateOne) Save

func (cuo *CardUpdateOne) Save(ctx context.Context) (*Card, error)

Save executes the query and returns the updated Card entity.

func (*CardUpdateOne) SaveX

func (cuo *CardUpdateOne) SaveX(ctx context.Context) *Card

SaveX is like Save, but panics if an error occurs.

func (*CardUpdateOne) Select added in v0.8.0

func (cuo *CardUpdateOne) Select(field string, fields ...string) *CardUpdateOne

Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.

func (*CardUpdateOne) SetCreatedAt

func (cuo *CardUpdateOne) SetCreatedAt(t time.Time) *CardUpdateOne

SetCreatedAt sets the "created_at" field.

func (*CardUpdateOne) SetInHook

func (cuo *CardUpdateOne) SetInHook(s string) *CardUpdateOne

SetInHook sets the "in_hook" field.

func (*CardUpdateOne) SetName

func (cuo *CardUpdateOne) SetName(s string) *CardUpdateOne

SetName sets the "name" field.

func (*CardUpdateOne) SetNillableCreatedAt

func (cuo *CardUpdateOne) SetNillableCreatedAt(t *time.Time) *CardUpdateOne

SetNillableCreatedAt sets the "created_at" field if the given value is not nil.

func (*CardUpdateOne) SetNillableName

func (cuo *CardUpdateOne) SetNillableName(s *string) *CardUpdateOne

SetNillableName sets the "name" field if the given value is not nil.

func (*CardUpdateOne) SetNillableOwnerID

func (cuo *CardUpdateOne) SetNillableOwnerID(id *int) *CardUpdateOne

SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil.

func (*CardUpdateOne) SetOwner

func (cuo *CardUpdateOne) SetOwner(u *User) *CardUpdateOne

SetOwner sets the "owner" edge to the User entity.

func (*CardUpdateOne) SetOwnerID

func (cuo *CardUpdateOne) SetOwnerID(id int) *CardUpdateOne

SetOwnerID sets the "owner" edge to the User entity by ID.

type Cards

type Cards []*Card

Cards is a parsable slice of Card.

type Client

type Client struct {

	// Schema is the client for creating, migrating and dropping schema.
	Schema *migrate.Schema
	// Card is the client for interacting with the Card builders.
	Card *CardClient
	// User is the client for interacting with the User builders.
	User *UserClient
	// contains filtered or unexported fields
}

Client is the client that holds all ent builders.

func FromContext

func FromContext(ctx context.Context) *Client

FromContext returns a Client stored inside a context, or nil if there isn't one.

func NewClient

func NewClient(opts ...Option) *Client

NewClient creates a new client configured with the given options.

func Open

func Open(driverName, dataSourceName string, options ...Option) (*Client, error)

Open opens a database/sql.DB specified by the driver name and the data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.

func (*Client) BeginTx

func (c *Client) BeginTx(ctx context.Context, opts *sql.TxOptions) (*Tx, error)

BeginTx returns a transactional client with specified options.

func (*Client) Close

func (c *Client) Close() error

Close closes the database connection and prevents new queries from starting.

func (*Client) Debug

func (c *Client) Debug() *Client

Debug returns a new debug-client. It's used to get verbose logging on specific operations.

client.Debug().
	Card.
	Query().
	Count(ctx)

func (*Client) Tx

func (c *Client) Tx(ctx context.Context) (*Tx, error)

Tx returns a new transactional client. The provided context is used until the transaction is committed or rolled back.

func (*Client) Use

func (c *Client) Use(hooks ...Hook)

Use adds the mutation hooks to all the entity clients. In order to add hooks to a specific client, call: `client.Node.Use(...)`.

type CommitFunc

type CommitFunc func(context.Context, *Tx) error

The CommitFunc type is an adapter to allow the use of ordinary function as a Committer. If f is a function with the appropriate signature, CommitFunc(f) is a Committer that calls f.

func (CommitFunc) Commit

func (f CommitFunc) Commit(ctx context.Context, tx *Tx) error

Commit calls f(ctx, m).

type CommitHook

type CommitHook func(Committer) Committer

CommitHook defines the "commit middleware". A function that gets a Committer and returns a Committer. For example:

hook := func(next ent.Committer) ent.Committer {
	return ent.CommitFunc(func(ctx context.Context, tx *ent.Tx) error {
		// Do some stuff before.
		if err := next.Commit(ctx, tx); err != nil {
			return err
		}
		// Do some stuff after.
		return nil
	})
}

type Committer

type Committer interface {
	Commit(context.Context, *Tx) error
}

Committer is the interface that wraps the Commit method.

type ConstraintError

type ConstraintError struct {
	// contains filtered or unexported fields
}

ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.

func (ConstraintError) Error

func (e ConstraintError) Error() string

Error implements the error interface.

func (*ConstraintError) Unwrap

func (e *ConstraintError) Unwrap() error

Unwrap implements the errors.Wrapper interface.

type Hook

type Hook = ent.Hook

ent aliases to avoid import conflicts in user's code.

type MutateFunc

type MutateFunc = ent.MutateFunc

ent aliases to avoid import conflicts in user's code.

type Mutation

type Mutation = ent.Mutation

ent aliases to avoid import conflicts in user's code.

type Mutator

type Mutator = ent.Mutator

ent aliases to avoid import conflicts in user's code.

type NotFoundError

type NotFoundError struct {
	// contains filtered or unexported fields
}

NotFoundError returns when trying to fetch a specific entity and it was not found in the database.

func (*NotFoundError) Error

func (e *NotFoundError) Error() string

Error implements the error interface.

type NotLoadedError

type NotLoadedError struct {
	// contains filtered or unexported fields
}

NotLoadedError returns when trying to get a node that was not loaded by the query.

func (*NotLoadedError) Error

func (e *NotLoadedError) Error() string

Error implements the error interface.

type NotSingularError

type NotSingularError struct {
	// contains filtered or unexported fields
}

NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.

func (*NotSingularError) Error

func (e *NotSingularError) Error() string

Error implements the error interface.

type Op

type Op = ent.Op

ent aliases to avoid import conflicts in user's code.

type Option

type Option func(*config)

Option function to configure the client.

func Debug

func Debug() Option

Debug enables debug logging on the ent.Driver.

func Driver

func Driver(driver dialect.Driver) Option

Driver configures the client driver.

func Log

func Log(fn func(...interface{})) Option

Log sets the logging function for debug mode.

type OrderFunc

type OrderFunc func(*sql.Selector)

OrderFunc applies an ordering on the sql selector.

func Asc

func Asc(fields ...string) OrderFunc

Asc applies the given fields in ASC order.

func Desc

func Desc(fields ...string) OrderFunc

Desc applies the given fields in DESC order.

type Policy

type Policy = ent.Policy

ent aliases to avoid import conflicts in user's code.

type Query

type Query = ent.Query

ent aliases to avoid import conflicts in user's code.

type RollbackFunc

type RollbackFunc func(context.Context, *Tx) error

The RollbackFunc type is an adapter to allow the use of ordinary function as a Rollbacker. If f is a function with the appropriate signature, RollbackFunc(f) is a Rollbacker that calls f.

func (RollbackFunc) Rollback

func (f RollbackFunc) Rollback(ctx context.Context, tx *Tx) error

Rollback calls f(ctx, m).

type RollbackHook

type RollbackHook func(Rollbacker) Rollbacker

RollbackHook defines the "rollback middleware". A function that gets a Rollbacker and returns a Rollbacker. For example:

hook := func(next ent.Rollbacker) ent.Rollbacker {
	return ent.RollbackFunc(func(ctx context.Context, tx *ent.Tx) error {
		// Do some stuff before.
		if err := next.Rollback(ctx, tx); err != nil {
			return err
		}
		// Do some stuff after.
		return nil
	})
}

type Rollbacker

type Rollbacker interface {
	Rollback(context.Context, *Tx) error
}

Rollbacker is the interface that wraps the Rollback method.

type Tx

type Tx struct {

	// Card is the client for interacting with the Card builders.
	Card *CardClient
	// User is the client for interacting with the User builders.
	User *UserClient
	// contains filtered or unexported fields
}

Tx is a transactional client that is created by calling Client.Tx().

func TxFromContext

func TxFromContext(ctx context.Context) *Tx

TxFromContext returns a Tx stored inside a context, or nil if there isn't one.

func (*Tx) Client

func (tx *Tx) Client() *Client

Client returns a Client that binds to current transaction.

func (*Tx) Commit

func (tx *Tx) Commit() error

Commit commits the transaction.

func (*Tx) OnCommit

func (tx *Tx) OnCommit(f CommitHook)

OnCommit adds a hook to call on commit.

func (*Tx) OnRollback

func (tx *Tx) OnRollback(f RollbackHook)

OnRollback adds a hook to call on rollback.

func (*Tx) Rollback

func (tx *Tx) Rollback() error

Rollback rollbacks the transaction.

type User

type User struct {

	// ID of the ent.
	ID int `json:"id,omitempty"`
	// Version holds the value of the "version" field.
	Version int `json:"version,omitempty"`
	// Name holds the value of the "name" field.
	Name string `json:"name,omitempty"`
	// Worth holds the value of the "worth" field.
	Worth uint `json:"worth,omitempty"`
	// Password holds the value of the "password" field.
	Password string `json:"-"`
	// Edges holds the relations/edges for other nodes in the graph.
	// The values are being populated by the UserQuery when eager-loading is set.
	Edges UserEdges `json:"edges"`
	// contains filtered or unexported fields
}

User is the model entity for the User schema.

func (*User) QueryBestFriend

func (u *User) QueryBestFriend() *UserQuery

QueryBestFriend queries the "best_friend" edge of the User entity.

func (*User) QueryCards

func (u *User) QueryCards() *CardQuery

QueryCards queries the "cards" edge of the User entity.

func (*User) QueryFriends

func (u *User) QueryFriends() *UserQuery

QueryFriends queries the "friends" edge of the User entity.

func (*User) String

func (u *User) String() string

String implements the fmt.Stringer.

func (*User) Unwrap

func (u *User) Unwrap() *User

Unwrap unwraps the User entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.

func (*User) Update

func (u *User) Update() *UserUpdateOne

Update returns a builder for updating this User. Note that you need to call User.Unwrap() before calling this method if this User was returned from a transaction, and the transaction was committed or rolled back.

type UserClient

type UserClient struct {
	// contains filtered or unexported fields
}

UserClient is a client for the User schema.

func NewUserClient

func NewUserClient(c config) *UserClient

NewUserClient returns a client for the User from the given config.

func (*UserClient) Create

func (c *UserClient) Create() *UserCreate

Create returns a builder for creating a User entity.

func (*UserClient) CreateBulk

func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk

CreateBulk returns a builder for creating a bulk of User entities.

func (*UserClient) Delete

func (c *UserClient) Delete() *UserDelete

Delete returns a delete builder for User.

func (*UserClient) DeleteOne

func (c *UserClient) DeleteOne(u *User) *UserDeleteOne

DeleteOne returns a builder for deleting the given entity.

func (*UserClient) DeleteOneID

func (c *UserClient) DeleteOneID(id int) *UserDeleteOne

DeleteOne returns a builder for deleting the given entity by its id.

func (*UserClient) Get

func (c *UserClient) Get(ctx context.Context, id int) (*User, error)

Get returns a User entity by its id.

func (*UserClient) GetX

func (c *UserClient) GetX(ctx context.Context, id int) *User

GetX is like Get, but panics if an error occurs.

func (*UserClient) Hooks

func (c *UserClient) Hooks() []Hook

Hooks returns the client hooks.

func (*UserClient) Query

func (c *UserClient) Query() *UserQuery

Query returns a query builder for User.

func (*UserClient) QueryBestFriend

func (c *UserClient) QueryBestFriend(u *User) *UserQuery

QueryBestFriend queries the best_friend edge of a User.

func (*UserClient) QueryCards

func (c *UserClient) QueryCards(u *User) *CardQuery

QueryCards queries the cards edge of a User.

func (*UserClient) QueryFriends

func (c *UserClient) QueryFriends(u *User) *UserQuery

QueryFriends queries the friends edge of a User.

func (*UserClient) Update

func (c *UserClient) Update() *UserUpdate

Update returns an update builder for User.

func (*UserClient) UpdateOne

func (c *UserClient) UpdateOne(u *User) *UserUpdateOne

UpdateOne returns an update builder for the given entity.

func (*UserClient) UpdateOneID

func (c *UserClient) UpdateOneID(id int) *UserUpdateOne

UpdateOneID returns an update builder for the given id.

func (*UserClient) Use

func (c *UserClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`.

type UserCreate

type UserCreate struct {
	// contains filtered or unexported fields
}

UserCreate is the builder for creating a User entity.

func (*UserCreate) AddCardIDs

func (uc *UserCreate) AddCardIDs(ids ...int) *UserCreate

AddCardIDs adds the "cards" edge to the Card entity by IDs.

func (*UserCreate) AddCards

func (uc *UserCreate) AddCards(c ...*Card) *UserCreate

AddCards adds the "cards" edges to the Card entity.

func (*UserCreate) AddFriendIDs

func (uc *UserCreate) AddFriendIDs(ids ...int) *UserCreate

AddFriendIDs adds the "friends" edge to the User entity by IDs.

func (*UserCreate) AddFriends

func (uc *UserCreate) AddFriends(u ...*User) *UserCreate

AddFriends adds the "friends" edges to the User entity.

func (*UserCreate) Exec added in v0.9.0

func (uc *UserCreate) Exec(ctx context.Context) error

Exec executes the query.

func (*UserCreate) ExecX added in v0.9.0

func (uc *UserCreate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*UserCreate) Mutation

func (uc *UserCreate) Mutation() *UserMutation

Mutation returns the UserMutation object of the builder.

func (*UserCreate) Save

func (uc *UserCreate) Save(ctx context.Context) (*User, error)

Save creates the User in the database.

func (*UserCreate) SaveX

func (uc *UserCreate) SaveX(ctx context.Context) *User

SaveX calls Save and panics if Save returns an error.

func (*UserCreate) SetBestFriend

func (uc *UserCreate) SetBestFriend(u *User) *UserCreate

SetBestFriend sets the "best_friend" edge to the User entity.

func (*UserCreate) SetBestFriendID

func (uc *UserCreate) SetBestFriendID(id int) *UserCreate

SetBestFriendID sets the "best_friend" edge to the User entity by ID.

func (*UserCreate) SetName

func (uc *UserCreate) SetName(s string) *UserCreate

SetName sets the "name" field.

func (*UserCreate) SetNillableBestFriendID

func (uc *UserCreate) SetNillableBestFriendID(id *int) *UserCreate

SetNillableBestFriendID sets the "best_friend" edge to the User entity by ID if the given value is not nil.

func (*UserCreate) SetNillablePassword added in v0.11.0

func (uc *UserCreate) SetNillablePassword(s *string) *UserCreate

SetNillablePassword sets the "password" field if the given value is not nil.

func (*UserCreate) SetNillableVersion

func (uc *UserCreate) SetNillableVersion(i *int) *UserCreate

SetNillableVersion sets the "version" field if the given value is not nil.

func (*UserCreate) SetNillableWorth

func (uc *UserCreate) SetNillableWorth(u *uint) *UserCreate

SetNillableWorth sets the "worth" field if the given value is not nil.

func (*UserCreate) SetPassword added in v0.11.0

func (uc *UserCreate) SetPassword(s string) *UserCreate

SetPassword sets the "password" field.

func (*UserCreate) SetVersion

func (uc *UserCreate) SetVersion(i int) *UserCreate

SetVersion sets the "version" field.

func (*UserCreate) SetWorth

func (uc *UserCreate) SetWorth(u uint) *UserCreate

SetWorth sets the "worth" field.

type UserCreateBulk

type UserCreateBulk struct {
	// contains filtered or unexported fields
}

UserCreateBulk is the builder for creating many User entities in bulk.

func (*UserCreateBulk) Exec added in v0.9.0

func (ucb *UserCreateBulk) Exec(ctx context.Context) error

Exec executes the query.

func (*UserCreateBulk) ExecX added in v0.9.0

func (ucb *UserCreateBulk) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*UserCreateBulk) Save

func (ucb *UserCreateBulk) Save(ctx context.Context) ([]*User, error)

Save creates the User entities in the database.

func (*UserCreateBulk) SaveX

func (ucb *UserCreateBulk) SaveX(ctx context.Context) []*User

SaveX is like Save, but panics if an error occurs.

type UserDelete

type UserDelete struct {
	// contains filtered or unexported fields
}

UserDelete is the builder for deleting a User entity.

func (*UserDelete) Exec

func (ud *UserDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*UserDelete) ExecX

func (ud *UserDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*UserDelete) Where

func (ud *UserDelete) Where(ps ...predicate.User) *UserDelete

Where appends a list predicates to the UserDelete builder.

type UserDeleteOne

type UserDeleteOne struct {
	// contains filtered or unexported fields
}

UserDeleteOne is the builder for deleting a single User entity.

func (*UserDeleteOne) Exec

func (udo *UserDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*UserDeleteOne) ExecX

func (udo *UserDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

type UserEdges

type UserEdges struct {
	// Cards holds the value of the cards edge.
	Cards []*Card `json:"cards,omitempty"`
	// Friends holds the value of the friends edge.
	Friends []*User `json:"friends,omitempty"`
	// BestFriend holds the value of the best_friend edge.
	BestFriend *User `json:"best_friend,omitempty"`
	// contains filtered or unexported fields
}

UserEdges holds the relations/edges for other nodes in the graph.

func (UserEdges) BestFriendOrErr

func (e UserEdges) BestFriendOrErr() (*User, error)

BestFriendOrErr returns the BestFriend value or an error if the edge was not loaded in eager-loading, or loaded but was not found.

func (UserEdges) CardsOrErr

func (e UserEdges) CardsOrErr() ([]*Card, error)

CardsOrErr returns the Cards value or an error if the edge was not loaded in eager-loading.

func (UserEdges) FriendsOrErr

func (e UserEdges) FriendsOrErr() ([]*User, error)

FriendsOrErr returns the Friends value or an error if the edge was not loaded in eager-loading.

type UserGroupBy

type UserGroupBy struct {
	// contains filtered or unexported fields
}

UserGroupBy is the group-by builder for User entities.

func (*UserGroupBy) Aggregate

func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*UserGroupBy) Bool

func (s *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) BoolX

func (s *UserGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*UserGroupBy) Bools

func (s *UserGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) BoolsX

func (s *UserGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*UserGroupBy) Float64

func (s *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) Float64X

func (s *UserGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*UserGroupBy) Float64s

func (s *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) Float64sX

func (s *UserGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*UserGroupBy) Int

func (s *UserGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) IntX

func (s *UserGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*UserGroupBy) Ints

func (s *UserGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) IntsX

func (s *UserGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*UserGroupBy) Scan

func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error

Scan applies the group-by query and scans the result into the given value.

func (*UserGroupBy) ScanX

func (s *UserGroupBy) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*UserGroupBy) String

func (s *UserGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) StringX

func (s *UserGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*UserGroupBy) Strings

func (s *UserGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) StringsX

func (s *UserGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type UserMutation

type UserMutation struct {
	// contains filtered or unexported fields
}

UserMutation represents an operation that mutates the User nodes in the graph.

func (*UserMutation) AddCardIDs

func (m *UserMutation) AddCardIDs(ids ...int)

AddCardIDs adds the "cards" edge to the Card entity by ids.

func (*UserMutation) AddField

func (m *UserMutation) AddField(name string, value ent.Value) error

AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*UserMutation) AddFriendIDs

func (m *UserMutation) AddFriendIDs(ids ...int)

AddFriendIDs adds the "friends" edge to the User entity by ids.

func (*UserMutation) AddVersion

func (m *UserMutation) AddVersion(i int)

AddVersion adds i to the "version" field.

func (*UserMutation) AddWorth

func (m *UserMutation) AddWorth(u int)

AddWorth adds u to the "worth" field.

func (*UserMutation) AddedEdges

func (m *UserMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*UserMutation) AddedField

func (m *UserMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*UserMutation) AddedFields

func (m *UserMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented/decremented during this mutation.

func (*UserMutation) AddedIDs

func (m *UserMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.

func (*UserMutation) AddedVersion

func (m *UserMutation) AddedVersion() (r int, exists bool)

AddedVersion returns the value that was added to the "version" field in this mutation.

func (*UserMutation) AddedWorth

func (m *UserMutation) AddedWorth() (r int, exists bool)

AddedWorth returns the value that was added to the "worth" field in this mutation.

func (*UserMutation) BestFriendCleared

func (m *UserMutation) BestFriendCleared() bool

BestFriendCleared reports if the "best_friend" edge to the User entity was cleared.

func (*UserMutation) BestFriendID

func (m *UserMutation) BestFriendID() (id int, exists bool)

BestFriendID returns the "best_friend" edge ID in the mutation.

func (*UserMutation) BestFriendIDs

func (m *UserMutation) BestFriendIDs() (ids []int)

BestFriendIDs returns the "best_friend" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use BestFriendID instead. It exists only for internal usage by the builders.

func (*UserMutation) CardsCleared

func (m *UserMutation) CardsCleared() bool

CardsCleared reports if the "cards" edge to the Card entity was cleared.

func (*UserMutation) CardsIDs

func (m *UserMutation) CardsIDs() (ids []int)

CardsIDs returns the "cards" edge IDs in the mutation.

func (*UserMutation) ClearBestFriend

func (m *UserMutation) ClearBestFriend()

ClearBestFriend clears the "best_friend" edge to the User entity.

func (*UserMutation) ClearCards

func (m *UserMutation) ClearCards()

ClearCards clears the "cards" edge to the Card entity.

func (*UserMutation) ClearEdge

func (m *UserMutation) ClearEdge(name string) error

ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.

func (*UserMutation) ClearField

func (m *UserMutation) ClearField(name string) error

ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.

func (*UserMutation) ClearFriends

func (m *UserMutation) ClearFriends()

ClearFriends clears the "friends" edge to the User entity.

func (*UserMutation) ClearPassword added in v0.11.0

func (m *UserMutation) ClearPassword()

ClearPassword clears the value of the "password" field.

func (*UserMutation) ClearWorth

func (m *UserMutation) ClearWorth()

ClearWorth clears the value of the "worth" field.

func (*UserMutation) ClearedEdges

func (m *UserMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*UserMutation) ClearedFields

func (m *UserMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (UserMutation) Client

func (m UserMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*UserMutation) EdgeCleared

func (m *UserMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.

func (*UserMutation) Field

func (m *UserMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*UserMutation) FieldCleared

func (m *UserMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.

func (*UserMutation) Fields

func (m *UserMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().

func (*UserMutation) FriendsCleared

func (m *UserMutation) FriendsCleared() bool

FriendsCleared reports if the "friends" edge to the User entity was cleared.

func (*UserMutation) FriendsIDs

func (m *UserMutation) FriendsIDs() (ids []int)

FriendsIDs returns the "friends" edge IDs in the mutation.

func (*UserMutation) ID

func (m *UserMutation) ID() (id int, exists bool)

ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.

func (*UserMutation) IDs added in v0.10.0

func (m *UserMutation) IDs(ctx context.Context) ([]int, error)

IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.

func (*UserMutation) Name

func (m *UserMutation) Name() (r string, exists bool)

Name returns the value of the "name" field in the mutation.

func (*UserMutation) OldField

func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.

func (*UserMutation) OldName

func (m *UserMutation) OldName(ctx context.Context) (v string, err error)

OldName returns the old "name" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*UserMutation) OldPassword added in v0.11.0

func (m *UserMutation) OldPassword(ctx context.Context) (v string, err error)

OldPassword returns the old "password" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*UserMutation) OldVersion

func (m *UserMutation) OldVersion(ctx context.Context) (v int, err error)

OldVersion returns the old "version" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*UserMutation) OldWorth

func (m *UserMutation) OldWorth(ctx context.Context) (v uint, err error)

OldWorth returns the old "worth" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*UserMutation) Op

func (m *UserMutation) Op() Op

Op returns the operation name.

func (*UserMutation) Password added in v0.11.0

func (m *UserMutation) Password() (r string, exists bool)

Password returns the value of the "password" field in the mutation.

func (*UserMutation) PasswordCleared added in v0.11.0

func (m *UserMutation) PasswordCleared() bool

PasswordCleared returns if the "password" field was cleared in this mutation.

func (*UserMutation) RemoveCardIDs

func (m *UserMutation) RemoveCardIDs(ids ...int)

RemoveCardIDs removes the "cards" edge to the Card entity by IDs.

func (*UserMutation) RemoveFriendIDs

func (m *UserMutation) RemoveFriendIDs(ids ...int)

RemoveFriendIDs removes the "friends" edge to the User entity by IDs.

func (*UserMutation) RemovedCardsIDs

func (m *UserMutation) RemovedCardsIDs() (ids []int)

RemovedCards returns the removed IDs of the "cards" edge to the Card entity.

func (*UserMutation) RemovedEdges

func (m *UserMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*UserMutation) RemovedFriendsIDs

func (m *UserMutation) RemovedFriendsIDs() (ids []int)

RemovedFriends returns the removed IDs of the "friends" edge to the User entity.

func (*UserMutation) RemovedIDs

func (m *UserMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.

func (*UserMutation) ResetBestFriend

func (m *UserMutation) ResetBestFriend()

ResetBestFriend resets all changes to the "best_friend" edge.

func (*UserMutation) ResetCards

func (m *UserMutation) ResetCards()

ResetCards resets all changes to the "cards" edge.

func (*UserMutation) ResetEdge

func (m *UserMutation) ResetEdge(name string) error

ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.

func (*UserMutation) ResetField

func (m *UserMutation) ResetField(name string) error

ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.

func (*UserMutation) ResetFriends

func (m *UserMutation) ResetFriends()

ResetFriends resets all changes to the "friends" edge.

func (*UserMutation) ResetName

func (m *UserMutation) ResetName()

ResetName resets all changes to the "name" field.

func (*UserMutation) ResetPassword added in v0.11.0

func (m *UserMutation) ResetPassword()

ResetPassword resets all changes to the "password" field.

func (*UserMutation) ResetVersion

func (m *UserMutation) ResetVersion()

ResetVersion resets all changes to the "version" field.

func (*UserMutation) ResetWorth

func (m *UserMutation) ResetWorth()

ResetWorth resets all changes to the "worth" field.

func (*UserMutation) SetBestFriendID

func (m *UserMutation) SetBestFriendID(id int)

SetBestFriendID sets the "best_friend" edge to the User entity by id.

func (*UserMutation) SetField

func (m *UserMutation) SetField(name string, value ent.Value) error

SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*UserMutation) SetName

func (m *UserMutation) SetName(s string)

SetName sets the "name" field.

func (*UserMutation) SetPassword added in v0.11.0

func (m *UserMutation) SetPassword(s string)

SetPassword sets the "password" field.

func (*UserMutation) SetVersion

func (m *UserMutation) SetVersion(i int)

SetVersion sets the "version" field.

func (*UserMutation) SetWorth

func (m *UserMutation) SetWorth(u uint)

SetWorth sets the "worth" field.

func (UserMutation) Tx

func (m UserMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*UserMutation) Type

func (m *UserMutation) Type() string

Type returns the node type of this mutation (User).

func (*UserMutation) Version

func (m *UserMutation) Version() (r int, exists bool)

Version returns the value of the "version" field in the mutation.

func (*UserMutation) Where added in v0.9.0

func (m *UserMutation) Where(ps ...predicate.User)

Where appends a list predicates to the UserMutation builder.

func (*UserMutation) Worth

func (m *UserMutation) Worth() (r uint, exists bool)

Worth returns the value of the "worth" field in the mutation.

func (*UserMutation) WorthCleared

func (m *UserMutation) WorthCleared() bool

WorthCleared returns if the "worth" field was cleared in this mutation.

type UserQuery

type UserQuery struct {
	// contains filtered or unexported fields
}

UserQuery is the builder for querying User entities.

func (*UserQuery) All

func (uq *UserQuery) All(ctx context.Context) ([]*User, error)

All executes the query and returns a list of Users.

func (*UserQuery) AllX

func (uq *UserQuery) AllX(ctx context.Context) []*User

AllX is like All, but panics if an error occurs.

func (*UserQuery) Clone

func (uq *UserQuery) Clone() *UserQuery

Clone returns a duplicate of the UserQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*UserQuery) Count

func (uq *UserQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*UserQuery) CountX

func (uq *UserQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*UserQuery) Exist

func (uq *UserQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*UserQuery) ExistX

func (uq *UserQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*UserQuery) First

func (uq *UserQuery) First(ctx context.Context) (*User, error)

First returns the first User entity from the query. Returns a *NotFoundError when no User was found.

func (*UserQuery) FirstID

func (uq *UserQuery) FirstID(ctx context.Context) (id int, err error)

FirstID returns the first User ID from the query. Returns a *NotFoundError when no User ID was found.

func (*UserQuery) FirstIDX

func (uq *UserQuery) FirstIDX(ctx context.Context) int

FirstIDX is like FirstID, but panics if an error occurs.

func (*UserQuery) FirstX

func (uq *UserQuery) FirstX(ctx context.Context) *User

FirstX is like First, but panics if an error occurs.

func (*UserQuery) GroupBy

func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy

GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

Example:

var v []struct {
	Version int `json:"version,omitempty"`
	Count int `json:"count,omitempty"`
}

client.User.Query().
	GroupBy(user.FieldVersion).
	Aggregate(ent.Count()).
	Scan(ctx, &v)

func (*UserQuery) IDs

func (uq *UserQuery) IDs(ctx context.Context) ([]int, error)

IDs executes the query and returns a list of User IDs.

func (*UserQuery) IDsX

func (uq *UserQuery) IDsX(ctx context.Context) []int

IDsX is like IDs, but panics if an error occurs.

func (*UserQuery) Limit

func (uq *UserQuery) Limit(limit int) *UserQuery

Limit adds a limit step to the query.

func (*UserQuery) Offset

func (uq *UserQuery) Offset(offset int) *UserQuery

Offset adds an offset step to the query.

func (*UserQuery) Only

func (uq *UserQuery) Only(ctx context.Context) (*User, error)

Only returns a single User entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one User entity is found. Returns a *NotFoundError when no User entities are found.

func (*UserQuery) OnlyID

func (uq *UserQuery) OnlyID(ctx context.Context) (id int, err error)

OnlyID is like Only, but returns the only User ID in the query. Returns a *NotSingularError when more than one User ID is found. Returns a *NotFoundError when no entities are found.

func (*UserQuery) OnlyIDX

func (uq *UserQuery) OnlyIDX(ctx context.Context) int

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*UserQuery) OnlyX

func (uq *UserQuery) OnlyX(ctx context.Context) *User

OnlyX is like Only, but panics if an error occurs.

func (*UserQuery) Order

func (uq *UserQuery) Order(o ...OrderFunc) *UserQuery

Order adds an order step to the query.

func (*UserQuery) QueryBestFriend

func (uq *UserQuery) QueryBestFriend() *UserQuery

QueryBestFriend chains the current query on the "best_friend" edge.

func (*UserQuery) QueryCards

func (uq *UserQuery) QueryCards() *CardQuery

QueryCards chains the current query on the "cards" edge.

func (*UserQuery) QueryFriends

func (uq *UserQuery) QueryFriends() *UserQuery

QueryFriends chains the current query on the "friends" edge.

func (*UserQuery) Select

func (uq *UserQuery) Select(fields ...string) *UserSelect

Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.

Example:

var v []struct {
	Version int `json:"version,omitempty"`
}

client.User.Query().
	Select(user.FieldVersion).
	Scan(ctx, &v)

func (*UserQuery) Unique added in v0.8.0

func (uq *UserQuery) Unique(unique bool) *UserQuery

Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.

func (*UserQuery) Where

func (uq *UserQuery) Where(ps ...predicate.User) *UserQuery

Where adds a new predicate for the UserQuery builder.

func (*UserQuery) WithBestFriend

func (uq *UserQuery) WithBestFriend(opts ...func(*UserQuery)) *UserQuery

WithBestFriend tells the query-builder to eager-load the nodes that are connected to the "best_friend" edge. The optional arguments are used to configure the query builder of the edge.

func (*UserQuery) WithCards

func (uq *UserQuery) WithCards(opts ...func(*CardQuery)) *UserQuery

WithCards tells the query-builder to eager-load the nodes that are connected to the "cards" edge. The optional arguments are used to configure the query builder of the edge.

func (*UserQuery) WithFriends

func (uq *UserQuery) WithFriends(opts ...func(*UserQuery)) *UserQuery

WithFriends tells the query-builder to eager-load the nodes that are connected to the "friends" edge. The optional arguments are used to configure the query builder of the edge.

type UserSelect

type UserSelect struct {
	*UserQuery
	// contains filtered or unexported fields
}

UserSelect is the builder for selecting fields of User entities.

func (*UserSelect) Bool

func (s *UserSelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*UserSelect) BoolX

func (s *UserSelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*UserSelect) Bools

func (s *UserSelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*UserSelect) BoolsX

func (s *UserSelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*UserSelect) Float64

func (s *UserSelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*UserSelect) Float64X

func (s *UserSelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*UserSelect) Float64s

func (s *UserSelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*UserSelect) Float64sX

func (s *UserSelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*UserSelect) Int

func (s *UserSelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*UserSelect) IntX

func (s *UserSelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*UserSelect) Ints

func (s *UserSelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*UserSelect) IntsX

func (s *UserSelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*UserSelect) Scan

func (us *UserSelect) Scan(ctx context.Context, v interface{}) error

Scan applies the selector query and scans the result into the given value.

func (*UserSelect) ScanX

func (s *UserSelect) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*UserSelect) String

func (s *UserSelect) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*UserSelect) StringX

func (s *UserSelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*UserSelect) Strings

func (s *UserSelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*UserSelect) StringsX

func (s *UserSelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type UserUpdate

type UserUpdate struct {
	// contains filtered or unexported fields
}

UserUpdate is the builder for updating User entities.

func (*UserUpdate) AddCardIDs

func (uu *UserUpdate) AddCardIDs(ids ...int) *UserUpdate

AddCardIDs adds the "cards" edge to the Card entity by IDs.

func (*UserUpdate) AddCards

func (uu *UserUpdate) AddCards(c ...*Card) *UserUpdate

AddCards adds the "cards" edges to the Card entity.

func (*UserUpdate) AddFriendIDs

func (uu *UserUpdate) AddFriendIDs(ids ...int) *UserUpdate

AddFriendIDs adds the "friends" edge to the User entity by IDs.

func (*UserUpdate) AddFriends

func (uu *UserUpdate) AddFriends(u ...*User) *UserUpdate

AddFriends adds the "friends" edges to the User entity.

func (*UserUpdate) AddVersion

func (uu *UserUpdate) AddVersion(i int) *UserUpdate

AddVersion adds i to the "version" field.

func (*UserUpdate) AddWorth

func (uu *UserUpdate) AddWorth(u int) *UserUpdate

AddWorth adds u to the "worth" field.

func (*UserUpdate) ClearBestFriend

func (uu *UserUpdate) ClearBestFriend() *UserUpdate

ClearBestFriend clears the "best_friend" edge to the User entity.

func (*UserUpdate) ClearCards

func (uu *UserUpdate) ClearCards() *UserUpdate

ClearCards clears all "cards" edges to the Card entity.

func (*UserUpdate) ClearFriends

func (uu *UserUpdate) ClearFriends() *UserUpdate

ClearFriends clears all "friends" edges to the User entity.

func (*UserUpdate) ClearPassword added in v0.11.0

func (uu *UserUpdate) ClearPassword() *UserUpdate

ClearPassword clears the value of the "password" field.

func (*UserUpdate) ClearWorth

func (uu *UserUpdate) ClearWorth() *UserUpdate

ClearWorth clears the value of the "worth" field.

func (*UserUpdate) Exec

func (uu *UserUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*UserUpdate) ExecX

func (uu *UserUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*UserUpdate) Mutation

func (uu *UserUpdate) Mutation() *UserMutation

Mutation returns the UserMutation object of the builder.

func (*UserUpdate) RemoveCardIDs

func (uu *UserUpdate) RemoveCardIDs(ids ...int) *UserUpdate

RemoveCardIDs removes the "cards" edge to Card entities by IDs.

func (*UserUpdate) RemoveCards

func (uu *UserUpdate) RemoveCards(c ...*Card) *UserUpdate

RemoveCards removes "cards" edges to Card entities.

func (*UserUpdate) RemoveFriendIDs

func (uu *UserUpdate) RemoveFriendIDs(ids ...int) *UserUpdate

RemoveFriendIDs removes the "friends" edge to User entities by IDs.

func (*UserUpdate) RemoveFriends

func (uu *UserUpdate) RemoveFriends(u ...*User) *UserUpdate

RemoveFriends removes "friends" edges to User entities.

func (*UserUpdate) Save

func (uu *UserUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of nodes affected by the update operation.

func (*UserUpdate) SaveX

func (uu *UserUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*UserUpdate) SetBestFriend

func (uu *UserUpdate) SetBestFriend(u *User) *UserUpdate

SetBestFriend sets the "best_friend" edge to the User entity.

func (*UserUpdate) SetBestFriendID

func (uu *UserUpdate) SetBestFriendID(id int) *UserUpdate

SetBestFriendID sets the "best_friend" edge to the User entity by ID.

func (*UserUpdate) SetName

func (uu *UserUpdate) SetName(s string) *UserUpdate

SetName sets the "name" field.

func (*UserUpdate) SetNillableBestFriendID

func (uu *UserUpdate) SetNillableBestFriendID(id *int) *UserUpdate

SetNillableBestFriendID sets the "best_friend" edge to the User entity by ID if the given value is not nil.

func (*UserUpdate) SetNillablePassword added in v0.11.0

func (uu *UserUpdate) SetNillablePassword(s *string) *UserUpdate

SetNillablePassword sets the "password" field if the given value is not nil.

func (*UserUpdate) SetNillableVersion

func (uu *UserUpdate) SetNillableVersion(i *int) *UserUpdate

SetNillableVersion sets the "version" field if the given value is not nil.

func (*UserUpdate) SetNillableWorth

func (uu *UserUpdate) SetNillableWorth(u *uint) *UserUpdate

SetNillableWorth sets the "worth" field if the given value is not nil.

func (*UserUpdate) SetPassword added in v0.11.0

func (uu *UserUpdate) SetPassword(s string) *UserUpdate

SetPassword sets the "password" field.

func (*UserUpdate) SetVersion

func (uu *UserUpdate) SetVersion(i int) *UserUpdate

SetVersion sets the "version" field.

func (*UserUpdate) SetWorth

func (uu *UserUpdate) SetWorth(u uint) *UserUpdate

SetWorth sets the "worth" field.

func (*UserUpdate) Where

func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate

Where appends a list predicates to the UserUpdate builder.

type UserUpdateOne

type UserUpdateOne struct {
	// contains filtered or unexported fields
}

UserUpdateOne is the builder for updating a single User entity.

func (*UserUpdateOne) AddCardIDs

func (uuo *UserUpdateOne) AddCardIDs(ids ...int) *UserUpdateOne

AddCardIDs adds the "cards" edge to the Card entity by IDs.

func (*UserUpdateOne) AddCards

func (uuo *UserUpdateOne) AddCards(c ...*Card) *UserUpdateOne

AddCards adds the "cards" edges to the Card entity.

func (*UserUpdateOne) AddFriendIDs

func (uuo *UserUpdateOne) AddFriendIDs(ids ...int) *UserUpdateOne

AddFriendIDs adds the "friends" edge to the User entity by IDs.

func (*UserUpdateOne) AddFriends

func (uuo *UserUpdateOne) AddFriends(u ...*User) *UserUpdateOne

AddFriends adds the "friends" edges to the User entity.

func (*UserUpdateOne) AddVersion

func (uuo *UserUpdateOne) AddVersion(i int) *UserUpdateOne

AddVersion adds i to the "version" field.

func (*UserUpdateOne) AddWorth

func (uuo *UserUpdateOne) AddWorth(u int) *UserUpdateOne

AddWorth adds u to the "worth" field.

func (*UserUpdateOne) ClearBestFriend

func (uuo *UserUpdateOne) ClearBestFriend() *UserUpdateOne

ClearBestFriend clears the "best_friend" edge to the User entity.

func (*UserUpdateOne) ClearCards

func (uuo *UserUpdateOne) ClearCards() *UserUpdateOne

ClearCards clears all "cards" edges to the Card entity.

func (*UserUpdateOne) ClearFriends

func (uuo *UserUpdateOne) ClearFriends() *UserUpdateOne

ClearFriends clears all "friends" edges to the User entity.

func (*UserUpdateOne) ClearPassword added in v0.11.0

func (uuo *UserUpdateOne) ClearPassword() *UserUpdateOne

ClearPassword clears the value of the "password" field.

func (*UserUpdateOne) ClearWorth

func (uuo *UserUpdateOne) ClearWorth() *UserUpdateOne

ClearWorth clears the value of the "worth" field.

func (*UserUpdateOne) Exec

func (uuo *UserUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*UserUpdateOne) ExecX

func (uuo *UserUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*UserUpdateOne) Mutation

func (uuo *UserUpdateOne) Mutation() *UserMutation

Mutation returns the UserMutation object of the builder.

func (*UserUpdateOne) RemoveCardIDs

func (uuo *UserUpdateOne) RemoveCardIDs(ids ...int) *UserUpdateOne

RemoveCardIDs removes the "cards" edge to Card entities by IDs.

func (*UserUpdateOne) RemoveCards

func (uuo *UserUpdateOne) RemoveCards(c ...*Card) *UserUpdateOne

RemoveCards removes "cards" edges to Card entities.

func (*UserUpdateOne) RemoveFriendIDs

func (uuo *UserUpdateOne) RemoveFriendIDs(ids ...int) *UserUpdateOne

RemoveFriendIDs removes the "friends" edge to User entities by IDs.

func (*UserUpdateOne) RemoveFriends

func (uuo *UserUpdateOne) RemoveFriends(u ...*User) *UserUpdateOne

RemoveFriends removes "friends" edges to User entities.

func (*UserUpdateOne) Save

func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)

Save executes the query and returns the updated User entity.

func (*UserUpdateOne) SaveX

func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User

SaveX is like Save, but panics if an error occurs.

func (*UserUpdateOne) Select added in v0.8.0

func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne

Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.

func (*UserUpdateOne) SetBestFriend

func (uuo *UserUpdateOne) SetBestFriend(u *User) *UserUpdateOne

SetBestFriend sets the "best_friend" edge to the User entity.

func (*UserUpdateOne) SetBestFriendID

func (uuo *UserUpdateOne) SetBestFriendID(id int) *UserUpdateOne

SetBestFriendID sets the "best_friend" edge to the User entity by ID.

func (*UserUpdateOne) SetName

func (uuo *UserUpdateOne) SetName(s string) *UserUpdateOne

SetName sets the "name" field.

func (*UserUpdateOne) SetNillableBestFriendID

func (uuo *UserUpdateOne) SetNillableBestFriendID(id *int) *UserUpdateOne

SetNillableBestFriendID sets the "best_friend" edge to the User entity by ID if the given value is not nil.

func (*UserUpdateOne) SetNillablePassword added in v0.11.0

func (uuo *UserUpdateOne) SetNillablePassword(s *string) *UserUpdateOne

SetNillablePassword sets the "password" field if the given value is not nil.

func (*UserUpdateOne) SetNillableVersion

func (uuo *UserUpdateOne) SetNillableVersion(i *int) *UserUpdateOne

SetNillableVersion sets the "version" field if the given value is not nil.

func (*UserUpdateOne) SetNillableWorth

func (uuo *UserUpdateOne) SetNillableWorth(u *uint) *UserUpdateOne

SetNillableWorth sets the "worth" field if the given value is not nil.

func (*UserUpdateOne) SetPassword added in v0.11.0

func (uuo *UserUpdateOne) SetPassword(s string) *UserUpdateOne

SetPassword sets the "password" field.

func (*UserUpdateOne) SetVersion

func (uuo *UserUpdateOne) SetVersion(i int) *UserUpdateOne

SetVersion sets the "version" field.

func (*UserUpdateOne) SetWorth

func (uuo *UserUpdateOne) SetWorth(u uint) *UserUpdateOne

SetWorth sets the "worth" field.

type Users

type Users []*User

Users is a parsable slice of User.

type ValidationError

type ValidationError struct {
	Name string // Field or edge name.
	// contains filtered or unexported fields
}

ValidationError returns when validating a field or edge fails.

func (*ValidationError) Error

func (e *ValidationError) Error() string

Error implements the error interface.

func (*ValidationError) Unwrap

func (e *ValidationError) Unwrap() error

Unwrap implements the errors.Wrapper interface.

type Value

type Value = ent.Value

ent aliases to avoid import conflicts in user's code.

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